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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.206 by root, Thu Jul 19 23:29:16 2007 UTC vs.
Revision 1.254 by root, Sun Jan 6 18:12:20 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
38#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
39 46
40#include <glib/gmacros.h> 47#include <glib/gmacros.h>
41 48
42#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line_readonly
57# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly
60#endif
43 61
44#ifndef _WIN32 62#ifndef _WIN32
45# include <sys/types.h> 63# include <sys/types.h>
46# include <sys/socket.h> 64# include <sys/socket.h>
47# include <netinet/in.h> 65# include <netinet/in.h>
56#define MAP_EXTEND_X 32 74#define MAP_EXTEND_X 32
57#define MAP_EXTEND_Y 512 75#define MAP_EXTEND_Y 512
58 76
59#define MIN_FONT_HEIGHT 10 77#define MIN_FONT_HEIGHT 10
60 78
79/* mask out modifiers we are not interested in */
80#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
81
61#if 0 82#if 0
62# define PARACHUTE SDL_INIT_NOPARACHUTE 83# define PARACHUTE SDL_INIT_NOPARACHUTE
63#else 84#else
64# define PARACHUTE 0 85# define PARACHUTE 0
65#endif 86#endif
107 av_push (texture_av, (SV *)(size_t)name); 128 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 129 glDeleteTextures (1, &name);
109} 130}
110 131
111#include "texcache.c" 132#include "texcache.c"
133#include "rendercache.c"
112 134
113#include "pango-font.c" 135#include "pango-font.c"
114#include "pango-fontmap.c" 136#include "pango-fontmap.c"
115#include "pango-render.c" 137#include "pango-render.c"
116 138
139typedef IV DC__Channel;
140typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 141typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 142typedef Mix_Music *DC__MixMusic;
119 143
120typedef PangoFontDescription *CFPlus__Font; 144typedef PangoFontDescription *DC__Font;
121 145
122static int 146static int
123shape_attr_p (PangoLayoutRun *run) 147shape_attr_p (PangoLayoutRun *run)
124{ 148{
125 GSList *attrs = run->item->analysis.extra_attrs; 149 GSList *attrs = run->item->analysis.extra_attrs;
139 163
140typedef struct cf_layout { 164typedef struct cf_layout {
141 PangoLayout *pl; 165 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 166 float r, g, b, a; // default color for rgba mode
143 int base_height; 167 int base_height;
144 CFPlus__Font font; 168 DC__Font font;
169 rc_t *rc;
145} *CFPlus__Layout; 170} *DC__Layout;
146 171
147static CFPlus__Font default_font; 172static DC__Font default_font;
148static PangoContext *opengl_context; 173static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 174static PangoFontMap *opengl_fontmap;
150 175
151static void 176static void
152substitute_func (FcPattern *pattern, gpointer data) 177substitute_func (FcPattern *pattern, gpointer data)
157#endif 182#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 183 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 184}
160 185
161static void 186static void
162layout_update_font (CFPlus__Layout self) 187layout_update_font (DC__Layout self)
163{ 188{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 189 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 190 * reasonably well with bitstream vera
166 */ 191 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 192 PangoFontDescription *font = self->font ? self->font : default_font;
171 196
172 pango_layout_set_font_description (self->pl, font); 197 pango_layout_set_font_description (self->pl, font);
173} 198}
174 199
175static void 200static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 201layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 202{
178 PangoRectangle rect; 203 PangoRectangle rect;
179 204
180 // get_pixel_* wrongly rounds down 205 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 206 pango_layout_get_extents (self->pl, 0, &rect);
192 217
193typedef uint16_t tileid; 218typedef uint16_t tileid;
194typedef uint16_t faceid; 219typedef uint16_t faceid;
195 220
196typedef struct { 221typedef struct {
197 int name; 222 GLuint name;
198 int w, h; 223 int w, h;
199 float s, t; 224 float s, t;
200 uint8_t r, g, b, a; 225 uint8_t r, g, b, a;
201 tileid smoothtile; 226 tileid smoothtile;
202 uint8_t smoothlevel; 227 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 245 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 246 int texs; maptex *tex; // [tileid]
222 247
223 int32_t rows; 248 int32_t rows;
224 maprow *row; 249 maprow *row;
225} *CFPlus__Map; 250} *DC__Map;
226 251
227static char * 252static char *
228prepend (char *ptr, int sze, int inc) 253prepend (char *ptr, int sze, int inc)
229{ 254{
230 char *p; 255 char *p;
268 self->texs *= 2; 293 self->texs *= 2;
269 } 294 }
270} 295}
271 296
272static maprow * 297static maprow *
273map_get_row (CFPlus__Map self, int y) 298map_get_row (DC__Map self, int y)
274{ 299{
275 if (0 > y) 300 if (0 > y)
276 { 301 {
277 int extend = - y + MAP_EXTEND_Y; 302 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 303 Prepend (maprow, self->row, self->rows, extend);
316 341
317 return row->col + (x - row->c0); 342 return row->col + (x - row->c0);
318} 343}
319 344
320static mapcell * 345static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 346map_get_cell (DC__Map self, int x, int y)
322{ 347{
323 return row_get_cell (map_get_row (self, y), x); 348 return row_get_cell (map_get_row (self, y), x);
324} 349}
325 350
326static void 351static void
327map_clear (CFPlus__Map self) 352map_clear (DC__Map self)
328{ 353{
329 int r; 354 int r;
330 355
331 for (r = 0; r < self->rows; r++) 356 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 357 Safefree (self->row[r].col);
340 self->row = 0; 365 self->row = 0;
341 self->rows = 0; 366 self->rows = 0;
342} 367}
343 368
344static void 369static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 370map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 371{
347 int x, y; 372 int x, y;
348 maprow *row; 373 maprow *row;
349 mapcell *cell; 374 mapcell *cell;
350 375
429 n |= n >> 16; 454 n |= n >> 16;
430 455
431 return n + 1; 456 return n + 1;
432} 457}
433 458
459static unsigned int
460popcount (unsigned int n)
461{
462 n -= (n >> 1) & 0x55555555U;
463 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
464 n = ((n >> 4) + n) & 0x0f0f0f0fU;
465 n *= 0x01010101U;
466
467 return n >> 24;
468}
469
434/* SDL should provide this, really. */ 470/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 471#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 472#define SDLK_MODIFIER_MAX 314
437 473
438MODULE = CFPlus PACKAGE = CFPlus 474/******************************************************************************/
475
476static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
477static GV *hover_gv;
478
479static int
480within_widget (SV *widget, NV x, NV y)
481{
482 HV *self;
483 SV **svp;
484 NV wx, ww, wy, wh;
485
486 if (!SvROK (widget))
487 return 0;
488
489 self = (HV *)SvRV (widget);
490
491 if (SvTYPE (self) != SVt_PVHV)
492 return 0;
493
494 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
495 if (y < wy)
496 return 0;
497
498 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
499 if (y >= wy + wh)
500 return 0;
501
502 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
503 if (x < wx)
504 return 0;
505
506 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
507 if (x >= wx + ww)
508 return 0;
509
510 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
511 if (!svp || !SvTRUE (*svp))
512 return 0;
513
514 return 1;
515}
516
517MODULE = Deliantra::Client PACKAGE = DC
439 518
440PROTOTYPES: ENABLE 519PROTOTYPES: ENABLE
441 520
442BOOT: 521BOOT:
443{ 522{
444 HV *stash = gv_stashpv ("CFPlus", 1); 523 HV *stash = gv_stashpv ("DC", 1);
445 static const struct { 524 static const struct {
446 const char *name; 525 const char *name;
447 IV iv; 526 IV iv;
448 } *civ, const_iv[] = { 527 } *civ, const_iv[] = {
449# define const_iv(name) { # name, (IV)name } 528# define const_iv(name) { # name, (IV)name }
471 550
472 const_iv (SDL_APPINPUTFOCUS), 551 const_iv (SDL_APPINPUTFOCUS),
473 const_iv (SDL_APPMOUSEFOCUS), 552 const_iv (SDL_APPMOUSEFOCUS),
474 const_iv (SDL_APPACTIVE), 553 const_iv (SDL_APPACTIVE),
475 554
555 const_iv (SDLK_FIRST),
556 const_iv (SDLK_LAST),
476 const_iv (SDLK_KP0), 557 const_iv (SDLK_KP0),
