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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.208 by root, Sat Jul 21 16:07:53 2007 UTC vs.
Revision 1.253 by root, Fri Dec 28 20:59:14 2007 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
38#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
39 46
40#include <glib/gmacros.h> 47#include <glib/gmacros.h>
41 48
42#include <pango/pango.h> 49#include <pango/pango.h>
50
51#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2))
52# define pango_layout_get_line_readonly pango_layout_get_line_readonly
53# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly
54# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly
55# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly
56#endif
43 57
44#ifndef _WIN32 58#ifndef _WIN32
45# include <sys/types.h> 59# include <sys/types.h>
46# include <sys/socket.h> 60# include <sys/socket.h>
47# include <netinet/in.h> 61# include <netinet/in.h>
56#define MAP_EXTEND_X 32 70#define MAP_EXTEND_X 32
57#define MAP_EXTEND_Y 512 71#define MAP_EXTEND_Y 512
58 72
59#define MIN_FONT_HEIGHT 10 73#define MIN_FONT_HEIGHT 10
60 74
75/* mask out modifiers we are not interested in */
76#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
77
61#if 0 78#if 0
62# define PARACHUTE SDL_INIT_NOPARACHUTE 79# define PARACHUTE SDL_INIT_NOPARACHUTE
63#else 80#else
64# define PARACHUTE 0 81# define PARACHUTE 0
65#endif 82#endif
107 av_push (texture_av, (SV *)(size_t)name); 124 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 125 glDeleteTextures (1, &name);
109} 126}
110 127
111#include "texcache.c" 128#include "texcache.c"
129#include "rendercache.c"
112 130
113#include "pango-font.c" 131#include "pango-font.c"
114#include "pango-fontmap.c" 132#include "pango-fontmap.c"
115#include "pango-render.c" 133#include "pango-render.c"
116 134
135typedef IV DC__Channel;
136typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 137typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 138typedef Mix_Music *DC__MixMusic;
119 139
120typedef PangoFontDescription *CFPlus__Font; 140typedef PangoFontDescription *DC__Font;
121 141
122static int 142static int
123shape_attr_p (PangoLayoutRun *run) 143shape_attr_p (PangoLayoutRun *run)
124{ 144{
125 GSList *attrs = run->item->analysis.extra_attrs; 145 GSList *attrs = run->item->analysis.extra_attrs;
139 159
140typedef struct cf_layout { 160typedef struct cf_layout {
141 PangoLayout *pl; 161 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 162 float r, g, b, a; // default color for rgba mode
143 int base_height; 163 int base_height;
144 CFPlus__Font font; 164 DC__Font font;
165 rc_t *rc;
145} *CFPlus__Layout; 166} *DC__Layout;
146 167
147static CFPlus__Font default_font; 168static DC__Font default_font;
148static PangoContext *opengl_context; 169static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 170static PangoFontMap *opengl_fontmap;
150 171
151static void 172static void
152substitute_func (FcPattern *pattern, gpointer data) 173substitute_func (FcPattern *pattern, gpointer data)
157#endif 178#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 179 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 180}
160 181
161static void 182static void
162layout_update_font (CFPlus__Layout self) 183layout_update_font (DC__Layout self)
163{ 184{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 185 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 186 * reasonably well with bitstream vera
166 */ 187 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 188 PangoFontDescription *font = self->font ? self->font : default_font;
171 192
172 pango_layout_set_font_description (self->pl, font); 193 pango_layout_set_font_description (self->pl, font);
173} 194}
174 195
175static void 196static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 197layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 198{
178 PangoRectangle rect; 199 PangoRectangle rect;
179 200
180 // get_pixel_* wrongly rounds down 201 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 202 pango_layout_get_extents (self->pl, 0, &rect);
192 213
193typedef uint16_t tileid; 214typedef uint16_t tileid;
194typedef uint16_t faceid; 215typedef uint16_t faceid;
195 216
196typedef struct { 217typedef struct {
197 int name; 218 GLuint name;
198 int w, h; 219 int w, h;
199 float s, t; 220 float s, t;
200 uint8_t r, g, b, a; 221 uint8_t r, g, b, a;
201 tileid smoothtile; 222 tileid smoothtile;
202 uint8_t smoothlevel; 223 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 241 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 242 int texs; maptex *tex; // [tileid]
222 243
223 int32_t rows; 244 int32_t rows;
224 maprow *row; 245 maprow *row;
225} *CFPlus__Map; 246} *DC__Map;
226 247
227static char * 248static char *
228prepend (char *ptr, int sze, int inc) 249prepend (char *ptr, int sze, int inc)
229{ 250{
230 char *p; 251 char *p;
268 self->texs *= 2; 289 self->texs *= 2;
269 } 290 }
270} 291}
271 292
272static maprow * 293static maprow *
273map_get_row (CFPlus__Map self, int y) 294map_get_row (DC__Map self, int y)
274{ 295{
275 if (0 > y) 296 if (0 > y)
276 { 297 {
277 int extend = - y + MAP_EXTEND_Y; 298 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 299 Prepend (maprow, self->row, self->rows, extend);
316 337
317 return row->col + (x - row->c0); 338 return row->col + (x - row->c0);
318} 339}
319 340
320static mapcell * 341static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 342map_get_cell (DC__Map self, int x, int y)
322{ 343{
323 return row_get_cell (map_get_row (self, y), x); 344 return row_get_cell (map_get_row (self, y), x);
324} 345}
325 346
326static void 347static void
327map_clear (CFPlus__Map self) 348map_clear (DC__Map self)
328{ 349{
329 int r; 350 int r;
330 351
331 for (r = 0; r < self->rows; r++) 352 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 353 Safefree (self->row[r].col);
340 self->row = 0; 361 self->row = 0;
341 self->rows = 0; 362 self->rows = 0;
342} 363}
343 364
344static void 365static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 366map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 367{
347 int x, y; 368 int x, y;
348 maprow *row; 369 maprow *row;
349 mapcell *cell; 370 mapcell *cell;
350 371
429 n |= n >> 16; 450 n |= n >> 16;
430 451
431 return n + 1; 452 return n + 1;
432} 453}
433 454
455static unsigned int
456popcount (unsigned int n)
457{
458 n -= (n >> 1) & 0x55555555U;
459 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
460 n = ((n >> 4) + n) & 0x0f0f0f0fU;
461 n *= 0x01010101U;
462
463 return n >> 24;
464}
465
434/* SDL should provide this, really. */ 466/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 467#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 468#define SDLK_MODIFIER_MAX 314
437 469
438/******************************************************************************/ 470/******************************************************************************/
439 471
472static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
473static GV *hover_gv;
474
440static int 475static int
441within_widget (SV *widget, NV x, NV y) 476within_widget (SV *widget, NV x, NV y)
442{ 477{
443 HV *self; 478 HV *self;
444 SV **svp; 479 SV **svp;
473 return 0; 508 return 0;
474 509
475 return 1; 510 return 1;
476} 511}
477 512
478MODULE = CFPlus PACKAGE = CFPlus 513MODULE = Deliantra::Client PACKAGE = DC
479 514
480PROTOTYPES: ENABLE 515PROTOTYPES: ENABLE
481 516
482BOOT: 517BOOT:
483{ 518{
484 HV *stash = gv_stashpv ("CFPlus", 1); 519 HV *stash = gv_stashpv ("DC", 1);
485 static const struct { 520 static const struct {
486 const char *name; 521 const char *name;
487 IV iv; 522 IV iv;
488 } *civ, const_iv[] = { 523 } *civ, const_iv[] = {
489# define const_iv(name) { # name, (IV)name } 524# define const_iv(name) { # name, (IV)name }
511 546
512 const_iv (SDL_APPINPUTFOCUS), 547 const_iv (SDL_APPINPUTFOCUS),
513 const_iv (SDL_APPMOUSEFOCUS), 548 const_iv (SDL_APPMOUSEFOCUS),
514 const_iv (SDL_APPACTIVE), 549 const_iv (SDL_APPACTIVE),
515 550
551 const_iv (SDLK_FIRST),
552 const_iv (SDLK_LAST),
516 const_iv (SDLK_KP0), 553 const_iv (SDLK_KP0),
517 const_iv (SDLK_KP1), 554 const_iv (SDLK_KP1),
518 const_iv (SDLK_KP2), 555 const_iv (SDLK_KP2),
519 const_iv (SDLK_KP3), 556 const_iv (SDLK_KP3),
