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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.206 by root, Thu Jul 19 23:29:16 2007 UTC vs.
Revision 1.245 by root, Fri Dec 28 15:05:20 2007 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
107 av_push (texture_av, (SV *)(size_t)name); 114 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 115 glDeleteTextures (1, &name);
109} 116}
110 117
111#include "texcache.c" 118#include "texcache.c"
119#include "rendercache.c"
112 120
113#include "pango-font.c" 121#include "pango-font.c"
114#include "pango-fontmap.c" 122#include "pango-fontmap.c"
115#include "pango-render.c" 123#include "pango-render.c"
116 124
125typedef IV DC__Channel;
126typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 127typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 128typedef Mix_Music *DC__MixMusic;
119 129
120typedef PangoFontDescription *CFPlus__Font; 130typedef PangoFontDescription *DC__Font;
121 131
122static int 132static int
123shape_attr_p (PangoLayoutRun *run) 133shape_attr_p (PangoLayoutRun *run)
124{ 134{
125 GSList *attrs = run->item->analysis.extra_attrs; 135 GSList *attrs = run->item->analysis.extra_attrs;
139 149
140typedef struct cf_layout { 150typedef struct cf_layout {
141 PangoLayout *pl; 151 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
143 int base_height; 153 int base_height;
144 CFPlus__Font font; 154 DC__Font font;
155 rc_t *rc;
145} *CFPlus__Layout; 156} *DC__Layout;
146 157
147static CFPlus__Font default_font; 158static DC__Font default_font;
148static PangoContext *opengl_context; 159static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 160static PangoFontMap *opengl_fontmap;
150 161
151static void 162static void
152substitute_func (FcPattern *pattern, gpointer data) 163substitute_func (FcPattern *pattern, gpointer data)
157#endif 168#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 169 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 170}
160 171
161static void 172static void
162layout_update_font (CFPlus__Layout self) 173layout_update_font (DC__Layout self)
163{ 174{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 175 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 176 * reasonably well with bitstream vera
166 */ 177 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 178 PangoFontDescription *font = self->font ? self->font : default_font;
171 182
172 pango_layout_set_font_description (self->pl, font); 183 pango_layout_set_font_description (self->pl, font);
173} 184}
174 185
175static void 186static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 187layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 188{
178 PangoRectangle rect; 189 PangoRectangle rect;
179 190
180 // get_pixel_* wrongly rounds down 191 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 192 pango_layout_get_extents (self->pl, 0, &rect);
192 203
193typedef uint16_t tileid; 204typedef uint16_t tileid;
194typedef uint16_t faceid; 205typedef uint16_t faceid;
195 206
196typedef struct { 207typedef struct {
197 int name; 208 GLuint name;
198 int w, h; 209 int w, h;
199 float s, t; 210 float s, t;
200 uint8_t r, g, b, a; 211 uint8_t r, g, b, a;
201 tileid smoothtile; 212 tileid smoothtile;
202 uint8_t smoothlevel; 213 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 231 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 232 int texs; maptex *tex; // [tileid]
222 233
223 int32_t rows; 234 int32_t rows;
224 maprow *row; 235 maprow *row;
225} *CFPlus__Map; 236} *DC__Map;
226 237
227static char * 238static char *
228prepend (char *ptr, int sze, int inc) 239prepend (char *ptr, int sze, int inc)
229{ 240{
230 char *p; 241 char *p;
268 self->texs *= 2; 279 self->texs *= 2;
269 } 280 }
270} 281}
271 282
272static maprow * 283static maprow *
273map_get_row (CFPlus__Map self, int y) 284map_get_row (DC__Map self, int y)
274{ 285{
275 if (0 > y) 286 if (0 > y)
276 { 287 {
277 int extend = - y + MAP_EXTEND_Y; 288 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 289 Prepend (maprow, self->row, self->rows, extend);
316 327
317 return row->col + (x - row->c0); 328 return row->col + (x - row->c0);
318} 329}
319 330
320static mapcell * 331static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 332map_get_cell (DC__Map self, int x, int y)
322{ 333{
323 return row_get_cell (map_get_row (self, y), x); 334 return row_get_cell (map_get_row (self, y), x);
324} 335}
325 336
326static void 337static void
327map_clear (CFPlus__Map self) 338map_clear (DC__Map self)
328{ 339{
329 int r; 340 int r;
330 341
331 for (r = 0; r < self->rows; r++) 342 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 343 Safefree (self->row[r].col);
340 self->row = 0; 351 self->row = 0;
341 self->rows = 0; 352 self->rows = 0;
342} 353}
343 354
344static void 355static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 356map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 357{
347 int x, y; 358 int x, y;
348 maprow *row; 359 maprow *row;
349 mapcell *cell; 360 mapcell *cell;
350 361
429 n |= n >> 16; 440 n |= n >> 16;
430 441
431 return n + 1; 442 return n + 1;
432} 443}
433 444
445static unsigned int
446popcount (unsigned int n)
447{
448 n -= (n >> 1) & 0x55555555U;
449 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
450 n = ((n >> 4) + n) & 0x0f0f0f0fU;
451 n *= 0x01010101U;
452
453 return n >> 24;
454}
455
434/* SDL should provide this, really. */ 456/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 457#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 458#define SDLK_MODIFIER_MAX 314
437 459
438MODULE = CFPlus PACKAGE = CFPlus 460/******************************************************************************/
461
462static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
463static GV *hover_gv;
464
465static int
466within_widget (SV *widget, NV x, NV y)
467{
468 HV *self;
469 SV **svp;
470 NV wx, ww, wy, wh;
471
472 if (!SvROK (widget))
473 return 0;
474
475 self = (HV *)SvRV (widget);
476
477 if (SvTYPE (self) != SVt_PVHV)
478 return 0;
479
480 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
481 if (y < wy)
482 return 0;
483
484 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
485 if (y >= wy + wh)
486 return 0;
487
488 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
489 if (x < wx)
490 return 0;
491
492 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
493 if (x >= wx + ww)
494 return 0;
495
496 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
497 if (!svp || !SvTRUE (*svp))
498 return 0;
499
500 return 1;
501}
502
503MODULE = Deliantra::Client PACKAGE = DC
439 504
440PROTOTYPES: ENABLE 505PROTOTYPES: ENABLE
441 506
442BOOT: 507BOOT:
443{ 508{
444 HV *stash = gv_stashpv ("CFPlus", 1); 509 HV *stash = gv_stashpv ("DC", 1);
445 static const struct { 510 static const struct {
446 const char *name; 511 const char *name;
447 IV iv; 512 IV iv;
448 } *civ, const_iv[] = { 513 } *civ, const_iv[] = {
449# define const_iv(name) { # name, (IV)name } 514# define const_iv(name) { # name, (IV)name }
471 536
472 const_iv (SDL_APPINPUTFOCUS), 537 const_iv (SDL_APPINPUTFOCUS),
473 const_iv (SDL_APPMOUSEFOCUS), 538 const_iv (SDL_APPMOUSEFOCUS),
474 const_iv (SDL_APPACTIVE), 539 const_iv (SDL_APPACTIVE),
475 540
541 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST),
476 const_iv (SDLK_KP0), 543 const_iv (SDLK_KP0),
477 const_iv (SDLK_KP1), 544 const_iv (SDLK_KP1),
478 const_iv (SDLK_KP2), 545 const_iv (SDLK_KP2),
479 const_iv (SDLK_KP3), 546 const_iv (SDLK_KP3),
480 const_iv (SDLK_KP4), 547 const_iv (SDLK_KP4),
552 const_iv (KMOD_LMETA), 619 const_iv (KMOD_LMETA),
553 const_iv (KMOD_RMETA), 620 const_iv (KMOD_RMETA),
554 const_iv (KMOD_NUM), 621 const_iv (KMOD_NUM),
555 const_iv (KMOD_CAPS), 622 const_iv (KMOD_CAPS),
556 const_iv (KMOD_MODE), 623 const_iv (KMOD_MODE),
624
625 const_iv (MIX_DEFAULT_FORMAT),
557# undef const_iv 626# undef const_iv
558 }; 627 };
559 628
