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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.208 by root, Sat Jul 21 16:07:53 2007 UTC vs.
Revision 1.255 by root, Sun Jan 6 18:25:59 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
38#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
39 46
40#include <glib/gmacros.h> 47#include <glib/gmacros.h>
41 48
42#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
43 61
44#ifndef _WIN32 62#ifndef _WIN32
45# include <sys/types.h> 63# include <sys/types.h>
46# include <sys/socket.h> 64# include <sys/socket.h>
47# include <netinet/in.h> 65# include <netinet/in.h>
56#define MAP_EXTEND_X 32 74#define MAP_EXTEND_X 32
57#define MAP_EXTEND_Y 512 75#define MAP_EXTEND_Y 512
58 76
59#define MIN_FONT_HEIGHT 10 77#define MIN_FONT_HEIGHT 10
60 78
79/* mask out modifiers we are not interested in */
80#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
81
61#if 0 82#if 0
62# define PARACHUTE SDL_INIT_NOPARACHUTE 83# define PARACHUTE SDL_INIT_NOPARACHUTE
63#else 84#else
64# define PARACHUTE 0 85# define PARACHUTE 0
65#endif 86#endif
107 av_push (texture_av, (SV *)(size_t)name); 128 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 129 glDeleteTextures (1, &name);
109} 130}
110 131
111#include "texcache.c" 132#include "texcache.c"
133#include "rendercache.c"
112 134
113#include "pango-font.c" 135#include "pango-font.c"
114#include "pango-fontmap.c" 136#include "pango-fontmap.c"
115#include "pango-render.c" 137#include "pango-render.c"
116 138
139typedef IV DC__Channel;
140typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 141typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 142typedef Mix_Music *DC__MixMusic;
119 143
120typedef PangoFontDescription *CFPlus__Font; 144typedef PangoFontDescription *DC__Font;
121 145
122static int 146static int
123shape_attr_p (PangoLayoutRun *run) 147shape_attr_p (PangoLayoutRun *run)
124{ 148{
125 GSList *attrs = run->item->analysis.extra_attrs; 149 GSList *attrs = run->item->analysis.extra_attrs;
139 163
140typedef struct cf_layout { 164typedef struct cf_layout {
141 PangoLayout *pl; 165 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 166 float r, g, b, a; // default color for rgba mode
143 int base_height; 167 int base_height;
144 CFPlus__Font font; 168 DC__Font font;
169 rc_t *rc;
145} *CFPlus__Layout; 170} *DC__Layout;
146 171
147static CFPlus__Font default_font; 172static DC__Font default_font;
148static PangoContext *opengl_context; 173static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 174static PangoFontMap *opengl_fontmap;
150 175
151static void 176static void
152substitute_func (FcPattern *pattern, gpointer data) 177substitute_func (FcPattern *pattern, gpointer data)
157#endif 182#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 183 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 184}
160 185
161static void 186static void
162layout_update_font (CFPlus__Layout self) 187layout_update_font (DC__Layout self)
163{ 188{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 189 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 190 * reasonably well with bitstream vera
166 */ 191 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 192 PangoFontDescription *font = self->font ? self->font : default_font;
171 196
172 pango_layout_set_font_description (self->pl, font); 197 pango_layout_set_font_description (self->pl, font);
173} 198}
174 199
175static void 200static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 201layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 202{
178 PangoRectangle rect; 203 PangoRectangle rect;
179 204
180 // get_pixel_* wrongly rounds down 205 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 206 pango_layout_get_extents (self->pl, 0, &rect);
192 217
193typedef uint16_t tileid; 218typedef uint16_t tileid;
194typedef uint16_t faceid; 219typedef uint16_t faceid;
195 220
196typedef struct { 221typedef struct {
197 int name; 222 GLuint name;
198 int w, h; 223 int w, h;
199 float s, t; 224 float s, t;
200 uint8_t r, g, b, a; 225 uint8_t r, g, b, a;
201 tileid smoothtile; 226 tileid smoothtile;
202 uint8_t smoothlevel; 227 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 245 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 246 int texs; maptex *tex; // [tileid]
222 247
223 int32_t rows; 248 int32_t rows;
224 maprow *row; 249 maprow *row;
225} *CFPlus__Map; 250} *DC__Map;
226 251
227static char * 252static char *
228prepend (char *ptr, int sze, int inc) 253prepend (char *ptr, int sze, int inc)
229{ 254{
230 char *p; 255 char *p;
268 self->texs *= 2; 293 self->texs *= 2;
269 } 294 }
270} 295}
271 296
272static maprow * 297static maprow *
273map_get_row (CFPlus__Map self, int y) 298map_get_row (DC__Map self, int y)
274{ 299{
275 if (0 > y) 300 if (0 > y)
276 { 301 {
277 int extend = - y + MAP_EXTEND_Y; 302 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 303 Prepend (maprow, self->row, self->rows, extend);
316 341
317 return row->col + (x - row->c0); 342 return row->col + (x - row->c0);
318} 343}
319 344
320static mapcell * 345static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 346map_get_cell (DC__Map self, int x, int y)
322{ 347{
323 return row_get_cell (map_get_row (self, y), x); 348 return row_get_cell (map_get_row (self, y), x);
324} 349}
325 350
326static void 351static void
327map_clear (CFPlus__Map self) 352map_clear (DC__Map self)
328{ 353{
329 int r; 354 int r;
330 355
331 for (r = 0; r < self->rows; r++) 356 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 357 Safefree (self->row[r].col);
340 self->row = 0; 365 self->row = 0;
341 self->rows = 0; 366 self->rows = 0;
342} 367}
343 368
344static void 369static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 370map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 371{
347 int x, y; 372 int x, y;
348 maprow *row; 373 maprow *row;
349 mapcell *cell; 374 mapcell *cell;
350 375
429 n |= n >> 16; 454 n |= n >> 16;
430 455
431 return n + 1; 456 return n + 1;
432} 457}
433 458
459static unsigned int
460popcount (unsigned int n)
461{
462 n -= (n >> 1) & 0x55555555U;
463 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
464 n = ((n >> 4) + n) & 0x0f0f0f0fU;
465 n *= 0x01010101U;
466
467 return n >> 24;
468}
469
434/* SDL should provide this, really. */ 470/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 471#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 472#define SDLK_MODIFIER_MAX 314
437 473
438/******************************************************************************/ 474/******************************************************************************/
439 475
476static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
477static GV *hover_gv;
478
440static int 479static int
441within_widget (SV *widget, NV x, NV y) 480within_widget (SV *widget, NV x, NV y)
442{ 481{
443 HV *self; 482 HV *self;
444 SV **svp; 483 SV **svp;
473 return 0; 512 return 0;
474 513
475 return 1; 514 return 1;
476} 515}
477 516
478MODULE = CFPlus PACKAGE = CFPlus 517MODULE = Deliantra::Client PACKAGE = DC
479 518
480PROTOTYPES: ENABLE 519PROTOTYPES: ENABLE
481 520
482BOOT: 521BOOT:
483{ 522{
484 HV *stash = gv_stashpv ("CFPlus", 1); 523 HV *stash = gv_stashpv ("DC", 1);
485 static const struct { 524 static const struct {
486 const char *name; 525 const char *name;
487 IV iv; 526 IV iv;
488 } *civ, const_iv[] = { 527 } *civ, const_iv[] = {
489# define const_iv(name) { # name, (IV)name } 528# define const_iv(name) { # name, (IV)name }
511 550
512 const_iv (SDL_APPINPUTFOCUS), 551 const_iv (SDL_APPINPUTFOCUS),
513 const_iv (SDL_APPMOUSEFOCUS), 552 const_iv (SDL_APPMOUSEFOCUS),
514 const_iv (SDL_APPACTIVE), 553 const_iv (SDL_APPACTIVE),
515 554
555 const_iv (SDLK_FIRST),
556 const_iv (SDLK_LAST),
516 const_iv (SDLK_KP0), 557 const_iv (SDLK_KP0),
517 const_iv (SDLK_KP1), 558 const_iv (SDLK_KP1),
518 const_iv (SDLK_KP2), 559 const_iv (SDLK_KP2),
519 const_iv (SDLK_KP3), 560 const_iv (SDLK_KP3),
520 const_iv (SDLK_KP4), 561 const_iv (SDLK_KP4),
592 const_iv (KMOD_LMETA), 633 const_iv (KMOD_LMETA),
593 const_iv (KMOD_RMETA), 634 const_iv (KMOD_RMETA),
594 const_iv (KMOD_NUM), 635 const_iv (KMOD_NUM),
595 const_iv (KMOD_CAPS), 636 const_iv (KMOD_CAPS),
