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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.205 by root, Thu Jul 19 22:38:52 2007 UTC vs.
Revision 1.276 by root, Sat Aug 30 08:04:01 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
34#include <SDL_mixer.h> 41#include <SDL_mixer.h>
35#include <SDL_opengl.h> 42#include <SDL_opengl.h>
36 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
37#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
38#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
39 51
40#include <glib/gmacros.h> 52#include <glib/gmacros.h>
41 53
42#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
43 66
44#ifndef _WIN32 67#ifndef _WIN32
45# include <sys/types.h> 68# include <sys/types.h>
46# include <sys/socket.h> 69# include <sys/socket.h>
47# include <netinet/in.h> 70# include <netinet/in.h>
48# include <netinet/tcp.h> 71# include <netinet/tcp.h>
49# include <inttypes.h> 72# include <inttypes.h>
50#endif 73#endif
51 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
53 85
54#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
55 87
56#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
57#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
58 90
59#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
60 92
61#if 0 93/* mask out modifiers we are not interested in */
62# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
63#else 95
64# define PARACHUTE 0 96#define KMOD_LRAM 0x10000 // our extension
65#endif
66 97
67static AV *texture_av; 98static AV *texture_av;
68 99
69static struct 100static struct
70{ 101{
107 av_push (texture_av, (SV *)(size_t)name); 138 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 139 glDeleteTextures (1, &name);
109} 140}
110 141
111#include "texcache.c" 142#include "texcache.c"
143#include "rendercache.c"
112 144
113#include "pango-font.c" 145#include "pango-font.c"
114#include "pango-fontmap.c" 146#include "pango-fontmap.c"
115#include "pango-render.c" 147#include "pango-render.c"
116 148
149typedef IV DC__Channel;
150typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 151typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 152typedef Mix_Music *DC__MixMusic;
119 153
120typedef PangoFontDescription *CFPlus__Font; 154typedef PangoFontDescription *DC__Font;
121 155
122static int 156static int
123shape_attr_p (PangoLayoutRun *run) 157shape_attr_p (PangoLayoutRun *run)
124{ 158{
125 GSList *attrs = run->item->analysis.extra_attrs; 159 GSList *attrs = run->item->analysis.extra_attrs;
139 173
140typedef struct cf_layout { 174typedef struct cf_layout {
141 PangoLayout *pl; 175 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 176 float r, g, b, a; // default color for rgba mode
143 int base_height; 177 int base_height;
144 CFPlus__Font font; 178 DC__Font font;
179 rc_t *rc;
145} *CFPlus__Layout; 180} *DC__Layout;
146 181
147static CFPlus__Font default_font; 182static DC__Font default_font;
148static PangoContext *opengl_context; 183static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 184static PangoFontMap *opengl_fontmap;
150 185
151static void 186static void
152substitute_func (FcPattern *pattern, gpointer data) 187substitute_func (FcPattern *pattern, gpointer data)
157#endif 192#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 193 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 194}
160 195
161static void 196static void
162layout_update_font (CFPlus__Layout self) 197layout_update_font (DC__Layout self)
163{ 198{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 199 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 200 * reasonably well with dejavu/bistream fonts
166 */ 201 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 202 PangoFontDescription *font = self->font ? self->font : default_font;
168 203
169 pango_font_description_set_absolute_size (font, 204 pango_font_description_set_absolute_size (font,
170 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 205 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
171 206
172 pango_layout_set_font_description (self->pl, font); 207 pango_layout_set_font_description (self->pl, font);
173} 208}
174 209
175static void 210static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 211layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 212{
178 PangoRectangle rect; 213 PangoRectangle rect;
179 214
180 // get_pixel_* wrongly rounds down 215 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 216 pango_layout_get_extents (self->pl, 0, &rect);
192 227
193typedef uint16_t tileid; 228typedef uint16_t tileid;
194typedef uint16_t faceid; 229typedef uint16_t faceid;
195 230
196typedef struct { 231typedef struct {
197 int name; 232 GLuint name;
198 int w, h; 233 int w, h;
199 float s, t; 234 float s, t;
200 uint8_t r, g, b, a; 235 uint8_t r, g, b, a;
201 tileid smoothtile; 236 tileid smoothtile;
202 uint8_t smoothlevel; 237 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 255 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 256 int texs; maptex *tex; // [tileid]
222 257
223 int32_t rows; 258 int32_t rows;
224 maprow *row; 259 maprow *row;
225} *CFPlus__Map; 260} *DC__Map;
226 261
227static char * 262static char *
228prepend (char *ptr, int sze, int inc) 263prepend (char *ptr, int sze, int inc)
229{ 264{
230 char *p; 265 char *p;
268 self->texs *= 2; 303 self->texs *= 2;
269 } 304 }
270} 305}
271 306
272static maprow * 307static maprow *
273map_get_row (CFPlus__Map self, int y) 308map_get_row (DC__Map self, int y)
274{ 309{
275 if (0 > y) 310 if (0 > y)
276 { 311 {
277 int extend = - y + MAP_EXTEND_Y; 312 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 313 Prepend (maprow, self->row, self->rows, extend);
316 351
317 return row->col + (x - row->c0); 352 return row->col + (x - row->c0);
318} 353}
319 354
320static mapcell * 355static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 356map_get_cell (DC__Map self, int x, int y)
322{ 357{
323 return row_get_cell (map_get_row (self, y), x); 358 return row_get_cell (map_get_row (self, y), x);
324} 359}
325 360
326static void 361static void
327map_clear (CFPlus__Map self) 362map_clear (DC__Map self)
328{ 363{
329 int r; 364 int r;
330 365
331 for (r = 0; r < self->rows; r++) 366 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 367 Safefree (self->row[r].col);
339 self->oy = 0; 374 self->oy = 0;
340 self->row = 0; 375 self->row = 0;
341 self->rows = 0; 376 self->rows = 0;
342} 377}
343 378
379#define CELL_CLEAR(cell) \
380 do { \
381 if ((cell)->player) \
382 (cell)->tile [2] = 0; \
383 (cell)->darkness = 0; \
384 (cell)->stat_hp = 0; \
385 (cell)->flags = 0; \
386 (cell)->player = 0; \
387 } while (0)
388
344static void 389static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 390map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 391{
347 int x, y; 392 int x, y;
348 maprow *row; 393 maprow *row;
349 mapcell *cell; 394 mapcell *cell;
350 395
362 if (x >= row->c1) 407 if (x >= row->c1)
363 break; 408 break;
364 409
365 cell = row->col + x - row->c0; 410 cell = row->col + x - row->c0;
366 411
367 cell->darkness = 0; 412 CELL_CLEAR (cell);
368 cell->stat_hp = 0;
369 cell->flags = 0;
370 cell->player = 0;
371 } 413 }
372 } 414 }
373} 415}
374 416
375typedef struct { 417typedef struct {
429 n |= n >> 16; 471 n |= n >> 16;
430 472
431 return n + 1; 473 return n + 1;
432} 474}
433 475
476static unsigned int
477popcount (unsigned int n)
478{
479 n -= (n >> 1) & 0x55555555U;
480 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
481 n = ((n >> 4) + n) & 0x0f0f0f0fU;
482 n *= 0x01010101U;
483
484 return n >> 24;
485}
486
434/* SDL should provide this, really. */ 487/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 488#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 489#define SDLK_MODIFIER_MAX 314
437 490
438MODULE = CFPlus PACKAGE = CFPlus 491/******************************************************************************/
492
493static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
494static GV *hover_gv;
495
496static int
497within_widget (SV *widget, NV x, NV y)
498{
499 HV *self;
500 SV **svp;
501 NV wx, ww, wy, wh;
502
503 if (!SvROK (widget))
504 return 0;
505
506 self = (HV *)SvRV (widget);
507
508 if (SvTYPE (self) != SVt_PVHV)
509 return 0;
510
511 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
512 if (y < wy)
513 return 0;
514
515 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
516 if (y >= wy + wh)
517 return 0;
518
519 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
520 if (x < wx)
521 return 0;
522
523 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
524 if (x >= wx + ww)
525 return 0;
526
527 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
528 if (!svp || !SvTRUE (*svp))
529 return 0;
530
531 return 1;
532}
533
534/* process keyboard modifiers */
535static int
536mod_munge (int mod)
537{
538 mod &= MOD_MASK;
539
540 if (mod & (KMOD_META | KMOD_ALT))
541 mod |= KMOD_LRAM;
542
543 return mod;
544}
545
546static void
547deliantra_main ()
548{
549 char *argv[] = { 0 };
550 call_argv ("::main", G_DISCARD | G_VOID, argv);
551}
552
553#ifdef __MACOSX__
554 /* to due surprising braindamage on the side of SDL design, we
555 * do some mind-boggling hack here: SDL requires a custom main()
556 * on OS X, so... we provide one and call the original main(), which,
557 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
558 * and which calls our main (== SDL_main) back.
