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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.195 by root, Sat Jul 14 12:05:52 2007 UTC vs.
Revision 1.208 by root, Sat Jul 21 16:07:53 2007 UTC

26#include <string.h> 26#include <string.h>
27#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h> 28#include <stdlib.h>
29 29
30#include <SDL.h> 30#include <SDL.h>
31#include <SDL_thread.h>
31#include <SDL_endian.h> 32#include <SDL_endian.h>
32#include <SDL_image.h> 33#include <SDL_image.h>
33#include <SDL_mixer.h> 34#include <SDL_mixer.h>
34#include <SDL_opengl.h> 35#include <SDL_opengl.h>
35 36
431} 432}
432 433
433/* SDL should provide this, really. */ 434/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 435#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 436#define SDLK_MODIFIER_MAX 314
437
438/******************************************************************************/
439
440static int
441within_widget (SV *widget, NV x, NV y)
442{
443 HV *self;
444 SV **svp;
445 NV wx, ww, wy, wh;
446
447 if (!SvROK (widget))
448 return 0;
449
450 self = (HV *)SvRV (widget);
451
452 if (SvTYPE (self) != SVt_PVHV)
453 return 0;
454
455 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
456 if (y < wy)
457 return 0;
458
459 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
460 if (y >= wy + wh)
461 return 0;
462
463 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
464 if (x < wx)
465 return 0;
466
467 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
468 if (x >= wx + ww)
469 return 0;
470
471 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
472 if (!svp || !SvTRUE (*svp))
473 return 0;
474
475 return 1;
476}
436 477
437MODULE = CFPlus PACKAGE = CFPlus 478MODULE = CFPlus PACKAGE = CFPlus
438 479
439PROTOTYPES: ENABLE 480PROTOTYPES: ENABLE
440 481
587 opengl_fontmap = pango_opengl_font_map_new (); 628 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 629 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 630 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
590} 631}
591 632
633char *
634SDL_GetError ()
635
592int 636int
593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 637SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
594 638
595void 639void
596SDL_Quit () 640SDL_Quit ()
597 641
598void 642void
599SDL_ListModes () 643SDL_ListModes (int rgb, int alpha)
600 PPCODE: 644 PPCODE:
601{ 645{
602 SDL_Rect **m; 646 SDL_Rect **m;
603 647
604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 648 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 649 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 650 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 651 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
608 652
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 653 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 654 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
611 655
612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 656 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 657 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 658 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 659 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
616 660
617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 661 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10) 662#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 663 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 664 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif 665#endif
622 666
623 SDL_EnableUNICODE (1);
624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
625
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 667 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 668
628 if (m && m != (SDL_Rect **)-1) 669 if (m && m != (SDL_Rect **)-1)
629 while (*m) 670 while (*m)
630 { 671 {
672 if ((*m)->w >= 640 && (*m)->h >= 480)
673 {
631 AV *av = newAV (); 674 AV *av = newAV ();
632 av_push (av, newSViv ((*m)->w)); 675 av_push (av, newSViv ((*m)->w));
633 av_push (av, newSViv ((*m)->h)); 676 av_push (av, newSViv ((*m)->h));
677 av_push (av, newSViv (rgb));
678 av_push (av, newSViv (alpha));
634 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 679 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
680 }
635 681
636 ++m; 682 ++m;
637 } 683 }
638} 684}
639 685
640char *
641SDL_GetError ()
642
643int 686int
644SDL_SetVideoMode (int w, int h, int fullscreen) 687SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
645 CODE: 688 CODE:
689{
690 SDL_EnableUNICODE (1);
691 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
692
693 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
694 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
695 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
696 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
697
646 RETVAL = !!SDL_SetVideoMode ( 698 RETVAL = !!SDL_SetVideoMode (
647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 699 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
648 ); 700 );
701
649 if (RETVAL) 702 if (RETVAL)
650 { 703 {
651 av_clear (texture_av); 704 av_clear (texture_av);
652 705
653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 706 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 707#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h" 708#include "glfunc.h"
656# undef GL_FUNC 709#undef GL_FUNC
657
658 } 710 }
711}
659 OUTPUT: 712 OUTPUT:
660 RETVAL 713 RETVAL
661 714
662void 715void
663SDL_GL_SwapBuffers () 716SDL_GL_SwapBuffers ()
664 717
665char * 718char *
666SDL_GetKeyName (int sym) 719SDL_GetKeyName (int sym)
667 720
721int
722SDL_GetAppState ()
723
668void 724void
669SDL_PollEvent () 725poll_events ()
670 PPCODE: 726 PPCODE:
671{ 727{
672 SDL_Event ev; 728 SDL_Event ev;
673 729
674 while (SDL_PollEvent (&ev)) 730 SDL_PumpEvents ();
731 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
675 { 732 {
676 HV *hv = newHV (); 733 HV *hv = newHV ();
677 hv_store (hv, "type", 4, newSViv (ev.type), 0); 734 hv_store (hv, "type", 4, newSViv (ev.type), 0);
678 735
679 switch (ev.type) 736 switch (ev.type)
691 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 748 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
692 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 749 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
693 break; 750 break;
694 751
695 case SDL_MOUSEMOTION: 752 case SDL_MOUSEMOTION:
753 {
754 int state = ev.motion.state;
755 int x = ev.motion.x;
756 int y = ev.motion.y;
757 int xrel = ev.motion.xrel;
758 int yrel = ev.motion.yrel;
759
760 /* do simplistic event compression */
761 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
762 && state == ev.motion.state)
763 {
764 xrel += ev.motion.xrel;
765 yrel += ev.motion.yrel;
766 x = ev.motion.x;
767 y = ev.motion.y;
768 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
769 }
770
696 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 771 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
697
698 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 772 hv_store (hv, "state", 5, newSViv (state), 0);
699 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 773 hv_store (hv, "x", 1, newSViv (x), 0);
700 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 774 hv_store (hv, "y", 1, newSViv (y), 0);
701 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 775 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
702 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 776 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
777 }
703 break; 778 break;
704 779
705 case SDL_MOUSEBUTTONDOWN: 780 case SDL_MOUSEBUTTONDOWN:
706 case SDL_MOUSEBUTTONUP: 781 case SDL_MOUSEBUTTONUP:
707 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 782 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
898#endif 973#endif
899} 974}
900 975
901MODULE = CFPlus PACKAGE = CFPlus::Font 976MODULE = CFPlus PACKAGE = CFPlus::Font
902 977
978PROTOTYPES: DISABLE
979
903CFPlus::Font 980CFPlus::Font
904new_from_file (SV *class, char *path, int id = 0) 981new_from_file (SV *class, char *path, int id = 0)
905 CODE: 982 CODE:
906{ 983{
907 int count; 984 int count;
917 CODE: 994 CODE:
918 pango_font_description_free (self); 995 pango_font_description_free (self);
919 996
920void 997void
921make_default (CFPlus::Font self) 998make_default (CFPlus::Font self)
999 PROTOTYPE: $
922 CODE: 1000 CODE:
923 default_font = self; 1001 default_font = self;
924 1002
925MODULE = CFPlus PACKAGE = CFPlus::Layout 1003MODULE = CFPlus PACKAGE = CFPlus::Layout
926 1004
1005PROTOTYPES: DISABLE
1006
927void 1007void
928reset_glyph_cache () 1008reset_glyph_cache ()
1009 PROTOTYPE:
929 CODE: 1010 CODE:
930 tc_clear (); 1011 tc_clear ();
931 1012
932CFPlus::Layout 1013CFPlus::Layout
933new (SV *class) 1014new (SV *class)
1220 flags 1301 flags
1221 ); 1302 );
1222 1303
1223MODULE = CFPlus PACKAGE = CFPlus::Texture 1304MODULE = CFPlus PACKAGE = CFPlus::Texture
1224 1305
1225void 1306PROTOTYPES: ENABLE
1226pad2pot (SV *data_, SV *w_, SV *h_)
1227 CODE:
1228{
1229 int ow = SvIV (w_);
1230 int oh = SvIV (h_);
1231 1307
1232 if (ow && oh) 1308int minpot (int n)
1309
1310void
1311pad (SV *data_, int ow, int oh, int nw, int nh)
1312 CODE:
1313{
1314 if ((nw != ow || nh != oh) && SvOK (data_))
1233 { 1315 {
1234 int nw = minpot (ow);
1235 int nh = minpot (oh);
1236
1237 if (nw != ow || nh != oh)
1238 {
1239 if (SvOK (data_))
1240 {
1241 STRLEN datalen; 1316 STRLEN datalen;
1242 char *data = SvPVbyte (data_, datalen); 1317 char *data = SvPVbyte (data_, datalen);
1243 int bpp = datalen / (ow * oh); 1318 int bpp = datalen / (ow * oh);
1244 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1319 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1245 1320
1246 SvPOK_only (result_); 1321 SvPOK_only (result_);
1247 SvCUR_set (result_, nw * nh * bpp); 1322 SvCUR_set (result_, nw * nh * bpp);
1248 1323
1249 memset (SvPVX (result_), 0, nw * nh * bpp); 1324 memset (SvPVX (result_), 0, nw * nh * bpp);
1250 while (oh--) 1325 while (oh--)
1251 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1326 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1252 1327
1253 sv_setsv (data_, result_); 1328 sv_setsv (data_, result_);
1254 }
1255
1256 sv_setiv (w_, nw);
1257 sv_setiv (h_, nh);
1258 }
1259 } 1329 }
1260} 1330}
1261 1331
1262void 1332void
1263draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1333draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1306 glDisable (GL_ALPHA_TEST); 1376 glDisable (GL_ALPHA_TEST);
1307 glDisable (GL_BLEND); 1377 glDisable (GL_BLEND);
1308 } 1378 }
1309} 1379}
1310 1380
1381IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1382 CODE:
1383{
1384 GLint width;
1385 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1386 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1387 RETVAL = width > 0;
1388}
1389 OUTPUT:
1390 RETVAL
1391
1311MODULE = CFPlus PACKAGE = CFPlus::Map 1392MODULE = CFPlus PACKAGE = CFPlus::Map
1393
1394PROTOTYPES: DISABLE
1312 1395
1313CFPlus::Map 1396CFPlus::Map
1314new (SV *class) 1397new (SV *class)
1315 CODE: 1398 CODE:
1316 New (0, RETVAL, 1, struct map); 1399 New (0, RETVAL, 1, struct map);
1931void 2014void
1932fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2015fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1933 PPCODE: 2016 PPCODE:
1934{ 2017{
1935 int x, y; 2018 int x, y;
2019 int sw1 = sw + 2;
2020 int sh1 = sh + 2;
2021 int sh3 = sh * 3;
1936 int sw4 = (sw + 3) & ~3; 2022 int sw34 = (sw * 3 + 3) & ~3;
2023 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1937 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2024 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1938 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2025 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1939 2026
1940 memset (darkness, 255, sw4 * sh);
1941 SvPOK_only (darkness_sv); 2027 SvPOK_only (darkness3_sv);
1942 SvCUR_set (darkness_sv, sw4 * sh); 2028 SvCUR_set (darkness3_sv, sw34 * sh3);
1943 2029
1944 mx += self->x; 2030 mx += self->x - 1;
1945 my += self->y; 2031 my += self->y - 1;
1946 2032
2033 memset (darkness1, 255, sw1 * sh1);
2034
1947 for (y = 0; y < sh; y++) 2035 for (y = 0; y < sh1; y++)
1948 if (0 <= y + my && y + my < self->rows) 2036 if (0 <= y + my && y + my < self->rows)
1949 { 2037 {
1950 maprow *row = self->row + (y + my); 2038 maprow *row = self->row + (y + my);
1951 2039
1952 for (x = 0; x < sw; x++) 2040 for (x = 0; x < sw1; x++)
1953 if (row->c0 <= x + mx && x + mx < row->c1) 2041 if (row->c0 <= x + mx && x + mx < row->c1)
1954 { 2042 {
1955 mapcell *cell = row->col + (x + mx - row->c0); 2043 mapcell *cell = row->col + (x + mx - row->c0);
1956 2044
1957 darkness[y * sw4 + x] = cell->darkness 2045 darkness1 [y * sw1 + x] = cell->darkness
1958 ? 255 - (cell->darkness - 1) 2046 ? 255 - (cell->darkness - 1)
1959 : 255 - FOW_DARKNESS; 2047 : 255 - FOW_DARKNESS;
1960 } 2048 }
1961 } 2049 }
1962 2050
2051 for (y = 0; y < sh; ++y)
2052 for (x = 0; x < sw; ++x)
2053 {
2054 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2055 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2056 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2057 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2058 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2059 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2060 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2061 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2062 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2063
2064 uint8_t r11 = (d11 + d21 + d12) / 3;
2065 uint8_t r21 = d21;
2066 uint8_t r31 = (d21 + d31 + d32) / 3;
2067
2068 uint8_t r12 = d12;
2069 uint8_t r22 = d22;
2070 uint8_t r32 = d32;
2071
2072 uint8_t r13 = (d13 + d23 + d12) / 3;
2073 uint8_t r23 = d23;
2074 uint8_t r33 = (d23 + d33 + d32) / 3;
2075
2076 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2077 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2078 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2079 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2080 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2081 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2082 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2083 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2084 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2085 }
2086
2087 free (darkness1);
2088
1963 EXTEND (SP, 3); 2089 EXTEND (SP, 3);
1964 PUSHs (sv_2mortal (newSViv (sw4))); 2090 PUSHs (sv_2mortal (newSViv (sw34)));
1965 PUSHs (sv_2mortal (newSViv (sh))); 2091 PUSHs (sv_2mortal (newSViv (sh3)));
1966 PUSHs (darkness_sv); 2092 PUSHs (darkness3_sv);
1967} 2093}
1968 2094
1969SV * 2095SV *
1970get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2096get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1971 CODE: 2097 CODE:
2105 } 2231 }
2106} 2232}
2107 2233
2108MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2234MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2109 2235
2236PROTOTYPES: DISABLE
2237
2110CFPlus::MixChunk 2238CFPlus::MixChunk
2111new_from_file (SV *class, char *path) 2239new_from_file (SV *class, char *path)
2112 CODE: 2240 CODE:
2113 RETVAL = Mix_LoadWAV (path); 2241 RETVAL = Mix_LoadWAV (path);
2114 OUTPUT: 2242 OUTPUT:
2135 2263
2136MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2264MODULE = CFPlus PACKAGE = CFPlus::MixMusic
2137 2265
2138int 2266int
2139volume (int volume = -1) 2267volume (int volume = -1)
2268 PROTOTYPE: ;$
2140 CODE: 2269 CODE:
2141 RETVAL = Mix_VolumeMusic (volume); 2270 RETVAL = Mix_VolumeMusic (volume);
2142 OUTPUT: 2271 OUTPUT:
2143 RETVAL 2272 RETVAL
2144 2273
2174 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2303 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position);
2175 OUTPUT: 2304 OUTPUT:
2176 RETVAL 2305 RETVAL
2177 2306
2178MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2307MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2308
2309PROTOTYPES: ENABLE
2179 2310
2180BOOT: 2311BOOT:
2181{ 2312{
2182 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2313 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
2183 static const struct { 2314 static const struct {
2184 const char *name; 2315 const char *name;
2185 IV iv; 2316 IV iv;
2186 } *civ, const_iv[] = { 2317 } *civ, const_iv[] = {
2187# define const_iv(name) { # name, (IV)name } 2318# define const_iv(name) { # name, (IV)name }
2319 const_iv (GL_VENDOR),
2320 const_iv (GL_VERSION),
2321 const_iv (GL_EXTENSIONS),
2188 const_iv (GL_COLOR_MATERIAL), 2322 const_iv (GL_COLOR_MATERIAL),
2189 const_iv (GL_SMOOTH), 2323 const_iv (GL_SMOOTH),
2190 const_iv (GL_FLAT), 2324 const_iv (GL_FLAT),
2191 const_iv (GL_DITHER), 2325 const_iv (GL_DITHER),
2192 const_iv (GL_BLEND), 2326 const_iv (GL_BLEND),
2196 const_iv (GL_ALPHA_TEST), 2330 const_iv (GL_ALPHA_TEST),
2197 const_iv (GL_NORMALIZE), 2331 const_iv (GL_NORMALIZE),
2198 const_iv (GL_RESCALE_NORMAL), 2332 const_iv (GL_RESCALE_NORMAL),
2199 const_iv (GL_FRONT), 2333 const_iv (GL_FRONT),
2200 const_iv (GL_BACK), 2334 const_iv (GL_BACK),
2335 const_iv (GL_AUX0),
2201 const_iv (GL_AND), 2336 const_iv (GL_AND),
2202 const_iv (GL_ONE), 2337 const_iv (GL_ONE),
2203 const_iv (GL_ZERO), 2338 const_iv (GL_ZERO),
2204 const_iv (GL_SRC_ALPHA), 2339 const_iv (GL_SRC_ALPHA),
2205 const_iv (GL_DST_ALPHA), 2340 const_iv (GL_DST_ALPHA),
2219 const_iv (GL_LUMINANCE), 2354 const_iv (GL_LUMINANCE),
2220 const_iv (GL_LUMINANCE_ALPHA), 2355 const_iv (GL_LUMINANCE_ALPHA),
2221 const_iv (GL_FLOAT), 2356 const_iv (GL_FLOAT),
2222 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2357 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2223 const_iv (GL_COMPILE), 2358 const_iv (GL_COMPILE),
2359 const_iv (GL_PROXY_TEXTURE_1D),
2360 const_iv (GL_PROXY_TEXTURE_2D),
2224 const_iv (GL_TEXTURE_1D), 2361 const_iv (GL_TEXTURE_1D),
2225 const_iv (GL_TEXTURE_2D), 2362 const_iv (GL_TEXTURE_2D),
2226 const_iv (GL_TEXTURE_ENV), 2363 const_iv (GL_TEXTURE_ENV),
2227 const_iv (GL_TEXTURE_MAG_FILTER), 2364 const_iv (GL_TEXTURE_MAG_FILTER),
2228 const_iv (GL_TEXTURE_MIN_FILTER), 2365 const_iv (GL_TEXTURE_MIN_FILTER),
2249 const_iv (GL_COLOR_LOGIC_OP), 2386 const_iv (GL_COLOR_LOGIC_OP),
2250 const_iv (GL_SEPARABLE_2D), 2387 const_iv (GL_SEPARABLE_2D),
2251 const_iv (GL_CONVOLUTION_2D), 2388 const_iv (GL_CONVOLUTION_2D),
2252 const_iv (GL_CONVOLUTION_BORDER_MODE), 2389 const_iv (GL_CONVOLUTION_BORDER_MODE),
2253 const_iv (GL_CONSTANT_BORDER), 2390 const_iv (GL_CONSTANT_BORDER),
2391 const_iv (GL_POINTS),
2254 const_iv (GL_LINES), 2392 const_iv (GL_LINES),
2255 const_iv (GL_LINE_STRIP), 2393 const_iv (GL_LINE_STRIP),
2256 const_iv (GL_LINE_LOOP), 2394 const_iv (GL_LINE_LOOP),
2257 const_iv (GL_QUADS), 2395 const_iv (GL_QUADS),
2258 const_iv (GL_QUAD_STRIP), 2396 const_iv (GL_QUAD_STRIP),
2259 const_iv (GL_TRIANGLES), 2397 const_iv (GL_TRIANGLES),
2260 const_iv (GL_TRIANGLE_STRIP), 2398 const_iv (GL_TRIANGLE_STRIP),
2261 const_iv (GL_TRIANGLE_FAN), 2399 const_iv (GL_TRIANGLE_FAN),
2400 const_iv (GL_POLYGON),
2262 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2401 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2402 const_iv (GL_POINT_SMOOTH_HINT),
2403 const_iv (GL_LINE_SMOOTH_HINT),
2404 const_iv (GL_POLYGON_SMOOTH_HINT),
2405 const_iv (GL_GENERATE_MIPMAP_HINT),
2263 const_iv (GL_FASTEST), 2406 const_iv (GL_FASTEST),
2407 const_iv (GL_DONT_CARE),
2408 const_iv (GL_NICEST),
2264 const_iv (GL_V2F), 2409 const_iv (GL_V2F),
2265 const_iv (GL_V3F), 2410 const_iv (GL_V3F),
2266 const_iv (GL_T2F_V3F), 2411 const_iv (GL_T2F_V3F),
2267 const_iv (GL_T2F_N3F_V3F), 2412 const_iv (GL_T2F_N3F_V3F),
2268# undef const_iv 2413# undef const_iv
2294 CODE: 2439 CODE:
2295 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2440 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2296 OUTPUT: 2441 OUTPUT:
2297 RETVAL 2442 RETVAL
2298 2443
2444const char *glGetString (GLenum pname)
2445
2446GLint glGetInteger (GLenum pname)
2447 CODE:
2448 glGetIntegerv (pname, &RETVAL);
2449 OUTPUT:
2450 RETVAL
2451
2452GLdouble glGetDouble (GLenum pname)
2453 CODE:
2454 glGetDoublev (pname, &RETVAL);
2455 OUTPUT:
2456 RETVAL
2457
2299int glGetError () 2458int glGetError ()
2300 2459
2301void glFinish () 2460void glFinish ()
2302 2461
2303void glClear (int mask) 2462void glClear (int mask)
2340# near_ and far_ are due to microsofts buggy "c" compiler 2499# near_ and far_ are due to microsofts buggy "c" compiler
2341void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2500void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2342 2501
2343# near_ and far_ are due to microsofts buggy "c" compiler 2502# near_ and far_ are due to microsofts buggy "c" compiler
2344void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2503void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2504
2505PROTOTYPES: DISABLE
2345 2506
2346void glViewport (int x, int y, int width, int height) 2507void glViewport (int x, int y, int width, int height)
2347 2508
2348void glScissor (int x, int y, int width, int height) 2509void glScissor (int x, int y, int width, int height)
2349 2510
2357 2518
2358void glRotate (float angle, float x, float y, float z) 2519void glRotate (float angle, float x, float y, float z)
2359 CODE: 2520 CODE:
2360 glRotatef (angle, x, y, z); 2521 glRotatef (angle, x, y, z);
2361 2522
2362void glBegin (int mode)
2363
2364void glEnd ()
2365
2366void glColor (float r, float g, float b, float a = 1.0) 2523void glColor (float r, float g, float b, float a = 1.0)
2367 PROTOTYPE: @
2368 ALIAS: 2524 ALIAS:
2369 glColor_premultiply = 1 2525 glColor_premultiply = 1
2370 CODE: 2526 CODE:
2371 if (ix) 2527 if (ix)
2372 { 2528 {
2375 b *= a; 2531 b *= a;
2376 } 2532 }
2377 // microsoft visual "c" rounds instead of truncating... 2533 // microsoft visual "c" rounds instead of truncating...
2378 glColor4f (r, g, b, a); 2534 glColor4f (r, g, b, a);
2379 2535
2380void glInterleavedArrays (int format, int stride, char *data)
2381
2382void glDrawElements (int mode, int count, int type, char *indices)
2383
2384# 1.2 void glDrawRangeElements (int mode, int start, int end
2385
2386void glRasterPos (float x, float y, float z = 0.) 2536void glRasterPos (float x, float y, float z = 0.)
2387 CODE: 2537 CODE:
2388 glRasterPos3f (0, 0, z); 2538 glRasterPos3f (0, 0, z);
2389 glBitmap (0, 0, 0, 0, x, y, 0); 2539 glBitmap (0, 0, 0, 0, x, y, 0);
2390 2540
2394 2544
2395void glTexCoord (float s, float t) 2545void glTexCoord (float s, float t)
2396 CODE: 2546 CODE:
2397 glTexCoord2f (s, t); 2547 glTexCoord2f (s, t);
2398 2548
2549PROTOTYPES: ENABLE
2550
2551void glBegin (int mode)
2552
2553void glEnd ()
2554
2555void glPointSize (GLfloat size)
2556
2557void glLineWidth (GLfloat width)
2558
2559void glInterleavedArrays (int format, int stride, char *data)
2560
2561void glDrawElements (int mode, int count, int type, char *indices)
2562
2563# 1.2 void glDrawRangeElements (int mode, int start, int end
2564
2399void glTexEnv (int target, int pname, float param) 2565void glTexEnv (int target, int pname, float param)
2400 CODE: 2566 CODE:
2401 glTexEnvf (target, pname, param); 2567 glTexEnvf (target, pname, param);
2402 2568
2403void glTexParameter (int target, int pname, float param) 2569void glTexParameter (int target, int pname, float param)
2424void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2590void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2425 2591
2426void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2592void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2427 2593
2428void glDrawPixels (int width, int height, int format, int type, char *pixels) 2594void glDrawPixels (int width, int height, int format, int type, char *pixels)
2595
2596void glPixelZoom (float x, float y)
2429 2597
2430void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2598void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2431 2599
2432int glGenTexture () 2600int glGenTexture ()
2433 CODE: 2601 CODE:
2453 2621
2454void glEndList () 2622void glEndList ()
2455 2623
2456void glCallList (int list) 2624void glCallList (int list)
2457 2625
2626MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2627
2628PROTOTYPES: DISABLE
2629
2630void
2631find_widget (SV *widget, NV x, NV y)
2632 PPCODE:
2633{
2634 if (within_widget (widget, x, y))
2635 XPUSHs (widget);
2636}
2637

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