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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.207 by root, Fri Jul 20 18:19:45 2007 UTC vs.
Revision 1.249 by root, Fri Dec 28 15:40:07 2007 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
38#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
39 46
40#include <glib/gmacros.h> 47#include <glib/gmacros.h>
41 48
42#include <pango/pango.h> 49#include <pango/pango.h>
50
51#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2))
52# define pango_layout_get_line_readonly pango_layout_get_line_readonly
53# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly
54# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly
55# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly
56#endif
43 57
44#ifndef _WIN32 58#ifndef _WIN32
45# include <sys/types.h> 59# include <sys/types.h>
46# include <sys/socket.h> 60# include <sys/socket.h>
47# include <netinet/in.h> 61# include <netinet/in.h>
107 av_push (texture_av, (SV *)(size_t)name); 121 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 122 glDeleteTextures (1, &name);
109} 123}
110 124
111#include "texcache.c" 125#include "texcache.c"
126#include "rendercache.c"
112 127
113#include "pango-font.c" 128#include "pango-font.c"
114#include "pango-fontmap.c" 129#include "pango-fontmap.c"
115#include "pango-render.c" 130#include "pango-render.c"
116 131
132typedef IV DC__Channel;
133typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 134typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 135typedef Mix_Music *DC__MixMusic;
119 136
120typedef PangoFontDescription *CFPlus__Font; 137typedef PangoFontDescription *DC__Font;
121 138
122static int 139static int
123shape_attr_p (PangoLayoutRun *run) 140shape_attr_p (PangoLayoutRun *run)
124{ 141{
125 GSList *attrs = run->item->analysis.extra_attrs; 142 GSList *attrs = run->item->analysis.extra_attrs;
139 156
140typedef struct cf_layout { 157typedef struct cf_layout {
141 PangoLayout *pl; 158 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 159 float r, g, b, a; // default color for rgba mode
143 int base_height; 160 int base_height;
144 CFPlus__Font font; 161 DC__Font font;
162 rc_t *rc;
145} *CFPlus__Layout; 163} *DC__Layout;
146 164
147static CFPlus__Font default_font; 165static DC__Font default_font;
148static PangoContext *opengl_context; 166static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 167static PangoFontMap *opengl_fontmap;
150 168
151static void 169static void
152substitute_func (FcPattern *pattern, gpointer data) 170substitute_func (FcPattern *pattern, gpointer data)
157#endif 175#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 176 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 177}
160 178
161static void 179static void
162layout_update_font (CFPlus__Layout self) 180layout_update_font (DC__Layout self)
163{ 181{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 182 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 183 * reasonably well with bitstream vera
166 */ 184 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 185 PangoFontDescription *font = self->font ? self->font : default_font;
171 189
172 pango_layout_set_font_description (self->pl, font); 190 pango_layout_set_font_description (self->pl, font);
173} 191}
174 192
175static void 193static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 194layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 195{
178 PangoRectangle rect; 196 PangoRectangle rect;
179 197
180 // get_pixel_* wrongly rounds down 198 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 199 pango_layout_get_extents (self->pl, 0, &rect);
192 210
193typedef uint16_t tileid; 211typedef uint16_t tileid;
194typedef uint16_t faceid; 212typedef uint16_t faceid;
195 213
196typedef struct { 214typedef struct {
197 int name; 215 GLuint name;
198 int w, h; 216 int w, h;
199 float s, t; 217 float s, t;
200 uint8_t r, g, b, a; 218 uint8_t r, g, b, a;
201 tileid smoothtile; 219 tileid smoothtile;
202 uint8_t smoothlevel; 220 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 238 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 239 int texs; maptex *tex; // [tileid]
222 240
223 int32_t rows; 241 int32_t rows;
224 maprow *row; 242 maprow *row;
225} *CFPlus__Map; 243} *DC__Map;
226 244
227static char * 245static char *
228prepend (char *ptr, int sze, int inc) 246prepend (char *ptr, int sze, int inc)
229{ 247{
230 char *p; 248 char *p;
268 self->texs *= 2; 286 self->texs *= 2;
269 } 287 }
270} 288}
271 289
272static maprow * 290static maprow *
273map_get_row (CFPlus__Map self, int y) 291map_get_row (DC__Map self, int y)
274{ 292{
275 if (0 > y) 293 if (0 > y)
276 { 294 {
277 int extend = - y + MAP_EXTEND_Y; 295 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 296 Prepend (maprow, self->row, self->rows, extend);
316 334
317 return row->col + (x - row->c0); 335 return row->col + (x - row->c0);
318} 336}
319 337
320static mapcell * 338static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 339map_get_cell (DC__Map self, int x, int y)
322{ 340{
323 return row_get_cell (map_get_row (self, y), x); 341 return row_get_cell (map_get_row (self, y), x);
324} 342}
325 343
326static void 344static void
327map_clear (CFPlus__Map self) 345map_clear (DC__Map self)
328{ 346{
329 int r; 347 int r;
330 348
331 for (r = 0; r < self->rows; r++) 349 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 350 Safefree (self->row[r].col);
340 self->row = 0; 358 self->row = 0;
341 self->rows = 0; 359 self->rows = 0;
342} 360}
343 361
344static void 362static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 363map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 364{
347 int x, y; 365 int x, y;
348 maprow *row; 366 maprow *row;
349 mapcell *cell; 367 mapcell *cell;
350 368
429 n |= n >> 16; 447 n |= n >> 16;
430 448
431 return n + 1; 449 return n + 1;
432} 450}
433 451
452static unsigned int
453popcount (unsigned int n)
454{
455 n -= (n >> 1) & 0x55555555U;
456 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
457 n = ((n >> 4) + n) & 0x0f0f0f0fU;
458 n *= 0x01010101U;
459
460 return n >> 24;
461}
462
434/* SDL should provide this, really. */ 463/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 464#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 465#define SDLK_MODIFIER_MAX 314
437 466
438/******************************************************************************/ 467/******************************************************************************/
439 468
469static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
470static GV *hover_gv;
471
440static int 472static int
441within_widget (SV *widget, NV x, NV y) 473within_widget (SV *widget, NV x, NV y)
442{ 474{
443 HV *self; 475 HV *self;
444 SV **svp; 476 SV **svp;
473 return 0; 505 return 0;
474 506
475 return 1; 507 return 1;
476} 508}
477 509
478MODULE = CFPlus PACKAGE = CFPlus 510MODULE = Deliantra::Client PACKAGE = DC
479 511
480PROTOTYPES: ENABLE 512PROTOTYPES: ENABLE
481 513
482BOOT: 514BOOT:
483{ 515{
484 HV *stash = gv_stashpv ("CFPlus", 1); 516 HV *stash = gv_stashpv ("DC", 1);
485 static const struct { 517 static const struct {
486 const char *name; 518 const char *name;
487 IV iv; 519 IV iv;
488 } *civ, const_iv[] = { 520 } *civ, const_iv[] = {
489# define const_iv(name) { # name, (IV)name } 521# define const_iv(name) { # name, (IV)name }
511 543
512 const_iv (SDL_APPINPUTFOCUS), 544 const_iv (SDL_APPINPUTFOCUS),
513 const_iv (SDL_APPMOUSEFOCUS), 545 const_iv (SDL_APPMOUSEFOCUS),
514 const_iv (SDL_APPACTIVE), 546 const_iv (SDL_APPACTIVE),
515 547
548 const_iv (SDLK_FIRST),
549 const_iv (SDLK_LAST),
516 const_iv (SDLK_KP0), 550 const_iv (SDLK_KP0),
517 const_iv (SDLK_KP1), 551 const_iv (SDLK_KP1),
518 const_iv (SDLK_KP2), 552 const_iv (SDLK_KP2),
519 const_iv (SDLK_KP3), 553 const_iv (SDLK_KP3),
520 const_iv (SDLK_KP4), 554 const_iv (SDLK_KP4),
592 const_iv (KMOD_LMETA), 626 const_iv (KMOD_LMETA),
593 const_iv (KMOD_RMETA), 627 const_iv (KMOD_RMETA),
594 const_iv (KMOD_NUM), 628 const_iv (KMOD_NUM),
595 const_iv (KMOD_CAPS), 629 const_iv (KMOD_CAPS),
596 const_iv (KMOD_MODE), 630 const_iv (KMOD_MODE),
631
632 const_iv (MIX_DEFAULT_FORMAT),
597# undef const_iv 633# undef const_iv
598 }; 634 };
599 635
600 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 636 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