560 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 629 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
561 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 630 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 RETVAL 647 RETVAL
579 648
580NV floor (NV x) 649NV floor (NV x)
581 650
582NV ceil (NV x) 651NV ceil (NV x)
652
653IV minpot (UV n)
654
655IV popcount (UV n)
583 656
584void 657void
585pango_init () 658pango_init ()
586 CODE: 659 CODE:
587{ 660{
627 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 700 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
628 701
629 if (m && m != (SDL_Rect **)-1) 702 if (m && m != (SDL_Rect **)-1)
630 while (*m) 703 while (*m)
631 { 704 {
632 if ((*m)->w >= 640 && (*m)->h >= 480) 705 if ((*m)->w >= 800 && (*m)->h >= 480)
633 { 706 {
634 AV *av = newAV (); 707 AV *av = newAV ();
635 av_push (av, newSViv ((*m)->w)); 708 av_push (av, newSViv ((*m)->w));
636 av_push (av, newSViv ((*m)->h)); 709 av_push (av, newSViv ((*m)->h));
637 av_push (av, newSViv (rgb)); 710 av_push (av, newSViv (rgb));
661 734
662 if (RETVAL) 735 if (RETVAL)
663 { 736 {
664 av_clear (texture_av); 737 av_clear (texture_av);
665 738
666 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 739 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
667#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 740#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
668#include "glfunc.h" 741#include "glfunc.h"
669#undef GL_FUNC 742#undef GL_FUNC
670 } 743 }
671} 744}
752 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 825 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
753 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 826 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
754 break; 827 break;
755 } 828 }
756 829
757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 830 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
758 } 831 }
759} 832}
760 833
761int 834int
762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 835Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
763 POSTCALL: 836 POSTCALL:
764 Mix_HookMusicFinished (music_finished); 837 Mix_HookMusicFinished (music_finished);
765 Mix_ChannelFinished (channel_finished); 838 Mix_ChannelFinished (channel_finished);
766 839
767void 840void
841Mix_QuerySpec ()
842 PPCODE:
843{
844 int freq, channels;
845 Uint16 format;
846
847 if (Mix_QuerySpec (&freq, &format, &channels))
848 {
849 EXTEND (SP, 3);
850 PUSHs (sv_2mortal (newSViv (freq)));
851 PUSHs (sv_2mortal (newSViv (format)));
852 PUSHs (sv_2mortal (newSViv (channels)));
853 }
854}
855
856void
768Mix_CloseAudio () 857Mix_CloseAudio ()
769 858
770int 859int
771Mix_AllocateChannels (int numchans = -1) 860Mix_AllocateChannels (int numchans = -1)
861
862const char *
863Mix_GetError ()
772 864
773void 865void
774lowdelay (int fd, int val = 1) 866lowdelay (int fd, int val = 1)
775 CODE: 867 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 868 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
818 STRLEN image_len; 910 STRLEN image_len;
819 char *image = (char *)SvPVbyte (image_, image_len); 911 char *image = (char *)SvPVbyte (image_, image_len);
820 SDL_Surface *surface, *surface2; 912 SDL_Surface *surface, *surface2;
821 SDL_PixelFormat fmt; 913 SDL_PixelFormat fmt;
822 SDL_RWops *rw = ix 914 SDL_RWops *rw = ix
823 ? SDL_RWFromFile (image, "r") 915 ? SDL_RWFromFile (image, "rb")
824 : SDL_RWFromConstMem (image, image_len); 916 : SDL_RWFromConstMem (image, image_len);
825 917
826 if (!rw) 918 if (!rw)
827 croak ("load_image: %s", SDL_GetError ()); 919 croak ("load_image: %s", SDL_GetError ());
828 920
901void 993void
902error (char *message) 994error (char *message)
903 CODE: 995 CODE:
904 fprintf (stderr, "ERROR: %s\n", message); 996 fprintf (stderr, "ERROR: %s\n", message);
905#ifdef _WIN32 997#ifdef _WIN32
906 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 998 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
907#endif 999#endif
908 1000
909void 1001void
910fatal (char *message) 1002fatal (char *message)
911 CODE: 1003 CODE:
912 fprintf (stderr, "FATAL: %s\n", message); 1004 fprintf (stderr, "FATAL: %s\n", message);
913#ifdef _WIN32 1005#ifdef _WIN32
914 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1006 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
915#endif 1007#endif
916 _exit (1); 1008 _exit (1);
917 1009
918void 1010void
919_exit (int retval = 0) 1011_exit (int retval = 0)
931#if DEBUG 1023#if DEBUG
932 VALGRIND_DO_LEAK_CHECK; 1024 VALGRIND_DO_LEAK_CHECK;
933#endif 1025#endif
934} 1026}
935 1027
936MODULE = CFPlus PACKAGE = CFPlus::Font 1028MODULE = Deliantra::Client PACKAGE = DC::Font
937 1029
938PROTOTYPES: DISABLE 1030PROTOTYPES: DISABLE
939 1031
940CFPlus::Font 1032DC::Font
941new_from_file (SV *class, char *path, int id = 0) 1033new_from_file (SV *class, char *path, int id = 0)
942 CODE: 1034 CODE:
943{ 1035{
944 int count; 1036 int count;
945 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1037 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
948} 1040}
949 OUTPUT: 1041 OUTPUT:
950 RETVAL 1042 RETVAL
951 1043
952void 1044void
953DESTROY (CFPlus::Font self) 1045DESTROY (DC::Font self)
954 CODE: 1046 CODE:
955 pango_font_description_free (self); 1047 pango_font_description_free (self);
956 1048
957void 1049void
958make_default (CFPlus::Font self) 1050make_default (DC::Font self)
959 PROTOTYPE: $ 1051 PROTOTYPE: $
960 CODE: 1052 CODE:
961 default_font = self; 1053 default_font = self;
962 1054
963MODULE = CFPlus PACKAGE = CFPlus::Layout 1055MODULE = Deliantra::Client PACKAGE = DC::Layout
964 1056
965PROTOTYPES: DISABLE 1057PROTOTYPES: DISABLE
966 1058
967void 1059void
968reset_glyph_cache () 1060glyph_cache_backup ()
969 PROTOTYPE: 1061 PROTOTYPE:
970 CODE: 1062 CODE:
1063 tc_backup ();
1064
1065void
1066glyph_cache_restore ()
1067 PROTOTYPE:
1068 CODE:
971 tc_clear (); 1069 tc_restore ();
972 1070
973CFPlus::Layout 1071DC::Layout
974new (SV *class) 1072new (SV *class)
975 CODE: 1073 CODE:
976 New (0, RETVAL, 1, struct cf_layout); 1074 New (0, RETVAL, 1, struct cf_layout);
977 1075
978 RETVAL->pl = pango_layout_new (opengl_context); 1076 RETVAL->pl = pango_layout_new (opengl_context);
980 RETVAL->g = 1.; 1078 RETVAL->g = 1.;
981 RETVAL->b = 1.; 1079 RETVAL->b = 1.;
982 RETVAL->a = 1.; 1080 RETVAL->a = 1.;
983 RETVAL->base_height = MIN_FONT_HEIGHT; 1081 RETVAL->base_height = MIN_FONT_HEIGHT;
984 RETVAL->font = 0; 1082 RETVAL->font = 0;
1083 RETVAL->rc = rc_alloc ();
985 1084
986 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1085 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
987 layout_update_font (RETVAL); 1086 layout_update_font (RETVAL);
988 OUTPUT: 1087 OUTPUT:
989 RETVAL 1088 RETVAL
990 1089
991void 1090void
992DESTROY (CFPlus::Layout self) 1091DESTROY (DC::Layout self)
993 CODE: 1092 CODE:
994 g_object_unref (self->pl); 1093 g_object_unref (self->pl);
1094 rc_free (self->rc);
995 Safefree (self); 1095 Safefree (self);
996 1096
997void 1097void
998set_text (CFPlus::Layout self, SV *text_) 1098set_text (DC::Layout self, SV *text_)
999 CODE: 1099 CODE:
1000{ 1100{
1001 STRLEN textlen; 1101 STRLEN textlen;
1002 char *text = SvPVutf8 (text_, textlen); 1102 char *text = SvPVutf8 (text_, textlen);
1003 1103
1004 pango_layout_set_text (self->pl, text, textlen); 1104 pango_layout_set_text (self->pl, text, textlen);
1005} 1105}
1006 1106
1007void 1107void
1008set_markup (CFPlus::Layout self, SV *text_) 1108set_markup (DC::Layout self, SV *text_)
1009 CODE: 1109 CODE:
1010{ 1110{
1011 STRLEN textlen; 1111 STRLEN textlen;
1012 char *text = SvPVutf8 (text_, textlen); 1112 char *text = SvPVutf8 (text_, textlen);
1013 1113
1014 pango_layout_set_markup (self->pl, text, textlen); 1114 pango_layout_set_markup (self->pl, text, textlen);
1015} 1115}
1016 1116
1017void 1117void
1018set_shapes (CFPlus::Layout self, ...) 1118set_shapes (DC::Layout self, ...)