559 */
560 extern C_LINKAGE int
561 main (int argc, char *argv[])
562 {
563 deliantra_main ();
564 }
565
566 #undef main
567
568 extern C_LINKAGE int main (int argc, char *argv[]);
569
570 static void
571 SDL_braino (void)
572 {
573 char *argv[] = { "deliantra client", 0 };
574 (main) (1, argv);
575 }
576#else
577 static void
578 SDL_braino (void)
579 {
580 deliantra_main ();
581 }
582#endif
583
584MODULE = Deliantra::Client PACKAGE = DC
439 585
440PROTOTYPES: ENABLE 586PROTOTYPES: ENABLE
441 587
442BOOT: 588BOOT:
443{ 589{
444 HV *stash = gv_stashpv ("CFPlus", 1); 590 HV *stash = gv_stashpv ("DC", 1);
445 static const struct { 591 static const struct {
446 const char *name; 592 const char *name;
447 IV iv; 593 IV iv;
448 } *civ, const_iv[] = { 594 } *civ, const_iv[] = {
449# define const_iv(name) { # name, (IV)name } 595# define const_iv(name) { # name, (IV)name }
471 617
472 const_iv (SDL_APPINPUTFOCUS), 618 const_iv (SDL_APPINPUTFOCUS),
473 const_iv (SDL_APPMOUSEFOCUS), 619 const_iv (SDL_APPMOUSEFOCUS),
474 const_iv (SDL_APPACTIVE), 620 const_iv (SDL_APPACTIVE),
475 621
622
623 const_iv (SDLK_UNKNOWN),
624 const_iv (SDLK_FIRST),
625 const_iv (SDLK_BACKSPACE),
626 const_iv (SDLK_TAB),
627 const_iv (SDLK_CLEAR),
628 const_iv (SDLK_RETURN),
629 const_iv (SDLK_PAUSE),
630 const_iv (SDLK_ESCAPE),
631 const_iv (SDLK_SPACE),
632 const_iv (SDLK_EXCLAIM),
633 const_iv (SDLK_QUOTEDBL),
634 const_iv (SDLK_HASH),
635 const_iv (SDLK_DOLLAR),
636 const_iv (SDLK_AMPERSAND),
637 const_iv (SDLK_QUOTE),
638 const_iv (SDLK_LEFTPAREN),
639 const_iv (SDLK_RIGHTPAREN),
640 const_iv (SDLK_ASTERISK),
641 const_iv (SDLK_PLUS),
642 const_iv (SDLK_COMMA),
643 const_iv (SDLK_MINUS),
644 const_iv (SDLK_PERIOD),
645 const_iv (SDLK_SLASH),
646 const_iv (SDLK_0),
647 const_iv (SDLK_1),
648 const_iv (SDLK_2),
649 const_iv (SDLK_3),
650 const_iv (SDLK_4),
651 const_iv (SDLK_5),
652 const_iv (SDLK_6),
653 const_iv (SDLK_7),
654 const_iv (SDLK_8),
655 const_iv (SDLK_9),
656 const_iv (SDLK_COLON),
657 const_iv (SDLK_SEMICOLON),
658 const_iv (SDLK_LESS),
659 const_iv (SDLK_EQUALS),
660 const_iv (SDLK_GREATER),
661 const_iv (SDLK_QUESTION),
662 const_iv (SDLK_AT),
663
664 const_iv (SDLK_LEFTBRACKET),
665 const_iv (SDLK_BACKSLASH),
666 const_iv (SDLK_RIGHTBRACKET),
667 const_iv (SDLK_CARET),
668 const_iv (SDLK_UNDERSCORE),
669 const_iv (SDLK_BACKQUOTE),
670 const_iv (SDLK_DELETE),
671
672 const_iv (SDLK_FIRST),
673 const_iv (SDLK_LAST),
476 const_iv (SDLK_KP0), 674 const_iv (SDLK_KP0),
477 const_iv (SDLK_KP1), 675 const_iv (SDLK_KP1),
478 const_iv (SDLK_KP2), 676 const_iv (SDLK_KP2),
479 const_iv (SDLK_KP3), 677 const_iv (SDLK_KP3),
480 const_iv (SDLK_KP4), 678 const_iv (SDLK_KP4),
552 const_iv (KMOD_LMETA), 750 const_iv (KMOD_LMETA),
553 const_iv (KMOD_RMETA), 751 const_iv (KMOD_RMETA),
554 const_iv (KMOD_NUM), 752 const_iv (KMOD_NUM),
555 const_iv (KMOD_CAPS), 753 const_iv (KMOD_CAPS),
556 const_iv (KMOD_MODE), 754 const_iv (KMOD_MODE),
755
756 const_iv (KMOD_LRAM),
757
758 const_iv (MIX_DEFAULT_FORMAT),
759
760 const_iv (SDL_INIT_TIMER),
761 const_iv (SDL_INIT_AUDIO),
762 const_iv (SDL_INIT_VIDEO),
763 const_iv (SDL_INIT_CDROM),
764 const_iv (SDL_INIT_JOYSTICK),
765 const_iv (SDL_INIT_EVERYTHING),
766 const_iv (SDL_INIT_NOPARACHUTE),
767 const_iv (SDL_INIT_EVENTTHREAD),
768
769 const_iv (SDL_GL_RED_SIZE),
770 const_iv (SDL_GL_GREEN_SIZE),
771 const_iv (SDL_GL_BLUE_SIZE),
772 const_iv (SDL_GL_ALPHA_SIZE),
773 const_iv (SDL_GL_DOUBLEBUFFER),
774 const_iv (SDL_GL_BUFFER_SIZE),
775 const_iv (SDL_GL_DEPTH_SIZE),
776 const_iv (SDL_GL_STENCIL_SIZE),
777 const_iv (SDL_GL_ACCUM_RED_SIZE),
778 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
779 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
780 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
781 const_iv (SDL_GL_STEREO),
782 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
783 const_iv (SDL_GL_MULTISAMPLESAMPLES),
784 const_iv (SDL_GL_ACCELERATED_VISUAL),
785 const_iv (SDL_GL_SWAP_CONTROL),
786
787 const_iv (FOW_DARKNESS)
557# undef const_iv 788# undef const_iv
558 }; 789 };
559 790
560 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 791 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
561 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 792 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
579 810
580NV floor (NV x) 811NV floor (NV x)
581 812
582NV ceil (NV x) 813NV ceil (NV x)
583 814
815IV minpot (UV n)
816
817IV popcount (UV n)
818
584void 819void
585pango_init () 820pango_init ()
586 CODE: 821 CODE:
587{ 822{
588 opengl_fontmap = pango_opengl_font_map_new (); 823 opengl_fontmap = pango_opengl_font_map_new ();
589 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 824 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
590 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 825 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
826 /*pango_context_set_font_description (opengl_context, default_font);*/
827#if PANGO_VERSION_CHECK (1, 15, 2)
828 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
829 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
830#endif
591} 831}
592 832
593char *
594SDL_GetError () 833char *SDL_GetError ()
595 834
596int 835void SDL_braino ()
597SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
598 836
599void 837int SDL_Init (U32 flags)
838
839int SDL_InitSubSystem (U32 flags)
840
841void SDL_QuitSubSystem (U32 flags)
842
600SDL_Quit () 843void SDL_Quit ()
844
845int SDL_GL_SetAttribute (int attr, int value)
846
847int SDL_GL_GetAttribute (int attr)
848 CODE:
849 if (SDL_GL_GetAttribute (attr, &RETVAL))
850 XSRETURN_UNDEF;
851 OUTPUT:
852 RETVAL
601 853
602void 854void
603SDL_ListModes (int rgb, int alpha) 855SDL_ListModes (int rgb, int alpha)
604 PPCODE: 856 PPCODE:
605{ 857{
617 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 869 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
618 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 870 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
619 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 871 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
620 872
621 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 873 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
622#if SDL_VERSION_ATLEAST(1,2,10)
623 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
624 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 874 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
625#endif
626 875
627 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 876 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
628 877
629 if (m && m != (SDL_Rect **)-1) 878 if (m && m != (SDL_Rect **)-1)
630 while (*m) 879 while (*m)
631 { 880 {
632 if ((*m)->w >= 640 && (*m)->h >= 480) 881 if ((*m)->w >= 400 && (*m)->h >= 300)
633 { 882 {
634 AV *av = newAV (); 883 AV *av = newAV ();
635 av_push (av, newSViv ((*m)->w)); 884 av_push (av, newSViv ((*m)->w));
636 av_push (av, newSViv ((*m)->h)); 885 av_push (av, newSViv ((*m)->h));
637 av_push (av, newSViv (rgb)); 886 av_push (av, newSViv (rgb));
661 910
662 if (RETVAL) 911 if (RETVAL)
663 { 912 {
664 av_clear (texture_av); 913 av_clear (texture_av);
665 914
666 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 915 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
667#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 916#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
668#include "glfunc.h" 917#include "glfunc.h"
669#undef GL_FUNC 918#undef GL_FUNC
670 } 919 }
671} 920}
678char * 927char *
679SDL_GetKeyName (int sym) 928SDL_GetKeyName (int sym)
680 929
681int 930int
682SDL_GetAppState () 931SDL_GetAppState ()
932
933int
934SDL_GetModState ()
683 935
684void 936void
685poll_events () 937poll_events ()
686 PPCODE: 938 PPCODE:
687{ 939{
697 { 949 {
698 case SDL_KEYDOWN: 950 case SDL_KEYDOWN:
699 case SDL_KEYUP: 951 case SDL_KEYUP:
700 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 952 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
701 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 953 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
702 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 954 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
703 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 955 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
704 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 956 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
705 break; 957 break;
706 958
707 case SDL_ACTIVEEVENT: 959 case SDL_ACTIVEEVENT:
