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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.206 by root, Thu Jul 19 23:29:16 2007 UTC vs.
Revision 1.270 by root, Sun Jul 20 15:05:13 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
38#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
39 46
40#include <glib/gmacros.h> 47#include <glib/gmacros.h>
41 48
42#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
43 61
44#ifndef _WIN32 62#ifndef _WIN32
45# include <sys/types.h> 63# include <sys/types.h>
46# include <sys/socket.h> 64# include <sys/socket.h>
47# include <netinet/in.h> 65# include <netinet/in.h>
48# include <netinet/tcp.h> 66# include <netinet/tcp.h>
49# include <inttypes.h> 67# include <inttypes.h>
50#endif 68#endif
51 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
53 80
54#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
55 82
56#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
57#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
58 85
59#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
60 87
61#if 0 88/* mask out modifiers we are not interested in */
62# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
63#else
64# define PARACHUTE 0
65#endif
66 90
67static AV *texture_av; 91static AV *texture_av;
68 92
69static struct 93static struct
70{ 94{
107 av_push (texture_av, (SV *)(size_t)name); 131 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 132 glDeleteTextures (1, &name);
109} 133}
110 134
111#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
112 137
113#include "pango-font.c" 138#include "pango-font.c"
114#include "pango-fontmap.c" 139#include "pango-fontmap.c"
115#include "pango-render.c" 140#include "pango-render.c"
116 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
119 146
120typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
121 148
122static int 149static int
123shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
124{ 151{
125 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
139 166
140typedef struct cf_layout { 167typedef struct cf_layout {
141 PangoLayout *pl; 168 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
143 int base_height; 170 int base_height;
144 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
145} *CFPlus__Layout; 173} *DC__Layout;
146 174
147static CFPlus__Font default_font; 175static DC__Font default_font;
148static PangoContext *opengl_context; 176static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
150 178
151static void 179static void
152substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
157#endif 185#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 187}
160 188
161static void 189static void
162layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
163{ 191{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
166 */ 194 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
168 196
169 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
170 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
171 199
172 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
173} 201}
174 202
175static void 203static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 205{
178 PangoRectangle rect; 206 PangoRectangle rect;
179 207
180 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
192 220
193typedef uint16_t tileid; 221typedef uint16_t tileid;
194typedef uint16_t faceid; 222typedef uint16_t faceid;
195 223
196typedef struct { 224typedef struct {
197 int name; 225 GLuint name;
198 int w, h; 226 int w, h;
199 float s, t; 227 float s, t;
200 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
201 tileid smoothtile; 229 tileid smoothtile;
202 uint8_t smoothlevel; 230 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 248 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 249 int texs; maptex *tex; // [tileid]
222 250
223 int32_t rows; 251 int32_t rows;
224 maprow *row; 252 maprow *row;
225} *CFPlus__Map; 253} *DC__Map;
226 254
227static char * 255static char *
228prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
229{ 257{
230 char *p; 258 char *p;
268 self->texs *= 2; 296 self->texs *= 2;
269 } 297 }
270} 298}
271 299
272static maprow * 300static maprow *
273map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
274{ 302{
275 if (0 > y) 303 if (0 > y)
276 { 304 {
277 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
316 344
317 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
318} 346}
319 347
320static mapcell * 348static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
322{ 350{
323 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
324} 352}
325 353
326static void 354static void
327map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
328{ 356{
329 int r; 357 int r;
330 358
331 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
339 self->oy = 0; 367 self->oy = 0;
340 self->row = 0; 368 self->row = 0;
341 self->rows = 0; 369 self->rows = 0;
342} 370}
343 371
372#define CELL_CLEAR(cell) \
373 do { \
374 if ((cell)->player) \
375 (cell)->tile [2] = 0; \
376 (cell)->darkness = 0; \
377 (cell)->stat_hp = 0; \
378 (cell)->flags = 0; \
379 (cell)->player = 0; \
380 } while (0)
381
344static void 382static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 383map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 384{
347 int x, y; 385 int x, y;
348 maprow *row; 386 maprow *row;
349 mapcell *cell; 387 mapcell *cell;
350 388
362 if (x >= row->c1) 400 if (x >= row->c1)
363 break; 401 break;
364 402
365 cell = row->col + x - row->c0; 403 cell = row->col + x - row->c0;
366 404
367 cell->darkness = 0; 405 CELL_CLEAR (cell);
368 cell->stat_hp = 0;
369 cell->flags = 0;
370 cell->player = 0;
371 } 406 }
372 } 407 }
373} 408}
374 409
375typedef struct { 410typedef struct {
429 n |= n >> 16; 464 n |= n >> 16;
430 465
431 return n + 1; 466 return n + 1;
432} 467}
433 468
469static unsigned int
470popcount (unsigned int n)
471{
472 n -= (n >> 1) & 0x55555555U;
473 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
474 n = ((n >> 4) + n) & 0x0f0f0f0fU;
475 n *= 0x01010101U;
476
477 return n >> 24;
478}
479
434/* SDL should provide this, really. */ 480/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 481#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 482#define SDLK_MODIFIER_MAX 314
437 483
438MODULE = CFPlus PACKAGE = CFPlus 484/******************************************************************************/
485
486static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
487static GV *hover_gv;
488
489static int
490within_widget (SV *widget, NV x, NV y)
491{
492 HV *self;
493 SV **svp;
494 NV wx, ww, wy, wh;
495
496 if (!SvROK (widget))
497 return 0;
498
499 self = (HV *)SvRV (widget);
500
501 if (SvTYPE (self) != SVt_PVHV)
502 return 0;
503
504 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
505 if (y < wy)
506 return 0;
507
508 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
509 if (y >= wy + wh)
510 return 0;
511
512 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
513 if (x < wx)
514 return 0;
515
516 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
517 if (x >= wx + ww)
518 return 0;
519
520 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
521 if (!svp || !SvTRUE (*svp))
522 return 0;
523
524 return 1;
525}
526
527MODULE = Deliantra::Client PACKAGE = DC
439 528
440PROTOTYPES: ENABLE 529PROTOTYPES: ENABLE
441 530
442BOOT: 531BOOT:
443{ 532{
444 HV *stash = gv_stashpv ("CFPlus", 1); 533 HV *stash = gv_stashpv ("DC", 1);
445 static const struct { 534 static const struct {
446 const char *name; 535 const char *name;
447 IV iv; 536 IV iv;
448 } *civ, const_iv[] = { 537 } *civ, const_iv[] = {
449# define const_iv(name) { # name, (IV)name } 538# define const_iv(name) { # name, (IV)name }
471 560
472 const_iv (SDL_APPINPUTFOCUS), 561 const_iv (SDL_APPINPUTFOCUS),
473 const_iv (SDL_APPMOUSEFOCUS), 562 const_iv (SDL_APPMOUSEFOCUS),
474 const_iv (SDL_APPACTIVE), 563 const_iv (SDL_APPACTIVE),
475 564
565 const_iv (SDLK_FIRST),
566 const_iv (SDLK_LAST),
476 const_iv (SDLK_KP0), 567 const_iv (SDLK_KP0),
477 const_iv (SDLK_KP1), 568 const_iv (SDLK_KP1),
478 const_iv (SDLK_KP2), 569 const_iv (SDLK_KP2),
479 const_iv (SDLK_KP3), 570 const_iv (SDLK_KP3),
480 const_iv (SDLK_KP4), 571 const_iv (SDLK_KP4),
552 const_iv (KMOD_LMETA), 643 const_iv (KMOD_LMETA),
553 const_iv (KMOD_RMETA), 644 const_iv (KMOD_RMETA),
554 const_iv (KMOD_NUM), 645 const_iv (KMOD_NUM),
555 const_iv (KMOD_CAPS), 646 const_iv (KMOD_CAPS),
556 const_iv (KMOD_MODE), 647 const_iv (KMOD_MODE),
648
649 const_iv (MIX_DEFAULT_FORMAT),
650
651 const_iv (SDL_INIT_TIMER),
652 const_iv (SDL_INIT_AUDIO),
653 const_iv (SDL_INIT_VIDEO),
654 const_iv (SDL_INIT_CDROM),
655 const_iv (SDL_INIT_JOYSTICK),
656 const_iv (SDL_INIT_EVERYTHING),
657 const_iv (SDL_INIT_NOPARACHUTE),
658 const_iv (SDL_INIT_EVENTTHREAD),
659
660 const_iv (SDL_GL_RED_SIZE),
661 const_iv (SDL_GL_GREEN_SIZE),
662 const_iv (SDL_GL_BLUE_SIZE),
663 const_iv (SDL_GL_ALPHA_SIZE),
664 const_iv (SDL_GL_DOUBLEBUFFER),
665 const_iv (SDL_GL_BUFFER_SIZE),
