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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.207 by root, Fri Jul 20 18:19:45 2007 UTC vs.
Revision 1.284 by elmex, Thu Dec 11 00:17:47 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
34#include <SDL_mixer.h> 41#include <SDL_mixer.h>
35#include <SDL_opengl.h> 42#include <SDL_opengl.h>
36 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
37#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
38#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
39 51
40#include <glib/gmacros.h> 52#include <glib/gmacros.h>
41 53
42#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
43 66
44#ifndef _WIN32 67#ifndef _WIN32
45# include <sys/types.h> 68# include <sys/types.h>
46# include <sys/socket.h> 69# include <sys/socket.h>
47# include <netinet/in.h> 70# include <netinet/in.h>
48# include <netinet/tcp.h> 71# include <netinet/tcp.h>
49# include <inttypes.h> 72# include <inttypes.h>
50#endif 73#endif
51 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
53 85
54#define FOW_DARKNESS 32 86#define FOW_DARKNESS 16
55 87
56#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
57#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
58 90
59#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
60 92
61#if 0 93/* mask out modifiers we are not interested in */
62# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
63#else 95
64# define PARACHUTE 0 96#define KMOD_LRAM 0x10000 // our extension
65#endif
66 97
67static AV *texture_av; 98static AV *texture_av;
68 99
69static struct 100static struct
70{ 101{
107 av_push (texture_av, (SV *)(size_t)name); 138 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 139 glDeleteTextures (1, &name);
109} 140}
110 141
111#include "texcache.c" 142#include "texcache.c"
143#include "rendercache.c"
112 144
113#include "pango-font.c" 145#include "pango-font.c"
114#include "pango-fontmap.c" 146#include "pango-fontmap.c"
115#include "pango-render.c" 147#include "pango-render.c"
116 148
149typedef IV DC__Channel;
150typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 151typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 152typedef Mix_Music *DC__MixMusic;
119 153
120typedef PangoFontDescription *CFPlus__Font; 154typedef PangoFontDescription *DC__Font;
121 155
122static int 156static int
123shape_attr_p (PangoLayoutRun *run) 157shape_attr_p (PangoLayoutRun *run)
124{ 158{
125 GSList *attrs = run->item->analysis.extra_attrs; 159 GSList *attrs = run->item->analysis.extra_attrs;
139 173
140typedef struct cf_layout { 174typedef struct cf_layout {
141 PangoLayout *pl; 175 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 176 float r, g, b, a; // default color for rgba mode
143 int base_height; 177 int base_height;
144 CFPlus__Font font; 178 DC__Font font;
179 rc_t *rc;
145} *CFPlus__Layout; 180} *DC__Layout;
146 181
147static CFPlus__Font default_font; 182static DC__Font default_font;
148static PangoContext *opengl_context; 183static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 184static PangoFontMap *opengl_fontmap;
150 185
151static void 186static void
152substitute_func (FcPattern *pattern, gpointer data) 187substitute_func (FcPattern *pattern, gpointer data)
157#endif 192#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 193 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 194}
160 195
161static void 196static void
162layout_update_font (CFPlus__Layout self) 197layout_update_font (DC__Layout self)
163{ 198{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 199 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 200 * reasonably well with dejavu/bistream fonts
166 */ 201 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 202 PangoFontDescription *font = self->font ? self->font : default_font;
168 203
169 pango_font_description_set_absolute_size (font, 204 pango_font_description_set_absolute_size (font,
170 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 205 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
171 206
172 pango_layout_set_font_description (self->pl, font); 207 pango_layout_set_font_description (self->pl, font);
173} 208}
174 209
175static void 210static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 211layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 212{
178 PangoRectangle rect; 213 PangoRectangle rect;
179 214
180 // get_pixel_* wrongly rounds down 215 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 216 pango_layout_get_extents (self->pl, 0, &rect);
192 227
193typedef uint16_t tileid; 228typedef uint16_t tileid;
194typedef uint16_t faceid; 229typedef uint16_t faceid;
195 230
196typedef struct { 231typedef struct {
197 int name; 232 GLuint name;
198 int w, h; 233 int w, h;
199 float s, t; 234 float s, t;
200 uint8_t r, g, b, a; 235 uint8_t r, g, b, a;
201 tileid smoothtile; 236 tileid smoothtile;
202 uint8_t smoothlevel; 237 uint8_t smoothlevel;
238 uint8_t unused; /* set to zero on use */
203} maptex; 239} maptex;
204 240
205typedef struct { 241typedef struct {
206 uint32_t player; 242 uint32_t player;
207 tileid tile[3]; 243 tileid tile[3];
220 int faces; tileid *face2tile; // [faceid] 256 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 257 int texs; maptex *tex; // [tileid]
222 258
223 int32_t rows; 259 int32_t rows;
224 maprow *row; 260 maprow *row;
225} *CFPlus__Map; 261} *DC__Map;
226 262
227static char * 263static char *
228prepend (char *ptr, int sze, int inc) 264prepend (char *ptr, int sze, int inc)
229{ 265{
230 char *p; 266 char *p;
268 self->texs *= 2; 304 self->texs *= 2;
269 } 305 }
270} 306}
271 307
272static maprow * 308static maprow *
273map_get_row (CFPlus__Map self, int y) 309map_get_row (DC__Map self, int y)
274{ 310{
275 if (0 > y) 311 if (0 > y)
276 { 312 {
277 int extend = - y + MAP_EXTEND_Y; 313 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 314 Prepend (maprow, self->row, self->rows, extend);
316 352
317 return row->col + (x - row->c0); 353 return row->col + (x - row->c0);
318} 354}
319 355
320static mapcell * 356static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 357map_get_cell (DC__Map self, int x, int y)
322{ 358{
323 return row_get_cell (map_get_row (self, y), x); 359 return row_get_cell (map_get_row (self, y), x);
324} 360}
325 361
326static void 362static void
327map_clear (CFPlus__Map self) 363map_clear (DC__Map self)
328{ 364{
329 int r; 365 int r;
330 366
331 for (r = 0; r < self->rows; r++) 367 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 368 Safefree (self->row[r].col);
339 self->oy = 0; 375 self->oy = 0;
340 self->row = 0; 376 self->row = 0;
341 self->rows = 0; 377 self->rows = 0;
342} 378}
343 379
380#define CELL_CLEAR(cell) \
381 do { \
382 if ((cell)->player) \
383 (cell)->tile [2] = 0; \
384 (cell)->darkness = 0; \
385 (cell)->stat_hp = 0; \
386 (cell)->flags = 0; \
387 (cell)->player = 0; \
388 } while (0)
389
344static void 390static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 391map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 392{
347 int x, y; 393 int x, y;
348 maprow *row; 394 maprow *row;
349 mapcell *cell; 395 mapcell *cell;
350 396
362 if (x >= row->c1) 408 if (x >= row->c1)
363 break; 409 break;
364 410
365 cell = row->col + x - row->c0; 411 cell = row->col + x - row->c0;
366 412
367 cell->darkness = 0; 413 CELL_CLEAR (cell);
368 cell->stat_hp = 0;
369 cell->flags = 0;
370 cell->player = 0;
371 } 414 }
372 } 415 }
373} 416}
374 417
375typedef struct { 418typedef struct {
429 n |= n >> 16; 472 n |= n >> 16;
430 473
431 return n + 1; 474 return n + 1;
432} 475}
433 476
477static unsigned int
478popcount (unsigned int n)
479{
480 n -= (n >> 1) & 0x55555555U;
481 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
482 n = ((n >> 4) + n) & 0x0f0f0f0fU;
483 n *= 0x01010101U;
484
485 return n >> 24;
486}
487
434/* SDL should provide this, really. */ 488/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 489#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 490#define SDLK_MODIFIER_MAX 314
437 491
438/******************************************************************************/ 492/******************************************************************************/
439 493
494static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
495static GV *hover_gv;
496
440static int 497static int
441within_widget (SV *widget, NV x, NV y) 498within_widget (SV *widget, NV x, NV y)
442{ 499{
443 HV *self; 500 HV *self;
444 SV **svp; 501 SV **svp;
473 return 0; 530 return 0;
474 531
475 return 1; 532 return 1;
476} 533}
477 534
478MODULE = CFPlus PACKAGE = CFPlus 535/******************************************************************************/
536
537/* process keyboard modifiers */
538static int
539mod_munge (int mod)
540{
541 mod &= MOD_MASK;
542
543 if (mod & (KMOD_META | KMOD_ALT))
544 mod |= KMOD_LRAM;
545
546 return mod;
547}
548
549static void
550deliantra_main ()
551{
552 char *argv[] = { 0 };
553 call_argv ("::main", G_DISCARD | G_VOID, argv);
554}
555
556#ifdef __MACOSX__
557 /* to due surprising braindamage on the side of SDL design, we
558 * do some mind-boggling hack here: SDL requires a custom main()
559 * on OS X, so... we provide one and call the original main(), which,
560 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
561 * and which calls our main (== SDL_main) back.
