ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.206 by root, Thu Jul 19 23:29:16 2007 UTC vs.
Revision 1.250 by root, Fri Dec 28 16:09:03 2007 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
38#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
39 46
40#include <glib/gmacros.h> 47#include <glib/gmacros.h>
41 48
42#include <pango/pango.h> 49#include <pango/pango.h>
50
51#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2))
52# define pango_layout_get_line_readonly pango_layout_get_line_readonly
53# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly
54# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly
55# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly
56#endif
43 57
44#ifndef _WIN32 58#ifndef _WIN32
45# include <sys/types.h> 59# include <sys/types.h>
46# include <sys/socket.h> 60# include <sys/socket.h>
47# include <netinet/in.h> 61# include <netinet/in.h>
107 av_push (texture_av, (SV *)(size_t)name); 121 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 122 glDeleteTextures (1, &name);
109} 123}
110 124
111#include "texcache.c" 125#include "texcache.c"
126#include "rendercache.c"
112 127
113#include "pango-font.c" 128#include "pango-font.c"
114#include "pango-fontmap.c" 129#include "pango-fontmap.c"
115#include "pango-render.c" 130#include "pango-render.c"
116 131
132typedef IV DC__Channel;
133typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 134typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 135typedef Mix_Music *DC__MixMusic;
119 136
120typedef PangoFontDescription *CFPlus__Font; 137typedef PangoFontDescription *DC__Font;
121 138
122static int 139static int
123shape_attr_p (PangoLayoutRun *run) 140shape_attr_p (PangoLayoutRun *run)
124{ 141{
125 GSList *attrs = run->item->analysis.extra_attrs; 142 GSList *attrs = run->item->analysis.extra_attrs;
139 156
140typedef struct cf_layout { 157typedef struct cf_layout {
141 PangoLayout *pl; 158 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 159 float r, g, b, a; // default color for rgba mode
143 int base_height; 160 int base_height;
144 CFPlus__Font font; 161 DC__Font font;
162 rc_t *rc;
145} *CFPlus__Layout; 163} *DC__Layout;
146 164
147static CFPlus__Font default_font; 165static DC__Font default_font;
148static PangoContext *opengl_context; 166static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 167static PangoFontMap *opengl_fontmap;
150 168
151static void 169static void
152substitute_func (FcPattern *pattern, gpointer data) 170substitute_func (FcPattern *pattern, gpointer data)
157#endif 175#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 176 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 177}
160 178
161static void 179static void
162layout_update_font (CFPlus__Layout self) 180layout_update_font (DC__Layout self)
163{ 181{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 182 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 183 * reasonably well with bitstream vera
166 */ 184 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 185 PangoFontDescription *font = self->font ? self->font : default_font;
171 189
172 pango_layout_set_font_description (self->pl, font); 190 pango_layout_set_font_description (self->pl, font);
173} 191}
174 192
175static void 193static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 194layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 195{
178 PangoRectangle rect; 196 PangoRectangle rect;
179 197
180 // get_pixel_* wrongly rounds down 198 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 199 pango_layout_get_extents (self->pl, 0, &rect);
192 210
193typedef uint16_t tileid; 211typedef uint16_t tileid;
194typedef uint16_t faceid; 212typedef uint16_t faceid;
195 213
196typedef struct { 214typedef struct {
197 int name; 215 GLuint name;
198 int w, h; 216 int w, h;
199 float s, t; 217 float s, t;
200 uint8_t r, g, b, a; 218 uint8_t r, g, b, a;
201 tileid smoothtile; 219 tileid smoothtile;
202 uint8_t smoothlevel; 220 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 238 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 239 int texs; maptex *tex; // [tileid]
222 240
223 int32_t rows; 241 int32_t rows;
224 maprow *row; 242 maprow *row;
225} *CFPlus__Map; 243} *DC__Map;
226 244
227static char * 245static char *
228prepend (char *ptr, int sze, int inc) 246prepend (char *ptr, int sze, int inc)
229{ 247{
230 char *p; 248 char *p;
268 self->texs *= 2; 286 self->texs *= 2;
269 } 287 }
270} 288}
271 289
272static maprow * 290static maprow *
273map_get_row (CFPlus__Map self, int y) 291map_get_row (DC__Map self, int y)
274{ 292{
275 if (0 > y) 293 if (0 > y)
276 { 294 {
277 int extend = - y + MAP_EXTEND_Y; 295 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 296 Prepend (maprow, self->row, self->rows, extend);
316 334
317 return row->col + (x - row->c0); 335 return row->col + (x - row->c0);
318} 336}
319 337
320static mapcell * 338static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 339map_get_cell (DC__Map self, int x, int y)
322{ 340{
323 return row_get_cell (map_get_row (self, y), x); 341 return row_get_cell (map_get_row (self, y), x);
324} 342}
325 343
326static void 344static void
327map_clear (CFPlus__Map self) 345map_clear (DC__Map self)
328{ 346{
329 int r; 347 int r;
330 348
331 for (r = 0; r < self->rows; r++) 349 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 350 Safefree (self->row[r].col);
340 self->row = 0; 358 self->row = 0;
341 self->rows = 0; 359 self->rows = 0;
342} 360}
343 361
344static void 362static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 363map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 364{
347 int x, y; 365 int x, y;
348 maprow *row; 366 maprow *row;
349 mapcell *cell; 367 mapcell *cell;
350 368
429 n |= n >> 16; 447 n |= n >> 16;
430 448
431 return n + 1; 449 return n + 1;
432} 450}
433 451
452static unsigned int
453popcount (unsigned int n)
454{
455 n -= (n >> 1) & 0x55555555U;
456 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
457 n = ((n >> 4) + n) & 0x0f0f0f0fU;
458 n *= 0x01010101U;
459
460 return n >> 24;
461}
462
434/* SDL should provide this, really. */ 463/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 464#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 465#define SDLK_MODIFIER_MAX 314
437 466
438MODULE = CFPlus PACKAGE = CFPlus 467/******************************************************************************/
468
469static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
470static GV *hover_gv;
471
472static int
473within_widget (SV *widget, NV x, NV y)
474{
475 HV *self;
476 SV **svp;
477 NV wx, ww, wy, wh;
478
479 if (!SvROK (widget))
480 return 0;
481
482 self = (HV *)SvRV (widget);
483
484 if (SvTYPE (self) != SVt_PVHV)
485 return 0;
486
487 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
488 if (y < wy)
489 return 0;
490
491 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
492 if (y >= wy + wh)
493 return 0;
494
495 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
496 if (x < wx)
497 return 0;
498
499 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
500 if (x >= wx + ww)
501 return 0;
502
503 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
504 if (!svp || !SvTRUE (*svp))
505 return 0;
506
507 return 1;
508}
509
510MODULE = Deliantra::Client PACKAGE = DC
439 511
440PROTOTYPES: ENABLE 512PROTOTYPES: ENABLE
441 513
442BOOT: 514BOOT:
443{ 515{
444 HV *stash = gv_stashpv ("CFPlus", 1); 516 HV *stash = gv_stashpv ("DC", 1);
445 static const struct { 517 static const struct {
446 const char *name; 518 const char *name;
447 IV iv; 519 IV iv;
448 } *civ, const_iv[] = { 520 } *civ, const_iv[] = {
449# define const_iv(name) { # name, (IV)name } 521# define const_iv(name) { # name, (IV)name }
471 543
472 const_iv (SDL_APPINPUTFOCUS), 544 const_iv (SDL_APPINPUTFOCUS),
473 const_iv (SDL_APPMOUSEFOCUS), 545 const_iv (SDL_APPMOUSEFOCUS),
474 const_iv (SDL_APPACTIVE), 546 const_iv (SDL_APPACTIVE),
475 547
548 const_iv (SDLK_FIRST),
549 const_iv (SDLK_LAST),
476 const_iv (SDLK_KP0), 550 const_iv (SDLK_KP0),
477 const_iv (SDLK_KP1), 551 const_iv (SDLK_KP1),
478 const_iv (SDLK_KP2), 552 const_iv (SDLK_KP2),
479 const_iv (SDLK_KP3), 553 const_iv (SDLK_KP3),
480 const_iv (SDLK_KP4), 554 const_iv (SDLK_KP4),
552 const_iv (KMOD_LMETA), 626 const_iv (KMOD_LMETA),
553 const_iv (KMOD_RMETA), 627 const_iv (KMOD_RMETA),
554 const_iv (KMOD_NUM), 628 const_iv (KMOD_NUM),
555 const_iv (KMOD_CAPS), 629 const_iv (KMOD_CAPS),
556 const_iv (KMOD_MODE), 630 const_iv (KMOD_MODE),
631
632 const_iv (MIX_DEFAULT_FORMAT),
557# undef const_iv 633# undef const_iv
558 }; 634 };
559 635
560 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 636 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
561 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 637 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
579 655
580NV floor (NV x) 656NV floor (NV x)
581 657
582NV ceil (NV x) 658NV ceil (NV x)
583 659
660IV minpot (UV n)
661
662IV popcount (UV n)
663
584void 664void
585pango_init () 665pango_init ()
586 CODE: 666 CODE:
587{ 667{
588 opengl_fontmap = pango_opengl_font_map_new (); 668 opengl_fontmap = pango_opengl_font_map_new ();
589 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 669 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
590 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 670 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
671#if defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2)
672 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
673 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
674#endif
591} 675}
592 676
593char * 677char *
594SDL_GetError () 678SDL_GetError ()
595 679
627 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 711 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
628 712
629 if (m && m != (SDL_Rect **)-1) 713 if (m && m != (SDL_Rect **)-1)
630 while (*m) 714 while (*m)
631 { 715 {
632 if ((*m)->w >= 640 && (*m)->h >= 480) 716 if ((*m)->w >= 800 && (*m)->h >= 480)
633 { 717 {
634 AV *av = newAV (); 718 AV *av = newAV ();
635 av_push (av, newSViv ((*m)->w)); 719 av_push (av, newSViv ((*m)->w));
636 av_push (av, newSViv ((*m)->h)); 720 av_push (av, newSViv ((*m)->h));
637 av_push (av, newSViv (rgb)); 721 av_push (av, newSViv (rgb));
661 745
662 if (RETVAL) 746 if (RETVAL)
663 { 747 {
664 av_clear (texture_av); 748 av_clear (texture_av);
665 749
666 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 750 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
667#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 751#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
668#include "glfunc.h" 752#include "glfunc.h"
669#undef GL_FUNC 753#undef GL_FUNC
670 } 754 }
671} 755}
752 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 836 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
753 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 837 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
754 break; 838 break;
755 } 839 }
756 840
757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 841 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
758 } 842 }
759} 843}
760 844
761int 845int
762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 846Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
763 POSTCALL: 847 POSTCALL:
764 Mix_HookMusicFinished (music_finished); 848 Mix_HookMusicFinished (music_finished);
765 Mix_ChannelFinished (channel_finished); 849 Mix_ChannelFinished (channel_finished);
766 850
767void 851void
852Mix_QuerySpec ()
853 PPCODE:
854{
855 int freq, channels;
856 Uint16 format;
857
858 if (Mix_QuerySpec (&freq, &format, &channels))
859 {
860 EXTEND (SP, 3);
861 PUSHs (sv_2mortal (newSViv (freq)));
862 PUSHs (sv_2mortal (newSViv (format)));
863 PUSHs (sv_2mortal (newSViv (channels)));
864 }
865}
866
867void
768Mix_CloseAudio () 868Mix_CloseAudio ()
769 869
770int 870int
771Mix_AllocateChannels (int numchans = -1) 871Mix_AllocateChannels (int numchans = -1)
872
873const char *
874Mix_GetError ()
772 875
773void 876void
774lowdelay (int fd, int val = 1) 877lowdelay (int fd, int val = 1)
775 CODE: 878 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 879 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
818 STRLEN image_len; 921 STRLEN image_len;
819 char *image = (char *)SvPVbyte (image_, image_len); 922 char *image = (char *)SvPVbyte (image_, image_len);
820 SDL_Surface *surface, *surface2; 923 SDL_Surface *surface, *surface2;
821 SDL_PixelFormat fmt; 924 SDL_PixelFormat fmt;
822 SDL_RWops *rw = ix 925 SDL_RWops *rw = ix
823 ? SDL_RWFromFile (image, "r") 926 ? SDL_RWFromFile (image, "rb")
824 : SDL_RWFromConstMem (image, image_len); 927 : SDL_RWFromConstMem (image, image_len);
825 928
826 if (!rw) 929 if (!rw)
827 croak ("load_image: %s", SDL_GetError ()); 930 croak ("load_image: %s", SDL_GetError ());
828 931
901void 1004void
902error (char *message) 1005error (char *message)
903 CODE: 1006 CODE:
904 fprintf (stderr, "ERROR: %s\n", message); 1007 fprintf (stderr, "ERROR: %s\n", message);
905#ifdef _WIN32 1008#ifdef _WIN32
906 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1009 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
907#endif 1010#endif
908 1011
909void 1012void
910fatal (char *message) 1013fatal (char *message)
911 CODE: 1014 CODE:
912 fprintf (stderr, "FATAL: %s\n", message); 1015 fprintf (stderr, "FATAL: %s\n", message);
913#ifdef _WIN32 1016#ifdef _WIN32
914 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1017 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
915#endif 1018#endif
916 _exit (1); 1019 _exit (1);
917 1020
918void 1021void
919_exit (int retval = 0) 1022_exit (int retval = 0)
931#if DEBUG 1034#if DEBUG
932 VALGRIND_DO_LEAK_CHECK; 1035 VALGRIND_DO_LEAK_CHECK;
933#endif 1036#endif
934} 1037}
935 1038
936MODULE = CFPlus PACKAGE = CFPlus::Font 1039MODULE = Deliantra::Client PACKAGE = DC::Font
937 1040
938PROTOTYPES: DISABLE 1041PROTOTYPES: DISABLE
939 1042
940CFPlus::Font 1043DC::Font
941new_from_file (SV *class, char *path, int id = 0) 1044new_from_file (SV *class, char *path, int id = 0)
942 CODE: 1045 CODE:
943{ 1046{
944 int count; 1047 int count;
945 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1048 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
948} 1051}
949 OUTPUT: 1052 OUTPUT:
950 RETVAL 1053 RETVAL
951 1054
952void 1055void
953DESTROY (CFPlus::Font self) 1056DESTROY (DC::Font self)
954 CODE: 1057 CODE:
955 pango_font_description_free (self); 1058 pango_font_description_free (self);
956 1059
957void 1060void
958make_default (CFPlus::Font self) 1061make_default (DC::Font self)
959 PROTOTYPE: $ 1062 PROTOTYPE: $
960 CODE: 1063 CODE:
961 default_font = self; 1064 default_font = self;
962 1065
963MODULE = CFPlus PACKAGE = CFPlus::Layout 1066MODULE = Deliantra::Client PACKAGE = DC::Layout
964 1067
965PROTOTYPES: DISABLE 1068PROTOTYPES: DISABLE
966 1069
967void 1070void
968reset_glyph_cache () 1071glyph_cache_backup ()
969 PROTOTYPE: 1072 PROTOTYPE:
970 CODE: 1073 CODE:
1074 tc_backup ();
1075
1076void
1077glyph_cache_restore ()
1078 PROTOTYPE:
1079 CODE:
971 tc_clear (); 1080 tc_restore ();
972 1081
973CFPlus::Layout 1082DC::Layout
974new (SV *class) 1083new (SV *class)
975 CODE: 1084 CODE:
976 New (0, RETVAL, 1, struct cf_layout); 1085 New (0, RETVAL, 1, struct cf_layout);
977 1086
978 RETVAL->pl = pango_layout_new (opengl_context); 1087 RETVAL->pl = pango_layout_new (opengl_context);
980 RETVAL->g = 1.; 1089 RETVAL->g = 1.;
981 RETVAL->b = 1.; 1090 RETVAL->b = 1.;
982 RETVAL->a = 1.; 1091 RETVAL->a = 1.;
983 RETVAL->base_height = MIN_FONT_HEIGHT; 1092 RETVAL->base_height = MIN_FONT_HEIGHT;
984 RETVAL->font = 0; 1093 RETVAL->font = 0;
1094 RETVAL->rc = rc_alloc ();
985 1095
986 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1096 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
987 layout_update_font (RETVAL); 1097 layout_update_font (RETVAL);
988 OUTPUT: 1098 OUTPUT:
989 RETVAL 1099 RETVAL
990 1100
991void 1101void
992DESTROY (CFPlus::Layout self) 1102DESTROY (DC::Layout self)
993 CODE: 1103 CODE:
994 g_object_unref (self->pl); 1104 g_object_unref (self->pl);
1105 rc_free (self->rc);
995 Safefree (self); 1106 Safefree (self);
996 1107
997void 1108void
998set_text (CFPlus::Layout self, SV *text_) 1109set_text (DC::Layout self, SV *text_)
999 CODE: 1110 CODE:
1000{ 1111{
1001 STRLEN textlen; 1112 STRLEN textlen;
1002 char *text = SvPVutf8 (text_, textlen); 1113 char *text = SvPVutf8 (text_, textlen);
1003 1114
1004 pango_layout_set_text (self->pl, text, textlen); 1115 pango_layout_set_text (self->pl, text, textlen);
1005} 1116}
1006 1117
1007void 1118void
1008set_markup (CFPlus::Layout self, SV *text_) 1119set_markup (DC::Layout self, SV *text_)
1009 CODE: 1120 CODE:
1010{ 1121{
1011 STRLEN textlen; 1122 STRLEN textlen;
1012 char *text = SvPVutf8 (text_, textlen); 1123 char *text = SvPVutf8 (text_, textlen);
1013 1124
1014 pango_layout_set_markup (self->pl, text, textlen); 1125 pango_layout_set_markup (self->pl, text, textlen);
1015} 1126}
1016 1127
1017void 1128void
1018set_shapes (CFPlus::Layout self, ...) 1129set_shapes (DC::Layout self, ...)
