ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.208 by root, Sat Jul 21 16:07:53 2007 UTC vs.
Revision 1.247 by root, Fri Dec 28 15:06:08 2007 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
107 av_push (texture_av, (SV *)(size_t)name); 114 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 115 glDeleteTextures (1, &name);
109} 116}
110 117
111#include "texcache.c" 118#include "texcache.c"
119#include "rendercache.c"
112 120
113#include "pango-font.c" 121#include "pango-font.c"
114#include "pango-fontmap.c" 122#include "pango-fontmap.c"
115#include "pango-render.c" 123#include "pango-render.c"
116 124
125typedef IV DC__Channel;
126typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 127typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 128typedef Mix_Music *DC__MixMusic;
119 129
120typedef PangoFontDescription *CFPlus__Font; 130typedef PangoFontDescription *DC__Font;
121 131
122static int 132static int
123shape_attr_p (PangoLayoutRun *run) 133shape_attr_p (PangoLayoutRun *run)
124{ 134{
125 GSList *attrs = run->item->analysis.extra_attrs; 135 GSList *attrs = run->item->analysis.extra_attrs;
139 149
140typedef struct cf_layout { 150typedef struct cf_layout {
141 PangoLayout *pl; 151 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
143 int base_height; 153 int base_height;
144 CFPlus__Font font; 154 DC__Font font;
155 rc_t *rc;
145} *CFPlus__Layout; 156} *DC__Layout;
146 157
147static CFPlus__Font default_font; 158static DC__Font default_font;
148static PangoContext *opengl_context; 159static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 160static PangoFontMap *opengl_fontmap;
150 161
151static void 162static void
152substitute_func (FcPattern *pattern, gpointer data) 163substitute_func (FcPattern *pattern, gpointer data)
157#endif 168#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 169 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 170}
160 171
161static void 172static void
162layout_update_font (CFPlus__Layout self) 173layout_update_font (DC__Layout self)
163{ 174{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 175 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 176 * reasonably well with bitstream vera
166 */ 177 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 178 PangoFontDescription *font = self->font ? self->font : default_font;
171 182
172 pango_layout_set_font_description (self->pl, font); 183 pango_layout_set_font_description (self->pl, font);
173} 184}
174 185
175static void 186static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 187layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 188{
178 PangoRectangle rect; 189 PangoRectangle rect;
179 190
180 // get_pixel_* wrongly rounds down 191 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 192 pango_layout_get_extents (self->pl, 0, &rect);
192 203
193typedef uint16_t tileid; 204typedef uint16_t tileid;
194typedef uint16_t faceid; 205typedef uint16_t faceid;
195 206
196typedef struct { 207typedef struct {
197 int name; 208 GLuint name;
198 int w, h; 209 int w, h;
199 float s, t; 210 float s, t;
200 uint8_t r, g, b, a; 211 uint8_t r, g, b, a;
201 tileid smoothtile; 212 tileid smoothtile;
202 uint8_t smoothlevel; 213 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 231 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 232 int texs; maptex *tex; // [tileid]
222 233
223 int32_t rows; 234 int32_t rows;
224 maprow *row; 235 maprow *row;
225} *CFPlus__Map; 236} *DC__Map;
226 237
227static char * 238static char *
228prepend (char *ptr, int sze, int inc) 239prepend (char *ptr, int sze, int inc)
229{ 240{
230 char *p; 241 char *p;
268 self->texs *= 2; 279 self->texs *= 2;
269 } 280 }
270} 281}
271 282
272static maprow * 283static maprow *
273map_get_row (CFPlus__Map self, int y) 284map_get_row (DC__Map self, int y)
274{ 285{
275 if (0 > y) 286 if (0 > y)
276 { 287 {
277 int extend = - y + MAP_EXTEND_Y; 288 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 289 Prepend (maprow, self->row, self->rows, extend);
316 327
317 return row->col + (x - row->c0); 328 return row->col + (x - row->c0);
318} 329}
319 330
320static mapcell * 331static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 332map_get_cell (DC__Map self, int x, int y)
322{ 333{
323 return row_get_cell (map_get_row (self, y), x); 334 return row_get_cell (map_get_row (self, y), x);
324} 335}
325 336
326static void 337static void
327map_clear (CFPlus__Map self) 338map_clear (DC__Map self)
328{ 339{
329 int r; 340 int r;
330 341
331 for (r = 0; r < self->rows; r++) 342 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 343 Safefree (self->row[r].col);
340 self->row = 0; 351 self->row = 0;
341 self->rows = 0; 352 self->rows = 0;
342} 353}
343 354
344static void 355static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 356map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 357{
347 int x, y; 358 int x, y;
348 maprow *row; 359 maprow *row;
349 mapcell *cell; 360 mapcell *cell;
350 361
429 n |= n >> 16; 440 n |= n >> 16;
430 441
431 return n + 1; 442 return n + 1;
432} 443}
433 444
445static unsigned int
446popcount (unsigned int n)
447{
448 n -= (n >> 1) & 0x55555555U;
449 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
450 n = ((n >> 4) + n) & 0x0f0f0f0fU;
451 n *= 0x01010101U;
452
453 return n >> 24;
454}
455
434/* SDL should provide this, really. */ 456/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 457#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 458#define SDLK_MODIFIER_MAX 314
437 459
438/******************************************************************************/ 460/******************************************************************************/
439 461
462static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
463static GV *hover_gv;
464
440static int 465static int
441within_widget (SV *widget, NV x, NV y) 466within_widget (SV *widget, NV x, NV y)
442{ 467{
443 HV *self; 468 HV *self;
444 SV **svp; 469 SV **svp;
473 return 0; 498 return 0;
474 499
475 return 1; 500 return 1;
476} 501}
477 502
478MODULE = CFPlus PACKAGE = CFPlus 503MODULE = Deliantra::Client PACKAGE = DC
479 504
480PROTOTYPES: ENABLE 505PROTOTYPES: ENABLE
481 506
482BOOT: 507BOOT:
483{ 508{
484 HV *stash = gv_stashpv ("CFPlus", 1); 509 HV *stash = gv_stashpv ("DC", 1);
485 static const struct { 510 static const struct {
486 const char *name; 511 const char *name;
487 IV iv; 512 IV iv;
488 } *civ, const_iv[] = { 513 } *civ, const_iv[] = {
489# define const_iv(name) { # name, (IV)name } 514# define const_iv(name) { # name, (IV)name }
511 536
512 const_iv (SDL_APPINPUTFOCUS), 537 const_iv (SDL_APPINPUTFOCUS),
513 const_iv (SDL_APPMOUSEFOCUS), 538 const_iv (SDL_APPMOUSEFOCUS),
514 const_iv (SDL_APPACTIVE), 539 const_iv (SDL_APPACTIVE),
515 540
541 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST),
516 const_iv (SDLK_KP0), 543 const_iv (SDLK_KP0),
517 const_iv (SDLK_KP1), 544 const_iv (SDLK_KP1),
518 const_iv (SDLK_KP2), 545 const_iv (SDLK_KP2),
519 const_iv (SDLK_KP3), 546 const_iv (SDLK_KP3),
520 const_iv (SDLK_KP4), 547 const_iv (SDLK_KP4),
592 const_iv (KMOD_LMETA), 619 const_iv (KMOD_LMETA),
593 const_iv (KMOD_RMETA), 620 const_iv (KMOD_RMETA),
594 const_iv (KMOD_NUM), 621 const_iv (KMOD_NUM),
595 const_iv (KMOD_CAPS), 622 const_iv (KMOD_CAPS),
596 const_iv (KMOD_MODE), 623 const_iv (KMOD_MODE),
624
625 const_iv (MIX_DEFAULT_FORMAT),
597# undef const_iv 626# undef const_iv
598 }; 627 };
599 628
600 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 629 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
601 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 630 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
618 RETVAL 647 RETVAL
619 648