596 const_iv (KMOD_MODE), 637 const_iv (KMOD_MODE),
638
639 const_iv (MIX_DEFAULT_FORMAT),
597# undef const_iv 640# undef const_iv
598 }; 641 };
599 642
600 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 643 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
601 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 644 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
619 662
620NV floor (NV x) 663NV floor (NV x)
621 664
622NV ceil (NV x) 665NV ceil (NV x)
623 666
667IV minpot (UV n)
668
669IV popcount (UV n)
670
624void 671void
625pango_init () 672pango_init ()
626 CODE: 673 CODE:
627{ 674{
628 opengl_fontmap = pango_opengl_font_map_new (); 675 opengl_fontmap = pango_opengl_font_map_new ();
629 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 676 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
630 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 677 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
678#if PANGO_VERSION_CHECK (1, 15, 2)
679 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
680 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
681#endif
631} 682}
632 683
633char * 684char *
634SDL_GetError () 685SDL_GetError ()
635 686
667 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 718 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
668 719
669 if (m && m != (SDL_Rect **)-1) 720 if (m && m != (SDL_Rect **)-1)
670 while (*m) 721 while (*m)
671 { 722 {
672 if ((*m)->w >= 640 && (*m)->h >= 480) 723 if ((*m)->w >= 800 && (*m)->h >= 480)
673 { 724 {
674 AV *av = newAV (); 725 AV *av = newAV ();
675 av_push (av, newSViv ((*m)->w)); 726 av_push (av, newSViv ((*m)->w));
676 av_push (av, newSViv ((*m)->h)); 727 av_push (av, newSViv ((*m)->h));
677 av_push (av, newSViv (rgb)); 728 av_push (av, newSViv (rgb));
701 752
702 if (RETVAL) 753 if (RETVAL)
703 { 754 {
704 av_clear (texture_av); 755 av_clear (texture_av);
705 756
706 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 757 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
707#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 758#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
708#include "glfunc.h" 759#include "glfunc.h"
709#undef GL_FUNC 760#undef GL_FUNC
710 } 761 }
711} 762}
737 { 788 {
738 case SDL_KEYDOWN: 789 case SDL_KEYDOWN:
739 case SDL_KEYUP: 790 case SDL_KEYUP:
740 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 791 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
741 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 792 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
742 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 793 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
743 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 794 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
744 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 795 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
745 break; 796 break;
746 797
747 case SDL_ACTIVEEVENT: 798 case SDL_ACTIVEEVENT:
748 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 799 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
766 x = ev.motion.x; 817 x = ev.motion.x;
767 y = ev.motion.y; 818 y = ev.motion.y;
768 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 819 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
769 } 820 }
770 821
771 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 822 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
772 hv_store (hv, "state", 5, newSViv (state), 0); 823 hv_store (hv, "state", 5, newSViv (state), 0);
773 hv_store (hv, "x", 1, newSViv (x), 0); 824 hv_store (hv, "x", 1, newSViv (x), 0);
774 hv_store (hv, "y", 1, newSViv (y), 0); 825 hv_store (hv, "y", 1, newSViv (y), 0);
775 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 826 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
776 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 827 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
777 } 828 }
778 break; 829 break;
779 830
780 case SDL_MOUSEBUTTONDOWN: 831 case SDL_MOUSEBUTTONDOWN:
781 case SDL_MOUSEBUTTONUP: 832 case SDL_MOUSEBUTTONUP:
782 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 833 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
783 834
784 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 835 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
785 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 836 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
786 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 837 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
787 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 838 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
792 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 843 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
793 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 844 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
794 break; 845 break;
795 } 846 }
796 847
797 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 848 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
798 } 849 }
799} 850}
800 851
801int 852int
802Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 853Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
803 POSTCALL: 854 POSTCALL:
804 Mix_HookMusicFinished (music_finished); 855 Mix_HookMusicFinished (music_finished);
805 Mix_ChannelFinished (channel_finished); 856 Mix_ChannelFinished (channel_finished);
806 857
807void 858void
859Mix_QuerySpec ()
860 PPCODE:
861{
862 int freq, channels;
863 Uint16 format;
864
865 if (Mix_QuerySpec (&freq, &format, &channels))
866 {
867 EXTEND (SP, 3);
868 PUSHs (sv_2mortal (newSViv (freq)));
869 PUSHs (sv_2mortal (newSViv (format)));
870 PUSHs (sv_2mortal (newSViv (channels)));
871 }
872}
873
874void
808Mix_CloseAudio () 875Mix_CloseAudio ()
809 876
810int 877int
811Mix_AllocateChannels (int numchans = -1) 878Mix_AllocateChannels (int numchans = -1)
879
880const char *
881Mix_GetError ()
812 882
813void 883void
814lowdelay (int fd, int val = 1) 884lowdelay (int fd, int val = 1)
815 CODE: 885 CODE:
816 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 886 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
858 STRLEN image_len; 928 STRLEN image_len;
859 char *image = (char *)SvPVbyte (image_, image_len); 929 char *image = (char *)SvPVbyte (image_, image_len);
860 SDL_Surface *surface, *surface2; 930 SDL_Surface *surface, *surface2;
861 SDL_PixelFormat fmt; 931 SDL_PixelFormat fmt;
862 SDL_RWops *rw = ix 932 SDL_RWops *rw = ix
863 ? SDL_RWFromFile (image, "r") 933 ? SDL_RWFromFile (image, "rb")
864 : SDL_RWFromConstMem (image, image_len); 934 : SDL_RWFromConstMem (image, image_len);
865 935
866 if (!rw) 936 if (!rw)
867 croak ("load_image: %s", SDL_GetError ()); 937 croak ("load_image: %s", SDL_GetError ());
868 938
941void 1011void
942error (char *message) 1012error (char *message)
943 CODE: 1013 CODE:
944 fprintf (stderr, "ERROR: %s\n", message); 1014 fprintf (stderr, "ERROR: %s\n", message);
945#ifdef _WIN32 1015#ifdef _WIN32
946 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1016 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
947#endif 1017#endif
948 1018
949void 1019void
950fatal (char *message) 1020fatal (char *message)
951 CODE: 1021 CODE:
952 fprintf (stderr, "FATAL: %s\n", message); 1022 fprintf (stderr, "FATAL: %s\n", message);
953#ifdef _WIN32 1023#ifdef _WIN32
954 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1024 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
955#endif 1025#endif
956 _exit (1); 1026 _exit (1);
957 1027
958void 1028void
959_exit (int retval = 0) 1029_exit (int retval = 0)
971#if DEBUG 1041#if DEBUG
972 VALGRIND_DO_LEAK_CHECK; 1042 VALGRIND_DO_LEAK_CHECK;
973#endif 1043#endif
974} 1044}
975 1045
976MODULE = CFPlus PACKAGE = CFPlus::Font 1046MODULE = Deliantra::Client PACKAGE = DC::Font
977 1047
978PROTOTYPES: DISABLE 1048PROTOTYPES: DISABLE
979 1049
980CFPlus::Font 1050DC::Font
981new_from_file (SV *class, char *path, int id = 0) 1051new_from_file (SV *class, char *path, int id = 0)
982 CODE: 1052 CODE:
983{ 1053{
984 int count; 1054 int count;
985 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1055 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
