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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.207 by root, Fri Jul 20 18:19:45 2007 UTC vs.
Revision 1.263 by root, Fri Jul 18 21:18:42 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
38#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
39 46
40#include <glib/gmacros.h> 47#include <glib/gmacros.h>
41 48
42#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
43 61
44#ifndef _WIN32 62#ifndef _WIN32
45# include <sys/types.h> 63# include <sys/types.h>
46# include <sys/socket.h> 64# include <sys/socket.h>
47# include <netinet/in.h> 65# include <netinet/in.h>
48# include <netinet/tcp.h> 66# include <netinet/tcp.h>
49# include <inttypes.h> 67# include <inttypes.h>
50#endif 68#endif
51 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
53 80
54#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
55 82
56#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
57#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
58 85
59#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
60 87
61#if 0 88/* mask out modifiers we are not interested in */
62# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
63#else
64# define PARACHUTE 0
65#endif
66 90
67static AV *texture_av; 91static AV *texture_av;
68 92
69static struct 93static struct
70{ 94{
107 av_push (texture_av, (SV *)(size_t)name); 131 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 132 glDeleteTextures (1, &name);
109} 133}
110 134
111#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
112 137
113#include "pango-font.c" 138#include "pango-font.c"
114#include "pango-fontmap.c" 139#include "pango-fontmap.c"
115#include "pango-render.c" 140#include "pango-render.c"
116 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
119 146
120typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
121 148
122static int 149static int
123shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
124{ 151{
125 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
139 166
140typedef struct cf_layout { 167typedef struct cf_layout {
141 PangoLayout *pl; 168 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
143 int base_height; 170 int base_height;
144 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
145} *CFPlus__Layout; 173} *DC__Layout;
146 174
147static CFPlus__Font default_font; 175static DC__Font default_font;
148static PangoContext *opengl_context; 176static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
150 178
151static void 179static void
152substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
157#endif 185#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 187}
160 188
161static void 189static void
162layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
163{ 191{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
166 */ 194 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
168 196
169 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
170 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
171 199
172 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
173} 201}
174 202
175static void 203static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 205{
178 PangoRectangle rect; 206 PangoRectangle rect;
179 207
180 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
192 220
193typedef uint16_t tileid; 221typedef uint16_t tileid;
194typedef uint16_t faceid; 222typedef uint16_t faceid;
195 223
196typedef struct { 224typedef struct {
197 int name; 225 GLuint name;
198 int w, h; 226 int w, h;
199 float s, t; 227 float s, t;
200 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
201 tileid smoothtile; 229 tileid smoothtile;
202 uint8_t smoothlevel; 230 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 248 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 249 int texs; maptex *tex; // [tileid]
222 250
223 int32_t rows; 251 int32_t rows;
224 maprow *row; 252 maprow *row;
225} *CFPlus__Map; 253} *DC__Map;
226 254
227static char * 255static char *
228prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
229{ 257{
230 char *p; 258 char *p;
268 self->texs *= 2; 296 self->texs *= 2;
269 } 297 }
270} 298}
271 299
272static maprow * 300static maprow *
273map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
274{ 302{
275 if (0 > y) 303 if (0 > y)
276 { 304 {
277 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
316 344
317 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
318} 346}
319 347
320static mapcell * 348static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
322{ 350{
323 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
324} 352}
325 353
326static void 354static void
327map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
328{ 356{
329 int r; 357 int r;
330 358
331 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
340 self->row = 0; 368 self->row = 0;
341 self->rows = 0; 369 self->rows = 0;
342} 370}
343 371
344static void 372static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 373map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 374{
347 int x, y; 375 int x, y;
348 maprow *row; 376 maprow *row;
349 mapcell *cell; 377 mapcell *cell;
350 378
429 n |= n >> 16; 457 n |= n >> 16;
430 458
431 return n + 1; 459 return n + 1;
432} 460}
433 461
462static unsigned int
463popcount (unsigned int n)
464{
465 n -= (n >> 1) & 0x55555555U;
466 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
467 n = ((n >> 4) + n) & 0x0f0f0f0fU;
468 n *= 0x01010101U;
469
470 return n >> 24;
471}
472
434/* SDL should provide this, really. */ 473/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 474#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 475#define SDLK_MODIFIER_MAX 314
437 476
438/******************************************************************************/ 477/******************************************************************************/
439 478
479static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
480static GV *hover_gv;
481
440static int 482static int
441within_widget (SV *widget, NV x, NV y) 483within_widget (SV *widget, NV x, NV y)
442{ 484{
443 HV *self; 485 HV *self;
444 SV **svp; 486 SV **svp;
473 return 0; 515 return 0;
474 516
475 return 1; 517 return 1;
476} 518}
477 519
478MODULE = CFPlus PACKAGE = CFPlus 520MODULE = Deliantra::Client PACKAGE = DC
479 521
480PROTOTYPES: ENABLE 522PROTOTYPES: ENABLE
481 523
482BOOT: 524BOOT:
483{ 525{
484 HV *stash = gv_stashpv ("CFPlus", 1); 526 HV *stash = gv_stashpv ("DC", 1);
485 static const struct { 527 static const struct {
486 const char *name; 528 const char *name;
487 IV iv; 529 IV iv;
488 } *civ, const_iv[] = { 530 } *civ, const_iv[] = {
489# define const_iv(name) { # name, (IV)name } 531# define const_iv(name) { # name, (IV)name }
511 553
512 const_iv (SDL_APPINPUTFOCUS), 554 const_iv (SDL_APPINPUTFOCUS),
513 const_iv (SDL_APPMOUSEFOCUS), 555 const_iv (SDL_APPMOUSEFOCUS),
514 const_iv (SDL_APPACTIVE), 556 const_iv (SDL_APPACTIVE),
515 557
558 const_iv (SDLK_FIRST),
559 const_iv (SDLK_LAST),
516 const_iv (SDLK_KP0), 560 const_iv (SDLK_KP0),
517 const_iv (SDLK_KP1), 561 const_iv (SDLK_KP1),
518 const_iv (SDLK_KP2), 562 const_iv (SDLK_KP2),
519 const_iv (SDLK_KP3), 563 const_iv (SDLK_KP3),
520 const_iv (SDLK_KP4), 564 const_iv (SDLK_KP4),
592 const_iv (KMOD_LMETA), 636 const_iv (KMOD_LMETA),
593 const_iv (KMOD_RMETA), 637 const_iv (KMOD_RMETA),
594 const_iv (KMOD_NUM), 638 const_iv (KMOD_NUM),
595 const_iv (KMOD_CAPS), 639 const_iv (KMOD_CAPS),
596 const_iv (KMOD_MODE), 640 const_iv (KMOD_MODE),
641
642 const_iv (MIX_DEFAULT_FORMAT),
643
644 const_iv (SDL_INIT_TIMER),
645 const_iv (SDL_INIT_AUDIO),
646 const_iv (SDL_INIT_VIDEO),
647 const_iv (SDL_INIT_CDROM),
648 const_iv (SDL_INIT_JOYSTICK),
649 const_iv (SDL_INIT_EVERYTHING),
650 const_iv (SDL_INIT_NOPARACHUTE),
651 const_iv (SDL_INIT_EVENTTHREAD),
597# undef const_iv 652# undef const_iv
598 }; 653 };
599 654
600 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 655 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
601 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 656 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
619 674
620NV floor (NV x) 675NV floor (NV x)
621 676
622NV ceil (NV x) 677NV ceil (NV x)
623 678
679IV minpot (UV n)
680
681IV popcount (UV n)
682
624void 683void
625pango_init () 684pango_init ()
626 CODE: 685 CODE:
627{ 686{
628 opengl_fontmap = pango_opengl_font_map_new (); 687 opengl_fontmap = pango_opengl_font_map_new ();
629 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 688 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
630 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 689 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
690 /*pango_context_set_font_description (opengl_context, default_font);*/
691#if PANGO_VERSION_CHECK (1, 15, 2)
692 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
693 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
694#endif
631} 695}
632 696
633char *
634SDL_GetError () 697char *SDL_GetError ()
635 698
636int 699int SDL_Init (U32 flags)
637SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
638 700
639void 701int SDL_InitSubSystem (U32 flags)
702
703void SDL_QuitSubSystem (U32 flags)
704
640SDL_Quit () 705void SDL_Quit ()
641 706
642void 707void
643SDL_ListModes (int rgb, int alpha) 708SDL_ListModes (int rgb, int alpha)
644 PPCODE: 709 PPCODE:
645{ 710{
667 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 732 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
668 733
669 if (m && m != (SDL_Rect **)-1) 734 if (m && m != (SDL_Rect **)-1)
670 while (*m) 735 while (*m)
671 { 736 {
672 if ((*m)->w >= 640 && (*m)->h >= 480)
673 {
674 AV *av = newAV (); 737 AV *av = newAV ();
675 av_push (av, newSViv ((*m)->w)); 738 av_push (av, newSViv ((*m)->w));
676 av_push (av, newSViv ((*m)->h)); 739 av_push (av, newSViv ((*m)->h));
677 av_push (av, newSViv (rgb)); 740 av_push (av, newSViv (rgb));
678 av_push (av, newSViv (alpha)); 741 av_push (av, newSViv (alpha));
679 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 742 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
680 }
681 743
682 ++m; 744 ++m;
