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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.206 by root, Thu Jul 19 23:29:16 2007 UTC vs.
Revision 1.222 by root, Sat Aug 11 06:34:26 2007 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
112 119
113#include "pango-font.c" 120#include "pango-font.c"
114#include "pango-fontmap.c" 121#include "pango-fontmap.c"
115#include "pango-render.c" 122#include "pango-render.c"
116 123
124typedef IV CFPlus__Channel;
125typedef SDL_RWops *CFPlus__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 126typedef Mix_Chunk *CFPlus__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 127typedef Mix_Music *CFPlus__MixMusic;
119 128
120typedef PangoFontDescription *CFPlus__Font; 129typedef PangoFontDescription *CFPlus__Font;
121 130
432} 441}
433 442
434/* SDL should provide this, really. */ 443/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 444#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 445#define SDLK_MODIFIER_MAX 314
446
447/******************************************************************************/
448
449static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
450static GV *hover_gv;
451
452static int
453within_widget (SV *widget, NV x, NV y)
454{
455 HV *self;
456 SV **svp;
457 NV wx, ww, wy, wh;
458
459 if (!SvROK (widget))
460 return 0;
461
462 self = (HV *)SvRV (widget);
463
464 if (SvTYPE (self) != SVt_PVHV)
465 return 0;
466
467 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
468 if (y < wy)
469 return 0;
470
471 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
472 if (y >= wy + wh)
473 return 0;
474
475 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
476 if (x < wx)
477 return 0;
478
479 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
480 if (x >= wx + ww)
481 return 0;
482
483 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
484 if (!svp || !SvTRUE (*svp))
485 return 0;
486
487 return 1;
488}
437 489
438MODULE = CFPlus PACKAGE = CFPlus 490MODULE = CFPlus PACKAGE = CFPlus
439 491
440PROTOTYPES: ENABLE 492PROTOTYPES: ENABLE
441 493
757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 809 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
758 } 810 }
759} 811}
760 812
761int 813int
762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 814Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
763 POSTCALL: 815 POSTCALL:
764 Mix_HookMusicFinished (music_finished); 816 Mix_HookMusicFinished (music_finished);
765 Mix_ChannelFinished (channel_finished); 817 Mix_ChannelFinished (channel_finished);
766 818
767void 819void
768Mix_CloseAudio () 820Mix_CloseAudio ()
769 821
770int 822int
771Mix_AllocateChannels (int numchans = -1) 823Mix_AllocateChannels (int numchans = -1)
824
825const char *
826Mix_GetError ()
772 827
773void 828void
774lowdelay (int fd, int val = 1) 829lowdelay (int fd, int val = 1)
775 CODE: 830 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 831 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
818 STRLEN image_len; 873 STRLEN image_len;
819 char *image = (char *)SvPVbyte (image_, image_len); 874 char *image = (char *)SvPVbyte (image_, image_len);
820 SDL_Surface *surface, *surface2; 875 SDL_Surface *surface, *surface2;
821 SDL_PixelFormat fmt; 876 SDL_PixelFormat fmt;
822 SDL_RWops *rw = ix 877 SDL_RWops *rw = ix
823 ? SDL_RWFromFile (image, "r") 878 ? SDL_RWFromFile (image, "rb")
824 : SDL_RWFromConstMem (image, image_len); 879 : SDL_RWFromConstMem (image, image_len);
825 880
826 if (!rw) 881 if (!rw)