477 const_iv (SDLK_KP1), 558 const_iv (SDLK_KP1),
478 const_iv (SDLK_KP2), 559 const_iv (SDLK_KP2),
479 const_iv (SDLK_KP3), 560 const_iv (SDLK_KP3),
480 const_iv (SDLK_KP4), 561 const_iv (SDLK_KP4),
552 const_iv (KMOD_LMETA), 633 const_iv (KMOD_LMETA),
553 const_iv (KMOD_RMETA), 634 const_iv (KMOD_RMETA),
554 const_iv (KMOD_NUM), 635 const_iv (KMOD_NUM),
555 const_iv (KMOD_CAPS), 636 const_iv (KMOD_CAPS),
556 const_iv (KMOD_MODE), 637 const_iv (KMOD_MODE),
638
639 const_iv (MIX_DEFAULT_FORMAT),
557# undef const_iv 640# undef const_iv
558 }; 641 };
559 642
560 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 643 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
561 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 644 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
579 662
580NV floor (NV x) 663NV floor (NV x)
581 664
582NV ceil (NV x) 665NV ceil (NV x)
583 666
667IV minpot (UV n)
668
669IV popcount (UV n)
670
584void 671void
585pango_init () 672pango_init ()
586 CODE: 673 CODE:
587{ 674{
588 opengl_fontmap = pango_opengl_font_map_new (); 675 opengl_fontmap = pango_opengl_font_map_new ();
589 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 676 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
590 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 677 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
678#if PANGO_VERSION_CHECK (1, 15, 2)
679 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
680 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
681#endif
591} 682}
592 683
593char * 684char *
594SDL_GetError () 685SDL_GetError ()
595 686
627 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 718 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
628 719
629 if (m && m != (SDL_Rect **)-1) 720 if (m && m != (SDL_Rect **)-1)
630 while (*m) 721 while (*m)
631 { 722 {
632 if ((*m)->w >= 640 && (*m)->h >= 480) 723 if ((*m)->w >= 800 && (*m)->h >= 480)
633 { 724 {
634 AV *av = newAV (); 725 AV *av = newAV ();
635 av_push (av, newSViv ((*m)->w)); 726 av_push (av, newSViv ((*m)->w));
636 av_push (av, newSViv ((*m)->h)); 727 av_push (av, newSViv ((*m)->h));
637 av_push (av, newSViv (rgb)); 728 av_push (av, newSViv (rgb));
661 752
662 if (RETVAL) 753 if (RETVAL)
663 { 754 {
664 av_clear (texture_av); 755 av_clear (texture_av);
665 756
666 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 757 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
667#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 758#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
668#include "glfunc.h" 759#include "glfunc.h"
669#undef GL_FUNC 760#undef GL_FUNC
670 } 761 }
671} 762}
697 { 788 {
698 case SDL_KEYDOWN: 789 case SDL_KEYDOWN:
699 case SDL_KEYUP: 790 case SDL_KEYUP:
700 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 791 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
701 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 792 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
702 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 793 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
703 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 794 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
704 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 795 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
705 break; 796 break;
706 797
707 case SDL_ACTIVEEVENT: 798 case SDL_ACTIVEEVENT:
708 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 799 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
726 x = ev.motion.x; 817 x = ev.motion.x;
727 y = ev.motion.y; 818 y = ev.motion.y;
728 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 819 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
729 } 820 }
730 821
731 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 822 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
732 hv_store (hv, "state", 5, newSViv (state), 0); 823 hv_store (hv, "state", 5, newSViv (state), 0);
733 hv_store (hv, "x", 1, newSViv (x), 0); 824 hv_store (hv, "x", 1, newSViv (x), 0);
734 hv_store (hv, "y", 1, newSViv (y), 0); 825 hv_store (hv, "y", 1, newSViv (y), 0);
735 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 826 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
736 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 827 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
737 } 828 }
738 break; 829 break;
739 830
740 case SDL_MOUSEBUTTONDOWN: 831 case SDL_MOUSEBUTTONDOWN:
741 case SDL_MOUSEBUTTONUP: 832 case SDL_MOUSEBUTTONUP:
742 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 833 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
743 834
744 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 835 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
745 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 836 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
746 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 837 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
747 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 838 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
752 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 843 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
753 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 844 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
754 break; 845 break;
755 } 846 }
756 847
757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 848 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
758 } 849 }
759} 850}
760 851
761int 852int
762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 853Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
763 POSTCALL: 854 POSTCALL:
764 Mix_HookMusicFinished (music_finished); 855 Mix_HookMusicFinished (music_finished);
765 Mix_ChannelFinished (channel_finished); 856 Mix_ChannelFinished (channel_finished);
766 857
767void 858void
859Mix_QuerySpec ()
860 PPCODE:
861{
862 int freq, channels;
863 Uint16 format;
864
865 if (Mix_QuerySpec (&freq, &format, &channels))
866 {
867 EXTEND (SP, 3);
868 PUSHs (sv_2mortal (newSViv (freq)));
869 PUSHs (sv_2mortal (newSViv (format)));
870 PUSHs (sv_2mortal (newSViv (channels)));
871 }
872}
873
874void
768Mix_CloseAudio () 875Mix_CloseAudio ()
769 876
770int 877int
771Mix_AllocateChannels (int numchans = -1) 878Mix_AllocateChannels (int numchans = -1)
879
880const char *
881Mix_GetError ()
772 882
773void 883void
774lowdelay (int fd, int val = 1) 884lowdelay (int fd, int val = 1)
775 CODE: 885 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 886 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
818 STRLEN image_len; 928 STRLEN image_len;
819 char *image = (char *)SvPVbyte (image_, image_len); 929 char *image = (char *)SvPVbyte (image_, image_len);
820 SDL_Surface *surface, *surface2; 930 SDL_Surface *surface, *surface2;
821 SDL_PixelFormat fmt; 931 SDL_PixelFormat fmt;
822 SDL_RWops *rw = ix 932 SDL_RWops *rw = ix
823 ? SDL_RWFromFile (image, "r") 933 ? SDL_RWFromFile (image, "rb")
824 : SDL_RWFromConstMem (image, image_len); 934 : SDL_RWFromConstMem (image, image_len);
825 935
826 if (!rw) 936 if (!rw)
827 croak ("load_image: %s", SDL_GetError ()); 937 croak ("load_image: %s", SDL_GetError ());
828 938
901void 1011void
902error (char *message) 1012error (char *message)
903 CODE: 1013 CODE:
904 fprintf (stderr, "ERROR: %s\n", message); 1014 fprintf (stderr, "ERROR: %s\n", message);
905#ifdef _WIN32 1015#ifdef _WIN32
906 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1016 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
907#endif 1017#endif
908 1018
909void 1019void
910fatal (char *message) 1020fatal (char *message)
911 CODE: 1021 CODE:
912 fprintf (stderr, "FATAL: %s\n", message); 1022 fprintf (stderr, "FATAL: %s\n", message);
913#ifdef _WIN32 1023#ifdef _WIN32
914 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1024 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
915#endif 1025#endif
916 _exit (1); 1026 _exit (1);
917 1027
918void 1028void
919_exit (int retval = 0) 1029_exit (int retval = 0)
931#if DEBUG 1041#if DEBUG
932 VALGRIND_DO_LEAK_CHECK; 1042 VALGRIND_DO_LEAK_CHECK;
933#endif 1043#endif
934} 1044}
935 1045
936MODULE = CFPlus PACKAGE = CFPlus::Font 1046MODULE = Deliantra::Client PACKAGE = DC::Font
937 1047
938PROTOTYPES: DISABLE 1048PROTOTYPES: DISABLE
939 1049