683 } 745 }
684} 746}
685 747
701 763
702 if (RETVAL) 764 if (RETVAL)
703 { 765 {
704 av_clear (texture_av); 766 av_clear (texture_av);
705 767
706 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 768 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
707#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 769#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
708#include "glfunc.h" 770#include "glfunc.h"
709#undef GL_FUNC 771#undef GL_FUNC
710 } 772 }
711} 773}
718char * 780char *
719SDL_GetKeyName (int sym) 781SDL_GetKeyName (int sym)
720 782
721int 783int
722SDL_GetAppState () 784SDL_GetAppState ()
785
786int
787SDL_GetModState ()
723 788
724void 789void
725poll_events () 790poll_events ()
726 PPCODE: 791 PPCODE:
727{ 792{
737 { 802 {
738 case SDL_KEYDOWN: 803 case SDL_KEYDOWN:
739 case SDL_KEYUP: 804 case SDL_KEYUP:
740 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 805 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
741 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 806 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
742 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 807 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
743 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 808 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
744 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 809 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
745 break; 810 break;
746 811
747 case SDL_ACTIVEEVENT: 812 case SDL_ACTIVEEVENT:
748 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 813 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
766 x = ev.motion.x; 831 x = ev.motion.x;
767 y = ev.motion.y; 832 y = ev.motion.y;
768 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 833 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
769 } 834 }
770 835
771 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 836 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
772 hv_store (hv, "state", 5, newSViv (state), 0); 837 hv_store (hv, "state", 5, newSViv (state), 0);
773 hv_store (hv, "x", 1, newSViv (x), 0); 838 hv_store (hv, "x", 1, newSViv (x), 0);
774 hv_store (hv, "y", 1, newSViv (y), 0); 839 hv_store (hv, "y", 1, newSViv (y), 0);
775 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 840 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
776 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 841 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
777 } 842 }
778 break; 843 break;
779 844
780 case SDL_MOUSEBUTTONDOWN: 845 case SDL_MOUSEBUTTONDOWN:
781 case SDL_MOUSEBUTTONUP: 846 case SDL_MOUSEBUTTONUP:
782 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 847 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
783 848
784 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 849 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
785 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 850 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
786 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 851 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
787 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 852 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
792 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 857 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
793 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 858 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
794 break; 859 break;
795 } 860 }
796 861
797 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 862 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
798 } 863 }
799} 864}
800 865
801int 866int
802Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 867Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
803 POSTCALL: 868 POSTCALL:
804 Mix_HookMusicFinished (music_finished); 869 Mix_HookMusicFinished (music_finished);
805 Mix_ChannelFinished (channel_finished); 870 Mix_ChannelFinished (channel_finished);
806 871
807void 872void
873Mix_QuerySpec ()
874 PPCODE:
875{
876 int freq, channels;
877 Uint16 format;
878
879 if (Mix_QuerySpec (&freq, &format, &channels))
880 {
881 EXTEND (SP, 3);
882 PUSHs (sv_2mortal (newSViv (freq)));
883 PUSHs (sv_2mortal (newSViv (format)));
884 PUSHs (sv_2mortal (newSViv (channels)));
885 }
886}
887
888void
808Mix_CloseAudio () 889Mix_CloseAudio ()
809 890
810int 891int
811Mix_AllocateChannels (int numchans = -1) 892Mix_AllocateChannels (int numchans = -1)
893
894const char *
895Mix_GetError ()
812 896
813void 897void
814lowdelay (int fd, int val = 1) 898lowdelay (int fd, int val = 1)
815 CODE: 899 CODE:
816 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 900 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
842 } 926 }
843 } 927 }
844#endif 928#endif
845} 929}
846 930
847void 931int
848add_font (char *file) 932add_font (char *file)
849 CODE: 933 CODE:
850 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 934 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
935 OUTPUT:
936 RETVAL
851 937
852void 938void
853load_image_inline (SV *image_) 939load_image_inline (SV *image_)
854 ALIAS: 940 ALIAS:
855 load_image_file = 1 941 load_image_file = 1
858 STRLEN image_len; 944 STRLEN image_len;
859 char *image = (char *)SvPVbyte (image_, image_len); 945 char *image = (char *)SvPVbyte (image_, image_len);
860 SDL_Surface *surface, *surface2; 946 SDL_Surface *surface, *surface2;
861 SDL_PixelFormat fmt; 947 SDL_PixelFormat fmt;
862 SDL_RWops *rw = ix 948 SDL_RWops *rw = ix
863 ? SDL_RWFromFile (image, "r") 949 ? SDL_RWFromFile (image, "rb")
864 : SDL_RWFromConstMem (image, image_len); 950 : SDL_RWFromConstMem (image, image_len);
865 951
866 if (!rw) 952 if (!rw)
867 croak ("load_image: %s", SDL_GetError ()); 953 croak ("load_image: %s", SDL_GetError ());
868 954
941void 1027void
942error (char *message) 1028error (char *message)
943 CODE: 1029 CODE:
944 fprintf (stderr, "ERROR: %s\n", message); 1030 fprintf (stderr, "ERROR: %s\n", message);
945#ifdef _WIN32 1031#ifdef _WIN32
946 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1032 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
947#endif 1033#endif
948 1034
949void 1035void
950fatal (char *message) 1036fatal (char *message)
951 CODE: 1037 CODE:
952 fprintf (stderr, "FATAL: %s\n", message); 1038 fprintf (stderr, "FATAL: %s\n", message);
953#ifdef _WIN32 1039#ifdef _WIN32
954 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1040 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
955#endif 1041#endif
956 _exit (1); 1042 _exit (1);
957 1043
958void 1044void
959_exit (int retval = 0) 1045_exit (int retval = 0)
971#if DEBUG 1057#if DEBUG
972 VALGRIND_DO_LEAK_CHECK; 1058 VALGRIND_DO_LEAK_CHECK;
973#endif 1059#endif
974} 1060}
975 1061
976MODULE = CFPlus PACKAGE = CFPlus::Font 1062MODULE = Deliantra::Client PACKAGE = DC::Font
977 1063
978PROTOTYPES: DISABLE 1064PROTOTYPES: DISABLE
979 1065
980CFPlus::Font 1066DC::Font
981new_from_file (SV *class, char *path, int id = 0) 1067new_from_file (SV *class, char *path, int id = 0)
982 CODE: 1068 CODE:
983{ 1069{
984 int count; 1070 int count;
985 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1071 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
988} 1074}
989 OUTPUT: 1075 OUTPUT:
990 RETVAL 1076 RETVAL
991 1077
992void 1078void
993DESTROY (CFPlus::Font self) 1079DESTROY (DC::Font self)
994 CODE: 1080 CODE:
995 pango_font_description_free (self); 1081 pango_font_description_free (self);
996 1082
997void 1083void
998make_default (CFPlus::Font self) 1084make_default (DC::Font self)
999 PROTOTYPE: $ 1085 PROTOTYPE: $
1000 CODE: 1086 CODE:
1001 default_font = self; 1087 default_font = self;
1002 1088
1003MODULE = CFPlus PACKAGE = CFPlus::Layout 1089MODULE = Deliantra::Client PACKAGE = DC::Layout
1004 1090
1005PROTOTYPES: DISABLE 1091PROTOTYPES: DISABLE
1006 1092
1007void 1093void
1008reset_glyph_cache () 1094glyph_cache_backup ()
1009 PROTOTYPE: 1095 PROTOTYPE:
1010 CODE: 1096 CODE:
1097 tc_backup ();
1098
1099void
1100glyph_cache_restore ()
1101 PROTOTYPE:
1102 CODE:
1011 tc_clear (); 1103 tc_restore ();
1012 1104
1013CFPlus::Layout 1105DC::Layout
1014new (SV *class) 1106new (SV *class)
1015 CODE: 1107 CODE:
1016 New (0, RETVAL, 1, struct cf_layout); 1108 New (0, RETVAL, 1, struct cf_layout);
1017 1109
1018 RETVAL->pl = pango_layout_new (opengl_context); 1110 RETVAL->pl = pango_layout_new (opengl_context);
1020 RETVAL->g = 1.; 1112 RETVAL->g = 1.;
1021 RETVAL->b = 1.; 1113 RETVAL->b = 1.;
1022 RETVAL->a = 1.; 1114 RETVAL->a = 1.;
1023 RETVAL->base_height = MIN_FONT_HEIGHT; 1115 RETVAL->base_height = MIN_FONT_HEIGHT;
1024 RETVAL->font = 0; 1116 RETVAL->font = 0;
1117 RETVAL->rc = rc_alloc ();
1025 1118
1026 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1119 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1027 layout_update_font (RETVAL); 1120 layout_update_font (RETVAL);
1028 OUTPUT: 1121 OUTPUT:
1029 RETVAL 1122 RETVAL
1030 1123
1031void 1124void
1032DESTROY (CFPlus::Layout self) 1125DESTROY (DC::Layout self)
1033 CODE: 1126 CODE:
1034 g_object_unref (self->pl); 1127 g_object_unref (self->pl);
1128 rc_free (self->rc);
1035 Safefree (self); 1129 Safefree (self);
1036 1130
1037void 1131void
1038set_text (CFPlus::Layout self, SV *text_) 1132set_text (DC::Layout self, SV *text_)
1039 CODE: 1133 CODE:
1040{ 1134{
1041 STRLEN textlen; 1135 STRLEN textlen;
1042 char *text = SvPVutf8 (text_, textlen); 1136 char *text = SvPVutf8 (text_, textlen);
1043 1137
1044 pango_layout_set_text (self->pl, text, textlen); 1138 pango_layout_set_text (self->pl, text, textlen);
1045} 1139}
1046 1140
1047void 1141void
1048set_markup (CFPlus::Layout self, SV *text_) 1142set_markup (DC::Layout self, SV *text_)
1049 CODE: 1143 CODE:
1050{ 1144{
1051 STRLEN textlen; 1145 STRLEN textlen;
1052 char *text = SvPVutf8 (text_, textlen); 1146 char *text = SvPVutf8 (text_, textlen);
1053 1147
1054 pango_layout_set_markup (self->pl, text, textlen); 1148 pango_layout_set_markup (self->pl, text, textlen);
1055} 1149}
1056 1150
1057void 1151void
1058set_shapes (CFPlus::Layout self, ...) 1152set_shapes (DC::Layout self, ...)