666 const_iv (SDL_GL_DEPTH_SIZE),
667 const_iv (SDL_GL_STENCIL_SIZE),
668 const_iv (SDL_GL_ACCUM_RED_SIZE),
669 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
670 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
671 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
672 const_iv (SDL_GL_STEREO),
673 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
674 const_iv (SDL_GL_MULTISAMPLESAMPLES),
675 const_iv (SDL_GL_ACCELERATED_VISUAL),
676 const_iv (SDL_GL_SWAP_CONTROL),
677
678 const_iv (FOW_DARKNESS)
557# undef const_iv 679# undef const_iv
558 }; 680 };
559 681
560 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 682 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
561 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 683 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
579 701
580NV floor (NV x) 702NV floor (NV x)
581 703
582NV ceil (NV x) 704NV ceil (NV x)
583 705
706NV ceilabs (NV x)
707 CODE:
708 RETVAL = x < 0. ? - ceil (-x) : ceil (x);
709 OUTPUT:
710 RETVAL
711
712IV minpot (UV n)
713
714IV popcount (UV n)
715
584void 716void
585pango_init () 717pango_init ()
586 CODE: 718 CODE:
587{ 719{
588 opengl_fontmap = pango_opengl_font_map_new (); 720 opengl_fontmap = pango_opengl_font_map_new ();
589 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 721 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
590 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 722 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
723 /*pango_context_set_font_description (opengl_context, default_font);*/
724#if PANGO_VERSION_CHECK (1, 15, 2)
725 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
726 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
727#endif
591} 728}
592 729
593char *
594SDL_GetError () 730char *SDL_GetError ()
595 731
596int 732int SDL_Init (U32 flags)
597SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
598 733
599void 734int SDL_InitSubSystem (U32 flags)
735
736void SDL_QuitSubSystem (U32 flags)
737
600SDL_Quit () 738void SDL_Quit ()
739
740int SDL_GL_SetAttribute (int attr, int value)
741
742int SDL_GL_GetAttribute (int attr)
743 CODE:
744 if (SDL_GL_GetAttribute (attr, &RETVAL))
745 XSRETURN_UNDEF;
746 OUTPUT:
747 RETVAL
601 748
602void 749void
603SDL_ListModes (int rgb, int alpha) 750SDL_ListModes (int rgb, int alpha)
604 PPCODE: 751 PPCODE:
605{ 752{
617 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 764 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
618 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 765 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
619 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 766 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
620 767
621 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 768 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
622#if SDL_VERSION_ATLEAST(1,2,10)
623 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
624 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 769 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
625#endif
626 770
627 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 771 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
628 772
629 if (m && m != (SDL_Rect **)-1) 773 if (m && m != (SDL_Rect **)-1)
630 while (*m) 774 while (*m)
631 { 775 {
632 if ((*m)->w >= 640 && (*m)->h >= 480) 776 if ((*m)->w >= 400 && (*m)->h >= 300)
633 { 777 {
634 AV *av = newAV (); 778 AV *av = newAV ();
635 av_push (av, newSViv ((*m)->w)); 779 av_push (av, newSViv ((*m)->w));
636 av_push (av, newSViv ((*m)->h)); 780 av_push (av, newSViv ((*m)->h));
637 av_push (av, newSViv (rgb)); 781 av_push (av, newSViv (rgb));
661 805
662 if (RETVAL) 806 if (RETVAL)
663 { 807 {
664 av_clear (texture_av); 808 av_clear (texture_av);
665 809
666 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 810 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
667#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 811#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
668#include "glfunc.h" 812#include "glfunc.h"
669#undef GL_FUNC 813#undef GL_FUNC
670 } 814 }
671} 815}
678char * 822char *
679SDL_GetKeyName (int sym) 823SDL_GetKeyName (int sym)
680 824
681int 825int
682SDL_GetAppState () 826SDL_GetAppState ()
827
828int
829SDL_GetModState ()
683 830
684void 831void
685poll_events () 832poll_events ()
686 PPCODE: 833 PPCODE:
687{ 834{
697 { 844 {
698 case SDL_KEYDOWN: 845 case SDL_KEYDOWN:
699 case SDL_KEYUP: 846 case SDL_KEYUP:
700 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 847 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
701 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 848 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
702 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 849 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
703 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 850 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
704 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 851 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
705 break; 852 break;
706 853
707 case SDL_ACTIVEEVENT: 854 case SDL_ACTIVEEVENT:
708 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 855 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
726 x = ev.motion.x; 873 x = ev.motion.x;
727 y = ev.motion.y; 874 y = ev.motion.y;
728 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 875 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
729 } 876 }
730 877
731 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 878 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
732 hv_store (hv, "state", 5, newSViv (state), 0); 879 hv_store (hv, "state", 5, newSViv (state), 0);
733 hv_store (hv, "x", 1, newSViv (x), 0); 880 hv_store (hv, "x", 1, newSViv (x), 0);
734 hv_store (hv, "y", 1, newSViv (y), 0); 881 hv_store (hv, "y", 1, newSViv (y), 0);
735 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 882 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
736 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 883 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
737 } 884 }
738 break; 885 break;
739 886
740 case SDL_MOUSEBUTTONDOWN: 887 case SDL_MOUSEBUTTONDOWN:
741 case SDL_MOUSEBUTTONUP: 888 case SDL_MOUSEBUTTONUP:
742 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 889 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
743 890
744 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 891 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
745 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 892 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
746 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 893 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
747 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 894 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
752 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 899 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
753 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 900 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
754 break; 901 break;
755 } 902 }
756 903
757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 904 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
758 } 905 }
759} 906}
760 907
761int 908int
762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 909Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
763 POSTCALL: 910 POSTCALL:
764 Mix_HookMusicFinished (music_finished); 911 Mix_HookMusicFinished (music_finished);
765 Mix_ChannelFinished (channel_finished); 912 Mix_ChannelFinished (channel_finished);
766 913
767void 914void
915Mix_QuerySpec ()
916 PPCODE:
917{
918 int freq, channels;
919 Uint16 format;
920
921 if (Mix_QuerySpec (&freq, &format, &channels))
922 {
923 EXTEND (SP, 3);
924 PUSHs (sv_2mortal (newSViv (freq)));
925 PUSHs (sv_2mortal (newSViv (format)));
926 PUSHs (sv_2mortal (newSViv (channels)));
927 }
928}
929
930void
768Mix_CloseAudio () 931Mix_CloseAudio ()
769 932
770int 933int
771Mix_AllocateChannels (int numchans = -1) 934Mix_AllocateChannels (int numchans = -1)
935
936const char *
937Mix_GetError ()
772 938
773void 939void
774lowdelay (int fd, int val = 1) 940lowdelay (int fd, int val = 1)
775 CODE: 941 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 942 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
802 } 968 }
803 } 969 }
804#endif 970#endif
805} 971}
806 972
807void 973int
808add_font (char *file) 974add_font (char *file)
809 CODE: 975 CODE:
810 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 976 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
977 OUTPUT:
978 RETVAL
811 979
812void 980void
813load_image_inline (SV *image_) 981load_image_inline (SV *image_)
814 ALIAS: 982 ALIAS:
815 load_image_file = 1 983 load_image_file = 1
818 STRLEN image_len; 986 STRLEN image_len;
819 char *image = (char *)SvPVbyte (image_, image_len); 987 char *image = (char *)SvPVbyte (image_, image_len);
820 SDL_Surface *surface, *surface2; 988 SDL_Surface *surface, *surface2;
821 SDL_PixelFormat fmt; 989 SDL_PixelFormat fmt;