620NV floor (NV x) 649NV floor (NV x)
621 650
622NV ceil (NV x) 651NV ceil (NV x)
652
653IV minpot (UV n)
654
655IV popcount (UV n)
623 656
624void 657void
625pango_init () 658pango_init ()
626 CODE: 659 CODE:
627{ 660{
667 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 700 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
668 701
669 if (m && m != (SDL_Rect **)-1) 702 if (m && m != (SDL_Rect **)-1)
670 while (*m) 703 while (*m)
671 { 704 {
672 if ((*m)->w >= 640 && (*m)->h >= 480) 705 if ((*m)->w >= 800 && (*m)->h >= 480)
673 { 706 {
674 AV *av = newAV (); 707 AV *av = newAV ();
675 av_push (av, newSViv ((*m)->w)); 708 av_push (av, newSViv ((*m)->w));
676 av_push (av, newSViv ((*m)->h)); 709 av_push (av, newSViv ((*m)->h));
677 av_push (av, newSViv (rgb)); 710 av_push (av, newSViv (rgb));
701 734
702 if (RETVAL) 735 if (RETVAL)
703 { 736 {
704 av_clear (texture_av); 737 av_clear (texture_av);
705 738
706 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 739 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
707#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 740#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
708#include "glfunc.h" 741#include "glfunc.h"
709#undef GL_FUNC 742#undef GL_FUNC
710 } 743 }
711} 744}
792 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 825 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
793 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 826 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
794 break; 827 break;
795 } 828 }
796 829
797 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 830 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
798 } 831 }
799} 832}
800 833
801int 834int
802Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 835Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
803 POSTCALL: 836 POSTCALL:
804 Mix_HookMusicFinished (music_finished); 837 Mix_HookMusicFinished (music_finished);
805 Mix_ChannelFinished (channel_finished); 838 Mix_ChannelFinished (channel_finished);
806 839
807void 840void
841Mix_QuerySpec ()
842 PPCODE:
843{
844 int freq, channels;
845 Uint16 format;
846
847 if (Mix_QuerySpec (&freq, &format, &channels))
848 {
849 EXTEND (SP, 3);
850 PUSHs (sv_2mortal (newSViv (freq)));
851 PUSHs (sv_2mortal (newSViv (format)));
852 PUSHs (sv_2mortal (newSViv (channels)));
853 }
854}
855
856void
808Mix_CloseAudio () 857Mix_CloseAudio ()
809 858
810int 859int
811Mix_AllocateChannels (int numchans = -1) 860Mix_AllocateChannels (int numchans = -1)
861
862const char *
863Mix_GetError ()
812 864
813void 865void
814lowdelay (int fd, int val = 1) 866lowdelay (int fd, int val = 1)
815 CODE: 867 CODE:
816 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 868 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
858 STRLEN image_len; 910 STRLEN image_len;
859 char *image = (char *)SvPVbyte (image_, image_len); 911 char *image = (char *)SvPVbyte (image_, image_len);
860 SDL_Surface *surface, *surface2; 912 SDL_Surface *surface, *surface2;
861 SDL_PixelFormat fmt; 913 SDL_PixelFormat fmt;
862 SDL_RWops *rw = ix 914 SDL_RWops *rw = ix
863 ? SDL_RWFromFile (image, "r") 915 ? SDL_RWFromFile (image, "rb")
864 : SDL_RWFromConstMem (image, image_len); 916 : SDL_RWFromConstMem (image, image_len);
865 917
866 if (!rw) 918 if (!rw)
867 croak ("load_image: %s", SDL_GetError ()); 919 croak ("load_image: %s", SDL_GetError ());
868 920
941void 993void
942error (char *message) 994error (char *message)
943 CODE: 995 CODE:
944 fprintf (stderr, "ERROR: %s\n", message); 996 fprintf (stderr, "ERROR: %s\n", message);
945#ifdef _WIN32 997#ifdef _WIN32
946 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 998 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
947#endif 999#endif
948 1000
949void 1001void
950fatal (char *message) 1002fatal (char *message)
951 CODE: 1003 CODE:
952 fprintf (stderr, "FATAL: %s\n", message); 1004 fprintf (stderr, "FATAL: %s\n", message);
953#ifdef _WIN32 1005#ifdef _WIN32
954 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1006 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
955#endif 1007#endif
956 _exit (1); 1008 _exit (1);
957 1009
958void 1010void
959_exit (int retval = 0) 1011_exit (int retval = 0)
971#if DEBUG 1023#if DEBUG
972 VALGRIND_DO_LEAK_CHECK; 1024 VALGRIND_DO_LEAK_CHECK;
973#endif 1025#endif
974} 1026}
975 1027
976MODULE = CFPlus PACKAGE = CFPlus::Font 1028MODULE = Deliantra::Client PACKAGE = DC::Font
977 1029
978PROTOTYPES: DISABLE 1030PROTOTYPES: DISABLE
979 1031
980CFPlus::Font 1032DC::Font
981new_from_file (SV *class, char *path, int id = 0) 1033new_from_file (SV *class, char *path, int id = 0)
982 CODE: 1034 CODE:
983{ 1035{
984 int count; 1036 int count;
985 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1037 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
988} 1040}
989 OUTPUT: 1041 OUTPUT:
990 RETVAL 1042 RETVAL
991 1043
992void 1044void
993DESTROY (CFPlus::Font self) 1045DESTROY (DC::Font self)
994 CODE: 1046 CODE:
995 pango_font_description_free (self); 1047 pango_font_description_free (self);
996 1048
997void 1049void
998make_default (CFPlus::Font self) 1050make_default (DC::Font self)
999 PROTOTYPE: $ 1051 PROTOTYPE: $
1000 CODE: 1052 CODE:
1001 default_font = self; 1053 default_font = self;
1002 1054
1003MODULE = CFPlus PACKAGE = CFPlus::Layout 1055MODULE = Deliantra::Client PACKAGE = DC::Layout
1004 1056
1005PROTOTYPES: DISABLE 1057PROTOTYPES: DISABLE
1006 1058
1007void 1059void
1008reset_glyph_cache () 1060glyph_cache_backup ()
1009 PROTOTYPE: 1061 PROTOTYPE:
1010 CODE: 1062 CODE:
1063 tc_backup ();
1064
1065void
1066glyph_cache_restore ()
1067 PROTOTYPE:
1068 CODE:
1011 tc_clear (); 1069 tc_restore ();
1012 1070
1013CFPlus::Layout 1071DC::Layout
1014new (SV *class) 1072new (SV *class)
1015 CODE: 1073 CODE:
1016 New (0, RETVAL, 1, struct cf_layout); 1074 New (0, RETVAL, 1, struct cf_layout);
1017 1075
1018 RETVAL->pl = pango_layout_new (opengl_context); 1076 RETVAL->pl = pango_layout_new (opengl_context);
1020 RETVAL->g = 1.; 1078 RETVAL->g = 1.;
1021 RETVAL->b = 1.; 1079 RETVAL->b = 1.;
1022 RETVAL->a = 1.; 1080 RETVAL->a = 1.;
1023 RETVAL->base_height = MIN_FONT_HEIGHT; 1081 RETVAL->base_height = MIN_FONT_HEIGHT;
1024 RETVAL->font = 0; 1082 RETVAL->font = 0;
1083 RETVAL->rc = rc_alloc ();
1025 1084
1026 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1085 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1027 layout_update_font (RETVAL); 1086 layout_update_font (RETVAL);
1028 OUTPUT: 1087 OUTPUT:
1029 RETVAL 1088 RETVAL
1030 1089
1031void 1090void
1032DESTROY (CFPlus::Layout self) 1091DESTROY (DC::Layout self)
1033 CODE: 1092 CODE:
1034 g_object_unref (self->pl); 1093 g_object_unref (self->pl);
1094 rc_free (self->rc);
1035 Safefree (self); 1095 Safefree (self);
1036 1096
1037void 1097void
1038set_text (CFPlus::Layout self, SV *text_) 1098set_text (DC::Layout self, SV *text_)
1039 CODE: 1099 CODE:
1040{ 1100{
1041 STRLEN textlen; 1101 STRLEN textlen;
1042 char *text = SvPVutf8 (text_, textlen); 1102 char *text = SvPVutf8 (text_, textlen);
1043 1103
1044 pango_layout_set_text (self->pl, text, textlen); 1104 pango_layout_set_text (self->pl, text, textlen);
1045} 1105}
1046 1106
1047void 1107void
1048set_markup (CFPlus::Layout self, SV *text_) 1108set_markup (DC::Layout self, SV *text_)
1049 CODE: 1109 CODE:
1050{ 1110{
1051 STRLEN textlen; 1111 STRLEN textlen;
1052 char *text = SvPVutf8 (text_, textlen); 1112 char *text = SvPVutf8 (text_, textlen);
1053 1113
1054 pango_layout_set_markup (self->pl, text, textlen); 1114 pango_layout_set_markup (self->pl, text, textlen);
1055} 1115}
1056 1116
1057void 1117void
1058set_shapes (CFPlus::Layout self, ...) 1118set_shapes (DC::Layout self, ...)
