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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.208 by root, Sat Jul 21 16:07:53 2007 UTC vs.
Revision 1.265 by root, Fri Jul 18 22:56:11 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
38#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
39 46
40#include <glib/gmacros.h> 47#include <glib/gmacros.h>
41 48
42#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
43 61
44#ifndef _WIN32 62#ifndef _WIN32
45# include <sys/types.h> 63# include <sys/types.h>
46# include <sys/socket.h> 64# include <sys/socket.h>
47# include <netinet/in.h> 65# include <netinet/in.h>
48# include <netinet/tcp.h> 66# include <netinet/tcp.h>
49# include <inttypes.h> 67# include <inttypes.h>
50#endif 68#endif
51 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
53 80
54#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
55 82
56#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
57#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
58 85
59#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
60 87
61#if 0 88/* mask out modifiers we are not interested in */
62# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
63#else
64# define PARACHUTE 0
65#endif
66 90
67static AV *texture_av; 91static AV *texture_av;
68 92
69static struct 93static struct
70{ 94{
107 av_push (texture_av, (SV *)(size_t)name); 131 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 132 glDeleteTextures (1, &name);
109} 133}
110 134
111#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
112 137
113#include "pango-font.c" 138#include "pango-font.c"
114#include "pango-fontmap.c" 139#include "pango-fontmap.c"
115#include "pango-render.c" 140#include "pango-render.c"
116 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
119 146
120typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
121 148
122static int 149static int
123shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
124{ 151{
125 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
139 166
140typedef struct cf_layout { 167typedef struct cf_layout {
141 PangoLayout *pl; 168 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
143 int base_height; 170 int base_height;
144 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
145} *CFPlus__Layout; 173} *DC__Layout;
146 174
147static CFPlus__Font default_font; 175static DC__Font default_font;
148static PangoContext *opengl_context; 176static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
150 178
151static void 179static void
152substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
157#endif 185#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 187}
160 188
161static void 189static void
162layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
163{ 191{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
166 */ 194 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
168 196
169 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
170 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
171 199
172 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
173} 201}
174 202
175static void 203static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 205{
178 PangoRectangle rect; 206 PangoRectangle rect;
179 207
180 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
192 220
193typedef uint16_t tileid; 221typedef uint16_t tileid;
194typedef uint16_t faceid; 222typedef uint16_t faceid;
195 223
196typedef struct { 224typedef struct {
197 int name; 225 GLuint name;
198 int w, h; 226 int w, h;
199 float s, t; 227 float s, t;
200 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
201 tileid smoothtile; 229 tileid smoothtile;
202 uint8_t smoothlevel; 230 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 248 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 249 int texs; maptex *tex; // [tileid]
222 250
223 int32_t rows; 251 int32_t rows;
224 maprow *row; 252 maprow *row;
225} *CFPlus__Map; 253} *DC__Map;
226 254
227static char * 255static char *
228prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
229{ 257{
230 char *p; 258 char *p;
268 self->texs *= 2; 296 self->texs *= 2;
269 } 297 }
270} 298}
271 299
272static maprow * 300static maprow *
273map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
274{ 302{
275 if (0 > y) 303 if (0 > y)
276 { 304 {
277 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
316 344
317 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
318} 346}
319 347
320static mapcell * 348static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
322{ 350{
323 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
324} 352}
325 353
326static void 354static void
327map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
328{ 356{
329 int r; 357 int r;
330 358
331 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
340 self->row = 0; 368 self->row = 0;
341 self->rows = 0; 369 self->rows = 0;
342} 370}
343 371
344static void 372static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 373map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 374{
347 int x, y; 375 int x, y;
348 maprow *row; 376 maprow *row;
349 mapcell *cell; 377 mapcell *cell;
350 378
429 n |= n >> 16; 457 n |= n >> 16;
430 458
431 return n + 1; 459 return n + 1;
432} 460}
433 461
462static unsigned int
463popcount (unsigned int n)
464{
465 n -= (n >> 1) & 0x55555555U;
466 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
467 n = ((n >> 4) + n) & 0x0f0f0f0fU;
468 n *= 0x01010101U;
469
470 return n >> 24;
471}
472
434/* SDL should provide this, really. */ 473/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 474#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 475#define SDLK_MODIFIER_MAX 314
437 476
438/******************************************************************************/ 477/******************************************************************************/
439 478
479static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
480static GV *hover_gv;
481
440static int 482static int
441within_widget (SV *widget, NV x, NV y) 483within_widget (SV *widget, NV x, NV y)
442{ 484{
443 HV *self; 485 HV *self;
444 SV **svp; 486 SV **svp;
473 return 0; 515 return 0;
474 516
475 return 1; 517 return 1;
476} 518}
477 519
478MODULE = CFPlus PACKAGE = CFPlus 520MODULE = Deliantra::Client PACKAGE = DC
479 521
480PROTOTYPES: ENABLE 522PROTOTYPES: ENABLE
481 523
482BOOT: 524BOOT:
483{ 525{
484 HV *stash = gv_stashpv ("CFPlus", 1); 526 HV *stash = gv_stashpv ("DC", 1);
485 static const struct { 527 static const struct {
486 const char *name; 528 const char *name;
487 IV iv; 529 IV iv;
488 } *civ, const_iv[] = { 530 } *civ, const_iv[] = {
489# define const_iv(name) { # name, (IV)name } 531# define const_iv(name) { # name, (IV)name }
511 553
512 const_iv (SDL_APPINPUTFOCUS), 554 const_iv (SDL_APPINPUTFOCUS),
513 const_iv (SDL_APPMOUSEFOCUS), 555 const_iv (SDL_APPMOUSEFOCUS),
514 const_iv (SDL_APPACTIVE), 556 const_iv (SDL_APPACTIVE),
515 557
558 const_iv (SDLK_FIRST),
559 const_iv (SDLK_LAST),
516 const_iv (SDLK_KP0), 560 const_iv (SDLK_KP0),
517 const_iv (SDLK_KP1), 561 const_iv (SDLK_KP1),
518 const_iv (SDLK_KP2), 562 const_iv (SDLK_KP2),
519 const_iv (SDLK_KP3), 563 const_iv (SDLK_KP3),
520 const_iv (SDLK_KP4), 564 const_iv (SDLK_KP4),
592 const_iv (KMOD_LMETA), 636 const_iv (KMOD_LMETA),
593 const_iv (KMOD_RMETA), 637 const_iv (KMOD_RMETA),
594 const_iv (KMOD_NUM), 638 const_iv (KMOD_NUM),
595 const_iv (KMOD_CAPS), 639 const_iv (KMOD_CAPS),
596 const_iv (KMOD_MODE), 640 const_iv (KMOD_MODE),
641
642 const_iv (MIX_DEFAULT_FORMAT),
643
644 const_iv (SDL_INIT_TIMER),
645 const_iv (SDL_INIT_AUDIO),
646 const_iv (SDL_INIT_VIDEO),
647 const_iv (SDL_INIT_CDROM),
648 const_iv (SDL_INIT_JOYSTICK),
649 const_iv (SDL_INIT_EVERYTHING),
650 const_iv (SDL_INIT_NOPARACHUTE),
651 const_iv (SDL_INIT_EVENTTHREAD),
652
653 const_iv (SDL_GL_RED_SIZE),
654 const_iv (SDL_GL_GREEN_SIZE),
655 const_iv (SDL_GL_BLUE_SIZE),
656 const_iv (SDL_GL_ALPHA_SIZE),
657 const_iv (SDL_GL_DOUBLEBUFFER),
658 const_iv (SDL_GL_BUFFER_SIZE),
659 const_iv (SDL_GL_DEPTH_SIZE),
660 const_iv (SDL_GL_STENCIL_SIZE),
661 const_iv (SDL_GL_ACCUM_RED_SIZE),
662 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
663 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
664 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
665 const_iv (SDL_GL_STEREO),
666 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
667 const_iv (SDL_GL_MULTISAMPLESAMPLES),
668 const_iv (SDL_GL_ACCELERATED_VISUAL),
669 const_iv (SDL_GL_SWAP_CONTROL)
597# undef const_iv 670# undef const_iv
598 }; 671 };
599 672
600 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 673 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
601 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 674 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
619 692
620NV floor (NV x) 693NV floor (NV x)
621 694
622NV ceil (NV x) 695NV ceil (NV x)
623 696
697IV minpot (UV n)
698
699IV popcount (UV n)
700
624void 701void
625pango_init () 702pango_init ()
626 CODE: 703 CODE:
627{ 704{
628 opengl_fontmap = pango_opengl_font_map_new (); 705 opengl_fontmap = pango_opengl_font_map_new ();
629 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 706 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
630 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 707 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
708 /*pango_context_set_font_description (opengl_context, default_font);*/
709#if PANGO_VERSION_CHECK (1, 15, 2)
710 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
711 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
712#endif
631} 713}
632 714
633char *
634SDL_GetError () 715char *SDL_GetError ()
635 716
636int 717int SDL_Init (U32 flags)
637SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
638 718
639void 719int SDL_InitSubSystem (U32 flags)
720
721void SDL_QuitSubSystem (U32 flags)
722
640SDL_Quit () 723void SDL_Quit ()
724
725int SDL_GL_SetAttribute (int attr, int value)
726
727int SDL_GL_GetAttribute (int attr)
728 CODE:
729 if (SDL_GL_GetAttribute (attr, &RETVAL))
730 XSRETURN_UNDEF;
731 OUTPUT:
732 RETVAL
641 733
642void 734void
643SDL_ListModes (int rgb, int alpha) 735SDL_ListModes (int rgb, int alpha)
644 PPCODE: 736 PPCODE:
645{ 737{
657 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 749 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
658 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 750 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
659 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 751 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
660 752
661 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 753 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
662#if SDL_VERSION_ATLEAST(1,2,10)
663 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
664 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 754 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
665#endif
666 755
667 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 756 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
668 757
669 if (m && m != (SDL_Rect **)-1) 758 if (m && m != (SDL_Rect **)-1)
670 while (*m) 759 while (*m)
671 { 760 {
672 if ((*m)->w >= 640 && (*m)->h >= 480) 761 if ((*m)->w >= 400 && (*m)->h >= 300)
673 { 762 {
674 AV *av = newAV (); 763 AV *av = newAV ();
675 av_push (av, newSViv ((*m)->w)); 764 av_push (av, newSViv ((*m)->w));
676 av_push (av, newSViv ((*m)->h)); 765 av_push (av, newSViv ((*m)->h));
677 av_push (av, newSViv (rgb)); 766 av_push (av, newSViv (rgb));
701 790
702 if (RETVAL) 791 if (RETVAL)
703 { 792 {
704 av_clear (texture_av); 793 av_clear (texture_av);
705 794
706 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 795 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
707#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 796#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
708#include "glfunc.h" 797#include "glfunc.h"
709#undef GL_FUNC 798#undef GL_FUNC
710 } 799 }
711} 800}
718char * 807char *
719SDL_GetKeyName (int sym) 808SDL_GetKeyName (int sym)
720 809
721int 810int
722SDL_GetAppState () 811SDL_GetAppState ()
812
813int
814SDL_GetModState ()
723 815
724void 816void
725poll_events () 817poll_events ()
726 PPCODE: 818 PPCODE:
727{ 819{
737 { 829 {
738 case SDL_KEYDOWN: 830 case SDL_KEYDOWN:
739 case SDL_KEYUP: 831 case SDL_KEYUP:
740 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 832 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
741 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 833 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
742 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 834 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
743 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 835 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
744 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 836 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
745 break; 837 break;
746 838
747 case SDL_ACTIVEEVENT: 839 case SDL_ACTIVEEVENT:
748 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 840 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
766 x = ev.motion.x; 858 x = ev.motion.x;
767 y = ev.motion.y; 859 y = ev.motion.y;
768 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 860 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
769 } 861 }
770 862
771 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 863 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
772 hv_store (hv, "state", 5, newSViv (state), 0); 864 hv_store (hv, "state", 5, newSViv (state), 0);
773 hv_store (hv, "x", 1, newSViv (x), 0); 865 hv_store (hv, "x", 1, newSViv (x), 0);
774 hv_store (hv, "y", 1, newSViv (y), 0); 866 hv_store (hv, "y", 1, newSViv (y), 0);
775 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 867 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
776 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 868 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
777 } 869 }
778 break; 870 break;
779 871
780 case SDL_MOUSEBUTTONDOWN: 872 case SDL_MOUSEBUTTONDOWN:
781 case SDL_MOUSEBUTTONUP: 873 case SDL_MOUSEBUTTONUP:
782 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 874 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
783 875
784 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 876 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
785 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 877 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
786 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 878 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
787 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 879 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
792 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 884 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
793 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 885 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
794 break; 886 break;
795 } 887 }
796 888
797 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 889 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
798 } 890 }
799} 891}
800 892
801int 893int
802Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 894Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
803 POSTCALL: 895 POSTCALL:
804 Mix_HookMusicFinished (music_finished); 896 Mix_HookMusicFinished (music_finished);
805 Mix_ChannelFinished (channel_finished); 897 Mix_ChannelFinished (channel_finished);
806 898
807void 899void
900Mix_QuerySpec ()
901 PPCODE:
902{
903 int freq, channels;
904 Uint16 format;
905
906 if (Mix_QuerySpec (&freq, &format, &channels))
907 {
908 EXTEND (SP, 3);
909 PUSHs (sv_2mortal (newSViv (freq)));
910 PUSHs (sv_2mortal (newSViv (format)));
911 PUSHs (sv_2mortal (newSViv (channels)));
912 }
913}
914
915void
808Mix_CloseAudio () 916Mix_CloseAudio ()
809 917
810int 918int
811Mix_AllocateChannels (int numchans = -1) 919Mix_AllocateChannels (int numchans = -1)
920
921const char *
922Mix_GetError ()
812 923
813void 924void
814lowdelay (int fd, int val = 1) 925lowdelay (int fd, int val = 1)
815 CODE: 926 CODE:
816 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 927 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
842 } 953 }
843 } 954 }
844#endif 955#endif
845} 956}
846 957
847void 958int
848add_font (char *file) 959add_font (char *file)
849 CODE: 960 CODE:
850 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 961 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
962 OUTPUT:
963 RETVAL
851 964
852void 965void
853load_image_inline (SV *image_) 966load_image_inline (SV *image_)
854 ALIAS: 967 ALIAS:
855 load_image_file = 1 968 load_image_file = 1
858 STRLEN image_len; 971 STRLEN image_len;
859 char *image = (char *)SvPVbyte (image_, image_len); 972 char *image = (char *)SvPVbyte (image_, image_len);
860 SDL_Surface *surface, *surface2; 973 SDL_Surface *surface, *surface2;
861 SDL_PixelFormat fmt; 974 SDL_PixelFormat fmt;
862 SDL_RWops *rw = ix 975 SDL_RWops *rw = ix
863 ? SDL_RWFromFile (image, "r") 976 ? SDL_RWFromFile (image, "rb")
864 : SDL_RWFromConstMem (image, image_len); 977 : SDL_RWFromConstMem (image, image_len);
865 978
866 if (!rw) 979 if (!rw)
867 croak ("load_image: %s", SDL_GetError ()); 980 croak ("load_image: %s", SDL_GetError ());
868 981
941void 1054void
942error (char *message) 1055error (char *message)
943 CODE: 1056 CODE:
944 fprintf (stderr, "ERROR: %s\n", message); 1057 fprintf (stderr, "ERROR: %s\n", message);
945#ifdef _WIN32 1058#ifdef _WIN32
946 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1059 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
947#endif 1060#endif
948 1061
949void 1062void
950fatal (char *message) 1063fatal (char *message)
951 CODE: 1064 CODE:
952 fprintf (stderr, "FATAL: %s\n", message); 1065 fprintf (stderr, "FATAL: %s\n", message);
953#ifdef _WIN32 1066#ifdef _WIN32
954 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1067 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
955#endif 1068#endif
956 _exit (1); 1069 _exit (1);
957 1070
958void 1071void
959_exit (int retval = 0) 1072_exit (int retval = 0)
971#if DEBUG 1084#if DEBUG
972 VALGRIND_DO_LEAK_CHECK; 1085 VALGRIND_DO_LEAK_CHECK;
973#endif 1086#endif
974} 1087}
975 1088
976MODULE = CFPlus PACKAGE = CFPlus::Font 1089MODULE = Deliantra::Client PACKAGE = DC::Font
977 1090
978PROTOTYPES: DISABLE 1091PROTOTYPES: DISABLE
979 1092
980CFPlus::Font 1093DC::Font
981new_from_file (SV *class, char *path, int id = 0) 1094new_from_file (SV *class, char *path, int id = 0)
982 CODE: 1095 CODE:
983{ 1096{
984 int count; 1097 int count;
985 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1098 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
988} 1101}
989 OUTPUT: 1102 OUTPUT:
990 RETVAL 1103 RETVAL
991 1104
992void 1105void
993DESTROY (CFPlus::Font self) 1106DESTROY (DC::Font self)
994 CODE: 1107 CODE:
995 pango_font_description_free (self); 1108 pango_font_description_free (self);
996 1109
997void 1110void
998make_default (CFPlus::Font self) 1111make_default (DC::Font self)
999 PROTOTYPE: $ 1112 PROTOTYPE: $
1000 CODE: 1113 CODE:
1001 default_font = self; 1114 default_font = self;
1002 1115
1003MODULE = CFPlus PACKAGE = CFPlus::Layout 1116MODULE = Deliantra::Client PACKAGE = DC::Layout
1004 1117
1005PROTOTYPES: DISABLE 1118PROTOTYPES: DISABLE
1006 1119
1007void 1120void
1008reset_glyph_cache () 1121glyph_cache_backup ()
1009 PROTOTYPE: 1122 PROTOTYPE:
1010 CODE: 1123 CODE:
1124 tc_backup ();
1125
1126void
1127glyph_cache_restore ()
1128 PROTOTYPE:
1129 CODE:
1011 tc_clear (); 1130 tc_restore ();
1012 1131
1013CFPlus::Layout 1132DC::Layout
1014new (SV *class) 1133new (SV *class)
1015 CODE: 1134 CODE:
1016 New (0, RETVAL, 1, struct cf_layout); 1135 New (0, RETVAL, 1, struct cf_layout);
1017 1136
1018 RETVAL->pl = pango_layout_new (opengl_context); 1137 RETVAL->pl = pango_layout_new (opengl_context);
1020 RETVAL->g = 1.; 1139 RETVAL->g = 1.;
1021 RETVAL->b = 1.; 1140 RETVAL->b = 1.;
1022 RETVAL->a = 1.; 1141 RETVAL->a = 1.;
1023 RETVAL->base_height = MIN_FONT_HEIGHT; 1142 RETVAL->base_height = MIN_FONT_HEIGHT;
1024 RETVAL->font = 0; 1143 RETVAL->font = 0;
1144 RETVAL->rc = rc_alloc ();
1025 1145
1026 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1146 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1027 layout_update_font (RETVAL); 1147 layout_update_font (RETVAL);
1028 OUTPUT: 1148 OUTPUT:
1029 RETVAL 1149 RETVAL
1030 1150
1031void 1151void
1032DESTROY (CFPlus::Layout self) 1152DESTROY (DC::Layout self)
1033 CODE: 1153 CODE:
1034 g_object_unref (self->pl); 1154 g_object_unref (self->pl);
1155 rc_free (self->rc);
1035 Safefree (self); 1156 Safefree (self);
1036 1157
1037void 1158void
1038set_text (CFPlus::Layout self, SV *text_) 1159set_text (DC::Layout self, SV *text_)
1039 CODE: 1160 CODE:
1040{ 1161{
1041 STRLEN textlen; 1162 STRLEN textlen;
1042 char *text = SvPVutf8 (text_, textlen); 1163 char *text = SvPVutf8 (text_, textlen);
1043 1164
1044 pango_layout_set_text (self->pl, text, textlen); 1165 pango_layout_set_text (self->pl, text, textlen);
1045} 1166}
1046 1167
1047void 1168void
1048set_markup (CFPlus::Layout self, SV *text_) 1169set_markup (DC::Layout self, SV *text_)
1049 CODE: 1170 CODE:
1050{ 1171{
1051 STRLEN textlen; 1172 STRLEN textlen;
1052 char *text = SvPVutf8 (text_, textlen); 1173 char *text = SvPVutf8 (text_, textlen);
1053 1174
1054 pango_layout_set_markup (self->pl, text, textlen); 1175 pango_layout_set_markup (self->pl, text, textlen);
1055} 1176}
1056 1177
1057void 1178void
1058set_shapes (CFPlus::Layout self, ...) 1179set_shapes (DC::Layout self, ...)
1059 CODE: 1180 CODE:
1060{ 1181{
1061 PangoAttrList *attrs = 0; 1182 PangoAttrList *attrs = 0;
1062 const char *text = pango_layout_get_text (self->pl); 1183 const char *text = pango_layout_get_text (self->pl);
1063 const char *pos = text; 1184 const char *pos = text;
1098 if (attrs) 1219 if (attrs)
1099 pango_layout_set_attributes (self->pl, attrs); 1220 pango_layout_set_attributes (self->pl, attrs);
1100} 1221}
1101 1222
1102void 1223void
1103get_shapes (CFPlus::Layout self) 1224get_shapes (DC::Layout self)
1104 PPCODE: 1225 PPCODE:
1105{ 1226{
1106 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1227 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1107 1228
1108 do 1229 do
1109 { 1230 {
1110 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1231 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1111 1232
1112 if (run && shape_attr_p (run)) 1233 if (run && shape_attr_p (run))
1113 { 1234 {
1114 PangoRectangle extents; 1235 PangoRectangle extents;
1115 pango_layout_iter_get_run_extents (iter, 0, &extents); 1236 pango_layout_iter_get_run_extents (iter, 0, &extents);
1123 1244
1124 pango_layout_iter_free (iter); 1245 pango_layout_iter_free (iter);
1125} 1246}
1126 1247
1127int 1248int
1128has_wrapped (CFPlus::Layout self) 1249has_wrapped (DC::Layout self)
1129 CODE: 1250 CODE:
1130{ 1251{
1131 int lines = 1; 1252 int lines = 1;
1132 const char *text = pango_layout_get_text (self->pl); 1253 const char *text = pango_layout_get_text (self->pl);
1133 1254
1138} 1259}
1139 OUTPUT: 1260 OUTPUT:
1140 RETVAL 1261 RETVAL
1141 1262
1142SV * 1263SV *
1143get_text (CFPlus::Layout self) 1264get_text (DC::Layout self)
1144 CODE: 1265 CODE:
1145 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1266 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1146 sv_utf8_decode (RETVAL); 1267 sv_utf8_decode (RETVAL);
1147 OUTPUT: 1268 OUTPUT:
1148 RETVAL 1269 RETVAL
1149 1270
1150void 1271void
1151set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1272set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1152 CODE: 1273 CODE:
1153 self->r = r; 1274 self->r = r;
1154 self->g = g; 1275 self->g = g;
1155 self->b = b; 1276 self->b = b;
1156 self->a = a; 1277 self->a = a;
1157 1278
1158void 1279void
1159set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1280set_font (DC::Layout self, DC::Font font = 0)
1160 CODE: 1281 CODE:
1161 if (self->font != font) 1282 if (self->font != font)
1162 { 1283 {
1163 self->font = font; 1284 self->font = font;
1164 layout_update_font (self); 1285 layout_update_font (self);
1165 } 1286 }
1166 1287
1167void 1288void
1168set_height (CFPlus::Layout self, int base_height) 1289set_height (DC::Layout self, int base_height)
1169 CODE: 1290 CODE:
1170 if (self->base_height != base_height) 1291 if (self->base_height != base_height)
1171 { 1292 {
1172 self->base_height = base_height; 1293 self->base_height = base_height;
1173 layout_update_font (self); 1294 layout_update_font (self);
1174 } 1295 }
1175 1296
1176void 1297void
1177set_width (CFPlus::Layout self, int max_width = -1) 1298set_width (DC::Layout self, int max_width = -1)
1178 CODE: 1299 CODE:
1179 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1300 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1180 1301
1181void 1302void
1182set_indent (CFPlus::Layout self, int indent) 1303set_indent (DC::Layout self, int indent)
1183 CODE: 1304 CODE:
1184 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1305 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1185 1306
1186void 1307void
1187set_spacing (CFPlus::Layout self, int spacing) 1308set_spacing (DC::Layout self, int spacing)
1188 CODE: 1309 CODE:
1189 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1310 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1190 1311
1191void 1312void
1192set_ellipsise (CFPlus::Layout self, int ellipsise) 1313set_ellipsise (DC::Layout self, int ellipsise)
1193 CODE: 1314 CODE:
1194 pango_layout_set_ellipsize (self->pl, 1315 pango_layout_set_ellipsize (self->pl,
1195 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1316 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1196 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1317 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1197 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1318 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1198 : PANGO_ELLIPSIZE_NONE 1319 : PANGO_ELLIPSIZE_NONE
1199 ); 1320 );
1200 1321
1201void 1322void
1202set_single_paragraph_mode (CFPlus::Layout self, int spm) 1323set_single_paragraph_mode (DC::Layout self, int spm)
1203 CODE: 1324 CODE:
1204 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1325 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1205 1326
1206void 1327void
1207size (CFPlus::Layout self) 1328size (DC::Layout self)
1208 PPCODE: 1329 PPCODE:
1209{ 1330{
1210 int w, h; 1331 int w, h;
1211 1332
1212 layout_get_pixel_size (self, &w, &h); 1333 layout_get_pixel_size (self, &w, &h);
1215 PUSHs (sv_2mortal (newSViv (w))); 1336 PUSHs (sv_2mortal (newSViv (w)));
1216 PUSHs (sv_2mortal (newSViv (h))); 1337 PUSHs (sv_2mortal (newSViv (h)));
1217} 1338}
1218 1339
1219int 1340int
1220descent (CFPlus::Layout self) 1341descent (DC::Layout self)
1221 CODE: 1342 CODE:
1222{ 1343{
1223 PangoRectangle rect; 1344 PangoRectangle rect;
1224 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1345 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1225 pango_layout_line_get_pixel_extents (line, 0, &rect); 1346 pango_layout_line_get_pixel_extents (line, 0, &rect);
1226 RETVAL = PANGO_DESCENT (rect); 1347 RETVAL = PANGO_DESCENT (rect);
1227} 1348}
1228 OUTPUT: 1349 OUTPUT:
1229 RETVAL 1350 RETVAL
1230 1351
1231int 1352int
1232xy_to_index (CFPlus::Layout self, int x, int y) 1353xy_to_index (DC::Layout self, int x, int y)
1233 CODE: 1354 CODE:
1234{ 1355{
1235 int index, trailing; 1356 int index, trailing;
1236 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1357 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1237 RETVAL = index + trailing; 1358 RETVAL = index + trailing;
1238} 1359}
1239 OUTPUT: 1360 OUTPUT:
1240 RETVAL 1361 RETVAL
1241 1362
1242void 1363void
1243cursor_pos (CFPlus::Layout self, int index) 1364cursor_pos (DC::Layout self, int index)
1244 PPCODE: 1365 PPCODE:
1245{ 1366{
1246 PangoRectangle strong_pos; 1367 PangoRectangle pos;
1247 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1368 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1248 1369
1249 EXTEND (SP, 3); 1370 EXTEND (SP, 3);
1250 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1371 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1251 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1372 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1252 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1373 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1253} 1374}
1254 1375
1255void 1376void
1256index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1377index_to_line_x (DC::Layout self, int index, int trailing = 0)
1257 PPCODE: 1378 PPCODE:
1258{ 1379{
1259 int line, x; 1380 int line, x;
1260 1381
1261 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1382 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1383#if !PANGO_VERSION_CHECK (1, 17, 3)
1262 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1384 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1263 1385 --line;
1386#endif
1264 EXTEND (SP, 2); 1387 EXTEND (SP, 2);
1265 PUSHs (sv_2mortal (newSViv (line - 1))); 1388 PUSHs (sv_2mortal (newSViv (line)));
1266 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1389 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1267} 1390}
1268 1391
1269void 1392void
1270line_x_to_index (CFPlus::Layout self, int line, int x) 1393line_x_to_index (DC::Layout self, int line, int x)
1271 PPCODE: 1394 PPCODE:
1272{ 1395{
1273 PangoLayoutLine *lp; 1396 PangoLayoutLine *lp;
1274 int index, trailing; 1397 int index, trailing;
1275 1398
1276 if (line < 0) 1399 if (line < 0)
1277 XSRETURN_EMPTY; 1400 XSRETURN_EMPTY;
1278 1401
1279 if (!(lp = pango_layout_get_line (self->pl, line))) 1402 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1280 XSRETURN_EMPTY; /* do better */ 1403 XSRETURN_EMPTY; /* do better */
1281 1404
1282 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1405 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1283 1406
1284 EXTEND (SP, 2); 1407 EXTEND (SP, 2);
1290 PUSHs (sv_2mortal (newSViv (trailing))); 1413 PUSHs (sv_2mortal (newSViv (trailing)));
1291 } 1414 }
1292} 1415}
1293 1416
1294void 1417void
1295render (CFPlus::Layout self, float x, float y, int flags = 0) 1418render (DC::Layout self, float x, float y, int flags = 0)
1296 PPCODE: 1419 CODE:
1420 rc_clear (self->rc);
1297 pango_opengl_render_layout_subpixel ( 1421 pango_opengl_render_layout_subpixel (
1298 self->pl, 1422 self->pl,
1423 self->rc,
1299 x * PANGO_SCALE, y * PANGO_SCALE, 1424 x * PANGO_SCALE, y * PANGO_SCALE,
1300 self->r, self->g, self->b, self->a, 1425 self->r, self->g, self->b, self->a,
1301 flags 1426 flags
1302 ); 1427 );
1428 // we assume that context_change actually clears/frees stuff
1429 // and does not do any recomputation...
1430 pango_layout_context_changed (self->pl);
1303 1431
1304MODULE = CFPlus PACKAGE = CFPlus::Texture 1432void
1433draw (DC::Layout self)
1434 CODE:
1435{
1436 glEnable (GL_TEXTURE_2D);
1437 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1438 glEnable (GL_BLEND);
1439 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1440 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1441 glEnable (GL_ALPHA_TEST);
1442 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1443
1444 rc_draw (self->rc);
1445
1446 glDisable (GL_ALPHA_TEST);
1447 glDisable (GL_BLEND);
1448 glDisable (GL_TEXTURE_2D);
1449}
1450
1451MODULE = Deliantra::Client PACKAGE = DC::Texture
1305 1452
1306PROTOTYPES: ENABLE 1453PROTOTYPES: ENABLE
1307
1308int minpot (int n)
1309 1454
1310void 1455void
1311pad (SV *data_, int ow, int oh, int nw, int nh) 1456pad (SV *data_, int ow, int oh, int nw, int nh)
1312 CODE: 1457 CODE:
1313{ 1458{
1340 HV *hv = (HV *)SvRV (self); 1485 HV *hv = (HV *)SvRV (self);
1341 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1486 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1342 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1487 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1343 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1488 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1344 1489
1490 if (name <= 0)
1491 XSRETURN_EMPTY;
1492
1345 if (items < 5) 1493 if (items < 5)
1346 { 1494 {
1347 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1495 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1348 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1496 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1349 } 1497 }
1387 RETVAL = width > 0; 1535 RETVAL = width > 0;
1388} 1536}
1389 OUTPUT: 1537 OUTPUT:
1390 RETVAL 1538 RETVAL
1391 1539
1392MODULE = CFPlus PACKAGE = CFPlus::Map 1540MODULE = Deliantra::Client PACKAGE = DC::Map
1393 1541
1394PROTOTYPES: DISABLE 1542PROTOTYPES: DISABLE
1395 1543
1396CFPlus::Map 1544DC::Map
1397new (SV *class) 1545new (SV *class)
1398 CODE: 1546 CODE:
1399 New (0, RETVAL, 1, struct map); 1547 New (0, RETVAL, 1, struct map);
1400 RETVAL->x = 0; 1548 RETVAL->x = 0;
1401 RETVAL->y = 0; 1549 RETVAL->y = 0;
1409 RETVAL->row = 0; 1557 RETVAL->row = 0;
1410 OUTPUT: 1558 OUTPUT:
1411 RETVAL 1559 RETVAL
1412 1560
1413void 1561void
1414DESTROY (CFPlus::Map self) 1562DESTROY (DC::Map self)
1415 CODE: 1563 CODE:
1416{ 1564{
1417 map_clear (self); 1565 map_clear (self);
1418 Safefree (self->face2tile); 1566 Safefree (self->face2tile);
1419 Safefree (self->tex); 1567 Safefree (self->tex);
1420 Safefree (self); 1568 Safefree (self);
1421} 1569}
1422 1570
1423void 1571void
1424resize (CFPlus::Map self, int map_width, int map_height) 1572resize (DC::Map self, int map_width, int map_height)
1425 CODE: 1573 CODE:
1426 self->w = map_width; 1574 self->w = map_width;
1427 self->h = map_height; 1575 self->h = map_height;
1428 1576
1429void 1577void
1430clear (CFPlus::Map self) 1578clear (DC::Map self)
1431 CODE: 1579 CODE:
1432 map_clear (self); 1580 map_clear (self);
1433 1581
1434void 1582void
1435set_tileid (CFPlus::Map self, int face, int tile) 1583set_tileid (DC::Map self, int face, int tile)
1436 CODE: 1584 CODE:
1437{ 1585{
1438 need_facenum (self, face); self->face2tile [face] = tile; 1586 need_facenum (self, face); self->face2tile [face] = tile;
1439 need_texid (self, tile); 1587 need_texid (self, tile);
1440} 1588}
1441 1589
1442void 1590void
1443set_smooth (CFPlus::Map self, int face, int smooth, int level) 1591set_smooth (DC::Map self, int face, int smooth, int level)
1444 CODE: 1592 CODE:
1445{ 1593{
1446 tileid texid; 1594 tileid texid;
1447 maptex *tex; 1595 maptex *tex;
1448 1596
1461 tex->smoothtile = self->face2tile [smooth]; 1609 tex->smoothtile = self->face2tile [smooth];
1462 tex->smoothlevel = level; 1610 tex->smoothlevel = level;
1463} 1611}
1464 1612
1465void 1613void
1466set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1614set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1467 CODE: 1615 CODE:
1468{ 1616{
1469 need_texid (self, texid); 1617 need_texid (self, texid);
1470 1618
1471 { 1619 {
1491 // from transparent color bleeding and ugly wrapping effects. 1639 // from transparent color bleeding and ugly wrapping effects.
1492 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1640 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1493} 1641}
1494 1642
1495int 1643int
1496ox (CFPlus::Map self) 1644ox (DC::Map self)
1497 ALIAS: 1645 ALIAS:
1498 oy = 1 1646 oy = 1
1499 x = 2 1647 x = 2
1500 y = 3 1648 y = 3
1501 w = 4 1649 w = 4
1512 } 1660 }
1513 OUTPUT: 1661 OUTPUT:
1514 RETVAL 1662 RETVAL
1515 1663
1516void 1664void
1517scroll (CFPlus::Map self, int dx, int dy) 1665scroll (DC::Map self, int dx, int dy)
1518 CODE: 1666 CODE:
1519{ 1667{
1520 if (dx > 0) 1668 if (dx > 0)
1521 map_blank (self, self->x, self->y, dx, self->h); 1669 map_blank (self, self->x, self->y, dx, self->h);
1522 else if (dx < 0) 1670 else if (dx < 0)
1537 self->rows += MAP_EXTEND_Y; 1685 self->rows += MAP_EXTEND_Y;
1538 self->y += MAP_EXTEND_Y; 1686 self->y += MAP_EXTEND_Y;
1539 } 1687 }
1540} 1688}
1541 1689
1542void 1690SV *
1543map1a_update (CFPlus::Map self, SV *data_, int extmap) 1691map1a_update (DC::Map self, SV *data_, int extmap)
1544 CODE: 1692 CODE:
1545{ 1693{
1546 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1694 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1547 uint8_t *data_end = (uint8_t *)SvEND (data_); 1695 uint8_t *data_end = (uint8_t *)SvEND (data_);
1548 mapcell *cell; 1696 mapcell *cell;
1549 int x, y, flags; 1697 int x, y, z, flags;
1698 AV *missing = newAV ();
1699 RETVAL = newRV_noinc ((SV *)missing);
1550 1700
1551 while (data < data_end - 1) 1701 while (data < data_end - 1)
1552 { 1702 {
1553 flags = (data [0] << 8) + data [1]; data += 2; 1703 flags = (data [0] << 8) + data [1]; data += 2;
1554 1704
1574 uint8_t ext, cmd; 1724 uint8_t ext, cmd;
1575 1725
1576 do 1726 do
1577 { 1727 {
1578 ext = *data++; 1728 ext = *data++;
1579 cmd = ext & 0x3f; 1729 cmd = ext & 0x7f;
1580 1730
1581 if (cmd < 4) 1731 if (cmd < 4)
1582 cell->darkness = 255 - ext * 64 + 1; 1732 cell->darkness = 255 - ext * 64 + 1;
1583 else if (cmd == 5) // health 1733 else if (cmd == 5) // health
1584 { 1734 {
1587 } 1737 }
1588 else if (cmd == 6) // monster width 1738 else if (cmd == 6) // monster width
1589 cell->stat_width = *data++ + 1; 1739 cell->stat_width = *data++ + 1;
1590 else if (cmd == 0x47) 1740 else if (cmd == 0x47)
1591 { 1741 {
1592 if (*data == 4) 1742 if (*data == 1) cell->player = data [1];
1593 ; // decode player count 1743 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1744 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1745 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1594 1746
1595 data += *data + 1; 1747 data += *data + 1;
1596 } 1748 }
1597 else if (cmd == 8) // cell flags 1749 else if (cmd == 8) // cell flags
1598 cell->flags = *data++; 1750 cell->flags = *data++;
1605 } 1757 }
1606 else 1758 else
1607 cell->darkness = *data++ + 1; 1759 cell->darkness = *data++ + 1;
1608 } 1760 }
1609 1761
1762 for (z = 0; z <= 2; ++z)
1610 if (flags & 4) 1763 if (flags & (4 >> z))
1611 { 1764 {
1612 faceid face = (data [0] << 8) + data [1]; data += 2; 1765 faceid face = (data [0] << 8) + data [1]; data += 2;
1613 need_facenum (self, face); 1766 need_facenum (self, face);
1614 cell->tile [0] = self->face2tile [face]; 1767 cell->tile [z] = self->face2tile [face];
1768
1769 if (cell->tile [z])
1770 {
1771 maptex *tex = self->tex + cell->tile [z];
1772 if (!tex->name)
1773 av_push (missing, newSViv (cell->tile [z]));
1774
1775 if (tex->smoothtile)
1776 {
1777 maptex *smooth = self->tex + tex->smoothtile;
1778 if (!smooth->name)
1779 av_push (missing, newSViv (tex->smoothtile));
1780 }
1781 }
1615 } 1782 }
1616
1617 if (flags & 2)
1618 {
1619 faceid face = (data [0] << 8) + data [1]; data += 2;
1620 need_facenum (self, face);
1621 cell->tile [1] = self->face2tile [face];
1622 }
1623
1624 if (flags & 1)
1625 {
1626 faceid face = (data [0] << 8) + data [1]; data += 2;
1627 need_facenum (self, face);
1628 cell->tile [2] = self->face2tile [face];
1629 }
1630 } 1783 }
1631 else 1784 else
1632 cell->darkness = 0; 1785 cell->darkness = 0;
1633 } 1786 }
1634} 1787}
1788 OUTPUT:
1789 RETVAL
1635 1790
1636SV * 1791SV *
1637mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1792mapmap (DC::Map self, int x0, int y0, int w, int h)
1638 CODE: 1793 CODE:
1639{ 1794{
1640 int x1, x; 1795 int x1, x;
1641 int y1, y; 1796 int y1, y;
1642 int z; 1797 int z;
1687} 1842}
1688 OUTPUT: 1843 OUTPUT:
1689 RETVAL 1844 RETVAL
1690 1845
1691void 1846void
1692draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1847draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1693 CODE: 1848 CODE:
1694{ 1849{
1850 int x, y, z;
1851
1695 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1852 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1696 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1853 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1697 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1854 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1698 smooth_key skey; 1855 smooth_key skey;
1699 int x, y, z; 1856 int pl_x, pl_y;
1700 int last_name; 1857 maptex pl_tex;
1858 rc_t *rc = rc_alloc ();
1859 rc_key_t key;
1860 rc_array_t *arr;
1861
1862 pl_tex.name = 0;
1701 1863
1702 // thats current max. sorry. 1864 // thats current max. sorry.
1703 if (sw > 255) sw = 255; 1865 if (sw > 255) sw = 255;
1704 if (sh > 255) sh = 255; 1866 if (sh > 255) sh = 255;
1705 1867
1706 // clear key, in case of extra padding 1868 // clear key, in case of extra padding
1707 memset (&skey, 0, sizeof (skey)); 1869 memset (&skey, 0, sizeof (skey));
1708 1870
1709 glColor4ub (255, 255, 255, 255); 1871 memset (&key, 0, sizeof (key));
1710 1872 key.r = 255;
1711 glEnable (GL_BLEND); 1873 key.g = 255;
1712 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1874 key.b = 255;
1713 glEnable (GL_TEXTURE_2D); 1875 key.a = 255;
1714 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1876 key.mode = GL_QUADS;
1715 1877 key.format = GL_T2F_V3F;
1716 glBegin (GL_QUADS); 1878 key.texname = -1;
1717
1718 last_name = 0;
1719 1879
1720 mx += self->x; 1880 mx += self->x;
1721 my += self->y; 1881 my += self->y;
1722 1882
1723 // first pass: determine smooth_max 1883 // first pass: determine smooth_max
1739 MAX (self->tex [cell->tile [0]].smoothlevel, 1899 MAX (self->tex [cell->tile [0]].smoothlevel,
1740 MAX (self->tex [cell->tile [1]].smoothlevel, 1900 MAX (self->tex [cell->tile [1]].smoothlevel,
1741 self->tex [cell->tile [2]].smoothlevel)); 1901 self->tex [cell->tile [2]].smoothlevel));
1742 } 1902 }
1743 } 1903 }
1904
1905 glEnable (GL_BLEND);
1906 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1907 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1744 1908
1745 for (z = 0; z <= 2; z++) 1909 for (z = 0; z <= 2; z++)
1746 { 1910 {
1747 memset (smooth_level, 0, sizeof (smooth_level)); 1911 memset (smooth_level, 0, sizeof (smooth_level));
1748 1912
1761 { 1925 {
1762 maptex tex = self->tex [tile]; 1926 maptex tex = self->tex [tile];
1763 int px = (x + 1) * T - tex.w; 1927 int px = (x + 1) * T - tex.w;
1764 int py = (y + 1) * T - tex.h; 1928 int py = (y + 1) * T - tex.h;
1765 1929
1766 // suppressing texture state switches here
1767 // is only moderately effective, but worth the extra effort
1768 if (last_name != tex.name) 1930 if (key.texname != tex.name)
1769 { 1931 {
1770 if (!tex.name) 1932 if (!tex.name)
1771 tex = self->tex [2]; /* missing, replace by noface */ 1933 tex = self->tex [2]; /* missing, replace by noface */
1772 1934
1773 glEnd (); 1935 key.texname = tex.name;
1774 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1936 arr = rc_array (rc, &key);
1775 glBegin (GL_QUADS);
1776 } 1937 }
1777 1938
1778 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1939 if (expect_false (cell->player == player) && expect_false (z == 2))
1779 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1780 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1781 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1782
1783 if (cell->flags && z == 2)
1784 { 1940 {
1941 pl_x = px;
1942 pl_y = py;
1943 pl_tex = tex;
1944 continue;
1945 }
1946
1947 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1948 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1949 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1950 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1951
1952 if (expect_false (cell->flags) && expect_false (z == 2))
1953 {
1954 // overlays such as the speech bubble, probably more to come
1785 if (cell->flags & 1) 1955 if (cell->flags & 1)
1786 { 1956 {
1787 maptex tex = self->tex [1]; 1957 maptex tex = self->tex [1];
1788 int px = x * T + T * 2 / 32; 1958 int px = x * T + T * 2 / 32;
1789 int py = y * T - T * 6 / 32; 1959 int py = y * T - T * 6 / 32;
1790 1960
1961 if (tex.name)
1791 glEnd (); 1962 {
1792 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1963 if (key.texname != tex.name)
1964 {
1965 key.texname = tex.name;
1966 arr = rc_array (rc, &key);
1967 }
1968
1969 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1970 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1971 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1972 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1793 glBegin (GL_QUADS); 1973 }
1794
1795 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1796 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1797 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1798 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1799 } 1974 }
1800 } 1975 }
1801 1976
1802 // update smooth hash 1977 // update smooth hash
1803 if (tex.smoothtile) 1978 if (tex.smoothtile)
1839 } 2014 }
1840 } 2015 }
1841 } 2016 }
1842 } 2017 }
1843 2018
2019 rc_draw (rc);
2020 rc_clear (rc);
2021
1844 // go through all smoothlevels, lowest to highest, then draw. 2022 // go through all smoothlevels, lowest to highest, then draw.
1845 // this is basically counting sort 2023 // this is basically counting sort
1846 { 2024 {
1847 int w, b; 2025 int w, b;
1848 2026
2027 glEnable (GL_TEXTURE_2D);
2028 glBegin (GL_QUADS);
1849 for (w = 0; w < 256 / 32; ++w) 2029 for (w = 0; w < 256 / 32; ++w)
1850 { 2030 {
1851 uint32_t smask = smooth_level [w]; 2031 uint32_t smask = smooth_level [w];
1852 if (smask) 2032 if (smask)
1853 for (b = 0; b < 32; ++b) 2033 for (b = 0; b < 32; ++b)
1872 int border = bits & 15; 2052 int border = bits & 15;
1873 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2053 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1874 float dx = tex.s * .0625f; // 16 images/row 2054 float dx = tex.s * .0625f; // 16 images/row
1875 float dy = tex.t * .5f ; // 2 images/column 2055 float dy = tex.t * .5f ; // 2 images/column
1876 2056
1877 // this time naively avoiding texture state changes
1878 // save gobs of state changes.
1879 if (last_name != tex.name) 2057 if (tex.name)
1880 { 2058 {
2059 // this time avoiding texture state changes
2060 // save gobs of state changes.
1881 if (!tex.name) 2061 if (key.texname != tex.name)
1882 continue; // smoothing not yet available 2062 {
1883
1884 glEnd (); 2063 glEnd ();
1885 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2064 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1886 glBegin (GL_QUADS); 2065 glBegin (GL_QUADS);
1887 } 2066 }
1888 2067
1889 if (border) 2068 if (border)
1890 { 2069 {
1891 float ox = border * dx; 2070 float ox = border * dx;
1892 2071
1893 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2072 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1894 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2073 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1895 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2074 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1896 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2075 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1897 } 2076 }
1898 2077
1899 if (corner) 2078 if (corner)
1900 { 2079 {
1901 float ox = corner * dx; 2080 float ox = corner * dx;
1902 2081
1903 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2082 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1904 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2083 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1905 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2084 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1906 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2085 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2086 }
1907 } 2087 }
1908 } 2088 }
1909 } 2089 }
1910 } 2090 }
1911 } 2091 }
2092
2093 glEnd ();
2094 glDisable (GL_TEXTURE_2D);
2095 key.texname = -1;
1912 } 2096 }
1913 2097
1914 hv_clear (smooth); 2098 hv_clear (smooth);
1915 } 2099 }
1916 2100
1917 glEnd (); 2101 if (pl_tex.name)
2102 {
2103 maptex tex = pl_tex;
2104 int px = pl_x + pdx;
2105 int py = pl_y + pdy;
1918 2106
1919 glDisable (GL_TEXTURE_2D); 2107 key.texname = tex.name;
2108 arr = rc_array (rc, &key);
2109
2110 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2111 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2112 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2113 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2114
2115 rc_draw (rc);
2116 }
2117
1920 glDisable (GL_BLEND); 2118 glDisable (GL_BLEND);
2119 rc_free (rc);
1921 2120
1922 // top layer: overlays such as the health bar 2121 // top layer: overlays such as the health bar
1923 for (y = 0; y < sh; y++) 2122 for (y = 0; y < sh; y++)
1924 if (0 <= y + my && y + my < self->rows) 2123 if (0 <= y + my && y + my < self->rows)
1925 { 2124 {
1950 } 2149 }
1951 } 2150 }
1952} 2151}
1953 2152
1954void 2153void
1955draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2154draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1956 CODE: 2155 CODE:
1957{ 2156{
1958 static float color[16][3] = { 2157 static float color[16][3] = {
1959 { 0.00F, 0.00F, 0.00F }, 2158 { 0.00F, 0.00F, 0.00F },
1960 { 1.00F, 1.00F, 1.00F }, 2159 { 1.00F, 1.00F, 1.00F },
2010 glDisable (GL_BLEND); 2209 glDisable (GL_BLEND);
2011 glDisable (GL_TEXTURE_2D); 2210 glDisable (GL_TEXTURE_2D);
2012} 2211}
2013 2212
2014void 2213void
2015fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2214fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2016 PPCODE: 2215 PPCODE:
2017{ 2216{
2018 int x, y; 2217 int x, y;
2019 int sw1 = sw + 2; 2218 int sw1 = sw + 2;
2020 int sh1 = sh + 2; 2219 int sh1 = sh + 2;
2091 PUSHs (sv_2mortal (newSViv (sh3))); 2290 PUSHs (sv_2mortal (newSViv (sh3)));
2092 PUSHs (darkness3_sv); 2291 PUSHs (darkness3_sv);
2093} 2292}
2094 2293
2095SV * 2294SV *
2096get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2295get_rect (DC::Map self, int x0, int y0, int w, int h)
2097 CODE: 2296 CODE:
2098{ 2297{
2099 int x, y, x1, y1; 2298 int x, y, x1, y1;
2100 SV *data_sv = newSV (w * h * 7 + 5); 2299 SV *data_sv = newSV (w * h * 7 + 5);
2101 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2300 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2158 else 2357 else
2159 *data++ = 0; 2358 *data++ = 0;
2160 } 2359 }
2161 } 2360 }
2162 2361
2362 /* if size is w*h + 5 then no data has been found */
2363 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2364 {
2163 SvPOK_only (data_sv); 2365 SvPOK_only (data_sv);
2164 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2366 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2367 }
2368
2165 RETVAL = data_sv; 2369 RETVAL = data_sv;
2166} 2370}
2167 OUTPUT: 2371 OUTPUT:
2168 RETVAL 2372 RETVAL
2169 2373
2170void 2374void
2171set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2375set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2172 PPCODE: 2376 PPCODE:
2173{ 2377{
2174 int x, y, z; 2378 int x, y, z;
2175 int w, h; 2379 int w, h;
2176 int x1, y1; 2380 int x1, y1;
2381 STRLEN len;
2382 uint8_t *data, *end;
2383
2384 len = SvLEN (data_sv);
2385 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2386 data = SvPVbyte_nolen (data_sv);
2387 end = data + len + 8;
2388
2389 if (len < 5)
2390 XSRETURN_EMPTY;
2177 2391
2178 if (*data++ != 0) 2392 if (*data++ != 0)
2179 return; /* version mismatch */ 2393 XSRETURN_EMPTY; /* version mismatch */
2180 2394
2181 w = *data++ << 8; w |= *data++; 2395 w = *data++ << 8; w |= *data++;
2182 h = *data++ << 8; h |= *data++; 2396 h = *data++ << 8; h |= *data++;
2183 2397
2184 // we need to do this 'cause we don't keep an absolute coord system for rows 2398 // we need to do this 'cause we don't keep an absolute coord system for rows
2196 { 2410 {
2197 maprow *row = map_get_row (self, y); 2411 maprow *row = map_get_row (self, y);
2198 2412
2199 for (x = x0; x < x1; x++) 2413 for (x = x0; x < x1; x++)
2200 { 2414 {
2415 uint8_t flags;
2416
2417 if (data + 7 >= end)
2418 XSRETURN_EMPTY;
2419
2201 uint8_t flags = *data++; 2420 flags = *data++;
2202 2421
2203 if (flags) 2422 if (flags)
2204 { 2423 {
2205 mapcell *cell = row_get_cell (row, x); 2424 mapcell *cell = row_get_cell (row, x);
2206 tileid tile[3] = { 0, 0, 0 }; 2425 tileid tile[3] = { 0, 0, 0 };
2209 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2428 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2210 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2429 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2211 2430
2212 if (cell->darkness == 0) 2431 if (cell->darkness == 0)
2213 { 2432 {
2214 cell->darkness = 0; 2433 /*cell->darkness = 0;*/
2434 EXTEND (SP, 3);
2215 2435
2216 for (z = 0; z <= 2; z++) 2436 for (z = 0; z <= 2; z++)
2217 { 2437 {
2218 tileid t = tile [z]; 2438 tileid t = tile [z];
2219 2439
2220 if (t >= self->texs || (t && !self->tex [t].name)) 2440 if (t >= self->texs || (t && !self->tex [t].name))
2221 { 2441 {
2222 XPUSHs (sv_2mortal (newSViv (t))); 2442 PUSHs (sv_2mortal (newSViv (t)));
2223 need_texid (self, t); 2443 need_texid (self, t);
2224 } 2444 }
2225 2445
2226 cell->tile [z] = t; 2446 cell->tile [z] = t;
2227 } 2447 }
2229 } 2449 }
2230 } 2450 }
2231 } 2451 }
2232} 2452}
2233 2453
2234MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2454MODULE = Deliantra::Client PACKAGE = DC::RW
2455
2456DC::RW
2457new (SV *class, SV *data_sv)
2458 CODE:
2459{
2460 STRLEN datalen;
2461 char *data = SvPVbyte (data_sv, datalen);
2462
2463 RETVAL = SDL_RWFromConstMem (data, datalen);
2464}
2465 OUTPUT:
2466 RETVAL
2467
2468DC::RW
2469new_from_file (SV *class, const char *path, const char *mode = "rb")
2470 CODE:
2471 RETVAL = SDL_RWFromFile (path, mode);
2472 OUTPUT:
2473 RETVAL
2474
2475# fails on win32:
2476# dc.xs(2268) : error C2059: syntax error : '('
2477#void
2478#close (DC::RW self)
2479# CODE:
2480# (self->(close)) (self);
2481
2482MODULE = Deliantra::Client PACKAGE = DC::Channel
2235 2483
2236PROTOTYPES: DISABLE 2484PROTOTYPES: DISABLE
2237 2485
2238CFPlus::MixChunk 2486DC::Channel
2239new_from_file (SV *class, char *path) 2487find ()
2240 CODE: 2488 CODE:
2241 RETVAL = Mix_LoadWAV (path); 2489{
2490 RETVAL = Mix_GroupAvailable (-1);
2491
2492 if (RETVAL < 0)
2493 {
2494 RETVAL = Mix_GroupOldest (-1);
2495
2496 if (RETVAL < 0)
2497 XSRETURN_UNDEF;
2498
2499 Mix_HaltChannel (RETVAL);
2500 }
2501
2502 Mix_UnregisterAllEffects (RETVAL);
2503 Mix_Volume (RETVAL, 128);
2504}
2242 OUTPUT: 2505 OUTPUT:
2243 RETVAL 2506 RETVAL
2244 2507
2245void 2508void
2509halt (DC::Channel self)
2510 CODE:
2511 Mix_HaltChannel (self);
2512
2513void
2514expire (DC::Channel self, int ticks = -1)
2515 CODE:
2516 Mix_ExpireChannel (self, ticks);
2517
2518void
2519fade_out (DC::Channel self, int ticks = -1)
2520 CODE:
2521 Mix_FadeOutChannel (self, ticks);
2522
2523int
2524volume (DC::Channel self, int volume)
2525 CODE:
2526 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2527 OUTPUT:
2528 RETVAL
2529
2530void
2531unregister_all_effects (DC::Channel self)
2532 CODE:
2533 Mix_UnregisterAllEffects (self);
2534
2535void
2536set_panning (DC::Channel self, int left, int right)
2537 CODE:
2538 left = CLAMP (left , 0, 255);
2539 right = CLAMP (right, 0, 255);
2540 Mix_SetPanning (self, left, right);
2541
2542void
2543set_distance (DC::Channel self, int distance)
2544 CODE:
2545 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2546
2547void
2548set_position (DC::Channel self, int angle, int distance)
2549 CODE:
2550
2551void
2552set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2553 CODE:
2554{
2555 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2556 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2557 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2558}
2559
2560void
2561set_reverse_stereo (DC::Channel self, int flip)
2562 CODE:
2563 Mix_SetReverseStereo (self, flip);
2564
2565MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2566
2567PROTOTYPES: DISABLE
2568
2569DC::MixChunk
2570new (SV *class, DC::RW rwops)
2571 CODE:
2572 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2573 OUTPUT:
2574 RETVAL
2575
2576void
2246DESTROY (CFPlus::MixChunk self) 2577DESTROY (DC::MixChunk self)
2247 CODE: 2578 CODE:
2248 Mix_FreeChunk (self); 2579 Mix_FreeChunk (self);
2249 2580
2250int 2581int
2251volume (CFPlus::MixChunk self, int volume = -1) 2582volume (DC::MixChunk self, int volume = -1)
2252 CODE: 2583 CODE:
2584 if (items > 1)
2585 volume = CLAMP (volume, 0, 128);
2253 RETVAL = Mix_VolumeChunk (self, volume); 2586 RETVAL = Mix_VolumeChunk (self, volume);
2254 OUTPUT: 2587 OUTPUT:
2255 RETVAL 2588 RETVAL
2256 2589
2257int 2590DC::Channel
2258play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2591play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2259 CODE: 2592 CODE:
2593{
2260 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2594 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2595
2596 if (RETVAL < 0)
2597 XSRETURN_UNDEF;
2598
2599 if (channel < 0)
2600 {
2601 Mix_UnregisterAllEffects (RETVAL);
2602 Mix_Volume (RETVAL, 128);
2603 }
2604}
2261 OUTPUT: 2605 OUTPUT:
2262 RETVAL 2606 RETVAL
2263 2607
2264MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2608MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2265 2609
2266int 2610int
2267volume (int volume = -1) 2611volume (int volume = -1)
2268 PROTOTYPE: ;$ 2612 PROTOTYPE: ;$
2269 CODE: 2613 CODE:
2614 if (items > 0)
2615 volume = CLAMP (volume, 0, 128);
2270 RETVAL = Mix_VolumeMusic (volume); 2616 RETVAL = Mix_VolumeMusic (volume);
2271 OUTPUT: 2617 OUTPUT:
2272 RETVAL 2618 RETVAL
2273 2619
2620void
2621fade_out (int ms)
2622 CODE:
2623 Mix_FadeOutMusic (ms);
2624
2625void
2626halt ()
2627 CODE:
2628 Mix_HaltMusic ();
2629
2630DC::MixMusic
2631new (SV *class, DC::RW rwops)
2632 CODE:
2633 RETVAL = Mix_LoadMUS_RW (rwops);
2634 OUTPUT:
2635 RETVAL
2636
2637void
2638DESTROY (DC::MixMusic self)
2639 CODE:
2640 Mix_FreeMusic (self);
2641
2274int 2642int
2275fade_out (int ms)
2276 CODE:
2277 RETVAL = Mix_FadeOutMusic (ms);
2278 OUTPUT:
2279 RETVAL
2280
2281CFPlus::MixMusic
2282new_from_file (SV *class, char *path)
2283 CODE:
2284 RETVAL = Mix_LoadMUS (path);
2285 OUTPUT:
2286 RETVAL
2287
2288void
2289DESTROY (CFPlus::MixMusic self)
2290 CODE:
2291 Mix_FreeMusic (self);
2292
2293int
2294play (CFPlus::MixMusic self, int loops = -1) 2643play (DC::MixMusic self, int loops = -1)
2295 CODE: 2644 CODE:
2296 RETVAL = Mix_PlayMusic (self, loops); 2645 RETVAL = Mix_PlayMusic (self, loops);
2297 OUTPUT: 2646 OUTPUT:
2298 RETVAL 2647 RETVAL
2299 2648
2300int 2649void
2301fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2650fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2302 CODE: 2651 CODE:
2303 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2652 Mix_FadeInMusicPos (self, loops, ms, position);
2304 OUTPUT:
2305 RETVAL
2306 2653
2307MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2654MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2308 2655
2309PROTOTYPES: ENABLE 2656PROTOTYPES: ENABLE
2310 2657
2311BOOT: 2658BOOT:
2312{ 2659{
2313 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2660 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2314 static const struct { 2661 static const struct {
2315 const char *name; 2662 const char *name;
2316 IV iv; 2663 IV iv;
2317 } *civ, const_iv[] = { 2664 } *civ, const_iv[] = {
2318# define const_iv(name) { # name, (IV)name } 2665# define const_iv(name) { # name, (IV)name }
2353 const_iv (GL_INTENSITY), 2700 const_iv (GL_INTENSITY),
2354 const_iv (GL_LUMINANCE), 2701 const_iv (GL_LUMINANCE),
2355 const_iv (GL_LUMINANCE_ALPHA), 2702 const_iv (GL_LUMINANCE_ALPHA),
2356 const_iv (GL_FLOAT), 2703 const_iv (GL_FLOAT),
2357 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2704 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2705 const_iv (GL_COMPRESSED_ALPHA_ARB),
2706 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2707 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2708 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2709 const_iv (GL_COMPRESSED_RGB_ARB),
2710 const_iv (GL_COMPRESSED_RGBA_ARB),
2358 const_iv (GL_COMPILE), 2711 const_iv (GL_COMPILE),
2359 const_iv (GL_PROXY_TEXTURE_1D), 2712 const_iv (GL_PROXY_TEXTURE_1D),
2360 const_iv (GL_PROXY_TEXTURE_2D), 2713 const_iv (GL_PROXY_TEXTURE_2D),
2361 const_iv (GL_TEXTURE_1D), 2714 const_iv (GL_TEXTURE_1D),
2362 const_iv (GL_TEXTURE_2D), 2715 const_iv (GL_TEXTURE_2D),
2401 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2754 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2402 const_iv (GL_POINT_SMOOTH_HINT), 2755 const_iv (GL_POINT_SMOOTH_HINT),
2403 const_iv (GL_LINE_SMOOTH_HINT), 2756 const_iv (GL_LINE_SMOOTH_HINT),
2404 const_iv (GL_POLYGON_SMOOTH_HINT), 2757 const_iv (GL_POLYGON_SMOOTH_HINT),
2405 const_iv (GL_GENERATE_MIPMAP_HINT), 2758 const_iv (GL_GENERATE_MIPMAP_HINT),
2759 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2406 const_iv (GL_FASTEST), 2760 const_iv (GL_FASTEST),
2407 const_iv (GL_DONT_CARE), 2761 const_iv (GL_DONT_CARE),
2408 const_iv (GL_NICEST), 2762 const_iv (GL_NICEST),
2409 const_iv (GL_V2F), 2763 const_iv (GL_V2F),
2410 const_iv (GL_V3F), 2764 const_iv (GL_V3F),
2418 2772
2419 texture_av = newAV (); 2773 texture_av = newAV ();
2420 AvREAL_off (texture_av); 2774 AvREAL_off (texture_av);
2421} 2775}
2422 2776
2777void
2778disable_GL_EXT_blend_func_separate ()
2779 CODE:
2780 gl.BlendFuncSeparate = 0;
2781 gl.BlendFuncSeparateEXT = 0;
2782
2423char * 2783char *
2424gl_vendor () 2784gl_vendor ()
2425 CODE: 2785 CODE:
2426 RETVAL = (char *)glGetString (GL_VENDOR); 2786 RETVAL = (char *)glGetString (GL_VENDOR);
2427 OUTPUT: 2787 OUTPUT:
2544 2904
2545void glTexCoord (float s, float t) 2905void glTexCoord (float s, float t)
2546 CODE: 2906 CODE:
2547 glTexCoord2f (s, t); 2907 glTexCoord2f (s, t);
2548 2908
2909void glRect (float x1, float y1, float x2, float y2)
2910 CODE:
2911 glRectf (x1, y1, x2, y2);
2912
2913void glRect_lineloop (float x1, float y1, float x2, float y2)
2914 CODE:
2915 glBegin (GL_LINE_LOOP);
2916 glVertex2f (x1, y1);
2917 glVertex2f (x2, y1);
2918 glVertex2f (x2, y2);
2919 glVertex2f (x1, y2);
2920 glEnd ();
2921
2549PROTOTYPES: ENABLE 2922PROTOTYPES: ENABLE
2550 2923
2551void glBegin (int mode) 2924void glBegin (int mode)
2552 2925
2553void glEnd () 2926void glEnd ()
2585void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2958void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2586 CODE: 2959 CODE:
2587 if (gl.SeparableFilter2D) 2960 if (gl.SeparableFilter2D)
2588 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2961 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2589 2962
2590void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2963void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2591 2964
2592void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2965void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2593 2966
2594void glDrawPixels (int width, int height, int format, int type, char *pixels) 2967void glDrawPixels (int width, int height, int format, int type, char *pixels)
2595 2968
2621 2994
2622void glEndList () 2995void glEndList ()
2623 2996
2624void glCallList (int list) 2997void glCallList (int list)
2625 2998
2626MODULE = CFPlus PACKAGE = CFPlus::UI::Base 2999MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2627 3000
2628PROTOTYPES: DISABLE 3001PROTOTYPES: DISABLE
2629 3002
2630void 3003void
2631find_widget (SV *widget, NV x, NV y) 3004find_widget (SV *self, NV x, NV y)
2632 PPCODE: 3005 PPCODE:
2633{ 3006{
2634 if (within_widget (widget, x, y)) 3007 if (within_widget (self, x, y))
2635 XPUSHs (widget); 3008 XPUSHs (self);
2636} 3009}
2637 3010
3011BOOT:
3012{
3013 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3014
3015 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3016 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3017 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3018 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3019}
3020
3021void
3022draw (SV *self)
3023 CODE:
3024{
3025 HV *hv;
3026 SV **svp;
3027 NV x, y, w, h;
3028 SV *draw_x_sv = GvSV (draw_x_gv);
3029 SV *draw_y_sv = GvSV (draw_y_gv);
3030 SV *draw_w_sv = GvSV (draw_w_gv);
3031 SV *draw_h_sv = GvSV (draw_h_gv);
3032 double draw_x, draw_y;
3033
3034 if (!SvROK (self))
3035 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3036
3037 hv = (HV *)SvRV (self);
3038
3039 if (SvTYPE (hv) != SVt_PVHV)
3040 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3041
3042 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3043 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3044
3045 if (!h || !w)
3046 XSRETURN_EMPTY;
3047
3048 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3049 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3050
3051 draw_x = SvNV (draw_x_sv) + x;
3052 draw_y = SvNV (draw_y_sv) + y;
3053
3054 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3055 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3056 XSRETURN_EMPTY;
3057
3058 sv_setnv (draw_x_sv, draw_x);
3059 sv_setnv (draw_y_sv, draw_y);
3060
3061 glPushMatrix ();
3062 glTranslated (x, y, 0);
3063
3064 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3065 {
3066 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3067
3068 if (svp && SvTRUE (*svp))
3069 {
3070 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3071 glEnable (GL_BLEND);
3072 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3073 glBegin (GL_QUADS);
3074 glVertex2f (0, 0);
3075 glVertex2f (w, 0);
3076 glVertex2f (w, h);
3077 glVertex2f (0, h);
3078 glEnd ();
3079 glDisable (GL_BLEND);
3080 }
3081 }
3082#if 0
3083 // draw borders, for debugging
3084 glPushMatrix ();
3085 glColor4f (1., 1., 0., 1.);
3086 glTranslatef (.5, .5, 0.);
3087 glBegin (GL_LINE_LOOP);
3088 glVertex2f (0 , 0);
3089 glVertex2f (w - 1, 0);
3090 glVertex2f (w - 1, h - 1);
3091 glVertex2f (0 , h - 1);
3092 glEnd ();
3093 glPopMatrix ();
3094#endif
3095 PUSHMARK (SP);
3096 XPUSHs (self);
3097 PUTBACK;
3098 call_method ("_draw", G_VOID | G_DISCARD);
3099 SPAGAIN;
3100
3101 glPopMatrix ();
3102
3103 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3104 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3105}
3106

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