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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.114 by root, Wed Jun 14 18:02:00 2006 UTC vs.
Revision 1.208 by root, Sat Jul 21 16:07:53 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
12#include <math.h> 25#include <math.h>
13#include <string.h> 26#include <string.h>
14#include <stdio.h> 27#include <stdio.h>
15#include <stdlib.h> 28#include <stdlib.h>
16 29
17#include <SDL.h> 30#include <SDL.h>
31#include <SDL_thread.h>
18#include <SDL_endian.h> 32#include <SDL_endian.h>
19#include <SDL_image.h> 33#include <SDL_image.h>
20#include <SDL_mixer.h> 34#include <SDL_mixer.h>
21#include <SDL_opengl.h> 35#include <SDL_opengl.h>
22 36
37#define PANGO_ENABLE_BACKEND
38#define G_DISABLE_CAST_CHECKS
39
23#include <glib/gmacros.h> 40#include <glib/gmacros.h>
24 41
25#include <pango/pango.h> 42#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h>
27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
29 43
30#ifndef _WIN32 44#ifndef _WIN32
31# include <sys/types.h> 45# include <sys/types.h>
32# include <sys/socket.h> 46# include <sys/socket.h>
33# include <netinet/in.h> 47# include <netinet/in.h>
34# include <netinet/tcp.h> 48# include <netinet/tcp.h>
35# include <inttypes.h> 49# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 50#endif
44 51
45#include "glext.h" 52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
46 53
47#define FOW_DARKNESS 32 54#define FOW_DARKNESS 32
48 55
49#define MAP_EXTEND_X 32 56#define MAP_EXTEND_X 32
50#define MAP_EXTEND_Y 512 57#define MAP_EXTEND_Y 512
51 58
52#define MIN_FONT_HEIGHT 10 59#define MIN_FONT_HEIGHT 10
60
61#if 0
62# define PARACHUTE SDL_INIT_NOPARACHUTE
63#else
64# define PARACHUTE 0
65#endif
66
67static AV *texture_av;
53 68
54static struct 69static struct
55{ 70{
56#define GL_FUNC(ptr,name) ptr name; 71#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h" 72#include "glfunc.h"
58#undef GL_FUNC 73#undef GL_FUNC
59} gl; 74} gl;
60 75
76static void
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 77gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{ 78{
63 if (gl.BlendFuncSeparate) 79 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa); 80 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT) 81 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 82 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else 83 else
68 glBlendFunc (sa, da); 84 glBlendFunc (sa, da);
69} 85}
70 86
87static GLuint
88gen_texture ()
89{
90 GLuint name;
91
92 if (AvFILL (texture_av) >= 0)
93 name = (GLuint)(size_t)av_pop (texture_av);
94 else
95 glGenTextures (1, &name);
96
97 return name;
98}
99
100static void
101del_texture (GLuint name)
102{
103 /* make a half-assed attempt at returning the memory used by the texture */
104 /* textures are frequently being reused by cfplus anyway */
105 /*glBindTexture (GL_TEXTURE_2D, name);*/
106 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
107 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name);
109}
110
111#include "texcache.c"
112
113#include "pango-font.c"
114#include "pango-fontmap.c"
115#include "pango-render.c"
116
71typedef Mix_Chunk *CFClient__MixChunk; 117typedef Mix_Chunk *CFPlus__MixChunk;
72typedef Mix_Music *CFClient__MixMusic; 118typedef Mix_Music *CFPlus__MixMusic;
73 119
74typedef PangoFontDescription *CFClient__Font; 120typedef PangoFontDescription *CFPlus__Font;
121
122static int
123shape_attr_p (PangoLayoutRun *run)
124{
125 GSList *attrs = run->item->analysis.extra_attrs;
126
127 while (attrs)
128 {
129 PangoAttribute *attr = attrs->data;
130
131 if (attr->klass->type == PANGO_ATTR_SHAPE)
132 return 1;
133
134 attrs = attrs->next;
135 }
136
137 return 0;
138}
75 139
76typedef struct cf_layout { 140typedef struct cf_layout {
77 PangoLayout *pl; // either derived from a cairo or ft2 context 141 PangoLayout *pl;
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode 142 float r, g, b, a; // default color for rgba mode
80 int base_height; 143 int base_height;
81 CFClient__Font font; 144 CFPlus__Font font;
82} *CFClient__Layout; 145} *CFPlus__Layout;
83 146
84static CFClient__Font default_font; 147static CFPlus__Font default_font;
85static PangoContext *ft2_context, *cairo_context; 148static PangoContext *opengl_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap; 149static PangoFontMap *opengl_fontmap;
87 150
88static void 151static void
89substitute_func (FcPattern *pattern, gpointer data) 152substitute_func (FcPattern *pattern, gpointer data)
90{ 153{
91 FcPatternAddBool (pattern, FC_HINTING, 1); 154 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE 155#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 156 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif 157#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
98 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 158 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
100} 159}
101 160
102static void 161static void
103layout_update_font (CFClient__Layout self) 162layout_update_font (CFPlus__Layout self)
104{ 163{
105 /* use a random scale factor to account for unknown descenders, 0.8 works 164 /* use a random scale factor to account for unknown descenders, 0.8 works
106 * reasonably well with bitstream vera 165 * reasonably well with bitstream vera
107 */ 166 */
108 PangoFontDescription *font = self->font ? self->font : default_font; 167 PangoFontDescription *font = self->font ? self->font : default_font;
112 171
113 pango_layout_set_font_description (self->pl, font); 172 pango_layout_set_font_description (self->pl, font);
114} 173}
115 174
116static void 175static void
117layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
118{ 177{
178 PangoRectangle rect;
179
180 // get_pixel_* wrongly rounds down
119 pango_layout_get_pixel_size (self->pl, w, h); 181 pango_layout_get_extents (self->pl, 0, &rect);
120 182
121 if (!*w) *w = 1; 183 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
122 if (!*h) *h = 1; 184 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
123 185
124 *w = (*w + 3) & ~3; 186 if (!rect.width) rect.width = 1;
125} 187 if (!rect.height) rect.height = 1;
126 188
189 *w = rect.width;
190 *h = rect.height;
191}
192
193typedef uint16_t tileid;
127typedef uint16_t mapface; 194typedef uint16_t faceid;
128 195
129typedef struct { 196typedef struct {
130 GLint name; 197 int name;
131 int w, h; 198 int w, h;
132 float s, t; 199 float s, t;
133 uint8_t r, g, b, a; 200 uint8_t r, g, b, a;
201 tileid smoothtile;
202 uint8_t smoothlevel;
134} maptex; 203} maptex;
135 204
136typedef struct { 205typedef struct {
206 uint32_t player;
207 tileid tile[3];
137 int16_t darkness; 208 uint16_t darkness;
138 mapface face[3]; 209 uint8_t stat_width, stat_hp, flags, smoothmax;
139} mapcell; 210} mapcell;
140 211
141typedef struct { 212typedef struct {
142 int32_t c0, c1; 213 int32_t c0, c1;
143 mapcell *col; 214 mapcell *col;
144} maprow; 215} maprow;
145 216
146typedef struct map { 217typedef struct map {
147 int x, y, w, h; 218 int x, y, w, h;
148 int ox, oy; /* offset to virtual global coordinate system */ 219 int ox, oy; /* offset to virtual global coordinate system */
149 int faces; 220 int faces; tileid *face2tile; // [faceid]
150 mapface *face; 221 int texs; maptex *tex; // [tileid]
151
152 int texs;
153 maptex *tex;
154 222
155 int32_t rows; 223 int32_t rows;
156 maprow *row; 224 maprow *row;
157} *CFClient__Map; 225} *CFPlus__Map;
158 226
159static char * 227static char *
160prepend (char *ptr, int sze, int inc) 228prepend (char *ptr, int sze, int inc)
161{ 229{
162 char *p; 230 char *p;
179} 247}
180 248
181#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 249#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 250#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
183 251
252static void
253need_facenum (struct map *self, faceid face)
254{
255 while (self->faces <= face)
256 {
257 Append (tileid, self->face2tile, self->faces, self->faces);
258 self->faces *= 2;
259 }
260}
261
262static void
263need_texid (struct map *self, int texid)
264{
265 while (self->texs <= texid)
266 {
267 Append (maptex, self->tex, self->texs, self->texs);
268 self->texs *= 2;
269 }
270}
271
184static maprow * 272static maprow *
185map_get_row (CFClient__Map self, int y) 273map_get_row (CFPlus__Map self, int y)
186{ 274{
187 if (0 > y) 275 if (0 > y)
188 { 276 {
189 int extend = - y + MAP_EXTEND_Y; 277 int extend = - y + MAP_EXTEND_Y;
190 Prepend (maprow, self->row, self->rows, extend); 278 Prepend (maprow, self->row, self->rows, extend);
228 316
229 return row->col + (x - row->c0); 317 return row->col + (x - row->c0);
230} 318}
231 319
232static mapcell * 320static mapcell *
233map_get_cell (CFClient__Map self, int x, int y) 321map_get_cell (CFPlus__Map self, int x, int y)
234{ 322{
235 return row_get_cell (map_get_row (self, y), x); 323 return row_get_cell (map_get_row (self, y), x);
236} 324}
237 325
238static void 326static void
239map_clear (CFClient__Map self) 327map_clear (CFPlus__Map self)
240{ 328{
241 int r; 329 int r;
242 330
243 for (r = 0; r < self->rows; r++) 331 for (r = 0; r < self->rows; r++)
244 Safefree (self->row[r].col); 332 Safefree (self->row[r].col);
252 self->row = 0; 340 self->row = 0;
253 self->rows = 0; 341 self->rows = 0;
254} 342}
255 343
256static void 344static void
257map_blank (CFClient__Map self, int x0, int y0, int w, int h) 345map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
258{ 346{
259 int x, y; 347 int x, y;
260 maprow *row; 348 maprow *row;
349 mapcell *cell;
261 350
262 for (y = y0; y < y0 + h; y++) 351 for (y = y0; y < y0 + h; y++)
263 if (y >= 0) 352 if (y >= 0)
264 { 353 {
265 if (y >= self->rows) 354 if (y >= self->rows)
271 if (x >= row->c0) 360 if (x >= row->c0)
272 { 361 {
273 if (x >= row->c1) 362 if (x >= row->c1)
274 break; 363 break;
275 364
276 row->col[x - row->c0].darkness = -1; 365 cell = row->col + x - row->c0;
366
367 cell->darkness = 0;
368 cell->stat_hp = 0;
369 cell->flags = 0;
370 cell->player = 0;
277 } 371 }
278 } 372 }
373}
374
375typedef struct {
376 tileid tile;
377 uint8_t x, y, level;
378} smooth_key;
379
380static void
381smooth_or_bits (HV *hv, smooth_key *key, IV bits)
382{
383 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
384
385 if (SvIOK (*sv))
386 SvIV_set (*sv, SvIVX (*sv) | bits);
387 else
388 sv_setiv (*sv, bits);
279} 389}
280 390
281static void 391static void
282music_finished (void) 392music_finished (void)
283{ 393{
319 n |= n >> 16; 429 n |= n >> 16;
320 430
321 return n + 1; 431 return n + 1;
322} 432}
323 433
434/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314
437
438/******************************************************************************/
439
440static int
441within_widget (SV *widget, NV x, NV y)
442{
443 HV *self;
444 SV **svp;
445 NV wx, ww, wy, wh;
446
447 if (!SvROK (widget))
448 return 0;
449
450 self = (HV *)SvRV (widget);
451
452 if (SvTYPE (self) != SVt_PVHV)
453 return 0;
454
455 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
456 if (y < wy)
457 return 0;
458
459 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
460 if (y >= wy + wh)
461 return 0;
462
463 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
464 if (x < wx)
465 return 0;
466
467 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
468 if (x >= wx + ww)
469 return 0;
470
471 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
472 if (!svp || !SvTRUE (*svp))
473 return 0;
474
475 return 1;
476}
477
324MODULE = CFClient PACKAGE = CFClient 478MODULE = CFPlus PACKAGE = CFPlus
325 479
326PROTOTYPES: ENABLE 480PROTOTYPES: ENABLE
327 481
328BOOT: 482BOOT:
329{ 483{
330 HV *stash = gv_stashpv ("CFClient", 1); 484 HV *stash = gv_stashpv ("CFPlus", 1);
331 static const struct { 485 static const struct {
332 const char *name; 486 const char *name;
333 IV iv; 487 IV iv;
334 } *civ, const_iv[] = { 488 } *civ, const_iv[] = {
335# define const_iv(name) { # name, (IV)name } 489# define const_iv(name) { # name, (IV)name }
490 const_iv (SDLK_MODIFIER_MIN),
491 const_iv (SDLK_MODIFIER_MAX),
492
336 const_iv (SDL_ACTIVEEVENT), 493 const_iv (SDL_ACTIVEEVENT),
337 const_iv (SDL_KEYDOWN), 494 const_iv (SDL_KEYDOWN),
338 const_iv (SDL_KEYUP), 495 const_iv (SDL_KEYUP),
339 const_iv (SDL_MOUSEMOTION), 496 const_iv (SDL_MOUSEMOTION),
340 const_iv (SDL_MOUSEBUTTONDOWN), 497 const_iv (SDL_MOUSEBUTTONDOWN),
349 const_iv (SDL_EVENT_RESERVEDA), 506 const_iv (SDL_EVENT_RESERVEDA),
350 const_iv (SDL_EVENT_RESERVEDB), 507 const_iv (SDL_EVENT_RESERVEDB),
351 const_iv (SDL_VIDEORESIZE), 508 const_iv (SDL_VIDEORESIZE),
352 const_iv (SDL_VIDEOEXPOSE), 509 const_iv (SDL_VIDEOEXPOSE),
353 const_iv (SDL_USEREVENT), 510 const_iv (SDL_USEREVENT),
511
512 const_iv (SDL_APPINPUTFOCUS),
513 const_iv (SDL_APPMOUSEFOCUS),
514 const_iv (SDL_APPACTIVE),
515
354 const_iv (SDLK_KP0), 516 const_iv (SDLK_KP0),
355 const_iv (SDLK_KP1), 517 const_iv (SDLK_KP1),
356 const_iv (SDLK_KP2), 518 const_iv (SDLK_KP2),
357 const_iv (SDLK_KP3), 519 const_iv (SDLK_KP3),
358 const_iv (SDLK_KP4), 520 const_iv (SDLK_KP4),
413 const_iv (SDLK_BREAK), 575 const_iv (SDLK_BREAK),
414 const_iv (SDLK_MENU), 576 const_iv (SDLK_MENU),
415 const_iv (SDLK_POWER), 577 const_iv (SDLK_POWER),
416 const_iv (SDLK_EURO), 578 const_iv (SDLK_EURO),
417 const_iv (SDLK_UNDO), 579 const_iv (SDLK_UNDO),
580
418 const_iv (KMOD_NONE), 581 const_iv (KMOD_NONE),
582 const_iv (KMOD_SHIFT),
419 const_iv (KMOD_LSHIFT), 583 const_iv (KMOD_LSHIFT),
420 const_iv (KMOD_RSHIFT), 584 const_iv (KMOD_RSHIFT),
585 const_iv (KMOD_CTRL),
421 const_iv (KMOD_LCTRL), 586 const_iv (KMOD_LCTRL),
422 const_iv (KMOD_RCTRL), 587 const_iv (KMOD_RCTRL),
588 const_iv (KMOD_ALT),
423 const_iv (KMOD_LALT), 589 const_iv (KMOD_LALT),
424 const_iv (KMOD_RALT), 590 const_iv (KMOD_RALT),
591 const_iv (KMOD_META),
425 const_iv (KMOD_LMETA), 592 const_iv (KMOD_LMETA),
426 const_iv (KMOD_RMETA), 593 const_iv (KMOD_RMETA),
427 const_iv (KMOD_NUM), 594 const_iv (KMOD_NUM),
428 const_iv (KMOD_CAPS), 595 const_iv (KMOD_CAPS),
429 const_iv (KMOD_MODE), 596 const_iv (KMOD_MODE),
430 const_iv (KMOD_CTRL),
431 const_iv (KMOD_SHIFT),
432 const_iv (KMOD_ALT),
433 const_iv (KMOD_META)
434# undef const_iv 597# undef const_iv
435 }; 598 };
436 599
437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 600 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 601 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
602
603 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
604 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
439} 605}
606
607void
608weaken (SV *rv)
609 PROTOTYPE: $
610 CODE:
611 sv_rvweaken (rv);
612
613int
614in_destruct ()
615 CODE:
616 RETVAL = PL_main_cv == Nullcv;
617 OUTPUT:
618 RETVAL
619
620NV floor (NV x)
621
622NV ceil (NV x)
440 623
441void 624void
442pango_init () 625pango_init ()
443 CODE: 626 CODE:
444 // delayed, so it can pick up new fonts added by AddFontResourceEx
445{ 627{
446 {
447 ft2_fontmap = pango_ft2_font_map_new (); 628 opengl_fontmap = pango_opengl_font_map_new ();
448 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 629 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
449 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 630 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
450 }
451 {
452 cairo_font_options_t *fopt = cairo_font_options_create ();
453 cairo_fontmap = pango_cairo_font_map_get_default ();
454 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
455#ifdef _WIN32
456 // cairo looks like shit eaten twice on windows
457 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
458#else
459 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
460#endif
461 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
462 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
463 pango_cairo_context_set_font_options (cairo_context, fopt);
464 cairo_font_options_destroy (fopt);
465 }
466} 631}
632
633char *
634SDL_GetError ()
467 635
468int 636int
469SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 637SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
470 638
471void 639void
472SDL_Quit () 640SDL_Quit ()
473 641
474void 642void
475SDL_ListModes () 643SDL_ListModes (int rgb, int alpha)
476 PPCODE: 644 PPCODE:
477{ 645{
478 SDL_Rect **m; 646 SDL_Rect **m;
479 647
480 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 648 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
481 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 649 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
482 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 650 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
483 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 651 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
484 652
485 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 653 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
486 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 654 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
487 655
488 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 656 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
489 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 657 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
490 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 658 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
491 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 659 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
492 660
493 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 661 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
494 662#if SDL_VERSION_ATLEAST(1,2,10)
495 SDL_EnableUNICODE (1); 663 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
496 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 664 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
665#endif
497 666
498 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 667 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
499 668
500 if (m && m != (SDL_Rect **)-1) 669 if (m && m != (SDL_Rect **)-1)
501 while (*m) 670 while (*m)
502 { 671 {
672 if ((*m)->w >= 640 && (*m)->h >= 480)
673 {
503 AV *av = newAV (); 674 AV *av = newAV ();
504 av_push (av, newSViv ((*m)->w)); 675 av_push (av, newSViv ((*m)->w));
505 av_push (av, newSViv ((*m)->h)); 676 av_push (av, newSViv ((*m)->h));
677 av_push (av, newSViv (rgb));
678 av_push (av, newSViv (alpha));
506 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 679 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
680 }
507 681
508 ++m; 682 ++m;
509 } 683 }
510} 684}
511 685
512char *
513SDL_GetError ()
514
515int 686int
516SDL_SetVideoMode (int w, int h, int fullscreen) 687SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
517 CODE: 688 CODE:
689{
690 SDL_EnableUNICODE (1);
691 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
692
693 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
694 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
695 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
696 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
697
518 RETVAL = !!SDL_SetVideoMode ( 698 RETVAL = !!SDL_SetVideoMode (
519 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 699 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
520 ); 700 );
701
521 if (RETVAL) 702 if (RETVAL)
522 { 703 {
704 av_clear (texture_av);
705
523 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 706 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
524# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 707#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
525# include "glfunc.h" 708#include "glfunc.h"
526# undef GL_FUNC 709#undef GL_FUNC
527 } 710 }
711}
528 OUTPUT: 712 OUTPUT:
529 RETVAL 713 RETVAL
530 714
531void 715void
532SDL_GL_SwapBuffers () 716SDL_GL_SwapBuffers ()
533 717
534char * 718char *
535SDL_GetKeyName (int sym) 719SDL_GetKeyName (int sym)
536 720
721int
722SDL_GetAppState ()
723
537void 724void
538SDL_PollEvent () 725poll_events ()
539 PPCODE: 726 PPCODE:
540{ 727{
541 SDL_Event ev; 728 SDL_Event ev;
542 729
543 while (SDL_PollEvent (&ev)) 730 SDL_PumpEvents ();
731 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
544 { 732 {
545 HV *hv = newHV (); 733 HV *hv = newHV ();
546 hv_store (hv, "type", 4, newSViv (ev.type), 0); 734 hv_store (hv, "type", 4, newSViv (ev.type), 0);
547 735
548 switch (ev.type) 736 switch (ev.type)
550 case SDL_KEYDOWN: 738 case SDL_KEYDOWN:
551 case SDL_KEYUP: 739 case SDL_KEYUP:
552 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 740 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
553 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 741 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
554 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 742 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
743 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
555 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 744 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
556 break; 745 break;
557 746
558 case SDL_ACTIVEEVENT: 747 case SDL_ACTIVEEVENT:
559 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 748 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
560 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 749 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
561 break; 750 break;
562 751
563 case SDL_MOUSEMOTION: 752 case SDL_MOUSEMOTION:
753 {
754 int state = ev.motion.state;
755 int x = ev.motion.x;
756 int y = ev.motion.y;
757 int xrel = ev.motion.xrel;
758 int yrel = ev.motion.yrel;
759
760 /* do simplistic event compression */
761 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
762 && state == ev.motion.state)
763 {
764 xrel += ev.motion.xrel;
765 yrel += ev.motion.yrel;
766 x = ev.motion.x;
767 y = ev.motion.y;
768 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
769 }
770
564 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 771 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
565
566 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 772 hv_store (hv, "state", 5, newSViv (state), 0);
567 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 773 hv_store (hv, "x", 1, newSViv (x), 0);
568 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 774 hv_store (hv, "y", 1, newSViv (y), 0);
569 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 775 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
570 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 776 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
777 }
571 break; 778 break;
572 779
573 case SDL_MOUSEBUTTONDOWN: 780 case SDL_MOUSEBUTTONDOWN:
574 case SDL_MOUSEBUTTONUP: 781 case SDL_MOUSEBUTTONUP:
575 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 782 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
585 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 792 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
586 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 793 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
587 break; 794 break;
588 } 795 }
589 796
590 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 797 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
591 } 798 }
592} 799}
593 800
594int 801int
595Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 802Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
604Mix_AllocateChannels (int numchans = -1) 811Mix_AllocateChannels (int numchans = -1)
605 812
606void 813void
607lowdelay (int fd, int val = 1) 814lowdelay (int fd, int val = 1)
608 CODE: 815 CODE:
816 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
817
818void
819win32_proxy_info ()
820 PPCODE:
821{
609#ifndef _WIN32 822#ifdef _WIN32
610 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 823 char buffer[2048];
824 DWORD buflen;
825
826 EXTEND (SP, 3);
827
828 buflen = sizeof (buffer);
829 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
830 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
831 {
832 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
833
834 buflen = sizeof (buffer);
835 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
836 {
837 PUSHs (newSVpv (buffer, 0));
838
839 buflen = sizeof (buffer);
840 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
841 PUSHs (newSVpv (buffer, 0));
842 }
843 }
611#endif 844#endif
845}
612 846
613void 847void
614add_font (char *file) 848add_font (char *file)
615 CODE: 849 CODE:
616 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 850 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
617#ifdef _WIN32
618 // cairo... sigh... requires win2000
619 AddFontResourceEx (file, FR_PRIVATE, 0);
620#endif
621 851
622void 852void
623load_image_inline (SV *image_) 853load_image_inline (SV *image_)
624 ALIAS: 854 ALIAS:
625 load_image_file = 1 855 load_image_file = 1
667 897
668 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 898 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
669 899
670 assert (surface2->pitch == surface2->w * 4); 900 assert (surface2->pitch == surface2->w * 4);
671 901
902 SDL_LockSurface (surface2);
672 EXTEND (SP, 5); 903 EXTEND (SP, 6);
673 PUSHs (sv_2mortal (newSViv (surface2->w))); 904 PUSHs (sv_2mortal (newSViv (surface2->w)));
674 PUSHs (sv_2mortal (newSViv (surface2->h))); 905 PUSHs (sv_2mortal (newSViv (surface2->h)));
675 SDL_LockSurface (surface2);
676 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 906 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
677 SDL_UnlockSurface (surface2);
678 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 907 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
679 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 908 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
680 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 909 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
910 SDL_UnlockSurface (surface2);
681 911
682 SDL_FreeSurface (surface); 912 SDL_FreeSurface (surface);
683 SDL_FreeSurface (surface2); 913 SDL_FreeSurface (surface2);
684} 914}
685 915
724 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 954 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
725#endif 955#endif
726 _exit (1); 956 _exit (1);
727 957
728void 958void
729_exit (int retval) 959_exit (int retval = 0)
730 CODE: 960 CODE:
961#ifdef WIN32
962 ExitThread (retval); // unclean, please beam me up
963#else
731 _exit (retval); 964 _exit (retval);
965#endif
732 966
967void
968debug ()
969 CODE:
970{
971#if DEBUG
972 VALGRIND_DO_LEAK_CHECK;
973#endif
974}
975
733MODULE = CFClient PACKAGE = CFClient::Font 976MODULE = CFPlus PACKAGE = CFPlus::Font
734 977
735CFClient::Font 978PROTOTYPES: DISABLE
979
980CFPlus::Font
736new_from_file (SV *class, char *path, int id = 0) 981new_from_file (SV *class, char *path, int id = 0)
737 CODE: 982 CODE:
738{ 983{
739 int count; 984 int count;
740 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 985 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
743} 988}
744 OUTPUT: 989 OUTPUT:
745 RETVAL 990 RETVAL
746 991
747void 992void
748DESTROY (CFClient::Font self) 993DESTROY (CFPlus::Font self)
749 CODE: 994 CODE:
750 pango_font_description_free (self); 995 pango_font_description_free (self);
751 996
752void 997void
753make_default (CFClient::Font self) 998make_default (CFPlus::Font self)
999 PROTOTYPE: $
754 CODE: 1000 CODE:
755 default_font = self; 1001 default_font = self;
756 1002
757MODULE = CFClient PACKAGE = CFClient::Layout 1003MODULE = CFPlus PACKAGE = CFPlus::Layout
758 1004
759CFClient::Layout 1005PROTOTYPES: DISABLE
760new (SV *class, int rgba = 0) 1006
1007void
1008reset_glyph_cache ()
1009 PROTOTYPE:
1010 CODE:
1011 tc_clear ();
1012
1013CFPlus::Layout
1014new (SV *class)
761 CODE: 1015 CODE:
762 New (0, RETVAL, 1, struct cf_layout); 1016 New (0, RETVAL, 1, struct cf_layout);
763 1017
764 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1018 RETVAL->pl = pango_layout_new (opengl_context);
765 RETVAL->rgba = rgba;
766 RETVAL->r = 1.; 1019 RETVAL->r = 1.;
767 RETVAL->g = 1.; 1020 RETVAL->g = 1.;
768 RETVAL->b = 1.; 1021 RETVAL->b = 1.;
769 RETVAL->a = 1.; 1022 RETVAL->a = 1.;
770 RETVAL->base_height = MIN_FONT_HEIGHT; 1023 RETVAL->base_height = MIN_FONT_HEIGHT;
774 layout_update_font (RETVAL); 1027 layout_update_font (RETVAL);
775 OUTPUT: 1028 OUTPUT:
776 RETVAL 1029 RETVAL
777 1030
778void 1031void
779DESTROY (CFClient::Layout self) 1032DESTROY (CFPlus::Layout self)
780 CODE: 1033 CODE:
781 g_object_unref (self->pl); 1034 g_object_unref (self->pl);
782 Safefree (self); 1035 Safefree (self);
783 1036
784int
785is_rgba (CFClient::Layout self)
786 CODE:
787 RETVAL = self->rgba;
788 OUTPUT:
789 RETVAL
790
791void 1037void
792set_text (CFClient::Layout self, SV *text_) 1038set_text (CFPlus::Layout self, SV *text_)
793 CODE: 1039 CODE:
794{ 1040{
795 STRLEN textlen; 1041 STRLEN textlen;
796 char *text = SvPVutf8 (text_, textlen); 1042 char *text = SvPVutf8 (text_, textlen);
797 1043
798 pango_layout_set_text (self->pl, text, textlen); 1044 pango_layout_set_text (self->pl, text, textlen);
799} 1045}
800 1046
801void 1047void
802set_markup (CFClient::Layout self, SV *text_) 1048set_markup (CFPlus::Layout self, SV *text_)
803 CODE: 1049 CODE:
804{ 1050{
805 STRLEN textlen; 1051 STRLEN textlen;
806 char *text = SvPVutf8 (text_, textlen); 1052 char *text = SvPVutf8 (text_, textlen);
807 1053
808 pango_layout_set_markup (self->pl, text, textlen); 1054 pango_layout_set_markup (self->pl, text, textlen);
809} 1055}
810 1056
1057void
1058set_shapes (CFPlus::Layout self, ...)
1059 CODE:
1060{
1061 PangoAttrList *attrs = 0;
1062 const char *text = pango_layout_get_text (self->pl);
1063 const char *pos = text;
1064 int arg = 4;
1065
1066 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1067 {
1068 PangoRectangle inkrect, rect;
1069 PangoAttribute *attr;
1070
1071 int x = SvIV (ST (arg - 3));
1072 int y = SvIV (ST (arg - 2));
1073 int w = SvIV (ST (arg - 1));
1074 int h = SvIV (ST (arg ));
1075
1076 inkrect.x = 0;
1077 inkrect.y = 0;
1078 inkrect.width = 0;
1079 inkrect.height = 0;
1080
1081 rect.x = x * PANGO_SCALE;
1082 rect.y = y * PANGO_SCALE;
1083 rect.width = w * PANGO_SCALE;
1084 rect.height = h * PANGO_SCALE;
1085
1086 if (!attrs)
1087 attrs = pango_layout_get_attributes (self->pl);
1088
1089 attr = pango_attr_shape_new (&inkrect, &rect);
1090 attr->start_index = pos - text;
1091 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1092 pango_attr_list_insert (attrs, attr);
1093
1094 arg += 4;
1095 pos += sizeof (OBJ_STR) - 1;
1096 }
1097
1098 if (attrs)
1099 pango_layout_set_attributes (self->pl, attrs);
1100}
1101
1102void
1103get_shapes (CFPlus::Layout self)
1104 PPCODE:
1105{
1106 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1107
1108 do
1109 {
1110 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1111
1112 if (run && shape_attr_p (run))
1113 {
1114 PangoRectangle extents;
1115 pango_layout_iter_get_run_extents (iter, 0, &extents);
1116
1117 EXTEND (SP, 2);
1118 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1119 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1120 }
1121 }
1122 while (pango_layout_iter_next_run (iter));
1123
1124 pango_layout_iter_free (iter);
1125}
1126
1127int
1128has_wrapped (CFPlus::Layout self)
1129 CODE:
1130{
1131 int lines = 1;
1132 const char *text = pango_layout_get_text (self->pl);
1133
1134 while (*text)
1135 lines += *text++ == '\n';
1136
1137 RETVAL = lines < pango_layout_get_line_count (self->pl);
1138}
1139 OUTPUT:
1140 RETVAL
1141
811SV * 1142SV *
812get_text (CFClient::Layout self) 1143get_text (CFPlus::Layout self)
813 CODE: 1144 CODE:
814 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1145 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
815 sv_utf8_decode (RETVAL); 1146 sv_utf8_decode (RETVAL);
816 OUTPUT: 1147 OUTPUT:
817 RETVAL 1148 RETVAL
818 1149
819void 1150void
820set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1151set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
821 CODE: 1152 CODE:
822 self->r = r; 1153 self->r = r;
823 self->g = g; 1154 self->g = g;
824 self->b = b; 1155 self->b = b;
825 self->a = a; 1156 self->a = a;
826 1157
827void 1158void
828set_font (CFClient::Layout self, CFClient::Font font = 0) 1159set_font (CFPlus::Layout self, CFPlus::Font font = 0)
829 CODE: 1160 CODE:
830 if (self->font != font) 1161 if (self->font != font)
831 { 1162 {
832 self->font = font; 1163 self->font = font;
833 layout_update_font (self); 1164 layout_update_font (self);
834 } 1165 }
835 1166
836void 1167void
837set_height (CFClient::Layout self, int base_height) 1168set_height (CFPlus::Layout self, int base_height)
838 CODE: 1169 CODE:
839 if (self->base_height != base_height) 1170 if (self->base_height != base_height)
840 { 1171 {
841 self->base_height = base_height; 1172 self->base_height = base_height;
842 layout_update_font (self); 1173 layout_update_font (self);
843 } 1174 }
844 1175
845void 1176void
846set_width (CFClient::Layout self, int max_width = -1) 1177set_width (CFPlus::Layout self, int max_width = -1)
847 CODE: 1178 CODE:
848 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1179 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
849 1180
850void 1181void
851set_indent (CFClient::Layout self, int indent) 1182set_indent (CFPlus::Layout self, int indent)
852 CODE: 1183 CODE:
853 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1184 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
854 1185
855void 1186void
856set_spacing (CFClient::Layout self, int spacing) 1187set_spacing (CFPlus::Layout self, int spacing)
857 CODE: 1188 CODE:
858 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1189 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
859 1190
860void 1191void
861set_ellipsise (CFClient::Layout self, int ellipsise) 1192set_ellipsise (CFPlus::Layout self, int ellipsise)
862 CODE: 1193 CODE:
863 pango_layout_set_ellipsize (self->pl, 1194 pango_layout_set_ellipsize (self->pl,
864 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1195 ellipsise == 1 ? PANGO_ELLIPSIZE_START
865 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1196 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
866 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1197 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
867 : PANGO_ELLIPSIZE_NONE 1198 : PANGO_ELLIPSIZE_NONE
868 ); 1199 );
869 1200
870void 1201void
871set_single_paragraph_mode (CFClient::Layout self, int spm) 1202set_single_paragraph_mode (CFPlus::Layout self, int spm)
872 CODE: 1203 CODE:
873 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1204 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
874 1205
875void 1206void
876size (CFClient::Layout self) 1207size (CFPlus::Layout self)
877 PPCODE: 1208 PPCODE:
878{ 1209{
879 int w, h; 1210 int w, h;
880 1211
881 layout_get_pixel_size (self, &w, &h); 1212 layout_get_pixel_size (self, &w, &h);
884 PUSHs (sv_2mortal (newSViv (w))); 1215 PUSHs (sv_2mortal (newSViv (w)));
885 PUSHs (sv_2mortal (newSViv (h))); 1216 PUSHs (sv_2mortal (newSViv (h)));
886} 1217}
887 1218
888int 1219int
1220descent (CFPlus::Layout self)
1221 CODE:
1222{
1223 PangoRectangle rect;
1224 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1225 pango_layout_line_get_pixel_extents (line, 0, &rect);
1226 RETVAL = PANGO_DESCENT (rect);
1227}
1228 OUTPUT:
1229 RETVAL
1230
1231int
889xy_to_index (CFClient::Layout self, int x, int y) 1232xy_to_index (CFPlus::Layout self, int x, int y)
890 CODE: 1233 CODE:
891{ 1234{
892 int index, trailing; 1235 int index, trailing;
893 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1236 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
894 RETVAL = index; 1237 RETVAL = index + trailing;
895} 1238}
896 OUTPUT: 1239 OUTPUT:
897 RETVAL 1240 RETVAL
898 1241
899void 1242void
900cursor_pos (CFClient::Layout self, int index) 1243cursor_pos (CFPlus::Layout self, int index)
901 PPCODE: 1244 PPCODE:
902{ 1245{
903 PangoRectangle strong_pos; 1246 PangoRectangle strong_pos;
904 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1247 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
905 1248
908 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1251 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
909 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1252 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
910} 1253}
911 1254
912void 1255void
913render (CFClient::Layout self) 1256index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
914 PPCODE: 1257 PPCODE:
915{ 1258{
916 SV *retval; 1259 int line, x;
917 int w, h;
918 1260
919 layout_get_pixel_size (self, &w, &h); 1261 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1262 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
920 1263
921 if (self->rgba)
922 {
923 cairo_surface_t *surface;
924 cairo_t *cairo;
925
926 retval = newSV (w * h * 4);
927 SvPOK_only (retval);
928 SvCUR_set (retval, w * h * 4);
929
930 memset (SvPVX (retval), 0, w * h * 4);
931
932 surface = cairo_image_surface_create_for_data (
933 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
934 cairo = cairo_create (surface);
935 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
936
937 pango_cairo_show_layout (cairo, self->pl);
938
939 cairo_destroy (cairo);
940 cairo_surface_destroy (surface);
941
942 // what a mess, and its premultiplied, too :(
943 {
944 uint32_t *p = (uint32_t *)SvPVX (retval);
945 uint32_t *e = p + w * h;
946
947 while (p < e)
948 {
949 uint32_t rgba = *p;
950 rgba = (rgba >> 24) | (rgba << 8);
951#if 0
952#ifdef _WIN32
953 {//D
954 uint8_t r = rgba >> 24;
955 uint8_t g = rgba >> 16;
956 uint8_t b = rgba >> 8;
957 uint8_t a = rgba >> 0;
958
959 rgba = (rgba & 0xffffff00) | a;
960 }
961#endif
962#endif
963 rgba = SDL_SwapBE32 (rgba);
964 *p++ = rgba;
965 }
966 }
967
968 EXTEND (SP, 5); 1264 EXTEND (SP, 2);
969 PUSHs (sv_2mortal (newSViv (w))); 1265 PUSHs (sv_2mortal (newSViv (line - 1)));
1266 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1267}
1268
1269void
1270line_x_to_index (CFPlus::Layout self, int line, int x)
1271 PPCODE:
1272{
1273 PangoLayoutLine *lp;
1274 int index, trailing;
1275
1276 if (line < 0)
1277 XSRETURN_EMPTY;
1278
1279 if (!(lp = pango_layout_get_line (self->pl, line)))
1280 XSRETURN_EMPTY; /* do better */
1281
1282 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1283
1284 EXTEND (SP, 2);
1285 if (GIMME_V == G_SCALAR)
970 PUSHs (sv_2mortal (newSViv (h))); 1286 PUSHs (sv_2mortal (newSViv (index + trailing)));
971 PUSHs (sv_2mortal (retval));
972 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
973 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
974 }
975 else 1287 else
976 { 1288 {
977 FT_Bitmap bitmap;
978
979 retval = newSV (w * h);
980 SvPOK_only (retval);
981 SvCUR_set (retval, w * h);
982
983 bitmap.rows = h;
984 bitmap.width = w;
985 bitmap.pitch = w;
986 bitmap.buffer = (unsigned char*)SvPVX (retval);
987 bitmap.num_grays = 256;
988 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
989
990 memset (bitmap.buffer, 0, w * h);
991
992 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
993
994 EXTEND (SP, 5);
995 PUSHs (sv_2mortal (newSViv (w))); 1289 PUSHs (sv_2mortal (newSViv (index)));
996 PUSHs (sv_2mortal (newSViv (h))); 1290 PUSHs (sv_2mortal (newSViv (trailing)));
997 PUSHs (sv_2mortal (retval));
998 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
999 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1000 } 1291 }
1001} 1292}
1002 1293
1003MODULE = CFClient PACKAGE = CFClient::Texture
1004
1005void 1294void
1006pad2pot (SV *data_, SV *w_, SV *h_) 1295render (CFPlus::Layout self, float x, float y, int flags = 0)
1007 CODE: 1296 PPCODE:
1008{ 1297 pango_opengl_render_layout_subpixel (
1009 int ow = SvIV (w_); 1298 self->pl,
1010 int oh = SvIV (h_); 1299 x * PANGO_SCALE, y * PANGO_SCALE,
1300 self->r, self->g, self->b, self->a,
1301 flags
1302 );
1011 1303
1012 if (ow && oh) 1304MODULE = CFPlus PACKAGE = CFPlus::Texture
1305
1306PROTOTYPES: ENABLE
1307
1308int minpot (int n)
1309
1310void
1311pad (SV *data_, int ow, int oh, int nw, int nh)
1312 CODE:
1313{
1314 if ((nw != ow || nh != oh) && SvOK (data_))
1013 { 1315 {
1014 int nw = minpot (ow);
1015 int nh = minpot (oh);
1016
1017 if (nw != ow || nh != oh)
1018 {
1019 if (SvOK (data_))
1020 {
1021 STRLEN datalen; 1316 STRLEN datalen;
1022 char *data = SvPVbyte (data_, datalen); 1317 char *data = SvPVbyte (data_, datalen);
1023 int bpp = datalen / (ow * oh); 1318 int bpp = datalen / (ow * oh);
1024 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1319 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1025 1320
1026 SvPOK_only (result_); 1321 SvPOK_only (result_);
1027 SvCUR_set (result_, nw * nh * bpp); 1322 SvCUR_set (result_, nw * nh * bpp);
1028 1323
1029 memset (SvPVX (result_), 0, nw * nh * bpp); 1324 memset (SvPVX (result_), 0, nw * nh * bpp);
1030 while (oh--) 1325 while (oh--)
1031 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1326 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1032 1327
1033 sv_setsv (data_, result_); 1328 sv_setsv (data_, result_);
1034 }
1035
1036 sv_setiv (w_, nw);
1037 sv_setiv (h_, nh);
1038 }
1039 } 1329 }
1040} 1330}
1041 1331
1042void 1332void
1043draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1333draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1086 glDisable (GL_ALPHA_TEST); 1376 glDisable (GL_ALPHA_TEST);
1087 glDisable (GL_BLEND); 1377 glDisable (GL_BLEND);
1088 } 1378 }
1089} 1379}
1090 1380
1381IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1382 CODE:
1383{
1384 GLint width;
1385 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1386 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1387 RETVAL = width > 0;
1388}
1389 OUTPUT:
1390 RETVAL
1391
1091MODULE = CFClient PACKAGE = CFClient::Map 1392MODULE = CFPlus PACKAGE = CFPlus::Map
1092 1393
1093CFClient::Map 1394PROTOTYPES: DISABLE
1094new (SV *class, int map_width, int map_height) 1395
1396CFPlus::Map
1397new (SV *class)
1095 CODE: 1398 CODE:
1096 New (0, RETVAL, 1, struct map); 1399 New (0, RETVAL, 1, struct map);
1097 RETVAL->x = 0; 1400 RETVAL->x = 0;
1098 RETVAL->y = 0; 1401 RETVAL->y = 0;
1099 RETVAL->w = map_width; 1402 RETVAL->w = 0;
1100 RETVAL->h = map_height; 1403 RETVAL->h = 0;
1101 RETVAL->ox = 0; 1404 RETVAL->ox = 0;
1102 RETVAL->oy = 0; 1405 RETVAL->oy = 0;
1103 RETVAL->faces = 8192; 1406 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1104 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1407 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1105 RETVAL->texs = 8192;
1106 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1107 RETVAL->rows = 0; 1408 RETVAL->rows = 0;
1108 RETVAL->row = 0; 1409 RETVAL->row = 0;
1109 OUTPUT: 1410 OUTPUT:
1110 RETVAL 1411 RETVAL
1111 1412
1112void 1413void
1113DESTROY (CFClient::Map self) 1414DESTROY (CFPlus::Map self)
1114 CODE: 1415 CODE:
1115{ 1416{
1116 map_clear (self); 1417 map_clear (self);
1117 Safefree (self->face); 1418 Safefree (self->face2tile);
1118 Safefree (self->tex); 1419 Safefree (self->tex);
1119 Safefree (self); 1420 Safefree (self);
1120} 1421}
1121 1422
1122void 1423void
1424resize (CFPlus::Map self, int map_width, int map_height)
1425 CODE:
1426 self->w = map_width;
1427 self->h = map_height;
1428
1429void
1123clear (CFClient::Map self) 1430clear (CFPlus::Map self)
1124 CODE: 1431 CODE:
1125 map_clear (self); 1432 map_clear (self);
1126 1433
1127void 1434void
1128set_face (CFClient::Map self, int face, int texid) 1435set_tileid (CFPlus::Map self, int face, int tile)
1129 CODE: 1436 CODE:
1130{ 1437{
1131 while (self->faces <= face) 1438 need_facenum (self, face); self->face2tile [face] = tile;
1132 { 1439 need_texid (self, tile);
1133 Append (mapface, self->face, self->faces, self->faces);
1134 self->faces *= 2;
1135 }
1136
1137 self->face [face] = texid;
1138} 1440}
1139 1441
1140void 1442void
1443set_smooth (CFPlus::Map self, int face, int smooth, int level)
1444 CODE:
1445{
1446 tileid texid;
1447 maptex *tex;
1448
1449 if (face < 0 || face >= self->faces)
1450 return;
1451
1452 if (smooth < 0 || smooth >= self->faces)
1453 return;
1454
1455 texid = self->face2tile [face];
1456
1457 if (!texid)
1458 return;
1459
1460 tex = self->tex + texid;
1461 tex->smoothtile = self->face2tile [smooth];
1462 tex->smoothlevel = level;
1463}
1464
1465void
1141set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1466set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1142 CODE: 1467 CODE:
1143{ 1468{
1144 while (self->texs <= texid) 1469 need_texid (self, texid);
1145 {
1146 Append (maptex, self->tex, self->texs, self->texs);
1147 self->texs *= 2;
1148 }
1149 1470
1150 { 1471 {
1151 maptex *tex = self->tex + texid; 1472 maptex *tex = self->tex + texid;
1152 1473
1153 tex->name = name; 1474 tex->name = name;
1170 // from transparent color bleeding and ugly wrapping effects. 1491 // from transparent color bleeding and ugly wrapping effects.
1171 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1492 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1172} 1493}
1173 1494
1174int 1495int
1175ox (CFClient::Map self) 1496ox (CFPlus::Map self)
1176 ALIAS: 1497 ALIAS:
1177 oy = 1 1498 oy = 1
1178 x = 2 1499 x = 2
1179 y = 3 1500 y = 3
1180 w = 4 1501 w = 4
1191 } 1512 }
1192 OUTPUT: 1513 OUTPUT:
1193 RETVAL 1514 RETVAL
1194 1515
1195void 1516void
1196scroll (CFClient::Map self, int dx, int dy) 1517scroll (CFPlus::Map self, int dx, int dy)
1197 CODE: 1518 CODE:
1198{ 1519{
1199 if (dx > 0) 1520 if (dx > 0)
1200 map_blank (self, self->x, self->y, dx - 1, self->h); 1521 map_blank (self, self->x, self->y, dx, self->h);
1201 else if (dx < 0) 1522 else if (dx < 0)
1202 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1523 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1203 1524
1204 if (dy > 0) 1525 if (dy > 0)
1205 map_blank (self, self->x, self->y, self->w, dy - 1); 1526 map_blank (self, self->x, self->y, self->w, dy);
1206 else if (dy < 0) 1527 else if (dy < 0)
1207 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1528 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1208 1529
1209 self->ox += dx; self->x += dx; 1530 self->ox += dx; self->x += dx;
1210 self->oy += dy; self->y += dy; 1531 self->oy += dy; self->y += dy;
1211 1532
1212 while (self->y < 0) 1533 while (self->y < 0)
1217 self->y += MAP_EXTEND_Y; 1538 self->y += MAP_EXTEND_Y;
1218 } 1539 }
1219} 1540}
1220 1541
1221void 1542void
1222map1a_update (CFClient::Map self, SV *data_) 1543map1a_update (CFPlus::Map self, SV *data_, int extmap)
1223 CODE: 1544 CODE:
1224{ 1545{
1225 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1546 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1226 uint8_t *data_end = (uint8_t *)SvEND (data_); 1547 uint8_t *data_end = (uint8_t *)SvEND (data_);
1227 mapcell *cell; 1548 mapcell *cell;
1228 int x, y, flags; 1549 int x, y, flags;
1229 1550
1230 while (data < data_end) 1551 while (data < data_end - 1)
1231 { 1552 {
1232 flags = (data [0] << 8) + data [1]; data += 2; 1553 flags = (data [0] << 8) + data [1]; data += 2;
1233 1554
1234 x = ((flags >> 10) & 63) + self->x; 1555 x = self->x + ((flags >> 10) & 63);
1235 y = ((flags >> 4) & 63) + self->y; 1556 y = self->y + ((flags >> 4) & 63);
1236 1557
1237 cell = map_get_cell (self, x, y); 1558 cell = map_get_cell (self, x, y);
1238 1559
1239 if (flags & 15) 1560 if (flags & 15)
1240 { 1561 {
1241 if (cell->darkness < 0) 1562 if (!cell->darkness)
1242 { 1563 {
1564 memset (cell, 0, sizeof (*cell));
1243 cell->darkness = 0; 1565 cell->darkness = 256;
1244 cell->face [0] = 0;
1245 cell->face [1] = 0;
1246 cell->face [2] = 0;
1247 } 1566 }
1248 1567
1249 cell->darkness = flags & 8 ? *data++ : 255;
1250
1251 //TODO: don't trust server data to be in-range(!) 1568 //TODO: don't trust server data to be in-range(!)
1569
1570 if (flags & 8)
1571 {
1572 if (extmap)
1573 {
1574 uint8_t ext, cmd;
1575
1576 do
1577 {
1578 ext = *data++;
1579 cmd = ext & 0x3f;
1580
1581 if (cmd < 4)
1582 cell->darkness = 255 - ext * 64 + 1;
1583 else if (cmd == 5) // health
1584 {
1585 cell->stat_width = 1;
1586 cell->stat_hp = *data++;
1587 }
1588 else if (cmd == 6) // monster width
1589 cell->stat_width = *data++ + 1;
1590 else if (cmd == 0x47)
1591 {
1592 if (*data == 4)
1593 ; // decode player count
1594
1595 data += *data + 1;
1596 }
1597 else if (cmd == 8) // cell flags
1598 cell->flags = *data++;
1599 else if (ext & 0x40) // unknown, multibyte => skip
1600 data += *data + 1;
1601 else
1602 data++;
1603 }
1604 while (ext & 0x80);
1605 }
1606 else
1607 cell->darkness = *data++ + 1;
1608 }
1252 1609
1253 if (flags & 4) 1610 if (flags & 4)
1254 { 1611 {
1255 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1612 faceid face = (data [0] << 8) + data [1]; data += 2;
1613 need_facenum (self, face);
1614 cell->tile [0] = self->face2tile [face];
1256 } 1615 }
1257 1616
1258 if (flags & 2) 1617 if (flags & 2)
1259 { 1618 {
1260 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1619 faceid face = (data [0] << 8) + data [1]; data += 2;
1620 need_facenum (self, face);
1621 cell->tile [1] = self->face2tile [face];
1261 } 1622 }
1262 1623
1263 if (flags & 1) 1624 if (flags & 1)
1264 { 1625 {
1265 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1626 faceid face = (data [0] << 8) + data [1]; data += 2;
1627 need_facenum (self, face);
1628 cell->tile [2] = self->face2tile [face];
1266 } 1629 }
1267 } 1630 }
1268 else 1631 else
1269 cell->darkness = -1; 1632 cell->darkness = 0;
1270 } 1633 }
1271} 1634}
1272 1635
1273SV * 1636SV *
1274mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1637mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1275 CODE: 1638 CODE:
1276{ 1639{
1277 int x1, x; 1640 int x1, x;
1278 int y1, y; 1641 int y1, y;
1279 int z; 1642 int z;
1300 { 1663 {
1301 mapcell *cell = row->col + (x - row->c0); 1664 mapcell *cell = row->col + (x - row->c0);
1302 1665
1303 for (z = 0; z <= 0; z++) 1666 for (z = 0; z <= 0; z++)
1304 { 1667 {
1305 mapface face = cell->face [z];
1306
1307 if (face)
1308 {
1309 maptex tex = self->tex [face]; 1668 maptex tex = self->tex [cell->tile [z]];
1310 int a0 = 255 - tex.a; 1669 int a0 = 255 - tex.a;
1311 int a1 = tex.a; 1670 int a1 = tex.a;
1312 1671
1313 r = (r * a0 + tex.r * a1) / 255; 1672 r = (r * a0 + tex.r * a1) / 255;
1314 g = (g * a0 + tex.g * a1) / 255; 1673 g = (g * a0 + tex.g * a1) / 255;
1315 b = (b * a0 + tex.b * a1) / 255; 1674 b = (b * a0 + tex.b * a1) / 255;
1316 a = (a * a0 + tex.a * a1) / 255; 1675 a = (a * a0 + tex.a * a1) / 255;
1317 }
1318 } 1676 }
1319 } 1677 }
1320 1678
1321 *map++ = (r ) 1679 *map++ = (r )
1322 | (g << 8) 1680 | (g << 8)
1329} 1687}
1330 OUTPUT: 1688 OUTPUT:
1331 RETVAL 1689 RETVAL
1332 1690
1333void 1691void
1334draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1692draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1335 PPCODE: 1693 CODE:
1336{ 1694{
1337 int vx, vy; 1695 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1696 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1697 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1698 smooth_key skey;
1338 int x, y, z; 1699 int x, y, z;
1339 int last_name; 1700 int last_name;
1340 mapface face;
1341 int sw4 = (sw + 3) & ~3;
1342 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1343 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1344 1701
1345 memset (darkness, 255, sw4 * sh); 1702 // thats current max. sorry.
1346 SvPOK_only (darkness_sv); 1703 if (sw > 255) sw = 255;
1347 SvCUR_set (darkness_sv, sw4 * sh); 1704 if (sh > 255) sh = 255;
1348 1705
1349 vx = self->x + (self->w - sw) / 2 - shift_x; 1706 // clear key, in case of extra padding
1350 vy = self->y + (self->h - sh) / 2 - shift_y; 1707 memset (&skey, 0, sizeof (skey));
1351
1352 /*
1353 int vx = self->vx = self->w >= sw
1354 ? self->x + (self->w - sw) / 2
1355 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1356
1357 int vy = self->vy = self->h >= sh
1358 ? self->y + (self->h - sh) / 2
1359 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1360 */
1361 1708
1362 glColor4ub (255, 255, 255, 255); 1709 glColor4ub (255, 255, 255, 255);
1363 1710
1711 glEnable (GL_BLEND);
1364 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1712 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1365 glEnable (GL_BLEND);
1366 glEnable (GL_TEXTURE_2D); 1713 glEnable (GL_TEXTURE_2D);
1367 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1714 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1368 1715
1369 glBegin (GL_QUADS); 1716 glBegin (GL_QUADS);
1370 1717
1371 last_name = 0; 1718 last_name = 0;
1372 1719
1720 mx += self->x;
1721 my += self->y;
1722
1723 // first pass: determine smooth_max
1724 // rather ugly, if you ask me
1725 // could also be stored inside mapcell and updated on change
1726 memset (smooth_max, 0, sizeof (smooth_max));
1727
1728 for (y = 0; y < sh; y++)
1729 if (0 <= y + my && y + my < self->rows)
1730 {
1731 maprow *row = self->row + (y + my);
1732
1733 for (x = 0; x < sw; x++)
1734 if (row->c0 <= x + mx && x + mx < row->c1)
1735 {
1736 mapcell *cell = row->col + (x + mx - row->c0);
1737
1738 smooth_max[x + 1][y + 1] =
1739 MAX (self->tex [cell->tile [0]].smoothlevel,
1740 MAX (self->tex [cell->tile [1]].smoothlevel,
1741 self->tex [cell->tile [2]].smoothlevel));
1742 }
1743 }
1744
1373 for (z = 0; z < 3; z++) 1745 for (z = 0; z <= 2; z++)
1746 {
1747 memset (smooth_level, 0, sizeof (smooth_level));
1748
1374 for (y = 0; y < sh; y++) 1749 for (y = 0; y < sh; y++)
1375 if (0 <= y + vy && y + vy < self->rows) 1750 if (0 <= y + my && y + my < self->rows)
1376 { 1751 {
1377 maprow *row = self->row + (y + vy); 1752 maprow *row = self->row + (y + my);
1378 1753
1379 for (x = 0; x < sw; x++) 1754 for (x = 0; x < sw; x++)
1380 if (row->c0 <= x + vx && x + vx < row->c1) 1755 if (row->c0 <= x + mx && x + mx < row->c1)
1381 { 1756 {
1382 mapcell *cell = row->col + (x + vx - row->c0); 1757 mapcell *cell = row->col + (x + mx - row->c0);
1383
1384 darkness[y * sw4 + x] = cell->darkness < 0
1385 ? 255 - FOW_DARKNESS
1386 : 255 - cell->darkness;
1387
1388 face = cell->face [z]; 1758 tileid tile = cell->tile [z];
1389 1759
1390 if (face) 1760 if (tile)
1761 {
1762 maptex tex = self->tex [tile];
1763 int px = (x + 1) * T - tex.w;
1764 int py = (y + 1) * T - tex.h;
1765
1766 // suppressing texture state switches here
1767 // is only moderately effective, but worth the extra effort
1768 if (last_name != tex.name)
1769 {
1770 if (!tex.name)
1771 tex = self->tex [2]; /* missing, replace by noface */
1772
1773 glEnd ();
1774 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1775 glBegin (GL_QUADS);
1776 }
1777
1778 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1779 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1780 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1781 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1782
1783 if (cell->flags && z == 2)
1784 {
1785 if (cell->flags & 1)
1786 {
1787 maptex tex = self->tex [1];
1788 int px = x * T + T * 2 / 32;
1789 int py = y * T - T * 6 / 32;
1790
1791 glEnd ();
1792 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1793 glBegin (GL_QUADS);
1794
1795 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1796 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1797 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1798 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1799 }
1800 }
1801
1802 // update smooth hash
1803 if (tex.smoothtile)
1804 {
1805 skey.tile = tex.smoothtile;
1806 skey.level = tex.smoothlevel;
1807
1808 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1809
1810 // add bits to current tile and all neighbours. skey.x|y is
1811 // shifted +1|+1 so we always stay positive.
1812
1813 // bits is ___n cccc CCCC bbbb
1814 // n do not draw borders&corners
1815 // c draw these corners, but...
1816 // C ... not these
1817 // b draw these borders
1818
1819 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1820 // ┃· ·· ·┃ ━━
1821
1822 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1823 // ·· ·· ·┏ ┓·
1824
1825 // full tile
1826 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1827
1828 // borders
1829 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1830 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1831 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1832 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1833
1834 // corners
1835 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1836 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1837 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1838 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1839 }
1840 }
1841 }
1842 }
1843
1844 // go through all smoothlevels, lowest to highest, then draw.
1845 // this is basically counting sort
1846 {
1847 int w, b;
1848
1849 for (w = 0; w < 256 / 32; ++w)
1850 {
1851 uint32_t smask = smooth_level [w];
1852 if (smask)
1853 for (b = 0; b < 32; ++b)
1854 if (smask & (((uint32_t)1) << b))
1391 { 1855 {
1392 maptex tex = self->tex [face]; 1856 int level = (w << 5) | b;
1857 HE *he;
1393 1858
1394 int px = (x + 1) * 32 - tex.w; 1859 hv_iterinit (smooth);
1395 int py = (y + 1) * 32 - tex.h; 1860 while ((he = hv_iternext (smooth)))
1396
1397 if (last_name != tex.name)
1398 { 1861 {
1862 smooth_key *skey = (smooth_key *)HeKEY (he);
1863 IV bits = SvIVX (HeVAL (he));
1864
1865 if (!(bits & 0x1000)
1866 && skey->level == level
1867 && level > smooth_max [skey->x][skey->y])
1868 {
1869 maptex tex = self->tex [skey->tile];
1870 int px = (((int)skey->x) - 1) * T;
1871 int py = (((int)skey->y) - 1) * T;
1872 int border = bits & 15;
1873 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1874 float dx = tex.s * .0625f; // 16 images/row
1875 float dy = tex.t * .5f ; // 2 images/column
1876
1877 // this time naively avoiding texture state changes
1878 // save gobs of state changes.
1879 if (last_name != tex.name)
1880 {
1881 if (!tex.name)
1882 continue; // smoothing not yet available
1883
1399 glEnd (); 1884 glEnd ();
1400 last_name = tex.name;
1401 glBindTexture (GL_TEXTURE_2D, last_name); 1885 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1402 glBegin (GL_QUADS); 1886 glBegin (GL_QUADS);
1887 }
1888
1889 if (border)
1890 {
1891 float ox = border * dx;
1892
1893 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1894 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1895 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1896 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1897 }
1898
1899 if (corner)
1900 {
1901 float ox = corner * dx;
1902
1903 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1904 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1905 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1906 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1907 }
1908 }
1403 } 1909 }
1404
1405 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1406 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1407 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1408 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1409 } 1910 }
1410 }
1411 } 1911 }
1912 }
1913
1914 hv_clear (smooth);
1915 }
1412 1916
1413 glEnd (); 1917 glEnd ();
1414 1918
1415 glDisable (GL_TEXTURE_2D); 1919 glDisable (GL_TEXTURE_2D);
1416 glDisable (GL_BLEND); 1920 glDisable (GL_BLEND);
1417 1921
1922 // top layer: overlays such as the health bar
1923 for (y = 0; y < sh; y++)
1924 if (0 <= y + my && y + my < self->rows)
1925 {
1926 maprow *row = self->row + (y + my);
1927
1928 for (x = 0; x < sw; x++)
1929 if (row->c0 <= x + mx && x + mx < row->c1)
1930 {
1931 mapcell *cell = row->col + (x + mx - row->c0);
1932
1933 int px = x * T;
1934 int py = y * T;
1935
1936 if (cell->stat_hp)
1937 {
1938 int width = cell->stat_width * T;
1939 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1940
1941 glColor3ub (0, 0, 0);
1942 glRectf (px + 1, py - thick - 2,
1943 px + width - 1, py);
1944
1945 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1946 glRectf (px + 2,
1947 py - thick - 1,
1948 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1949 }
1950 }
1951 }
1952}
1953
1954void
1955draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1956 CODE:
1957{
1958 static float color[16][3] = {
1959 { 0.00F, 0.00F, 0.00F },
1960 { 1.00F, 1.00F, 1.00F },
1961 { 0.00F, 0.00F, 0.55F },
1962 { 1.00F, 0.00F, 0.00F },
1963
1964 { 1.00F, 0.54F, 0.00F },
1965 { 0.11F, 0.56F, 1.00F },
1966 { 0.93F, 0.46F, 0.00F },
1967 { 0.18F, 0.54F, 0.34F },
1968
1969 { 0.56F, 0.73F, 0.56F },
1970 { 0.80F, 0.80F, 0.80F },
1971 { 0.55F, 0.41F, 0.13F },
1972 { 0.99F, 0.77F, 0.26F },
1973
1974 { 0.74F, 0.65F, 0.41F },
1975
1976 { 0.00F, 1.00F, 1.00F },
1977 { 1.00F, 0.00F, 1.00F },
1978 { 1.00F, 1.00F, 0.00F },
1979 };
1980
1981 int x, y;
1982
1983 glEnable (GL_TEXTURE_2D);
1984 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1985 glEnable (GL_BLEND);
1986 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1987 glBegin (GL_QUADS);
1988
1989 for (y = 0; y < h; y++)
1990 for (x = 0; x < w; x++)
1991 {
1992 unsigned char m = data [x + y * w];
1993
1994 if (m)
1995 {
1996 float *c = color [m & 15];
1997
1998 float tx1 = m & 0x40 ? 0.5 : 0.;
1999 float tx2 = tx1 + 0.5;
2000
2001 glColor4f (c[0], c[1], c[2], 0.75);
2002 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2003 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2004 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2005 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2006 }
2007 }
2008
2009 glEnd ();
2010 glDisable (GL_BLEND);
2011 glDisable (GL_TEXTURE_2D);
2012}
2013
2014void
2015fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
2016 PPCODE:
2017{
2018 int x, y;
2019 int sw1 = sw + 2;
2020 int sh1 = sh + 2;
2021 int sh3 = sh * 3;
2022 int sw34 = (sw * 3 + 3) & ~3;
2023 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
2024 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
2025 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2026
2027 SvPOK_only (darkness3_sv);
2028 SvCUR_set (darkness3_sv, sw34 * sh3);
2029
2030 mx += self->x - 1;
2031 my += self->y - 1;
2032
2033 memset (darkness1, 255, sw1 * sh1);
2034
2035 for (y = 0; y < sh1; y++)
2036 if (0 <= y + my && y + my < self->rows)
2037 {
2038 maprow *row = self->row + (y + my);
2039
2040 for (x = 0; x < sw1; x++)
2041 if (row->c0 <= x + mx && x + mx < row->c1)
2042 {
2043 mapcell *cell = row->col + (x + mx - row->c0);
2044
2045 darkness1 [y * sw1 + x] = cell->darkness
2046 ? 255 - (cell->darkness - 1)
2047 : 255 - FOW_DARKNESS;
2048 }
2049 }
2050
2051 for (y = 0; y < sh; ++y)
2052 for (x = 0; x < sw; ++x)
2053 {
2054 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2055 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2056 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2057 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2058 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2059 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2060 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2061 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2062 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2063
2064 uint8_t r11 = (d11 + d21 + d12) / 3;
2065 uint8_t r21 = d21;
2066 uint8_t r31 = (d21 + d31 + d32) / 3;
2067
2068 uint8_t r12 = d12;
2069 uint8_t r22 = d22;
2070 uint8_t r32 = d32;
2071
2072 uint8_t r13 = (d13 + d23 + d12) / 3;
2073 uint8_t r23 = d23;
2074 uint8_t r33 = (d23 + d33 + d32) / 3;
2075
2076 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2077 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2078 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2079 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2080 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2081 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2082 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2083 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2084 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2085 }
2086
2087 free (darkness1);
2088
1418 EXTEND (SP, 3); 2089 EXTEND (SP, 3);
1419 PUSHs (sv_2mortal (newSViv (sw4))); 2090 PUSHs (sv_2mortal (newSViv (sw34)));
1420 PUSHs (sv_2mortal (newSViv (sh))); 2091 PUSHs (sv_2mortal (newSViv (sh3)));
1421 PUSHs (darkness_sv); 2092 PUSHs (darkness3_sv);
1422} 2093}
1423 2094
1424SV * 2095SV *
1425get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2096get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1426 CODE: 2097 CODE:
1427{ 2098{
1428 int x, y, x1, y1; 2099 int x, y, x1, y1;
1429 SV *data_sv = newSV (w * h * 7 + 5); 2100 SV *data_sv = newSV (w * h * 7 + 5);
1430 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2101 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1455 if (row && row->c0 <= x && x < row->c1) 2126 if (row && row->c0 <= x && x < row->c1)
1456 { 2127 {
1457 mapcell *cell = row->col + (x - row->c0); 2128 mapcell *cell = row->col + (x - row->c0);
1458 uint8_t flags = 0; 2129 uint8_t flags = 0;
1459 2130
1460 if (cell->face [0]) flags |= 1; 2131 if (cell->tile [0]) flags |= 1;
1461 if (cell->face [1]) flags |= 2; 2132 if (cell->tile [1]) flags |= 2;
1462 if (cell->face [2]) flags |= 4; 2133 if (cell->tile [2]) flags |= 4;
1463 2134
1464 *data++ = flags; 2135 *data++ = flags;
1465 2136
1466 if (flags & 1) 2137 if (flags & 1)
1467 { 2138 {
2139 tileid tile = cell->tile [0];
1468 *data++ = cell->face [0] >> 8; 2140 *data++ = tile >> 8;
1469 *data++ = cell->face [0]; 2141 *data++ = tile;
1470 } 2142 }
1471 2143
1472 if (flags & 2) 2144 if (flags & 2)
1473 { 2145 {
2146 tileid tile = cell->tile [1];
1474 *data++ = cell->face [1] >> 8; 2147 *data++ = tile >> 8;
1475 *data++ = cell->face [1]; 2148 *data++ = tile;
1476 } 2149 }
1477 2150
1478 if (flags & 4) 2151 if (flags & 4)
1479 { 2152 {
2153 tileid tile = cell->tile [2];
1480 *data++ = cell->face [2] >> 8; 2154 *data++ = tile >> 8;
1481 *data++ = cell->face [2]; 2155 *data++ = tile;
1482 } 2156 }
1483 } 2157 }
1484 else 2158 else
1485 *data++ = 0; 2159 *data++ = 0;
1486 } 2160 }
1492} 2166}
1493 OUTPUT: 2167 OUTPUT:
1494 RETVAL 2168 RETVAL
1495 2169
1496void 2170void
1497set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2171set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1498 PPCODE: 2172 PPCODE:
1499{ 2173{
1500 int x, y, z; 2174 int x, y, z;
1501 int w, h; 2175 int w, h;
1502 int x1, y1; 2176 int x1, y1;
1526 { 2200 {
1527 uint8_t flags = *data++; 2201 uint8_t flags = *data++;
1528 2202
1529 if (flags) 2203 if (flags)
1530 { 2204 {
1531 mapface face[3] = { 0, 0, 0 };
1532
1533 mapcell *cell = row_get_cell (row, x); 2205 mapcell *cell = row_get_cell (row, x);
2206 tileid tile[3] = { 0, 0, 0 };
1534 2207
1535 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2208 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1536 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2209 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1537 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2210 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1538 2211
1539 if (cell->darkness <= 0) 2212 if (cell->darkness == 0)
1540 { 2213 {
1541 cell->darkness = -1; 2214 cell->darkness = 0;
1542 2215
1543 for (z = 0; z <= 2; z++) 2216 for (z = 0; z <= 2; z++)
1544 { 2217 {
1545 cell->face[z] = face[z]; 2218 tileid t = tile [z];
1546 2219
1547 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2220 if (t >= self->texs || (t && !self->tex [t].name))
2221 {
1548 XPUSHs (sv_2mortal (newSViv (face[z]))); 2222 XPUSHs (sv_2mortal (newSViv (t)));
2223 need_texid (self, t);
2224 }
2225
2226 cell->tile [z] = t;
1549 } 2227 }
1550 } 2228 }
1551 } 2229 }
1552 } 2230 }
1553 } 2231 }
1554} 2232}
1555 2233
1556MODULE = CFClient PACKAGE = CFClient::MixChunk 2234MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1557 2235
2236PROTOTYPES: DISABLE
2237
1558CFClient::MixChunk 2238CFPlus::MixChunk
1559new_from_file (SV *class, char *path) 2239new_from_file (SV *class, char *path)
1560 CODE: 2240 CODE:
1561 RETVAL = Mix_LoadWAV (path); 2241 RETVAL = Mix_LoadWAV (path);
1562 OUTPUT: 2242 OUTPUT:
1563 RETVAL 2243 RETVAL
1564 2244
1565void 2245void
1566DESTROY (CFClient::MixChunk self) 2246DESTROY (CFPlus::MixChunk self)
1567 CODE: 2247 CODE:
1568 Mix_FreeChunk (self); 2248 Mix_FreeChunk (self);
1569 2249
1570int 2250int
1571volume (CFClient::MixChunk self, int volume = -1) 2251volume (CFPlus::MixChunk self, int volume = -1)
1572 CODE: 2252 CODE:
1573 RETVAL = Mix_VolumeChunk (self, volume); 2253 RETVAL = Mix_VolumeChunk (self, volume);
1574 OUTPUT: 2254 OUTPUT:
1575 RETVAL 2255 RETVAL
1576 2256
1577int 2257int
1578play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2258play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1579 CODE: 2259 CODE:
1580 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2260 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1581 OUTPUT: 2261 OUTPUT:
1582 RETVAL 2262 RETVAL
1583 2263
1584MODULE = CFClient PACKAGE = CFClient::MixMusic 2264MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1585 2265
1586int 2266int
1587volume (int volume = -1) 2267volume (int volume = -1)
2268 PROTOTYPE: ;$
1588 CODE: 2269 CODE:
1589 RETVAL = Mix_VolumeMusic (volume); 2270 RETVAL = Mix_VolumeMusic (volume);
1590 OUTPUT: 2271 OUTPUT:
1591 RETVAL 2272 RETVAL
1592 2273
2274int
2275fade_out (int ms)
2276 CODE:
2277 RETVAL = Mix_FadeOutMusic (ms);
2278 OUTPUT:
2279 RETVAL
2280
1593CFClient::MixMusic 2281CFPlus::MixMusic
1594new_from_file (SV *class, char *path) 2282new_from_file (SV *class, char *path)
1595 CODE: 2283 CODE:
1596 RETVAL = Mix_LoadMUS (path); 2284 RETVAL = Mix_LoadMUS (path);
1597 OUTPUT: 2285 OUTPUT:
1598 RETVAL 2286 RETVAL
1599 2287
1600void 2288void
1601DESTROY (CFClient::MixMusic self) 2289DESTROY (CFPlus::MixMusic self)
1602 CODE: 2290 CODE:
1603 Mix_FreeMusic (self); 2291 Mix_FreeMusic (self);
1604 2292
1605int 2293int
1606play (CFClient::MixMusic self, int loops = -1) 2294play (CFPlus::MixMusic self, int loops = -1)
1607 CODE: 2295 CODE:
1608 RETVAL = Mix_PlayMusic (self, loops); 2296 RETVAL = Mix_PlayMusic (self, loops);
1609 OUTPUT: 2297 OUTPUT:
1610 RETVAL 2298 RETVAL
1611 2299
2300int
2301fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2302 CODE:
2303 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position);
2304 OUTPUT:
2305 RETVAL
2306
1612MODULE = CFClient PACKAGE = CFClient::OpenGL 2307MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2308
2309PROTOTYPES: ENABLE
1613 2310
1614BOOT: 2311BOOT:
1615{ 2312{
1616 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2313 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1617 static const struct { 2314 static const struct {
1618 const char *name; 2315 const char *name;
1619 IV iv; 2316 IV iv;
1620 } *civ, const_iv[] = { 2317 } *civ, const_iv[] = {
1621# define const_iv(name) { # name, (IV)name } 2318# define const_iv(name) { # name, (IV)name }
2319 const_iv (GL_VENDOR),
2320 const_iv (GL_VERSION),
2321 const_iv (GL_EXTENSIONS),
1622 const_iv (GL_COLOR_MATERIAL), 2322 const_iv (GL_COLOR_MATERIAL),
1623 const_iv (GL_SMOOTH), 2323 const_iv (GL_SMOOTH),
1624 const_iv (GL_FLAT), 2324 const_iv (GL_FLAT),
1625 const_iv (GL_DITHER), 2325 const_iv (GL_DITHER),
1626 const_iv (GL_BLEND), 2326 const_iv (GL_BLEND),
1628 const_iv (GL_SCISSOR_TEST), 2328 const_iv (GL_SCISSOR_TEST),
1629 const_iv (GL_DEPTH_TEST), 2329 const_iv (GL_DEPTH_TEST),
1630 const_iv (GL_ALPHA_TEST), 2330 const_iv (GL_ALPHA_TEST),
1631 const_iv (GL_NORMALIZE), 2331 const_iv (GL_NORMALIZE),
1632 const_iv (GL_RESCALE_NORMAL), 2332 const_iv (GL_RESCALE_NORMAL),
2333 const_iv (GL_FRONT),
2334 const_iv (GL_BACK),
2335 const_iv (GL_AUX0),
1633 const_iv (GL_AND), 2336 const_iv (GL_AND),
1634 const_iv (GL_ONE), 2337 const_iv (GL_ONE),
1635 const_iv (GL_ZERO), 2338 const_iv (GL_ZERO),
1636 const_iv (GL_SRC_ALPHA), 2339 const_iv (GL_SRC_ALPHA),
1637 const_iv (GL_DST_ALPHA), 2340 const_iv (GL_DST_ALPHA),
1638 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2341 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1639 const_iv (GL_ONE_MINUS_DST_ALPHA), 2342 const_iv (GL_ONE_MINUS_DST_ALPHA),
1640 const_iv (GL_SRC_ALPHA_SATURATE), 2343 const_iv (GL_SRC_ALPHA_SATURATE),
1641 const_iv (GL_RGB), 2344 const_iv (GL_RGB),
1642 const_iv (GL_RGBA), 2345 const_iv (GL_RGBA),
2346 const_iv (GL_RGBA4),
2347 const_iv (GL_RGBA8),
2348 const_iv (GL_RGB5_A1),
1643 const_iv (GL_UNSIGNED_BYTE), 2349 const_iv (GL_UNSIGNED_BYTE),
1644 const_iv (GL_UNSIGNED_SHORT), 2350 const_iv (GL_UNSIGNED_SHORT),
1645 const_iv (GL_UNSIGNED_INT), 2351 const_iv (GL_UNSIGNED_INT),
1646 const_iv (GL_ALPHA), 2352 const_iv (GL_ALPHA),
1647 const_iv (GL_INTENSITY), 2353 const_iv (GL_INTENSITY),
1648 const_iv (GL_LUMINANCE), 2354 const_iv (GL_LUMINANCE),
1649 const_iv (GL_LUMINANCE_ALPHA), 2355 const_iv (GL_LUMINANCE_ALPHA),
1650 const_iv (GL_FLOAT), 2356 const_iv (GL_FLOAT),
1651 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2357 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1652 const_iv (GL_COMPILE), 2358 const_iv (GL_COMPILE),
2359 const_iv (GL_PROXY_TEXTURE_1D),
2360 const_iv (GL_PROXY_TEXTURE_2D),
1653 const_iv (GL_TEXTURE_1D), 2361 const_iv (GL_TEXTURE_1D),
1654 const_iv (GL_TEXTURE_2D), 2362 const_iv (GL_TEXTURE_2D),
1655 const_iv (GL_TEXTURE_ENV), 2363 const_iv (GL_TEXTURE_ENV),
1656 const_iv (GL_TEXTURE_MAG_FILTER), 2364 const_iv (GL_TEXTURE_MAG_FILTER),
1657 const_iv (GL_TEXTURE_MIN_FILTER), 2365 const_iv (GL_TEXTURE_MIN_FILTER),
1678 const_iv (GL_COLOR_LOGIC_OP), 2386 const_iv (GL_COLOR_LOGIC_OP),
1679 const_iv (GL_SEPARABLE_2D), 2387 const_iv (GL_SEPARABLE_2D),
1680 const_iv (GL_CONVOLUTION_2D), 2388 const_iv (GL_CONVOLUTION_2D),
1681 const_iv (GL_CONVOLUTION_BORDER_MODE), 2389 const_iv (GL_CONVOLUTION_BORDER_MODE),
1682 const_iv (GL_CONSTANT_BORDER), 2390 const_iv (GL_CONSTANT_BORDER),
2391 const_iv (GL_POINTS),
1683 const_iv (GL_LINES), 2392 const_iv (GL_LINES),
2393 const_iv (GL_LINE_STRIP),
1684 const_iv (GL_LINE_LOOP), 2394 const_iv (GL_LINE_LOOP),
1685 const_iv (GL_QUADS), 2395 const_iv (GL_QUADS),
1686 const_iv (GL_QUAD_STRIP), 2396 const_iv (GL_QUAD_STRIP),
1687 const_iv (GL_TRIANGLES), 2397 const_iv (GL_TRIANGLES),
1688 const_iv (GL_TRIANGLE_STRIP), 2398 const_iv (GL_TRIANGLE_STRIP),
1689 const_iv (GL_TRIANGLE_FAN), 2399 const_iv (GL_TRIANGLE_FAN),
2400 const_iv (GL_POLYGON),
1690 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2401 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2402 const_iv (GL_POINT_SMOOTH_HINT),
2403 const_iv (GL_LINE_SMOOTH_HINT),
2404 const_iv (GL_POLYGON_SMOOTH_HINT),
2405 const_iv (GL_GENERATE_MIPMAP_HINT),
1691 const_iv (GL_FASTEST), 2406 const_iv (GL_FASTEST),
2407 const_iv (GL_DONT_CARE),
2408 const_iv (GL_NICEST),
1692 const_iv (GL_V2F), 2409 const_iv (GL_V2F),
1693 const_iv (GL_V3F), 2410 const_iv (GL_V3F),
1694 const_iv (GL_T2F_V3F), 2411 const_iv (GL_T2F_V3F),
1695 const_iv (GL_T2F_N3F_V3F), 2412 const_iv (GL_T2F_N3F_V3F),
1696# undef const_iv 2413# undef const_iv
1697 }; 2414 };
1698 2415
1699 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2416 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1700 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2417 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2418
2419 texture_av = newAV ();
2420 AvREAL_off (texture_av);
1701} 2421}
1702 2422
1703char * 2423char *
1704gl_vendor () 2424gl_vendor ()
1705 CODE: 2425 CODE:
1719 CODE: 2439 CODE:
1720 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2440 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1721 OUTPUT: 2441 OUTPUT:
1722 RETVAL 2442 RETVAL
1723 2443
2444const char *glGetString (GLenum pname)
2445
2446GLint glGetInteger (GLenum pname)
2447 CODE:
2448 glGetIntegerv (pname, &RETVAL);
2449 OUTPUT:
2450 RETVAL
2451
2452GLdouble glGetDouble (GLenum pname)
2453 CODE:
2454 glGetDoublev (pname, &RETVAL);
2455 OUTPUT:
2456 RETVAL
2457
1724int glGetError () 2458int glGetError ()
1725 2459
1726void glFinish () 2460void glFinish ()
1727 2461
1728void glClear (int mask) 2462void glClear (int mask)
1756 2490
1757void glPopMatrix () 2491void glPopMatrix ()
1758 2492
1759void glLoadIdentity () 2493void glLoadIdentity ()
1760 2494
2495void glDrawBuffer (int buffer)
2496
2497void glReadBuffer (int buffer)
2498
1761# near_ and far_ are due to microsofts buggy "c" compiler 2499# near_ and far_ are due to microsofts buggy "c" compiler
1762void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2500void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1763 2501
1764# near_ and far_ are due to microsofts buggy "c" compiler 2502# near_ and far_ are due to microsofts buggy "c" compiler
1765void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2503void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2504
2505PROTOTYPES: DISABLE
1766 2506
1767void glViewport (int x, int y, int width, int height) 2507void glViewport (int x, int y, int width, int height)
1768 2508
1769void glScissor (int x, int y, int width, int height) 2509void glScissor (int x, int y, int width, int height)
1770 2510
1778 2518
1779void glRotate (float angle, float x, float y, float z) 2519void glRotate (float angle, float x, float y, float z)
1780 CODE: 2520 CODE:
1781 glRotatef (angle, x, y, z); 2521 glRotatef (angle, x, y, z);
1782 2522
1783void glBegin (int mode)
1784
1785void glEnd ()
1786
1787void glColor (float r, float g, float b, float a = 1.0) 2523void glColor (float r, float g, float b, float a = 1.0)
1788 PROTOTYPE: @
1789 ALIAS: 2524 ALIAS:
1790 glColor_premultiply = 1 2525 glColor_premultiply = 1
1791 CODE: 2526 CODE:
1792 if (ix) 2527 if (ix)
1793 { 2528 {
1794 r *= a; 2529 r *= a;
1795 g *= a; 2530 g *= a;
1796 b *= a; 2531 b *= a;
1797 } 2532 }
1798 // microsoft visual "c" rounds instead of truncating... 2533 // microsoft visual "c" rounds instead of truncating...
1799 glColor4ub (MIN ((int)(r * 256.f), 255), 2534 glColor4f (r, g, b, a);
1800 MIN ((int)(g * 256.f), 255),
1801 MIN ((int)(b * 256.f), 255),
1802 MIN ((int)(a * 256.f), 255));
1803
1804void glInterleavedArrays (int format, int stride, char *data)
1805
1806void glDrawElements (int mode, int count, int type, char *indices)
1807
1808# 1.2 void glDrawRangeElements (int mode, int start, int end
1809 2535
1810void glRasterPos (float x, float y, float z = 0.) 2536void glRasterPos (float x, float y, float z = 0.)
1811 CODE: 2537 CODE:
1812 glRasterPos3f (0, 0, z); 2538 glRasterPos3f (0, 0, z);
1813 glBitmap (0, 0, 0, 0, x, y, 0); 2539 glBitmap (0, 0, 0, 0, x, y, 0);
1818 2544
1819void glTexCoord (float s, float t) 2545void glTexCoord (float s, float t)
1820 CODE: 2546 CODE:
1821 glTexCoord2f (s, t); 2547 glTexCoord2f (s, t);
1822 2548
2549PROTOTYPES: ENABLE
2550
2551void glBegin (int mode)
2552
2553void glEnd ()
2554
2555void glPointSize (GLfloat size)
2556
2557void glLineWidth (GLfloat width)
2558
2559void glInterleavedArrays (int format, int stride, char *data)
2560
2561void glDrawElements (int mode, int count, int type, char *indices)
2562
2563# 1.2 void glDrawRangeElements (int mode, int start, int end
2564
1823void glTexEnv (int target, int pname, float param) 2565void glTexEnv (int target, int pname, float param)
1824 CODE: 2566 CODE:
1825 glTexEnvf (target, pname, param); 2567 glTexEnvf (target, pname, param);
1826 2568
1827void glTexParameter (int target, int pname, float param) 2569void glTexParameter (int target, int pname, float param)
1849 2591
1850void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2592void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1851 2593
1852void glDrawPixels (int width, int height, int format, int type, char *pixels) 2594void glDrawPixels (int width, int height, int format, int type, char *pixels)
1853 2595
2596void glPixelZoom (float x, float y)
2597
1854void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2598void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1855 2599
1856int glGenTexture () 2600int glGenTexture ()
1857 CODE: 2601 CODE:
1858{ 2602 RETVAL = gen_texture ();
1859 GLuint name;
1860 glGenTextures (1, &name);
1861 RETVAL = name;
1862}
1863 OUTPUT: 2603 OUTPUT:
1864 RETVAL 2604 RETVAL
1865 2605
1866void glDeleteTexture (int name) 2606void glDeleteTexture (int name)
1867 CODE: 2607 CODE:
1868{
1869 GLuint name_ = name;
1870 glDeleteTextures (1, &name_); 2608 del_texture (name);
1871} 2609
1872
1873int glGenList () 2610int glGenList ()
1874 CODE: 2611 CODE:
1875 RETVAL = glGenLists (1); 2612 RETVAL = glGenLists (1);
1876 OUTPUT: 2613 OUTPUT:
1877 RETVAL 2614 RETVAL
1884 2621
1885void glEndList () 2622void glEndList ()
1886 2623
1887void glCallList (int list) 2624void glCallList (int list)
1888 2625
2626MODULE = CFPlus PACKAGE = CFPlus::UI::Base
1889 2627
2628PROTOTYPES: DISABLE
2629
2630void
2631find_widget (SV *widget, NV x, NV y)
2632 PPCODE:
2633{
2634 if (within_widget (widget, x, y))
2635 XPUSHs (widget);
2636}
2637

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