988} 1058}
989 OUTPUT: 1059 OUTPUT:
990 RETVAL 1060 RETVAL
991 1061
992void 1062void
993DESTROY (CFPlus::Font self) 1063DESTROY (DC::Font self)
994 CODE: 1064 CODE:
995 pango_font_description_free (self); 1065 pango_font_description_free (self);
996 1066
997void 1067void
998make_default (CFPlus::Font self) 1068make_default (DC::Font self)
999 PROTOTYPE: $ 1069 PROTOTYPE: $
1000 CODE: 1070 CODE:
1001 default_font = self; 1071 default_font = self;
1002 1072
1003MODULE = CFPlus PACKAGE = CFPlus::Layout 1073MODULE = Deliantra::Client PACKAGE = DC::Layout
1004 1074
1005PROTOTYPES: DISABLE 1075PROTOTYPES: DISABLE
1006 1076
1007void 1077void
1008reset_glyph_cache () 1078glyph_cache_backup ()
1009 PROTOTYPE: 1079 PROTOTYPE:
1010 CODE: 1080 CODE:
1081 tc_backup ();
1082
1083void
1084glyph_cache_restore ()
1085 PROTOTYPE:
1086 CODE:
1011 tc_clear (); 1087 tc_restore ();
1012 1088
1013CFPlus::Layout 1089DC::Layout
1014new (SV *class) 1090new (SV *class)
1015 CODE: 1091 CODE:
1016 New (0, RETVAL, 1, struct cf_layout); 1092 New (0, RETVAL, 1, struct cf_layout);
1017 1093
1018 RETVAL->pl = pango_layout_new (opengl_context); 1094 RETVAL->pl = pango_layout_new (opengl_context);
1020 RETVAL->g = 1.; 1096 RETVAL->g = 1.;
1021 RETVAL->b = 1.; 1097 RETVAL->b = 1.;
1022 RETVAL->a = 1.; 1098 RETVAL->a = 1.;
1023 RETVAL->base_height = MIN_FONT_HEIGHT; 1099 RETVAL->base_height = MIN_FONT_HEIGHT;
1024 RETVAL->font = 0; 1100 RETVAL->font = 0;
1101 RETVAL->rc = rc_alloc ();
1025 1102
1026 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1103 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1027 layout_update_font (RETVAL); 1104 layout_update_font (RETVAL);
1028 OUTPUT: 1105 OUTPUT:
1029 RETVAL 1106 RETVAL
1030 1107
1031void 1108void
1032DESTROY (CFPlus::Layout self) 1109DESTROY (DC::Layout self)
1033 CODE: 1110 CODE:
1034 g_object_unref (self->pl); 1111 g_object_unref (self->pl);
1112 rc_free (self->rc);
1035 Safefree (self); 1113 Safefree (self);
1036 1114
1037void 1115void
1038set_text (CFPlus::Layout self, SV *text_) 1116set_text (DC::Layout self, SV *text_)
1039 CODE: 1117 CODE:
1040{ 1118{
1041 STRLEN textlen; 1119 STRLEN textlen;
1042 char *text = SvPVutf8 (text_, textlen); 1120 char *text = SvPVutf8 (text_, textlen);
1043 1121
1044 pango_layout_set_text (self->pl, text, textlen); 1122 pango_layout_set_text (self->pl, text, textlen);
1045} 1123}
1046 1124
1047void 1125void
1048set_markup (CFPlus::Layout self, SV *text_) 1126set_markup (DC::Layout self, SV *text_)
1049 CODE: 1127 CODE:
1050{ 1128{
1051 STRLEN textlen; 1129 STRLEN textlen;
1052 char *text = SvPVutf8 (text_, textlen); 1130 char *text = SvPVutf8 (text_, textlen);
1053 1131
1054 pango_layout_set_markup (self->pl, text, textlen); 1132 pango_layout_set_markup (self->pl, text, textlen);
1055} 1133}
1056 1134
1057void 1135void
1058set_shapes (CFPlus::Layout self, ...) 1136set_shapes (DC::Layout self, ...)
1059 CODE: 1137 CODE:
1060{ 1138{
1061 PangoAttrList *attrs = 0; 1139 PangoAttrList *attrs = 0;
1062 const char *text = pango_layout_get_text (self->pl); 1140 const char *text = pango_layout_get_text (self->pl);
1063 const char *pos = text; 1141 const char *pos = text;
1098 if (attrs) 1176 if (attrs)
1099 pango_layout_set_attributes (self->pl, attrs); 1177 pango_layout_set_attributes (self->pl, attrs);
1100} 1178}
1101 1179
1102void 1180void
1103get_shapes (CFPlus::Layout self) 1181get_shapes (DC::Layout self)
1104 PPCODE: 1182 PPCODE:
1105{ 1183{
1106 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1184 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1107 1185
1108 do 1186 do
1109 { 1187 {
1110 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1188 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1111 1189
1112 if (run && shape_attr_p (run)) 1190 if (run && shape_attr_p (run))
1113 { 1191 {
1114 PangoRectangle extents; 1192 PangoRectangle extents;
1115 pango_layout_iter_get_run_extents (iter, 0, &extents); 1193 pango_layout_iter_get_run_extents (iter, 0, &extents);
1123 1201
1124 pango_layout_iter_free (iter); 1202 pango_layout_iter_free (iter);
1125} 1203}
1126 1204
1127int 1205int
1128has_wrapped (CFPlus::Layout self) 1206has_wrapped (DC::Layout self)
1129 CODE: 1207 CODE:
1130{ 1208{
1131 int lines = 1; 1209 int lines = 1;
1132 const char *text = pango_layout_get_text (self->pl); 1210 const char *text = pango_layout_get_text (self->pl);
1133 1211
1138} 1216}
1139 OUTPUT: 1217 OUTPUT:
1140 RETVAL 1218 RETVAL
1141 1219
1142SV * 1220SV *
1143get_text (CFPlus::Layout self) 1221get_text (DC::Layout self)
1144 CODE: 1222 CODE:
1145 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1223 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1146 sv_utf8_decode (RETVAL); 1224 sv_utf8_decode (RETVAL);
1147 OUTPUT: 1225 OUTPUT:
1148 RETVAL 1226 RETVAL
1149 1227
1150void 1228void
1151set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1229set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1152 CODE: 1230 CODE:
1153 self->r = r; 1231 self->r = r;
1154 self->g = g; 1232 self->g = g;
1155 self->b = b; 1233 self->b = b;
1156 self->a = a; 1234 self->a = a;
1157 1235
1158void 1236void
1159set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1237set_font (DC::Layout self, DC::Font font = 0)
1160 CODE: 1238 CODE:
1161 if (self->font != font) 1239 if (self->font != font)
1162 { 1240 {
1163 self->font = font; 1241 self->font = font;
1164 layout_update_font (self); 1242 layout_update_font (self);
1165 } 1243 }
1166 1244
1167void 1245void
1168set_height (CFPlus::Layout self, int base_height) 1246set_height (DC::Layout self, int base_height)
1169 CODE: 1247 CODE:
1170 if (self->base_height != base_height) 1248 if (self->base_height != base_height)
1171 { 1249 {
1172 self->base_height = base_height; 1250 self->base_height = base_height;
1173 layout_update_font (self); 1251 layout_update_font (self);
1174 } 1252 }
1175 1253
1176void 1254void
1177set_width (CFPlus::Layout self, int max_width = -1) 1255set_width (DC::Layout self, int max_width = -1)
1178 CODE: 1256 CODE:
1179 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1257 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1180 1258
1181void 1259void
1182set_indent (CFPlus::Layout self, int indent) 1260set_indent (DC::Layout self, int indent)
1183 CODE: 1261 CODE:
1184 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1262 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1185 1263
1186void 1264void
1187set_spacing (CFPlus::Layout self, int spacing) 1265set_spacing (DC::Layout self, int spacing)
1188 CODE: 1266 CODE:
1189 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1267 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1190 1268
1191void 1269void
1192set_ellipsise (CFPlus::Layout self, int ellipsise) 1270set_ellipsise (DC::Layout self, int ellipsise)
1193 CODE: 1271 CODE:
1194 pango_layout_set_ellipsize (self->pl, 1272 pango_layout_set_ellipsize (self->pl,
1195 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1273 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1196 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1274 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1197 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1275 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1198 : PANGO_ELLIPSIZE_NONE 1276 : PANGO_ELLIPSIZE_NONE
1199 ); 1277 );
1200 1278
1201void 1279void
1202set_single_paragraph_mode (CFPlus::Layout self, int spm) 1280set_single_paragraph_mode (DC::Layout self, int spm)
1203 CODE: 1281 CODE:
1204 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1282 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1205 1283
1206void 1284void
1207size (CFPlus::Layout self) 1285size (DC::Layout self)
1208 PPCODE: 1286 PPCODE:
1209{ 1287{
1210 int w, h; 1288 int w, h;
1211 1289
1212 layout_get_pixel_size (self, &w, &h); 1290 layout_get_pixel_size (self, &w, &h);
1215 PUSHs (sv_2mortal (newSViv (w))); 1293 PUSHs (sv_2mortal (newSViv (w)));
1216 PUSHs (sv_2mortal (newSViv (h))); 1294 PUSHs (sv_2mortal (newSViv (h)));
1217} 1295}
1218 1296
1219int 1297int
1220descent (CFPlus::Layout self) 1298descent (DC::Layout self)
1221 CODE: 1299 CODE:
1222{ 1300{
