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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.205 by root, Thu Jul 19 22:38:52 2007 UTC vs.
Revision 1.272 by root, Tue Aug 19 17:38:29 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
34#include <SDL_mixer.h> 41#include <SDL_mixer.h>
35#include <SDL_opengl.h> 42#include <SDL_opengl.h>
36 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
37#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
38#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
39 51
40#include <glib/gmacros.h> 52#include <glib/gmacros.h>
41 53
42#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
43 66
44#ifndef _WIN32 67#ifndef _WIN32
45# include <sys/types.h> 68# include <sys/types.h>
46# include <sys/socket.h> 69# include <sys/socket.h>
47# include <netinet/in.h> 70# include <netinet/in.h>
48# include <netinet/tcp.h> 71# include <netinet/tcp.h>
49# include <inttypes.h> 72# include <inttypes.h>
50#endif 73#endif
51 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
53 85
54#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
55 87
56#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
57#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
58 90
59#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
60 92
61#if 0 93/* mask out modifiers we are not interested in */
62# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
63#else
64# define PARACHUTE 0
65#endif
66 95
67static AV *texture_av; 96static AV *texture_av;
68 97
69static struct 98static struct
70{ 99{
107 av_push (texture_av, (SV *)(size_t)name); 136 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 137 glDeleteTextures (1, &name);
109} 138}
110 139
111#include "texcache.c" 140#include "texcache.c"
141#include "rendercache.c"
112 142
113#include "pango-font.c" 143#include "pango-font.c"
114#include "pango-fontmap.c" 144#include "pango-fontmap.c"
115#include "pango-render.c" 145#include "pango-render.c"
116 146
147typedef IV DC__Channel;
148typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 149typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 150typedef Mix_Music *DC__MixMusic;
119 151
120typedef PangoFontDescription *CFPlus__Font; 152typedef PangoFontDescription *DC__Font;
121 153
122static int 154static int
123shape_attr_p (PangoLayoutRun *run) 155shape_attr_p (PangoLayoutRun *run)
124{ 156{
125 GSList *attrs = run->item->analysis.extra_attrs; 157 GSList *attrs = run->item->analysis.extra_attrs;
139 171
140typedef struct cf_layout { 172typedef struct cf_layout {
141 PangoLayout *pl; 173 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 174 float r, g, b, a; // default color for rgba mode
143 int base_height; 175 int base_height;
144 CFPlus__Font font; 176 DC__Font font;
177 rc_t *rc;
145} *CFPlus__Layout; 178} *DC__Layout;
146 179
147static CFPlus__Font default_font; 180static DC__Font default_font;
148static PangoContext *opengl_context; 181static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 182static PangoFontMap *opengl_fontmap;
150 183
151static void 184static void
152substitute_func (FcPattern *pattern, gpointer data) 185substitute_func (FcPattern *pattern, gpointer data)
157#endif 190#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 191 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 192}
160 193
161static void 194static void
162layout_update_font (CFPlus__Layout self) 195layout_update_font (DC__Layout self)
163{ 196{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 197 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 198 * reasonably well with dejavu/bistream fonts
166 */ 199 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 200 PangoFontDescription *font = self->font ? self->font : default_font;
168 201
169 pango_font_description_set_absolute_size (font, 202 pango_font_description_set_absolute_size (font,
170 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 203 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
171 204
172 pango_layout_set_font_description (self->pl, font); 205 pango_layout_set_font_description (self->pl, font);
173} 206}
174 207
175static void 208static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 209layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 210{
178 PangoRectangle rect; 211 PangoRectangle rect;
179 212
180 // get_pixel_* wrongly rounds down 213 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 214 pango_layout_get_extents (self->pl, 0, &rect);
192 225
193typedef uint16_t tileid; 226typedef uint16_t tileid;
194typedef uint16_t faceid; 227typedef uint16_t faceid;
195 228
196typedef struct { 229typedef struct {
197 int name; 230 GLuint name;
198 int w, h; 231 int w, h;
199 float s, t; 232 float s, t;
200 uint8_t r, g, b, a; 233 uint8_t r, g, b, a;
201 tileid smoothtile; 234 tileid smoothtile;
202 uint8_t smoothlevel; 235 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 253 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 254 int texs; maptex *tex; // [tileid]
222 255
223 int32_t rows; 256 int32_t rows;
224 maprow *row; 257 maprow *row;
225} *CFPlus__Map; 258} *DC__Map;
226 259
227static char * 260static char *
228prepend (char *ptr, int sze, int inc) 261prepend (char *ptr, int sze, int inc)
229{ 262{
230 char *p; 263 char *p;
268 self->texs *= 2; 301 self->texs *= 2;
269 } 302 }
270} 303}
271 304
272static maprow * 305static maprow *
273map_get_row (CFPlus__Map self, int y) 306map_get_row (DC__Map self, int y)
274{ 307{
275 if (0 > y) 308 if (0 > y)
276 { 309 {
277 int extend = - y + MAP_EXTEND_Y; 310 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 311 Prepend (maprow, self->row, self->rows, extend);
316 349
317 return row->col + (x - row->c0); 350 return row->col + (x - row->c0);
318} 351}
319 352
320static mapcell * 353static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 354map_get_cell (DC__Map self, int x, int y)
322{ 355{
323 return row_get_cell (map_get_row (self, y), x); 356 return row_get_cell (map_get_row (self, y), x);
324} 357}
325 358
326static void 359static void
327map_clear (CFPlus__Map self) 360map_clear (DC__Map self)
328{ 361{
329 int r; 362 int r;
330 363
331 for (r = 0; r < self->rows; r++) 364 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 365 Safefree (self->row[r].col);
339 self->oy = 0; 372 self->oy = 0;
340 self->row = 0; 373 self->row = 0;
341 self->rows = 0; 374 self->rows = 0;
342} 375}
343 376
377#define CELL_CLEAR(cell) \
378 do { \
379 if ((cell)->player) \
380 (cell)->tile [2] = 0; \
381 (cell)->darkness = 0; \
382 (cell)->stat_hp = 0; \
383 (cell)->flags = 0; \
384 (cell)->player = 0; \
385 } while (0)
386
344static void 387static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 388map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 389{
347 int x, y; 390 int x, y;
348 maprow *row; 391 maprow *row;
349 mapcell *cell; 392 mapcell *cell;
350 393
362 if (x >= row->c1) 405 if (x >= row->c1)
363 break; 406 break;
364 407
365 cell = row->col + x - row->c0; 408 cell = row->col + x - row->c0;
366 409
367 cell->darkness = 0; 410 CELL_CLEAR (cell);
368 cell->stat_hp = 0;
369 cell->flags = 0;
370 cell->player = 0;
371 } 411 }
372 } 412 }
373} 413}
374 414
375typedef struct { 415typedef struct {
429 n |= n >> 16; 469 n |= n >> 16;
430 470
431 return n + 1; 471 return n + 1;
432} 472}
433 473
474static unsigned int
475popcount (unsigned int n)
476{
477 n -= (n >> 1) & 0x55555555U;
478 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
479 n = ((n >> 4) + n) & 0x0f0f0f0fU;
480 n *= 0x01010101U;
481
482 return n >> 24;
483}
484
434/* SDL should provide this, really. */ 485/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 486#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 487#define SDLK_MODIFIER_MAX 314
437 488
438MODULE = CFPlus PACKAGE = CFPlus 489/******************************************************************************/
490
491static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
492static GV *hover_gv;
493
494static int
495within_widget (SV *widget, NV x, NV y)
496{
497 HV *self;
498 SV **svp;
499 NV wx, ww, wy, wh;
500
501 if (!SvROK (widget))
502 return 0;
503
504 self = (HV *)SvRV (widget);
505
506 if (SvTYPE (self) != SVt_PVHV)
507 return 0;
508
509 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
510 if (y < wy)
511 return 0;
512
513 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
514 if (y >= wy + wh)
515 return 0;
516
517 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
518 if (x < wx)
519 return 0;
520
521 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
522 if (x >= wx + ww)
523 return 0;
524
525 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
526 if (!svp || !SvTRUE (*svp))
527 return 0;
528
529 return 1;
530}
531
532static void
533deliantra_main ()
534{
535 call_argv ("::main", G_DISCARD | G_VOID, 0);
536 dSP;
537}
538
539#ifdef __MACOSX__
540 /* to due surprising braindamage on the side of SDL design, we
541 * do some mind-boggling hack here: SDL requires a custom main()
542 * on OS X, so... we provide one and call the original main(), which,
543 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
544 * and which calls our main (== SDL_main) back.
