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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.104 by root, Mon Jun 5 00:17:47 2006 UTC vs.
Revision 1.208 by root, Sat Jul 21 16:07:53 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
12#include <math.h> 25#include <math.h>
13#include <string.h> 26#include <string.h>
14#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h>
15 29
16#include <SDL.h> 30#include <SDL.h>
31#include <SDL_thread.h>
17#include <SDL_endian.h> 32#include <SDL_endian.h>
18#include <SDL_image.h> 33#include <SDL_image.h>
19#include <SDL_mixer.h> 34#include <SDL_mixer.h>
20#include <SDL_opengl.h> 35#include <SDL_opengl.h>
21 36
37#define PANGO_ENABLE_BACKEND
38#define G_DISABLE_CAST_CHECKS
39
22#include <glib/gmacros.h> 40#include <glib/gmacros.h>
23 41
24#include <pango/pango.h> 42#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 43
29#ifndef _WIN32 44#ifndef _WIN32
30# include <sys/types.h> 45# include <sys/types.h>
31# include <sys/socket.h> 46# include <sys/socket.h>
32# include <netinet/in.h> 47# include <netinet/in.h>
33# include <netinet/tcp.h> 48# include <netinet/tcp.h>
34# include <inttypes.h> 49# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 50#endif
43 51
44#include "glext.h" 52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 53
46#define FOW_DARKNESS 32 54#define FOW_DARKNESS 32
47 55
48#define MAP_EXTEND_X 32 56#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 57#define MAP_EXTEND_Y 512
50 58
51#define MIN_FONT_HEIGHT 10 59#define MIN_FONT_HEIGHT 10
60
61#if 0
62# define PARACHUTE SDL_INIT_NOPARACHUTE
63#else
64# define PARACHUTE 0
65#endif
66
67static AV *texture_av;
52 68
53static struct 69static struct
54{ 70{
55#define GL_FUNC(ptr,name) ptr name; 71#define GL_FUNC(ptr,name) ptr name;
56#include "glfunc.h" 72#include "glfunc.h"
57#undef GL_FUNC 73#undef GL_FUNC
58} gl; 74} gl;
59 75
76static void
60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 77gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61{ 78{
62 if (gl.BlendFuncSeparate) 79 if (gl.BlendFuncSeparate)
63 gl.BlendFuncSeparate (sa, da, saa, daa); 80 gl.BlendFuncSeparate (sa, da, saa, daa);
64 else if (gl.BlendFuncSeparateEXT) 81 else if (gl.BlendFuncSeparateEXT)
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 82 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else 83 else
67 glBlendFunc (sa, da); 84 glBlendFunc (sa, da);
68} 85}
69 86
87static GLuint
88gen_texture ()
89{
90 GLuint name;
91
92 if (AvFILL (texture_av) >= 0)
93 name = (GLuint)(size_t)av_pop (texture_av);
94 else
95 glGenTextures (1, &name);
96
97 return name;
98}
99
100static void
101del_texture (GLuint name)
102{
103 /* make a half-assed attempt at returning the memory used by the texture */
104 /* textures are frequently being reused by cfplus anyway */
105 /*glBindTexture (GL_TEXTURE_2D, name);*/
106 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
107 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name);
109}
110
111#include "texcache.c"
112
113#include "pango-font.c"
114#include "pango-fontmap.c"
115#include "pango-render.c"
116
70typedef Mix_Chunk *CFClient__MixChunk; 117typedef Mix_Chunk *CFPlus__MixChunk;
71typedef Mix_Music *CFClient__MixMusic; 118typedef Mix_Music *CFPlus__MixMusic;
72 119
73typedef PangoFontDescription *CFClient__Font; 120typedef PangoFontDescription *CFPlus__Font;
121
122static int
123shape_attr_p (PangoLayoutRun *run)
124{
125 GSList *attrs = run->item->analysis.extra_attrs;
126
127 while (attrs)
128 {
129 PangoAttribute *attr = attrs->data;
130
131 if (attr->klass->type == PANGO_ATTR_SHAPE)
132 return 1;
133
134 attrs = attrs->next;
135 }
136
137 return 0;
138}
74 139
75typedef struct cf_layout { 140typedef struct cf_layout {
76 PangoLayout *pl; // either derived from a cairo or ft2 context 141 PangoLayout *pl;
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode 142 float r, g, b, a; // default color for rgba mode
79 int base_height; 143 int base_height;
80 CFClient__Font font; 144 CFPlus__Font font;
81} *CFClient__Layout; 145} *CFPlus__Layout;
82 146
83static CFClient__Font default_font; 147static CFPlus__Font default_font;
84static PangoContext *ft2_context, *cairo_context; 148static PangoContext *opengl_context;
85static PangoFontMap *ft2_fontmap, *cairo_fontmap; 149static PangoFontMap *opengl_fontmap;
86 150
87static void 151static void
88substitute_func (FcPattern *pattern, gpointer data) 152substitute_func (FcPattern *pattern, gpointer data)
89{ 153{
90 FcPatternAddBool (pattern, FC_HINTING , 1); 154 FcPatternAddBool (pattern, FC_HINTING, 1);
91#ifdef _WIN32 155#ifdef FC_HINT_STYLE
92 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 156 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
93#else 157#endif
94 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 158 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
95#endif
96} 159}
97 160
98static void 161static void
99layout_update_font (CFClient__Layout self) 162layout_update_font (CFPlus__Layout self)
100{ 163{
101 /* use a random scale factor to account for unknown descenders, 0.8 works 164 /* use a random scale factor to account for unknown descenders, 0.8 works
102 * reasonably well with bitstream vera 165 * reasonably well with bitstream vera
103 */ 166 */
104 PangoFontDescription *font = self->font ? self->font : default_font; 167 PangoFontDescription *font = self->font ? self->font : default_font;
108 171
109 pango_layout_set_font_description (self->pl, font); 172 pango_layout_set_font_description (self->pl, font);
110} 173}
111 174
112static void 175static void
113layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
114{ 177{
178 PangoRectangle rect;
179
180 // get_pixel_* wrongly rounds down
115 pango_layout_get_pixel_size (self->pl, w, h); 181 pango_layout_get_extents (self->pl, 0, &rect);
116 182
117 if (!*w) *w = 1; 183 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
118 if (!*h) *h = 1; 184 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
119 185
120 *w = (*w + 3) & ~3; 186 if (!rect.width) rect.width = 1;
121} 187 if (!rect.height) rect.height = 1;
122 188
189 *w = rect.width;
190 *h = rect.height;
191}
192
193typedef uint16_t tileid;
123typedef uint16_t mapface; 194typedef uint16_t faceid;
124 195
125typedef struct { 196typedef struct {
126 GLint name; 197 int name;
127 int w, h; 198 int w, h;
128 float s, t; 199 float s, t;
129 uint8_t r, g, b, a; 200 uint8_t r, g, b, a;
201 tileid smoothtile;
202 uint8_t smoothlevel;
130} maptex; 203} maptex;
131 204
132typedef struct { 205typedef struct {
206 uint32_t player;
207 tileid tile[3];
133 int16_t darkness; 208 uint16_t darkness;
134 mapface face[3]; 209 uint8_t stat_width, stat_hp, flags, smoothmax;
135} mapcell; 210} mapcell;
136 211
137typedef struct { 212typedef struct {
138 int32_t c0, c1; 213 int32_t c0, c1;
139 mapcell *col; 214 mapcell *col;
140} maprow; 215} maprow;
141 216
142typedef struct map { 217typedef struct map {
143 int x, y, w, h; 218 int x, y, w, h;
144 int ox, oy; /* offset to virtual global coordinate system */ 219 int ox, oy; /* offset to virtual global coordinate system */
145 int faces; 220 int faces; tileid *face2tile; // [faceid]
146 mapface *face; 221 int texs; maptex *tex; // [tileid]
147
148 int texs;
149 maptex *tex;
150 222
151 int32_t rows; 223 int32_t rows;
152 maprow *row; 224 maprow *row;
153} *CFClient__Map; 225} *CFPlus__Map;
154 226
155static char * 227static char *
156prepend (char *ptr, int sze, int inc) 228prepend (char *ptr, int sze, int inc)
157{ 229{
158 char *p; 230 char *p;
175} 247}
176 248
177#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 249#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
178#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 250#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
179 251
252static void
253need_facenum (struct map *self, faceid face)
254{
255 while (self->faces <= face)
256 {
257 Append (tileid, self->face2tile, self->faces, self->faces);
258 self->faces *= 2;
259 }
260}
261
262static void
263need_texid (struct map *self, int texid)
264{
265 while (self->texs <= texid)
266 {
267 Append (maptex, self->tex, self->texs, self->texs);
268 self->texs *= 2;
269 }
270}
271
180static maprow * 272static maprow *
181map_get_row (CFClient__Map self, int y) 273map_get_row (CFPlus__Map self, int y)
182{ 274{
183 if (0 > y) 275 if (0 > y)
184 { 276 {
185 int extend = - y + MAP_EXTEND_Y; 277 int extend = - y + MAP_EXTEND_Y;
186 Prepend (maprow, self->row, self->rows, extend); 278 Prepend (maprow, self->row, self->rows, extend);
224 316
225 return row->col + (x - row->c0); 317 return row->col + (x - row->c0);
226} 318}
227 319
228static mapcell * 320static mapcell *
229map_get_cell (CFClient__Map self, int x, int y) 321map_get_cell (CFPlus__Map self, int x, int y)
230{ 322{
231 return row_get_cell (map_get_row (self, y), x); 323 return row_get_cell (map_get_row (self, y), x);
232} 324}
233 325
234static void 326static void
235map_clear (CFClient__Map self) 327map_clear (CFPlus__Map self)
236{ 328{
237 int r; 329 int r;
238 330
239 for (r = 0; r < self->rows; r++) 331 for (r = 0; r < self->rows; r++)
240 Safefree (self->row[r].col); 332 Safefree (self->row[r].col);
248 self->row = 0; 340 self->row = 0;
249 self->rows = 0; 341 self->rows = 0;
250} 342}
251 343
252static void 344static void
253map_blank (CFClient__Map self, int x0, int y0, int w, int h) 345map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
254{ 346{
255 int x, y; 347 int x, y;
256 maprow *row; 348 maprow *row;
349 mapcell *cell;
257 350
258 for (y = y0; y < y0 + h; y++) 351 for (y = y0; y < y0 + h; y++)
259 if (y >= 0) 352 if (y >= 0)
260 { 353 {
261 if (y >= self->rows) 354 if (y >= self->rows)
267 if (x >= row->c0) 360 if (x >= row->c0)
268 { 361 {