1223 PangoRectangle rect; 1301 PangoRectangle rect;
1224 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1302 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1225 pango_layout_line_get_pixel_extents (line, 0, &rect); 1303 pango_layout_line_get_pixel_extents (line, 0, &rect);
1226 RETVAL = PANGO_DESCENT (rect); 1304 RETVAL = PANGO_DESCENT (rect);
1227} 1305}
1228 OUTPUT: 1306 OUTPUT:
1229 RETVAL 1307 RETVAL
1230 1308
1231int 1309int
1232xy_to_index (CFPlus::Layout self, int x, int y) 1310xy_to_index (DC::Layout self, int x, int y)
1233 CODE: 1311 CODE:
1234{ 1312{
1235 int index, trailing; 1313 int index, trailing;
1236 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1314 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1237 RETVAL = index + trailing; 1315 RETVAL = index + trailing;
1238} 1316}
1239 OUTPUT: 1317 OUTPUT:
1240 RETVAL 1318 RETVAL
1241 1319
1242void 1320void
1243cursor_pos (CFPlus::Layout self, int index) 1321cursor_pos (DC::Layout self, int index)
1244 PPCODE: 1322 PPCODE:
1245{ 1323{
1246 PangoRectangle strong_pos; 1324 PangoRectangle pos;
1247 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1325 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1248 1326
1249 EXTEND (SP, 3); 1327 EXTEND (SP, 3);
1250 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1328 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1251 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1329 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1252 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1330 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1253} 1331}
1254 1332
1255void 1333void
1256index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1334index_to_line_x (DC::Layout self, int index, int trailing = 0)
1257 PPCODE: 1335 PPCODE:
1258{ 1336{
1259 int line, x; 1337 int line, x;
1260 1338
1261 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1339 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1340#if !PANGO_VERSION_CHECK (1, 17, 3)
1262 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1341 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1263 1342 --line;
1343#endif
1264 EXTEND (SP, 2); 1344 EXTEND (SP, 2);
1265 PUSHs (sv_2mortal (newSViv (line - 1))); 1345 PUSHs (sv_2mortal (newSViv (line)));
1266 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1346 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1267} 1347}
1268 1348
1269void 1349void
1270line_x_to_index (CFPlus::Layout self, int line, int x) 1350line_x_to_index (DC::Layout self, int line, int x)
1271 PPCODE: 1351 PPCODE:
1272{ 1352{
1273 PangoLayoutLine *lp; 1353 PangoLayoutLine *lp;
1274 int index, trailing; 1354 int index, trailing;
1275 1355
1276 if (line < 0) 1356 if (line < 0)
1277 XSRETURN_EMPTY; 1357 XSRETURN_EMPTY;
1278 1358
1279 if (!(lp = pango_layout_get_line (self->pl, line))) 1359 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1280 XSRETURN_EMPTY; /* do better */ 1360 XSRETURN_EMPTY; /* do better */
1281 1361
1282 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1362 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1283 1363
1284 EXTEND (SP, 2); 1364 EXTEND (SP, 2);
1290 PUSHs (sv_2mortal (newSViv (trailing))); 1370 PUSHs (sv_2mortal (newSViv (trailing)));
1291 } 1371 }
1292} 1372}
1293 1373
1294void 1374void
1295render (CFPlus::Layout self, float x, float y, int flags = 0) 1375render (DC::Layout self, float x, float y, int flags = 0)
1296 PPCODE: 1376 CODE:
1377 rc_clear (self->rc);
1297 pango_opengl_render_layout_subpixel ( 1378 pango_opengl_render_layout_subpixel (
1298 self->pl, 1379 self->pl,
1380 self->rc,
1299 x * PANGO_SCALE, y * PANGO_SCALE, 1381 x * PANGO_SCALE, y * PANGO_SCALE,
1300 self->r, self->g, self->b, self->a, 1382 self->r, self->g, self->b, self->a,
1301 flags 1383 flags
1302 ); 1384 );
1385 // we assume that context_change actually clears/frees stuff
1386 // and does not do any recomputation...
1387 pango_layout_context_changed (self->pl);
1303 1388
1304MODULE = CFPlus PACKAGE = CFPlus::Texture 1389void
1390draw (DC::Layout self)
1391 CODE:
1392{
1393 glEnable (GL_TEXTURE_2D);
1394 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1395 glEnable (GL_BLEND);
1396 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1397 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1398 glEnable (GL_ALPHA_TEST);
1399 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1400
1401 rc_draw (self->rc);
1402
1403 glDisable (GL_ALPHA_TEST);
1404 glDisable (GL_BLEND);
1405 glDisable (GL_TEXTURE_2D);
1406}
1407
1408MODULE = Deliantra::Client PACKAGE = DC::Texture
1305 1409
1306PROTOTYPES: ENABLE 1410PROTOTYPES: ENABLE
1307
1308int minpot (int n)
1309 1411
1310void 1412void
1311pad (SV *data_, int ow, int oh, int nw, int nh) 1413pad (SV *data_, int ow, int oh, int nw, int nh)
1312 CODE: 1414 CODE:
1313{ 1415{
1340 HV *hv = (HV *)SvRV (self); 1442 HV *hv = (HV *)SvRV (self);
1341 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1443 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1342 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1444 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1343 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1445 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1344 1446
1447 if (name <= 0)
1448 XSRETURN_EMPTY;
1449
1345 if (items < 5) 1450 if (items < 5)
1346 { 1451 {
1347 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1452 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1348 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1453 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1349 } 1454 }
1387 RETVAL = width > 0; 1492 RETVAL = width > 0;
1388} 1493}
1389 OUTPUT: 1494 OUTPUT:
1390 RETVAL 1495 RETVAL
1391 1496
1392MODULE = CFPlus PACKAGE = CFPlus::Map 1497MODULE = Deliantra::Client PACKAGE = DC::Map
1393 1498
1394PROTOTYPES: DISABLE 1499PROTOTYPES: DISABLE
1395 1500
1396CFPlus::Map 1501DC::Map
1397new (SV *class) 1502new (SV *class)
1398 CODE: 1503 CODE:
1399 New (0, RETVAL, 1, struct map); 1504 New (0, RETVAL, 1, struct map);
1400 RETVAL->x = 0; 1505 RETVAL->x = 0;
1401 RETVAL->y = 0; 1506 RETVAL->y = 0;
1409 RETVAL->row = 0; 1514 RETVAL->row = 0;
1410 OUTPUT: 1515 OUTPUT:
1411 RETVAL 1516 RETVAL
1412 1517
1413void 1518void
1414DESTROY (CFPlus::Map self) 1519DESTROY (DC::Map self)
1415 CODE: 1520 CODE:
1416{ 1521{
1417 map_clear (self); 1522 map_clear (self);
1418 Safefree (self->face2tile); 1523 Safefree (self->face2tile);
1419 Safefree (self->tex); 1524 Safefree (self->tex);
1420 Safefree (self); 1525 Safefree (self);
1421} 1526}
1422 1527
1423void 1528void
1424resize (CFPlus::Map self, int map_width, int map_height) 1529resize (DC::Map self, int map_width, int map_height)
1425 CODE: 1530 CODE:
1426 self->w = map_width; 1531 self->w = map_width;
1427 self->h = map_height; 1532 self->h = map_height;
1428 1533
1429void 1534void
1430clear (CFPlus::Map self) 1535clear (DC::Map self)
1431 CODE: 1536 CODE:
1432 map_clear (self); 1537 map_clear (self);
1433 1538
1434void 1539void
1435set_tileid (CFPlus::Map self, int face, int tile) 1540set_tileid (DC::Map self, int face, int tile)
1436 CODE: 1541 CODE:
1437{ 1542{
1438 need_facenum (self, face); self->face2tile [face] = tile; 1543 need_facenum (self, face); self->face2tile [face] = tile;
1439 need_texid (self, tile); 1544 need_texid (self, tile);
1440} 1545}
1441 1546
1442void 1547void
1443set_smooth (CFPlus::Map self, int face, int smooth, int level) 1548set_smooth (DC::Map self, int face, int smooth, int level)
1444 CODE: 1549 CODE:
1445{ 1550{
1446 tileid texid; 1551 tileid texid;
1447 maptex *tex; 1552 maptex *tex;
1448 1553
1461 tex->smoothtile = self->face2tile [smooth]; 1566 tex->smoothtile = self->face2tile [smooth];
1462 tex->smoothlevel = level; 1567 tex->smoothlevel = level;
1463} 1568}
1464 1569
1465void 1570void
1466set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1571set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1467 CODE: 1572 CODE:
1468{ 1573{
1469 need_texid (self, texid); 1574 need_texid (self, texid);
1470 1575
1471 { 1576 {
1491 // from transparent color bleeding and ugly wrapping effects. 1596 // from transparent color bleeding and ugly wrapping effects.