520 const_iv (SDLK_KP4), 557 const_iv (SDLK_KP4),
592 const_iv (KMOD_LMETA), 629 const_iv (KMOD_LMETA),
593 const_iv (KMOD_RMETA), 630 const_iv (KMOD_RMETA),
594 const_iv (KMOD_NUM), 631 const_iv (KMOD_NUM),
595 const_iv (KMOD_CAPS), 632 const_iv (KMOD_CAPS),
596 const_iv (KMOD_MODE), 633 const_iv (KMOD_MODE),
634
635 const_iv (MIX_DEFAULT_FORMAT),
597# undef const_iv 636# undef const_iv
598 }; 637 };
599 638
600 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 639 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
601 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 640 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
619 658
620NV floor (NV x) 659NV floor (NV x)
621 660
622NV ceil (NV x) 661NV ceil (NV x)
623 662
663IV minpot (UV n)
664
665IV popcount (UV n)
666
624void 667void
625pango_init () 668pango_init ()
626 CODE: 669 CODE:
627{ 670{
628 opengl_fontmap = pango_opengl_font_map_new (); 671 opengl_fontmap = pango_opengl_font_map_new ();
629 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 672 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
630 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 673 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
674#if defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2)
675 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
676 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
677#endif
631} 678}
632 679
633char * 680char *
634SDL_GetError () 681SDL_GetError ()
635 682
667 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 714 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
668 715
669 if (m && m != (SDL_Rect **)-1) 716 if (m && m != (SDL_Rect **)-1)
670 while (*m) 717 while (*m)
671 { 718 {
672 if ((*m)->w >= 640 && (*m)->h >= 480) 719 if ((*m)->w >= 800 && (*m)->h >= 480)
673 { 720 {
674 AV *av = newAV (); 721 AV *av = newAV ();
675 av_push (av, newSViv ((*m)->w)); 722 av_push (av, newSViv ((*m)->w));
676 av_push (av, newSViv ((*m)->h)); 723 av_push (av, newSViv ((*m)->h));
677 av_push (av, newSViv (rgb)); 724 av_push (av, newSViv (rgb));
701 748
702 if (RETVAL) 749 if (RETVAL)
703 { 750 {
704 av_clear (texture_av); 751 av_clear (texture_av);
705 752
706 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 753 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
707#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 754#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
708#include "glfunc.h" 755#include "glfunc.h"
709#undef GL_FUNC 756#undef GL_FUNC
710 } 757 }
711} 758}
737 { 784 {
738 case SDL_KEYDOWN: 785 case SDL_KEYDOWN:
739 case SDL_KEYUP: 786 case SDL_KEYUP:
740 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 787 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
741 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 788 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
742 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 789 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
743 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 790 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
744 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 791 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
745 break; 792 break;
746 793
747 case SDL_ACTIVEEVENT: 794 case SDL_ACTIVEEVENT:
748 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 795 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
766 x = ev.motion.x; 813 x = ev.motion.x;
767 y = ev.motion.y; 814 y = ev.motion.y;
768 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 815 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
769 } 816 }
770 817
771 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 818 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
772 hv_store (hv, "state", 5, newSViv (state), 0); 819 hv_store (hv, "state", 5, newSViv (state), 0);
773 hv_store (hv, "x", 1, newSViv (x), 0); 820 hv_store (hv, "x", 1, newSViv (x), 0);
774 hv_store (hv, "y", 1, newSViv (y), 0); 821 hv_store (hv, "y", 1, newSViv (y), 0);
775 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 822 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
776 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 823 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
777 } 824 }
778 break; 825 break;
779 826
780 case SDL_MOUSEBUTTONDOWN: 827 case SDL_MOUSEBUTTONDOWN:
781 case SDL_MOUSEBUTTONUP: 828 case SDL_MOUSEBUTTONUP:
782 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 829 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
783 830
784 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 831 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
785 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 832 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
786 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 833 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
787 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 834 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
792 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 839 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
793 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 840 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
794 break; 841 break;
795 } 842 }
796 843
797 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 844 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
798 } 845 }
799} 846}
800 847
801int 848int
802Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 849Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
803 POSTCALL: 850 POSTCALL:
804 Mix_HookMusicFinished (music_finished); 851 Mix_HookMusicFinished (music_finished);
805 Mix_ChannelFinished (channel_finished); 852 Mix_ChannelFinished (channel_finished);
806 853
807void 854void
855Mix_QuerySpec ()
856 PPCODE:
857{
858 int freq, channels;
859 Uint16 format;
860
861 if (Mix_QuerySpec (&freq, &format, &channels))
862 {
863 EXTEND (SP, 3);
864 PUSHs (sv_2mortal (newSViv (freq)));
865 PUSHs (sv_2mortal (newSViv (format)));
866 PUSHs (sv_2mortal (newSViv (channels)));
867 }
868}
869
870void
808Mix_CloseAudio () 871Mix_CloseAudio ()
809 872
810int 873int
811Mix_AllocateChannels (int numchans = -1) 874Mix_AllocateChannels (int numchans = -1)
875
876const char *
877Mix_GetError ()
812 878
813void 879void
814lowdelay (int fd, int val = 1) 880lowdelay (int fd, int val = 1)
815 CODE: 881 CODE:
816 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 882 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
858 STRLEN image_len; 924 STRLEN image_len;
859 char *image = (char *)SvPVbyte (image_, image_len); 925 char *image = (char *)SvPVbyte (image_, image_len);
860 SDL_Surface *surface, *surface2; 926 SDL_Surface *surface, *surface2;
861 SDL_PixelFormat fmt; 927 SDL_PixelFormat fmt;
862 SDL_RWops *rw = ix 928 SDL_RWops *rw = ix
863 ? SDL_RWFromFile (image, "r") 929 ? SDL_RWFromFile (image, "rb")
864 : SDL_RWFromConstMem (image, image_len); 930 : SDL_RWFromConstMem (image, image_len);
865 931
866 if (!rw) 932 if (!rw)
867 croak ("load_image: %s", SDL_GetError ()); 933 croak ("load_image: %s", SDL_GetError ());
868 934
941void 1007void
942error (char *message) 1008error (char *message)
943 CODE: 1009 CODE:
944 fprintf (stderr, "ERROR: %s\n", message); 1010 fprintf (stderr, "ERROR: %s\n", message);
945#ifdef _WIN32 1011#ifdef _WIN32
946 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1012 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
947#endif 1013#endif
948 1014
949void 1015void
950fatal (char *message) 1016fatal (char *message)
951 CODE: 1017 CODE:
952 fprintf (stderr, "FATAL: %s\n", message); 1018 fprintf (stderr, "FATAL: %s\n", message);
953#ifdef _WIN32 1019#ifdef _WIN32
954 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1020 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
955#endif 1021#endif
956 _exit (1); 1022 _exit (1);
957 1023
958void 1024void
959_exit (int retval = 0) 1025_exit (int retval = 0)
971#if DEBUG 1037#if DEBUG
972 VALGRIND_DO_LEAK_CHECK; 1038 VALGRIND_DO_LEAK_CHECK;
973#endif 1039#endif
974} 1040}
975 1041
976MODULE = CFPlus PACKAGE = CFPlus::Font 1042MODULE = Deliantra::Client PACKAGE = DC::Font
977 1043
978PROTOTYPES: DISABLE 1044PROTOTYPES: DISABLE
979 1045
980CFPlus::Font 1046DC::Font
981new_from_file (SV *class, char *path, int id = 0) 1047new_from_file (SV *class, char *path, int id = 0)