822 SDL_RWops *rw = ix 990 SDL_RWops *rw = ix
823 ? SDL_RWFromFile (image, "r") 991 ? SDL_RWFromFile (image, "rb")
824 : SDL_RWFromConstMem (image, image_len); 992 : SDL_RWFromConstMem (image, image_len);
825 993
826 if (!rw) 994 if (!rw)
827 croak ("load_image: %s", SDL_GetError ()); 995 croak ("load_image: %s", SDL_GetError ());
828 996
901void 1069void
902error (char *message) 1070error (char *message)
903 CODE: 1071 CODE:
904 fprintf (stderr, "ERROR: %s\n", message); 1072 fprintf (stderr, "ERROR: %s\n", message);
905#ifdef _WIN32 1073#ifdef _WIN32
906 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1074 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
907#endif 1075#endif
908 1076
909void 1077void
910fatal (char *message) 1078fatal (char *message)
911 CODE: 1079 CODE:
912 fprintf (stderr, "FATAL: %s\n", message); 1080 fprintf (stderr, "FATAL: %s\n", message);
913#ifdef _WIN32 1081#ifdef _WIN32
914 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1082 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
915#endif 1083#endif
916 _exit (1); 1084 _exit (1);
917 1085
918void 1086void
919_exit (int retval = 0) 1087_exit (int retval = 0)
931#if DEBUG 1099#if DEBUG
932 VALGRIND_DO_LEAK_CHECK; 1100 VALGRIND_DO_LEAK_CHECK;
933#endif 1101#endif
934} 1102}
935 1103
936MODULE = CFPlus PACKAGE = CFPlus::Font 1104MODULE = Deliantra::Client PACKAGE = DC::Font
937 1105
938PROTOTYPES: DISABLE 1106PROTOTYPES: DISABLE
939 1107
940CFPlus::Font 1108DC::Font
941new_from_file (SV *class, char *path, int id = 0) 1109new_from_file (SV *class, char *path, int id = 0)
942 CODE: 1110 CODE:
943{ 1111{
944 int count; 1112 int count;
945 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1113 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
948} 1116}
949 OUTPUT: 1117 OUTPUT:
950 RETVAL 1118 RETVAL
951 1119
952void 1120void
953DESTROY (CFPlus::Font self) 1121DESTROY (DC::Font self)
954 CODE: 1122 CODE:
955 pango_font_description_free (self); 1123 pango_font_description_free (self);
956 1124
957void 1125void
958make_default (CFPlus::Font self) 1126make_default (DC::Font self)
959 PROTOTYPE: $ 1127 PROTOTYPE: $
960 CODE: 1128 CODE:
961 default_font = self; 1129 default_font = self;
962 1130
963MODULE = CFPlus PACKAGE = CFPlus::Layout 1131MODULE = Deliantra::Client PACKAGE = DC::Layout
964 1132
965PROTOTYPES: DISABLE 1133PROTOTYPES: DISABLE
966 1134
967void 1135void
968reset_glyph_cache () 1136glyph_cache_backup ()
969 PROTOTYPE: 1137 PROTOTYPE:
970 CODE: 1138 CODE:
1139 tc_backup ();
1140
1141void
1142glyph_cache_restore ()
1143 PROTOTYPE:
1144 CODE:
971 tc_clear (); 1145 tc_restore ();
972 1146
973CFPlus::Layout 1147DC::Layout
974new (SV *class) 1148new (SV *class)
975 CODE: 1149 CODE:
976 New (0, RETVAL, 1, struct cf_layout); 1150 New (0, RETVAL, 1, struct cf_layout);
977 1151
978 RETVAL->pl = pango_layout_new (opengl_context); 1152 RETVAL->pl = pango_layout_new (opengl_context);
980 RETVAL->g = 1.; 1154 RETVAL->g = 1.;
981 RETVAL->b = 1.; 1155 RETVAL->b = 1.;
982 RETVAL->a = 1.; 1156 RETVAL->a = 1.;
983 RETVAL->base_height = MIN_FONT_HEIGHT; 1157 RETVAL->base_height = MIN_FONT_HEIGHT;
984 RETVAL->font = 0; 1158 RETVAL->font = 0;
1159 RETVAL->rc = rc_alloc ();
985 1160
986 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1161 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
987 layout_update_font (RETVAL); 1162 layout_update_font (RETVAL);
988 OUTPUT: 1163 OUTPUT:
989 RETVAL 1164 RETVAL
990 1165
991void 1166void
992DESTROY (CFPlus::Layout self) 1167DESTROY (DC::Layout self)
993 CODE: 1168 CODE:
994 g_object_unref (self->pl); 1169 g_object_unref (self->pl);
1170 rc_free (self->rc);
995 Safefree (self); 1171 Safefree (self);
996 1172
997void 1173void
998set_text (CFPlus::Layout self, SV *text_) 1174set_text (DC::Layout self, SV *text_)
999 CODE: 1175 CODE:
1000{ 1176{
1001 STRLEN textlen; 1177 STRLEN textlen;
1002 char *text = SvPVutf8 (text_, textlen); 1178 char *text = SvPVutf8 (text_, textlen);
1003 1179
1004 pango_layout_set_text (self->pl, text, textlen); 1180 pango_layout_set_text (self->pl, text, textlen);
1005} 1181}
1006 1182
1007void 1183void
1008set_markup (CFPlus::Layout self, SV *text_) 1184set_markup (DC::Layout self, SV *text_)
1009 CODE: 1185 CODE:
1010{ 1186{
1011 STRLEN textlen; 1187 STRLEN textlen;
1012 char *text = SvPVutf8 (text_, textlen); 1188 char *text = SvPVutf8 (text_, textlen);
1013 1189
1014 pango_layout_set_markup (self->pl, text, textlen); 1190 pango_layout_set_markup (self->pl, text, textlen);
1015} 1191}
1016 1192
1017void 1193void
1018set_shapes (CFPlus::Layout self, ...) 1194set_shapes (DC::Layout self, ...)
1019 CODE: 1195 CODE:
1020{ 1196{
1021 PangoAttrList *attrs = 0; 1197 PangoAttrList *attrs = 0;
1022 const char *text = pango_layout_get_text (self->pl); 1198 const char *text = pango_layout_get_text (self->pl);
1023 const char *pos = text; 1199 const char *pos = text;
1058 if (attrs) 1234 if (attrs)
1059 pango_layout_set_attributes (self->pl, attrs); 1235 pango_layout_set_attributes (self->pl, attrs);
1060} 1236}
1061 1237
1062void 1238void
1063get_shapes (CFPlus::Layout self) 1239get_shapes (DC::Layout self)
1064 PPCODE: 1240 PPCODE:
1065{ 1241{
1066 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1242 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1067 1243
1068 do 1244 do
1069 { 1245 {
1070 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1246 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1071 1247
1072 if (run && shape_attr_p (run)) 1248 if (run && shape_attr_p (run))
1073 { 1249 {
1074 PangoRectangle extents; 1250 PangoRectangle extents;
1075 pango_layout_iter_get_run_extents (iter, 0, &extents); 1251 pango_layout_iter_get_run_extents (iter, 0, &extents);
1083 1259
1084 pango_layout_iter_free (iter); 1260 pango_layout_iter_free (iter);
1085} 1261}
1086 1262
1087int 1263int
1088has_wrapped (CFPlus::Layout self) 1264has_wrapped (DC::Layout self)
1089 CODE: 1265 CODE:
1090{ 1266{
1091 int lines = 1; 1267 int lines = 1;
1092 const char *text = pango_layout_get_text (self->pl); 1268 const char *text = pango_layout_get_text (self->pl);
1093 1269
1098} 1274}
1099 OUTPUT: 1275 OUTPUT:
1100 RETVAL 1276 RETVAL
1101 1277
1102SV * 1278SV *
1103get_text (CFPlus::Layout self) 1279get_text (DC::Layout self)
1104 CODE: 1280 CODE:
1105 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1281 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1106 sv_utf8_decode (RETVAL); 1282 sv_utf8_decode (RETVAL);
1107 OUTPUT: 1283 OUTPUT:
1108 RETVAL 1284 RETVAL
1109 1285
1110void 1286void
1111set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1287set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1112 CODE: 1288 CODE:
1113 self->r = r; 1289 self->r = r;
1114 self->g = g; 1290 self->g = g;
1115 self->b = b; 1291 self->b = b;
1116 self->a = a; 1292 self->a = a;
1117 1293
1118void 1294void
1119set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1295set_font (DC::Layout self, DC::Font font = 0)
1120 CODE: 1296 CODE:
1121 if (self->font != font) 1297 if (self->font != font)
1122 { 1298 {
1123 self->font = font; 1299 self->font = font;
1124 layout_update_font (self); 1300 layout_update_font (self);
1125 } 1301 }
1126 1302
1127void 1303void
1128set_height (CFPlus::Layout self, int base_height) 1304set_height (DC::Layout self, int base_height)
1129 CODE: 1305 CODE:
1130 if (self->base_height != base_height) 1306 if (self->base_height != base_height)
1131 { 1307 {
1132 self->base_height = base_height; 1308 self->base_height = base_height;
1133 layout_update_font (self); 1309 layout_update_font (self);
1134 } 1310 }
1135 1311
1136void 1312void
1137set_width (CFPlus::Layout self, int max_width = -1) 1313set_width (DC::Layout self, int max_width = -1)
1138 CODE: 1314 CODE:
1139 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1315 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1140 1316
1141void 1317void
1142set_indent (CFPlus::Layout self, int indent) 1318set_indent (DC::Layout self, int indent)
1143 CODE: 1319 CODE:
1144 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1320 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1145 1321
1146void 1322void
1147set_spacing (CFPlus::Layout self, int spacing) 1323set_spacing (DC::Layout self, int spacing)
1148 CODE: 1324 CODE:
1149 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1325 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1150 1326
1151void 1327void
1152set_ellipsise (CFPlus::Layout self, int ellipsise) 1328set_ellipsise (DC::Layout self, int ellipsise)
1153 CODE: 1329 CODE:
1154 pango_layout_set_ellipsize (self->pl, 1330 pango_layout_set_ellipsize (self->pl,
1155 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1331 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1156 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1332 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1157 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1333 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1158 : PANGO_ELLIPSIZE_NONE 1334 : PANGO_ELLIPSIZE_NONE
1159 ); 1335 );