1019 CODE: 1119 CODE:
1020{ 1120{
1021 PangoAttrList *attrs = 0; 1121 PangoAttrList *attrs = 0;
1022 const char *text = pango_layout_get_text (self->pl); 1122 const char *text = pango_layout_get_text (self->pl);
1023 const char *pos = text; 1123 const char *pos = text;
1058 if (attrs) 1158 if (attrs)
1059 pango_layout_set_attributes (self->pl, attrs); 1159 pango_layout_set_attributes (self->pl, attrs);
1060} 1160}
1061 1161
1062void 1162void
1063get_shapes (CFPlus::Layout self) 1163get_shapes (DC::Layout self)
1064 PPCODE: 1164 PPCODE:
1065{ 1165{
1066 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1166 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1067 1167
1068 do 1168 do
1083 1183
1084 pango_layout_iter_free (iter); 1184 pango_layout_iter_free (iter);
1085} 1185}
1086 1186
1087int 1187int
1088has_wrapped (CFPlus::Layout self) 1188has_wrapped (DC::Layout self)
1089 CODE: 1189 CODE:
1090{ 1190{
1091 int lines = 1; 1191 int lines = 1;
1092 const char *text = pango_layout_get_text (self->pl); 1192 const char *text = pango_layout_get_text (self->pl);
1093 1193
1098} 1198}
1099 OUTPUT: 1199 OUTPUT:
1100 RETVAL 1200 RETVAL
1101 1201
1102SV * 1202SV *
1103get_text (CFPlus::Layout self) 1203get_text (DC::Layout self)
1104 CODE: 1204 CODE:
1105 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1205 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1106 sv_utf8_decode (RETVAL); 1206 sv_utf8_decode (RETVAL);
1107 OUTPUT: 1207 OUTPUT:
1108 RETVAL 1208 RETVAL
1109 1209
1110void 1210void
1111set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1211set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1112 CODE: 1212 CODE:
1113 self->r = r; 1213 self->r = r;
1114 self->g = g; 1214 self->g = g;
1115 self->b = b; 1215 self->b = b;
1116 self->a = a; 1216 self->a = a;
1117 1217
1118void 1218void
1119set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1219set_font (DC::Layout self, DC::Font font = 0)
1120 CODE: 1220 CODE:
1121 if (self->font != font) 1221 if (self->font != font)
1122 { 1222 {
1123 self->font = font; 1223 self->font = font;
1124 layout_update_font (self); 1224 layout_update_font (self);
1125 } 1225 }
1126 1226
1127void 1227void
1128set_height (CFPlus::Layout self, int base_height) 1228set_height (DC::Layout self, int base_height)
1129 CODE: 1229 CODE:
1130 if (self->base_height != base_height) 1230 if (self->base_height != base_height)
1131 { 1231 {
1132 self->base_height = base_height; 1232 self->base_height = base_height;
1133 layout_update_font (self); 1233 layout_update_font (self);
1134 } 1234 }
1135 1235
1136void 1236void
1137set_width (CFPlus::Layout self, int max_width = -1) 1237set_width (DC::Layout self, int max_width = -1)
1138 CODE: 1238 CODE:
1139 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1239 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1140 1240
1141void 1241void
1142set_indent (CFPlus::Layout self, int indent) 1242set_indent (DC::Layout self, int indent)
1143 CODE: 1243 CODE:
1144 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1244 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1145 1245
1146void 1246void
1147set_spacing (CFPlus::Layout self, int spacing) 1247set_spacing (DC::Layout self, int spacing)
1148 CODE: 1248 CODE:
1149 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1249 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1150 1250
1151void 1251void
1152set_ellipsise (CFPlus::Layout self, int ellipsise) 1252set_ellipsise (DC::Layout self, int ellipsise)
1153 CODE: 1253 CODE:
1154 pango_layout_set_ellipsize (self->pl, 1254 pango_layout_set_ellipsize (self->pl,
1155 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1255 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1156 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1256 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1157 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1257 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1158 : PANGO_ELLIPSIZE_NONE 1258 : PANGO_ELLIPSIZE_NONE
1159 ); 1259 );
1160 1260
1161void 1261void
1162set_single_paragraph_mode (CFPlus::Layout self, int spm) 1262set_single_paragraph_mode (DC::Layout self, int spm)
1163 CODE: 1263 CODE:
1164 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1264 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1165 1265
1166void 1266void
1167size (CFPlus::Layout self) 1267size (DC::Layout self)
1168 PPCODE: 1268 PPCODE:
1169{ 1269{
1170 int w, h; 1270 int w, h;
1171 1271
1172 layout_get_pixel_size (self, &w, &h); 1272 layout_get_pixel_size (self, &w, &h);
1175 PUSHs (sv_2mortal (newSViv (w))); 1275 PUSHs (sv_2mortal (newSViv (w)));
1176 PUSHs (sv_2mortal (newSViv (h))); 1276 PUSHs (sv_2mortal (newSViv (h)));
1177} 1277}
1178 1278
1179int 1279int
1180descent (CFPlus::Layout self) 1280descent (DC::Layout self)
1181 CODE: 1281 CODE:
1182{ 1282{
1183 PangoRectangle rect; 1283 PangoRectangle rect;
1184 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1284 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1185 pango_layout_line_get_pixel_extents (line, 0, &rect); 1285 pango_layout_line_get_pixel_extents (line, 0, &rect);
1187} 1287}
1188 OUTPUT: 1288 OUTPUT:
1189 RETVAL 1289 RETVAL
1190 1290
1191int 1291int
1192xy_to_index (CFPlus::Layout self, int x, int y) 1292xy_to_index (DC::Layout self, int x, int y)
1193 CODE: 1293 CODE:
1194{ 1294{
1195 int index, trailing; 1295 int index, trailing;
1196 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1296 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1197 RETVAL = index + trailing; 1297 RETVAL = index + trailing;
1198} 1298}
1199 OUTPUT: 1299 OUTPUT:
1200 RETVAL 1300 RETVAL
1201 1301
1202void 1302void
1203cursor_pos (CFPlus::Layout self, int index) 1303cursor_pos (DC::Layout self, int index)
1204 PPCODE: 1304 PPCODE:
1205{ 1305{
1206 PangoRectangle strong_pos; 1306 PangoRectangle strong_pos;
1207 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1307 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1208 1308
1211 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1311 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1212 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1312 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1213} 1313}
1214 1314
1215void 1315void
1216index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1316index_to_line_x (DC::Layout self, int index, int trailing = 0)
1217 PPCODE: 1317 PPCODE:
1218{ 1318{
1219 int line, x; 1319 int line, x;
1220 1320
1221 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1321 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1322
1323#if !PANGO_VERSION_CHECK (1, 17. 3)
1222 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1324 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1325 --line;
1326#endif
1223 1327
1224 EXTEND (SP, 2); 1328 EXTEND (SP, 2);
1225 PUSHs (sv_2mortal (newSViv (line - 1))); 1329 PUSHs (sv_2mortal (newSViv (line)));
1226 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1330 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1227} 1331}
1228 1332
1229void 1333void
1230line_x_to_index (CFPlus::Layout self, int line, int x) 1334line_x_to_index (DC::Layout self, int line, int x)
1231 PPCODE: 1335 PPCODE:
1232{ 1336{
1233 PangoLayoutLine *lp; 1337 PangoLayoutLine *lp;
1234 int index, trailing; 1338 int index, trailing;
1235 1339
1250 PUSHs (sv_2mortal (newSViv (trailing))); 1354 PUSHs (sv_2mortal (newSViv (trailing)));
1251 } 1355 }
1252} 1356}
1253 1357
1254void 1358void
1255render (CFPlus::Layout self, float x, float y, int flags = 0) 1359render (DC::Layout self, float x, float y, int flags = 0)
1256 PPCODE: 1360 CODE:
1361 rc_clear (self->rc);
1257 pango_opengl_render_layout_subpixel ( 1362 pango_opengl_render_layout_subpixel (
1258 self->pl, 1363 self->pl,
1364 self->rc,
1259 x * PANGO_SCALE, y * PANGO_SCALE, 1365 x * PANGO_SCALE, y * PANGO_SCALE,
1260 self->r, self->g, self->b, self->a, 1366 self->r, self->g, self->b, self->a,
1261 flags 1367 flags
1262 ); 1368 );
1369 // we assume that context_change actually clears/frees stuff
1370 // and does not do any recomputation...