1059 CODE: 1153 CODE:
1060{ 1154{
1061 PangoAttrList *attrs = 0; 1155 PangoAttrList *attrs = 0;
1062 const char *text = pango_layout_get_text (self->pl); 1156 const char *text = pango_layout_get_text (self->pl);
1063 const char *pos = text; 1157 const char *pos = text;
1098 if (attrs) 1192 if (attrs)
1099 pango_layout_set_attributes (self->pl, attrs); 1193 pango_layout_set_attributes (self->pl, attrs);
1100} 1194}
1101 1195
1102void 1196void
1103get_shapes (CFPlus::Layout self) 1197get_shapes (DC::Layout self)
1104 PPCODE: 1198 PPCODE:
1105{ 1199{
1106 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1200 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1107 1201
1108 do 1202 do
1109 { 1203 {
1110 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1204 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1111 1205
1112 if (run && shape_attr_p (run)) 1206 if (run && shape_attr_p (run))
1113 { 1207 {
1114 PangoRectangle extents; 1208 PangoRectangle extents;
1115 pango_layout_iter_get_run_extents (iter, 0, &extents); 1209 pango_layout_iter_get_run_extents (iter, 0, &extents);
1123 1217
1124 pango_layout_iter_free (iter); 1218 pango_layout_iter_free (iter);
1125} 1219}
1126 1220
1127int 1221int
1128has_wrapped (CFPlus::Layout self) 1222has_wrapped (DC::Layout self)
1129 CODE: 1223 CODE:
1130{ 1224{
1131 int lines = 1; 1225 int lines = 1;
1132 const char *text = pango_layout_get_text (self->pl); 1226 const char *text = pango_layout_get_text (self->pl);
1133 1227
1138} 1232}
1139 OUTPUT: 1233 OUTPUT:
1140 RETVAL 1234 RETVAL
1141 1235
1142SV * 1236SV *
1143get_text (CFPlus::Layout self) 1237get_text (DC::Layout self)
1144 CODE: 1238 CODE:
1145 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1239 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1146 sv_utf8_decode (RETVAL); 1240 sv_utf8_decode (RETVAL);
1147 OUTPUT: 1241 OUTPUT:
1148 RETVAL 1242 RETVAL
1149 1243
1150void 1244void
1151set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1245set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1152 CODE: 1246 CODE:
1153 self->r = r; 1247 self->r = r;
1154 self->g = g; 1248 self->g = g;
1155 self->b = b; 1249 self->b = b;
1156 self->a = a; 1250 self->a = a;
1157 1251
1158void 1252void
1159set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1253set_font (DC::Layout self, DC::Font font = 0)
1160 CODE: 1254 CODE:
1161 if (self->font != font) 1255 if (self->font != font)
1162 { 1256 {
1163 self->font = font; 1257 self->font = font;
1164 layout_update_font (self); 1258 layout_update_font (self);
1165 } 1259 }
1166 1260
1167void 1261void
1168set_height (CFPlus::Layout self, int base_height) 1262set_height (DC::Layout self, int base_height)
1169 CODE: 1263 CODE:
1170 if (self->base_height != base_height) 1264 if (self->base_height != base_height)
1171 { 1265 {
1172 self->base_height = base_height; 1266 self->base_height = base_height;
1173 layout_update_font (self); 1267 layout_update_font (self);
1174 } 1268 }
1175 1269
1176void 1270void
1177set_width (CFPlus::Layout self, int max_width = -1) 1271set_width (DC::Layout self, int max_width = -1)
1178 CODE: 1272 CODE:
1179 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1273 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1180 1274
1181void 1275void
1182set_indent (CFPlus::Layout self, int indent) 1276set_indent (DC::Layout self, int indent)
1183 CODE: 1277 CODE:
1184 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1278 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1185 1279
1186void 1280void
1187set_spacing (CFPlus::Layout self, int spacing) 1281set_spacing (DC::Layout self, int spacing)
1188 CODE: 1282 CODE:
1189 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1283 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1190 1284
1191void 1285void
1192set_ellipsise (CFPlus::Layout self, int ellipsise) 1286set_ellipsise (DC::Layout self, int ellipsise)
1193 CODE: 1287 CODE:
1194 pango_layout_set_ellipsize (self->pl, 1288 pango_layout_set_ellipsize (self->pl,
1195 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1289 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1196 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1290 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1197 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1291 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1198 : PANGO_ELLIPSIZE_NONE 1292 : PANGO_ELLIPSIZE_NONE
1199 ); 1293 );
1200 1294
1201void 1295void
1202set_single_paragraph_mode (CFPlus::Layout self, int spm) 1296set_single_paragraph_mode (DC::Layout self, int spm)
1203 CODE: 1297 CODE:
1204 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1298 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1205 1299
1206void 1300void
1207size (CFPlus::Layout self) 1301size (DC::Layout self)
1208 PPCODE: 1302 PPCODE:
1209{ 1303{
1210 int w, h; 1304 int w, h;
1211 1305
1212 layout_get_pixel_size (self, &w, &h); 1306 layout_get_pixel_size (self, &w, &h);
1215 PUSHs (sv_2mortal (newSViv (w))); 1309 PUSHs (sv_2mortal (newSViv (w)));
1216 PUSHs (sv_2mortal (newSViv (h))); 1310 PUSHs (sv_2mortal (newSViv (h)));
1217} 1311}
1218 1312
1219int 1313int
1220descent (CFPlus::Layout self) 1314descent (DC::Layout self)
1221 CODE: 1315 CODE:
1222{ 1316{
1223 PangoRectangle rect; 1317 PangoRectangle rect;
1224 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1318 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1225 pango_layout_line_get_pixel_extents (line, 0, &rect); 1319 pango_layout_line_get_pixel_extents (line, 0, &rect);
1226 RETVAL = PANGO_DESCENT (rect); 1320 RETVAL = PANGO_DESCENT (rect);
1227} 1321}
1228 OUTPUT: 1322 OUTPUT:
1229 RETVAL 1323 RETVAL
1230 1324
1231int 1325int
1232xy_to_index (CFPlus::Layout self, int x, int y) 1326xy_to_index (DC::Layout self, int x, int y)
1233 CODE: 1327 CODE:
1234{ 1328{
1235 int index, trailing; 1329 int index, trailing;
1236 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1330 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1237 RETVAL = index + trailing; 1331 RETVAL = index + trailing;
1238} 1332}
1239 OUTPUT: 1333 OUTPUT:
1240 RETVAL 1334 RETVAL
1241 1335
1242void 1336void
1243cursor_pos (CFPlus::Layout self, int index) 1337cursor_pos (DC::Layout self, int index)
1244 PPCODE: 1338 PPCODE:
1245{ 1339{
1246 PangoRectangle strong_pos; 1340 PangoRectangle pos;
1247 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1341 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1248 1342
1249 EXTEND (SP, 3); 1343 EXTEND (SP, 3);
1250 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1344 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1251 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1345 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1252 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1346 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1253} 1347}
1254 1348
1255void 1349void
1256index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1350index_to_line_x (DC::Layout self, int index, int trailing = 0)
1257 PPCODE: 1351 PPCODE:
1258{ 1352{
1259 int line, x; 1353 int line, x;
1260 1354
1261 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1355 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1356#if !PANGO_VERSION_CHECK (1, 17, 3)
1262 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1357 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1263 1358 --line;
1359#endif
1264 EXTEND (SP, 2); 1360 EXTEND (SP, 2);
1265 PUSHs (sv_2mortal (newSViv (line - 1))); 1361 PUSHs (sv_2mortal (newSViv (line)));
1266 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1362 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1267} 1363}
1268 1364
1269void 1365void
1270line_x_to_index (CFPlus::Layout self, int line, int x) 1366line_x_to_index (DC::Layout self, int line, int x)
1271 PPCODE: 1367 PPCODE:
1272{ 1368{
1273 PangoLayoutLine *lp; 1369 PangoLayoutLine *lp;
1274 int index, trailing; 1370 int index, trailing;
1275 1371
1276 if (line < 0) 1372 if (line < 0)
1277 XSRETURN_EMPTY; 1373 XSRETURN_EMPTY;
1278 1374
1279 if (!(lp = pango_layout_get_line (self->pl, line))) 1375 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1280 XSRETURN_EMPTY; /* do better */ 1376 XSRETURN_EMPTY; /* do better */
1281 1377
1282 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1378 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1283 1379
1284 EXTEND (SP, 2); 1380 EXTEND (SP, 2);
1290 PUSHs (sv_2mortal (newSViv (trailing))); 1386 PUSHs (sv_2mortal (newSViv (trailing)));
1291 } 1387 }
1292} 1388}
1293 1389
1294void 1390void
1295render (CFPlus::Layout self, float x, float y, int flags = 0) 1391render (DC::Layout self, float x, float y, int flags = 0)
1296 PPCODE: 1392 CODE:
1393 rc_clear (self->rc);
1297 pango_opengl_render_layout_subpixel ( 1394 pango_opengl_render_layout_subpixel (
1298 self->pl, 1395 self->pl,
1396 self->rc,
1299 x * PANGO_SCALE, y * PANGO_SCALE, 1397 x * PANGO_SCALE, y * PANGO_SCALE,
1300 self->r, self->g, self->b, self->a, 1398 self->r, self->g, self->b, self->a,
1301 flags 1399 flags
1302 ); 1400 );
1401 // we assume that context_change actually clears/frees stuff
1402 // and does not do any recomputation...