708 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 960 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
726 x = ev.motion.x; 978 x = ev.motion.x;
727 y = ev.motion.y; 979 y = ev.motion.y;
728 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 980 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
729 } 981 }
730 982
731 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 983 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
732 hv_store (hv, "state", 5, newSViv (state), 0); 984 hv_store (hv, "state", 5, newSViv (state), 0);
733 hv_store (hv, "x", 1, newSViv (x), 0); 985 hv_store (hv, "x", 1, newSViv (x), 0);
734 hv_store (hv, "y", 1, newSViv (y), 0); 986 hv_store (hv, "y", 1, newSViv (y), 0);
735 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 987 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
736 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 988 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
737 } 989 }
738 break; 990 break;
739 991
740 case SDL_MOUSEBUTTONDOWN: 992 case SDL_MOUSEBUTTONDOWN:
741 case SDL_MOUSEBUTTONUP: 993 case SDL_MOUSEBUTTONUP:
742 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 994 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
743 995
744 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 996 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
745 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 997 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
746 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 998 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
747 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 999 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
752 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1004 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
753 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1005 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
754 break; 1006 break;
755 } 1007 }
756 1008
757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 1009 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
758 } 1010 }
759} 1011}
760 1012
761int 1013int
762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 1014Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
763 POSTCALL: 1015 POSTCALL:
764 Mix_HookMusicFinished (music_finished); 1016 Mix_HookMusicFinished (music_finished);
765 Mix_ChannelFinished (channel_finished); 1017 Mix_ChannelFinished (channel_finished);
766 1018
767void 1019void
1020Mix_QuerySpec ()
1021 PPCODE:
1022{
1023 int freq, channels;
1024 Uint16 format;
1025
1026 if (Mix_QuerySpec (&freq, &format, &channels))
1027 {
1028 EXTEND (SP, 3);
1029 PUSHs (sv_2mortal (newSViv (freq)));
1030 PUSHs (sv_2mortal (newSViv (format)));
1031 PUSHs (sv_2mortal (newSViv (channels)));
1032 }
1033}
1034
1035void
768Mix_CloseAudio () 1036Mix_CloseAudio ()
769 1037
770int 1038int
771Mix_AllocateChannels (int numchans = -1) 1039Mix_AllocateChannels (int numchans = -1)
1040
1041const char *
1042Mix_GetError ()
772 1043
773void 1044void
774lowdelay (int fd, int val = 1) 1045lowdelay (int fd, int val = 1)
775 CODE: 1046 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 1047 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
802 } 1073 }
803 } 1074 }
804#endif 1075#endif
805} 1076}
806 1077
807void 1078int
808add_font (char *file) 1079add_font (char *file)
809 CODE: 1080 CODE:
810 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1081 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1082 OUTPUT:
1083 RETVAL
811 1084
812void 1085void
813load_image_inline (SV *image_) 1086load_image_inline (SV *image_)
814 ALIAS: 1087 ALIAS:
815 load_image_file = 1 1088 load_image_file = 1
818 STRLEN image_len; 1091 STRLEN image_len;
819 char *image = (char *)SvPVbyte (image_, image_len); 1092 char *image = (char *)SvPVbyte (image_, image_len);
820 SDL_Surface *surface, *surface2; 1093 SDL_Surface *surface, *surface2;
821 SDL_PixelFormat fmt; 1094 SDL_PixelFormat fmt;
822 SDL_RWops *rw = ix 1095 SDL_RWops *rw = ix
823 ? SDL_RWFromFile (image, "r") 1096 ? SDL_RWFromFile (image, "rb")
824 : SDL_RWFromConstMem (image, image_len); 1097 : SDL_RWFromConstMem (image, image_len);
825 1098
826 if (!rw) 1099 if (!rw)
827 croak ("load_image: %s", SDL_GetError ()); 1100 croak ("load_image: %s", SDL_GetError ());
828 1101
901void 1174void
902error (char *message) 1175error (char *message)
903 CODE: 1176 CODE:
904 fprintf (stderr, "ERROR: %s\n", message); 1177 fprintf (stderr, "ERROR: %s\n", message);
905#ifdef _WIN32 1178#ifdef _WIN32
906 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1179 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
907#endif 1180#endif
908 1181
909void 1182void
910fatal (char *message) 1183fatal (char *message)
911 CODE: 1184 CODE:
912 fprintf (stderr, "FATAL: %s\n", message); 1185 fprintf (stderr, "FATAL: %s\n", message);
913#ifdef _WIN32 1186#ifdef _WIN32
914 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1187 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
915#endif 1188#endif
916 _exit (1); 1189 _exit (1);
917 1190
918void 1191void
919_exit (int retval = 0) 1192_exit (int retval = 0)
931#if DEBUG 1204#if DEBUG
932 VALGRIND_DO_LEAK_CHECK; 1205 VALGRIND_DO_LEAK_CHECK;
933#endif 1206#endif
934} 1207}
935 1208
936MODULE = CFPlus PACKAGE = CFPlus::Font 1209MODULE = Deliantra::Client PACKAGE = DC::Font
937 1210
938PROTOTYPES: DISABLE 1211PROTOTYPES: DISABLE
939 1212
940CFPlus::Font 1213DC::Font
941new_from_file (SV *class, char *path, int id = 0) 1214new_from_file (SV *class, char *path, int id = 0)
942 CODE: 1215 CODE:
943{ 1216{
944 int count; 1217 int count;
945 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1218 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
948} 1221}
949 OUTPUT: 1222 OUTPUT:
950 RETVAL 1223 RETVAL
951 1224
952void 1225void
953DESTROY (CFPlus::Font self) 1226DESTROY (DC::Font self)
954 CODE: 1227 CODE:
955 pango_font_description_free (self); 1228 pango_font_description_free (self);
956 1229
957void 1230void
958make_default (CFPlus::Font self) 1231make_default (DC::Font self)
959 PROTOTYPE: $ 1232 PROTOTYPE: $
960 CODE: 1233 CODE:
961 default_font = self; 1234 default_font = self;
962 1235
963MODULE = CFPlus PACKAGE = CFPlus::Layout 1236MODULE = Deliantra::Client PACKAGE = DC::Layout
964 1237
965PROTOTYPES: DISABLE 1238PROTOTYPES: DISABLE
966 1239
967void 1240void
968reset_glyph_cache () 1241glyph_cache_backup ()
969 PROTOTYPE: 1242 PROTOTYPE:
970 CODE: 1243 CODE:
1244 tc_backup ();
1245
1246void
1247glyph_cache_restore ()
1248 PROTOTYPE:
1249 CODE:
971 tc_clear (); 1250 tc_restore ();
972 1251
973CFPlus::Layout 1252DC::Layout
974new (SV *class) 1253new (SV *class)
975 CODE: 1254 CODE:
976 New (0, RETVAL, 1, struct cf_layout); 1255 New (0, RETVAL, 1, struct cf_layout);
977 1256
978 RETVAL->pl = pango_layout_new (opengl_context); 1257 RETVAL->pl = pango_layout_new (opengl_context);
980 RETVAL->g = 1.; 1259 RETVAL->g = 1.;
981 RETVAL->b = 1.; 1260 RETVAL->b = 1.;
982 RETVAL->a = 1.; 1261 RETVAL->a = 1.;
983 RETVAL->base_height = MIN_FONT_HEIGHT; 1262 RETVAL->base_height = MIN_FONT_HEIGHT;
984 RETVAL->font = 0; 1263 RETVAL->font = 0;
1264 RETVAL->rc = rc_alloc ();
985 1265
986 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1266 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
987 layout_update_font (RETVAL); 1267 layout_update_font (RETVAL);
988 OUTPUT: 1268 OUTPUT:
989 RETVAL 1269 RETVAL
990 1270
991void 1271void
992DESTROY (CFPlus::Layout self) 1272DESTROY (DC::Layout self)
993 CODE: 1273 CODE:
994 g_object_unref (self->pl); 1274 g_object_unref (self->pl);
1275 rc_free (self->rc);
995 Safefree (self); 1276 Safefree (self);
996 1277
997void 1278void
998set_text (CFPlus::Layout self, SV *text_) 1279set_text (DC::Layout self, SV *text_)
999 CODE: 1280 CODE:
1000{ 1281{
1001 STRLEN textlen; 1282 STRLEN textlen;
1002 char *text = SvPVutf8 (text_, textlen); 1283 char *text = SvPVutf8 (text_, textlen);
1003 1284
1004 pango_layout_set_text (self->pl, text, textlen); 1285 pango_layout_set_text (self->pl, text, textlen);
1005} 1286}
1006 1287
1007void 1288void
1008set_markup (CFPlus::Layout self, SV *text_) 1289set_markup (DC::Layout self, SV *text_)
1009 CODE: 1290 CODE:
1010{ 1291{
1011 STRLEN textlen; 1292 STRLEN textlen;
1012 char *text = SvPVutf8 (text_, textlen); 1293 char *text = SvPVutf8 (text_, textlen);
1013 1294
1014 pango_layout_set_markup (self->pl, text, textlen); 1295 pango_layout_set_markup (self->pl, text, textlen);
1015} 1296}
1016 1297
1017void 1298void
1018set_shapes (CFPlus::Layout self, ...) 1299set_shapes (DC::Layout self, ...)