1492 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1597 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1493} 1598}
1494 1599
1495int 1600int
1496ox (CFPlus::Map self) 1601ox (DC::Map self)
1497 ALIAS: 1602 ALIAS:
1498 oy = 1 1603 oy = 1
1499 x = 2 1604 x = 2
1500 y = 3 1605 y = 3
1501 w = 4 1606 w = 4
1512 } 1617 }
1513 OUTPUT: 1618 OUTPUT:
1514 RETVAL 1619 RETVAL
1515 1620
1516void 1621void
1517scroll (CFPlus::Map self, int dx, int dy) 1622scroll (DC::Map self, int dx, int dy)
1518 CODE: 1623 CODE:
1519{ 1624{
1520 if (dx > 0) 1625 if (dx > 0)
1521 map_blank (self, self->x, self->y, dx, self->h); 1626 map_blank (self, self->x, self->y, dx, self->h);
1522 else if (dx < 0) 1627 else if (dx < 0)
1537 self->rows += MAP_EXTEND_Y; 1642 self->rows += MAP_EXTEND_Y;
1538 self->y += MAP_EXTEND_Y; 1643 self->y += MAP_EXTEND_Y;
1539 } 1644 }
1540} 1645}
1541 1646
1542void 1647SV *
1543map1a_update (CFPlus::Map self, SV *data_, int extmap) 1648map1a_update (DC::Map self, SV *data_, int extmap)
1544 CODE: 1649 CODE:
1545{ 1650{
1546 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1651 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1547 uint8_t *data_end = (uint8_t *)SvEND (data_); 1652 uint8_t *data_end = (uint8_t *)SvEND (data_);
1548 mapcell *cell; 1653 mapcell *cell;
1549 int x, y, flags; 1654 int x, y, z, flags;
1655 AV *missing = newAV ();
1656 RETVAL = newRV_noinc ((SV *)missing);
1550 1657
1551 while (data < data_end - 1) 1658 while (data < data_end - 1)
1552 { 1659 {
1553 flags = (data [0] << 8) + data [1]; data += 2; 1660 flags = (data [0] << 8) + data [1]; data += 2;
1554 1661
1605 } 1712 }
1606 else 1713 else
1607 cell->darkness = *data++ + 1; 1714 cell->darkness = *data++ + 1;
1608 } 1715 }
1609 1716
1717 for (z = 0; z <= 2; ++z)
1610 if (flags & 4) 1718 if (flags & (4 >> z))
1611 { 1719 {
1612 faceid face = (data [0] << 8) + data [1]; data += 2; 1720 faceid face = (data [0] << 8) + data [1]; data += 2;
1613 need_facenum (self, face); 1721 need_facenum (self, face);
1614 cell->tile [0] = self->face2tile [face]; 1722 cell->tile [z] = self->face2tile [face];
1723
1724 if (cell->tile [z])
1725 {
1726 maptex *tex = self->tex + cell->tile [z];
1727 if (!tex->name)
1728 av_push (missing, newSViv (cell->tile [z]));
1729
1730 if (tex->smoothtile)
1731 {
1732 maptex *smooth = self->tex + tex->smoothtile;
1733 if (!smooth->name)
1734 av_push (missing, newSViv (tex->smoothtile));
1735 }
1736 }
1615 } 1737 }
1616
1617 if (flags & 2)
1618 {
1619 faceid face = (data [0] << 8) + data [1]; data += 2;
1620 need_facenum (self, face);
1621 cell->tile [1] = self->face2tile [face];
1622 }
1623
1624 if (flags & 1)
1625 {
1626 faceid face = (data [0] << 8) + data [1]; data += 2;
1627 need_facenum (self, face);
1628 cell->tile [2] = self->face2tile [face];
1629 }
1630 } 1738 }
1631 else 1739 else
1632 cell->darkness = 0; 1740 cell->darkness = 0;
1633 } 1741 }
1634} 1742}
1743 OUTPUT:
1744 RETVAL
1635 1745
1636SV * 1746SV *
1637mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1747mapmap (DC::Map self, int x0, int y0, int w, int h)
1638 CODE: 1748 CODE:
1639{ 1749{
1640 int x1, x; 1750 int x1, x;
1641 int y1, y; 1751 int y1, y;
1642 int z; 1752 int z;
1687} 1797}
1688 OUTPUT: 1798 OUTPUT:
1689 RETVAL 1799 RETVAL
1690 1800
1691void 1801void
1692draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1802draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1693 CODE: 1803 CODE:
1694{ 1804{
1805 int x, y, z;
1806
1695 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1807 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1696 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1808 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1697 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1809 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1698 smooth_key skey; 1810 smooth_key skey;
1699 int x, y, z; 1811
1700 int last_name; 1812 rc_t *rc = rc_alloc ();
1813 rc_key_t key;
1814 rc_array_t *arr;
1701 1815
1702 // thats current max. sorry. 1816 // thats current max. sorry.
1703 if (sw > 255) sw = 255; 1817 if (sw > 255) sw = 255;
1704 if (sh > 255) sh = 255; 1818 if (sh > 255) sh = 255;
1705 1819
1706 // clear key, in case of extra padding 1820 // clear key, in case of extra padding
1707 memset (&skey, 0, sizeof (skey)); 1821 memset (&skey, 0, sizeof (skey));
1708 1822
1709 glColor4ub (255, 255, 255, 255); 1823 memset (&key, 0, sizeof (key));
1710 1824 key.r = 255;
1711 glEnable (GL_BLEND); 1825 key.g = 255;
1712 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1826 key.b = 255;
1713 glEnable (GL_TEXTURE_2D); 1827 key.a = 255;
1714 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1828 key.mode = GL_QUADS;
1715 1829 key.format = GL_T2F_V3F;
1716 glBegin (GL_QUADS); 1830 key.texname = -1;
1717
1718 last_name = 0;
1719 1831
1720 mx += self->x; 1832 mx += self->x;
1721 my += self->y; 1833 my += self->y;
1722 1834
1723 // first pass: determine smooth_max 1835 // first pass: determine smooth_max
1739 MAX (self->tex [cell->tile [0]].smoothlevel, 1851 MAX (self->tex [cell->tile [0]].smoothlevel,
1740 MAX (self->tex [cell->tile [1]].smoothlevel, 1852 MAX (self->tex [cell->tile [1]].smoothlevel,
1741 self->tex [cell->tile [2]].smoothlevel)); 1853 self->tex [cell->tile [2]].smoothlevel));
1742 } 1854 }
1743 } 1855 }
1856
1857 glEnable (GL_BLEND);
1858 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1859 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1744 1860
1745 for (z = 0; z <= 2; z++) 1861 for (z = 0; z <= 2; z++)
1746 { 1862 {
1747 memset (smooth_level, 0, sizeof (smooth_level)); 1863 memset (smooth_level, 0, sizeof (smooth_level));
1748 1864
1758 tileid tile = cell->tile [z]; 1874 tileid tile = cell->tile [z];
1759 1875
1760 if (tile) 1876 if (tile)
1761 { 1877 {
1762 maptex tex = self->tex [tile]; 1878 maptex tex = self->tex [tile];
1763 int px = (x + 1) * T - tex.w; 1879 int px, py;
1764 int py = (y + 1) * T - tex.h;
1765 1880
1766 // suppressing texture state switches here
1767 // is only moderately effective, but worth the extra effort
1768 if (last_name != tex.name) 1881 if (key.texname != tex.name)
1769 { 1882 {
1770 if (!tex.name) 1883 if (!tex.name)
1771 tex = self->tex [2]; /* missing, replace by noface */ 1884 tex = self->tex [2]; /* missing, replace by noface */
1772 1885
1773 glEnd (); 1886 key.texname = tex.name;
1774 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1887 arr = rc_array (rc, &key);
1775 glBegin (GL_QUADS);
1776 } 1888 }
1777 1889
1778 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1890 px = (x + 1) * T - tex.w;
1891 py = (y + 1) * T - tex.h;
1892
1893 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1779 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1894 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1780 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1895 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1781 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1896 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1782 1897
1783 if (cell->flags && z == 2) 1898 if (cell->flags && z == 2)
1784 { 1899 {
1900 // overlays such as the speech bubble, probably more to come
1785 if (cell->flags & 1) 1901 if (cell->flags & 1)
1786 { 1902 {
1787 maptex tex = self->tex [1]; 1903 maptex tex = self->tex [1];
1788 int px = x * T + T * 2 / 32; 1904 int px = x * T + T * 2 / 32;
1789 int py = y * T - T * 6 / 32; 1905 int py = y * T - T * 6 / 32;
1790 1906
1907 if (tex.name)
1791 glEnd (); 1908 {
1792 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1909 if (key.texname != tex.name)
1910 {
1911 key.texname = tex.name;
1912 arr = rc_array (rc, &key);
1913 }
1914
1915 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1916 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1917 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1918 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1793 glBegin (GL_QUADS); 1919 }
1794
1795 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1796 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1797 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1798 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1799 } 1920 }
1800 } 1921 }
1801 1922
1802 // update smooth hash 1923 // update smooth hash
1803 if (tex.smoothtile) 1924 if (tex.smoothtile)
1839 } 1960 }
1840 } 1961 }
1841 } 1962 }
1842 } 1963 }
1843 1964
1965 rc_draw (rc);
1966 rc_clear (rc);
1967
1844 // go through all smoothlevels, lowest to highest, then draw. 1968 // go through all smoothlevels, lowest to highest, then draw.
1845 // this is basically counting sort 1969 // this is basically counting sort
1846 { 1970 {
1847 int w, b; 1971 int w, b;
1848 1972
1973 glEnable (GL_TEXTURE_2D);
1974 glBegin (GL_QUADS);
1849 for (w = 0; w < 256 / 32; ++w) 1975 for (w = 0; w < 256 / 32; ++w)
1850 { 1976 {
1851 uint32_t smask = smooth_level [w]; 1977 uint32_t smask = smooth_level [w];
1852 if (smask) 1978 if (smask)
1853 for (b = 0; b < 32; ++b) 1979 for (b = 0; b < 32; ++b)
1872 int border = bits & 15; 1998 int border = bits & 15;
1873 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1999 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1874 float dx = tex.s * .0625f; // 16 images/row 2000 float dx = tex.s * .0625f; // 16 images/row
1875 float dy = tex.t * .5f ; // 2 images/column 2001 float dy = tex.t * .5f ; // 2 images/column
1876 2002
1877 // this time naively avoiding texture state changes
1878 // save gobs of state changes.
1879 if (last_name != tex.name) 2003 if (tex.name)
1880 { 2004 {
2005 // this time avoiding texture state changes
2006 // save gobs of state changes.
1881 if (!tex.name) 2007 if (key.texname != tex.name)
1882 continue; // smoothing not yet available 2008 {
1883
1884 glEnd (); 2009 glEnd ();
1885 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2010 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1886 glBegin (GL_QUADS); 2011 glBegin (GL_QUADS);
1887 } 2012 }
1888 2013
1889 if (border) 2014 if (border)
1890 { 2015 {
1891 float ox = border * dx; 2016 float ox = border * dx;
1892 2017
1893 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2018 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1894 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2019 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1895 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2020 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1896 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2021 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1897 } 2022 }
1898 2023
1899 if (corner) 2024 if (corner)
1900 { 2025 {
1901 float ox = corner * dx; 2026 float ox = corner * dx;
1902 2027
1903 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2028 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1904 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2029 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1905 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2030 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1906 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2031 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2032 }
1907 } 2033 }
1908 } 2034 }
1909 } 2035 }
1910 } 2036 }
1911 } 2037 }
2038
2039 glEnd ();
2040 glDisable (GL_TEXTURE_2D);
2041 key.texname = -1;
1912 } 2042 }
1913 2043
1914 hv_clear (smooth); 2044 hv_clear (smooth);
1915 } 2045 }
1916 2046
1917 glEnd ();
1918
1919 glDisable (GL_TEXTURE_2D);
1920 glDisable (GL_BLEND); 2047 glDisable (GL_BLEND);
2048 rc_free (rc);
1921 2049
1922 // top layer: overlays such as the health bar 2050 // top layer: overlays such as the health bar
1923 for (y = 0; y < sh; y++) 2051 for (y = 0; y < sh; y++)
1924 if (0 <= y + my && y + my < self->rows) 2052 if (0 <= y + my && y + my < self->rows)
1925 { 2053 {
1950 } 2078 }
1951 } 2079 }
1952} 2080}
1953 2081
1954void 2082void
1955draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2083draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1956 CODE: 2084 CODE:
1957{ 2085{
1958 static float color[16][3] = { 2086 static float color[16][3] = {
1959 { 0.00F, 0.00F, 0.00F }, 2087 { 0.00F, 0.00F, 0.00F },
1960 { 1.00F, 1.00F, 1.00F }, 2088 { 1.00F, 1.00F, 1.00F },
2010 glDisable (GL_BLEND); 2138 glDisable (GL_BLEND);
2011 glDisable (GL_TEXTURE_2D); 2139 glDisable (GL_TEXTURE_2D);
2012} 2140}
2013 2141
2014void 2142void
2015fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2143fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2016 PPCODE: 2144 PPCODE:
2017{ 2145{
2018 int x, y; 2146 int x, y;
2019 int sw1 = sw + 2; 2147 int sw1 = sw + 2;
2020 int sh1 = sh + 2; 2148 int sh1 = sh + 2;
2091 PUSHs (sv_2mortal (newSViv (sh3))); 2219 PUSHs (sv_2mortal (newSViv (sh3)));
2092 PUSHs (darkness3_sv); 2220 PUSHs (darkness3_sv);
2093} 2221}
2094 2222
2095SV * 2223SV *
2096get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2224get_rect (DC::Map self, int x0, int y0, int w, int h)
2097 CODE: 2225 CODE:
2098{ 2226{
2099 int x, y, x1, y1; 2227 int x, y, x1, y1;
2100 SV *data_sv = newSV (w * h * 7 + 5); 2228 SV *data_sv = newSV (w * h * 7 + 5);
2101 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2229 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2166} 2294}
2167 OUTPUT: 2295 OUTPUT:
2168 RETVAL 2296 RETVAL
2169 2297
2170void 2298void
2171set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2299set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2172 PPCODE: 2300 PPCODE:
2173{ 2301{
2174 int x, y, z; 2302 int x, y, z;
2175 int w, h; 2303 int w, h;
2176 int x1, y1; 2304 int x1, y1;
2177 2305
2178 if (*data++ != 0) 2306 if (*data++ != 0)
2179 return; /* version mismatch */ 2307 XSRETURN_EMPTY; /* version mismatch */
2180 2308
2181 w = *data++ << 8; w |= *data++; 2309 w = *data++ << 8; w |= *data++;
2182 h = *data++ << 8; h |= *data++; 2310 h = *data++ << 8; h |= *data++;
2183 2311
2184 // we need to do this 'cause we don't keep an absolute coord system for rows 2312 // we need to do this 'cause we don't keep an absolute coord system for rows
2229 } 2357 }
2230 } 2358 }
2231 } 2359 }
2232} 2360}
2233 2361
2234MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2362MODULE = Deliantra::Client PACKAGE = DC::RW
2235 2363
2236PROTOTYPES: DISABLE 2364DC::RW
2237 2365new (SV *class, SV *data_sv)
2238CFPlus::MixChunk
2239new_from_file (SV *class, char *path)
2240 CODE: 2366 CODE:
2241 RETVAL = Mix_LoadWAV (path); 2367{
2368 STRLEN datalen;
2369 char *data = SvPVbyte (data_sv, datalen);
2370
2371 RETVAL = SDL_RWFromConstMem (data, datalen);
2372}
2242 OUTPUT: 2373 OUTPUT:
2243 RETVAL 2374 RETVAL
2244 2375
2376DC::RW
2377new_from_file (SV *class, const char *path, const char *mode = "rb")
2378 CODE:
2379 RETVAL = SDL_RWFromFile (path, mode);
2380 OUTPUT:
2381 RETVAL
2382
2383# fails on win32:
2384# dc.xs(2268) : error C2059: syntax error : '('
2245void 2385#void
2386#close (DC::RW self)
2387# CODE:
2388# (self->(close)) (self);
2389
2390MODULE = Deliantra::Client PACKAGE = DC::Channel
2391
2392PROTOTYPES: DISABLE
2393
2394DC::Channel
2395find ()
2396 CODE:
2397{
2398 RETVAL = Mix_GroupAvailable (-1);
2399
2400 if (RETVAL < 0)
2401 {
2402 RETVAL = Mix_GroupOldest (-1);
2403
2404 if (RETVAL < 0)
2405 XSRETURN_UNDEF;
2406
2407 Mix_HaltChannel (RETVAL);
2408 }
2409
2410 Mix_UnregisterAllEffects (RETVAL);
2411 Mix_Volume (RETVAL, 128);
2412}
2413 OUTPUT:
2414 RETVAL
2415
2416void
2417halt (DC::Channel self)
2418 CODE:
2419 Mix_HaltChannel (self);
2420
2421void
2422expire (DC::Channel self, int ticks = -1)
2423 CODE:
2424 Mix_ExpireChannel (self, ticks);
2425
2426void
2427fade_out (DC::Channel self, int ticks = -1)
2428 CODE:
2429 Mix_FadeOutChannel (self, ticks);
2430
2431int
2432volume (DC::Channel self, int volume)
2433 CODE:
2434 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2435 OUTPUT:
2436 RETVAL
2437
2438void
2439unregister_all_effects (DC::Channel self)
2440 CODE:
2441 Mix_UnregisterAllEffects (self);
2442
2443void
2444set_panning (DC::Channel self, int left, int right)
2445 CODE:
2446 left = CLAMP (left , 0, 255);
2447 right = CLAMP (right, 0, 255);
2448 Mix_SetPanning (self, left, right);
2449
2450void
2451set_distance (DC::Channel self, int distance)
2452 CODE:
2453 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2454
2455void
2456set_position (DC::Channel self, int angle, int distance)
2457 CODE:
2458
2459void
2460set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2461 CODE:
2462{
2463 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2464 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2465 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2466}
2467
2468void
2469set_reverse_stereo (DC::Channel self, int flip)
2470 CODE:
2471 Mix_SetReverseStereo (self, flip);
2472
2473MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2474
2475PROTOTYPES: DISABLE
2476
2477DC::MixChunk
2478new (SV *class, DC::RW rwops)
2479 CODE:
2480 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2481 OUTPUT:
2482 RETVAL
2483
2484void
2246DESTROY (CFPlus::MixChunk self) 2485DESTROY (DC::MixChunk self)
2247 CODE: 2486 CODE:
2248 Mix_FreeChunk (self); 2487 Mix_FreeChunk (self);
2249 2488
2250int 2489int
2251volume (CFPlus::MixChunk self, int volume = -1) 2490volume (DC::MixChunk self, int volume = -1)
2252 CODE: 2491 CODE:
2492 if (items > 1)
2493 volume = CLAMP (volume, 0, 128);
2253 RETVAL = Mix_VolumeChunk (self, volume); 2494 RETVAL = Mix_VolumeChunk (self, volume);
2254 OUTPUT: 2495 OUTPUT:
2255 RETVAL 2496 RETVAL
2256 2497
2257int 2498DC::Channel
2258play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2499play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2259 CODE: 2500 CODE:
2501{
2260 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2502 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2503
2504 if (RETVAL < 0)
2505 XSRETURN_UNDEF;
2506
2507 if (channel < 0)
2508 {
2509 Mix_UnregisterAllEffects (RETVAL);
2510 Mix_Volume (RETVAL, 128);
2511 }
2512}
2261 OUTPUT: 2513 OUTPUT:
2262 RETVAL 2514 RETVAL
2263 2515
2264MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2516MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2265 2517
2266int 2518int
2267volume (int volume = -1) 2519volume (int volume = -1)
2268 PROTOTYPE: ;$ 2520 PROTOTYPE: ;$
2269 CODE: 2521 CODE:
2522 if (items > 0)
2523 volume = CLAMP (volume, 0, 128);
2270 RETVAL = Mix_VolumeMusic (volume); 2524 RETVAL = Mix_VolumeMusic (volume);
2271 OUTPUT: 2525 OUTPUT:
2272 RETVAL 2526 RETVAL
2273 2527
2274int 2528void
2275fade_out (int ms) 2529fade_out (int ms)
2276 CODE: 2530 CODE:
2277 RETVAL = Mix_FadeOutMusic (ms); 2531 Mix_FadeOutMusic (ms);
2532
2533void
2534halt ()
2535 CODE:
2536 Mix_HaltMusic ();
2537
2538DC::MixMusic
2539new (SV *class, DC::RW rwops)
2540 CODE:
2541 RETVAL = Mix_LoadMUS_RW (rwops);
2278 OUTPUT: 2542 OUTPUT:
2279 RETVAL 2543 RETVAL
2280 2544
2281CFPlus::MixMusic
2282new_from_file (SV *class, char *path)
2283 CODE:
2284 RETVAL = Mix_LoadMUS (path);
2285 OUTPUT:
2286 RETVAL
2287
2288void 2545void
2289DESTROY (CFPlus::MixMusic self) 2546DESTROY (DC::MixMusic self)
2290 CODE: 2547 CODE:
2291 Mix_FreeMusic (self); 2548 Mix_FreeMusic (self);
2292 2549
2293int 2550int
2294play (CFPlus::MixMusic self, int loops = -1) 2551play (DC::MixMusic self, int loops = -1)
2295 CODE: 2552 CODE:
2296 RETVAL = Mix_PlayMusic (self, loops); 2553 RETVAL = Mix_PlayMusic (self, loops);
2297 OUTPUT: 2554 OUTPUT:
2298 RETVAL 2555 RETVAL
2299 2556
2300int 2557void