1403 pango_layout_context_changed (self->pl);
1303 1404
1304MODULE = CFPlus PACKAGE = CFPlus::Texture 1405void
1406draw (DC::Layout self)
1407 CODE:
1408{
1409 glEnable (GL_TEXTURE_2D);
1410 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1411 glEnable (GL_BLEND);
1412 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1413 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1414 glEnable (GL_ALPHA_TEST);
1415 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1416
1417 rc_draw (self->rc);
1418
1419 glDisable (GL_ALPHA_TEST);
1420 glDisable (GL_BLEND);
1421 glDisable (GL_TEXTURE_2D);
1422}
1423
1424MODULE = Deliantra::Client PACKAGE = DC::Texture
1305 1425
1306PROTOTYPES: ENABLE 1426PROTOTYPES: ENABLE
1307
1308int minpot (int n)
1309 1427
1310void 1428void
1311pad (SV *data_, int ow, int oh, int nw, int nh) 1429pad (SV *data_, int ow, int oh, int nw, int nh)
1312 CODE: 1430 CODE:
1313{ 1431{
1340 HV *hv = (HV *)SvRV (self); 1458 HV *hv = (HV *)SvRV (self);
1341 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1459 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1342 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1460 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1343 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1461 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1344 1462
1463 if (name <= 0)
1464 XSRETURN_EMPTY;
1465
1345 if (items < 5) 1466 if (items < 5)
1346 { 1467 {
1347 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1468 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1348 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1469 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1349 } 1470 }
1387 RETVAL = width > 0; 1508 RETVAL = width > 0;
1388} 1509}
1389 OUTPUT: 1510 OUTPUT:
1390 RETVAL 1511 RETVAL
1391 1512
1392MODULE = CFPlus PACKAGE = CFPlus::Map 1513MODULE = Deliantra::Client PACKAGE = DC::Map
1393 1514
1394PROTOTYPES: DISABLE 1515PROTOTYPES: DISABLE
1395 1516
1396CFPlus::Map 1517DC::Map
1397new (SV *class) 1518new (SV *class)
1398 CODE: 1519 CODE:
1399 New (0, RETVAL, 1, struct map); 1520 New (0, RETVAL, 1, struct map);
1400 RETVAL->x = 0; 1521 RETVAL->x = 0;
1401 RETVAL->y = 0; 1522 RETVAL->y = 0;
1409 RETVAL->row = 0; 1530 RETVAL->row = 0;
1410 OUTPUT: 1531 OUTPUT:
1411 RETVAL 1532 RETVAL
1412 1533
1413void 1534void
1414DESTROY (CFPlus::Map self) 1535DESTROY (DC::Map self)
1415 CODE: 1536 CODE:
1416{ 1537{
1417 map_clear (self); 1538 map_clear (self);
1418 Safefree (self->face2tile); 1539 Safefree (self->face2tile);
1419 Safefree (self->tex); 1540 Safefree (self->tex);
1420 Safefree (self); 1541 Safefree (self);
1421} 1542}
1422 1543
1423void 1544void
1424resize (CFPlus::Map self, int map_width, int map_height) 1545resize (DC::Map self, int map_width, int map_height)
1425 CODE: 1546 CODE:
1426 self->w = map_width; 1547 self->w = map_width;
1427 self->h = map_height; 1548 self->h = map_height;
1428 1549
1429void 1550void
1430clear (CFPlus::Map self) 1551clear (DC::Map self)
1431 CODE: 1552 CODE:
1432 map_clear (self); 1553 map_clear (self);
1433 1554
1434void 1555void
1435set_tileid (CFPlus::Map self, int face, int tile) 1556set_tileid (DC::Map self, int face, int tile)
1436 CODE: 1557 CODE:
1437{ 1558{
1438 need_facenum (self, face); self->face2tile [face] = tile; 1559 need_facenum (self, face); self->face2tile [face] = tile;
1439 need_texid (self, tile); 1560 need_texid (self, tile);
1440} 1561}
1441 1562
1442void 1563void
1443set_smooth (CFPlus::Map self, int face, int smooth, int level) 1564set_smooth (DC::Map self, int face, int smooth, int level)
1444 CODE: 1565 CODE:
1445{ 1566{
1446 tileid texid; 1567 tileid texid;
1447 maptex *tex; 1568 maptex *tex;
1448 1569
1461 tex->smoothtile = self->face2tile [smooth]; 1582 tex->smoothtile = self->face2tile [smooth];
1462 tex->smoothlevel = level; 1583 tex->smoothlevel = level;
1463} 1584}
1464 1585
1465void 1586void
1466set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1587set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1467 CODE: 1588 CODE:
1468{ 1589{
1469 need_texid (self, texid); 1590 need_texid (self, texid);
1470 1591
1471 { 1592 {
1491 // from transparent color bleeding and ugly wrapping effects. 1612 // from transparent color bleeding and ugly wrapping effects.