1019 CODE: 1300 CODE:
1020{ 1301{
1021 PangoAttrList *attrs = 0; 1302 PangoAttrList *attrs = 0;
1022 const char *text = pango_layout_get_text (self->pl); 1303 const char *text = pango_layout_get_text (self->pl);
1023 const char *pos = text; 1304 const char *pos = text;
1058 if (attrs) 1339 if (attrs)
1059 pango_layout_set_attributes (self->pl, attrs); 1340 pango_layout_set_attributes (self->pl, attrs);
1060} 1341}
1061 1342
1062void 1343void
1063get_shapes (CFPlus::Layout self) 1344get_shapes (DC::Layout self)
1064 PPCODE: 1345 PPCODE:
1065{ 1346{
1066 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1347 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1067 1348
1068 do 1349 do
1069 { 1350 {
1070 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1351 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1071 1352
1072 if (run && shape_attr_p (run)) 1353 if (run && shape_attr_p (run))
1073 { 1354 {
1074 PangoRectangle extents; 1355 PangoRectangle extents;
1075 pango_layout_iter_get_run_extents (iter, 0, &extents); 1356 pango_layout_iter_get_run_extents (iter, 0, &extents);
1083 1364
1084 pango_layout_iter_free (iter); 1365 pango_layout_iter_free (iter);
1085} 1366}
1086 1367
1087int 1368int
1088has_wrapped (CFPlus::Layout self) 1369has_wrapped (DC::Layout self)
1089 CODE: 1370 CODE:
1090{ 1371{
1091 int lines = 1; 1372 int lines = 1;
1092 const char *text = pango_layout_get_text (self->pl); 1373 const char *text = pango_layout_get_text (self->pl);
1093 1374
1098} 1379}
1099 OUTPUT: 1380 OUTPUT:
1100 RETVAL 1381 RETVAL
1101 1382
1102SV * 1383SV *
1103get_text (CFPlus::Layout self) 1384get_text (DC::Layout self)
1104 CODE: 1385 CODE:
1105 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1386 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1106 sv_utf8_decode (RETVAL); 1387 sv_utf8_decode (RETVAL);
1107 OUTPUT: 1388 OUTPUT:
1108 RETVAL 1389 RETVAL
1109 1390
1110void 1391void
1111set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1392set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1112 CODE: 1393 CODE:
1113 self->r = r; 1394 self->r = r;
1114 self->g = g; 1395 self->g = g;
1115 self->b = b; 1396 self->b = b;
1116 self->a = a; 1397 self->a = a;
1117 1398
1118void 1399void
1119set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1400set_font (DC::Layout self, DC::Font font = 0)
1120 CODE: 1401 CODE:
1121 if (self->font != font) 1402 if (self->font != font)
1122 { 1403 {
1123 self->font = font; 1404 self->font = font;
1124 layout_update_font (self); 1405 layout_update_font (self);
1125 } 1406 }
1126 1407
1127void 1408void
1128set_height (CFPlus::Layout self, int base_height) 1409set_height (DC::Layout self, int base_height)
1129 CODE: 1410 CODE:
1130 if (self->base_height != base_height) 1411 if (self->base_height != base_height)
1131 { 1412 {
1132 self->base_height = base_height; 1413 self->base_height = base_height;
1133 layout_update_font (self); 1414 layout_update_font (self);
1134 } 1415 }
1135 1416
1136void 1417void
1137set_width (CFPlus::Layout self, int max_width = -1) 1418set_width (DC::Layout self, int max_width = -1)
1138 CODE: 1419 CODE:
1139 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1420 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1140 1421
1141void 1422void
1142set_indent (CFPlus::Layout self, int indent) 1423set_indent (DC::Layout self, int indent)
1143 CODE: 1424 CODE:
1144 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1425 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1145 1426
1146void 1427void
1147set_spacing (CFPlus::Layout self, int spacing) 1428set_spacing (DC::Layout self, int spacing)
1148 CODE: 1429 CODE:
1149 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1430 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1150 1431
1151void 1432void
1152set_ellipsise (CFPlus::Layout self, int ellipsise) 1433set_ellipsise (DC::Layout self, int ellipsise)
1153 CODE: 1434 CODE:
1154 pango_layout_set_ellipsize (self->pl, 1435 pango_layout_set_ellipsize (self->pl,
1155 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1436 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1156 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1437 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1157 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1438 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1158 : PANGO_ELLIPSIZE_NONE 1439 : PANGO_ELLIPSIZE_NONE
1159 ); 1440 );
1160 1441
1161void 1442void
1162set_single_paragraph_mode (CFPlus::Layout self, int spm) 1443set_single_paragraph_mode (DC::Layout self, int spm)
1163 CODE: 1444 CODE:
1164 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1445 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1165 1446
1166void 1447void
1167size (CFPlus::Layout self) 1448size (DC::Layout self)
1168 PPCODE: 1449 PPCODE:
1169{ 1450{
1170 int w, h; 1451 int w, h;
1171 1452
1172 layout_get_pixel_size (self, &w, &h); 1453 layout_get_pixel_size (self, &w, &h);
1175 PUSHs (sv_2mortal (newSViv (w))); 1456 PUSHs (sv_2mortal (newSViv (w)));
1176 PUSHs (sv_2mortal (newSViv (h))); 1457 PUSHs (sv_2mortal (newSViv (h)));
1177} 1458}
1178 1459
1179int 1460int
1180descent (CFPlus::Layout self) 1461descent (DC::Layout self)
1181 CODE: 1462 CODE:
1182{ 1463{
1183 PangoRectangle rect; 1464 PangoRectangle rect;
1184 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1465 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1185 pango_layout_line_get_pixel_extents (line, 0, &rect); 1466 pango_layout_line_get_pixel_extents (line, 0, &rect);
1186 RETVAL = PANGO_DESCENT (rect); 1467 RETVAL = PANGO_DESCENT (rect);
1187} 1468}
1188 OUTPUT: 1469 OUTPUT:
1189 RETVAL 1470 RETVAL
1190 1471
1191int 1472int
1192xy_to_index (CFPlus::Layout self, int x, int y) 1473xy_to_index (DC::Layout self, int x, int y)
1193 CODE: 1474 CODE:
1194{ 1475{
1195 int index, trailing; 1476 int index, trailing;
1196 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1477 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1197 RETVAL = index + trailing; 1478 RETVAL = index + trailing;
1198} 1479}
1199 OUTPUT: 1480 OUTPUT:
1200 RETVAL 1481 RETVAL
1201 1482
1202void 1483void
1203cursor_pos (CFPlus::Layout self, int index) 1484cursor_pos (DC::Layout self, int index)
1204 PPCODE: 1485 PPCODE:
1205{ 1486{
1206 PangoRectangle strong_pos; 1487 PangoRectangle pos;
1207 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1488 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1208 1489
1209 EXTEND (SP, 3); 1490 EXTEND (SP, 3);
1210 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1491 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1211 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1492 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1212 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1493 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1213} 1494}
1214 1495
1215void 1496void
1216index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1497index_to_line_x (DC::Layout self, int index, int trailing = 0)
1217 PPCODE: 1498 PPCODE:
1218{ 1499{
1219 int line, x; 1500 int line, x;
1220 1501
1221 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1502 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1503#if !PANGO_VERSION_CHECK (1, 17, 3)
1222 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1504 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1223 1505 --line;
1506#endif
1224 EXTEND (SP, 2); 1507 EXTEND (SP, 2);
1225 PUSHs (sv_2mortal (newSViv (line - 1))); 1508 PUSHs (sv_2mortal (newSViv (line)));
1226 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1509 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1227} 1510}
1228 1511
1229void 1512void
1230line_x_to_index (CFPlus::Layout self, int line, int x) 1513line_x_to_index (DC::Layout self, int line, int x)
1231 PPCODE: 1514 PPCODE:
1232{ 1515{
1233 PangoLayoutLine *lp; 1516 PangoLayoutLine *lp;
1234 int index, trailing; 1517 int index, trailing;
1235 1518
1236 if (line < 0) 1519 if (line < 0)
1237 XSRETURN_EMPTY; 1520 XSRETURN_EMPTY;
1238 1521
1239 if (!(lp = pango_layout_get_line (self->pl, line))) 1522 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1240 XSRETURN_EMPTY; /* do better */ 1523 XSRETURN_EMPTY; /* do better */
1241 1524
1242 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1525 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1243 1526
1244 EXTEND (SP, 2); 1527 EXTEND (SP, 2);
1250 PUSHs (sv_2mortal (newSViv (trailing))); 1533 PUSHs (sv_2mortal (newSViv (trailing)));
1251 } 1534 }
1252} 1535}
1253 1536
1254void 1537void
1255render (CFPlus::Layout self, float x, float y, int flags = 0) 1538render (DC::Layout self, float x, float y, int flags = 0)
1256 PPCODE: 1539 CODE:
1540 rc_clear (self->rc);
1257 pango_opengl_render_layout_subpixel ( 1541 pango_opengl_render_layout_subpixel (
1258 self->pl, 1542 self->pl,
1543 self->rc,
1259 x * PANGO_SCALE, y * PANGO_SCALE, 1544 x * PANGO_SCALE, y * PANGO_SCALE,
1260 self->r, self->g, self->b, self->a, 1545 self->r, self->g, self->b, self->a,
1261 flags 1546 flags
1262 ); 1547 );
1548 // we assume that context_change actually clears/frees stuff
1549 // and does not do any recomputation...
1550 pango_layout_context_changed (self->pl);
1263 1551
1264MODULE = CFPlus PACKAGE = CFPlus::Texture 1552void
1553draw (DC::Layout self)
1554 CODE:
1555{
1556 glEnable (GL_TEXTURE_2D);
1557 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1558 glEnable (GL_BLEND);
1559 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1560 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1561 glEnable (GL_ALPHA_TEST);
1562 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1563
1564 rc_draw (self->rc);
1565
1566 glDisable (GL_ALPHA_TEST);
1567 glDisable (GL_BLEND);
1568 glDisable (GL_TEXTURE_2D);
1569}
1570
1571MODULE = Deliantra::Client PACKAGE = DC::Texture
1265 1572
1266PROTOTYPES: ENABLE 1573PROTOTYPES: ENABLE
1267
1268int minpot (int n)
1269 1574
1270void 1575void
1271pad (SV *data_, int ow, int oh, int nw, int nh) 1576pad (SV *data_, int ow, int oh, int nw, int nh)
1272 CODE: 1577 CODE:
1273{ 1578{
1300 HV *hv = (HV *)SvRV (self); 1605 HV *hv = (HV *)SvRV (self);
1301 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1606 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1302 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1607 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1303 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1608 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1304 1609
1610 if (name <= 0)
1611 XSRETURN_EMPTY;
1612
1305 if (items < 5) 1613 if (items < 5)
1306 { 1614 {
1307 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1615 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1308 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1616 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1309 } 1617 }
1347 RETVAL = width > 0; 1655 RETVAL = width > 0;
1348} 1656}
1349 OUTPUT: 1657 OUTPUT:
1350 RETVAL 1658 RETVAL
1351 1659
1352MODULE = CFPlus PACKAGE = CFPlus::Map 1660MODULE = Deliantra::Client PACKAGE = DC::Map
1353 1661
1354PROTOTYPES: DISABLE 1662PROTOTYPES: DISABLE
1355 1663
1356CFPlus::Map 1664DC::Map
1357new (SV *class) 1665new (SV *class)
1358 CODE: 1666 CODE:
1359 New (0, RETVAL, 1, struct map); 1667 New (0, RETVAL, 1, struct map);
1360 RETVAL->x = 0; 1668 RETVAL->x = 0;
1361 RETVAL->y = 0; 1669 RETVAL->y = 0;
1369 RETVAL->row = 0; 1677 RETVAL->row = 0;
1370 OUTPUT: 1678 OUTPUT:
1371 RETVAL 1679 RETVAL
1372 1680
1373void 1681void
1374DESTROY (CFPlus::Map self) 1682DESTROY (DC::Map self)
1375 CODE: 1683 CODE:
1376{ 1684{
1377 map_clear (self); 1685 map_clear (self);
1378 Safefree (self->face2tile); 1686 Safefree (self->face2tile);
1379 Safefree (self->tex); 1687 Safefree (self->tex);
1380 Safefree (self); 1688 Safefree (self);
1381} 1689}
1382 1690
1383void 1691void
1384resize (CFPlus::Map self, int map_width, int map_height) 1692resize (DC::Map self, int map_width, int map_height)
1385 CODE: 1693 CODE:
1386 self->w = map_width; 1694 self->w = map_width;
1387 self->h = map_height; 1695 self->h = map_height;
1388 1696
1389void 1697void
1390clear (CFPlus::Map self) 1698clear (DC::Map self)
1391 CODE: 1699 CODE:
1392 map_clear (self); 1700 map_clear (self);
1393 1701
1394void 1702void
1395set_tileid (CFPlus::Map self, int face, int tile) 1703set_tileid (DC::Map self, int face, int tile)
1396 CODE: 1704 CODE:
1397{ 1705{
1398 need_facenum (self, face); self->face2tile [face] = tile; 1706 need_facenum (self, face); self->face2tile [face] = tile;
1399 need_texid (self, tile); 1707 need_texid (self, tile);
1400} 1708}
1401 1709
1402void 1710void
1403set_smooth (CFPlus::Map self, int face, int smooth, int level) 1711set_smooth (DC::Map self, int face, int smooth, int level)
1404 CODE: 1712 CODE:
1405{ 1713{
1406 tileid texid; 1714 tileid texid;
1407 maptex *tex; 1715 maptex *tex;
1408 1716
1421 tex->smoothtile = self->face2tile [smooth]; 1729 tex->smoothtile = self->face2tile [smooth];
1422 tex->smoothlevel = level; 1730 tex->smoothlevel = level;
1423} 1731}
1424 1732
1425void 1733void
1426set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1734set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1427 CODE: 1735 CODE:
1428{ 1736{
1429 need_texid (self, texid); 1737 need_texid (self, texid);
1430 1738
1431 { 1739 {
1451 // from transparent color bleeding and ugly wrapping effects. 1759 // from transparent color bleeding and ugly wrapping effects.