562 */
563 extern C_LINKAGE int
564 main (int argc, char *argv[])
565 {
566 deliantra_main ();
567 }
568
569 #undef main
570
571 extern C_LINKAGE int main (int argc, char *argv[]);
572
573 static void
574 SDL_braino (void)
575 {
576 char *argv[] = { "deliantra client", 0 };
577 (main) (1, argv);
578 }
579#else
580 static void
581 SDL_braino (void)
582 {
583 deliantra_main ();
584 }
585#endif
586
587MODULE = Deliantra::Client PACKAGE = DC
479 588
480PROTOTYPES: ENABLE 589PROTOTYPES: ENABLE
481 590
482BOOT: 591BOOT:
483{ 592{
484 HV *stash = gv_stashpv ("CFPlus", 1); 593 HV *stash = gv_stashpv ("DC", 1);
485 static const struct { 594 static const struct {
486 const char *name; 595 const char *name;
487 IV iv; 596 IV iv;
488 } *civ, const_iv[] = { 597 } *civ, const_iv[] = {
489# define const_iv(name) { # name, (IV)name } 598# define const_iv(name) { # name, (IV)name }
511 620
512 const_iv (SDL_APPINPUTFOCUS), 621 const_iv (SDL_APPINPUTFOCUS),
513 const_iv (SDL_APPMOUSEFOCUS), 622 const_iv (SDL_APPMOUSEFOCUS),
514 const_iv (SDL_APPACTIVE), 623 const_iv (SDL_APPACTIVE),
515 624
625
626 const_iv (SDLK_UNKNOWN),
627 const_iv (SDLK_FIRST),
628 const_iv (SDLK_BACKSPACE),
629 const_iv (SDLK_TAB),
630 const_iv (SDLK_CLEAR),
631 const_iv (SDLK_RETURN),
632 const_iv (SDLK_PAUSE),
633 const_iv (SDLK_ESCAPE),
634 const_iv (SDLK_SPACE),
635 const_iv (SDLK_EXCLAIM),
636 const_iv (SDLK_QUOTEDBL),
637 const_iv (SDLK_HASH),
638 const_iv (SDLK_DOLLAR),
639 const_iv (SDLK_AMPERSAND),
640 const_iv (SDLK_QUOTE),
641 const_iv (SDLK_LEFTPAREN),
642 const_iv (SDLK_RIGHTPAREN),
643 const_iv (SDLK_ASTERISK),
644 const_iv (SDLK_PLUS),
645 const_iv (SDLK_COMMA),
646 const_iv (SDLK_MINUS),
647 const_iv (SDLK_PERIOD),
648 const_iv (SDLK_SLASH),
649 const_iv (SDLK_0),
650 const_iv (SDLK_1),
651 const_iv (SDLK_2),
652 const_iv (SDLK_3),
653 const_iv (SDLK_4),
654 const_iv (SDLK_5),
655 const_iv (SDLK_6),
656 const_iv (SDLK_7),
657 const_iv (SDLK_8),
658 const_iv (SDLK_9),
659 const_iv (SDLK_COLON),
660 const_iv (SDLK_SEMICOLON),
661 const_iv (SDLK_LESS),
662 const_iv (SDLK_EQUALS),
663 const_iv (SDLK_GREATER),
664 const_iv (SDLK_QUESTION),
665 const_iv (SDLK_AT),
666
667 const_iv (SDLK_LEFTBRACKET),
668 const_iv (SDLK_BACKSLASH),
669 const_iv (SDLK_RIGHTBRACKET),
670 const_iv (SDLK_CARET),
671 const_iv (SDLK_UNDERSCORE),
672 const_iv (SDLK_BACKQUOTE),
673 const_iv (SDLK_DELETE),
674
675 const_iv (SDLK_FIRST),
676 const_iv (SDLK_LAST),
516 const_iv (SDLK_KP0), 677 const_iv (SDLK_KP0),
517 const_iv (SDLK_KP1), 678 const_iv (SDLK_KP1),
518 const_iv (SDLK_KP2), 679 const_iv (SDLK_KP2),
519 const_iv (SDLK_KP3), 680 const_iv (SDLK_KP3),
520 const_iv (SDLK_KP4), 681 const_iv (SDLK_KP4),
592 const_iv (KMOD_LMETA), 753 const_iv (KMOD_LMETA),
593 const_iv (KMOD_RMETA), 754 const_iv (KMOD_RMETA),
594 const_iv (KMOD_NUM), 755 const_iv (KMOD_NUM),
595 const_iv (KMOD_CAPS), 756 const_iv (KMOD_CAPS),
596 const_iv (KMOD_MODE), 757 const_iv (KMOD_MODE),
758
759 const_iv (KMOD_LRAM),
760
761 const_iv (MIX_DEFAULT_FORMAT),
762
763 const_iv (SDL_INIT_TIMER),
764 const_iv (SDL_INIT_AUDIO),
765 const_iv (SDL_INIT_VIDEO),
766 const_iv (SDL_INIT_CDROM),
767 const_iv (SDL_INIT_JOYSTICK),
768 const_iv (SDL_INIT_EVERYTHING),
769 const_iv (SDL_INIT_NOPARACHUTE),
770 const_iv (SDL_INIT_EVENTTHREAD),
771
772 const_iv (SDL_GL_RED_SIZE),
773 const_iv (SDL_GL_GREEN_SIZE),
774 const_iv (SDL_GL_BLUE_SIZE),
775 const_iv (SDL_GL_ALPHA_SIZE),
776 const_iv (SDL_GL_DOUBLEBUFFER),
777 const_iv (SDL_GL_BUFFER_SIZE),
778 const_iv (SDL_GL_DEPTH_SIZE),
779 const_iv (SDL_GL_STENCIL_SIZE),
780 const_iv (SDL_GL_ACCUM_RED_SIZE),
781 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
782 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
783 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
784 const_iv (SDL_GL_STEREO),
785 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
786 const_iv (SDL_GL_MULTISAMPLESAMPLES),
787 const_iv (SDL_GL_ACCELERATED_VISUAL),
788 const_iv (SDL_GL_SWAP_CONTROL),
789
790 const_iv (FOW_DARKNESS)
597# undef const_iv 791# undef const_iv
598 }; 792 };
599 793
600 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 794 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
601 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 795 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
619 813
620NV floor (NV x) 814NV floor (NV x)
621 815
622NV ceil (NV x) 816NV ceil (NV x)
623 817
818IV minpot (UV n)
819
820IV popcount (UV n)
821
624void 822void
625pango_init () 823pango_init ()
626 CODE: 824 CODE:
627{ 825{
628 opengl_fontmap = pango_opengl_font_map_new (); 826 opengl_fontmap = pango_opengl_font_map_new ();
629 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 827 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
630 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 828 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
829 /*pango_context_set_font_description (opengl_context, default_font);*/
830#if PANGO_VERSION_CHECK (1, 15, 2)
831 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
832 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
833#endif
631} 834}
632 835
633char *
634SDL_GetError () 836char *SDL_GetError ()
635 837
636int 838void SDL_braino ()
637SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
638 839
639void 840int SDL_Init (U32 flags)
841
842int SDL_InitSubSystem (U32 flags)
843
844void SDL_QuitSubSystem (U32 flags)
845
640SDL_Quit () 846void SDL_Quit ()
847
848int SDL_GL_SetAttribute (int attr, int value)
849
850int SDL_GL_GetAttribute (int attr)
851 CODE:
852 if (SDL_GL_GetAttribute (attr, &RETVAL))
853 XSRETURN_UNDEF;
854 OUTPUT:
855 RETVAL
641 856
642void 857void
643SDL_ListModes (int rgb, int alpha) 858SDL_ListModes (int rgb, int alpha)
644 PPCODE: 859 PPCODE:
645{ 860{
657 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 872 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
658 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 873 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
659 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 874 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
660 875
661 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 876 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
662#if SDL_VERSION_ATLEAST(1,2,10)
663 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
664 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 877 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
665#endif
666 878
667 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 879 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
668 880
669 if (m && m != (SDL_Rect **)-1) 881 if (m && m != (SDL_Rect **)-1)
670 while (*m) 882 while (*m)
671 { 883 {
672 if ((*m)->w >= 640 && (*m)->h >= 480) 884 if ((*m)->w >= 400 && (*m)->h >= 300)
673 { 885 {
674 AV *av = newAV (); 886 AV *av = newAV ();
675 av_push (av, newSViv ((*m)->w)); 887 av_push (av, newSViv ((*m)->w));
676 av_push (av, newSViv ((*m)->h)); 888 av_push (av, newSViv ((*m)->h));
677 av_push (av, newSViv (rgb)); 889 av_push (av, newSViv (rgb));
701 913
702 if (RETVAL) 914 if (RETVAL)
703 { 915 {
704 av_clear (texture_av); 916 av_clear (texture_av);
705 917
706 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 918 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
707#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 919#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
708#include "glfunc.h" 920#include "glfunc.h"
709#undef GL_FUNC 921#undef GL_FUNC
710 } 922 }
711} 923}
718char * 930char *
719SDL_GetKeyName (int sym) 931SDL_GetKeyName (int sym)
720 932
721int 933int
722SDL_GetAppState () 934SDL_GetAppState ()
935
936int
937SDL_GetModState ()
723 938
724void 939void
725poll_events () 940poll_events ()
726 PPCODE: 941 PPCODE:
727{ 942{
737 { 952 {
738 case SDL_KEYDOWN: 953 case SDL_KEYDOWN:
739 case SDL_KEYUP: 954 case SDL_KEYUP:
740 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 955 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
741 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 956 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
742 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 957 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
743 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 958 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
744 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 959 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
745 break; 960 break;
746 961
747 case SDL_ACTIVEEVENT: 962 case SDL_ACTIVEEVENT:
748 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 963 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
766 x = ev.motion.x; 981 x = ev.motion.x;
767 y = ev.motion.y; 982 y = ev.motion.y;
768 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 983 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
769 } 984 }
770 985
771 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 986 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
772 hv_store (hv, "state", 5, newSViv (state), 0); 987 hv_store (hv, "state", 5, newSViv (state), 0);
773 hv_store (hv, "x", 1, newSViv (x), 0); 988 hv_store (hv, "x", 1, newSViv (x), 0);
774 hv_store (hv, "y", 1, newSViv (y), 0); 989 hv_store (hv, "y", 1, newSViv (y), 0);
775 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 990 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
776 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 991 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
777 } 992 }
778 break; 993 break;
779 994
780 case SDL_MOUSEBUTTONDOWN: 995 case SDL_MOUSEBUTTONDOWN:
781 case SDL_MOUSEBUTTONUP: 996 case SDL_MOUSEBUTTONUP:
782 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 997 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
783 998
784 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 999 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
785 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 1000 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
786 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1001 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
787 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1002 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