1059 CODE: 1119 CODE:
1060{ 1120{
1061 PangoAttrList *attrs = 0; 1121 PangoAttrList *attrs = 0;
1062 const char *text = pango_layout_get_text (self->pl); 1122 const char *text = pango_layout_get_text (self->pl);
1063 const char *pos = text; 1123 const char *pos = text;
1098 if (attrs) 1158 if (attrs)
1099 pango_layout_set_attributes (self->pl, attrs); 1159 pango_layout_set_attributes (self->pl, attrs);
1100} 1160}
1101 1161
1102void 1162void
1103get_shapes (CFPlus::Layout self) 1163get_shapes (DC::Layout self)
1104 PPCODE: 1164 PPCODE:
1105{ 1165{
1106 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1166 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1107 1167
1108 do 1168 do
1123 1183
1124 pango_layout_iter_free (iter); 1184 pango_layout_iter_free (iter);
1125} 1185}
1126 1186
1127int 1187int
1128has_wrapped (CFPlus::Layout self) 1188has_wrapped (DC::Layout self)
1129 CODE: 1189 CODE:
1130{ 1190{
1131 int lines = 1; 1191 int lines = 1;
1132 const char *text = pango_layout_get_text (self->pl); 1192 const char *text = pango_layout_get_text (self->pl);
1133 1193
1138} 1198}
1139 OUTPUT: 1199 OUTPUT:
1140 RETVAL 1200 RETVAL
1141 1201
1142SV * 1202SV *
1143get_text (CFPlus::Layout self) 1203get_text (DC::Layout self)
1144 CODE: 1204 CODE:
1145 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1205 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1146 sv_utf8_decode (RETVAL); 1206 sv_utf8_decode (RETVAL);
1147 OUTPUT: 1207 OUTPUT:
1148 RETVAL 1208 RETVAL
1149 1209
1150void 1210void
1151set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1211set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1152 CODE: 1212 CODE:
1153 self->r = r; 1213 self->r = r;
1154 self->g = g; 1214 self->g = g;
1155 self->b = b; 1215 self->b = b;
1156 self->a = a; 1216 self->a = a;
1157 1217
1158void 1218void
1159set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1219set_font (DC::Layout self, DC::Font font = 0)
1160 CODE: 1220 CODE:
1161 if (self->font != font) 1221 if (self->font != font)
1162 { 1222 {
1163 self->font = font; 1223 self->font = font;
1164 layout_update_font (self); 1224 layout_update_font (self);
1165 } 1225 }
1166 1226
1167void 1227void
1168set_height (CFPlus::Layout self, int base_height) 1228set_height (DC::Layout self, int base_height)
1169 CODE: 1229 CODE:
1170 if (self->base_height != base_height) 1230 if (self->base_height != base_height)
1171 { 1231 {
1172 self->base_height = base_height; 1232 self->base_height = base_height;
1173 layout_update_font (self); 1233 layout_update_font (self);
1174 } 1234 }
1175 1235
1176void 1236void
1177set_width (CFPlus::Layout self, int max_width = -1) 1237set_width (DC::Layout self, int max_width = -1)
1178 CODE: 1238 CODE:
1179 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1239 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1180 1240
1181void 1241void
1182set_indent (CFPlus::Layout self, int indent) 1242set_indent (DC::Layout self, int indent)
1183 CODE: 1243 CODE:
1184 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1244 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1185 1245
1186void 1246void
1187set_spacing (CFPlus::Layout self, int spacing) 1247set_spacing (DC::Layout self, int spacing)
1188 CODE: 1248 CODE:
1189 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1249 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1190 1250
1191void 1251void
1192set_ellipsise (CFPlus::Layout self, int ellipsise) 1252set_ellipsise (DC::Layout self, int ellipsise)
1193 CODE: 1253 CODE:
1194 pango_layout_set_ellipsize (self->pl, 1254 pango_layout_set_ellipsize (self->pl,
1195 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1255 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1196 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1256 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1197 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1257 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1198 : PANGO_ELLIPSIZE_NONE 1258 : PANGO_ELLIPSIZE_NONE
1199 ); 1259 );
1200 1260
1201void 1261void
1202set_single_paragraph_mode (CFPlus::Layout self, int spm) 1262set_single_paragraph_mode (DC::Layout self, int spm)
1203 CODE: 1263 CODE:
1204 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1264 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1205 1265
1206void 1266void
1207size (CFPlus::Layout self) 1267size (DC::Layout self)
1208 PPCODE: 1268 PPCODE:
1209{ 1269{
1210 int w, h; 1270 int w, h;
1211 1271
1212 layout_get_pixel_size (self, &w, &h); 1272 layout_get_pixel_size (self, &w, &h);
1215 PUSHs (sv_2mortal (newSViv (w))); 1275 PUSHs (sv_2mortal (newSViv (w)));
1216 PUSHs (sv_2mortal (newSViv (h))); 1276 PUSHs (sv_2mortal (newSViv (h)));
1217} 1277}
1218 1278
1219int 1279int
1220descent (CFPlus::Layout self) 1280descent (DC::Layout self)
1221 CODE: 1281 CODE:
1222{ 1282{
1223 PangoRectangle rect; 1283 PangoRectangle rect;
1224 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1284 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1225 pango_layout_line_get_pixel_extents (line, 0, &rect); 1285 pango_layout_line_get_pixel_extents (line, 0, &rect);
1227} 1287}
1228 OUTPUT: 1288 OUTPUT:
1229 RETVAL 1289 RETVAL
1230 1290
1231int 1291int
1232xy_to_index (CFPlus::Layout self, int x, int y) 1292xy_to_index (DC::Layout self, int x, int y)
1233 CODE: 1293 CODE:
1234{ 1294{
1235 int index, trailing; 1295 int index, trailing;
1236 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1296 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1237 RETVAL = index + trailing; 1297 RETVAL = index + trailing;
1238} 1298}
1239 OUTPUT: 1299 OUTPUT:
1240 RETVAL 1300 RETVAL
1241 1301
1242void 1302void
1243cursor_pos (CFPlus::Layout self, int index) 1303cursor_pos (DC::Layout self, int index)
1244 PPCODE: 1304 PPCODE:
1245{ 1305{
1246 PangoRectangle strong_pos; 1306 PangoRectangle strong_pos;
1247 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1307 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1248 1308
1251 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1311 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1252 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1312 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1253} 1313}