1452 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1760 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1453} 1761}
1454 1762
1455int 1763int
1456ox (CFPlus::Map self) 1764ox (DC::Map self)
1457 ALIAS: 1765 ALIAS:
1458 oy = 1 1766 oy = 1
1459 x = 2 1767 x = 2
1460 y = 3 1768 y = 3
1461 w = 4 1769 w = 4
1472 } 1780 }
1473 OUTPUT: 1781 OUTPUT:
1474 RETVAL 1782 RETVAL
1475 1783
1476void 1784void
1477scroll (CFPlus::Map self, int dx, int dy) 1785scroll (DC::Map self, int dx, int dy)
1478 CODE: 1786 CODE:
1479{ 1787{
1480 if (dx > 0) 1788 if (dx > 0)
1481 map_blank (self, self->x, self->y, dx, self->h); 1789 map_blank (self, self->x, self->y, dx, self->h);
1482 else if (dx < 0) 1790 else if (dx < 0)
1497 self->rows += MAP_EXTEND_Y; 1805 self->rows += MAP_EXTEND_Y;
1498 self->y += MAP_EXTEND_Y; 1806 self->y += MAP_EXTEND_Y;
1499 } 1807 }
1500} 1808}
1501 1809
1502void 1810SV *
1503map1a_update (CFPlus::Map self, SV *data_, int extmap) 1811map1a_update (DC::Map self, SV *data_, int extmap)
1504 CODE: 1812 CODE:
1505{ 1813{
1506 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1814 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1507 uint8_t *data_end = (uint8_t *)SvEND (data_); 1815 uint8_t *data_end = (uint8_t *)SvEND (data_);
1508 mapcell *cell; 1816 mapcell *cell;
1509 int x, y, flags; 1817 int x, y, z, flags;
1818 AV *missing = newAV ();
1819 RETVAL = newRV_noinc ((SV *)missing);
1510 1820
1511 while (data < data_end - 1) 1821 while (data < data_end - 1)
1512 { 1822 {
1513 flags = (data [0] << 8) + data [1]; data += 2; 1823 flags = (data [0] << 8) + data [1]; data += 2;
1514 1824
1534 uint8_t ext, cmd; 1844 uint8_t ext, cmd;
1535 1845
1536 do 1846 do
1537 { 1847 {
1538 ext = *data++; 1848 ext = *data++;
1539 cmd = ext & 0x3f; 1849 cmd = ext & 0x7f;
1540 1850
1541 if (cmd < 4) 1851 if (cmd < 4)
1542 cell->darkness = 255 - ext * 64 + 1; 1852 cell->darkness = 255 - ext * 64 + 1;
1543 else if (cmd == 5) // health 1853 else if (cmd == 5) // health
1544 { 1854 {
1547 } 1857 }
1548 else if (cmd == 6) // monster width 1858 else if (cmd == 6) // monster width
1549 cell->stat_width = *data++ + 1; 1859 cell->stat_width = *data++ + 1;
1550 else if (cmd == 0x47) 1860 else if (cmd == 0x47)
1551 { 1861 {
1552 if (*data == 4) 1862 if (*data == 1) cell->player = data [1];
1553 ; // decode player count 1863 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1864 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1865 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1554 1866
1555 data += *data + 1; 1867 data += *data + 1;
1556 } 1868 }
1557 else if (cmd == 8) // cell flags 1869 else if (cmd == 8) // cell flags
1558 cell->flags = *data++; 1870 cell->flags = *data++;
1565 } 1877 }
1566 else 1878 else
1567 cell->darkness = *data++ + 1; 1879 cell->darkness = *data++ + 1;
1568 } 1880 }
1569 1881
1882 for (z = 0; z <= 2; ++z)
1570 if (flags & 4) 1883 if (flags & (4 >> z))
1571 { 1884 {
1572 faceid face = (data [0] << 8) + data [1]; data += 2; 1885 faceid face = (data [0] << 8) + data [1]; data += 2;
1573 need_facenum (self, face); 1886 need_facenum (self, face);
1574 cell->tile [0] = self->face2tile [face]; 1887 cell->tile [z] = self->face2tile [face];
1888
1889 if (cell->tile [z])
1890 {
1891 maptex *tex = self->tex + cell->tile [z];
1892 if (!tex->name)
1893 av_push (missing, newSViv (cell->tile [z]));
1894
1895 if (tex->smoothtile)
1896 {
1897 maptex *smooth = self->tex + tex->smoothtile;
1898 if (!smooth->name)
1899 av_push (missing, newSViv (tex->smoothtile));
1900 }
1901 }
1575 } 1902 }
1576
1577 if (flags & 2)
1578 {
1579 faceid face = (data [0] << 8) + data [1]; data += 2;
1580 need_facenum (self, face);
1581 cell->tile [1] = self->face2tile [face];
1582 }
1583
1584 if (flags & 1)
1585 {
1586 faceid face = (data [0] << 8) + data [1]; data += 2;
1587 need_facenum (self, face);
1588 cell->tile [2] = self->face2tile [face];
1589 }
1590 } 1903 }
1591 else 1904 else
1592 cell->darkness = 0; 1905 CELL_CLEAR (cell);
1593 } 1906 }
1594} 1907}
1908 OUTPUT:
1909 RETVAL
1595 1910
1596SV * 1911SV *
1597mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1912mapmap (DC::Map self, int x0, int y0, int w, int h)
1598 CODE: 1913 CODE:
1599{ 1914{
1600 int x1, x; 1915 int x1, x;
1601 int y1, y; 1916 int y1, y;
1602 int z; 1917 int z;
1647} 1962}
1648 OUTPUT: 1963 OUTPUT:
1649 RETVAL 1964 RETVAL
1650 1965
1651void 1966void
1652draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1967draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1653 CODE: 1968 CODE:
1654{ 1969{
1970 int x, y, z;
1971
1655 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1972 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1656 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1973 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1657 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1974 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1658 smooth_key skey; 1975 smooth_key skey;
1659 int x, y, z; 1976 int pl_x, pl_y;
1660 int last_name; 1977 maptex pl_tex;
1978 rc_t *rc = rc_alloc ();
1979 rc_key_t key;
1980 rc_array_t *arr;
1981
1982 pl_tex.name = 0;
1661 1983
1662 // thats current max. sorry. 1984 // thats current max. sorry.
1663 if (sw > 255) sw = 255; 1985 if (sw > 255) sw = 255;
1664 if (sh > 255) sh = 255; 1986 if (sh > 255) sh = 255;
1665 1987
1666 // clear key, in case of extra padding 1988 // clear key, in case of extra padding
1667 memset (&skey, 0, sizeof (skey)); 1989 memset (&skey, 0, sizeof (skey));
1668 1990
1669 glColor4ub (255, 255, 255, 255); 1991 memset (&key, 0, sizeof (key));
1670 1992 key.r = 255;
1671 glEnable (GL_BLEND); 1993 key.g = 255;
1672 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1994 key.b = 255;
1673 glEnable (GL_TEXTURE_2D); 1995 key.a = 255;
1674 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1996 key.mode = GL_QUADS;
1675 1997 key.format = GL_T2F_V3F;
1676 glBegin (GL_QUADS); 1998 key.texname = -1;
1677
1678 last_name = 0;
1679 1999
1680 mx += self->x; 2000 mx += self->x;
1681 my += self->y; 2001 my += self->y;
1682 2002
1683 // first pass: determine smooth_max 2003 // first pass: determine smooth_max
1699 MAX (self->tex [cell->tile [0]].smoothlevel, 2019 MAX (self->tex [cell->tile [0]].smoothlevel,
1700 MAX (self->tex [cell->tile [1]].smoothlevel, 2020 MAX (self->tex [cell->tile [1]].smoothlevel,
1701 self->tex [cell->tile [2]].smoothlevel)); 2021 self->tex [cell->tile [2]].smoothlevel));
1702 } 2022 }
1703 } 2023 }
2024
2025 glEnable (GL_BLEND);
2026 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2027 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1704 2028
1705 for (z = 0; z <= 2; z++) 2029 for (z = 0; z <= 2; z++)
1706 { 2030 {
1707 memset (smooth_level, 0, sizeof (smooth_level)); 2031 memset (smooth_level, 0, sizeof (smooth_level));
1708 2032
1721 { 2045 {
1722 maptex tex = self->tex [tile]; 2046 maptex tex = self->tex [tile];
1723 int px = (x + 1) * T - tex.w; 2047 int px = (x + 1) * T - tex.w;
1724 int py = (y + 1) * T - tex.h; 2048 int py = (y + 1) * T - tex.h;
1725 2049
1726 // suppressing texture state switches here
1727 // is only moderately effective, but worth the extra effort
1728 if (last_name != tex.name) 2050 if (key.texname != tex.name)
1729 { 2051 {
1730 if (!tex.name) 2052 if (!tex.name)
1731 tex = self->tex [2]; /* missing, replace by noface */ 2053 tex = self->tex [2]; /* missing, replace by noface */
1732 2054
1733 glEnd (); 2055 key.texname = tex.name;
1734 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2056 arr = rc_array (rc, &key);
1735 glBegin (GL_QUADS);
1736 } 2057 }
1737 2058
1738 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 2059 if (expect_false (cell->player == player) && expect_false (z == 2))
1739 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1740 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1741 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1742
1743 if (cell->flags && z == 2)
1744 { 2060 {
2061 pl_x = px;
2062 pl_y = py;
2063 pl_tex = tex;
2064 continue;
2065 }
2066
2067 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2068 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2069 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2070 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2071
2072 if (expect_false (cell->flags) && expect_false (z == 2))
2073 {
2074 // overlays such as the speech bubble, probably more to come
1745 if (cell->flags & 1) 2075 if (cell->flags & 1)
1746 { 2076 {
1747 maptex tex = self->tex [1]; 2077 maptex tex = self->tex [1];
1748 int px = x * T + T * 2 / 32; 2078 int px = x * T + T * 2 / 32;
1749 int py = y * T - T * 6 / 32; 2079 int py = y * T - T * 6 / 32;
1750 2080
2081 if (tex.name)
1751 glEnd (); 2082 {
1752 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2083 if (key.texname != tex.name)
2084 {
2085 key.texname = tex.name;
2086 arr = rc_array (rc, &key);
2087 }
2088
2089 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2090 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2091 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2092 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1753 glBegin (GL_QUADS); 2093 }
1754
1755 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1756 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1757 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1758 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1759 } 2094 }
1760 } 2095 }
1761 2096
1762 // update smooth hash 2097 // update smooth hash
1763 if (tex.smoothtile) 2098 if (tex.smoothtile)
1799 } 2134 }
1800 } 2135 }
1801 } 2136 }
1802 } 2137 }
1803 2138
2139 rc_draw (rc);
2140 rc_clear (rc);
2141
1804 // go through all smoothlevels, lowest to highest, then draw. 2142 // go through all smoothlevels, lowest to highest, then draw.