1492 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1613 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1493} 1614}
1494 1615
1495int 1616int
1496ox (CFPlus::Map self) 1617ox (DC::Map self)
1497 ALIAS: 1618 ALIAS:
1498 oy = 1 1619 oy = 1
1499 x = 2 1620 x = 2
1500 y = 3 1621 y = 3
1501 w = 4 1622 w = 4
1512 } 1633 }
1513 OUTPUT: 1634 OUTPUT:
1514 RETVAL 1635 RETVAL
1515 1636
1516void 1637void
1517scroll (CFPlus::Map self, int dx, int dy) 1638scroll (DC::Map self, int dx, int dy)
1518 CODE: 1639 CODE:
1519{ 1640{
1520 if (dx > 0) 1641 if (dx > 0)
1521 map_blank (self, self->x, self->y, dx, self->h); 1642 map_blank (self, self->x, self->y, dx, self->h);
1522 else if (dx < 0) 1643 else if (dx < 0)
1537 self->rows += MAP_EXTEND_Y; 1658 self->rows += MAP_EXTEND_Y;
1538 self->y += MAP_EXTEND_Y; 1659 self->y += MAP_EXTEND_Y;
1539 } 1660 }
1540} 1661}
1541 1662
1542void 1663SV *
1543map1a_update (CFPlus::Map self, SV *data_, int extmap) 1664map1a_update (DC::Map self, SV *data_, int extmap)
1544 CODE: 1665 CODE:
1545{ 1666{
1546 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1667 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1547 uint8_t *data_end = (uint8_t *)SvEND (data_); 1668 uint8_t *data_end = (uint8_t *)SvEND (data_);
1548 mapcell *cell; 1669 mapcell *cell;
1549 int x, y, flags; 1670 int x, y, z, flags;
1671 AV *missing = newAV ();
1672 RETVAL = newRV_noinc ((SV *)missing);
1550 1673
1551 while (data < data_end - 1) 1674 while (data < data_end - 1)
1552 { 1675 {
1553 flags = (data [0] << 8) + data [1]; data += 2; 1676 flags = (data [0] << 8) + data [1]; data += 2;
1554 1677
1574 uint8_t ext, cmd; 1697 uint8_t ext, cmd;
1575 1698
1576 do 1699 do
1577 { 1700 {
1578 ext = *data++; 1701 ext = *data++;
1579 cmd = ext & 0x3f; 1702 cmd = ext & 0x7f;
1580 1703
1581 if (cmd < 4) 1704 if (cmd < 4)
1582 cell->darkness = 255 - ext * 64 + 1; 1705 cell->darkness = 255 - ext * 64 + 1;
1583 else if (cmd == 5) // health 1706 else if (cmd == 5) // health
1584 { 1707 {
1587 } 1710 }
1588 else if (cmd == 6) // monster width 1711 else if (cmd == 6) // monster width
1589 cell->stat_width = *data++ + 1; 1712 cell->stat_width = *data++ + 1;
1590 else if (cmd == 0x47) 1713 else if (cmd == 0x47)
1591 { 1714 {
1592 if (*data == 4) 1715 if (*data == 1) cell->player = data [1];
1593 ; // decode player count 1716 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1717 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1718 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1594 1719
1595 data += *data + 1; 1720 data += *data + 1;
1596 } 1721 }
1597 else if (cmd == 8) // cell flags 1722 else if (cmd == 8) // cell flags
1598 cell->flags = *data++; 1723 cell->flags = *data++;
1605 } 1730 }
1606 else 1731 else
1607 cell->darkness = *data++ + 1; 1732 cell->darkness = *data++ + 1;
1608 } 1733 }
1609 1734
1735 for (z = 0; z <= 2; ++z)
1610 if (flags & 4) 1736 if (flags & (4 >> z))
1611 { 1737 {
1612 faceid face = (data [0] << 8) + data [1]; data += 2; 1738 faceid face = (data [0] << 8) + data [1]; data += 2;
1613 need_facenum (self, face); 1739 need_facenum (self, face);
1614 cell->tile [0] = self->face2tile [face]; 1740 cell->tile [z] = self->face2tile [face];
1741
1742 if (cell->tile [z])
1743 {
1744 maptex *tex = self->tex + cell->tile [z];
1745 if (!tex->name)
1746 av_push (missing, newSViv (cell->tile [z]));
1747
1748 if (tex->smoothtile)
1749 {
1750 maptex *smooth = self->tex + tex->smoothtile;
1751 if (!smooth->name)
1752 av_push (missing, newSViv (tex->smoothtile));
1753 }
1754 }
1615 } 1755 }
1616
1617 if (flags & 2)
1618 {
1619 faceid face = (data [0] << 8) + data [1]; data += 2;
1620 need_facenum (self, face);
1621 cell->tile [1] = self->face2tile [face];
1622 }
1623
1624 if (flags & 1)
1625 {
1626 faceid face = (data [0] << 8) + data [1]; data += 2;
1627 need_facenum (self, face);
1628 cell->tile [2] = self->face2tile [face];
1629 }
1630 } 1756 }
1631 else 1757 else
1632 cell->darkness = 0; 1758 cell->darkness = 0;
1633 } 1759 }
1634} 1760}
1761 OUTPUT:
1762 RETVAL
1635 1763
1636SV * 1764SV *
1637mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1765mapmap (DC::Map self, int x0, int y0, int w, int h)
1638 CODE: 1766 CODE:
1639{ 1767{
1640 int x1, x; 1768 int x1, x;
1641 int y1, y; 1769 int y1, y;
1642 int z; 1770 int z;
1687} 1815}
1688 OUTPUT: 1816 OUTPUT:
1689 RETVAL 1817 RETVAL
1690 1818
1691void 1819void
1692draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1820draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1693 CODE: 1821 CODE:
1694{ 1822{
1823 int x, y, z;
1824
1695 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1825 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1696 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1826 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1697 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1827 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1698 smooth_key skey; 1828 smooth_key skey;
1699 int x, y, z; 1829 int pl_x, pl_y;
1700 int last_name; 1830 maptex pl_tex;
1831 rc_t *rc = rc_alloc ();
1832 rc_key_t key;
1833 rc_array_t *arr;
1834
1835 pl_tex.name = 0;
1701 1836
1702 // thats current max. sorry. 1837 // thats current max. sorry.
1703 if (sw > 255) sw = 255; 1838 if (sw > 255) sw = 255;
1704 if (sh > 255) sh = 255; 1839 if (sh > 255) sh = 255;
1705 1840
1706 // clear key, in case of extra padding 1841 // clear key, in case of extra padding
1707 memset (&skey, 0, sizeof (skey)); 1842 memset (&skey, 0, sizeof (skey));
1708 1843
1709 glColor4ub (255, 255, 255, 255); 1844 memset (&key, 0, sizeof (key));
1710 1845 key.r = 255;
1711 glEnable (GL_BLEND); 1846 key.g = 255;
1712 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1847 key.b = 255;
1713 glEnable (GL_TEXTURE_2D); 1848 key.a = 255;
1714 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1849 key.mode = GL_QUADS;
1715 1850 key.format = GL_T2F_V3F;
1716 glBegin (GL_QUADS); 1851 key.texname = -1;
1717
1718 last_name = 0;
1719 1852
1720 mx += self->x; 1853 mx += self->x;
1721 my += self->y; 1854 my += self->y;
1722 1855
1723 // first pass: determine smooth_max 1856 // first pass: determine smooth_max
1739 MAX (self->tex [cell->tile [0]].smoothlevel, 1872 MAX (self->tex [cell->tile [0]].smoothlevel,
1740 MAX (self->tex [cell->tile [1]].smoothlevel, 1873 MAX (self->tex [cell->tile [1]].smoothlevel,
1741 self->tex [cell->tile [2]].smoothlevel)); 1874 self->tex [cell->tile [2]].smoothlevel));
1742 } 1875 }
1743 } 1876 }
1877
1878 glEnable (GL_BLEND);
1879 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1880 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1744 1881
1745 for (z = 0; z <= 2; z++) 1882 for (z = 0; z <= 2; z++)
1746 { 1883 {
1747 memset (smooth_level, 0, sizeof (smooth_level)); 1884 memset (smooth_level, 0, sizeof (smooth_level));
1748 1885
1761 { 1898 {
1762 maptex tex = self->tex [tile]; 1899 maptex tex = self->tex [tile];
1763 int px = (x + 1) * T - tex.w; 1900 int px = (x + 1) * T - tex.w;
1764 int py = (y + 1) * T - tex.h; 1901 int py = (y + 1) * T - tex.h;
1765 1902
1766 // suppressing texture state switches here
1767 // is only moderately effective, but worth the extra effort
1768 if (last_name != tex.name) 1903 if (key.texname != tex.name)
1769 { 1904 {
1770 if (!tex.name) 1905 if (!tex.name)
1771 tex = self->tex [2]; /* missing, replace by noface */ 1906 tex = self->tex [2]; /* missing, replace by noface */
1772 1907
1773 glEnd (); 1908 key.texname = tex.name;
1774 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1909 arr = rc_array (rc, &key);
1775 glBegin (GL_QUADS);
1776 } 1910 }
1777 1911
1778 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1912 if (expect_false (cell->player == player) && expect_false (z == 2))
1779 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1780 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1781 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1782
1783 if (cell->flags && z == 2)
1784 { 1913 {
1914 pl_x = px;
1915 pl_y = py;
1916 pl_tex = tex;
1917 continue;
1918 }
1919
1920 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1921 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1922 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1923 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1924
1925 if (expect_false (cell->flags) && expect_false (z == 2))
1926 {
1927 // overlays such as the speech bubble, probably more to come
1785 if (cell->flags & 1) 1928 if (cell->flags & 1)
1786 { 1929 {
1787 maptex tex = self->tex [1]; 1930 maptex tex = self->tex [1];
1788 int px = x * T + T * 2 / 32; 1931 int px = x * T + T * 2 / 32;
1789 int py = y * T - T * 6 / 32; 1932 int py = y * T - T * 6 / 32;
1790 1933
1934 if (tex.name)
1791 glEnd (); 1935 {
1792 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1936 if (key.texname != tex.name)
1937 {
1938 key.texname = tex.name;
1939 arr = rc_array (rc, &key);
1940 }
1941
1942 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1943 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1944 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1945 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1793 glBegin (GL_QUADS); 1946 }
1794
1795 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1796 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1797 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1798 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1799 } 1947 }
1800 } 1948 }
1801 1949
1802 // update smooth hash 1950 // update smooth hash
1803 if (tex.smoothtile) 1951 if (tex.smoothtile)
1839 } 1987 }
1840 } 1988 }
1841 } 1989 }
1842 } 1990 }
1843 1991
1992 rc_draw (rc);
1993 rc_clear (rc);
1994
1844 // go through all smoothlevels, lowest to highest, then draw. 1995 // go through all smoothlevels, lowest to highest, then draw.
1845 // this is basically counting sort 1996 // this is basically counting sort
1846 { 1997 {
1847 int w, b; 1998 int w, b;
1848 1999
2000 glEnable (GL_TEXTURE_2D);
2001 glBegin (GL_QUADS);
1849 for (w = 0; w < 256 / 32; ++w) 2002 for (w = 0; w < 256 / 32; ++w)
1850 { 2003 {
1851 uint32_t smask = smooth_level [w]; 2004 uint32_t smask = smooth_level [w];
1852 if (smask) 2005 if (smask)
1853 for (b = 0; b < 32; ++b) 2006 for (b = 0; b < 32; ++b)
1872 int border = bits & 15; 2025 int border = bits & 15;
1873 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2026 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1874 float dx = tex.s * .0625f; // 16 images/row 2027 float dx = tex.s * .0625f; // 16 images/row
1875 float dy = tex.t * .5f ; // 2 images/column 2028 float dy = tex.t * .5f ; // 2 images/column
1876 2029
1877 // this time naively avoiding texture state changes
1878 // save gobs of state changes.