545 */
546 extern C_LINKAGE int
547 main (int argc, char *argv[])
548 {
549 deliantra_main ();
550 }
551
552 #undef main
553
554 extern C_LINKAGE int main (int argc, char *argv[]);
555
556 static void
557 SDL_braino (void)
558 {
559 char *argv[] = { "deliantra client", 0 };
560 (main) (1, argv);
561 }
562#else
563 static void
564 SDL_braino (void)
565 {
566 deliantra_main ();
567 }
568#endif
569
570MODULE = Deliantra::Client PACKAGE = DC
439 571
440PROTOTYPES: ENABLE 572PROTOTYPES: ENABLE
441 573
442BOOT: 574BOOT:
443{ 575{
444 HV *stash = gv_stashpv ("CFPlus", 1); 576 HV *stash = gv_stashpv ("DC", 1);
445 static const struct { 577 static const struct {
446 const char *name; 578 const char *name;
447 IV iv; 579 IV iv;
448 } *civ, const_iv[] = { 580 } *civ, const_iv[] = {
449# define const_iv(name) { # name, (IV)name } 581# define const_iv(name) { # name, (IV)name }
471 603
472 const_iv (SDL_APPINPUTFOCUS), 604 const_iv (SDL_APPINPUTFOCUS),
473 const_iv (SDL_APPMOUSEFOCUS), 605 const_iv (SDL_APPMOUSEFOCUS),
474 const_iv (SDL_APPACTIVE), 606 const_iv (SDL_APPACTIVE),
475 607
608 const_iv (SDLK_FIRST),
609 const_iv (SDLK_LAST),
476 const_iv (SDLK_KP0), 610 const_iv (SDLK_KP0),
477 const_iv (SDLK_KP1), 611 const_iv (SDLK_KP1),
478 const_iv (SDLK_KP2), 612 const_iv (SDLK_KP2),
479 const_iv (SDLK_KP3), 613 const_iv (SDLK_KP3),
480 const_iv (SDLK_KP4), 614 const_iv (SDLK_KP4),
552 const_iv (KMOD_LMETA), 686 const_iv (KMOD_LMETA),
553 const_iv (KMOD_RMETA), 687 const_iv (KMOD_RMETA),
554 const_iv (KMOD_NUM), 688 const_iv (KMOD_NUM),
555 const_iv (KMOD_CAPS), 689 const_iv (KMOD_CAPS),
556 const_iv (KMOD_MODE), 690 const_iv (KMOD_MODE),
691
692 const_iv (MIX_DEFAULT_FORMAT),
693
694 const_iv (SDL_INIT_TIMER),
695 const_iv (SDL_INIT_AUDIO),
696 const_iv (SDL_INIT_VIDEO),
697 const_iv (SDL_INIT_CDROM),
698 const_iv (SDL_INIT_JOYSTICK),
699 const_iv (SDL_INIT_EVERYTHING),
700 const_iv (SDL_INIT_NOPARACHUTE),
701 const_iv (SDL_INIT_EVENTTHREAD),
702
703 const_iv (SDL_GL_RED_SIZE),
704 const_iv (SDL_GL_GREEN_SIZE),
705 const_iv (SDL_GL_BLUE_SIZE),
706 const_iv (SDL_GL_ALPHA_SIZE),
707 const_iv (SDL_GL_DOUBLEBUFFER),
708 const_iv (SDL_GL_BUFFER_SIZE),
709 const_iv (SDL_GL_DEPTH_SIZE),
710 const_iv (SDL_GL_STENCIL_SIZE),
711 const_iv (SDL_GL_ACCUM_RED_SIZE),
712 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
713 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
714 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
715 const_iv (SDL_GL_STEREO),
716 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
717 const_iv (SDL_GL_MULTISAMPLESAMPLES),
718 const_iv (SDL_GL_ACCELERATED_VISUAL),
719 const_iv (SDL_GL_SWAP_CONTROL),
720
721 const_iv (FOW_DARKNESS)
557# undef const_iv 722# undef const_iv
558 }; 723 };
559 724
560 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 725 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
561 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 726 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
579 744
580NV floor (NV x) 745NV floor (NV x)
581 746
582NV ceil (NV x) 747NV ceil (NV x)
583 748
749IV minpot (UV n)
750
751IV popcount (UV n)
752
584void 753void
585pango_init () 754pango_init ()
586 CODE: 755 CODE:
587{ 756{
588 opengl_fontmap = pango_opengl_font_map_new (); 757 opengl_fontmap = pango_opengl_font_map_new ();
589 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 758 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
590 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 759 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
760 /*pango_context_set_font_description (opengl_context, default_font);*/
761#if PANGO_VERSION_CHECK (1, 15, 2)
762 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
763 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
764#endif
591} 765}
592 766
593char *
594SDL_GetError () 767char *SDL_GetError ()
595 768
596int 769void SDL_braino ()
597SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
598 770
599void 771int SDL_Init (U32 flags)
772
773int SDL_InitSubSystem (U32 flags)
774
775void SDL_QuitSubSystem (U32 flags)
776
600SDL_Quit () 777void SDL_Quit ()
778
779int SDL_GL_SetAttribute (int attr, int value)
780
781int SDL_GL_GetAttribute (int attr)
782 CODE:
783 if (SDL_GL_GetAttribute (attr, &RETVAL))
784 XSRETURN_UNDEF;
785 OUTPUT:
786 RETVAL
601 787
602void 788void
603SDL_ListModes (int rgb, int alpha) 789SDL_ListModes (int rgb, int alpha)
604 PPCODE: 790 PPCODE:
605{ 791{
617 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 803 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
618 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 804 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
619 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 805 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
620 806
621 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 807 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
622#if SDL_VERSION_ATLEAST(1,2,10)
623 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
624 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 808 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
625#endif
626 809
627 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 810 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
628 811
629 if (m && m != (SDL_Rect **)-1) 812 if (m && m != (SDL_Rect **)-1)
630 while (*m) 813 while (*m)
631 { 814 {
632 if ((*m)->w >= 640 && (*m)->h >= 480) 815 if ((*m)->w >= 400 && (*m)->h >= 300)
633 { 816 {
634 AV *av = newAV (); 817 AV *av = newAV ();
635 av_push (av, newSViv ((*m)->w)); 818 av_push (av, newSViv ((*m)->w));
636 av_push (av, newSViv ((*m)->h)); 819 av_push (av, newSViv ((*m)->h));
637 av_push (av, newSViv (rgb)); 820 av_push (av, newSViv (rgb));
661 844
662 if (RETVAL) 845 if (RETVAL)
663 { 846 {
664 av_clear (texture_av); 847 av_clear (texture_av);
665 848
666 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 849 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
667#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 850#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
668#include "glfunc.h" 851#include "glfunc.h"
669#undef GL_FUNC 852#undef GL_FUNC
670 } 853 }
671} 854}
678char * 861char *
679SDL_GetKeyName (int sym) 862SDL_GetKeyName (int sym)
680 863
681int 864int
682SDL_GetAppState () 865SDL_GetAppState ()
866
867int
868SDL_GetModState ()
683 869
684void 870void
685poll_events () 871poll_events ()
686 PPCODE: 872 PPCODE:
687{ 873{
697 { 883 {
698 case SDL_KEYDOWN: 884 case SDL_KEYDOWN:
699 case SDL_KEYUP: 885 case SDL_KEYUP:
700 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 886 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
701 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 887 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
702 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 888 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
703 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 889 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
704 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 890 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
705 break; 891 break;
706 892
707 case SDL_ACTIVEEVENT: 893 case SDL_ACTIVEEVENT:
708 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 894 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
726 x = ev.motion.x; 912 x = ev.motion.x;
727 y = ev.motion.y; 913 y = ev.motion.y;
728 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 914 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
729 } 915 }
730 916
731 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 917 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
732 hv_store (hv, "state", 5, newSViv (state), 0); 918 hv_store (hv, "state", 5, newSViv (state), 0);
733 hv_store (hv, "x", 1, newSViv (x), 0); 919 hv_store (hv, "x", 1, newSViv (x), 0);
734 hv_store (hv, "y", 1, newSViv (y), 0); 920 hv_store (hv, "y", 1, newSViv (y), 0);
735 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 921 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
736 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 922 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
737 } 923 }
738 break; 924 break;
739 925
740 case SDL_MOUSEBUTTONDOWN: 926 case SDL_MOUSEBUTTONDOWN:
741 case SDL_MOUSEBUTTONUP: 927 case SDL_MOUSEBUTTONUP:
742 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 928 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
743 929
744 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 930 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
745 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 931 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
746 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 932 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
747 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 933 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
752 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 938 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
753 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 939 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
754 break; 940 break;
755 } 941 }
756 942
757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 943 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
758 } 944 }
759} 945}
760 946
761int 947int
762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 948Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
763 POSTCALL: 949 POSTCALL:
764 Mix_HookMusicFinished (music_finished); 950 Mix_HookMusicFinished (music_finished);
765 Mix_ChannelFinished (channel_finished); 951 Mix_ChannelFinished (channel_finished);
766 952
767void 953void
954Mix_QuerySpec ()
955 PPCODE:
956{
957 int freq, channels;
