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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.207 by root, Fri Jul 20 18:19:45 2007 UTC vs.
Revision 1.211 by root, Sat Jul 28 00:45:28 2007 UTC

434/* SDL should provide this, really. */ 434/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 435#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 436#define SDLK_MODIFIER_MAX 314
437 437
438/******************************************************************************/ 438/******************************************************************************/
439
440static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
441static GV *hover_gv;
439 442
440static int 443static int
441within_widget (SV *widget, NV x, NV y) 444within_widget (SV *widget, NV x, NV y)
442{ 445{
443 HV *self; 446 HV *self;
797 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 800 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
798 } 801 }
799} 802}
800 803
801int 804int
802Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 805Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
803 POSTCALL: 806 POSTCALL:
804 Mix_HookMusicFinished (music_finished); 807 Mix_HookMusicFinished (music_finished);
805 Mix_ChannelFinished (channel_finished); 808 Mix_ChannelFinished (channel_finished);
806 809
807void 810void
2232} 2235}
2233 2236
2234MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2237MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2235 2238
2236PROTOTYPES: DISABLE 2239PROTOTYPES: DISABLE
2240
2241CFPlus::MixChunk
2242new (SV *class, SV *data_sv)
2243 CODE:
2244{
2245 STRLEN datalen;
2246 char *data = SvPVbyte (data_sv, datalen);
2247
2248 RETVAL = Mix_LoadWAV_RW (SDL_RWFromConstMem (data, datalen), 1);
2249}
2250 OUTPUT:
2251 RETVAL
2237 2252
2238CFPlus::MixChunk 2253CFPlus::MixChunk
2239new_from_file (SV *class, char *path) 2254new_from_file (SV *class, char *path)
2240 CODE: 2255 CODE:
2241 RETVAL = Mix_LoadWAV (path); 2256 RETVAL = Mix_LoadWAV (path);
2386 const_iv (GL_COLOR_LOGIC_OP), 2401 const_iv (GL_COLOR_LOGIC_OP),
2387 const_iv (GL_SEPARABLE_2D), 2402 const_iv (GL_SEPARABLE_2D),
2388 const_iv (GL_CONVOLUTION_2D), 2403 const_iv (GL_CONVOLUTION_2D),
2389 const_iv (GL_CONVOLUTION_BORDER_MODE), 2404 const_iv (GL_CONVOLUTION_BORDER_MODE),
2390 const_iv (GL_CONSTANT_BORDER), 2405 const_iv (GL_CONSTANT_BORDER),
2406 const_iv (GL_POINTS),
2391 const_iv (GL_LINES), 2407 const_iv (GL_LINES),
2392 const_iv (GL_LINE_STRIP), 2408 const_iv (GL_LINE_STRIP),
2393 const_iv (GL_LINE_LOOP), 2409 const_iv (GL_LINE_LOOP),
2394 const_iv (GL_QUADS), 2410 const_iv (GL_QUADS),
2395 const_iv (GL_QUAD_STRIP), 2411 const_iv (GL_QUAD_STRIP),
2396 const_iv (GL_TRIANGLES), 2412 const_iv (GL_TRIANGLES),
2397 const_iv (GL_TRIANGLE_STRIP), 2413 const_iv (GL_TRIANGLE_STRIP),
2398 const_iv (GL_TRIANGLE_FAN), 2414 const_iv (GL_TRIANGLE_FAN),
2415 const_iv (GL_POLYGON),
2399 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2416 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2400 const_iv (GL_POINT_SMOOTH_HINT), 2417 const_iv (GL_POINT_SMOOTH_HINT),
2401 const_iv (GL_LINE_SMOOTH_HINT), 2418 const_iv (GL_LINE_SMOOTH_HINT),
2402 const_iv (GL_POLYGON_SMOOTH_HINT), 2419 const_iv (GL_POLYGON_SMOOTH_HINT),
2403 const_iv (GL_GENERATE_MIPMAP_HINT), 2420 const_iv (GL_GENERATE_MIPMAP_HINT),
2498void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2515void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2499 2516
2500# near_ and far_ are due to microsofts buggy "c" compiler 2517# near_ and far_ are due to microsofts buggy "c" compiler
2501void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2518void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2502 2519
2520PROTOTYPES: DISABLE
2521
2503void glViewport (int x, int y, int width, int height) 2522void glViewport (int x, int y, int width, int height)
2504 2523
2505void glScissor (int x, int y, int width, int height) 2524void glScissor (int x, int y, int width, int height)
2506 2525
2507void glTranslate (float x, float y, float z = 0.) 2526void glTranslate (float x, float y, float z = 0.)
2514 2533
2515void glRotate (float angle, float x, float y, float z) 2534void glRotate (float angle, float x, float y, float z)
2516 CODE: 2535 CODE:
2517 glRotatef (angle, x, y, z); 2536 glRotatef (angle, x, y, z);
2518 2537
2519void glBegin (int mode)
2520
2521void glEnd ()
2522
2523void glColor (float r, float g, float b, float a = 1.0) 2538void glColor (float r, float g, float b, float a = 1.0)
2524 PROTOTYPE: @
2525 ALIAS: 2539 ALIAS:
2526 glColor_premultiply = 1 2540 glColor_premultiply = 1
2527 CODE: 2541 CODE:
2528 if (ix) 2542 if (ix)
2529 { 2543 {
2532 b *= a; 2546 b *= a;
2533 } 2547 }
2534 // microsoft visual "c" rounds instead of truncating... 2548 // microsoft visual "c" rounds instead of truncating...
2535 glColor4f (r, g, b, a); 2549 glColor4f (r, g, b, a);
2536 2550
2537void glInterleavedArrays (int format, int stride, char *data)
2538
2539void glDrawElements (int mode, int count, int type, char *indices)
2540
2541# 1.2 void glDrawRangeElements (int mode, int start, int end
2542
2543void glRasterPos (float x, float y, float z = 0.) 2551void glRasterPos (float x, float y, float z = 0.)
2544 CODE: 2552 CODE:
2545 glRasterPos3f (0, 0, z); 2553 glRasterPos3f (0, 0, z);
2546 glBitmap (0, 0, 0, 0, x, y, 0); 2554 glBitmap (0, 0, 0, 0, x, y, 0);
2547 2555
2551 2559
2552void glTexCoord (float s, float t) 2560void glTexCoord (float s, float t)
2553 CODE: 2561 CODE:
2554 glTexCoord2f (s, t); 2562 glTexCoord2f (s, t);
2555 2563
2564void glRect (float x1, float y1, float x2, float y2)
2565 CODE:
2566 glRectf (x1, y1, x2, y2);
2567
2568PROTOTYPES: ENABLE
2569
2570void glBegin (int mode)
2571
2572void glEnd ()
2573
2574void glPointSize (GLfloat size)
2575
2576void glLineWidth (GLfloat width)
2577
2578void glInterleavedArrays (int format, int stride, char *data)
2579
2580void glDrawElements (int mode, int count, int type, char *indices)
2581
2582# 1.2 void glDrawRangeElements (int mode, int start, int end
2583
2556void glTexEnv (int target, int pname, float param) 2584void glTexEnv (int target, int pname, float param)
2557 CODE: 2585 CODE:
2558 glTexEnvf (target, pname, param); 2586 glTexEnvf (target, pname, param);
2559 2587
2560void glTexParameter (int target, int pname, float param) 2588void glTexParameter (int target, int pname, float param)
2617MODULE = CFPlus PACKAGE = CFPlus::UI::Base 2645MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2618 2646
2619PROTOTYPES: DISABLE 2647PROTOTYPES: DISABLE
2620 2648
2621void 2649void
2622find_widget (SV *widget, NV x, NV y) 2650find_widget (SV *self, NV x, NV y)
2623 PPCODE: 2651 PPCODE:
2624{ 2652{
2625 if (within_widget (widget, x, y)) 2653 if (within_widget (self, x, y))
2626 XPUSHs (widget); 2654 XPUSHs (self);
2627} 2655}
2628 2656
2657BOOT:
2658{
2659 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2660
2661 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2662 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2663 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2664 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2665}
2666
2667void
2668draw (SV *self)
2669 CODE:
2670{
2671 HV *hv;
2672 SV **svp;
2673 NV x, y, w, h;
2674 SV *draw_x_sv = GvSV (draw_x_gv);
2675 SV *draw_y_sv = GvSV (draw_y_gv);
2676 SV *draw_w_sv = GvSV (draw_w_gv);
2677 SV *draw_h_sv = GvSV (draw_h_gv);
2678 SV *hover;
2679 double draw_x, draw_y, draw_w, draw_h;
2680
2681 if (!SvROK (self))
2682 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2683
2684 hv = (HV *)SvRV (self);
2685
2686 if (SvTYPE (hv) != SVt_PVHV)
2687 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2688
2689 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2690 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2691
2692 if (!h || !w)
2693 XSRETURN_EMPTY;
2694
2695 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2696 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2697
2698 draw_x = SvNV (draw_x_sv) + x;
2699 draw_y = SvNV (draw_y_sv) + y;
2700
2701 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2702 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2703 XSRETURN_EMPTY;
2704
2705 sv_setnv (draw_x_sv, draw_x);
2706 sv_setnv (draw_y_sv, draw_y);
2707
2708 glPushMatrix ();
2709 glTranslated (x, y, 0);
2710
2711 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2712 {
2713 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2714
2715 if (svp && SvTRUE (*svp))
2716 {
2717 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2718 glEnable (GL_BLEND);
2719 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2720 glBegin (GL_QUADS);
2721 glVertex2f (0, 0);
2722 glVertex2f (w, 0);
2723 glVertex2f (w, h);
2724 glVertex2f (0, h);
2725 glEnd ();
2726 glDisable (GL_BLEND);
2727 }
2728 }
2729#if 0
2730 if ($ENV{CFPLUS_DEBUG} & 1) {
2731 glPushMatrix;
2732 glColor 1, 1, 0, 1;
2733 glTranslate 0.375, 0.375;
2734 glBegin GL_LINE_LOOP;
2735 glVertex 0 , 0;
2736 glVertex $self->{w} - 1, 0;
2737 glVertex $self->{w} - 1, $self->{h} - 1;
2738 glVertex 0 , $self->{h} - 1;
2739 glEnd;
2740 glPopMatrix;
2741 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2742 }
2743#endif
2744 PUSHMARK (SP);
2745 XPUSHs (self);
2746 PUTBACK;
2747 call_method ("_draw", G_VOID | G_DISCARD);
2748 SPAGAIN;
2749
2750 glPopMatrix ();
2751
2752 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2753 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2754}
2755

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