1254 1314
1255void 1315void
1256index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1316index_to_line_x (DC::Layout self, int index, int trailing = 0)
1257 PPCODE: 1317 PPCODE:
1258{ 1318{
1259 int line, x; 1319 int line, x;
1260 1320
1261 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1321 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1322#if !PANGO_VERSION_CHECK (1, 17, 3)
1262 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1323 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1263 1324 --line;
1325#endif
1264 EXTEND (SP, 2); 1326 EXTEND (SP, 2);
1265 PUSHs (sv_2mortal (newSViv (line - 1))); 1327 PUSHs (sv_2mortal (newSViv (line)));
1266 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1328 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1267} 1329}
1268 1330
1269void 1331void
1270line_x_to_index (CFPlus::Layout self, int line, int x) 1332line_x_to_index (DC::Layout self, int line, int x)
1271 PPCODE: 1333 PPCODE:
1272{ 1334{
1273 PangoLayoutLine *lp; 1335 PangoLayoutLine *lp;
1274 int index, trailing; 1336 int index, trailing;
1275 1337
1290 PUSHs (sv_2mortal (newSViv (trailing))); 1352 PUSHs (sv_2mortal (newSViv (trailing)));
1291 } 1353 }
1292} 1354}
1293 1355
1294void 1356void
1295render (CFPlus::Layout self, float x, float y, int flags = 0) 1357render (DC::Layout self, float x, float y, int flags = 0)
1296 PPCODE: 1358 CODE:
1359 rc_clear (self->rc);
1297 pango_opengl_render_layout_subpixel ( 1360 pango_opengl_render_layout_subpixel (
1298 self->pl, 1361 self->pl,
1362 self->rc,
1299 x * PANGO_SCALE, y * PANGO_SCALE, 1363 x * PANGO_SCALE, y * PANGO_SCALE,
1300 self->r, self->g, self->b, self->a, 1364 self->r, self->g, self->b, self->a,
1301 flags 1365 flags
1302 ); 1366 );
1367 // we assume that context_change actually clears/frees stuff
1368 // and does not do any recomputation...
1369 pango_layout_context_changed (self->pl);
1303 1370
1304MODULE = CFPlus PACKAGE = CFPlus::Texture 1371void
1372draw (DC::Layout self)
1373 CODE:
1374{
1375 glEnable (GL_TEXTURE_2D);
1376 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1377 glEnable (GL_BLEND);
1378 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1379 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1380 glEnable (GL_ALPHA_TEST);
1381 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1382
1383 rc_draw (self->rc);
1384
1385 glDisable (GL_ALPHA_TEST);
1386 glDisable (GL_BLEND);
1387 glDisable (GL_TEXTURE_2D);
1388}
1389
1390MODULE = Deliantra::Client PACKAGE = DC::Texture
1305 1391
1306PROTOTYPES: ENABLE 1392PROTOTYPES: ENABLE
1307
1308int minpot (int n)
1309 1393
1310void 1394void
1311pad (SV *data_, int ow, int oh, int nw, int nh) 1395pad (SV *data_, int ow, int oh, int nw, int nh)
1312 CODE: 1396 CODE:
1313{ 1397{
1340 HV *hv = (HV *)SvRV (self); 1424 HV *hv = (HV *)SvRV (self);
1341 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1425 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1342 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1426 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1343 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1427 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1344 1428
1429 if (name <= 0)
1430 XSRETURN_EMPTY;
1431
1345 if (items < 5) 1432 if (items < 5)
1346 { 1433 {
1347 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1434 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1348 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1435 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1349 } 1436 }
1387 RETVAL = width > 0; 1474 RETVAL = width > 0;
1388} 1475}
1389 OUTPUT: 1476 OUTPUT:
1390 RETVAL 1477 RETVAL
1391 1478
1392MODULE = CFPlus PACKAGE = CFPlus::Map 1479MODULE = Deliantra::Client PACKAGE = DC::Map
1393 1480
1394PROTOTYPES: DISABLE 1481PROTOTYPES: DISABLE
1395 1482
1396CFPlus::Map 1483DC::Map
1397new (SV *class) 1484new (SV *class)
1398 CODE: 1485 CODE:
1399 New (0, RETVAL, 1, struct map); 1486 New (0, RETVAL, 1, struct map);
1400 RETVAL->x = 0; 1487 RETVAL->x = 0;
1401 RETVAL->y = 0; 1488 RETVAL->y = 0;
1409 RETVAL->row = 0; 1496 RETVAL->row = 0;
1410 OUTPUT: 1497 OUTPUT:
1411 RETVAL 1498 RETVAL
1412 1499
1413void 1500void
1414DESTROY (CFPlus::Map self) 1501DESTROY (DC::Map self)
1415 CODE: 1502 CODE:
1416{ 1503{
1417 map_clear (self); 1504 map_clear (self);
1418 Safefree (self->face2tile); 1505 Safefree (self->face2tile);
1419 Safefree (self->tex); 1506 Safefree (self->tex);
1420 Safefree (self); 1507 Safefree (self);
1421} 1508}
1422 1509
1423void 1510void
1424resize (CFPlus::Map self, int map_width, int map_height) 1511resize (DC::Map self, int map_width, int map_height)
1425 CODE: 1512 CODE:
1426 self->w = map_width; 1513 self->w = map_width;
1427 self->h = map_height; 1514 self->h = map_height;
1428 1515
1429void 1516void
1430clear (CFPlus::Map self) 1517clear (DC::Map self)
1431 CODE: 1518 CODE:
1432 map_clear (self); 1519 map_clear (self);
1433 1520
1434void 1521void
1435set_tileid (CFPlus::Map self, int face, int tile) 1522set_tileid (DC::Map self, int face, int tile)
1436 CODE: 1523 CODE:
1437{ 1524{
1438 need_facenum (self, face); self->face2tile [face] = tile; 1525 need_facenum (self, face); self->face2tile [face] = tile;
1439 need_texid (self, tile); 1526 need_texid (self, tile);
1440} 1527}
1441 1528
1442void 1529void
1443set_smooth (CFPlus::Map self, int face, int smooth, int level) 1530set_smooth (DC::Map self, int face, int smooth, int level)
1444 CODE: 1531 CODE:
1445{ 1532{
1446 tileid texid; 1533 tileid texid;
1447 maptex *tex; 1534 maptex *tex;
1448 1535
1461 tex->smoothtile = self->face2tile [smooth]; 1548 tex->smoothtile = self->face2tile [smooth];
1462 tex->smoothlevel = level; 1549 tex->smoothlevel = level;
1463} 1550}
1464 1551
1465void 1552void
1466set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1553set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1467 CODE: 1554 CODE:
1468{ 1555{
1469 need_texid (self, texid); 1556 need_texid (self, texid);
1470 1557
1471 { 1558 {
1491 // from transparent color bleeding and ugly wrapping effects. 1578 // from transparent color bleeding and ugly wrapping effects.