269 if (x >= row->c1) 362 if (x >= row->c1)
270 break; 363 break;
271 364
272 row->col[x - row->c0].darkness = -1; 365 cell = row->col + x - row->c0;
366
367 cell->darkness = 0;
368 cell->stat_hp = 0;
369 cell->flags = 0;
370 cell->player = 0;
273 } 371 }
274 } 372 }
373}
374
375typedef struct {
376 tileid tile;
377 uint8_t x, y, level;
378} smooth_key;
379
380static void
381smooth_or_bits (HV *hv, smooth_key *key, IV bits)
382{
383 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
384
385 if (SvIOK (*sv))
386 SvIV_set (*sv, SvIVX (*sv) | bits);
387 else
388 sv_setiv (*sv, bits);
275} 389}
276 390
277static void 391static void
278music_finished (void) 392music_finished (void)
279{ 393{
298 ev.data2 = 0; 412 ev.data2 = 0;
299 413
300 SDL_PushEvent ((SDL_Event *)&ev); 414 SDL_PushEvent ((SDL_Event *)&ev);
301} 415}
302 416
417static unsigned int
418minpot (unsigned int n)
419{
420 if (!n)
421 return 0;
422
423 --n;
424
425 n |= n >> 1;
426 n |= n >> 2;
427 n |= n >> 4;
428 n |= n >> 8;
429 n |= n >> 16;
430
431 return n + 1;
432}
433
434/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314
437
438/******************************************************************************/
439
440static int
441within_widget (SV *widget, NV x, NV y)
442{
443 HV *self;
444 SV **svp;
445 NV wx, ww, wy, wh;
446
447 if (!SvROK (widget))
448 return 0;
449
450 self = (HV *)SvRV (widget);
451
452 if (SvTYPE (self) != SVt_PVHV)
453 return 0;
454
455 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
456 if (y < wy)
457 return 0;
458
459 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
460 if (y >= wy + wh)
461 return 0;
462
463 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
464 if (x < wx)
465 return 0;
466
467 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
468 if (x >= wx + ww)
469 return 0;
470
471 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
472 if (!svp || !SvTRUE (*svp))
473 return 0;
474
475 return 1;
476}
477
303MODULE = CFClient PACKAGE = CFClient 478MODULE = CFPlus PACKAGE = CFPlus
304 479
305PROTOTYPES: ENABLE 480PROTOTYPES: ENABLE
306 481
307BOOT: 482BOOT:
308{ 483{
309 HV *stash = gv_stashpv ("CFClient", 1); 484 HV *stash = gv_stashpv ("CFPlus", 1);
310 static const struct { 485 static const struct {
311 const char *name; 486 const char *name;
312 IV iv; 487 IV iv;
313 } *civ, const_iv[] = { 488 } *civ, const_iv[] = {
314# define const_iv(name) { # name, (IV)name } 489# define const_iv(name) { # name, (IV)name }
490 const_iv (SDLK_MODIFIER_MIN),
491 const_iv (SDLK_MODIFIER_MAX),
492
315 const_iv (SDL_ACTIVEEVENT), 493 const_iv (SDL_ACTIVEEVENT),
316 const_iv (SDL_KEYDOWN), 494 const_iv (SDL_KEYDOWN),
317 const_iv (SDL_KEYUP), 495 const_iv (SDL_KEYUP),
318 const_iv (SDL_MOUSEMOTION), 496 const_iv (SDL_MOUSEMOTION),
319 const_iv (SDL_MOUSEBUTTONDOWN), 497 const_iv (SDL_MOUSEBUTTONDOWN),
328 const_iv (SDL_EVENT_RESERVEDA), 506 const_iv (SDL_EVENT_RESERVEDA),
329 const_iv (SDL_EVENT_RESERVEDB), 507 const_iv (SDL_EVENT_RESERVEDB),
330 const_iv (SDL_VIDEORESIZE), 508 const_iv (SDL_VIDEORESIZE),
331 const_iv (SDL_VIDEOEXPOSE), 509 const_iv (SDL_VIDEOEXPOSE),
332 const_iv (SDL_USEREVENT), 510 const_iv (SDL_USEREVENT),
511
512 const_iv (SDL_APPINPUTFOCUS),
513 const_iv (SDL_APPMOUSEFOCUS),
514 const_iv (SDL_APPACTIVE),
515
333 const_iv (SDLK_KP0), 516 const_iv (SDLK_KP0),
334 const_iv (SDLK_KP1), 517 const_iv (SDLK_KP1),
335 const_iv (SDLK_KP2), 518 const_iv (SDLK_KP2),
336 const_iv (SDLK_KP3), 519 const_iv (SDLK_KP3),
337 const_iv (SDLK_KP4), 520 const_iv (SDLK_KP4),
392 const_iv (SDLK_BREAK), 575 const_iv (SDLK_BREAK),
393 const_iv (SDLK_MENU), 576 const_iv (SDLK_MENU),
394 const_iv (SDLK_POWER), 577 const_iv (SDLK_POWER),
395 const_iv (SDLK_EURO), 578 const_iv (SDLK_EURO),
396 const_iv (SDLK_UNDO), 579 const_iv (SDLK_UNDO),
580
397 const_iv (KMOD_NONE), 581 const_iv (KMOD_NONE),
582 const_iv (KMOD_SHIFT),
398 const_iv (KMOD_LSHIFT), 583 const_iv (KMOD_LSHIFT),
399 const_iv (KMOD_RSHIFT), 584 const_iv (KMOD_RSHIFT),
585 const_iv (KMOD_CTRL),
400 const_iv (KMOD_LCTRL), 586 const_iv (KMOD_LCTRL),
401 const_iv (KMOD_RCTRL), 587 const_iv (KMOD_RCTRL),
588 const_iv (KMOD_ALT),
402 const_iv (KMOD_LALT), 589 const_iv (KMOD_LALT),
403 const_iv (KMOD_RALT), 590 const_iv (KMOD_RALT),
591 const_iv (KMOD_META),
404 const_iv (KMOD_LMETA), 592 const_iv (KMOD_LMETA),
405 const_iv (KMOD_RMETA), 593 const_iv (KMOD_RMETA),
406 const_iv (KMOD_NUM), 594 const_iv (KMOD_NUM),
407 const_iv (KMOD_CAPS), 595 const_iv (KMOD_CAPS),
408 const_iv (KMOD_MODE), 596 const_iv (KMOD_MODE),
409 const_iv (KMOD_CTRL),
410 const_iv (KMOD_SHIFT),
411 const_iv (KMOD_ALT),
412 const_iv (KMOD_META)
413# undef const_iv 597# undef const_iv
414 }; 598 };
415 599
416 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 600 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
417 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 601 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
602
603 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
604 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
418} 605}
606
607void
608weaken (SV *rv)
609 PROTOTYPE: $
610 CODE:
611 sv_rvweaken (rv);
612
613int
614in_destruct ()
615 CODE:
616 RETVAL = PL_main_cv == Nullcv;
617 OUTPUT:
618 RETVAL
619
620NV floor (NV x)
621
622NV ceil (NV x)
419 623
420void 624void
421pango_init () 625pango_init ()
422 CODE: 626 CODE:
423{ 627{
424 // delayed, so it can pick up new fonts added by AddFontResourceEx
425 ft2_fontmap = pango_ft2_font_map_new (); 628 opengl_fontmap = pango_opengl_font_map_new ();
426 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 629 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
427 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 630 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
428
429 cairo_fontmap = pango_cairo_font_map_get_default ();
430 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
431} 631}
632
633char *
634SDL_GetError ()
432 635
433int 636int
434SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 637SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
435 638
436void 639void
437SDL_Quit () 640SDL_Quit ()
438 641
439void 642void
440SDL_ListModes () 643SDL_ListModes (int rgb, int alpha)
441 PPCODE: 644 PPCODE:
442{ 645{
443 SDL_Rect **m; 646 SDL_Rect **m;
444 647
445 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 648 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
446 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 649 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
447 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 650 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
448 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 651 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
449 652
450 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 653 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
451 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 654 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
452 655
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 656 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 657 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
455 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 658 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
456 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 659 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
457 660
458 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 661 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
459 662#if SDL_VERSION_ATLEAST(1,2,10)
460 SDL_EnableUNICODE (1); 663 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
461 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 664 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
665#endif
462 666
463 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 667 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
464 668
465 if (m && m != (SDL_Rect **)-1) 669 if (m && m != (SDL_Rect **)-1)
466 while (*m) 670 while (*m)
467 { 671 {
672 if ((*m)->w >= 640 && (*m)->h >= 480)
673 {
468 AV *av = newAV (); 674 AV *av = newAV ();
469 av_push (av, newSViv ((*m)->w)); 675 av_push (av, newSViv ((*m)->w));
470 av_push (av, newSViv ((*m)->h)); 676 av_push (av, newSViv ((*m)->h));
677 av_push (av, newSViv (rgb));
678 av_push (av, newSViv (alpha));
471 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 679 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
680 }
472 681
473 ++m; 682 ++m;
474 } 683 }
475} 684}
476 685
477char *
478SDL_GetError ()
479
480int 686int
481SDL_SetVideoMode (int w, int h, int fullscreen) 687SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
482 CODE: 688 CODE:
689{
690 SDL_EnableUNICODE (1);
691 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
692
693 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
694 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
695 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
696 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
697
483 RETVAL = !!SDL_SetVideoMode ( 698 RETVAL = !!SDL_SetVideoMode (
484 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 699 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
485 ); 700 );
701
486 if (RETVAL) 702 if (RETVAL)
487 { 703 {
704 av_clear (texture_av);
705
488 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 706 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
489# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 707#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
490# include "glfunc.h" 708#include "glfunc.h"
491# undef GL_FUNC 709#undef GL_FUNC
492 } 710 }
711}
493 OUTPUT: 712 OUTPUT:
494 RETVAL 713 RETVAL
495 714
496void 715void
497SDL_GL_SwapBuffers () 716SDL_GL_SwapBuffers ()
498 717
499char * 718char *
500SDL_GetKeyName (int sym) 719SDL_GetKeyName (int sym)
501 720
721int
722SDL_GetAppState ()
723
502void 724void
503SDL_PollEvent () 725poll_events ()
504 PPCODE: 726 PPCODE:
505{ 727{
506 SDL_Event ev; 728 SDL_Event ev;
507 729
508 while (SDL_PollEvent (&ev)) 730 SDL_PumpEvents ();
731 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
509 { 732 {
510 HV *hv = newHV (); 733 HV *hv = newHV ();
511 hv_store (hv, "type", 4, newSViv (ev.type), 0); 734 hv_store (hv, "type", 4, newSViv (ev.type), 0);
512 735
513 switch (ev.type) 736 switch (ev.type)
515 case SDL_KEYDOWN: 738 case SDL_KEYDOWN:
516 case SDL_KEYUP: 739 case SDL_KEYUP:
517 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 740 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
518 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 741 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
519 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 742 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
743 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
520 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 744 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
521 break; 745 break;
522 746
523 case SDL_ACTIVEEVENT: 747 case SDL_ACTIVEEVENT:
524 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 748 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
525 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 749 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
526 break; 750 break;
527 751
528 case SDL_MOUSEMOTION: 752 case SDL_MOUSEMOTION:
753 {
754 int state = ev.motion.state;
755 int x = ev.motion.x;
756 int y = ev.motion.y;
757 int xrel = ev.motion.xrel;
758 int yrel = ev.motion.yrel;
759
760 /* do simplistic event compression */
761 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
762 && state == ev.motion.state)
763 {
764 xrel += ev.motion.xrel;
765 yrel += ev.motion.yrel;
766 x = ev.motion.x;
767 y = ev.motion.y;
768 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
769 }
770
529 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 771 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
530
531 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 772 hv_store (hv, "state", 5, newSViv (state), 0);
532 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 773 hv_store (hv, "x", 1, newSViv (x), 0);
533 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 774 hv_store (hv, "y", 1, newSViv (y), 0);
534 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 775 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
535 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 776 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
777 }
536 break; 778 break;
537 779
538 case SDL_MOUSEBUTTONDOWN: 780 case SDL_MOUSEBUTTONDOWN:
539 case SDL_MOUSEBUTTONUP: 781 case SDL_MOUSEBUTTONUP:
540 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 782 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
550 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 792 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
551 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 793 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
552 break; 794 break;
553 } 795 }
554 796
555 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 797 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
556 } 798 }
557} 799}
558 800
559int 801int
560Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 802Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
569Mix_AllocateChannels (int numchans = -1) 811Mix_AllocateChannels (int numchans = -1)
570 812
571void 813void
572lowdelay (int fd, int val = 1) 814lowdelay (int fd, int val = 1)
573 CODE: 815 CODE:
816 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
817
818void
819win32_proxy_info ()
820 PPCODE:
821{
574#ifndef _WIN32 822#ifdef _WIN32
575 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 823 char buffer[2048];
824 DWORD buflen;
825
826 EXTEND (SP, 3);
827
828 buflen = sizeof (buffer);
829 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
830 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
831 {
832 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
833
834 buflen = sizeof (buffer);
835 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
836 {
837 PUSHs (newSVpv (buffer, 0));
838
839 buflen = sizeof (buffer);
840 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
841 PUSHs (newSVpv (buffer, 0));
842 }
843 }
576#endif 844#endif
845}
577 846
578void 847void
579add_font (char *file) 848add_font (char *file)
580 CODE: 849 CODE:
581 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 850 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
582#ifdef _WIN32
583 // cairo... sigh... requires win2000
584 AddFontResourceEx (file, FR_PRIVATE, 0);
585#endif
586 851
587void 852void
588load_image_inline (SV *image_) 853load_image_inline (SV *image_)
589 ALIAS: 854 ALIAS:
590 load_image_file = 1 855 load_image_file = 1
632 897
633 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 898 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
634 899
635 assert (surface2->pitch == surface2->w * 4); 900 assert (surface2->pitch == surface2->w * 4);
636 901
902 SDL_LockSurface (surface2);
637 EXTEND (SP, 5); 903 EXTEND (SP, 6);
638 PUSHs (sv_2mortal (newSViv (surface2->w))); 904 PUSHs (sv_2mortal (newSViv (surface2->w)));
639 PUSHs (sv_2mortal (newSViv (surface2->h))); 905 PUSHs (sv_2mortal (newSViv (surface2->h)));
640 SDL_LockSurface (surface2);
641 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 906 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
642 SDL_UnlockSurface (surface2);
643 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 907 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
644 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 908 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
645 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 909 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
910 SDL_UnlockSurface (surface2);
646 911
647 SDL_FreeSurface (surface); 912 SDL_FreeSurface (surface);
648 SDL_FreeSurface (surface2); 913 SDL_FreeSurface (surface2);
649} 914}
650 915
686 CODE: 951 CODE:
687 fprintf (stderr, "FATAL: %s\n", message); 952 fprintf (stderr, "FATAL: %s\n", message);
688#ifdef _WIN32 953#ifdef _WIN32
689 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 954 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
690#endif 955#endif
691 exit (1); 956 _exit (1);
692 957
958void
959_exit (int retval = 0)
960 CODE:
961#ifdef WIN32
962 ExitThread (retval); // unclean, please beam me up
963#else
964 _exit (retval);
965#endif
966
967void
968debug ()
969 CODE:
970{
971#if DEBUG
972 VALGRIND_DO_LEAK_CHECK;
973#endif
974}
975
693MODULE = CFClient PACKAGE = CFClient::Font 976MODULE = CFPlus PACKAGE = CFPlus::Font
694 977
695CFClient::Font 978PROTOTYPES: DISABLE
979
980CFPlus::Font
696new_from_file (SV *class, char *path, int id = 0) 981new_from_file (SV *class, char *path, int id = 0)
697 CODE: 982 CODE:
698{ 983{
699 int count; 984 int count;
700 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 985 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
703} 988}
704 OUTPUT: 989 OUTPUT:
705 RETVAL 990 RETVAL
706 991
707void 992void
708DESTROY (CFClient::Font self) 993DESTROY (CFPlus::Font self)
709 CODE: 994 CODE:
710 pango_font_description_free (self); 995 pango_font_description_free (self);
711 996
712void 997void
713make_default (CFClient::Font self) 998make_default (CFPlus::Font self)
999 PROTOTYPE: $
714 CODE: 1000 CODE:
715 default_font = self; 1001 default_font = self;
716 1002
717MODULE = CFClient PACKAGE = CFClient::Layout 1003MODULE = CFPlus PACKAGE = CFPlus::Layout
718 1004
719CFClient::Layout 1005PROTOTYPES: DISABLE
720new (SV *class, int rgba = 0) 1006
1007void
1008reset_glyph_cache ()
1009 PROTOTYPE:
721 CODE: 1010 CODE:
722#if _WIN32 1011 tc_clear ();
723 //rgba = 0;//D makes text nicer, breaks TextView 1012
724#endif 1013CFPlus::Layout
725 rgba=1;//D 1014new (SV *class)
1015 CODE:
726 New (0, RETVAL, 1, struct cf_layout); 1016 New (0, RETVAL, 1, struct cf_layout);
727 1017
728 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1018 RETVAL->pl = pango_layout_new (opengl_context);
729 RETVAL->rgba = rgba;
730 RETVAL->r = 1.; 1019 RETVAL->r = 1.;
731 RETVAL->g = 1.; 1020 RETVAL->g = 1.;
732 RETVAL->b = 1.; 1021 RETVAL->b = 1.;
733 RETVAL->a = 1.; 1022 RETVAL->a = 1.;
734 RETVAL->base_height = MIN_FONT_HEIGHT; 1023 RETVAL->base_height = MIN_FONT_HEIGHT;
738 layout_update_font (RETVAL); 1027 layout_update_font (RETVAL);
739 OUTPUT: 1028 OUTPUT:
740 RETVAL 1029 RETVAL
741 1030
742void 1031void
743DESTROY (CFClient::Layout self) 1032DESTROY (CFPlus::Layout self)
744 CODE: 1033 CODE:
745 g_object_unref (self->pl); 1034 g_object_unref (self->pl);
746 Safefree (self); 1035 Safefree (self);
747 1036
748int
749is_rgba (CFClient::Layout self)
750 CODE:
751 RETVAL = self->rgba;
752 OUTPUT:
753 RETVAL
754
755void 1037void
756set_text (CFClient::Layout self, SV *text_) 1038set_text (CFPlus::Layout self, SV *text_)
757 CODE: 1039 CODE:
758{ 1040{
759 STRLEN textlen; 1041 STRLEN textlen;
760 char *text = SvPVutf8 (text_, textlen); 1042 char *text = SvPVutf8 (text_, textlen);
761 1043
762 pango_layout_set_text (self->pl, text, textlen); 1044 pango_layout_set_text (self->pl, text, textlen);
763} 1045}
764 1046
765void 1047void
766set_markup (CFClient::Layout self, SV *text_) 1048set_markup (CFPlus::Layout self, SV *text_)
767 CODE: 1049 CODE:
768{ 1050{
769 STRLEN textlen; 1051 STRLEN textlen;
770 char *text = SvPVutf8 (text_, textlen); 1052 char *text = SvPVutf8 (text_, textlen);
771 1053
772 pango_layout_set_markup (self->pl, text, textlen); 1054 pango_layout_set_markup (self->pl, text, textlen);
773} 1055}
774 1056
1057void
1058set_shapes (CFPlus::Layout self, ...)
1059 CODE:
1060{
1061 PangoAttrList *attrs = 0;
1062 const char *text = pango_layout_get_text (self->pl);
1063 const char *pos = text;
1064 int arg = 4;
1065
1066 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1067 {
1068 PangoRectangle inkrect, rect;
1069 PangoAttribute *attr;
1070
1071 int x = SvIV (ST (arg - 3));
1072 int y = SvIV (ST (arg - 2));
1073 int w = SvIV (ST (arg - 1));
1074 int h = SvIV (ST (arg ));
1075
1076 inkrect.x = 0;
1077 inkrect.y = 0;
1078 inkrect.width = 0;
1079 inkrect.height = 0;
1080
1081 rect.x = x * PANGO_SCALE;
1082 rect.y = y * PANGO_SCALE;
1083 rect.width = w * PANGO_SCALE;
1084 rect.height = h * PANGO_SCALE;
1085
1086 if (!attrs)
1087 attrs = pango_layout_get_attributes (self->pl);
1088
1089 attr = pango_attr_shape_new (&inkrect, &rect);
1090 attr->start_index = pos - text;
1091 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1092 pango_attr_list_insert (attrs, attr);
1093
1094 arg += 4;
1095 pos += sizeof (OBJ_STR) - 1;
1096 }
1097
1098 if (attrs)
1099 pango_layout_set_attributes (self->pl, attrs);
1100}
1101
1102void
1103get_shapes (CFPlus::Layout self)
1104 PPCODE:
1105{
1106 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1107
1108 do
1109 {
1110 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1111
1112 if (run && shape_attr_p (run))
1113 {
1114 PangoRectangle extents;
1115 pango_layout_iter_get_run_extents (iter, 0, &extents);
1116
1117 EXTEND (SP, 2);
1118 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1119 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1120 }
1121 }
1122 while (pango_layout_iter_next_run (iter));
1123
1124 pango_layout_iter_free (iter);
1125}
1126
1127int
1128has_wrapped (CFPlus::Layout self)
1129 CODE:
1130{
1131 int lines = 1;
1132 const char *text = pango_layout_get_text (self->pl);
1133
1134 while (*text)
1135 lines += *text++ == '\n';
1136
1137 RETVAL = lines < pango_layout_get_line_count (self->pl);
1138}
1139 OUTPUT:
1140 RETVAL
1141
775SV * 1142SV *
776get_text (CFClient::Layout self) 1143get_text (CFPlus::Layout self)
777 CODE: 1144 CODE:
778 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1145 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
779 SvUTF8_on (RETVAL); 1146 sv_utf8_decode (RETVAL);
780 OUTPUT: 1147 OUTPUT:
781 RETVAL 1148 RETVAL
782 1149
783void 1150void
784set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1151set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
785 CODE: 1152 CODE:
786 self->r = r; 1153 self->r = r;
787 self->g = g; 1154 self->g = g;
788 self->b = b; 1155 self->b = b;
789 self->a = a; 1156 self->a = a;
790 1157
791void 1158void
792set_font (CFClient::Layout self, CFClient::Font font = 0) 1159set_font (CFPlus::Layout self, CFPlus::Font font = 0)
793 CODE: 1160 CODE:
794 if (self->font != font) 1161 if (self->font != font)
795 { 1162 {
796 self->font = font; 1163 self->font = font;
797 layout_update_font (self); 1164 layout_update_font (self);
798 } 1165 }
799 1166
800void 1167void
801set_height (CFClient::Layout self, int base_height) 1168set_height (CFPlus::Layout self, int base_height)
802 CODE: 1169 CODE:
803 if (self->base_height != base_height) 1170 if (self->base_height != base_height)
804 { 1171 {
805 self->base_height = base_height; 1172 self->base_height = base_height;
806 layout_update_font (self); 1173 layout_update_font (self);
807 } 1174 }
808 1175
809void 1176void
810set_width (CFClient::Layout self, int max_width = -1) 1177set_width (CFPlus::Layout self, int max_width = -1)
811 CODE: 1178 CODE:
812 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1179 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
813 1180
814void 1181void
815set_indent (CFClient::Layout self, int indent) 1182set_indent (CFPlus::Layout self, int indent)
816 CODE: 1183 CODE:
817 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1184 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
818 1185
819void 1186void
820set_spacing (CFClient::Layout self, int spacing) 1187set_spacing (CFPlus::Layout self, int spacing)
821 CODE: 1188 CODE:
822 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1189 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
823 1190
824void 1191void
825set_ellipsise (CFClient::Layout self, int ellipsise) 1192set_ellipsise (CFPlus::Layout self, int ellipsise)
826 CODE: 1193 CODE:
827 pango_layout_set_ellipsize (self->pl, 1194 pango_layout_set_ellipsize (self->pl,
828 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1195 ellipsise == 1 ? PANGO_ELLIPSIZE_START
829 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1196 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
830 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1197 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
831 : PANGO_ELLIPSIZE_NONE 1198 : PANGO_ELLIPSIZE_NONE
832 ); 1199 );
833 1200
834void 1201void
835set_single_paragraph_mode (CFClient::Layout self, int spm) 1202set_single_paragraph_mode (CFPlus::Layout self, int spm)
836 CODE: 1203 CODE:
837 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1204 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
838 1205
839void 1206void
840size (CFClient::Layout self) 1207size (CFPlus::Layout self)
841 PPCODE: 1208 PPCODE:
842{ 1209{
843 int w, h; 1210 int w, h;
844 1211
845 layout_get_pixel_size (self, &w, &h); 1212 layout_get_pixel_size (self, &w, &h);
848 PUSHs (sv_2mortal (newSViv (w))); 1215 PUSHs (sv_2mortal (newSViv (w)));
849 PUSHs (sv_2mortal (newSViv (h))); 1216 PUSHs (sv_2mortal (newSViv (h)));
850} 1217}
851 1218
852int 1219int
1220descent (CFPlus::Layout self)
1221 CODE:
1222{
1223 PangoRectangle rect;
1224 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1225 pango_layout_line_get_pixel_extents (line, 0, &rect);
1226 RETVAL = PANGO_DESCENT (rect);
1227}
1228 OUTPUT:
1229 RETVAL
1230
1231int
853xy_to_index (CFClient::Layout self, int x, int y) 1232xy_to_index (CFPlus::Layout self, int x, int y)
854 CODE: 1233 CODE:
855{ 1234{
856 int index, trailing; 1235 int index, trailing;
857 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1236 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
858 RETVAL = index; 1237 RETVAL = index + trailing;
859} 1238}
860 OUTPUT: 1239 OUTPUT:
861 RETVAL 1240 RETVAL
862 1241
863void 1242void
864cursor_pos (CFClient::Layout self, int index) 1243cursor_pos (CFPlus::Layout self, int index)
865 PPCODE: 1244 PPCODE:
866{ 1245{
867 PangoRectangle strong_pos; 1246 PangoRectangle strong_pos;
868 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1247 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
869 1248
872 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1251 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
873 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1252 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
874} 1253}
875 1254
876void 1255void
877render (CFClient::Layout self) 1256index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
878 PPCODE: 1257 PPCODE:
879{ 1258{
880 SV *retval; 1259 int line, x;
881 int w, h;
882 1260
883 layout_get_pixel_size (self, &w, &h); 1261 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1262 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
884 1263
885 if (self->rgba)
886 {
887 cairo_surface_t *surface;
888 cairo_t *cairo;
889
890 retval = newSV (w * h * 4);
891 SvPOK_only (retval);
892 SvCUR_set (retval, w * h * 4);
893
894 memset (SvPVX (retval), 0, w * h * 4);
895
896 surface = cairo_image_surface_create_for_data (
897 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
898 cairo = cairo_create (surface);
899 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
900
901 pango_cairo_show_layout (cairo, self->pl);
902
903 cairo_destroy (cairo);
904 cairo_surface_destroy (surface);
905
906 // what a mess, and its premultiplied, too :(
907 {
908 uint32_t *p = (uint32_t *)SvPVX (retval);
909 uint32_t *e = p + w * h;
910
911 while (p < e)
912 {
913 uint32_t rgba = *p;
914 rgba = (rgba >> 24) | (rgba << 8);
915#if 0
916#ifdef _WIN32
917 {//D
918 uint8_t r = rgba >> 24;
919 uint8_t g = rgba >> 16;
920 uint8_t b = rgba >> 8;
921 uint8_t a = rgba >> 0;
922
923 rgba = (rgba & 0xffffff00) | a;
924 }
925#endif
926#endif
927 rgba = SDL_SwapBE32 (rgba);
928 *p++ = rgba;
929 }
930 }
931
932 EXTEND (SP, 5); 1264 EXTEND (SP, 2);
933 PUSHs (sv_2mortal (newSViv (w))); 1265 PUSHs (sv_2mortal (newSViv (line - 1)));
1266 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1267}
1268
1269void
1270line_x_to_index (CFPlus::Layout self, int line, int x)
1271 PPCODE:
1272{
1273 PangoLayoutLine *lp;
1274 int index, trailing;
1275
1276 if (line < 0)
1277 XSRETURN_EMPTY;
1278
1279 if (!(lp = pango_layout_get_line (self->pl, line)))
1280 XSRETURN_EMPTY; /* do better */
1281
1282 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1283
1284 EXTEND (SP, 2);
1285 if (GIMME_V == G_SCALAR)
934 PUSHs (sv_2mortal (newSViv (h))); 1286 PUSHs (sv_2mortal (newSViv (index + trailing)));
935 PUSHs (sv_2mortal (retval));
936 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
937 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
938 }
939 else 1287 else
940 { 1288 {
941 FT_Bitmap bitmap;
942
943 retval = newSV (w * h);
944 SvPOK_only (retval);
945 SvCUR_set (retval, w * h);
946
947 bitmap.rows = h;
948 bitmap.width = w;
949 bitmap.pitch = w;
950 bitmap.buffer = (unsigned char*)SvPVX (retval);
951 bitmap.num_grays = 256;
952 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
953
954 memset (bitmap.buffer, 0, w * h);
955
956 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
957
958 EXTEND (SP, 5);
959 PUSHs (sv_2mortal (newSViv (w))); 1289 PUSHs (sv_2mortal (newSViv (index)));
960 PUSHs (sv_2mortal (newSViv (h))); 1290 PUSHs (sv_2mortal (newSViv (trailing)));
961 PUSHs (sv_2mortal (retval));
962 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
963 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
964 } 1291 }
965} 1292}
966 1293
1294void
1295render (CFPlus::Layout self, float x, float y, int flags = 0)
1296 PPCODE:
1297 pango_opengl_render_layout_subpixel (
1298 self->pl,
1299 x * PANGO_SCALE, y * PANGO_SCALE,
1300 self->r, self->g, self->b, self->a,
1301 flags
1302 );
1303
967MODULE = CFClient PACKAGE = CFClient::Texture 1304MODULE = CFPlus PACKAGE = CFPlus::Texture
968 1305
1306PROTOTYPES: ENABLE
1307
1308int minpot (int n)
1309
969void 1310void
1311pad (SV *data_, int ow, int oh, int nw, int nh)
1312 CODE:
1313{
1314 if ((nw != ow || nh != oh) && SvOK (data_))
1315 {
1316 STRLEN datalen;
1317 char *data = SvPVbyte (data_, datalen);
1318 int bpp = datalen / (ow * oh);
1319 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1320
1321 SvPOK_only (result_);
1322 SvCUR_set (result_, nw * nh * bpp);
1323
1324 memset (SvPVX (result_), 0, nw * nh * bpp);
1325 while (oh--)
1326 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1327
1328 sv_setsv (data_, result_);
1329 }
1330}
1331
1332void
970draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1333draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
971 PROTOTYPE: $$$;$$ 1334 PROTOTYPE: $$$;$$
972 ALIAS: 1335 ALIAS:
973 draw_quad_alpha = 1 1336 draw_quad_alpha = 1
974 draw_quad_alpha_premultiplied = 2 1337 draw_quad_alpha_premultiplied = 2
975 CODE: 1338 CODE:
1013 glDisable (GL_ALPHA_TEST); 1376 glDisable (GL_ALPHA_TEST);
1014 glDisable (GL_BLEND); 1377 glDisable (GL_BLEND);
1015 } 1378 }
1016} 1379}
1017 1380
1381IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1382 CODE:
1383{
1384 GLint width;
1385 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1386 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1387 RETVAL = width > 0;
1388}
1389 OUTPUT:
1390 RETVAL
1391
1018MODULE = CFClient PACKAGE = CFClient::Map 1392MODULE = CFPlus PACKAGE = CFPlus::Map
1019 1393
1020CFClient::Map 1394PROTOTYPES: DISABLE
1021new (SV *class, int map_width, int map_height) 1395
1396CFPlus::Map
1397new (SV *class)
1022 CODE: 1398 CODE:
1023 New (0, RETVAL, 1, struct map); 1399 New (0, RETVAL, 1, struct map);
1024 RETVAL->x = 0; 1400 RETVAL->x = 0;
1025 RETVAL->y = 0; 1401 RETVAL->y = 0;
1026 RETVAL->w = map_width; 1402 RETVAL->w = 0;
1027 RETVAL->h = map_height; 1403 RETVAL->h = 0;
1028 RETVAL->ox = 0; 1404 RETVAL->ox = 0;
1029 RETVAL->oy = 0; 1405 RETVAL->oy = 0;
1030 RETVAL->faces = 8192; 1406 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1031 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1407 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1032 RETVAL->texs = 8192;
1033 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1034 RETVAL->rows = 0; 1408 RETVAL->rows = 0;
1035 RETVAL->row = 0; 1409 RETVAL->row = 0;
1036 OUTPUT: 1410 OUTPUT:
1037 RETVAL 1411 RETVAL
1038 1412
1039void 1413void
1040DESTROY (CFClient::Map self) 1414DESTROY (CFPlus::Map self)
1041 CODE: 1415 CODE:
1042{ 1416{
1043 map_clear (self); 1417 map_clear (self);
1044 Safefree (self->face); 1418 Safefree (self->face2tile);
1419 Safefree (self->tex);
1045 Safefree (self); 1420 Safefree (self);
1046} 1421}
1047 1422
1048void 1423void
1424resize (CFPlus::Map self, int map_width, int map_height)
1425 CODE:
1426 self->w = map_width;
1427 self->h = map_height;
1428
1429void
1049clear (CFClient::Map self) 1430clear (CFPlus::Map self)
1050 CODE: 1431 CODE:
1051 map_clear (self); 1432 map_clear (self);
1052 1433
1053void 1434void
1054set_face (CFClient::Map self, int face, int texid) 1435set_tileid (CFPlus::Map self, int face, int tile)
1055 CODE: 1436 CODE:
1056{ 1437{
1057 while (self->faces <= face) 1438 need_facenum (self, face); self->face2tile [face] = tile;
1058 { 1439 need_texid (self, tile);
1059 Append (mapface, self->face, self->faces, self->faces);
1060 self->faces *= 2;
1061 }
1062
1063 self->face [face] = texid;
1064} 1440}
1065 1441
1066void 1442void
1443set_smooth (CFPlus::Map self, int face, int smooth, int level)
1444 CODE:
1445{
1446 tileid texid;
1447 maptex *tex;
1448
1449 if (face < 0 || face >= self->faces)
1450 return;
1451
1452 if (smooth < 0 || smooth >= self->faces)
1453 return;
1454
1455 texid = self->face2tile [face];
1456
1457 if (!texid)
1458 return;
1459
1460 tex = self->tex + texid;
1461 tex->smoothtile = self->face2tile [smooth];
1462 tex->smoothlevel = level;
1463}
1464
1465void
1067set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1466set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1068 CODE: 1467 CODE:
1069{ 1468{
1070 while (self->texs <= texid) 1469 need_texid (self, texid);
1071 {
1072 Append (maptex, self->tex, self->texs, self->texs);
1073 self->texs *= 2;
1074 }
1075 1470
1076 { 1471 {
1077 maptex *tex = self->tex + texid; 1472 maptex *tex = self->tex + texid;
1078 1473
1079 tex->name = name; 1474 tex->name = name;
1096 // from transparent color bleeding and ugly wrapping effects. 1491 // from transparent color bleeding and ugly wrapping effects.
1097 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1492 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1098} 1493}
1099 1494
1100int 1495int
1101ox (CFClient::Map self) 1496ox (CFPlus::Map self)
1102 ALIAS: 1497 ALIAS:
1103 oy = 1 1498 oy = 1
1104 x = 2 1499 x = 2
1105 y = 3 1500 y = 3
1106 w = 4 1501 w = 4
1117 } 1512 }
1118 OUTPUT: 1513 OUTPUT:
1119 RETVAL 1514 RETVAL
1120 1515
1121void 1516void
1122scroll (CFClient::Map self, int dx, int dy) 1517scroll (CFPlus::Map self, int dx, int dy)
1123 CODE: 1518 CODE:
1124{ 1519{
1125 if (dx > 0) 1520 if (dx > 0)
1126 map_blank (self, self->x, self->y, dx - 1, self->h); 1521 map_blank (self, self->x, self->y, dx, self->h);
1127 else if (dx < 0) 1522 else if (dx < 0)
1128 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1523 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1129 1524
1130 if (dy > 0) 1525 if (dy > 0)
1131 map_blank (self, self->x, self->y, self->w, dy - 1); 1526 map_blank (self, self->x, self->y, self->w, dy);
1132 else if (dy < 0) 1527 else if (dy < 0)
1133 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1528 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1134 1529
1135 self->ox += dx; self->x += dx; 1530 self->ox += dx; self->x += dx;
1136 self->oy += dy; self->y += dy; 1531 self->oy += dy; self->y += dy;
1137 1532
1138 while (self->y < 0) 1533 while (self->y < 0)
1143 self->y += MAP_EXTEND_Y; 1538 self->y += MAP_EXTEND_Y;
1144 } 1539 }
1145} 1540}
1146 1541
1147void 1542void
1148map1a_update (CFClient::Map self, SV *data_) 1543map1a_update (CFPlus::Map self, SV *data_, int extmap)
1149 CODE: 1544 CODE:
1150{ 1545{
1151 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1546 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1152 uint8_t *data_end = (uint8_t *)SvEND (data_); 1547 uint8_t *data_end = (uint8_t *)SvEND (data_);
1153 mapcell *cell; 1548 mapcell *cell;
1154 int x, y, flags; 1549 int x, y, flags;
1155 1550
1156 while (data < data_end) 1551 while (data < data_end - 1)
1157 { 1552 {
1158 flags = (data [0] << 8) + data [1]; data += 2; 1553 flags = (data [0] << 8) + data [1]; data += 2;
1159 1554
1160 x = ((flags >> 10) & 63) + self->x; 1555 x = self->x + ((flags >> 10) & 63);
1161 y = ((flags >> 4) & 63) + self->y; 1556 y = self->y + ((flags >> 4) & 63);
1162 1557
1163 cell = map_get_cell (self, x, y); 1558 cell = map_get_cell (self, x, y);
1164 1559
1165 if (flags & 15) 1560 if (flags & 15)
1166 { 1561 {
1167 if (cell->darkness < 0) 1562 if (!cell->darkness)
1168 { 1563 {
1564 memset (cell, 0, sizeof (*cell));
1169 cell->darkness = 0; 1565 cell->darkness = 256;
1170 cell->face [0] = 0;
1171 cell->face [1] = 0;
1172 cell->face [2] = 0;
1173 } 1566 }
1174 1567
1175 cell->darkness = flags & 8 ? *data++ : 255;
1176
1177 //TODO: don't trust server data to be in-range(!) 1568 //TODO: don't trust server data to be in-range(!)
1569
1570 if (flags & 8)
1571 {
1572 if (extmap)
1573 {
1574 uint8_t ext, cmd;
1575
1576 do
1577 {
1578 ext = *data++;
1579 cmd = ext & 0x3f;
1580
1581 if (cmd < 4)
1582 cell->darkness = 255 - ext * 64 + 1;
1583 else if (cmd == 5) // health
1584 {
1585 cell->stat_width = 1;
1586 cell->stat_hp = *data++;
1587 }
1588 else if (cmd == 6) // monster width
1589 cell->stat_width = *data++ + 1;
1590 else if (cmd == 0x47)
1591 {
1592 if (*data == 4)
1593 ; // decode player count
1594
1595 data += *data + 1;
1596 }
1597 else if (cmd == 8) // cell flags
1598 cell->flags = *data++;
1599 else if (ext & 0x40) // unknown, multibyte => skip
1600 data += *data + 1;
1601 else
1602 data++;
1603 }
1604 while (ext & 0x80);
1605 }
1606 else
1607 cell->darkness = *data++ + 1;
1608 }
1178 1609
1179 if (flags & 4) 1610 if (flags & 4)
1180 { 1611 {
1181 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1612 faceid face = (data [0] << 8) + data [1]; data += 2;
1613 need_facenum (self, face);
1614 cell->tile [0] = self->face2tile [face];
1182 } 1615 }
1183 1616
1184 if (flags & 2) 1617 if (flags & 2)
1185 { 1618 {
1186 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1619 faceid face = (data [0] << 8) + data [1]; data += 2;
1620 need_facenum (self, face);
1621 cell->tile [1] = self->face2tile [face];
1187 } 1622 }
1188 1623
1189 if (flags & 1) 1624 if (flags & 1)
1190 { 1625 {
1191 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1626 faceid face = (data [0] << 8) + data [1]; data += 2;
1627 need_facenum (self, face);
1628 cell->tile [2] = self->face2tile [face];
1192 } 1629 }
1193 } 1630 }
1194 else 1631 else
1195 cell->darkness = -1; 1632 cell->darkness = 0;
1196 } 1633 }
1197} 1634}
1198 1635
1199SV * 1636SV *
1200mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1637mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1201 CODE: 1638 CODE:
1202{ 1639{
1203 int x1, x; 1640 int x1, x;
1204 int y1, y; 1641 int y1, y;
1205 int z; 1642 int z;
1226 { 1663 {
1227 mapcell *cell = row->col + (x - row->c0); 1664 mapcell *cell = row->col + (x - row->c0);
1228 1665
1229 for (z = 0; z <= 0; z++) 1666 for (z = 0; z <= 0; z++)
1230 { 1667 {
1231 mapface face = cell->face [z];
1232
1233 if (face)
1234 {
1235 maptex tex = self->tex [face]; 1668 maptex tex = self->tex [cell->tile [z]];
1236 int a0 = 255 - tex.a; 1669 int a0 = 255 - tex.a;
1237 int a1 = tex.a; 1670 int a1 = tex.a;
1238 1671
1239 r = (r * a0 + tex.r * a1) / 255; 1672 r = (r * a0 + tex.r * a1) / 255;
1240 g = (g * a0 + tex.g * a1) / 255; 1673 g = (g * a0 + tex.g * a1) / 255;
1241 b = (b * a0 + tex.b * a1) / 255; 1674 b = (b * a0 + tex.b * a1) / 255;
1242 a = (a * a0 + tex.a * a1) / 255; 1675 a = (a * a0 + tex.a * a1) / 255;
1243 }
1244 } 1676 }
1245 } 1677 }
1246 1678
1247 *map++ = (r ) 1679 *map++ = (r )
1248 | (g << 8) 1680 | (g << 8)
1255} 1687}
1256 OUTPUT: 1688 OUTPUT:
1257 RETVAL 1689 RETVAL
1258 1690
1259void 1691void
1260draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1692draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1261 PPCODE: 1693 CODE:
1262{ 1694{
1263 int vx, vy; 1695 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1696 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1697 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1698 smooth_key skey;
1264 int x, y, z; 1699 int x, y, z;
1265 int last_name; 1700 int last_name;
1266 mapface face;
1267 int sw4 = (sw + 3) & ~3;
1268 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1269 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1270 1701
1271 memset (darkness, 255, sw4 * sh); 1702 // thats current max. sorry.
1272 SvPOK_only (darkness_sv); 1703 if (sw > 255) sw = 255;
1273 SvCUR_set (darkness_sv, sw4 * sh); 1704 if (sh > 255) sh = 255;
1274 1705
1275 vx = self->x + (self->w - sw) / 2 - shift_x; 1706 // clear key, in case of extra padding
1276 vy = self->y + (self->h - sh) / 2 - shift_y; 1707 memset (&skey, 0, sizeof (skey));
1277
1278 /*
1279 int vx = self->vx = self->w >= sw
1280 ? self->x + (self->w - sw) / 2
1281 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1282
1283 int vy = self->vy = self->h >= sh
1284 ? self->y + (self->h - sh) / 2
1285 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1286 */
1287 1708
1288 glColor4ub (255, 255, 255, 255); 1709 glColor4ub (255, 255, 255, 255);
1289 1710
1711 glEnable (GL_BLEND);
1290 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1712 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1291 glEnable (GL_BLEND);
1292 glEnable (GL_TEXTURE_2D); 1713 glEnable (GL_TEXTURE_2D);
1293 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1714 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1294 1715
1295 glBegin (GL_QUADS); 1716 glBegin (GL_QUADS);
1296 1717
1297 last_name = 0; 1718 last_name = 0;
1298 1719
1720 mx += self->x;
1721 my += self->y;
1722
1723 // first pass: determine smooth_max
1724 // rather ugly, if you ask me
1725 // could also be stored inside mapcell and updated on change
1726 memset (smooth_max, 0, sizeof (smooth_max));
1727
1728 for (y = 0; y < sh; y++)
1729 if (0 <= y + my && y + my < self->rows)
1730 {
1731 maprow *row = self->row + (y + my);
1732
1733 for (x = 0; x < sw; x++)
1734 if (row->c0 <= x + mx && x + mx < row->c1)
1735 {
1736 mapcell *cell = row->col + (x + mx - row->c0);
1737
1738 smooth_max[x + 1][y + 1] =
1739 MAX (self->tex [cell->tile [0]].smoothlevel,
1740 MAX (self->tex [cell->tile [1]].smoothlevel,
1741 self->tex [cell->tile [2]].smoothlevel));
1742 }
1743 }
1744
1299 for (z = 0; z < 3; z++) 1745 for (z = 0; z <= 2; z++)
1746 {
1747 memset (smooth_level, 0, sizeof (smooth_level));
1748
1300 for (y = 0; y < sh; y++) 1749 for (y = 0; y < sh; y++)
1301 if (0 <= y + vy && y + vy < self->rows) 1750 if (0 <= y + my && y + my < self->rows)
1302 { 1751 {
1303 maprow *row = self->row + (y + vy); 1752 maprow *row = self->row + (y + my);
1304 1753
1305 for (x = 0; x < sw; x++) 1754 for (x = 0; x < sw; x++)
1306 if (row->c0 <= x + vx && x + vx < row->c1) 1755 if (row->c0 <= x + mx && x + mx < row->c1)
1307 { 1756 {
1308 mapcell *cell = row->col + (x + vx - row->c0); 1757 mapcell *cell = row->col + (x + mx - row->c0);
1309
1310 darkness[y * sw4 + x] = cell->darkness < 0
1311 ? 255 - FOW_DARKNESS
1312 : 255 - cell->darkness;
1313
1314 face = cell->face [z]; 1758 tileid tile = cell->tile [z];
1315 1759
1316 if (face) 1760 if (tile)
1761 {
1762 maptex tex = self->tex [tile];
1763 int px = (x + 1) * T - tex.w;
1764 int py = (y + 1) * T - tex.h;
1765
1766 // suppressing texture state switches here
1767 // is only moderately effective, but worth the extra effort
1768 if (last_name != tex.name)
1769 {
1770 if (!tex.name)
1771 tex = self->tex [2]; /* missing, replace by noface */
1772
1773 glEnd ();
1774 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1775 glBegin (GL_QUADS);
1776 }
1777
1778 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1779 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1780 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1781 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1782
1783 if (cell->flags && z == 2)
1784 {
1785 if (cell->flags & 1)
1786 {
1787 maptex tex = self->tex [1];
1788 int px = x * T + T * 2 / 32;
1789 int py = y * T - T * 6 / 32;
1790
1791 glEnd ();
1792 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1793 glBegin (GL_QUADS);
1794
1795 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1796 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1797 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1798 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1799 }
1800 }
1801
1802 // update smooth hash
1803 if (tex.smoothtile)
1804 {
1805 skey.tile = tex.smoothtile;
1806 skey.level = tex.smoothlevel;
1807
1808 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1809
1810 // add bits to current tile and all neighbours. skey.x|y is
1811 // shifted +1|+1 so we always stay positive.
1812
1813 // bits is ___n cccc CCCC bbbb
1814 // n do not draw borders&corners
1815 // c draw these corners, but...
1816 // C ... not these
1817 // b draw these borders
1818
1819 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1820 // ┃· ·· ·┃ ━━
1821
1822 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1823 // ·· ·· ·┏ ┓·
1824
1825 // full tile
1826 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1827
1828 // borders
1829 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1830 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1831 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1832 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1833
1834 // corners
1835 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1836 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1837 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1838 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1839 }
1840 }
1841 }
1842 }
1843
1844 // go through all smoothlevels, lowest to highest, then draw.
1845 // this is basically counting sort
1846 {
1847 int w, b;
1848
1849 for (w = 0; w < 256 / 32; ++w)
1850 {
1851 uint32_t smask = smooth_level [w];
1852 if (smask)
1853 for (b = 0; b < 32; ++b)
1854 if (smask & (((uint32_t)1) << b))
1317 { 1855 {
1318 maptex tex = self->tex [face]; 1856 int level = (w << 5) | b;
1857 HE *he;
1319 1858
1320 int px = (x + 1) * 32 - tex.w; 1859 hv_iterinit (smooth);
1321 int py = (y + 1) * 32 - tex.h; 1860 while ((he = hv_iternext (smooth)))
1322
1323 if (last_name != tex.name)
1324 { 1861 {
1862 smooth_key *skey = (smooth_key *)HeKEY (he);
1863 IV bits = SvIVX (HeVAL (he));
1864
1865 if (!(bits & 0x1000)
1866 && skey->level == level
1867 && level > smooth_max [skey->x][skey->y])
1868 {
1869 maptex tex = self->tex [skey->tile];
1870 int px = (((int)skey->x) - 1) * T;
1871 int py = (((int)skey->y) - 1) * T;
1872 int border = bits & 15;
1873 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1874 float dx = tex.s * .0625f; // 16 images/row
1875 float dy = tex.t * .5f ; // 2 images/column
1876
1877 // this time naively avoiding texture state changes
1878 // save gobs of state changes.
1879 if (last_name != tex.name)
1880 {
1881 if (!tex.name)
1882 continue; // smoothing not yet available
1883
1325 glEnd (); 1884 glEnd ();
1326 last_name = tex.name;
1327 glBindTexture (GL_TEXTURE_2D, last_name); 1885 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1328 glBegin (GL_QUADS); 1886 glBegin (GL_QUADS);
1887 }
1888
1889 if (border)
1890 {
1891 float ox = border * dx;
1892
1893 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1894 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1895 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1896 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1897 }
1898
1899 if (corner)
1900 {
1901 float ox = corner * dx;
1902
1903 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1904 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1905 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1906 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1907 }
1908 }
1329 } 1909 }
1330
1331 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1332 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1333 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1334 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1335 } 1910 }
1336 }
1337 } 1911 }
1912 }
1913
1914 hv_clear (smooth);
1915 }
1338 1916
1339 glEnd (); 1917 glEnd ();
1340 1918
1341 glDisable (GL_TEXTURE_2D); 1919 glDisable (GL_TEXTURE_2D);
1342 glDisable (GL_BLEND); 1920 glDisable (GL_BLEND);
1343 1921
1922 // top layer: overlays such as the health bar
1923 for (y = 0; y < sh; y++)
1924 if (0 <= y + my && y + my < self->rows)
1925 {
1926 maprow *row = self->row + (y + my);
1927
1928 for (x = 0; x < sw; x++)
1929 if (row->c0 <= x + mx && x + mx < row->c1)
1930 {
1931 mapcell *cell = row->col + (x + mx - row->c0);
1932
1933 int px = x * T;
1934 int py = y * T;
1935
1936 if (cell->stat_hp)
1937 {
1938 int width = cell->stat_width * T;
1939 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1940
1941 glColor3ub (0, 0, 0);
1942 glRectf (px + 1, py - thick - 2,
1943 px + width - 1, py);
1944
1945 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1946 glRectf (px + 2,
1947 py - thick - 1,
1948 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1949 }
1950 }
1951 }
1952}
1953
1954void
1955draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1956 CODE:
1957{
1958 static float color[16][3] = {
1959 { 0.00F, 0.00F, 0.00F },
1960 { 1.00F, 1.00F, 1.00F },
1961 { 0.00F, 0.00F, 0.55F },
1962 { 1.00F, 0.00F, 0.00F },
1963
1964 { 1.00F, 0.54F, 0.00F },
1965 { 0.11F, 0.56F, 1.00F },
1966 { 0.93F, 0.46F, 0.00F },
1967 { 0.18F, 0.54F, 0.34F },
1968
1969 { 0.56F, 0.73F, 0.56F },
1970 { 0.80F, 0.80F, 0.80F },
1971 { 0.55F, 0.41F, 0.13F },
1972 { 0.99F, 0.77F, 0.26F },
1973
1974 { 0.74F, 0.65F, 0.41F },
1975
1976 { 0.00F, 1.00F, 1.00F },
1977 { 1.00F, 0.00F, 1.00F },
1978 { 1.00F, 1.00F, 0.00F },
1979 };
1980
1981 int x, y;
1982
1983 glEnable (GL_TEXTURE_2D);
1984 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1985 glEnable (GL_BLEND);
1986 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1987 glBegin (GL_QUADS);
1988
1989 for (y = 0; y < h; y++)
1990 for (x = 0; x < w; x++)
1991 {
1992 unsigned char m = data [x + y * w];
1993
1994 if (m)
1995 {
1996 float *c = color [m & 15];
1997
1998 float tx1 = m & 0x40 ? 0.5 : 0.;
1999 float tx2 = tx1 + 0.5;
2000
2001 glColor4f (c[0], c[1], c[2], 0.75);
2002 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2003 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2004 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2005 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2006 }
2007 }
2008
2009 glEnd ();
2010 glDisable (GL_BLEND);
2011 glDisable (GL_TEXTURE_2D);
2012}
2013
2014void
2015fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
2016 PPCODE:
2017{
2018 int x, y;
2019 int sw1 = sw + 2;
2020 int sh1 = sh + 2;
2021 int sh3 = sh * 3;
2022 int sw34 = (sw * 3 + 3) & ~3;
2023 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
2024 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
2025 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2026
2027 SvPOK_only (darkness3_sv);
2028 SvCUR_set (darkness3_sv, sw34 * sh3);
2029
2030 mx += self->x - 1;
2031 my += self->y - 1;
2032
2033 memset (darkness1, 255, sw1 * sh1);
2034
2035 for (y = 0; y < sh1; y++)
2036 if (0 <= y + my && y + my < self->rows)
2037 {
2038 maprow *row = self->row + (y + my);
2039
2040 for (x = 0; x < sw1; x++)
2041 if (row->c0 <= x + mx && x + mx < row->c1)
2042 {
2043 mapcell *cell = row->col + (x + mx - row->c0);
2044
2045 darkness1 [y * sw1 + x] = cell->darkness
2046 ? 255 - (cell->darkness - 1)
2047 : 255 - FOW_DARKNESS;
2048 }
2049 }
2050
2051 for (y = 0; y < sh; ++y)
2052 for (x = 0; x < sw; ++x)
2053 {
2054 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2055 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2056 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2057 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2058 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2059 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2060 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2061 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2062 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2063
2064 uint8_t r11 = (d11 + d21 + d12) / 3;
2065 uint8_t r21 = d21;
2066 uint8_t r31 = (d21 + d31 + d32) / 3;
2067
2068 uint8_t r12 = d12;
2069 uint8_t r22 = d22;
2070 uint8_t r32 = d32;
2071
2072 uint8_t r13 = (d13 + d23 + d12) / 3;
2073 uint8_t r23 = d23;
2074 uint8_t r33 = (d23 + d33 + d32) / 3;
2075
2076 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2077 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2078 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2079 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2080 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2081 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2082 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2083 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2084 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2085 }
2086
2087 free (darkness1);
2088
1344 EXTEND (SP, 3); 2089 EXTEND (SP, 3);
1345 PUSHs (sv_2mortal (newSViv (sw4))); 2090 PUSHs (sv_2mortal (newSViv (sw34)));
1346 PUSHs (sv_2mortal (newSViv (sh))); 2091 PUSHs (sv_2mortal (newSViv (sh3)));
1347 PUSHs (darkness_sv); 2092 PUSHs (darkness3_sv);
1348} 2093}
1349 2094
1350SV * 2095SV *
1351get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2096get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1352 CODE: 2097 CODE:
1353{ 2098{
1354 int x, y, x1, y1; 2099 int x, y, x1, y1;
1355 SV *data_sv = newSV (w * h * 7 + 5); 2100 SV *data_sv = newSV (w * h * 7 + 5);
1356 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2101 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1381 if (row && row->c0 <= x && x < row->c1) 2126 if (row && row->c0 <= x && x < row->c1)
1382 { 2127 {
1383 mapcell *cell = row->col + (x - row->c0); 2128 mapcell *cell = row->col + (x - row->c0);
1384 uint8_t flags = 0; 2129 uint8_t flags = 0;
1385 2130
1386 if (cell->face [0]) flags |= 1; 2131 if (cell->tile [0]) flags |= 1;
1387 if (cell->face [1]) flags |= 2; 2132 if (cell->tile [1]) flags |= 2;
1388 if (cell->face [2]) flags |= 4; 2133 if (cell->tile [2]) flags |= 4;
1389 2134
1390 *data++ = flags; 2135 *data++ = flags;
1391 2136
1392 if (flags & 1) 2137 if (flags & 1)
1393 { 2138 {
2139 tileid tile = cell->tile [0];
1394 *data++ = cell->face [0] >> 8; 2140 *data++ = tile >> 8;
1395 *data++ = cell->face [0]; 2141 *data++ = tile;
1396 } 2142 }
1397 2143
1398 if (flags & 2) 2144 if (flags & 2)
1399 { 2145 {
2146 tileid tile = cell->tile [1];
1400 *data++ = cell->face [1] >> 8; 2147 *data++ = tile >> 8;
1401 *data++ = cell->face [1]; 2148 *data++ = tile;
1402 } 2149 }
1403 2150
1404 if (flags & 4) 2151 if (flags & 4)
1405 { 2152 {
2153 tileid tile = cell->tile [2];
1406 *data++ = cell->face [2] >> 8; 2154 *data++ = tile >> 8;
1407 *data++ = cell->face [2]; 2155 *data++ = tile;
1408 } 2156 }
1409 } 2157 }
1410 else 2158 else
1411 *data++ = 0; 2159 *data++ = 0;
1412 } 2160 }
1418} 2166}
1419 OUTPUT: 2167 OUTPUT:
1420 RETVAL 2168 RETVAL
1421 2169
1422void 2170void
1423set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2171set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1424 PPCODE: 2172 PPCODE:
1425{ 2173{
1426 int x, y, z; 2174 int x, y, z;
1427 int w, h; 2175 int w, h;
1428 int x1, y1; 2176 int x1, y1;
1452 { 2200 {
1453 uint8_t flags = *data++; 2201 uint8_t flags = *data++;
1454 2202
1455 if (flags) 2203 if (flags)
1456 { 2204 {
1457 mapface face[3] = { 0, 0, 0 };
1458
1459 mapcell *cell = row_get_cell (row, x); 2205 mapcell *cell = row_get_cell (row, x);
2206 tileid tile[3] = { 0, 0, 0 };
1460 2207
1461 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2208 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1462 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2209 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1463 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2210 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1464 2211
1465 if (cell->darkness <= 0) 2212 if (cell->darkness == 0)
1466 { 2213 {
1467 cell->darkness = -1; 2214 cell->darkness = 0;
1468 2215
1469 for (z = 0; z <= 2; z++) 2216 for (z = 0; z <= 2; z++)
1470 { 2217 {
1471 cell->face[z] = face[z]; 2218 tileid t = tile [z];
1472 2219
1473 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2220 if (t >= self->texs || (t && !self->tex [t].name))
2221 {
1474 XPUSHs (sv_2mortal (newSViv (face[z]))); 2222 XPUSHs (sv_2mortal (newSViv (t)));
2223 need_texid (self, t);
2224 }
2225
2226 cell->tile [z] = t;
1475 } 2227 }
1476 } 2228 }
1477 } 2229 }
1478 } 2230 }
1479 } 2231 }
1480} 2232}
1481 2233
1482MODULE = CFClient PACKAGE = CFClient::MixChunk 2234MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1483 2235
2236PROTOTYPES: DISABLE
2237
1484CFClient::MixChunk 2238CFPlus::MixChunk
1485new_from_file (SV *class, char *path) 2239new_from_file (SV *class, char *path)
1486 CODE: 2240 CODE:
1487 RETVAL = Mix_LoadWAV (path); 2241 RETVAL = Mix_LoadWAV (path);
1488 OUTPUT: 2242 OUTPUT:
1489 RETVAL 2243 RETVAL
1490 2244
1491void 2245void
1492DESTROY (CFClient::MixChunk self) 2246DESTROY (CFPlus::MixChunk self)
1493 CODE: 2247 CODE:
1494 Mix_FreeChunk (self); 2248 Mix_FreeChunk (self);
1495 2249
1496int 2250int
1497volume (CFClient::MixChunk self, int volume = -1) 2251volume (CFPlus::MixChunk self, int volume = -1)
1498 CODE: 2252 CODE:
1499 RETVAL = Mix_VolumeChunk (self, volume); 2253 RETVAL = Mix_VolumeChunk (self, volume);
1500 OUTPUT: 2254 OUTPUT:
1501 RETVAL 2255 RETVAL
1502 2256
1503int 2257int
1504play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2258play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1505 CODE: 2259 CODE:
1506 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2260 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1507 OUTPUT: 2261 OUTPUT:
1508 RETVAL 2262 RETVAL
1509 2263
1510MODULE = CFClient PACKAGE = CFClient::MixMusic 2264MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1511 2265
1512int 2266int
1513volume (int volume = -1) 2267volume (int volume = -1)
2268 PROTOTYPE: ;$
1514 CODE: 2269 CODE:
1515 RETVAL = Mix_VolumeMusic (volume); 2270 RETVAL = Mix_VolumeMusic (volume);
1516 OUTPUT: 2271 OUTPUT:
1517 RETVAL 2272 RETVAL
1518 2273
2274int
2275fade_out (int ms)
2276 CODE:
2277 RETVAL = Mix_FadeOutMusic (ms);
2278 OUTPUT:
2279 RETVAL
2280
1519CFClient::MixMusic 2281CFPlus::MixMusic
1520new_from_file (SV *class, char *path) 2282new_from_file (SV *class, char *path)
1521 CODE: 2283 CODE:
1522 RETVAL = Mix_LoadMUS (path); 2284 RETVAL = Mix_LoadMUS (path);
1523 OUTPUT: 2285 OUTPUT:
1524 RETVAL 2286 RETVAL
1525 2287
1526void 2288void
1527DESTROY (CFClient::MixMusic self) 2289DESTROY (CFPlus::MixMusic self)
1528 CODE: 2290 CODE:
1529 Mix_FreeMusic (self); 2291 Mix_FreeMusic (self);
1530 2292
1531int 2293int
1532play (CFClient::MixMusic self, int loops = -1) 2294play (CFPlus::MixMusic self, int loops = -1)
1533 CODE: 2295 CODE:
1534 RETVAL = Mix_PlayMusic (self, loops); 2296 RETVAL = Mix_PlayMusic (self, loops);
1535 OUTPUT: 2297 OUTPUT:
1536 RETVAL 2298 RETVAL
1537 2299
2300int
2301fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2302 CODE:
2303 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position);
2304 OUTPUT:
2305 RETVAL
2306
1538MODULE = CFClient PACKAGE = CFClient::OpenGL 2307MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2308
2309PROTOTYPES: ENABLE
1539 2310
1540BOOT: 2311BOOT:
1541{ 2312{
1542 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2313 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1543 static const struct { 2314 static const struct {
1544 const char *name; 2315 const char *name;
1545 IV iv; 2316 IV iv;
1546 } *civ, const_iv[] = { 2317 } *civ, const_iv[] = {
1547# define const_iv(name) { # name, (IV)name } 2318# define const_iv(name) { # name, (IV)name }
2319 const_iv (GL_VENDOR),
2320 const_iv (GL_VERSION),
2321 const_iv (GL_EXTENSIONS),
1548 const_iv (GL_COLOR_MATERIAL), 2322 const_iv (GL_COLOR_MATERIAL),
1549 const_iv (GL_SMOOTH), 2323 const_iv (GL_SMOOTH),
1550 const_iv (GL_FLAT), 2324 const_iv (GL_FLAT),
1551 const_iv (GL_DITHER), 2325 const_iv (GL_DITHER),
1552 const_iv (GL_BLEND), 2326 const_iv (GL_BLEND),
1554 const_iv (GL_SCISSOR_TEST), 2328 const_iv (GL_SCISSOR_TEST),
1555 const_iv (GL_DEPTH_TEST), 2329 const_iv (GL_DEPTH_TEST),
1556 const_iv (GL_ALPHA_TEST), 2330 const_iv (GL_ALPHA_TEST),
1557 const_iv (GL_NORMALIZE), 2331 const_iv (GL_NORMALIZE),
1558 const_iv (GL_RESCALE_NORMAL), 2332 const_iv (GL_RESCALE_NORMAL),
2333 const_iv (GL_FRONT),
2334 const_iv (GL_BACK),
2335 const_iv (GL_AUX0),
1559 const_iv (GL_AND), 2336 const_iv (GL_AND),
1560 const_iv (GL_ONE), 2337 const_iv (GL_ONE),
1561 const_iv (GL_ZERO), 2338 const_iv (GL_ZERO),
1562 const_iv (GL_SRC_ALPHA), 2339 const_iv (GL_SRC_ALPHA),
1563 const_iv (GL_DST_ALPHA), 2340 const_iv (GL_DST_ALPHA),
1564 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2341 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1565 const_iv (GL_ONE_MINUS_DST_ALPHA), 2342 const_iv (GL_ONE_MINUS_DST_ALPHA),
1566 const_iv (GL_SRC_ALPHA_SATURATE), 2343 const_iv (GL_SRC_ALPHA_SATURATE),
1567 const_iv (GL_RGB), 2344 const_iv (GL_RGB),
1568 const_iv (GL_RGBA), 2345 const_iv (GL_RGBA),
2346 const_iv (GL_RGBA4),
2347 const_iv (GL_RGBA8),
2348 const_iv (GL_RGB5_A1),
1569 const_iv (GL_UNSIGNED_BYTE), 2349 const_iv (GL_UNSIGNED_BYTE),
1570 const_iv (GL_UNSIGNED_SHORT), 2350 const_iv (GL_UNSIGNED_SHORT),
1571 const_iv (GL_UNSIGNED_INT), 2351 const_iv (GL_UNSIGNED_INT),
1572 const_iv (GL_ALPHA), 2352 const_iv (GL_ALPHA),
1573 const_iv (GL_INTENSITY), 2353 const_iv (GL_INTENSITY),
1574 const_iv (GL_LUMINANCE), 2354 const_iv (GL_LUMINANCE),
1575 const_iv (GL_LUMINANCE_ALPHA), 2355 const_iv (GL_LUMINANCE_ALPHA),
1576 const_iv (GL_FLOAT), 2356 const_iv (GL_FLOAT),
1577 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2357 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1578 const_iv (GL_COMPILE), 2358 const_iv (GL_COMPILE),
2359 const_iv (GL_PROXY_TEXTURE_1D),
2360 const_iv (GL_PROXY_TEXTURE_2D),
1579 const_iv (GL_TEXTURE_1D), 2361 const_iv (GL_TEXTURE_1D),
1580 const_iv (GL_TEXTURE_2D), 2362 const_iv (GL_TEXTURE_2D),
1581 const_iv (GL_TEXTURE_ENV), 2363 const_iv (GL_TEXTURE_ENV),
1582 const_iv (GL_TEXTURE_MAG_FILTER), 2364 const_iv (GL_TEXTURE_MAG_FILTER),
1583 const_iv (GL_TEXTURE_MIN_FILTER), 2365 const_iv (GL_TEXTURE_MIN_FILTER),
1604 const_iv (GL_COLOR_LOGIC_OP), 2386 const_iv (GL_COLOR_LOGIC_OP),
1605 const_iv (GL_SEPARABLE_2D), 2387 const_iv (GL_SEPARABLE_2D),
1606 const_iv (GL_CONVOLUTION_2D), 2388 const_iv (GL_CONVOLUTION_2D),
1607 const_iv (GL_CONVOLUTION_BORDER_MODE), 2389 const_iv (GL_CONVOLUTION_BORDER_MODE),
1608 const_iv (GL_CONSTANT_BORDER), 2390 const_iv (GL_CONSTANT_BORDER),
2391 const_iv (GL_POINTS),
1609 const_iv (GL_LINES), 2392 const_iv (GL_LINES),
2393 const_iv (GL_LINE_STRIP),
1610 const_iv (GL_LINE_LOOP), 2394 const_iv (GL_LINE_LOOP),
1611 const_iv (GL_QUADS), 2395 const_iv (GL_QUADS),
1612 const_iv (GL_QUAD_STRIP), 2396 const_iv (GL_QUAD_STRIP),
1613 const_iv (GL_TRIANGLES), 2397 const_iv (GL_TRIANGLES),
1614 const_iv (GL_TRIANGLE_STRIP), 2398 const_iv (GL_TRIANGLE_STRIP),
1615 const_iv (GL_TRIANGLE_FAN), 2399 const_iv (GL_TRIANGLE_FAN),
2400 const_iv (GL_POLYGON),
1616 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2401 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2402 const_iv (GL_POINT_SMOOTH_HINT),
2403 const_iv (GL_LINE_SMOOTH_HINT),
2404 const_iv (GL_POLYGON_SMOOTH_HINT),
2405 const_iv (GL_GENERATE_MIPMAP_HINT),
1617 const_iv (GL_FASTEST), 2406 const_iv (GL_FASTEST),
2407 const_iv (GL_DONT_CARE),
2408 const_iv (GL_NICEST),
1618 const_iv (GL_V2F), 2409 const_iv (GL_V2F),
1619 const_iv (GL_V3F), 2410 const_iv (GL_V3F),
1620 const_iv (GL_T2F_V3F), 2411 const_iv (GL_T2F_V3F),
1621 const_iv (GL_T2F_N3F_V3F), 2412 const_iv (GL_T2F_N3F_V3F),
1622# undef const_iv 2413# undef const_iv
1623 }; 2414 };
1624 2415
1625 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2416 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1626 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2417 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2418
2419 texture_av = newAV ();
2420 AvREAL_off (texture_av);
1627} 2421}
1628 2422
1629char * 2423char *
1630gl_vendor () 2424gl_vendor ()
1631 CODE: 2425 CODE:
1645 CODE: 2439 CODE:
1646 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2440 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1647 OUTPUT: 2441 OUTPUT:
1648 RETVAL 2442 RETVAL
1649 2443
2444const char *glGetString (GLenum pname)
2445
2446GLint glGetInteger (GLenum pname)
2447 CODE:
2448 glGetIntegerv (pname, &RETVAL);
2449 OUTPUT:
2450 RETVAL
2451
2452GLdouble glGetDouble (GLenum pname)
2453 CODE:
2454 glGetDoublev (pname, &RETVAL);
2455 OUTPUT:
2456 RETVAL
2457
1650int glGetError () 2458int glGetError ()
2459
2460void glFinish ()
1651 2461
1652void glClear (int mask) 2462void glClear (int mask)
1653 2463
1654void glClearColor (float r, float g, float b, float a = 1.0) 2464void glClearColor (float r, float g, float b, float a = 1.0)
1655 PROTOTYPE: @ 2465 PROTOTYPE: @
1680 2490
1681void glPopMatrix () 2491void glPopMatrix ()
1682 2492
1683void glLoadIdentity () 2493void glLoadIdentity ()
1684 2494
2495void glDrawBuffer (int buffer)
2496
2497void glReadBuffer (int buffer)
2498
1685# near_ and far_ are due to microsofts buggy "c" compiler 2499# near_ and far_ are due to microsofts buggy "c" compiler
1686void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2500void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1687 2501
1688# near_ and far_ are due to microsofts buggy "c" compiler 2502# near_ and far_ are due to microsofts buggy "c" compiler
1689void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2503void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2504
2505PROTOTYPES: DISABLE
1690 2506
1691void glViewport (int x, int y, int width, int height) 2507void glViewport (int x, int y, int width, int height)
1692 2508
1693void glScissor (int x, int y, int width, int height) 2509void glScissor (int x, int y, int width, int height)
1694 2510
1702 2518
1703void glRotate (float angle, float x, float y, float z) 2519void glRotate (float angle, float x, float y, float z)
1704 CODE: 2520 CODE:
1705 glRotatef (angle, x, y, z); 2521 glRotatef (angle, x, y, z);
1706 2522
1707void glBegin (int mode)
1708
1709void glEnd ()
1710
1711void glColor (float r, float g, float b, float a = 1.0) 2523void glColor (float r, float g, float b, float a = 1.0)
1712 PROTOTYPE: @
1713 ALIAS: 2524 ALIAS:
1714 glColor_premultiply = 1 2525 glColor_premultiply = 1
1715 CODE: 2526 CODE:
1716 if (ix) 2527 if (ix)
1717 { 2528 {
1718 r *= a; 2529 r *= a;
1719 g *= a; 2530 g *= a;
1720 b *= a; 2531 b *= a;
1721 } 2532 }
1722 // microsoft visual "c" rounds instead of truncating... 2533 // microsoft visual "c" rounds instead of truncating...
1723 glColor4ub (MIN ((int)(r * 256.f), 255), 2534 glColor4f (r, g, b, a);
1724 MIN ((int)(g * 256.f), 255),
1725 MIN ((int)(b * 256.f), 255),
1726 MIN ((int)(a * 256.f), 255));
1727
1728void glInterleavedArrays (int format, int stride, char *data)
1729
1730void glDrawElements (int mode, int count, int type, char *indices)
1731
1732# 1.2 void glDrawRangeElements (int mode, int start, int end
1733 2535
1734void glRasterPos (float x, float y, float z = 0.) 2536void glRasterPos (float x, float y, float z = 0.)
1735 CODE: 2537 CODE:
1736 glRasterPos3f (0, 0, z); 2538 glRasterPos3f (0, 0, z);
1737 glBitmap (0, 0, 0, 0, x, y, 0); 2539 glBitmap (0, 0, 0, 0, x, y, 0);
1742 2544
1743void glTexCoord (float s, float t) 2545void glTexCoord (float s, float t)
1744 CODE: 2546 CODE:
1745 glTexCoord2f (s, t); 2547 glTexCoord2f (s, t);
1746 2548
2549PROTOTYPES: ENABLE
2550
2551void glBegin (int mode)
2552
2553void glEnd ()
2554
2555void glPointSize (GLfloat size)
2556
2557void glLineWidth (GLfloat width)
2558
2559void glInterleavedArrays (int format, int stride, char *data)
2560
2561void glDrawElements (int mode, int count, int type, char *indices)
2562
2563# 1.2 void glDrawRangeElements (int mode, int start, int end
2564
1747void glTexEnv (int target, int pname, float param) 2565void glTexEnv (int target, int pname, float param)
1748 CODE: 2566 CODE:
1749 glTexEnvf (target, pname, param); 2567 glTexEnvf (target, pname, param);
1750 2568
1751void glTexParameter (int target, int pname, float param) 2569void glTexParameter (int target, int pname, float param)
1773 2591
1774void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2592void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1775 2593
1776void glDrawPixels (int width, int height, int format, int type, char *pixels) 2594void glDrawPixels (int width, int height, int format, int type, char *pixels)
1777 2595
2596void glPixelZoom (float x, float y)
2597
1778void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2598void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1779 2599
1780int glGenTexture () 2600int glGenTexture ()
1781 CODE: 2601 CODE:
1782{ 2602 RETVAL = gen_texture ();
1783 GLuint name;
1784 glGenTextures (1, &name);
1785 RETVAL = name;
1786}
1787 OUTPUT: 2603 OUTPUT:
1788 RETVAL 2604 RETVAL
1789 2605
1790void glDeleteTexture (int name) 2606void glDeleteTexture (int name)
1791 CODE: 2607 CODE:
1792{
1793 GLuint name_ = name;
1794 glDeleteTextures (1, &name_); 2608 del_texture (name);
1795} 2609
1796
1797int glGenList () 2610int glGenList ()
1798 CODE: 2611 CODE:
1799 RETVAL = glGenLists (1); 2612 RETVAL = glGenLists (1);
1800 OUTPUT: 2613 OUTPUT:
1801 RETVAL 2614 RETVAL
1808 2621
1809void glEndList () 2622void glEndList ()
1810 2623
1811void glCallList (int list) 2624void glCallList (int list)
1812 2625
2626MODULE = CFPlus PACKAGE = CFPlus::UI::Base
1813 2627
2628PROTOTYPES: DISABLE
2629
2630void
2631find_widget (SV *widget, NV x, NV y)
2632 PPCODE:
2633{
2634 if (within_widget (widget, x, y))
2635 XPUSHs (widget);
2636}
2637

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