1160 1336
1161void 1337void
1162set_single_paragraph_mode (CFPlus::Layout self, int spm) 1338set_single_paragraph_mode (DC::Layout self, int spm)
1163 CODE: 1339 CODE:
1164 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1340 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1165 1341
1166void 1342void
1167size (CFPlus::Layout self) 1343size (DC::Layout self)
1168 PPCODE: 1344 PPCODE:
1169{ 1345{
1170 int w, h; 1346 int w, h;
1171 1347
1172 layout_get_pixel_size (self, &w, &h); 1348 layout_get_pixel_size (self, &w, &h);
1175 PUSHs (sv_2mortal (newSViv (w))); 1351 PUSHs (sv_2mortal (newSViv (w)));
1176 PUSHs (sv_2mortal (newSViv (h))); 1352 PUSHs (sv_2mortal (newSViv (h)));
1177} 1353}
1178 1354
1179int 1355int
1180descent (CFPlus::Layout self) 1356descent (DC::Layout self)
1181 CODE: 1357 CODE:
1182{ 1358{
1183 PangoRectangle rect; 1359 PangoRectangle rect;
1184 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1360 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1185 pango_layout_line_get_pixel_extents (line, 0, &rect); 1361 pango_layout_line_get_pixel_extents (line, 0, &rect);
1186 RETVAL = PANGO_DESCENT (rect); 1362 RETVAL = PANGO_DESCENT (rect);
1187} 1363}
1188 OUTPUT: 1364 OUTPUT:
1189 RETVAL 1365 RETVAL
1190 1366
1191int 1367int
1192xy_to_index (CFPlus::Layout self, int x, int y) 1368xy_to_index (DC::Layout self, int x, int y)
1193 CODE: 1369 CODE:
1194{ 1370{
1195 int index, trailing; 1371 int index, trailing;
1196 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1372 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1197 RETVAL = index + trailing; 1373 RETVAL = index + trailing;
1198} 1374}
1199 OUTPUT: 1375 OUTPUT:
1200 RETVAL 1376 RETVAL
1201 1377
1202void 1378void
1203cursor_pos (CFPlus::Layout self, int index) 1379cursor_pos (DC::Layout self, int index)
1204 PPCODE: 1380 PPCODE:
1205{ 1381{
1206 PangoRectangle strong_pos; 1382 PangoRectangle pos;
1207 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1383 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1208 1384
1209 EXTEND (SP, 3); 1385 EXTEND (SP, 3);
1210 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1386 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1211 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1387 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1212 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1388 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1213} 1389}
1214 1390
1215void 1391void
1216index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1392index_to_line_x (DC::Layout self, int index, int trailing = 0)
1217 PPCODE: 1393 PPCODE:
1218{ 1394{
1219 int line, x; 1395 int line, x;
1220 1396
1221 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1397 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1398#if !PANGO_VERSION_CHECK (1, 17, 3)
1222 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1399 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1223 1400 --line;
1401#endif
1224 EXTEND (SP, 2); 1402 EXTEND (SP, 2);
1225 PUSHs (sv_2mortal (newSViv (line - 1))); 1403 PUSHs (sv_2mortal (newSViv (line)));
1226 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1404 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1227} 1405}
1228 1406
1229void 1407void
1230line_x_to_index (CFPlus::Layout self, int line, int x) 1408line_x_to_index (DC::Layout self, int line, int x)
1231 PPCODE: 1409 PPCODE:
1232{ 1410{
1233 PangoLayoutLine *lp; 1411 PangoLayoutLine *lp;
1234 int index, trailing; 1412 int index, trailing;
1235 1413
1236 if (line < 0) 1414 if (line < 0)
1237 XSRETURN_EMPTY; 1415 XSRETURN_EMPTY;
1238 1416
1239 if (!(lp = pango_layout_get_line (self->pl, line))) 1417 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1240 XSRETURN_EMPTY; /* do better */ 1418 XSRETURN_EMPTY; /* do better */
1241 1419
1242 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1420 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1243 1421
1244 EXTEND (SP, 2); 1422 EXTEND (SP, 2);
1250 PUSHs (sv_2mortal (newSViv (trailing))); 1428 PUSHs (sv_2mortal (newSViv (trailing)));
1251 } 1429 }
1252} 1430}
1253 1431
1254void 1432void
1255render (CFPlus::Layout self, float x, float y, int flags = 0) 1433render (DC::Layout self, float x, float y, int flags = 0)
1256 PPCODE: 1434 CODE:
1435 rc_clear (self->rc);
1257 pango_opengl_render_layout_subpixel ( 1436 pango_opengl_render_layout_subpixel (
1258 self->pl, 1437 self->pl,
1438 self->rc,
1259 x * PANGO_SCALE, y * PANGO_SCALE, 1439 x * PANGO_SCALE, y * PANGO_SCALE,
1260 self->r, self->g, self->b, self->a, 1440 self->r, self->g, self->b, self->a,
1261 flags 1441 flags
1262 ); 1442 );
1443 // we assume that context_change actually clears/frees stuff
1444 // and does not do any recomputation...
1445 pango_layout_context_changed (self->pl);
1263 1446
1264MODULE = CFPlus PACKAGE = CFPlus::Texture 1447void
1448draw (DC::Layout self)
1449 CODE:
1450{
1451 glEnable (GL_TEXTURE_2D);
1452 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1453 glEnable (GL_BLEND);
1454 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1455 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1456 glEnable (GL_ALPHA_TEST);
1457 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1458
1459 rc_draw (self->rc);
1460
1461 glDisable (GL_ALPHA_TEST);
1462 glDisable (GL_BLEND);
1463 glDisable (GL_TEXTURE_2D);
1464}
1465
1466MODULE = Deliantra::Client PACKAGE = DC::Texture
1265 1467
1266PROTOTYPES: ENABLE 1468PROTOTYPES: ENABLE
1267
1268int minpot (int n)
1269 1469
1270void 1470void
1271pad (SV *data_, int ow, int oh, int nw, int nh) 1471pad (SV *data_, int ow, int oh, int nw, int nh)
1272 CODE: 1472 CODE:
1273{ 1473{
1300 HV *hv = (HV *)SvRV (self); 1500 HV *hv = (HV *)SvRV (self);
1301 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1501 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1302 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1502 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1303 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1503 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1304 1504
1505 if (name <= 0)
1506 XSRETURN_EMPTY;
1507
1305 if (items < 5) 1508 if (items < 5)
1306 { 1509 {
1307 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1510 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1308 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1511 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1309 } 1512 }
1347 RETVAL = width > 0; 1550 RETVAL = width > 0;
1348} 1551}
1349 OUTPUT: 1552 OUTPUT:
1350 RETVAL 1553 RETVAL
1351 1554
1352MODULE = CFPlus PACKAGE = CFPlus::Map 1555MODULE = Deliantra::Client PACKAGE = DC::Map
1353 1556
1354PROTOTYPES: DISABLE 1557PROTOTYPES: DISABLE
1355 1558
1356CFPlus::Map 1559DC::Map
1357new (SV *class) 1560new (SV *class)
1358 CODE: 1561 CODE:
1359 New (0, RETVAL, 1, struct map); 1562 New (0, RETVAL, 1, struct map);
1360 RETVAL->x = 0; 1563 RETVAL->x = 0;
1361 RETVAL->y = 0; 1564 RETVAL->y = 0;
1369 RETVAL->row = 0; 1572 RETVAL->row = 0;
1370 OUTPUT: 1573 OUTPUT:
1371 RETVAL 1574 RETVAL
1372 1575
1373void 1576void
1374DESTROY (CFPlus::Map self) 1577DESTROY (DC::Map self)
1375 CODE: 1578 CODE:
1376{ 1579{
1377 map_clear (self); 1580 map_clear (self);
1378 Safefree (self->face2tile); 1581 Safefree (self->face2tile);
1379 Safefree (self->tex); 1582 Safefree (self->tex);
1380 Safefree (self); 1583 Safefree (self);
1381} 1584}
1382 1585
1383void 1586void
1384resize (CFPlus::Map self, int map_width, int map_height) 1587resize (DC::Map self, int map_width, int map_height)
1385 CODE: 1588 CODE:
1386 self->w = map_width; 1589 self->w = map_width;
1387 self->h = map_height; 1590 self->h = map_height;
1388 1591
1389void 1592void
1390clear (CFPlus::Map self) 1593clear (DC::Map self)
1391 CODE: 1594 CODE:
1392 map_clear (self); 1595 map_clear (self);
1393 1596
1394void 1597void
1395set_tileid (CFPlus::Map self, int face, int tile) 1598set_tileid (DC::Map self, int face, int tile)
1396 CODE: 1599 CODE:
1397{ 1600{
1398 need_facenum (self, face); self->face2tile [face] = tile; 1601 need_facenum (self, face); self->face2tile [face] = tile;
1399 need_texid (self, tile); 1602 need_texid (self, tile);
1400} 1603}
1401 1604
1402void 1605void
1403set_smooth (CFPlus::Map self, int face, int smooth, int level) 1606set_smooth (DC::Map self, int face, int smooth, int level)
1404 CODE: 1607 CODE:
1405{ 1608{
1406 tileid texid; 1609 tileid texid;
1407 maptex *tex; 1610 maptex *tex;
1408 1611
1421 tex->smoothtile = self->face2tile [smooth]; 1624 tex->smoothtile = self->face2tile [smooth];
1422 tex->smoothlevel = level; 1625 tex->smoothlevel = level;
1423} 1626}
1424 1627
1425void 1628void
1426set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1629set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1427 CODE: 1630 CODE:
1428{ 1631{
1429 need_texid (self, texid); 1632 need_texid (self, texid);
1430 1633
1431 { 1634 {
1451 // from transparent color bleeding and ugly wrapping effects. 1654 // from transparent color bleeding and ugly wrapping effects.