1019 CODE: 1130 CODE:
1020{ 1131{
1021 PangoAttrList *attrs = 0; 1132 PangoAttrList *attrs = 0;
1022 const char *text = pango_layout_get_text (self->pl); 1133 const char *text = pango_layout_get_text (self->pl);
1023 const char *pos = text; 1134 const char *pos = text;
1058 if (attrs) 1169 if (attrs)
1059 pango_layout_set_attributes (self->pl, attrs); 1170 pango_layout_set_attributes (self->pl, attrs);
1060} 1171}
1061 1172
1062void 1173void
1063get_shapes (CFPlus::Layout self) 1174get_shapes (DC::Layout self)
1064 PPCODE: 1175 PPCODE:
1065{ 1176{
1066 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1177 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1067 1178
1068 do 1179 do
1069 { 1180 {
1070 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1181 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1071 1182
1072 if (run && shape_attr_p (run)) 1183 if (run && shape_attr_p (run))
1073 { 1184 {
1074 PangoRectangle extents; 1185 PangoRectangle extents;
1075 pango_layout_iter_get_run_extents (iter, 0, &extents); 1186 pango_layout_iter_get_run_extents (iter, 0, &extents);
1083 1194
1084 pango_layout_iter_free (iter); 1195 pango_layout_iter_free (iter);
1085} 1196}
1086 1197
1087int 1198int
1088has_wrapped (CFPlus::Layout self) 1199has_wrapped (DC::Layout self)
1089 CODE: 1200 CODE:
1090{ 1201{
1091 int lines = 1; 1202 int lines = 1;
1092 const char *text = pango_layout_get_text (self->pl); 1203 const char *text = pango_layout_get_text (self->pl);
1093 1204
1098} 1209}
1099 OUTPUT: 1210 OUTPUT:
1100 RETVAL 1211 RETVAL
1101 1212
1102SV * 1213SV *
1103get_text (CFPlus::Layout self) 1214get_text (DC::Layout self)
1104 CODE: 1215 CODE:
1105 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1216 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1106 sv_utf8_decode (RETVAL); 1217 sv_utf8_decode (RETVAL);
1107 OUTPUT: 1218 OUTPUT:
1108 RETVAL 1219 RETVAL
1109 1220
1110void 1221void
1111set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1222set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1112 CODE: 1223 CODE:
1113 self->r = r; 1224 self->r = r;
1114 self->g = g; 1225 self->g = g;
1115 self->b = b; 1226 self->b = b;
1116 self->a = a; 1227 self->a = a;
1117 1228
1118void 1229void
1119set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1230set_font (DC::Layout self, DC::Font font = 0)
1120 CODE: 1231 CODE:
1121 if (self->font != font) 1232 if (self->font != font)
1122 { 1233 {
1123 self->font = font; 1234 self->font = font;
1124 layout_update_font (self); 1235 layout_update_font (self);
1125 } 1236 }
1126 1237
1127void 1238void
1128set_height (CFPlus::Layout self, int base_height) 1239set_height (DC::Layout self, int base_height)
1129 CODE: 1240 CODE:
1130 if (self->base_height != base_height) 1241 if (self->base_height != base_height)
1131 { 1242 {
1132 self->base_height = base_height; 1243 self->base_height = base_height;
1133 layout_update_font (self); 1244 layout_update_font (self);
1134 } 1245 }
1135 1246
1136void 1247void
1137set_width (CFPlus::Layout self, int max_width = -1) 1248set_width (DC::Layout self, int max_width = -1)
1138 CODE: 1249 CODE:
1139 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1250 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1140 1251
1141void 1252void
1142set_indent (CFPlus::Layout self, int indent) 1253set_indent (DC::Layout self, int indent)
1143 CODE: 1254 CODE:
1144 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1255 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1145 1256
1146void 1257void
1147set_spacing (CFPlus::Layout self, int spacing) 1258set_spacing (DC::Layout self, int spacing)
1148 CODE: 1259 CODE:
1149 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1260 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1150 1261
1151void 1262void
1152set_ellipsise (CFPlus::Layout self, int ellipsise) 1263set_ellipsise (DC::Layout self, int ellipsise)
1153 CODE: 1264 CODE:
1154 pango_layout_set_ellipsize (self->pl, 1265 pango_layout_set_ellipsize (self->pl,
1155 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1266 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1156 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1267 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1157 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1268 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1158 : PANGO_ELLIPSIZE_NONE 1269 : PANGO_ELLIPSIZE_NONE
1159 ); 1270 );
1160 1271
1161void 1272void
1162set_single_paragraph_mode (CFPlus::Layout self, int spm) 1273set_single_paragraph_mode (DC::Layout self, int spm)
1163 CODE: 1274 CODE:
1164 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1275 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1165 1276
1166void 1277void
1167size (CFPlus::Layout self) 1278size (DC::Layout self)
1168 PPCODE: 1279 PPCODE:
1169{ 1280{
1170 int w, h; 1281 int w, h;
1171 1282
1172 layout_get_pixel_size (self, &w, &h); 1283 layout_get_pixel_size (self, &w, &h);
1175 PUSHs (sv_2mortal (newSViv (w))); 1286 PUSHs (sv_2mortal (newSViv (w)));
1176 PUSHs (sv_2mortal (newSViv (h))); 1287 PUSHs (sv_2mortal (newSViv (h)));
1177} 1288}
1178 1289
1179int 1290int
1180descent (CFPlus::Layout self) 1291descent (DC::Layout self)
1181 CODE: 1292 CODE:
1182{ 1293{
1183 PangoRectangle rect; 1294 PangoRectangle rect;
1184 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1295 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1185 pango_layout_line_get_pixel_extents (line, 0, &rect); 1296 pango_layout_line_get_pixel_extents (line, 0, &rect);
1186 RETVAL = PANGO_DESCENT (rect); 1297 RETVAL = PANGO_DESCENT (rect);
1187} 1298}
1188 OUTPUT: 1299 OUTPUT:
1189 RETVAL 1300 RETVAL
1190 1301
1191int 1302int
1192xy_to_index (CFPlus::Layout self, int x, int y) 1303xy_to_index (DC::Layout self, int x, int y)
1193 CODE: 1304 CODE:
1194{ 1305{
1195 int index, trailing; 1306 int index, trailing;
1196 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1307 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1197 RETVAL = index + trailing; 1308 RETVAL = index + trailing;
1198} 1309}
1199 OUTPUT: 1310 OUTPUT:
1200 RETVAL 1311 RETVAL
1201 1312
1202void 1313void
1203cursor_pos (CFPlus::Layout self, int index) 1314cursor_pos (DC::Layout self, int index)
1204 PPCODE: 1315 PPCODE:
1205{ 1316{
1206 PangoRectangle strong_pos; 1317 PangoRectangle strong_pos;
1207 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1318 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1208 1319
1211 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1322 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1212 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1323 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1213} 1324}
1214 1325
1215void 1326void
1216index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1327index_to_line_x (DC::Layout self, int index, int trailing = 0)
1217 PPCODE: 1328 PPCODE:
1218{ 1329{
1219 int line, x; 1330 int line, x;
1220 1331
1221 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1332 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1333#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 17, 3))
1222 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1334 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1223 1335 --line;
1336#endif
1224 EXTEND (SP, 2); 1337 EXTEND (SP, 2);
1225 PUSHs (sv_2mortal (newSViv (line - 1))); 1338 PUSHs (sv_2mortal (newSViv (line)));
1226 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1339 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1227} 1340}
1228 1341
1229void 1342void
1230line_x_to_index (CFPlus::Layout self, int line, int x) 1343line_x_to_index (DC::Layout self, int line, int x)
1231 PPCODE: 1344 PPCODE:
1232{ 1345{
1233 PangoLayoutLine *lp; 1346 PangoLayoutLine *lp;
1234 int index, trailing; 1347 int index, trailing;
1235 1348
1236 if (line < 0) 1349 if (line < 0)
1237 XSRETURN_EMPTY; 1350 XSRETURN_EMPTY;
1238 1351
1239 if (!(lp = pango_layout_get_line (self->pl, line))) 1352 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1240 XSRETURN_EMPTY; /* do better */ 1353 XSRETURN_EMPTY; /* do better */
1241 1354
1242 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1355 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1243 1356
1244 EXTEND (SP, 2); 1357 EXTEND (SP, 2);
1250 PUSHs (sv_2mortal (newSViv (trailing))); 1363 PUSHs (sv_2mortal (newSViv (trailing)));
1251 } 1364 }
1252} 1365}
1253 1366
1254void 1367void
1255render (CFPlus::Layout self, float x, float y, int flags = 0) 1368render (DC::Layout self, float x, float y, int flags = 0)
1256 PPCODE: 1369 CODE:
1370 rc_clear (self->rc);
1257 pango_opengl_render_layout_subpixel ( 1371 pango_opengl_render_layout_subpixel (
1258 self->pl, 1372 self->pl,
1373 self->rc,
1259 x * PANGO_SCALE, y * PANGO_SCALE, 1374 x * PANGO_SCALE, y * PANGO_SCALE,
1260 self->r, self->g, self->b, self->a, 1375 self->r, self->g, self->b, self->a,
1261 flags 1376 flags
1262 ); 1377 );
1378 // we assume that context_change actually clears/frees stuff
1379 // and does not do any recomputation...
1380 pango_layout_context_changed (self->pl);
1263 1381
1264MODULE = CFPlus PACKAGE = CFPlus::Texture 1382void
1383draw (DC::Layout self)
1384 CODE:
1385{
1386 glEnable (GL_TEXTURE_2D);
1387 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1388 glEnable (GL_BLEND);
1389 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1390 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1391 glEnable (GL_ALPHA_TEST);
1392 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1393
1394 rc_draw (self->rc);
1395
1396 glDisable (GL_ALPHA_TEST);
1397 glDisable (GL_BLEND);
1398 glDisable (GL_TEXTURE_2D);
1399}
1400
1401MODULE = Deliantra::Client PACKAGE = DC::Texture
1265 1402
1266PROTOTYPES: ENABLE 1403PROTOTYPES: ENABLE
1267
1268int minpot (int n)
1269 1404
1270void 1405void
1271pad (SV *data_, int ow, int oh, int nw, int nh) 1406pad (SV *data_, int ow, int oh, int nw, int nh)
1272 CODE: 1407 CODE:
1273{ 1408{
1300 HV *hv = (HV *)SvRV (self); 1435 HV *hv = (HV *)SvRV (self);
1301 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1436 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1302 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1437 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1303 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1438 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1304 1439
1440 if (name <= 0)
1441 XSRETURN_EMPTY;
1442
1305 if (items < 5) 1443 if (items < 5)
1306 { 1444 {
1307 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1445 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1308 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1446 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1309 } 1447 }
1347 RETVAL = width > 0; 1485 RETVAL = width > 0;
1348} 1486}
1349 OUTPUT: 1487 OUTPUT:
1350 RETVAL 1488 RETVAL
1351 1489
1352MODULE = CFPlus PACKAGE = CFPlus::Map 1490MODULE = Deliantra::Client PACKAGE = DC::Map
1353 1491
1354PROTOTYPES: DISABLE 1492PROTOTYPES: DISABLE
1355 1493
1356CFPlus::Map 1494DC::Map
1357new (SV *class) 1495new (SV *class)
1358 CODE: 1496 CODE:
1359 New (0, RETVAL, 1, struct map); 1497 New (0, RETVAL, 1, struct map);
1360 RETVAL->x = 0; 1498 RETVAL->x = 0;
1361 RETVAL->y = 0; 1499 RETVAL->y = 0;
1369 RETVAL->row = 0; 1507 RETVAL->row = 0;
1370 OUTPUT: 1508 OUTPUT:
1371 RETVAL 1509 RETVAL
1372 1510
1373void 1511void
1374DESTROY (CFPlus::Map self) 1512DESTROY (DC::Map self)
1375 CODE: 1513 CODE:
1376{ 1514{
1377 map_clear (self); 1515 map_clear (self);
1378 Safefree (self->face2tile); 1516 Safefree (self->face2tile);
1379 Safefree (self->tex); 1517 Safefree (self->tex);
1380 Safefree (self); 1518 Safefree (self);
1381} 1519}
1382 1520
1383void 1521void
1384resize (CFPlus::Map self, int map_width, int map_height) 1522resize (DC::Map self, int map_width, int map_height)
1385 CODE: 1523 CODE:
1386 self->w = map_width; 1524 self->w = map_width;
1387 self->h = map_height; 1525 self->h = map_height;
1388 1526
1389void 1527void
1390clear (CFPlus::Map self) 1528clear (DC::Map self)
1391 CODE: 1529 CODE:
1392 map_clear (self); 1530 map_clear (self);
1393 1531
1394void 1532void
1395set_tileid (CFPlus::Map self, int face, int tile) 1533set_tileid (DC::Map self, int face, int tile)
1396 CODE: 1534 CODE:
1397{ 1535{
1398 need_facenum (self, face); self->face2tile [face] = tile; 1536 need_facenum (self, face); self->face2tile [face] = tile;
1399 need_texid (self, tile); 1537 need_texid (self, tile);
1400} 1538}
1401 1539
1402void 1540void
1403set_smooth (CFPlus::Map self, int face, int smooth, int level) 1541set_smooth (DC::Map self, int face, int smooth, int level)
1404 CODE: 1542 CODE:
1405{ 1543{
1406 tileid texid; 1544 tileid texid;
1407 maptex *tex; 1545 maptex *tex;
1408 1546
1421 tex->smoothtile = self->face2tile [smooth]; 1559 tex->smoothtile = self->face2tile [smooth];
1422 tex->smoothlevel = level; 1560 tex->smoothlevel = level;
1423} 1561}
1424 1562
1425void 1563void
1426set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1564set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1427 CODE: 1565 CODE:
1428{ 1566{
1429 need_texid (self, texid); 1567 need_texid (self, texid);
1430 1568
1431 { 1569 {
1451 // from transparent color bleeding and ugly wrapping effects. 1589 // from transparent color bleeding and ugly wrapping effects.
1452 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1590 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1453} 1591}
1454 1592
1455int 1593int
1456ox (CFPlus::Map self) 1594ox (DC::Map self)
1457 ALIAS: 1595 ALIAS:
1458 oy = 1 1596 oy = 1
1459 x = 2 1597 x = 2
1460 y = 3 1598 y = 3
1461 w = 4 1599 w = 4
1472 } 1610 }
1473 OUTPUT: 1611 OUTPUT:
1474 RETVAL 1612 RETVAL
1475 1613
1476void 1614void
1477scroll (CFPlus::Map self, int dx, int dy) 1615scroll (DC::Map self, int dx, int dy)
1478 CODE: 1616 CODE:
1479{ 1617{
1480 if (dx > 0) 1618 if (dx > 0)
1481 map_blank (self, self->x, self->y, dx, self->h); 1619 map_blank (self, self->x, self->y, dx, self->h);
1482 else if (dx < 0) 1620 else if (dx < 0)
1497 self->rows += MAP_EXTEND_Y; 1635 self->rows += MAP_EXTEND_Y;
1498 self->y += MAP_EXTEND_Y; 1636 self->y += MAP_EXTEND_Y;
1499 } 1637 }
1500} 1638}
1501 1639
1502void 1640SV *
1503map1a_update (CFPlus::Map self, SV *data_, int extmap) 1641map1a_update (DC::Map self, SV *data_, int extmap)
1504 CODE: 1642 CODE:
1505{ 1643{
1506 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1644 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1507 uint8_t *data_end = (uint8_t *)SvEND (data_); 1645 uint8_t *data_end = (uint8_t *)SvEND (data_);
1508 mapcell *cell; 1646 mapcell *cell;
1509 int x, y, flags; 1647 int x, y, z, flags;
1648 AV *missing = newAV ();
1649 RETVAL = newRV_noinc ((SV *)missing);
1510 1650
1511 while (data < data_end - 1) 1651 while (data < data_end - 1)
1512 { 1652 {
1513 flags = (data [0] << 8) + data [1]; data += 2; 1653 flags = (data [0] << 8) + data [1]; data += 2;
1514 1654
1565 } 1705 }
1566 else 1706 else
1567 cell->darkness = *data++ + 1; 1707 cell->darkness = *data++ + 1;
1568 } 1708 }
1569 1709
1710 for (z = 0; z <= 2; ++z)
1570 if (flags & 4) 1711 if (flags & (4 >> z))
1571 { 1712 {
1572 faceid face = (data [0] << 8) + data [1]; data += 2; 1713 faceid face = (data [0] << 8) + data [1]; data += 2;
1573 need_facenum (self, face); 1714 need_facenum (self, face);
1574 cell->tile [0] = self->face2tile [face]; 1715 cell->tile [z] = self->face2tile [face];
1716
1717 if (cell->tile [z])
1718 {
1719 maptex *tex = self->tex + cell->tile [z];
1720 if (!tex->name)
1721 av_push (missing, newSViv (cell->tile [z]));
1722
1723 if (tex->smoothtile)
1724 {
1725 maptex *smooth = self->tex + tex->smoothtile;
1726 if (!smooth->name)
1727 av_push (missing, newSViv (tex->smoothtile));
1728 }
1729 }
1575 } 1730 }
1576
1577 if (flags & 2)
1578 {
1579 faceid face = (data [0] << 8) + data [1]; data += 2;
1580 need_facenum (self, face);
1581 cell->tile [1] = self->face2tile [face];
1582 }
1583
1584 if (flags & 1)
1585 {
1586 faceid face = (data [0] << 8) + data [1]; data += 2;
1587 need_facenum (self, face);
1588 cell->tile [2] = self->face2tile [face];
1589 }
1590 } 1731 }
1591 else 1732 else
1592 cell->darkness = 0; 1733 cell->darkness = 0;
1593 } 1734 }
1594} 1735}
1736 OUTPUT:
1737 RETVAL
1595 1738
1596SV * 1739SV *
1597mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1740mapmap (DC::Map self, int x0, int y0, int w, int h)
1598 CODE: 1741 CODE:
1599{ 1742{
1600 int x1, x; 1743 int x1, x;
1601 int y1, y; 1744 int y1, y;
1602 int z; 1745 int z;
1647} 1790}
1648 OUTPUT: 1791 OUTPUT:
1649 RETVAL 1792 RETVAL
1650 1793
1651void 1794void
1652draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1795draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1653 CODE: 1796 CODE:
1654{ 1797{
1798 int x, y, z;
1799
1655 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1800 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1656 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1801 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1657 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1802 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1658 smooth_key skey; 1803 smooth_key skey;
1659 int x, y, z; 1804
1660 int last_name; 1805 rc_t *rc = rc_alloc ();
1806 rc_key_t key;
1807 rc_array_t *arr;
1661 1808
1662 // thats current max. sorry. 1809 // thats current max. sorry.
1663 if (sw > 255) sw = 255; 1810 if (sw > 255) sw = 255;
1664 if (sh > 255) sh = 255; 1811 if (sh > 255) sh = 255;
1665 1812
1666 // clear key, in case of extra padding 1813 // clear key, in case of extra padding
1667 memset (&skey, 0, sizeof (skey)); 1814 memset (&skey, 0, sizeof (skey));
1668 1815
1669 glColor4ub (255, 255, 255, 255); 1816 memset (&key, 0, sizeof (key));
1670 1817 key.r = 255;
1671 glEnable (GL_BLEND); 1818 key.g = 255;
1672 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1819 key.b = 255;
1673 glEnable (GL_TEXTURE_2D); 1820 key.a = 255;
1674 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1821 key.mode = GL_QUADS;
1675 1822 key.format = GL_T2F_V3F;
1676 glBegin (GL_QUADS); 1823 key.texname = -1;
1677
1678 last_name = 0;
1679 1824
1680 mx += self->x; 1825 mx += self->x;
1681 my += self->y; 1826 my += self->y;
1682 1827
1683 // first pass: determine smooth_max 1828 // first pass: determine smooth_max
1699 MAX (self->tex [cell->tile [0]].smoothlevel, 1844 MAX (self->tex [cell->tile [0]].smoothlevel,
1700 MAX (self->tex [cell->tile [1]].smoothlevel, 1845 MAX (self->tex [cell->tile [1]].smoothlevel,
1701 self->tex [cell->tile [2]].smoothlevel)); 1846 self->tex [cell->tile [2]].smoothlevel));
1702 } 1847 }
1703 } 1848 }
1849
1850 glEnable (GL_BLEND);
1851 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1852 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1704 1853
1705 for (z = 0; z <= 2; z++) 1854 for (z = 0; z <= 2; z++)
1706 { 1855 {
1707 memset (smooth_level, 0, sizeof (smooth_level)); 1856 memset (smooth_level, 0, sizeof (smooth_level));
1708 1857
1718 tileid tile = cell->tile [z]; 1867 tileid tile = cell->tile [z];
1719 1868
1720 if (tile) 1869 if (tile)
1721 { 1870 {
1722 maptex tex = self->tex [tile]; 1871 maptex tex = self->tex [tile];
1723 int px = (x + 1) * T - tex.w; 1872 int px, py;
1724 int py = (y + 1) * T - tex.h;
1725 1873
1726 // suppressing texture state switches here
1727 // is only moderately effective, but worth the extra effort
1728 if (last_name != tex.name) 1874 if (key.texname != tex.name)
1729 { 1875 {
1730 if (!tex.name) 1876 if (!tex.name)
1731 tex = self->tex [2]; /* missing, replace by noface */ 1877 tex = self->tex [2]; /* missing, replace by noface */
1732 1878
1733 glEnd (); 1879 key.texname = tex.name;
1734 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1880 arr = rc_array (rc, &key);
1735 glBegin (GL_QUADS);
1736 } 1881 }
1737 1882
1738 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1883 px = (x + 1) * T - tex.w;
1884 py = (y + 1) * T - tex.h;
1885
1886 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1739 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1887 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1740 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1888 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1741 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1889 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1742 1890
1743 if (cell->flags && z == 2) 1891 if (cell->flags && z == 2)
1744 { 1892 {
1893 // overlays such as the speech bubble, probably more to come
1745 if (cell->flags & 1) 1894 if (cell->flags & 1)
1746 { 1895 {
1747 maptex tex = self->tex [1]; 1896 maptex tex = self->tex [1];
1748 int px = x * T + T * 2 / 32; 1897 int px = x * T + T * 2 / 32;
1749 int py = y * T - T * 6 / 32; 1898 int py = y * T - T * 6 / 32;
1750 1899
1900 if (tex.name)
1751 glEnd (); 1901 {
1752 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1902 if (key.texname != tex.name)
1903 {
1904 key.texname = tex.name;
1905 arr = rc_array (rc, &key);
1906 }
1907
1908 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1909 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1910 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1911 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1753 glBegin (GL_QUADS); 1912 }
1754
1755 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1756 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1757 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1758 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1759 } 1913 }
1760 } 1914 }
1761 1915
1762 // update smooth hash 1916 // update smooth hash
1763 if (tex.smoothtile) 1917 if (tex.smoothtile)
1799 } 1953 }
1800 } 1954 }
1801 } 1955 }
1802 } 1956 }
1803 1957
1958 rc_draw (rc);
1959 rc_clear (rc);
1960
1804 // go through all smoothlevels, lowest to highest, then draw. 1961 // go through all smoothlevels, lowest to highest, then draw.
1805 // this is basically counting sort 1962 // this is basically counting sort
1806 { 1963 {
1807 int w, b; 1964 int w, b;
1808 1965
1966 glEnable (GL_TEXTURE_2D);
1967 glBegin (GL_QUADS);
1809 for (w = 0; w < 256 / 32; ++w) 1968 for (w = 0; w < 256 / 32; ++w)
1810 { 1969 {
1811 uint32_t smask = smooth_level [w]; 1970 uint32_t smask = smooth_level [w];
1812 if (smask) 1971 if (smask)
1813 for (b = 0; b < 32; ++b) 1972 for (b = 0; b < 32; ++b)
1832 int border = bits & 15; 1991 int border = bits & 15;
1833 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1992 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1834 float dx = tex.s * .0625f; // 16 images/row 1993 float dx = tex.s * .0625f; // 16 images/row
1835 float dy = tex.t * .5f ; // 2 images/column 1994 float dy = tex.t * .5f ; // 2 images/column
1836 1995
1837 // this time naively avoiding texture state changes
1838 // save gobs of state changes.
1839 if (last_name != tex.name) 1996 if (tex.name)
1840 { 1997 {
1998 // this time avoiding texture state changes
1999 // save gobs of state changes.
1841 if (!tex.name) 2000 if (key.texname != tex.name)
1842 continue; // smoothing not yet available 2001 {
1843
1844 glEnd (); 2002 glEnd ();
1845 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2003 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1846 glBegin (GL_QUADS); 2004 glBegin (GL_QUADS);
1847 } 2005 }
1848 2006
1849 if (border) 2007 if (border)
1850 { 2008 {
1851 float ox = border * dx; 2009 float ox = border * dx;
1852 2010
1853 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2011 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1854 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2012 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1855 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2013 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1856 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2014 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1857 } 2015 }
1858 2016
1859 if (corner) 2017 if (corner)
1860 { 2018 {
1861 float ox = corner * dx; 2019 float ox = corner * dx;
1862 2020
1863 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2021 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1864 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2022 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1865 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2023 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1866 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2024 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2025 }
1867 } 2026 }
1868 } 2027 }
1869 } 2028 }
1870 } 2029 }
1871 } 2030 }
2031
2032 glEnd ();
2033 glDisable (GL_TEXTURE_2D);
2034 key.texname = -1;
1872 } 2035 }
1873 2036
1874 hv_clear (smooth); 2037 hv_clear (smooth);
1875 } 2038 }
1876 2039
1877 glEnd ();
1878
1879 glDisable (GL_TEXTURE_2D);
1880 glDisable (GL_BLEND); 2040 glDisable (GL_BLEND);
2041 rc_free (rc);
1881 2042
1882 // top layer: overlays such as the health bar 2043 // top layer: overlays such as the health bar
1883 for (y = 0; y < sh; y++) 2044 for (y = 0; y < sh; y++)
1884 if (0 <= y + my && y + my < self->rows) 2045 if (0 <= y + my && y + my < self->rows)
1885 { 2046 {
1910 } 2071 }
1911 } 2072 }
1912} 2073}
1913 2074
1914void 2075void
1915draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2076draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1916 CODE: 2077 CODE:
1917{ 2078{
1918 static float color[16][3] = { 2079 static float color[16][3] = {
1919 { 0.00F, 0.00F, 0.00F }, 2080 { 0.00F, 0.00F, 0.00F },
1920 { 1.00F, 1.00F, 1.00F }, 2081 { 1.00F, 1.00F, 1.00F },
1970 glDisable (GL_BLEND); 2131 glDisable (GL_BLEND);
1971 glDisable (GL_TEXTURE_2D); 2132 glDisable (GL_TEXTURE_2D);
1972} 2133}
1973 2134
1974void 2135void
1975fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2136fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1976 PPCODE: 2137 PPCODE:
1977{ 2138{
1978 int x, y; 2139 int x, y;
1979 int sw1 = sw + 2; 2140 int sw1 = sw + 2;
1980 int sh1 = sh + 2; 2141 int sh1 = sh + 2;
2051 PUSHs (sv_2mortal (newSViv (sh3))); 2212 PUSHs (sv_2mortal (newSViv (sh3)));
2052 PUSHs (darkness3_sv); 2213 PUSHs (darkness3_sv);
2053} 2214}
2054 2215
2055SV * 2216SV *
2056get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2217get_rect (DC::Map self, int x0, int y0, int w, int h)
2057 CODE: 2218 CODE:
2058{ 2219{
2059 int x, y, x1, y1; 2220 int x, y, x1, y1;
2060 SV *data_sv = newSV (w * h * 7 + 5); 2221 SV *data_sv = newSV (w * h * 7 + 5);
2061 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2222 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2126} 2287}
2127 OUTPUT: 2288 OUTPUT:
2128 RETVAL 2289 RETVAL
2129 2290
2130void 2291void
2131set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2292set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2132 PPCODE: 2293 PPCODE:
2133{ 2294{
2134 int x, y, z; 2295 int x, y, z;
2135 int w, h; 2296 int w, h;
2136 int x1, y1; 2297 int x1, y1;
2137 2298
2138 if (*data++ != 0) 2299 if (*data++ != 0)
2139 return; /* version mismatch */ 2300 XSRETURN_EMPTY; /* version mismatch */
2140 2301
2141 w = *data++ << 8; w |= *data++; 2302 w = *data++ << 8; w |= *data++;
2142 h = *data++ << 8; h |= *data++; 2303 h = *data++ << 8; h |= *data++;
2143 2304
2144 // we need to do this 'cause we don't keep an absolute coord system for rows 2305 // we need to do this 'cause we don't keep an absolute coord system for rows
2189 } 2350 }
2190 } 2351 }
2191 } 2352 }
2192} 2353}
2193 2354
2194MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2355MODULE = Deliantra::Client PACKAGE = DC::RW
2195 2356
2196PROTOTYPES: DISABLE 2357DC::RW
2197 2358new (SV *class, SV *data_sv)
2198CFPlus::MixChunk
2199new_from_file (SV *class, char *path)
2200 CODE: 2359 CODE:
2201 RETVAL = Mix_LoadWAV (path); 2360{
2361 STRLEN datalen;
2362 char *data = SvPVbyte (data_sv, datalen);
2363
2364 RETVAL = SDL_RWFromConstMem (data, datalen);
2365}
2202 OUTPUT: 2366 OUTPUT:
2203 RETVAL 2367 RETVAL
2204 2368
2369DC::RW
2370new_from_file (SV *class, const char *path, const char *mode = "rb")
2371 CODE:
2372 RETVAL = SDL_RWFromFile (path, mode);
2373 OUTPUT:
2374 RETVAL
2375
2376# fails on win32:
2377# dc.xs(2268) : error C2059: syntax error : '('
2205void 2378#void
2379#close (DC::RW self)
2380# CODE:
2381# (self->(close)) (self);
2382
2383MODULE = Deliantra::Client PACKAGE = DC::Channel
2384
2385PROTOTYPES: DISABLE
2386
2387DC::Channel
2388find ()
2389 CODE:
2390{
2391 RETVAL = Mix_GroupAvailable (-1);
2392
2393 if (RETVAL < 0)
2394 {
2395 RETVAL = Mix_GroupOldest (-1);
2396
2397 if (RETVAL < 0)
2398 XSRETURN_UNDEF;
2399
2400 Mix_HaltChannel (RETVAL);
2401 }
2402
2403 Mix_UnregisterAllEffects (RETVAL);
2404 Mix_Volume (RETVAL, 128);
2405}
2406 OUTPUT:
2407 RETVAL
2408
2409void
2410halt (DC::Channel self)
2411 CODE:
2412 Mix_HaltChannel (self);
2413
2414void
2415expire (DC::Channel self, int ticks = -1)
2416 CODE:
2417 Mix_ExpireChannel (self, ticks);
2418
2419void
2420fade_out (DC::Channel self, int ticks = -1)
2421 CODE:
2422 Mix_FadeOutChannel (self, ticks);
2423
2424int
2425volume (DC::Channel self, int volume)
2426 CODE:
2427 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2428 OUTPUT:
2429 RETVAL
2430
2431void
2432unregister_all_effects (DC::Channel self)
2433 CODE:
2434 Mix_UnregisterAllEffects (self);
2435
2436void
2437set_panning (DC::Channel self, int left, int right)
2438 CODE:
2439 left = CLAMP (left , 0, 255);
2440 right = CLAMP (right, 0, 255);
2441 Mix_SetPanning (self, left, right);
2442
2443void
2444set_distance (DC::Channel self, int distance)
2445 CODE:
2446 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2447
2448void
2449set_position (DC::Channel self, int angle, int distance)
2450 CODE:
2451
2452void
2453set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2454 CODE:
2455{
2456 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2457 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2458 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2459}
2460
2461void
2462set_reverse_stereo (DC::Channel self, int flip)
2463 CODE:
2464 Mix_SetReverseStereo (self, flip);
2465
2466MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2467
2468PROTOTYPES: DISABLE
2469
2470DC::MixChunk
2471new (SV *class, DC::RW rwops)
2472 CODE:
2473 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2474 OUTPUT:
2475 RETVAL
2476
2477void
2206DESTROY (CFPlus::MixChunk self) 2478DESTROY (DC::MixChunk self)
2207 CODE: 2479 CODE:
2208 Mix_FreeChunk (self); 2480 Mix_FreeChunk (self);
2209 2481
2210int 2482int
2211volume (CFPlus::MixChunk self, int volume = -1) 2483volume (DC::MixChunk self, int volume = -1)
2212 CODE: 2484 CODE:
2485 if (items > 1)
2486 volume = CLAMP (volume, 0, 128);
2213 RETVAL = Mix_VolumeChunk (self, volume); 2487 RETVAL = Mix_VolumeChunk (self, volume);
2214 OUTPUT: 2488 OUTPUT:
2215 RETVAL 2489 RETVAL
2216 2490
2217int 2491DC::Channel
2218play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2492play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2219 CODE: 2493 CODE:
2494{
2220 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2495 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2496
2497 if (RETVAL < 0)
2498 XSRETURN_UNDEF;
2499
2500 if (channel < 0)
2501 {
2502 Mix_UnregisterAllEffects (RETVAL);
2503 Mix_Volume (RETVAL, 128);
2504 }
2505}
2221 OUTPUT: 2506 OUTPUT:
2222 RETVAL 2507 RETVAL
2223 2508
2224MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2509MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2225 2510
2226int 2511int
2227volume (int volume = -1) 2512volume (int volume = -1)
2228 PROTOTYPE: ;$ 2513 PROTOTYPE: ;$
2229 CODE: 2514 CODE:
2515 if (items > 0)
2516 volume = CLAMP (volume, 0, 128);
2230 RETVAL = Mix_VolumeMusic (volume); 2517 RETVAL = Mix_VolumeMusic (volume);
2231 OUTPUT: 2518 OUTPUT:
2232 RETVAL 2519 RETVAL
2233 2520
2234int 2521void
2235fade_out (int ms) 2522fade_out (int ms)
2236 CODE: 2523 CODE:
2237 RETVAL = Mix_FadeOutMusic (ms); 2524 Mix_FadeOutMusic (ms);
2525
2526void
2527halt ()
2528 CODE:
2529 Mix_HaltMusic ();
2530
2531DC::MixMusic
2532new (SV *class, DC::RW rwops)
2533 CODE:
2534 RETVAL = Mix_LoadMUS_RW (rwops);
2238 OUTPUT: 2535 OUTPUT:
2239 RETVAL 2536 RETVAL
2240 2537
2241CFPlus::MixMusic
2242new_from_file (SV *class, char *path)
2243 CODE:
2244 RETVAL = Mix_LoadMUS (path);
2245 OUTPUT:
2246 RETVAL
2247
2248void 2538void
2249DESTROY (CFPlus::MixMusic self) 2539DESTROY (DC::MixMusic self)
2250 CODE: 2540 CODE:
2251 Mix_FreeMusic (self); 2541 Mix_FreeMusic (self);
2252 2542
2253int 2543int
2254play (CFPlus::MixMusic self, int loops = -1) 2544play (DC::MixMusic self, int loops = -1)
2255 CODE: 2545 CODE:
2256 RETVAL = Mix_PlayMusic (self, loops); 2546 RETVAL = Mix_PlayMusic (self, loops);
2257 OUTPUT: 2547 OUTPUT:
2258 RETVAL 2548 RETVAL
2259 2549
2260int 2550void
2261fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2551fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2262 CODE: 2552 CODE:
2263 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2553 Mix_FadeInMusicPos (self, loops, ms, position);
2264 OUTPUT:
2265 RETVAL
2266 2554
2267MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2555MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2268 2556
2269PROTOTYPES: ENABLE 2557PROTOTYPES: ENABLE
2270 2558
2271BOOT: 2559BOOT:
2272{ 2560{
2273 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2561 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2274 static const struct { 2562 static const struct {
2275 const char *name; 2563 const char *name;
2276 IV iv; 2564 IV iv;
2277 } *civ, const_iv[] = { 2565 } *civ, const_iv[] = {
2278# define const_iv(name) { # name, (IV)name } 2566# define const_iv(name) { # name, (IV)name }
2313 const_iv (GL_INTENSITY), 2601 const_iv (GL_INTENSITY),
2314 const_iv (GL_LUMINANCE), 2602 const_iv (GL_LUMINANCE),
2315 const_iv (GL_LUMINANCE_ALPHA), 2603 const_iv (GL_LUMINANCE_ALPHA),
2316 const_iv (GL_FLOAT), 2604 const_iv (GL_FLOAT),
2317 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2605 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2606 const_iv (GL_COMPRESSED_ALPHA_ARB),
2607 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2608 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2609 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2610 const_iv (GL_COMPRESSED_RGB_ARB),
2611 const_iv (GL_COMPRESSED_RGBA_ARB),
2318 const_iv (GL_COMPILE), 2612 const_iv (GL_COMPILE),
2319 const_iv (GL_PROXY_TEXTURE_1D), 2613 const_iv (GL_PROXY_TEXTURE_1D),
2320 const_iv (GL_PROXY_TEXTURE_2D), 2614 const_iv (GL_PROXY_TEXTURE_2D),
2321 const_iv (GL_TEXTURE_1D), 2615 const_iv (GL_TEXTURE_1D),
2322 const_iv (GL_TEXTURE_2D), 2616 const_iv (GL_TEXTURE_2D),
2346 const_iv (GL_COLOR_LOGIC_OP), 2640 const_iv (GL_COLOR_LOGIC_OP),
2347 const_iv (GL_SEPARABLE_2D), 2641 const_iv (GL_SEPARABLE_2D),
2348 const_iv (GL_CONVOLUTION_2D), 2642 const_iv (GL_CONVOLUTION_2D),
2349 const_iv (GL_CONVOLUTION_BORDER_MODE), 2643 const_iv (GL_CONVOLUTION_BORDER_MODE),
2350 const_iv (GL_CONSTANT_BORDER), 2644 const_iv (GL_CONSTANT_BORDER),
2645 const_iv (GL_POINTS),
2351 const_iv (GL_LINES), 2646 const_iv (GL_LINES),
2352 const_iv (GL_LINE_STRIP), 2647 const_iv (GL_LINE_STRIP),
2353 const_iv (GL_LINE_LOOP), 2648 const_iv (GL_LINE_LOOP),
2354 const_iv (GL_QUADS), 2649 const_iv (GL_QUADS),
2355 const_iv (GL_QUAD_STRIP), 2650 const_iv (GL_QUAD_STRIP),
2356 const_iv (GL_TRIANGLES), 2651 const_iv (GL_TRIANGLES),
2357 const_iv (GL_TRIANGLE_STRIP), 2652 const_iv (GL_TRIANGLE_STRIP),
2358 const_iv (GL_TRIANGLE_FAN), 2653 const_iv (GL_TRIANGLE_FAN),
2654 const_iv (GL_POLYGON),
2359 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2655 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2360 const_iv (GL_POINT_SMOOTH_HINT), 2656 const_iv (GL_POINT_SMOOTH_HINT),
2361 const_iv (GL_LINE_SMOOTH_HINT), 2657 const_iv (GL_LINE_SMOOTH_HINT),
2362 const_iv (GL_POLYGON_SMOOTH_HINT), 2658 const_iv (GL_POLYGON_SMOOTH_HINT),
2363 const_iv (GL_GENERATE_MIPMAP_HINT), 2659 const_iv (GL_GENERATE_MIPMAP_HINT),
2660 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2364 const_iv (GL_FASTEST), 2661 const_iv (GL_FASTEST),
2365 const_iv (GL_DONT_CARE), 2662 const_iv (GL_DONT_CARE),
2366 const_iv (GL_NICEST), 2663 const_iv (GL_NICEST),
2367 const_iv (GL_V2F), 2664 const_iv (GL_V2F),
2368 const_iv (GL_V3F), 2665 const_iv (GL_V3F),
2376 2673
2377 texture_av = newAV (); 2674 texture_av = newAV ();
2378 AvREAL_off (texture_av); 2675 AvREAL_off (texture_av);
2379} 2676}
2380 2677
2678void
2679disable_GL_EXT_blend_func_separate ()
2680 CODE:
2681 gl.BlendFuncSeparate = 0;
2682 gl.BlendFuncSeparateEXT = 0;
2683
2381char * 2684char *
2382gl_vendor () 2685gl_vendor ()
2383 CODE: 2686 CODE:
2384 RETVAL = (char *)glGetString (GL_VENDOR); 2687 RETVAL = (char *)glGetString (GL_VENDOR);
2385 OUTPUT: 2688 OUTPUT:
2458void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2761void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2459 2762
2460# near_ and far_ are due to microsofts buggy "c" compiler 2763# near_ and far_ are due to microsofts buggy "c" compiler
2461void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2764void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2462 2765
2766PROTOTYPES: DISABLE
2767
2463void glViewport (int x, int y, int width, int height) 2768void glViewport (int x, int y, int width, int height)
2464 2769
2465void glScissor (int x, int y, int width, int height) 2770void glScissor (int x, int y, int width, int height)
2466 2771
2467void glTranslate (float x, float y, float z = 0.) 2772void glTranslate (float x, float y, float z = 0.)
