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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.207 by root, Fri Jul 20 18:19:45 2007 UTC vs.
Revision 1.213 by root, Sun Jul 29 04:14:45 2007 UTC

25#include <math.h> 25#include <math.h>
26#include <string.h> 26#include <string.h>
27#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h> 28#include <stdlib.h>
29 29
30#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
31
30#include <SDL.h> 32#include <SDL.h>
31#include <SDL_thread.h> 33#include <SDL_thread.h>
32#include <SDL_endian.h> 34#include <SDL_endian.h>
33#include <SDL_image.h> 35#include <SDL_image.h>
34#include <SDL_mixer.h> 36#include <SDL_mixer.h>
112 114
113#include "pango-font.c" 115#include "pango-font.c"
114#include "pango-fontmap.c" 116#include "pango-fontmap.c"
115#include "pango-render.c" 117#include "pango-render.c"
116 118
119typedef IV CFPlus__Channel;
120typedef SDL_RWops *CFPlus__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 121typedef Mix_Chunk *CFPlus__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 122typedef Mix_Music *CFPlus__MixMusic;
119 123
120typedef PangoFontDescription *CFPlus__Font; 124typedef PangoFontDescription *CFPlus__Font;
121 125
434/* SDL should provide this, really. */ 438/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 439#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 440#define SDLK_MODIFIER_MAX 314
437 441
438/******************************************************************************/ 442/******************************************************************************/
443
444static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
445static GV *hover_gv;
439 446
440static int 447static int
441within_widget (SV *widget, NV x, NV y) 448within_widget (SV *widget, NV x, NV y)
442{ 449{
443 HV *self; 450 HV *self;
797 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
798 } 805 }
799} 806}
800 807
801int 808int
802Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
803 POSTCALL: 810 POSTCALL:
804 Mix_HookMusicFinished (music_finished); 811 Mix_HookMusicFinished (music_finished);
805 Mix_ChannelFinished (channel_finished); 812 Mix_ChannelFinished (channel_finished);
806 813
807void 814void
858 STRLEN image_len; 865 STRLEN image_len;
859 char *image = (char *)SvPVbyte (image_, image_len); 866 char *image = (char *)SvPVbyte (image_, image_len);
860 SDL_Surface *surface, *surface2; 867 SDL_Surface *surface, *surface2;
861 SDL_PixelFormat fmt; 868 SDL_PixelFormat fmt;
862 SDL_RWops *rw = ix 869 SDL_RWops *rw = ix
863 ? SDL_RWFromFile (image, "r") 870 ? SDL_RWFromFile (image, "rb")
864 : SDL_RWFromConstMem (image, image_len); 871 : SDL_RWFromConstMem (image, image_len);
865 872
866 if (!rw) 873 if (!rw)
867 croak ("load_image: %s", SDL_GetError ()); 874 croak ("load_image: %s", SDL_GetError ());
868 875
2229 } 2236 }
2230 } 2237 }
2231 } 2238 }
2232} 2239}
2233 2240
2241MODULE = CFPlus PACKAGE = CFPlus::RW
2242
2243CFPlus::RW
2244new (SV *class, SV *data_sv)
2245 CODE:
2246{
2247 STRLEN datalen;
2248 char *data = SvPVbyte (data_sv, datalen);
2249
2250 RETVAL = SDL_RWFromConstMem (data, datalen);
2251}
2252 OUTPUT:
2253 RETVAL
2254
2255CFPlus::RW
2256new_from_file (SV *class, const char *path, const char *mode = "rb")
2257 CODE:
2258 RETVAL = SDL_RWFromFile (path, mode);
2259 OUTPUT:
2260 RETVAL
2261
2262void
2263close (CFPlus::RW self)
2264 CODE:
2265 SDL_RWclose (self);
2266
2267MODULE = CFPlus PACKAGE = CFPlus::Channel
2268
2269PROTOTYPES: DISABLE