1452 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1655 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1453} 1656}
1454 1657
1455int 1658int
1456ox (CFPlus::Map self) 1659ox (DC::Map self)
1457 ALIAS: 1660 ALIAS:
1458 oy = 1 1661 oy = 1
1459 x = 2 1662 x = 2
1460 y = 3 1663 y = 3
1461 w = 4 1664 w = 4
1472 } 1675 }
1473 OUTPUT: 1676 OUTPUT:
1474 RETVAL 1677 RETVAL
1475 1678
1476void 1679void
1477scroll (CFPlus::Map self, int dx, int dy) 1680scroll (DC::Map self, int dx, int dy)
1478 CODE: 1681 CODE:
1479{ 1682{
1480 if (dx > 0) 1683 if (dx > 0)
1481 map_blank (self, self->x, self->y, dx, self->h); 1684 map_blank (self, self->x, self->y, dx, self->h);
1482 else if (dx < 0) 1685 else if (dx < 0)
1497 self->rows += MAP_EXTEND_Y; 1700 self->rows += MAP_EXTEND_Y;
1498 self->y += MAP_EXTEND_Y; 1701 self->y += MAP_EXTEND_Y;
1499 } 1702 }
1500} 1703}
1501 1704
1502void 1705SV *
1503map1a_update (CFPlus::Map self, SV *data_, int extmap) 1706map1a_update (DC::Map self, SV *data_, int extmap)
1504 CODE: 1707 CODE:
1505{ 1708{
1506 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1709 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1507 uint8_t *data_end = (uint8_t *)SvEND (data_); 1710 uint8_t *data_end = (uint8_t *)SvEND (data_);
1508 mapcell *cell; 1711 mapcell *cell;
1509 int x, y, flags; 1712 int x, y, z, flags;
1713 AV *missing = newAV ();
1714 RETVAL = newRV_noinc ((SV *)missing);
1510 1715
1511 while (data < data_end - 1) 1716 while (data < data_end - 1)
1512 { 1717 {
1513 flags = (data [0] << 8) + data [1]; data += 2; 1718 flags = (data [0] << 8) + data [1]; data += 2;
1514 1719
1534 uint8_t ext, cmd; 1739 uint8_t ext, cmd;
1535 1740
1536 do 1741 do
1537 { 1742 {
1538 ext = *data++; 1743 ext = *data++;
1539 cmd = ext & 0x3f; 1744 cmd = ext & 0x7f;
1540 1745
1541 if (cmd < 4) 1746 if (cmd < 4)
1542 cell->darkness = 255 - ext * 64 + 1; 1747 cell->darkness = 255 - ext * 64 + 1;
1543 else if (cmd == 5) // health 1748 else if (cmd == 5) // health
1544 { 1749 {
1547 } 1752 }
1548 else if (cmd == 6) // monster width 1753 else if (cmd == 6) // monster width
1549 cell->stat_width = *data++ + 1; 1754 cell->stat_width = *data++ + 1;
1550 else if (cmd == 0x47) 1755 else if (cmd == 0x47)
1551 { 1756 {
1552 if (*data == 4) 1757 if (*data == 1) cell->player = data [1];
1553 ; // decode player count 1758 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1759 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1760 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1554 1761
1555 data += *data + 1; 1762 data += *data + 1;
1556 } 1763 }
1557 else if (cmd == 8) // cell flags 1764 else if (cmd == 8) // cell flags
1558 cell->flags = *data++; 1765 cell->flags = *data++;
1565 } 1772 }
1566 else 1773 else
1567 cell->darkness = *data++ + 1; 1774 cell->darkness = *data++ + 1;
1568 } 1775 }
1569 1776
1777 for (z = 0; z <= 2; ++z)
1570 if (flags & 4) 1778 if (flags & (4 >> z))
1571 { 1779 {
1572 faceid face = (data [0] << 8) + data [1]; data += 2; 1780 faceid face = (data [0] << 8) + data [1]; data += 2;
1573 need_facenum (self, face); 1781 need_facenum (self, face);
1574 cell->tile [0] = self->face2tile [face]; 1782 cell->tile [z] = self->face2tile [face];
1783
1784 if (cell->tile [z])
1785 {
1786 maptex *tex = self->tex + cell->tile [z];
1787 if (!tex->name)
1788 av_push (missing, newSViv (cell->tile [z]));
1789
1790 if (tex->smoothtile)
1791 {
1792 maptex *smooth = self->tex + tex->smoothtile;
1793 if (!smooth->name)
1794 av_push (missing, newSViv (tex->smoothtile));
1795 }
1796 }
1575 } 1797 }
1576
1577 if (flags & 2)
1578 {
1579 faceid face = (data [0] << 8) + data [1]; data += 2;
1580 need_facenum (self, face);
1581 cell->tile [1] = self->face2tile [face];
1582 }
1583
1584 if (flags & 1)
1585 {
1586 faceid face = (data [0] << 8) + data [1]; data += 2;
1587 need_facenum (self, face);
1588 cell->tile [2] = self->face2tile [face];
1589 }
1590 } 1798 }
1591 else 1799 else
1592 cell->darkness = 0; 1800 CELL_CLEAR (cell);
1593 } 1801 }
1594} 1802}
1803 OUTPUT:
1804 RETVAL
1595 1805
1596SV * 1806SV *
1597mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1807mapmap (DC::Map self, int x0, int y0, int w, int h)
1598 CODE: 1808 CODE:
1599{ 1809{
1600 int x1, x; 1810 int x1, x;
1601 int y1, y; 1811 int y1, y;
1602 int z; 1812 int z;
1647} 1857}
1648 OUTPUT: 1858 OUTPUT:
1649 RETVAL 1859 RETVAL
1650 1860
1651void 1861void
1652draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1862draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1653 CODE: 1863 CODE:
1654{ 1864{
1865 int x, y, z;
1866
1655 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1867 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1656 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1868 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1657 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1869 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1658 smooth_key skey; 1870 smooth_key skey;
1659 int x, y, z; 1871 int pl_x, pl_y;
1660 int last_name; 1872 maptex pl_tex;
1873 rc_t *rc = rc_alloc ();
1874 rc_key_t key;
1875 rc_array_t *arr;
1876
1877 pl_tex.name = 0;
1661 1878
1662 // thats current max. sorry. 1879 // thats current max. sorry.
1663 if (sw > 255) sw = 255; 1880 if (sw > 255) sw = 255;
1664 if (sh > 255) sh = 255; 1881 if (sh > 255) sh = 255;
1665 1882
1666 // clear key, in case of extra padding 1883 // clear key, in case of extra padding
1667 memset (&skey, 0, sizeof (skey)); 1884 memset (&skey, 0, sizeof (skey));
1668 1885
1669 glColor4ub (255, 255, 255, 255); 1886 memset (&key, 0, sizeof (key));
1670 1887 key.r = 255;
1671 glEnable (GL_BLEND); 1888 key.g = 255;
1672 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1889 key.b = 255;
1673 glEnable (GL_TEXTURE_2D); 1890 key.a = 255;
1674 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1891 key.mode = GL_QUADS;
1675 1892 key.format = GL_T2F_V3F;
1676 glBegin (GL_QUADS); 1893 key.texname = -1;
1677
1678 last_name = 0;
1679 1894
1680 mx += self->x; 1895 mx += self->x;
1681 my += self->y; 1896 my += self->y;
1682 1897
1683 // first pass: determine smooth_max 1898 // first pass: determine smooth_max
1699 MAX (self->tex [cell->tile [0]].smoothlevel, 1914 MAX (self->tex [cell->tile [0]].smoothlevel,
1700 MAX (self->tex [cell->tile [1]].smoothlevel, 1915 MAX (self->tex [cell->tile [1]].smoothlevel,
1701 self->tex [cell->tile [2]].smoothlevel)); 1916 self->tex [cell->tile [2]].smoothlevel));
1702 } 1917 }
1703 } 1918 }
1919
1920 glEnable (GL_BLEND);
1921 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1922 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1704 1923
1705 for (z = 0; z <= 2; z++) 1924 for (z = 0; z <= 2; z++)
1706 { 1925 {
1707 memset (smooth_level, 0, sizeof (smooth_level)); 1926 memset (smooth_level, 0, sizeof (smooth_level));
1708 1927
1721 { 1940 {
1722 maptex tex = self->tex [tile]; 1941 maptex tex = self->tex [tile];
1723 int px = (x + 1) * T - tex.w; 1942 int px = (x + 1) * T - tex.w;
1724 int py = (y + 1) * T - tex.h; 1943 int py = (y + 1) * T - tex.h;
1725 1944
1726 // suppressing texture state switches here
1727 // is only moderately effective, but worth the extra effort
1728 if (last_name != tex.name) 1945 if (key.texname != tex.name)
1729 { 1946 {
1730 if (!tex.name) 1947 if (!tex.name)
1731 tex = self->tex [2]; /* missing, replace by noface */ 1948 tex = self->tex [2]; /* missing, replace by noface */
1732 1949
1733 glEnd (); 1950 key.texname = tex.name;
1734 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1951 arr = rc_array (rc, &key);
1735 glBegin (GL_QUADS);
1736 } 1952 }
1737 1953
1738 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1954 if (expect_false (cell->player == player) && expect_false (z == 2))
1739 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1740 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1741 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1742
1743 if (cell->flags && z == 2)
1744 { 1955 {
1956 pl_x = px;
1957 pl_y = py;
1958 pl_tex = tex;
1959 continue;
1960 }
1961
1962 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1963 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1964 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1965 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1966
1967 if (expect_false (cell->flags) && expect_false (z == 2))
1968 {
1969 // overlays such as the speech bubble, probably more to come
1745 if (cell->flags & 1) 1970 if (cell->flags & 1)
1746 { 1971 {
1747 maptex tex = self->tex [1]; 1972 maptex tex = self->tex [1];
1748 int px = x * T + T * 2 / 32; 1973 int px = x * T + T * 2 / 32;
1749 int py = y * T - T * 6 / 32; 1974 int py = y * T - T * 6 / 32;
1750 1975
1976 if (tex.name)
1751 glEnd (); 1977 {
1752 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1978 if (key.texname != tex.name)
1979 {
1980 key.texname = tex.name;
1981 arr = rc_array (rc, &key);
1982 }
1983
1984 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1985 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1986 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1987 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1753 glBegin (GL_QUADS); 1988 }
1754
1755 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1756 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1757 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1758 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1759 } 1989 }
1760 } 1990 }
1761 1991
1762 // update smooth hash 1992 // update smooth hash
1763 if (tex.smoothtile) 1993 if (tex.smoothtile)
1799 } 2029 }
1800 } 2030 }
1801 } 2031 }
1802 } 2032 }
1803 2033
2034 rc_draw (rc);
2035 rc_clear (rc);
2036
1804 // go through all smoothlevels, lowest to highest, then draw. 2037 // go through all smoothlevels, lowest to highest, then draw.