982 CODE: 1048 CODE:
983{ 1049{
984 int count; 1050 int count;
985 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1051 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
988} 1054}
989 OUTPUT: 1055 OUTPUT:
990 RETVAL 1056 RETVAL
991 1057
992void 1058void
993DESTROY (CFPlus::Font self) 1059DESTROY (DC::Font self)
994 CODE: 1060 CODE:
995 pango_font_description_free (self); 1061 pango_font_description_free (self);
996 1062
997void 1063void
998make_default (CFPlus::Font self) 1064make_default (DC::Font self)
999 PROTOTYPE: $ 1065 PROTOTYPE: $
1000 CODE: 1066 CODE:
1001 default_font = self; 1067 default_font = self;
1002 1068
1003MODULE = CFPlus PACKAGE = CFPlus::Layout 1069MODULE = Deliantra::Client PACKAGE = DC::Layout
1004 1070
1005PROTOTYPES: DISABLE 1071PROTOTYPES: DISABLE
1006 1072
1007void 1073void
1008reset_glyph_cache () 1074glyph_cache_backup ()
1009 PROTOTYPE: 1075 PROTOTYPE:
1010 CODE: 1076 CODE:
1077 tc_backup ();
1078
1079void
1080glyph_cache_restore ()
1081 PROTOTYPE:
1082 CODE:
1011 tc_clear (); 1083 tc_restore ();
1012 1084
1013CFPlus::Layout 1085DC::Layout
1014new (SV *class) 1086new (SV *class)
1015 CODE: 1087 CODE:
1016 New (0, RETVAL, 1, struct cf_layout); 1088 New (0, RETVAL, 1, struct cf_layout);
1017 1089
1018 RETVAL->pl = pango_layout_new (opengl_context); 1090 RETVAL->pl = pango_layout_new (opengl_context);
1020 RETVAL->g = 1.; 1092 RETVAL->g = 1.;
1021 RETVAL->b = 1.; 1093 RETVAL->b = 1.;
1022 RETVAL->a = 1.; 1094 RETVAL->a = 1.;
1023 RETVAL->base_height = MIN_FONT_HEIGHT; 1095 RETVAL->base_height = MIN_FONT_HEIGHT;
1024 RETVAL->font = 0; 1096 RETVAL->font = 0;
1097 RETVAL->rc = rc_alloc ();
1025 1098
1026 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1099 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1027 layout_update_font (RETVAL); 1100 layout_update_font (RETVAL);
1028 OUTPUT: 1101 OUTPUT:
1029 RETVAL 1102 RETVAL
1030 1103
1031void 1104void
1032DESTROY (CFPlus::Layout self) 1105DESTROY (DC::Layout self)
1033 CODE: 1106 CODE:
1034 g_object_unref (self->pl); 1107 g_object_unref (self->pl);
1108 rc_free (self->rc);
1035 Safefree (self); 1109 Safefree (self);
1036 1110
1037void 1111void
1038set_text (CFPlus::Layout self, SV *text_) 1112set_text (DC::Layout self, SV *text_)
1039 CODE: 1113 CODE:
1040{ 1114{
1041 STRLEN textlen; 1115 STRLEN textlen;
1042 char *text = SvPVutf8 (text_, textlen); 1116 char *text = SvPVutf8 (text_, textlen);
1043 1117
1044 pango_layout_set_text (self->pl, text, textlen); 1118 pango_layout_set_text (self->pl, text, textlen);
1045} 1119}
1046 1120
1047void 1121void
1048set_markup (CFPlus::Layout self, SV *text_) 1122set_markup (DC::Layout self, SV *text_)
1049 CODE: 1123 CODE:
1050{ 1124{
1051 STRLEN textlen; 1125 STRLEN textlen;
1052 char *text = SvPVutf8 (text_, textlen); 1126 char *text = SvPVutf8 (text_, textlen);
1053 1127
1054 pango_layout_set_markup (self->pl, text, textlen); 1128 pango_layout_set_markup (self->pl, text, textlen);
1055} 1129}
1056 1130
1057void 1131void
1058set_shapes (CFPlus::Layout self, ...) 1132set_shapes (DC::Layout self, ...)
1059 CODE: 1133 CODE:
1060{ 1134{
1061 PangoAttrList *attrs = 0; 1135 PangoAttrList *attrs = 0;
1062 const char *text = pango_layout_get_text (self->pl); 1136 const char *text = pango_layout_get_text (self->pl);
1063 const char *pos = text; 1137 const char *pos = text;
1098 if (attrs) 1172 if (attrs)
1099 pango_layout_set_attributes (self->pl, attrs); 1173 pango_layout_set_attributes (self->pl, attrs);
1100} 1174}
1101 1175
1102void 1176void
1103get_shapes (CFPlus::Layout self) 1177get_shapes (DC::Layout self)
1104 PPCODE: 1178 PPCODE:
1105{ 1179{
1106 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1180 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1107 1181
1108 do 1182 do
1109 { 1183 {
1110 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1184 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1111 1185
1112 if (run && shape_attr_p (run)) 1186 if (run && shape_attr_p (run))
1113 { 1187 {
1114 PangoRectangle extents; 1188 PangoRectangle extents;
1115 pango_layout_iter_get_run_extents (iter, 0, &extents); 1189 pango_layout_iter_get_run_extents (iter, 0, &extents);
1123 1197
1124 pango_layout_iter_free (iter); 1198 pango_layout_iter_free (iter);
1125} 1199}
1126 1200
1127int 1201int
1128has_wrapped (CFPlus::Layout self) 1202has_wrapped (DC::Layout self)
1129 CODE: 1203 CODE:
1130{ 1204{
1131 int lines = 1; 1205 int lines = 1;
1132 const char *text = pango_layout_get_text (self->pl); 1206 const char *text = pango_layout_get_text (self->pl);
1133 1207
1138} 1212}
1139 OUTPUT: 1213 OUTPUT:
1140 RETVAL 1214 RETVAL
1141 1215
1142SV * 1216SV *
1143get_text (CFPlus::Layout self) 1217get_text (DC::Layout self)
1144 CODE: 1218 CODE:
1145 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1219 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1146 sv_utf8_decode (RETVAL); 1220 sv_utf8_decode (RETVAL);
1147 OUTPUT: 1221 OUTPUT:
1148 RETVAL 1222 RETVAL
1149 1223
1150void 1224void
1151set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1225set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1152 CODE: 1226 CODE:
1153 self->r = r; 1227 self->r = r;
1154 self->g = g; 1228 self->g = g;
1155 self->b = b; 1229 self->b = b;
1156 self->a = a; 1230 self->a = a;
1157 1231
1158void 1232void
1159set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1233set_font (DC::Layout self, DC::Font font = 0)
1160 CODE: 1234 CODE:
1161 if (self->font != font) 1235 if (self->font != font)
1162 { 1236 {
1163 self->font = font; 1237 self->font = font;
1164 layout_update_font (self); 1238 layout_update_font (self);
1165 } 1239 }
1166 1240
1167void 1241void
1168set_height (CFPlus::Layout self, int base_height) 1242set_height (DC::Layout self, int base_height)
1169 CODE: 1243 CODE:
1170 if (self->base_height != base_height) 1244 if (self->base_height != base_height)
1171 { 1245 {
1172 self->base_height = base_height; 1246 self->base_height = base_height;
1173 layout_update_font (self); 1247 layout_update_font (self);
1174 } 1248 }
1175 1249
1176void 1250void
1177set_width (CFPlus::Layout self, int max_width = -1) 1251set_width (DC::Layout self, int max_width = -1)
1178 CODE: 1252 CODE:
1179 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1253 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1180 1254
1181void 1255void
1182set_indent (CFPlus::Layout self, int indent) 1256set_indent (DC::Layout self, int indent)
1183 CODE: 1257 CODE:
1184 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1258 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1185 1259
1186void 1260void
1187set_spacing (CFPlus::Layout self, int spacing) 1261set_spacing (DC::Layout self, int spacing)
1188 CODE: 1262 CODE:
1189 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1263 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1190 1264
1191void 1265void
1192set_ellipsise (CFPlus::Layout self, int ellipsise) 1266set_ellipsise (DC::Layout self, int ellipsise)
1193 CODE: 1267 CODE:
1194 pango_layout_set_ellipsize (self->pl, 1268 pango_layout_set_ellipsize (self->pl,
1195 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1269 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1196 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1270 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1197 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1271 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1198 : PANGO_ELLIPSIZE_NONE 1272 : PANGO_ELLIPSIZE_NONE
1199 ); 1273 );
1200 1274
1201void 1275void
1202set_single_paragraph_mode (CFPlus::Layout self, int spm) 1276set_single_paragraph_mode (DC::Layout self, int spm)
1203 CODE: 1277 CODE:
1204 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1278 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1205 1279
1206void 1280void
1207size (CFPlus::Layout self) 1281size (DC::Layout self)
1208 PPCODE: 1282 PPCODE:
1209{ 1283{
1210 int w, h; 1284 int w, h;
1211 1285
1212 layout_get_pixel_size (self, &w, &h); 1286 layout_get_pixel_size (self, &w, &h);
1215 PUSHs (sv_2mortal (newSViv (w))); 1289 PUSHs (sv_2mortal (newSViv (w)));
1216 PUSHs (sv_2mortal (newSViv (h))); 1290 PUSHs (sv_2mortal (newSViv (h)));
1217} 1291}
1218 1292
1219int 1293int