2270
2271void
2272halt (CFPlus::Channel self)
2273 CODE:
2274 Mix_HaltChannel (self);
2275
2276void
2277expire (CFPlus::Channel self, int ticks = -1)
2278 CODE:
2279 Mix_ExpireChannel (self, ticks);
2280
2281void
2282fade_out (CFPlus::Channel self, int ticks = -1)
2283 CODE:
2284 Mix_FadeOutChannel (self, ticks);
2285
2286int
2287volume (CFPlus::Channel self, int volume)
2288 CODE:
2289 RETVAL = Mix_Volume (self, volume);
2290 OUTPUT:
2291 RETVAL
2292
2293void
2294unregister_all_effects (CFPlus::Channel self)
2295 CODE:
2296 Mix_UnregisterAllEffects (self);
2297
2298void
2299set_panning (CFPlus::Channel self, int left, int right)
2300 CODE:
2301 Mix_SetPanning (self, left, right);
2302
2303void
2304set_distance (CFPlus::Channel self, int distance)
2305 CODE:
2306 Mix_SetDistance (self, distance);
2307
2308void
2309set_position (CFPlus::Channel self, int angle, int distance)
2310 CODE:
2311 Mix_SetPosition (self, angle, distance);
2312
2313void
2314set_reverse_stereo (CFPlus::Channel self, int flip)
2315 CODE:
2316 Mix_SetReverseStereo (self, flip);
2317
2234MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2318MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2235 2319
2236PROTOTYPES: DISABLE 2320PROTOTYPES: DISABLE
2237 2321
2238CFPlus::MixChunk 2322CFPlus::MixChunk
2239new_from_file (SV *class, char *path) 2323new (SV *class, CFPlus::RW rwops)
2240 CODE: 2324 CODE:
2241 RETVAL = Mix_LoadWAV (path); 2325 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2242 OUTPUT: 2326 OUTPUT:
2243 RETVAL 2327 RETVAL
2244 2328
2245void 2329void
2246DESTROY (CFPlus::MixChunk self) 2330DESTROY (CFPlus::MixChunk self)
2252 CODE: 2336 CODE:
2253 RETVAL = Mix_VolumeChunk (self, volume); 2337 RETVAL = Mix_VolumeChunk (self, volume);
2254 OUTPUT: 2338 OUTPUT:
2255 RETVAL 2339 RETVAL
2256 2340
2257int 2341CFPlus::Channel
2258play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2342play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
2259 CODE: 2343 CODE:
2260 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2344 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2345 Mix_UnregisterAllEffects (RETVAL);
2261 OUTPUT: 2346 OUTPUT:
2262 RETVAL 2347 RETVAL
2263 2348
2264MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2349MODULE = CFPlus PACKAGE = CFPlus::MixMusic
2265 2350
2269 CODE: 2354 CODE:
2270 RETVAL = Mix_VolumeMusic (volume); 2355 RETVAL = Mix_VolumeMusic (volume);
2271 OUTPUT: 2356 OUTPUT:
2272 RETVAL 2357 RETVAL
2273 2358
2274int 2359void
2275fade_out (int ms) 2360fade_out (int ms)
2276 CODE: 2361 CODE:
2277 RETVAL = Mix_FadeOutMusic (ms); 2362 Mix_FadeOutMusic (ms);
2278 OUTPUT: 2363
2279 RETVAL 2364void
2365halt ()
2366 CODE:
2367 Mix_HaltMusic ();
2280 2368
2281CFPlus::MixMusic 2369CFPlus::MixMusic
2282new_from_file (SV *class, char *path) 2370new (SV *class, CFPlus::RW rwops)
2283 CODE: 2371 CODE:
2284 RETVAL = Mix_LoadMUS (path); 2372 RETVAL = Mix_LoadMUS_RW (rwops);
2285 OUTPUT: 2373 OUTPUT:
2286 RETVAL 2374 RETVAL
2287 2375
2288void 2376void
2289DESTROY (CFPlus::MixMusic self) 2377DESTROY (CFPlus::MixMusic self)
2295 CODE: 2383 CODE:
2296 RETVAL = Mix_PlayMusic (self, loops); 2384 RETVAL = Mix_PlayMusic (self, loops);
2297 OUTPUT: 2385 OUTPUT:
2298 RETVAL 2386 RETVAL
2299 2387
2300int 2388void
2301fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2389fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2302 CODE: 2390 CODE:
2303 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2391 Mix_FadeInMusicPos (self, loops, ms, position);
2304 OUTPUT:
2305 RETVAL
2306 2392
2307MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2393MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2308 2394
2309PROTOTYPES: ENABLE 2395PROTOTYPES: ENABLE
2310 2396
2386 const_iv (GL_COLOR_LOGIC_OP), 2472 const_iv (GL_COLOR_LOGIC_OP),
2387 const_iv (GL_SEPARABLE_2D), 2473 const_iv (GL_SEPARABLE_2D),
2388 const_iv (GL_CONVOLUTION_2D), 2474 const_iv (GL_CONVOLUTION_2D),
2389 const_iv (GL_CONVOLUTION_BORDER_MODE), 2475 const_iv (GL_CONVOLUTION_BORDER_MODE),
2390 const_iv (GL_CONSTANT_BORDER), 2476 const_iv (GL_CONSTANT_BORDER),
2477 const_iv (GL_POINTS),
2391 const_iv (GL_LINES), 2478 const_iv (GL_LINES),
2392 const_iv (GL_LINE_STRIP), 2479 const_iv (GL_LINE_STRIP),
2393 const_iv (GL_LINE_LOOP), 2480 const_iv (GL_LINE_LOOP),
2394 const_iv (GL_QUADS), 2481 const_iv (GL_QUADS),
2395 const_iv (GL_QUAD_STRIP), 2482 const_iv (GL_QUAD_STRIP),
2396 const_iv (GL_TRIANGLES), 2483 const_iv (GL_TRIANGLES),
2397 const_iv (GL_TRIANGLE_STRIP), 2484 const_iv (GL_TRIANGLE_STRIP),
2398 const_iv (GL_TRIANGLE_FAN), 2485 const_iv (GL_TRIANGLE_FAN),
2486 const_iv (GL_POLYGON),
2399 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2487 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2400 const_iv (GL_POINT_SMOOTH_HINT), 2488 const_iv (GL_POINT_SMOOTH_HINT),
2401 const_iv (GL_LINE_SMOOTH_HINT), 2489 const_iv (GL_LINE_SMOOTH_HINT),
2402 const_iv (GL_POLYGON_SMOOTH_HINT), 2490 const_iv (GL_POLYGON_SMOOTH_HINT),
2403 const_iv (GL_GENERATE_MIPMAP_HINT), 2491 const_iv (GL_GENERATE_MIPMAP_HINT),
2498void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2586void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2499 2587
2500# near_ and far_ are due to microsofts buggy "c" compiler 2588# near_ and far_ are due to microsofts buggy "c" compiler
2501void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2589void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2502 2590
2591PROTOTYPES: DISABLE
2592
2503void glViewport (int x, int y, int width, int height) 2593void glViewport (int x, int y, int width, int height)
2504 2594
2505void glScissor (int x, int y, int width, int height) 2595void glScissor (int x, int y, int width, int height)
2506 2596
2507void glTranslate (float x, float y, float z = 0.) 2597void glTranslate (float x, float y, float z = 0.)
2514 2604
2515void glRotate (float angle, float x, float y, float z) 2605void glRotate (float angle, float x, float y, float z)
2516 CODE: 2606 CODE:
2517 glRotatef (angle, x, y, z); 2607 glRotatef (angle, x, y, z);
2518 2608
2519void glBegin (int mode)
2520
2521void glEnd ()
2522
2523void glColor (float r, float g, float b, float a = 1.0) 2609void glColor (float r, float g, float b, float a = 1.0)
2524 PROTOTYPE: @
2525 ALIAS: 2610 ALIAS:
2526 glColor_premultiply = 1 2611 glColor_premultiply = 1
2527 CODE: 2612 CODE:
2528 if (ix) 2613 if (ix)
2529 { 2614 {
2532 b *= a; 2617 b *= a;
2533 } 2618 }
2534 // microsoft visual "c" rounds instead of truncating... 2619 // microsoft visual "c" rounds instead of truncating...
2535 glColor4f (r, g, b, a); 2620 glColor4f (r, g, b, a);
2536 2621
2537void glInterleavedArrays (int format, int stride, char *data)
2538
2539void glDrawElements (int mode, int count, int type, char *indices)
2540
2541# 1.2 void glDrawRangeElements (int mode, int start, int end
2542
2543void glRasterPos (float x, float y, float z = 0.) 2622void glRasterPos (float x, float y, float z = 0.)
2544 CODE: 2623 CODE:
2545 glRasterPos3f (0, 0, z); 2624 glRasterPos3f (0, 0, z);
2546 glBitmap (0, 0, 0, 0, x, y, 0); 2625 glBitmap (0, 0, 0, 0, x, y, 0);
2547 2626
2550 glVertex3f (x, y, z); 2629 glVertex3f (x, y, z);
2551 2630
2552void glTexCoord (float s, float t) 2631void glTexCoord (float s, float t)
2553 CODE: 2632 CODE:
2554 glTexCoord2f (s, t); 2633 glTexCoord2f (s, t);
2634
2635void glRect (float x1, float y1, float x2, float y2)
2636 CODE:
2637 glRectf (x1, y1, x2, y2);
2638
2639PROTOTYPES: ENABLE
2640
2641void glBegin (int mode)
2642
2643void glEnd ()
2644
2645void glPointSize (GLfloat size)
2646
2647void glLineWidth (GLfloat width)
2648
2649void glInterleavedArrays (int format, int stride, char *data)
2650
2651void glDrawElements (int mode, int count, int type, char *indices)
2652
2653# 1.2 void glDrawRangeElements (int mode, int start, int end
2555 2654
2556void glTexEnv (int target, int pname, float param) 2655void glTexEnv (int target, int pname, float param)
2557 CODE: 2656 CODE:
2558 glTexEnvf (target, pname, param); 2657 glTexEnvf (target, pname, param);
2559 2658
2617MODULE = CFPlus PACKAGE = CFPlus::UI::Base 2716MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2618 2717
2619PROTOTYPES: DISABLE 2718PROTOTYPES: DISABLE
2620 2719
2621void 2720void
2622find_widget (SV *widget, NV x, NV y) 2721find_widget (SV *self, NV x, NV y)
2623 PPCODE: 2722 PPCODE:
2624{ 2723{
2625 if (within_widget (widget, x, y)) 2724 if (within_widget (self, x, y))
2626 XPUSHs (widget); 2725 XPUSHs (self);
2627} 2726}
2628 2727
2728BOOT:
2729{
2730 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2731
2732 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2733 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2734 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2735 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2736}
2737
2738void
2739draw (SV *self)
2740 CODE:
2741{
2742 HV *hv;
2743 SV **svp;
2744 NV x, y, w, h;
2745 SV *draw_x_sv = GvSV (draw_x_gv);
2746 SV *draw_y_sv = GvSV (draw_y_gv);
2747 SV *draw_w_sv = GvSV (draw_w_gv);
2748 SV *draw_h_sv = GvSV (draw_h_gv);
2749 SV *hover;
2750 double draw_x, draw_y, draw_w, draw_h;
2751
2752 if (!SvROK (self))
2753 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2754
2755 hv = (HV *)SvRV (self);
2756
2757 if (SvTYPE (hv) != SVt_PVHV)
2758 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2759
2760 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2761 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2762
2763 if (!h || !w)
2764 XSRETURN_EMPTY;
2765
2766 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2767 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2768
2769 draw_x = SvNV (draw_x_sv) + x;
2770 draw_y = SvNV (draw_y_sv) + y;
2771
2772 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2773 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2774 XSRETURN_EMPTY;
2775
2776 sv_setnv (draw_x_sv, draw_x);
2777 sv_setnv (draw_y_sv, draw_y);
2778
2779 glPushMatrix ();
2780 glTranslated (x, y, 0);
2781
2782 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2783 {
2784 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2785
2786 if (svp && SvTRUE (*svp))
2787 {
2788 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2789 glEnable (GL_BLEND);
2790 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2791 glBegin (GL_QUADS);
2792 glVertex2f (0, 0);
2793 glVertex2f (w, 0);
2794 glVertex2f (w, h);
2795 glVertex2f (0, h);
2796 glEnd ();
2797 glDisable (GL_BLEND);
2798 }
2799 }
2800#if 0
2801 if ($ENV{CFPLUS_DEBUG} & 1) {
2802 glPushMatrix;
2803 glColor 1, 1, 0, 1;
2804 glTranslate 0.375, 0.375;
2805 glBegin GL_LINE_LOOP;
2806 glVertex 0 , 0;
2807 glVertex $self->{w} - 1, 0;
2808 glVertex $self->{w} - 1, $self->{h} - 1;
2809 glVertex 0 , $self->{h} - 1;
2810 glEnd;
2811 glPopMatrix;
2812 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2813 }
2814#endif
2815 PUSHMARK (SP);
2816 XPUSHs (self);
2817 PUTBACK;
2818 call_method ("_draw", G_VOID | G_DISCARD);
2819 SPAGAIN;
2820
2821 glPopMatrix ();
2822
2823 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2824 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2825}
2826

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