1371 pango_layout_context_changed (self->pl);
1263 1372
1264MODULE = CFPlus PACKAGE = CFPlus::Texture 1373void
1374draw (DC::Layout self)
1375 CODE:
1376{
1377 glEnable (GL_TEXTURE_2D);
1378 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1379 glEnable (GL_BLEND);
1380 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1381 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1382 glEnable (GL_ALPHA_TEST);
1383 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1384
1385 rc_draw (self->rc);
1386
1387 glDisable (GL_ALPHA_TEST);
1388 glDisable (GL_BLEND);
1389 glDisable (GL_TEXTURE_2D);
1390}
1391
1392MODULE = Deliantra::Client PACKAGE = DC::Texture
1265 1393
1266PROTOTYPES: ENABLE 1394PROTOTYPES: ENABLE
1267
1268int minpot (int n)
1269 1395
1270void 1396void
1271pad (SV *data_, int ow, int oh, int nw, int nh) 1397pad (SV *data_, int ow, int oh, int nw, int nh)
1272 CODE: 1398 CODE:
1273{ 1399{
1300 HV *hv = (HV *)SvRV (self); 1426 HV *hv = (HV *)SvRV (self);
1301 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1427 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1302 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1428 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1303 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1429 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1304 1430
1431 if (name <= 0)
1432 XSRETURN_EMPTY;
1433
1305 if (items < 5) 1434 if (items < 5)
1306 { 1435 {
1307 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1436 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1308 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1437 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1309 } 1438 }
1347 RETVAL = width > 0; 1476 RETVAL = width > 0;
1348} 1477}
1349 OUTPUT: 1478 OUTPUT:
1350 RETVAL 1479 RETVAL
1351 1480
1352MODULE = CFPlus PACKAGE = CFPlus::Map 1481MODULE = Deliantra::Client PACKAGE = DC::Map
1353 1482
1354PROTOTYPES: DISABLE 1483PROTOTYPES: DISABLE
1355 1484
1356CFPlus::Map 1485DC::Map
1357new (SV *class) 1486new (SV *class)
1358 CODE: 1487 CODE:
1359 New (0, RETVAL, 1, struct map); 1488 New (0, RETVAL, 1, struct map);
1360 RETVAL->x = 0; 1489 RETVAL->x = 0;
1361 RETVAL->y = 0; 1490 RETVAL->y = 0;
1369 RETVAL->row = 0; 1498 RETVAL->row = 0;
1370 OUTPUT: 1499 OUTPUT:
1371 RETVAL 1500 RETVAL
1372 1501
1373void 1502void
1374DESTROY (CFPlus::Map self) 1503DESTROY (DC::Map self)
1375 CODE: 1504 CODE:
1376{ 1505{
1377 map_clear (self); 1506 map_clear (self);
1378 Safefree (self->face2tile); 1507 Safefree (self->face2tile);
1379 Safefree (self->tex); 1508 Safefree (self->tex);
1380 Safefree (self); 1509 Safefree (self);
1381} 1510}
1382 1511
1383void 1512void
1384resize (CFPlus::Map self, int map_width, int map_height) 1513resize (DC::Map self, int map_width, int map_height)
1385 CODE: 1514 CODE:
1386 self->w = map_width; 1515 self->w = map_width;
1387 self->h = map_height; 1516 self->h = map_height;
1388 1517
1389void 1518void
1390clear (CFPlus::Map self) 1519clear (DC::Map self)
1391 CODE: 1520 CODE:
1392 map_clear (self); 1521 map_clear (self);
1393 1522
1394void 1523void
1395set_tileid (CFPlus::Map self, int face, int tile) 1524set_tileid (DC::Map self, int face, int tile)
1396 CODE: 1525 CODE:
1397{ 1526{
1398 need_facenum (self, face); self->face2tile [face] = tile; 1527 need_facenum (self, face); self->face2tile [face] = tile;
1399 need_texid (self, tile); 1528 need_texid (self, tile);
1400} 1529}
1401 1530
1402void 1531void
1403set_smooth (CFPlus::Map self, int face, int smooth, int level) 1532set_smooth (DC::Map self, int face, int smooth, int level)
1404 CODE: 1533 CODE:
1405{ 1534{
1406 tileid texid; 1535 tileid texid;
1407 maptex *tex; 1536 maptex *tex;
1408 1537
1421 tex->smoothtile = self->face2tile [smooth]; 1550 tex->smoothtile = self->face2tile [smooth];
1422 tex->smoothlevel = level; 1551 tex->smoothlevel = level;
1423} 1552}
1424 1553
1425void 1554void
1426set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1555set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1427 CODE: 1556 CODE:
1428{ 1557{
1429 need_texid (self, texid); 1558 need_texid (self, texid);
1430 1559
1431 { 1560 {
1451 // from transparent color bleeding and ugly wrapping effects. 1580 // from transparent color bleeding and ugly wrapping effects.
1452 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1581 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1453} 1582}
1454 1583
1455int 1584int
1456ox (CFPlus::Map self) 1585ox (DC::Map self)
1457 ALIAS: 1586 ALIAS:
1458 oy = 1 1587 oy = 1
1459 x = 2 1588 x = 2
1460 y = 3 1589 y = 3
1461 w = 4 1590 w = 4
1472 } 1601 }
1473 OUTPUT: 1602 OUTPUT:
1474 RETVAL 1603 RETVAL
1475 1604
1476void 1605void
1477scroll (CFPlus::Map self, int dx, int dy) 1606scroll (DC::Map self, int dx, int dy)
1478 CODE: 1607 CODE:
1479{ 1608{
1480 if (dx > 0) 1609 if (dx > 0)
1481 map_blank (self, self->x, self->y, dx, self->h); 1610 map_blank (self, self->x, self->y, dx, self->h);
1482 else if (dx < 0) 1611 else if (dx < 0)
1497 self->rows += MAP_EXTEND_Y; 1626 self->rows += MAP_EXTEND_Y;
1498 self->y += MAP_EXTEND_Y; 1627 self->y += MAP_EXTEND_Y;
1499 } 1628 }
1500} 1629}
1501 1630
1502void 1631SV *
1503map1a_update (CFPlus::Map self, SV *data_, int extmap) 1632map1a_update (DC::Map self, SV *data_, int extmap)
1504 CODE: 1633 CODE:
1505{ 1634{
1506 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1635 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1507 uint8_t *data_end = (uint8_t *)SvEND (data_); 1636 uint8_t *data_end = (uint8_t *)SvEND (data_);
1508 mapcell *cell; 1637 mapcell *cell;
1509 int x, y, flags; 1638 int x, y, z, flags;
1639 AV *missing = newAV ();
1640 RETVAL = newRV_noinc ((SV *)missing);
1510 1641
1511 while (data < data_end - 1) 1642 while (data < data_end - 1)
1512 { 1643 {
1513 flags = (data [0] << 8) + data [1]; data += 2; 1644 flags = (data [0] << 8) + data [1]; data += 2;
1514 1645
1565 } 1696 }
1566 else 1697 else
1567 cell->darkness = *data++ + 1; 1698 cell->darkness = *data++ + 1;
1568 } 1699 }
1569 1700
1701 for (z = 0; z <= 2; ++z)
1570 if (flags & 4) 1702 if (flags & (4 >> z))
1571 { 1703 {
1572 faceid face = (data [0] << 8) + data [1]; data += 2; 1704 faceid face = (data [0] << 8) + data [1]; data += 2;
1573 need_facenum (self, face); 1705 need_facenum (self, face);
1574 cell->tile [0] = self->face2tile [face]; 1706 cell->tile [z] = self->face2tile [face];
1707
1708 if (cell->tile [z])
1709 {
1710 maptex *tex = self->tex + cell->tile [z];
1711 if (!tex->name)
1712 av_push (missing, newSViv (cell->tile [z]));
1713
1714 if (tex->smoothtile)
1715 {
1716 maptex *smooth = self->tex + tex->smoothtile;
1717 if (!smooth->name)
1718 av_push (missing, newSViv (tex->smoothtile));
1719 }
1720 }
1575 } 1721 }
1576
1577 if (flags & 2)
1578 {
1579 faceid face = (data [0] << 8) + data [1]; data += 2;
1580 need_facenum (self, face);
1581 cell->tile [1] = self->face2tile [face];
1582 }
1583
1584 if (flags & 1)
1585 {
1586 faceid face = (data [0] << 8) + data [1]; data += 2;
1587 need_facenum (self, face);
1588 cell->tile [2] = self->face2tile [face];
1589 }
1590 } 1722 }
1591 else 1723 else
1592 cell->darkness = 0; 1724 cell->darkness = 0;
1593 } 1725 }
1594} 1726}
1727 OUTPUT:
1728 RETVAL
1595 1729
1596SV * 1730SV *
1597mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1731mapmap (DC::Map self, int x0, int y0, int w, int h)
1598 CODE: 1732 CODE:
1599{ 1733{
1600 int x1, x; 1734 int x1, x;
1601 int y1, y; 1735 int y1, y;
1602 int z; 1736 int z;
1647} 1781}
1648 OUTPUT: 1782 OUTPUT:
1649 RETVAL 1783 RETVAL
1650 1784
1651void 1785void
1652draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1786draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1653 CODE: 1787 CODE:
1654{ 1788{
1789 int x, y, z;
1790
1655 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1791 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1656 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1792 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1657 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1793 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1658 smooth_key skey; 1794 smooth_key skey;
1659 int x, y, z; 1795
1660 int last_name; 1796 rc_t *rc = rc_alloc ();
1797 rc_key_t key;
1798 rc_array_t *arr;
1661 1799
1662 // thats current max. sorry. 1800 // thats current max. sorry.
1663 if (sw > 255) sw = 255; 1801 if (sw > 255) sw = 255;
1664 if (sh > 255) sh = 255; 1802 if (sh > 255) sh = 255;
1665 1803
1666 // clear key, in case of extra padding 1804 // clear key, in case of extra padding
1667 memset (&skey, 0, sizeof (skey)); 1805 memset (&skey, 0, sizeof (skey));
1668 1806
1669 glColor4ub (255, 255, 255, 255); 1807 memset (&key, 0, sizeof (key));
1670 1808 key.r = 255;
1671 glEnable (GL_BLEND); 1809 key.g = 255;
1672 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1810 key.b = 255;
1673 glEnable (GL_TEXTURE_2D); 1811 key.a = 255;
1674 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1812 key.mode = GL_QUADS;
1675 1813 key.format = GL_T2F_V3F;
1676 glBegin (GL_QUADS); 1814 key.texname = -1;
1677
1678 last_name = 0;
1679 1815
1680 mx += self->x; 1816 mx += self->x;
1681 my += self->y; 1817 my += self->y;
1682 1818
1683 // first pass: determine smooth_max 1819 // first pass: determine smooth_max
1699 MAX (self->tex [cell->tile [0]].smoothlevel, 1835 MAX (self->tex [cell->tile [0]].smoothlevel,
1700 MAX (self->tex [cell->tile [1]].smoothlevel, 1836 MAX (self->tex [cell->tile [1]].smoothlevel,
1701 self->tex [cell->tile [2]].smoothlevel)); 1837 self->tex [cell->tile [2]].smoothlevel));
1702 } 1838 }
1703 } 1839 }
1840
1841 glEnable (GL_BLEND);
1842 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1843 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1704 1844
1705 for (z = 0; z <= 2; z++) 1845 for (z = 0; z <= 2; z++)
1706 { 1846 {
1707 memset (smooth_level, 0, sizeof (smooth_level)); 1847 memset (smooth_level, 0, sizeof (smooth_level));
1708 1848
1718 tileid tile = cell->tile [z]; 1858 tileid tile = cell->tile [z];
1719 1859
1720 if (tile) 1860 if (tile)
1721 { 1861 {
1722 maptex tex = self->tex [tile]; 1862 maptex tex = self->tex [tile];
1723 int px = (x + 1) * T - tex.w; 1863 int px, py;
1724 int py = (y + 1) * T - tex.h;
1725 1864
1726 // suppressing texture state switches here
1727 // is only moderately effective, but worth the extra effort
1728 if (last_name != tex.name) 1865 if (key.texname != tex.name)
1729 { 1866 {
1730 if (!tex.name) 1867 if (!tex.name)
1731 tex = self->tex [2]; /* missing, replace by noface */ 1868 tex = self->tex [2]; /* missing, replace by noface */
1732 1869
1733 glEnd (); 1870 key.texname = tex.name;
1734 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1871 arr = rc_array (rc, &key);
1735 glBegin (GL_QUADS);
1736 } 1872 }
1737 1873
1738 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1874 px = (x + 1) * T - tex.w;
1875 py = (y + 1) * T - tex.h;
1876
1877 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1739 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1878 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1740 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1879 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1741 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1880 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1742 1881
1743 if (cell->flags && z == 2) 1882 if (cell->flags && z == 2)
1744 { 1883 {
1884 // overlays such as the speech bubble, probably more to come
1745 if (cell->flags & 1) 1885 if (cell->flags & 1)
1746 { 1886 {
1747 maptex tex = self->tex [1]; 1887 maptex tex = self->tex [1];
1748 int px = x * T + T * 2 / 32; 1888 int px = x * T + T * 2 / 32;
1749 int py = y * T - T * 6 / 32; 1889 int py = y * T - T * 6 / 32;
1750 1890
1891 if (tex.name)
1751 glEnd (); 1892 {
1752 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1893 if (key.texname != tex.name)
1894 {
1895 key.texname = tex.name;
1896 arr = rc_array (rc, &key);
1897 }
1898
1899 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1900 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1901 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1902 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1753 glBegin (GL_QUADS); 1903 }
1754
1755 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1756 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1757 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1758 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1759 } 1904 }
1760 } 1905 }
1761 1906
1762 // update smooth hash 1907 // update smooth hash
1763 if (tex.smoothtile) 1908 if (tex.smoothtile)
1799 } 1944 }
1800 } 1945 }
1801 } 1946 }
1802 } 1947 }
1803 1948
1949 rc_draw (rc);
1950 rc_clear (rc);
1951
1804 // go through all smoothlevels, lowest to highest, then draw. 1952 // go through all smoothlevels, lowest to highest, then draw.
1805 // this is basically counting sort 1953 // this is basically counting sort
1806 { 1954 {
1807 int w, b; 1955 int w, b;
1808 1956
1957 glEnable (GL_TEXTURE_2D);
1958 glBegin (GL_QUADS);
1809 for (w = 0; w < 256 / 32; ++w) 1959 for (w = 0; w < 256 / 32; ++w)
1810 { 1960 {
1811 uint32_t smask = smooth_level [w]; 1961 uint32_t smask = smooth_level [w];
1812 if (smask) 1962 if (smask)
1813 for (b = 0; b < 32; ++b) 1963 for (b = 0; b < 32; ++b)
1832 int border = bits & 15; 1982 int border = bits & 15;
1833 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1983 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1834 float dx = tex.s * .0625f; // 16 images/row 1984 float dx = tex.s * .0625f; // 16 images/row
1835 float dy = tex.t * .5f ; // 2 images/column 1985 float dy = tex.t * .5f ; // 2 images/column
1836 1986
1837 // this time naively avoiding texture state changes
1838 // save gobs of state changes.
1839 if (last_name != tex.name) 1987 if (tex.name)
1840 { 1988 {
1989 // this time avoiding texture state changes
1990 // save gobs of state changes.
1841 if (!tex.name) 1991 if (key.texname != tex.name)
1842 continue; // smoothing not yet available 1992 {
1843
1844 glEnd (); 1993 glEnd ();
1845 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1994 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1846 glBegin (GL_QUADS); 1995 glBegin (GL_QUADS);
1847 } 1996 }
1848 1997
1849 if (border) 1998 if (border)
1850 { 1999 {
1851 float ox = border * dx; 2000 float ox = border * dx;
1852 2001
1853 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2002 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1854 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2003 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1855 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2004 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1856 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2005 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1857 } 2006 }
1858 2007
1859 if (corner) 2008 if (corner)
1860 { 2009 {
1861 float ox = corner * dx; 2010 float ox = corner * dx;
1862 2011
1863 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2012 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1864 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2013 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1865 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2014 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1866 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2015 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2016 }
1867 } 2017 }
1868 } 2018 }
1869 } 2019 }
1870 } 2020 }
1871 } 2021 }
2022
2023 glEnd ();
2024 glDisable (GL_TEXTURE_2D);
2025 key.texname = -1;
1872 } 2026 }
1873 2027
1874 hv_clear (smooth); 2028 hv_clear (smooth);
1875 } 2029 }
1876 2030
1877 glEnd ();
1878
1879 glDisable (GL_TEXTURE_2D);
1880 glDisable (GL_BLEND); 2031 glDisable (GL_BLEND);
2032 rc_free (rc);
1881 2033
1882 // top layer: overlays such as the health bar 2034 // top layer: overlays such as the health bar
1883 for (y = 0; y < sh; y++) 2035 for (y = 0; y < sh; y++)
1884 if (0 <= y + my && y + my < self->rows) 2036 if (0 <= y + my && y + my < self->rows)
1885 { 2037 {
1910 } 2062 }
1911 } 2063 }
1912} 2064}
1913 2065
1914void 2066void
1915draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2067draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1916 CODE: 2068 CODE:
1917{ 2069{
1918 static float color[16][3] = { 2070 static float color[16][3] = {
1919 { 0.00F, 0.00F, 0.00F }, 2071 { 0.00F, 0.00F, 0.00F },
1920 { 1.00F, 1.00F, 1.00F }, 2072 { 1.00F, 1.00F, 1.00F },
1970 glDisable (GL_BLEND); 2122 glDisable (GL_BLEND);
1971 glDisable (GL_TEXTURE_2D); 2123 glDisable (GL_TEXTURE_2D);
1972} 2124}
1973 2125
1974void 2126void
1975fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2127fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1976 PPCODE: 2128 PPCODE:
1977{ 2129{
1978 int x, y; 2130 int x, y;
1979 int sw1 = sw + 2; 2131 int sw1 = sw + 2;
1980 int sh1 = sh + 2; 2132 int sh1 = sh + 2;
2051 PUSHs (sv_2mortal (newSViv (sh3))); 2203 PUSHs (sv_2mortal (newSViv (sh3)));
2052 PUSHs (darkness3_sv); 2204 PUSHs (darkness3_sv);
2053} 2205}
2054 2206
2055SV * 2207SV *
2056get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2208get_rect (DC::Map self, int x0, int y0, int w, int h)
2057 CODE: 2209 CODE:
2058{ 2210{
2059 int x, y, x1, y1; 2211 int x, y, x1, y1;
2060 SV *data_sv = newSV (w * h * 7 + 5); 2212 SV *data_sv = newSV (w * h * 7 + 5);
2061 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2213 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2126} 2278}
2127 OUTPUT: 2279 OUTPUT:
2128 RETVAL 2280 RETVAL
2129 2281
2130void 2282void
2131set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2283set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2132 PPCODE: 2284 PPCODE:
2133{ 2285{
2134 int x, y, z; 2286 int x, y, z;
2135 int w, h; 2287 int w, h;
2136 int x1, y1; 2288 int x1, y1;
2137 2289
2138 if (*data++ != 0) 2290 if (*data++ != 0)
2139 return; /* version mismatch */ 2291 XSRETURN_EMPTY; /* version mismatch */
2140 2292
2141 w = *data++ << 8; w |= *data++; 2293 w = *data++ << 8; w |= *data++;
2142 h = *data++ << 8; h |= *data++; 2294 h = *data++ << 8; h |= *data++;
2143 2295
2144 // we need to do this 'cause we don't keep an absolute coord system for rows 2296 // we need to do this 'cause we don't keep an absolute coord system for rows
2189 } 2341 }
2190 } 2342 }
2191 } 2343 }
2192} 2344}
2193 2345
2194MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2346MODULE = Deliantra::Client PACKAGE = DC::RW
2347
2348DC::RW
2349new (SV *class, SV *data_sv)
2350 CODE:
2351{
2352 STRLEN datalen;
2353 char *data = SvPVbyte (data_sv, datalen);
2354
2355 RETVAL = SDL_RWFromConstMem (data, datalen);
2356}
2357 OUTPUT:
2358 RETVAL
2359
2360DC::RW
2361new_from_file (SV *class, const char *path, const char *mode = "rb")
2362 CODE:
2363 RETVAL = SDL_RWFromFile (path, mode);
2364 OUTPUT:
2365 RETVAL
2366
2367# fails on win32:
2368# dc.xs(2268) : error C2059: syntax error : '('
2369#void
2370#close (DC::RW self)
2371# CODE:
2372# (self->(close)) (self);
2373
2374MODULE = Deliantra::Client PACKAGE = DC::Channel
2195 2375
2196PROTOTYPES: DISABLE 2376PROTOTYPES: DISABLE
2197 2377
2198CFPlus::MixChunk 2378DC::Channel
2199new_from_file (SV *class, char *path) 2379find ()
2200 CODE: 2380 CODE:
2201 RETVAL = Mix_LoadWAV (path); 2381{
2382 RETVAL = Mix_GroupAvailable (-1);
2383
2384 if (RETVAL < 0)
2385 {
2386 RETVAL = Mix_GroupOldest (-1);
2387
2388 if (RETVAL < 0)
2389 XSRETURN_UNDEF;
2390
2391 Mix_HaltChannel (RETVAL);
2392 }
2393
2394 Mix_UnregisterAllEffects (RETVAL);
2395 Mix_Volume (RETVAL, 128);
2396}
2202 OUTPUT: 2397 OUTPUT:
2203 RETVAL 2398 RETVAL
2204 2399
2205void 2400void
2401halt (DC::Channel self)
2402 CODE:
2403 Mix_HaltChannel (self);
2404
2405void
2406expire (DC::Channel self, int ticks = -1)
2407 CODE:
2408 Mix_ExpireChannel (self, ticks);
2409
2410void
2411fade_out (DC::Channel self, int ticks = -1)
2412 CODE:
2413 Mix_FadeOutChannel (self, ticks);
2414
2415int
2416volume (DC::Channel self, int volume)
2417 CODE:
2418 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2419 OUTPUT:
2420 RETVAL
2421
2422void
2423unregister_all_effects (DC::Channel self)
2424 CODE:
2425 Mix_UnregisterAllEffects (self);
2426
2427void
2428set_panning (DC::Channel self, int left, int right)
2429 CODE:
2430 left = CLAMP (left , 0, 255);
2431 right = CLAMP (right, 0, 255);
2432 Mix_SetPanning (self, left, right);
2433
2434void
2435set_distance (DC::Channel self, int distance)
2436 CODE:
2437 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2438
2439void
2440set_position (DC::Channel self, int angle, int distance)
2441 CODE:
2442
2443void
2444set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2445 CODE:
2446{