1220descent (CFPlus::Layout self) 1294descent (DC::Layout self)
1221 CODE: 1295 CODE:
1222{ 1296{
1223 PangoRectangle rect; 1297 PangoRectangle rect;
1224 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1298 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1225 pango_layout_line_get_pixel_extents (line, 0, &rect); 1299 pango_layout_line_get_pixel_extents (line, 0, &rect);
1226 RETVAL = PANGO_DESCENT (rect); 1300 RETVAL = PANGO_DESCENT (rect);
1227} 1301}
1228 OUTPUT: 1302 OUTPUT:
1229 RETVAL 1303 RETVAL
1230 1304
1231int 1305int
1232xy_to_index (CFPlus::Layout self, int x, int y) 1306xy_to_index (DC::Layout self, int x, int y)
1233 CODE: 1307 CODE:
1234{ 1308{
1235 int index, trailing; 1309 int index, trailing;
1236 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1310 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1237 RETVAL = index + trailing; 1311 RETVAL = index + trailing;
1238} 1312}
1239 OUTPUT: 1313 OUTPUT:
1240 RETVAL 1314 RETVAL
1241 1315
1242void 1316void
1243cursor_pos (CFPlus::Layout self, int index) 1317cursor_pos (DC::Layout self, int index)
1244 PPCODE: 1318 PPCODE:
1245{ 1319{
1246 PangoRectangle strong_pos; 1320 PangoRectangle pos;
1247 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1321 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1248 1322
1249 EXTEND (SP, 3); 1323 EXTEND (SP, 3);
1250 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1324 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1251 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1325 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1252 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1326 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1253} 1327}
1254 1328
1255void 1329void
1256index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1330index_to_line_x (DC::Layout self, int index, int trailing = 0)
1257 PPCODE: 1331 PPCODE:
1258{ 1332{
1259 int line, x; 1333 int line, x;
1260 1334
1261 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1335 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1336#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 17, 3))
1262 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1337 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1263 1338 --line;
1339#endif
1264 EXTEND (SP, 2); 1340 EXTEND (SP, 2);
1265 PUSHs (sv_2mortal (newSViv (line - 1))); 1341 PUSHs (sv_2mortal (newSViv (line)));
1266 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1342 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1267} 1343}
1268 1344
1269void 1345void
1270line_x_to_index (CFPlus::Layout self, int line, int x) 1346line_x_to_index (DC::Layout self, int line, int x)
1271 PPCODE: 1347 PPCODE:
1272{ 1348{
1273 PangoLayoutLine *lp; 1349 PangoLayoutLine *lp;
1274 int index, trailing; 1350 int index, trailing;
1275 1351
1276 if (line < 0) 1352 if (line < 0)
1277 XSRETURN_EMPTY; 1353 XSRETURN_EMPTY;
1278 1354
1279 if (!(lp = pango_layout_get_line (self->pl, line))) 1355 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1280 XSRETURN_EMPTY; /* do better */ 1356 XSRETURN_EMPTY; /* do better */
1281 1357
1282 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1358 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1283 1359
1284 EXTEND (SP, 2); 1360 EXTEND (SP, 2);
1290 PUSHs (sv_2mortal (newSViv (trailing))); 1366 PUSHs (sv_2mortal (newSViv (trailing)));
1291 } 1367 }
1292} 1368}
1293 1369
1294void 1370void
1295render (CFPlus::Layout self, float x, float y, int flags = 0) 1371render (DC::Layout self, float x, float y, int flags = 0)
1296 PPCODE: 1372 CODE:
1373 rc_clear (self->rc);
1297 pango_opengl_render_layout_subpixel ( 1374 pango_opengl_render_layout_subpixel (
1298 self->pl, 1375 self->pl,
1376 self->rc,
1299 x * PANGO_SCALE, y * PANGO_SCALE, 1377 x * PANGO_SCALE, y * PANGO_SCALE,
1300 self->r, self->g, self->b, self->a, 1378 self->r, self->g, self->b, self->a,
1301 flags 1379 flags
1302 ); 1380 );
1381 // we assume that context_change actually clears/frees stuff
1382 // and does not do any recomputation...
1383 pango_layout_context_changed (self->pl);
1303 1384
1304MODULE = CFPlus PACKAGE = CFPlus::Texture 1385void
1386draw (DC::Layout self)
1387 CODE:
1388{
1389 glEnable (GL_TEXTURE_2D);
1390 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1391 glEnable (GL_BLEND);
1392 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1393 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1394 glEnable (GL_ALPHA_TEST);
1395 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1396
1397 rc_draw (self->rc);
1398
1399 glDisable (GL_ALPHA_TEST);
1400 glDisable (GL_BLEND);
1401 glDisable (GL_TEXTURE_2D);
1402}
1403
1404MODULE = Deliantra::Client PACKAGE = DC::Texture
1305 1405
1306PROTOTYPES: ENABLE 1406PROTOTYPES: ENABLE
1307
1308int minpot (int n)
1309 1407
1310void 1408void
1311pad (SV *data_, int ow, int oh, int nw, int nh) 1409pad (SV *data_, int ow, int oh, int nw, int nh)
1312 CODE: 1410 CODE:
1313{ 1411{
1340 HV *hv = (HV *)SvRV (self); 1438 HV *hv = (HV *)SvRV (self);
1341 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1439 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1342 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1440 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1343 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1441 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1344 1442
1443 if (name <= 0)
1444 XSRETURN_EMPTY;
1445
1345 if (items < 5) 1446 if (items < 5)
1346 { 1447 {
1347 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1448 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1348 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1449 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1349 } 1450 }
1387 RETVAL = width > 0; 1488 RETVAL = width > 0;
1388} 1489}
1389 OUTPUT: 1490 OUTPUT:
1390 RETVAL 1491 RETVAL
1391 1492
1392MODULE = CFPlus PACKAGE = CFPlus::Map 1493MODULE = Deliantra::Client PACKAGE = DC::Map
1393 1494
1394PROTOTYPES: DISABLE 1495PROTOTYPES: DISABLE
1395 1496
1396CFPlus::Map 1497DC::Map
1397new (SV *class) 1498new (SV *class)
1398 CODE: 1499 CODE:
1399 New (0, RETVAL, 1, struct map); 1500 New (0, RETVAL, 1, struct map);
1400 RETVAL->x = 0; 1501 RETVAL->x = 0;
1401 RETVAL->y = 0; 1502 RETVAL->y = 0;
1409 RETVAL->row = 0; 1510 RETVAL->row = 0;
1410 OUTPUT: 1511 OUTPUT:
1411 RETVAL 1512 RETVAL
1412 1513
1413void 1514void
1414DESTROY (CFPlus::Map self) 1515DESTROY (DC::Map self)
1415 CODE: 1516 CODE:
1416{ 1517{
1417 map_clear (self); 1518 map_clear (self);
1418 Safefree (self->face2tile); 1519 Safefree (self->face2tile);
1419 Safefree (self->tex); 1520 Safefree (self->tex);
1420 Safefree (self); 1521 Safefree (self);
1421} 1522}
1422 1523
1423void 1524void
1424resize (CFPlus::Map self, int map_width, int map_height) 1525resize (DC::Map self, int map_width, int map_height)
1425 CODE: 1526 CODE:
1426 self->w = map_width; 1527 self->w = map_width;
1427 self->h = map_height; 1528 self->h = map_height;
1428 1529
1429void 1530void
1430clear (CFPlus::Map self) 1531clear (DC::Map self)
1431 CODE: 1532 CODE:
1432 map_clear (self); 1533 map_clear (self);
1433 1534
1434void 1535void
1435set_tileid (CFPlus::Map self, int face, int tile) 1536set_tileid (DC::Map self, int face, int tile)
1436 CODE: 1537 CODE:
1437{ 1538{
1438 need_facenum (self, face); self->face2tile [face] = tile; 1539 need_facenum (self, face); self->face2tile [face] = tile;
1439 need_texid (self, tile); 1540 need_texid (self, tile);
1440} 1541}
1441 1542
1442void 1543void
1443set_smooth (CFPlus::Map self, int face, int smooth, int level) 1544set_smooth (DC::Map self, int face, int smooth, int level)
1444 CODE: 1545 CODE:
1445{ 1546{
1446 tileid texid; 1547 tileid texid;
1447 maptex *tex; 1548 maptex *tex;
1448 1549
1461 tex->smoothtile = self->face2tile [smooth]; 1562 tex->smoothtile = self->face2tile [smooth];
1462 tex->smoothlevel = level; 1563 tex->smoothlevel = level;
1463} 1564}
1464 1565
1465void 1566void
1466set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1567set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1467 CODE: 1568 CODE:
1468{ 1569{
1469 need_texid (self, texid); 1570 need_texid (self, texid);
1470 1571
1471 { 1572 {
1491 // from transparent color bleeding and ugly wrapping effects. 1592 // from transparent color bleeding and ugly wrapping effects.
1492 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1593 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1493} 1594}
1494 1595
1495int 1596int
1496ox (CFPlus::Map self) 1597ox (DC::Map self)
1497 ALIAS: 1598 ALIAS:
1498 oy = 1 1599 oy = 1
1499 x = 2 1600 x = 2
1500 y = 3 1601 y = 3
1501 w = 4 1602 w = 4
1512 } 1613 }
1513 OUTPUT: 1614 OUTPUT:
1514 RETVAL 1615 RETVAL
1515 1616
1516void 1617void
1517scroll (CFPlus::Map self, int dx, int dy) 1618scroll (DC::Map self, int dx, int dy)
1518 CODE: 1619 CODE:
1519{ 1620{
1520 if (dx > 0) 1621 if (dx > 0)
1521 map_blank (self, self->x, self->y, dx, self->h); 1622 map_blank (self, self->x, self->y, dx, self->h);
1522 else if (dx < 0) 1623 else if (dx < 0)
1537 self->rows += MAP_EXTEND_Y; 1638 self->rows += MAP_EXTEND_Y;
1538 self->y += MAP_EXTEND_Y; 1639 self->y += MAP_EXTEND_Y;
1539 } 1640 }
1540} 1641}
1541 1642
1542void 1643SV *
1543map1a_update (CFPlus::Map self, SV *data_, int extmap) 1644map1a_update (DC::Map self, SV *data_, int extmap)
1544 CODE: 1645 CODE:
1545{ 1646{
1546 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1647 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1547 uint8_t *data_end = (uint8_t *)SvEND (data_); 1648 uint8_t *data_end = (uint8_t *)SvEND (data_);
1548 mapcell *cell; 1649 mapcell *cell;
1549 int x, y, flags; 1650 int x, y, z, flags;
1651 AV *missing = newAV ();
1652 RETVAL = newRV_noinc ((SV *)missing);
1550 1653
1551 while (data < data_end - 1) 1654 while (data < data_end - 1)
1552 { 1655 {
1553 flags = (data [0] << 8) + data [1]; data += 2; 1656 flags = (data [0] << 8) + data [1]; data += 2;
1554 1657
1605 } 1708 }
1606 else 1709 else
1607 cell->darkness = *data++ + 1; 1710 cell->darkness = *data++ + 1;
1608 } 1711 }
1609 1712
1713 for (z = 0; z <= 2; ++z)
1610 if (flags & 4) 1714 if (flags & (4 >> z))
1611 { 1715 {
1612 faceid face = (data [0] << 8) + data [1]; data += 2; 1716 faceid face = (data [0] << 8) + data [1]; data += 2;
1613 need_facenum (self, face); 1717 need_facenum (self, face);
1614 cell->tile [0] = self->face2tile [face]; 1718 cell->tile [z] = self->face2tile [face];
1719
1720 if (cell->tile [z])
1721 {
1722 maptex *tex = self->tex + cell->tile [z];
1723 if (!tex->name)
1724 av_push (missing, newSViv (cell->tile [z]));
1725
1726 if (tex->smoothtile)
1727 {
1728 maptex *smooth = self->tex + tex->smoothtile;
1729 if (!smooth->name)
1730 av_push (missing, newSViv (tex->smoothtile));
1731 }
1732 }
1615 } 1733 }
1616
1617 if (flags & 2)
1618 {
1619 faceid face = (data [0] << 8) + data [1]; data += 2;
1620 need_facenum (self, face);
1621 cell->tile [1] = self->face2tile [face];
1622 }
1623
1624 if (flags & 1)
1625 {
1626 faceid face = (data [0] << 8) + data [1]; data += 2;
1627 need_facenum (self, face);
1628 cell->tile [2] = self->face2tile [face];
1629 }
1630 } 1734 }
1631 else 1735 else
1632 cell->darkness = 0; 1736 cell->darkness = 0;
1633 } 1737 }
1634} 1738}
1739 OUTPUT:
1740 RETVAL
1635 1741
1636SV * 1742SV *
1637mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1743mapmap (DC::Map self, int x0, int y0, int w, int h)
1638 CODE: 1744 CODE:
1639{ 1745{
1640 int x1, x; 1746 int x1, x;
1641 int y1, y; 1747 int y1, y;
1642 int z; 1748 int z;
1687} 1793}
1688 OUTPUT: 1794 OUTPUT:
1689 RETVAL 1795 RETVAL
1690 1796
1691void 1797void
1692draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1798draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1693 CODE: 1799 CODE:
1694{ 1800{
1801 int x, y, z;
1802
1695 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1803 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1696 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1804 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1697 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1805 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1698 smooth_key skey; 1806 smooth_key skey;
1699 int x, y, z; 1807
1700 int last_name; 1808 rc_t *rc = rc_alloc ();
1809 rc_key_t key;
1810 rc_array_t *arr;
1701 1811
1702 // thats current max. sorry. 1812 // thats current max. sorry.
1703 if (sw > 255) sw = 255; 1813 if (sw > 255) sw = 255;
1704 if (sh > 255) sh = 255; 1814 if (sh > 255) sh = 255;
1705 1815
1706 // clear key, in case of extra padding 1816 // clear key, in case of extra padding
1707 memset (&skey, 0, sizeof (skey)); 1817 memset (&skey, 0, sizeof (skey));
1708 1818
1709 glColor4ub (255, 255, 255, 255); 1819 memset (&key, 0, sizeof (key));
1710 1820 key.r = 255;
1711 glEnable (GL_BLEND); 1821 key.g = 255;
1712 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1822 key.b = 255;
1713 glEnable (GL_TEXTURE_2D); 1823 key.a = 255;
1714 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1824 key.mode = GL_QUADS;
1715 1825 key.format = GL_T2F_V3F;
1716 glBegin (GL_QUADS); 1826 key.texname = -1;
1717
1718 last_name = 0;
1719 1827
1720 mx += self->x; 1828 mx += self->x;
1721 my += self->y; 1829 my += self->y;
1722 1830
1723 // first pass: determine smooth_max 1831 // first pass: determine smooth_max
1739 MAX (self->tex [cell->tile [0]].smoothlevel, 1847 MAX (self->tex [cell->tile [0]].smoothlevel,
1740 MAX (self->tex [cell->tile [1]].smoothlevel, 1848 MAX (self->tex [cell->tile [1]].smoothlevel,
1741 self->tex [cell->tile [2]].smoothlevel)); 1849 self->tex [cell->tile [2]].smoothlevel));
1742 } 1850 }
1743 } 1851 }
1852
1853 glEnable (GL_BLEND);
1854 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1855 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1744 1856
1745 for (z = 0; z <= 2; z++) 1857 for (z = 0; z <= 2; z++)
1746 { 1858 {
1747 memset (smooth_level, 0, sizeof (smooth_level)); 1859 memset (smooth_level, 0, sizeof (smooth_level));
1748 1860
1758 tileid tile = cell->tile [z]; 1870 tileid tile = cell->tile [z];
1759 1871
1760 if (tile) 1872 if (tile)
1761 { 1873 {
1762 maptex tex = self->tex [tile]; 1874 maptex tex = self->tex [tile];
1763 int px = (x + 1) * T - tex.w; 1875 int px, py;
1764 int py = (y + 1) * T - tex.h;
1765 1876
1766 // suppressing texture state switches here
1767 // is only moderately effective, but worth the extra effort
1768 if (last_name != tex.name) 1877 if (key.texname != tex.name)
1769 { 1878 {
1770 if (!tex.name) 1879 if (!tex.name)
1771 tex = self->tex [2]; /* missing, replace by noface */ 1880 tex = self->tex [2]; /* missing, replace by noface */
1772 1881
1773 glEnd (); 1882 key.texname = tex.name;
1774 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1883 arr = rc_array (rc, &key);
1775 glBegin (GL_QUADS);
1776 } 1884 }
1777 1885
1778 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1886 px = (x + 1) * T - tex.w;
1887 py = (y + 1) * T - tex.h;
1888
1889 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1779 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1890 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1780 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1891 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1781 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1892 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1782 1893
1783 if (cell->flags && z == 2) 1894 if (cell->flags && z == 2)
1784 { 1895 {
1896 // overlays such as the speech bubble, probably more to come
1785 if (cell->flags & 1) 1897 if (cell->flags & 1)
1786 { 1898 {
1787 maptex tex = self->tex [1]; 1899 maptex tex = self->tex [1];
1788 int px = x * T + T * 2 / 32; 1900 int px = x * T + T * 2 / 32;
1789 int py = y * T - T * 6 / 32; 1901 int py = y * T - T * 6 / 32;
1790 1902
1903 if (tex.name)
1791 glEnd (); 1904 {
1792 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1905 if (key.texname != tex.name)
1906 {
1907 key.texname = tex.name;
1908 arr = rc_array (rc, &key);
1909 }
1910
1911 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1912 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1913 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1914 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1793 glBegin (GL_QUADS); 1915 }
1794
1795 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1796 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1797 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1798 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1799 } 1916 }
1800 } 1917 }
1801 1918
1802 // update smooth hash 1919 // update smooth hash
1803 if (tex.smoothtile) 1920 if (tex.smoothtile)
1839 } 1956 }
1840 } 1957 }
1841 } 1958 }
1842 } 1959 }
1843 1960
1961 rc_draw (rc);
1962 rc_clear (rc);
1963
1844 // go through all smoothlevels, lowest to highest, then draw. 1964 // go through all smoothlevels, lowest to highest, then draw.
1845 // this is basically counting sort 1965 // this is basically counting sort
1846 { 1966 {
1847 int w, b; 1967 int w, b;
1848 1968
1969 glEnable (GL_TEXTURE_2D);
1970 glBegin (GL_QUADS);
1849 for (w = 0; w < 256 / 32; ++w) 1971 for (w = 0; w < 256 / 32; ++w)
1850 { 1972 {
1851 uint32_t smask = smooth_level [w]; 1973 uint32_t smask = smooth_level [w];
1852 if (smask) 1974 if (smask)
1853 for (b = 0; b < 32; ++b) 1975 for (b = 0; b < 32; ++b)
1872 int border = bits & 15; 1994 int border = bits & 15;
1873 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1995 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1874 float dx = tex.s * .0625f; // 16 images/row 1996 float dx = tex.s * .0625f; // 16 images/row
1875 float dy = tex.t * .5f ; // 2 images/column 1997 float dy = tex.t * .5f ; // 2 images/column
1876 1998
1877 // this time naively avoiding texture state changes
1878 // save gobs of state changes.
1879 if (last_name != tex.name) 1999 if (tex.name)
1880 { 2000 {
2001 // this time avoiding texture state changes
2002 // save gobs of state changes.
1881 if (!tex.name) 2003 if (key.texname != tex.name)
1882 continue; // smoothing not yet available 2004 {
1883
1884 glEnd (); 2005 glEnd ();
1885 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2006 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1886 glBegin (GL_QUADS); 2007 glBegin (GL_QUADS);
1887 } 2008 }
1888 2009
1889 if (border) 2010 if (border)
1890 { 2011 {
1891 float ox = border * dx; 2012 float ox = border * dx;
1892 2013
1893 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2014 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1894 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2015 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1895 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2016 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1896 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2017 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1897 } 2018 }
1898 2019
1899 if (corner) 2020 if (corner)
1900 { 2021 {
1901 float ox = corner * dx; 2022 float ox = corner * dx;
1902 2023
1903 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2024 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1904 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2025 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1905 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2026 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1906 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2027 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2028 }
1907 } 2029 }
1908 } 2030 }
1909 } 2031 }
1910 } 2032 }
1911 } 2033 }
2034
2035 glEnd ();
2036 glDisable (GL_TEXTURE_2D);
2037 key.texname = -1;
1912 } 2038 }
1913 2039
1914 hv_clear (smooth); 2040 hv_clear (smooth);
1915 } 2041 }
1916 2042
1917 glEnd ();
1918
1919 glDisable (GL_TEXTURE_2D);
1920 glDisable (GL_BLEND); 2043 glDisable (GL_BLEND);
2044 rc_free (rc);
1921 2045
1922 // top layer: overlays such as the health bar 2046 // top layer: overlays such as the health bar
1923 for (y = 0; y < sh; y++) 2047 for (y = 0; y < sh; y++)
1924 if (0 <= y + my && y + my < self->rows) 2048 if (0 <= y + my && y + my < self->rows)