601 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 637 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
619 655
620NV floor (NV x) 656NV floor (NV x)
621 657
622NV ceil (NV x) 658NV ceil (NV x)
623 659
660IV minpot (UV n)
661
662IV popcount (UV n)
663
624void 664void
625pango_init () 665pango_init ()
626 CODE: 666 CODE:
627{ 667{
628 opengl_fontmap = pango_opengl_font_map_new (); 668 opengl_fontmap = pango_opengl_font_map_new ();
629 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 669 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
630 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 670 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
671#if defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2)
672 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
673 pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);
674#endif
631} 675}
632 676
633char * 677char *
634SDL_GetError () 678SDL_GetError ()
635 679
667 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 711 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
668 712
669 if (m && m != (SDL_Rect **)-1) 713 if (m && m != (SDL_Rect **)-1)
670 while (*m) 714 while (*m)
671 { 715 {
672 if ((*m)->w >= 640 && (*m)->h >= 480) 716 if ((*m)->w >= 800 && (*m)->h >= 480)
673 { 717 {
674 AV *av = newAV (); 718 AV *av = newAV ();
675 av_push (av, newSViv ((*m)->w)); 719 av_push (av, newSViv ((*m)->w));
676 av_push (av, newSViv ((*m)->h)); 720 av_push (av, newSViv ((*m)->h));
677 av_push (av, newSViv (rgb)); 721 av_push (av, newSViv (rgb));
701 745
702 if (RETVAL) 746 if (RETVAL)
703 { 747 {
704 av_clear (texture_av); 748 av_clear (texture_av);
705 749
706 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 750 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
707#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 751#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
708#include "glfunc.h" 752#include "glfunc.h"
709#undef GL_FUNC 753#undef GL_FUNC
710 } 754 }
711} 755}
792 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 836 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
793 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 837 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
794 break; 838 break;
795 } 839 }
796 840
797 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 841 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
798 } 842 }
799} 843}
800 844
801int 845int
802Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 846Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
803 POSTCALL: 847 POSTCALL:
804 Mix_HookMusicFinished (music_finished); 848 Mix_HookMusicFinished (music_finished);
805 Mix_ChannelFinished (channel_finished); 849 Mix_ChannelFinished (channel_finished);
806 850
807void 851void
852Mix_QuerySpec ()
853 PPCODE:
854{
855 int freq, channels;
856 Uint16 format;
857
858 if (Mix_QuerySpec (&freq, &format, &channels))
859 {
860 EXTEND (SP, 3);
861 PUSHs (sv_2mortal (newSViv (freq)));
862 PUSHs (sv_2mortal (newSViv (format)));
863 PUSHs (sv_2mortal (newSViv (channels)));
864 }
865}
866
867void
808Mix_CloseAudio () 868Mix_CloseAudio ()
809 869
810int 870int
811Mix_AllocateChannels (int numchans = -1) 871Mix_AllocateChannels (int numchans = -1)
872
873const char *
874Mix_GetError ()
812 875
813void 876void
814lowdelay (int fd, int val = 1) 877lowdelay (int fd, int val = 1)
815 CODE: 878 CODE:
816 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 879 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
858 STRLEN image_len; 921 STRLEN image_len;
859 char *image = (char *)SvPVbyte (image_, image_len); 922 char *image = (char *)SvPVbyte (image_, image_len);
860 SDL_Surface *surface, *surface2; 923 SDL_Surface *surface, *surface2;
861 SDL_PixelFormat fmt; 924 SDL_PixelFormat fmt;
862 SDL_RWops *rw = ix 925 SDL_RWops *rw = ix
863 ? SDL_RWFromFile (image, "r") 926 ? SDL_RWFromFile (image, "rb")
864 : SDL_RWFromConstMem (image, image_len); 927 : SDL_RWFromConstMem (image, image_len);
865 928
866 if (!rw) 929 if (!rw)
867 croak ("load_image: %s", SDL_GetError ()); 930 croak ("load_image: %s", SDL_GetError ());
868 931
941void 1004void
942error (char *message) 1005error (char *message)
943 CODE: 1006 CODE:
944 fprintf (stderr, "ERROR: %s\n", message); 1007 fprintf (stderr, "ERROR: %s\n", message);
945#ifdef _WIN32 1008#ifdef _WIN32
946 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1009 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
947#endif 1010#endif
948 1011
949void 1012void
950fatal (char *message) 1013fatal (char *message)
951 CODE: 1014 CODE:
952 fprintf (stderr, "FATAL: %s\n", message); 1015 fprintf (stderr, "FATAL: %s\n", message);
953#ifdef _WIN32 1016#ifdef _WIN32
954 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1017 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
955#endif 1018#endif
956 _exit (1); 1019 _exit (1);
957 1020
958void 1021void
959_exit (int retval = 0) 1022_exit (int retval = 0)
971#if DEBUG 1034#if DEBUG
972 VALGRIND_DO_LEAK_CHECK; 1035 VALGRIND_DO_LEAK_CHECK;
973#endif 1036#endif
974} 1037}
975 1038
976MODULE = CFPlus PACKAGE = CFPlus::Font 1039MODULE = Deliantra::Client PACKAGE = DC::Font
977 1040
978PROTOTYPES: DISABLE 1041PROTOTYPES: DISABLE
979 1042
980CFPlus::Font 1043DC::Font
981new_from_file (SV *class, char *path, int id = 0) 1044new_from_file (SV *class, char *path, int id = 0)
982 CODE: 1045 CODE:
983{ 1046{
984 int count; 1047 int count;
985 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1048 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
988} 1051}
989 OUTPUT: 1052 OUTPUT:
990 RETVAL 1053 RETVAL
991 1054
992void 1055void
993DESTROY (CFPlus::Font self) 1056DESTROY (DC::Font self)
994 CODE: 1057 CODE:
995 pango_font_description_free (self); 1058 pango_font_description_free (self);
996 1059
997void 1060void
998make_default (CFPlus::Font self) 1061make_default (DC::Font self)
999 PROTOTYPE: $ 1062 PROTOTYPE: $
1000 CODE: 1063 CODE:
1001 default_font = self; 1064 default_font = self;
1002 1065
1003MODULE = CFPlus PACKAGE = CFPlus::Layout 1066MODULE = Deliantra::Client PACKAGE = DC::Layout
1004 1067
1005PROTOTYPES: DISABLE 1068PROTOTYPES: DISABLE
1006 1069
1007void 1070void
1008reset_glyph_cache () 1071glyph_cache_backup ()
1009 PROTOTYPE: 1072 PROTOTYPE:
1010 CODE: 1073 CODE:
1074 tc_backup ();
1075
1076void
1077glyph_cache_restore ()
1078 PROTOTYPE:
1079 CODE:
1011 tc_clear (); 1080 tc_restore ();
1012 1081
1013CFPlus::Layout 1082DC::Layout
1014new (SV *class) 1083new (SV *class)
1015 CODE: 1084 CODE:
1016 New (0, RETVAL, 1, struct cf_layout); 1085 New (0, RETVAL, 1, struct cf_layout);
1017 1086
1018 RETVAL->pl = pango_layout_new (opengl_context); 1087 RETVAL->pl = pango_layout_new (opengl_context);
1020 RETVAL->g = 1.; 1089 RETVAL->g = 1.;
1021 RETVAL->b = 1.; 1090 RETVAL->b = 1.;
1022 RETVAL->a = 1.; 1091 RETVAL->a = 1.;
1023 RETVAL->base_height = MIN_FONT_HEIGHT; 1092 RETVAL->base_height = MIN_FONT_HEIGHT;
1024 RETVAL->font = 0; 1093 RETVAL->font = 0;
1094 RETVAL->rc = rc_alloc ();
1025 1095
1026 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1096 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1027 layout_update_font (RETVAL); 1097 layout_update_font (RETVAL);
1028 OUTPUT: 1098 OUTPUT:
1029 RETVAL 1099 RETVAL
1030 1100
1031void 1101void
1032DESTROY (CFPlus::Layout self) 1102DESTROY (DC::Layout self)
1033 CODE: 1103 CODE:
1034 g_object_unref (self->pl); 1104 g_object_unref (self->pl);
1105 rc_free (self->rc);
1035 Safefree (self); 1106 Safefree (self);
1036 1107
1037void 1108void
1038set_text (CFPlus::Layout self, SV *text_) 1109set_text (DC::Layout self, SV *text_)
1039 CODE: 1110 CODE:
1040{ 1111{
1041 STRLEN textlen; 1112 STRLEN textlen;
1042 char *text = SvPVutf8 (text_, textlen); 1113 char *text = SvPVutf8 (text_, textlen);
1043 1114
1044 pango_layout_set_text (self->pl, text, textlen); 1115 pango_layout_set_text (self->pl, text, textlen);
1045} 1116}
1046 1117
1047void 1118void
1048set_markup (CFPlus::Layout self, SV *text_) 1119set_markup (DC::Layout self, SV *text_)
1049 CODE: 1120 CODE:
1050{ 1121{
1051 STRLEN textlen; 1122 STRLEN textlen;
1052 char *text = SvPVutf8 (text_, textlen); 1123 char *text = SvPVutf8 (text_, textlen);
1053 1124
1054 pango_layout_set_markup (self->pl, text, textlen); 1125 pango_layout_set_markup (self->pl, text, textlen);
1055} 1126}
1056 1127
1057void 1128void
1058set_shapes (CFPlus::Layout self, ...) 1129set_shapes (DC::Layout self, ...)