792 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1007 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
793 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1008 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
794 break; 1009 break;
795 } 1010 }
796 1011
797 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 1012 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
798 } 1013 }
799} 1014}
800 1015
801int 1016int
802Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 1017Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
803 POSTCALL: 1018 POSTCALL:
804 Mix_HookMusicFinished (music_finished); 1019 Mix_HookMusicFinished (music_finished);
805 Mix_ChannelFinished (channel_finished); 1020 Mix_ChannelFinished (channel_finished);
806 1021
807void 1022void
1023Mix_QuerySpec ()
1024 PPCODE:
1025{
1026 int freq, channels;
1027 Uint16 format;
1028
1029 if (Mix_QuerySpec (&freq, &format, &channels))
1030 {
1031 EXTEND (SP, 3);
1032 PUSHs (sv_2mortal (newSViv (freq)));
1033 PUSHs (sv_2mortal (newSViv (format)));
1034 PUSHs (sv_2mortal (newSViv (channels)));
1035 }
1036}
1037
1038void
808Mix_CloseAudio () 1039Mix_CloseAudio ()
809 1040
810int 1041int
811Mix_AllocateChannels (int numchans = -1) 1042Mix_AllocateChannels (int numchans = -1)
1043
1044const char *
1045Mix_GetError ()
812 1046
813void 1047void
814lowdelay (int fd, int val = 1) 1048lowdelay (int fd, int val = 1)
815 CODE: 1049 CODE:
816 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 1050 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
842 } 1076 }
843 } 1077 }
844#endif 1078#endif
845} 1079}
846 1080
847void 1081int
848add_font (char *file) 1082add_font (char *file)
849 CODE: 1083 CODE:
850 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1084 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1085 OUTPUT:
1086 RETVAL
851 1087
852void 1088void
853load_image_inline (SV *image_) 1089load_image_inline (SV *image_)
854 ALIAS: 1090 ALIAS:
855 load_image_file = 1 1091 load_image_file = 1
858 STRLEN image_len; 1094 STRLEN image_len;
859 char *image = (char *)SvPVbyte (image_, image_len); 1095 char *image = (char *)SvPVbyte (image_, image_len);
860 SDL_Surface *surface, *surface2; 1096 SDL_Surface *surface, *surface2;
861 SDL_PixelFormat fmt; 1097 SDL_PixelFormat fmt;
862 SDL_RWops *rw = ix 1098 SDL_RWops *rw = ix
863 ? SDL_RWFromFile (image, "r") 1099 ? SDL_RWFromFile (image, "rb")
864 : SDL_RWFromConstMem (image, image_len); 1100 : SDL_RWFromConstMem (image, image_len);
865 1101
866 if (!rw) 1102 if (!rw)
867 croak ("load_image: %s", SDL_GetError ()); 1103 croak ("load_image: %s", SDL_GetError ());
868 1104
941void 1177void
942error (char *message) 1178error (char *message)
943 CODE: 1179 CODE:
944 fprintf (stderr, "ERROR: %s\n", message); 1180 fprintf (stderr, "ERROR: %s\n", message);
945#ifdef _WIN32 1181#ifdef _WIN32
946 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1182 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
947#endif 1183#endif
948 1184
949void 1185void
950fatal (char *message) 1186fatal (char *message)
951 CODE: 1187 CODE:
952 fprintf (stderr, "FATAL: %s\n", message); 1188 fprintf (stderr, "FATAL: %s\n", message);
953#ifdef _WIN32 1189#ifdef _WIN32
954 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1190 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
955#endif 1191#endif
956 _exit (1); 1192 _exit (1);
957 1193
958void 1194void
959_exit (int retval = 0) 1195_exit (int retval = 0)
971#if DEBUG 1207#if DEBUG
972 VALGRIND_DO_LEAK_CHECK; 1208 VALGRIND_DO_LEAK_CHECK;
973#endif 1209#endif
974} 1210}
975 1211
976MODULE = CFPlus PACKAGE = CFPlus::Font 1212int
1213SvREFCNT (SV *sv)
1214 CODE:
1215 RETVAL = SvREFCNT (sv);
1216 OUTPUT:
1217 RETVAL
1218
1219MODULE = Deliantra::Client PACKAGE = DC::Font
977 1220
978PROTOTYPES: DISABLE 1221PROTOTYPES: DISABLE
979 1222
980CFPlus::Font 1223DC::Font
981new_from_file (SV *class, char *path, int id = 0) 1224new_from_file (SV *class, char *path, int id = 0)
982 CODE: 1225 CODE:
983{ 1226{
984 int count; 1227 int count;
985 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1228 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
988} 1231}
989 OUTPUT: 1232 OUTPUT:
990 RETVAL 1233 RETVAL
991 1234
992void 1235void
993DESTROY (CFPlus::Font self) 1236DESTROY (DC::Font self)
994 CODE: 1237 CODE:
995 pango_font_description_free (self); 1238 pango_font_description_free (self);
996 1239
997void 1240void
998make_default (CFPlus::Font self) 1241make_default (DC::Font self)
999 PROTOTYPE: $ 1242 PROTOTYPE: $
1000 CODE: 1243 CODE:
1001 default_font = self; 1244 default_font = self;
1002 1245
1003MODULE = CFPlus PACKAGE = CFPlus::Layout 1246MODULE = Deliantra::Client PACKAGE = DC::Layout
1004 1247
1005PROTOTYPES: DISABLE 1248PROTOTYPES: DISABLE
1006 1249
1007void 1250void
1008reset_glyph_cache () 1251glyph_cache_backup ()
1009 PROTOTYPE: 1252 PROTOTYPE:
1010 CODE: 1253 CODE:
1254 tc_backup ();
1255
1256void
1257glyph_cache_restore ()
1258 PROTOTYPE:
1259 CODE:
1011 tc_clear (); 1260 tc_restore ();
1012 1261
1013CFPlus::Layout 1262DC::Layout
1014new (SV *class) 1263new (SV *class)
1015 CODE: 1264 CODE:
1016 New (0, RETVAL, 1, struct cf_layout); 1265 New (0, RETVAL, 1, struct cf_layout);
1017 1266
1018 RETVAL->pl = pango_layout_new (opengl_context); 1267 RETVAL->pl = pango_layout_new (opengl_context);
1020 RETVAL->g = 1.; 1269 RETVAL->g = 1.;
1021 RETVAL->b = 1.; 1270 RETVAL->b = 1.;
1022 RETVAL->a = 1.; 1271 RETVAL->a = 1.;
1023 RETVAL->base_height = MIN_FONT_HEIGHT; 1272 RETVAL->base_height = MIN_FONT_HEIGHT;
1024 RETVAL->font = 0; 1273 RETVAL->font = 0;
1274 RETVAL->rc = rc_alloc ();
1025 1275
1026 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1276 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1027 layout_update_font (RETVAL); 1277 layout_update_font (RETVAL);
1028 OUTPUT: 1278 OUTPUT:
1029 RETVAL 1279 RETVAL
1030 1280
1031void 1281void
1032DESTROY (CFPlus::Layout self) 1282DESTROY (DC::Layout self)
1033 CODE: 1283 CODE:
1034 g_object_unref (self->pl); 1284 g_object_unref (self->pl);
1285 rc_free (self->rc);
1035 Safefree (self); 1286 Safefree (self);
1036 1287
1037void 1288void
1038set_text (CFPlus::Layout self, SV *text_) 1289set_text (DC::Layout self, SV *text_)
1039 CODE: 1290 CODE:
1040{ 1291{
1041 STRLEN textlen; 1292 STRLEN textlen;
1042 char *text = SvPVutf8 (text_, textlen); 1293 char *text = SvPVutf8 (text_, textlen);
1043 1294
1044 pango_layout_set_text (self->pl, text, textlen); 1295 pango_layout_set_text (self->pl, text, textlen);
1045} 1296}
1046 1297
1047void 1298void
1048set_markup (CFPlus::Layout self, SV *text_) 1299set_markup (DC::Layout self, SV *text_)
1049 CODE: 1300 CODE:
1050{ 1301{
1051 STRLEN textlen; 1302 STRLEN textlen;
1052 char *text = SvPVutf8 (text_, textlen); 1303 char *text = SvPVutf8 (text_, textlen);
1053 1304
1054 pango_layout_set_markup (self->pl, text, textlen); 1305 pango_layout_set_markup (self->pl, text, textlen);
1055} 1306}
1056 1307
1057void 1308void
1058set_shapes (CFPlus::Layout self, ...) 1309set_shapes (DC::Layout self, ...)
1059 CODE: 1310 CODE:
1060{ 1311{
1061 PangoAttrList *attrs = 0; 1312 PangoAttrList *attrs = 0;
1062 const char *text = pango_layout_get_text (self->pl); 1313 const char *text = pango_layout_get_text (self->pl);
1063 const char *pos = text; 1314 const char *pos = text;
1098 if (attrs) 1349 if (attrs)
1099 pango_layout_set_attributes (self->pl, attrs); 1350 pango_layout_set_attributes (self->pl, attrs);
1100} 1351}
1101 1352
1102void 1353void
1103get_shapes (CFPlus::Layout self) 1354get_shapes (DC::Layout self)
1104 PPCODE: 1355 PPCODE:
1105{ 1356{
1106 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1357 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1107 1358
1108 do 1359 do
1109 { 1360 {
1110 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1361 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1111 1362
1112 if (run && shape_attr_p (run)) 1363 if (run && shape_attr_p (run))
1113 { 1364 {
1114 PangoRectangle extents; 1365 PangoRectangle extents;
1115 pango_layout_iter_get_run_extents (iter, 0, &extents); 1366 pango_layout_iter_get_run_extents (iter, 0, &extents);
1123 1374
1124 pango_layout_iter_free (iter); 1375 pango_layout_iter_free (iter);
1125} 1376}
1126 1377
1127int 1378int
1128has_wrapped (CFPlus::Layout self) 1379has_wrapped (DC::Layout self)
1129 CODE: 1380 CODE:
1130{ 1381{
1131 int lines = 1; 1382 int lines = 1;
1132 const char *text = pango_layout_get_text (self->pl); 1383 const char *text = pango_layout_get_text (self->pl);
1133 1384
1138} 1389}
1139 OUTPUT: 1390 OUTPUT:
1140 RETVAL 1391 RETVAL
1141 1392
1142SV * 1393SV *
1143get_text (CFPlus::Layout self) 1394get_text (DC::Layout self)
1144 CODE: 1395 CODE:
1145 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1396 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1146 sv_utf8_decode (RETVAL); 1397 sv_utf8_decode (RETVAL);
1147 OUTPUT: 1398 OUTPUT:
1148 RETVAL 1399 RETVAL
1149 1400
1150void 1401void
1151set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1402set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1152 CODE: 1403 CODE:
1153 self->r = r; 1404 self->r = r;
1154 self->g = g; 1405 self->g = g;
1155 self->b = b; 1406 self->b = b;
1156 self->a = a; 1407 self->a = a;
1157 1408
1158void 1409void
1159set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1410set_font (DC::Layout self, DC::Font font = 0)
1160 CODE: 1411 CODE:
1161 if (self->font != font) 1412 if (self->font != font)
1162 { 1413 {
1163 self->font = font; 1414 self->font = font;
1164 layout_update_font (self); 1415 layout_update_font (self);
1165 } 1416 }
1166 1417
1167void 1418void
1168set_height (CFPlus::Layout self, int base_height) 1419set_height (DC::Layout self, int base_height)
1169 CODE: 1420 CODE:
1170 if (self->base_height != base_height) 1421 if (self->base_height != base_height)
1171 { 1422 {
1172 self->base_height = base_height; 1423 self->base_height = base_height;
1173 layout_update_font (self); 1424 layout_update_font (self);
1174 } 1425 }
1175 1426
1176void 1427void
1177set_width (CFPlus::Layout self, int max_width = -1) 1428set_width (DC::Layout self, int max_width = -1)
1178 CODE: 1429 CODE:
1179 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1430 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1180 1431
1181void 1432void