1879 if (last_name != tex.name) 2030 if (tex.name)
1880 { 2031 {
2032 // this time avoiding texture state changes
2033 // save gobs of state changes.
1881 if (!tex.name) 2034 if (key.texname != tex.name)
1882 continue; // smoothing not yet available 2035 {
1883
1884 glEnd (); 2036 glEnd ();
1885 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2037 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1886 glBegin (GL_QUADS); 2038 glBegin (GL_QUADS);
1887 } 2039 }
1888 2040
1889 if (border) 2041 if (border)
1890 { 2042 {
1891 float ox = border * dx; 2043 float ox = border * dx;
1892 2044
1893 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2045 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1894 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2046 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1895 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2047 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1896 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2048 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1897 } 2049 }
1898 2050
1899 if (corner) 2051 if (corner)
1900 { 2052 {
1901 float ox = corner * dx; 2053 float ox = corner * dx;
1902 2054
1903 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2055 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1904 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2056 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1905 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2057 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1906 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2058 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2059 }
1907 } 2060 }
1908 } 2061 }
1909 } 2062 }
1910 } 2063 }
1911 } 2064 }
2065
2066 glEnd ();
2067 glDisable (GL_TEXTURE_2D);
2068 key.texname = -1;
1912 } 2069 }
1913 2070
1914 hv_clear (smooth); 2071 hv_clear (smooth);
1915 } 2072 }
1916 2073
1917 glEnd (); 2074 if (pl_tex.name)
2075 {
2076 maptex tex = pl_tex;
2077 int px = pl_x + pdx;
2078 int py = pl_y + pdy;
1918 2079
1919 glDisable (GL_TEXTURE_2D); 2080 key.texname = tex.name;
2081 arr = rc_array (rc, &key);
2082
2083 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2084 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2085 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2086 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2087
2088 rc_draw (rc);
2089 }
2090
1920 glDisable (GL_BLEND); 2091 glDisable (GL_BLEND);
2092 rc_free (rc);
1921 2093
1922 // top layer: overlays such as the health bar 2094 // top layer: overlays such as the health bar
1923 for (y = 0; y < sh; y++) 2095 for (y = 0; y < sh; y++)
1924 if (0 <= y + my && y + my < self->rows) 2096 if (0 <= y + my && y + my < self->rows)
1925 { 2097 {
1950 } 2122 }
1951 } 2123 }
1952} 2124}
1953 2125
1954void 2126void
1955draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2127draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1956 CODE: 2128 CODE:
1957{ 2129{
1958 static float color[16][3] = { 2130 static float color[16][3] = {
1959 { 0.00F, 0.00F, 0.00F }, 2131 { 0.00F, 0.00F, 0.00F },
1960 { 1.00F, 1.00F, 1.00F }, 2132 { 1.00F, 1.00F, 1.00F },
2010 glDisable (GL_BLEND); 2182 glDisable (GL_BLEND);
2011 glDisable (GL_TEXTURE_2D); 2183 glDisable (GL_TEXTURE_2D);
2012} 2184}
2013 2185
2014void 2186void
2015fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2187fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2016 PPCODE: 2188 PPCODE:
2017{ 2189{
2018 int x, y; 2190 int x, y;
2019 int sw1 = sw + 2; 2191 int sw1 = sw + 2;
2020 int sh1 = sh + 2; 2192 int sh1 = sh + 2;
2091 PUSHs (sv_2mortal (newSViv (sh3))); 2263 PUSHs (sv_2mortal (newSViv (sh3)));
2092 PUSHs (darkness3_sv); 2264 PUSHs (darkness3_sv);
2093} 2265}
2094 2266
2095SV * 2267SV *
2096get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2268get_rect (DC::Map self, int x0, int y0, int w, int h)
2097 CODE: 2269 CODE:
2098{ 2270{
2099 int x, y, x1, y1; 2271 int x, y, x1, y1;
2100 SV *data_sv = newSV (w * h * 7 + 5); 2272 SV *data_sv = newSV (w * h * 7 + 5);
2101 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2273 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2158 else 2330 else
2159 *data++ = 0; 2331 *data++ = 0;
2160 } 2332 }
2161 } 2333 }
2162 2334
2335 /* if size is w*h + 5 then no data has been found */
2336 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2337 {
2163 SvPOK_only (data_sv); 2338 SvPOK_only (data_sv);
2164 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2339 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2340 }
2341
2165 RETVAL = data_sv; 2342 RETVAL = data_sv;
2166} 2343}
2167 OUTPUT: 2344 OUTPUT:
2168 RETVAL 2345 RETVAL
2169 2346
2170void 2347void
2171set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2348set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2172 PPCODE: 2349 PPCODE:
2173{ 2350{
2174 int x, y, z; 2351 int x, y, z;
2175 int w, h; 2352 int w, h;
2176 int x1, y1; 2353 int x1, y1;
2354 STRLEN len;
2355 uint8_t *data, *end;
2356
2357 len = SvLEN (data_sv);
2358 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2359 data = SvPVbyte_nolen (data_sv);
2360 end = data + len + 8;
2361
2362 if (len < 5)
2363 XSRETURN_EMPTY;
2177 2364
2178 if (*data++ != 0) 2365 if (*data++ != 0)
2179 return; /* version mismatch */ 2366 XSRETURN_EMPTY; /* version mismatch */
2180 2367
2181 w = *data++ << 8; w |= *data++; 2368 w = *data++ << 8; w |= *data++;
2182 h = *data++ << 8; h |= *data++; 2369 h = *data++ << 8; h |= *data++;
2183 2370
2184 // we need to do this 'cause we don't keep an absolute coord system for rows 2371 // we need to do this 'cause we don't keep an absolute coord system for rows
2196 { 2383 {
2197 maprow *row = map_get_row (self, y); 2384 maprow *row = map_get_row (self, y);
2198 2385
2199 for (x = x0; x < x1; x++) 2386 for (x = x0; x < x1; x++)
2200 { 2387 {
2388 uint8_t flags;
2389
2390 if (data + 7 >= end)
2391 XSRETURN_EMPTY;
2392
2201 uint8_t flags = *data++; 2393 flags = *data++;
2202 2394
2203 if (flags) 2395 if (flags)
2204 { 2396 {
2205 mapcell *cell = row_get_cell (row, x); 2397 mapcell *cell = row_get_cell (row, x);
2206 tileid tile[3] = { 0, 0, 0 }; 2398 tileid tile[3] = { 0, 0, 0 };
2209 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2401 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2210 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2402 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2211 2403
2212 if (cell->darkness == 0) 2404 if (cell->darkness == 0)
2213 { 2405 {
2214 cell->darkness = 0; 2406 /*cell->darkness = 0;*/
2407 EXTEND (SP, 3);
2215 2408
2216 for (z = 0; z <= 2; z++) 2409 for (z = 0; z <= 2; z++)
2217 { 2410 {
2218 tileid t = tile [z]; 2411 tileid t = tile [z];
2219 2412
2220 if (t >= self->texs || (t && !self->tex [t].name)) 2413 if (t >= self->texs || (t && !self->tex [t].name))
2221 { 2414 {
2222 XPUSHs (sv_2mortal (newSViv (t))); 2415 PUSHs (sv_2mortal (newSViv (t)));
2223 need_texid (self, t); 2416 need_texid (self, t);
2224 } 2417 }
2225 2418
2226 cell->tile [z] = t; 2419 cell->tile [z] = t;
2227 } 2420 }
2229 } 2422 }
2230 } 2423 }
2231 } 2424 }
2232} 2425}
2233 2426
2234MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2427MODULE = Deliantra::Client PACKAGE = DC::RW
2428
2429DC::RW
2430new (SV *class, SV *data_sv)
2431 CODE:
2432{
2433 STRLEN datalen;
2434 char *data = SvPVbyte (data_sv, datalen);
2435
2436 RETVAL = SDL_RWFromConstMem (data, datalen);
2437}
2438 OUTPUT:
2439 RETVAL
2440
2441DC::RW
2442new_from_file (SV *class, const char *path, const char *mode = "rb")
2443 CODE:
2444 RETVAL = SDL_RWFromFile (path, mode);
2445 OUTPUT:
2446 RETVAL
2447
2448# fails on win32:
2449# dc.xs(2268) : error C2059: syntax error : '('
2450#void
2451#close (DC::RW self)
2452# CODE:
2453# (self->(close)) (self);
2454
2455MODULE = Deliantra::Client PACKAGE = DC::Channel
2235 2456
2236PROTOTYPES: DISABLE 2457PROTOTYPES: DISABLE
2237 2458
2238CFPlus::MixChunk 2459DC::Channel
2239new_from_file (SV *class, char *path) 2460find ()
2240 CODE: 2461 CODE:
2241 RETVAL = Mix_LoadWAV (path); 2462{
2463 RETVAL = Mix_GroupAvailable (-1);
2464
2465 if (RETVAL < 0)
2466 {
2467 RETVAL = Mix_GroupOldest (-1);
2468
2469 if (RETVAL < 0)
2470 XSRETURN_UNDEF;
2471
2472 Mix_HaltChannel (RETVAL);
2473 }
2474
2475 Mix_UnregisterAllEffects (RETVAL);
2476 Mix_Volume (RETVAL, 128);
2477}
2242 OUTPUT: 2478 OUTPUT:
2243 RETVAL 2479 RETVAL
2244 2480
2245void 2481void
2482halt (DC::Channel self)
2483 CODE:
2484 Mix_HaltChannel (self);
2485
2486void
2487expire (DC::Channel self, int ticks = -1)
2488 CODE:
2489 Mix_ExpireChannel (self, ticks);
2490
2491void
2492fade_out (DC::Channel self, int ticks = -1)
2493 CODE:
2494 Mix_FadeOutChannel (self, ticks);
2495
2496int
2497volume (DC::Channel self, int volume)
2498 CODE:
2499 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2500 OUTPUT:
2501 RETVAL
2502
2503void
2504unregister_all_effects (DC::Channel self)
2505 CODE:
2506 Mix_UnregisterAllEffects (self);
2507
2508void
2509set_panning (DC::Channel self, int left, int right)
2510 CODE:
2511 left = CLAMP (left , 0, 255);
2512 right = CLAMP (right, 0, 255);
2513 Mix_SetPanning (self, left, right);
2514
2515void
2516set_distance (DC::Channel self, int distance)
2517 CODE:
2518 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2519
2520void
2521set_position (DC::Channel self, int angle, int distance)
2522 CODE:
2523
2524void
2525set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2526 CODE:
2527{
2528 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2529 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2530 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2531}
2532
2533void
2534set_reverse_stereo (DC::Channel self, int flip)
2535 CODE:
2536 Mix_SetReverseStereo (self, flip);
2537
2538MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2539
2540PROTOTYPES: DISABLE
2541
2542DC::MixChunk
2543new (SV *class, DC::RW rwops)
2544 CODE:
2545 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2546 OUTPUT:
2547 RETVAL
2548
2549void
2246DESTROY (CFPlus::MixChunk self) 2550DESTROY (DC::MixChunk self)
2247 CODE: 2551 CODE:
2248 Mix_FreeChunk (self); 2552 Mix_FreeChunk (self);
2249 2553
2250int 2554int
2251volume (CFPlus::MixChunk self, int volume = -1) 2555volume (DC::MixChunk self, int volume = -1)
2252 CODE: 2556 CODE:
2557 if (items > 1)
2558 volume = CLAMP (volume, 0, 128);
2253 RETVAL = Mix_VolumeChunk (self, volume); 2559 RETVAL = Mix_VolumeChunk (self, volume);
2254 OUTPUT: 2560 OUTPUT:
2255 RETVAL 2561 RETVAL
2256 2562
2257int 2563DC::Channel
2258play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2564play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2259 CODE: 2565 CODE:
2566{
2260 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2567 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2568
2569 if (RETVAL < 0)
2570 XSRETURN_UNDEF;
2571
2572 if (channel < 0)
2573 {
2574 Mix_UnregisterAllEffects (RETVAL);
2575 Mix_Volume (RETVAL, 128);
2576 }
2577}
2261 OUTPUT: 2578 OUTPUT:
2262 RETVAL 2579 RETVAL
2263 2580
2264MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2581MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2265 2582
2266int 2583int
2267volume (int volume = -1) 2584volume (int volume = -1)
2268 PROTOTYPE: ;$ 2585 PROTOTYPE: ;$
2269 CODE: 2586 CODE:
2587 if (items > 0)
2588 volume = CLAMP (volume, 0, 128);
2270 RETVAL = Mix_VolumeMusic (volume); 2589 RETVAL = Mix_VolumeMusic (volume);
2271 OUTPUT: 2590 OUTPUT:
2272 RETVAL 2591 RETVAL
2273 2592
2593void
2594fade_out (int ms)
2595 CODE:
2596 Mix_FadeOutMusic (ms);
2597
2598void
2599halt ()
2600 CODE:
2601 Mix_HaltMusic ();
2602
2603DC::MixMusic
2604new (SV *class, DC::RW rwops)
2605 CODE:
2606 RETVAL = Mix_LoadMUS_RW (rwops);
2607 OUTPUT:
2608 RETVAL
2609
2610void
2611DESTROY (DC::MixMusic self)
2612 CODE:
2613 Mix_FreeMusic (self);
2614
2274int 2615int
2275fade_out (int ms)
2276 CODE:
2277 RETVAL = Mix_FadeOutMusic (ms);
2278 OUTPUT:
2279 RETVAL
2280
2281CFPlus::MixMusic
2282new_from_file (SV *class, char *path)
2283 CODE:
2284 RETVAL = Mix_LoadMUS (path);
2285 OUTPUT:
2286 RETVAL
2287
2288void
2289DESTROY (CFPlus::MixMusic self)
2290 CODE:
2291 Mix_FreeMusic (self);
2292
2293int
2294play (CFPlus::MixMusic self, int loops = -1) 2616play (DC::MixMusic self, int loops = -1)
2295 CODE: 2617 CODE:
2296 RETVAL = Mix_PlayMusic (self, loops); 2618 RETVAL = Mix_PlayMusic (self, loops);
2297 OUTPUT: 2619 OUTPUT:
2298 RETVAL 2620 RETVAL
2299 2621
2300int 2622void
2301fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2623fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2302 CODE: 2624 CODE:
2303 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2625 Mix_FadeInMusicPos (self, loops, ms, position);
2304 OUTPUT:
2305 RETVAL
2306 2626
2307MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2627MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2308 2628
2309PROTOTYPES: ENABLE 2629PROTOTYPES: ENABLE
2310 2630
2311BOOT: 2631BOOT:
2312{ 2632{
2313 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2633 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2314 static const struct { 2634 static const struct {
2315 const char *name; 2635 const char *name;
2316 IV iv; 2636 IV iv;
2317 } *civ, const_iv[] = { 2637 } *civ, const_iv[] = {
2318# define const_iv(name) { # name, (IV)name } 2638# define const_iv(name) { # name, (IV)name }
2353 const_iv (GL_INTENSITY), 2673 const_iv (GL_INTENSITY),
2354 const_iv (GL_LUMINANCE), 2674 const_iv (GL_LUMINANCE),
2355 const_iv (GL_LUMINANCE_ALPHA), 2675 const_iv (GL_LUMINANCE_ALPHA),
2356 const_iv (GL_FLOAT), 2676 const_iv (GL_FLOAT),
2357 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2677 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2678 const_iv (GL_COMPRESSED_ALPHA_ARB),
2679 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2680 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2681 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2682 const_iv (GL_COMPRESSED_RGB_ARB),
2683 const_iv (GL_COMPRESSED_RGBA_ARB),
2358 const_iv (GL_COMPILE), 2684 const_iv (GL_COMPILE),
2359 const_iv (GL_PROXY_TEXTURE_1D), 2685 const_iv (GL_PROXY_TEXTURE_1D),
2360 const_iv (GL_PROXY_TEXTURE_2D), 2686 const_iv (GL_PROXY_TEXTURE_2D),
2361 const_iv (GL_TEXTURE_1D), 2687 const_iv (GL_TEXTURE_1D),
2362 const_iv (GL_TEXTURE_2D), 2688 const_iv (GL_TEXTURE_2D),
2386 const_iv (GL_COLOR_LOGIC_OP), 2712 const_iv (GL_COLOR_LOGIC_OP),
2387 const_iv (GL_SEPARABLE_2D), 2713 const_iv (GL_SEPARABLE_2D),
2388 const_iv (GL_CONVOLUTION_2D), 2714 const_iv (GL_CONVOLUTION_2D),
2389 const_iv (GL_CONVOLUTION_BORDER_MODE), 2715 const_iv (GL_CONVOLUTION_BORDER_MODE),
2390 const_iv (GL_CONSTANT_BORDER), 2716 const_iv (GL_CONSTANT_BORDER),
2717 const_iv (GL_POINTS),
2391 const_iv (GL_LINES), 2718 const_iv (GL_LINES),
2392 const_iv (GL_LINE_STRIP), 2719 const_iv (GL_LINE_STRIP),
2393 const_iv (GL_LINE_LOOP), 2720 const_iv (GL_LINE_LOOP),
2394 const_iv (GL_QUADS), 2721 const_iv (GL_QUADS),
2395 const_iv (GL_QUAD_STRIP), 2722 const_iv (GL_QUAD_STRIP),
2396 const_iv (GL_TRIANGLES), 2723 const_iv (GL_TRIANGLES),
2397 const_iv (GL_TRIANGLE_STRIP), 2724 const_iv (GL_TRIANGLE_STRIP),
2398 const_iv (GL_TRIANGLE_FAN), 2725 const_iv (GL_TRIANGLE_FAN),
2726 const_iv (GL_POLYGON),
2399 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2727 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2400 const_iv (GL_POINT_SMOOTH_HINT), 2728 const_iv (GL_POINT_SMOOTH_HINT),
2401 const_iv (GL_LINE_SMOOTH_HINT), 2729 const_iv (GL_LINE_SMOOTH_HINT),
2402 const_iv (GL_POLYGON_SMOOTH_HINT), 2730 const_iv (GL_POLYGON_SMOOTH_HINT),
2403 const_iv (GL_GENERATE_MIPMAP_HINT), 2731 const_iv (GL_GENERATE_MIPMAP_HINT),
2732 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2404 const_iv (GL_FASTEST), 2733 const_iv (GL_FASTEST),
2405 const_iv (GL_DONT_CARE), 2734 const_iv (GL_DONT_CARE),
2406 const_iv (GL_NICEST), 2735 const_iv (GL_NICEST),
2407 const_iv (GL_V2F), 2736 const_iv (GL_V2F),
2408 const_iv (GL_V3F), 2737 const_iv (GL_V3F),
2416 2745
2417 texture_av = newAV (); 2746 texture_av = newAV ();
2418 AvREAL_off (texture_av); 2747 AvREAL_off (texture_av);
2419} 2748}
2420 2749
2750void
2751disable_GL_EXT_blend_func_separate ()
2752 CODE:
2753 gl.BlendFuncSeparate = 0;
2754 gl.BlendFuncSeparateEXT = 0;
2755
2421char * 2756char *
2422gl_vendor () 2757gl_vendor ()
2423 CODE: 2758 CODE:
2424 RETVAL = (char *)glGetString (GL_VENDOR); 2759 RETVAL = (char *)glGetString (GL_VENDOR);
2425 OUTPUT: 2760 OUTPUT:
2497# near_ and far_ are due to microsofts buggy "c" compiler 2832# near_ and far_ are due to microsofts buggy "c" compiler
2498void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2833void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2499 2834
2500# near_ and far_ are due to microsofts buggy "c" compiler 2835# near_ and far_ are due to microsofts buggy "c" compiler
2501void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2836void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2837
2838PROTOTYPES: DISABLE
2502 2839
2503void glViewport (int x, int y, int width, int height) 2840void glViewport (int x, int y, int width, int height)
2504 2841
2505void glScissor (int x, int y, int width, int height) 2842void glScissor (int x, int y, int width, int height)
2506 2843
2514 2851
2515void glRotate (float angle, float x, float y, float z) 2852void glRotate (float angle, float x, float y, float z)
2516 CODE: 2853 CODE:
2517 glRotatef (angle, x, y, z); 2854 glRotatef (angle, x, y, z);
2518 2855
2519void glBegin (int mode)
2520
2521void glEnd ()
2522
2523void glColor (float r, float g, float b, float a = 1.0) 2856void glColor (float r, float g, float b, float a = 1.0)
2524 PROTOTYPE: @
2525 ALIAS: 2857 ALIAS:
2526 glColor_premultiply = 1 2858 glColor_premultiply = 1
2527 CODE: 2859 CODE:
2528 if (ix) 2860 if (ix)
2529 { 2861 {
2532 b *= a; 2864 b *= a;
2533 } 2865 }
2534 // microsoft visual "c" rounds instead of truncating... 2866 // microsoft visual "c" rounds instead of truncating...
2535 glColor4f (r, g, b, a); 2867 glColor4f (r, g, b, a);
2536 2868
2537void glInterleavedArrays (int format, int stride, char *data)
2538
2539void glDrawElements (int mode, int count, int type, char *indices)
2540
2541# 1.2 void glDrawRangeElements (int mode, int start, int end
2542
2543void glRasterPos (float x, float y, float z = 0.) 2869void glRasterPos (float x, float y, float z = 0.)
2544 CODE: 2870 CODE:
2545 glRasterPos3f (0, 0, z); 2871 glRasterPos3f (0, 0, z);
2546 glBitmap (0, 0, 0, 0, x, y, 0); 2872 glBitmap (0, 0, 0, 0, x, y, 0);
2547 2873
2551 2877
2552void glTexCoord (float s, float t) 2878void glTexCoord (float s, float t)
2553 CODE: 2879 CODE:
2554 glTexCoord2f (s, t); 2880 glTexCoord2f (s, t);
2555 2881
2882void glRect (float x1, float y1, float x2, float y2)
2883 CODE:
2884 glRectf (x1, y1, x2, y2);
2885
2886void glRect_lineloop (float x1, float y1, float x2, float y2)
2887 CODE:
2888 glBegin (GL_LINE_LOOP);
2889 glVertex2f (x1, y1);
2890 glVertex2f (x2, y1);
2891 glVertex2f (x2, y2);
2892 glVertex2f (x1, y2);
2893 glEnd ();
2894
2895PROTOTYPES: ENABLE
2896
2897void glBegin (int mode)
2898
2899void glEnd ()
2900
2901void glPointSize (GLfloat size)
2902
2903void glLineWidth (GLfloat width)
2904
2905void glInterleavedArrays (int format, int stride, char *data)
2906
2907void glDrawElements (int mode, int count, int type, char *indices)
2908
2909# 1.2 void glDrawRangeElements (int mode, int start, int end
2910
2556void glTexEnv (int target, int pname, float param) 2911void glTexEnv (int target, int pname, float param)
2557 CODE: 2912 CODE:
2558 glTexEnvf (target, pname, param); 2913 glTexEnvf (target, pname, param);
2559 2914
2560void glTexParameter (int target, int pname, float param) 2915void glTexParameter (int target, int pname, float param)
2576void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2931void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2577 CODE: 2932 CODE:
2578 if (gl.SeparableFilter2D) 2933 if (gl.SeparableFilter2D)
2579 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2934 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2580 2935
2581void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2936void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2582 2937
2583void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2938void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2584 2939
2585void glDrawPixels (int width, int height, int format, int type, char *pixels) 2940void glDrawPixels (int width, int height, int format, int type, char *pixels)
2586 2941
2612 2967
2613void glEndList () 2968void glEndList ()
2614 2969
2615void glCallList (int list) 2970void glCallList (int list)
2616 2971
2617MODULE = CFPlus PACKAGE = CFPlus::UI::Base 2972MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2618 2973
2619PROTOTYPES: DISABLE 2974PROTOTYPES: DISABLE
2620 2975
2621void 2976void
2622find_widget (SV *widget, NV x, NV y) 2977find_widget (SV *self, NV x, NV y)
2623 PPCODE: 2978 PPCODE:
2624{ 2979{
2625 if (within_widget (widget, x, y)) 2980 if (within_widget (self, x, y))
2626 XPUSHs (widget); 2981 XPUSHs (self);
2627} 2982}
2628 2983
2984BOOT:
2985{
2986 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2987
2988 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2989 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2990 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2991 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2992}
2993
2994void
2995draw (SV *self)
2996 CODE:
2997{
2998 HV *hv;
2999 SV **svp;
3000 NV x, y, w, h;
3001 SV *draw_x_sv = GvSV (draw_x_gv);
3002 SV *draw_y_sv = GvSV (draw_y_gv);
3003 SV *draw_w_sv = GvSV (draw_w_gv);
3004 SV *draw_h_sv = GvSV (draw_h_gv);
3005 double draw_x, draw_y;
3006
3007 if (!SvROK (self))
3008 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3009
3010 hv = (HV *)SvRV (self);
3011
3012 if (SvTYPE (hv) != SVt_PVHV)
3013 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3014
3015 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3016 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3017
3018 if (!h || !w)
3019 XSRETURN_EMPTY;
3020
3021 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3022 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3023
3024 draw_x = SvNV (draw_x_sv) + x;
3025 draw_y = SvNV (draw_y_sv) + y;
3026
3027 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3028 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3029 XSRETURN_EMPTY;
3030
3031 sv_setnv (draw_x_sv, draw_x);
3032 sv_setnv (draw_y_sv, draw_y);
3033
3034 glPushMatrix ();
3035 glTranslated (x, y, 0);
3036
3037 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3038 {
3039 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3040
3041 if (svp && SvTRUE (*svp))
3042 {
3043 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3044 glEnable (GL_BLEND);
3045 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3046 glBegin (GL_QUADS);
3047 glVertex2f (0, 0);
3048 glVertex2f (w, 0);
3049 glVertex2f (w, h);
3050 glVertex2f (0, h);
3051 glEnd ();
3052 glDisable (GL_BLEND);
3053 }
3054 }
3055#if 0
3056 // draw borders, for debugging
3057 glPushMatrix ();
3058 glColor4f (1., 1., 0., 1.);
3059 glTranslatef (.5, .5, 0.);
3060 glBegin (GL_LINE_LOOP);
3061 glVertex2f (0 , 0);
3062 glVertex2f (w - 1, 0);
3063 glVertex2f (w - 1, h - 1);
3064 glVertex2f (0 , h - 1);
3065 glEnd ();
3066 glPopMatrix ();
3067#endif
3068 PUSHMARK (SP);
3069 XPUSHs (self);
3070 PUTBACK;
3071 call_method ("_draw", G_VOID | G_DISCARD);
3072 SPAGAIN;
3073
3074 glPopMatrix ();
3075
3076 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3077 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3078}
3079

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