2474 2779
2475void glRotate (float angle, float x, float y, float z) 2780void glRotate (float angle, float x, float y, float z)
2476 CODE: 2781 CODE:
2477 glRotatef (angle, x, y, z); 2782 glRotatef (angle, x, y, z);
2478 2783
2479void glBegin (int mode)
2480
2481void glEnd ()
2482
2483void glColor (float r, float g, float b, float a = 1.0) 2784void glColor (float r, float g, float b, float a = 1.0)
2484 PROTOTYPE: @
2485 ALIAS: 2785 ALIAS:
2486 glColor_premultiply = 1 2786 glColor_premultiply = 1
2487 CODE: 2787 CODE:
2488 if (ix) 2788 if (ix)
2489 { 2789 {
2492 b *= a; 2792 b *= a;
2493 } 2793 }
2494 // microsoft visual "c" rounds instead of truncating... 2794 // microsoft visual "c" rounds instead of truncating...
2495 glColor4f (r, g, b, a); 2795 glColor4f (r, g, b, a);
2496 2796
2497void glInterleavedArrays (int format, int stride, char *data)
2498
2499void glDrawElements (int mode, int count, int type, char *indices)
2500
2501# 1.2 void glDrawRangeElements (int mode, int start, int end
2502
2503void glRasterPos (float x, float y, float z = 0.) 2797void glRasterPos (float x, float y, float z = 0.)
2504 CODE: 2798 CODE:
2505 glRasterPos3f (0, 0, z); 2799 glRasterPos3f (0, 0, z);
2506 glBitmap (0, 0, 0, 0, x, y, 0); 2800 glBitmap (0, 0, 0, 0, x, y, 0);
2507 2801
2511 2805
2512void glTexCoord (float s, float t) 2806void glTexCoord (float s, float t)
2513 CODE: 2807 CODE:
2514 glTexCoord2f (s, t); 2808 glTexCoord2f (s, t);
2515 2809
2810void glRect (float x1, float y1, float x2, float y2)
2811 CODE:
2812 glRectf (x1, y1, x2, y2);
2813
2814void glRect_lineloop (float x1, float y1, float x2, float y2)
2815 CODE:
2816 glBegin (GL_LINE_LOOP);
2817 glVertex2f (x1, y1);
2818 glVertex2f (x2, y1);
2819 glVertex2f (x2, y2);
2820 glVertex2f (x1, y2);
2821 glEnd ();
2822
2823PROTOTYPES: ENABLE
2824
2825void glBegin (int mode)
2826
2827void glEnd ()
2828
2829void glPointSize (GLfloat size)
2830
2831void glLineWidth (GLfloat width)
2832
2833void glInterleavedArrays (int format, int stride, char *data)
2834
2835void glDrawElements (int mode, int count, int type, char *indices)
2836
2837# 1.2 void glDrawRangeElements (int mode, int start, int end
2838
2516void glTexEnv (int target, int pname, float param) 2839void glTexEnv (int target, int pname, float param)
2517 CODE: 2840 CODE:
2518 glTexEnvf (target, pname, param); 2841 glTexEnvf (target, pname, param);
2519 2842
2520void glTexParameter (int target, int pname, float param) 2843void glTexParameter (int target, int pname, float param)
2536void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2859void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2537 CODE: 2860 CODE:
2538 if (gl.SeparableFilter2D) 2861 if (gl.SeparableFilter2D)
2539 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2862 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2540 2863
2541void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2864void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2542 2865
2543void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2866void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2544 2867
2545void glDrawPixels (int width, int height, int format, int type, char *pixels) 2868void glDrawPixels (int width, int height, int format, int type, char *pixels)
2546 2869
2572 2895
2573void glEndList () 2896void glEndList ()
2574 2897
2575void glCallList (int list) 2898void glCallList (int list)
2576 2899
2900MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2901
2902PROTOTYPES: DISABLE
2903
2904void
2905find_widget (SV *self, NV x, NV y)
2906 PPCODE:
2907{
2908 if (within_widget (self, x, y))
2909 XPUSHs (self);
2910}
2911
2912BOOT:
2913{
2914 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2915
2916 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2917 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2918 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2919 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2920}
2921
2922void
2923draw (SV *self)
2924 CODE:
2925{
2926 HV *hv;
2927 SV **svp;
2928 NV x, y, w, h;
2929 SV *draw_x_sv = GvSV (draw_x_gv);
2930 SV *draw_y_sv = GvSV (draw_y_gv);
2931 SV *draw_w_sv = GvSV (draw_w_gv);
2932 SV *draw_h_sv = GvSV (draw_h_gv);
2933 double draw_x, draw_y;
2934
2935 if (!SvROK (self))
2936 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2937
2938 hv = (HV *)SvRV (self);
2939
2940 if (SvTYPE (hv) != SVt_PVHV)
2941 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2942
2943 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2944 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2945
2946 if (!h || !w)
2947 XSRETURN_EMPTY;
2948
2949 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2950 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2951
2952 draw_x = SvNV (draw_x_sv) + x;
2953 draw_y = SvNV (draw_y_sv) + y;
2954
2955 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2956 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2957 XSRETURN_EMPTY;
2958
2959 sv_setnv (draw_x_sv, draw_x);
2960 sv_setnv (draw_y_sv, draw_y);
2961
2962 glPushMatrix ();
2963 glTranslated (x, y, 0);
2964
2965 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2966 {
2967 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2968
2969 if (svp && SvTRUE (*svp))
2970 {
2971 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2972 glEnable (GL_BLEND);
2973 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2974 glBegin (GL_QUADS);
2975 glVertex2f (0, 0);
2976 glVertex2f (w, 0);
2977 glVertex2f (w, h);
2978 glVertex2f (0, h);
2979 glEnd ();
2980 glDisable (GL_BLEND);
2981 }
2982 }
2983#if 0
2984 // draw borders, for debugging
2985 glPushMatrix ();
2986 glColor4f (1., 1., 0., 1.);
2987 glTranslatef (.5, .5, 0.);
2988 glBegin (GL_LINE_LOOP);
2989 glVertex2f (0 , 0);
2990 glVertex2f (w - 1, 0);
2991 glVertex2f (w - 1, h - 1);
2992 glVertex2f (0 , h - 1);
2993 glEnd ();
2994 glPopMatrix ();
2995#endif
2996 PUSHMARK (SP);
2997 XPUSHs (self);
2998 PUTBACK;
2999 call_method ("_draw", G_VOID | G_DISCARD);
3000 SPAGAIN;
3001
3002 glPopMatrix ();
3003
3004 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3005 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3006}
3007

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines