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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.206 by root, Thu Jul 19 23:29:16 2007 UTC vs.
Revision 1.282 by root, Fri Dec 5 14:50:01 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
34#include <SDL_mixer.h> 41#include <SDL_mixer.h>
35#include <SDL_opengl.h> 42#include <SDL_opengl.h>
36 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
37#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
38#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
39 51
40#include <glib/gmacros.h> 52#include <glib/gmacros.h>
41 53
42#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
43 66
44#ifndef _WIN32 67#ifndef _WIN32
45# include <sys/types.h> 68# include <sys/types.h>
46# include <sys/socket.h> 69# include <sys/socket.h>
47# include <netinet/in.h> 70# include <netinet/in.h>
48# include <netinet/tcp.h> 71# include <netinet/tcp.h>
49# include <inttypes.h> 72# include <inttypes.h>
50#endif 73#endif
51 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
53 85
54#define FOW_DARKNESS 32 86#define FOW_DARKNESS 16
55 87
56#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
57#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
58 90
59#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
60 92
61#if 0 93/* mask out modifiers we are not interested in */
62# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
63#else 95
64# define PARACHUTE 0 96#define KMOD_LRAM 0x10000 // our extension
65#endif
66 97
67static AV *texture_av; 98static AV *texture_av;
68 99
69static struct 100static struct
70{ 101{
107 av_push (texture_av, (SV *)(size_t)name); 138 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 139 glDeleteTextures (1, &name);
109} 140}
110 141
111#include "texcache.c" 142#include "texcache.c"
143#include "rendercache.c"
112 144
113#include "pango-font.c" 145#include "pango-font.c"
114#include "pango-fontmap.c" 146#include "pango-fontmap.c"
115#include "pango-render.c" 147#include "pango-render.c"
116 148
149typedef IV DC__Channel;
150typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 151typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 152typedef Mix_Music *DC__MixMusic;
119 153
120typedef PangoFontDescription *CFPlus__Font; 154typedef PangoFontDescription *DC__Font;
121 155
122static int 156static int
123shape_attr_p (PangoLayoutRun *run) 157shape_attr_p (PangoLayoutRun *run)
124{ 158{
125 GSList *attrs = run->item->analysis.extra_attrs; 159 GSList *attrs = run->item->analysis.extra_attrs;
139 173
140typedef struct cf_layout { 174typedef struct cf_layout {
141 PangoLayout *pl; 175 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 176 float r, g, b, a; // default color for rgba mode
143 int base_height; 177 int base_height;
144 CFPlus__Font font; 178 DC__Font font;
179 rc_t *rc;
145} *CFPlus__Layout; 180} *DC__Layout;
146 181
147static CFPlus__Font default_font; 182static DC__Font default_font;
148static PangoContext *opengl_context; 183static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 184static PangoFontMap *opengl_fontmap;
150 185
151static void 186static void
152substitute_func (FcPattern *pattern, gpointer data) 187substitute_func (FcPattern *pattern, gpointer data)
157#endif 192#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 193 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 194}
160 195
161static void 196static void
162layout_update_font (CFPlus__Layout self) 197layout_update_font (DC__Layout self)
163{ 198{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 199 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 200 * reasonably well with dejavu/bistream fonts
166 */ 201 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 202 PangoFontDescription *font = self->font ? self->font : default_font;
168 203
169 pango_font_description_set_absolute_size (font, 204 pango_font_description_set_absolute_size (font,
170 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 205 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
171 206
172 pango_layout_set_font_description (self->pl, font); 207 pango_layout_set_font_description (self->pl, font);
173} 208}
174 209
175static void 210static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 211layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 212{
178 PangoRectangle rect; 213 PangoRectangle rect;
179 214
180 // get_pixel_* wrongly rounds down 215 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 216 pango_layout_get_extents (self->pl, 0, &rect);
192 227
193typedef uint16_t tileid; 228typedef uint16_t tileid;
194typedef uint16_t faceid; 229typedef uint16_t faceid;
195 230
196typedef struct { 231typedef struct {
197 int name; 232 GLuint name;
198 int w, h; 233 int w, h;
199 float s, t; 234 float s, t;
200 uint8_t r, g, b, a; 235 uint8_t r, g, b, a;
201 tileid smoothtile; 236 tileid smoothtile;
202 uint8_t smoothlevel; 237 uint8_t smoothlevel;
238 uint8_t unused; /* set to zero on use */
203} maptex; 239} maptex;
204 240
205typedef struct { 241typedef struct {
206 uint32_t player; 242 uint32_t player;
207 tileid tile[3]; 243 tileid tile[3];
220 int faces; tileid *face2tile; // [faceid] 256 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 257 int texs; maptex *tex; // [tileid]
222 258
223 int32_t rows; 259 int32_t rows;
224 maprow *row; 260 maprow *row;
225} *CFPlus__Map; 261} *DC__Map;
226 262
227static char * 263static char *
228prepend (char *ptr, int sze, int inc) 264prepend (char *ptr, int sze, int inc)
229{ 265{
230 char *p; 266 char *p;
268 self->texs *= 2; 304 self->texs *= 2;
269 } 305 }
270} 306}
271 307
272static maprow * 308static maprow *
273map_get_row (CFPlus__Map self, int y) 309map_get_row (DC__Map self, int y)
274{ 310{
275 if (0 > y) 311 if (0 > y)
276 { 312 {
277 int extend = - y + MAP_EXTEND_Y; 313 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 314 Prepend (maprow, self->row, self->rows, extend);
316 352
317 return row->col + (x - row->c0); 353 return row->col + (x - row->c0);
318} 354}
319 355
320static mapcell * 356static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 357map_get_cell (DC__Map self, int x, int y)
322{ 358{
323 return row_get_cell (map_get_row (self, y), x); 359 return row_get_cell (map_get_row (self, y), x);
324} 360}
325 361
326static void 362static void
327map_clear (CFPlus__Map self) 363map_clear (DC__Map self)
328{ 364{
329 int r; 365 int r;
330 366
331 for (r = 0; r < self->rows; r++) 367 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 368 Safefree (self->row[r].col);
339 self->oy = 0; 375 self->oy = 0;
340 self->row = 0; 376 self->row = 0;
341 self->rows = 0; 377 self->rows = 0;
342} 378}
343 379
380#define CELL_CLEAR(cell) \
381 do { \
382 if ((cell)->player) \
383 (cell)->tile [2] = 0; \
384 (cell)->darkness = 0; \
385 (cell)->stat_hp = 0; \
386 (cell)->flags = 0; \
387 (cell)->player = 0; \
388 } while (0)
389
344static void 390static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 391map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 392{
347 int x, y; 393 int x, y;
348 maprow *row; 394 maprow *row;
349 mapcell *cell; 395 mapcell *cell;
350 396
362 if (x >= row->c1) 408 if (x >= row->c1)
363 break; 409 break;
364 410
365 cell = row->col + x - row->c0; 411 cell = row->col + x - row->c0;
366 412
367 cell->darkness = 0; 413 CELL_CLEAR (cell);
368 cell->stat_hp = 0;
369 cell->flags = 0;
370 cell->player = 0;
371 } 414 }
372 } 415 }
373} 416}
374 417
375typedef struct { 418typedef struct {
429 n |= n >> 16; 472 n |= n >> 16;
430 473
431 return n + 1; 474 return n + 1;
432} 475}
433 476
477static unsigned int
478popcount (unsigned int n)
479{
480 n -= (n >> 1) & 0x55555555U;
481 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
482 n = ((n >> 4) + n) & 0x0f0f0f0fU;
483 n *= 0x01010101U;
484
485 return n >> 24;
486}
487
434/* SDL should provide this, really. */ 488/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 489#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 490#define SDLK_MODIFIER_MAX 314
437 491
438MODULE = CFPlus PACKAGE = CFPlus 492/******************************************************************************/
493
494static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
495static GV *hover_gv;
496
497static int
498within_widget (SV *widget, NV x, NV y)
499{
500 HV *self;
501 SV **svp;
502 NV wx, ww, wy, wh;
503
504 if (!SvROK (widget))
505 return 0;
506
507 self = (HV *)SvRV (widget);
508
509 if (SvTYPE (self) != SVt_PVHV)
510 return 0;
511
512 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
513 if (y < wy)
514 return 0;
515
516 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
517 if (y >= wy + wh)
518 return 0;
519
520 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
521 if (x < wx)
522 return 0;
523
524 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
525 if (x >= wx + ww)
526 return 0;
527
528 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
529 if (!svp || !SvTRUE (*svp))
530 return 0;
531
532 return 1;
533}
534
535/******************************************************************************/
536
537/* process keyboard modifiers */
538static int
539mod_munge (int mod)
540{
541 mod &= MOD_MASK;
542
543 if (mod & (KMOD_META | KMOD_ALT))
544 mod |= KMOD_LRAM;
545
546 return mod;
547}
548
549static void
550deliantra_main ()
551{
552 char *argv[] = { 0 };
553 call_argv ("::main", G_DISCARD | G_VOID, argv);
554}
555
556#ifdef __MACOSX__
557 /* to due surprising braindamage on the side of SDL design, we
558 * do some mind-boggling hack here: SDL requires a custom main()
559 * on OS X, so... we provide one and call the original main(), which,
560 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
561 * and which calls our main (== SDL_main) back.
562 */
563 extern C_LINKAGE int
564 main (int argc, char *argv[])
565 {
566 deliantra_main ();
567 }
568
569 #undef main
570
571 extern C_LINKAGE int main (int argc, char *argv[]);
572
573 static void
574 SDL_braino (void)
575 {
576 char *argv[] = { "deliantra client", 0 };
577 (main) (1, argv);
578 }
579#else
580 static void
581 SDL_braino (void)
582 {
583 deliantra_main ();
584 }
585#endif
586
587MODULE = Deliantra::Client PACKAGE = DC
439 588
440PROTOTYPES: ENABLE 589PROTOTYPES: ENABLE
441 590
442BOOT: 591BOOT:
443{ 592{
444 HV *stash = gv_stashpv ("CFPlus", 1); 593 HV *stash = gv_stashpv ("DC", 1);
445 static const struct { 594 static const struct {
446 const char *name; 595 const char *name;
447 IV iv; 596 IV iv;
448 } *civ, const_iv[] = { 597 } *civ, const_iv[] = {
449# define const_iv(name) { # name, (IV)name } 598# define const_iv(name) { # name, (IV)name }
471 620
472 const_iv (SDL_APPINPUTFOCUS), 621 const_iv (SDL_APPINPUTFOCUS),
473 const_iv (SDL_APPMOUSEFOCUS), 622 const_iv (SDL_APPMOUSEFOCUS),
474 const_iv (SDL_APPACTIVE), 623 const_iv (SDL_APPACTIVE),
475 624
625
626 const_iv (SDLK_UNKNOWN),
627 const_iv (SDLK_FIRST),
628 const_iv (SDLK_BACKSPACE),
629 const_iv (SDLK_TAB),
630 const_iv (SDLK_CLEAR),
631 const_iv (SDLK_RETURN),
632 const_iv (SDLK_PAUSE),
633 const_iv (SDLK_ESCAPE),
634 const_iv (SDLK_SPACE),
635 const_iv (SDLK_EXCLAIM),
636 const_iv (SDLK_QUOTEDBL),
637 const_iv (SDLK_HASH),
638 const_iv (SDLK_DOLLAR),
639 const_iv (SDLK_AMPERSAND),
640 const_iv (SDLK_QUOTE),
641 const_iv (SDLK_LEFTPAREN),
642 const_iv (SDLK_RIGHTPAREN),
643 const_iv (SDLK_ASTERISK),
644 const_iv (SDLK_PLUS),
645 const_iv (SDLK_COMMA),
646 const_iv (SDLK_MINUS),
647 const_iv (SDLK_PERIOD),
648 const_iv (SDLK_SLASH),
649 const_iv (SDLK_0),
650 const_iv (SDLK_1),
651 const_iv (SDLK_2),
652 const_iv (SDLK_3),
653 const_iv (SDLK_4),
654 const_iv (SDLK_5),
655 const_iv (SDLK_6),
656 const_iv (SDLK_7),
657 const_iv (SDLK_8),
658 const_iv (SDLK_9),
659 const_iv (SDLK_COLON),
660 const_iv (SDLK_SEMICOLON),
661 const_iv (SDLK_LESS),
662 const_iv (SDLK_EQUALS),
663 const_iv (SDLK_GREATER),
664 const_iv (SDLK_QUESTION),
665 const_iv (SDLK_AT),
666
667 const_iv (SDLK_LEFTBRACKET),
668 const_iv (SDLK_BACKSLASH),
669 const_iv (SDLK_RIGHTBRACKET),
670 const_iv (SDLK_CARET),
671 const_iv (SDLK_UNDERSCORE),
672 const_iv (SDLK_BACKQUOTE),
673 const_iv (SDLK_DELETE),
674
675 const_iv (SDLK_FIRST),
676 const_iv (SDLK_LAST),
476 const_iv (SDLK_KP0), 677 const_iv (SDLK_KP0),
477 const_iv (SDLK_KP1), 678 const_iv (SDLK_KP1),
478 const_iv (SDLK_KP2), 679 const_iv (SDLK_KP2),
479 const_iv (SDLK_KP3), 680 const_iv (SDLK_KP3),
480 const_iv (SDLK_KP4), 681 const_iv (SDLK_KP4),
552 const_iv (KMOD_LMETA), 753 const_iv (KMOD_LMETA),
553 const_iv (KMOD_RMETA), 754 const_iv (KMOD_RMETA),
554 const_iv (KMOD_NUM), 755 const_iv (KMOD_NUM),
555 const_iv (KMOD_CAPS), 756 const_iv (KMOD_CAPS),
556 const_iv (KMOD_MODE), 757 const_iv (KMOD_MODE),
758
759 const_iv (KMOD_LRAM),
760
761 const_iv (MIX_DEFAULT_FORMAT),
762
763 const_iv (SDL_INIT_TIMER),
764 const_iv (SDL_INIT_AUDIO),
765 const_iv (SDL_INIT_VIDEO),
766 const_iv (SDL_INIT_CDROM),
767 const_iv (SDL_INIT_JOYSTICK),
768 const_iv (SDL_INIT_EVERYTHING),
769 const_iv (SDL_INIT_NOPARACHUTE),
770 const_iv (SDL_INIT_EVENTTHREAD),
771
772 const_iv (SDL_GL_RED_SIZE),
773 const_iv (SDL_GL_GREEN_SIZE),
774 const_iv (SDL_GL_BLUE_SIZE),
775 const_iv (SDL_GL_ALPHA_SIZE),
776 const_iv (SDL_GL_DOUBLEBUFFER),
777 const_iv (SDL_GL_BUFFER_SIZE),
778 const_iv (SDL_GL_DEPTH_SIZE),
779 const_iv (SDL_GL_STENCIL_SIZE),
780 const_iv (SDL_GL_ACCUM_RED_SIZE),
781 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
782 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
783 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
784 const_iv (SDL_GL_STEREO),
785 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
786 const_iv (SDL_GL_MULTISAMPLESAMPLES),
787 const_iv (SDL_GL_ACCELERATED_VISUAL),
788 const_iv (SDL_GL_SWAP_CONTROL),
789
790 const_iv (FOW_DARKNESS)
557# undef const_iv 791# undef const_iv
558 }; 792 };
559 793
560 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 794 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
561 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 795 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
579 813
580NV floor (NV x) 814NV floor (NV x)
581 815
582NV ceil (NV x) 816NV ceil (NV x)
583 817
818IV minpot (UV n)
819
820IV popcount (UV n)
821
584void 822void
585pango_init () 823pango_init ()
586 CODE: 824 CODE:
587{ 825{
588 opengl_fontmap = pango_opengl_font_map_new (); 826 opengl_fontmap = pango_opengl_font_map_new ();
589 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 827 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
590 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 828 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
829 /*pango_context_set_font_description (opengl_context, default_font);*/
830#if PANGO_VERSION_CHECK (1, 15, 2)
831 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
832 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
833#endif
591} 834}
592 835
593char *
594SDL_GetError () 836char *SDL_GetError ()
595 837
596int 838void SDL_braino ()
597SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
598 839
599void 840int SDL_Init (U32 flags)
841
842int SDL_InitSubSystem (U32 flags)
843
844void SDL_QuitSubSystem (U32 flags)
845
600SDL_Quit () 846void SDL_Quit ()
847
848int SDL_GL_SetAttribute (int attr, int value)
849
850int SDL_GL_GetAttribute (int attr)
851 CODE:
852 if (SDL_GL_GetAttribute (attr, &RETVAL))
853 XSRETURN_UNDEF;
854 OUTPUT:
855 RETVAL
601 856
602void 857void
603SDL_ListModes (int rgb, int alpha) 858SDL_ListModes (int rgb, int alpha)
604 PPCODE: 859 PPCODE:
605{ 860{
617 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 872 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
618 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 873 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
619 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 874 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
620 875
621 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 876 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
622#if SDL_VERSION_ATLEAST(1,2,10)
623 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
624 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 877 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
625#endif
626 878
627 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 879 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
628 880
629 if (m && m != (SDL_Rect **)-1) 881 if (m && m != (SDL_Rect **)-1)
630 while (*m) 882 while (*m)
631 { 883 {
632 if ((*m)->w >= 640 && (*m)->h >= 480) 884 if ((*m)->w >= 400 && (*m)->h >= 300)
633 { 885 {
634 AV *av = newAV (); 886 AV *av = newAV ();
635 av_push (av, newSViv ((*m)->w)); 887 av_push (av, newSViv ((*m)->w));
636 av_push (av, newSViv ((*m)->h)); 888 av_push (av, newSViv ((*m)->h));
637 av_push (av, newSViv (rgb)); 889 av_push (av, newSViv (rgb));
661 913
662 if (RETVAL) 914 if (RETVAL)
663 { 915 {
664 av_clear (texture_av); 916 av_clear (texture_av);
665 917
666 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 918 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
667#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 919#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
668#include "glfunc.h" 920#include "glfunc.h"
669#undef GL_FUNC 921#undef GL_FUNC
670 } 922 }
671} 923}
678char * 930char *
679SDL_GetKeyName (int sym) 931SDL_GetKeyName (int sym)
680 932
681int 933int
682SDL_GetAppState () 934SDL_GetAppState ()
935
936int
937SDL_GetModState ()
683 938
684void 939void
685poll_events () 940poll_events ()
686 PPCODE: 941 PPCODE:
687{ 942{
697 { 952 {
698 case SDL_KEYDOWN: 953 case SDL_KEYDOWN:
699 case SDL_KEYUP: 954 case SDL_KEYUP:
700 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 955 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
701 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 956 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
702 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 957 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
703 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 958 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
704 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 959 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
705 break; 960 break;
706 961
707 case SDL_ACTIVEEVENT: 962 case SDL_ACTIVEEVENT:
708 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 963 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
726 x = ev.motion.x; 981 x = ev.motion.x;
727 y = ev.motion.y; 982 y = ev.motion.y;
728 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 983 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
729 } 984 }
730 985
731 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 986 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
732 hv_store (hv, "state", 5, newSViv (state), 0); 987 hv_store (hv, "state", 5, newSViv (state), 0);
733 hv_store (hv, "x", 1, newSViv (x), 0); 988 hv_store (hv, "x", 1, newSViv (x), 0);
734 hv_store (hv, "y", 1, newSViv (y), 0); 989 hv_store (hv, "y", 1, newSViv (y), 0);
735 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 990 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
736 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 991 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
737 } 992 }
738 break; 993 break;
739 994
740 case SDL_MOUSEBUTTONDOWN: 995 case SDL_MOUSEBUTTONDOWN:
741 case SDL_MOUSEBUTTONUP: 996 case SDL_MOUSEBUTTONUP:
742 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 997 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
743 998
744 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 999 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
745 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 1000 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
746 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1001 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
747 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1002 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
752 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1007 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
753 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1008 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
754 break; 1009 break;
755 } 1010 }
756 1011
757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 1012 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
758 } 1013 }
759} 1014}
760 1015
761int 1016int
762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 1017Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
763 POSTCALL: 1018 POSTCALL:
764 Mix_HookMusicFinished (music_finished); 1019 Mix_HookMusicFinished (music_finished);
765 Mix_ChannelFinished (channel_finished); 1020 Mix_ChannelFinished (channel_finished);
766 1021
767void 1022void
1023Mix_QuerySpec ()
1024 PPCODE:
1025{
1026 int freq, channels;
1027 Uint16 format;
1028
1029 if (Mix_QuerySpec (&freq, &format, &channels))
1030 {
1031 EXTEND (SP, 3);
1032 PUSHs (sv_2mortal (newSViv (freq)));
1033 PUSHs (sv_2mortal (newSViv (format)));
1034 PUSHs (sv_2mortal (newSViv (channels)));
1035 }
1036}
1037
1038void
768Mix_CloseAudio () 1039Mix_CloseAudio ()
769 1040
770int 1041int
771Mix_AllocateChannels (int numchans = -1) 1042Mix_AllocateChannels (int numchans = -1)
1043
1044const char *
1045Mix_GetError ()
772 1046
773void 1047void
774lowdelay (int fd, int val = 1) 1048lowdelay (int fd, int val = 1)
775 CODE: 1049 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 1050 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
802 } 1076 }
803 } 1077 }
804#endif 1078#endif
805} 1079}
806 1080
807void 1081int
808add_font (char *file) 1082add_font (char *file)
809 CODE: 1083 CODE:
810 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1084 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1085 OUTPUT:
1086 RETVAL
811 1087
812void 1088void
813load_image_inline (SV *image_) 1089load_image_inline (SV *image_)
814 ALIAS: 1090 ALIAS:
815 load_image_file = 1 1091 load_image_file = 1
818 STRLEN image_len; 1094 STRLEN image_len;
819 char *image = (char *)SvPVbyte (image_, image_len); 1095 char *image = (char *)SvPVbyte (image_, image_len);
820 SDL_Surface *surface, *surface2; 1096 SDL_Surface *surface, *surface2;
821 SDL_PixelFormat fmt; 1097 SDL_PixelFormat fmt;
822 SDL_RWops *rw = ix 1098 SDL_RWops *rw = ix
823 ? SDL_RWFromFile (image, "r") 1099 ? SDL_RWFromFile (image, "rb")
824 : SDL_RWFromConstMem (image, image_len); 1100 : SDL_RWFromConstMem (image, image_len);
825 1101
826 if (!rw) 1102 if (!rw)
827 croak ("load_image: %s", SDL_GetError ()); 1103 croak ("load_image: %s", SDL_GetError ());
828 1104
901void 1177void
902error (char *message) 1178error (char *message)
903 CODE: 1179 CODE:
904 fprintf (stderr, "ERROR: %s\n", message); 1180 fprintf (stderr, "ERROR: %s\n", message);
905#ifdef _WIN32 1181#ifdef _WIN32
906 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1182 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
907#endif 1183#endif
908 1184
909void 1185void
910fatal (char *message) 1186fatal (char *message)
911 CODE: 1187 CODE:
912 fprintf (stderr, "FATAL: %s\n", message); 1188 fprintf (stderr, "FATAL: %s\n", message);
913#ifdef _WIN32 1189#ifdef _WIN32
914 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1190 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
915#endif 1191#endif
916 _exit (1); 1192 _exit (1);
917 1193
918void 1194void
919_exit (int retval = 0) 1195_exit (int retval = 0)
931#if DEBUG 1207#if DEBUG
932 VALGRIND_DO_LEAK_CHECK; 1208 VALGRIND_DO_LEAK_CHECK;
933#endif 1209#endif
934} 1210}
935 1211
936MODULE = CFPlus PACKAGE = CFPlus::Font 1212int
1213SvREFCNT (SV *sv)
1214 CODE:
1215 RETVAL = SvREFCNT (sv);
1216 OUTPUT:
1217 RETVAL
1218
1219MODULE = Deliantra::Client PACKAGE = DC::Font
937 1220
938PROTOTYPES: DISABLE 1221PROTOTYPES: DISABLE
939 1222
940CFPlus::Font 1223DC::Font
941new_from_file (SV *class, char *path, int id = 0) 1224new_from_file (SV *class, char *path, int id = 0)
942 CODE: 1225 CODE:
943{ 1226{
944 int count; 1227 int count;
945 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1228 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
948} 1231}
949 OUTPUT: 1232 OUTPUT:
950 RETVAL 1233 RETVAL
951 1234
952void 1235void
953DESTROY (CFPlus::Font self) 1236DESTROY (DC::Font self)
954 CODE: 1237 CODE:
955 pango_font_description_free (self); 1238 pango_font_description_free (self);
956 1239
957void 1240void
958make_default (CFPlus::Font self) 1241make_default (DC::Font self)
959 PROTOTYPE: $ 1242 PROTOTYPE: $
960 CODE: 1243 CODE:
961 default_font = self; 1244 default_font = self;
962 1245
963MODULE = CFPlus PACKAGE = CFPlus::Layout 1246MODULE = Deliantra::Client PACKAGE = DC::Layout
964 1247
965PROTOTYPES: DISABLE 1248PROTOTYPES: DISABLE
966 1249
967void 1250void
968reset_glyph_cache () 1251glyph_cache_backup ()
969 PROTOTYPE: 1252 PROTOTYPE:
970 CODE: 1253 CODE:
1254 tc_backup ();
1255
1256void
1257glyph_cache_restore ()
1258 PROTOTYPE:
1259 CODE:
971 tc_clear (); 1260 tc_restore ();
972 1261
973CFPlus::Layout 1262DC::Layout
974new (SV *class) 1263new (SV *class)
975 CODE: 1264 CODE:
976 New (0, RETVAL, 1, struct cf_layout); 1265 New (0, RETVAL, 1, struct cf_layout);
977 1266
978 RETVAL->pl = pango_layout_new (opengl_context); 1267 RETVAL->pl = pango_layout_new (opengl_context);
980 RETVAL->g = 1.; 1269 RETVAL->g = 1.;
981 RETVAL->b = 1.; 1270 RETVAL->b = 1.;
982 RETVAL->a = 1.; 1271 RETVAL->a = 1.;
983 RETVAL->base_height = MIN_FONT_HEIGHT; 1272 RETVAL->base_height = MIN_FONT_HEIGHT;
984 RETVAL->font = 0; 1273 RETVAL->font = 0;
1274 RETVAL->rc = rc_alloc ();
985 1275
986 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1276 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
987 layout_update_font (RETVAL); 1277 layout_update_font (RETVAL);
988 OUTPUT: 1278 OUTPUT:
989 RETVAL 1279 RETVAL
990 1280
991void 1281void
992DESTROY (CFPlus::Layout self) 1282DESTROY (DC::Layout self)
993 CODE: 1283 CODE:
994 g_object_unref (self->pl); 1284 g_object_unref (self->pl);
1285 rc_free (self->rc);
995 Safefree (self); 1286 Safefree (self);
996 1287
997void 1288void
998set_text (CFPlus::Layout self, SV *text_) 1289set_text (DC::Layout self, SV *text_)
999 CODE: 1290 CODE:
1000{ 1291{
1001 STRLEN textlen; 1292 STRLEN textlen;
1002 char *text = SvPVutf8 (text_, textlen); 1293 char *text = SvPVutf8 (text_, textlen);
1003 1294
1004 pango_layout_set_text (self->pl, text, textlen); 1295 pango_layout_set_text (self->pl, text, textlen);
1005} 1296}
1006 1297
1007void 1298void
1008set_markup (CFPlus::Layout self, SV *text_) 1299set_markup (DC::Layout self, SV *text_)
1009 CODE: 1300 CODE:
1010{ 1301{
1011 STRLEN textlen; 1302 STRLEN textlen;
1012 char *text = SvPVutf8 (text_, textlen); 1303 char *text = SvPVutf8 (text_, textlen);
1013 1304
1014 pango_layout_set_markup (self->pl, text, textlen); 1305 pango_layout_set_markup (self->pl, text, textlen);
1015} 1306}
1016 1307
1017void 1308void
1018set_shapes (CFPlus::Layout self, ...) 1309set_shapes (DC::Layout self, ...)
1019 CODE: 1310 CODE:
1020{ 1311{
1021 PangoAttrList *attrs = 0; 1312 PangoAttrList *attrs = 0;
1022 const char *text = pango_layout_get_text (self->pl); 1313 const char *text = pango_layout_get_text (self->pl);
1023 const char *pos = text; 1314 const char *pos = text;
1058 if (attrs) 1349 if (attrs)
1059 pango_layout_set_attributes (self->pl, attrs); 1350 pango_layout_set_attributes (self->pl, attrs);
1060} 1351}
1061 1352
1062void 1353void
1063get_shapes (CFPlus::Layout self) 1354get_shapes (DC::Layout self)
1064 PPCODE: 1355 PPCODE:
1065{ 1356{
1066 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1357 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1067 1358
1068 do 1359 do
1069 { 1360 {
1070 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1361 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1071 1362
1072 if (run && shape_attr_p (run)) 1363 if (run && shape_attr_p (run))
1073 { 1364 {
1074 PangoRectangle extents; 1365 PangoRectangle extents;
1075 pango_layout_iter_get_run_extents (iter, 0, &extents); 1366 pango_layout_iter_get_run_extents (iter, 0, &extents);
1083 1374
1084 pango_layout_iter_free (iter); 1375 pango_layout_iter_free (iter);
1085} 1376}
1086 1377
1087int 1378int
1088has_wrapped (CFPlus::Layout self) 1379has_wrapped (DC::Layout self)
1089 CODE: 1380 CODE:
1090{ 1381{
1091 int lines = 1; 1382 int lines = 1;
1092 const char *text = pango_layout_get_text (self->pl); 1383 const char *text = pango_layout_get_text (self->pl);
1093 1384
1098} 1389}
1099 OUTPUT: 1390 OUTPUT:
1100 RETVAL 1391 RETVAL
1101 1392
1102SV * 1393SV *
1103get_text (CFPlus::Layout self) 1394get_text (DC::Layout self)
1104 CODE: 1395 CODE:
1105 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1396 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1106 sv_utf8_decode (RETVAL); 1397 sv_utf8_decode (RETVAL);
1107 OUTPUT: 1398 OUTPUT:
1108 RETVAL 1399 RETVAL
1109 1400
1110void 1401void
1111set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1402set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1112 CODE: 1403 CODE:
1113 self->r = r; 1404 self->r = r;
1114 self->g = g; 1405 self->g = g;
1115 self->b = b; 1406 self->b = b;
1116 self->a = a; 1407 self->a = a;
1117 1408
1118void 1409void
1119set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1410set_font (DC::Layout self, DC::Font font = 0)
1120 CODE: 1411 CODE:
1121 if (self->font != font) 1412 if (self->font != font)
1122 { 1413 {
1123 self->font = font; 1414 self->font = font;
1124 layout_update_font (self); 1415 layout_update_font (self);
1125 } 1416 }
1126 1417
1127void 1418void
1128set_height (CFPlus::Layout self, int base_height) 1419set_height (DC::Layout self, int base_height)
1129 CODE: 1420 CODE:
1130 if (self->base_height != base_height) 1421 if (self->base_height != base_height)
1131 { 1422 {
1132 self->base_height = base_height; 1423 self->base_height = base_height;
1133 layout_update_font (self); 1424 layout_update_font (self);
1134 } 1425 }
1135 1426
1136void 1427void
1137set_width (CFPlus::Layout self, int max_width = -1) 1428set_width (DC::Layout self, int max_width = -1)
1138 CODE: 1429 CODE:
1139 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1430 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1140 1431
1141void 1432void
1142set_indent (CFPlus::Layout self, int indent) 1433set_indent (DC::Layout self, int indent)
1143 CODE: 1434 CODE:
1144 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1435 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1145 1436
1146void 1437void
1147set_spacing (CFPlus::Layout self, int spacing) 1438set_spacing (DC::Layout self, int spacing)
1148 CODE: 1439 CODE:
1149 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1440 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1150 1441
1151void 1442void
1152set_ellipsise (CFPlus::Layout self, int ellipsise) 1443set_ellipsise (DC::Layout self, int ellipsise)
1153 CODE: 1444 CODE:
1154 pango_layout_set_ellipsize (self->pl, 1445 pango_layout_set_ellipsize (self->pl,
1155 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1446 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1156 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1447 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1157 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1448 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1158 : PANGO_ELLIPSIZE_NONE 1449 : PANGO_ELLIPSIZE_NONE
1159 ); 1450 );
1160 1451
1161void 1452void
1162set_single_paragraph_mode (CFPlus::Layout self, int spm) 1453set_single_paragraph_mode (DC::Layout self, int spm)
1163 CODE: 1454 CODE:
1164 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1455 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1165 1456
1166void 1457void
1167size (CFPlus::Layout self) 1458size (DC::Layout self)
1168 PPCODE: 1459 PPCODE:
1169{ 1460{
1170 int w, h; 1461 int w, h;
1171 1462
1172 layout_get_pixel_size (self, &w, &h); 1463 layout_get_pixel_size (self, &w, &h);
1175 PUSHs (sv_2mortal (newSViv (w))); 1466 PUSHs (sv_2mortal (newSViv (w)));
1176 PUSHs (sv_2mortal (newSViv (h))); 1467 PUSHs (sv_2mortal (newSViv (h)));
1177} 1468}
1178 1469
1179int 1470int
1180descent (CFPlus::Layout self) 1471descent (DC::Layout self)
1181 CODE: 1472 CODE:
1182{ 1473{
1183 PangoRectangle rect; 1474 PangoRectangle rect;
1184 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1475 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1185 pango_layout_line_get_pixel_extents (line, 0, &rect); 1476 pango_layout_line_get_pixel_extents (line, 0, &rect);
1186 RETVAL = PANGO_DESCENT (rect); 1477 RETVAL = PANGO_DESCENT (rect);
1187} 1478}
1188 OUTPUT: 1479 OUTPUT:
1189 RETVAL 1480 RETVAL
1190 1481
1191int 1482int
1192xy_to_index (CFPlus::Layout self, int x, int y) 1483xy_to_index (DC::Layout self, int x, int y)
1193 CODE: 1484 CODE:
1194{ 1485{
1195 int index, trailing; 1486 int index, trailing;
1196 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1487 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1197 RETVAL = index + trailing; 1488 RETVAL = index + trailing;
1198} 1489}
1199 OUTPUT: 1490 OUTPUT:
1200 RETVAL 1491 RETVAL
1201 1492
1202void 1493void
1203cursor_pos (CFPlus::Layout self, int index) 1494cursor_pos (DC::Layout self, int index)
1204 PPCODE: 1495 PPCODE:
1205{ 1496{
1206 PangoRectangle strong_pos; 1497 PangoRectangle pos;
1207 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1498 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1208 1499
1209 EXTEND (SP, 3); 1500 EXTEND (SP, 3);
1210 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1501 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1211 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1502 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1212 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1503 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1213} 1504}
1214 1505
1215void 1506void
1216index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1507index_to_line_x (DC::Layout self, int index, int trailing = 0)
1217 PPCODE: 1508 PPCODE:
1218{ 1509{
1219 int line, x; 1510 int line, x;
1220 1511
1221 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1512 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1513#if !PANGO_VERSION_CHECK (1, 17, 3)
1222 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1514 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1223 1515 --line;
1516#endif
1224 EXTEND (SP, 2); 1517 EXTEND (SP, 2);
1225 PUSHs (sv_2mortal (newSViv (line - 1))); 1518 PUSHs (sv_2mortal (newSViv (line)));
1226 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1519 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1227} 1520}
1228 1521
1229void 1522void
1230line_x_to_index (CFPlus::Layout self, int line, int x) 1523line_x_to_index (DC::Layout self, int line, int x)
1231 PPCODE: 1524 PPCODE:
1232{ 1525{
1233 PangoLayoutLine *lp; 1526 PangoLayoutLine *lp;
1234 int index, trailing; 1527 int index, trailing;
1235 1528
1236 if (line < 0) 1529 if (line < 0)
1237 XSRETURN_EMPTY; 1530 XSRETURN_EMPTY;
1238 1531
1239 if (!(lp = pango_layout_get_line (self->pl, line))) 1532 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1240 XSRETURN_EMPTY; /* do better */ 1533 XSRETURN_EMPTY; /* do better */
1241 1534
1242 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1535 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1243 1536
1244 EXTEND (SP, 2); 1537 EXTEND (SP, 2);
1250 PUSHs (sv_2mortal (newSViv (trailing))); 1543 PUSHs (sv_2mortal (newSViv (trailing)));
1251 } 1544 }
1252} 1545}
1253 1546
1254void 1547void
1255render (CFPlus::Layout self, float x, float y, int flags = 0) 1548render (DC::Layout self, float x, float y, int flags = 0)
1256 PPCODE: 1549 CODE:
1550 rc_clear (self->rc);
1257 pango_opengl_render_layout_subpixel ( 1551 pango_opengl_render_layout_subpixel (
1258 self->pl, 1552 self->pl,
1553 self->rc,
1259 x * PANGO_SCALE, y * PANGO_SCALE, 1554 x * PANGO_SCALE, y * PANGO_SCALE,
1260 self->r, self->g, self->b, self->a, 1555 self->r, self->g, self->b, self->a,
1261 flags 1556 flags
1262 ); 1557 );
1558 // we assume that context_change actually clears/frees stuff
1559 // and does not do any recomputation...
1560 pango_layout_context_changed (self->pl);
1263 1561
1264MODULE = CFPlus PACKAGE = CFPlus::Texture 1562void
1563draw (DC::Layout self)
1564 CODE:
1565{
1566 glEnable (GL_TEXTURE_2D);
1567 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1568 glEnable (GL_BLEND);
1569 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1570 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1571 glEnable (GL_ALPHA_TEST);
1572 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1573
1574 rc_draw (self->rc);
1575
1576 glDisable (GL_ALPHA_TEST);
1577 glDisable (GL_BLEND);
1578 glDisable (GL_TEXTURE_2D);
1579}
1580
1581MODULE = Deliantra::Client PACKAGE = DC::Texture
1265 1582
1266PROTOTYPES: ENABLE 1583PROTOTYPES: ENABLE
1267
1268int minpot (int n)
1269 1584
1270void 1585void
1271pad (SV *data_, int ow, int oh, int nw, int nh) 1586pad (SV *data_, int ow, int oh, int nw, int nh)
1272 CODE: 1587 CODE:
1273{ 1588{
1300 HV *hv = (HV *)SvRV (self); 1615 HV *hv = (HV *)SvRV (self);
1301 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1616 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1302 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1617 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1303 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1618 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1304 1619
1620 if (name <= 0)
1621 XSRETURN_EMPTY;
1622
1305 if (items < 5) 1623 if (items < 5)
1306 { 1624 {
1307 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1625 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1308 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1626 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1309 } 1627 }
1347 RETVAL = width > 0; 1665 RETVAL = width > 0;
1348} 1666}
1349 OUTPUT: 1667 OUTPUT:
1350 RETVAL 1668 RETVAL
1351 1669
1352MODULE = CFPlus PACKAGE = CFPlus::Map 1670MODULE = Deliantra::Client PACKAGE = DC::Map
1353 1671
1354PROTOTYPES: DISABLE 1672PROTOTYPES: DISABLE
1355 1673
1356CFPlus::Map 1674DC::Map
1357new (SV *class) 1675new (SV *class)
1358 CODE: 1676 CODE:
1359 New (0, RETVAL, 1, struct map); 1677 New (0, RETVAL, 1, struct map);
1360 RETVAL->x = 0; 1678 RETVAL->x = 0;
1361 RETVAL->y = 0; 1679 RETVAL->y = 0;
1369 RETVAL->row = 0; 1687 RETVAL->row = 0;
1370 OUTPUT: 1688 OUTPUT:
1371 RETVAL 1689 RETVAL
1372 1690
1373void 1691void
1374DESTROY (CFPlus::Map self) 1692DESTROY (DC::Map self)
1375 CODE: 1693 CODE:
1376{ 1694{
1377 map_clear (self); 1695 map_clear (self);
1378 Safefree (self->face2tile); 1696 Safefree (self->face2tile);
1379 Safefree (self->tex); 1697 Safefree (self->tex);
1380 Safefree (self); 1698 Safefree (self);
1381} 1699}
1382 1700
1383void 1701void
1384resize (CFPlus::Map self, int map_width, int map_height) 1702resize (DC::Map self, int map_width, int map_height)
1385 CODE: 1703 CODE:
1386 self->w = map_width; 1704 self->w = map_width;
1387 self->h = map_height; 1705 self->h = map_height;
1388 1706
1389void 1707void
1390clear (CFPlus::Map self) 1708clear (DC::Map self)
1391 CODE: 1709 CODE:
1392 map_clear (self); 1710 map_clear (self);
1393 1711
1394void 1712void
1395set_tileid (CFPlus::Map self, int face, int tile) 1713set_tileid (DC::Map self, int face, int tile)
1396 CODE: 1714 CODE:
1397{ 1715{
1398 need_facenum (self, face); self->face2tile [face] = tile; 1716 need_facenum (self, face); self->face2tile [face] = tile;
1399 need_texid (self, tile); 1717 need_texid (self, tile);
1400} 1718}
1401 1719
1402void 1720void
1403set_smooth (CFPlus::Map self, int face, int smooth, int level) 1721set_smooth (DC::Map self, int face, int smooth, int level)
1404 CODE: 1722 CODE:
1405{ 1723{
1406 tileid texid; 1724 tileid texid;
1407 maptex *tex; 1725 maptex *tex;
1408 1726
1421 tex->smoothtile = self->face2tile [smooth]; 1739 tex->smoothtile = self->face2tile [smooth];
1422 tex->smoothlevel = level; 1740 tex->smoothlevel = level;
1423} 1741}
1424 1742
1425void 1743void
1426set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1744set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1427 CODE: 1745 CODE:
1428{ 1746{
1429 need_texid (self, texid); 1747 need_texid (self, texid);
1430 1748
1431 { 1749 {
1450 // use uglier nearest interpolation because linear suffers 1768 // use uglier nearest interpolation because linear suffers
1451 // from transparent color bleeding and ugly wrapping effects. 1769 // from transparent color bleeding and ugly wrapping effects.
1452 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1770 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1453} 1771}
1454 1772
1773void
1774expire_textures (DC::Map self, int texid, int count)
1775 PPCODE:
1776 for (; texid < self->texs && count; ++texid, --count)
1777 {
1778 maptex *tex = self->tex + texid;
1779
1780 if (tex->name)
1781 {
1782 if (tex->unused)
1783 {
1784 tex->name = 0;
1785 tex->unused = 0;
1786 XPUSHs (sv_2mortal (newSViv (texid)));
1787 }
1788 else
1789 tex->unused = 1;
1790 }
1791 }
1792
1455int 1793int
1456ox (CFPlus::Map self) 1794ox (DC::Map self)
1457 ALIAS: 1795 ALIAS:
1458 oy = 1 1796 oy = 1
1459 x = 2 1797 x = 2
1460 y = 3 1798 y = 3
1461 w = 4 1799 w = 4
1472 } 1810 }
1473 OUTPUT: 1811 OUTPUT:
1474 RETVAL 1812 RETVAL
1475 1813
1476void 1814void
1477scroll (CFPlus::Map self, int dx, int dy) 1815scroll (DC::Map self, int dx, int dy)
1478 CODE: 1816 CODE:
1479{ 1817{
1480 if (dx > 0) 1818 if (dx > 0)
1481 map_blank (self, self->x, self->y, dx, self->h); 1819 map_blank (self, self->x, self->y, dx, self->h);
1482 else if (dx < 0) 1820 else if (dx < 0)
1497 self->rows += MAP_EXTEND_Y; 1835 self->rows += MAP_EXTEND_Y;
1498 self->y += MAP_EXTEND_Y; 1836 self->y += MAP_EXTEND_Y;
1499 } 1837 }
1500} 1838}
1501 1839
1502void 1840SV *
1503map1a_update (CFPlus::Map self, SV *data_, int extmap) 1841map1a_update (DC::Map self, SV *data_, int extmap)
1504 CODE: 1842 CODE:
1505{ 1843{
1506 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1844 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1507 uint8_t *data_end = (uint8_t *)SvEND (data_); 1845 uint8_t *data_end = (uint8_t *)SvEND (data_);
1508 mapcell *cell; 1846 mapcell *cell;
1509 int x, y, flags; 1847 int x, y, z, flags;
1848 AV *missing = newAV ();
1849 RETVAL = newRV_noinc ((SV *)missing);
1510 1850
1511 while (data < data_end - 1) 1851 while (data < data_end - 1)
1512 { 1852 {
1513 flags = (data [0] << 8) + data [1]; data += 2; 1853 flags = (data [0] << 8) + data [1]; data += 2;
1514 1854
1534 uint8_t ext, cmd; 1874 uint8_t ext, cmd;
1535 1875
1536 do 1876 do
1537 { 1877 {
1538 ext = *data++; 1878 ext = *data++;
1539 cmd = ext & 0x3f; 1879 cmd = ext & 0x7f;
1540 1880
1541 if (cmd < 4) 1881 if (cmd < 4)
1542 cell->darkness = 255 - ext * 64 + 1; 1882 cell->darkness = 255 - ext * 64 + 1;
1543 else if (cmd == 5) // health 1883 else if (cmd == 5) // health
1544 { 1884 {
1547 } 1887 }
1548 else if (cmd == 6) // monster width 1888 else if (cmd == 6) // monster width
1549 cell->stat_width = *data++ + 1; 1889 cell->stat_width = *data++ + 1;
1550 else if (cmd == 0x47) 1890 else if (cmd == 0x47)
1551 { 1891 {
1552 if (*data == 4) 1892 if (*data == 1) cell->player = data [1];
1553 ; // decode player count 1893 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1894 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1895 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1554 1896
1555 data += *data + 1; 1897 data += *data + 1;
1556 } 1898 }
1557 else if (cmd == 8) // cell flags 1899 else if (cmd == 8) // cell flags
1558 cell->flags = *data++; 1900 cell->flags = *data++;
1565 } 1907 }
1566 else 1908 else
1567 cell->darkness = *data++ + 1; 1909 cell->darkness = *data++ + 1;
1568 } 1910 }
1569 1911
1912 for (z = 0; z <= 2; ++z)
1570 if (flags & 4) 1913 if (flags & (4 >> z))
1571 { 1914 {
1572 faceid face = (data [0] << 8) + data [1]; data += 2; 1915 faceid face = (data [0] << 8) + data [1]; data += 2;
1573 need_facenum (self, face); 1916 need_facenum (self, face);
1574 cell->tile [0] = self->face2tile [face]; 1917 cell->tile [z] = self->face2tile [face];
1918
1919 if (cell->tile [z])
1920 {
1921 maptex *tex = self->tex + cell->tile [z];
1922 tex->unused = 0;
1923 if (!tex->name)
1924 av_push (missing, newSViv (cell->tile [z]));
1925
1926 if (tex->smoothtile)
1927 {
1928 maptex *smooth = self->tex + tex->smoothtile;
1929 smooth->unused = 0;
1930 if (!smooth->name)
1931 av_push (missing, newSViv (tex->smoothtile));
1932 }
1933 }
1575 } 1934 }
1576
1577 if (flags & 2)
1578 {
1579 faceid face = (data [0] << 8) + data [1]; data += 2;
1580 need_facenum (self, face);
1581 cell->tile [1] = self->face2tile [face];
1582 }
1583
1584 if (flags & 1)
1585 {
1586 faceid face = (data [0] << 8) + data [1]; data += 2;
1587 need_facenum (self, face);
1588 cell->tile [2] = self->face2tile [face];
1589 }
1590 } 1935 }
1591 else 1936 else
1592 cell->darkness = 0; 1937 CELL_CLEAR (cell);
1593 } 1938 }
1594} 1939}
1940 OUTPUT:
1941 RETVAL
1595 1942
1596SV * 1943SV *
1597mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1944mapmap (DC::Map self, int x0, int y0, int w, int h)
1598 CODE: 1945 CODE:
1599{ 1946{
1600 int x1, x; 1947 int x1, x;
1601 int y1, y; 1948 int y1, y;
1602 int z; 1949 int z;
1647} 1994}
1648 OUTPUT: 1995 OUTPUT:
1649 RETVAL 1996 RETVAL
1650 1997
1651void 1998void
1652draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1999draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1653 CODE: 2000 CODE:
1654{ 2001{
2002 int x, y, z;
2003
1655 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 2004 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1656 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 2005 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1657 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 2006 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1658 smooth_key skey; 2007 smooth_key skey;
1659 int x, y, z; 2008 int pl_x, pl_y;
1660 int last_name; 2009 maptex pl_tex;
2010 rc_t *rc = rc_alloc ();
2011 rc_key_t key;
2012 rc_array_t *arr;
2013
2014 pl_tex.name = 0;
1661 2015
1662 // thats current max. sorry. 2016 // thats current max. sorry.
1663 if (sw > 255) sw = 255; 2017 if (sw > 255) sw = 255;
1664 if (sh > 255) sh = 255; 2018 if (sh > 255) sh = 255;
1665 2019
1666 // clear key, in case of extra padding 2020 // clear key, in case of extra padding
1667 memset (&skey, 0, sizeof (skey)); 2021 memset (&skey, 0, sizeof (skey));
1668 2022
1669 glColor4ub (255, 255, 255, 255); 2023 memset (&key, 0, sizeof (key));
1670 2024 key.r = 255;
1671 glEnable (GL_BLEND); 2025 key.g = 255;
1672 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2026 key.b = 255;
1673 glEnable (GL_TEXTURE_2D); 2027 key.a = 255;
1674 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2028 key.mode = GL_QUADS;
1675 2029 key.format = GL_T2F_V3F;
1676 glBegin (GL_QUADS); 2030 key.texname = -1;
1677
1678 last_name = 0;
1679 2031
1680 mx += self->x; 2032 mx += self->x;
1681 my += self->y; 2033 my += self->y;
1682 2034
1683 // first pass: determine smooth_max 2035 // first pass: determine smooth_max
1699 MAX (self->tex [cell->tile [0]].smoothlevel, 2051 MAX (self->tex [cell->tile [0]].smoothlevel,
1700 MAX (self->tex [cell->tile [1]].smoothlevel, 2052 MAX (self->tex [cell->tile [1]].smoothlevel,
1701 self->tex [cell->tile [2]].smoothlevel)); 2053 self->tex [cell->tile [2]].smoothlevel));
1702 } 2054 }
1703 } 2055 }
2056
2057 glEnable (GL_BLEND);
2058 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2059 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1704 2060
1705 for (z = 0; z <= 2; z++) 2061 for (z = 0; z <= 2; z++)
1706 { 2062 {
1707 memset (smooth_level, 0, sizeof (smooth_level)); 2063 memset (smooth_level, 0, sizeof (smooth_level));
1708 2064
1721 { 2077 {
1722 maptex tex = self->tex [tile]; 2078 maptex tex = self->tex [tile];
1723 int px = (x + 1) * T - tex.w; 2079 int px = (x + 1) * T - tex.w;
1724 int py = (y + 1) * T - tex.h; 2080 int py = (y + 1) * T - tex.h;
1725 2081
1726 // suppressing texture state switches here
1727 // is only moderately effective, but worth the extra effort
1728 if (last_name != tex.name) 2082 if (key.texname != tex.name)
1729 { 2083 {
2084 self->tex [tile].unused = 0;
2085
1730 if (!tex.name) 2086 if (!tex.name)
1731 tex = self->tex [2]; /* missing, replace by noface */ 2087 tex = self->tex [2]; /* missing, replace by noface */
1732 2088
1733 glEnd (); 2089 key.texname = tex.name;
1734 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2090 arr = rc_array (rc, &key);
1735 glBegin (GL_QUADS);
1736 } 2091 }
1737 2092
1738 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 2093 if (expect_false (cell->player == player) && expect_false (z == 2))
1739 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1740 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1741 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1742
1743 if (cell->flags && z == 2)
1744 { 2094 {
2095 pl_x = px;
2096 pl_y = py;
2097 pl_tex = tex;
2098 continue;
2099 }
2100
2101 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2102 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2103 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2104 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2105
2106 if (expect_false (cell->flags) && expect_false (z == 2))
2107 {
2108 // overlays such as the speech bubble, probably more to come
1745 if (cell->flags & 1) 2109 if (cell->flags & 1)
1746 { 2110 {
1747 maptex tex = self->tex [1]; 2111 maptex tex = self->tex [1];
1748 int px = x * T + T * 2 / 32; 2112 int px = x * T + T * 2 / 32;
1749 int py = y * T - T * 6 / 32; 2113 int py = y * T - T * 6 / 32;
1750 2114
2115 if (tex.name)
1751 glEnd (); 2116 {
1752 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2117 if (key.texname != tex.name)
2118 {
2119 key.texname = tex.name;
2120 arr = rc_array (rc, &key);
2121 }
2122
2123 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2124 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2125 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2126 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1753 glBegin (GL_QUADS); 2127 }
1754
1755 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1756 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1757 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1758 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1759 } 2128 }
1760 } 2129 }
1761 2130
1762 // update smooth hash 2131 // update smooth hash
1763 if (tex.smoothtile) 2132 if (tex.smoothtile)
1799 } 2168 }
1800 } 2169 }
1801 } 2170 }
1802 } 2171 }
1803 2172
2173 rc_draw (rc);
2174 rc_clear (rc);
2175
1804 // go through all smoothlevels, lowest to highest, then draw. 2176 // go through all smoothlevels, lowest to highest, then draw.
1805 // this is basically counting sort 2177 // this is basically counting sort
1806 { 2178 {
1807 int w, b; 2179 int w, b;
1808 2180
2181 glEnable (GL_TEXTURE_2D);
2182 glBegin (GL_QUADS);
1809 for (w = 0; w < 256 / 32; ++w) 2183 for (w = 0; w < 256 / 32; ++w)
1810 { 2184 {
1811 uint32_t smask = smooth_level [w]; 2185 uint32_t smask = smooth_level [w];
1812 if (smask) 2186 if (smask)
1813 for (b = 0; b < 32; ++b) 2187 for (b = 0; b < 32; ++b)
1832 int border = bits & 15; 2206 int border = bits & 15;
1833 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2207 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1834 float dx = tex.s * .0625f; // 16 images/row 2208 float dx = tex.s * .0625f; // 16 images/row
1835 float dy = tex.t * .5f ; // 2 images/column 2209 float dy = tex.t * .5f ; // 2 images/column
1836 2210
1837 // this time naively avoiding texture state changes
1838 // save gobs of state changes.
1839 if (last_name != tex.name) 2211 if (tex.name)
1840 { 2212 {
2213 // this time avoiding texture state changes
2214 // save gobs of state changes.
1841 if (!tex.name) 2215 if (key.texname != tex.name)
1842 continue; // smoothing not yet available 2216 {
2217 self->tex [skey->tile].unused = 0;
1843 2218
1844 glEnd (); 2219 glEnd ();
1845 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2220 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1846 glBegin (GL_QUADS); 2221 glBegin (GL_QUADS);
1847 } 2222 }
1848 2223
1849 if (border) 2224 if (border)
1850 { 2225 {
1851 float ox = border * dx; 2226 float ox = border * dx;
1852 2227
1853 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2228 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1854 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2229 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1855 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2230 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1856 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2231 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1857 } 2232 }
1858 2233
1859 if (corner) 2234 if (corner)
1860 { 2235 {
1861 float ox = corner * dx; 2236 float ox = corner * dx;
1862 2237
1863 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2238 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1864 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2239 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1865 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2240 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1866 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2241 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2242 }
1867 } 2243 }
1868 } 2244 }
1869 } 2245 }
1870 } 2246 }
1871 } 2247 }
2248
2249 glEnd ();
2250 glDisable (GL_TEXTURE_2D);
2251 key.texname = -1;
1872 } 2252 }
1873 2253
1874 hv_clear (smooth); 2254 hv_clear (smooth);
1875 } 2255 }
1876 2256
1877 glEnd (); 2257 if (pl_tex.name)
2258 {
2259 maptex tex = pl_tex;
2260 int px = pl_x + sdx;
2261 int py = pl_y + sdy;
1878 2262
1879 glDisable (GL_TEXTURE_2D); 2263 key.texname = tex.name;
2264 arr = rc_array (rc, &key);
2265
2266 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2267 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2268 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2269 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2270
2271 rc_draw (rc);
2272 }
2273
1880 glDisable (GL_BLEND); 2274 glDisable (GL_BLEND);
2275 rc_free (rc);
1881 2276
1882 // top layer: overlays such as the health bar 2277 // top layer: overlays such as the health bar
1883 for (y = 0; y < sh; y++) 2278 for (y = 0; y < sh; y++)
1884 if (0 <= y + my && y + my < self->rows) 2279 if (0 <= y + my && y + my < self->rows)
1885 { 2280 {
1890 { 2285 {
1891 mapcell *cell = row->col + (x + mx - row->c0); 2286 mapcell *cell = row->col + (x + mx - row->c0);
1892 2287
1893 int px = x * T; 2288 int px = x * T;
1894 int py = y * T; 2289 int py = y * T;
2290
2291 if (expect_false (cell->player == player))
2292 {
2293 px += sdx;
2294 py += sdy;
2295 }
1895 2296
1896 if (cell->stat_hp) 2297 if (cell->stat_hp)
1897 { 2298 {
1898 int width = cell->stat_width * T; 2299 int width = cell->stat_width * T;
1899 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; 2300 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1910 } 2311 }
1911 } 2312 }
1912} 2313}
1913 2314
1914void 2315void
1915draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2316draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1916 CODE: 2317 CODE:
1917{ 2318{
1918 static float color[16][3] = { 2319 static float color[16][3] = {
1919 { 0.00F, 0.00F, 0.00F }, 2320 { 0.00F, 0.00F, 0.00F },
1920 { 1.00F, 1.00F, 1.00F }, 2321 { 1.00F, 1.00F, 1.00F },
1970 glDisable (GL_BLEND); 2371 glDisable (GL_BLEND);
1971 glDisable (GL_TEXTURE_2D); 2372 glDisable (GL_TEXTURE_2D);
1972} 2373}
1973 2374
1974void 2375void
1975fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2376fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1976 PPCODE: 2377 PPCODE:
1977{ 2378{
1978 int x, y; 2379 int x, y;
1979 int sw1 = sw + 2; 2380 int sw1 = sw + 2;
1980 int sh1 = sh + 2; 2381 int sh1 = sh + 2;
1988 SvCUR_set (darkness3_sv, sw34 * sh3); 2389 SvCUR_set (darkness3_sv, sw34 * sh3);
1989 2390
1990 mx += self->x - 1; 2391 mx += self->x - 1;
1991 my += self->y - 1; 2392 my += self->y - 1;
1992 2393
1993 memset (darkness1, 255, sw1 * sh1); 2394 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
1994 2395
1995 for (y = 0; y < sh1; y++) 2396 for (y = 0; y < sh1; y++)
1996 if (0 <= y + my && y + my < self->rows) 2397 if (0 <= y + my && y + my < self->rows)
1997 { 2398 {
1998 maprow *row = self->row + (y + my); 2399 maprow *row = self->row + (y + my);
2051 PUSHs (sv_2mortal (newSViv (sh3))); 2452 PUSHs (sv_2mortal (newSViv (sh3)));
2052 PUSHs (darkness3_sv); 2453 PUSHs (darkness3_sv);
2053} 2454}
2054 2455
2055SV * 2456SV *
2056get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2457get_rect (DC::Map self, int x0, int y0, int w, int h)
2057 CODE: 2458 CODE:
2058{ 2459{
2059 int x, y, x1, y1; 2460 int x, y, x1, y1;
2060 SV *data_sv = newSV (w * h * 7 + 5); 2461 SV *data_sv = newSV (w * h * 7 + 5);
2061 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2462 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2118 else 2519 else
2119 *data++ = 0; 2520 *data++ = 0;
2120 } 2521 }
2121 } 2522 }
2122 2523
2524 /* if size is w*h + 5 then no data has been found */
2525 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2526 {
2123 SvPOK_only (data_sv); 2527 SvPOK_only (data_sv);
2124 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2528 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2529 }
2530
2125 RETVAL = data_sv; 2531 RETVAL = data_sv;
2126} 2532}
2127 OUTPUT: 2533 OUTPUT:
2128 RETVAL 2534 RETVAL
2129 2535
2130void 2536void
2131set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2537set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2132 PPCODE: 2538 PPCODE:
2133{ 2539{
2134 int x, y, z; 2540 int x, y, z;
2135 int w, h; 2541 int w, h;
2136 int x1, y1; 2542 int x1, y1;
2543 STRLEN len;
2544 uint8_t *data, *end;
2545
2546 len = SvLEN (data_sv);
2547 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2548 data = SvPVbyte_nolen (data_sv);
2549 end = data + len + 8;
2550
2551 if (len < 5)
2552 XSRETURN_EMPTY;
2137 2553
2138 if (*data++ != 0) 2554 if (*data++ != 0)
2139 return; /* version mismatch */ 2555 XSRETURN_EMPTY; /* version mismatch */
2140 2556
2141 w = *data++ << 8; w |= *data++; 2557 w = *data++ << 8; w |= *data++;
2142 h = *data++ << 8; h |= *data++; 2558 h = *data++ << 8; h |= *data++;
2143 2559
2144 // we need to do this 'cause we don't keep an absolute coord system for rows 2560 // we need to do this 'cause we don't keep an absolute coord system for rows
2156 { 2572 {
2157 maprow *row = map_get_row (self, y); 2573 maprow *row = map_get_row (self, y);
2158 2574
2159 for (x = x0; x < x1; x++) 2575 for (x = x0; x < x1; x++)
2160 { 2576 {
2577 uint8_t flags;
2578
2579 if (data + 7 >= end)
2580 XSRETURN_EMPTY;
2581
2161 uint8_t flags = *data++; 2582 flags = *data++;
2162 2583
2163 if (flags) 2584 if (flags)
2164 { 2585 {
2165 mapcell *cell = row_get_cell (row, x); 2586 mapcell *cell = row_get_cell (row, x);
2166 tileid tile[3] = { 0, 0, 0 }; 2587 tileid tile[3] = { 0, 0, 0 };
2169 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2590 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2170 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2591 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2171 2592
2172 if (cell->darkness == 0) 2593 if (cell->darkness == 0)
2173 { 2594 {
2174 cell->darkness = 0; 2595 /*cell->darkness = 0;*/
2596 EXTEND (SP, 3);
2175 2597
2176 for (z = 0; z <= 2; z++) 2598 for (z = 0; z <= 2; z++)
2177 { 2599 {
2178 tileid t = tile [z]; 2600 tileid t = tile [z];
2179 2601
2180 if (t >= self->texs || (t && !self->tex [t].name)) 2602 if (t >= self->texs || (t && !self->tex [t].name))
2181 { 2603 {
2182 XPUSHs (sv_2mortal (newSViv (t))); 2604 PUSHs (sv_2mortal (newSViv (t)));
2183 need_texid (self, t); 2605 need_texid (self, t);
2184 } 2606 }
2185 2607
2186 cell->tile [z] = t; 2608 cell->tile [z] = t;
2187 } 2609 }
2189 } 2611 }
2190 } 2612 }
2191 } 2613 }
2192} 2614}
2193 2615
2194MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2616MODULE = Deliantra::Client PACKAGE = DC::RW
2195 2617
2196PROTOTYPES: DISABLE 2618DC::RW
2197 2619new (SV *class, SV *data_sv)
2198CFPlus::MixChunk
2199new_from_file (SV *class, char *path)
2200 CODE: 2620 CODE:
2201 RETVAL = Mix_LoadWAV (path); 2621{
2622 STRLEN datalen;
2623 char *data = SvPVbyte (data_sv, datalen);
2624
2625 RETVAL = SDL_RWFromConstMem (data, datalen);
2626}
2202 OUTPUT: 2627 OUTPUT:
2203 RETVAL 2628 RETVAL
2204 2629
2630DC::RW
2631new_from_file (SV *class, const char *path, const char *mode = "rb")
2632 CODE:
2633 RETVAL = SDL_RWFromFile (path, mode);
2634 OUTPUT:
2635 RETVAL
2636
2637# fails on win32:
2638# dc.xs(2268) : error C2059: syntax error : '('
2205void 2639#void
2640#close (DC::RW self)
2641# CODE:
2642# (self->(close)) (self);
2643
2644MODULE = Deliantra::Client PACKAGE = DC::Channel
2645
2646PROTOTYPES: DISABLE
2647
2648DC::Channel
2649find ()
2650 CODE:
2651{
2652 RETVAL = Mix_GroupAvailable (-1);
2653
2654 if (RETVAL < 0)
2655 {
2656 RETVAL = Mix_GroupOldest (-1);
2657
2658 if (RETVAL < 0)
2659 XSRETURN_UNDEF;
2660
2661 Mix_HaltChannel (RETVAL);
2662 }
2663
2664 Mix_UnregisterAllEffects (RETVAL);
2665 Mix_Volume (RETVAL, 128);
2666}
2667 OUTPUT:
2668 RETVAL
2669
2670void
2671halt (DC::Channel self)
2672 CODE:
2673 Mix_HaltChannel (self);
2674
2675void
2676expire (DC::Channel self, int ticks = -1)
2677 CODE:
2678 Mix_ExpireChannel (self, ticks);
2679
2680void
2681fade_out (DC::Channel self, int ticks = -1)
2682 CODE:
2683 Mix_FadeOutChannel (self, ticks);
2684
2685int
2686volume (DC::Channel self, int volume)
2687 CODE:
2688 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2689 OUTPUT:
2690 RETVAL
2691
2692void
2693unregister_all_effects (DC::Channel self)
2694 CODE:
2695 Mix_UnregisterAllEffects (self);
2696
2697void
2698set_panning (DC::Channel self, int left, int right)
2699 CODE:
2700 left = CLAMP (left , 0, 255);
2701 right = CLAMP (right, 0, 255);
2702 Mix_SetPanning (self, left, right);
2703
2704void
2705set_distance (DC::Channel self, int distance)
2706 CODE:
2707 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2708
2709void
2710set_position (DC::Channel self, int angle, int distance)
2711 CODE:
2712
2713void
2714set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2715 CODE:
2716{
2717 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2718 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2719 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2720}
2721
2722void
2723set_reverse_stereo (DC::Channel self, int flip)
2724 CODE:
2725 Mix_SetReverseStereo (self, flip);
2726
2727MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2728
2729PROTOTYPES: DISABLE
2730
2731DC::MixChunk
2732new (SV *class, DC::RW rwops)
2733 CODE:
2734 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2735 OUTPUT:
2736 RETVAL
2737
2738void
2206DESTROY (CFPlus::MixChunk self) 2739DESTROY (DC::MixChunk self)
2207 CODE: 2740 CODE:
2208 Mix_FreeChunk (self); 2741 Mix_FreeChunk (self);
2209 2742
2210int 2743int
2211volume (CFPlus::MixChunk self, int volume = -1) 2744volume (DC::MixChunk self, int volume = -1)
2212 CODE: 2745 CODE:
2746 if (items > 1)
2747 volume = CLAMP (volume, 0, 128);
2213 RETVAL = Mix_VolumeChunk (self, volume); 2748 RETVAL = Mix_VolumeChunk (self, volume);
2214 OUTPUT: 2749 OUTPUT:
2215 RETVAL 2750 RETVAL
2216 2751
2217int 2752DC::Channel
2218play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2753play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2219 CODE: 2754 CODE:
2755{
2220 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2756 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2757
2758 if (RETVAL < 0)
2759 XSRETURN_UNDEF;
2760
2761 if (channel < 0)
2762 {
2763 Mix_UnregisterAllEffects (RETVAL);
2764 Mix_Volume (RETVAL, 128);
2765 }
2766}
2221 OUTPUT: 2767 OUTPUT:
2222 RETVAL 2768 RETVAL
2223 2769
2224MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2770MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2225 2771
2226int 2772int
2227volume (int volume = -1) 2773volume (int volume = -1)
2228 PROTOTYPE: ;$ 2774 PROTOTYPE: ;$
2229 CODE: 2775 CODE:
2776 if (items > 0)
2777 volume = CLAMP (volume, 0, 128);
2230 RETVAL = Mix_VolumeMusic (volume); 2778 RETVAL = Mix_VolumeMusic (volume);
2231 OUTPUT: 2779 OUTPUT:
2232 RETVAL 2780 RETVAL
2233 2781
2234int 2782void
2235fade_out (int ms) 2783fade_out (int ms)
2236 CODE: 2784 CODE:
2237 RETVAL = Mix_FadeOutMusic (ms); 2785 Mix_FadeOutMusic (ms);
2786
2787void
2788halt ()
2789 CODE:
2790 Mix_HaltMusic ();
2791
2792DC::MixMusic
2793new (SV *class, DC::RW rwops)
2794 CODE:
2795 RETVAL = Mix_LoadMUS_RW (rwops);
2238 OUTPUT: 2796 OUTPUT:
2239 RETVAL 2797 RETVAL
2240 2798
2241CFPlus::MixMusic
2242new_from_file (SV *class, char *path)
2243 CODE:
2244 RETVAL = Mix_LoadMUS (path);
2245 OUTPUT:
2246 RETVAL
2247
2248void 2799void
2249DESTROY (CFPlus::MixMusic self) 2800DESTROY (DC::MixMusic self)
2250 CODE: 2801 CODE:
2251 Mix_FreeMusic (self); 2802 Mix_FreeMusic (self);
2252 2803
2253int 2804int
2254play (CFPlus::MixMusic self, int loops = -1) 2805play (DC::MixMusic self, int loops = -1)
2255 CODE: 2806 CODE:
2256 RETVAL = Mix_PlayMusic (self, loops); 2807 RETVAL = Mix_PlayMusic (self, loops);
2257 OUTPUT: 2808 OUTPUT:
2258 RETVAL 2809 RETVAL
2259 2810
2260int 2811void
2261fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2812fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2262 CODE: 2813 CODE:
2263 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2814 Mix_FadeInMusicPos (self, loops, ms, position);
2264 OUTPUT:
2265 RETVAL
2266 2815
2267MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2816MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2268 2817
2269PROTOTYPES: ENABLE 2818PROTOTYPES: ENABLE
2270 2819
2271BOOT: 2820BOOT:
2272{ 2821{
2273 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2822 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2274 static const struct { 2823 static const struct {
2275 const char *name; 2824 const char *name;
2276 IV iv; 2825 IV iv;
2277 } *civ, const_iv[] = { 2826 } *civ, const_iv[] = {
2278# define const_iv(name) { # name, (IV)name } 2827# define const_iv(name) { # name, (IV)name }
2313 const_iv (GL_INTENSITY), 2862 const_iv (GL_INTENSITY),
2314 const_iv (GL_LUMINANCE), 2863 const_iv (GL_LUMINANCE),
2315 const_iv (GL_LUMINANCE_ALPHA), 2864 const_iv (GL_LUMINANCE_ALPHA),
2316 const_iv (GL_FLOAT), 2865 const_iv (GL_FLOAT),
2317 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2866 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2867 const_iv (GL_COMPRESSED_ALPHA_ARB),
2868 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2869 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2870 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2871 const_iv (GL_COMPRESSED_RGB_ARB),
2872 const_iv (GL_COMPRESSED_RGBA_ARB),
2318 const_iv (GL_COMPILE), 2873 const_iv (GL_COMPILE),
2319 const_iv (GL_PROXY_TEXTURE_1D), 2874 const_iv (GL_PROXY_TEXTURE_1D),
2320 const_iv (GL_PROXY_TEXTURE_2D), 2875 const_iv (GL_PROXY_TEXTURE_2D),
2321 const_iv (GL_TEXTURE_1D), 2876 const_iv (GL_TEXTURE_1D),
2322 const_iv (GL_TEXTURE_2D), 2877 const_iv (GL_TEXTURE_2D),
2346 const_iv (GL_COLOR_LOGIC_OP), 2901 const_iv (GL_COLOR_LOGIC_OP),
2347 const_iv (GL_SEPARABLE_2D), 2902 const_iv (GL_SEPARABLE_2D),
2348 const_iv (GL_CONVOLUTION_2D), 2903 const_iv (GL_CONVOLUTION_2D),
2349 const_iv (GL_CONVOLUTION_BORDER_MODE), 2904 const_iv (GL_CONVOLUTION_BORDER_MODE),
2350 const_iv (GL_CONSTANT_BORDER), 2905 const_iv (GL_CONSTANT_BORDER),
2906 const_iv (GL_POINTS),
2351 const_iv (GL_LINES), 2907 const_iv (GL_LINES),
2352 const_iv (GL_LINE_STRIP), 2908 const_iv (GL_LINE_STRIP),
2353 const_iv (GL_LINE_LOOP), 2909 const_iv (GL_LINE_LOOP),
2354 const_iv (GL_QUADS), 2910 const_iv (GL_QUADS),
2355 const_iv (GL_QUAD_STRIP), 2911 const_iv (GL_QUAD_STRIP),
2356 const_iv (GL_TRIANGLES), 2912 const_iv (GL_TRIANGLES),
2357 const_iv (GL_TRIANGLE_STRIP), 2913 const_iv (GL_TRIANGLE_STRIP),
2358 const_iv (GL_TRIANGLE_FAN), 2914 const_iv (GL_TRIANGLE_FAN),
2915 const_iv (GL_POLYGON),
2359 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2916 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2360 const_iv (GL_POINT_SMOOTH_HINT), 2917 const_iv (GL_POINT_SMOOTH_HINT),
2361 const_iv (GL_LINE_SMOOTH_HINT), 2918 const_iv (GL_LINE_SMOOTH_HINT),
2362 const_iv (GL_POLYGON_SMOOTH_HINT), 2919 const_iv (GL_POLYGON_SMOOTH_HINT),
2363 const_iv (GL_GENERATE_MIPMAP_HINT), 2920 const_iv (GL_GENERATE_MIPMAP_HINT),
2921 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2364 const_iv (GL_FASTEST), 2922 const_iv (GL_FASTEST),
2365 const_iv (GL_DONT_CARE), 2923 const_iv (GL_DONT_CARE),
2366 const_iv (GL_NICEST), 2924 const_iv (GL_NICEST),
2367 const_iv (GL_V2F), 2925 const_iv (GL_V2F),
2368 const_iv (GL_V3F), 2926 const_iv (GL_V3F),
2376 2934
2377 texture_av = newAV (); 2935 texture_av = newAV ();
2378 AvREAL_off (texture_av); 2936 AvREAL_off (texture_av);
2379} 2937}
2380 2938
2939void
2940disable_GL_EXT_blend_func_separate ()
2941 CODE:
2942 gl.BlendFuncSeparate = 0;
2943 gl.BlendFuncSeparateEXT = 0;
2944
2381char * 2945char *
2382gl_vendor () 2946gl_vendor ()
2383 CODE: 2947 CODE:
2384 RETVAL = (char *)glGetString (GL_VENDOR); 2948 RETVAL = (char *)glGetString (GL_VENDOR);
2385 OUTPUT: 2949 OUTPUT:
2458void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 3022void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2459 3023
2460# near_ and far_ are due to microsofts buggy "c" compiler 3024# near_ and far_ are due to microsofts buggy "c" compiler
2461void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 3025void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2462 3026
3027PROTOTYPES: DISABLE
3028
2463void glViewport (int x, int y, int width, int height) 3029void glViewport (int x, int y, int width, int height)
2464 3030
2465void glScissor (int x, int y, int width, int height) 3031void glScissor (int x, int y, int width, int height)
2466 3032
2467void glTranslate (float x, float y, float z = 0.) 3033void glTranslate (float x, float y, float z = 0.)
2474 3040
2475void glRotate (float angle, float x, float y, float z) 3041void glRotate (float angle, float x, float y, float z)
2476 CODE: 3042 CODE:
2477 glRotatef (angle, x, y, z); 3043 glRotatef (angle, x, y, z);
2478 3044
2479void glBegin (int mode)
2480
2481void glEnd ()
2482
2483void glColor (float r, float g, float b, float a = 1.0) 3045void glColor (float r, float g, float b, float a = 1.0)
2484 PROTOTYPE: @ 3046 PROTOTYPE: @
2485 ALIAS: 3047 ALIAS:
2486 glColor_premultiply = 1 3048 glColor_premultiply = 1
2487 CODE: 3049 CODE:
2488 if (ix) 3050 if (ix)
2489 { 3051 {
2492 b *= a; 3054 b *= a;
2493 } 3055 }
2494 // microsoft visual "c" rounds instead of truncating... 3056 // microsoft visual "c" rounds instead of truncating...
2495 glColor4f (r, g, b, a); 3057 glColor4f (r, g, b, a);
2496 3058
2497void glInterleavedArrays (int format, int stride, char *data)
2498
2499void glDrawElements (int mode, int count, int type, char *indices)
2500
2501# 1.2 void glDrawRangeElements (int mode, int start, int end
2502
2503void glRasterPos (float x, float y, float z = 0.) 3059void glRasterPos (float x, float y, float z = 0.)
2504 CODE: 3060 CODE:
2505 glRasterPos3f (0, 0, z); 3061 glRasterPos3f (0, 0, z);
2506 glBitmap (0, 0, 0, 0, x, y, 0); 3062 glBitmap (0, 0, 0, 0, x, y, 0);
2507 3063
2511 3067
2512void glTexCoord (float s, float t) 3068void glTexCoord (float s, float t)
2513 CODE: 3069 CODE:
2514 glTexCoord2f (s, t); 3070 glTexCoord2f (s, t);
2515 3071
3072void glRect (float x1, float y1, float x2, float y2)
3073 CODE:
3074 glRectf (x1, y1, x2, y2);
3075
3076void glRect_lineloop (float x1, float y1, float x2, float y2)
3077 CODE:
3078 glBegin (GL_LINE_LOOP);
3079 glVertex2f (x1, y1);
3080 glVertex2f (x2, y1);
3081 glVertex2f (x2, y2);
3082 glVertex2f (x1, y2);
3083 glEnd ();
3084
3085PROTOTYPES: ENABLE
3086
3087void glBegin (int mode)
3088
3089void glEnd ()
3090
3091void glPointSize (GLfloat size)
3092
3093void glLineWidth (GLfloat width)
3094
3095void glInterleavedArrays (int format, int stride, char *data)
3096
3097void glDrawElements (int mode, int count, int type, char *indices)
3098
3099# 1.2 void glDrawRangeElements (int mode, int start, int end
3100
2516void glTexEnv (int target, int pname, float param) 3101void glTexEnv (int target, int pname, float param)
2517 CODE: 3102 CODE:
2518 glTexEnvf (target, pname, param); 3103 glTexEnvf (target, pname, param);
2519 3104
2520void glTexParameter (int target, int pname, float param) 3105void glTexParameter (int target, int pname, float param)
2536void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3121void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2537 CODE: 3122 CODE:
2538 if (gl.SeparableFilter2D) 3123 if (gl.SeparableFilter2D)
2539 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3124 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2540 3125
2541void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3126void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2542 3127
2543void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3128void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2544 3129
2545void glDrawPixels (int width, int height, int format, int type, char *pixels) 3130void glDrawPixels (int width, int height, int format, int type, char *pixels)
2546 3131
2572 3157
2573void glEndList () 3158void glEndList ()
2574 3159
2575void glCallList (int list) 3160void glCallList (int list)
2576 3161
3162MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3163
3164PROTOTYPES: DISABLE
3165
3166void
3167find_widget (SV *self, NV x, NV y)
3168 PPCODE:
3169{
3170 if (within_widget (self, x, y))
3171 XPUSHs (self);
3172}
3173
3174BOOT:
3175{
3176 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3177
3178 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3179 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3180 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3181 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3182}
3183
3184void
3185draw (SV *self)
3186 CODE:
3187{
3188 HV *hv;
3189 SV **svp;
3190 NV x, y, w, h;
3191 SV *draw_x_sv = GvSV (draw_x_gv);
3192 SV *draw_y_sv = GvSV (draw_y_gv);
3193 SV *draw_w_sv = GvSV (draw_w_gv);
3194 SV *draw_h_sv = GvSV (draw_h_gv);
3195 double draw_x, draw_y;
3196
3197 if (!SvROK (self))
3198 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3199
3200 hv = (HV *)SvRV (self);
3201
3202 if (SvTYPE (hv) != SVt_PVHV)
3203 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3204
3205 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3206 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3207
3208 if (!h || !w)
3209 XSRETURN_EMPTY;
3210
3211 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3212 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3213
3214 draw_x = SvNV (draw_x_sv) + x;
3215 draw_y = SvNV (draw_y_sv) + y;
3216
3217 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3218 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3219 XSRETURN_EMPTY;
3220
3221 sv_setnv (draw_x_sv, draw_x);
3222 sv_setnv (draw_y_sv, draw_y);
3223
3224 glPushMatrix ();
3225 glTranslated (x, y, 0);
3226
3227 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3228 {
3229 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3230
3231 if (svp && SvTRUE (*svp))
3232 {
3233 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3234 glEnable (GL_BLEND);
3235 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3236 glBegin (GL_QUADS);
3237 glVertex2f (0, 0);
3238 glVertex2f (w, 0);
3239 glVertex2f (w, h);
3240 glVertex2f (0, h);
3241 glEnd ();
3242 glDisable (GL_BLEND);
3243 }
3244 }
3245#if 0
3246 // draw borders, for debugging
3247 glPushMatrix ();
3248 glColor4f (1., 1., 0., 1.);
3249 glTranslatef (.5, .5, 0.);
3250 glBegin (GL_LINE_LOOP);
3251 glVertex2f (0 , 0);
3252 glVertex2f (w - 1, 0);
3253 glVertex2f (w - 1, h - 1);
3254 glVertex2f (0 , h - 1);
3255 glEnd ();
3256 glPopMatrix ();
3257#endif
3258 PUSHMARK (SP);
3259 XPUSHs (self);
3260 PUTBACK;
3261 call_method ("_draw", G_VOID | G_DISCARD);
3262 SPAGAIN;
3263
3264 glPopMatrix ();
3265
3266 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3267 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3268}
3269

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