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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.207 by root, Fri Jul 20 18:19:45 2007 UTC vs.
Revision 1.221 by root, Fri Aug 10 04:02:13 2007 UTC

25#include <math.h> 25#include <math.h>
26#include <string.h> 26#include <string.h>
27#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h> 28#include <stdlib.h>
29 29
30#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
31
30#include <SDL.h> 32#include <SDL.h>
31#include <SDL_thread.h> 33#include <SDL_thread.h>
32#include <SDL_endian.h> 34#include <SDL_endian.h>
33#include <SDL_image.h> 35#include <SDL_image.h>
34#include <SDL_mixer.h> 36#include <SDL_mixer.h>
112 114
113#include "pango-font.c" 115#include "pango-font.c"
114#include "pango-fontmap.c" 116#include "pango-fontmap.c"
115#include "pango-render.c" 117#include "pango-render.c"
116 118
119typedef IV CFPlus__Channel;
120typedef SDL_RWops *CFPlus__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 121typedef Mix_Chunk *CFPlus__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 122typedef Mix_Music *CFPlus__MixMusic;
119 123
120typedef PangoFontDescription *CFPlus__Font; 124typedef PangoFontDescription *CFPlus__Font;
121 125
434/* SDL should provide this, really. */ 438/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 439#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 440#define SDLK_MODIFIER_MAX 314
437 441
438/******************************************************************************/ 442/******************************************************************************/
443
444static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
445static GV *hover_gv;
439 446
440static int 447static int
441within_widget (SV *widget, NV x, NV y) 448within_widget (SV *widget, NV x, NV y)
442{ 449{
443 HV *self; 450 HV *self;
797 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
798 } 805 }
799} 806}
800 807
801int 808int
802Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
803 POSTCALL: 810 POSTCALL:
804 Mix_HookMusicFinished (music_finished); 811 Mix_HookMusicFinished (music_finished);
805 Mix_ChannelFinished (channel_finished); 812 Mix_ChannelFinished (channel_finished);
806 813
807void 814void
808Mix_CloseAudio () 815Mix_CloseAudio ()
809 816
810int 817int
811Mix_AllocateChannels (int numchans = -1) 818Mix_AllocateChannels (int numchans = -1)
819
820const char *
821Mix_GetError ()
812 822
813void 823void
814lowdelay (int fd, int val = 1) 824lowdelay (int fd, int val = 1)
815 CODE: 825 CODE:
816 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 826 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
858 STRLEN image_len; 868 STRLEN image_len;
859 char *image = (char *)SvPVbyte (image_, image_len); 869 char *image = (char *)SvPVbyte (image_, image_len);
860 SDL_Surface *surface, *surface2; 870 SDL_Surface *surface, *surface2;
861 SDL_PixelFormat fmt; 871 SDL_PixelFormat fmt;
862 SDL_RWops *rw = ix 872 SDL_RWops *rw = ix
863 ? SDL_RWFromFile (image, "r") 873 ? SDL_RWFromFile (image, "rb")
864 : SDL_RWFromConstMem (image, image_len); 874 : SDL_RWFromConstMem (image, image_len);
865 875
866 if (!rw) 876 if (!rw)
867 croak ("load_image: %s", SDL_GetError ()); 877 croak ("load_image: %s", SDL_GetError ());
868 878
1340 HV *hv = (HV *)SvRV (self); 1350 HV *hv = (HV *)SvRV (self);