1182set_indent (CFPlus::Layout self, int indent) 1433set_indent (DC::Layout self, int indent)
1183 CODE: 1434 CODE:
1184 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1435 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1185 1436
1186void 1437void
1187set_spacing (CFPlus::Layout self, int spacing) 1438set_spacing (DC::Layout self, int spacing)
1188 CODE: 1439 CODE:
1189 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1440 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1190 1441
1191void 1442void
1192set_ellipsise (CFPlus::Layout self, int ellipsise) 1443set_ellipsise (DC::Layout self, int ellipsise)
1193 CODE: 1444 CODE:
1194 pango_layout_set_ellipsize (self->pl, 1445 pango_layout_set_ellipsize (self->pl,
1195 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1446 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1196 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1447 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1197 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1448 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1198 : PANGO_ELLIPSIZE_NONE 1449 : PANGO_ELLIPSIZE_NONE
1199 ); 1450 );
1200 1451
1201void 1452void
1202set_single_paragraph_mode (CFPlus::Layout self, int spm) 1453set_single_paragraph_mode (DC::Layout self, int spm)
1203 CODE: 1454 CODE:
1204 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1455 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1205 1456
1206void 1457void
1207size (CFPlus::Layout self) 1458size (DC::Layout self)
1208 PPCODE: 1459 PPCODE:
1209{ 1460{
1210 int w, h; 1461 int w, h;
1211 1462
1212 layout_get_pixel_size (self, &w, &h); 1463 layout_get_pixel_size (self, &w, &h);
1215 PUSHs (sv_2mortal (newSViv (w))); 1466 PUSHs (sv_2mortal (newSViv (w)));
1216 PUSHs (sv_2mortal (newSViv (h))); 1467 PUSHs (sv_2mortal (newSViv (h)));
1217} 1468}
1218 1469
1219int 1470int
1220descent (CFPlus::Layout self) 1471descent (DC::Layout self)
1221 CODE: 1472 CODE:
1222{ 1473{
1223 PangoRectangle rect; 1474 PangoRectangle rect;
1224 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1475 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1225 pango_layout_line_get_pixel_extents (line, 0, &rect); 1476 pango_layout_line_get_pixel_extents (line, 0, &rect);
1226 RETVAL = PANGO_DESCENT (rect); 1477 RETVAL = PANGO_DESCENT (rect);
1227} 1478}
1228 OUTPUT: 1479 OUTPUT:
1229 RETVAL 1480 RETVAL
1230 1481
1231int 1482int
1232xy_to_index (CFPlus::Layout self, int x, int y) 1483xy_to_index (DC::Layout self, int x, int y)
1233 CODE: 1484 CODE:
1234{ 1485{
1235 int index, trailing; 1486 int index, trailing;
1236 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1487 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1237 RETVAL = index + trailing; 1488 RETVAL = index + trailing;
1238} 1489}
1239 OUTPUT: 1490 OUTPUT:
1240 RETVAL 1491 RETVAL
1241 1492
1242void 1493void
1243cursor_pos (CFPlus::Layout self, int index) 1494cursor_pos (DC::Layout self, int index)
1244 PPCODE: 1495 PPCODE:
1245{ 1496{
1246 PangoRectangle strong_pos; 1497 PangoRectangle pos;
1247 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1498 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1248 1499
1249 EXTEND (SP, 3); 1500 EXTEND (SP, 3);
1250 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1501 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1251 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1502 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1252 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1503 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1253} 1504}
1254 1505
1255void 1506void
1256index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1507index_to_line_x (DC::Layout self, int index, int trailing = 0)
1257 PPCODE: 1508 PPCODE:
1258{ 1509{
1259 int line, x; 1510 int line, x;
1260 1511
1261 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1512 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1513#if !PANGO_VERSION_CHECK (1, 17, 3)
1262 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1514 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1263 1515 --line;
1516#endif
1264 EXTEND (SP, 2); 1517 EXTEND (SP, 2);
1265 PUSHs (sv_2mortal (newSViv (line - 1))); 1518 PUSHs (sv_2mortal (newSViv (line)));
1266 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1519 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1267} 1520}
1268 1521
1269void 1522void
1270line_x_to_index (CFPlus::Layout self, int line, int x) 1523line_x_to_index (DC::Layout self, int line, int x)
1271 PPCODE: 1524 PPCODE:
1272{ 1525{
1273 PangoLayoutLine *lp; 1526 PangoLayoutLine *lp;
1274 int index, trailing; 1527 int index, trailing;
1275 1528
1276 if (line < 0) 1529 if (line < 0)
1277 XSRETURN_EMPTY; 1530 XSRETURN_EMPTY;
1278 1531
1279 if (!(lp = pango_layout_get_line (self->pl, line))) 1532 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1280 XSRETURN_EMPTY; /* do better */ 1533 XSRETURN_EMPTY; /* do better */
1281 1534
1282 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1535 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1283 1536
1284 EXTEND (SP, 2); 1537 EXTEND (SP, 2);
1290 PUSHs (sv_2mortal (newSViv (trailing))); 1543 PUSHs (sv_2mortal (newSViv (trailing)));
1291 } 1544 }
1292} 1545}
1293 1546
1294void 1547void
1295render (CFPlus::Layout self, float x, float y, int flags = 0) 1548render (DC::Layout self, float x, float y, int flags = 0)
1296 PPCODE: 1549 CODE:
1550 rc_clear (self->rc);
1297 pango_opengl_render_layout_subpixel ( 1551 pango_opengl_render_layout_subpixel (
1298 self->pl, 1552 self->pl,
1553 self->rc,
1299 x * PANGO_SCALE, y * PANGO_SCALE, 1554 x * PANGO_SCALE, y * PANGO_SCALE,
1300 self->r, self->g, self->b, self->a, 1555 self->r, self->g, self->b, self->a,
1301 flags 1556 flags
1302 ); 1557 );
1558 // we assume that context_change actually clears/frees stuff
1559 // and does not do any recomputation...
1560 pango_layout_context_changed (self->pl);
1303 1561
1304MODULE = CFPlus PACKAGE = CFPlus::Texture 1562void
1563draw (DC::Layout self)
1564 CODE:
1565{
1566 glEnable (GL_TEXTURE_2D);
1567 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1568 glEnable (GL_BLEND);
1569 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1570 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1571 glEnable (GL_ALPHA_TEST);
1572 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1573
1574 rc_draw (self->rc);
1575
1576 glDisable (GL_ALPHA_TEST);
1577 glDisable (GL_BLEND);
1578 glDisable (GL_TEXTURE_2D);
1579}
1580
1581MODULE = Deliantra::Client PACKAGE = DC::Texture
1305 1582
1306PROTOTYPES: ENABLE 1583PROTOTYPES: ENABLE
1307
1308int minpot (int n)
1309 1584
1310void 1585void
1311pad (SV *data_, int ow, int oh, int nw, int nh) 1586pad (SV *data_, int ow, int oh, int nw, int nh)
1312 CODE: 1587 CODE:
1313{ 1588{
1340 HV *hv = (HV *)SvRV (self); 1615 HV *hv = (HV *)SvRV (self);
1341 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1616 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1342 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1617 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1343 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1618 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1344 1619
1620 if (name <= 0)
1621 XSRETURN_EMPTY;
1622
1345 if (items < 5) 1623 if (items < 5)
1346 { 1624 {
1347 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1625 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1348 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1626 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1349 } 1627 }
1387 RETVAL = width > 0; 1665 RETVAL = width > 0;
1388} 1666}
1389 OUTPUT: 1667 OUTPUT:
1390 RETVAL 1668 RETVAL
1391 1669
1392MODULE = CFPlus PACKAGE = CFPlus::Map 1670MODULE = Deliantra::Client PACKAGE = DC::Map
1393 1671
1394PROTOTYPES: DISABLE 1672PROTOTYPES: DISABLE
1395 1673
1396CFPlus::Map 1674DC::Map
1397new (SV *class) 1675new (SV *class)
1398 CODE: 1676 CODE:
1399 New (0, RETVAL, 1, struct map); 1677 New (0, RETVAL, 1, struct map);
1400 RETVAL->x = 0; 1678 RETVAL->x = 0;
1401 RETVAL->y = 0; 1679 RETVAL->y = 0;
1409 RETVAL->row = 0; 1687 RETVAL->row = 0;
1410 OUTPUT: 1688 OUTPUT:
1411 RETVAL 1689 RETVAL
1412 1690
1413void 1691void
1414DESTROY (CFPlus::Map self) 1692DESTROY (DC::Map self)
1415 CODE: 1693 CODE:
1416{ 1694{
1417 map_clear (self); 1695 map_clear (self);
1418 Safefree (self->face2tile); 1696 Safefree (self->face2tile);
1419 Safefree (self->tex); 1697 Safefree (self->tex);
1420 Safefree (self); 1698 Safefree (self);
1421} 1699}
1422 1700
1423void 1701void
1424resize (CFPlus::Map self, int map_width, int map_height) 1702resize (DC::Map self, int map_width, int map_height)
1425 CODE: 1703 CODE:
1426 self->w = map_width; 1704 self->w = map_width;
1427 self->h = map_height; 1705 self->h = map_height;
1428 1706
1429void 1707void
1430clear (CFPlus::Map self) 1708clear (DC::Map self)
1431 CODE: 1709 CODE:
1432 map_clear (self); 1710 map_clear (self);
1433 1711
1434void 1712void
1435set_tileid (CFPlus::Map self, int face, int tile) 1713set_tileid (DC::Map self, int face, int tile)
1436 CODE: 1714 CODE:
1437{ 1715{
1438 need_facenum (self, face); self->face2tile [face] = tile; 1716 need_facenum (self, face); self->face2tile [face] = tile;
1439 need_texid (self, tile); 1717 need_texid (self, tile);
1440} 1718}
1441 1719
1442void 1720void
1443set_smooth (CFPlus::Map self, int face, int smooth, int level) 1721set_smooth (DC::Map self, int face, int smooth, int level)
1444 CODE: 1722 CODE:
1445{ 1723{
1446 tileid texid; 1724 tileid texid;
1447 maptex *tex; 1725 maptex *tex;
1448 1726
1461 tex->smoothtile = self->face2tile [smooth]; 1739 tex->smoothtile = self->face2tile [smooth];
1462 tex->smoothlevel = level; 1740 tex->smoothlevel = level;
1463} 1741}
1464 1742
1465void 1743void
1466set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1744set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1467 CODE: 1745 CODE:
1468{ 1746{
1469 need_texid (self, texid); 1747 need_texid (self, texid);
1470 1748
1471 { 1749 {
1490 // use uglier nearest interpolation because linear suffers 1768 // use uglier nearest interpolation because linear suffers
1491 // from transparent color bleeding and ugly wrapping effects. 1769 // from transparent color bleeding and ugly wrapping effects.