827 croak ("load_image: %s", SDL_GetError ()); 882 croak ("load_image: %s", SDL_GetError ());
828 883
1300 HV *hv = (HV *)SvRV (self); 1355 HV *hv = (HV *)SvRV (self);
1301 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1356 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1302 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1357 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1303 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1358 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1304 1359
1360 if (name <= 0)
1361 XSRETURN_EMPTY;
1362
1305 if (items < 5) 1363 if (items < 5)
1306 { 1364 {
1307 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1365 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1308 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1366 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1309 } 1367 }
1497 self->rows += MAP_EXTEND_Y; 1555 self->rows += MAP_EXTEND_Y;
1498 self->y += MAP_EXTEND_Y; 1556 self->y += MAP_EXTEND_Y;
1499 } 1557 }
1500} 1558}
1501 1559
1502void 1560SV *
1503map1a_update (CFPlus::Map self, SV *data_, int extmap) 1561map1a_update (CFPlus::Map self, SV *data_, int extmap)
1504 CODE: 1562 CODE:
1505{ 1563{
1506 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1564 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1507 uint8_t *data_end = (uint8_t *)SvEND (data_); 1565 uint8_t *data_end = (uint8_t *)SvEND (data_);
1508 mapcell *cell; 1566 mapcell *cell;
1509 int x, y, flags; 1567 int x, y, z, flags;
1568 AV *missing = newAV ();
1569 RETVAL = newRV_noinc ((SV *)missing);
1510 1570
1511 while (data < data_end - 1) 1571 while (data < data_end - 1)
1512 { 1572 {
1513 flags = (data [0] << 8) + data [1]; data += 2; 1573 flags = (data [0] << 8) + data [1]; data += 2;
1514 1574
1565 } 1625 }
1566 else 1626 else
1567 cell->darkness = *data++ + 1; 1627 cell->darkness = *data++ + 1;
1568 } 1628 }
1569 1629
1630 for (z = 0; z <= 2; ++z)
1570 if (flags & 4) 1631 if (flags & (4 >> z))
1571 { 1632 {
1572 faceid face = (data [0] << 8) + data [1]; data += 2; 1633 faceid face = (data [0] << 8) + data [1]; data += 2;
1573 need_facenum (self, face); 1634 need_facenum (self, face);
1574 cell->tile [0] = self->face2tile [face]; 1635 cell->tile [z] = self->face2tile [face];
1636
1637 if (cell->tile [z])
1638 {
1639 maptex *tex = self->tex + cell->tile [z];
1640 if (!tex->name)
1641 av_push (missing, newSViv (cell->tile [z]));
1642
1643 if (tex->smoothtile)
1644 {
1645 maptex *smooth = self->tex + tex->smoothtile;
1646 if (!smooth->name)
1647 av_push (missing, newSViv (tex->smoothtile));
1648 }
1649 }
1575 } 1650 }
1576
1577 if (flags & 2)
1578 {
1579 faceid face = (data [0] << 8) + data [1]; data += 2;
1580 need_facenum (self, face);
1581 cell->tile [1] = self->face2tile [face];
1582 }
1583
1584 if (flags & 1)
1585 {
1586 faceid face = (data [0] << 8) + data [1]; data += 2;
1587 need_facenum (self, face);
1588 cell->tile [2] = self->face2tile [face];
1589 }
1590 } 1651 }
1591 else 1652 else
1592 cell->darkness = 0; 1653 cell->darkness = 0;
1593 } 1654 }
1594} 1655}
1656 OUTPUT:
1657 RETVAL
1595 1658
1596SV * 1659SV *
1597mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1660mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1598 CODE: 1661 CODE:
1599{ 1662{
1673 glEnable (GL_TEXTURE_2D); 1736 glEnable (GL_TEXTURE_2D);
1674 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1737 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1675 1738
1676 glBegin (GL_QUADS); 1739 glBegin (GL_QUADS);