1492 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1579 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1493} 1580}
1494 1581
1495int 1582int
1496ox (CFPlus::Map self) 1583ox (DC::Map self)
1497 ALIAS: 1584 ALIAS:
1498 oy = 1 1585 oy = 1
1499 x = 2 1586 x = 2
1500 y = 3 1587 y = 3
1501 w = 4 1588 w = 4
1512 } 1599 }
1513 OUTPUT: 1600 OUTPUT:
1514 RETVAL 1601 RETVAL
1515 1602
1516void 1603void
1517scroll (CFPlus::Map self, int dx, int dy) 1604scroll (DC::Map self, int dx, int dy)
1518 CODE: 1605 CODE:
1519{ 1606{
1520 if (dx > 0) 1607 if (dx > 0)
1521 map_blank (self, self->x, self->y, dx, self->h); 1608 map_blank (self, self->x, self->y, dx, self->h);
1522 else if (dx < 0) 1609 else if (dx < 0)
1537 self->rows += MAP_EXTEND_Y; 1624 self->rows += MAP_EXTEND_Y;
1538 self->y += MAP_EXTEND_Y; 1625 self->y += MAP_EXTEND_Y;
1539 } 1626 }
1540} 1627}
1541 1628
1542void 1629SV *
1543map1a_update (CFPlus::Map self, SV *data_, int extmap) 1630map1a_update (DC::Map self, SV *data_, int extmap)
1544 CODE: 1631 CODE:
1545{ 1632{
1546 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1633 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1547 uint8_t *data_end = (uint8_t *)SvEND (data_); 1634 uint8_t *data_end = (uint8_t *)SvEND (data_);
1548 mapcell *cell; 1635 mapcell *cell;
1549 int x, y, flags; 1636 int x, y, z, flags;
1637 AV *missing = newAV ();
1638 RETVAL = newRV_noinc ((SV *)missing);
1550 1639
1551 while (data < data_end - 1) 1640 while (data < data_end - 1)
1552 { 1641 {
1553 flags = (data [0] << 8) + data [1]; data += 2; 1642 flags = (data [0] << 8) + data [1]; data += 2;
1554 1643
1605 } 1694 }
1606 else 1695 else
1607 cell->darkness = *data++ + 1; 1696 cell->darkness = *data++ + 1;
1608 } 1697 }
1609 1698
1699 for (z = 0; z <= 2; ++z)
1610 if (flags & 4) 1700 if (flags & (4 >> z))
1611 { 1701 {
1612 faceid face = (data [0] << 8) + data [1]; data += 2; 1702 faceid face = (data [0] << 8) + data [1]; data += 2;
1613 need_facenum (self, face); 1703 need_facenum (self, face);
1614 cell->tile [0] = self->face2tile [face]; 1704 cell->tile [z] = self->face2tile [face];
1705
1706 if (cell->tile [z])
1707 {
1708 maptex *tex = self->tex + cell->tile [z];
1709 if (!tex->name)
1710 av_push (missing, newSViv (cell->tile [z]));
1711
1712 if (tex->smoothtile)
1713 {
1714 maptex *smooth = self->tex + tex->smoothtile;
1715 if (!smooth->name)
1716 av_push (missing, newSViv (tex->smoothtile));
1717 }
1718 }
1615 } 1719 }
1616
1617 if (flags & 2)
1618 {
1619 faceid face = (data [0] << 8) + data [1]; data += 2;
1620 need_facenum (self, face);
1621 cell->tile [1] = self->face2tile [face];
1622 }
1623
1624 if (flags & 1)
1625 {
1626 faceid face = (data [0] << 8) + data [1]; data += 2;
1627 need_facenum (self, face);
1628 cell->tile [2] = self->face2tile [face];
1629 }
1630 } 1720 }
1631 else 1721 else
1632 cell->darkness = 0; 1722 cell->darkness = 0;
1633 } 1723 }
1634} 1724}
1725 OUTPUT:
1726 RETVAL
1635 1727
1636SV * 1728SV *
1637mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1729mapmap (DC::Map self, int x0, int y0, int w, int h)
1638 CODE: 1730 CODE:
1639{ 1731{
1640 int x1, x; 1732 int x1, x;
1641 int y1, y; 1733 int y1, y;
1642 int z; 1734 int z;
1687} 1779}
1688 OUTPUT: 1780 OUTPUT:
1689 RETVAL 1781 RETVAL
1690 1782
1691void 1783void
1692draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1784draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1693 CODE: 1785 CODE:
1694{ 1786{
1787 int x, y, z;
1788
1695 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1789 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1696 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1790 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1697 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1791 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1698 smooth_key skey; 1792 smooth_key skey;
1699 int x, y, z; 1793
1700 int last_name; 1794 rc_t *rc = rc_alloc ();
1795 rc_key_t key;
1796 rc_array_t *arr;
1701 1797
1702 // thats current max. sorry. 1798 // thats current max. sorry.
1703 if (sw > 255) sw = 255; 1799 if (sw > 255) sw = 255;
1704 if (sh > 255) sh = 255; 1800 if (sh > 255) sh = 255;
1705 1801
1706 // clear key, in case of extra padding 1802 // clear key, in case of extra padding
1707 memset (&skey, 0, sizeof (skey)); 1803 memset (&skey, 0, sizeof (skey));
1708 1804
1709 glColor4ub (255, 255, 255, 255); 1805 memset (&key, 0, sizeof (key));
1710 1806 key.r = 255;
1711 glEnable (GL_BLEND); 1807 key.g = 255;
1712 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1808 key.b = 255;
1713 glEnable (GL_TEXTURE_2D); 1809 key.a = 255;
1714 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1810 key.mode = GL_QUADS;
1715 1811 key.format = GL_T2F_V3F;
1716 glBegin (GL_QUADS); 1812 key.texname = -1;
1717
1718 last_name = 0;
1719 1813
1720 mx += self->x; 1814 mx += self->x;
1721 my += self->y; 1815 my += self->y;
1722 1816
1723 // first pass: determine smooth_max 1817 // first pass: determine smooth_max
1739 MAX (self->tex [cell->tile [0]].smoothlevel, 1833 MAX (self->tex [cell->tile [0]].smoothlevel,
1740 MAX (self->tex [cell->tile [1]].smoothlevel, 1834 MAX (self->tex [cell->tile [1]].smoothlevel,
1741 self->tex [cell->tile [2]].smoothlevel)); 1835 self->tex [cell->tile [2]].smoothlevel));
1742 } 1836 }
1743 } 1837 }
1838
1839 glEnable (GL_BLEND);
1840 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1841 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1744 1842
1745 for (z = 0; z <= 2; z++) 1843 for (z = 0; z <= 2; z++)
1746 { 1844 {
1747 memset (smooth_level, 0, sizeof (smooth_level)); 1845 memset (smooth_level, 0, sizeof (smooth_level));
1748 1846
1758 tileid tile = cell->tile [z]; 1856 tileid tile = cell->tile [z];
1759 1857
1760 if (tile) 1858 if (tile)
1761 { 1859 {
1762 maptex tex = self->tex [tile]; 1860 maptex tex = self->tex [tile];
1763 int px = (x + 1) * T - tex.w; 1861 int px, py;
1764 int py = (y + 1) * T - tex.h;
1765 1862
1766 // suppressing texture state switches here
1767 // is only moderately effective, but worth the extra effort
1768 if (last_name != tex.name) 1863 if (key.texname != tex.name)
1769 { 1864 {
1770 if (!tex.name) 1865 if (!tex.name)
1771 tex = self->tex [2]; /* missing, replace by noface */ 1866 tex = self->tex [2]; /* missing, replace by noface */
1772 1867
1773 glEnd (); 1868 key.texname = tex.name;
1774 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1869 arr = rc_array (rc, &key);
1775 glBegin (GL_QUADS);
1776 } 1870 }
1777 1871
1778 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1872 px = (x + 1) * T - tex.w;
1873 py = (y + 1) * T - tex.h;
1874
1875 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1779 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1876 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1780 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1877 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1781 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1878 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1782 1879
1783 if (cell->flags && z == 2) 1880 if (cell->flags && z == 2)
1784 { 1881 {
1882 // overlays such as the speech bubble, probably more to come
1785 if (cell->flags & 1) 1883 if (cell->flags & 1)
1786 { 1884 {
1787 maptex tex = self->tex [1]; 1885 maptex tex = self->tex [1];
1788 int px = x * T + T * 2 / 32; 1886 int px = x * T + T * 2 / 32;
1789 int py = y * T - T * 6 / 32; 1887 int py = y * T - T * 6 / 32;
1790 1888
1889 if (tex.name)
1791 glEnd (); 1890 {
1792 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1891 if (key.texname != tex.name)
1892 {
1893 key.texname = tex.name;
1894 arr = rc_array (rc, &key);
1895 }
1896
1897 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1898 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1899 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1900 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1793 glBegin (GL_QUADS); 1901 }
1794
1795 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1796 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1797 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1798 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1799 } 1902 }
1800 } 1903 }
1801 1904
1802 // update smooth hash 1905 // update smooth hash
1803 if (tex.smoothtile) 1906 if (tex.smoothtile)
1839 } 1942 }
1840 } 1943 }
1841 } 1944 }
1842 } 1945 }
1843 1946
1947 rc_draw (rc);
1948 rc_clear (rc);
1949
1844 // go through all smoothlevels, lowest to highest, then draw. 1950 // go through all smoothlevels, lowest to highest, then draw.