958 Uint16 format;
959
960 if (Mix_QuerySpec (&freq, &format, &channels))
961 {
962 EXTEND (SP, 3);
963 PUSHs (sv_2mortal (newSViv (freq)));
964 PUSHs (sv_2mortal (newSViv (format)));
965 PUSHs (sv_2mortal (newSViv (channels)));
966 }
967}
968
969void
768Mix_CloseAudio () 970Mix_CloseAudio ()
769 971
770int 972int
771Mix_AllocateChannels (int numchans = -1) 973Mix_AllocateChannels (int numchans = -1)
974
975const char *
976Mix_GetError ()
772 977
773void 978void
774lowdelay (int fd, int val = 1) 979lowdelay (int fd, int val = 1)
775 CODE: 980 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 981 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
802 } 1007 }
803 } 1008 }
804#endif 1009#endif
805} 1010}
806 1011
807void 1012int
808add_font (char *file) 1013add_font (char *file)
809 CODE: 1014 CODE:
810 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1015 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1016 OUTPUT:
1017 RETVAL
811 1018
812void 1019void
813load_image_inline (SV *image_) 1020load_image_inline (SV *image_)
814 ALIAS: 1021 ALIAS:
815 load_image_file = 1 1022 load_image_file = 1
818 STRLEN image_len; 1025 STRLEN image_len;
819 char *image = (char *)SvPVbyte (image_, image_len); 1026 char *image = (char *)SvPVbyte (image_, image_len);
820 SDL_Surface *surface, *surface2; 1027 SDL_Surface *surface, *surface2;
821 SDL_PixelFormat fmt; 1028 SDL_PixelFormat fmt;
822 SDL_RWops *rw = ix 1029 SDL_RWops *rw = ix
823 ? SDL_RWFromFile (image, "r") 1030 ? SDL_RWFromFile (image, "rb")
824 : SDL_RWFromConstMem (image, image_len); 1031 : SDL_RWFromConstMem (image, image_len);
825 1032
826 if (!rw) 1033 if (!rw)
827 croak ("load_image: %s", SDL_GetError ()); 1034 croak ("load_image: %s", SDL_GetError ());
828 1035
901void 1108void
902error (char *message) 1109error (char *message)
903 CODE: 1110 CODE:
904 fprintf (stderr, "ERROR: %s\n", message); 1111 fprintf (stderr, "ERROR: %s\n", message);
905#ifdef _WIN32 1112#ifdef _WIN32
906 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1113 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
907#endif 1114#endif
908 1115
909void 1116void
910fatal (char *message) 1117fatal (char *message)
911 CODE: 1118 CODE:
912 fprintf (stderr, "FATAL: %s\n", message); 1119 fprintf (stderr, "FATAL: %s\n", message);
913#ifdef _WIN32 1120#ifdef _WIN32
914 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1121 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
915#endif 1122#endif
916 _exit (1); 1123 _exit (1);
917 1124
918void 1125void
919_exit (int retval = 0) 1126_exit (int retval = 0)
931#if DEBUG 1138#if DEBUG
932 VALGRIND_DO_LEAK_CHECK; 1139 VALGRIND_DO_LEAK_CHECK;
933#endif 1140#endif
934} 1141}
935 1142
936MODULE = CFPlus PACKAGE = CFPlus::Font 1143MODULE = Deliantra::Client PACKAGE = DC::Font
937 1144
938PROTOTYPES: DISABLE 1145PROTOTYPES: DISABLE
939 1146
940CFPlus::Font 1147DC::Font
941new_from_file (SV *class, char *path, int id = 0) 1148new_from_file (SV *class, char *path, int id = 0)
942 CODE: 1149 CODE:
943{ 1150{
944 int count; 1151 int count;
945 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1152 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
948} 1155}
949 OUTPUT: 1156 OUTPUT:
950 RETVAL 1157 RETVAL
951 1158
952void 1159void
953DESTROY (CFPlus::Font self) 1160DESTROY (DC::Font self)
954 CODE: 1161 CODE:
955 pango_font_description_free (self); 1162 pango_font_description_free (self);
956 1163
957void 1164void
958make_default (CFPlus::Font self) 1165make_default (DC::Font self)
959 PROTOTYPE: $ 1166 PROTOTYPE: $
960 CODE: 1167 CODE:
961 default_font = self; 1168 default_font = self;
962 1169
963MODULE = CFPlus PACKAGE = CFPlus::Layout 1170MODULE = Deliantra::Client PACKAGE = DC::Layout
964 1171
965PROTOTYPES: DISABLE 1172PROTOTYPES: DISABLE
966 1173
967void 1174void
968reset_glyph_cache () 1175glyph_cache_backup ()
969 PROTOTYPE: 1176 PROTOTYPE:
970 CODE: 1177 CODE:
1178 tc_backup ();
1179
1180void
1181glyph_cache_restore ()
1182 PROTOTYPE:
1183 CODE:
971 tc_clear (); 1184 tc_restore ();
972 1185
973CFPlus::Layout 1186DC::Layout
974new (SV *class) 1187new (SV *class)
975 CODE: 1188 CODE:
976 New (0, RETVAL, 1, struct cf_layout); 1189 New (0, RETVAL, 1, struct cf_layout);
977 1190
978 RETVAL->pl = pango_layout_new (opengl_context); 1191 RETVAL->pl = pango_layout_new (opengl_context);
980 RETVAL->g = 1.; 1193 RETVAL->g = 1.;
981 RETVAL->b = 1.; 1194 RETVAL->b = 1.;
982 RETVAL->a = 1.; 1195 RETVAL->a = 1.;
983 RETVAL->base_height = MIN_FONT_HEIGHT; 1196 RETVAL->base_height = MIN_FONT_HEIGHT;
984 RETVAL->font = 0; 1197 RETVAL->font = 0;
1198 RETVAL->rc = rc_alloc ();
985 1199
986 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1200 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
987 layout_update_font (RETVAL); 1201 layout_update_font (RETVAL);
988 OUTPUT: 1202 OUTPUT:
989 RETVAL 1203 RETVAL
990 1204
991void 1205void
992DESTROY (CFPlus::Layout self) 1206DESTROY (DC::Layout self)
993 CODE: 1207 CODE:
994 g_object_unref (self->pl); 1208 g_object_unref (self->pl);
1209 rc_free (self->rc);
995 Safefree (self); 1210 Safefree (self);
996 1211
997void 1212void
998set_text (CFPlus::Layout self, SV *text_) 1213set_text (DC::Layout self, SV *text_)
999 CODE: 1214 CODE:
1000{ 1215{
1001 STRLEN textlen; 1216 STRLEN textlen;
1002 char *text = SvPVutf8 (text_, textlen); 1217 char *text = SvPVutf8 (text_, textlen);
1003 1218
1004 pango_layout_set_text (self->pl, text, textlen); 1219 pango_layout_set_text (self->pl, text, textlen);
1005} 1220}
1006 1221
1007void 1222void
1008set_markup (CFPlus::Layout self, SV *text_) 1223set_markup (DC::Layout self, SV *text_)
1009 CODE: 1224 CODE:
1010{ 1225{
1011 STRLEN textlen; 1226 STRLEN textlen;
1012 char *text = SvPVutf8 (text_, textlen); 1227 char *text = SvPVutf8 (text_, textlen);
1013 1228
1014 pango_layout_set_markup (self->pl, text, textlen); 1229 pango_layout_set_markup (self->pl, text, textlen);
1015} 1230}
1016 1231
1017void 1232void
1018set_shapes (CFPlus::Layout self, ...) 1233set_shapes (DC::Layout self, ...)
1019 CODE: 1234 CODE:
1020{ 1235{
1021 PangoAttrList *attrs = 0; 1236 PangoAttrList *attrs = 0;
1022 const char *text = pango_layout_get_text (self->pl); 1237 const char *text = pango_layout_get_text (self->pl);
1023 const char *pos = text; 1238 const char *pos = text;
1058 if (attrs) 1273 if (attrs)
1059 pango_layout_set_attributes (self->pl, attrs); 1274 pango_layout_set_attributes (self->pl, attrs);
1060} 1275}
1061 1276
1062void 1277void
1063get_shapes (CFPlus::Layout self) 1278get_shapes (DC::Layout self)
1064 PPCODE: 1279 PPCODE:
1065{ 1280{
1066 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1281 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1067 1282
1068 do 1283 do
1069 { 1284 {
1070 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1285 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1071 1286
1072 if (run && shape_attr_p (run)) 1287 if (run && shape_attr_p (run))
1073 { 1288 {
1074 PangoRectangle extents; 1289 PangoRectangle extents;
1075 pango_layout_iter_get_run_extents (iter, 0, &extents); 1290 pango_layout_iter_get_run_extents (iter, 0, &extents);
1083 1298
1084 pango_layout_iter_free (iter); 1299 pango_layout_iter_free (iter);
1085} 1300}
1086 1301
1087int 1302int
1088has_wrapped (CFPlus::Layout self) 1303has_wrapped (DC::Layout self)
1089 CODE: 1304 CODE:
1090{ 1305{
1091 int lines = 1; 1306 int lines = 1;
1092 const char *text = pango_layout_get_text (self->pl); 1307 const char *text = pango_layout_get_text (self->pl);
1093 1308
1098} 1313}
1099 OUTPUT: 1314 OUTPUT:
1100 RETVAL 1315 RETVAL
1101 1316
1102SV * 1317SV *
1103get_text (CFPlus::Layout self) 1318get_text (DC::Layout self)
1104 CODE: 1319 CODE:
1105 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1320 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1106 sv_utf8_decode (RETVAL); 1321 sv_utf8_decode (RETVAL);
1107 OUTPUT: 1322 OUTPUT:
1108 RETVAL 1323 RETVAL
1109 1324
1110void 1325void
1111set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1326set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1112 CODE: 1327 CODE:
1113 self->r = r; 1328 self->r = r;
1114 self->g = g; 1329 self->g = g;
1115 self->b = b; 1330 self->b = b;
1116 self->a = a; 1331 self->a = a;
1117 1332
1118void 1333void
1119set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1334set_font (DC::Layout self, DC::Font font = 0)
1120 CODE: 1335 CODE:
1121 if (self->font != font) 1336 if (self->font != font)
1122 { 1337 {
1123 self->font = font; 1338 self->font = font;
1124 layout_update_font (self); 1339 layout_update_font (self);
1125 } 1340 }
1126 1341
1127void 1342void
1128set_height (CFPlus::Layout self, int base_height) 1343set_height (DC::Layout self, int base_height)
1129 CODE: 1344 CODE:
1130 if (self->base_height != base_height) 1345 if (self->base_height != base_height)
1131 { 1346 {
1132 self->base_height = base_height; 1347 self->base_height = base_height;
1133 layout_update_font (self); 1348 layout_update_font (self);
1134 } 1349 }
1135 1350
1136void 1351void
1137set_width (CFPlus::Layout self, int max_width = -1) 1352set_width (DC::Layout self, int max_width = -1)
1138 CODE: 1353 CODE:
1139 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1354 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1140 1355
1141void 1356void
1142set_indent (CFPlus::Layout self, int indent) 1357set_indent (DC::Layout self, int indent)
1143 CODE: 1358 CODE:
1144 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1359 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1145 1360
1146void 1361void
1147set_spacing (CFPlus::Layout self, int spacing) 1362set_spacing (DC::Layout self, int spacing)
1148 CODE: 1363 CODE:
1149 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1364 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1150 1365
1151void 1366void
1152set_ellipsise (CFPlus::Layout self, int ellipsise) 1367set_ellipsise (DC::Layout self, int ellipsise)
1153 CODE: 1368 CODE:
1154 pango_layout_set_ellipsize (self->pl, 1369 pango_layout_set_ellipsize (self->pl,
1155 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1370 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1156 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1371 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1157 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1372 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1158 : PANGO_ELLIPSIZE_NONE 1373 : PANGO_ELLIPSIZE_NONE
1159 ); 1374 );
1160 1375
1161void 1376void
1162set_single_paragraph_mode (CFPlus::Layout self, int spm) 1377set_single_paragraph_mode (DC::Layout self, int spm)
1163 CODE: 1378 CODE:
1164 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1379 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1165 1380
1166void 1381void
1167size (CFPlus::Layout self) 1382size (DC::Layout self)
1168 PPCODE: 1383 PPCODE:
1169{ 1384{
1170 int w, h; 1385 int w, h;
1171 1386
1172 layout_get_pixel_size (self, &w, &h); 1387 layout_get_pixel_size (self, &w, &h);
1175 PUSHs (sv_2mortal (newSViv (w))); 1390 PUSHs (sv_2mortal (newSViv (w)));
1176 PUSHs (sv_2mortal (newSViv (h))); 1391 PUSHs (sv_2mortal (newSViv (h)));
1177} 1392}
1178 1393
1179int 1394int
1180descent (CFPlus::Layout self) 1395descent (DC::Layout self)
1181 CODE: 1396 CODE:
1182{ 1397{
1183 PangoRectangle rect; 1398 PangoRectangle rect;
1184 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1399 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1185 pango_layout_line_get_pixel_extents (line, 0, &rect); 1400 pango_layout_line_get_pixel_extents (line, 0, &rect);
1186 RETVAL = PANGO_DESCENT (rect); 1401 RETVAL = PANGO_DESCENT (rect);
1187} 1402}
1188 OUTPUT: 1403 OUTPUT:
1189 RETVAL 1404 RETVAL
1190 1405
1191int 1406int
1192xy_to_index (CFPlus::Layout self, int x, int y) 1407xy_to_index (DC::Layout self, int x, int y)
1193 CODE: 1408 CODE:
1194{ 1409{
1195 int index, trailing; 1410 int index, trailing;
1196 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1411 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1197 RETVAL = index + trailing; 1412 RETVAL = index + trailing;
1198} 1413}
1199 OUTPUT: 1414 OUTPUT:
1200 RETVAL 1415 RETVAL
1201 1416
1202void 1417void
1203cursor_pos (CFPlus::Layout self, int index) 1418cursor_pos (DC::Layout self, int index)
1204 PPCODE: 1419 PPCODE:
1205{ 1420{
1206 PangoRectangle strong_pos; 1421 PangoRectangle pos;
1207 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1422 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1208 1423
1209 EXTEND (SP, 3); 1424 EXTEND (SP, 3);
1210 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1425 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1211 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1426 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1212 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1427 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1213} 1428}
1214 1429
1215void 1430void
1216index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1431index_to_line_x (DC::Layout self, int index, int trailing = 0)
1217 PPCODE: 1432 PPCODE:
1218{ 1433{
1219 int line, x; 1434 int line, x;
1220 1435
1221 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1436 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1437#if !PANGO_VERSION_CHECK (1, 17, 3)
1222 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1438 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1223 1439 --line;
1440#endif
1224 EXTEND (SP, 2); 1441 EXTEND (SP, 2);
1225 PUSHs (sv_2mortal (newSViv (line - 1))); 1442 PUSHs (sv_2mortal (newSViv (line)));
1226 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1443 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1227} 1444}
1228 1445
1229void 1446void
1230line_x_to_index (CFPlus::Layout self, int line, int x) 1447line_x_to_index (DC::Layout self, int line, int x)
1231 PPCODE: 1448 PPCODE:
1232{ 1449{
1233 PangoLayoutLine *lp; 1450 PangoLayoutLine *lp;
1234 int index, trailing; 1451 int index, trailing;
1235 1452
1236 if (line < 0) 1453 if (line < 0)
1237 XSRETURN_EMPTY; 1454 XSRETURN_EMPTY;
1238 1455
1239 if (!(lp = pango_layout_get_line (self->pl, line))) 1456 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1240 XSRETURN_EMPTY; /* do better */ 1457 XSRETURN_EMPTY; /* do better */
1241 1458
1242 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1459 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1243 1460
1244 EXTEND (SP, 2); 1461 EXTEND (SP, 2);
1250 PUSHs (sv_2mortal (newSViv (trailing))); 1467 PUSHs (sv_2mortal (newSViv (trailing)));
1251 } 1468 }
1252} 1469}
1253 1470
1254void 1471void
1255render (CFPlus::Layout self, float x, float y, int flags = 0) 1472render (DC::Layout self, float x, float y, int flags = 0)
1256 PPCODE: 1473 CODE:
1474 rc_clear (self->rc);
1257 pango_opengl_render_layout_subpixel ( 1475 pango_opengl_render_layout_subpixel (
1258 self->pl, 1476 self->pl,
1477 self->rc,
1259 x * PANGO_SCALE, y * PANGO_SCALE, 1478 x * PANGO_SCALE, y * PANGO_SCALE,
1260 self->r, self->g, self->b, self->a, 1479 self->r, self->g, self->b, self->a,
1261 flags 1480 flags
1262 ); 1481 );
1482 // we assume that context_change actually clears/frees stuff
1483 // and does not do any recomputation...
1484 pango_layout_context_changed (self->pl);
1263 1485
1264MODULE = CFPlus PACKAGE = CFPlus::Texture 1486void
1487draw (DC::Layout self)
1488 CODE:
1489{
1490 glEnable (GL_TEXTURE_2D);
1491 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1492 glEnable (GL_BLEND);
1493 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1494 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1495 glEnable (GL_ALPHA_TEST);
1496 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1497
1498 rc_draw (self->rc);
1499
1500 glDisable (GL_ALPHA_TEST);
1501 glDisable (GL_BLEND);
1502 glDisable (GL_TEXTURE_2D);
1503}
1504
1505MODULE = Deliantra::Client PACKAGE = DC::Texture
1265 1506
1266PROTOTYPES: ENABLE 1507PROTOTYPES: ENABLE
1267
1268int minpot (int n)
1269 1508
1270void 1509void
1271pad (SV *data_, int ow, int oh, int nw, int nh) 1510pad (SV *data_, int ow, int oh, int nw, int nh)
1272 CODE: 1511 CODE:
1273{ 1512{
1300 HV *hv = (HV *)SvRV (self); 1539 HV *hv = (HV *)SvRV (self);
1301 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1540 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1302 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1541 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1303 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1542 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1304 1543
1544 if (name <= 0)
1545 XSRETURN_EMPTY;
1546
1305 if (items < 5) 1547 if (items < 5)
1306 { 1548 {
1307 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1549 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1308 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1550 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1309 } 1551 }
1347 RETVAL = width > 0; 1589 RETVAL = width > 0;
1348} 1590}
1349 OUTPUT: 1591 OUTPUT:
1350 RETVAL 1592 RETVAL
1351 1593
1352MODULE = CFPlus PACKAGE = CFPlus::Map 1594MODULE = Deliantra::Client PACKAGE = DC::Map
1353 1595
1354PROTOTYPES: DISABLE 1596PROTOTYPES: DISABLE
1355 1597
1356CFPlus::Map 1598DC::Map
1357new (SV *class) 1599new (SV *class)
1358 CODE: 1600 CODE:
1359 New (0, RETVAL, 1, struct map); 1601 New (0, RETVAL, 1, struct map);
1360 RETVAL->x = 0; 1602 RETVAL->x = 0;
1361 RETVAL->y = 0; 1603 RETVAL->y = 0;
1369 RETVAL->row = 0; 1611 RETVAL->row = 0;
1370 OUTPUT: 1612 OUTPUT:
1371 RETVAL 1613 RETVAL
1372 1614
1373void 1615void
1374DESTROY (CFPlus::Map self) 1616DESTROY (DC::Map self)
1375 CODE: 1617 CODE:
1376{ 1618{
1377 map_clear (self); 1619 map_clear (self);
1378 Safefree (self->face2tile); 1620 Safefree (self->face2tile);
1379 Safefree (self->tex); 1621 Safefree (self->tex);
1380 Safefree (self); 1622 Safefree (self);
1381} 1623}
1382 1624
1383void 1625void
1384resize (CFPlus::Map self, int map_width, int map_height) 1626resize (DC::Map self, int map_width, int map_height)
1385 CODE: 1627 CODE:
1386 self->w = map_width; 1628 self->w = map_width;
1387 self->h = map_height; 1629 self->h = map_height;
1388 1630
1389void 1631void
1390clear (CFPlus::Map self) 1632clear (DC::Map self)
1391 CODE: 1633 CODE:
1392 map_clear (self); 1634 map_clear (self);
1393 1635
1394void 1636void
1395set_tileid (CFPlus::Map self, int face, int tile) 1637set_tileid (DC::Map self, int face, int tile)
1396 CODE: 1638 CODE:
1397{ 1639{
1398 need_facenum (self, face); self->face2tile [face] = tile; 1640 need_facenum (self, face); self->face2tile [face] = tile;
1399 need_texid (self, tile); 1641 need_texid (self, tile);
1400} 1642}
1401 1643
1402void 1644void
1403set_smooth (CFPlus::Map self, int face, int smooth, int level) 1645set_smooth (DC::Map self, int face, int smooth, int level)
1404 CODE: 1646 CODE:
1405{ 1647{
1406 tileid texid; 1648 tileid texid;
1407 maptex *tex; 1649 maptex *tex;
1408 1650
1421 tex->smoothtile = self->face2tile [smooth]; 1663 tex->smoothtile = self->face2tile [smooth];
1422 tex->smoothlevel = level; 1664 tex->smoothlevel = level;
1423} 1665}
1424 1666
1425void 1667void
1426set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1668set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1427 CODE: 1669 CODE:
1428{ 1670{
1429 need_texid (self, texid); 1671 need_texid (self, texid);
1430 1672
1431 { 1673 {
1451 // from transparent color bleeding and ugly wrapping effects. 1693 // from transparent color bleeding and ugly wrapping effects.