1805 // this is basically counting sort 2143 // this is basically counting sort
1806 { 2144 {
1807 int w, b; 2145 int w, b;
1808 2146
2147 glEnable (GL_TEXTURE_2D);
2148 glBegin (GL_QUADS);
1809 for (w = 0; w < 256 / 32; ++w) 2149 for (w = 0; w < 256 / 32; ++w)
1810 { 2150 {
1811 uint32_t smask = smooth_level [w]; 2151 uint32_t smask = smooth_level [w];
1812 if (smask) 2152 if (smask)
1813 for (b = 0; b < 32; ++b) 2153 for (b = 0; b < 32; ++b)
1832 int border = bits & 15; 2172 int border = bits & 15;
1833 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2173 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1834 float dx = tex.s * .0625f; // 16 images/row 2174 float dx = tex.s * .0625f; // 16 images/row
1835 float dy = tex.t * .5f ; // 2 images/column 2175 float dy = tex.t * .5f ; // 2 images/column
1836 2176
1837 // this time naively avoiding texture state changes
1838 // save gobs of state changes.
1839 if (last_name != tex.name) 2177 if (tex.name)
1840 { 2178 {
2179 // this time avoiding texture state changes
2180 // save gobs of state changes.
1841 if (!tex.name) 2181 if (key.texname != tex.name)
1842 continue; // smoothing not yet available 2182 {
1843
1844 glEnd (); 2183 glEnd ();
1845 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2184 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1846 glBegin (GL_QUADS); 2185 glBegin (GL_QUADS);
1847 } 2186 }
1848 2187
1849 if (border) 2188 if (border)
1850 { 2189 {
1851 float ox = border * dx; 2190 float ox = border * dx;
1852 2191
1853 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2192 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1854 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2193 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1855 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2194 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1856 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2195 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1857 } 2196 }
1858 2197
1859 if (corner) 2198 if (corner)
1860 { 2199 {
1861 float ox = corner * dx; 2200 float ox = corner * dx;
1862 2201
1863 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2202 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1864 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2203 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1865 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2204 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1866 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2205 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2206 }
1867 } 2207 }
1868 } 2208 }
1869 } 2209 }
1870 } 2210 }
1871 } 2211 }
2212
2213 glEnd ();
2214 glDisable (GL_TEXTURE_2D);
2215 key.texname = -1;
1872 } 2216 }
1873 2217
1874 hv_clear (smooth); 2218 hv_clear (smooth);
1875 } 2219 }
1876 2220
1877 glEnd (); 2221 if (pl_tex.name)
2222 {
2223 maptex tex = pl_tex;
2224 int px = pl_x + sdx;
2225 int py = pl_y + sdy;
1878 2226
1879 glDisable (GL_TEXTURE_2D); 2227 key.texname = tex.name;
2228 arr = rc_array (rc, &key);
2229
2230 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2231 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2232 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2233 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2234
2235 rc_draw (rc);
2236 }
2237
1880 glDisable (GL_BLEND); 2238 glDisable (GL_BLEND);
2239 rc_free (rc);
1881 2240
1882 // top layer: overlays such as the health bar 2241 // top layer: overlays such as the health bar
1883 for (y = 0; y < sh; y++) 2242 for (y = 0; y < sh; y++)
1884 if (0 <= y + my && y + my < self->rows) 2243 if (0 <= y + my && y + my < self->rows)
1885 { 2244 {
1910 } 2269 }
1911 } 2270 }
1912} 2271}
1913 2272
1914void 2273void
1915draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2274draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1916 CODE: 2275 CODE:
1917{ 2276{
1918 static float color[16][3] = { 2277 static float color[16][3] = {
1919 { 0.00F, 0.00F, 0.00F }, 2278 { 0.00F, 0.00F, 0.00F },
1920 { 1.00F, 1.00F, 1.00F }, 2279 { 1.00F, 1.00F, 1.00F },
1970 glDisable (GL_BLEND); 2329 glDisable (GL_BLEND);
1971 glDisable (GL_TEXTURE_2D); 2330 glDisable (GL_TEXTURE_2D);
1972} 2331}
1973 2332
1974void 2333void
1975fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2334fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1976 PPCODE: 2335 PPCODE:
1977{ 2336{
1978 int x, y; 2337 int x, y;
1979 int sw1 = sw + 2; 2338 int sw1 = sw + 2;
1980 int sh1 = sh + 2; 2339 int sh1 = sh + 2;
1988 SvCUR_set (darkness3_sv, sw34 * sh3); 2347 SvCUR_set (darkness3_sv, sw34 * sh3);
1989 2348
1990 mx += self->x - 1; 2349 mx += self->x - 1;
1991 my += self->y - 1; 2350 my += self->y - 1;
1992 2351
1993 memset (darkness1, 255, sw1 * sh1); 2352 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
1994 2353
1995 for (y = 0; y < sh1; y++) 2354 for (y = 0; y < sh1; y++)
1996 if (0 <= y + my && y + my < self->rows) 2355 if (0 <= y + my && y + my < self->rows)
1997 { 2356 {
1998 maprow *row = self->row + (y + my); 2357 maprow *row = self->row + (y + my);
2051 PUSHs (sv_2mortal (newSViv (sh3))); 2410 PUSHs (sv_2mortal (newSViv (sh3)));
2052 PUSHs (darkness3_sv); 2411 PUSHs (darkness3_sv);
2053} 2412}
2054 2413
2055SV * 2414SV *
2056get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2415get_rect (DC::Map self, int x0, int y0, int w, int h)
2057 CODE: 2416 CODE:
2058{ 2417{
2059 int x, y, x1, y1; 2418 int x, y, x1, y1;
2060 SV *data_sv = newSV (w * h * 7 + 5); 2419 SV *data_sv = newSV (w * h * 7 + 5);
2061 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2420 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2118 else 2477 else
2119 *data++ = 0; 2478 *data++ = 0;
2120 } 2479 }
2121 } 2480 }
2122 2481
2482 /* if size is w*h + 5 then no data has been found */
2483 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2484 {
2123 SvPOK_only (data_sv); 2485 SvPOK_only (data_sv);
2124 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2486 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2487 }
2488
2125 RETVAL = data_sv; 2489 RETVAL = data_sv;
2126} 2490}
2127 OUTPUT: 2491 OUTPUT:
2128 RETVAL 2492 RETVAL
2129 2493
2130void 2494void
2131set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2495set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2132 PPCODE: 2496 PPCODE:
2133{ 2497{
2134 int x, y, z; 2498 int x, y, z;
2135 int w, h; 2499 int w, h;
2136 int x1, y1; 2500 int x1, y1;
2501 STRLEN len;
2502 uint8_t *data, *end;
2503
2504 len = SvLEN (data_sv);
2505 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2506 data = SvPVbyte_nolen (data_sv);
2507 end = data + len + 8;
2508
2509 if (len < 5)
2510 XSRETURN_EMPTY;
2137 2511
2138 if (*data++ != 0) 2512 if (*data++ != 0)
2139 return; /* version mismatch */ 2513 XSRETURN_EMPTY; /* version mismatch */
2140 2514
2141 w = *data++ << 8; w |= *data++; 2515 w = *data++ << 8; w |= *data++;
2142 h = *data++ << 8; h |= *data++; 2516 h = *data++ << 8; h |= *data++;
2143 2517
2144 // we need to do this 'cause we don't keep an absolute coord system for rows 2518 // we need to do this 'cause we don't keep an absolute coord system for rows
2156 { 2530 {
2157 maprow *row = map_get_row (self, y); 2531 maprow *row = map_get_row (self, y);
2158 2532
2159 for (x = x0; x < x1; x++) 2533 for (x = x0; x < x1; x++)
2160 { 2534 {
2535 uint8_t flags;
2536
2537 if (data + 7 >= end)
2538 XSRETURN_EMPTY;
2539
2161 uint8_t flags = *data++; 2540 flags = *data++;
2162 2541
2163 if (flags) 2542 if (flags)
2164 { 2543 {
2165 mapcell *cell = row_get_cell (row, x); 2544 mapcell *cell = row_get_cell (row, x);
2166 tileid tile[3] = { 0, 0, 0 }; 2545 tileid tile[3] = { 0, 0, 0 };
2169 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2548 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2170 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2549 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2171 2550
2172 if (cell->darkness == 0) 2551 if (cell->darkness == 0)
2173 { 2552 {
2174 cell->darkness = 0; 2553 /*cell->darkness = 0;*/
2554 EXTEND (SP, 3);
2175 2555
2176 for (z = 0; z <= 2; z++) 2556 for (z = 0; z <= 2; z++)
2177 { 2557 {
2178 tileid t = tile [z]; 2558 tileid t = tile [z];
2179 2559
2180 if (t >= self->texs || (t && !self->tex [t].name)) 2560 if (t >= self->texs || (t && !self->tex [t].name))
2181 { 2561 {
2182 XPUSHs (sv_2mortal (newSViv (t))); 2562 PUSHs (sv_2mortal (newSViv (t)));
2183 need_texid (self, t); 2563 need_texid (self, t);
2184 } 2564 }
2185 2565