940CFPlus::Font 1050DC::Font
941new_from_file (SV *class, char *path, int id = 0) 1051new_from_file (SV *class, char *path, int id = 0)
942 CODE: 1052 CODE:
943{ 1053{
944 int count; 1054 int count;
945 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1055 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
948} 1058}
949 OUTPUT: 1059 OUTPUT:
950 RETVAL 1060 RETVAL
951 1061
952void 1062void
953DESTROY (CFPlus::Font self) 1063DESTROY (DC::Font self)
954 CODE: 1064 CODE:
955 pango_font_description_free (self); 1065 pango_font_description_free (self);
956 1066
957void 1067void
958make_default (CFPlus::Font self) 1068make_default (DC::Font self)
959 PROTOTYPE: $ 1069 PROTOTYPE: $
960 CODE: 1070 CODE:
961 default_font = self; 1071 default_font = self;
962 1072
963MODULE = CFPlus PACKAGE = CFPlus::Layout 1073MODULE = Deliantra::Client PACKAGE = DC::Layout
964 1074
965PROTOTYPES: DISABLE 1075PROTOTYPES: DISABLE
966 1076
967void 1077void
968reset_glyph_cache () 1078glyph_cache_backup ()
969 PROTOTYPE: 1079 PROTOTYPE:
970 CODE: 1080 CODE:
1081 tc_backup ();
1082
1083void
1084glyph_cache_restore ()
1085 PROTOTYPE:
1086 CODE:
971 tc_clear (); 1087 tc_restore ();
972 1088
973CFPlus::Layout 1089DC::Layout
974new (SV *class) 1090new (SV *class)
975 CODE: 1091 CODE:
976 New (0, RETVAL, 1, struct cf_layout); 1092 New (0, RETVAL, 1, struct cf_layout);
977 1093
978 RETVAL->pl = pango_layout_new (opengl_context); 1094 RETVAL->pl = pango_layout_new (opengl_context);
980 RETVAL->g = 1.; 1096 RETVAL->g = 1.;
981 RETVAL->b = 1.; 1097 RETVAL->b = 1.;
982 RETVAL->a = 1.; 1098 RETVAL->a = 1.;
983 RETVAL->base_height = MIN_FONT_HEIGHT; 1099 RETVAL->base_height = MIN_FONT_HEIGHT;
984 RETVAL->font = 0; 1100 RETVAL->font = 0;
1101 RETVAL->rc = rc_alloc ();
985 1102
986 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1103 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
987 layout_update_font (RETVAL); 1104 layout_update_font (RETVAL);
988 OUTPUT: 1105 OUTPUT:
989 RETVAL 1106 RETVAL
990 1107
991void 1108void
992DESTROY (CFPlus::Layout self) 1109DESTROY (DC::Layout self)
993 CODE: 1110 CODE:
994 g_object_unref (self->pl); 1111 g_object_unref (self->pl);
1112 rc_free (self->rc);
995 Safefree (self); 1113 Safefree (self);
996 1114
997void 1115void
998set_text (CFPlus::Layout self, SV *text_) 1116set_text (DC::Layout self, SV *text_)
999 CODE: 1117 CODE:
1000{ 1118{
1001 STRLEN textlen; 1119 STRLEN textlen;
1002 char *text = SvPVutf8 (text_, textlen); 1120 char *text = SvPVutf8 (text_, textlen);
1003 1121
1004 pango_layout_set_text (self->pl, text, textlen); 1122 pango_layout_set_text (self->pl, text, textlen);
1005} 1123}
1006 1124
1007void 1125void
1008set_markup (CFPlus::Layout self, SV *text_) 1126set_markup (DC::Layout self, SV *text_)
1009 CODE: 1127 CODE:
1010{ 1128{
1011 STRLEN textlen; 1129 STRLEN textlen;
1012 char *text = SvPVutf8 (text_, textlen); 1130 char *text = SvPVutf8 (text_, textlen);
1013 1131
1014 pango_layout_set_markup (self->pl, text, textlen); 1132 pango_layout_set_markup (self->pl, text, textlen);
1015} 1133}
1016 1134
1017void 1135void
1018set_shapes (CFPlus::Layout self, ...) 1136set_shapes (DC::Layout self, ...)
1019 CODE: 1137 CODE:
1020{ 1138{
1021 PangoAttrList *attrs = 0; 1139 PangoAttrList *attrs = 0;
1022 const char *text = pango_layout_get_text (self->pl); 1140 const char *text = pango_layout_get_text (self->pl);
1023 const char *pos = text; 1141 const char *pos = text;
1058 if (attrs) 1176 if (attrs)
1059 pango_layout_set_attributes (self->pl, attrs); 1177 pango_layout_set_attributes (self->pl, attrs);
1060} 1178}
1061 1179
1062void 1180void
1063get_shapes (CFPlus::Layout self) 1181get_shapes (DC::Layout self)
1064 PPCODE: 1182 PPCODE:
1065{ 1183{
1066 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1184 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1067 1185
1068 do 1186 do
1069 { 1187 {
1070 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1188 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1071 1189
1072 if (run && shape_attr_p (run)) 1190 if (run && shape_attr_p (run))
1073 { 1191 {
1074 PangoRectangle extents; 1192 PangoRectangle extents;
1075 pango_layout_iter_get_run_extents (iter, 0, &extents); 1193 pango_layout_iter_get_run_extents (iter, 0, &extents);
1083 1201
1084 pango_layout_iter_free (iter); 1202 pango_layout_iter_free (iter);
1085} 1203}
1086 1204
1087int 1205int
1088has_wrapped (CFPlus::Layout self) 1206has_wrapped (DC::Layout self)
1089 CODE: 1207 CODE:
1090{ 1208{
1091 int lines = 1; 1209 int lines = 1;
1092 const char *text = pango_layout_get_text (self->pl); 1210 const char *text = pango_layout_get_text (self->pl);
1093 1211
1098} 1216}
1099 OUTPUT: 1217 OUTPUT:
1100 RETVAL 1218 RETVAL
1101 1219
1102SV * 1220SV *
1103get_text (CFPlus::Layout self) 1221get_text (DC::Layout self)
1104 CODE: 1222 CODE:
1105 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1223 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1106 sv_utf8_decode (RETVAL); 1224 sv_utf8_decode (RETVAL);
1107 OUTPUT: 1225 OUTPUT:
1108 RETVAL 1226 RETVAL
1109 1227
1110void 1228void
1111set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1229set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1112 CODE: 1230 CODE:
1113 self->r = r; 1231 self->r = r;
1114 self->g = g; 1232 self->g = g;
1115 self->b = b; 1233 self->b = b;
1116 self->a = a; 1234 self->a = a;
1117 1235
1118void 1236void
1119set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1237set_font (DC::Layout self, DC::Font font = 0)
1120 CODE: 1238 CODE:
1121 if (self->font != font) 1239 if (self->font != font)
1122 { 1240 {
1123 self->font = font; 1241 self->font = font;
1124 layout_update_font (self); 1242 layout_update_font (self);
1125 } 1243 }
1126 1244
1127void 1245void
1128set_height (CFPlus::Layout self, int base_height) 1246set_height (DC::Layout self, int base_height)
1129 CODE: 1247 CODE:
1130 if (self->base_height != base_height) 1248 if (self->base_height != base_height)
1131 { 1249 {
1132 self->base_height = base_height; 1250 self->base_height = base_height;
1133 layout_update_font (self); 1251 layout_update_font (self);
1134 } 1252 }
1135 1253
1136void 1254void
1137set_width (CFPlus::Layout self, int max_width = -1) 1255set_width (DC::Layout self, int max_width = -1)
1138 CODE: 1256 CODE:
1139 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1257 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1140 1258
1141void 1259void
1142set_indent (CFPlus::Layout self, int indent) 1260set_indent (DC::Layout self, int indent)
1143 CODE: 1261 CODE:
1144 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1262 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1145 1263
1146void 1264void
1147set_spacing (CFPlus::Layout self, int spacing) 1265set_spacing (DC::Layout self, int spacing)
1148 CODE: 1266 CODE:
1149 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1267 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1150 1268
1151void 1269void
1152set_ellipsise (CFPlus::Layout self, int ellipsise) 1270set_ellipsise (DC::Layout self, int ellipsise)
1153 CODE: 1271 CODE:
1154 pango_layout_set_ellipsize (self->pl, 1272 pango_layout_set_ellipsize (self->pl,
1155 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1273 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1156 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1274 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1157 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1275 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1158 : PANGO_ELLIPSIZE_NONE 1276 : PANGO_ELLIPSIZE_NONE
1159 ); 1277 );
1160 1278
1161void 1279void
1162set_single_paragraph_mode (CFPlus::Layout self, int spm) 1280set_single_paragraph_mode (DC::Layout self, int spm)
1163 CODE: 1281 CODE:
1164 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1282 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1165 1283
1166void 1284void
1167size (CFPlus::Layout self) 1285size (DC::Layout self)
1168 PPCODE: 1286 PPCODE:
1169{ 1287{
1170 int w, h; 1288 int w, h;
1171 1289
1172 layout_get_pixel_size (self, &w, &h); 1290 layout_get_pixel_size (self, &w, &h);
1175 PUSHs (sv_2mortal (newSViv (w))); 1293 PUSHs (sv_2mortal (newSViv (w)));
1176 PUSHs (sv_2mortal (newSViv (h))); 1294 PUSHs (sv_2mortal (newSViv (h)));
1177} 1295}
1178 1296
1179int 1297int
1180descent (CFPlus::Layout self) 1298descent (DC::Layout self)
1181 CODE: 1299 CODE:
1182{ 1300{
1183 PangoRectangle rect; 1301 PangoRectangle rect;
1184 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1302 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1185 pango_layout_line_get_pixel_extents (line, 0, &rect); 1303 pango_layout_line_get_pixel_extents (line, 0, &rect);
1186 RETVAL = PANGO_DESCENT (rect); 1304 RETVAL = PANGO_DESCENT (rect);
1187} 1305}
1188 OUTPUT: 1306 OUTPUT:
1189 RETVAL 1307 RETVAL
1190 1308
1191int 1309int
1192xy_to_index (CFPlus::Layout self, int x, int y) 1310xy_to_index (DC::Layout self, int x, int y)
1193 CODE: 1311 CODE:
1194{ 1312{
1195 int index, trailing; 1313 int index, trailing;
1196 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1314 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1197 RETVAL = index + trailing; 1315 RETVAL = index + trailing;
1198} 1316}
1199 OUTPUT: 1317 OUTPUT:
1200 RETVAL 1318 RETVAL
1201 1319
1202void 1320void
1203cursor_pos (CFPlus::Layout self, int index) 1321cursor_pos (DC::Layout self, int index)
1204 PPCODE: 1322 PPCODE:
1205{ 1323{
1206 PangoRectangle strong_pos; 1324 PangoRectangle pos;
1207 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1325 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1208 1326
1209 EXTEND (SP, 3); 1327 EXTEND (SP, 3);
1210 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1328 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1211 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1329 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1212 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1330 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1213} 1331}
1214 1332
1215void 1333void
1216index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1334index_to_line_x (DC::Layout self, int index, int trailing = 0)
1217 PPCODE: 1335 PPCODE:
1218{ 1336{
1219 int line, x; 1337 int line, x;
1220 1338
1221 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1339 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1340#if !PANGO_VERSION_CHECK (1, 17, 3)
1222 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1341 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1223 1342 --line;
1343#endif
1224 EXTEND (SP, 2); 1344 EXTEND (SP, 2);
1225 PUSHs (sv_2mortal (newSViv (line - 1))); 1345 PUSHs (sv_2mortal (newSViv (line)));
1226 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1346 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1227} 1347}
1228 1348
1229void 1349void
1230line_x_to_index (CFPlus::Layout self, int line, int x) 1350line_x_to_index (DC::Layout self, int line, int x)
1231 PPCODE: 1351 PPCODE:
1232{ 1352{
1233 PangoLayoutLine *lp; 1353 PangoLayoutLine *lp;
1234 int index, trailing; 1354 int index, trailing;
1235 1355
1236 if (line < 0) 1356 if (line < 0)
1237 XSRETURN_EMPTY; 1357 XSRETURN_EMPTY;
1238 1358
1239 if (!(lp = pango_layout_get_line (self->pl, line))) 1359 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1240 XSRETURN_EMPTY; /* do better */ 1360 XSRETURN_EMPTY; /* do better */
1241 1361
1242 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1362 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1243 1363
1244 EXTEND (SP, 2); 1364 EXTEND (SP, 2);
1250 PUSHs (sv_2mortal (newSViv (trailing))); 1370 PUSHs (sv_2mortal (newSViv (trailing)));
1251 } 1371 }
1252} 1372}
1253 1373
1254void 1374void
1255render (CFPlus::Layout self, float x, float y, int flags = 0) 1375render (DC::Layout self, float x, float y, int flags = 0)
1256 PPCODE: 1376 CODE:
1377 rc_clear (self->rc);
1257 pango_opengl_render_layout_subpixel ( 1378 pango_opengl_render_layout_subpixel (
1258 self->pl, 1379 self->pl,
1380 self->rc,
1259 x * PANGO_SCALE, y * PANGO_SCALE, 1381 x * PANGO_SCALE, y * PANGO_SCALE,
1260 self->r, self->g, self->b, self->a, 1382 self->r, self->g, self->b, self->a,
1261 flags 1383 flags
1262 ); 1384 );
1385 // we assume that context_change actually clears/frees stuff
1386 // and does not do any recomputation...
1387 pango_layout_context_changed (self->pl);
1263 1388
1264MODULE = CFPlus PACKAGE = CFPlus::Texture 1389void
1390draw (DC::Layout self)
1391 CODE:
1392{
1393 glEnable (GL_TEXTURE_2D);
1394 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1395 glEnable (GL_BLEND);
1396 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1397 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1398 glEnable (GL_ALPHA_TEST);
1399 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1400
1401 rc_draw (self->rc);
1402
1403 glDisable (GL_ALPHA_TEST);
1404 glDisable (GL_BLEND);
1405 glDisable (GL_TEXTURE_2D);
1406}
1407
1408MODULE = Deliantra::Client PACKAGE = DC::Texture
1265 1409
1266PROTOTYPES: ENABLE 1410PROTOTYPES: ENABLE
1267
1268int minpot (int n)
1269 1411
1270void 1412void
1271pad (SV *data_, int ow, int oh, int nw, int nh) 1413pad (SV *data_, int ow, int oh, int nw, int nh)
1272 CODE: 1414 CODE:
1273{ 1415{
1300 HV *hv = (HV *)SvRV (self); 1442 HV *hv = (HV *)SvRV (self);
1301 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1443 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1302 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1444 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1303 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1445 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1304 1446
1447 if (name <= 0)
1448 XSRETURN_EMPTY;
1449
1305 if (items < 5) 1450 if (items < 5)
1306 { 1451 {
1307 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1452 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1308 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1453 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1309 } 1454 }
1347 RETVAL = width > 0; 1492 RETVAL = width > 0;
1348} 1493}
1349 OUTPUT: 1494 OUTPUT:
1350 RETVAL 1495 RETVAL
1351 1496
1352MODULE = CFPlus PACKAGE = CFPlus::Map 1497MODULE = Deliantra::Client PACKAGE = DC::Map
1353 1498
1354PROTOTYPES: DISABLE 1499PROTOTYPES: DISABLE
1355 1500
1356CFPlus::Map 1501DC::Map
1357new (SV *class) 1502new (SV *class)
1358 CODE: 1503 CODE:
1359 New (0, RETVAL, 1, struct map); 1504 New (0, RETVAL, 1, struct map);
1360 RETVAL->x = 0; 1505 RETVAL->x = 0;
1361 RETVAL->y = 0; 1506 RETVAL->y = 0;
1369 RETVAL->row = 0; 1514 RETVAL->row = 0;
1370 OUTPUT: 1515 OUTPUT:
1371 RETVAL 1516 RETVAL
1372 1517
1373void 1518void
1374DESTROY (CFPlus::Map self) 1519DESTROY (DC::Map self)
1375 CODE: 1520 CODE:
1376{ 1521{
1377 map_clear (self); 1522 map_clear (self);
1378 Safefree (self->face2tile); 1523 Safefree (self->face2tile);
1379 Safefree (self->tex); 1524 Safefree (self->tex);
1380 Safefree (self); 1525 Safefree (self);
1381} 1526}
1382 1527
1383void 1528void
1384resize (CFPlus::Map self, int map_width, int map_height) 1529resize (DC::Map self, int map_width, int map_height)
1385 CODE: 1530 CODE:
1386 self->w = map_width; 1531 self->w = map_width;
1387 self->h = map_height; 1532 self->h = map_height;
1388 1533
1389void 1534void
1390clear (CFPlus::Map self) 1535clear (DC::Map self)
1391 CODE: 1536 CODE:
1392 map_clear (self); 1537 map_clear (self);
1393 1538
1394void 1539void
1395set_tileid (CFPlus::Map self, int face, int tile) 1540set_tileid (DC::Map self, int face, int tile)
1396 CODE: 1541 CODE:
1397{ 1542{
1398 need_facenum (self, face); self->face2tile [face] = tile; 1543 need_facenum (self, face); self->face2tile [face] = tile;
1399 need_texid (self, tile); 1544 need_texid (self, tile);
1400} 1545}
1401 1546
1402void 1547void
1403set_smooth (CFPlus::Map self, int face, int smooth, int level) 1548set_smooth (DC::Map self, int face, int smooth, int level)
1404 CODE: 1549 CODE:
1405{ 1550{
1406 tileid texid; 1551 tileid texid;
1407 maptex *tex; 1552 maptex *tex;
1408 1553
1421 tex->smoothtile = self->face2tile [smooth]; 1566 tex->smoothtile = self->face2tile [smooth];
1422 tex->smoothlevel = level; 1567 tex->smoothlevel = level;
1423} 1568}
1424 1569
1425void 1570void
1426set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1571set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1427 CODE: 1572 CODE:
1428{ 1573{
1429 need_texid (self, texid); 1574 need_texid (self, texid);
1430 1575
1431 { 1576 {
1451 // from transparent color bleeding and ugly wrapping effects. 1596 // from transparent color bleeding and ugly wrapping effects.
1452 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1597 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1453} 1598}
1454 1599
1455int 1600int
1456ox (CFPlus::Map self) 1601ox (DC::Map self)
1457 ALIAS: 1602 ALIAS:
1458 oy = 1 1603 oy = 1
1459 x = 2 1604 x = 2
1460 y = 3 1605 y = 3
1461 w = 4 1606 w = 4
1472 } 1617 }
1473 OUTPUT: 1618 OUTPUT:
1474 RETVAL 1619 RETVAL
1475 1620
1476void 1621void
1477scroll (CFPlus::Map self, int dx, int dy) 1622scroll (DC::Map self, int dx, int dy)
1478 CODE: 1623 CODE:
1479{ 1624{
1480 if (dx > 0) 1625 if (dx > 0)
1481 map_blank (self, self->x, self->y, dx, self->h); 1626 map_blank (self, self->x, self->y, dx, self->h);
1482 else if (dx < 0) 1627 else if (dx < 0)
1497 self->rows += MAP_EXTEND_Y; 1642 self->rows += MAP_EXTEND_Y;
1498 self->y += MAP_EXTEND_Y; 1643 self->y += MAP_EXTEND_Y;
1499 } 1644 }
1500} 1645}
1501 1646
1502void 1647SV *
1503map1a_update (CFPlus::Map self, SV *data_, int extmap) 1648map1a_update (DC::Map self, SV *data_, int extmap)
1504 CODE: 1649 CODE:
1505{ 1650{
1506 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1651 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1507 uint8_t *data_end = (uint8_t *)SvEND (data_); 1652 uint8_t *data_end = (uint8_t *)SvEND (data_);
1508 mapcell *cell; 1653 mapcell *cell;
1509 int x, y, flags; 1654 int x, y, z, flags;
1655 AV *missing = newAV ();
1656 RETVAL = newRV_noinc ((SV *)missing);
1510 1657
1511 while (data < data_end - 1) 1658 while (data < data_end - 1)
1512 { 1659 {
1513 flags = (data [0] << 8) + data [1]; data += 2; 1660 flags = (data [0] << 8) + data [1]; data += 2;
1514 1661
1565 } 1712 }
1566 else 1713 else
1567 cell->darkness = *data++ + 1; 1714 cell->darkness = *data++ + 1;
1568 } 1715 }
1569 1716
1717 for (z = 0; z <= 2; ++z)
1570 if (flags & 4) 1718 if (flags & (4 >> z))
1571 { 1719 {
1572 faceid face = (data [0] << 8) + data [1]; data += 2; 1720 faceid face = (data [0] << 8) + data [1]; data += 2;
1573 need_facenum (self, face); 1721 need_facenum (self, face);
1574 cell->tile [0] = self->face2tile [face]; 1722 cell->tile [z] = self->face2tile [face];
1723
1724 if (cell->tile [z])
1725 {
1726 maptex *tex = self->tex + cell->tile [z];
1727 if (!tex->name)
1728 av_push (missing, newSViv (cell->tile [z]));
1729
1730 if (tex->smoothtile)
1731 {
1732 maptex *smooth = self->tex + tex->smoothtile;
1733 if (!smooth->name)
1734 av_push (missing, newSViv (tex->smoothtile));
1735 }
1736 }
1575 } 1737 }
1576
1577 if (flags & 2)
1578 {
1579 faceid face = (data [0] << 8) + data [1]; data += 2;
1580 need_facenum (self, face);
1581 cell->tile [1] = self->face2tile [face];
1582 }
1583
1584 if (flags & 1)
1585 {
1586 faceid face = (data [0] << 8) + data [1]; data += 2;
1587 need_facenum (self, face);
1588 cell->tile [2] = self->face2tile [face];
1589 }
1590 } 1738 }
1591 else 1739 else
1592 cell->darkness = 0; 1740 cell->darkness = 0;
1593 } 1741 }
1594} 1742}
1743 OUTPUT:
1744 RETVAL
1595 1745
1596SV * 1746SV *
1597mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1747mapmap (DC::Map self, int x0, int y0, int w, int h)
1598 CODE: 1748 CODE:
1599{ 1749{
1600 int x1, x; 1750 int x1, x;
1601 int y1, y; 1751 int y1, y;
1602 int z; 1752 int z;
1647} 1797}
1648 OUTPUT: 1798 OUTPUT:
1649 RETVAL 1799 RETVAL
1650 1800
1651void 1801void
1652draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1802draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1653 CODE: 1803 CODE:
1654{ 1804{
1805 int x, y, z;
1806
1655 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1807 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1656 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1808 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1657 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1809 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1658 smooth_key skey; 1810 smooth_key skey;
1659 int x, y, z; 1811
1660 int last_name; 1812 rc_t *rc = rc_alloc ();
1813 rc_key_t key;
1814 rc_array_t *arr;
1661 1815
1662 // thats current max. sorry. 1816 // thats current max. sorry.
1663 if (sw > 255) sw = 255; 1817 if (sw > 255) sw = 255;
1664 if (sh > 255) sh = 255; 1818 if (sh > 255) sh = 255;
1665 1819
1666 // clear key, in case of extra padding 1820 // clear key, in case of extra padding
1667 memset (&skey, 0, sizeof (skey)); 1821 memset (&skey, 0, sizeof (skey));
1668 1822
1669 glColor4ub (255, 255, 255, 255); 1823 memset (&key, 0, sizeof (key));
1670 1824 key.r = 255;
1671 glEnable (GL_BLEND); 1825 key.g = 255;
1672 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1826 key.b = 255;
1673 glEnable (GL_TEXTURE_2D); 1827 key.a = 255;
1674 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1828 key.mode = GL_QUADS;
1675 1829 key.format = GL_T2F_V3F;
1676 glBegin (GL_QUADS); 1830 key.texname = -1;
1677
1678 last_name = 0;
1679 1831
1680 mx += self->x; 1832 mx += self->x;
1681 my += self->y; 1833 my += self->y;
1682 1834
1683 // first pass: determine smooth_max 1835 // first pass: determine smooth_max
1699 MAX (self->tex [cell->tile [0]].smoothlevel, 1851 MAX (self->tex [cell->tile [0]].smoothlevel,
1700 MAX (self->tex [cell->tile [1]].smoothlevel, 1852 MAX (self->tex [cell->tile [1]].smoothlevel,
1701 self->tex [cell->tile [2]].smoothlevel)); 1853 self->tex [cell->tile [2]].smoothlevel));
1702 } 1854 }
1703 } 1855 }
1856
1857 glEnable (GL_BLEND);
1858 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1859 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1704 1860
1705 for (z = 0; z <= 2; z++) 1861 for (z = 0; z <= 2; z++)
1706 { 1862 {
1707 memset (smooth_level, 0, sizeof (smooth_level)); 1863 memset (smooth_level, 0, sizeof (smooth_level));
1708 1864
1718 tileid tile = cell->tile [z]; 1874 tileid tile = cell->tile [z];
1719 1875
1720 if (tile) 1876 if (tile)
1721 { 1877 {
1722 maptex tex = self->tex [tile]; 1878 maptex tex = self->tex [tile];
1723 int px = (x + 1) * T - tex.w; 1879 int px, py;
1724 int py = (y + 1) * T - tex.h;
1725 1880
1726 // suppressing texture state switches here
1727 // is only moderately effective, but worth the extra effort
1728 if (last_name != tex.name) 1881 if (key.texname != tex.name)
1729 { 1882 {
1730 if (!tex.name) 1883 if (!tex.name)
1731 tex = self->tex [2]; /* missing, replace by noface */ 1884 tex = self->tex [2]; /* missing, replace by noface */
1732 1885
1733 glEnd (); 1886 key.texname = tex.name;
1734 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1887 arr = rc_array (rc, &key);
1735 glBegin (GL_QUADS);
1736 } 1888 }
1737 1889
1738 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1890 px = (x + 1) * T - tex.w;
1891 py = (y + 1) * T - tex.h;
1892
1893 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1739 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1894 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1740 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1895 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1741 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1896 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1742 1897
1743 if (cell->flags && z == 2) 1898 if (cell->flags && z == 2)
1744 { 1899 {
1900 // overlays such as the speech bubble, probably more to come
1745 if (cell->flags & 1) 1901 if (cell->flags & 1)
1746 { 1902 {
1747 maptex tex = self->tex [1]; 1903 maptex tex = self->tex [1];
1748 int px = x * T + T * 2 / 32; 1904 int px = x * T + T * 2 / 32;
1749 int py = y * T - T * 6 / 32; 1905 int py = y * T - T * 6 / 32;
1750 1906
1907 if (tex.name)
1751 glEnd (); 1908 {
1752 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1909 if (key.texname != tex.name)
1910 {
1911 key.texname = tex.name;
1912 arr = rc_array (rc, &key);
1913 }
1914
1915 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1916 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1917 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1918 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1753 glBegin (GL_QUADS); 1919 }
1754
1755 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1756 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1757 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1758 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1759 } 1920 }
1760 } 1921 }
1761 1922
1762 // update smooth hash 1923 // update smooth hash
1763 if (tex.smoothtile) 1924 if (tex.smoothtile)
1799 } 1960 }
1800 } 1961 }
1801 } 1962 }
1802 } 1963 }
1803 1964
1965 rc_draw (rc);
1966 rc_clear (rc);
1967
1804 // go through all smoothlevels, lowest to highest, then draw. 1968 // go through all smoothlevels, lowest to highest, then draw.