1452 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1694 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1453} 1695}
1454 1696
1455int 1697int
1456ox (CFPlus::Map self) 1698ox (DC::Map self)
1457 ALIAS: 1699 ALIAS:
1458 oy = 1 1700 oy = 1
1459 x = 2 1701 x = 2
1460 y = 3 1702 y = 3
1461 w = 4 1703 w = 4
1472 } 1714 }
1473 OUTPUT: 1715 OUTPUT:
1474 RETVAL 1716 RETVAL
1475 1717
1476void 1718void
1477scroll (CFPlus::Map self, int dx, int dy) 1719scroll (DC::Map self, int dx, int dy)
1478 CODE: 1720 CODE:
1479{ 1721{
1480 if (dx > 0) 1722 if (dx > 0)
1481 map_blank (self, self->x, self->y, dx, self->h); 1723 map_blank (self, self->x, self->y, dx, self->h);
1482 else if (dx < 0) 1724 else if (dx < 0)
1497 self->rows += MAP_EXTEND_Y; 1739 self->rows += MAP_EXTEND_Y;
1498 self->y += MAP_EXTEND_Y; 1740 self->y += MAP_EXTEND_Y;
1499 } 1741 }
1500} 1742}
1501 1743
1502void 1744SV *
1503map1a_update (CFPlus::Map self, SV *data_, int extmap) 1745map1a_update (DC::Map self, SV *data_, int extmap)
1504 CODE: 1746 CODE:
1505{ 1747{
1506 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1748 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1507 uint8_t *data_end = (uint8_t *)SvEND (data_); 1749 uint8_t *data_end = (uint8_t *)SvEND (data_);
1508 mapcell *cell; 1750 mapcell *cell;
1509 int x, y, flags; 1751 int x, y, z, flags;
1752 AV *missing = newAV ();
1753 RETVAL = newRV_noinc ((SV *)missing);
1510 1754
1511 while (data < data_end - 1) 1755 while (data < data_end - 1)
1512 { 1756 {
1513 flags = (data [0] << 8) + data [1]; data += 2; 1757 flags = (data [0] << 8) + data [1]; data += 2;
1514 1758
1534 uint8_t ext, cmd; 1778 uint8_t ext, cmd;
1535 1779
1536 do 1780 do
1537 { 1781 {
1538 ext = *data++; 1782 ext = *data++;
1539 cmd = ext & 0x3f; 1783 cmd = ext & 0x7f;
1540 1784
1541 if (cmd < 4) 1785 if (cmd < 4)
1542 cell->darkness = 255 - ext * 64 + 1; 1786 cell->darkness = 255 - ext * 64 + 1;
1543 else if (cmd == 5) // health 1787 else if (cmd == 5) // health
1544 { 1788 {
1547 } 1791 }
1548 else if (cmd == 6) // monster width 1792 else if (cmd == 6) // monster width
1549 cell->stat_width = *data++ + 1; 1793 cell->stat_width = *data++ + 1;
1550 else if (cmd == 0x47) 1794 else if (cmd == 0x47)
1551 { 1795 {
1552 if (*data == 4) 1796 if (*data == 1) cell->player = data [1];
1553 ; // decode player count 1797 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1798 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1799 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1554 1800
1555 data += *data + 1; 1801 data += *data + 1;
1556 } 1802 }
1557 else if (cmd == 8) // cell flags 1803 else if (cmd == 8) // cell flags
1558 cell->flags = *data++; 1804 cell->flags = *data++;
1565 } 1811 }
1566 else 1812 else
1567 cell->darkness = *data++ + 1; 1813 cell->darkness = *data++ + 1;
1568 } 1814 }
1569 1815
1816 for (z = 0; z <= 2; ++z)
1570 if (flags & 4) 1817 if (flags & (4 >> z))
1571 { 1818 {
1572 faceid face = (data [0] << 8) + data [1]; data += 2; 1819 faceid face = (data [0] << 8) + data [1]; data += 2;
1573 need_facenum (self, face); 1820 need_facenum (self, face);
1574 cell->tile [0] = self->face2tile [face]; 1821 cell->tile [z] = self->face2tile [face];
1822
1823 if (cell->tile [z])
1824 {
1825 maptex *tex = self->tex + cell->tile [z];
1826 if (!tex->name)
1827 av_push (missing, newSViv (cell->tile [z]));
1828
1829 if (tex->smoothtile)
1830 {
1831 maptex *smooth = self->tex + tex->smoothtile;
1832 if (!smooth->name)
1833 av_push (missing, newSViv (tex->smoothtile));
1834 }
1835 }
1575 } 1836 }
1576
1577 if (flags & 2)
1578 {
1579 faceid face = (data [0] << 8) + data [1]; data += 2;
1580 need_facenum (self, face);
1581 cell->tile [1] = self->face2tile [face];
1582 }
1583
1584 if (flags & 1)
1585 {
1586 faceid face = (data [0] << 8) + data [1]; data += 2;
1587 need_facenum (self, face);
1588 cell->tile [2] = self->face2tile [face];
1589 }
1590 } 1837 }
1591 else 1838 else
1592 cell->darkness = 0; 1839 CELL_CLEAR (cell);
1593 } 1840 }
1594} 1841}
1842 OUTPUT:
1843 RETVAL
1595 1844
1596SV * 1845SV *
1597mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1846mapmap (DC::Map self, int x0, int y0, int w, int h)
1598 CODE: 1847 CODE:
1599{ 1848{
1600 int x1, x; 1849 int x1, x;
1601 int y1, y; 1850 int y1, y;
1602 int z; 1851 int z;
1647} 1896}
1648 OUTPUT: 1897 OUTPUT:
1649 RETVAL 1898 RETVAL
1650 1899
1651void 1900void
1652draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1901draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1653 CODE: 1902 CODE:
1654{ 1903{
1904 int x, y, z;
1905
1655 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1906 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1656 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1907 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1657 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1908 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1658 smooth_key skey; 1909 smooth_key skey;
1659 int x, y, z; 1910 int pl_x, pl_y;
1660 int last_name; 1911 maptex pl_tex;
1912 rc_t *rc = rc_alloc ();
1913 rc_key_t key;
1914 rc_array_t *arr;
1915
1916 pl_tex.name = 0;
1661 1917
1662 // thats current max. sorry. 1918 // thats current max. sorry.
1663 if (sw > 255) sw = 255; 1919 if (sw > 255) sw = 255;
1664 if (sh > 255) sh = 255; 1920 if (sh > 255) sh = 255;
1665 1921
1666 // clear key, in case of extra padding 1922 // clear key, in case of extra padding
1667 memset (&skey, 0, sizeof (skey)); 1923 memset (&skey, 0, sizeof (skey));
1668 1924
1669 glColor4ub (255, 255, 255, 255); 1925 memset (&key, 0, sizeof (key));
1670 1926 key.r = 255;
1671 glEnable (GL_BLEND); 1927 key.g = 255;
1672 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1928 key.b = 255;
1673 glEnable (GL_TEXTURE_2D); 1929 key.a = 255;
1674 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1930 key.mode = GL_QUADS;
1675 1931 key.format = GL_T2F_V3F;
1676 glBegin (GL_QUADS); 1932 key.texname = -1;
1677
1678 last_name = 0;
1679 1933
1680 mx += self->x; 1934 mx += self->x;
1681 my += self->y; 1935 my += self->y;
1682 1936
1683 // first pass: determine smooth_max 1937 // first pass: determine smooth_max
1699 MAX (self->tex [cell->tile [0]].smoothlevel, 1953 MAX (self->tex [cell->tile [0]].smoothlevel,
1700 MAX (self->tex [cell->tile [1]].smoothlevel, 1954 MAX (self->tex [cell->tile [1]].smoothlevel,
1701 self->tex [cell->tile [2]].smoothlevel)); 1955 self->tex [cell->tile [2]].smoothlevel));
1702 } 1956 }
1703 } 1957 }
1958
1959 glEnable (GL_BLEND);
1960 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1961 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1704 1962
1705 for (z = 0; z <= 2; z++) 1963 for (z = 0; z <= 2; z++)
1706 { 1964 {
1707 memset (smooth_level, 0, sizeof (smooth_level)); 1965 memset (smooth_level, 0, sizeof (smooth_level));
1708 1966
1721 { 1979 {
1722 maptex tex = self->tex [tile]; 1980 maptex tex = self->tex [tile];
1723 int px = (x + 1) * T - tex.w; 1981 int px = (x + 1) * T - tex.w;
1724 int py = (y + 1) * T - tex.h; 1982 int py = (y + 1) * T - tex.h;
1725 1983
1726 // suppressing texture state switches here
1727 // is only moderately effective, but worth the extra effort
1728 if (last_name != tex.name) 1984 if (key.texname != tex.name)
1729 { 1985 {
1730 if (!tex.name) 1986 if (!tex.name)
1731 tex = self->tex [2]; /* missing, replace by noface */ 1987 tex = self->tex [2]; /* missing, replace by noface */
1732 1988
1733 glEnd (); 1989 key.texname = tex.name;
1734 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1990 arr = rc_array (rc, &key);
1735 glBegin (GL_QUADS);
1736 } 1991 }
1737 1992
1738 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1993 if (expect_false (cell->player == player) && expect_false (z == 2))
1739 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1740 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1741 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1742
1743 if (cell->flags && z == 2)
1744 { 1994 {
1995 pl_x = px;
1996 pl_y = py;
1997 pl_tex = tex;
1998 continue;
1999 }
2000
2001 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2002 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2003 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2004 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2005
2006 if (expect_false (cell->flags) && expect_false (z == 2))
2007 {
2008 // overlays such as the speech bubble, probably more to come
1745 if (cell->flags & 1) 2009 if (cell->flags & 1)
1746 { 2010 {
1747 maptex tex = self->tex [1]; 2011 maptex tex = self->tex [1];
1748 int px = x * T + T * 2 / 32; 2012 int px = x * T + T * 2 / 32;
1749 int py = y * T - T * 6 / 32; 2013 int py = y * T - T * 6 / 32;
1750 2014
2015 if (tex.name)
1751 glEnd (); 2016 {
1752 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2017 if (key.texname != tex.name)
2018 {
2019 key.texname = tex.name;
2020 arr = rc_array (rc, &key);
2021 }
2022
2023 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2024 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2025 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2026 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1753 glBegin (GL_QUADS); 2027 }
1754
1755 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1756 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1757 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1758 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1759 } 2028 }
1760 } 2029 }
1761 2030
1762 // update smooth hash 2031 // update smooth hash
1763 if (tex.smoothtile) 2032 if (tex.smoothtile)
1799 } 2068 }
1800 } 2069 }
1801 } 2070 }
1802 } 2071 }
1803 2072
2073 rc_draw (rc);
2074 rc_clear (rc);
2075
1804 // go through all smoothlevels, lowest to highest, then draw. 2076 // go through all smoothlevels, lowest to highest, then draw.
1805 // this is basically counting sort 2077 // this is basically counting sort
1806 { 2078 {
1807 int w, b; 2079 int w, b;
1808 2080
2081 glEnable (GL_TEXTURE_2D);
2082 glBegin (GL_QUADS);
1809 for (w = 0; w < 256 / 32; ++w) 2083 for (w = 0; w < 256 / 32; ++w)
1810 { 2084 {
1811 uint32_t smask = smooth_level [w]; 2085 uint32_t smask = smooth_level [w];
1812 if (smask) 2086 if (smask)
1813 for (b = 0; b < 32; ++b) 2087 for (b = 0; b < 32; ++b)
1832 int border = bits & 15; 2106 int border = bits & 15;
1833 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2107 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1834 float dx = tex.s * .0625f; // 16 images/row 2108 float dx = tex.s * .0625f; // 16 images/row
1835 float dy = tex.t * .5f ; // 2 images/column 2109 float dy = tex.t * .5f ; // 2 images/column
1836 2110
1837 // this time naively avoiding texture state changes
1838 // save gobs of state changes.
1839 if (last_name != tex.name) 2111 if (tex.name)
1840 { 2112 {
2113 // this time avoiding texture state changes
2114 // save gobs of state changes.
1841 if (!tex.name) 2115 if (key.texname != tex.name)
1842 continue; // smoothing not yet available 2116 {
1843
1844 glEnd (); 2117 glEnd ();
1845 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2118 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1846 glBegin (GL_QUADS); 2119 glBegin (GL_QUADS);
1847 } 2120 }
1848 2121
1849 if (border) 2122 if (border)
1850 { 2123 {
1851 float ox = border * dx; 2124 float ox = border * dx;
1852 2125
1853 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2126 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1854 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2127 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1855 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2128 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1856 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2129 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1857 } 2130 }
1858 2131
1859 if (corner) 2132 if (corner)
1860 { 2133 {
1861 float ox = corner * dx; 2134 float ox = corner * dx;
1862 2135
1863 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2136 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1864 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2137 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1865 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2138 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1866 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2139 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2140 }
1867 } 2141 }
1868 } 2142 }
1869 } 2143 }
1870 } 2144 }
1871 } 2145 }
2146
2147 glEnd ();
2148 glDisable (GL_TEXTURE_2D);
2149 key.texname = -1;
1872 } 2150 }
1873 2151
1874 hv_clear (smooth); 2152 hv_clear (smooth);
1875 } 2153 }
1876 2154
1877 glEnd (); 2155 if (pl_tex.name)
2156 {
2157 maptex tex = pl_tex;
2158 int px = pl_x + sdx;
2159 int py = pl_y + sdy;
1878 2160
1879 glDisable (GL_TEXTURE_2D); 2161 key.texname = tex.name;
2162 arr = rc_array (rc, &key);
2163
2164 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2165 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2166 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2167 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2168
2169 rc_draw (rc);
2170 }
2171
1880 glDisable (GL_BLEND); 2172 glDisable (GL_BLEND);
2173 rc_free (rc);
1881 2174
1882 // top layer: overlays such as the health bar 2175 // top layer: overlays such as the health bar
1883 for (y = 0; y < sh; y++) 2176 for (y = 0; y < sh; y++)
1884 if (0 <= y + my && y + my < self->rows) 2177 if (0 <= y + my && y + my < self->rows)
1885 { 2178 {
1910 } 2203 }
1911 } 2204 }
1912} 2205}
1913 2206
1914void 2207void
1915draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2208draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1916 CODE: 2209 CODE:
1917{ 2210{
1918 static float color[16][3] = { 2211 static float color[16][3] = {
1919 { 0.00F, 0.00F, 0.00F }, 2212 { 0.00F, 0.00F, 0.00F },
1920 { 1.00F, 1.00F, 1.00F }, 2213 { 1.00F, 1.00F, 1.00F },
1970 glDisable (GL_BLEND); 2263 glDisable (GL_BLEND);
1971 glDisable (GL_TEXTURE_2D); 2264 glDisable (GL_TEXTURE_2D);
1972} 2265}
1973 2266
1974void 2267void
1975fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2268fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1976 PPCODE: 2269 PPCODE:
1977{ 2270{
1978 int x, y; 2271 int x, y;
1979 int sw1 = sw + 2; 2272 int sw1 = sw + 2;
1980 int sh1 = sh + 2; 2273 int sh1 = sh + 2;
1988 SvCUR_set (darkness3_sv, sw34 * sh3); 2281 SvCUR_set (darkness3_sv, sw34 * sh3);
1989 2282
1990 mx += self->x - 1; 2283 mx += self->x - 1;
1991 my += self->y - 1; 2284 my += self->y - 1;
1992 2285
1993 memset (darkness1, 255, sw1 * sh1); 2286 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
1994 2287
1995 for (y = 0; y < sh1; y++) 2288 for (y = 0; y < sh1; y++)
1996 if (0 <= y + my && y + my < self->rows) 2289 if (0 <= y + my && y + my < self->rows)
1997 { 2290 {
1998 maprow *row = self->row + (y + my); 2291 maprow *row = self->row + (y + my);
2051 PUSHs (sv_2mortal (newSViv (sh3))); 2344 PUSHs (sv_2mortal (newSViv (sh3)));
2052 PUSHs (darkness3_sv); 2345 PUSHs (darkness3_sv);
2053} 2346}
2054 2347
2055SV * 2348SV *
2056get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2349get_rect (DC::Map self, int x0, int y0, int w, int h)
2057 CODE: 2350 CODE:
2058{ 2351{
2059 int x, y, x1, y1; 2352 int x, y, x1, y1;
2060 SV *data_sv = newSV (w * h * 7 + 5); 2353 SV *data_sv = newSV (w * h * 7 + 5);
2061 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2354 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2118 else 2411 else
2119 *data++ = 0; 2412 *data++ = 0;
2120 } 2413 }
2121 } 2414 }
2122 2415
2416 /* if size is w*h + 5 then no data has been found */
2417 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2418 {
2123 SvPOK_only (data_sv); 2419 SvPOK_only (data_sv);
2124 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2420 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2421 }
2422
2125 RETVAL = data_sv; 2423 RETVAL = data_sv;
2126} 2424}
2127 OUTPUT: 2425 OUTPUT:
2128 RETVAL 2426 RETVAL
2129 2427
2130void 2428void
2131set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2429set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2132 PPCODE: 2430 PPCODE:
2133{ 2431{
2134 int x, y, z; 2432 int x, y, z;
2135 int w, h; 2433 int w, h;
2136 int x1, y1; 2434 int x1, y1;
2435 STRLEN len;
2436 uint8_t *data, *end;
2437
2438 len = SvLEN (data_sv);
2439 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2440 data = SvPVbyte_nolen (data_sv);
2441 end = data + len + 8;
2442
2443 if (len < 5)
2444 XSRETURN_EMPTY;
2137 2445
2138 if (*data++ != 0) 2446 if (*data++ != 0)
2139 return; /* version mismatch */ 2447 XSRETURN_EMPTY; /* version mismatch */
2140 2448
2141 w = *data++ << 8; w |= *data++; 2449 w = *data++ << 8; w |= *data++;
2142 h = *data++ << 8; h |= *data++; 2450 h = *data++ << 8; h |= *data++;
2143 2451
2144 // we need to do this 'cause we don't keep an absolute coord system for rows 2452 // we need to do this 'cause we don't keep an absolute coord system for rows
2156 { 2464 {
2157 maprow *row = map_get_row (self, y); 2465 maprow *row = map_get_row (self, y);
2158 2466
2159 for (x = x0; x < x1; x++) 2467 for (x = x0; x < x1; x++)
2160 { 2468 {
2469 uint8_t flags;
2470
2471 if (data + 7 >= end)
2472 XSRETURN_EMPTY;
2473
2161 uint8_t flags = *data++; 2474 flags = *data++;
2162 2475
2163 if (flags) 2476 if (flags)
2164 { 2477 {
2165 mapcell *cell = row_get_cell (row, x); 2478 mapcell *cell = row_get_cell (row, x);
2166 tileid tile[3] = { 0, 0, 0 }; 2479 tileid tile[3] = { 0, 0, 0 };
2169 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2482 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2170 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2483 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2171 2484
2172 if (cell->darkness == 0) 2485 if (cell->darkness == 0)
2173 { 2486 {
2174 cell->darkness = 0; 2487 /*cell->darkness = 0;*/
2488 EXTEND (SP, 3);
2175 2489
2176 for (z = 0; z <= 2; z++) 2490 for (z = 0; z <= 2; z++)
2177 { 2491 {
2178 tileid t = tile [z]; 2492 tileid t = tile [z];
2179 2493
2180 if (t >= self->texs || (t && !self->tex [t].name)) 2494 if (t >= self->texs || (t && !self->tex [t].name))
2181 { 2495 {
2182 XPUSHs (sv_2mortal (newSViv (t))); 2496 PUSHs (sv_2mortal (newSViv (t)));
2183 need_texid (self, t); 2497 need_texid (self, t);
2184 } 2498 }
2185 2499
2186 cell->tile [z] = t; 2500 cell->tile [z] = t;
2187 } 2501 }
2189 } 2503 }
2190 } 2504 }
2191 } 2505 }
2192} 2506}
2193 2507
2194MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2508MODULE = Deliantra::Client PACKAGE = DC::RW
2509
2510DC::RW
2511new (SV *class, SV *data_sv)
2512 CODE:
2513{
2514 STRLEN datalen;
2515 char *data = SvPVbyte (data_sv, datalen);
2516
2517 RETVAL = SDL_RWFromConstMem (data, datalen);
2518}
2519 OUTPUT:
2520 RETVAL
2521
2522DC::RW
2523new_from_file (SV *class, const char *path, const char *mode = "rb")
2524 CODE:
2525 RETVAL = SDL_RWFromFile (path, mode);
2526 OUTPUT:
2527 RETVAL
2528
2529# fails on win32:
2530# dc.xs(2268) : error C2059: syntax error : '('
2531#void
2532#close (DC::RW self)
2533# CODE:
2534# (self->(close)) (self);
2535
2536MODULE = Deliantra::Client PACKAGE = DC::Channel
2195 2537
2196PROTOTYPES: DISABLE 2538PROTOTYPES: DISABLE
2197 2539
2198CFPlus::MixChunk 2540DC::Channel
2199new_from_file (SV *class, char *path) 2541find ()
2200 CODE: 2542 CODE:
2201 RETVAL = Mix_LoadWAV (path); 2543{
2544 RETVAL = Mix_GroupAvailable (-1);
2545
2546 if (RETVAL < 0)
2547 {
2548 RETVAL = Mix_GroupOldest (-1);
2549
2550 if (RETVAL < 0)
2551 XSRETURN_UNDEF;
2552
2553 Mix_HaltChannel (RETVAL);
2554 }
2555
2556 Mix_UnregisterAllEffects (RETVAL);
2557 Mix_Volume (RETVAL, 128);
2558}
2202 OUTPUT: 2559 OUTPUT:
2203 RETVAL 2560 RETVAL
2204 2561
2205void 2562void
2563halt (DC::Channel self)
2564 CODE:
2565 Mix_HaltChannel (self);
2566
2567void
2568expire (DC::Channel self, int ticks = -1)
2569 CODE:
2570 Mix_ExpireChannel (self, ticks);
2571
2572void
2573fade_out (DC::Channel self, int ticks = -1)
2574 CODE:
2575 Mix_FadeOutChannel (self, ticks);
2576
2577int
2578volume (DC::Channel self, int volume)
2579 CODE:
2580 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2581 OUTPUT:
2582 RETVAL
2583
2584void
2585unregister_all_effects (DC::Channel self)
2586 CODE:
2587 Mix_UnregisterAllEffects (self);
2588
2589void
2590set_panning (DC::Channel self, int left, int right)
2591 CODE:
2592 left = CLAMP (left , 0, 255);
2593 right = CLAMP (right, 0, 255);
2594 Mix_SetPanning (self, left, right);
2595
2596void
2597set_distance (DC::Channel self, int distance)
2598 CODE:
2599 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2600
2601void
2602set_position (DC::Channel self, int angle, int distance)
2603 CODE:
2604
2605void
2606set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2607 CODE:
2608{
2609 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2610 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2611 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2612}
2613
2614void
2615set_reverse_stereo (DC::Channel self, int flip)
2616 CODE:
2617 Mix_SetReverseStereo (self, flip);
2618
2619MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2620
2621PROTOTYPES: DISABLE
2622
2623DC::MixChunk
2624new (SV *class, DC::RW rwops)
2625 CODE:
2626 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2627 OUTPUT:
2628 RETVAL
2629
2630void
2206DESTROY (CFPlus::MixChunk self) 2631DESTROY (DC::MixChunk self)
2207 CODE: 2632 CODE:
2208 Mix_FreeChunk (self); 2633 Mix_FreeChunk (self);
2209 2634
2210int 2635int
2211volume (CFPlus::MixChunk self, int volume = -1) 2636volume (DC::MixChunk self, int volume = -1)
2212 CODE: 2637 CODE:
2638 if (items > 1)
2639 volume = CLAMP (volume, 0, 128);
2213 RETVAL = Mix_VolumeChunk (self, volume); 2640 RETVAL = Mix_VolumeChunk (self, volume);
2214 OUTPUT: 2641 OUTPUT:
2215 RETVAL 2642 RETVAL
2216 2643
2217int 2644DC::Channel
2218play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2645play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2219 CODE: 2646 CODE:
2647{
2220 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2648 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2649
2650 if (RETVAL < 0)
2651 XSRETURN_UNDEF;
2652
2653 if (channel < 0)
2654 {
2655 Mix_UnregisterAllEffects (RETVAL);
2656 Mix_Volume (RETVAL, 128);
2657 }
2658}
2221 OUTPUT: 2659 OUTPUT:
2222 RETVAL 2660 RETVAL
2223 2661
2224MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2662MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2225 2663
2226int 2664int
2227volume (int volume = -1) 2665volume (int volume = -1)
2228 PROTOTYPE: ;$ 2666 PROTOTYPE: ;$
2229 CODE: 2667 CODE:
2668 if (items > 0)
2669 volume = CLAMP (volume, 0, 128);
2230 RETVAL = Mix_VolumeMusic (volume); 2670 RETVAL = Mix_VolumeMusic (volume);
2231 OUTPUT: 2671 OUTPUT:
2232 RETVAL 2672 RETVAL
2233 2673
2674void
2675fade_out (int ms)
2676 CODE:
2677 Mix_FadeOutMusic (ms);
2678
2679void
2680halt ()
2681 CODE:
2682 Mix_HaltMusic ();
2683
2684DC::MixMusic
2685new (SV *class, DC::RW rwops)
2686 CODE:
2687 RETVAL = Mix_LoadMUS_RW (rwops);
2688 OUTPUT:
2689 RETVAL
2690
2691void
2692DESTROY (DC::MixMusic self)
2693 CODE:
2694 Mix_FreeMusic (self);
2695
2234int 2696int
2235fade_out (int ms)
2236 CODE:
2237 RETVAL = Mix_FadeOutMusic (ms);
2238 OUTPUT:
2239 RETVAL
2240
2241CFPlus::MixMusic
2242new_from_file (SV *class, char *path)
2243 CODE:
2244 RETVAL = Mix_LoadMUS (path);
2245 OUTPUT:
2246 RETVAL
2247
2248void
2249DESTROY (CFPlus::MixMusic self)
2250 CODE:
2251 Mix_FreeMusic (self);
2252
2253int
2254play (CFPlus::MixMusic self, int loops = -1) 2697play (DC::MixMusic self, int loops = -1)
2255 CODE: 2698 CODE:
2256 RETVAL = Mix_PlayMusic (self, loops); 2699 RETVAL = Mix_PlayMusic (self, loops);
2257 OUTPUT: 2700 OUTPUT:
2258 RETVAL 2701 RETVAL
2259 2702
2260int 2703void
2261fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2704fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2262 CODE: 2705 CODE:
2263 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2706 Mix_FadeInMusicPos (self, loops, ms, position);
2264 OUTPUT:
2265 RETVAL
2266 2707
2267MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2708MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2268 2709
2269PROTOTYPES: ENABLE 2710PROTOTYPES: ENABLE
2270 2711
2271BOOT: 2712BOOT:
2272{ 2713{
2273 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2714 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2274 static const struct { 2715 static const struct {
2275 const char *name; 2716 const char *name;
2276 IV iv; 2717 IV iv;
2277 } *civ, const_iv[] = { 2718 } *civ, const_iv[] = {
2278# define const_iv(name) { # name, (IV)name } 2719# define const_iv(name) { # name, (IV)name }
2290 const_iv (GL_ALPHA_TEST), 2731 const_iv (GL_ALPHA_TEST),
2291 const_iv (GL_NORMALIZE), 2732 const_iv (GL_NORMALIZE),
2292 const_iv (GL_RESCALE_NORMAL), 2733 const_iv (GL_RESCALE_NORMAL),
2293 const_iv (GL_FRONT), 2734 const_iv (GL_FRONT),
2294 const_iv (GL_BACK), 2735 const_iv (GL_BACK),
2736 const_iv (GL_AUX0),
2295 const_iv (GL_AND), 2737 const_iv (GL_AND),
2296 const_iv (GL_ONE), 2738 const_iv (GL_ONE),
2297 const_iv (GL_ZERO), 2739 const_iv (GL_ZERO),
2298 const_iv (GL_SRC_ALPHA), 2740 const_iv (GL_SRC_ALPHA),
2299 const_iv (GL_DST_ALPHA), 2741 const_iv (GL_DST_ALPHA),
2312 const_iv (GL_INTENSITY), 2754 const_iv (GL_INTENSITY),
2313 const_iv (GL_LUMINANCE), 2755 const_iv (GL_LUMINANCE),
2314 const_iv (GL_LUMINANCE_ALPHA), 2756 const_iv (GL_LUMINANCE_ALPHA),
2315 const_iv (GL_FLOAT), 2757 const_iv (GL_FLOAT),
2316 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2758 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2759 const_iv (GL_COMPRESSED_ALPHA_ARB),
2760 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2761 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2762 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2763 const_iv (GL_COMPRESSED_RGB_ARB),
2764 const_iv (GL_COMPRESSED_RGBA_ARB),
2317 const_iv (GL_COMPILE), 2765 const_iv (GL_COMPILE),
2318 const_iv (GL_PROXY_TEXTURE_1D), 2766 const_iv (GL_PROXY_TEXTURE_1D),
2319 const_iv (GL_PROXY_TEXTURE_2D), 2767 const_iv (GL_PROXY_TEXTURE_2D),
2320 const_iv (GL_TEXTURE_1D), 2768 const_iv (GL_TEXTURE_1D),
2321 const_iv (GL_TEXTURE_2D), 2769 const_iv (GL_TEXTURE_2D),
2345 const_iv (GL_COLOR_LOGIC_OP), 2793 const_iv (GL_COLOR_LOGIC_OP),
2346 const_iv (GL_SEPARABLE_2D), 2794 const_iv (GL_SEPARABLE_2D),
2347 const_iv (GL_CONVOLUTION_2D), 2795 const_iv (GL_CONVOLUTION_2D),
2348 const_iv (GL_CONVOLUTION_BORDER_MODE), 2796 const_iv (GL_CONVOLUTION_BORDER_MODE),
2349 const_iv (GL_CONSTANT_BORDER), 2797 const_iv (GL_CONSTANT_BORDER),
2798 const_iv (GL_POINTS),
2350 const_iv (GL_LINES), 2799 const_iv (GL_LINES),
2351 const_iv (GL_LINE_STRIP), 2800 const_iv (GL_LINE_STRIP),
2352 const_iv (GL_LINE_LOOP), 2801 const_iv (GL_LINE_LOOP),
2353 const_iv (GL_QUADS), 2802 const_iv (GL_QUADS),