2186 cell->tile [z] = t; 2566 cell->tile [z] = t;
2187 } 2567 }
2189 } 2569 }
2190 } 2570 }
2191 } 2571 }
2192} 2572}
2193 2573
2194MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2574MODULE = Deliantra::Client PACKAGE = DC::RW
2195 2575
2196PROTOTYPES: DISABLE 2576DC::RW
2197 2577new (SV *class, SV *data_sv)
2198CFPlus::MixChunk
2199new_from_file (SV *class, char *path)
2200 CODE: 2578 CODE:
2201 RETVAL = Mix_LoadWAV (path); 2579{
2580 STRLEN datalen;
2581 char *data = SvPVbyte (data_sv, datalen);
2582
2583 RETVAL = SDL_RWFromConstMem (data, datalen);
2584}
2202 OUTPUT: 2585 OUTPUT:
2203 RETVAL 2586 RETVAL
2204 2587
2588DC::RW
2589new_from_file (SV *class, const char *path, const char *mode = "rb")
2590 CODE:
2591 RETVAL = SDL_RWFromFile (path, mode);
2592 OUTPUT:
2593 RETVAL
2594
2595# fails on win32:
2596# dc.xs(2268) : error C2059: syntax error : '('
2205void 2597#void
2598#close (DC::RW self)
2599# CODE:
2600# (self->(close)) (self);
2601
2602MODULE = Deliantra::Client PACKAGE = DC::Channel
2603
2604PROTOTYPES: DISABLE
2605
2606DC::Channel
2607find ()
2608 CODE:
2609{
2610 RETVAL = Mix_GroupAvailable (-1);
2611
2612 if (RETVAL < 0)
2613 {
2614 RETVAL = Mix_GroupOldest (-1);
2615
2616 if (RETVAL < 0)
2617 XSRETURN_UNDEF;
2618
2619 Mix_HaltChannel (RETVAL);
2620 }
2621
2622 Mix_UnregisterAllEffects (RETVAL);
2623 Mix_Volume (RETVAL, 128);
2624}
2625 OUTPUT:
2626 RETVAL
2627
2628void
2629halt (DC::Channel self)
2630 CODE:
2631 Mix_HaltChannel (self);
2632
2633void
2634expire (DC::Channel self, int ticks = -1)
2635 CODE:
2636 Mix_ExpireChannel (self, ticks);
2637
2638void
2639fade_out (DC::Channel self, int ticks = -1)
2640 CODE:
2641 Mix_FadeOutChannel (self, ticks);
2642
2643int
2644volume (DC::Channel self, int volume)
2645 CODE:
2646 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2647 OUTPUT:
2648 RETVAL
2649
2650void
2651unregister_all_effects (DC::Channel self)
2652 CODE:
2653 Mix_UnregisterAllEffects (self);
2654
2655void
2656set_panning (DC::Channel self, int left, int right)
2657 CODE:
2658 left = CLAMP (left , 0, 255);
2659 right = CLAMP (right, 0, 255);
2660 Mix_SetPanning (self, left, right);
2661
2662void
2663set_distance (DC::Channel self, int distance)
2664 CODE:
2665 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2666
2667void
2668set_position (DC::Channel self, int angle, int distance)
2669 CODE:
2670
2671void
2672set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2673 CODE:
2674{
2675 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2676 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2677 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2678}
2679
2680void
2681set_reverse_stereo (DC::Channel self, int flip)
2682 CODE:
2683 Mix_SetReverseStereo (self, flip);
2684
2685MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2686
2687PROTOTYPES: DISABLE
2688
2689DC::MixChunk
2690new (SV *class, DC::RW rwops)
2691 CODE:
2692 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2693 OUTPUT:
2694 RETVAL
2695
2696void
2206DESTROY (CFPlus::MixChunk self) 2697DESTROY (DC::MixChunk self)
2207 CODE: 2698 CODE:
2208 Mix_FreeChunk (self); 2699 Mix_FreeChunk (self);
2209 2700
2210int 2701int
2211volume (CFPlus::MixChunk self, int volume = -1) 2702volume (DC::MixChunk self, int volume = -1)
2212 CODE: 2703 CODE:
2704 if (items > 1)
2705 volume = CLAMP (volume, 0, 128);
2213 RETVAL = Mix_VolumeChunk (self, volume); 2706 RETVAL = Mix_VolumeChunk (self, volume);
2214 OUTPUT: 2707 OUTPUT:
2215 RETVAL 2708 RETVAL
2216 2709
2217int 2710DC::Channel
2218play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2711play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2219 CODE: 2712 CODE:
2713{
2220 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2714 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2715
2716 if (RETVAL < 0)
2717 XSRETURN_UNDEF;
2718
2719 if (channel < 0)
2720 {
2721 Mix_UnregisterAllEffects (RETVAL);
2722 Mix_Volume (RETVAL, 128);
2723 }
2724}
2221 OUTPUT: 2725 OUTPUT:
2222 RETVAL 2726 RETVAL
2223 2727
2224MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2728MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2225 2729
2226int 2730int
2227volume (int volume = -1) 2731volume (int volume = -1)
2228 PROTOTYPE: ;$ 2732 PROTOTYPE: ;$
2229 CODE: 2733 CODE:
2734 if (items > 0)
2735 volume = CLAMP (volume, 0, 128);
2230 RETVAL = Mix_VolumeMusic (volume); 2736 RETVAL = Mix_VolumeMusic (volume);
2231 OUTPUT: 2737 OUTPUT:
2232 RETVAL 2738 RETVAL
2233 2739
2234int 2740void
2235fade_out (int ms) 2741fade_out (int ms)
2236 CODE: 2742 CODE:
2237 RETVAL = Mix_FadeOutMusic (ms); 2743 Mix_FadeOutMusic (ms);
2744
2745void
2746halt ()
2747 CODE:
2748 Mix_HaltMusic ();
2749
2750DC::MixMusic
2751new (SV *class, DC::RW rwops)
2752 CODE:
2753 RETVAL = Mix_LoadMUS_RW (rwops);
2238 OUTPUT: 2754 OUTPUT:
2239 RETVAL 2755 RETVAL
2240 2756
2241CFPlus::MixMusic
2242new_from_file (SV *class, char *path)
2243 CODE:
2244 RETVAL = Mix_LoadMUS (path);
2245 OUTPUT:
2246 RETVAL
2247
2248void 2757void
2249DESTROY (CFPlus::MixMusic self) 2758DESTROY (DC::MixMusic self)
2250 CODE: 2759 CODE:
2251 Mix_FreeMusic (self); 2760 Mix_FreeMusic (self);
2252 2761
2253int 2762int
2254play (CFPlus::MixMusic self, int loops = -1) 2763play (DC::MixMusic self, int loops = -1)
2255 CODE: 2764 CODE:
2256 RETVAL = Mix_PlayMusic (self, loops); 2765 RETVAL = Mix_PlayMusic (self, loops);
2257 OUTPUT: 2766 OUTPUT:
2258 RETVAL 2767 RETVAL
2259 2768
2260int 2769void
2261fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2770fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2262 CODE: 2771 CODE:
2263 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2772 Mix_FadeInMusicPos (self, loops, ms, position);
2264 OUTPUT:
2265 RETVAL
2266 2773
2267MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2774MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2268 2775
2269PROTOTYPES: ENABLE 2776PROTOTYPES: ENABLE
2270 2777
2271BOOT: 2778BOOT:
2272{ 2779{
2273 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2780 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2274 static const struct { 2781 static const struct {
2275 const char *name; 2782 const char *name;
2276 IV iv; 2783 IV iv;
2277 } *civ, const_iv[] = { 2784 } *civ, const_iv[] = {
2278# define const_iv(name) { # name, (IV)name } 2785# define const_iv(name) { # name, (IV)name }
2290 const_iv (GL_ALPHA_TEST), 2797 const_iv (GL_ALPHA_TEST),
2291 const_iv (GL_NORMALIZE), 2798 const_iv (GL_NORMALIZE),
2292 const_iv (GL_RESCALE_NORMAL), 2799 const_iv (GL_RESCALE_NORMAL),
2293 const_iv (GL_FRONT), 2800 const_iv (GL_FRONT),
2294 const_iv (GL_BACK), 2801 const_iv (GL_BACK),
2802 const_iv (GL_AUX0),
2295 const_iv (GL_AND), 2803 const_iv (GL_AND),
2296 const_iv (GL_ONE), 2804 const_iv (GL_ONE),
2297 const_iv (GL_ZERO), 2805 const_iv (GL_ZERO),
2298 const_iv (GL_SRC_ALPHA), 2806 const_iv (GL_SRC_ALPHA),
2299 const_iv (GL_DST_ALPHA), 2807 const_iv (GL_DST_ALPHA),
2312 const_iv (GL_INTENSITY), 2820 const_iv (GL_INTENSITY),
2313 const_iv (GL_LUMINANCE), 2821 const_iv (GL_LUMINANCE),
2314 const_iv (GL_LUMINANCE_ALPHA), 2822 const_iv (GL_LUMINANCE_ALPHA),
2315 const_iv (GL_FLOAT), 2823 const_iv (GL_FLOAT),
2316 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2824 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2825 const_iv (GL_COMPRESSED_ALPHA_ARB),
2826 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2827 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2828 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2829 const_iv (GL_COMPRESSED_RGB_ARB),
2830 const_iv (GL_COMPRESSED_RGBA_ARB),
2317 const_iv (GL_COMPILE), 2831 const_iv (GL_COMPILE),
2318 const_iv (GL_PROXY_TEXTURE_1D), 2832 const_iv (GL_PROXY_TEXTURE_1D),
2319 const_iv (GL_PROXY_TEXTURE_2D), 2833 const_iv (GL_PROXY_TEXTURE_2D),
2320 const_iv (GL_TEXTURE_1D), 2834 const_iv (GL_TEXTURE_1D),
2321 const_iv (GL_TEXTURE_2D), 2835 const_iv (GL_TEXTURE_2D),
2345 const_iv (GL_COLOR_LOGIC_OP), 2859 const_iv (GL_COLOR_LOGIC_OP),
2346 const_iv (GL_SEPARABLE_2D), 2860 const_iv (GL_SEPARABLE_2D),
2347 const_iv (GL_CONVOLUTION_2D), 2861 const_iv (GL_CONVOLUTION_2D),
2348 const_iv (GL_CONVOLUTION_BORDER_MODE), 2862 const_iv (GL_CONVOLUTION_BORDER_MODE),
2349 const_iv (GL_CONSTANT_BORDER), 2863 const_iv (GL_CONSTANT_BORDER),
2864 const_iv (GL_POINTS),
2350 const_iv (GL_LINES), 2865 const_iv (GL_LINES),
2351 const_iv (GL_LINE_STRIP), 2866 const_iv (GL_LINE_STRIP),
2352 const_iv (GL_LINE_LOOP), 2867 const_iv (GL_LINE_LOOP),