1677 1740
1678 last_name = 0; 1741 last_name = -1;
1679 1742
1680 mx += self->x; 1743 mx += self->x;
1681 my += self->y; 1744 my += self->y;
1682 1745
1683 // first pass: determine smooth_max 1746 // first pass: determine smooth_max
1718 tileid tile = cell->tile [z]; 1781 tileid tile = cell->tile [z];
1719 1782
1720 if (tile) 1783 if (tile)
1721 { 1784 {
1722 maptex tex = self->tex [tile]; 1785 maptex tex = self->tex [tile];
1723 int px = (x + 1) * T - tex.w; 1786 int px, py;
1724 int py = (y + 1) * T - tex.h;
1725 1787
1726 // suppressing texture state switches here 1788 // suppressing texture state switches here
1727 // is only moderately effective, but worth the extra effort 1789 // is only moderately effective, but worth the extra effort
1728 if (last_name != tex.name) 1790 if (last_name != tex.name)
1729 { 1791 {
1732 1794
1733 glEnd (); 1795 glEnd ();
1734 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1796 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1735 glBegin (GL_QUADS); 1797 glBegin (GL_QUADS);
1736 } 1798 }
1799
1800 px = (x + 1) * T - tex.w;
1801 py = (y + 1) * T - tex.h;
1737 1802
1738 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1803 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1739 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1804 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1740 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1805 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1741 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1806 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
2189 } 2254 }
2190 } 2255 }
2191 } 2256 }
2192} 2257}
2193 2258
2259MODULE = CFPlus PACKAGE = CFPlus::RW
2260
2261CFPlus::RW
2262new (SV *class, SV *data_sv)
2263 CODE:
2264{
2265 STRLEN datalen;
2266 char *data = SvPVbyte (data_sv, datalen);
2267
2268 RETVAL = SDL_RWFromConstMem (data, datalen);
2269}
2270 OUTPUT:
2271 RETVAL
2272
2273CFPlus::RW
2274new_from_file (SV *class, const char *path, const char *mode = "rb")
2275 CODE:
2276 RETVAL = SDL_RWFromFile (path, mode);
2277 OUTPUT:
2278 RETVAL
2279
2280# fails on win32:
2281# CFPlus.xs(2268) : error C2059: syntax error : '('
2282#void
2283#close (CFPlus::RW self)
2284# CODE:
2285# (self->(close)) (self);
2286
2287MODULE = CFPlus PACKAGE = CFPlus::Channel
2288
2289PROTOTYPES: DISABLE
2290
2291CFPlus::Channel
2292find ()
2293 CODE:
2294{
2295 RETVAL = Mix_GroupAvailable (-1);
2296
2297 if (RETVAL < 0)
2298 {
2299 RETVAL = Mix_GroupOldest (-1);
2300
2301 if (RETVAL < 0)
2302 XSRETURN_UNDEF;
2303
2304 Mix_HaltChannel (RETVAL);
2305 }
2306
2307 Mix_UnregisterAllEffects (RETVAL);
2308 Mix_Volume (RETVAL, 128);
2309}
2310 OUTPUT:
2311 RETVAL
2312
2313void
2314halt (CFPlus::Channel self)
2315 CODE:
2316 Mix_HaltChannel (self);
2317
2318void
2319expire (CFPlus::Channel self, int ticks = -1)
2320 CODE:
2321 Mix_ExpireChannel (self, ticks);
2322
2323void
2324fade_out (CFPlus::Channel self, int ticks = -1)
2325 CODE:
2326 Mix_FadeOutChannel (self, ticks);
2327
2328int
2329volume (CFPlus::Channel self, int volume)
2330 CODE:
2331 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2332 OUTPUT:
2333 RETVAL
2334
2335void
2336unregister_all_effects (CFPlus::Channel self)
2337 CODE:
2338 Mix_UnregisterAllEffects (self);
2339
2340void
2341set_panning (CFPlus::Channel self, int left, int right)
2342 CODE:
2343 left = CLAMP (left , 0, 255);
2344 right = CLAMP (right, 0, 255);
2345 Mix_SetPanning (self, left, right);
2346
2347void
2348set_distance (CFPlus::Channel self, int distance)
2349 CODE:
2350 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2351
2352void
2353set_position (CFPlus::Channel self, int angle, int distance)
2354 CODE:
2355
2356void
2357set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2358 CODE:
2359{
2360 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2361 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2362 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2363}
2364
2365void
2366set_reverse_stereo (CFPlus::Channel self, int flip)
2367 CODE:
2368 Mix_SetReverseStereo (self, flip);
2369
2194MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2370MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2195 2371
2196PROTOTYPES: DISABLE 2372PROTOTYPES: DISABLE
2197 2373
2198CFPlus::MixChunk 2374CFPlus::MixChunk
2199new_from_file (SV *class, char *path) 2375new (SV *class, CFPlus::RW rwops)
2200 CODE: 2376 CODE:
2201 RETVAL = Mix_LoadWAV (path); 2377 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2202 OUTPUT: 2378 OUTPUT:
2203 RETVAL 2379 RETVAL
2204 2380
2205void 2381void
2206DESTROY (CFPlus::MixChunk self) 2382DESTROY (CFPlus::MixChunk self)
2208 Mix_FreeChunk (self); 2384 Mix_FreeChunk (self);
2209 2385
2210int 2386int
2211volume (CFPlus::MixChunk self, int volume = -1) 2387volume (CFPlus::MixChunk self, int volume = -1)
2212 CODE: 2388 CODE:
2389 if (items > 1)
2390 volume = CLAMP (volume, 0, 128);
2213 RETVAL = Mix_VolumeChunk (self, volume); 2391 RETVAL = Mix_VolumeChunk (self, volume);
2214 OUTPUT: 2392 OUTPUT:
2215 RETVAL 2393 RETVAL
2216 2394
2217int 2395CFPlus::Channel
2218play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2396play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
2219 CODE: 2397 CODE:
2398{
2220 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2399 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2400
2401 if (RETVAL < 0)
2402 XSRETURN_UNDEF;
2403
2404 if (channel < 0)
2405 {
2406 Mix_UnregisterAllEffects (RETVAL);
2407 Mix_Volume (RETVAL, 128);
2408 }
2409}
2221 OUTPUT: 2410 OUTPUT:
2222 RETVAL 2411 RETVAL
2223 2412
2224MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2413MODULE = CFPlus PACKAGE = CFPlus::MixMusic
2225 2414
2226int 2415int
2227volume (int volume = -1) 2416volume (int volume = -1)
2228 PROTOTYPE: ;$ 2417 PROTOTYPE: ;$
2229 CODE: 2418 CODE:
2419 if (items > 0)
2420 volume = CLAMP (volume, 0, 128);
2230 RETVAL = Mix_VolumeMusic (volume); 2421 RETVAL = Mix_VolumeMusic (volume);
2231 OUTPUT: 2422 OUTPUT:
2232 RETVAL 2423 RETVAL
2233 2424
2234int 2425void
2235fade_out (int ms) 2426fade_out (int ms)
2236 CODE: 2427 CODE:
2237 RETVAL = Mix_FadeOutMusic (ms); 2428 Mix_FadeOutMusic (ms);
2238 OUTPUT: 2429
2239 RETVAL 2430void
2431halt ()
2432 CODE:
2433 Mix_HaltMusic ();
2240 2434
2241CFPlus::MixMusic 2435CFPlus::MixMusic
2242new_from_file (SV *class, char *path) 2436new (SV *class, CFPlus::RW rwops)
2243 CODE: 2437 CODE:
2244 RETVAL = Mix_LoadMUS (path); 2438 RETVAL = Mix_LoadMUS_RW (rwops);
2245 OUTPUT: 2439 OUTPUT:
2246 RETVAL 2440 RETVAL
2247 2441
2248void 2442void
2249DESTROY (CFPlus::MixMusic self) 2443DESTROY (CFPlus::MixMusic self)
2255 CODE: 2449 CODE:
2256 RETVAL = Mix_PlayMusic (self, loops); 2450 RETVAL = Mix_PlayMusic (self, loops);
2257 OUTPUT: 2451 OUTPUT:
2258 RETVAL 2452 RETVAL
2259 2453
2260int 2454void
2261fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2455fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2262 CODE: 2456 CODE:
2263 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2457 Mix_FadeInMusicPos (self, loops, ms, position);
2264 OUTPUT:
2265 RETVAL
2266 2458
2267MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2459MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2268 2460
2269PROTOTYPES: ENABLE 2461PROTOTYPES: ENABLE
2270 2462
2346 const_iv (GL_COLOR_LOGIC_OP), 2538 const_iv (GL_COLOR_LOGIC_OP),
2347 const_iv (GL_SEPARABLE_2D), 2539 const_iv (GL_SEPARABLE_2D),
2348 const_iv (GL_CONVOLUTION_2D), 2540 const_iv (GL_CONVOLUTION_2D),
2349 const_iv (GL_CONVOLUTION_BORDER_MODE), 2541 const_iv (GL_CONVOLUTION_BORDER_MODE),
2350 const_iv (GL_CONSTANT_BORDER), 2542 const_iv (GL_CONSTANT_BORDER),
2543 const_iv (GL_POINTS),
2351 const_iv (GL_LINES), 2544 const_iv (GL_LINES),
2352 const_iv (GL_LINE_STRIP), 2545 const_iv (GL_LINE_STRIP),
2353 const_iv (GL_LINE_LOOP), 2546 const_iv (GL_LINE_LOOP),
2354 const_iv (GL_QUADS), 2547 const_iv (GL_QUADS),
2355 const_iv (GL_QUAD_STRIP), 2548 const_iv (GL_QUAD_STRIP),
2356 const_iv (GL_TRIANGLES), 2549 const_iv (GL_TRIANGLES),
2357 const_iv (GL_TRIANGLE_STRIP), 2550 const_iv (GL_TRIANGLE_STRIP),
2358 const_iv (GL_TRIANGLE_FAN), 2551 const_iv (GL_TRIANGLE_FAN),
2552 const_iv (GL_POLYGON),
2359 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2553 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2360 const_iv (GL_POINT_SMOOTH_HINT), 2554 const_iv (GL_POINT_SMOOTH_HINT),
2361 const_iv (GL_LINE_SMOOTH_HINT), 2555 const_iv (GL_LINE_SMOOTH_HINT),
2362 const_iv (GL_POLYGON_SMOOTH_HINT), 2556 const_iv (GL_POLYGON_SMOOTH_HINT),
2363 const_iv (GL_GENERATE_MIPMAP_HINT), 2557 const_iv (GL_GENERATE_MIPMAP_HINT),
2458void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2652void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2459 2653
2460# near_ and far_ are due to microsofts buggy "c" compiler 2654# near_ and far_ are due to microsofts buggy "c" compiler
2461void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2655void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2462 2656
2657PROTOTYPES: DISABLE
2658
2463void glViewport (int x, int y, int width, int height) 2659void glViewport (int x, int y, int width, int height)
2464 2660
2465void glScissor (int x, int y, int width, int height) 2661void glScissor (int x, int y, int width, int height)
2466 2662
2467void glTranslate (float x, float y, float z = 0.) 2663void glTranslate (float x, float y, float z = 0.)
2474 2670
2475void glRotate (float angle, float x, float y, float z) 2671void glRotate (float angle, float x, float y, float z)
2476 CODE: 2672 CODE:
2477 glRotatef (angle, x, y, z); 2673 glRotatef (angle, x, y, z);
2478 2674
2479void glBegin (int mode)
2480
2481void glEnd ()
2482
2483void glColor (float r, float g, float b, float a = 1.0) 2675void glColor (float r, float g, float b, float a = 1.0)
2484 PROTOTYPE: @
2485 ALIAS: 2676 ALIAS:
2486 glColor_premultiply = 1 2677 glColor_premultiply = 1
2487 CODE: 2678 CODE:
2488 if (ix) 2679 if (ix)
2489 { 2680 {
2492 b *= a; 2683 b *= a;
2493 } 2684 }
2494 // microsoft visual "c" rounds instead of truncating... 2685 // microsoft visual "c" rounds instead of truncating...
2495 glColor4f (r, g, b, a); 2686 glColor4f (r, g, b, a);
2496 2687
2497void glInterleavedArrays (int format, int stride, char *data)
2498
2499void glDrawElements (int mode, int count, int type, char *indices)
2500
2501# 1.2 void glDrawRangeElements (int mode, int start, int end
2502
2503void glRasterPos (float x, float y, float z = 0.) 2688void glRasterPos (float x, float y, float z = 0.)
2504 CODE: 2689 CODE:
2505 glRasterPos3f (0, 0, z); 2690 glRasterPos3f (0, 0, z);
2506 glBitmap (0, 0, 0, 0, x, y, 0); 2691 glBitmap (0, 0, 0, 0, x, y, 0);
2507 2692
2511 2696
2512void glTexCoord (float s, float t) 2697void glTexCoord (float s, float t)
2513 CODE: 2698 CODE:
2514 glTexCoord2f (s, t); 2699 glTexCoord2f (s, t);
2515 2700
2701void glRect (float x1, float y1, float x2, float y2)
2702 CODE:
2703 glRectf (x1, y1, x2, y2);
2704
2705PROTOTYPES: ENABLE
2706
2707void glBegin (int mode)
2708
2709void glEnd ()
2710
2711void glPointSize (GLfloat size)
2712
2713void glLineWidth (GLfloat width)
2714
2715void glInterleavedArrays (int format, int stride, char *data)
2716
2717void glDrawElements (int mode, int count, int type, char *indices)
2718
2719# 1.2 void glDrawRangeElements (int mode, int start, int end
2720
2516void glTexEnv (int target, int pname, float param) 2721void glTexEnv (int target, int pname, float param)
2517 CODE: 2722 CODE:
2518 glTexEnvf (target, pname, param); 2723 glTexEnvf (target, pname, param);
2519 2724
2520void glTexParameter (int target, int pname, float param) 2725void glTexParameter (int target, int pname, float param)
2572 2777
2573void glEndList () 2778void glEndList ()
2574 2779
2575void glCallList (int list) 2780void glCallList (int list)
2576 2781
2782MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2783
2784PROTOTYPES: DISABLE
2785
2786void
2787find_widget (SV *self, NV x, NV y)
2788 PPCODE:
2789{
2790 if (within_widget (self, x, y))
2791 XPUSHs (self);
2792}
2793
2794BOOT:
2795{
2796 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2797
2798 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2799 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2800 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2801 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2802}
2803
2804void
2805draw (SV *self)
2806 CODE:
2807{
2808 HV *hv;
2809 SV **svp;
2810 NV x, y, w, h;
2811 SV *draw_x_sv = GvSV (draw_x_gv);
2812 SV *draw_y_sv = GvSV (draw_y_gv);
2813 SV *draw_w_sv = GvSV (draw_w_gv);
2814 SV *draw_h_sv = GvSV (draw_h_gv);
2815 SV *hover;
2816 double draw_x, draw_y, draw_w, draw_h;
2817
2818 if (!SvROK (self))
2819 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2820
2821 hv = (HV *)SvRV (self);
2822
2823 if (SvTYPE (hv) != SVt_PVHV)
2824 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2825
2826 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2827 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2828
2829 if (!h || !w)
2830 XSRETURN_EMPTY;
2831
2832 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2833 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2834
2835 draw_x = SvNV (draw_x_sv) + x;
2836 draw_y = SvNV (draw_y_sv) + y;
2837
2838 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2839 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2840 XSRETURN_EMPTY;
2841
2842 sv_setnv (draw_x_sv, draw_x);
2843 sv_setnv (draw_y_sv, draw_y);
2844
2845 glPushMatrix ();
2846 glTranslated (x, y, 0);
2847
2848 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2849 {
2850 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2851
2852 if (svp && SvTRUE (*svp))
2853 {
2854 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2855 glEnable (GL_BLEND);
2856 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2857 glBegin (GL_QUADS);
2858 glVertex2f (0, 0);
2859 glVertex2f (w, 0);
2860 glVertex2f (w, h);
2861 glVertex2f (0, h);
2862 glEnd ();
2863 glDisable (GL_BLEND);
2864 }
2865 }
2866#if 0
2867 if ($ENV{CFPLUS_DEBUG} & 1) {
2868 glPushMatrix;
2869 glColor 1, 1, 0, 1;
2870 glTranslate 0.375, 0.375;
2871 glBegin GL_LINE_LOOP;
2872 glVertex 0 , 0;
2873 glVertex $self->{w} - 1, 0;
2874 glVertex $self->{w} - 1, $self->{h} - 1;
2875 glVertex 0 , $self->{h} - 1;
2876 glEnd;
2877 glPopMatrix;
2878 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2879 }
2880#endif
2881 PUSHMARK (SP);
2882 XPUSHs (self);
2883 PUTBACK;
2884 call_method ("_draw", G_VOID | G_DISCARD);
2885 SPAGAIN;
2886
2887 glPopMatrix ();
2888
2889 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2890 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2891}
2892

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