2354 const_iv (GL_QUAD_STRIP), 2803 const_iv (GL_QUAD_STRIP),
2355 const_iv (GL_TRIANGLES), 2804 const_iv (GL_TRIANGLES),
2356 const_iv (GL_TRIANGLE_STRIP), 2805 const_iv (GL_TRIANGLE_STRIP),
2357 const_iv (GL_TRIANGLE_FAN), 2806 const_iv (GL_TRIANGLE_FAN),
2807 const_iv (GL_POLYGON),
2358 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2808 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2809 const_iv (GL_POINT_SMOOTH_HINT),
2810 const_iv (GL_LINE_SMOOTH_HINT),
2811 const_iv (GL_POLYGON_SMOOTH_HINT),
2812 const_iv (GL_GENERATE_MIPMAP_HINT),
2813 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2359 const_iv (GL_FASTEST), 2814 const_iv (GL_FASTEST),
2815 const_iv (GL_DONT_CARE),
2816 const_iv (GL_NICEST),
2360 const_iv (GL_V2F), 2817 const_iv (GL_V2F),
2361 const_iv (GL_V3F), 2818 const_iv (GL_V3F),
2362 const_iv (GL_T2F_V3F), 2819 const_iv (GL_T2F_V3F),
2363 const_iv (GL_T2F_N3F_V3F), 2820 const_iv (GL_T2F_N3F_V3F),
2364# undef const_iv 2821# undef const_iv
2369 2826
2370 texture_av = newAV (); 2827 texture_av = newAV ();
2371 AvREAL_off (texture_av); 2828 AvREAL_off (texture_av);
2372} 2829}
2373 2830
2831void
2832disable_GL_EXT_blend_func_separate ()
2833 CODE:
2834 gl.BlendFuncSeparate = 0;
2835 gl.BlendFuncSeparateEXT = 0;
2836
2374char * 2837char *
2375gl_vendor () 2838gl_vendor ()
2376 CODE: 2839 CODE:
2377 RETVAL = (char *)glGetString (GL_VENDOR); 2840 RETVAL = (char *)glGetString (GL_VENDOR);
2378 OUTPUT: 2841 OUTPUT:
2450# near_ and far_ are due to microsofts buggy "c" compiler 2913# near_ and far_ are due to microsofts buggy "c" compiler
2451void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2914void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2452 2915
2453# near_ and far_ are due to microsofts buggy "c" compiler 2916# near_ and far_ are due to microsofts buggy "c" compiler
2454void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2917void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2918
2919PROTOTYPES: DISABLE
2455 2920
2456void glViewport (int x, int y, int width, int height) 2921void glViewport (int x, int y, int width, int height)
2457 2922
2458void glScissor (int x, int y, int width, int height) 2923void glScissor (int x, int y, int width, int height)
2459 2924
2467 2932
2468void glRotate (float angle, float x, float y, float z) 2933void glRotate (float angle, float x, float y, float z)
2469 CODE: 2934 CODE:
2470 glRotatef (angle, x, y, z); 2935 glRotatef (angle, x, y, z);
2471 2936
2472void glBegin (int mode)
2473
2474void glEnd ()
2475
2476void glColor (float r, float g, float b, float a = 1.0) 2937void glColor (float r, float g, float b, float a = 1.0)
2477 PROTOTYPE: @
2478 ALIAS: 2938 ALIAS:
2479 glColor_premultiply = 1 2939 glColor_premultiply = 1
2480 CODE: 2940 CODE:
2481 if (ix) 2941 if (ix)
2482 { 2942 {
2485 b *= a; 2945 b *= a;
2486 } 2946 }
2487 // microsoft visual "c" rounds instead of truncating... 2947 // microsoft visual "c" rounds instead of truncating...
2488 glColor4f (r, g, b, a); 2948 glColor4f (r, g, b, a);
2489 2949
2490void glInterleavedArrays (int format, int stride, char *data)
2491
2492void glDrawElements (int mode, int count, int type, char *indices)
2493
2494# 1.2 void glDrawRangeElements (int mode, int start, int end
2495
2496void glRasterPos (float x, float y, float z = 0.) 2950void glRasterPos (float x, float y, float z = 0.)
2497 CODE: 2951 CODE:
2498 glRasterPos3f (0, 0, z); 2952 glRasterPos3f (0, 0, z);
2499 glBitmap (0, 0, 0, 0, x, y, 0); 2953 glBitmap (0, 0, 0, 0, x, y, 0);
2500 2954
2504 2958
2505void glTexCoord (float s, float t) 2959void glTexCoord (float s, float t)
2506 CODE: 2960 CODE:
2507 glTexCoord2f (s, t); 2961 glTexCoord2f (s, t);
2508 2962
2963void glRect (float x1, float y1, float x2, float y2)
2964 CODE:
2965 glRectf (x1, y1, x2, y2);
2966
2967void glRect_lineloop (float x1, float y1, float x2, float y2)
2968 CODE:
2969 glBegin (GL_LINE_LOOP);
2970 glVertex2f (x1, y1);
2971 glVertex2f (x2, y1);
2972 glVertex2f (x2, y2);
2973 glVertex2f (x1, y2);
2974 glEnd ();
2975
2976PROTOTYPES: ENABLE
2977
2978void glBegin (int mode)
2979
2980void glEnd ()
2981
2982void glPointSize (GLfloat size)
2983
2984void glLineWidth (GLfloat width)
2985
2986void glInterleavedArrays (int format, int stride, char *data)
2987
2988void glDrawElements (int mode, int count, int type, char *indices)
2989
2990# 1.2 void glDrawRangeElements (int mode, int start, int end
2991
2509void glTexEnv (int target, int pname, float param) 2992void glTexEnv (int target, int pname, float param)
2510 CODE: 2993 CODE:
2511 glTexEnvf (target, pname, param); 2994 glTexEnvf (target, pname, param);
2512 2995
2513void glTexParameter (int target, int pname, float param) 2996void glTexParameter (int target, int pname, float param)
2529void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3012void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2530 CODE: 3013 CODE:
2531 if (gl.SeparableFilter2D) 3014 if (gl.SeparableFilter2D)
2532 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3015 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2533 3016
2534void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3017void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2535 3018
2536void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3019void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2537 3020
2538void glDrawPixels (int width, int height, int format, int type, char *pixels) 3021void glDrawPixels (int width, int height, int format, int type, char *pixels)
2539 3022
2565 3048
2566void glEndList () 3049void glEndList ()
2567 3050
2568void glCallList (int list) 3051void glCallList (int list)
2569 3052
3053MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3054
3055PROTOTYPES: DISABLE
3056
3057void
3058find_widget (SV *self, NV x, NV y)
3059 PPCODE:
3060{
3061 if (within_widget (self, x, y))
3062 XPUSHs (self);
3063}
3064
3065BOOT:
3066{
3067 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3068
3069 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3070 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3071 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3072 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3073}
3074
3075void
3076draw (SV *self)
3077 CODE:
3078{
3079 HV *hv;
3080 SV **svp;
3081 NV x, y, w, h;
3082 SV *draw_x_sv = GvSV (draw_x_gv);
3083 SV *draw_y_sv = GvSV (draw_y_gv);
3084 SV *draw_w_sv = GvSV (draw_w_gv);
3085 SV *draw_h_sv = GvSV (draw_h_gv);
3086 double draw_x, draw_y;
3087
3088 if (!SvROK (self))
3089 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3090
3091 hv = (HV *)SvRV (self);
3092
3093 if (SvTYPE (hv) != SVt_PVHV)
3094 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3095
3096 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3097 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3098
3099 if (!h || !w)
3100 XSRETURN_EMPTY;
3101
3102 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3103 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3104
3105 draw_x = SvNV (draw_x_sv) + x;
3106 draw_y = SvNV (draw_y_sv) + y;
3107
3108 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3109 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3110 XSRETURN_EMPTY;
3111
3112 sv_setnv (draw_x_sv, draw_x);
3113 sv_setnv (draw_y_sv, draw_y);
3114
3115 glPushMatrix ();
3116 glTranslated (x, y, 0);
3117
3118 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3119 {
3120 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3121
3122 if (svp && SvTRUE (*svp))
3123 {
3124 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3125 glEnable (GL_BLEND);
3126 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3127 glBegin (GL_QUADS);
3128 glVertex2f (0, 0);
3129 glVertex2f (w, 0);
3130 glVertex2f (w, h);
3131 glVertex2f (0, h);
3132 glEnd ();
3133 glDisable (GL_BLEND);
3134 }
3135 }
3136#if 0
3137 // draw borders, for debugging
3138 glPushMatrix ();
3139 glColor4f (1., 1., 0., 1.);
3140 glTranslatef (.5, .5, 0.);
3141 glBegin (GL_LINE_LOOP);
3142 glVertex2f (0 , 0);
3143 glVertex2f (w - 1, 0);
3144 glVertex2f (w - 1, h - 1);
3145 glVertex2f (0 , h - 1);
3146 glEnd ();
3147 glPopMatrix ();
3148#endif
3149 PUSHMARK (SP);
3150 XPUSHs (self);
3151 PUTBACK;
3152 call_method ("_draw", G_VOID | G_DISCARD);
3153 SPAGAIN;
3154
3155 glPopMatrix ();
3156
3157 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3158 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3159}
3160

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