2353 const_iv (GL_QUADS), 2868 const_iv (GL_QUADS),
2354 const_iv (GL_QUAD_STRIP), 2869 const_iv (GL_QUAD_STRIP),
2355 const_iv (GL_TRIANGLES), 2870 const_iv (GL_TRIANGLES),
2356 const_iv (GL_TRIANGLE_STRIP), 2871 const_iv (GL_TRIANGLE_STRIP),
2357 const_iv (GL_TRIANGLE_FAN), 2872 const_iv (GL_TRIANGLE_FAN),
2873 const_iv (GL_POLYGON),
2358 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2874 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2875 const_iv (GL_POINT_SMOOTH_HINT),
2876 const_iv (GL_LINE_SMOOTH_HINT),
2877 const_iv (GL_POLYGON_SMOOTH_HINT),
2878 const_iv (GL_GENERATE_MIPMAP_HINT),
2879 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2359 const_iv (GL_FASTEST), 2880 const_iv (GL_FASTEST),
2881 const_iv (GL_DONT_CARE),
2882 const_iv (GL_NICEST),
2360 const_iv (GL_V2F), 2883 const_iv (GL_V2F),
2361 const_iv (GL_V3F), 2884 const_iv (GL_V3F),
2362 const_iv (GL_T2F_V3F), 2885 const_iv (GL_T2F_V3F),
2363 const_iv (GL_T2F_N3F_V3F), 2886 const_iv (GL_T2F_N3F_V3F),
2364# undef const_iv 2887# undef const_iv
2369 2892
2370 texture_av = newAV (); 2893 texture_av = newAV ();
2371 AvREAL_off (texture_av); 2894 AvREAL_off (texture_av);
2372} 2895}
2373 2896
2897void
2898disable_GL_EXT_blend_func_separate ()
2899 CODE:
2900 gl.BlendFuncSeparate = 0;
2901 gl.BlendFuncSeparateEXT = 0;
2902
2374char * 2903char *
2375gl_vendor () 2904gl_vendor ()
2376 CODE: 2905 CODE:
2377 RETVAL = (char *)glGetString (GL_VENDOR); 2906 RETVAL = (char *)glGetString (GL_VENDOR);
2378 OUTPUT: 2907 OUTPUT:
2451void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2980void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2452 2981
2453# near_ and far_ are due to microsofts buggy "c" compiler 2982# near_ and far_ are due to microsofts buggy "c" compiler
2454void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2983void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2455 2984
2985PROTOTYPES: DISABLE
2986
2456void glViewport (int x, int y, int width, int height) 2987void glViewport (int x, int y, int width, int height)
2457 2988
2458void glScissor (int x, int y, int width, int height) 2989void glScissor (int x, int y, int width, int height)
2459 2990
2460void glTranslate (float x, float y, float z = 0.) 2991void glTranslate (float x, float y, float z = 0.)
2467 2998
2468void glRotate (float angle, float x, float y, float z) 2999void glRotate (float angle, float x, float y, float z)
2469 CODE: 3000 CODE:
2470 glRotatef (angle, x, y, z); 3001 glRotatef (angle, x, y, z);
2471 3002
2472void glBegin (int mode)
2473
2474void glEnd ()
2475
2476void glColor (float r, float g, float b, float a = 1.0) 3003void glColor (float r, float g, float b, float a = 1.0)
2477 PROTOTYPE: @
2478 ALIAS: 3004 ALIAS:
2479 glColor_premultiply = 1 3005 glColor_premultiply = 1
2480 CODE: 3006 CODE:
2481 if (ix) 3007 if (ix)
2482 { 3008 {
2485 b *= a; 3011 b *= a;
2486 } 3012 }
2487 // microsoft visual "c" rounds instead of truncating... 3013 // microsoft visual "c" rounds instead of truncating...
2488 glColor4f (r, g, b, a); 3014 glColor4f (r, g, b, a);
2489 3015
2490void glInterleavedArrays (int format, int stride, char *data)
2491
2492void glDrawElements (int mode, int count, int type, char *indices)
2493
2494# 1.2 void glDrawRangeElements (int mode, int start, int end
2495
2496void glRasterPos (float x, float y, float z = 0.) 3016void glRasterPos (float x, float y, float z = 0.)
2497 CODE: 3017 CODE:
2498 glRasterPos3f (0, 0, z); 3018 glRasterPos3f (0, 0, z);
2499 glBitmap (0, 0, 0, 0, x, y, 0); 3019 glBitmap (0, 0, 0, 0, x, y, 0);
2500 3020
2504 3024
2505void glTexCoord (float s, float t) 3025void glTexCoord (float s, float t)
2506 CODE: 3026 CODE:
2507 glTexCoord2f (s, t); 3027 glTexCoord2f (s, t);
2508 3028
3029void glRect (float x1, float y1, float x2, float y2)
3030 CODE:
3031 glRectf (x1, y1, x2, y2);
3032
3033void glRect_lineloop (float x1, float y1, float x2, float y2)
3034 CODE:
3035 glBegin (GL_LINE_LOOP);
3036 glVertex2f (x1, y1);
3037 glVertex2f (x2, y1);
3038 glVertex2f (x2, y2);
3039 glVertex2f (x1, y2);
3040 glEnd ();
3041
3042PROTOTYPES: ENABLE
3043
3044void glBegin (int mode)
3045
3046void glEnd ()
3047
3048void glPointSize (GLfloat size)
3049
3050void glLineWidth (GLfloat width)
3051
3052void glInterleavedArrays (int format, int stride, char *data)
3053
3054void glDrawElements (int mode, int count, int type, char *indices)
3055
3056# 1.2 void glDrawRangeElements (int mode, int start, int end
3057
2509void glTexEnv (int target, int pname, float param) 3058void glTexEnv (int target, int pname, float param)
2510 CODE: 3059 CODE:
2511 glTexEnvf (target, pname, param); 3060 glTexEnvf (target, pname, param);
2512 3061
2513void glTexParameter (int target, int pname, float param) 3062void glTexParameter (int target, int pname, float param)
2529void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3078void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2530 CODE: 3079 CODE:
2531 if (gl.SeparableFilter2D) 3080 if (gl.SeparableFilter2D)
2532 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3081 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2533 3082
2534void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3083void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2535 3084
2536void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3085void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2537 3086
2538void glDrawPixels (int width, int height, int format, int type, char *pixels) 3087void glDrawPixels (int width, int height, int format, int type, char *pixels)
2539 3088
2565 3114
2566void glEndList () 3115void glEndList ()
2567 3116
2568void glCallList (int list) 3117void glCallList (int list)
2569 3118
3119MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3120
3121PROTOTYPES: DISABLE
3122
3123void
3124find_widget (SV *self, NV x, NV y)
3125 PPCODE:
3126{
3127 if (within_widget (self, x, y))
3128 XPUSHs (self);
3129}
3130
3131BOOT:
3132{
3133 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3134
3135 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3136 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3137 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3138 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3139}
3140
3141void
3142draw (SV *self)
3143 CODE:
3144{
3145 HV *hv;
3146 SV **svp;
3147 NV x, y, w, h;
3148 SV *draw_x_sv = GvSV (draw_x_gv);
3149 SV *draw_y_sv = GvSV (draw_y_gv);
3150 SV *draw_w_sv = GvSV (draw_w_gv);
3151 SV *draw_h_sv = GvSV (draw_h_gv);
3152 double draw_x, draw_y;
3153
3154 if (!SvROK (self))
3155 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3156
3157 hv = (HV *)SvRV (self);
3158
3159 if (SvTYPE (hv) != SVt_PVHV)
3160 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3161
3162 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3163 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3164
3165 if (!h || !w)
3166 XSRETURN_EMPTY;
3167
3168 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3169 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3170
3171 draw_x = SvNV (draw_x_sv) + x;
3172 draw_y = SvNV (draw_y_sv) + y;
3173
3174 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3175 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3176 XSRETURN_EMPTY;
3177
3178 sv_setnv (draw_x_sv, draw_x);
3179 sv_setnv (draw_y_sv, draw_y);
3180
3181 glPushMatrix ();
3182 glTranslated (x, y, 0);
3183
3184 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3185 {
3186 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3187
3188 if (svp && SvTRUE (*svp))
3189 {
3190 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3191 glEnable (GL_BLEND);
3192 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3193 glBegin (GL_QUADS);
3194 glVertex2f (0, 0);
3195 glVertex2f (w, 0);
3196 glVertex2f (w, h);
3197 glVertex2f (0, h);
3198 glEnd ();
3199 glDisable (GL_BLEND);
3200 }
3201 }
3202#if 0
3203 // draw borders, for debugging
3204 glPushMatrix ();
3205 glColor4f (1., 1., 0., 1.);
3206 glTranslatef (.5, .5, 0.);
3207 glBegin (GL_LINE_LOOP);
3208 glVertex2f (0 , 0);
3209 glVertex2f (w - 1, 0);
3210 glVertex2f (w - 1, h - 1);
3211 glVertex2f (0 , h - 1);
3212 glEnd ();
3213 glPopMatrix ();
3214#endif
3215 PUSHMARK (SP);
3216 XPUSHs (self);
3217 PUTBACK;
3218 call_method ("_draw", G_VOID | G_DISCARD);
3219 SPAGAIN;
3220
3221 glPopMatrix ();
3222
3223 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3224 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3225}
3226

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