1059 CODE: 1130 CODE:
1060{ 1131{
1061 PangoAttrList *attrs = 0; 1132 PangoAttrList *attrs = 0;
1062 const char *text = pango_layout_get_text (self->pl); 1133 const char *text = pango_layout_get_text (self->pl);
1063 const char *pos = text; 1134 const char *pos = text;
1098 if (attrs) 1169 if (attrs)
1099 pango_layout_set_attributes (self->pl, attrs); 1170 pango_layout_set_attributes (self->pl, attrs);
1100} 1171}
1101 1172
1102void 1173void
1103get_shapes (CFPlus::Layout self) 1174get_shapes (DC::Layout self)
1104 PPCODE: 1175 PPCODE:
1105{ 1176{
1106 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1177 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1107 1178
1108 do 1179 do
1109 { 1180 {
1110 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1181 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1111 1182
1112 if (run && shape_attr_p (run)) 1183 if (run && shape_attr_p (run))
1113 { 1184 {
1114 PangoRectangle extents; 1185 PangoRectangle extents;
1115 pango_layout_iter_get_run_extents (iter, 0, &extents); 1186 pango_layout_iter_get_run_extents (iter, 0, &extents);
1123 1194
1124 pango_layout_iter_free (iter); 1195 pango_layout_iter_free (iter);
1125} 1196}
1126 1197
1127int 1198int
1128has_wrapped (CFPlus::Layout self) 1199has_wrapped (DC::Layout self)
1129 CODE: 1200 CODE:
1130{ 1201{
1131 int lines = 1; 1202 int lines = 1;
1132 const char *text = pango_layout_get_text (self->pl); 1203 const char *text = pango_layout_get_text (self->pl);
1133 1204
1138} 1209}
1139 OUTPUT: 1210 OUTPUT:
1140 RETVAL 1211 RETVAL
1141 1212
1142SV * 1213SV *
1143get_text (CFPlus::Layout self) 1214get_text (DC::Layout self)
1144 CODE: 1215 CODE:
1145 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1216 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1146 sv_utf8_decode (RETVAL); 1217 sv_utf8_decode (RETVAL);
1147 OUTPUT: 1218 OUTPUT:
1148 RETVAL 1219 RETVAL
1149 1220
1150void 1221void
1151set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1222set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1152 CODE: 1223 CODE:
1153 self->r = r; 1224 self->r = r;
1154 self->g = g; 1225 self->g = g;
1155 self->b = b; 1226 self->b = b;
1156 self->a = a; 1227 self->a = a;
1157 1228
1158void 1229void
1159set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1230set_font (DC::Layout self, DC::Font font = 0)
1160 CODE: 1231 CODE:
1161 if (self->font != font) 1232 if (self->font != font)
1162 { 1233 {
1163 self->font = font; 1234 self->font = font;
1164 layout_update_font (self); 1235 layout_update_font (self);
1165 } 1236 }
1166 1237
1167void 1238void
1168set_height (CFPlus::Layout self, int base_height) 1239set_height (DC::Layout self, int base_height)
1169 CODE: 1240 CODE:
1170 if (self->base_height != base_height) 1241 if (self->base_height != base_height)
1171 { 1242 {
1172 self->base_height = base_height; 1243 self->base_height = base_height;
1173 layout_update_font (self); 1244 layout_update_font (self);
1174 } 1245 }
1175 1246
1176void 1247void
1177set_width (CFPlus::Layout self, int max_width = -1) 1248set_width (DC::Layout self, int max_width = -1)
1178 CODE: 1249 CODE:
1179 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1250 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1180 1251
1181void 1252void
1182set_indent (CFPlus::Layout self, int indent) 1253set_indent (DC::Layout self, int indent)
1183 CODE: 1254 CODE:
1184 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1255 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1185 1256
1186void 1257void
1187set_spacing (CFPlus::Layout self, int spacing) 1258set_spacing (DC::Layout self, int spacing)
1188 CODE: 1259 CODE:
1189 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1260 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1190 1261
1191void 1262void
1192set_ellipsise (CFPlus::Layout self, int ellipsise) 1263set_ellipsise (DC::Layout self, int ellipsise)
1193 CODE: 1264 CODE:
1194 pango_layout_set_ellipsize (self->pl, 1265 pango_layout_set_ellipsize (self->pl,
1195 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1266 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1196 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1267 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1197 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1268 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1198 : PANGO_ELLIPSIZE_NONE 1269 : PANGO_ELLIPSIZE_NONE
1199 ); 1270 );
1200 1271
1201void 1272void
1202set_single_paragraph_mode (CFPlus::Layout self, int spm) 1273set_single_paragraph_mode (DC::Layout self, int spm)
1203 CODE: 1274 CODE:
1204 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1275 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1205 1276
1206void 1277void
1207size (CFPlus::Layout self) 1278size (DC::Layout self)
1208 PPCODE: 1279 PPCODE:
1209{ 1280{
1210 int w, h; 1281 int w, h;
1211 1282
1212 layout_get_pixel_size (self, &w, &h); 1283 layout_get_pixel_size (self, &w, &h);
1215 PUSHs (sv_2mortal (newSViv (w))); 1286 PUSHs (sv_2mortal (newSViv (w)));
1216 PUSHs (sv_2mortal (newSViv (h))); 1287 PUSHs (sv_2mortal (newSViv (h)));
1217} 1288}
1218 1289
1219int 1290int
1220descent (CFPlus::Layout self) 1291descent (DC::Layout self)
1221 CODE: 1292 CODE:
1222{ 1293{
1223 PangoRectangle rect; 1294 PangoRectangle rect;
1224 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1295 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1225 pango_layout_line_get_pixel_extents (line, 0, &rect); 1296 pango_layout_line_get_pixel_extents (line, 0, &rect);
1226 RETVAL = PANGO_DESCENT (rect); 1297 RETVAL = PANGO_DESCENT (rect);
1227} 1298}
1228 OUTPUT: 1299 OUTPUT:
1229 RETVAL 1300 RETVAL
1230 1301
1231int 1302int
1232xy_to_index (CFPlus::Layout self, int x, int y) 1303xy_to_index (DC::Layout self, int x, int y)
1233 CODE: 1304 CODE:
1234{ 1305{
1235 int index, trailing; 1306 int index, trailing;
1236 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1307 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1237 RETVAL = index + trailing; 1308 RETVAL = index + trailing;
1238} 1309}
1239 OUTPUT: 1310 OUTPUT:
1240 RETVAL 1311 RETVAL
1241 1312
1242void 1313void
1243cursor_pos (CFPlus::Layout self, int index) 1314cursor_pos (DC::Layout self, int index)
1244 PPCODE: 1315 PPCODE:
1245{ 1316{
1246 PangoRectangle strong_pos; 1317 PangoRectangle strong_pos;
1247 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1318 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1248 1319
1251 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1322 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1252 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1323 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1253} 1324}
1254 1325
1255void 1326void
1256index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1327index_to_line_x (DC::Layout self, int index, int trailing = 0)
1257 PPCODE: 1328 PPCODE:
1258{ 1329{
1259 int line, x; 1330 int line, x;
1260 1331
1261 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1332 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1333#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 17, 3))
1262 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1334 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1263 1335 --line;
1336#endif
1264 EXTEND (SP, 2); 1337 EXTEND (SP, 2);
1265 PUSHs (sv_2mortal (newSViv (line - 1))); 1338 PUSHs (sv_2mortal (newSViv (line)));
1266 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1339 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1267} 1340}
1268 1341
1269void 1342void
1270line_x_to_index (CFPlus::Layout self, int line, int x) 1343line_x_to_index (DC::Layout self, int line, int x)
1271 PPCODE: 1344 PPCODE:
1272{ 1345{
1273 PangoLayoutLine *lp; 1346 PangoLayoutLine *lp;
1274 int index, trailing; 1347 int index, trailing;
1275 1348
1276 if (line < 0) 1349 if (line < 0)
1277 XSRETURN_EMPTY; 1350 XSRETURN_EMPTY;
1278 1351
1279 if (!(lp = pango_layout_get_line (self->pl, line))) 1352 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1280 XSRETURN_EMPTY; /* do better */ 1353 XSRETURN_EMPTY; /* do better */
1281 1354
1282 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1355 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1283 1356
1284 EXTEND (SP, 2); 1357 EXTEND (SP, 2);
1290 PUSHs (sv_2mortal (newSViv (trailing))); 1363 PUSHs (sv_2mortal (newSViv (trailing)));
1291 } 1364 }
1292} 1365}
1293 1366
1294void 1367void
1295render (CFPlus::Layout self, float x, float y, int flags = 0) 1368render (DC::Layout self, float x, float y, int flags = 0)
1296 PPCODE: 1369 CODE:
1370 rc_clear (self->rc);
1297 pango_opengl_render_layout_subpixel ( 1371 pango_opengl_render_layout_subpixel (
1298 self->pl, 1372 self->pl,
1373 self->rc,
1299 x * PANGO_SCALE, y * PANGO_SCALE, 1374 x * PANGO_SCALE, y * PANGO_SCALE,
1300 self->r, self->g, self->b, self->a, 1375 self->r, self->g, self->b, self->a,
1301 flags 1376 flags
1302 ); 1377 );
1378 // we assume that context_change actually clears/frees stuff
1379 // and does not do any recomputation...