2447 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2448 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2449 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2450}
2451
2452void
2453set_reverse_stereo (DC::Channel self, int flip)
2454 CODE:
2455 Mix_SetReverseStereo (self, flip);
2456
2457MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2458
2459PROTOTYPES: DISABLE
2460
2461DC::MixChunk
2462new (SV *class, DC::RW rwops)
2463 CODE:
2464 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2465 OUTPUT:
2466 RETVAL
2467
2468void
2206DESTROY (CFPlus::MixChunk self) 2469DESTROY (DC::MixChunk self)
2207 CODE: 2470 CODE:
2208 Mix_FreeChunk (self); 2471 Mix_FreeChunk (self);
2209 2472
2210int 2473int
2211volume (CFPlus::MixChunk self, int volume = -1) 2474volume (DC::MixChunk self, int volume = -1)
2212 CODE: 2475 CODE:
2476 if (items > 1)
2477 volume = CLAMP (volume, 0, 128);
2213 RETVAL = Mix_VolumeChunk (self, volume); 2478 RETVAL = Mix_VolumeChunk (self, volume);
2214 OUTPUT: 2479 OUTPUT:
2215 RETVAL 2480 RETVAL
2216 2481
2217int 2482DC::Channel
2218play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2483play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2219 CODE: 2484 CODE:
2485{
2220 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2486 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2487
2488 if (RETVAL < 0)
2489 XSRETURN_UNDEF;
2490
2491 if (channel < 0)
2492 {
2493 Mix_UnregisterAllEffects (RETVAL);
2494 Mix_Volume (RETVAL, 128);
2495 }
2496}
2221 OUTPUT: 2497 OUTPUT:
2222 RETVAL 2498 RETVAL
2223 2499
2224MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2500MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2225 2501
2226int 2502int
2227volume (int volume = -1) 2503volume (int volume = -1)
2228 PROTOTYPE: ;$ 2504 PROTOTYPE: ;$
2229 CODE: 2505 CODE:
2506 if (items > 0)
2507 volume = CLAMP (volume, 0, 128);
2230 RETVAL = Mix_VolumeMusic (volume); 2508 RETVAL = Mix_VolumeMusic (volume);
2231 OUTPUT: 2509 OUTPUT:
2232 RETVAL 2510 RETVAL
2233 2511
2512void
2513fade_out (int ms)
2514 CODE:
2515 Mix_FadeOutMusic (ms);
2516
2517void
2518halt ()
2519 CODE:
2520 Mix_HaltMusic ();
2521
2522DC::MixMusic
2523new (SV *class, DC::RW rwops)
2524 CODE:
2525 RETVAL = Mix_LoadMUS_RW (rwops);
2526 OUTPUT:
2527 RETVAL
2528
2529void
2530DESTROY (DC::MixMusic self)
2531 CODE:
2532 Mix_FreeMusic (self);
2533
2234int 2534int
2235fade_out (int ms)
2236 CODE:
2237 RETVAL = Mix_FadeOutMusic (ms);
2238 OUTPUT:
2239 RETVAL
2240
2241CFPlus::MixMusic
2242new_from_file (SV *class, char *path)
2243 CODE:
2244 RETVAL = Mix_LoadMUS (path);
2245 OUTPUT:
2246 RETVAL
2247
2248void
2249DESTROY (CFPlus::MixMusic self)
2250 CODE:
2251 Mix_FreeMusic (self);
2252
2253int
2254play (CFPlus::MixMusic self, int loops = -1) 2535play (DC::MixMusic self, int loops = -1)
2255 CODE: 2536 CODE:
2256 RETVAL = Mix_PlayMusic (self, loops); 2537 RETVAL = Mix_PlayMusic (self, loops);
2257 OUTPUT: 2538 OUTPUT:
2258 RETVAL 2539 RETVAL
2259 2540
2260int 2541void
2261fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2542fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2262 CODE: 2543 CODE:
2263 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2544 Mix_FadeInMusicPos (self, loops, ms, position);
2264 OUTPUT:
2265 RETVAL
2266 2545
2267MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2546MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2268 2547
2269PROTOTYPES: ENABLE 2548PROTOTYPES: ENABLE
2270 2549
2271BOOT: 2550BOOT:
2272{ 2551{
2273 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2552 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2274 static const struct { 2553 static const struct {
2275 const char *name; 2554 const char *name;
2276 IV iv; 2555 IV iv;
2277 } *civ, const_iv[] = { 2556 } *civ, const_iv[] = {
2278# define const_iv(name) { # name, (IV)name } 2557# define const_iv(name) { # name, (IV)name }
2313 const_iv (GL_INTENSITY), 2592 const_iv (GL_INTENSITY),
2314 const_iv (GL_LUMINANCE), 2593 const_iv (GL_LUMINANCE),
2315 const_iv (GL_LUMINANCE_ALPHA), 2594 const_iv (GL_LUMINANCE_ALPHA),
2316 const_iv (GL_FLOAT), 2595 const_iv (GL_FLOAT),
2317 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2596 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2597 const_iv (GL_COMPRESSED_ALPHA_ARB),
2598 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2599 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2600 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2601 const_iv (GL_COMPRESSED_RGB_ARB),
2602 const_iv (GL_COMPRESSED_RGBA_ARB),
2318 const_iv (GL_COMPILE), 2603 const_iv (GL_COMPILE),
2319 const_iv (GL_PROXY_TEXTURE_1D), 2604 const_iv (GL_PROXY_TEXTURE_1D),
2320 const_iv (GL_PROXY_TEXTURE_2D), 2605 const_iv (GL_PROXY_TEXTURE_2D),
2321 const_iv (GL_TEXTURE_1D), 2606 const_iv (GL_TEXTURE_1D),
2322 const_iv (GL_TEXTURE_2D), 2607 const_iv (GL_TEXTURE_2D),
2346 const_iv (GL_COLOR_LOGIC_OP), 2631 const_iv (GL_COLOR_LOGIC_OP),
2347 const_iv (GL_SEPARABLE_2D), 2632 const_iv (GL_SEPARABLE_2D),
2348 const_iv (GL_CONVOLUTION_2D), 2633 const_iv (GL_CONVOLUTION_2D),
2349 const_iv (GL_CONVOLUTION_BORDER_MODE), 2634 const_iv (GL_CONVOLUTION_BORDER_MODE),
2350 const_iv (GL_CONSTANT_BORDER), 2635 const_iv (GL_CONSTANT_BORDER),
2636 const_iv (GL_POINTS),
2351 const_iv (GL_LINES), 2637 const_iv (GL_LINES),
2352 const_iv (GL_LINE_STRIP), 2638 const_iv (GL_LINE_STRIP),
2353 const_iv (GL_LINE_LOOP), 2639 const_iv (GL_LINE_LOOP),
2354 const_iv (GL_QUADS), 2640 const_iv (GL_QUADS),
2355 const_iv (GL_QUAD_STRIP), 2641 const_iv (GL_QUAD_STRIP),
2356 const_iv (GL_TRIANGLES), 2642 const_iv (GL_TRIANGLES),
2357 const_iv (GL_TRIANGLE_STRIP), 2643 const_iv (GL_TRIANGLE_STRIP),
2358 const_iv (GL_TRIANGLE_FAN), 2644 const_iv (GL_TRIANGLE_FAN),
2645 const_iv (GL_POLYGON),
2359 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2646 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2360 const_iv (GL_POINT_SMOOTH_HINT), 2647 const_iv (GL_POINT_SMOOTH_HINT),
2361 const_iv (GL_LINE_SMOOTH_HINT), 2648 const_iv (GL_LINE_SMOOTH_HINT),
2362 const_iv (GL_POLYGON_SMOOTH_HINT), 2649 const_iv (GL_POLYGON_SMOOTH_HINT),
2363 const_iv (GL_GENERATE_MIPMAP_HINT), 2650 const_iv (GL_GENERATE_MIPMAP_HINT),
2651 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2364 const_iv (GL_FASTEST), 2652 const_iv (GL_FASTEST),
2365 const_iv (GL_DONT_CARE), 2653 const_iv (GL_DONT_CARE),
2366 const_iv (GL_NICEST), 2654 const_iv (GL_NICEST),
2367 const_iv (GL_V2F), 2655 const_iv (GL_V2F),
2368 const_iv (GL_V3F), 2656 const_iv (GL_V3F),
2376 2664
2377 texture_av = newAV (); 2665 texture_av = newAV ();
2378 AvREAL_off (texture_av); 2666 AvREAL_off (texture_av);
2379} 2667}
2380 2668
2669void
2670disable_GL_EXT_blend_func_separate ()
2671 CODE:
2672 gl.BlendFuncSeparate = 0;
2673 gl.BlendFuncSeparateEXT = 0;
2674
2381char * 2675char *
2382gl_vendor () 2676gl_vendor ()
2383 CODE: 2677 CODE:
2384 RETVAL = (char *)glGetString (GL_VENDOR); 2678 RETVAL = (char *)glGetString (GL_VENDOR);
2385 OUTPUT: 2679 OUTPUT:
2457# near_ and far_ are due to microsofts buggy "c" compiler 2751# near_ and far_ are due to microsofts buggy "c" compiler
2458void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2752void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2459 2753
2460# near_ and far_ are due to microsofts buggy "c" compiler 2754# near_ and far_ are due to microsofts buggy "c" compiler
2461void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2755void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2756
2757PROTOTYPES: DISABLE
2462 2758
2463void glViewport (int x, int y, int width, int height) 2759void glViewport (int x, int y, int width, int height)
2464 2760
2465void glScissor (int x, int y, int width, int height) 2761void glScissor (int x, int y, int width, int height)
2466 2762
2474 2770
2475void glRotate (float angle, float x, float y, float z) 2771void glRotate (float angle, float x, float y, float z)
2476 CODE: 2772 CODE:
2477 glRotatef (angle, x, y, z); 2773 glRotatef (angle, x, y, z);
2478 2774
2479void glBegin (int mode)
2480
2481void glEnd ()
2482
2483void glColor (float r, float g, float b, float a = 1.0) 2775void glColor (float r, float g, float b, float a = 1.0)
2484 PROTOTYPE: @
2485 ALIAS: 2776 ALIAS:
2486 glColor_premultiply = 1 2777 glColor_premultiply = 1
2487 CODE: 2778 CODE:
2488 if (ix) 2779 if (ix)
2489 { 2780 {
2492 b *= a; 2783 b *= a;
2493 } 2784 }
2494 // microsoft visual "c" rounds instead of truncating... 2785 // microsoft visual "c" rounds instead of truncating...
2495 glColor4f (r, g, b, a); 2786 glColor4f (r, g, b, a);
2496 2787
2497void glInterleavedArrays (int format, int stride, char *data)
2498
2499void glDrawElements (int mode, int count, int type, char *indices)
2500
2501# 1.2 void glDrawRangeElements (int mode, int start, int end
2502
2503void glRasterPos (float x, float y, float z = 0.) 2788void glRasterPos (float x, float y, float z = 0.)
2504 CODE: 2789 CODE:
2505 glRasterPos3f (0, 0, z); 2790 glRasterPos3f (0, 0, z);
2506 glBitmap (0, 0, 0, 0, x, y, 0); 2791 glBitmap (0, 0, 0, 0, x, y, 0);
2507 2792
2511 2796
2512void glTexCoord (float s, float t) 2797void glTexCoord (float s, float t)
2513 CODE: 2798 CODE:
2514 glTexCoord2f (s, t); 2799 glTexCoord2f (s, t);
2515 2800
2801void glRect (float x1, float y1, float x2, float y2)
2802 CODE:
2803 glRectf (x1, y1, x2, y2);
2804
2805void glRect_lineloop (float x1, float y1, float x2, float y2)
2806 CODE:
2807 glBegin (GL_LINE_LOOP);
2808 glVertex2f (x1, y1);
2809 glVertex2f (x2, y1);
2810 glVertex2f (x2, y2);
2811 glVertex2f (x1, y2);
2812 glEnd ();
2813
2814PROTOTYPES: ENABLE
2815
2816void glBegin (int mode)
2817
2818void glEnd ()
2819
2820void glPointSize (GLfloat size)
2821
2822void glLineWidth (GLfloat width)
2823
2824void glInterleavedArrays (int format, int stride, char *data)
2825
2826void glDrawElements (int mode, int count, int type, char *indices)
2827
2828# 1.2 void glDrawRangeElements (int mode, int start, int end
2829
2516void glTexEnv (int target, int pname, float param) 2830void glTexEnv (int target, int pname, float param)
2517 CODE: 2831 CODE:
2518 glTexEnvf (target, pname, param); 2832 glTexEnvf (target, pname, param);
2519 2833
2520void glTexParameter (int target, int pname, float param) 2834void glTexParameter (int target, int pname, float param)
2536void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2850void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2537 CODE: 2851 CODE:
2538 if (gl.SeparableFilter2D) 2852 if (gl.SeparableFilter2D)
2539 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2853 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2540 2854
2541void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2855void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2542 2856
2543void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2857void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2544 2858
2545void glDrawPixels (int width, int height, int format, int type, char *pixels) 2859void glDrawPixels (int width, int height, int format, int type, char *pixels)
2546 2860
2572 2886
2573void glEndList () 2887void glEndList ()
2574 2888
2575void glCallList (int list) 2889void glCallList (int list)
2576 2890
2891MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2892
2893PROTOTYPES: DISABLE
2894
2895void
2896find_widget (SV *self, NV x, NV y)
2897 PPCODE:
2898{
2899 if (within_widget (self, x, y))
2900 XPUSHs (self);
2901}
2902
2903BOOT:
2904{
2905 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2906
2907 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2908 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2909 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2910 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2911}
2912
2913void
2914draw (SV *self)
2915 CODE:
2916{
2917 HV *hv;
2918 SV **svp;
2919 NV x, y, w, h;
2920 SV *draw_x_sv = GvSV (draw_x_gv);
2921 SV *draw_y_sv = GvSV (draw_y_gv);
2922 SV *draw_w_sv = GvSV (draw_w_gv);
2923 SV *draw_h_sv = GvSV (draw_h_gv);
2924 double draw_x, draw_y;
2925
2926 if (!SvROK (self))
2927 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2928
2929 hv = (HV *)SvRV (self);
2930
2931 if (SvTYPE (hv) != SVt_PVHV)
2932 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2933
2934 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2935 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2936
2937 if (!h || !w)
2938 XSRETURN_EMPTY;
2939
2940 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2941 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2942
2943 draw_x = SvNV (draw_x_sv) + x;
2944 draw_y = SvNV (draw_y_sv) + y;
2945
2946 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2947 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2948 XSRETURN_EMPTY;
2949
2950 sv_setnv (draw_x_sv, draw_x);
2951 sv_setnv (draw_y_sv, draw_y);
2952
2953 glPushMatrix ();
2954 glTranslated (x, y, 0);
2955
2956 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2957 {
2958 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2959
2960 if (svp && SvTRUE (*svp))
2961 {
2962 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2963 glEnable (GL_BLEND);
2964 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2965 glBegin (GL_QUADS);
2966 glVertex2f (0, 0);
2967 glVertex2f (w, 0);
2968 glVertex2f (w, h);
2969 glVertex2f (0, h);
2970 glEnd ();
2971 glDisable (GL_BLEND);
2972 }
2973 }
2974#if 0
2975 // draw borders, for debugging
2976 glPushMatrix ();
2977 glColor4f (1., 1., 0., 1.);
2978 glTranslatef (.5, .5, 0.);
2979 glBegin (GL_LINE_LOOP);
2980 glVertex2f (0 , 0);
2981 glVertex2f (w - 1, 0);
2982 glVertex2f (w - 1, h - 1);
2983 glVertex2f (0 , h - 1);
2984 glEnd ();
2985 glPopMatrix ();
2986#endif
2987 PUSHMARK (SP);
2988 XPUSHs (self);
2989 PUTBACK;
2990 call_method ("_draw", G_VOID | G_DISCARD);
2991 SPAGAIN;
2992
2993 glPopMatrix ();
2994
2995 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2996 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2997}
2998

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