1805 // this is basically counting sort 1969 // this is basically counting sort
1806 { 1970 {
1807 int w, b; 1971 int w, b;
1808 1972
1973 glEnable (GL_TEXTURE_2D);
1974 glBegin (GL_QUADS);
1809 for (w = 0; w < 256 / 32; ++w) 1975 for (w = 0; w < 256 / 32; ++w)
1810 { 1976 {
1811 uint32_t smask = smooth_level [w]; 1977 uint32_t smask = smooth_level [w];
1812 if (smask) 1978 if (smask)
1813 for (b = 0; b < 32; ++b) 1979 for (b = 0; b < 32; ++b)
1832 int border = bits & 15; 1998 int border = bits & 15;
1833 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1999 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1834 float dx = tex.s * .0625f; // 16 images/row 2000 float dx = tex.s * .0625f; // 16 images/row
1835 float dy = tex.t * .5f ; // 2 images/column 2001 float dy = tex.t * .5f ; // 2 images/column
1836 2002
1837 // this time naively avoiding texture state changes
1838 // save gobs of state changes.
1839 if (last_name != tex.name) 2003 if (tex.name)
1840 { 2004 {
2005 // this time avoiding texture state changes
2006 // save gobs of state changes.
1841 if (!tex.name) 2007 if (key.texname != tex.name)
1842 continue; // smoothing not yet available 2008 {
1843
1844 glEnd (); 2009 glEnd ();
1845 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2010 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1846 glBegin (GL_QUADS); 2011 glBegin (GL_QUADS);
1847 } 2012 }
1848 2013
1849 if (border) 2014 if (border)
1850 { 2015 {
1851 float ox = border * dx; 2016 float ox = border * dx;
1852 2017
1853 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2018 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1854 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2019 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1855 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2020 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1856 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2021 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1857 } 2022 }
1858 2023
1859 if (corner) 2024 if (corner)
1860 { 2025 {
1861 float ox = corner * dx; 2026 float ox = corner * dx;
1862 2027
1863 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2028 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1864 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2029 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1865 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2030 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1866 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2031 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2032 }
1867 } 2033 }
1868 } 2034 }
1869 } 2035 }
1870 } 2036 }
1871 } 2037 }
2038
2039 glEnd ();
2040 glDisable (GL_TEXTURE_2D);
2041 key.texname = -1;
1872 } 2042 }
1873 2043
1874 hv_clear (smooth); 2044 hv_clear (smooth);
1875 } 2045 }
1876 2046
1877 glEnd ();
1878
1879 glDisable (GL_TEXTURE_2D);
1880 glDisable (GL_BLEND); 2047 glDisable (GL_BLEND);
2048 rc_free (rc);
1881 2049
1882 // top layer: overlays such as the health bar 2050 // top layer: overlays such as the health bar
1883 for (y = 0; y < sh; y++) 2051 for (y = 0; y < sh; y++)
1884 if (0 <= y + my && y + my < self->rows) 2052 if (0 <= y + my && y + my < self->rows)
1885 { 2053 {
1910 } 2078 }
1911 } 2079 }
1912} 2080}
1913 2081
1914void 2082void
1915draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2083draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1916 CODE: 2084 CODE:
1917{ 2085{
1918 static float color[16][3] = { 2086 static float color[16][3] = {
1919 { 0.00F, 0.00F, 0.00F }, 2087 { 0.00F, 0.00F, 0.00F },
1920 { 1.00F, 1.00F, 1.00F }, 2088 { 1.00F, 1.00F, 1.00F },
1970 glDisable (GL_BLEND); 2138 glDisable (GL_BLEND);
1971 glDisable (GL_TEXTURE_2D); 2139 glDisable (GL_TEXTURE_2D);
1972} 2140}
1973 2141
1974void 2142void
1975fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2143fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1976 PPCODE: 2144 PPCODE:
1977{ 2145{
1978 int x, y; 2146 int x, y;
1979 int sw1 = sw + 2; 2147 int sw1 = sw + 2;
1980 int sh1 = sh + 2; 2148 int sh1 = sh + 2;
2051 PUSHs (sv_2mortal (newSViv (sh3))); 2219 PUSHs (sv_2mortal (newSViv (sh3)));
2052 PUSHs (darkness3_sv); 2220 PUSHs (darkness3_sv);
2053} 2221}
2054 2222
2055SV * 2223SV *
2056get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2224get_rect (DC::Map self, int x0, int y0, int w, int h)
2057 CODE: 2225 CODE:
2058{ 2226{
2059 int x, y, x1, y1; 2227 int x, y, x1, y1;
2060 SV *data_sv = newSV (w * h * 7 + 5); 2228 SV *data_sv = newSV (w * h * 7 + 5);
2061 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2229 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2126} 2294}
2127 OUTPUT: 2295 OUTPUT:
2128 RETVAL 2296 RETVAL
2129 2297
2130void 2298void
2131set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2299set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2132 PPCODE: 2300 PPCODE:
2133{ 2301{
2134 int x, y, z; 2302 int x, y, z;
2135 int w, h; 2303 int w, h;
2136 int x1, y1; 2304 int x1, y1;
2137 2305
2138 if (*data++ != 0) 2306 if (*data++ != 0)
2139 return; /* version mismatch */ 2307 XSRETURN_EMPTY; /* version mismatch */
2140 2308
2141 w = *data++ << 8; w |= *data++; 2309 w = *data++ << 8; w |= *data++;
2142 h = *data++ << 8; h |= *data++; 2310 h = *data++ << 8; h |= *data++;
2143 2311
2144 // we need to do this 'cause we don't keep an absolute coord system for rows 2312 // we need to do this 'cause we don't keep an absolute coord system for rows
2189 } 2357 }
2190 } 2358 }
2191 } 2359 }
2192} 2360}
2193 2361
2194MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2362MODULE = Deliantra::Client PACKAGE = DC::RW
2195 2363
2196PROTOTYPES: DISABLE 2364DC::RW
2197 2365new (SV *class, SV *data_sv)
2198CFPlus::MixChunk
2199new_from_file (SV *class, char *path)
2200 CODE: 2366 CODE:
2201 RETVAL = Mix_LoadWAV (path); 2367{
2368 STRLEN datalen;
2369 char *data = SvPVbyte (data_sv, datalen);
2370
2371 RETVAL = SDL_RWFromConstMem (data, datalen);
2372}
2202 OUTPUT: 2373 OUTPUT:
2203 RETVAL 2374 RETVAL
2204 2375
2376DC::RW
2377new_from_file (SV *class, const char *path, const char *mode = "rb")
2378 CODE:
2379 RETVAL = SDL_RWFromFile (path, mode);
2380 OUTPUT:
2381 RETVAL
2382
2383# fails on win32:
2384# dc.xs(2268) : error C2059: syntax error : '('
2205void 2385#void
2386#close (DC::RW self)
2387# CODE:
2388# (self->(close)) (self);
2389
2390MODULE = Deliantra::Client PACKAGE = DC::Channel
2391
2392PROTOTYPES: DISABLE
2393
2394DC::Channel
2395find ()
2396 CODE:
2397{
2398 RETVAL = Mix_GroupAvailable (-1);
2399
2400 if (RETVAL < 0)
2401 {
2402 RETVAL = Mix_GroupOldest (-1);
2403
2404 if (RETVAL < 0)
2405 XSRETURN_UNDEF;
2406
2407 Mix_HaltChannel (RETVAL);
2408 }
2409
2410 Mix_UnregisterAllEffects (RETVAL);
2411 Mix_Volume (RETVAL, 128);
2412}
2413 OUTPUT:
2414 RETVAL
2415
2416void
2417halt (DC::Channel self)
2418 CODE:
2419 Mix_HaltChannel (self);
2420
2421void
2422expire (DC::Channel self, int ticks = -1)
2423 CODE:
2424 Mix_ExpireChannel (self, ticks);
2425
2426void
2427fade_out (DC::Channel self, int ticks = -1)
2428 CODE:
2429 Mix_FadeOutChannel (self, ticks);
2430
2431int
2432volume (DC::Channel self, int volume)
2433 CODE:
2434 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2435 OUTPUT:
2436 RETVAL
2437
2438void
2439unregister_all_effects (DC::Channel self)
2440 CODE:
2441 Mix_UnregisterAllEffects (self);
2442
2443void
2444set_panning (DC::Channel self, int left, int right)
2445 CODE:
2446 left = CLAMP (left , 0, 255);
2447 right = CLAMP (right, 0, 255);
2448 Mix_SetPanning (self, left, right);
2449
2450void
2451set_distance (DC::Channel self, int distance)
2452 CODE:
2453 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2454
2455void
2456set_position (DC::Channel self, int angle, int distance)
2457 CODE:
2458
2459void
2460set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2461 CODE:
2462{
2463 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2464 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2465 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2466}
2467
2468void
2469set_reverse_stereo (DC::Channel self, int flip)
2470 CODE:
2471 Mix_SetReverseStereo (self, flip);
2472
2473MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2474
2475PROTOTYPES: DISABLE
2476
2477DC::MixChunk
2478new (SV *class, DC::RW rwops)
2479 CODE:
2480 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2481 OUTPUT:
2482 RETVAL
2483
2484void
2206DESTROY (CFPlus::MixChunk self) 2485DESTROY (DC::MixChunk self)
2207 CODE: 2486 CODE:
2208 Mix_FreeChunk (self); 2487 Mix_FreeChunk (self);
2209 2488
2210int 2489int
2211volume (CFPlus::MixChunk self, int volume = -1) 2490volume (DC::MixChunk self, int volume = -1)
2212 CODE: 2491 CODE:
2492 if (items > 1)
2493 volume = CLAMP (volume, 0, 128);
2213 RETVAL = Mix_VolumeChunk (self, volume); 2494 RETVAL = Mix_VolumeChunk (self, volume);
2214 OUTPUT: 2495 OUTPUT:
2215 RETVAL 2496 RETVAL
2216 2497
2217int 2498DC::Channel
2218play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2499play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2219 CODE: 2500 CODE:
2501{
2220 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2502 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2503
2504 if (RETVAL < 0)
2505 XSRETURN_UNDEF;
2506
2507 if (channel < 0)
2508 {
2509 Mix_UnregisterAllEffects (RETVAL);
2510 Mix_Volume (RETVAL, 128);
2511 }
2512}
2221 OUTPUT: 2513 OUTPUT:
2222 RETVAL 2514 RETVAL
2223 2515
2224MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2516MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2225 2517
2226int 2518int
2227volume (int volume = -1) 2519volume (int volume = -1)
2228 PROTOTYPE: ;$ 2520 PROTOTYPE: ;$
2229 CODE: 2521 CODE:
2522 if (items > 0)
2523 volume = CLAMP (volume, 0, 128);
2230 RETVAL = Mix_VolumeMusic (volume); 2524 RETVAL = Mix_VolumeMusic (volume);
2231 OUTPUT: 2525 OUTPUT:
2232 RETVAL 2526 RETVAL
2233 2527
2234int 2528void
2235fade_out (int ms) 2529fade_out (int ms)
2236 CODE: 2530 CODE:
2237 RETVAL = Mix_FadeOutMusic (ms); 2531 Mix_FadeOutMusic (ms);
2532
2533void
2534halt ()
2535 CODE:
2536 Mix_HaltMusic ();
2537
2538DC::MixMusic
2539new (SV *class, DC::RW rwops)
2540 CODE:
2541 RETVAL = Mix_LoadMUS_RW (rwops);
2238 OUTPUT: 2542 OUTPUT:
2239 RETVAL 2543 RETVAL
2240 2544
2241CFPlus::MixMusic
2242new_from_file (SV *class, char *path)
2243 CODE:
2244 RETVAL = Mix_LoadMUS (path);
2245 OUTPUT:
2246 RETVAL
2247
2248void 2545void
2249DESTROY (CFPlus::MixMusic self) 2546DESTROY (DC::MixMusic self)
2250 CODE: 2547 CODE:
2251 Mix_FreeMusic (self); 2548 Mix_FreeMusic (self);
2252 2549
2253int 2550int
2254play (CFPlus::MixMusic self, int loops = -1) 2551play (DC::MixMusic self, int loops = -1)
2255 CODE: 2552 CODE:
2256 RETVAL = Mix_PlayMusic (self, loops); 2553 RETVAL = Mix_PlayMusic (self, loops);
2257 OUTPUT: 2554 OUTPUT:
2258 RETVAL 2555 RETVAL
2259 2556
2260int 2557void
2261fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2558fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2262 CODE: 2559 CODE:
2263 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2560 Mix_FadeInMusicPos (self, loops, ms, position);
2264 OUTPUT:
2265 RETVAL
2266 2561
2267MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2562MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2268 2563
2269PROTOTYPES: ENABLE 2564PROTOTYPES: ENABLE
2270 2565
2271BOOT: 2566BOOT:
2272{ 2567{
2273 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2568 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2274 static const struct { 2569 static const struct {
2275 const char *name; 2570 const char *name;
2276 IV iv; 2571 IV iv;
2277 } *civ, const_iv[] = { 2572 } *civ, const_iv[] = {
2278# define const_iv(name) { # name, (IV)name } 2573# define const_iv(name) { # name, (IV)name }
2313 const_iv (GL_INTENSITY), 2608 const_iv (GL_INTENSITY),
2314 const_iv (GL_LUMINANCE), 2609 const_iv (GL_LUMINANCE),
2315 const_iv (GL_LUMINANCE_ALPHA), 2610 const_iv (GL_LUMINANCE_ALPHA),
2316 const_iv (GL_FLOAT), 2611 const_iv (GL_FLOAT),
2317 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2612 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2613 const_iv (GL_COMPRESSED_ALPHA_ARB),
2614 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2615 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2616 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2617 const_iv (GL_COMPRESSED_RGB_ARB),
2618 const_iv (GL_COMPRESSED_RGBA_ARB),
2318 const_iv (GL_COMPILE), 2619 const_iv (GL_COMPILE),
2319 const_iv (GL_PROXY_TEXTURE_1D), 2620 const_iv (GL_PROXY_TEXTURE_1D),
2320 const_iv (GL_PROXY_TEXTURE_2D), 2621 const_iv (GL_PROXY_TEXTURE_2D),
2321 const_iv (GL_TEXTURE_1D), 2622 const_iv (GL_TEXTURE_1D),
2322 const_iv (GL_TEXTURE_2D), 2623 const_iv (GL_TEXTURE_2D),
2346 const_iv (GL_COLOR_LOGIC_OP), 2647 const_iv (GL_COLOR_LOGIC_OP),
2347 const_iv (GL_SEPARABLE_2D), 2648 const_iv (GL_SEPARABLE_2D),
2348 const_iv (GL_CONVOLUTION_2D), 2649 const_iv (GL_CONVOLUTION_2D),
2349 const_iv (GL_CONVOLUTION_BORDER_MODE), 2650 const_iv (GL_CONVOLUTION_BORDER_MODE),
2350 const_iv (GL_CONSTANT_BORDER), 2651 const_iv (GL_CONSTANT_BORDER),
2652 const_iv (GL_POINTS),
2351 const_iv (GL_LINES), 2653 const_iv (GL_LINES),
2352 const_iv (GL_LINE_STRIP), 2654 const_iv (GL_LINE_STRIP),
2353 const_iv (GL_LINE_LOOP), 2655 const_iv (GL_LINE_LOOP),
2354 const_iv (GL_QUADS), 2656 const_iv (GL_QUADS),
2355 const_iv (GL_QUAD_STRIP), 2657 const_iv (GL_QUAD_STRIP),
2356 const_iv (GL_TRIANGLES), 2658 const_iv (GL_TRIANGLES),
2357 const_iv (GL_TRIANGLE_STRIP), 2659 const_iv (GL_TRIANGLE_STRIP),
2358 const_iv (GL_TRIANGLE_FAN), 2660 const_iv (GL_TRIANGLE_FAN),
2661 const_iv (GL_POLYGON),
2359 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2662 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2360 const_iv (GL_POINT_SMOOTH_HINT), 2663 const_iv (GL_POINT_SMOOTH_HINT),
2361 const_iv (GL_LINE_SMOOTH_HINT), 2664 const_iv (GL_LINE_SMOOTH_HINT),
2362 const_iv (GL_POLYGON_SMOOTH_HINT), 2665 const_iv (GL_POLYGON_SMOOTH_HINT),
2363 const_iv (GL_GENERATE_MIPMAP_HINT), 2666 const_iv (GL_GENERATE_MIPMAP_HINT),
2667 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2364 const_iv (GL_FASTEST), 2668 const_iv (GL_FASTEST),
2365 const_iv (GL_DONT_CARE), 2669 const_iv (GL_DONT_CARE),
2366 const_iv (GL_NICEST), 2670 const_iv (GL_NICEST),
2367 const_iv (GL_V2F), 2671 const_iv (GL_V2F),
2368 const_iv (GL_V3F), 2672 const_iv (GL_V3F),
2376 2680
2377 texture_av = newAV (); 2681 texture_av = newAV ();
2378 AvREAL_off (texture_av); 2682 AvREAL_off (texture_av);
2379} 2683}
2380 2684
2685void
2686disable_GL_EXT_blend_func_separate ()
2687 CODE:
2688 gl.BlendFuncSeparate = 0;
2689 gl.BlendFuncSeparateEXT = 0;
2690
2381char * 2691char *
2382gl_vendor () 2692gl_vendor ()
2383 CODE: 2693 CODE:
2384 RETVAL = (char *)glGetString (GL_VENDOR); 2694 RETVAL = (char *)glGetString (GL_VENDOR);
2385 OUTPUT: 2695 OUTPUT:
2458void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2768void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2459 2769
2460# near_ and far_ are due to microsofts buggy "c" compiler 2770# near_ and far_ are due to microsofts buggy "c" compiler
2461void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2771void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2462 2772
2773PROTOTYPES: DISABLE
2774
2463void glViewport (int x, int y, int width, int height) 2775void glViewport (int x, int y, int width, int height)
2464 2776
2465void glScissor (int x, int y, int width, int height) 2777void glScissor (int x, int y, int width, int height)
2466 2778
2467void glTranslate (float x, float y, float z = 0.) 2779void glTranslate (float x, float y, float z = 0.)