1380 pango_layout_context_changed (self->pl);
1303 1381
1304MODULE = CFPlus PACKAGE = CFPlus::Texture 1382void
1383draw (DC::Layout self)
1384 CODE:
1385{
1386 glEnable (GL_TEXTURE_2D);
1387 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1388 glEnable (GL_BLEND);
1389 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1390 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1391 glEnable (GL_ALPHA_TEST);
1392 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1393
1394 rc_draw (self->rc);
1395
1396 glDisable (GL_ALPHA_TEST);
1397 glDisable (GL_BLEND);
1398 glDisable (GL_TEXTURE_2D);
1399}
1400
1401MODULE = Deliantra::Client PACKAGE = DC::Texture
1305 1402
1306PROTOTYPES: ENABLE 1403PROTOTYPES: ENABLE
1307
1308int minpot (int n)
1309 1404
1310void 1405void
1311pad (SV *data_, int ow, int oh, int nw, int nh) 1406pad (SV *data_, int ow, int oh, int nw, int nh)
1312 CODE: 1407 CODE:
1313{ 1408{
1340 HV *hv = (HV *)SvRV (self); 1435 HV *hv = (HV *)SvRV (self);
1341 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1436 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1342 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1437 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1343 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1438 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1344 1439
1440 if (name <= 0)
1441 XSRETURN_EMPTY;
1442
1345 if (items < 5) 1443 if (items < 5)
1346 { 1444 {
1347 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1445 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1348 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1446 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1349 } 1447 }
1387 RETVAL = width > 0; 1485 RETVAL = width > 0;
1388} 1486}
1389 OUTPUT: 1487 OUTPUT:
1390 RETVAL 1488 RETVAL
1391 1489
1392MODULE = CFPlus PACKAGE = CFPlus::Map 1490MODULE = Deliantra::Client PACKAGE = DC::Map
1393 1491
1394PROTOTYPES: DISABLE 1492PROTOTYPES: DISABLE
1395 1493
1396CFPlus::Map 1494DC::Map
1397new (SV *class) 1495new (SV *class)
1398 CODE: 1496 CODE:
1399 New (0, RETVAL, 1, struct map); 1497 New (0, RETVAL, 1, struct map);
1400 RETVAL->x = 0; 1498 RETVAL->x = 0;
1401 RETVAL->y = 0; 1499 RETVAL->y = 0;
1409 RETVAL->row = 0; 1507 RETVAL->row = 0;
1410 OUTPUT: 1508 OUTPUT:
1411 RETVAL 1509 RETVAL
1412 1510
1413void 1511void
1414DESTROY (CFPlus::Map self) 1512DESTROY (DC::Map self)
1415 CODE: 1513 CODE:
1416{ 1514{
1417 map_clear (self); 1515 map_clear (self);
1418 Safefree (self->face2tile); 1516 Safefree (self->face2tile);
1419 Safefree (self->tex); 1517 Safefree (self->tex);
1420 Safefree (self); 1518 Safefree (self);
1421} 1519}
1422 1520
1423void 1521void
1424resize (CFPlus::Map self, int map_width, int map_height) 1522resize (DC::Map self, int map_width, int map_height)
1425 CODE: 1523 CODE:
1426 self->w = map_width; 1524 self->w = map_width;
1427 self->h = map_height; 1525 self->h = map_height;
1428 1526
1429void 1527void
1430clear (CFPlus::Map self) 1528clear (DC::Map self)
1431 CODE: 1529 CODE:
1432 map_clear (self); 1530 map_clear (self);
1433 1531
1434void 1532void
1435set_tileid (CFPlus::Map self, int face, int tile) 1533set_tileid (DC::Map self, int face, int tile)
1436 CODE: 1534 CODE:
1437{ 1535{
1438 need_facenum (self, face); self->face2tile [face] = tile; 1536 need_facenum (self, face); self->face2tile [face] = tile;
1439 need_texid (self, tile); 1537 need_texid (self, tile);
1440} 1538}
1441 1539
1442void 1540void
1443set_smooth (CFPlus::Map self, int face, int smooth, int level) 1541set_smooth (DC::Map self, int face, int smooth, int level)
1444 CODE: 1542 CODE:
1445{ 1543{
1446 tileid texid; 1544 tileid texid;
1447 maptex *tex; 1545 maptex *tex;
1448 1546
1461 tex->smoothtile = self->face2tile [smooth]; 1559 tex->smoothtile = self->face2tile [smooth];
1462 tex->smoothlevel = level; 1560 tex->smoothlevel = level;
1463} 1561}
1464 1562
1465void 1563void
1466set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1564set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1467 CODE: 1565 CODE:
1468{ 1566{
1469 need_texid (self, texid); 1567 need_texid (self, texid);
1470 1568
1471 { 1569 {
1491 // from transparent color bleeding and ugly wrapping effects. 1589 // from transparent color bleeding and ugly wrapping effects.
1492 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1590 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1493} 1591}
1494 1592
1495int 1593int
1496ox (CFPlus::Map self) 1594ox (DC::Map self)
1497 ALIAS: 1595 ALIAS:
1498 oy = 1 1596 oy = 1
1499 x = 2 1597 x = 2
1500 y = 3 1598 y = 3
1501 w = 4 1599 w = 4
1512 } 1610 }
1513 OUTPUT: 1611 OUTPUT:
1514 RETVAL 1612 RETVAL
1515 1613
1516void 1614void
1517scroll (CFPlus::Map self, int dx, int dy) 1615scroll (DC::Map self, int dx, int dy)
1518 CODE: 1616 CODE:
1519{ 1617{
1520 if (dx > 0) 1618 if (dx > 0)
1521 map_blank (self, self->x, self->y, dx, self->h); 1619 map_blank (self, self->x, self->y, dx, self->h);
1522 else if (dx < 0) 1620 else if (dx < 0)
1537 self->rows += MAP_EXTEND_Y; 1635 self->rows += MAP_EXTEND_Y;
1538 self->y += MAP_EXTEND_Y; 1636 self->y += MAP_EXTEND_Y;
1539 } 1637 }
1540} 1638}
1541 1639
1542void 1640SV *
1543map1a_update (CFPlus::Map self, SV *data_, int extmap) 1641map1a_update (DC::Map self, SV *data_, int extmap)
1544 CODE: 1642 CODE:
1545{ 1643{
1546 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1644 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1547 uint8_t *data_end = (uint8_t *)SvEND (data_); 1645 uint8_t *data_end = (uint8_t *)SvEND (data_);
1548 mapcell *cell; 1646 mapcell *cell;
1549 int x, y, flags; 1647 int x, y, z, flags;
1648 AV *missing = newAV ();
1649 RETVAL = newRV_noinc ((SV *)missing);
1550 1650
1551 while (data < data_end - 1) 1651 while (data < data_end - 1)
1552 { 1652 {
1553 flags = (data [0] << 8) + data [1]; data += 2; 1653 flags = (data [0] << 8) + data [1]; data += 2;
1554 1654
1605 } 1705 }
1606 else 1706 else
1607 cell->darkness = *data++ + 1; 1707 cell->darkness = *data++ + 1;
1608 } 1708 }
1609 1709
1710 for (z = 0; z <= 2; ++z)
1610 if (flags & 4) 1711 if (flags & (4 >> z))
1611 { 1712 {
1612 faceid face = (data [0] << 8) + data [1]; data += 2; 1713 faceid face = (data [0] << 8) + data [1]; data += 2;
1613 need_facenum (self, face); 1714 need_facenum (self, face);
1614 cell->tile [0] = self->face2tile [face]; 1715 cell->tile [z] = self->face2tile [face];
1716
1717 if (cell->tile [z])
1718 {
1719 maptex *tex = self->tex + cell->tile [z];
1720 if (!tex->name)
1721 av_push (missing, newSViv (cell->tile [z]));
1722
1723 if (tex->smoothtile)
1724 {
1725 maptex *smooth = self->tex + tex->smoothtile;
1726 if (!smooth->name)
1727 av_push (missing, newSViv (tex->smoothtile));
1728 }
1729 }
1615 } 1730 }
1616
1617 if (flags & 2)
1618 {
1619 faceid face = (data [0] << 8) + data [1]; data += 2;
1620 need_facenum (self, face);
1621 cell->tile [1] = self->face2tile [face];
1622 }
1623
1624 if (flags & 1)
1625 {
1626 faceid face = (data [0] << 8) + data [1]; data += 2;
1627 need_facenum (self, face);
1628 cell->tile [2] = self->face2tile [face];
1629 }
1630 } 1731 }
1631 else 1732 else
1632 cell->darkness = 0; 1733 cell->darkness = 0;
1633 } 1734 }
1634} 1735}
1736 OUTPUT:
1737 RETVAL
1635 1738
1636SV * 1739SV *
1637mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1740mapmap (DC::Map self, int x0, int y0, int w, int h)
1638 CODE: 1741 CODE:
1639{ 1742{
1640 int x1, x; 1743 int x1, x;
1641 int y1, y; 1744 int y1, y;
1642 int z; 1745 int z;
1687} 1790}
1688 OUTPUT: 1791 OUTPUT:
1689 RETVAL 1792 RETVAL
1690 1793
1691void 1794void
1692draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1795draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1693 CODE: 1796 CODE:
1694{ 1797{
1798 int x, y, z;
1799
1695 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1800 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1696 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1801 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1697 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1802 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1698 smooth_key skey; 1803 smooth_key skey;
1699 int x, y, z; 1804
1700 int last_name; 1805 rc_t *rc = rc_alloc ();
1806 rc_key_t key;
1807 rc_array_t *arr;
1701 1808
1702 // thats current max. sorry. 1809 // thats current max. sorry.
1703 if (sw > 255) sw = 255; 1810 if (sw > 255) sw = 255;
1704 if (sh > 255) sh = 255; 1811 if (sh > 255) sh = 255;
1705 1812
1706 // clear key, in case of extra padding 1813 // clear key, in case of extra padding
1707 memset (&skey, 0, sizeof (skey)); 1814 memset (&skey, 0, sizeof (skey));
1708 1815
1709 glColor4ub (255, 255, 255, 255); 1816 memset (&key, 0, sizeof (key));
1710 1817 key.r = 255;
1711 glEnable (GL_BLEND); 1818 key.g = 255;
1712 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1819 key.b = 255;
1713 glEnable (GL_TEXTURE_2D); 1820 key.a = 255;
1714 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1821 key.mode = GL_QUADS;
1715 1822 key.format = GL_T2F_V3F;
1716 glBegin (GL_QUADS); 1823 key.texname = -1;
1717
1718 last_name = 0;
1719 1824
1720 mx += self->x; 1825 mx += self->x;
1721 my += self->y; 1826 my += self->y;
1722 1827
1723 // first pass: determine smooth_max 1828 // first pass: determine smooth_max
1739 MAX (self->tex [cell->tile [0]].smoothlevel, 1844 MAX (self->tex [cell->tile [0]].smoothlevel,
1740 MAX (self->tex [cell->tile [1]].smoothlevel, 1845 MAX (self->tex [cell->tile [1]].smoothlevel,
1741 self->tex [cell->tile [2]].smoothlevel)); 1846 self->tex [cell->tile [2]].smoothlevel));
1742 } 1847 }
1743 } 1848 }
1849
1850 glEnable (GL_BLEND);
1851 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1852 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1744 1853
1745 for (z = 0; z <= 2; z++) 1854 for (z = 0; z <= 2; z++)
1746 { 1855 {
1747 memset (smooth_level, 0, sizeof (smooth_level)); 1856 memset (smooth_level, 0, sizeof (smooth_level));
1748 1857
1758 tileid tile = cell->tile [z]; 1867 tileid tile = cell->tile [z];
1759 1868
1760 if (tile) 1869 if (tile)
1761 { 1870 {
1762 maptex tex = self->tex [tile]; 1871 maptex tex = self->tex [tile];
1763 int px = (x + 1) * T - tex.w; 1872 int px, py;
1764 int py = (y + 1) * T - tex.h;
1765 1873
1766 // suppressing texture state switches here
1767 // is only moderately effective, but worth the extra effort
1768 if (last_name != tex.name) 1874 if (key.texname != tex.name)
1769 { 1875 {
1770 if (!tex.name) 1876 if (!tex.name)
1771 tex = self->tex [2]; /* missing, replace by noface */ 1877 tex = self->tex [2]; /* missing, replace by noface */
1772 1878
1773 glEnd (); 1879 key.texname = tex.name;
1774 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1880 arr = rc_array (rc, &key);
1775 glBegin (GL_QUADS);
1776 } 1881 }
1777 1882
1778 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1883 px = (x + 1) * T - tex.w;
1884 py = (y + 1) * T - tex.h;
1885
1886 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1779 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1887 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1780 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1888 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1781 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1889 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1782 1890
1783 if (cell->flags && z == 2) 1891 if (cell->flags && z == 2)
1784 { 1892 {
1893 // overlays such as the speech bubble, probably more to come
1785 if (cell->flags & 1) 1894 if (cell->flags & 1)
1786 { 1895 {
1787 maptex tex = self->tex [1]; 1896 maptex tex = self->tex [1];
1788 int px = x * T + T * 2 / 32; 1897 int px = x * T + T * 2 / 32;
1789 int py = y * T - T * 6 / 32; 1898 int py = y * T - T * 6 / 32;
1790 1899
1900 if (tex.name)
1791 glEnd (); 1901 {
1792 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1902 if (key.texname != tex.name)
1903 {
1904 key.texname = tex.name;
1905 arr = rc_array (rc, &key);
1906 }
1907
1908 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1909 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1910 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1911 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1793 glBegin (GL_QUADS); 1912 }
1794
1795 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1796 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1797 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1798 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1799 } 1913 }
1800 } 1914 }
1801 1915
1802 // update smooth hash 1916 // update smooth hash
1803 if (tex.smoothtile) 1917 if (tex.smoothtile)
1839 } 1953 }
1840 } 1954 }
1841 } 1955 }
1842 } 1956 }
1843 1957
1958 rc_draw (rc);
1959 rc_clear (rc);
1960
1844 // go through all smoothlevels, lowest to highest, then draw. 1961 // go through all smoothlevels, lowest to highest, then draw.
1845 // this is basically counting sort 1962 // this is basically counting sort
1846 { 1963 {
1847 int w, b; 1964 int w, b;
1848 1965
1966 glEnable (GL_TEXTURE_2D);
1967 glBegin (GL_QUADS);
1849 for (w = 0; w < 256 / 32; ++w) 1968 for (w = 0; w < 256 / 32; ++w)
1850 { 1969 {
1851 uint32_t smask = smooth_level [w]; 1970 uint32_t smask = smooth_level [w];
1852 if (smask) 1971 if (smask)
1853 for (b = 0; b < 32; ++b) 1972 for (b = 0; b < 32; ++b)
1872 int border = bits & 15; 1991 int border = bits & 15;
1873 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1992 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1874 float dx = tex.s * .0625f; // 16 images/row 1993 float dx = tex.s * .0625f; // 16 images/row
1875 float dy = tex.t * .5f ; // 2 images/column 1994 float dy = tex.t * .5f ; // 2 images/column
1876 1995
1877 // this time naively avoiding texture state changes
1878 // save gobs of state changes.
1879 if (last_name != tex.name) 1996 if (tex.name)
1880 { 1997 {
1998 // this time avoiding texture state changes
1999 // save gobs of state changes.
1881 if (!tex.name) 2000 if (key.texname != tex.name)
1882 continue; // smoothing not yet available 2001 {
1883
1884 glEnd (); 2002 glEnd ();
1885 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2003 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1886 glBegin (GL_QUADS); 2004 glBegin (GL_QUADS);
1887 } 2005 }
1888 2006
1889 if (border) 2007 if (border)
1890 { 2008 {
1891 float ox = border * dx; 2009 float ox = border * dx;
1892 2010
1893 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2011 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1894 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2012 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1895 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2013 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1896 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2014 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1897 } 2015 }
1898 2016
1899 if (corner) 2017 if (corner)
1900 { 2018 {
1901 float ox = corner * dx; 2019 float ox = corner * dx;
1902 2020
1903 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2021 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1904 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2022 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1905 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2023 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1906 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2024 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2025 }
1907 } 2026 }
1908 } 2027 }
1909 } 2028 }
1910 } 2029 }
1911 } 2030 }
2031
2032 glEnd ();
2033 glDisable (GL_TEXTURE_2D);
2034 key.texname = -1;
1912 } 2035 }
1913 2036
1914 hv_clear (smooth); 2037 hv_clear (smooth);
1915 } 2038 }
1916 2039
1917 glEnd ();
1918
1919 glDisable (GL_TEXTURE_2D);
1920 glDisable (GL_BLEND); 2040 glDisable (GL_BLEND);
2041 rc_free (rc);
1921 2042
1922 // top layer: overlays such as the health bar 2043 // top layer: overlays such as the health bar
1923 for (y = 0; y < sh; y++) 2044 for (y = 0; y < sh; y++)
1924 if (0 <= y + my && y + my < self->rows) 2045 if (0 <= y + my && y + my < self->rows)
1925 { 2046 {
1950 } 2071 }
1951 } 2072 }
1952} 2073}
1953 2074
1954void 2075void
1955draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2076draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1956 CODE: 2077 CODE:
1957{ 2078{
1958 static float color[16][3] = { 2079 static float color[16][3] = {
1959 { 0.00F, 0.00F, 0.00F }, 2080 { 0.00F, 0.00F, 0.00F },
1960 { 1.00F, 1.00F, 1.00F }, 2081 { 1.00F, 1.00F, 1.00F },
2010 glDisable (GL_BLEND); 2131 glDisable (GL_BLEND);
2011 glDisable (GL_TEXTURE_2D); 2132 glDisable (GL_TEXTURE_2D);
2012} 2133}
2013 2134
2014void 2135void
2015fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2136fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2016 PPCODE: 2137 PPCODE:
2017{ 2138{
2018 int x, y; 2139 int x, y;
2019 int sw1 = sw + 2; 2140 int sw1 = sw + 2;
2020 int sh1 = sh + 2; 2141 int sh1 = sh + 2;
2091 PUSHs (sv_2mortal (newSViv (sh3))); 2212 PUSHs (sv_2mortal (newSViv (sh3)));
2092 PUSHs (darkness3_sv); 2213 PUSHs (darkness3_sv);
2093} 2214}
2094 2215
2095SV * 2216SV *
2096get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2217get_rect (DC::Map self, int x0, int y0, int w, int h)
2097 CODE: 2218 CODE:
2098{ 2219{
2099 int x, y, x1, y1; 2220 int x, y, x1, y1;
2100 SV *data_sv = newSV (w * h * 7 + 5); 2221 SV *data_sv = newSV (w * h * 7 + 5);
2101 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2222 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2166} 2287}
2167 OUTPUT: 2288 OUTPUT:
2168 RETVAL 2289 RETVAL
2169 2290
2170void 2291void
2171set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2292set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2172 PPCODE: 2293 PPCODE:
2173{ 2294{
2174 int x, y, z; 2295 int x, y, z;
2175 int w, h; 2296 int w, h;
2176 int x1, y1; 2297 int x1, y1;
2177 2298
2178 if (*data++ != 0) 2299 if (*data++ != 0)
2179 return; /* version mismatch */ 2300 XSRETURN_EMPTY; /* version mismatch */
2180 2301
2181 w = *data++ << 8; w |= *data++; 2302 w = *data++ << 8; w |= *data++;
2182 h = *data++ << 8; h |= *data++; 2303 h = *data++ << 8; h |= *data++;
2183 2304
2184 // we need to do this 'cause we don't keep an absolute coord system for rows 2305 // we need to do this 'cause we don't keep an absolute coord system for rows
2229 } 2350 }
2230 } 2351 }
2231 } 2352 }
2232} 2353}
2233 2354
2234MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2355MODULE = Deliantra::Client PACKAGE = DC::RW
2235 2356
2236PROTOTYPES: DISABLE 2357DC::RW
2237 2358new (SV *class, SV *data_sv)
2238CFPlus::MixChunk
2239new_from_file (SV *class, char *path)
2240 CODE: 2359 CODE:
2241 RETVAL = Mix_LoadWAV (path); 2360{
2361 STRLEN datalen;
2362 char *data = SvPVbyte (data_sv, datalen);
2363
2364 RETVAL = SDL_RWFromConstMem (data, datalen);
2365}
2242 OUTPUT: 2366 OUTPUT:
2243 RETVAL 2367 RETVAL
2244 2368
2369DC::RW
2370new_from_file (SV *class, const char *path, const char *mode = "rb")
2371 CODE:
2372 RETVAL = SDL_RWFromFile (path, mode);
2373 OUTPUT:
2374 RETVAL
2375
2376# fails on win32:
2377# dc.xs(2268) : error C2059: syntax error : '('
2245void 2378#void
2379#close (DC::RW self)
2380# CODE:
2381# (self->(close)) (self);
2382
2383MODULE = Deliantra::Client PACKAGE = DC::Channel
2384
2385PROTOTYPES: DISABLE
2386
2387DC::Channel
2388find ()
2389 CODE:
2390{
2391 RETVAL = Mix_GroupAvailable (-1);
2392
2393 if (RETVAL < 0)
2394 {
2395 RETVAL = Mix_GroupOldest (-1);
2396
2397 if (RETVAL < 0)
2398 XSRETURN_UNDEF;
2399
2400 Mix_HaltChannel (RETVAL);
2401 }
2402
2403 Mix_UnregisterAllEffects (RETVAL);
2404 Mix_Volume (RETVAL, 128);
2405}
2406 OUTPUT:
2407 RETVAL
2408
2409void
2410halt (DC::Channel self)
2411 CODE:
2412 Mix_HaltChannel (self);
2413
2414void
2415expire (DC::Channel self, int ticks = -1)
2416 CODE:
2417 Mix_ExpireChannel (self, ticks);
2418
2419void
2420fade_out (DC::Channel self, int ticks = -1)
2421 CODE:
2422 Mix_FadeOutChannel (self, ticks);
2423
2424int
2425volume (DC::Channel self, int volume)
2426 CODE:
2427 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2428 OUTPUT:
2429 RETVAL
2430
2431void
2432unregister_all_effects (DC::Channel self)
2433 CODE:
2434 Mix_UnregisterAllEffects (self);
2435
2436void
2437set_panning (DC::Channel self, int left, int right)
2438 CODE:
2439 left = CLAMP (left , 0, 255);
2440 right = CLAMP (right, 0, 255);
2441 Mix_SetPanning (self, left, right);
2442
2443void
2444set_distance (DC::Channel self, int distance)
2445 CODE:
2446 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2447
2448void
2449set_position (DC::Channel self, int angle, int distance)
2450 CODE:
2451
2452void
2453set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2454 CODE:
2455{
2456 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2457 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2458 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2459}
2460
2461void
2462set_reverse_stereo (DC::Channel self, int flip)
2463 CODE:
2464 Mix_SetReverseStereo (self, flip);
2465
2466MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2467
2468PROTOTYPES: DISABLE
2469
2470DC::MixChunk
2471new (SV *class, DC::RW rwops)
2472 CODE:
2473 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2474 OUTPUT:
2475 RETVAL
2476
2477void
2246DESTROY (CFPlus::MixChunk self) 2478DESTROY (DC::MixChunk self)
2247 CODE: 2479 CODE:
2248 Mix_FreeChunk (self); 2480 Mix_FreeChunk (self);
2249 2481
2250int 2482int
2251volume (CFPlus::MixChunk self, int volume = -1) 2483volume (DC::MixChunk self, int volume = -1)
2252 CODE: 2484 CODE:
2485 if (items > 1)
2486 volume = CLAMP (volume, 0, 128);
2253 RETVAL = Mix_VolumeChunk (self, volume); 2487 RETVAL = Mix_VolumeChunk (self, volume);
2254 OUTPUT: 2488 OUTPUT:
2255 RETVAL 2489 RETVAL
2256 2490
2257int 2491DC::Channel
2258play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2492play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2259 CODE: 2493 CODE:
2494{
2260 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2495 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2496
2497 if (RETVAL < 0)
2498 XSRETURN_UNDEF;
2499
2500 if (channel < 0)
2501 {
2502 Mix_UnregisterAllEffects (RETVAL);
2503 Mix_Volume (RETVAL, 128);
2504 }
2505}
2261 OUTPUT: 2506 OUTPUT:
2262 RETVAL 2507 RETVAL
2263 2508
2264MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2509MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2265 2510
2266int 2511int
2267volume (int volume = -1) 2512volume (int volume = -1)
2268 PROTOTYPE: ;$ 2513 PROTOTYPE: ;$
2269 CODE: 2514 CODE:
2515 if (items > 0)
2516 volume = CLAMP (volume, 0, 128);
2270 RETVAL = Mix_VolumeMusic (volume); 2517 RETVAL = Mix_VolumeMusic (volume);
2271 OUTPUT: 2518 OUTPUT:
2272 RETVAL 2519 RETVAL
2273 2520
2274int 2521void
2275fade_out (int ms) 2522fade_out (int ms)
2276 CODE: 2523 CODE:
2277 RETVAL = Mix_FadeOutMusic (ms); 2524 Mix_FadeOutMusic (ms);
2525
2526void
2527halt ()
2528 CODE:
2529 Mix_HaltMusic ();
2530
2531DC::MixMusic
2532new (SV *class, DC::RW rwops)
2533 CODE:
2534 RETVAL = Mix_LoadMUS_RW (rwops);
2278 OUTPUT: 2535 OUTPUT:
2279 RETVAL 2536 RETVAL
2280 2537
2281CFPlus::MixMusic
2282new_from_file (SV *class, char *path)
2283 CODE:
2284 RETVAL = Mix_LoadMUS (path);
2285 OUTPUT:
2286 RETVAL
2287
2288void 2538void
2289DESTROY (CFPlus::MixMusic self) 2539DESTROY (DC::MixMusic self)
2290 CODE: 2540 CODE:
2291 Mix_FreeMusic (self); 2541 Mix_FreeMusic (self);
2292 2542
2293int 2543int
2294play (CFPlus::MixMusic self, int loops = -1) 2544play (DC::MixMusic self, int loops = -1)
2295 CODE: 2545 CODE:
2296 RETVAL = Mix_PlayMusic (self, loops); 2546 RETVAL = Mix_PlayMusic (self, loops);
2297 OUTPUT: 2547 OUTPUT:
2298 RETVAL 2548 RETVAL
2299 2549
2300int 2550void
2301fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2551fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2302 CODE: 2552 CODE:
2303 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2553 Mix_FadeInMusicPos (self, loops, ms, position);
2304 OUTPUT:
2305 RETVAL
2306 2554
2307MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2555MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2308 2556
2309PROTOTYPES: ENABLE 2557PROTOTYPES: ENABLE
2310 2558
2311BOOT: 2559BOOT:
2312{ 2560{
2313 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2561 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2314 static const struct { 2562 static const struct {
2315 const char *name; 2563 const char *name;
2316 IV iv; 2564 IV iv;
2317 } *civ, const_iv[] = { 2565 } *civ, const_iv[] = {
2318# define const_iv(name) { # name, (IV)name } 2566# define const_iv(name) { # name, (IV)name }
2353 const_iv (GL_INTENSITY), 2601 const_iv (GL_INTENSITY),
2354 const_iv (GL_LUMINANCE), 2602 const_iv (GL_LUMINANCE),
2355 const_iv (GL_LUMINANCE_ALPHA), 2603 const_iv (GL_LUMINANCE_ALPHA),
2356 const_iv (GL_FLOAT), 2604 const_iv (GL_FLOAT),
2357 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2605 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2606 const_iv (GL_COMPRESSED_ALPHA_ARB),
2607 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2608 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2609 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2610 const_iv (GL_COMPRESSED_RGB_ARB),
2611 const_iv (GL_COMPRESSED_RGBA_ARB),
2358 const_iv (GL_COMPILE), 2612 const_iv (GL_COMPILE),
2359 const_iv (GL_PROXY_TEXTURE_1D), 2613 const_iv (GL_PROXY_TEXTURE_1D),
2360 const_iv (GL_PROXY_TEXTURE_2D), 2614 const_iv (GL_PROXY_TEXTURE_2D),
2361 const_iv (GL_TEXTURE_1D), 2615 const_iv (GL_TEXTURE_1D),
2362 const_iv (GL_TEXTURE_2D), 2616 const_iv (GL_TEXTURE_2D),
2386 const_iv (GL_COLOR_LOGIC_OP), 2640 const_iv (GL_COLOR_LOGIC_OP),
2387 const_iv (GL_SEPARABLE_2D), 2641 const_iv (GL_SEPARABLE_2D),
2388 const_iv (GL_CONVOLUTION_2D), 2642 const_iv (GL_CONVOLUTION_2D),
2389 const_iv (GL_CONVOLUTION_BORDER_MODE), 2643 const_iv (GL_CONVOLUTION_BORDER_MODE),
2390 const_iv (GL_CONSTANT_BORDER), 2644 const_iv (GL_CONSTANT_BORDER),
2645 const_iv (GL_POINTS),
2391 const_iv (GL_LINES), 2646 const_iv (GL_LINES),
2392 const_iv (GL_LINE_STRIP), 2647 const_iv (GL_LINE_STRIP),
2393 const_iv (GL_LINE_LOOP), 2648 const_iv (GL_LINE_LOOP),
2394 const_iv (GL_QUADS), 2649 const_iv (GL_QUADS),
2395 const_iv (GL_QUAD_STRIP), 2650 const_iv (GL_QUAD_STRIP),
2396 const_iv (GL_TRIANGLES), 2651 const_iv (GL_TRIANGLES),
2397 const_iv (GL_TRIANGLE_STRIP), 2652 const_iv (GL_TRIANGLE_STRIP),
2398 const_iv (GL_TRIANGLE_FAN), 2653 const_iv (GL_TRIANGLE_FAN),
2654 const_iv (GL_POLYGON),
2399 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2655 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2400 const_iv (GL_POINT_SMOOTH_HINT), 2656 const_iv (GL_POINT_SMOOTH_HINT),
2401 const_iv (GL_LINE_SMOOTH_HINT), 2657 const_iv (GL_LINE_SMOOTH_HINT),
2402 const_iv (GL_POLYGON_SMOOTH_HINT), 2658 const_iv (GL_POLYGON_SMOOTH_HINT),
2403 const_iv (GL_GENERATE_MIPMAP_HINT), 2659 const_iv (GL_GENERATE_MIPMAP_HINT),
2660 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2404 const_iv (GL_FASTEST), 2661 const_iv (GL_FASTEST),
2405 const_iv (GL_DONT_CARE), 2662 const_iv (GL_DONT_CARE),
2406 const_iv (GL_NICEST), 2663 const_iv (GL_NICEST),
2407 const_iv (GL_V2F), 2664 const_iv (GL_V2F),
2408 const_iv (GL_V3F), 2665 const_iv (GL_V3F),
2416 2673
2417 texture_av = newAV (); 2674 texture_av = newAV ();
2418 AvREAL_off (texture_av); 2675 AvREAL_off (texture_av);
2419} 2676}
2420 2677
2678void
2679disable_GL_EXT_blend_func_separate ()
2680 CODE:
2681 gl.BlendFuncSeparate = 0;
2682 gl.BlendFuncSeparateEXT = 0;
2683
2421char * 2684char *
2422gl_vendor () 2685gl_vendor ()
2423 CODE: 2686 CODE:
2424 RETVAL = (char *)glGetString (GL_VENDOR); 2687 RETVAL = (char *)glGetString (GL_VENDOR);
2425 OUTPUT: 2688 OUTPUT:
2498void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2761void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2499 2762
2500# near_ and far_ are due to microsofts buggy "c" compiler 2763# near_ and far_ are due to microsofts buggy "c" compiler
2501void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2764void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2502 2765
2766PROTOTYPES: DISABLE
2767
2503void glViewport (int x, int y, int width, int height) 2768void glViewport (int x, int y, int width, int height)
2504 2769
2505void glScissor (int x, int y, int width, int height) 2770void glScissor (int x, int y, int width, int height)
2506 2771
2507void glTranslate (float x, float y, float z = 0.) 2772void glTranslate (float x, float y, float z = 0.)
2514 2779
2515void glRotate (float angle, float x, float y, float z) 2780void glRotate (float angle, float x, float y, float z)
2516 CODE: 2781 CODE:
2517 glRotatef (angle, x, y, z); 2782 glRotatef (angle, x, y, z);
2518 2783
2519void glBegin (int mode)
2520
2521void glEnd ()
2522
2523void glColor (float r, float g, float b, float a = 1.0) 2784void glColor (float r, float g, float b, float a = 1.0)
2524 PROTOTYPE: @
2525 ALIAS: 2785 ALIAS:
2526 glColor_premultiply = 1 2786 glColor_premultiply = 1
2527 CODE: 2787 CODE:
2528 if (ix) 2788 if (ix)
2529 { 2789 {
2532 b *= a; 2792 b *= a;
2533 } 2793 }
2534 // microsoft visual "c" rounds instead of truncating... 2794 // microsoft visual "c" rounds instead of truncating...
2535 glColor4f (r, g, b, a); 2795 glColor4f (r, g, b, a);
2536 2796
2537void glInterleavedArrays (int format, int stride, char *data)
2538
2539void glDrawElements (int mode, int count, int type, char *indices)
2540
2541# 1.2 void glDrawRangeElements (int mode, int start, int end
2542
2543void glRasterPos (float x, float y, float z = 0.) 2797void glRasterPos (float x, float y, float z = 0.)
2544 CODE: 2798 CODE:
2545 glRasterPos3f (0, 0, z); 2799 glRasterPos3f (0, 0, z);
2546 glBitmap (0, 0, 0, 0, x, y, 0); 2800 glBitmap (0, 0, 0, 0, x, y, 0);
2547 2801
2551 2805
2552void glTexCoord (float s, float t) 2806void glTexCoord (float s, float t)
2553 CODE: 2807 CODE:
2554 glTexCoord2f (s, t); 2808 glTexCoord2f (s, t);
2555 2809
2810void glRect (float x1, float y1, float x2, float y2)
2811 CODE:
2812 glRectf (x1, y1, x2, y2);
2813
2814void glRect_lineloop (float x1, float y1, float x2, float y2)
2815 CODE:
2816 glBegin (GL_LINE_LOOP);
2817 glVertex2f (x1, y1);
2818 glVertex2f (x2, y1);
2819 glVertex2f (x2, y2);
2820 glVertex2f (x1, y2);
2821 glEnd ();
2822
2823PROTOTYPES: ENABLE
2824
2825void glBegin (int mode)
2826
2827void glEnd ()
2828
2829void glPointSize (GLfloat size)
2830
2831void glLineWidth (GLfloat width)
2832
2833void glInterleavedArrays (int format, int stride, char *data)
2834
2835void glDrawElements (int mode, int count, int type, char *indices)
2836
2837# 1.2 void glDrawRangeElements (int mode, int start, int end
2838
2556void glTexEnv (int target, int pname, float param) 2839void glTexEnv (int target, int pname, float param)
2557 CODE: 2840 CODE:
2558 glTexEnvf (target, pname, param); 2841 glTexEnvf (target, pname, param);
2559 2842
2560void glTexParameter (int target, int pname, float param) 2843void glTexParameter (int target, int pname, float param)
2576void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2859void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2577 CODE: 2860 CODE:
2578 if (gl.SeparableFilter2D) 2861 if (gl.SeparableFilter2D)
2579 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2862 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2580 2863
2581void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2864void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2582 2865
2583void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2866void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2584 2867
2585void glDrawPixels (int width, int height, int format, int type, char *pixels) 2868void glDrawPixels (int width, int height, int format, int type, char *pixels)
2586 2869
2612 2895
2613void glEndList () 2896void glEndList ()
2614 2897
2615void glCallList (int list) 2898void glCallList (int list)
2616 2899
2617MODULE = CFPlus PACKAGE = CFPlus::UI::Base 2900MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2618 2901
2619PROTOTYPES: DISABLE 2902PROTOTYPES: DISABLE
2620 2903
2621void 2904void
2622find_widget (SV *widget, NV x, NV y) 2905find_widget (SV *self, NV x, NV y)
2623 PPCODE: 2906 PPCODE:
2624{ 2907{
2625 if (within_widget (widget, x, y)) 2908 if (within_widget (self, x, y))
2626 XPUSHs (widget); 2909 XPUSHs (self);
2627} 2910}
2628 2911
2912BOOT:
2913{
2914 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2915
2916 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2917 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2918 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2919 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2920}
2921
2922void
2923draw (SV *self)
2924 CODE:
2925{
2926 HV *hv;
2927 SV **svp;
2928 NV x, y, w, h;
2929 SV *draw_x_sv = GvSV (draw_x_gv);
2930 SV *draw_y_sv = GvSV (draw_y_gv);
2931 SV *draw_w_sv = GvSV (draw_w_gv);
2932 SV *draw_h_sv = GvSV (draw_h_gv);
2933 double draw_x, draw_y;
2934
2935 if (!SvROK (self))
2936 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2937
2938 hv = (HV *)SvRV (self);
2939
2940 if (SvTYPE (hv) != SVt_PVHV)
2941 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2942
2943 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2944 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2945
2946 if (!h || !w)
2947 XSRETURN_EMPTY;
2948
2949 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2950 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2951
2952 draw_x = SvNV (draw_x_sv) + x;
2953 draw_y = SvNV (draw_y_sv) + y;
2954
2955 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2956 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2957 XSRETURN_EMPTY;
2958
2959 sv_setnv (draw_x_sv, draw_x);
2960 sv_setnv (draw_y_sv, draw_y);
2961
2962 glPushMatrix ();
2963 glTranslated (x, y, 0);
2964
2965 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2966 {
2967 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2968
2969 if (svp && SvTRUE (*svp))
2970 {
2971 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2972 glEnable (GL_BLEND);
2973 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2974 glBegin (GL_QUADS);
2975 glVertex2f (0, 0);
2976 glVertex2f (w, 0);
2977 glVertex2f (w, h);
2978 glVertex2f (0, h);
2979 glEnd ();
2980 glDisable (GL_BLEND);
2981 }
2982 }
2983#if 0
2984 // draw borders, for debugging
2985 glPushMatrix ();
2986 glColor4f (1., 1., 0., 1.);
2987 glTranslatef (.5, .5, 0.);
2988 glBegin (GL_LINE_LOOP);
2989 glVertex2f (0 , 0);
2990 glVertex2f (w - 1, 0);
2991 glVertex2f (w - 1, h - 1);
2992 glVertex2f (0 , h - 1);
2993 glEnd ();
2994 glPopMatrix ();
2995#endif
2996 PUSHMARK (SP);
2997 XPUSHs (self);
2998 PUTBACK;
2999 call_method ("_draw", G_VOID | G_DISCARD);
3000 SPAGAIN;
3001
3002 glPopMatrix ();
3003
3004 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3005 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3006}
3007

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