1845 // this is basically counting sort 1951 // this is basically counting sort
1846 { 1952 {
1847 int w, b; 1953 int w, b;
1848 1954
1955 glEnable (GL_TEXTURE_2D);
1956 glBegin (GL_QUADS);
1849 for (w = 0; w < 256 / 32; ++w) 1957 for (w = 0; w < 256 / 32; ++w)
1850 { 1958 {
1851 uint32_t smask = smooth_level [w]; 1959 uint32_t smask = smooth_level [w];
1852 if (smask) 1960 if (smask)
1853 for (b = 0; b < 32; ++b) 1961 for (b = 0; b < 32; ++b)
1872 int border = bits & 15; 1980 int border = bits & 15;
1873 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1981 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1874 float dx = tex.s * .0625f; // 16 images/row 1982 float dx = tex.s * .0625f; // 16 images/row
1875 float dy = tex.t * .5f ; // 2 images/column 1983 float dy = tex.t * .5f ; // 2 images/column
1876 1984
1877 // this time naively avoiding texture state changes
1878 // save gobs of state changes.
1879 if (last_name != tex.name) 1985 if (tex.name)
1880 { 1986 {
1987 // this time avoiding texture state changes
1988 // save gobs of state changes.
1881 if (!tex.name) 1989 if (key.texname != tex.name)
1882 continue; // smoothing not yet available 1990 {
1883
1884 glEnd (); 1991 glEnd ();
1885 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1992 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1886 glBegin (GL_QUADS); 1993 glBegin (GL_QUADS);
1887 } 1994 }
1888 1995
1889 if (border) 1996 if (border)
1890 { 1997 {
1891 float ox = border * dx; 1998 float ox = border * dx;
1892 1999
1893 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2000 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1894 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2001 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1895 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2002 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1896 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2003 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1897 } 2004 }
1898 2005
1899 if (corner) 2006 if (corner)
1900 { 2007 {
1901 float ox = corner * dx; 2008 float ox = corner * dx;
1902 2009
1903 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2010 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1904 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2011 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1905 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2012 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1906 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2013 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2014 }
1907 } 2015 }
1908 } 2016 }
1909 } 2017 }
1910 } 2018 }
1911 } 2019 }
2020
2021 glEnd ();
2022 glDisable (GL_TEXTURE_2D);
2023 key.texname = -1;
1912 } 2024 }
1913 2025
1914 hv_clear (smooth); 2026 hv_clear (smooth);
1915 } 2027 }
1916 2028
1917 glEnd ();
1918
1919 glDisable (GL_TEXTURE_2D);
1920 glDisable (GL_BLEND); 2029 glDisable (GL_BLEND);
2030 rc_free (rc);
1921 2031
1922 // top layer: overlays such as the health bar 2032 // top layer: overlays such as the health bar
1923 for (y = 0; y < sh; y++) 2033 for (y = 0; y < sh; y++)
1924 if (0 <= y + my && y + my < self->rows) 2034 if (0 <= y + my && y + my < self->rows)
1925 { 2035 {
1950 } 2060 }
1951 } 2061 }
1952} 2062}
1953 2063
1954void 2064void
1955draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2065draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1956 CODE: 2066 CODE:
1957{ 2067{
1958 static float color[16][3] = { 2068 static float color[16][3] = {
1959 { 0.00F, 0.00F, 0.00F }, 2069 { 0.00F, 0.00F, 0.00F },
1960 { 1.00F, 1.00F, 1.00F }, 2070 { 1.00F, 1.00F, 1.00F },
2010 glDisable (GL_BLEND); 2120 glDisable (GL_BLEND);
2011 glDisable (GL_TEXTURE_2D); 2121 glDisable (GL_TEXTURE_2D);
2012} 2122}
2013 2123
2014void 2124void
2015fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2125fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2016 PPCODE: 2126 PPCODE:
2017{ 2127{
2018 int x, y; 2128 int x, y;
2019 int sw1 = sw + 2; 2129 int sw1 = sw + 2;
2020 int sh1 = sh + 2; 2130 int sh1 = sh + 2;
2091 PUSHs (sv_2mortal (newSViv (sh3))); 2201 PUSHs (sv_2mortal (newSViv (sh3)));
2092 PUSHs (darkness3_sv); 2202 PUSHs (darkness3_sv);
2093} 2203}
2094 2204
2095SV * 2205SV *
2096get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2206get_rect (DC::Map self, int x0, int y0, int w, int h)
2097 CODE: 2207 CODE:
2098{ 2208{
2099 int x, y, x1, y1; 2209 int x, y, x1, y1;
2100 SV *data_sv = newSV (w * h * 7 + 5); 2210 SV *data_sv = newSV (w * h * 7 + 5);
2101 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2211 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2166} 2276}
2167 OUTPUT: 2277 OUTPUT:
2168 RETVAL 2278 RETVAL
2169 2279
2170void 2280void
2171set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2281set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2172 PPCODE: 2282 PPCODE:
2173{ 2283{
2174 int x, y, z; 2284 int x, y, z;
2175 int w, h; 2285 int w, h;
2176 int x1, y1; 2286 int x1, y1;
2177 2287
2178 if (*data++ != 0) 2288 if (*data++ != 0)
2179 return; /* version mismatch */ 2289 XSRETURN_EMPTY; /* version mismatch */
2180 2290
2181 w = *data++ << 8; w |= *data++; 2291 w = *data++ << 8; w |= *data++;
2182 h = *data++ << 8; h |= *data++; 2292 h = *data++ << 8; h |= *data++;
2183 2293
2184 // we need to do this 'cause we don't keep an absolute coord system for rows 2294 // we need to do this 'cause we don't keep an absolute coord system for rows
2229 } 2339 }
2230 } 2340 }
2231 } 2341 }
2232} 2342}
2233 2343
2234MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2344MODULE = Deliantra::Client PACKAGE = DC::RW
2345
2346DC::RW
2347new (SV *class, SV *data_sv)
2348 CODE:
2349{
2350 STRLEN datalen;
2351 char *data = SvPVbyte (data_sv, datalen);
2352
2353 RETVAL = SDL_RWFromConstMem (data, datalen);
2354}
2355 OUTPUT:
2356 RETVAL
2357
2358DC::RW
2359new_from_file (SV *class, const char *path, const char *mode = "rb")
2360 CODE:
2361 RETVAL = SDL_RWFromFile (path, mode);
2362 OUTPUT:
2363 RETVAL
2364
2365# fails on win32:
2366# dc.xs(2268) : error C2059: syntax error : '('
2367#void
2368#close (DC::RW self)
2369# CODE:
2370# (self->(close)) (self);
2371