1492 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1770 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1493} 1771}
1494 1772
1773void
1774expire_textures (DC::Map self, int texid, int count)
1775 PPCODE:
1776 for (; texid < self->texs && count; ++texid, --count)
1777 {
1778 maptex *tex = self->tex + texid;
1779
1780 if (tex->name)
1781 {
1782 if (tex->unused)
1783 {
1784 tex->name = 0;
1785 tex->unused = 0;
1786 XPUSHs (sv_2mortal (newSViv (texid)));
1787 }
1788 else
1789 tex->unused = 1;
1790 }
1791 }
1792
1495int 1793int
1496ox (CFPlus::Map self) 1794ox (DC::Map self)
1497 ALIAS: 1795 ALIAS:
1498 oy = 1 1796 oy = 1
1499 x = 2 1797 x = 2
1500 y = 3 1798 y = 3
1501 w = 4 1799 w = 4
1512 } 1810 }
1513 OUTPUT: 1811 OUTPUT:
1514 RETVAL 1812 RETVAL
1515 1813
1516void 1814void
1517scroll (CFPlus::Map self, int dx, int dy) 1815scroll (DC::Map self, int dx, int dy)
1518 CODE: 1816 CODE:
1519{ 1817{
1520 if (dx > 0) 1818 if (dx > 0)
1521 map_blank (self, self->x, self->y, dx, self->h); 1819 map_blank (self, self->x, self->y, dx, self->h);
1522 else if (dx < 0) 1820 else if (dx < 0)
1537 self->rows += MAP_EXTEND_Y; 1835 self->rows += MAP_EXTEND_Y;
1538 self->y += MAP_EXTEND_Y; 1836 self->y += MAP_EXTEND_Y;
1539 } 1837 }
1540} 1838}
1541 1839
1542void 1840SV *
1543map1a_update (CFPlus::Map self, SV *data_, int extmap) 1841map1a_update (DC::Map self, SV *data_, int extmap)
1544 CODE: 1842 CODE:
1545{ 1843{
1546 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1844 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1547 uint8_t *data_end = (uint8_t *)SvEND (data_); 1845 uint8_t *data_end = (uint8_t *)SvEND (data_);
1548 mapcell *cell; 1846 mapcell *cell;
1549 int x, y, flags; 1847 int x, y, z, flags;
1848 AV *missing = newAV ();
1849 RETVAL = newRV_noinc ((SV *)missing);
1550 1850
1551 while (data < data_end - 1) 1851 while (data < data_end - 1)
1552 { 1852 {
1553 flags = (data [0] << 8) + data [1]; data += 2; 1853 flags = (data [0] << 8) + data [1]; data += 2;
1554 1854
1574 uint8_t ext, cmd; 1874 uint8_t ext, cmd;
1575 1875
1576 do 1876 do
1577 { 1877 {
1578 ext = *data++; 1878 ext = *data++;
1579 cmd = ext & 0x3f; 1879 cmd = ext & 0x7f;
1580 1880
1581 if (cmd < 4) 1881 if (cmd < 4)
1582 cell->darkness = 255 - ext * 64 + 1; 1882 cell->darkness = 255 - ext * 64 + 1;
1583 else if (cmd == 5) // health 1883 else if (cmd == 5) // health
1584 { 1884 {
1587 } 1887 }
1588 else if (cmd == 6) // monster width 1888 else if (cmd == 6) // monster width
1589 cell->stat_width = *data++ + 1; 1889 cell->stat_width = *data++ + 1;
1590 else if (cmd == 0x47) 1890 else if (cmd == 0x47)
1591 { 1891 {
1592 if (*data == 4) 1892 if (*data == 1) cell->player = data [1];
1593 ; // decode player count 1893 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1894 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1895 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1594 1896
1595 data += *data + 1; 1897 data += *data + 1;
1596 } 1898 }
1597 else if (cmd == 8) // cell flags 1899 else if (cmd == 8) // cell flags
1598 cell->flags = *data++; 1900 cell->flags = *data++;
1605 } 1907 }
1606 else 1908 else
1607 cell->darkness = *data++ + 1; 1909 cell->darkness = *data++ + 1;
1608 } 1910 }
1609 1911
1912 for (z = 0; z <= 2; ++z)
1610 if (flags & 4) 1913 if (flags & (4 >> z))
1611 { 1914 {
1612 faceid face = (data [0] << 8) + data [1]; data += 2; 1915 faceid face = (data [0] << 8) + data [1]; data += 2;
1613 need_facenum (self, face); 1916 need_facenum (self, face);
1614 cell->tile [0] = self->face2tile [face]; 1917 cell->tile [z] = self->face2tile [face];
1918
1919 if (cell->tile [z])
1920 {
1921 maptex *tex = self->tex + cell->tile [z];
1922 tex->unused = 0;
1923 if (!tex->name)
1924 av_push (missing, newSViv (cell->tile [z]));
1925
1926 if (tex->smoothtile)
1927 {
1928 maptex *smooth = self->tex + tex->smoothtile;
1929 smooth->unused = 0;
1930 if (!smooth->name)
1931 av_push (missing, newSViv (tex->smoothtile));
1932 }
1933 }
1615 } 1934 }
1616
1617 if (flags & 2)
1618 {
1619 faceid face = (data [0] << 8) + data [1]; data += 2;
1620 need_facenum (self, face);
1621 cell->tile [1] = self->face2tile [face];
1622 }
1623
1624 if (flags & 1)
1625 {
1626 faceid face = (data [0] << 8) + data [1]; data += 2;
1627 need_facenum (self, face);
1628 cell->tile [2] = self->face2tile [face];
1629 }
1630 } 1935 }
1631 else 1936 else
1632 cell->darkness = 0; 1937 CELL_CLEAR (cell);
1633 } 1938 }
1634} 1939}
1940 OUTPUT:
1941 RETVAL
1635 1942
1636SV * 1943SV *
1637mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1944mapmap (DC::Map self, int x0, int y0, int w, int h)
1638 CODE: 1945 CODE:
1639{ 1946{
1640 int x1, x; 1947 int x1, x;
1641 int y1, y; 1948 int y1, y;
1642 int z; 1949 int z;
1687} 1994}
1688 OUTPUT: 1995 OUTPUT:
1689 RETVAL 1996 RETVAL
1690 1997
1691void 1998void
1692draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1999draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1693 CODE: 2000 CODE:
1694{ 2001{
2002 int x, y, z;
2003
1695 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 2004 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1696 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 2005 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1697 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 2006 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1698 smooth_key skey; 2007 smooth_key skey;
1699 int x, y, z; 2008 int pl_x, pl_y;
1700 int last_name; 2009 maptex pl_tex;
2010 rc_t *rc = rc_alloc ();
2011 rc_key_t key;
2012 rc_array_t *arr;
2013
2014 pl_tex.name = 0;
1701 2015
1702 // thats current max. sorry. 2016 // thats current max. sorry.
1703 if (sw > 255) sw = 255; 2017 if (sw > 255) sw = 255;
1704 if (sh > 255) sh = 255; 2018 if (sh > 255) sh = 255;
1705 2019
1706 // clear key, in case of extra padding 2020 // clear key, in case of extra padding
1707 memset (&skey, 0, sizeof (skey)); 2021 memset (&skey, 0, sizeof (skey));
1708 2022
1709 glColor4ub (255, 255, 255, 255); 2023 memset (&key, 0, sizeof (key));
1710 2024 key.r = 255;
1711 glEnable (GL_BLEND); 2025 key.g = 255;
1712 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2026 key.b = 255;
1713 glEnable (GL_TEXTURE_2D); 2027 key.a = 255;
1714 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2028 key.mode = GL_QUADS;
1715 2029 key.format = GL_T2F_V3F;
1716 glBegin (GL_QUADS);
1717
1718 last_name = 0;
1719 2030
1720 mx += self->x; 2031 mx += self->x;
1721 my += self->y; 2032 my += self->y;
1722 2033
1723 // first pass: determine smooth_max 2034 // first pass: determine smooth_max
1740 MAX (self->tex [cell->tile [1]].smoothlevel, 2051 MAX (self->tex [cell->tile [1]].smoothlevel,
1741 self->tex [cell->tile [2]].smoothlevel)); 2052 self->tex [cell->tile [2]].smoothlevel));
1742 } 2053 }
1743 } 2054 }
1744 2055
2056 glEnable (GL_BLEND);
2057 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2058 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2059
1745 for (z = 0; z <= 2; z++) 2060 for (z = 0; z <= 2; z++)
1746 { 2061 {
1747 memset (smooth_level, 0, sizeof (smooth_level)); 2062 memset (smooth_level, 0, sizeof (smooth_level));
2063 key.texname = -1;
1748 2064
1749 for (y = 0; y < sh; y++) 2065 for (y = 0; y < sh; y++)
1750 if (0 <= y + my && y + my < self->rows) 2066 if (0 <= y + my && y + my < self->rows)
1751 { 2067 {
1752 maprow *row = self->row + (y + my); 2068 maprow *row = self->row + (y + my);
1761 { 2077 {
1762 maptex tex = self->tex [tile]; 2078 maptex tex = self->tex [tile];
1763 int px = (x + 1) * T - tex.w; 2079 int px = (x + 1) * T - tex.w;
1764 int py = (y + 1) * T - tex.h; 2080 int py = (y + 1) * T - tex.h;
1765 2081
1766 // suppressing texture state switches here
1767 // is only moderately effective, but worth the extra effort
1768 if (last_name != tex.name) 2082 if (key.texname != tex.name)
1769 { 2083 {
2084 self->tex [tile].unused = 0;
2085
1770 if (!tex.name) 2086 if (!tex.name)
1771 tex = self->tex [2]; /* missing, replace by noface */ 2087 tex = self->tex [2]; /* missing, replace by noface */
1772 2088
1773 glEnd (); 2089 key.texname = tex.name;
1774 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2090 arr = rc_array (rc, &key);
1775 glBegin (GL_QUADS);
1776 } 2091 }
1777 2092
1778 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 2093 if (expect_false (cell->player == player) && expect_false (z == 2))
1779 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1780 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1781 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1782
1783 if (cell->flags && z == 2)
1784 { 2094 {
2095 pl_x = px;
2096 pl_y = py;
2097 pl_tex = tex;
2098 continue;
2099 }
2100
2101 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2102 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2103 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2104 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2105
2106 if (expect_false (cell->flags) && expect_false (z == 2))
2107 {
2108 /* this is a workaround to make speech bubbles drawn
2109 * for example above walls, work. */
2110 rc_draw (rc);
2111 rc_clear (rc);
2112 key.texname = -1;
2113
2114 // overlays such as the speech bubble, probably more to come
1785 if (cell->flags & 1) 2115 if (cell->flags & 1)
1786 { 2116 {
1787 maptex tex = self->tex [1]; 2117 maptex tex = self->tex [1];
1788 int px = x * T + T * 2 / 32; 2118 int px = x * T + T * 2 / 32;
1789 int py = y * T - T * 6 / 32; 2119 int py = y * T - T * 6 / 32;
1790 2120
2121 if (tex.name)
1791 glEnd (); 2122 {
1792 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2123 if (key.texname != tex.name)
2124 {
2125 key.texname = tex.name;
2126 arr = rc_array (rc, &key);
2127 }
2128
2129 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2130 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2131 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2132 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1793 glBegin (GL_QUADS); 2133 }
1794
1795 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1796 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1797 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1798 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1799 } 2134 }
1800 } 2135 }
1801 2136
1802 // update smooth hash 2137 // update smooth hash
1803 if (tex.smoothtile) 2138 if (tex.smoothtile)
1839 } 2174 }
1840 } 2175 }
1841 } 2176 }
1842 } 2177 }
1843 2178
2179 rc_draw (rc);
2180 rc_clear (rc);
2181
1844 // go through all smoothlevels, lowest to highest, then draw. 2182 // go through all smoothlevels, lowest to highest, then draw.
1845 // this is basically counting sort 2183 // this is basically counting sort
1846 { 2184 {
1847 int w, b; 2185 int w, b;
1848 2186
2187 glEnable (GL_TEXTURE_2D);
2188 glBegin (GL_QUADS);
1849 for (w = 0; w < 256 / 32; ++w) 2189 for (w = 0; w < 256 / 32; ++w)
1850 { 2190 {
1851 uint32_t smask = smooth_level [w]; 2191 uint32_t smask = smooth_level [w];
1852 if (smask) 2192 if (smask)
1853 for (b = 0; b < 32; ++b) 2193 for (b = 0; b < 32; ++b)
1872 int border = bits & 15; 2212 int border = bits & 15;
1873 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2213 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1874 float dx = tex.s * .0625f; // 16 images/row 2214 float dx = tex.s * .0625f; // 16 images/row
1875 float dy = tex.t * .5f ; // 2 images/column 2215 float dy = tex.t * .5f ; // 2 images/column
1876 2216
1877 // this time naively avoiding texture state changes
1878 // save gobs of state changes.
1879 if (last_name != tex.name) 2217 if (tex.name)
1880 { 2218 {
2219 // this time avoiding texture state changes
2220 // save gobs of state changes.
1881 if (!tex.name) 2221 if (key.texname != tex.name)
1882 continue; // smoothing not yet available 2222 {
2223 self->tex [skey->tile].unused = 0;
1883 2224
1884 glEnd (); 2225 glEnd ();
1885 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2226 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1886 glBegin (GL_QUADS); 2227 glBegin (GL_QUADS);
1887 } 2228 }
1888 2229
1889 if (border) 2230 if (border)
1890 { 2231 {
1891 float ox = border * dx; 2232 float ox = border * dx;
1892 2233
1893 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2234 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1894 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2235 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1895 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2236 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1896 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2237 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1897 } 2238 }
1898 2239
1899 if (corner) 2240 if (corner)
1900 { 2241 {
1901 float ox = corner * dx; 2242 float ox = corner * dx;
1902 2243
1903 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2244 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1904 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2245 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1905 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2246 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1906 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2247 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2248 }
1907 } 2249 }
1908 } 2250 }
1909 } 2251 }
1910 } 2252 }
1911 } 2253 }
2254
2255 glEnd ();
2256 glDisable (GL_TEXTURE_2D);
2257 key.texname = -1;
1912 } 2258 }
1913 2259
1914 hv_clear (smooth); 2260 hv_clear (smooth);
1915 } 2261 }
1916 2262
1917 glEnd (); 2263 if (pl_tex.name)
2264 {
2265 maptex tex = pl_tex;
2266 int px = pl_x + sdx;
2267 int py = pl_y + sdy;
1918 2268
1919 glDisable (GL_TEXTURE_2D); 2269 key.texname = tex.name;
2270 arr = rc_array (rc, &key);
2271
2272 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2273 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2274 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2275 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2276
2277 rc_draw (rc);
2278 }
2279
1920 glDisable (GL_BLEND); 2280 glDisable (GL_BLEND);
2281 rc_free (rc);
1921 2282
1922 // top layer: overlays such as the health bar 2283 // top layer: overlays such as the health bar
1923 for (y = 0; y < sh; y++) 2284 for (y = 0; y < sh; y++)
1924 if (0 <= y + my && y + my < self->rows) 2285 if (0 <= y + my && y + my < self->rows)
1925 { 2286 {
1930 { 2291 {
1931 mapcell *cell = row->col + (x + mx - row->c0); 2292 mapcell *cell = row->col + (x + mx - row->c0);
1932 2293
1933 int px = x * T; 2294 int px = x * T;
1934 int py = y * T; 2295 int py = y * T;
2296
2297 if (expect_false (cell->player == player))
2298 {
2299 px += sdx;
2300 py += sdy;
2301 }
1935 2302
1936 if (cell->stat_hp) 2303 if (cell->stat_hp)
1937 { 2304 {
1938 int width = cell->stat_width * T; 2305 int width = cell->stat_width * T;
1939 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; 2306 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1950 } 2317 }
1951 } 2318 }
1952} 2319}
1953 2320
1954void 2321void
1955draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2322draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1956 CODE: 2323 CODE:
1957{ 2324{
1958 static float color[16][3] = { 2325 static float color[16][3] = {
1959 { 0.00F, 0.00F, 0.00F }, 2326 { 0.00F, 0.00F, 0.00F },
1960 { 1.00F, 1.00F, 1.00F }, 2327 { 1.00F, 1.00F, 1.00F },
2010 glDisable (GL_BLEND); 2377 glDisable (GL_BLEND);
2011 glDisable (GL_TEXTURE_2D); 2378 glDisable (GL_TEXTURE_2D);
2012} 2379}
2013 2380
2014void 2381void
2015fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2382fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2016 PPCODE: 2383 PPCODE:
2017{ 2384{
2018 int x, y; 2385 int x, y;
2019 int sw1 = sw + 2; 2386 int sw1 = sw + 2;
2020 int sh1 = sh + 2; 2387 int sh1 = sh + 2;
2028 SvCUR_set (darkness3_sv, sw34 * sh3); 2395 SvCUR_set (darkness3_sv, sw34 * sh3);
2029 2396
2030 mx += self->x - 1; 2397 mx += self->x - 1;
2031 my += self->y - 1; 2398 my += self->y - 1;
2032 2399
2033 memset (darkness1, 255, sw1 * sh1); 2400 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2034 2401
2035 for (y = 0; y < sh1; y++) 2402 for (y = 0; y < sh1; y++)
2036 if (0 <= y + my && y + my < self->rows) 2403 if (0 <= y + my && y + my < self->rows)
2037 { 2404 {
2038 maprow *row = self->row + (y + my); 2405 maprow *row = self->row + (y + my);
2091 PUSHs (sv_2mortal (newSViv (sh3))); 2458 PUSHs (sv_2mortal (newSViv (sh3)));
2092 PUSHs (darkness3_sv); 2459 PUSHs (darkness3_sv);
2093} 2460}
2094 2461
2095SV * 2462SV *
2096get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2463get_rect (DC::Map self, int x0, int y0, int w, int h)
2097 CODE: 2464 CODE:
2098{ 2465{
2099 int x, y, x1, y1; 2466 int x, y, x1, y1;
2100 SV *data_sv = newSV (w * h * 7 + 5); 2467 SV *data_sv = newSV (w * h * 7 + 5);
2101 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2468 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2158 else 2525 else
2159 *data++ = 0; 2526 *data++ = 0;
2160 } 2527 }
2161 } 2528 }
2162 2529
2530 /* if size is w*h + 5 then no data has been found */
2531 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2532 {
2163 SvPOK_only (data_sv); 2533 SvPOK_only (data_sv);
2164 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2534 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2535 }
2536
2165 RETVAL = data_sv; 2537 RETVAL = data_sv;
2166} 2538}
2167 OUTPUT: 2539 OUTPUT:
2168 RETVAL 2540 RETVAL
2169 2541
2170void 2542void
2171set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2543set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2172 PPCODE: 2544 PPCODE:
2173{ 2545{
2174 int x, y, z; 2546 int x, y, z;
2175 int w, h; 2547 int w, h;
2176 int x1, y1; 2548 int x1, y1;
2549 STRLEN len;
2550 uint8_t *data, *end;
2551
2552 len = SvLEN (data_sv);
2553 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2554 data = SvPVbyte_nolen (data_sv);
2555 end = data + len + 8;
2556
2557 if (len < 5)
2558 XSRETURN_EMPTY;
2177 2559
2178 if (*data++ != 0) 2560 if (*data++ != 0)
2179 return; /* version mismatch */ 2561 XSRETURN_EMPTY; /* version mismatch */
2180 2562
2181 w = *data++ << 8; w |= *data++; 2563 w = *data++ << 8; w |= *data++;
2182 h = *data++ << 8; h |= *data++; 2564 h = *data++ << 8; h |= *data++;
2183 2565
2184 // we need to do this 'cause we don't keep an absolute coord system for rows 2566 // we need to do this 'cause we don't keep an absolute coord system for rows
2196 { 2578 {
2197 maprow *row = map_get_row (self, y); 2579 maprow *row = map_get_row (self, y);
2198 2580
2199 for (x = x0; x < x1; x++) 2581 for (x = x0; x < x1; x++)
2200 { 2582 {
2583 uint8_t flags;
2584
2585 if (data + 7 >= end)
2586 XSRETURN_EMPTY;
2587
2201 uint8_t flags = *data++; 2588 flags = *data++;
2202 2589
2203 if (flags) 2590 if (flags)
2204 { 2591 {
2205 mapcell *cell = row_get_cell (row, x); 2592 mapcell *cell = row_get_cell (row, x);
2206 tileid tile[3] = { 0, 0, 0 }; 2593 tileid tile[3] = { 0, 0, 0 };
2209 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2596 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2210 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2597 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2211 2598
2212 if (cell->darkness == 0) 2599 if (cell->darkness == 0)
2213 { 2600 {
2214 cell->darkness = 0; 2601 /*cell->darkness = 0;*/
2602 EXTEND (SP, 3);
2215 2603
2216 for (z = 0; z <= 2; z++) 2604 for (z = 0; z <= 2; z++)
2217 { 2605 {
2218 tileid t = tile [z]; 2606 tileid t = tile [z];
2219 2607
2220 if (t >= self->texs || (t && !self->tex [t].name)) 2608 if (t >= self->texs || (t && !self->tex [t].name))
2221 { 2609 {
2222 XPUSHs (sv_2mortal (newSViv (t))); 2610 PUSHs (sv_2mortal (newSViv (t)));
2223 need_texid (self, t); 2611 need_texid (self, t);
2224 } 2612 }
2225 2613
2226 cell->tile [z] = t; 2614 cell->tile [z] = t;
2227 } 2615 }
2229 } 2617 }
2230 } 2618 }
2231 } 2619 }
2232} 2620}
2233 2621
2234MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2622MODULE = Deliantra::Client PACKAGE = DC::RW
2235 2623
2236PROTOTYPES: DISABLE 2624DC::RW
2237 2625new (SV *class, SV *data_sv)
2238CFPlus::MixChunk
2239new_from_file (SV *class, char *path)
2240 CODE: 2626 CODE:
2241 RETVAL = Mix_LoadWAV (path); 2627{
2628 STRLEN datalen;
2629 char *data = SvPVbyte (data_sv, datalen);
2630
2631 RETVAL = SDL_RWFromConstMem (data, datalen);
2632}
2242 OUTPUT: 2633 OUTPUT:
2243 RETVAL 2634 RETVAL
2244 2635
2636DC::RW
2637new_from_file (SV *class, const char *path, const char *mode = "rb")
2638 CODE:
2639 RETVAL = SDL_RWFromFile (path, mode);
2640 OUTPUT:
2641 RETVAL
2642
2643# fails on win32:
2644# dc.xs(2268) : error C2059: syntax error : '('
2245void 2645#void
2646#close (DC::RW self)
2647# CODE:
2648# (self->(close)) (self);
2649
2650MODULE = Deliantra::Client PACKAGE = DC::Channel
2651
2652PROTOTYPES: DISABLE
2653
2654DC::Channel
2655find ()
2656 CODE:
2657{
2658 RETVAL = Mix_GroupAvailable (-1);
2659
2660 if (RETVAL < 0)
2661 {
2662 RETVAL = Mix_GroupOldest (-1);
2663
2664 if (RETVAL < 0)
2665 XSRETURN_UNDEF;
2666
2667 Mix_HaltChannel (RETVAL);
2668 }
2669
2670 Mix_UnregisterAllEffects (RETVAL);
2671 Mix_Volume (RETVAL, 128);
2672}
2673 OUTPUT:
2674 RETVAL
2675
2676void
2677halt (DC::Channel self)
2678 CODE:
2679 Mix_HaltChannel (self);
2680
2681void
2682expire (DC::Channel self, int ticks = -1)
2683 CODE:
2684 Mix_ExpireChannel (self, ticks);
2685
2686void
2687fade_out (DC::Channel self, int ticks = -1)
2688 CODE:
2689 Mix_FadeOutChannel (self, ticks);
2690
2691int
2692volume (DC::Channel self, int volume)
2693 CODE:
2694 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2695 OUTPUT:
2696 RETVAL
2697
2698void
2699unregister_all_effects (DC::Channel self)
2700 CODE:
2701 Mix_UnregisterAllEffects (self);
2702
2703void
2704set_panning (DC::Channel self, int left, int right)
2705 CODE:
2706 left = CLAMP (left , 0, 255);
2707 right = CLAMP (right, 0, 255);
2708 Mix_SetPanning (self, left, right);
2709
2710void
2711set_distance (DC::Channel self, int distance)
2712 CODE:
2713 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2714
2715void
2716set_position (DC::Channel self, int angle, int distance)
2717 CODE:
2718
2719void
2720set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2721 CODE:
2722{
2723 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2724 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2725 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2726}
2727
2728void
2729set_reverse_stereo (DC::Channel self, int flip)
2730 CODE:
2731 Mix_SetReverseStereo (self, flip);
2732
2733MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2734
2735PROTOTYPES: DISABLE
2736
2737DC::MixChunk
2738new (SV *class, DC::RW rwops)
2739 CODE:
2740 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2741 OUTPUT:
2742 RETVAL
2743
2744void
2246DESTROY (CFPlus::MixChunk self) 2745DESTROY (DC::MixChunk self)
2247 CODE: 2746 CODE:
2248 Mix_FreeChunk (self); 2747 Mix_FreeChunk (self);
2249 2748
2250int 2749int
2251volume (CFPlus::MixChunk self, int volume = -1) 2750volume (DC::MixChunk self, int volume = -1)
2252 CODE: 2751 CODE:
2752 if (items > 1)
2753 volume = CLAMP (volume, 0, 128);
2253 RETVAL = Mix_VolumeChunk (self, volume); 2754 RETVAL = Mix_VolumeChunk (self, volume);
2254 OUTPUT: 2755 OUTPUT:
2255 RETVAL 2756 RETVAL
2256 2757
2257int 2758DC::Channel
2258play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2759play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2259 CODE: 2760 CODE:
2761{
2260 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2762 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2763
2764 if (RETVAL < 0)
2765 XSRETURN_UNDEF;
2766
2767 if (channel < 0)
2768 {
2769 Mix_UnregisterAllEffects (RETVAL);
2770 Mix_Volume (RETVAL, 128);
2771 }
2772}
2261 OUTPUT: 2773 OUTPUT:
2262 RETVAL 2774 RETVAL
2263 2775
2264MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2776MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2265 2777
2266int 2778int
2267volume (int volume = -1) 2779volume (int volume = -1)
2268 PROTOTYPE: ;$ 2780 PROTOTYPE: ;$
2269 CODE: 2781 CODE:
2782 if (items > 0)
2783 volume = CLAMP (volume, 0, 128);
2270 RETVAL = Mix_VolumeMusic (volume); 2784 RETVAL = Mix_VolumeMusic (volume);
2271 OUTPUT: 2785 OUTPUT:
2272 RETVAL 2786 RETVAL
2273 2787
2274int 2788void
2275fade_out (int ms) 2789fade_out (int ms)
2276 CODE: 2790 CODE:
2277 RETVAL = Mix_FadeOutMusic (ms); 2791 Mix_FadeOutMusic (ms);
2792
2793void
2794halt ()
2795 CODE:
2796 Mix_HaltMusic ();
2797
2798DC::MixMusic
2799new (SV *class, DC::RW rwops)
2800 CODE:
2801 RETVAL = Mix_LoadMUS_RW (rwops);
2278 OUTPUT: 2802 OUTPUT:
2279 RETVAL 2803 RETVAL
2280 2804
2281CFPlus::MixMusic
2282new_from_file (SV *class, char *path)
2283 CODE:
2284 RETVAL = Mix_LoadMUS (path);
2285 OUTPUT:
2286 RETVAL
2287
2288void 2805void
2289DESTROY (CFPlus::MixMusic self) 2806DESTROY (DC::MixMusic self)
2290 CODE: 2807 CODE:
2291 Mix_FreeMusic (self); 2808 Mix_FreeMusic (self);
2292 2809
2293int 2810int
2294play (CFPlus::MixMusic self, int loops = -1) 2811play (DC::MixMusic self, int loops = -1)
2295 CODE: 2812 CODE:
2296 RETVAL = Mix_PlayMusic (self, loops); 2813 RETVAL = Mix_PlayMusic (self, loops);
2297 OUTPUT: 2814 OUTPUT:
2298 RETVAL 2815 RETVAL
2299 2816
2300int 2817void
2301fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2818fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2302 CODE: 2819 CODE:
2303 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2820 Mix_FadeInMusicPos (self, loops, ms, position);
2304 OUTPUT:
2305 RETVAL
2306 2821
2307MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2822MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2308 2823
2309PROTOTYPES: ENABLE 2824PROTOTYPES: ENABLE
2310 2825
2311BOOT: 2826BOOT:
2312{ 2827{
2313 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2828 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2314 static const struct { 2829 static const struct {
2315 const char *name; 2830 const char *name;
2316 IV iv; 2831 IV iv;
2317 } *civ, const_iv[] = { 2832 } *civ, const_iv[] = {
2318# define const_iv(name) { # name, (IV)name } 2833# define const_iv(name) { # name, (IV)name }
2353 const_iv (GL_INTENSITY), 2868 const_iv (GL_INTENSITY),
2354 const_iv (GL_LUMINANCE), 2869 const_iv (GL_LUMINANCE),
2355 const_iv (GL_LUMINANCE_ALPHA), 2870 const_iv (GL_LUMINANCE_ALPHA),
2356 const_iv (GL_FLOAT), 2871 const_iv (GL_FLOAT),
2357 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2872 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2873 const_iv (GL_COMPRESSED_ALPHA_ARB),
2874 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2875 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2876 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2877 const_iv (GL_COMPRESSED_RGB_ARB),
2878 const_iv (GL_COMPRESSED_RGBA_ARB),
2358 const_iv (GL_COMPILE), 2879 const_iv (GL_COMPILE),
2359 const_iv (GL_PROXY_TEXTURE_1D), 2880 const_iv (GL_PROXY_TEXTURE_1D),
2360 const_iv (GL_PROXY_TEXTURE_2D), 2881 const_iv (GL_PROXY_TEXTURE_2D),
2361 const_iv (GL_TEXTURE_1D), 2882 const_iv (GL_TEXTURE_1D),
2362 const_iv (GL_TEXTURE_2D), 2883 const_iv (GL_TEXTURE_2D),
2386 const_iv (GL_COLOR_LOGIC_OP), 2907 const_iv (GL_COLOR_LOGIC_OP),
2387 const_iv (GL_SEPARABLE_2D), 2908 const_iv (GL_SEPARABLE_2D),
2388 const_iv (GL_CONVOLUTION_2D), 2909 const_iv (GL_CONVOLUTION_2D),
2389 const_iv (GL_CONVOLUTION_BORDER_MODE), 2910 const_iv (GL_CONVOLUTION_BORDER_MODE),
2390 const_iv (GL_CONSTANT_BORDER), 2911 const_iv (GL_CONSTANT_BORDER),
2912 const_iv (GL_POINTS),
2391 const_iv (GL_LINES), 2913 const_iv (GL_LINES),
2392 const_iv (GL_LINE_STRIP), 2914 const_iv (GL_LINE_STRIP),
2393 const_iv (GL_LINE_LOOP), 2915 const_iv (GL_LINE_LOOP),
2394 const_iv (GL_QUADS), 2916 const_iv (GL_QUADS),
2395 const_iv (GL_QUAD_STRIP), 2917 const_iv (GL_QUAD_STRIP),
2396 const_iv (GL_TRIANGLES), 2918 const_iv (GL_TRIANGLES),
2397 const_iv (GL_TRIANGLE_STRIP), 2919 const_iv (GL_TRIANGLE_STRIP),
2398 const_iv (GL_TRIANGLE_FAN), 2920 const_iv (GL_TRIANGLE_FAN),
2921 const_iv (GL_POLYGON),
2399 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2922 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2400 const_iv (GL_POINT_SMOOTH_HINT), 2923 const_iv (GL_POINT_SMOOTH_HINT),
2401 const_iv (GL_LINE_SMOOTH_HINT), 2924 const_iv (GL_LINE_SMOOTH_HINT),
2402 const_iv (GL_POLYGON_SMOOTH_HINT), 2925 const_iv (GL_POLYGON_SMOOTH_HINT),
2403 const_iv (GL_GENERATE_MIPMAP_HINT), 2926 const_iv (GL_GENERATE_MIPMAP_HINT),
2927 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2404 const_iv (GL_FASTEST), 2928 const_iv (GL_FASTEST),
2405 const_iv (GL_DONT_CARE), 2929 const_iv (GL_DONT_CARE),
2406 const_iv (GL_NICEST), 2930 const_iv (GL_NICEST),
2407 const_iv (GL_V2F), 2931 const_iv (GL_V2F),
2408 const_iv (GL_V3F), 2932 const_iv (GL_V3F),
2416 2940
2417 texture_av = newAV (); 2941 texture_av = newAV ();
2418 AvREAL_off (texture_av); 2942 AvREAL_off (texture_av);
2419} 2943}
2420 2944
2945void
2946disable_GL_EXT_blend_func_separate ()
2947 CODE:
2948 gl.BlendFuncSeparate = 0;
2949 gl.BlendFuncSeparateEXT = 0;
2950
2421char * 2951char *
2422gl_vendor () 2952gl_vendor ()
2423 CODE: 2953 CODE:
2424 RETVAL = (char *)glGetString (GL_VENDOR); 2954 RETVAL = (char *)glGetString (GL_VENDOR);
2425 OUTPUT: 2955 OUTPUT:
2498void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 3028void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2499 3029
2500# near_ and far_ are due to microsofts buggy "c" compiler 3030# near_ and far_ are due to microsofts buggy "c" compiler
2501void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 3031void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2502 3032
3033PROTOTYPES: DISABLE
3034
2503void glViewport (int x, int y, int width, int height) 3035void glViewport (int x, int y, int width, int height)
2504 3036
2505void glScissor (int x, int y, int width, int height) 3037void glScissor (int x, int y, int width, int height)
2506 3038
2507void glTranslate (float x, float y, float z = 0.) 3039void glTranslate (float x, float y, float z = 0.)
2514 3046
2515void glRotate (float angle, float x, float y, float z) 3047void glRotate (float angle, float x, float y, float z)
2516 CODE: 3048 CODE:
2517 glRotatef (angle, x, y, z); 3049 glRotatef (angle, x, y, z);
2518 3050
2519void glBegin (int mode)
2520
2521void glEnd ()
2522
2523void glColor (float r, float g, float b, float a = 1.0) 3051void glColor (float r, float g, float b, float a = 1.0)
2524 PROTOTYPE: @ 3052 PROTOTYPE: @
2525 ALIAS: 3053 ALIAS:
2526 glColor_premultiply = 1 3054 glColor_premultiply = 1
2527 CODE: 3055 CODE:
2528 if (ix) 3056 if (ix)
2529 { 3057 {
2532 b *= a; 3060 b *= a;
2533 } 3061 }
2534 // microsoft visual "c" rounds instead of truncating... 3062 // microsoft visual "c" rounds instead of truncating...
2535 glColor4f (r, g, b, a); 3063 glColor4f (r, g, b, a);
2536 3064
2537void glInterleavedArrays (int format, int stride, char *data)
2538
2539void glDrawElements (int mode, int count, int type, char *indices)
2540
2541# 1.2 void glDrawRangeElements (int mode, int start, int end
2542
2543void glRasterPos (float x, float y, float z = 0.) 3065void glRasterPos (float x, float y, float z = 0.)
2544 CODE: 3066 CODE:
2545 glRasterPos3f (0, 0, z); 3067 glRasterPos3f (0, 0, z);
2546 glBitmap (0, 0, 0, 0, x, y, 0); 3068 glBitmap (0, 0, 0, 0, x, y, 0);
2547 3069
2551 3073
2552void glTexCoord (float s, float t) 3074void glTexCoord (float s, float t)
2553 CODE: 3075 CODE:
2554 glTexCoord2f (s, t); 3076 glTexCoord2f (s, t);
2555 3077
3078void glRect (float x1, float y1, float x2, float y2)
3079 CODE:
3080 glRectf (x1, y1, x2, y2);
3081
3082void glRect_lineloop (float x1, float y1, float x2, float y2)
3083 CODE:
3084 glBegin (GL_LINE_LOOP);
3085 glVertex2f (x1, y1);
3086 glVertex2f (x2, y1);
3087 glVertex2f (x2, y2);
3088 glVertex2f (x1, y2);
3089 glEnd ();
3090
3091PROTOTYPES: ENABLE
3092
3093void glBegin (int mode)
3094
3095void glEnd ()
3096
3097void glPointSize (GLfloat size)
3098
3099void glLineWidth (GLfloat width)
3100
3101void glInterleavedArrays (int format, int stride, char *data)
3102
3103void glDrawElements (int mode, int count, int type, char *indices)
3104
3105# 1.2 void glDrawRangeElements (int mode, int start, int end
3106
2556void glTexEnv (int target, int pname, float param) 3107void glTexEnv (int target, int pname, float param)
2557 CODE: 3108 CODE:
2558 glTexEnvf (target, pname, param); 3109 glTexEnvf (target, pname, param);
2559 3110
2560void glTexParameter (int target, int pname, float param) 3111void glTexParameter (int target, int pname, float param)
2576void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3127void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2577 CODE: 3128 CODE:
2578 if (gl.SeparableFilter2D) 3129 if (gl.SeparableFilter2D)
2579 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3130 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2580 3131
2581void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3132void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2582 3133
2583void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3134void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2584 3135
2585void glDrawPixels (int width, int height, int format, int type, char *pixels) 3136void glDrawPixels (int width, int height, int format, int type, char *pixels)
2586 3137
2612 3163
2613void glEndList () 3164void glEndList ()
2614 3165
2615void glCallList (int list) 3166void glCallList (int list)
2616 3167
2617MODULE = CFPlus PACKAGE = CFPlus::UI::Base 3168MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2618 3169
2619PROTOTYPES: DISABLE 3170PROTOTYPES: DISABLE
2620 3171
2621void 3172void
2622find_widget (SV *widget, NV x, NV y) 3173find_widget (SV *self, NV x, NV y)
2623 PPCODE: 3174 PPCODE:
2624{ 3175{
2625 if (within_widget (widget, x, y)) 3176 if (within_widget (self, x, y))
2626 XPUSHs (widget); 3177 XPUSHs (self);
2627} 3178}
2628 3179
3180BOOT:
3181{
3182 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3183
3184 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3185 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3186 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3187 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3188}
3189
3190void
3191draw (SV *self)
3192 CODE:
3193{
3194 HV *hv;
3195 SV **svp;
3196 NV x, y, w, h;
3197 SV *draw_x_sv = GvSV (draw_x_gv);
3198 SV *draw_y_sv = GvSV (draw_y_gv);
3199 SV *draw_w_sv = GvSV (draw_w_gv);
3200 SV *draw_h_sv = GvSV (draw_h_gv);
3201 double draw_x, draw_y;
3202
3203 if (!SvROK (self))
3204 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3205
3206 hv = (HV *)SvRV (self);
3207
3208 if (SvTYPE (hv) != SVt_PVHV)
3209 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3210
3211 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3212 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3213
3214 if (!h || !w)
3215 XSRETURN_EMPTY;
3216
3217 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3218 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3219
3220 draw_x = SvNV (draw_x_sv) + x;
3221 draw_y = SvNV (draw_y_sv) + y;
3222
3223 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3224 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3225 XSRETURN_EMPTY;
3226
3227 sv_setnv (draw_x_sv, draw_x);
3228 sv_setnv (draw_y_sv, draw_y);
3229
3230 glPushMatrix ();
3231 glTranslated (x, y, 0);
3232
3233 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3234 {
3235 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3236
3237 if (svp && SvTRUE (*svp))
3238 {
3239 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3240 glEnable (GL_BLEND);
3241 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3242 glBegin (GL_QUADS);
3243 glVertex2f (0, 0);
3244 glVertex2f (w, 0);
3245 glVertex2f (w, h);
3246 glVertex2f (0, h);
3247 glEnd ();
3248 glDisable (GL_BLEND);
3249 }
3250 }
3251#if 0
3252 // draw borders, for debugging
3253 glPushMatrix ();
3254 glColor4f (1., 1., 0., 1.);
3255 glTranslatef (.5, .5, 0.);
3256 glBegin (GL_LINE_LOOP);
3257 glVertex2f (0 , 0);
3258 glVertex2f (w - 1, 0);
3259 glVertex2f (w - 1, h - 1);
3260 glVertex2f (0 , h - 1);
3261 glEnd ();
3262 glPopMatrix ();
3263#endif
3264 PUSHMARK (SP);
3265 XPUSHs (self);
3266 PUTBACK;
3267 call_method ("_draw", G_VOID | G_DISCARD);
3268 SPAGAIN;
3269
3270 glPopMatrix ();
3271
3272 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3273 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3274}
3275

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