1805 // this is basically counting sort 2038 // this is basically counting sort
1806 { 2039 {
1807 int w, b; 2040 int w, b;
1808 2041
2042 glEnable (GL_TEXTURE_2D);
2043 glBegin (GL_QUADS);
1809 for (w = 0; w < 256 / 32; ++w) 2044 for (w = 0; w < 256 / 32; ++w)
1810 { 2045 {
1811 uint32_t smask = smooth_level [w]; 2046 uint32_t smask = smooth_level [w];
1812 if (smask) 2047 if (smask)
1813 for (b = 0; b < 32; ++b) 2048 for (b = 0; b < 32; ++b)
1832 int border = bits & 15; 2067 int border = bits & 15;
1833 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2068 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1834 float dx = tex.s * .0625f; // 16 images/row 2069 float dx = tex.s * .0625f; // 16 images/row
1835 float dy = tex.t * .5f ; // 2 images/column 2070 float dy = tex.t * .5f ; // 2 images/column
1836 2071
1837 // this time naively avoiding texture state changes
1838 // save gobs of state changes.
1839 if (last_name != tex.name) 2072 if (tex.name)
1840 { 2073 {
2074 // this time avoiding texture state changes
2075 // save gobs of state changes.
1841 if (!tex.name) 2076 if (key.texname != tex.name)
1842 continue; // smoothing not yet available 2077 {
1843
1844 glEnd (); 2078 glEnd ();
1845 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2079 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1846 glBegin (GL_QUADS); 2080 glBegin (GL_QUADS);
1847 } 2081 }
1848 2082
1849 if (border) 2083 if (border)
1850 { 2084 {
1851 float ox = border * dx; 2085 float ox = border * dx;
1852 2086
1853 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2087 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1854 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2088 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1855 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2089 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1856 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2090 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1857 } 2091 }
1858 2092
1859 if (corner) 2093 if (corner)
1860 { 2094 {
1861 float ox = corner * dx; 2095 float ox = corner * dx;
1862 2096
1863 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2097 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1864 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2098 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1865 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2099 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1866 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2100 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2101 }
1867 } 2102 }
1868 } 2103 }
1869 } 2104 }
1870 } 2105 }
1871 } 2106 }
2107
2108 glEnd ();
2109 glDisable (GL_TEXTURE_2D);
2110 key.texname = -1;
1872 } 2111 }
1873 2112
1874 hv_clear (smooth); 2113 hv_clear (smooth);
1875 } 2114 }
1876 2115
1877 glEnd (); 2116 if (pl_tex.name)
2117 {
2118 maptex tex = pl_tex;
2119 int px = pl_x + sdx;
2120 int py = pl_y + sdy;
1878 2121
1879 glDisable (GL_TEXTURE_2D); 2122 key.texname = tex.name;
2123 arr = rc_array (rc, &key);
2124
2125 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2126 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2127 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2128 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2129
2130 rc_draw (rc);
2131 }
2132
1880 glDisable (GL_BLEND); 2133 glDisable (GL_BLEND);
2134 rc_free (rc);
1881 2135
1882 // top layer: overlays such as the health bar 2136 // top layer: overlays such as the health bar
1883 for (y = 0; y < sh; y++) 2137 for (y = 0; y < sh; y++)
1884 if (0 <= y + my && y + my < self->rows) 2138 if (0 <= y + my && y + my < self->rows)
1885 { 2139 {
1910 } 2164 }
1911 } 2165 }
1912} 2166}
1913 2167
1914void 2168void
1915draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2169draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1916 CODE: 2170 CODE:
1917{ 2171{
1918 static float color[16][3] = { 2172 static float color[16][3] = {
1919 { 0.00F, 0.00F, 0.00F }, 2173 { 0.00F, 0.00F, 0.00F },
1920 { 1.00F, 1.00F, 1.00F }, 2174 { 1.00F, 1.00F, 1.00F },
1970 glDisable (GL_BLEND); 2224 glDisable (GL_BLEND);
1971 glDisable (GL_TEXTURE_2D); 2225 glDisable (GL_TEXTURE_2D);
1972} 2226}
1973 2227
1974void 2228void
1975fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2229fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1976 PPCODE: 2230 PPCODE:
1977{ 2231{
1978 int x, y; 2232 int x, y;
1979 int sw1 = sw + 2; 2233 int sw1 = sw + 2;
1980 int sh1 = sh + 2; 2234 int sh1 = sh + 2;
1988 SvCUR_set (darkness3_sv, sw34 * sh3); 2242 SvCUR_set (darkness3_sv, sw34 * sh3);
1989 2243
1990 mx += self->x - 1; 2244 mx += self->x - 1;
1991 my += self->y - 1; 2245 my += self->y - 1;
1992 2246
1993 memset (darkness1, 255, sw1 * sh1); 2247 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
1994 2248
1995 for (y = 0; y < sh1; y++) 2249 for (y = 0; y < sh1; y++)
1996 if (0 <= y + my && y + my < self->rows) 2250 if (0 <= y + my && y + my < self->rows)
1997 { 2251 {
1998 maprow *row = self->row + (y + my); 2252 maprow *row = self->row + (y + my);
2051 PUSHs (sv_2mortal (newSViv (sh3))); 2305 PUSHs (sv_2mortal (newSViv (sh3)));
2052 PUSHs (darkness3_sv); 2306 PUSHs (darkness3_sv);
2053} 2307}
2054 2308
2055SV * 2309SV *
2056get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2310get_rect (DC::Map self, int x0, int y0, int w, int h)
2057 CODE: 2311 CODE:
2058{ 2312{
2059 int x, y, x1, y1; 2313 int x, y, x1, y1;
2060 SV *data_sv = newSV (w * h * 7 + 5); 2314 SV *data_sv = newSV (w * h * 7 + 5);
2061 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2315 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2118 else 2372 else
2119 *data++ = 0; 2373 *data++ = 0;
2120 } 2374 }
2121 } 2375 }
2122 2376
2377 /* if size is w*h + 5 then no data has been found */
2378 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2379 {
2123 SvPOK_only (data_sv); 2380 SvPOK_only (data_sv);
2124 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2381 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2382 }
2383
2125 RETVAL = data_sv; 2384 RETVAL = data_sv;
2126} 2385}
2127 OUTPUT: 2386 OUTPUT:
2128 RETVAL 2387 RETVAL
2129 2388
2130void 2389void
2131set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2390set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2132 PPCODE: 2391 PPCODE:
2133{ 2392{
2134 int x, y, z; 2393 int x, y, z;
2135 int w, h; 2394 int w, h;
2136 int x1, y1; 2395 int x1, y1;
2396 STRLEN len;
2397 uint8_t *data, *end;
2398
2399 len = SvLEN (data_sv);
2400 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2401 data = SvPVbyte_nolen (data_sv);
2402 end = data + len + 8;
2403
2404 if (len < 5)
2405 XSRETURN_EMPTY;
2137 2406
2138 if (*data++ != 0) 2407 if (*data++ != 0)
2139 return; /* version mismatch */ 2408 XSRETURN_EMPTY; /* version mismatch */
2140 2409
2141 w = *data++ << 8; w |= *data++; 2410 w = *data++ << 8; w |= *data++;
2142 h = *data++ << 8; h |= *data++; 2411 h = *data++ << 8; h |= *data++;
2143 2412
2144 // we need to do this 'cause we don't keep an absolute coord system for rows 2413 // we need to do this 'cause we don't keep an absolute coord system for rows
2156 { 2425 {
2157 maprow *row = map_get_row (self, y); 2426 maprow *row = map_get_row (self, y);
2158 2427
2159 for (x = x0; x < x1; x++) 2428 for (x = x0; x < x1; x++)
2160 { 2429 {
2430 uint8_t flags;
2431
2432 if (data + 7 >= end)
2433 XSRETURN_EMPTY;
2434
2161 uint8_t flags = *data++; 2435 flags = *data++;
2162 2436
2163 if (flags) 2437 if (flags)
2164 { 2438 {
2165 mapcell *cell = row_get_cell (row, x); 2439 mapcell *cell = row_get_cell (row, x);
2166 tileid tile[3] = { 0, 0, 0 }; 2440 tileid tile[3] = { 0, 0, 0 };
2169 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2443 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2170 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2444 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2171 2445
2172 if (cell->darkness == 0) 2446 if (cell->darkness == 0)
2173 { 2447 {
2174 cell->darkness = 0; 2448 /*cell->darkness = 0;*/
2449 EXTEND (SP, 3);
2175 2450
2176 for (z = 0; z <= 2; z++) 2451 for (z = 0; z <= 2; z++)
2177 { 2452 {
2178 tileid t = tile [z]; 2453 tileid t = tile [z];
2179 2454
2180 if (t >= self->texs || (t && !self->tex [t].name)) 2455 if (t >= self->texs || (t && !self->tex [t].name))
2181 { 2456 {
2182 XPUSHs (sv_2mortal (newSViv (t))); 2457 PUSHs (sv_2mortal (newSViv (t)));
2183 need_texid (self, t); 2458 need_texid (self, t);
2184 } 2459 }
2185 2460
2186 cell->tile [z] = t; 2461 cell->tile [z] = t;
2187 } 2462 }
2189 } 2464 }
2190 } 2465 }
2191 } 2466 }
2192} 2467}
2193 2468
2194MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2469MODULE = Deliantra::Client PACKAGE = DC::RW
2470
2471DC::RW
2472new (SV *class, SV *data_sv)
2473 CODE:
2474{
2475 STRLEN datalen;
2476 char *data = SvPVbyte (data_sv, datalen);
2477
2478 RETVAL = SDL_RWFromConstMem (data, datalen);
2479}
2480 OUTPUT:
2481 RETVAL
2482
2483DC::RW
2484new_from_file (SV *class, const char *path, const char *mode = "rb")
2485 CODE:
2486 RETVAL = SDL_RWFromFile (path, mode);
2487 OUTPUT:
2488 RETVAL
2489
2490# fails on win32:
2491# dc.xs(2268) : error C2059: syntax error : '('
2492#void
2493#close (DC::RW self)
2494# CODE:
2495# (self->(close)) (self);
2496
2497MODULE = Deliantra::Client PACKAGE = DC::Channel
2195 2498
2196PROTOTYPES: DISABLE 2499PROTOTYPES: DISABLE
2197 2500
2198CFPlus::MixChunk 2501DC::Channel
2199new_from_file (SV *class, char *path) 2502find ()
2200 CODE: 2503 CODE:
2201 RETVAL = Mix_LoadWAV (path); 2504{
2505 RETVAL = Mix_GroupAvailable (-1);
2506
2507 if (RETVAL < 0)
2508 {
2509 RETVAL = Mix_GroupOldest (-1);
2510
2511 if (RETVAL < 0)
2512 XSRETURN_UNDEF;
2513
2514 Mix_HaltChannel (RETVAL);
2515 }
2516
2517 Mix_UnregisterAllEffects (RETVAL);
2518 Mix_Volume (RETVAL, 128);
2519}
2202 OUTPUT: 2520 OUTPUT:
2203 RETVAL 2521 RETVAL
2204 2522
2205void 2523void
2524halt (DC::Channel self)
2525 CODE:
2526 Mix_HaltChannel (self);
2527
2528void
2529expire (DC::Channel self, int ticks = -1)
2530 CODE:
2531 Mix_ExpireChannel (self, ticks);
2532
2533void
2534fade_out (DC::Channel self, int ticks = -1)
2535 CODE:
2536 Mix_FadeOutChannel (self, ticks);
2537
2538int
2539volume (DC::Channel self, int volume)
2540 CODE:
2541 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2542 OUTPUT:
2543 RETVAL
2544
2545void
2546unregister_all_effects (DC::Channel self)
2547 CODE:
2548 Mix_UnregisterAllEffects (self);
2549
2550void
2551set_panning (DC::Channel self, int left, int right)
2552 CODE:
2553 left = CLAMP (left , 0, 255);
2554 right = CLAMP (right, 0, 255);
2555 Mix_SetPanning (self, left, right);
2556
2557void
2558set_distance (DC::Channel self, int distance)
2559 CODE:
2560 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2561
2562void
2563set_position (DC::Channel self, int angle, int distance)
2564 CODE:
2565
2566void
2567set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2568 CODE:
2569{
2570 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2571 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2572 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2573}
2574
2575void
2576set_reverse_stereo (DC::Channel self, int flip)
2577 CODE:
2578 Mix_SetReverseStereo (self, flip);
2579
2580MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2581
2582PROTOTYPES: DISABLE
2583
2584DC::MixChunk
2585new (SV *class, DC::RW rwops)
2586 CODE:
2587 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2588 OUTPUT:
2589 RETVAL
2590
2591void
2206DESTROY (CFPlus::MixChunk self) 2592DESTROY (DC::MixChunk self)
2207 CODE: 2593 CODE:
2208 Mix_FreeChunk (self); 2594 Mix_FreeChunk (self);
2209 2595
2210int 2596int
2211volume (CFPlus::MixChunk self, int volume = -1) 2597volume (DC::MixChunk self, int volume = -1)
2212 CODE: 2598 CODE:
2599 if (items > 1)
2600 volume = CLAMP (volume, 0, 128);
2213 RETVAL = Mix_VolumeChunk (self, volume); 2601 RETVAL = Mix_VolumeChunk (self, volume);
2214 OUTPUT: 2602 OUTPUT:
2215 RETVAL 2603 RETVAL
2216 2604
2217int 2605DC::Channel
2218play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2606play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2219 CODE: 2607 CODE:
2608{
2220 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2609 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2610
2611 if (RETVAL < 0)
2612 XSRETURN_UNDEF;
2613
2614 if (channel < 0)
2615 {
2616 Mix_UnregisterAllEffects (RETVAL);
2617 Mix_Volume (RETVAL, 128);
2618 }
2619}
2221 OUTPUT: 2620 OUTPUT:
2222 RETVAL 2621 RETVAL
2223 2622
2224MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2623MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2225 2624
2226int 2625int
2227volume (int volume = -1) 2626volume (int volume = -1)
2228 PROTOTYPE: ;$ 2627 PROTOTYPE: ;$
2229 CODE: 2628 CODE:
2629 if (items > 0)
2630 volume = CLAMP (volume, 0, 128);
2230 RETVAL = Mix_VolumeMusic (volume); 2631 RETVAL = Mix_VolumeMusic (volume);
2231 OUTPUT: 2632 OUTPUT:
2232 RETVAL 2633 RETVAL
2233 2634
2635void
2636fade_out (int ms)
2637 CODE:
2638 Mix_FadeOutMusic (ms);
2639
2640void
2641halt ()
2642 CODE:
2643 Mix_HaltMusic ();
2644
2645DC::MixMusic
2646new (SV *class, DC::RW rwops)
2647 CODE:
2648 RETVAL = Mix_LoadMUS_RW (rwops);
2649 OUTPUT:
2650 RETVAL
2651
2652void
2653DESTROY (DC::MixMusic self)
2654 CODE:
2655 Mix_FreeMusic (self);
2656
2234int 2657int
2235fade_out (int ms)
2236 CODE:
2237 RETVAL = Mix_FadeOutMusic (ms);
2238 OUTPUT:
2239 RETVAL
2240
2241CFPlus::MixMusic
2242new_from_file (SV *class, char *path)
2243 CODE:
2244 RETVAL = Mix_LoadMUS (path);
2245 OUTPUT:
2246 RETVAL
2247
2248void
2249DESTROY (CFPlus::MixMusic self)
2250 CODE:
2251 Mix_FreeMusic (self);
2252
2253int
2254play (CFPlus::MixMusic self, int loops = -1) 2658play (DC::MixMusic self, int loops = -1)
2255 CODE: 2659 CODE:
2256 RETVAL = Mix_PlayMusic (self, loops); 2660 RETVAL = Mix_PlayMusic (self, loops);
2257 OUTPUT: 2661 OUTPUT:
2258 RETVAL 2662 RETVAL
2259 2663
2260int 2664void
2261fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2665fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2262 CODE: 2666 CODE:
2263 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2667 Mix_FadeInMusicPos (self, loops, ms, position);
2264 OUTPUT:
2265 RETVAL
2266 2668
2267MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2669MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2268 2670
2269PROTOTYPES: ENABLE 2671PROTOTYPES: ENABLE
2270 2672
2271BOOT: 2673BOOT:
2272{ 2674{
2273 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2675 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2274 static const struct { 2676 static const struct {
2275 const char *name; 2677 const char *name;
2276 IV iv; 2678 IV iv;
2277 } *civ, const_iv[] = { 2679 } *civ, const_iv[] = {
2278# define const_iv(name) { # name, (IV)name } 2680# define const_iv(name) { # name, (IV)name }
2313 const_iv (GL_INTENSITY), 2715 const_iv (GL_INTENSITY),
2314 const_iv (GL_LUMINANCE), 2716 const_iv (GL_LUMINANCE),
2315 const_iv (GL_LUMINANCE_ALPHA), 2717 const_iv (GL_LUMINANCE_ALPHA),
2316 const_iv (GL_FLOAT), 2718 const_iv (GL_FLOAT),
2317 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2719 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2720 const_iv (GL_COMPRESSED_ALPHA_ARB),
2721 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2722 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2723 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2724 const_iv (GL_COMPRESSED_RGB_ARB),
2725 const_iv (GL_COMPRESSED_RGBA_ARB),
2318 const_iv (GL_COMPILE), 2726 const_iv (GL_COMPILE),
2319 const_iv (GL_PROXY_TEXTURE_1D), 2727 const_iv (GL_PROXY_TEXTURE_1D),
2320 const_iv (GL_PROXY_TEXTURE_2D), 2728 const_iv (GL_PROXY_TEXTURE_2D),
2321 const_iv (GL_TEXTURE_1D), 2729 const_iv (GL_TEXTURE_1D),
2322 const_iv (GL_TEXTURE_2D), 2730 const_iv (GL_TEXTURE_2D),
2346 const_iv (GL_COLOR_LOGIC_OP), 2754 const_iv (GL_COLOR_LOGIC_OP),
2347 const_iv (GL_SEPARABLE_2D), 2755 const_iv (GL_SEPARABLE_2D),
2348 const_iv (GL_CONVOLUTION_2D), 2756 const_iv (GL_CONVOLUTION_2D),
2349 const_iv (GL_CONVOLUTION_BORDER_MODE), 2757 const_iv (GL_CONVOLUTION_BORDER_MODE),
2350 const_iv (GL_CONSTANT_BORDER), 2758 const_iv (GL_CONSTANT_BORDER),
2759 const_iv (GL_POINTS),
2351 const_iv (GL_LINES), 2760 const_iv (GL_LINES),
2352 const_iv (GL_LINE_STRIP), 2761 const_iv (GL_LINE_STRIP),
2353 const_iv (GL_LINE_LOOP), 2762 const_iv (GL_LINE_LOOP),
2354 const_iv (GL_QUADS), 2763 const_iv (GL_QUADS),
2355 const_iv (GL_QUAD_STRIP), 2764 const_iv (GL_QUAD_STRIP),
2356 const_iv (GL_TRIANGLES), 2765 const_iv (GL_TRIANGLES),
2357 const_iv (GL_TRIANGLE_STRIP), 2766 const_iv (GL_TRIANGLE_STRIP),
2358 const_iv (GL_TRIANGLE_FAN), 2767 const_iv (GL_TRIANGLE_FAN),
2768 const_iv (GL_POLYGON),
2359 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2769 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2360 const_iv (GL_POINT_SMOOTH_HINT), 2770 const_iv (GL_POINT_SMOOTH_HINT),
2361 const_iv (GL_LINE_SMOOTH_HINT), 2771 const_iv (GL_LINE_SMOOTH_HINT),
2362 const_iv (GL_POLYGON_SMOOTH_HINT), 2772 const_iv (GL_POLYGON_SMOOTH_HINT),
2363 const_iv (GL_GENERATE_MIPMAP_HINT), 2773 const_iv (GL_GENERATE_MIPMAP_HINT),
2774 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2364 const_iv (GL_FASTEST), 2775 const_iv (GL_FASTEST),
2365 const_iv (GL_DONT_CARE), 2776 const_iv (GL_DONT_CARE),
2366 const_iv (GL_NICEST), 2777 const_iv (GL_NICEST),
2367 const_iv (GL_V2F), 2778 const_iv (GL_V2F),
2368 const_iv (GL_V3F), 2779 const_iv (GL_V3F),
2376 2787
2377 texture_av = newAV (); 2788 texture_av = newAV ();
2378 AvREAL_off (texture_av); 2789 AvREAL_off (texture_av);
2379} 2790}
2380 2791
2792void
2793disable_GL_EXT_blend_func_separate ()
2794 CODE:
2795 gl.BlendFuncSeparate = 0;
2796 gl.BlendFuncSeparateEXT = 0;
2797
2381char * 2798char *
2382gl_vendor () 2799gl_vendor ()
2383 CODE: 2800 CODE:
2384 RETVAL = (char *)glGetString (GL_VENDOR); 2801 RETVAL = (char *)glGetString (GL_VENDOR);
2385 OUTPUT: 2802 OUTPUT:
2457# near_ and far_ are due to microsofts buggy "c" compiler 2874# near_ and far_ are due to microsofts buggy "c" compiler
2458void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2875void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2459 2876
2460# near_ and far_ are due to microsofts buggy "c" compiler 2877# near_ and far_ are due to microsofts buggy "c" compiler
2461void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2878void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2879
2880PROTOTYPES: DISABLE
2462 2881
2463void glViewport (int x, int y, int width, int height) 2882void glViewport (int x, int y, int width, int height)
2464 2883
2465void glScissor (int x, int y, int width, int height) 2884void glScissor (int x, int y, int width, int height)
2466 2885
2474 2893
2475void glRotate (float angle, float x, float y, float z) 2894void glRotate (float angle, float x, float y, float z)
2476 CODE: 2895 CODE:
2477 glRotatef (angle, x, y, z); 2896 glRotatef (angle, x, y, z);
2478 2897
2479void glBegin (int mode)
2480
2481void glEnd ()
2482
2483void glColor (float r, float g, float b, float a = 1.0) 2898void glColor (float r, float g, float b, float a = 1.0)
2484 PROTOTYPE: @
2485 ALIAS: 2899 ALIAS:
2486 glColor_premultiply = 1 2900 glColor_premultiply = 1
2487 CODE: 2901 CODE:
2488 if (ix) 2902 if (ix)
2489 { 2903 {
2492 b *= a; 2906 b *= a;
2493 } 2907 }
2494 // microsoft visual "c" rounds instead of truncating... 2908 // microsoft visual "c" rounds instead of truncating...
2495 glColor4f (r, g, b, a); 2909 glColor4f (r, g, b, a);
2496 2910
2497void glInterleavedArrays (int format, int stride, char *data)
2498
2499void glDrawElements (int mode, int count, int type, char *indices)
2500
2501# 1.2 void glDrawRangeElements (int mode, int start, int end
2502
2503void glRasterPos (float x, float y, float z = 0.) 2911void glRasterPos (float x, float y, float z = 0.)
2504 CODE: 2912 CODE:
2505 glRasterPos3f (0, 0, z); 2913 glRasterPos3f (0, 0, z);
2506 glBitmap (0, 0, 0, 0, x, y, 0); 2914 glBitmap (0, 0, 0, 0, x, y, 0);
2507 2915
2511 2919
2512void glTexCoord (float s, float t) 2920void glTexCoord (float s, float t)
2513 CODE: 2921 CODE:
2514 glTexCoord2f (s, t); 2922 glTexCoord2f (s, t);
2515 2923
2924void glRect (float x1, float y1, float x2, float y2)
2925 CODE:
2926 glRectf (x1, y1, x2, y2);
2927
2928void glRect_lineloop (float x1, float y1, float x2, float y2)
2929 CODE:
2930 glBegin (GL_LINE_LOOP);
2931 glVertex2f (x1, y1);
2932 glVertex2f (x2, y1);
2933 glVertex2f (x2, y2);
2934 glVertex2f (x1, y2);
2935 glEnd ();
2936
2937PROTOTYPES: ENABLE
2938
2939void glBegin (int mode)
2940
2941void glEnd ()
2942
2943void glPointSize (GLfloat size)
2944
2945void glLineWidth (GLfloat width)
2946
2947void glInterleavedArrays (int format, int stride, char *data)
2948
2949void glDrawElements (int mode, int count, int type, char *indices)
2950
2951# 1.2 void glDrawRangeElements (int mode, int start, int end
2952
2516void glTexEnv (int target, int pname, float param) 2953void glTexEnv (int target, int pname, float param)
2517 CODE: 2954 CODE:
2518 glTexEnvf (target, pname, param); 2955 glTexEnvf (target, pname, param);
2519 2956
2520void glTexParameter (int target, int pname, float param) 2957void glTexParameter (int target, int pname, float param)
2536void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2973void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2537 CODE: 2974 CODE:
2538 if (gl.SeparableFilter2D) 2975 if (gl.SeparableFilter2D)
2539 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2976 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2540 2977
2541void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2978void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2542 2979
2543void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2980void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2544 2981
2545void glDrawPixels (int width, int height, int format, int type, char *pixels) 2982void glDrawPixels (int width, int height, int format, int type, char *pixels)
2546 2983
2572 3009
2573void glEndList () 3010void glEndList ()
2574 3011
2575void glCallList (int list) 3012void glCallList (int list)
2576 3013
3014MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3015
3016PROTOTYPES: DISABLE
3017
3018void
3019find_widget (SV *self, NV x, NV y)
3020 PPCODE:
3021{
3022 if (within_widget (self, x, y))
3023 XPUSHs (self);
3024}
3025
3026BOOT:
3027{
3028 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3029
3030 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3031 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3032 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3033 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3034}
3035
3036void
3037draw (SV *self)
3038 CODE:
3039{
3040 HV *hv;
3041 SV **svp;
3042 NV x, y, w, h;
3043 SV *draw_x_sv = GvSV (draw_x_gv);
3044 SV *draw_y_sv = GvSV (draw_y_gv);
3045 SV *draw_w_sv = GvSV (draw_w_gv);
3046 SV *draw_h_sv = GvSV (draw_h_gv);
3047 double draw_x, draw_y;
3048
3049 if (!SvROK (self))
3050 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3051
3052 hv = (HV *)SvRV (self);
3053
3054 if (SvTYPE (hv) != SVt_PVHV)
3055 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3056
3057 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3058 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3059
3060 if (!h || !w)
3061 XSRETURN_EMPTY;
3062
3063 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3064 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3065
3066 draw_x = SvNV (draw_x_sv) + x;
3067 draw_y = SvNV (draw_y_sv) + y;
3068
3069 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3070 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3071 XSRETURN_EMPTY;
3072
3073 sv_setnv (draw_x_sv, draw_x);
3074 sv_setnv (draw_y_sv, draw_y);
3075
3076 glPushMatrix ();
3077 glTranslated (x, y, 0);
3078
3079 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3080 {
3081 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3082
3083 if (svp && SvTRUE (*svp))
3084 {
3085 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3086 glEnable (GL_BLEND);
3087 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3088 glBegin (GL_QUADS);
3089 glVertex2f (0, 0);
3090 glVertex2f (w, 0);
3091 glVertex2f (w, h);
3092 glVertex2f (0, h);
3093 glEnd ();
3094 glDisable (GL_BLEND);
3095 }
3096 }
3097#if 0
3098 // draw borders, for debugging
3099 glPushMatrix ();
3100 glColor4f (1., 1., 0., 1.);
3101 glTranslatef (.5, .5, 0.);
3102 glBegin (GL_LINE_LOOP);
3103 glVertex2f (0 , 0);
3104 glVertex2f (w - 1, 0);
3105 glVertex2f (w - 1, h - 1);
3106 glVertex2f (0 , h - 1);
3107 glEnd ();
3108 glPopMatrix ();
3109#endif
3110 PUSHMARK (SP);
3111 XPUSHs (self);
3112 PUTBACK;
3113 call_method ("_draw", G_VOID | G_DISCARD);
3114 SPAGAIN;
3115
3116 glPopMatrix ();
3117
3118 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3119 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3120}
3121

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