2372MODULE = Deliantra::Client PACKAGE = DC::Channel
2235 2373
2236PROTOTYPES: DISABLE 2374PROTOTYPES: DISABLE
2237 2375
2238CFPlus::MixChunk 2376DC::Channel
2239new_from_file (SV *class, char *path) 2377find ()
2240 CODE: 2378 CODE:
2241 RETVAL = Mix_LoadWAV (path); 2379{
2380 RETVAL = Mix_GroupAvailable (-1);
2381
2382 if (RETVAL < 0)
2383 {
2384 RETVAL = Mix_GroupOldest (-1);
2385
2386 if (RETVAL < 0)
2387 XSRETURN_UNDEF;
2388
2389 Mix_HaltChannel (RETVAL);
2390 }
2391
2392 Mix_UnregisterAllEffects (RETVAL);
2393 Mix_Volume (RETVAL, 128);
2394}
2242 OUTPUT: 2395 OUTPUT:
2243 RETVAL 2396 RETVAL
2244 2397
2245void 2398void
2399halt (DC::Channel self)
2400 CODE:
2401 Mix_HaltChannel (self);
2402
2403void
2404expire (DC::Channel self, int ticks = -1)
2405 CODE:
2406 Mix_ExpireChannel (self, ticks);
2407
2408void
2409fade_out (DC::Channel self, int ticks = -1)
2410 CODE:
2411 Mix_FadeOutChannel (self, ticks);
2412
2413int
2414volume (DC::Channel self, int volume)
2415 CODE:
2416 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2417 OUTPUT:
2418 RETVAL
2419
2420void
2421unregister_all_effects (DC::Channel self)
2422 CODE:
2423 Mix_UnregisterAllEffects (self);
2424
2425void
2426set_panning (DC::Channel self, int left, int right)
2427 CODE:
2428 left = CLAMP (left , 0, 255);
2429 right = CLAMP (right, 0, 255);
2430 Mix_SetPanning (self, left, right);
2431
2432void
2433set_distance (DC::Channel self, int distance)
2434 CODE:
2435 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2436
2437void
2438set_position (DC::Channel self, int angle, int distance)
2439 CODE:
2440
2441void
2442set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2443 CODE:
2444{
2445 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2446 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2447 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2448}
2449
2450void
2451set_reverse_stereo (DC::Channel self, int flip)
2452 CODE:
2453 Mix_SetReverseStereo (self, flip);
2454
2455MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2456
2457PROTOTYPES: DISABLE
2458
2459DC::MixChunk
2460new (SV *class, DC::RW rwops)
2461 CODE:
2462 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2463 OUTPUT:
2464 RETVAL
2465
2466void
2246DESTROY (CFPlus::MixChunk self) 2467DESTROY (DC::MixChunk self)
2247 CODE: 2468 CODE:
2248 Mix_FreeChunk (self); 2469 Mix_FreeChunk (self);
2249 2470
2250int 2471int
2251volume (CFPlus::MixChunk self, int volume = -1) 2472volume (DC::MixChunk self, int volume = -1)
2252 CODE: 2473 CODE:
2474 if (items > 1)
2475 volume = CLAMP (volume, 0, 128);
2253 RETVAL = Mix_VolumeChunk (self, volume); 2476 RETVAL = Mix_VolumeChunk (self, volume);
2254 OUTPUT: 2477 OUTPUT:
2255 RETVAL 2478 RETVAL
2256 2479
2257int 2480DC::Channel
2258play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2481play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2259 CODE: 2482 CODE:
2483{
2260 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2484 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2485
2486 if (RETVAL < 0)
2487 XSRETURN_UNDEF;
2488
2489 if (channel < 0)
2490 {
2491 Mix_UnregisterAllEffects (RETVAL);
2492 Mix_Volume (RETVAL, 128);
2493 }
2494}
2261 OUTPUT: 2495 OUTPUT:
2262 RETVAL 2496 RETVAL
2263 2497
2264MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2498MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2265 2499
2266int 2500int
2267volume (int volume = -1) 2501volume (int volume = -1)
2268 PROTOTYPE: ;$ 2502 PROTOTYPE: ;$
2269 CODE: 2503 CODE:
2504 if (items > 0)
2505 volume = CLAMP (volume, 0, 128);
2270 RETVAL = Mix_VolumeMusic (volume); 2506 RETVAL = Mix_VolumeMusic (volume);
2271 OUTPUT: 2507 OUTPUT:
2272 RETVAL 2508 RETVAL
2273 2509
2510void
2511fade_out (int ms)
2512 CODE:
2513 Mix_FadeOutMusic (ms);
2514
2515void
2516halt ()
2517 CODE:
2518 Mix_HaltMusic ();
2519
2520DC::MixMusic
2521new (SV *class, DC::RW rwops)
2522 CODE:
2523 RETVAL = Mix_LoadMUS_RW (rwops);
2524 OUTPUT:
2525 RETVAL
2526
2527void
2528DESTROY (DC::MixMusic self)
2529 CODE:
2530 Mix_FreeMusic (self);
2531
2274int 2532int
2275fade_out (int ms)
2276 CODE:
2277 RETVAL = Mix_FadeOutMusic (ms);
2278 OUTPUT:
2279 RETVAL
2280
2281CFPlus::MixMusic
2282new_from_file (SV *class, char *path)
2283 CODE:
2284 RETVAL = Mix_LoadMUS (path);
2285 OUTPUT:
2286 RETVAL
2287
2288void
2289DESTROY (CFPlus::MixMusic self)
2290 CODE:
2291 Mix_FreeMusic (self);
2292
2293int
2294play (CFPlus::MixMusic self, int loops = -1) 2533play (DC::MixMusic self, int loops = -1)
2295 CODE: 2534 CODE:
2296 RETVAL = Mix_PlayMusic (self, loops); 2535 RETVAL = Mix_PlayMusic (self, loops);
2297 OUTPUT: 2536 OUTPUT:
2298 RETVAL 2537 RETVAL
2299 2538
2300int 2539void
2301fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2540fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2302 CODE: 2541 CODE:
2303 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2542 Mix_FadeInMusicPos (self, loops, ms, position);
2304 OUTPUT:
2305 RETVAL
2306 2543
2307MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2544MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2308 2545
2309PROTOTYPES: ENABLE 2546PROTOTYPES: ENABLE
2310 2547
2311BOOT: 2548BOOT:
2312{ 2549{
2313 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2550 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2314 static const struct { 2551 static const struct {
2315 const char *name; 2552 const char *name;
2316 IV iv; 2553 IV iv;
2317 } *civ, const_iv[] = { 2554 } *civ, const_iv[] = {
2318# define const_iv(name) { # name, (IV)name } 2555# define const_iv(name) { # name, (IV)name }
2353 const_iv (GL_INTENSITY), 2590 const_iv (GL_INTENSITY),
2354 const_iv (GL_LUMINANCE), 2591 const_iv (GL_LUMINANCE),
2355 const_iv (GL_LUMINANCE_ALPHA), 2592 const_iv (GL_LUMINANCE_ALPHA),
2356 const_iv (GL_FLOAT), 2593 const_iv (GL_FLOAT),
2357 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2594 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2595 const_iv (GL_COMPRESSED_ALPHA_ARB),
2596 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2597 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2598 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2599 const_iv (GL_COMPRESSED_RGB_ARB),