2474 2786
2475void glRotate (float angle, float x, float y, float z) 2787void glRotate (float angle, float x, float y, float z)
2476 CODE: 2788 CODE:
2477 glRotatef (angle, x, y, z); 2789 glRotatef (angle, x, y, z);
2478 2790
2479void glBegin (int mode)
2480
2481void glEnd ()
2482
2483void glColor (float r, float g, float b, float a = 1.0) 2791void glColor (float r, float g, float b, float a = 1.0)
2484 PROTOTYPE: @
2485 ALIAS: 2792 ALIAS:
2486 glColor_premultiply = 1 2793 glColor_premultiply = 1
2487 CODE: 2794 CODE:
2488 if (ix) 2795 if (ix)
2489 { 2796 {
2492 b *= a; 2799 b *= a;
2493 } 2800 }
2494 // microsoft visual "c" rounds instead of truncating... 2801 // microsoft visual "c" rounds instead of truncating...
2495 glColor4f (r, g, b, a); 2802 glColor4f (r, g, b, a);
2496 2803
2497void glInterleavedArrays (int format, int stride, char *data)
2498
2499void glDrawElements (int mode, int count, int type, char *indices)
2500
2501# 1.2 void glDrawRangeElements (int mode, int start, int end
2502
2503void glRasterPos (float x, float y, float z = 0.) 2804void glRasterPos (float x, float y, float z = 0.)
2504 CODE: 2805 CODE:
2505 glRasterPos3f (0, 0, z); 2806 glRasterPos3f (0, 0, z);
2506 glBitmap (0, 0, 0, 0, x, y, 0); 2807 glBitmap (0, 0, 0, 0, x, y, 0);
2507 2808
2511 2812
2512void glTexCoord (float s, float t) 2813void glTexCoord (float s, float t)
2513 CODE: 2814 CODE:
2514 glTexCoord2f (s, t); 2815 glTexCoord2f (s, t);
2515 2816
2817void glRect (float x1, float y1, float x2, float y2)
2818 CODE:
2819 glRectf (x1, y1, x2, y2);
2820
2821void glRect_lineloop (float x1, float y1, float x2, float y2)
2822 CODE:
2823 glBegin (GL_LINE_LOOP);
2824 glVertex2f (x1, y1);
2825 glVertex2f (x2, y1);
2826 glVertex2f (x2, y2);
2827 glVertex2f (x1, y2);
2828 glEnd ();
2829
2830PROTOTYPES: ENABLE
2831
2832void glBegin (int mode)
2833
2834void glEnd ()
2835
2836void glPointSize (GLfloat size)
2837
2838void glLineWidth (GLfloat width)
2839
2840void glInterleavedArrays (int format, int stride, char *data)
2841
2842void glDrawElements (int mode, int count, int type, char *indices)
2843
2844# 1.2 void glDrawRangeElements (int mode, int start, int end
2845
2516void glTexEnv (int target, int pname, float param) 2846void glTexEnv (int target, int pname, float param)
2517 CODE: 2847 CODE:
2518 glTexEnvf (target, pname, param); 2848 glTexEnvf (target, pname, param);
2519 2849
2520void glTexParameter (int target, int pname, float param) 2850void glTexParameter (int target, int pname, float param)
2536void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2866void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2537 CODE: 2867 CODE:
2538 if (gl.SeparableFilter2D) 2868 if (gl.SeparableFilter2D)
2539 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2869 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2540 2870
2541void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2871void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2542 2872
2543void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2873void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2544 2874
2545void glDrawPixels (int width, int height, int format, int type, char *pixels) 2875void glDrawPixels (int width, int height, int format, int type, char *pixels)
2546 2876
2572 2902
2573void glEndList () 2903void glEndList ()
2574 2904
2575void glCallList (int list) 2905void glCallList (int list)
2576 2906
2907MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2908
2909PROTOTYPES: DISABLE
2910
2911void
2912find_widget (SV *self, NV x, NV y)
2913 PPCODE:
2914{
2915 if (within_widget (self, x, y))
2916 XPUSHs (self);
2917}
2918
2919BOOT:
2920{
2921 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2922
2923 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2924 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2925 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2926 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2927}
2928
2929void
2930draw (SV *self)
2931 CODE:
2932{
2933 HV *hv;
2934 SV **svp;
2935 NV x, y, w, h;
2936 SV *draw_x_sv = GvSV (draw_x_gv);
2937 SV *draw_y_sv = GvSV (draw_y_gv);
2938 SV *draw_w_sv = GvSV (draw_w_gv);
2939 SV *draw_h_sv = GvSV (draw_h_gv);
2940 double draw_x, draw_y;
2941
2942 if (!SvROK (self))
2943 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2944
2945 hv = (HV *)SvRV (self);
2946
2947 if (SvTYPE (hv) != SVt_PVHV)
2948 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2949
2950 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2951 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2952
2953 if (!h || !w)
2954 XSRETURN_EMPTY;
2955
2956 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2957 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2958
2959 draw_x = SvNV (draw_x_sv) + x;
2960 draw_y = SvNV (draw_y_sv) + y;
2961
2962 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2963 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2964 XSRETURN_EMPTY;
2965
2966 sv_setnv (draw_x_sv, draw_x);
2967 sv_setnv (draw_y_sv, draw_y);
2968
2969 glPushMatrix ();
2970 glTranslated (x, y, 0);
2971
2972 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2973 {
2974 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2975
2976 if (svp && SvTRUE (*svp))
2977 {
2978 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2979 glEnable (GL_BLEND);
2980 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2981 glBegin (GL_QUADS);
2982 glVertex2f (0, 0);
2983 glVertex2f (w, 0);
2984 glVertex2f (w, h);
2985 glVertex2f (0, h);
2986 glEnd ();
2987 glDisable (GL_BLEND);
2988 }
2989 }
2990#if 0
2991 // draw borders, for debugging
2992 glPushMatrix ();
2993 glColor4f (1., 1., 0., 1.);
2994 glTranslatef (.5, .5, 0.);
2995 glBegin (GL_LINE_LOOP);
2996 glVertex2f (0 , 0);
2997 glVertex2f (w - 1, 0);
2998 glVertex2f (w - 1, h - 1);
2999 glVertex2f (0 , h - 1);
3000 glEnd ();
3001 glPopMatrix ();
3002#endif
3003 PUSHMARK (SP);
3004 XPUSHs (self);
3005 PUTBACK;
3006 call_method ("_draw", G_VOID | G_DISCARD);
3007 SPAGAIN;
3008
3009 glPopMatrix ();
3010
3011 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3012 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3013}
3014

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