2301fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2558fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2302 CODE: 2559 CODE:
2303 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2560 Mix_FadeInMusicPos (self, loops, ms, position);
2304 OUTPUT:
2305 RETVAL
2306 2561
2307MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2562MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2308 2563
2309PROTOTYPES: ENABLE 2564PROTOTYPES: ENABLE
2310 2565
2311BOOT: 2566BOOT:
2312{ 2567{
2313 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2568 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2314 static const struct { 2569 static const struct {
2315 const char *name; 2570 const char *name;
2316 IV iv; 2571 IV iv;
2317 } *civ, const_iv[] = { 2572 } *civ, const_iv[] = {
2318# define const_iv(name) { # name, (IV)name } 2573# define const_iv(name) { # name, (IV)name }
2353 const_iv (GL_INTENSITY), 2608 const_iv (GL_INTENSITY),
2354 const_iv (GL_LUMINANCE), 2609 const_iv (GL_LUMINANCE),
2355 const_iv (GL_LUMINANCE_ALPHA), 2610 const_iv (GL_LUMINANCE_ALPHA),
2356 const_iv (GL_FLOAT), 2611 const_iv (GL_FLOAT),
2357 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2612 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2613 const_iv (GL_COMPRESSED_ALPHA_ARB),
2614 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2615 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2616 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2617 const_iv (GL_COMPRESSED_RGB_ARB),
2618 const_iv (GL_COMPRESSED_RGBA_ARB),
2358 const_iv (GL_COMPILE), 2619 const_iv (GL_COMPILE),
2359 const_iv (GL_PROXY_TEXTURE_1D), 2620 const_iv (GL_PROXY_TEXTURE_1D),
2360 const_iv (GL_PROXY_TEXTURE_2D), 2621 const_iv (GL_PROXY_TEXTURE_2D),
2361 const_iv (GL_TEXTURE_1D), 2622 const_iv (GL_TEXTURE_1D),
2362 const_iv (GL_TEXTURE_2D), 2623 const_iv (GL_TEXTURE_2D),
2401 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2662 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2402 const_iv (GL_POINT_SMOOTH_HINT), 2663 const_iv (GL_POINT_SMOOTH_HINT),
2403 const_iv (GL_LINE_SMOOTH_HINT), 2664 const_iv (GL_LINE_SMOOTH_HINT),
2404 const_iv (GL_POLYGON_SMOOTH_HINT), 2665 const_iv (GL_POLYGON_SMOOTH_HINT),
2405 const_iv (GL_GENERATE_MIPMAP_HINT), 2666 const_iv (GL_GENERATE_MIPMAP_HINT),
2667 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2406 const_iv (GL_FASTEST), 2668 const_iv (GL_FASTEST),
2407 const_iv (GL_DONT_CARE), 2669 const_iv (GL_DONT_CARE),
2408 const_iv (GL_NICEST), 2670 const_iv (GL_NICEST),
2409 const_iv (GL_V2F), 2671 const_iv (GL_V2F),
2410 const_iv (GL_V3F), 2672 const_iv (GL_V3F),
2418 2680
2419 texture_av = newAV (); 2681 texture_av = newAV ();
2420 AvREAL_off (texture_av); 2682 AvREAL_off (texture_av);
2421} 2683}
2422 2684
2685void
2686disable_GL_EXT_blend_func_separate ()
2687 CODE:
2688 gl.BlendFuncSeparate = 0;
2689 gl.BlendFuncSeparateEXT = 0;
2690
2423char * 2691char *
2424gl_vendor () 2692gl_vendor ()
2425 CODE: 2693 CODE:
2426 RETVAL = (char *)glGetString (GL_VENDOR); 2694 RETVAL = (char *)glGetString (GL_VENDOR);
2427 OUTPUT: 2695 OUTPUT:
2544 2812
2545void glTexCoord (float s, float t) 2813void glTexCoord (float s, float t)
2546 CODE: 2814 CODE:
2547 glTexCoord2f (s, t); 2815 glTexCoord2f (s, t);
2548 2816
2817void glRect (float x1, float y1, float x2, float y2)
2818 CODE:
2819 glRectf (x1, y1, x2, y2);
2820
2821void glRect_lineloop (float x1, float y1, float x2, float y2)
2822 CODE:
2823 glBegin (GL_LINE_LOOP);
2824 glVertex2f (x1, y1);
2825 glVertex2f (x2, y1);
2826 glVertex2f (x2, y2);
2827 glVertex2f (x1, y2);
2828 glEnd ();
2829
2549PROTOTYPES: ENABLE 2830PROTOTYPES: ENABLE
2550 2831
2551void glBegin (int mode) 2832void glBegin (int mode)
2552 2833
2553void glEnd () 2834void glEnd ()
2585void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2866void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2586 CODE: 2867 CODE:
2587 if (gl.SeparableFilter2D) 2868 if (gl.SeparableFilter2D)
2588 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2869 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2589 2870
2590void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2871void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2591 2872
2592void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2873void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2593 2874
2594void glDrawPixels (int width, int height, int format, int type, char *pixels) 2875void glDrawPixels (int width, int height, int format, int type, char *pixels)
2595 2876
2621 2902
2622void glEndList () 2903void glEndList ()
2623 2904
2624void glCallList (int list) 2905void glCallList (int list)
2625 2906
2626MODULE = CFPlus PACKAGE = CFPlus::UI::Base 2907MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2627 2908
2628PROTOTYPES: DISABLE 2909PROTOTYPES: DISABLE
2629 2910
2630void 2911void
2631find_widget (SV *widget, NV x, NV y) 2912find_widget (SV *self, NV x, NV y)
2632 PPCODE: 2913 PPCODE:
2633{ 2914{
2634 if (within_widget (widget, x, y)) 2915 if (within_widget (self, x, y))
2635 XPUSHs (widget); 2916 XPUSHs (self);
2636} 2917}
2637 2918
2919BOOT:
2920{
2921 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2922
2923 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2924 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2925 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2926 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2927}
2928
2929void
2930draw (SV *self)
2931 CODE:
2932{
2933 HV *hv;
2934 SV **svp;
2935 NV x, y, w, h;
2936 SV *draw_x_sv = GvSV (draw_x_gv);
2937 SV *draw_y_sv = GvSV (draw_y_gv);
2938 SV *draw_w_sv = GvSV (draw_w_gv);
2939 SV *draw_h_sv = GvSV (draw_h_gv);
2940 double draw_x, draw_y;
2941
2942 if (!SvROK (self))
2943 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2944
2945 hv = (HV *)SvRV (self);
2946
2947 if (SvTYPE (hv) != SVt_PVHV)
2948 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2949
2950 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2951 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2952
2953 if (!h || !w)
2954 XSRETURN_EMPTY;
2955
2956 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2957 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2958
2959 draw_x = SvNV (draw_x_sv) + x;
2960 draw_y = SvNV (draw_y_sv) + y;
2961
2962 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2963 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2964 XSRETURN_EMPTY;
2965
2966 sv_setnv (draw_x_sv, draw_x);
2967 sv_setnv (draw_y_sv, draw_y);
2968
2969 glPushMatrix ();
2970 glTranslated (x, y, 0);
2971
2972 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2973 {
2974 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2975
2976 if (svp && SvTRUE (*svp))
2977 {
2978 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2979 glEnable (GL_BLEND);
2980 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2981 glBegin (GL_QUADS);
2982 glVertex2f (0, 0);
2983 glVertex2f (w, 0);
2984 glVertex2f (w, h);
2985 glVertex2f (0, h);
2986 glEnd ();
2987 glDisable (GL_BLEND);
2988 }
2989 }
2990#if 0
2991 // draw borders, for debugging
2992 glPushMatrix ();
2993 glColor4f (1., 1., 0., 1.);
2994 glTranslatef (.5, .5, 0.);
2995 glBegin (GL_LINE_LOOP);
2996 glVertex2f (0 , 0);
2997 glVertex2f (w - 1, 0);
2998 glVertex2f (w - 1, h - 1);
2999 glVertex2f (0 , h - 1);
3000 glEnd ();
3001 glPopMatrix ();
3002#endif
3003 PUSHMARK (SP);
3004 XPUSHs (self);
3005 PUTBACK;
3006 call_method ("_draw", G_VOID | G_DISCARD);
3007 SPAGAIN;
3008
3009 glPopMatrix ();
3010
3011 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3012 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3013}
3014

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