2600 const_iv (GL_COMPRESSED_RGBA_ARB),
2358 const_iv (GL_COMPILE), 2601 const_iv (GL_COMPILE),
2359 const_iv (GL_PROXY_TEXTURE_1D), 2602 const_iv (GL_PROXY_TEXTURE_1D),
2360 const_iv (GL_PROXY_TEXTURE_2D), 2603 const_iv (GL_PROXY_TEXTURE_2D),
2361 const_iv (GL_TEXTURE_1D), 2604 const_iv (GL_TEXTURE_1D),
2362 const_iv (GL_TEXTURE_2D), 2605 const_iv (GL_TEXTURE_2D),
2401 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2644 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2402 const_iv (GL_POINT_SMOOTH_HINT), 2645 const_iv (GL_POINT_SMOOTH_HINT),
2403 const_iv (GL_LINE_SMOOTH_HINT), 2646 const_iv (GL_LINE_SMOOTH_HINT),
2404 const_iv (GL_POLYGON_SMOOTH_HINT), 2647 const_iv (GL_POLYGON_SMOOTH_HINT),
2405 const_iv (GL_GENERATE_MIPMAP_HINT), 2648 const_iv (GL_GENERATE_MIPMAP_HINT),
2649 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2406 const_iv (GL_FASTEST), 2650 const_iv (GL_FASTEST),
2407 const_iv (GL_DONT_CARE), 2651 const_iv (GL_DONT_CARE),
2408 const_iv (GL_NICEST), 2652 const_iv (GL_NICEST),
2409 const_iv (GL_V2F), 2653 const_iv (GL_V2F),
2410 const_iv (GL_V3F), 2654 const_iv (GL_V3F),
2418 2662
2419 texture_av = newAV (); 2663 texture_av = newAV ();
2420 AvREAL_off (texture_av); 2664 AvREAL_off (texture_av);
2421} 2665}
2422 2666
2667void
2668disable_GL_EXT_blend_func_separate ()
2669 CODE:
2670 gl.BlendFuncSeparate = 0;
2671 gl.BlendFuncSeparateEXT = 0;
2672
2423char * 2673char *
2424gl_vendor () 2674gl_vendor ()
2425 CODE: 2675 CODE:
2426 RETVAL = (char *)glGetString (GL_VENDOR); 2676 RETVAL = (char *)glGetString (GL_VENDOR);
2427 OUTPUT: 2677 OUTPUT:
2544 2794
2545void glTexCoord (float s, float t) 2795void glTexCoord (float s, float t)
2546 CODE: 2796 CODE:
2547 glTexCoord2f (s, t); 2797 glTexCoord2f (s, t);
2548 2798
2799void glRect (float x1, float y1, float x2, float y2)
2800 CODE:
2801 glRectf (x1, y1, x2, y2);
2802
2803void glRect_lineloop (float x1, float y1, float x2, float y2)
2804 CODE:
2805 glBegin (GL_LINE_LOOP);
2806 glVertex2f (x1, y1);
2807 glVertex2f (x2, y1);
2808 glVertex2f (x2, y2);
2809 glVertex2f (x1, y2);
2810 glEnd ();
2811
2549PROTOTYPES: ENABLE 2812PROTOTYPES: ENABLE
2550 2813
2551void glBegin (int mode) 2814void glBegin (int mode)
2552 2815
2553void glEnd () 2816void glEnd ()
2585void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2848void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2586 CODE: 2849 CODE:
2587 if (gl.SeparableFilter2D) 2850 if (gl.SeparableFilter2D)
2588 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2851 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2589 2852
2590void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2853void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2591 2854
2592void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2855void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2593 2856
2594void glDrawPixels (int width, int height, int format, int type, char *pixels) 2857void glDrawPixels (int width, int height, int format, int type, char *pixels)
2595 2858
2621 2884
2622void glEndList () 2885void glEndList ()
2623 2886
2624void glCallList (int list) 2887void glCallList (int list)
2625 2888
2626MODULE = CFPlus PACKAGE = CFPlus::UI::Base 2889MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2627 2890
2628PROTOTYPES: DISABLE 2891PROTOTYPES: DISABLE
2629 2892
2630void 2893void
2631find_widget (SV *widget, NV x, NV y) 2894find_widget (SV *self, NV x, NV y)
2632 PPCODE: 2895 PPCODE:
2633{ 2896{
2634 if (within_widget (widget, x, y)) 2897 if (within_widget (self, x, y))
2635 XPUSHs (widget); 2898 XPUSHs (self);
2636} 2899}
2637 2900
2901BOOT:
2902{
2903 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2904
2905 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2906 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2907 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2908 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2909}
2910
2911void
2912draw (SV *self)
2913 CODE:
2914{
2915 HV *hv;
2916 SV **svp;
2917 NV x, y, w, h;
2918 SV *draw_x_sv = GvSV (draw_x_gv);
2919 SV *draw_y_sv = GvSV (draw_y_gv);
2920 SV *draw_w_sv = GvSV (draw_w_gv);
2921 SV *draw_h_sv = GvSV (draw_h_gv);
2922 double draw_x, draw_y;
2923
2924 if (!SvROK (self))
2925 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2926
2927 hv = (HV *)SvRV (self);
2928
2929 if (SvTYPE (hv) != SVt_PVHV)
2930 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2931
2932 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2933 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2934
2935 if (!h || !w)
2936 XSRETURN_EMPTY;
2937
2938 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2939 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2940
2941 draw_x = SvNV (draw_x_sv) + x;
2942 draw_y = SvNV (draw_y_sv) + y;
2943
2944 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2945 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2946 XSRETURN_EMPTY;
2947
2948 sv_setnv (draw_x_sv, draw_x);
2949 sv_setnv (draw_y_sv, draw_y);
2950
2951 glPushMatrix ();
2952 glTranslated (x, y, 0);
2953
2954 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2955 {
2956 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2957
2958 if (svp && SvTRUE (*svp))
2959 {
2960 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2961 glEnable (GL_BLEND);
2962 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2963 glBegin (GL_QUADS);
2964 glVertex2f (0, 0);
2965 glVertex2f (w, 0);
2966 glVertex2f (w, h);
2967 glVertex2f (0, h);
2968 glEnd ();
2969 glDisable (GL_BLEND);
2970 }
2971 }
2972#if 0
2973 // draw borders, for debugging
2974 glPushMatrix ();
2975 glColor4f (1., 1., 0., 1.);
2976 glTranslatef (.5, .5, 0.);
2977 glBegin (GL_LINE_LOOP);
2978 glVertex2f (0 , 0);
2979 glVertex2f (w - 1, 0);
2980 glVertex2f (w - 1, h - 1);
2981 glVertex2f (0 , h - 1);
2982 glEnd ();
2983 glPopMatrix ();
2984#endif
2985 PUSHMARK (SP);
2986 XPUSHs (self);
2987 PUTBACK;
2988 call_method ("_draw", G_VOID | G_DISCARD);
2989 SPAGAIN;
2990
2991 glPopMatrix ();
2992
2993 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2994 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2995}
2996

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines