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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.208 by root, Sat Jul 21 16:07:53 2007 UTC vs.
Revision 1.275 by root, Thu Aug 28 00:53:53 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
34#include <SDL_mixer.h> 41#include <SDL_mixer.h>
35#include <SDL_opengl.h> 42#include <SDL_opengl.h>
36 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
37#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
38#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
39 51
40#include <glib/gmacros.h> 52#include <glib/gmacros.h>
41 53
42#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
43 66
44#ifndef _WIN32 67#ifndef _WIN32
45# include <sys/types.h> 68# include <sys/types.h>
46# include <sys/socket.h> 69# include <sys/socket.h>
47# include <netinet/in.h> 70# include <netinet/in.h>
48# include <netinet/tcp.h> 71# include <netinet/tcp.h>
49# include <inttypes.h> 72# include <inttypes.h>
50#endif 73#endif
51 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
53 85
54#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
55 87
56#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
57#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
58 90
59#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
60 92
61#if 0 93/* mask out modifiers we are not interested in */
62# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
63#else
64# define PARACHUTE 0
65#endif
66 95
67static AV *texture_av; 96static AV *texture_av;
68 97
69static struct 98static struct
70{ 99{
107 av_push (texture_av, (SV *)(size_t)name); 136 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 137 glDeleteTextures (1, &name);
109} 138}
110 139
111#include "texcache.c" 140#include "texcache.c"
141#include "rendercache.c"
112 142
113#include "pango-font.c" 143#include "pango-font.c"
114#include "pango-fontmap.c" 144#include "pango-fontmap.c"
115#include "pango-render.c" 145#include "pango-render.c"
116 146
147typedef IV DC__Channel;
148typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 149typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 150typedef Mix_Music *DC__MixMusic;
119 151
120typedef PangoFontDescription *CFPlus__Font; 152typedef PangoFontDescription *DC__Font;
121 153
122static int 154static int
123shape_attr_p (PangoLayoutRun *run) 155shape_attr_p (PangoLayoutRun *run)
124{ 156{
125 GSList *attrs = run->item->analysis.extra_attrs; 157 GSList *attrs = run->item->analysis.extra_attrs;
139 171
140typedef struct cf_layout { 172typedef struct cf_layout {
141 PangoLayout *pl; 173 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 174 float r, g, b, a; // default color for rgba mode
143 int base_height; 175 int base_height;
144 CFPlus__Font font; 176 DC__Font font;
177 rc_t *rc;
145} *CFPlus__Layout; 178} *DC__Layout;
146 179
147static CFPlus__Font default_font; 180static DC__Font default_font;
148static PangoContext *opengl_context; 181static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 182static PangoFontMap *opengl_fontmap;
150 183
151static void 184static void
152substitute_func (FcPattern *pattern, gpointer data) 185substitute_func (FcPattern *pattern, gpointer data)
157#endif 190#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 191 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 192}
160 193
161static void 194static void
162layout_update_font (CFPlus__Layout self) 195layout_update_font (DC__Layout self)
163{ 196{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 197 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 198 * reasonably well with dejavu/bistream fonts
166 */ 199 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 200 PangoFontDescription *font = self->font ? self->font : default_font;
168 201
169 pango_font_description_set_absolute_size (font, 202 pango_font_description_set_absolute_size (font,
170 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 203 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
171 204
172 pango_layout_set_font_description (self->pl, font); 205 pango_layout_set_font_description (self->pl, font);
173} 206}
174 207
175static void 208static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 209layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 210{
178 PangoRectangle rect; 211 PangoRectangle rect;
179 212
180 // get_pixel_* wrongly rounds down 213 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 214 pango_layout_get_extents (self->pl, 0, &rect);
192 225
193typedef uint16_t tileid; 226typedef uint16_t tileid;
194typedef uint16_t faceid; 227typedef uint16_t faceid;
195 228
196typedef struct { 229typedef struct {
197 int name; 230 GLuint name;
198 int w, h; 231 int w, h;
199 float s, t; 232 float s, t;
200 uint8_t r, g, b, a; 233 uint8_t r, g, b, a;
201 tileid smoothtile; 234 tileid smoothtile;
202 uint8_t smoothlevel; 235 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 253 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 254 int texs; maptex *tex; // [tileid]
222 255
223 int32_t rows; 256 int32_t rows;
224 maprow *row; 257 maprow *row;
225} *CFPlus__Map; 258} *DC__Map;
226 259
227static char * 260static char *
228prepend (char *ptr, int sze, int inc) 261prepend (char *ptr, int sze, int inc)
229{ 262{
230 char *p; 263 char *p;
268 self->texs *= 2; 301 self->texs *= 2;
269 } 302 }
270} 303}
271 304
272static maprow * 305static maprow *
273map_get_row (CFPlus__Map self, int y) 306map_get_row (DC__Map self, int y)
274{ 307{
275 if (0 > y) 308 if (0 > y)
276 { 309 {
277 int extend = - y + MAP_EXTEND_Y; 310 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 311 Prepend (maprow, self->row, self->rows, extend);
316 349
317 return row->col + (x - row->c0); 350 return row->col + (x - row->c0);
318} 351}
319 352
320static mapcell * 353static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 354map_get_cell (DC__Map self, int x, int y)
322{ 355{
323 return row_get_cell (map_get_row (self, y), x); 356 return row_get_cell (map_get_row (self, y), x);
324} 357}
325 358
326static void 359static void
327map_clear (CFPlus__Map self) 360map_clear (DC__Map self)
328{ 361{
329 int r; 362 int r;
330 363
331 for (r = 0; r < self->rows; r++) 364 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 365 Safefree (self->row[r].col);
339 self->oy = 0; 372 self->oy = 0;
340 self->row = 0; 373 self->row = 0;
341 self->rows = 0; 374 self->rows = 0;
342} 375}
343 376
377#define CELL_CLEAR(cell) \
378 do { \
379 if ((cell)->player) \
380 (cell)->tile [2] = 0; \
381 (cell)->darkness = 0; \
382 (cell)->stat_hp = 0; \
383 (cell)->flags = 0; \
384 (cell)->player = 0; \
385 } while (0)
386
344static void 387static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 388map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 389{
347 int x, y; 390 int x, y;
348 maprow *row; 391 maprow *row;
349 mapcell *cell; 392 mapcell *cell;
350 393
362 if (x >= row->c1) 405 if (x >= row->c1)
363 break; 406 break;
364 407
365 cell = row->col + x - row->c0; 408 cell = row->col + x - row->c0;
366 409
367 cell->darkness = 0; 410 CELL_CLEAR (cell);
368 cell->stat_hp = 0;
369 cell->flags = 0;
370 cell->player = 0;
371 } 411 }
372 } 412 }
373} 413}
374 414
375typedef struct { 415typedef struct {
429 n |= n >> 16; 469 n |= n >> 16;
430 470
431 return n + 1; 471 return n + 1;
432} 472}
433 473
474static unsigned int
475popcount (unsigned int n)
476{
477 n -= (n >> 1) & 0x55555555U;
478 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
479 n = ((n >> 4) + n) & 0x0f0f0f0fU;
480 n *= 0x01010101U;
481
482 return n >> 24;
483}
484
434/* SDL should provide this, really. */ 485/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 486#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 487#define SDLK_MODIFIER_MAX 314
437 488
438/******************************************************************************/ 489/******************************************************************************/
439 490
491static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
492static GV *hover_gv;
493
440static int 494static int
441within_widget (SV *widget, NV x, NV y) 495within_widget (SV *widget, NV x, NV y)
442{ 496{
443 HV *self; 497 HV *self;
444 SV **svp; 498 SV **svp;
473 return 0; 527 return 0;
474 528
475 return 1; 529 return 1;
476} 530}
477 531
478MODULE = CFPlus PACKAGE = CFPlus 532static void
533deliantra_main ()
534{
535 char *argv[] = { 0 };
536 call_argv ("::main", G_DISCARD | G_VOID, argv);
537}
538
539#ifdef __MACOSX__
540 /* to due surprising braindamage on the side of SDL design, we
541 * do some mind-boggling hack here: SDL requires a custom main()
542 * on OS X, so... we provide one and call the original main(), which,
543 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
544 * and which calls our main (== SDL_main) back.
545 */
546 extern C_LINKAGE int
547 main (int argc, char *argv[])
548 {
549 deliantra_main ();
550 }
551
552 #undef main
553
554 extern C_LINKAGE int main (int argc, char *argv[]);
555
556 static void
557 SDL_braino (void)
558 {
559 char *argv[] = { "deliantra client", 0 };
560 (main) (1, argv);
561 }
562#else
563 static void
564 SDL_braino (void)
565 {
566 deliantra_main ();
567 }
568#endif
569
570MODULE = Deliantra::Client PACKAGE = DC
479 571
480PROTOTYPES: ENABLE 572PROTOTYPES: ENABLE
481 573
482BOOT: 574BOOT:
483{ 575{
484 HV *stash = gv_stashpv ("CFPlus", 1); 576 HV *stash = gv_stashpv ("DC", 1);
485 static const struct { 577 static const struct {
486 const char *name; 578 const char *name;
487 IV iv; 579 IV iv;
488 } *civ, const_iv[] = { 580 } *civ, const_iv[] = {
489# define const_iv(name) { # name, (IV)name } 581# define const_iv(name) { # name, (IV)name }
511 603
512 const_iv (SDL_APPINPUTFOCUS), 604 const_iv (SDL_APPINPUTFOCUS),
513 const_iv (SDL_APPMOUSEFOCUS), 605 const_iv (SDL_APPMOUSEFOCUS),
514 const_iv (SDL_APPACTIVE), 606 const_iv (SDL_APPACTIVE),
515 607
608
609 const_iv (SDLK_UNKNOWN),
610 const_iv (SDLK_FIRST),
611 const_iv (SDLK_BACKSPACE),
612 const_iv (SDLK_TAB),
613 const_iv (SDLK_CLEAR),
614 const_iv (SDLK_RETURN),
615 const_iv (SDLK_PAUSE),
616 const_iv (SDLK_ESCAPE),
617 const_iv (SDLK_SPACE),
618 const_iv (SDLK_EXCLAIM),
619 const_iv (SDLK_QUOTEDBL),
620 const_iv (SDLK_HASH),
621 const_iv (SDLK_DOLLAR),
622 const_iv (SDLK_AMPERSAND),
623 const_iv (SDLK_QUOTE),
624 const_iv (SDLK_LEFTPAREN),
625 const_iv (SDLK_RIGHTPAREN),
626 const_iv (SDLK_ASTERISK),
627 const_iv (SDLK_PLUS),
628 const_iv (SDLK_COMMA),
629 const_iv (SDLK_MINUS),
630 const_iv (SDLK_PERIOD),
631 const_iv (SDLK_SLASH),
632 const_iv (SDLK_0),
633 const_iv (SDLK_1),
634 const_iv (SDLK_2),
635 const_iv (SDLK_3),
636 const_iv (SDLK_4),
637 const_iv (SDLK_5),
638 const_iv (SDLK_6),
639 const_iv (SDLK_7),
640 const_iv (SDLK_8),
641 const_iv (SDLK_9),
642 const_iv (SDLK_COLON),
643 const_iv (SDLK_SEMICOLON),
644 const_iv (SDLK_LESS),
645 const_iv (SDLK_EQUALS),
646 const_iv (SDLK_GREATER),
647 const_iv (SDLK_QUESTION),
648 const_iv (SDLK_AT),
649
650 const_iv (SDLK_LEFTBRACKET),
651 const_iv (SDLK_BACKSLASH),
652 const_iv (SDLK_RIGHTBRACKET),
653 const_iv (SDLK_CARET),
654 const_iv (SDLK_UNDERSCORE),
655 const_iv (SDLK_BACKQUOTE),
656 const_iv (SDLK_DELETE),
657
658 const_iv (SDLK_FIRST),
659 const_iv (SDLK_LAST),
516 const_iv (SDLK_KP0), 660 const_iv (SDLK_KP0),
517 const_iv (SDLK_KP1), 661 const_iv (SDLK_KP1),
518 const_iv (SDLK_KP2), 662 const_iv (SDLK_KP2),
519 const_iv (SDLK_KP3), 663 const_iv (SDLK_KP3),
520 const_iv (SDLK_KP4), 664 const_iv (SDLK_KP4),
592 const_iv (KMOD_LMETA), 736 const_iv (KMOD_LMETA),
593 const_iv (KMOD_RMETA), 737 const_iv (KMOD_RMETA),
594 const_iv (KMOD_NUM), 738 const_iv (KMOD_NUM),
595 const_iv (KMOD_CAPS), 739 const_iv (KMOD_CAPS),
596 const_iv (KMOD_MODE), 740 const_iv (KMOD_MODE),
741
742 const_iv (MIX_DEFAULT_FORMAT),
743
744 const_iv (SDL_INIT_TIMER),
745 const_iv (SDL_INIT_AUDIO),
746 const_iv (SDL_INIT_VIDEO),
747 const_iv (SDL_INIT_CDROM),
748 const_iv (SDL_INIT_JOYSTICK),
749 const_iv (SDL_INIT_EVERYTHING),
750 const_iv (SDL_INIT_NOPARACHUTE),
751 const_iv (SDL_INIT_EVENTTHREAD),
752
753 const_iv (SDL_GL_RED_SIZE),
754 const_iv (SDL_GL_GREEN_SIZE),
755 const_iv (SDL_GL_BLUE_SIZE),
756 const_iv (SDL_GL_ALPHA_SIZE),
757 const_iv (SDL_GL_DOUBLEBUFFER),
758 const_iv (SDL_GL_BUFFER_SIZE),
759 const_iv (SDL_GL_DEPTH_SIZE),
760 const_iv (SDL_GL_STENCIL_SIZE),
761 const_iv (SDL_GL_ACCUM_RED_SIZE),
762 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
763 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
764 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
765 const_iv (SDL_GL_STEREO),
766 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
767 const_iv (SDL_GL_MULTISAMPLESAMPLES),
768 const_iv (SDL_GL_ACCELERATED_VISUAL),
769 const_iv (SDL_GL_SWAP_CONTROL),
770
771 const_iv (FOW_DARKNESS)
597# undef const_iv 772# undef const_iv
598 }; 773 };
599 774
600 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 775 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
601 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 776 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
619 794
620NV floor (NV x) 795NV floor (NV x)
621 796
622NV ceil (NV x) 797NV ceil (NV x)
623 798
799IV minpot (UV n)
800
801IV popcount (UV n)
802
624void 803void
625pango_init () 804pango_init ()
626 CODE: 805 CODE:
627{ 806{
628 opengl_fontmap = pango_opengl_font_map_new (); 807 opengl_fontmap = pango_opengl_font_map_new ();
629 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 808 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
630 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 809 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
810 /*pango_context_set_font_description (opengl_context, default_font);*/
811#if PANGO_VERSION_CHECK (1, 15, 2)
812 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
813 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
814#endif
631} 815}
632 816
633char *
634SDL_GetError () 817char *SDL_GetError ()
635 818
636int 819void SDL_braino ()
637SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
638 820
639void 821int SDL_Init (U32 flags)
822
823int SDL_InitSubSystem (U32 flags)
824
825void SDL_QuitSubSystem (U32 flags)
826
640SDL_Quit () 827void SDL_Quit ()
828
829int SDL_GL_SetAttribute (int attr, int value)
830
831int SDL_GL_GetAttribute (int attr)
832 CODE:
833 if (SDL_GL_GetAttribute (attr, &RETVAL))
834 XSRETURN_UNDEF;
835 OUTPUT:
836 RETVAL
641 837
642void 838void
643SDL_ListModes (int rgb, int alpha) 839SDL_ListModes (int rgb, int alpha)
644 PPCODE: 840 PPCODE:
645{ 841{
657 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 853 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
658 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 854 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
659 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 855 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
660 856
661 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 857 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
662#if SDL_VERSION_ATLEAST(1,2,10)
663 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
664 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 858 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
665#endif
666 859
667 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 860 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
668 861
669 if (m && m != (SDL_Rect **)-1) 862 if (m && m != (SDL_Rect **)-1)
670 while (*m) 863 while (*m)
671 { 864 {
672 if ((*m)->w >= 640 && (*m)->h >= 480) 865 if ((*m)->w >= 400 && (*m)->h >= 300)
673 { 866 {
674 AV *av = newAV (); 867 AV *av = newAV ();
675 av_push (av, newSViv ((*m)->w)); 868 av_push (av, newSViv ((*m)->w));
676 av_push (av, newSViv ((*m)->h)); 869 av_push (av, newSViv ((*m)->h));
677 av_push (av, newSViv (rgb)); 870 av_push (av, newSViv (rgb));
701 894
702 if (RETVAL) 895 if (RETVAL)
703 { 896 {
704 av_clear (texture_av); 897 av_clear (texture_av);
705 898
706 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 899 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
707#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 900#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
708#include "glfunc.h" 901#include "glfunc.h"
709#undef GL_FUNC 902#undef GL_FUNC
710 } 903 }
711} 904}
718char * 911char *
719SDL_GetKeyName (int sym) 912SDL_GetKeyName (int sym)
720 913
721int 914int
722SDL_GetAppState () 915SDL_GetAppState ()
916
917int
918SDL_GetModState ()
723 919
724void 920void
725poll_events () 921poll_events ()
726 PPCODE: 922 PPCODE:
727{ 923{
737 { 933 {
738 case SDL_KEYDOWN: 934 case SDL_KEYDOWN:
739 case SDL_KEYUP: 935 case SDL_KEYUP:
740 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 936 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
741 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 937 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
742 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 938 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
743 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 939 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
744 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 940 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
745 break; 941 break;
746 942
747 case SDL_ACTIVEEVENT: 943 case SDL_ACTIVEEVENT:
748 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 944 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
766 x = ev.motion.x; 962 x = ev.motion.x;
767 y = ev.motion.y; 963 y = ev.motion.y;
768 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 964 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
769 } 965 }
770 966
771 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 967 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
772 hv_store (hv, "state", 5, newSViv (state), 0); 968 hv_store (hv, "state", 5, newSViv (state), 0);
773 hv_store (hv, "x", 1, newSViv (x), 0); 969 hv_store (hv, "x", 1, newSViv (x), 0);
774 hv_store (hv, "y", 1, newSViv (y), 0); 970 hv_store (hv, "y", 1, newSViv (y), 0);
775 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 971 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
776 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 972 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
777 } 973 }
778 break; 974 break;
779 975
780 case SDL_MOUSEBUTTONDOWN: 976 case SDL_MOUSEBUTTONDOWN:
781 case SDL_MOUSEBUTTONUP: 977 case SDL_MOUSEBUTTONUP:
782 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 978 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
783 979
784 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 980 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
785 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 981 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
786 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 982 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
787 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 983 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
792 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 988 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
793 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 989 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
794 break; 990 break;
795 } 991 }
796 992
797 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 993 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
798 } 994 }
799} 995}
800 996
801int 997int
802Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 998Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
803 POSTCALL: 999 POSTCALL:
804 Mix_HookMusicFinished (music_finished); 1000 Mix_HookMusicFinished (music_finished);
805 Mix_ChannelFinished (channel_finished); 1001 Mix_ChannelFinished (channel_finished);
806 1002
807void 1003void
1004Mix_QuerySpec ()
1005 PPCODE:
1006{
1007 int freq, channels;
1008 Uint16 format;
1009
1010 if (Mix_QuerySpec (&freq, &format, &channels))
1011 {
1012 EXTEND (SP, 3);
1013 PUSHs (sv_2mortal (newSViv (freq)));
1014 PUSHs (sv_2mortal (newSViv (format)));
1015 PUSHs (sv_2mortal (newSViv (channels)));
1016 }
1017}
1018
1019void
808Mix_CloseAudio () 1020Mix_CloseAudio ()
809 1021
810int 1022int
811Mix_AllocateChannels (int numchans = -1) 1023Mix_AllocateChannels (int numchans = -1)
1024
1025const char *
1026Mix_GetError ()
812 1027
813void 1028void
814lowdelay (int fd, int val = 1) 1029lowdelay (int fd, int val = 1)
815 CODE: 1030 CODE:
816 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 1031 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
842 } 1057 }
843 } 1058 }
844#endif 1059#endif
845} 1060}
846 1061
847void 1062int
848add_font (char *file) 1063add_font (char *file)
849 CODE: 1064 CODE:
850 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1065 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1066 OUTPUT:
1067 RETVAL
851 1068
852void 1069void
853load_image_inline (SV *image_) 1070load_image_inline (SV *image_)
854 ALIAS: 1071 ALIAS:
855 load_image_file = 1 1072 load_image_file = 1
858 STRLEN image_len; 1075 STRLEN image_len;
859 char *image = (char *)SvPVbyte (image_, image_len); 1076 char *image = (char *)SvPVbyte (image_, image_len);
860 SDL_Surface *surface, *surface2; 1077 SDL_Surface *surface, *surface2;
861 SDL_PixelFormat fmt; 1078 SDL_PixelFormat fmt;
862 SDL_RWops *rw = ix 1079 SDL_RWops *rw = ix
863 ? SDL_RWFromFile (image, "r") 1080 ? SDL_RWFromFile (image, "rb")
864 : SDL_RWFromConstMem (image, image_len); 1081 : SDL_RWFromConstMem (image, image_len);
865 1082
866 if (!rw) 1083 if (!rw)
867 croak ("load_image: %s", SDL_GetError ()); 1084 croak ("load_image: %s", SDL_GetError ());
868 1085
941void 1158void
942error (char *message) 1159error (char *message)
943 CODE: 1160 CODE:
944 fprintf (stderr, "ERROR: %s\n", message); 1161 fprintf (stderr, "ERROR: %s\n", message);
945#ifdef _WIN32 1162#ifdef _WIN32
946 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1163 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
947#endif 1164#endif
948 1165
949void 1166void
950fatal (char *message) 1167fatal (char *message)
951 CODE: 1168 CODE:
952 fprintf (stderr, "FATAL: %s\n", message); 1169 fprintf (stderr, "FATAL: %s\n", message);
953#ifdef _WIN32 1170#ifdef _WIN32
954 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1171 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
955#endif 1172#endif
956 _exit (1); 1173 _exit (1);
957 1174
958void 1175void
959_exit (int retval = 0) 1176_exit (int retval = 0)
971#if DEBUG 1188#if DEBUG
972 VALGRIND_DO_LEAK_CHECK; 1189 VALGRIND_DO_LEAK_CHECK;
973#endif 1190#endif
974} 1191}
975 1192
976MODULE = CFPlus PACKAGE = CFPlus::Font 1193MODULE = Deliantra::Client PACKAGE = DC::Font
977 1194
978PROTOTYPES: DISABLE 1195PROTOTYPES: DISABLE
979 1196
980CFPlus::Font 1197DC::Font
981new_from_file (SV *class, char *path, int id = 0) 1198new_from_file (SV *class, char *path, int id = 0)
982 CODE: 1199 CODE:
983{ 1200{
984 int count; 1201 int count;
985 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1202 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
988} 1205}
989 OUTPUT: 1206 OUTPUT:
990 RETVAL 1207 RETVAL
991 1208
992void 1209void
993DESTROY (CFPlus::Font self) 1210DESTROY (DC::Font self)
994 CODE: 1211 CODE:
995 pango_font_description_free (self); 1212 pango_font_description_free (self);
996 1213
997void 1214void
998make_default (CFPlus::Font self) 1215make_default (DC::Font self)
999 PROTOTYPE: $ 1216 PROTOTYPE: $
1000 CODE: 1217 CODE:
1001 default_font = self; 1218 default_font = self;
1002 1219
1003MODULE = CFPlus PACKAGE = CFPlus::Layout 1220MODULE = Deliantra::Client PACKAGE = DC::Layout
1004 1221
1005PROTOTYPES: DISABLE 1222PROTOTYPES: DISABLE
1006 1223
1007void 1224void
1008reset_glyph_cache () 1225glyph_cache_backup ()
1009 PROTOTYPE: 1226 PROTOTYPE:
1010 CODE: 1227 CODE:
1228 tc_backup ();
1229
1230void
1231glyph_cache_restore ()
1232 PROTOTYPE:
1233 CODE:
1011 tc_clear (); 1234 tc_restore ();
1012 1235
1013CFPlus::Layout 1236DC::Layout
1014new (SV *class) 1237new (SV *class)
1015 CODE: 1238 CODE:
1016 New (0, RETVAL, 1, struct cf_layout); 1239 New (0, RETVAL, 1, struct cf_layout);
1017 1240
1018 RETVAL->pl = pango_layout_new (opengl_context); 1241 RETVAL->pl = pango_layout_new (opengl_context);
1020 RETVAL->g = 1.; 1243 RETVAL->g = 1.;
1021 RETVAL->b = 1.; 1244 RETVAL->b = 1.;
1022 RETVAL->a = 1.; 1245 RETVAL->a = 1.;
1023 RETVAL->base_height = MIN_FONT_HEIGHT; 1246 RETVAL->base_height = MIN_FONT_HEIGHT;
1024 RETVAL->font = 0; 1247 RETVAL->font = 0;
1248 RETVAL->rc = rc_alloc ();
1025 1249
1026 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1250 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1027 layout_update_font (RETVAL); 1251 layout_update_font (RETVAL);
1028 OUTPUT: 1252 OUTPUT:
1029 RETVAL 1253 RETVAL
1030 1254
1031void 1255void
1032DESTROY (CFPlus::Layout self) 1256DESTROY (DC::Layout self)
1033 CODE: 1257 CODE:
1034 g_object_unref (self->pl); 1258 g_object_unref (self->pl);
1259 rc_free (self->rc);
1035 Safefree (self); 1260 Safefree (self);
1036 1261
1037void 1262void
1038set_text (CFPlus::Layout self, SV *text_) 1263set_text (DC::Layout self, SV *text_)
1039 CODE: 1264 CODE:
1040{ 1265{
1041 STRLEN textlen; 1266 STRLEN textlen;
1042 char *text = SvPVutf8 (text_, textlen); 1267 char *text = SvPVutf8 (text_, textlen);
1043 1268
1044 pango_layout_set_text (self->pl, text, textlen); 1269 pango_layout_set_text (self->pl, text, textlen);
1045} 1270}
1046 1271
1047void 1272void
1048set_markup (CFPlus::Layout self, SV *text_) 1273set_markup (DC::Layout self, SV *text_)
1049 CODE: 1274 CODE:
1050{ 1275{
1051 STRLEN textlen; 1276 STRLEN textlen;
1052 char *text = SvPVutf8 (text_, textlen); 1277 char *text = SvPVutf8 (text_, textlen);
1053 1278
1054 pango_layout_set_markup (self->pl, text, textlen); 1279 pango_layout_set_markup (self->pl, text, textlen);
1055} 1280}
1056 1281
1057void 1282void
1058set_shapes (CFPlus::Layout self, ...) 1283set_shapes (DC::Layout self, ...)
1059 CODE: 1284 CODE:
1060{ 1285{
1061 PangoAttrList *attrs = 0; 1286 PangoAttrList *attrs = 0;
1062 const char *text = pango_layout_get_text (self->pl); 1287 const char *text = pango_layout_get_text (self->pl);
1063 const char *pos = text; 1288 const char *pos = text;
1098 if (attrs) 1323 if (attrs)
1099 pango_layout_set_attributes (self->pl, attrs); 1324 pango_layout_set_attributes (self->pl, attrs);
1100} 1325}
1101 1326
1102void 1327void
1103get_shapes (CFPlus::Layout self) 1328get_shapes (DC::Layout self)
1104 PPCODE: 1329 PPCODE:
1105{ 1330{
1106 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1331 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1107 1332
1108 do 1333 do
1109 { 1334 {
1110 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1335 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1111 1336
1112 if (run && shape_attr_p (run)) 1337 if (run && shape_attr_p (run))
1113 { 1338 {
1114 PangoRectangle extents; 1339 PangoRectangle extents;
1115 pango_layout_iter_get_run_extents (iter, 0, &extents); 1340 pango_layout_iter_get_run_extents (iter, 0, &extents);
1123 1348
1124 pango_layout_iter_free (iter); 1349 pango_layout_iter_free (iter);
1125} 1350}
1126 1351
1127int 1352int
1128has_wrapped (CFPlus::Layout self) 1353has_wrapped (DC::Layout self)
1129 CODE: 1354 CODE:
1130{ 1355{
1131 int lines = 1; 1356 int lines = 1;
1132 const char *text = pango_layout_get_text (self->pl); 1357 const char *text = pango_layout_get_text (self->pl);
1133 1358
1138} 1363}
1139 OUTPUT: 1364 OUTPUT:
1140 RETVAL 1365 RETVAL
1141 1366
1142SV * 1367SV *
1143get_text (CFPlus::Layout self) 1368get_text (DC::Layout self)
1144 CODE: 1369 CODE:
1145 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1370 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1146 sv_utf8_decode (RETVAL); 1371 sv_utf8_decode (RETVAL);
1147 OUTPUT: 1372 OUTPUT:
1148 RETVAL 1373 RETVAL
1149 1374
1150void 1375void
1151set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1376set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1152 CODE: 1377 CODE:
1153 self->r = r; 1378 self->r = r;
1154 self->g = g; 1379 self->g = g;
1155 self->b = b; 1380 self->b = b;
1156 self->a = a; 1381 self->a = a;
1157 1382
1158void 1383void
1159set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1384set_font (DC::Layout self, DC::Font font = 0)
1160 CODE: 1385 CODE:
1161 if (self->font != font) 1386 if (self->font != font)
1162 { 1387 {
1163 self->font = font; 1388 self->font = font;
1164 layout_update_font (self); 1389 layout_update_font (self);
1165 } 1390 }
1166 1391
1167void 1392void
1168set_height (CFPlus::Layout self, int base_height) 1393set_height (DC::Layout self, int base_height)
1169 CODE: 1394 CODE:
1170 if (self->base_height != base_height) 1395 if (self->base_height != base_height)
1171 { 1396 {
1172 self->base_height = base_height; 1397 self->base_height = base_height;
1173 layout_update_font (self); 1398 layout_update_font (self);
1174 } 1399 }
1175 1400
1176void 1401void
1177set_width (CFPlus::Layout self, int max_width = -1) 1402set_width (DC::Layout self, int max_width = -1)
1178 CODE: 1403 CODE:
1179 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1404 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1180 1405
1181void 1406void
1182set_indent (CFPlus::Layout self, int indent) 1407set_indent (DC::Layout self, int indent)
1183 CODE: 1408 CODE:
1184 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1409 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1185 1410
1186void 1411void
1187set_spacing (CFPlus::Layout self, int spacing) 1412set_spacing (DC::Layout self, int spacing)
1188 CODE: 1413 CODE:
1189 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1414 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1190 1415
1191void 1416void
1192set_ellipsise (CFPlus::Layout self, int ellipsise) 1417set_ellipsise (DC::Layout self, int ellipsise)
1193 CODE: 1418 CODE:
1194 pango_layout_set_ellipsize (self->pl, 1419 pango_layout_set_ellipsize (self->pl,
1195 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1420 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1196 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1421 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1197 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1422 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1198 : PANGO_ELLIPSIZE_NONE 1423 : PANGO_ELLIPSIZE_NONE
1199 ); 1424 );
1200 1425
1201void 1426void
1202set_single_paragraph_mode (CFPlus::Layout self, int spm) 1427set_single_paragraph_mode (DC::Layout self, int spm)
1203 CODE: 1428 CODE:
1204 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1429 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1205 1430
1206void 1431void
1207size (CFPlus::Layout self) 1432size (DC::Layout self)
1208 PPCODE: 1433 PPCODE:
1209{ 1434{
1210 int w, h; 1435 int w, h;
1211 1436
1212 layout_get_pixel_size (self, &w, &h); 1437 layout_get_pixel_size (self, &w, &h);
1215 PUSHs (sv_2mortal (newSViv (w))); 1440 PUSHs (sv_2mortal (newSViv (w)));
1216 PUSHs (sv_2mortal (newSViv (h))); 1441 PUSHs (sv_2mortal (newSViv (h)));
1217} 1442}
1218 1443
1219int 1444int
1220descent (CFPlus::Layout self) 1445descent (DC::Layout self)
1221 CODE: 1446 CODE:
1222{ 1447{
1223 PangoRectangle rect; 1448 PangoRectangle rect;
1224 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1449 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1225 pango_layout_line_get_pixel_extents (line, 0, &rect); 1450 pango_layout_line_get_pixel_extents (line, 0, &rect);
1226 RETVAL = PANGO_DESCENT (rect); 1451 RETVAL = PANGO_DESCENT (rect);
1227} 1452}
1228 OUTPUT: 1453 OUTPUT:
1229 RETVAL 1454 RETVAL
1230 1455
1231int 1456int
1232xy_to_index (CFPlus::Layout self, int x, int y) 1457xy_to_index (DC::Layout self, int x, int y)
1233 CODE: 1458 CODE:
1234{ 1459{
1235 int index, trailing; 1460 int index, trailing;
1236 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1461 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1237 RETVAL = index + trailing; 1462 RETVAL = index + trailing;
1238} 1463}
1239 OUTPUT: 1464 OUTPUT:
1240 RETVAL 1465 RETVAL
1241 1466
1242void 1467void
1243cursor_pos (CFPlus::Layout self, int index) 1468cursor_pos (DC::Layout self, int index)
1244 PPCODE: 1469 PPCODE:
1245{ 1470{
1246 PangoRectangle strong_pos; 1471 PangoRectangle pos;
1247 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1472 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1248 1473
1249 EXTEND (SP, 3); 1474 EXTEND (SP, 3);
1250 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1475 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1251 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1476 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1252 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1477 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1253} 1478}
1254 1479
1255void 1480void
1256index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1481index_to_line_x (DC::Layout self, int index, int trailing = 0)
1257 PPCODE: 1482 PPCODE:
1258{ 1483{
1259 int line, x; 1484 int line, x;
1260 1485
1261 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1486 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1487#if !PANGO_VERSION_CHECK (1, 17, 3)
1262 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1488 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1263 1489 --line;
1490#endif
1264 EXTEND (SP, 2); 1491 EXTEND (SP, 2);
1265 PUSHs (sv_2mortal (newSViv (line - 1))); 1492 PUSHs (sv_2mortal (newSViv (line)));
1266 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1493 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1267} 1494}
1268 1495
1269void 1496void
1270line_x_to_index (CFPlus::Layout self, int line, int x) 1497line_x_to_index (DC::Layout self, int line, int x)
1271 PPCODE: 1498 PPCODE:
1272{ 1499{
1273 PangoLayoutLine *lp; 1500 PangoLayoutLine *lp;
1274 int index, trailing; 1501 int index, trailing;
1275 1502
1276 if (line < 0) 1503 if (line < 0)
1277 XSRETURN_EMPTY; 1504 XSRETURN_EMPTY;
1278 1505
1279 if (!(lp = pango_layout_get_line (self->pl, line))) 1506 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1280 XSRETURN_EMPTY; /* do better */ 1507 XSRETURN_EMPTY; /* do better */
1281 1508
1282 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1509 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1283 1510
1284 EXTEND (SP, 2); 1511 EXTEND (SP, 2);
1290 PUSHs (sv_2mortal (newSViv (trailing))); 1517 PUSHs (sv_2mortal (newSViv (trailing)));
1291 } 1518 }
1292} 1519}
1293 1520
1294void 1521void
1295render (CFPlus::Layout self, float x, float y, int flags = 0) 1522render (DC::Layout self, float x, float y, int flags = 0)
1296 PPCODE: 1523 CODE:
1524 rc_clear (self->rc);
1297 pango_opengl_render_layout_subpixel ( 1525 pango_opengl_render_layout_subpixel (
1298 self->pl, 1526 self->pl,
1527 self->rc,
1299 x * PANGO_SCALE, y * PANGO_SCALE, 1528 x * PANGO_SCALE, y * PANGO_SCALE,
1300 self->r, self->g, self->b, self->a, 1529 self->r, self->g, self->b, self->a,
1301 flags 1530 flags
1302 ); 1531 );
1532 // we assume that context_change actually clears/frees stuff
1533 // and does not do any recomputation...
1534 pango_layout_context_changed (self->pl);
1303 1535
1304MODULE = CFPlus PACKAGE = CFPlus::Texture 1536void
1537draw (DC::Layout self)
1538 CODE:
1539{
1540 glEnable (GL_TEXTURE_2D);
1541 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1542 glEnable (GL_BLEND);
1543 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1544 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1545 glEnable (GL_ALPHA_TEST);
1546 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1547
1548 rc_draw (self->rc);
1549
1550 glDisable (GL_ALPHA_TEST);
1551 glDisable (GL_BLEND);
1552 glDisable (GL_TEXTURE_2D);
1553}
1554
1555MODULE = Deliantra::Client PACKAGE = DC::Texture
1305 1556
1306PROTOTYPES: ENABLE 1557PROTOTYPES: ENABLE
1307
1308int minpot (int n)
1309 1558
1310void 1559void
1311pad (SV *data_, int ow, int oh, int nw, int nh) 1560pad (SV *data_, int ow, int oh, int nw, int nh)
1312 CODE: 1561 CODE:
1313{ 1562{
1340 HV *hv = (HV *)SvRV (self); 1589 HV *hv = (HV *)SvRV (self);
1341 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1590 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1342 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1591 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1343 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1592 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1344 1593
1594 if (name <= 0)
1595 XSRETURN_EMPTY;
1596
1345 if (items < 5) 1597 if (items < 5)
1346 { 1598 {
1347 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1599 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1348 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1600 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1349 } 1601 }
1387 RETVAL = width > 0; 1639 RETVAL = width > 0;
1388} 1640}
1389 OUTPUT: 1641 OUTPUT:
1390 RETVAL 1642 RETVAL
1391 1643
1392MODULE = CFPlus PACKAGE = CFPlus::Map 1644MODULE = Deliantra::Client PACKAGE = DC::Map
1393 1645
1394PROTOTYPES: DISABLE 1646PROTOTYPES: DISABLE
1395 1647
1396CFPlus::Map 1648DC::Map
1397new (SV *class) 1649new (SV *class)
1398 CODE: 1650 CODE:
1399 New (0, RETVAL, 1, struct map); 1651 New (0, RETVAL, 1, struct map);
1400 RETVAL->x = 0; 1652 RETVAL->x = 0;
1401 RETVAL->y = 0; 1653 RETVAL->y = 0;
1409 RETVAL->row = 0; 1661 RETVAL->row = 0;
1410 OUTPUT: 1662 OUTPUT:
1411 RETVAL 1663 RETVAL
1412 1664
1413void 1665void
1414DESTROY (CFPlus::Map self) 1666DESTROY (DC::Map self)
1415 CODE: 1667 CODE:
1416{ 1668{
1417 map_clear (self); 1669 map_clear (self);
1418 Safefree (self->face2tile); 1670 Safefree (self->face2tile);
1419 Safefree (self->tex); 1671 Safefree (self->tex);
1420 Safefree (self); 1672 Safefree (self);
1421} 1673}
1422 1674
1423void 1675void
1424resize (CFPlus::Map self, int map_width, int map_height) 1676resize (DC::Map self, int map_width, int map_height)
1425 CODE: 1677 CODE:
1426 self->w = map_width; 1678 self->w = map_width;
1427 self->h = map_height; 1679 self->h = map_height;
1428 1680
1429void 1681void
1430clear (CFPlus::Map self) 1682clear (DC::Map self)
1431 CODE: 1683 CODE:
1432 map_clear (self); 1684 map_clear (self);
1433 1685
1434void 1686void
1435set_tileid (CFPlus::Map self, int face, int tile) 1687set_tileid (DC::Map self, int face, int tile)
1436 CODE: 1688 CODE:
1437{ 1689{
1438 need_facenum (self, face); self->face2tile [face] = tile; 1690 need_facenum (self, face); self->face2tile [face] = tile;
1439 need_texid (self, tile); 1691 need_texid (self, tile);
1440} 1692}
1441 1693
1442void 1694void
1443set_smooth (CFPlus::Map self, int face, int smooth, int level) 1695set_smooth (DC::Map self, int face, int smooth, int level)
1444 CODE: 1696 CODE:
1445{ 1697{
1446 tileid texid; 1698 tileid texid;
1447 maptex *tex; 1699 maptex *tex;
1448 1700
1461 tex->smoothtile = self->face2tile [smooth]; 1713 tex->smoothtile = self->face2tile [smooth];
1462 tex->smoothlevel = level; 1714 tex->smoothlevel = level;
1463} 1715}
1464 1716
1465void 1717void
1466set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1718set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1467 CODE: 1719 CODE:
1468{ 1720{
1469 need_texid (self, texid); 1721 need_texid (self, texid);
1470 1722
1471 { 1723 {
1491 // from transparent color bleeding and ugly wrapping effects. 1743 // from transparent color bleeding and ugly wrapping effects.
1492 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1744 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1493} 1745}
1494 1746
1495int 1747int
1496ox (CFPlus::Map self) 1748ox (DC::Map self)
1497 ALIAS: 1749 ALIAS:
1498 oy = 1 1750 oy = 1
1499 x = 2 1751 x = 2
1500 y = 3 1752 y = 3
1501 w = 4 1753 w = 4
1512 } 1764 }
1513 OUTPUT: 1765 OUTPUT:
1514 RETVAL 1766 RETVAL
1515 1767
1516void 1768void
1517scroll (CFPlus::Map self, int dx, int dy) 1769scroll (DC::Map self, int dx, int dy)
1518 CODE: 1770 CODE:
1519{ 1771{
1520 if (dx > 0) 1772 if (dx > 0)
1521 map_blank (self, self->x, self->y, dx, self->h); 1773 map_blank (self, self->x, self->y, dx, self->h);
1522 else if (dx < 0) 1774 else if (dx < 0)
1537 self->rows += MAP_EXTEND_Y; 1789 self->rows += MAP_EXTEND_Y;
1538 self->y += MAP_EXTEND_Y; 1790 self->y += MAP_EXTEND_Y;
1539 } 1791 }
1540} 1792}
1541 1793
1542void 1794SV *
1543map1a_update (CFPlus::Map self, SV *data_, int extmap) 1795map1a_update (DC::Map self, SV *data_, int extmap)
1544 CODE: 1796 CODE:
1545{ 1797{
1546 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1798 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1547 uint8_t *data_end = (uint8_t *)SvEND (data_); 1799 uint8_t *data_end = (uint8_t *)SvEND (data_);
1548 mapcell *cell; 1800 mapcell *cell;
1549 int x, y, flags; 1801 int x, y, z, flags;
1802 AV *missing = newAV ();
1803 RETVAL = newRV_noinc ((SV *)missing);
1550 1804
1551 while (data < data_end - 1) 1805 while (data < data_end - 1)
1552 { 1806 {
1553 flags = (data [0] << 8) + data [1]; data += 2; 1807 flags = (data [0] << 8) + data [1]; data += 2;
1554 1808
1574 uint8_t ext, cmd; 1828 uint8_t ext, cmd;
1575 1829
1576 do 1830 do
1577 { 1831 {
1578 ext = *data++; 1832 ext = *data++;
1579 cmd = ext & 0x3f; 1833 cmd = ext & 0x7f;
1580 1834
1581 if (cmd < 4) 1835 if (cmd < 4)
1582 cell->darkness = 255 - ext * 64 + 1; 1836 cell->darkness = 255 - ext * 64 + 1;
1583 else if (cmd == 5) // health 1837 else if (cmd == 5) // health
1584 { 1838 {
1587 } 1841 }
1588 else if (cmd == 6) // monster width 1842 else if (cmd == 6) // monster width
1589 cell->stat_width = *data++ + 1; 1843 cell->stat_width = *data++ + 1;
1590 else if (cmd == 0x47) 1844 else if (cmd == 0x47)
1591 { 1845 {
1592 if (*data == 4) 1846 if (*data == 1) cell->player = data [1];
1593 ; // decode player count 1847 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1848 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1849 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1594 1850
1595 data += *data + 1; 1851 data += *data + 1;
1596 } 1852 }
1597 else if (cmd == 8) // cell flags 1853 else if (cmd == 8) // cell flags
1598 cell->flags = *data++; 1854 cell->flags = *data++;
1605 } 1861 }
1606 else 1862 else
1607 cell->darkness = *data++ + 1; 1863 cell->darkness = *data++ + 1;
1608 } 1864 }
1609 1865
1866 for (z = 0; z <= 2; ++z)
1610 if (flags & 4) 1867 if (flags & (4 >> z))
1611 { 1868 {
1612 faceid face = (data [0] << 8) + data [1]; data += 2; 1869 faceid face = (data [0] << 8) + data [1]; data += 2;
1613 need_facenum (self, face); 1870 need_facenum (self, face);
1614 cell->tile [0] = self->face2tile [face]; 1871 cell->tile [z] = self->face2tile [face];
1872
1873 if (cell->tile [z])
1874 {
1875 maptex *tex = self->tex + cell->tile [z];
1876 if (!tex->name)
1877 av_push (missing, newSViv (cell->tile [z]));
1878
1879 if (tex->smoothtile)
1880 {
1881 maptex *smooth = self->tex + tex->smoothtile;
1882 if (!smooth->name)
1883 av_push (missing, newSViv (tex->smoothtile));
1884 }
1885 }
1615 } 1886 }
1616
1617 if (flags & 2)
1618 {
1619 faceid face = (data [0] << 8) + data [1]; data += 2;
1620 need_facenum (self, face);
1621 cell->tile [1] = self->face2tile [face];
1622 }
1623
1624 if (flags & 1)
1625 {
1626 faceid face = (data [0] << 8) + data [1]; data += 2;
1627 need_facenum (self, face);
1628 cell->tile [2] = self->face2tile [face];
1629 }
1630 } 1887 }
1631 else 1888 else
1632 cell->darkness = 0; 1889 CELL_CLEAR (cell);
1633 } 1890 }
1634} 1891}
1892 OUTPUT:
1893 RETVAL
1635 1894
1636SV * 1895SV *
1637mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1896mapmap (DC::Map self, int x0, int y0, int w, int h)
1638 CODE: 1897 CODE:
1639{ 1898{
1640 int x1, x; 1899 int x1, x;
1641 int y1, y; 1900 int y1, y;
1642 int z; 1901 int z;
1687} 1946}
1688 OUTPUT: 1947 OUTPUT:
1689 RETVAL 1948 RETVAL
1690 1949
1691void 1950void
1692draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1951draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1693 CODE: 1952 CODE:
1694{ 1953{
1954 int x, y, z;
1955
1695 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1956 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1696 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1957 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1697 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1958 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1698 smooth_key skey; 1959 smooth_key skey;
1699 int x, y, z; 1960 int pl_x, pl_y;
1700 int last_name; 1961 maptex pl_tex;
1962 rc_t *rc = rc_alloc ();
1963 rc_key_t key;
1964 rc_array_t *arr;
1965
1966 pl_tex.name = 0;
1701 1967
1702 // thats current max. sorry. 1968 // thats current max. sorry.
1703 if (sw > 255) sw = 255; 1969 if (sw > 255) sw = 255;
1704 if (sh > 255) sh = 255; 1970 if (sh > 255) sh = 255;
1705 1971
1706 // clear key, in case of extra padding 1972 // clear key, in case of extra padding
1707 memset (&skey, 0, sizeof (skey)); 1973 memset (&skey, 0, sizeof (skey));
1708 1974
1709 glColor4ub (255, 255, 255, 255); 1975 memset (&key, 0, sizeof (key));
1710 1976 key.r = 255;
1711 glEnable (GL_BLEND); 1977 key.g = 255;
1712 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1978 key.b = 255;
1713 glEnable (GL_TEXTURE_2D); 1979 key.a = 255;
1714 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1980 key.mode = GL_QUADS;
1715 1981 key.format = GL_T2F_V3F;
1716 glBegin (GL_QUADS); 1982 key.texname = -1;
1717
1718 last_name = 0;
1719 1983
1720 mx += self->x; 1984 mx += self->x;
1721 my += self->y; 1985 my += self->y;
1722 1986
1723 // first pass: determine smooth_max 1987 // first pass: determine smooth_max
1739 MAX (self->tex [cell->tile [0]].smoothlevel, 2003 MAX (self->tex [cell->tile [0]].smoothlevel,
1740 MAX (self->tex [cell->tile [1]].smoothlevel, 2004 MAX (self->tex [cell->tile [1]].smoothlevel,
1741 self->tex [cell->tile [2]].smoothlevel)); 2005 self->tex [cell->tile [2]].smoothlevel));
1742 } 2006 }
1743 } 2007 }
2008
2009 glEnable (GL_BLEND);
2010 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2011 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1744 2012
1745 for (z = 0; z <= 2; z++) 2013 for (z = 0; z <= 2; z++)
1746 { 2014 {
1747 memset (smooth_level, 0, sizeof (smooth_level)); 2015 memset (smooth_level, 0, sizeof (smooth_level));
1748 2016
1761 { 2029 {
1762 maptex tex = self->tex [tile]; 2030 maptex tex = self->tex [tile];
1763 int px = (x + 1) * T - tex.w; 2031 int px = (x + 1) * T - tex.w;
1764 int py = (y + 1) * T - tex.h; 2032 int py = (y + 1) * T - tex.h;
1765 2033
1766 // suppressing texture state switches here
1767 // is only moderately effective, but worth the extra effort
1768 if (last_name != tex.name) 2034 if (key.texname != tex.name)
1769 { 2035 {
1770 if (!tex.name) 2036 if (!tex.name)
1771 tex = self->tex [2]; /* missing, replace by noface */ 2037 tex = self->tex [2]; /* missing, replace by noface */
1772 2038
1773 glEnd (); 2039 key.texname = tex.name;
1774 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2040 arr = rc_array (rc, &key);
1775 glBegin (GL_QUADS);
1776 } 2041 }
1777 2042
1778 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 2043 if (expect_false (cell->player == player) && expect_false (z == 2))
1779 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1780 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1781 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1782
1783 if (cell->flags && z == 2)
1784 { 2044 {
2045 pl_x = px;
2046 pl_y = py;
2047 pl_tex = tex;
2048 continue;
2049 }
2050
2051 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2052 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2053 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2054 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2055
2056 if (expect_false (cell->flags) && expect_false (z == 2))
2057 {
2058 // overlays such as the speech bubble, probably more to come
1785 if (cell->flags & 1) 2059 if (cell->flags & 1)
1786 { 2060 {
1787 maptex tex = self->tex [1]; 2061 maptex tex = self->tex [1];
1788 int px = x * T + T * 2 / 32; 2062 int px = x * T + T * 2 / 32;
1789 int py = y * T - T * 6 / 32; 2063 int py = y * T - T * 6 / 32;
1790 2064
2065 if (tex.name)
1791 glEnd (); 2066 {
1792 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2067 if (key.texname != tex.name)
2068 {
2069 key.texname = tex.name;
2070 arr = rc_array (rc, &key);
2071 }
2072
2073 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2074 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2075 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2076 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1793 glBegin (GL_QUADS); 2077 }
1794
1795 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1796 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1797 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1798 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1799 } 2078 }
1800 } 2079 }
1801 2080
1802 // update smooth hash 2081 // update smooth hash
1803 if (tex.smoothtile) 2082 if (tex.smoothtile)
1839 } 2118 }
1840 } 2119 }
1841 } 2120 }
1842 } 2121 }
1843 2122
2123 rc_draw (rc);
2124 rc_clear (rc);
2125
1844 // go through all smoothlevels, lowest to highest, then draw. 2126 // go through all smoothlevels, lowest to highest, then draw.
1845 // this is basically counting sort 2127 // this is basically counting sort
1846 { 2128 {
1847 int w, b; 2129 int w, b;
1848 2130
2131 glEnable (GL_TEXTURE_2D);
2132 glBegin (GL_QUADS);
1849 for (w = 0; w < 256 / 32; ++w) 2133 for (w = 0; w < 256 / 32; ++w)
1850 { 2134 {
1851 uint32_t smask = smooth_level [w]; 2135 uint32_t smask = smooth_level [w];
1852 if (smask) 2136 if (smask)
1853 for (b = 0; b < 32; ++b) 2137 for (b = 0; b < 32; ++b)
1872 int border = bits & 15; 2156 int border = bits & 15;
1873 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2157 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1874 float dx = tex.s * .0625f; // 16 images/row 2158 float dx = tex.s * .0625f; // 16 images/row
1875 float dy = tex.t * .5f ; // 2 images/column 2159 float dy = tex.t * .5f ; // 2 images/column
1876 2160
1877 // this time naively avoiding texture state changes
1878 // save gobs of state changes.
1879 if (last_name != tex.name) 2161 if (tex.name)
1880 { 2162 {
2163 // this time avoiding texture state changes
2164 // save gobs of state changes.
1881 if (!tex.name) 2165 if (key.texname != tex.name)
1882 continue; // smoothing not yet available 2166 {
1883
1884 glEnd (); 2167 glEnd ();
1885 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2168 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1886 glBegin (GL_QUADS); 2169 glBegin (GL_QUADS);
1887 } 2170 }
1888 2171
1889 if (border) 2172 if (border)
1890 { 2173 {
1891 float ox = border * dx; 2174 float ox = border * dx;
1892 2175
1893 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2176 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1894 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2177 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1895 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2178 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1896 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2179 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1897 } 2180 }
1898 2181
1899 if (corner) 2182 if (corner)
1900 { 2183 {
1901 float ox = corner * dx; 2184 float ox = corner * dx;
1902 2185
1903 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2186 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1904 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2187 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1905 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2188 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1906 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2189 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2190 }
1907 } 2191 }
1908 } 2192 }
1909 } 2193 }
1910 } 2194 }
1911 } 2195 }
2196
2197 glEnd ();
2198 glDisable (GL_TEXTURE_2D);
2199 key.texname = -1;
1912 } 2200 }
1913 2201
1914 hv_clear (smooth); 2202 hv_clear (smooth);
1915 } 2203 }
1916 2204
1917 glEnd (); 2205 if (pl_tex.name)
2206 {
2207 maptex tex = pl_tex;
2208 int px = pl_x + sdx;
2209 int py = pl_y + sdy;
1918 2210
1919 glDisable (GL_TEXTURE_2D); 2211 key.texname = tex.name;
2212 arr = rc_array (rc, &key);
2213
2214 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2215 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2216 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2217 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2218
2219 rc_draw (rc);
2220 }
2221
1920 glDisable (GL_BLEND); 2222 glDisable (GL_BLEND);
2223 rc_free (rc);
1921 2224
1922 // top layer: overlays such as the health bar 2225 // top layer: overlays such as the health bar
1923 for (y = 0; y < sh; y++) 2226 for (y = 0; y < sh; y++)
1924 if (0 <= y + my && y + my < self->rows) 2227 if (0 <= y + my && y + my < self->rows)
1925 { 2228 {
1950 } 2253 }
1951 } 2254 }
1952} 2255}
1953 2256
1954void 2257void
1955draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2258draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1956 CODE: 2259 CODE:
1957{ 2260{
1958 static float color[16][3] = { 2261 static float color[16][3] = {
1959 { 0.00F, 0.00F, 0.00F }, 2262 { 0.00F, 0.00F, 0.00F },
1960 { 1.00F, 1.00F, 1.00F }, 2263 { 1.00F, 1.00F, 1.00F },
2010 glDisable (GL_BLEND); 2313 glDisable (GL_BLEND);
2011 glDisable (GL_TEXTURE_2D); 2314 glDisable (GL_TEXTURE_2D);
2012} 2315}
2013 2316
2014void 2317void
2015fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2318fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2016 PPCODE: 2319 PPCODE:
2017{ 2320{
2018 int x, y; 2321 int x, y;
2019 int sw1 = sw + 2; 2322 int sw1 = sw + 2;
2020 int sh1 = sh + 2; 2323 int sh1 = sh + 2;
2028 SvCUR_set (darkness3_sv, sw34 * sh3); 2331 SvCUR_set (darkness3_sv, sw34 * sh3);
2029 2332
2030 mx += self->x - 1; 2333 mx += self->x - 1;
2031 my += self->y - 1; 2334 my += self->y - 1;
2032 2335
2033 memset (darkness1, 255, sw1 * sh1); 2336 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2034 2337
2035 for (y = 0; y < sh1; y++) 2338 for (y = 0; y < sh1; y++)
2036 if (0 <= y + my && y + my < self->rows) 2339 if (0 <= y + my && y + my < self->rows)
2037 { 2340 {
2038 maprow *row = self->row + (y + my); 2341 maprow *row = self->row + (y + my);
2091 PUSHs (sv_2mortal (newSViv (sh3))); 2394 PUSHs (sv_2mortal (newSViv (sh3)));
2092 PUSHs (darkness3_sv); 2395 PUSHs (darkness3_sv);
2093} 2396}
2094 2397
2095SV * 2398SV *
2096get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2399get_rect (DC::Map self, int x0, int y0, int w, int h)
2097 CODE: 2400 CODE:
2098{ 2401{
2099 int x, y, x1, y1; 2402 int x, y, x1, y1;
2100 SV *data_sv = newSV (w * h * 7 + 5); 2403 SV *data_sv = newSV (w * h * 7 + 5);
2101 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2404 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2158 else 2461 else
2159 *data++ = 0; 2462 *data++ = 0;
2160 } 2463 }
2161 } 2464 }
2162 2465
2466 /* if size is w*h + 5 then no data has been found */
2467 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2468 {
2163 SvPOK_only (data_sv); 2469 SvPOK_only (data_sv);
2164 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2470 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2471 }
2472
2165 RETVAL = data_sv; 2473 RETVAL = data_sv;
2166} 2474}
2167 OUTPUT: 2475 OUTPUT:
2168 RETVAL 2476 RETVAL
2169 2477
2170void 2478void
2171set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2479set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2172 PPCODE: 2480 PPCODE:
2173{ 2481{
2174 int x, y, z; 2482 int x, y, z;
2175 int w, h; 2483 int w, h;
2176 int x1, y1; 2484 int x1, y1;
2485 STRLEN len;
2486 uint8_t *data, *end;
2487
2488 len = SvLEN (data_sv);
2489 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2490 data = SvPVbyte_nolen (data_sv);
2491 end = data + len + 8;
2492
2493 if (len < 5)
2494 XSRETURN_EMPTY;
2177 2495
2178 if (*data++ != 0) 2496 if (*data++ != 0)
2179 return; /* version mismatch */ 2497 XSRETURN_EMPTY; /* version mismatch */
2180 2498
2181 w = *data++ << 8; w |= *data++; 2499 w = *data++ << 8; w |= *data++;
2182 h = *data++ << 8; h |= *data++; 2500 h = *data++ << 8; h |= *data++;
2183 2501
2184 // we need to do this 'cause we don't keep an absolute coord system for rows 2502 // we need to do this 'cause we don't keep an absolute coord system for rows
2196 { 2514 {
2197 maprow *row = map_get_row (self, y); 2515 maprow *row = map_get_row (self, y);
2198 2516
2199 for (x = x0; x < x1; x++) 2517 for (x = x0; x < x1; x++)
2200 { 2518 {
2519 uint8_t flags;
2520
2521 if (data + 7 >= end)
2522 XSRETURN_EMPTY;
2523
2201 uint8_t flags = *data++; 2524 flags = *data++;
2202 2525
2203 if (flags) 2526 if (flags)
2204 { 2527 {
2205 mapcell *cell = row_get_cell (row, x); 2528 mapcell *cell = row_get_cell (row, x);
2206 tileid tile[3] = { 0, 0, 0 }; 2529 tileid tile[3] = { 0, 0, 0 };
2209 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2532 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2210 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2533 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2211 2534
2212 if (cell->darkness == 0) 2535 if (cell->darkness == 0)
2213 { 2536 {
2214 cell->darkness = 0; 2537 /*cell->darkness = 0;*/
2538 EXTEND (SP, 3);
2215 2539
2216 for (z = 0; z <= 2; z++) 2540 for (z = 0; z <= 2; z++)
2217 { 2541 {
2218 tileid t = tile [z]; 2542 tileid t = tile [z];
2219 2543
2220 if (t >= self->texs || (t && !self->tex [t].name)) 2544 if (t >= self->texs || (t && !self->tex [t].name))
2221 { 2545 {
2222 XPUSHs (sv_2mortal (newSViv (t))); 2546 PUSHs (sv_2mortal (newSViv (t)));
2223 need_texid (self, t); 2547 need_texid (self, t);
2224 } 2548 }
2225 2549
2226 cell->tile [z] = t; 2550 cell->tile [z] = t;
2227 } 2551 }
2229 } 2553 }
2230 } 2554 }
2231 } 2555 }
2232} 2556}
2233 2557
2234MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2558MODULE = Deliantra::Client PACKAGE = DC::RW
2235 2559
2236PROTOTYPES: DISABLE 2560DC::RW
2237 2561new (SV *class, SV *data_sv)
2238CFPlus::MixChunk
2239new_from_file (SV *class, char *path)
2240 CODE: 2562 CODE:
2241 RETVAL = Mix_LoadWAV (path); 2563{
2564 STRLEN datalen;
2565 char *data = SvPVbyte (data_sv, datalen);
2566
2567 RETVAL = SDL_RWFromConstMem (data, datalen);
2568}
2242 OUTPUT: 2569 OUTPUT:
2243 RETVAL 2570 RETVAL
2244 2571
2572DC::RW
2573new_from_file (SV *class, const char *path, const char *mode = "rb")
2574 CODE:
2575 RETVAL = SDL_RWFromFile (path, mode);
2576 OUTPUT:
2577 RETVAL
2578
2579# fails on win32:
2580# dc.xs(2268) : error C2059: syntax error : '('
2245void 2581#void
2582#close (DC::RW self)
2583# CODE:
2584# (self->(close)) (self);
2585
2586MODULE = Deliantra::Client PACKAGE = DC::Channel
2587
2588PROTOTYPES: DISABLE
2589
2590DC::Channel
2591find ()
2592 CODE:
2593{
2594 RETVAL = Mix_GroupAvailable (-1);
2595
2596 if (RETVAL < 0)
2597 {
2598 RETVAL = Mix_GroupOldest (-1);
2599
2600 if (RETVAL < 0)
2601 XSRETURN_UNDEF;
2602
2603 Mix_HaltChannel (RETVAL);
2604 }
2605
2606 Mix_UnregisterAllEffects (RETVAL);
2607 Mix_Volume (RETVAL, 128);
2608}
2609 OUTPUT:
2610 RETVAL
2611
2612void
2613halt (DC::Channel self)
2614 CODE:
2615 Mix_HaltChannel (self);
2616
2617void
2618expire (DC::Channel self, int ticks = -1)
2619 CODE:
2620 Mix_ExpireChannel (self, ticks);
2621
2622void
2623fade_out (DC::Channel self, int ticks = -1)
2624 CODE:
2625 Mix_FadeOutChannel (self, ticks);
2626
2627int
2628volume (DC::Channel self, int volume)
2629 CODE:
2630 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2631 OUTPUT:
2632 RETVAL
2633
2634void
2635unregister_all_effects (DC::Channel self)
2636 CODE:
2637 Mix_UnregisterAllEffects (self);
2638
2639void
2640set_panning (DC::Channel self, int left, int right)
2641 CODE:
2642 left = CLAMP (left , 0, 255);
2643 right = CLAMP (right, 0, 255);
2644 Mix_SetPanning (self, left, right);
2645
2646void
2647set_distance (DC::Channel self, int distance)
2648 CODE:
2649 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2650
2651void
2652set_position (DC::Channel self, int angle, int distance)
2653 CODE:
2654
2655void
2656set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2657 CODE:
2658{
2659 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2660 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2661 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2662}
2663
2664void
2665set_reverse_stereo (DC::Channel self, int flip)
2666 CODE:
2667 Mix_SetReverseStereo (self, flip);
2668
2669MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2670
2671PROTOTYPES: DISABLE
2672
2673DC::MixChunk
2674new (SV *class, DC::RW rwops)
2675 CODE:
2676 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2677 OUTPUT:
2678 RETVAL
2679
2680void
2246DESTROY (CFPlus::MixChunk self) 2681DESTROY (DC::MixChunk self)
2247 CODE: 2682 CODE:
2248 Mix_FreeChunk (self); 2683 Mix_FreeChunk (self);
2249 2684
2250int 2685int
2251volume (CFPlus::MixChunk self, int volume = -1) 2686volume (DC::MixChunk self, int volume = -1)
2252 CODE: 2687 CODE:
2688 if (items > 1)
2689 volume = CLAMP (volume, 0, 128);
2253 RETVAL = Mix_VolumeChunk (self, volume); 2690 RETVAL = Mix_VolumeChunk (self, volume);
2254 OUTPUT: 2691 OUTPUT:
2255 RETVAL 2692 RETVAL
2256 2693
2257int 2694DC::Channel
2258play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2695play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2259 CODE: 2696 CODE:
2697{
2260 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2698 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2699
2700 if (RETVAL < 0)
2701 XSRETURN_UNDEF;
2702
2703 if (channel < 0)
2704 {
2705 Mix_UnregisterAllEffects (RETVAL);
2706 Mix_Volume (RETVAL, 128);
2707 }
2708}
2261 OUTPUT: 2709 OUTPUT:
2262 RETVAL 2710 RETVAL
2263 2711
2264MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2712MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2265 2713
2266int 2714int
2267volume (int volume = -1) 2715volume (int volume = -1)
2268 PROTOTYPE: ;$ 2716 PROTOTYPE: ;$
2269 CODE: 2717 CODE:
2718 if (items > 0)
2719 volume = CLAMP (volume, 0, 128);
2270 RETVAL = Mix_VolumeMusic (volume); 2720 RETVAL = Mix_VolumeMusic (volume);
2271 OUTPUT: 2721 OUTPUT:
2272 RETVAL 2722 RETVAL
2273 2723
2274int 2724void
2275fade_out (int ms) 2725fade_out (int ms)
2276 CODE: 2726 CODE:
2277 RETVAL = Mix_FadeOutMusic (ms); 2727 Mix_FadeOutMusic (ms);
2728
2729void
2730halt ()
2731 CODE:
2732 Mix_HaltMusic ();
2733
2734DC::MixMusic
2735new (SV *class, DC::RW rwops)
2736 CODE:
2737 RETVAL = Mix_LoadMUS_RW (rwops);
2278 OUTPUT: 2738 OUTPUT:
2279 RETVAL 2739 RETVAL
2280 2740
2281CFPlus::MixMusic
2282new_from_file (SV *class, char *path)
2283 CODE:
2284 RETVAL = Mix_LoadMUS (path);
2285 OUTPUT:
2286 RETVAL
2287
2288void 2741void
2289DESTROY (CFPlus::MixMusic self) 2742DESTROY (DC::MixMusic self)
2290 CODE: 2743 CODE:
2291 Mix_FreeMusic (self); 2744 Mix_FreeMusic (self);
2292 2745
2293int 2746int
2294play (CFPlus::MixMusic self, int loops = -1) 2747play (DC::MixMusic self, int loops = -1)
2295 CODE: 2748 CODE:
2296 RETVAL = Mix_PlayMusic (self, loops); 2749 RETVAL = Mix_PlayMusic (self, loops);
2297 OUTPUT: 2750 OUTPUT:
2298 RETVAL 2751 RETVAL
2299 2752
2300int 2753void
2301fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2754fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2302 CODE: 2755 CODE:
2303 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2756 Mix_FadeInMusicPos (self, loops, ms, position);
2304 OUTPUT:
2305 RETVAL
2306 2757
2307MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2758MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2308 2759
2309PROTOTYPES: ENABLE 2760PROTOTYPES: ENABLE
2310 2761
2311BOOT: 2762BOOT:
2312{ 2763{
2313 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2764 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2314 static const struct { 2765 static const struct {
2315 const char *name; 2766 const char *name;
2316 IV iv; 2767 IV iv;
2317 } *civ, const_iv[] = { 2768 } *civ, const_iv[] = {
2318# define const_iv(name) { # name, (IV)name } 2769# define const_iv(name) { # name, (IV)name }
2353 const_iv (GL_INTENSITY), 2804 const_iv (GL_INTENSITY),
2354 const_iv (GL_LUMINANCE), 2805 const_iv (GL_LUMINANCE),
2355 const_iv (GL_LUMINANCE_ALPHA), 2806 const_iv (GL_LUMINANCE_ALPHA),
2356 const_iv (GL_FLOAT), 2807 const_iv (GL_FLOAT),
2357 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2808 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2809 const_iv (GL_COMPRESSED_ALPHA_ARB),
2810 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2811 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2812 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2813 const_iv (GL_COMPRESSED_RGB_ARB),
2814 const_iv (GL_COMPRESSED_RGBA_ARB),
2358 const_iv (GL_COMPILE), 2815 const_iv (GL_COMPILE),
2359 const_iv (GL_PROXY_TEXTURE_1D), 2816 const_iv (GL_PROXY_TEXTURE_1D),
2360 const_iv (GL_PROXY_TEXTURE_2D), 2817 const_iv (GL_PROXY_TEXTURE_2D),
2361 const_iv (GL_TEXTURE_1D), 2818 const_iv (GL_TEXTURE_1D),
2362 const_iv (GL_TEXTURE_2D), 2819 const_iv (GL_TEXTURE_2D),
2401 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2858 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2402 const_iv (GL_POINT_SMOOTH_HINT), 2859 const_iv (GL_POINT_SMOOTH_HINT),
2403 const_iv (GL_LINE_SMOOTH_HINT), 2860 const_iv (GL_LINE_SMOOTH_HINT),
2404 const_iv (GL_POLYGON_SMOOTH_HINT), 2861 const_iv (GL_POLYGON_SMOOTH_HINT),
2405 const_iv (GL_GENERATE_MIPMAP_HINT), 2862 const_iv (GL_GENERATE_MIPMAP_HINT),
2863 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2406 const_iv (GL_FASTEST), 2864 const_iv (GL_FASTEST),
2407 const_iv (GL_DONT_CARE), 2865 const_iv (GL_DONT_CARE),
2408 const_iv (GL_NICEST), 2866 const_iv (GL_NICEST),
2409 const_iv (GL_V2F), 2867 const_iv (GL_V2F),
2410 const_iv (GL_V3F), 2868 const_iv (GL_V3F),
2418 2876
2419 texture_av = newAV (); 2877 texture_av = newAV ();
2420 AvREAL_off (texture_av); 2878 AvREAL_off (texture_av);
2421} 2879}
2422 2880
2881void
2882disable_GL_EXT_blend_func_separate ()
2883 CODE:
2884 gl.BlendFuncSeparate = 0;
2885 gl.BlendFuncSeparateEXT = 0;
2886
2423char * 2887char *
2424gl_vendor () 2888gl_vendor ()
2425 CODE: 2889 CODE:
2426 RETVAL = (char *)glGetString (GL_VENDOR); 2890 RETVAL = (char *)glGetString (GL_VENDOR);
2427 OUTPUT: 2891 OUTPUT:
2544 3008
2545void glTexCoord (float s, float t) 3009void glTexCoord (float s, float t)
2546 CODE: 3010 CODE:
2547 glTexCoord2f (s, t); 3011 glTexCoord2f (s, t);
2548 3012
3013void glRect (float x1, float y1, float x2, float y2)
3014 CODE:
3015 glRectf (x1, y1, x2, y2);
3016
3017void glRect_lineloop (float x1, float y1, float x2, float y2)
3018 CODE:
3019 glBegin (GL_LINE_LOOP);
3020 glVertex2f (x1, y1);
3021 glVertex2f (x2, y1);
3022 glVertex2f (x2, y2);
3023 glVertex2f (x1, y2);
3024 glEnd ();
3025
2549PROTOTYPES: ENABLE 3026PROTOTYPES: ENABLE
2550 3027
2551void glBegin (int mode) 3028void glBegin (int mode)
2552 3029
2553void glEnd () 3030void glEnd ()
2585void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3062void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2586 CODE: 3063 CODE:
2587 if (gl.SeparableFilter2D) 3064 if (gl.SeparableFilter2D)
2588 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3065 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2589 3066
2590void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3067void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2591 3068
2592void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3069void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2593 3070
2594void glDrawPixels (int width, int height, int format, int type, char *pixels) 3071void glDrawPixels (int width, int height, int format, int type, char *pixels)
2595 3072
2621 3098
2622void glEndList () 3099void glEndList ()
2623 3100
2624void glCallList (int list) 3101void glCallList (int list)
2625 3102
2626MODULE = CFPlus PACKAGE = CFPlus::UI::Base 3103MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2627 3104
2628PROTOTYPES: DISABLE 3105PROTOTYPES: DISABLE
2629 3106
2630void 3107void
2631find_widget (SV *widget, NV x, NV y) 3108find_widget (SV *self, NV x, NV y)
2632 PPCODE: 3109 PPCODE:
2633{ 3110{
2634 if (within_widget (widget, x, y)) 3111 if (within_widget (self, x, y))
2635 XPUSHs (widget); 3112 XPUSHs (self);
2636} 3113}
2637 3114
3115BOOT:
3116{
3117 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3118
3119 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3120 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3121 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3122 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3123}
3124
3125void
3126draw (SV *self)
3127 CODE:
3128{
3129 HV *hv;
3130 SV **svp;
3131 NV x, y, w, h;
3132 SV *draw_x_sv = GvSV (draw_x_gv);
3133 SV *draw_y_sv = GvSV (draw_y_gv);
3134 SV *draw_w_sv = GvSV (draw_w_gv);
3135 SV *draw_h_sv = GvSV (draw_h_gv);
3136 double draw_x, draw_y;
3137
3138 if (!SvROK (self))
3139 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3140
3141 hv = (HV *)SvRV (self);
3142
3143 if (SvTYPE (hv) != SVt_PVHV)
3144 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3145
3146 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3147 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3148
3149 if (!h || !w)
3150 XSRETURN_EMPTY;
3151
3152 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3153 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3154
3155 draw_x = SvNV (draw_x_sv) + x;
3156 draw_y = SvNV (draw_y_sv) + y;
3157
3158 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3159 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3160 XSRETURN_EMPTY;
3161
3162 sv_setnv (draw_x_sv, draw_x);
3163 sv_setnv (draw_y_sv, draw_y);
3164
3165 glPushMatrix ();
3166 glTranslated (x, y, 0);
3167
3168 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3169 {
3170 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3171
3172 if (svp && SvTRUE (*svp))
3173 {
3174 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3175 glEnable (GL_BLEND);
3176 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3177 glBegin (GL_QUADS);
3178 glVertex2f (0, 0);
3179 glVertex2f (w, 0);
3180 glVertex2f (w, h);
3181 glVertex2f (0, h);
3182 glEnd ();
3183 glDisable (GL_BLEND);
3184 }
3185 }
3186#if 0
3187 // draw borders, for debugging
3188 glPushMatrix ();
3189 glColor4f (1., 1., 0., 1.);
3190 glTranslatef (.5, .5, 0.);
3191 glBegin (GL_LINE_LOOP);
3192 glVertex2f (0 , 0);
3193 glVertex2f (w - 1, 0);
3194 glVertex2f (w - 1, h - 1);
3195 glVertex2f (0 , h - 1);
3196 glEnd ();
3197 glPopMatrix ();
3198#endif
3199 PUSHMARK (SP);
3200 XPUSHs (self);
3201 PUTBACK;
3202 call_method ("_draw", G_VOID | G_DISCARD);
3203 SPAGAIN;
3204
3205 glPopMatrix ();
3206
3207 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3208 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3209}
3210

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