1925 { 2049 {
1950 } 2074 }
1951 } 2075 }
1952} 2076}
1953 2077
1954void 2078void
1955draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2079draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1956 CODE: 2080 CODE:
1957{ 2081{
1958 static float color[16][3] = { 2082 static float color[16][3] = {
1959 { 0.00F, 0.00F, 0.00F }, 2083 { 0.00F, 0.00F, 0.00F },
1960 { 1.00F, 1.00F, 1.00F }, 2084 { 1.00F, 1.00F, 1.00F },
2010 glDisable (GL_BLEND); 2134 glDisable (GL_BLEND);
2011 glDisable (GL_TEXTURE_2D); 2135 glDisable (GL_TEXTURE_2D);
2012} 2136}
2013 2137
2014void 2138void
2015fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2139fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2016 PPCODE: 2140 PPCODE:
2017{ 2141{
2018 int x, y; 2142 int x, y;
2019 int sw1 = sw + 2; 2143 int sw1 = sw + 2;
2020 int sh1 = sh + 2; 2144 int sh1 = sh + 2;
2091 PUSHs (sv_2mortal (newSViv (sh3))); 2215 PUSHs (sv_2mortal (newSViv (sh3)));
2092 PUSHs (darkness3_sv); 2216 PUSHs (darkness3_sv);
2093} 2217}
2094 2218
2095SV * 2219SV *
2096get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2220get_rect (DC::Map self, int x0, int y0, int w, int h)
2097 CODE: 2221 CODE:
2098{ 2222{
2099 int x, y, x1, y1; 2223 int x, y, x1, y1;
2100 SV *data_sv = newSV (w * h * 7 + 5); 2224 SV *data_sv = newSV (w * h * 7 + 5);
2101 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2225 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2166} 2290}
2167 OUTPUT: 2291 OUTPUT:
2168 RETVAL 2292 RETVAL
2169 2293
2170void 2294void
2171set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2295set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2172 PPCODE: 2296 PPCODE:
2173{ 2297{
2174 int x, y, z; 2298 int x, y, z;
2175 int w, h; 2299 int w, h;
2176 int x1, y1; 2300 int x1, y1;
2177 2301
2178 if (*data++ != 0) 2302 if (*data++ != 0)
2179 return; /* version mismatch */ 2303 XSRETURN_EMPTY; /* version mismatch */
2180 2304
2181 w = *data++ << 8; w |= *data++; 2305 w = *data++ << 8; w |= *data++;
2182 h = *data++ << 8; h |= *data++; 2306 h = *data++ << 8; h |= *data++;
2183 2307
2184 // we need to do this 'cause we don't keep an absolute coord system for rows 2308 // we need to do this 'cause we don't keep an absolute coord system for rows
2229 } 2353 }
2230 } 2354 }
2231 } 2355 }
2232} 2356}
2233 2357
2234MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2358MODULE = Deliantra::Client PACKAGE = DC::RW
2235 2359
2236PROTOTYPES: DISABLE 2360DC::RW
2237 2361new (SV *class, SV *data_sv)
2238CFPlus::MixChunk
2239new_from_file (SV *class, char *path)
2240 CODE: 2362 CODE:
2241 RETVAL = Mix_LoadWAV (path); 2363{
2364 STRLEN datalen;
2365 char *data = SvPVbyte (data_sv, datalen);
2366
2367 RETVAL = SDL_RWFromConstMem (data, datalen);
2368}
2242 OUTPUT: 2369 OUTPUT:
2243 RETVAL 2370 RETVAL
2244 2371
2372DC::RW
2373new_from_file (SV *class, const char *path, const char *mode = "rb")
2374 CODE:
2375 RETVAL = SDL_RWFromFile (path, mode);
2376 OUTPUT:
2377 RETVAL
2378
2379# fails on win32:
2380# dc.xs(2268) : error C2059: syntax error : '('
2245void 2381#void
2382#close (DC::RW self)
2383# CODE:
2384# (self->(close)) (self);
2385
2386MODULE = Deliantra::Client PACKAGE = DC::Channel
2387
2388PROTOTYPES: DISABLE
2389
2390DC::Channel
2391find ()
2392 CODE:
2393{
2394 RETVAL = Mix_GroupAvailable (-1);
2395
2396 if (RETVAL < 0)
2397 {
2398 RETVAL = Mix_GroupOldest (-1);
2399
2400 if (RETVAL < 0)
2401 XSRETURN_UNDEF;
2402
2403 Mix_HaltChannel (RETVAL);
2404 }
2405
2406 Mix_UnregisterAllEffects (RETVAL);
2407 Mix_Volume (RETVAL, 128);
2408}
2409 OUTPUT:
2410 RETVAL
2411
2412void
2413halt (DC::Channel self)
2414 CODE:
2415 Mix_HaltChannel (self);
2416
2417void
2418expire (DC::Channel self, int ticks = -1)
2419 CODE:
2420 Mix_ExpireChannel (self, ticks);
2421
2422void
2423fade_out (DC::Channel self, int ticks = -1)
2424 CODE:
2425 Mix_FadeOutChannel (self, ticks);
2426
2427int
2428volume (DC::Channel self, int volume)
2429 CODE:
2430 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2431 OUTPUT:
2432 RETVAL
2433
2434void
2435unregister_all_effects (DC::Channel self)
2436 CODE:
2437 Mix_UnregisterAllEffects (self);
2438
2439void
2440set_panning (DC::Channel self, int left, int right)
2441 CODE:
2442 left = CLAMP (left , 0, 255);
2443 right = CLAMP (right, 0, 255);
2444 Mix_SetPanning (self, left, right);
2445
2446void
2447set_distance (DC::Channel self, int distance)
2448 CODE:
2449 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2450
2451void
2452set_position (DC::Channel self, int angle, int distance)
2453 CODE:
2454
2455void
2456set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2457 CODE:
2458{
2459 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2460 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2461 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2462}
2463
2464void
2465set_reverse_stereo (DC::Channel self, int flip)
2466 CODE:
2467 Mix_SetReverseStereo (self, flip);
2468
2469MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2470
2471PROTOTYPES: DISABLE
2472
2473DC::MixChunk
2474new (SV *class, DC::RW rwops)
2475 CODE:
2476 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2477 OUTPUT:
2478 RETVAL
2479
2480void
2246DESTROY (CFPlus::MixChunk self) 2481DESTROY (DC::MixChunk self)
2247 CODE: 2482 CODE:
2248 Mix_FreeChunk (self); 2483 Mix_FreeChunk (self);
2249 2484
2250int 2485int
2251volume (CFPlus::MixChunk self, int volume = -1) 2486volume (DC::MixChunk self, int volume = -1)
2252 CODE: 2487 CODE:
2488 if (items > 1)
2489 volume = CLAMP (volume, 0, 128);
2253 RETVAL = Mix_VolumeChunk (self, volume); 2490 RETVAL = Mix_VolumeChunk (self, volume);
2254 OUTPUT: 2491 OUTPUT:
2255 RETVAL 2492 RETVAL
2256 2493
2257int 2494DC::Channel
2258play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2495play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2259 CODE: 2496 CODE:
2497{
2260 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2498 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2499
2500 if (RETVAL < 0)
2501 XSRETURN_UNDEF;
2502
2503 if (channel < 0)
2504 {
2505 Mix_UnregisterAllEffects (RETVAL);
2506 Mix_Volume (RETVAL, 128);
2507 }
2508}
2261 OUTPUT: 2509 OUTPUT:
2262 RETVAL 2510 RETVAL
2263 2511
2264MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2512MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2265 2513
2266int 2514int
2267volume (int volume = -1) 2515volume (int volume = -1)
2268 PROTOTYPE: ;$ 2516 PROTOTYPE: ;$
2269 CODE: 2517 CODE:
2518 if (items > 0)
2519 volume = CLAMP (volume, 0, 128);
2270 RETVAL = Mix_VolumeMusic (volume); 2520 RETVAL = Mix_VolumeMusic (volume);
2271 OUTPUT: 2521 OUTPUT:
2272 RETVAL 2522 RETVAL
2273 2523
2274int 2524void
2275fade_out (int ms) 2525fade_out (int ms)
2276 CODE: 2526 CODE:
2277 RETVAL = Mix_FadeOutMusic (ms); 2527 Mix_FadeOutMusic (ms);
2528
2529void
2530halt ()
2531 CODE:
2532 Mix_HaltMusic ();
2533
2534DC::MixMusic
2535new (SV *class, DC::RW rwops)
2536 CODE:
2537 RETVAL = Mix_LoadMUS_RW (rwops);
2278 OUTPUT: 2538 OUTPUT:
2279 RETVAL 2539 RETVAL
2280 2540
2281CFPlus::MixMusic
2282new_from_file (SV *class, char *path)
2283 CODE:
2284 RETVAL = Mix_LoadMUS (path);
2285 OUTPUT:
2286 RETVAL
2287
2288void 2541void
2289DESTROY (CFPlus::MixMusic self) 2542DESTROY (DC::MixMusic self)
2290 CODE: 2543 CODE:
2291 Mix_FreeMusic (self); 2544 Mix_FreeMusic (self);
2292 2545
2293int 2546int
2294play (CFPlus::MixMusic self, int loops = -1) 2547play (DC::MixMusic self, int loops = -1)
2295 CODE: 2548 CODE:
2296 RETVAL = Mix_PlayMusic (self, loops); 2549 RETVAL = Mix_PlayMusic (self, loops);
2297 OUTPUT: 2550 OUTPUT:
2298 RETVAL 2551 RETVAL
2299 2552
2300int 2553void