1341 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1351 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1342 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1352 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1343 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1353 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1344 1354
1355 if (name <= 0)
1356 XSRETURN_EMPTY;
1357
1345 if (items < 5) 1358 if (items < 5)
1346 { 1359 {
1347 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1360 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1348 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1361 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1349 } 1362 }
1537 self->rows += MAP_EXTEND_Y; 1550 self->rows += MAP_EXTEND_Y;
1538 self->y += MAP_EXTEND_Y; 1551 self->y += MAP_EXTEND_Y;
1539 } 1552 }
1540} 1553}
1541 1554
1542void 1555SV *
1543map1a_update (CFPlus::Map self, SV *data_, int extmap) 1556map1a_update (CFPlus::Map self, SV *data_, int extmap)
1544 CODE: 1557 CODE:
1545{ 1558{
1546 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1559 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1547 uint8_t *data_end = (uint8_t *)SvEND (data_); 1560 uint8_t *data_end = (uint8_t *)SvEND (data_);
1548 mapcell *cell; 1561 mapcell *cell;
1549 int x, y, flags; 1562 int x, y, z, flags;
1563 AV *missing = newAV ();
1564 RETVAL = newRV_noinc ((SV *)missing);
1550 1565
1551 while (data < data_end - 1) 1566 while (data < data_end - 1)
1552 { 1567 {
1553 flags = (data [0] << 8) + data [1]; data += 2; 1568 flags = (data [0] << 8) + data [1]; data += 2;
1554 1569
1605 } 1620 }
1606 else 1621 else
1607 cell->darkness = *data++ + 1; 1622 cell->darkness = *data++ + 1;
1608 } 1623 }
1609 1624
1625 for (z = 0; z <= 2; ++z)
1610 if (flags & 4) 1626 if (flags & (4 >> z))
1611 { 1627 {
1612 faceid face = (data [0] << 8) + data [1]; data += 2; 1628 faceid face = (data [0] << 8) + data [1]; data += 2;
1613 need_facenum (self, face); 1629 need_facenum (self, face);
1614 cell->tile [0] = self->face2tile [face]; 1630 cell->tile [z] = self->face2tile [face];
1631
1632 if (cell->tile [z])
1633 {
1634 maptex *tex = self->tex + cell->tile [z];
1635 if (!tex->name)
1636 av_push (missing, newSViv (cell->tile [z]));
1637
1638 if (tex->smoothtile)
1639 {
1640 maptex *smooth = self->tex + tex->smoothtile;
1641 if (!smooth->name)
1642 av_push (missing, newSViv (tex->smoothtile));
1643 }
1644 }
1615 } 1645 }
1616
1617 if (flags & 2)
1618 {
1619 faceid face = (data [0] << 8) + data [1]; data += 2;
1620 need_facenum (self, face);
1621 cell->tile [1] = self->face2tile [face];
1622 }
1623
1624 if (flags & 1)
1625 {
1626 faceid face = (data [0] << 8) + data [1]; data += 2;
1627 need_facenum (self, face);
1628 cell->tile [2] = self->face2tile [face];
1629 }
1630 } 1646 }
1631 else 1647 else
1632 cell->darkness = 0; 1648 cell->darkness = 0;
1633 } 1649 }
1634} 1650}
1651 OUTPUT:
1652 RETVAL
1635 1653
1636SV * 1654SV *
1637mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1655mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1638 CODE: 1656 CODE:
1639{ 1657{
1713 glEnable (GL_TEXTURE_2D); 1731 glEnable (GL_TEXTURE_2D);
1714 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1732 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1715 1733
1716 glBegin (GL_QUADS); 1734 glBegin (GL_QUADS);
1717 1735
1718 last_name = 0; 1736 last_name = -1;
1719 1737
1720 mx += self->x; 1738 mx += self->x;
1721 my += self->y; 1739 my += self->y;
1722 1740
1723 // first pass: determine smooth_max 1741 // first pass: determine smooth_max
1758 tileid tile = cell->tile [z]; 1776 tileid tile = cell->tile [z];
1759 1777
1760 if (tile) 1778 if (tile)
1761 { 1779 {
1762 maptex tex = self->tex [tile]; 1780 maptex tex = self->tex [tile];
1763 int px = (x + 1) * T - tex.w; 1781 int px, py;
1764 int py = (y + 1) * T - tex.h;
1765 1782
1766 // suppressing texture state switches here 1783 // suppressing texture state switches here
1767 // is only moderately effective, but worth the extra effort 1784 // is only moderately effective, but worth the extra effort
1768 if (last_name != tex.name) 1785 if (last_name != tex.name)
1769 { 1786 {
1772 1789
1773 glEnd (); 1790 glEnd ();
1774 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1791 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1775 glBegin (GL_QUADS); 1792 glBegin (GL_QUADS);
1776 } 1793 }
1794
1795 px = (x + 1) * T - tex.w;
1796 py = (y + 1) * T - tex.h;
1777 1797
1778 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1798 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1779 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1799 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1780 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1800 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1781 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1801 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
2229 } 2249 }
2230 } 2250 }
2231 } 2251 }
2232} 2252}
2233 2253
2254MODULE = CFPlus PACKAGE = CFPlus::RW
2255
2256CFPlus::RW
2257new (SV *class, SV *data_sv)
2258 CODE:
2259{
2260 STRLEN datalen;
2261 char *data = SvPVbyte (data_sv, datalen);
2262
2263 RETVAL = SDL_RWFromConstMem (data, datalen);
2264}
2265 OUTPUT:
2266 RETVAL
2267
2268CFPlus::RW
2269new_from_file (SV *class, const char *path, const char *mode = "rb")
2270 CODE:
2271 RETVAL = SDL_RWFromFile (path, mode);
2272 OUTPUT:
2273 RETVAL
2274
2275# fails on win32:
2276# CFPlus.xs(2268) : error C2059: syntax error : '('
2277#void
2278#close (CFPlus::RW self)
2279# CODE:
2280# (self->(close)) (self);
2281
2282MODULE = CFPlus PACKAGE = CFPlus::Channel
2283
2284PROTOTYPES: DISABLE
2285
2286CFPlus::Channel
2287find ()
2288 CODE:
2289{
2290 RETVAL = Mix_GroupAvailable (-1);
2291
2292 if (RETVAL < 0)
2293 {
2294 RETVAL = Mix_GroupOldest (-1);
2295
2296 if (RETVAL < 0)
2297 XSRETURN_UNDEF;
2298
2299 Mix_HaltChannel (RETVAL);
2300 }
2301
2302 Mix_UnregisterAllEffects (RETVAL);
2303 Mix_Volume (RETVAL, 128);
2304}
2305 OUTPUT:
2306 RETVAL
2307
2308void
2309halt (CFPlus::Channel self)
2310 CODE:
2311 Mix_HaltChannel (self);
2312
2313void
2314expire (CFPlus::Channel self, int ticks = -1)
2315 CODE:
2316 Mix_ExpireChannel (self, ticks);
2317
2318void
2319fade_out (CFPlus::Channel self, int ticks = -1)
2320 CODE:
2321 Mix_FadeOutChannel (self, ticks);
2322
2323int
2324volume (CFPlus::Channel self, int volume)
2325 CODE:
2326 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2327 OUTPUT:
2328 RETVAL
2329
2330void
2331unregister_all_effects (CFPlus::Channel self)
2332 CODE:
2333 Mix_UnregisterAllEffects (self);
2334
2335void
2336set_panning (CFPlus::Channel self, int left, int right)
2337 CODE:
2338 left = CLAMP (left , 0, 255);
2339 right = CLAMP (right, 0, 255);
2340 Mix_SetPanning (self, left, right);
2341
2342void
2343set_distance (CFPlus::Channel self, int distance)
2344 CODE:
2345 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2346
2347void
2348set_position (CFPlus::Channel self, int angle, int distance)
2349 CODE:
2350
2351void
2352set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2353 CODE:
2354{
2355 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2356 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2357 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2358}
2359
2360void
2361set_reverse_stereo (CFPlus::Channel self, int flip)
2362 CODE:
2363 Mix_SetReverseStereo (self, flip);
2364
2234MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2365MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2235 2366
2236PROTOTYPES: DISABLE 2367PROTOTYPES: DISABLE
2237 2368
2238CFPlus::MixChunk 2369CFPlus::MixChunk
2239new_from_file (SV *class, char *path) 2370new (SV *class, CFPlus::RW rwops)
2240 CODE: 2371 CODE:
2241 RETVAL = Mix_LoadWAV (path); 2372 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2242 OUTPUT: 2373 OUTPUT:
2243 RETVAL 2374 RETVAL
2244 2375
2245void 2376void
2246DESTROY (CFPlus::MixChunk self) 2377DESTROY (CFPlus::MixChunk self)
2248 Mix_FreeChunk (self); 2379 Mix_FreeChunk (self);
2249 2380
2250int 2381int
2251volume (CFPlus::MixChunk self, int volume = -1) 2382volume (CFPlus::MixChunk self, int volume = -1)
2252 CODE: 2383 CODE:
2384 if (items > 1)
2385 volume = CLAMP (volume, 0, 128);
2253 RETVAL = Mix_VolumeChunk (self, volume); 2386 RETVAL = Mix_VolumeChunk (self, volume);
2254 OUTPUT: 2387 OUTPUT:
2255 RETVAL 2388 RETVAL
2256 2389
2257int 2390CFPlus::Channel
2258play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2391play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
2259 CODE: 2392 CODE:
2393{
2260 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2394 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2395
2396 if (RETVAL < 0)
2397 XSRETURN_UNDEF;
2398
2399 if (channel < 0)
2400 {
2401 Mix_UnregisterAllEffects (RETVAL);
2402 Mix_Volume (RETVAL, 128);
2403 }
2404}
2261 OUTPUT: 2405 OUTPUT:
2262 RETVAL 2406 RETVAL
2263 2407
2264MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2408MODULE = CFPlus PACKAGE = CFPlus::MixMusic
2265 2409
2266int 2410int
2267volume (int volume = -1) 2411volume (int volume = -1)
2268 PROTOTYPE: ;$ 2412 PROTOTYPE: ;$
2269 CODE: 2413 CODE:
2414 if (items > 0)
2415 volume = CLAMP (volume, 0, 128);
2270 RETVAL = Mix_VolumeMusic (volume); 2416 RETVAL = Mix_VolumeMusic (volume);
2271 OUTPUT: 2417 OUTPUT:
2272 RETVAL 2418 RETVAL
2273 2419
2274int 2420void
2275fade_out (int ms) 2421fade_out (int ms)
2276 CODE: 2422 CODE:
2277 RETVAL = Mix_FadeOutMusic (ms); 2423 Mix_FadeOutMusic (ms);
2278 OUTPUT: 2424
2279 RETVAL 2425void
2426halt ()
2427 CODE:
2428 Mix_HaltMusic ();
2280 2429
2281CFPlus::MixMusic 2430CFPlus::MixMusic
2282new_from_file (SV *class, char *path) 2431new (SV *class, CFPlus::RW rwops)
2283 CODE: 2432 CODE:
2284 RETVAL = Mix_LoadMUS (path); 2433 RETVAL = Mix_LoadMUS_RW (rwops);
2285 OUTPUT: 2434 OUTPUT:
2286 RETVAL 2435 RETVAL
2287 2436
2288void 2437void
2289DESTROY (CFPlus::MixMusic self) 2438DESTROY (CFPlus::MixMusic self)
2295 CODE: 2444 CODE:
2296 RETVAL = Mix_PlayMusic (self, loops); 2445 RETVAL = Mix_PlayMusic (self, loops);
2297 OUTPUT: 2446 OUTPUT:
2298 RETVAL 2447 RETVAL
2299 2448
2300int 2449void
2301fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2450fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2302 CODE: 2451 CODE:
2303 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2452 Mix_FadeInMusicPos (self, loops, ms, position);
2304 OUTPUT:
2305 RETVAL
2306 2453
2307MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2454MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2308 2455
2309PROTOTYPES: ENABLE 2456PROTOTYPES: ENABLE
2310 2457
2386 const_iv (GL_COLOR_LOGIC_OP), 2533 const_iv (GL_COLOR_LOGIC_OP),
2387 const_iv (GL_SEPARABLE_2D), 2534 const_iv (GL_SEPARABLE_2D),
2388 const_iv (GL_CONVOLUTION_2D), 2535 const_iv (GL_CONVOLUTION_2D),
2389 const_iv (GL_CONVOLUTION_BORDER_MODE), 2536 const_iv (GL_CONVOLUTION_BORDER_MODE),
2390 const_iv (GL_CONSTANT_BORDER), 2537 const_iv (GL_CONSTANT_BORDER),
2538 const_iv (GL_POINTS),
2391 const_iv (GL_LINES), 2539 const_iv (GL_LINES),
2392 const_iv (GL_LINE_STRIP), 2540 const_iv (GL_LINE_STRIP),
2393 const_iv (GL_LINE_LOOP), 2541 const_iv (GL_LINE_LOOP),
2394 const_iv (GL_QUADS), 2542 const_iv (GL_QUADS),
2395 const_iv (GL_QUAD_STRIP), 2543 const_iv (GL_QUAD_STRIP),
2396 const_iv (GL_TRIANGLES), 2544 const_iv (GL_TRIANGLES),
2397 const_iv (GL_TRIANGLE_STRIP), 2545 const_iv (GL_TRIANGLE_STRIP),
2398 const_iv (GL_TRIANGLE_FAN), 2546 const_iv (GL_TRIANGLE_FAN),
2547 const_iv (GL_POLYGON),
2399 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2548 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2400 const_iv (GL_POINT_SMOOTH_HINT), 2549 const_iv (GL_POINT_SMOOTH_HINT),
2401 const_iv (GL_LINE_SMOOTH_HINT), 2550 const_iv (GL_LINE_SMOOTH_HINT),
2402 const_iv (GL_POLYGON_SMOOTH_HINT), 2551 const_iv (GL_POLYGON_SMOOTH_HINT),
2403 const_iv (GL_GENERATE_MIPMAP_HINT), 2552 const_iv (GL_GENERATE_MIPMAP_HINT),
2498void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2647void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2499 2648
2500# near_ and far_ are due to microsofts buggy "c" compiler 2649# near_ and far_ are due to microsofts buggy "c" compiler
2501void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2650void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2502 2651
2652PROTOTYPES: DISABLE
2653
2503void glViewport (int x, int y, int width, int height) 2654void glViewport (int x, int y, int width, int height)
2504 2655
2505void glScissor (int x, int y, int width, int height) 2656void glScissor (int x, int y, int width, int height)
2506 2657
2507void glTranslate (float x, float y, float z = 0.) 2658void glTranslate (float x, float y, float z = 0.)
2514 2665
2515void glRotate (float angle, float x, float y, float z) 2666void glRotate (float angle, float x, float y, float z)
2516 CODE: 2667 CODE:
2517 glRotatef (angle, x, y, z); 2668 glRotatef (angle, x, y, z);
2518 2669
2519void glBegin (int mode)
2520
2521void glEnd ()
2522
2523void glColor (float r, float g, float b, float a = 1.0) 2670void glColor (float r, float g, float b, float a = 1.0)
2524 PROTOTYPE: @
2525 ALIAS: 2671 ALIAS:
2526 glColor_premultiply = 1 2672 glColor_premultiply = 1
2527 CODE: 2673 CODE:
2528 if (ix) 2674 if (ix)
2529 { 2675 {
2532 b *= a; 2678 b *= a;
2533 } 2679 }
2534 // microsoft visual "c" rounds instead of truncating... 2680 // microsoft visual "c" rounds instead of truncating...
2535 glColor4f (r, g, b, a); 2681 glColor4f (r, g, b, a);
2536 2682
2537void glInterleavedArrays (int format, int stride, char *data)
2538
2539void glDrawElements (int mode, int count, int type, char *indices)
2540
2541# 1.2 void glDrawRangeElements (int mode, int start, int end
2542
2543void glRasterPos (float x, float y, float z = 0.) 2683void glRasterPos (float x, float y, float z = 0.)
