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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.207 by root, Fri Jul 20 18:19:45 2007 UTC vs.
Revision 1.214 by root, Sun Jul 29 18:56:02 2007 UTC

25#include <math.h> 25#include <math.h>
26#include <string.h> 26#include <string.h>
27#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h> 28#include <stdlib.h>
29 29
30#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
31
30#include <SDL.h> 32#include <SDL.h>
31#include <SDL_thread.h> 33#include <SDL_thread.h>
32#include <SDL_endian.h> 34#include <SDL_endian.h>
33#include <SDL_image.h> 35#include <SDL_image.h>
34#include <SDL_mixer.h> 36#include <SDL_mixer.h>
112 114
113#include "pango-font.c" 115#include "pango-font.c"
114#include "pango-fontmap.c" 116#include "pango-fontmap.c"
115#include "pango-render.c" 117#include "pango-render.c"
116 118
119typedef IV CFPlus__Channel;
120typedef SDL_RWops *CFPlus__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 121typedef Mix_Chunk *CFPlus__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 122typedef Mix_Music *CFPlus__MixMusic;
119 123
120typedef PangoFontDescription *CFPlus__Font; 124typedef PangoFontDescription *CFPlus__Font;
121 125
434/* SDL should provide this, really. */ 438/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 439#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 440#define SDLK_MODIFIER_MAX 314
437 441
438/******************************************************************************/ 442/******************************************************************************/
443
444static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
445static GV *hover_gv;
439 446
440static int 447static int
441within_widget (SV *widget, NV x, NV y) 448within_widget (SV *widget, NV x, NV y)
442{ 449{
443 HV *self; 450 HV *self;
797 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
798 } 805 }
799} 806}
800 807
801int 808int
802Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
803 POSTCALL: 810 POSTCALL:
804 Mix_HookMusicFinished (music_finished); 811 Mix_HookMusicFinished (music_finished);
805 Mix_ChannelFinished (channel_finished); 812 Mix_ChannelFinished (channel_finished);
806 813
807void 814void
808Mix_CloseAudio () 815Mix_CloseAudio ()
809 816
810int 817int
811Mix_AllocateChannels (int numchans = -1) 818Mix_AllocateChannels (int numchans = -1)
819
820const char *
821Mix_GetError ()
812 822
813void 823void
814lowdelay (int fd, int val = 1) 824lowdelay (int fd, int val = 1)
815 CODE: 825 CODE:
816 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 826 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
858 STRLEN image_len; 868 STRLEN image_len;
859 char *image = (char *)SvPVbyte (image_, image_len); 869 char *image = (char *)SvPVbyte (image_, image_len);
860 SDL_Surface *surface, *surface2; 870 SDL_Surface *surface, *surface2;
861 SDL_PixelFormat fmt; 871 SDL_PixelFormat fmt;
862 SDL_RWops *rw = ix 872 SDL_RWops *rw = ix
863 ? SDL_RWFromFile (image, "r") 873 ? SDL_RWFromFile (image, "rb")
864 : SDL_RWFromConstMem (image, image_len); 874 : SDL_RWFromConstMem (image, image_len);
865 875
866 if (!rw) 876 if (!rw)
867 croak ("load_image: %s", SDL_GetError ()); 877 croak ("load_image: %s", SDL_GetError ());
868 878
2229 } 2239 }
2230 } 2240 }
2231 } 2241 }
2232} 2242}
2233 2243
2244MODULE = CFPlus PACKAGE = CFPlus::RW
2245
2246CFPlus::RW
2247new (SV *class, SV *data_sv)
2248 CODE:
2249{
2250 STRLEN datalen;
2251 char *data = SvPVbyte (data_sv, datalen);
2252
2253 RETVAL = SDL_RWFromConstMem (data, datalen);
2254}
2255 OUTPUT:
2256 RETVAL
2257
2258CFPlus::RW
2259new_from_file (SV *class, const char *path, const char *mode = "rb")
2260 CODE:
2261 RETVAL = SDL_RWFromFile (path, mode);
2262 OUTPUT:
2263 RETVAL
2264
2265void
2266close (CFPlus::RW self)
2267 CODE:
2268 SDL_RWclose (self);
2269
2270MODULE = CFPlus PACKAGE = CFPlus::Channel
2271
2272PROTOTYPES: DISABLE
2273
2274void
2275halt (CFPlus::Channel self)
2276 CODE:
2277 Mix_HaltChannel (self);
2278
2279void
2280expire (CFPlus::Channel self, int ticks = -1)
2281 CODE:
2282 Mix_ExpireChannel (self, ticks);
2283
2284void
2285fade_out (CFPlus::Channel self, int ticks = -1)
2286 CODE:
2287 Mix_FadeOutChannel (self, ticks);
2288
2289int
2290volume (CFPlus::Channel self, int volume)
2291 CODE:
2292 RETVAL = Mix_Volume (self, volume);
2293 OUTPUT:
2294 RETVAL
2295
2296void
2297unregister_all_effects (CFPlus::Channel self)
2298 CODE:
2299 Mix_UnregisterAllEffects (self);
2300
2301void
2302set_panning (CFPlus::Channel self, int left, int right)
2303 CODE:
2304 Mix_SetPanning (self, left, right);
2305
2306void
2307set_distance (CFPlus::Channel self, int distance)
2308 CODE:
2309 Mix_SetDistance (self, distance);
2310
2311void
2312set_position (CFPlus::Channel self, int angle, int distance)
2313 CODE:
2314 Mix_SetPosition (self, angle, distance);
2315
2316void
2317set_reverse_stereo (CFPlus::Channel self, int flip)
2318 CODE:
2319 Mix_SetReverseStereo (self, flip);
2320
2234MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2321MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2235 2322
2236PROTOTYPES: DISABLE 2323PROTOTYPES: DISABLE
2237 2324
2238CFPlus::MixChunk 2325CFPlus::MixChunk
2239new_from_file (SV *class, char *path) 2326new (SV *class, CFPlus::RW rwops)
2240 CODE: 2327 CODE:
2241 RETVAL = Mix_LoadWAV (path); 2328 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2242 OUTPUT: 2329 OUTPUT:
2243 RETVAL 2330 RETVAL
2244 2331
2245void 2332void
2246DESTROY (CFPlus::MixChunk self) 2333DESTROY (CFPlus::MixChunk self)
2252 CODE: 2339 CODE:
2253 RETVAL = Mix_VolumeChunk (self, volume); 2340 RETVAL = Mix_VolumeChunk (self, volume);
2254 OUTPUT: 2341 OUTPUT:
2255 RETVAL 2342 RETVAL
2256 2343
2257int 2344CFPlus::Channel
2258play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2345play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
2259 CODE: 2346 CODE:
2260 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2347 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2348 Mix_UnregisterAllEffects (RETVAL);
2261 OUTPUT: 2349 OUTPUT:
2262 RETVAL 2350 RETVAL
2263 2351
2264MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2352MODULE = CFPlus PACKAGE = CFPlus::MixMusic
2265 2353
2269 CODE: 2357 CODE:
2270 RETVAL = Mix_VolumeMusic (volume); 2358 RETVAL = Mix_VolumeMusic (volume);
2271 OUTPUT: 2359 OUTPUT:
2272 RETVAL 2360 RETVAL
2273 2361
2274int 2362void
2275fade_out (int ms) 2363fade_out (int ms)
2276 CODE: 2364 CODE:
2277 RETVAL = Mix_FadeOutMusic (ms); 2365 Mix_FadeOutMusic (ms);
2278 OUTPUT: 2366
2279 RETVAL 2367void
2368halt ()
2369 CODE:
2370 Mix_HaltMusic ();
2280 2371
2281CFPlus::MixMusic 2372CFPlus::MixMusic
2282new_from_file (SV *class, char *path) 2373new (SV *class, CFPlus::RW rwops)
2283 CODE: 2374 CODE:
2284 RETVAL = Mix_LoadMUS (path); 2375 RETVAL = Mix_LoadMUS_RW (rwops);
2285 OUTPUT: 2376 OUTPUT:
2286 RETVAL 2377 RETVAL
2287 2378
2288void 2379void
2289DESTROY (CFPlus::MixMusic self) 2380DESTROY (CFPlus::MixMusic self)
2295 CODE: 2386 CODE:
2296 RETVAL = Mix_PlayMusic (self, loops); 2387 RETVAL = Mix_PlayMusic (self, loops);
2297 OUTPUT: 2388 OUTPUT:
2298 RETVAL 2389 RETVAL
2299 2390
2300int 2391void
2301fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2392fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2302 CODE: 2393 CODE:
2303 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2394 Mix_FadeInMusicPos (self, loops, ms, position);
2304 OUTPUT:
2305 RETVAL
2306 2395
2307MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2396MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2308 2397
2309PROTOTYPES: ENABLE 2398PROTOTYPES: ENABLE
2310 2399
2386 const_iv (GL_COLOR_LOGIC_OP), 2475 const_iv (GL_COLOR_LOGIC_OP),
2387 const_iv (GL_SEPARABLE_2D), 2476 const_iv (GL_SEPARABLE_2D),
2388 const_iv (GL_CONVOLUTION_2D), 2477 const_iv (GL_CONVOLUTION_2D),
2389 const_iv (GL_CONVOLUTION_BORDER_MODE), 2478 const_iv (GL_CONVOLUTION_BORDER_MODE),
2390 const_iv (GL_CONSTANT_BORDER), 2479 const_iv (GL_CONSTANT_BORDER),
2480 const_iv (GL_POINTS),
2391 const_iv (GL_LINES), 2481 const_iv (GL_LINES),
2392 const_iv (GL_LINE_STRIP), 2482 const_iv (GL_LINE_STRIP),
2393 const_iv (GL_LINE_LOOP), 2483 const_iv (GL_LINE_LOOP),
2394 const_iv (GL_QUADS), 2484 const_iv (GL_QUADS),
2395 const_iv (GL_QUAD_STRIP), 2485 const_iv (GL_QUAD_STRIP),
2396 const_iv (GL_TRIANGLES), 2486 const_iv (GL_TRIANGLES),
2397 const_iv (GL_TRIANGLE_STRIP), 2487 const_iv (GL_TRIANGLE_STRIP),
2398 const_iv (GL_TRIANGLE_FAN), 2488 const_iv (GL_TRIANGLE_FAN),
2489 const_iv (GL_POLYGON),
2399 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2490 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2400 const_iv (GL_POINT_SMOOTH_HINT), 2491 const_iv (GL_POINT_SMOOTH_HINT),
2401 const_iv (GL_LINE_SMOOTH_HINT), 2492 const_iv (GL_LINE_SMOOTH_HINT),
2402 const_iv (GL_POLYGON_SMOOTH_HINT), 2493 const_iv (GL_POLYGON_SMOOTH_HINT),
2403 const_iv (GL_GENERATE_MIPMAP_HINT), 2494 const_iv (GL_GENERATE_MIPMAP_HINT),
2498void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2589void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2499 2590
2500# near_ and far_ are due to microsofts buggy "c" compiler 2591# near_ and far_ are due to microsofts buggy "c" compiler
2501void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2592void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2502 2593
2594PROTOTYPES: DISABLE
2595
2503void glViewport (int x, int y, int width, int height) 2596void glViewport (int x, int y, int width, int height)
2504 2597
2505void glScissor (int x, int y, int width, int height) 2598void glScissor (int x, int y, int width, int height)
2506 2599
2507void glTranslate (float x, float y, float z = 0.) 2600void glTranslate (float x, float y, float z = 0.)
2514 2607
2515void glRotate (float angle, float x, float y, float z) 2608void glRotate (float angle, float x, float y, float z)
2516 CODE: 2609 CODE:
2517 glRotatef (angle, x, y, z); 2610 glRotatef (angle, x, y, z);
2518 2611
2519void glBegin (int mode)
2520
2521void glEnd ()
2522
2523void glColor (float r, float g, float b, float a = 1.0) 2612void glColor (float r, float g, float b, float a = 1.0)
2524 PROTOTYPE: @
2525 ALIAS: 2613 ALIAS:
2526 glColor_premultiply = 1 2614 glColor_premultiply = 1
2527 CODE: 2615 CODE:
2528 if (ix) 2616 if (ix)
2529 { 2617 {
2532 b *= a; 2620 b *= a;
2533 } 2621 }
2534 // microsoft visual "c" rounds instead of truncating... 2622 // microsoft visual "c" rounds instead of truncating...
2535 glColor4f (r, g, b, a); 2623 glColor4f (r, g, b, a);
2536 2624
2537void glInterleavedArrays (int format, int stride, char *data)
2538
2539void glDrawElements (int mode, int count, int type, char *indices)
2540
2541# 1.2 void glDrawRangeElements (int mode, int start, int end
2542
2543void glRasterPos (float x, float y, float z = 0.) 2625void glRasterPos (float x, float y, float z = 0.)
2544 CODE: 2626 CODE:
2545 glRasterPos3f (0, 0, z); 2627 glRasterPos3f (0, 0, z);
2546 glBitmap (0, 0, 0, 0, x, y, 0); 2628 glBitmap (0, 0, 0, 0, x, y, 0);
2547 2629
2550 glVertex3f (x, y, z); 2632 glVertex3f (x, y, z);
2551 2633
2552void glTexCoord (float s, float t) 2634void glTexCoord (float s, float t)
2553 CODE: 2635 CODE:
2554 glTexCoord2f (s, t); 2636 glTexCoord2f (s, t);
2637
2638void glRect (float x1, float y1, float x2, float y2)
2639 CODE:
2640 glRectf (x1, y1, x2, y2);
2641
2642PROTOTYPES: ENABLE
2643
2644void glBegin (int mode)
2645
2646void glEnd ()
2647
2648void glPointSize (GLfloat size)
2649
2650void glLineWidth (GLfloat width)
2651
2652void glInterleavedArrays (int format, int stride, char *data)
2653
2654void glDrawElements (int mode, int count, int type, char *indices)
2655
2656# 1.2 void glDrawRangeElements (int mode, int start, int end
2555 2657
2556void glTexEnv (int target, int pname, float param) 2658void glTexEnv (int target, int pname, float param)
2557 CODE: 2659 CODE:
2558 glTexEnvf (target, pname, param); 2660 glTexEnvf (target, pname, param);
2559 2661
2617MODULE = CFPlus PACKAGE = CFPlus::UI::Base 2719MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2618 2720
2619PROTOTYPES: DISABLE 2721PROTOTYPES: DISABLE
2620 2722
2621void 2723void
2622find_widget (SV *widget, NV x, NV y) 2724find_widget (SV *self, NV x, NV y)
2623 PPCODE: 2725 PPCODE:
2624{ 2726{
2625 if (within_widget (widget, x, y)) 2727 if (within_widget (self, x, y))
2626 XPUSHs (widget); 2728 XPUSHs (self);
2627} 2729}
2628 2730
2731BOOT:
2732{
2733 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2734
2735 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2736 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2737 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2738 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2739}
2740
2741void
2742draw (SV *self)
2743 CODE:
2744{
2745 HV *hv;
2746 SV **svp;
2747 NV x, y, w, h;
2748 SV *draw_x_sv = GvSV (draw_x_gv);
2749 SV *draw_y_sv = GvSV (draw_y_gv);
2750 SV *draw_w_sv = GvSV (draw_w_gv);
2751 SV *draw_h_sv = GvSV (draw_h_gv);
2752 SV *hover;
2753 double draw_x, draw_y, draw_w, draw_h;
2754
2755 if (!SvROK (self))
2756 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2757
2758 hv = (HV *)SvRV (self);
2759
2760 if (SvTYPE (hv) != SVt_PVHV)
2761 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2762
2763 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2764 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2765
2766 if (!h || !w)
2767 XSRETURN_EMPTY;
2768
2769 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2770 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2771
2772 draw_x = SvNV (draw_x_sv) + x;
2773 draw_y = SvNV (draw_y_sv) + y;
2774
2775 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2776 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2777 XSRETURN_EMPTY;
2778
2779 sv_setnv (draw_x_sv, draw_x);
2780 sv_setnv (draw_y_sv, draw_y);
2781
2782 glPushMatrix ();
2783 glTranslated (x, y, 0);
2784
2785 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2786 {
2787 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2788
2789 if (svp && SvTRUE (*svp))
2790 {
2791 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2792 glEnable (GL_BLEND);
2793 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2794 glBegin (GL_QUADS);
2795 glVertex2f (0, 0);
2796 glVertex2f (w, 0);
2797 glVertex2f (w, h);
2798 glVertex2f (0, h);
2799 glEnd ();
2800 glDisable (GL_BLEND);
2801 }
2802 }
2803#if 0
2804 if ($ENV{CFPLUS_DEBUG} & 1) {
2805 glPushMatrix;
2806 glColor 1, 1, 0, 1;
2807 glTranslate 0.375, 0.375;
2808 glBegin GL_LINE_LOOP;
2809 glVertex 0 , 0;
2810 glVertex $self->{w} - 1, 0;
2811 glVertex $self->{w} - 1, $self->{h} - 1;
2812 glVertex 0 , $self->{h} - 1;
2813 glEnd;
2814 glPopMatrix;
2815 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2816 }
2817#endif
2818 PUSHMARK (SP);
2819 XPUSHs (self);
2820 PUTBACK;
2821 call_method ("_draw", G_VOID | G_DISCARD);
2822 SPAGAIN;
2823
2824 glPopMatrix ();
2825
2826 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2827 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2828}
2829

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