2301fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2554fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2302 CODE: 2555 CODE:
2303 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2556 Mix_FadeInMusicPos (self, loops, ms, position);
2304 OUTPUT:
2305 RETVAL
2306 2557
2307MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2558MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2308 2559
2309PROTOTYPES: ENABLE 2560PROTOTYPES: ENABLE
2310 2561
2311BOOT: 2562BOOT:
2312{ 2563{
2313 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2564 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2314 static const struct { 2565 static const struct {
2315 const char *name; 2566 const char *name;
2316 IV iv; 2567 IV iv;
2317 } *civ, const_iv[] = { 2568 } *civ, const_iv[] = {
2318# define const_iv(name) { # name, (IV)name } 2569# define const_iv(name) { # name, (IV)name }
2353 const_iv (GL_INTENSITY), 2604 const_iv (GL_INTENSITY),
2354 const_iv (GL_LUMINANCE), 2605 const_iv (GL_LUMINANCE),
2355 const_iv (GL_LUMINANCE_ALPHA), 2606 const_iv (GL_LUMINANCE_ALPHA),
2356 const_iv (GL_FLOAT), 2607 const_iv (GL_FLOAT),
2357 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2608 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2609 const_iv (GL_COMPRESSED_ALPHA_ARB),
2610 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2611 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2612 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2613 const_iv (GL_COMPRESSED_RGB_ARB),
2614 const_iv (GL_COMPRESSED_RGBA_ARB),
2358 const_iv (GL_COMPILE), 2615 const_iv (GL_COMPILE),
2359 const_iv (GL_PROXY_TEXTURE_1D), 2616 const_iv (GL_PROXY_TEXTURE_1D),
2360 const_iv (GL_PROXY_TEXTURE_2D), 2617 const_iv (GL_PROXY_TEXTURE_2D),
2361 const_iv (GL_TEXTURE_1D), 2618 const_iv (GL_TEXTURE_1D),
2362 const_iv (GL_TEXTURE_2D), 2619 const_iv (GL_TEXTURE_2D),
2401 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2658 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2402 const_iv (GL_POINT_SMOOTH_HINT), 2659 const_iv (GL_POINT_SMOOTH_HINT),
2403 const_iv (GL_LINE_SMOOTH_HINT), 2660 const_iv (GL_LINE_SMOOTH_HINT),
2404 const_iv (GL_POLYGON_SMOOTH_HINT), 2661 const_iv (GL_POLYGON_SMOOTH_HINT),
2405 const_iv (GL_GENERATE_MIPMAP_HINT), 2662 const_iv (GL_GENERATE_MIPMAP_HINT),
2663 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2406 const_iv (GL_FASTEST), 2664 const_iv (GL_FASTEST),
2407 const_iv (GL_DONT_CARE), 2665 const_iv (GL_DONT_CARE),
2408 const_iv (GL_NICEST), 2666 const_iv (GL_NICEST),
2409 const_iv (GL_V2F), 2667 const_iv (GL_V2F),
2410 const_iv (GL_V3F), 2668 const_iv (GL_V3F),
2418 2676
2419 texture_av = newAV (); 2677 texture_av = newAV ();
2420 AvREAL_off (texture_av); 2678 AvREAL_off (texture_av);
2421} 2679}
2422 2680
2681void
2682disable_GL_EXT_blend_func_separate ()
2683 CODE:
2684 gl.BlendFuncSeparate = 0;
2685 gl.BlendFuncSeparateEXT = 0;
2686
2423char * 2687char *
2424gl_vendor () 2688gl_vendor ()
2425 CODE: 2689 CODE:
2426 RETVAL = (char *)glGetString (GL_VENDOR); 2690 RETVAL = (char *)glGetString (GL_VENDOR);
2427 OUTPUT: 2691 OUTPUT:
2544 2808
2545void glTexCoord (float s, float t) 2809void glTexCoord (float s, float t)
2546 CODE: 2810 CODE:
2547 glTexCoord2f (s, t); 2811 glTexCoord2f (s, t);
2548 2812
2813void glRect (float x1, float y1, float x2, float y2)
2814 CODE:
2815 glRectf (x1, y1, x2, y2);
2816
2817void glRect_lineloop (float x1, float y1, float x2, float y2)
2818 CODE:
2819 glBegin (GL_LINE_LOOP);
2820 glVertex2f (x1, y1);
2821 glVertex2f (x2, y1);
2822 glVertex2f (x2, y2);
2823 glVertex2f (x1, y2);
2824 glEnd ();
2825
2549PROTOTYPES: ENABLE 2826PROTOTYPES: ENABLE
2550 2827
2551void glBegin (int mode) 2828void glBegin (int mode)
2552 2829
2553void glEnd () 2830void glEnd ()
2585void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2862void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2586 CODE: 2863 CODE:
2587 if (gl.SeparableFilter2D) 2864 if (gl.SeparableFilter2D)
2588 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2865 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2589 2866
2590void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2867void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2591 2868
2592void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2869void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2593 2870
2594void glDrawPixels (int width, int height, int format, int type, char *pixels) 2871void glDrawPixels (int width, int height, int format, int type, char *pixels)
2595 2872
2621 2898
2622void glEndList () 2899void glEndList ()
2623 2900
2624void glCallList (int list) 2901void glCallList (int list)
2625 2902
2626MODULE = CFPlus PACKAGE = CFPlus::UI::Base 2903MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2627 2904
2628PROTOTYPES: DISABLE 2905PROTOTYPES: DISABLE
2629 2906
2630void 2907void
2631find_widget (SV *widget, NV x, NV y) 2908find_widget (SV *self, NV x, NV y)
2632 PPCODE: 2909 PPCODE:
2633{ 2910{
2634 if (within_widget (widget, x, y)) 2911 if (within_widget (self, x, y))
2635 XPUSHs (widget); 2912 XPUSHs (self);
2636} 2913}
2637 2914
2915BOOT:
2916{
2917 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2918
2919 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2920 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2921 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2922 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2923}
2924
2925void
2926draw (SV *self)
2927 CODE:
2928{
2929 HV *hv;
2930 SV **svp;
2931 NV x, y, w, h;
2932 SV *draw_x_sv = GvSV (draw_x_gv);
2933 SV *draw_y_sv = GvSV (draw_y_gv);
2934 SV *draw_w_sv = GvSV (draw_w_gv);
2935 SV *draw_h_sv = GvSV (draw_h_gv);
2936 double draw_x, draw_y;
2937
2938 if (!SvROK (self))
2939 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2940
2941 hv = (HV *)SvRV (self);
2942
2943 if (SvTYPE (hv) != SVt_PVHV)
2944 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2945
2946 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2947 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2948
2949 if (!h || !w)
2950 XSRETURN_EMPTY;
2951
2952 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2953 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2954
2955 draw_x = SvNV (draw_x_sv) + x;
2956 draw_y = SvNV (draw_y_sv) + y;
2957
2958 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2959 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2960 XSRETURN_EMPTY;
2961
2962 sv_setnv (draw_x_sv, draw_x);
2963 sv_setnv (draw_y_sv, draw_y);
2964
2965 glPushMatrix ();
2966 glTranslated (x, y, 0);
2967
2968 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2969 {
2970 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2971
2972 if (svp && SvTRUE (*svp))
2973 {
2974 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2975 glEnable (GL_BLEND);
2976 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2977 glBegin (GL_QUADS);
2978 glVertex2f (0, 0);
2979 glVertex2f (w, 0);
2980 glVertex2f (w, h);
2981 glVertex2f (0, h);
2982 glEnd ();
2983 glDisable (GL_BLEND);
2984 }
2985 }
2986#if 0
2987 // draw borders, for debugging
2988 glPushMatrix ();
2989 glColor4f (1., 1., 0., 1.);
2990 glTranslatef (.5, .5, 0.);
2991 glBegin (GL_LINE_LOOP);
2992 glVertex2f (0 , 0);
2993 glVertex2f (w - 1, 0);
2994 glVertex2f (w - 1, h - 1);
2995 glVertex2f (0 , h - 1);
2996 glEnd ();
2997 glPopMatrix ();
2998#endif
2999 PUSHMARK (SP);
3000 XPUSHs (self);
3001 PUTBACK;
3002 call_method ("_draw", G_VOID | G_DISCARD);
3003 SPAGAIN;
3004
3005 glPopMatrix ();
3006
3007 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3008 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3009}
3010

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