2544 CODE: 2684 CODE:
2545 glRasterPos3f (0, 0, z); 2685 glRasterPos3f (0, 0, z);
2546 glBitmap (0, 0, 0, 0, x, y, 0); 2686 glBitmap (0, 0, 0, 0, x, y, 0);
2547 2687
2551 2691
2552void glTexCoord (float s, float t) 2692void glTexCoord (float s, float t)
2553 CODE: 2693 CODE:
2554 glTexCoord2f (s, t); 2694 glTexCoord2f (s, t);
2555 2695
2696void glRect (float x1, float y1, float x2, float y2)
2697 CODE:
2698 glRectf (x1, y1, x2, y2);
2699
2700PROTOTYPES: ENABLE
2701
2702void glBegin (int mode)
2703
2704void glEnd ()
2705
2706void glPointSize (GLfloat size)
2707
2708void glLineWidth (GLfloat width)
2709
2710void glInterleavedArrays (int format, int stride, char *data)
2711
2712void glDrawElements (int mode, int count, int type, char *indices)
2713
2714# 1.2 void glDrawRangeElements (int mode, int start, int end
2715
2556void glTexEnv (int target, int pname, float param) 2716void glTexEnv (int target, int pname, float param)
2557 CODE: 2717 CODE:
2558 glTexEnvf (target, pname, param); 2718 glTexEnvf (target, pname, param);
2559 2719
2560void glTexParameter (int target, int pname, float param) 2720void glTexParameter (int target, int pname, float param)
2617MODULE = CFPlus PACKAGE = CFPlus::UI::Base 2777MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2618 2778
2619PROTOTYPES: DISABLE 2779PROTOTYPES: DISABLE
2620 2780
2621void 2781void
2622find_widget (SV *widget, NV x, NV y) 2782find_widget (SV *self, NV x, NV y)
2623 PPCODE: 2783 PPCODE:
2624{ 2784{
2625 if (within_widget (widget, x, y)) 2785 if (within_widget (self, x, y))
2626 XPUSHs (widget); 2786 XPUSHs (self);
2627} 2787}
2628 2788
2789BOOT:
2790{
2791 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2792
2793 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2794 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2795 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2796 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2797}
2798
2799void
2800draw (SV *self)
2801 CODE:
2802{
2803 HV *hv;
2804 SV **svp;
2805 NV x, y, w, h;
2806 SV *draw_x_sv = GvSV (draw_x_gv);
2807 SV *draw_y_sv = GvSV (draw_y_gv);
2808 SV *draw_w_sv = GvSV (draw_w_gv);
2809 SV *draw_h_sv = GvSV (draw_h_gv);
2810 SV *hover;
2811 double draw_x, draw_y, draw_w, draw_h;
2812
2813 if (!SvROK (self))
2814 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2815
2816 hv = (HV *)SvRV (self);
2817
2818 if (SvTYPE (hv) != SVt_PVHV)
2819 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2820
2821 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2822 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2823
2824 if (!h || !w)
2825 XSRETURN_EMPTY;
2826
2827 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2828 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2829
2830 draw_x = SvNV (draw_x_sv) + x;
2831 draw_y = SvNV (draw_y_sv) + y;
2832
2833 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2834 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2835 XSRETURN_EMPTY;
2836
2837 sv_setnv (draw_x_sv, draw_x);
2838 sv_setnv (draw_y_sv, draw_y);
2839
2840 glPushMatrix ();
2841 glTranslated (x, y, 0);
2842
2843 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2844 {
2845 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2846
2847 if (svp && SvTRUE (*svp))
2848 {
2849 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2850 glEnable (GL_BLEND);
2851 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2852 glBegin (GL_QUADS);
2853 glVertex2f (0, 0);
2854 glVertex2f (w, 0);
2855 glVertex2f (w, h);
2856 glVertex2f (0, h);
2857 glEnd ();
2858 glDisable (GL_BLEND);
2859 }
2860 }
2861#if 0
2862 if ($ENV{CFPLUS_DEBUG} & 1) {
2863 glPushMatrix;
2864 glColor 1, 1, 0, 1;
2865 glTranslate 0.375, 0.375;
2866 glBegin GL_LINE_LOOP;
2867 glVertex 0 , 0;
2868 glVertex $self->{w} - 1, 0;
2869 glVertex $self->{w} - 1, $self->{h} - 1;
2870 glVertex 0 , $self->{h} - 1;
2871 glEnd;
2872 glPopMatrix;
2873 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2874 }
2875#endif
2876 PUSHMARK (SP);
2877 XPUSHs (self);
2878 PUTBACK;
2879 call_method ("_draw", G_VOID | G_DISCARD);
2880 SPAGAIN;
2881
2882 glPopMatrix ();
2883
2884 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2885 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2886}
2887

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