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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.208 by root, Sat Jul 21 16:07:53 2007 UTC vs.
Revision 1.276 by root, Sat Aug 30 08:04:01 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
34#include <SDL_mixer.h> 41#include <SDL_mixer.h>
35#include <SDL_opengl.h> 42#include <SDL_opengl.h>
36 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
37#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
38#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
39 51
40#include <glib/gmacros.h> 52#include <glib/gmacros.h>
41 53
42#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
43 66
44#ifndef _WIN32 67#ifndef _WIN32
45# include <sys/types.h> 68# include <sys/types.h>
46# include <sys/socket.h> 69# include <sys/socket.h>
47# include <netinet/in.h> 70# include <netinet/in.h>
48# include <netinet/tcp.h> 71# include <netinet/tcp.h>
49# include <inttypes.h> 72# include <inttypes.h>
50#endif 73#endif
51 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
53 85
54#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
55 87
56#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
57#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
58 90
59#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
60 92
61#if 0 93/* mask out modifiers we are not interested in */
62# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
63#else 95
64# define PARACHUTE 0 96#define KMOD_LRAM 0x10000 // our extension
65#endif
66 97
67static AV *texture_av; 98static AV *texture_av;
68 99
69static struct 100static struct
70{ 101{
107 av_push (texture_av, (SV *)(size_t)name); 138 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 139 glDeleteTextures (1, &name);
109} 140}
110 141
111#include "texcache.c" 142#include "texcache.c"
143#include "rendercache.c"
112 144
113#include "pango-font.c" 145#include "pango-font.c"
114#include "pango-fontmap.c" 146#include "pango-fontmap.c"
115#include "pango-render.c" 147#include "pango-render.c"
116 148
149typedef IV DC__Channel;
150typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 151typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 152typedef Mix_Music *DC__MixMusic;
119 153
120typedef PangoFontDescription *CFPlus__Font; 154typedef PangoFontDescription *DC__Font;
121 155
122static int 156static int
123shape_attr_p (PangoLayoutRun *run) 157shape_attr_p (PangoLayoutRun *run)
124{ 158{
125 GSList *attrs = run->item->analysis.extra_attrs; 159 GSList *attrs = run->item->analysis.extra_attrs;
139 173
140typedef struct cf_layout { 174typedef struct cf_layout {
141 PangoLayout *pl; 175 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 176 float r, g, b, a; // default color for rgba mode
143 int base_height; 177 int base_height;
144 CFPlus__Font font; 178 DC__Font font;
179 rc_t *rc;
145} *CFPlus__Layout; 180} *DC__Layout;
146 181
147static CFPlus__Font default_font; 182static DC__Font default_font;
148static PangoContext *opengl_context; 183static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 184static PangoFontMap *opengl_fontmap;
150 185
151static void 186static void
152substitute_func (FcPattern *pattern, gpointer data) 187substitute_func (FcPattern *pattern, gpointer data)
157#endif 192#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 193 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 194}
160 195
161static void 196static void
162layout_update_font (CFPlus__Layout self) 197layout_update_font (DC__Layout self)
163{ 198{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 199 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 200 * reasonably well with dejavu/bistream fonts
166 */ 201 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 202 PangoFontDescription *font = self->font ? self->font : default_font;
168 203
169 pango_font_description_set_absolute_size (font, 204 pango_font_description_set_absolute_size (font,
170 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 205 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
171 206
172 pango_layout_set_font_description (self->pl, font); 207 pango_layout_set_font_description (self->pl, font);
173} 208}
174 209
175static void 210static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 211layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 212{
178 PangoRectangle rect; 213 PangoRectangle rect;
179 214
180 // get_pixel_* wrongly rounds down 215 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 216 pango_layout_get_extents (self->pl, 0, &rect);
192 227
193typedef uint16_t tileid; 228typedef uint16_t tileid;
194typedef uint16_t faceid; 229typedef uint16_t faceid;
195 230
196typedef struct { 231typedef struct {
197 int name; 232 GLuint name;
198 int w, h; 233 int w, h;
199 float s, t; 234 float s, t;
200 uint8_t r, g, b, a; 235 uint8_t r, g, b, a;
201 tileid smoothtile; 236 tileid smoothtile;
202 uint8_t smoothlevel; 237 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 255 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 256 int texs; maptex *tex; // [tileid]
222 257
223 int32_t rows; 258 int32_t rows;
224 maprow *row; 259 maprow *row;
225} *CFPlus__Map; 260} *DC__Map;
226 261
227static char * 262static char *
228prepend (char *ptr, int sze, int inc) 263prepend (char *ptr, int sze, int inc)
229{ 264{
230 char *p; 265 char *p;
268 self->texs *= 2; 303 self->texs *= 2;
269 } 304 }
270} 305}
271 306
272static maprow * 307static maprow *
273map_get_row (CFPlus__Map self, int y) 308map_get_row (DC__Map self, int y)
274{ 309{
275 if (0 > y) 310 if (0 > y)
276 { 311 {
277 int extend = - y + MAP_EXTEND_Y; 312 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 313 Prepend (maprow, self->row, self->rows, extend);
316 351
317 return row->col + (x - row->c0); 352 return row->col + (x - row->c0);
318} 353}
319 354
320static mapcell * 355static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 356map_get_cell (DC__Map self, int x, int y)
322{ 357{
323 return row_get_cell (map_get_row (self, y), x); 358 return row_get_cell (map_get_row (self, y), x);
324} 359}
325 360
326static void 361static void
327map_clear (CFPlus__Map self) 362map_clear (DC__Map self)
328{ 363{
329 int r; 364 int r;
330 365
331 for (r = 0; r < self->rows; r++) 366 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 367 Safefree (self->row[r].col);
339 self->oy = 0; 374 self->oy = 0;
340 self->row = 0; 375 self->row = 0;
341 self->rows = 0; 376 self->rows = 0;
342} 377}
343 378
379#define CELL_CLEAR(cell) \
380 do { \
381 if ((cell)->player) \
382 (cell)->tile [2] = 0; \
383 (cell)->darkness = 0; \
384 (cell)->stat_hp = 0; \
385 (cell)->flags = 0; \
386 (cell)->player = 0; \
387 } while (0)
388
344static void 389static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 390map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 391{
347 int x, y; 392 int x, y;
348 maprow *row; 393 maprow *row;
349 mapcell *cell; 394 mapcell *cell;
350 395
362 if (x >= row->c1) 407 if (x >= row->c1)
363 break; 408 break;
364 409
365 cell = row->col + x - row->c0; 410 cell = row->col + x - row->c0;
366 411
367 cell->darkness = 0; 412 CELL_CLEAR (cell);
368 cell->stat_hp = 0;
369 cell->flags = 0;
370 cell->player = 0;
371 } 413 }
372 } 414 }
373} 415}
374 416
375typedef struct { 417typedef struct {
429 n |= n >> 16; 471 n |= n >> 16;
430 472
431 return n + 1; 473 return n + 1;
432} 474}
433 475
476static unsigned int
477popcount (unsigned int n)
478{
479 n -= (n >> 1) & 0x55555555U;
480 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
481 n = ((n >> 4) + n) & 0x0f0f0f0fU;
482 n *= 0x01010101U;
483
484 return n >> 24;
485}
486
434/* SDL should provide this, really. */ 487/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 488#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 489#define SDLK_MODIFIER_MAX 314
437 490
438/******************************************************************************/ 491/******************************************************************************/
439 492
493static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
494static GV *hover_gv;
495
440static int 496static int
441within_widget (SV *widget, NV x, NV y) 497within_widget (SV *widget, NV x, NV y)
442{ 498{
443 HV *self; 499 HV *self;
444 SV **svp; 500 SV **svp;
473 return 0; 529 return 0;
474 530
475 return 1; 531 return 1;
476} 532}
477 533
478MODULE = CFPlus PACKAGE = CFPlus 534/* process keyboard modifiers */
535static int
536mod_munge (int mod)
537{
538 mod &= MOD_MASK;
539
540 if (mod & (KMOD_META | KMOD_ALT))
541 mod |= KMOD_LRAM;
542
543 return mod;
544}
545
546static void
547deliantra_main ()
548{
549 char *argv[] = { 0 };
550 call_argv ("::main", G_DISCARD | G_VOID, argv);
551}
552
553#ifdef __MACOSX__
554 /* to due surprising braindamage on the side of SDL design, we
555 * do some mind-boggling hack here: SDL requires a custom main()
556 * on OS X, so... we provide one and call the original main(), which,
557 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
558 * and which calls our main (== SDL_main) back.
559 */
560 extern C_LINKAGE int
561 main (int argc, char *argv[])
562 {
563 deliantra_main ();
564 }
565
566 #undef main
567
568 extern C_LINKAGE int main (int argc, char *argv[]);
569
570 static void
571 SDL_braino (void)
572 {
573 char *argv[] = { "deliantra client", 0 };
574 (main) (1, argv);
575 }
576#else
577 static void
578 SDL_braino (void)
579 {
580 deliantra_main ();
581 }
582#endif
583
584MODULE = Deliantra::Client PACKAGE = DC
479 585
480PROTOTYPES: ENABLE 586PROTOTYPES: ENABLE
481 587
482BOOT: 588BOOT:
483{ 589{
484 HV *stash = gv_stashpv ("CFPlus", 1); 590 HV *stash = gv_stashpv ("DC", 1);
485 static const struct { 591 static const struct {
486 const char *name; 592 const char *name;
487 IV iv; 593 IV iv;
488 } *civ, const_iv[] = { 594 } *civ, const_iv[] = {
489# define const_iv(name) { # name, (IV)name } 595# define const_iv(name) { # name, (IV)name }
511 617
512 const_iv (SDL_APPINPUTFOCUS), 618 const_iv (SDL_APPINPUTFOCUS),
513 const_iv (SDL_APPMOUSEFOCUS), 619 const_iv (SDL_APPMOUSEFOCUS),
514 const_iv (SDL_APPACTIVE), 620 const_iv (SDL_APPACTIVE),
515 621
622
623 const_iv (SDLK_UNKNOWN),
624 const_iv (SDLK_FIRST),
625 const_iv (SDLK_BACKSPACE),
626 const_iv (SDLK_TAB),
627 const_iv (SDLK_CLEAR),
628 const_iv (SDLK_RETURN),
629 const_iv (SDLK_PAUSE),
630 const_iv (SDLK_ESCAPE),
631 const_iv (SDLK_SPACE),
632 const_iv (SDLK_EXCLAIM),
633 const_iv (SDLK_QUOTEDBL),
634 const_iv (SDLK_HASH),
635 const_iv (SDLK_DOLLAR),
636 const_iv (SDLK_AMPERSAND),
637 const_iv (SDLK_QUOTE),
638 const_iv (SDLK_LEFTPAREN),
639 const_iv (SDLK_RIGHTPAREN),
640 const_iv (SDLK_ASTERISK),
641 const_iv (SDLK_PLUS),
642 const_iv (SDLK_COMMA),
643 const_iv (SDLK_MINUS),
644 const_iv (SDLK_PERIOD),
645 const_iv (SDLK_SLASH),
646 const_iv (SDLK_0),
647 const_iv (SDLK_1),
648 const_iv (SDLK_2),
649 const_iv (SDLK_3),
650 const_iv (SDLK_4),
651 const_iv (SDLK_5),
652 const_iv (SDLK_6),
653 const_iv (SDLK_7),
654 const_iv (SDLK_8),
655 const_iv (SDLK_9),
656 const_iv (SDLK_COLON),
657 const_iv (SDLK_SEMICOLON),
658 const_iv (SDLK_LESS),
659 const_iv (SDLK_EQUALS),
660 const_iv (SDLK_GREATER),
661 const_iv (SDLK_QUESTION),
662 const_iv (SDLK_AT),
663
664 const_iv (SDLK_LEFTBRACKET),
665 const_iv (SDLK_BACKSLASH),
666 const_iv (SDLK_RIGHTBRACKET),
667 const_iv (SDLK_CARET),
668 const_iv (SDLK_UNDERSCORE),
669 const_iv (SDLK_BACKQUOTE),
670 const_iv (SDLK_DELETE),
671
672 const_iv (SDLK_FIRST),
673 const_iv (SDLK_LAST),
516 const_iv (SDLK_KP0), 674 const_iv (SDLK_KP0),
517 const_iv (SDLK_KP1), 675 const_iv (SDLK_KP1),
518 const_iv (SDLK_KP2), 676 const_iv (SDLK_KP2),
519 const_iv (SDLK_KP3), 677 const_iv (SDLK_KP3),
520 const_iv (SDLK_KP4), 678 const_iv (SDLK_KP4),
592 const_iv (KMOD_LMETA), 750 const_iv (KMOD_LMETA),
593 const_iv (KMOD_RMETA), 751 const_iv (KMOD_RMETA),
594 const_iv (KMOD_NUM), 752 const_iv (KMOD_NUM),
595 const_iv (KMOD_CAPS), 753 const_iv (KMOD_CAPS),
596 const_iv (KMOD_MODE), 754 const_iv (KMOD_MODE),
755
756 const_iv (KMOD_LRAM),
757
758 const_iv (MIX_DEFAULT_FORMAT),
759
760 const_iv (SDL_INIT_TIMER),
761 const_iv (SDL_INIT_AUDIO),
762 const_iv (SDL_INIT_VIDEO),
763 const_iv (SDL_INIT_CDROM),
764 const_iv (SDL_INIT_JOYSTICK),
765 const_iv (SDL_INIT_EVERYTHING),
766 const_iv (SDL_INIT_NOPARACHUTE),
767 const_iv (SDL_INIT_EVENTTHREAD),
768
769 const_iv (SDL_GL_RED_SIZE),
770 const_iv (SDL_GL_GREEN_SIZE),
771 const_iv (SDL_GL_BLUE_SIZE),
772 const_iv (SDL_GL_ALPHA_SIZE),
773 const_iv (SDL_GL_DOUBLEBUFFER),
774 const_iv (SDL_GL_BUFFER_SIZE),
775 const_iv (SDL_GL_DEPTH_SIZE),
776 const_iv (SDL_GL_STENCIL_SIZE),
777 const_iv (SDL_GL_ACCUM_RED_SIZE),
778 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
779 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
780 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
781 const_iv (SDL_GL_STEREO),
782 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
783 const_iv (SDL_GL_MULTISAMPLESAMPLES),
784 const_iv (SDL_GL_ACCELERATED_VISUAL),
785 const_iv (SDL_GL_SWAP_CONTROL),
786
787 const_iv (FOW_DARKNESS)
597# undef const_iv 788# undef const_iv
598 }; 789 };
599 790
600 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 791 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
601 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 792 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
619 810
620NV floor (NV x) 811NV floor (NV x)
621 812
622NV ceil (NV x) 813NV ceil (NV x)
623 814
815IV minpot (UV n)
816
817IV popcount (UV n)
818
624void 819void
625pango_init () 820pango_init ()
626 CODE: 821 CODE:
627{ 822{
628 opengl_fontmap = pango_opengl_font_map_new (); 823 opengl_fontmap = pango_opengl_font_map_new ();
629 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 824 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
630 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 825 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
826 /*pango_context_set_font_description (opengl_context, default_font);*/
827#if PANGO_VERSION_CHECK (1, 15, 2)
828 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
829 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
830#endif
631} 831}
632 832
633char *
634SDL_GetError () 833char *SDL_GetError ()
635 834
636int 835void SDL_braino ()
637SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
638 836
639void 837int SDL_Init (U32 flags)
838
839int SDL_InitSubSystem (U32 flags)
840
841void SDL_QuitSubSystem (U32 flags)
842
640SDL_Quit () 843void SDL_Quit ()
844
845int SDL_GL_SetAttribute (int attr, int value)
846
847int SDL_GL_GetAttribute (int attr)
848 CODE:
849 if (SDL_GL_GetAttribute (attr, &RETVAL))
850 XSRETURN_UNDEF;
851 OUTPUT:
852 RETVAL
641 853
642void 854void
643SDL_ListModes (int rgb, int alpha) 855SDL_ListModes (int rgb, int alpha)
644 PPCODE: 856 PPCODE:
645{ 857{
657 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 869 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
658 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 870 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
659 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 871 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
660 872
661 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 873 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
662#if SDL_VERSION_ATLEAST(1,2,10)
663 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
664 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 874 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
665#endif
666 875
667 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 876 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
668 877
669 if (m && m != (SDL_Rect **)-1) 878 if (m && m != (SDL_Rect **)-1)
670 while (*m) 879 while (*m)
671 { 880 {
672 if ((*m)->w >= 640 && (*m)->h >= 480) 881 if ((*m)->w >= 400 && (*m)->h >= 300)
673 { 882 {
674 AV *av = newAV (); 883 AV *av = newAV ();
675 av_push (av, newSViv ((*m)->w)); 884 av_push (av, newSViv ((*m)->w));
676 av_push (av, newSViv ((*m)->h)); 885 av_push (av, newSViv ((*m)->h));
677 av_push (av, newSViv (rgb)); 886 av_push (av, newSViv (rgb));
701 910
702 if (RETVAL) 911 if (RETVAL)
703 { 912 {
704 av_clear (texture_av); 913 av_clear (texture_av);
705 914
706 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 915 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
707#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 916#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
708#include "glfunc.h" 917#include "glfunc.h"
709#undef GL_FUNC 918#undef GL_FUNC
710 } 919 }
711} 920}
718char * 927char *
719SDL_GetKeyName (int sym) 928SDL_GetKeyName (int sym)
720 929
721int 930int
722SDL_GetAppState () 931SDL_GetAppState ()
932
933int
934SDL_GetModState ()
723 935
724void 936void
725poll_events () 937poll_events ()
726 PPCODE: 938 PPCODE:
727{ 939{
737 { 949 {
738 case SDL_KEYDOWN: 950 case SDL_KEYDOWN:
739 case SDL_KEYUP: 951 case SDL_KEYUP:
740 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 952 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
741 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 953 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
742 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 954 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
743 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 955 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
744 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 956 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
745 break; 957 break;
746 958
747 case SDL_ACTIVEEVENT: 959 case SDL_ACTIVEEVENT:
748 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 960 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
766 x = ev.motion.x; 978 x = ev.motion.x;
767 y = ev.motion.y; 979 y = ev.motion.y;
768 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 980 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
769 } 981 }
770 982
771 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 983 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
772 hv_store (hv, "state", 5, newSViv (state), 0); 984 hv_store (hv, "state", 5, newSViv (state), 0);
773 hv_store (hv, "x", 1, newSViv (x), 0); 985 hv_store (hv, "x", 1, newSViv (x), 0);
774 hv_store (hv, "y", 1, newSViv (y), 0); 986 hv_store (hv, "y", 1, newSViv (y), 0);
775 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 987 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
776 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 988 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
777 } 989 }
778 break; 990 break;
779 991
780 case SDL_MOUSEBUTTONDOWN: 992 case SDL_MOUSEBUTTONDOWN:
781 case SDL_MOUSEBUTTONUP: 993 case SDL_MOUSEBUTTONUP:
782 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 994 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
783 995
784 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 996 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
785 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 997 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
786 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 998 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
787 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 999 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
792 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1004 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
793 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1005 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
794 break; 1006 break;
795 } 1007 }
796 1008
797 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 1009 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
798 } 1010 }
799} 1011}
800 1012
801int 1013int
802Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 1014Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
803 POSTCALL: 1015 POSTCALL:
804 Mix_HookMusicFinished (music_finished); 1016 Mix_HookMusicFinished (music_finished);
805 Mix_ChannelFinished (channel_finished); 1017 Mix_ChannelFinished (channel_finished);
806 1018
807void 1019void
1020Mix_QuerySpec ()
1021 PPCODE:
1022{
1023 int freq, channels;
1024 Uint16 format;
1025
1026 if (Mix_QuerySpec (&freq, &format, &channels))
1027 {
1028 EXTEND (SP, 3);
1029 PUSHs (sv_2mortal (newSViv (freq)));
1030 PUSHs (sv_2mortal (newSViv (format)));
1031 PUSHs (sv_2mortal (newSViv (channels)));
1032 }
1033}
1034
1035void
808Mix_CloseAudio () 1036Mix_CloseAudio ()
809 1037
810int 1038int
811Mix_AllocateChannels (int numchans = -1) 1039Mix_AllocateChannels (int numchans = -1)
1040
1041const char *
1042Mix_GetError ()
812 1043
813void 1044void
814lowdelay (int fd, int val = 1) 1045lowdelay (int fd, int val = 1)
815 CODE: 1046 CODE:
816 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 1047 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
842 } 1073 }
843 } 1074 }
844#endif 1075#endif
845} 1076}
846 1077
847void 1078int
848add_font (char *file) 1079add_font (char *file)
849 CODE: 1080 CODE:
850 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1081 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1082 OUTPUT:
1083 RETVAL
851 1084
852void 1085void
853load_image_inline (SV *image_) 1086load_image_inline (SV *image_)
854 ALIAS: 1087 ALIAS:
855 load_image_file = 1 1088 load_image_file = 1
858 STRLEN image_len; 1091 STRLEN image_len;
859 char *image = (char *)SvPVbyte (image_, image_len); 1092 char *image = (char *)SvPVbyte (image_, image_len);
860 SDL_Surface *surface, *surface2; 1093 SDL_Surface *surface, *surface2;
861 SDL_PixelFormat fmt; 1094 SDL_PixelFormat fmt;
862 SDL_RWops *rw = ix 1095 SDL_RWops *rw = ix
863 ? SDL_RWFromFile (image, "r") 1096 ? SDL_RWFromFile (image, "rb")
864 : SDL_RWFromConstMem (image, image_len); 1097 : SDL_RWFromConstMem (image, image_len);
865 1098
866 if (!rw) 1099 if (!rw)
867 croak ("load_image: %s", SDL_GetError ()); 1100 croak ("load_image: %s", SDL_GetError ());
868 1101
941void 1174void
942error (char *message) 1175error (char *message)
943 CODE: 1176 CODE:
944 fprintf (stderr, "ERROR: %s\n", message); 1177 fprintf (stderr, "ERROR: %s\n", message);
945#ifdef _WIN32 1178#ifdef _WIN32
946 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1179 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
947#endif 1180#endif
948 1181
949void 1182void
950fatal (char *message) 1183fatal (char *message)
951 CODE: 1184 CODE:
952 fprintf (stderr, "FATAL: %s\n", message); 1185 fprintf (stderr, "FATAL: %s\n", message);
953#ifdef _WIN32 1186#ifdef _WIN32
954 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1187 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
955#endif 1188#endif
956 _exit (1); 1189 _exit (1);
957 1190
958void 1191void
959_exit (int retval = 0) 1192_exit (int retval = 0)
971#if DEBUG 1204#if DEBUG
972 VALGRIND_DO_LEAK_CHECK; 1205 VALGRIND_DO_LEAK_CHECK;
973#endif 1206#endif
974} 1207}
975 1208
976MODULE = CFPlus PACKAGE = CFPlus::Font 1209MODULE = Deliantra::Client PACKAGE = DC::Font
977 1210
978PROTOTYPES: DISABLE 1211PROTOTYPES: DISABLE
979 1212
980CFPlus::Font 1213DC::Font
981new_from_file (SV *class, char *path, int id = 0) 1214new_from_file (SV *class, char *path, int id = 0)
982 CODE: 1215 CODE:
983{ 1216{
984 int count; 1217 int count;
985 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1218 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
988} 1221}
989 OUTPUT: 1222 OUTPUT:
990 RETVAL 1223 RETVAL
991 1224
992void 1225void
993DESTROY (CFPlus::Font self) 1226DESTROY (DC::Font self)
994 CODE: 1227 CODE:
995 pango_font_description_free (self); 1228 pango_font_description_free (self);
996 1229
997void 1230void
998make_default (CFPlus::Font self) 1231make_default (DC::Font self)
999 PROTOTYPE: $ 1232 PROTOTYPE: $
1000 CODE: 1233 CODE:
1001 default_font = self; 1234 default_font = self;
1002 1235
1003MODULE = CFPlus PACKAGE = CFPlus::Layout 1236MODULE = Deliantra::Client PACKAGE = DC::Layout
1004 1237
1005PROTOTYPES: DISABLE 1238PROTOTYPES: DISABLE
1006 1239
1007void 1240void
1008reset_glyph_cache () 1241glyph_cache_backup ()
1009 PROTOTYPE: 1242 PROTOTYPE:
1010 CODE: 1243 CODE:
1244 tc_backup ();
1245
1246void
1247glyph_cache_restore ()
1248 PROTOTYPE:
1249 CODE:
1011 tc_clear (); 1250 tc_restore ();
1012 1251
1013CFPlus::Layout 1252DC::Layout
1014new (SV *class) 1253new (SV *class)
1015 CODE: 1254 CODE:
1016 New (0, RETVAL, 1, struct cf_layout); 1255 New (0, RETVAL, 1, struct cf_layout);
1017 1256
1018 RETVAL->pl = pango_layout_new (opengl_context); 1257 RETVAL->pl = pango_layout_new (opengl_context);
1020 RETVAL->g = 1.; 1259 RETVAL->g = 1.;
1021 RETVAL->b = 1.; 1260 RETVAL->b = 1.;
1022 RETVAL->a = 1.; 1261 RETVAL->a = 1.;
1023 RETVAL->base_height = MIN_FONT_HEIGHT; 1262 RETVAL->base_height = MIN_FONT_HEIGHT;
1024 RETVAL->font = 0; 1263 RETVAL->font = 0;
1264 RETVAL->rc = rc_alloc ();
1025 1265
1026 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1266 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1027 layout_update_font (RETVAL); 1267 layout_update_font (RETVAL);
1028 OUTPUT: 1268 OUTPUT:
1029 RETVAL 1269 RETVAL
1030 1270
1031void 1271void
1032DESTROY (CFPlus::Layout self) 1272DESTROY (DC::Layout self)
1033 CODE: 1273 CODE:
1034 g_object_unref (self->pl); 1274 g_object_unref (self->pl);
1275 rc_free (self->rc);
1035 Safefree (self); 1276 Safefree (self);
1036 1277
1037void 1278void
1038set_text (CFPlus::Layout self, SV *text_) 1279set_text (DC::Layout self, SV *text_)
1039 CODE: 1280 CODE:
1040{ 1281{
1041 STRLEN textlen; 1282 STRLEN textlen;
1042 char *text = SvPVutf8 (text_, textlen); 1283 char *text = SvPVutf8 (text_, textlen);
1043 1284
1044 pango_layout_set_text (self->pl, text, textlen); 1285 pango_layout_set_text (self->pl, text, textlen);
1045} 1286}
1046 1287
1047void 1288void
1048set_markup (CFPlus::Layout self, SV *text_) 1289set_markup (DC::Layout self, SV *text_)
1049 CODE: 1290 CODE:
1050{ 1291{
1051 STRLEN textlen; 1292 STRLEN textlen;
1052 char *text = SvPVutf8 (text_, textlen); 1293 char *text = SvPVutf8 (text_, textlen);
1053 1294
1054 pango_layout_set_markup (self->pl, text, textlen); 1295 pango_layout_set_markup (self->pl, text, textlen);
1055} 1296}
1056 1297
1057void 1298void
1058set_shapes (CFPlus::Layout self, ...) 1299set_shapes (DC::Layout self, ...)
1059 CODE: 1300 CODE:
1060{ 1301{
1061 PangoAttrList *attrs = 0; 1302 PangoAttrList *attrs = 0;
1062 const char *text = pango_layout_get_text (self->pl); 1303 const char *text = pango_layout_get_text (self->pl);
1063 const char *pos = text; 1304 const char *pos = text;
1098 if (attrs) 1339 if (attrs)
1099 pango_layout_set_attributes (self->pl, attrs); 1340 pango_layout_set_attributes (self->pl, attrs);
1100} 1341}
1101 1342
1102void 1343void
1103get_shapes (CFPlus::Layout self) 1344get_shapes (DC::Layout self)
1104 PPCODE: 1345 PPCODE:
1105{ 1346{
1106 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1347 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1107 1348
1108 do 1349 do
1109 { 1350 {
1110 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1351 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1111 1352
1112 if (run && shape_attr_p (run)) 1353 if (run && shape_attr_p (run))
1113 { 1354 {
1114 PangoRectangle extents; 1355 PangoRectangle extents;
1115 pango_layout_iter_get_run_extents (iter, 0, &extents); 1356 pango_layout_iter_get_run_extents (iter, 0, &extents);
1123 1364
1124 pango_layout_iter_free (iter); 1365 pango_layout_iter_free (iter);
1125} 1366}
1126 1367
1127int 1368int
1128has_wrapped (CFPlus::Layout self) 1369has_wrapped (DC::Layout self)
1129 CODE: 1370 CODE:
1130{ 1371{
1131 int lines = 1; 1372 int lines = 1;
1132 const char *text = pango_layout_get_text (self->pl); 1373 const char *text = pango_layout_get_text (self->pl);
1133 1374
1138} 1379}
1139 OUTPUT: 1380 OUTPUT:
1140 RETVAL 1381 RETVAL
1141 1382
1142SV * 1383SV *
1143get_text (CFPlus::Layout self) 1384get_text (DC::Layout self)
1144 CODE: 1385 CODE:
1145 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1386 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1146 sv_utf8_decode (RETVAL); 1387 sv_utf8_decode (RETVAL);
1147 OUTPUT: 1388 OUTPUT:
1148 RETVAL 1389 RETVAL
1149 1390
1150void 1391void
1151set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1392set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1152 CODE: 1393 CODE:
1153 self->r = r; 1394 self->r = r;
1154 self->g = g; 1395 self->g = g;
1155 self->b = b; 1396 self->b = b;
1156 self->a = a; 1397 self->a = a;
1157 1398
1158void 1399void
1159set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1400set_font (DC::Layout self, DC::Font font = 0)
1160 CODE: 1401 CODE:
1161 if (self->font != font) 1402 if (self->font != font)
1162 { 1403 {
1163 self->font = font; 1404 self->font = font;
1164 layout_update_font (self); 1405 layout_update_font (self);
1165 } 1406 }
1166 1407
1167void 1408void
1168set_height (CFPlus::Layout self, int base_height) 1409set_height (DC::Layout self, int base_height)
1169 CODE: 1410 CODE:
1170 if (self->base_height != base_height) 1411 if (self->base_height != base_height)
1171 { 1412 {
1172 self->base_height = base_height; 1413 self->base_height = base_height;
1173 layout_update_font (self); 1414 layout_update_font (self);
1174 } 1415 }
1175 1416
1176void 1417void
1177set_width (CFPlus::Layout self, int max_width = -1) 1418set_width (DC::Layout self, int max_width = -1)
1178 CODE: 1419 CODE:
1179 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1420 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1180 1421
1181void 1422void
1182set_indent (CFPlus::Layout self, int indent) 1423set_indent (DC::Layout self, int indent)
1183 CODE: 1424 CODE:
1184 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1425 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1185 1426
1186void 1427void
1187set_spacing (CFPlus::Layout self, int spacing) 1428set_spacing (DC::Layout self, int spacing)
1188 CODE: 1429 CODE:
1189 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1430 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1190 1431
1191void 1432void
1192set_ellipsise (CFPlus::Layout self, int ellipsise) 1433set_ellipsise (DC::Layout self, int ellipsise)
1193 CODE: 1434 CODE:
1194 pango_layout_set_ellipsize (self->pl, 1435 pango_layout_set_ellipsize (self->pl,
1195 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1436 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1196 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1437 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1197 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1438 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1198 : PANGO_ELLIPSIZE_NONE 1439 : PANGO_ELLIPSIZE_NONE
1199 ); 1440 );
1200 1441
1201void 1442void
1202set_single_paragraph_mode (CFPlus::Layout self, int spm) 1443set_single_paragraph_mode (DC::Layout self, int spm)
1203 CODE: 1444 CODE:
1204 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1445 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1205 1446
1206void 1447void
1207size (CFPlus::Layout self) 1448size (DC::Layout self)
1208 PPCODE: 1449 PPCODE:
1209{ 1450{
1210 int w, h; 1451 int w, h;
1211 1452
1212 layout_get_pixel_size (self, &w, &h); 1453 layout_get_pixel_size (self, &w, &h);
1215 PUSHs (sv_2mortal (newSViv (w))); 1456 PUSHs (sv_2mortal (newSViv (w)));
1216 PUSHs (sv_2mortal (newSViv (h))); 1457 PUSHs (sv_2mortal (newSViv (h)));
1217} 1458}
1218 1459
1219int 1460int
1220descent (CFPlus::Layout self) 1461descent (DC::Layout self)
1221 CODE: 1462 CODE:
1222{ 1463{
1223 PangoRectangle rect; 1464 PangoRectangle rect;
1224 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1465 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1225 pango_layout_line_get_pixel_extents (line, 0, &rect); 1466 pango_layout_line_get_pixel_extents (line, 0, &rect);
1226 RETVAL = PANGO_DESCENT (rect); 1467 RETVAL = PANGO_DESCENT (rect);
1227} 1468}
1228 OUTPUT: 1469 OUTPUT:
1229 RETVAL 1470 RETVAL
1230 1471
1231int 1472int
1232xy_to_index (CFPlus::Layout self, int x, int y) 1473xy_to_index (DC::Layout self, int x, int y)
1233 CODE: 1474 CODE:
1234{ 1475{
1235 int index, trailing; 1476 int index, trailing;
1236 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1477 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1237 RETVAL = index + trailing; 1478 RETVAL = index + trailing;
1238} 1479}
1239 OUTPUT: 1480 OUTPUT:
1240 RETVAL 1481 RETVAL
1241 1482
1242void 1483void
1243cursor_pos (CFPlus::Layout self, int index) 1484cursor_pos (DC::Layout self, int index)
1244 PPCODE: 1485 PPCODE:
1245{ 1486{
1246 PangoRectangle strong_pos; 1487 PangoRectangle pos;
1247 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1488 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1248 1489
1249 EXTEND (SP, 3); 1490 EXTEND (SP, 3);
1250 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1491 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1251 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1492 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1252 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1493 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1253} 1494}
1254 1495
1255void 1496void
1256index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1497index_to_line_x (DC::Layout self, int index, int trailing = 0)
1257 PPCODE: 1498 PPCODE:
1258{ 1499{
1259 int line, x; 1500 int line, x;
1260 1501
1261 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1502 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1503#if !PANGO_VERSION_CHECK (1, 17, 3)
1262 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1504 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1263 1505 --line;
1506#endif
1264 EXTEND (SP, 2); 1507 EXTEND (SP, 2);
1265 PUSHs (sv_2mortal (newSViv (line - 1))); 1508 PUSHs (sv_2mortal (newSViv (line)));
1266 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1509 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1267} 1510}
1268 1511
1269void 1512void
1270line_x_to_index (CFPlus::Layout self, int line, int x) 1513line_x_to_index (DC::Layout self, int line, int x)
1271 PPCODE: 1514 PPCODE:
1272{ 1515{
1273 PangoLayoutLine *lp; 1516 PangoLayoutLine *lp;
1274 int index, trailing; 1517 int index, trailing;
1275 1518
1276 if (line < 0) 1519 if (line < 0)
1277 XSRETURN_EMPTY; 1520 XSRETURN_EMPTY;
1278 1521
1279 if (!(lp = pango_layout_get_line (self->pl, line))) 1522 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1280 XSRETURN_EMPTY; /* do better */ 1523 XSRETURN_EMPTY; /* do better */
1281 1524
1282 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1525 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1283 1526
1284 EXTEND (SP, 2); 1527 EXTEND (SP, 2);
1290 PUSHs (sv_2mortal (newSViv (trailing))); 1533 PUSHs (sv_2mortal (newSViv (trailing)));
1291 } 1534 }
1292} 1535}
1293 1536
1294void 1537void
1295render (CFPlus::Layout self, float x, float y, int flags = 0) 1538render (DC::Layout self, float x, float y, int flags = 0)
1296 PPCODE: 1539 CODE:
1540 rc_clear (self->rc);
1297 pango_opengl_render_layout_subpixel ( 1541 pango_opengl_render_layout_subpixel (
1298 self->pl, 1542 self->pl,
1543 self->rc,
1299 x * PANGO_SCALE, y * PANGO_SCALE, 1544 x * PANGO_SCALE, y * PANGO_SCALE,
1300 self->r, self->g, self->b, self->a, 1545 self->r, self->g, self->b, self->a,
1301 flags 1546 flags
1302 ); 1547 );
1548 // we assume that context_change actually clears/frees stuff
1549 // and does not do any recomputation...
1550 pango_layout_context_changed (self->pl);
1303 1551
1304MODULE = CFPlus PACKAGE = CFPlus::Texture 1552void
1553draw (DC::Layout self)
1554 CODE:
1555{
1556 glEnable (GL_TEXTURE_2D);
1557 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1558 glEnable (GL_BLEND);
1559 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1560 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1561 glEnable (GL_ALPHA_TEST);
1562 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1563
1564 rc_draw (self->rc);
1565
1566 glDisable (GL_ALPHA_TEST);
1567 glDisable (GL_BLEND);
1568 glDisable (GL_TEXTURE_2D);
1569}
1570
1571MODULE = Deliantra::Client PACKAGE = DC::Texture
1305 1572
1306PROTOTYPES: ENABLE 1573PROTOTYPES: ENABLE
1307
1308int minpot (int n)
1309 1574
1310void 1575void
1311pad (SV *data_, int ow, int oh, int nw, int nh) 1576pad (SV *data_, int ow, int oh, int nw, int nh)
1312 CODE: 1577 CODE:
1313{ 1578{
1340 HV *hv = (HV *)SvRV (self); 1605 HV *hv = (HV *)SvRV (self);
1341 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1606 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1342 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1607 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1343 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1608 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1344 1609
1610 if (name <= 0)
1611 XSRETURN_EMPTY;
1612
1345 if (items < 5) 1613 if (items < 5)
1346 { 1614 {
1347 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1615 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1348 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1616 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1349 } 1617 }
1387 RETVAL = width > 0; 1655 RETVAL = width > 0;
1388} 1656}
1389 OUTPUT: 1657 OUTPUT:
1390 RETVAL 1658 RETVAL
1391 1659
1392MODULE = CFPlus PACKAGE = CFPlus::Map 1660MODULE = Deliantra::Client PACKAGE = DC::Map
1393 1661
1394PROTOTYPES: DISABLE 1662PROTOTYPES: DISABLE
1395 1663
1396CFPlus::Map 1664DC::Map
1397new (SV *class) 1665new (SV *class)
1398 CODE: 1666 CODE:
1399 New (0, RETVAL, 1, struct map); 1667 New (0, RETVAL, 1, struct map);
1400 RETVAL->x = 0; 1668 RETVAL->x = 0;
1401 RETVAL->y = 0; 1669 RETVAL->y = 0;
1409 RETVAL->row = 0; 1677 RETVAL->row = 0;
1410 OUTPUT: 1678 OUTPUT:
1411 RETVAL 1679 RETVAL
1412 1680
1413void 1681void
1414DESTROY (CFPlus::Map self) 1682DESTROY (DC::Map self)
1415 CODE: 1683 CODE:
1416{ 1684{
1417 map_clear (self); 1685 map_clear (self);
1418 Safefree (self->face2tile); 1686 Safefree (self->face2tile);
1419 Safefree (self->tex); 1687 Safefree (self->tex);
1420 Safefree (self); 1688 Safefree (self);
1421} 1689}
1422 1690
1423void 1691void
1424resize (CFPlus::Map self, int map_width, int map_height) 1692resize (DC::Map self, int map_width, int map_height)
1425 CODE: 1693 CODE:
1426 self->w = map_width; 1694 self->w = map_width;
1427 self->h = map_height; 1695 self->h = map_height;
1428 1696
1429void 1697void
1430clear (CFPlus::Map self) 1698clear (DC::Map self)
1431 CODE: 1699 CODE:
1432 map_clear (self); 1700 map_clear (self);
1433 1701
1434void 1702void
1435set_tileid (CFPlus::Map self, int face, int tile) 1703set_tileid (DC::Map self, int face, int tile)
1436 CODE: 1704 CODE:
1437{ 1705{
1438 need_facenum (self, face); self->face2tile [face] = tile; 1706 need_facenum (self, face); self->face2tile [face] = tile;
1439 need_texid (self, tile); 1707 need_texid (self, tile);
1440} 1708}
1441 1709
1442void 1710void
1443set_smooth (CFPlus::Map self, int face, int smooth, int level) 1711set_smooth (DC::Map self, int face, int smooth, int level)
1444 CODE: 1712 CODE:
1445{ 1713{
1446 tileid texid; 1714 tileid texid;
1447 maptex *tex; 1715 maptex *tex;
1448 1716
1461 tex->smoothtile = self->face2tile [smooth]; 1729 tex->smoothtile = self->face2tile [smooth];
1462 tex->smoothlevel = level; 1730 tex->smoothlevel = level;
1463} 1731}
1464 1732
1465void 1733void
1466set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1734set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1467 CODE: 1735 CODE:
1468{ 1736{
1469 need_texid (self, texid); 1737 need_texid (self, texid);
1470 1738
1471 { 1739 {
1491 // from transparent color bleeding and ugly wrapping effects. 1759 // from transparent color bleeding and ugly wrapping effects.
1492 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1760 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1493} 1761}
1494 1762
1495int 1763int
1496ox (CFPlus::Map self) 1764ox (DC::Map self)
1497 ALIAS: 1765 ALIAS:
1498 oy = 1 1766 oy = 1
1499 x = 2 1767 x = 2
1500 y = 3 1768 y = 3
1501 w = 4 1769 w = 4
1512 } 1780 }
1513 OUTPUT: 1781 OUTPUT:
1514 RETVAL 1782 RETVAL
1515 1783
1516void 1784void
1517scroll (CFPlus::Map self, int dx, int dy) 1785scroll (DC::Map self, int dx, int dy)
1518 CODE: 1786 CODE:
1519{ 1787{
1520 if (dx > 0) 1788 if (dx > 0)
1521 map_blank (self, self->x, self->y, dx, self->h); 1789 map_blank (self, self->x, self->y, dx, self->h);
1522 else if (dx < 0) 1790 else if (dx < 0)
1537 self->rows += MAP_EXTEND_Y; 1805 self->rows += MAP_EXTEND_Y;
1538 self->y += MAP_EXTEND_Y; 1806 self->y += MAP_EXTEND_Y;
1539 } 1807 }
1540} 1808}
1541 1809
1542void 1810SV *
1543map1a_update (CFPlus::Map self, SV *data_, int extmap) 1811map1a_update (DC::Map self, SV *data_, int extmap)
1544 CODE: 1812 CODE:
1545{ 1813{
1546 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1814 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1547 uint8_t *data_end = (uint8_t *)SvEND (data_); 1815 uint8_t *data_end = (uint8_t *)SvEND (data_);
1548 mapcell *cell; 1816 mapcell *cell;
1549 int x, y, flags; 1817 int x, y, z, flags;
1818 AV *missing = newAV ();
1819 RETVAL = newRV_noinc ((SV *)missing);
1550 1820
1551 while (data < data_end - 1) 1821 while (data < data_end - 1)
1552 { 1822 {
1553 flags = (data [0] << 8) + data [1]; data += 2; 1823 flags = (data [0] << 8) + data [1]; data += 2;
1554 1824
1574 uint8_t ext, cmd; 1844 uint8_t ext, cmd;
1575 1845
1576 do 1846 do
1577 { 1847 {
1578 ext = *data++; 1848 ext = *data++;
1579 cmd = ext & 0x3f; 1849 cmd = ext & 0x7f;
1580 1850
1581 if (cmd < 4) 1851 if (cmd < 4)
1582 cell->darkness = 255 - ext * 64 + 1; 1852 cell->darkness = 255 - ext * 64 + 1;
1583 else if (cmd == 5) // health 1853 else if (cmd == 5) // health
1584 { 1854 {
1587 } 1857 }
1588 else if (cmd == 6) // monster width 1858 else if (cmd == 6) // monster width
1589 cell->stat_width = *data++ + 1; 1859 cell->stat_width = *data++ + 1;
1590 else if (cmd == 0x47) 1860 else if (cmd == 0x47)
1591 { 1861 {
1592 if (*data == 4) 1862 if (*data == 1) cell->player = data [1];
1593 ; // decode player count 1863 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1864 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1865 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1594 1866
1595 data += *data + 1; 1867 data += *data + 1;
1596 } 1868 }
1597 else if (cmd == 8) // cell flags 1869 else if (cmd == 8) // cell flags
1598 cell->flags = *data++; 1870 cell->flags = *data++;
1605 } 1877 }
1606 else 1878 else
1607 cell->darkness = *data++ + 1; 1879 cell->darkness = *data++ + 1;
1608 } 1880 }
1609 1881
1882 for (z = 0; z <= 2; ++z)
1610 if (flags & 4) 1883 if (flags & (4 >> z))
1611 { 1884 {
1612 faceid face = (data [0] << 8) + data [1]; data += 2; 1885 faceid face = (data [0] << 8) + data [1]; data += 2;
1613 need_facenum (self, face); 1886 need_facenum (self, face);
1614 cell->tile [0] = self->face2tile [face]; 1887 cell->tile [z] = self->face2tile [face];
1888
1889 if (cell->tile [z])
1890 {
1891 maptex *tex = self->tex + cell->tile [z];
1892 if (!tex->name)
1893 av_push (missing, newSViv (cell->tile [z]));
1894
1895 if (tex->smoothtile)
1896 {
1897 maptex *smooth = self->tex + tex->smoothtile;
1898 if (!smooth->name)
1899 av_push (missing, newSViv (tex->smoothtile));
1900 }
1901 }
1615 } 1902 }
1616
1617 if (flags & 2)
1618 {
1619 faceid face = (data [0] << 8) + data [1]; data += 2;
1620 need_facenum (self, face);
1621 cell->tile [1] = self->face2tile [face];
1622 }
1623
1624 if (flags & 1)
1625 {
1626 faceid face = (data [0] << 8) + data [1]; data += 2;
1627 need_facenum (self, face);
1628 cell->tile [2] = self->face2tile [face];
1629 }
1630 } 1903 }
1631 else 1904 else
1632 cell->darkness = 0; 1905 CELL_CLEAR (cell);
1633 } 1906 }
1634} 1907}
1908 OUTPUT:
1909 RETVAL
1635 1910
1636SV * 1911SV *
1637mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1912mapmap (DC::Map self, int x0, int y0, int w, int h)
1638 CODE: 1913 CODE:
1639{ 1914{
1640 int x1, x; 1915 int x1, x;
1641 int y1, y; 1916 int y1, y;
1642 int z; 1917 int z;
1687} 1962}
1688 OUTPUT: 1963 OUTPUT:
1689 RETVAL 1964 RETVAL
1690 1965
1691void 1966void
1692draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1967draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1693 CODE: 1968 CODE:
1694{ 1969{
1970 int x, y, z;
1971
1695 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1972 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1696 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1973 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1697 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1974 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1698 smooth_key skey; 1975 smooth_key skey;
1699 int x, y, z; 1976 int pl_x, pl_y;
1700 int last_name; 1977 maptex pl_tex;
1978 rc_t *rc = rc_alloc ();
1979 rc_key_t key;
1980 rc_array_t *arr;
1981
1982 pl_tex.name = 0;
1701 1983
1702 // thats current max. sorry. 1984 // thats current max. sorry.
1703 if (sw > 255) sw = 255; 1985 if (sw > 255) sw = 255;
1704 if (sh > 255) sh = 255; 1986 if (sh > 255) sh = 255;
1705 1987
1706 // clear key, in case of extra padding 1988 // clear key, in case of extra padding
1707 memset (&skey, 0, sizeof (skey)); 1989 memset (&skey, 0, sizeof (skey));
1708 1990
1709 glColor4ub (255, 255, 255, 255); 1991 memset (&key, 0, sizeof (key));
1710 1992 key.r = 255;
1711 glEnable (GL_BLEND); 1993 key.g = 255;
1712 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1994 key.b = 255;
1713 glEnable (GL_TEXTURE_2D); 1995 key.a = 255;
1714 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1996 key.mode = GL_QUADS;
1715 1997 key.format = GL_T2F_V3F;
1716 glBegin (GL_QUADS); 1998 key.texname = -1;
1717
1718 last_name = 0;
1719 1999
1720 mx += self->x; 2000 mx += self->x;
1721 my += self->y; 2001 my += self->y;
1722 2002
1723 // first pass: determine smooth_max 2003 // first pass: determine smooth_max
1739 MAX (self->tex [cell->tile [0]].smoothlevel, 2019 MAX (self->tex [cell->tile [0]].smoothlevel,
1740 MAX (self->tex [cell->tile [1]].smoothlevel, 2020 MAX (self->tex [cell->tile [1]].smoothlevel,
1741 self->tex [cell->tile [2]].smoothlevel)); 2021 self->tex [cell->tile [2]].smoothlevel));
1742 } 2022 }
1743 } 2023 }
2024
2025 glEnable (GL_BLEND);
2026 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2027 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1744 2028
1745 for (z = 0; z <= 2; z++) 2029 for (z = 0; z <= 2; z++)
1746 { 2030 {
1747 memset (smooth_level, 0, sizeof (smooth_level)); 2031 memset (smooth_level, 0, sizeof (smooth_level));
1748 2032
1761 { 2045 {
1762 maptex tex = self->tex [tile]; 2046 maptex tex = self->tex [tile];
1763 int px = (x + 1) * T - tex.w; 2047 int px = (x + 1) * T - tex.w;
1764 int py = (y + 1) * T - tex.h; 2048 int py = (y + 1) * T - tex.h;
1765 2049
1766 // suppressing texture state switches here
1767 // is only moderately effective, but worth the extra effort
1768 if (last_name != tex.name) 2050 if (key.texname != tex.name)
1769 { 2051 {
1770 if (!tex.name) 2052 if (!tex.name)
1771 tex = self->tex [2]; /* missing, replace by noface */ 2053 tex = self->tex [2]; /* missing, replace by noface */
1772 2054
1773 glEnd (); 2055 key.texname = tex.name;
1774 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2056 arr = rc_array (rc, &key);
1775 glBegin (GL_QUADS);
1776 } 2057 }
1777 2058
1778 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 2059 if (expect_false (cell->player == player) && expect_false (z == 2))
1779 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1780 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1781 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1782
1783 if (cell->flags && z == 2)
1784 { 2060 {
2061 pl_x = px;
2062 pl_y = py;
2063 pl_tex = tex;
2064 continue;
2065 }
2066
2067 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2068 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2069 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2070 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2071
2072 if (expect_false (cell->flags) && expect_false (z == 2))
2073 {
2074 // overlays such as the speech bubble, probably more to come
1785 if (cell->flags & 1) 2075 if (cell->flags & 1)
1786 { 2076 {
1787 maptex tex = self->tex [1]; 2077 maptex tex = self->tex [1];
1788 int px = x * T + T * 2 / 32; 2078 int px = x * T + T * 2 / 32;
1789 int py = y * T - T * 6 / 32; 2079 int py = y * T - T * 6 / 32;
1790 2080
2081 if (tex.name)
1791 glEnd (); 2082 {
1792 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2083 if (key.texname != tex.name)
2084 {
2085 key.texname = tex.name;
2086 arr = rc_array (rc, &key);
2087 }
2088
2089 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2090 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2091 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2092 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1793 glBegin (GL_QUADS); 2093 }
1794
1795 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1796 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1797 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1798 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1799 } 2094 }
1800 } 2095 }
1801 2096
1802 // update smooth hash 2097 // update smooth hash
1803 if (tex.smoothtile) 2098 if (tex.smoothtile)
1839 } 2134 }
1840 } 2135 }
1841 } 2136 }
1842 } 2137 }
1843 2138
2139 rc_draw (rc);
2140 rc_clear (rc);
2141
1844 // go through all smoothlevels, lowest to highest, then draw. 2142 // go through all smoothlevels, lowest to highest, then draw.
1845 // this is basically counting sort 2143 // this is basically counting sort
1846 { 2144 {
1847 int w, b; 2145 int w, b;
1848 2146
2147 glEnable (GL_TEXTURE_2D);
2148 glBegin (GL_QUADS);
1849 for (w = 0; w < 256 / 32; ++w) 2149 for (w = 0; w < 256 / 32; ++w)
1850 { 2150 {
1851 uint32_t smask = smooth_level [w]; 2151 uint32_t smask = smooth_level [w];
1852 if (smask) 2152 if (smask)
1853 for (b = 0; b < 32; ++b) 2153 for (b = 0; b < 32; ++b)
1872 int border = bits & 15; 2172 int border = bits & 15;
1873 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2173 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1874 float dx = tex.s * .0625f; // 16 images/row 2174 float dx = tex.s * .0625f; // 16 images/row
1875 float dy = tex.t * .5f ; // 2 images/column 2175 float dy = tex.t * .5f ; // 2 images/column
1876 2176
1877 // this time naively avoiding texture state changes
1878 // save gobs of state changes.
1879 if (last_name != tex.name) 2177 if (tex.name)
1880 { 2178 {
2179 // this time avoiding texture state changes
2180 // save gobs of state changes.
1881 if (!tex.name) 2181 if (key.texname != tex.name)
1882 continue; // smoothing not yet available 2182 {
1883
1884 glEnd (); 2183 glEnd ();
1885 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2184 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1886 glBegin (GL_QUADS); 2185 glBegin (GL_QUADS);
1887 } 2186 }
1888 2187
1889 if (border) 2188 if (border)
1890 { 2189 {
1891 float ox = border * dx; 2190 float ox = border * dx;
1892 2191
1893 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2192 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1894 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2193 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1895 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2194 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1896 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2195 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1897 } 2196 }
1898 2197
1899 if (corner) 2198 if (corner)
1900 { 2199 {
1901 float ox = corner * dx; 2200 float ox = corner * dx;
1902 2201
1903 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2202 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1904 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2203 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1905 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2204 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1906 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2205 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2206 }
1907 } 2207 }
1908 } 2208 }
1909 } 2209 }
1910 } 2210 }
1911 } 2211 }
2212
2213 glEnd ();
2214 glDisable (GL_TEXTURE_2D);
2215 key.texname = -1;
1912 } 2216 }
1913 2217
1914 hv_clear (smooth); 2218 hv_clear (smooth);
1915 } 2219 }
1916 2220
1917 glEnd (); 2221 if (pl_tex.name)
2222 {
2223 maptex tex = pl_tex;
2224 int px = pl_x + sdx;
2225 int py = pl_y + sdy;
1918 2226
1919 glDisable (GL_TEXTURE_2D); 2227 key.texname = tex.name;
2228 arr = rc_array (rc, &key);
2229
2230 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2231 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2232 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2233 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2234
2235 rc_draw (rc);
2236 }
2237
1920 glDisable (GL_BLEND); 2238 glDisable (GL_BLEND);
2239 rc_free (rc);
1921 2240
1922 // top layer: overlays such as the health bar 2241 // top layer: overlays such as the health bar
1923 for (y = 0; y < sh; y++) 2242 for (y = 0; y < sh; y++)
1924 if (0 <= y + my && y + my < self->rows) 2243 if (0 <= y + my && y + my < self->rows)
1925 { 2244 {
1950 } 2269 }
1951 } 2270 }
1952} 2271}
1953 2272
1954void 2273void
1955draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2274draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1956 CODE: 2275 CODE:
1957{ 2276{
1958 static float color[16][3] = { 2277 static float color[16][3] = {
1959 { 0.00F, 0.00F, 0.00F }, 2278 { 0.00F, 0.00F, 0.00F },
1960 { 1.00F, 1.00F, 1.00F }, 2279 { 1.00F, 1.00F, 1.00F },
2010 glDisable (GL_BLEND); 2329 glDisable (GL_BLEND);
2011 glDisable (GL_TEXTURE_2D); 2330 glDisable (GL_TEXTURE_2D);
2012} 2331}
2013 2332
2014void 2333void
2015fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2334fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2016 PPCODE: 2335 PPCODE:
2017{ 2336{
2018 int x, y; 2337 int x, y;
2019 int sw1 = sw + 2; 2338 int sw1 = sw + 2;
2020 int sh1 = sh + 2; 2339 int sh1 = sh + 2;
2028 SvCUR_set (darkness3_sv, sw34 * sh3); 2347 SvCUR_set (darkness3_sv, sw34 * sh3);
2029 2348
2030 mx += self->x - 1; 2349 mx += self->x - 1;
2031 my += self->y - 1; 2350 my += self->y - 1;
2032 2351
2033 memset (darkness1, 255, sw1 * sh1); 2352 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2034 2353
2035 for (y = 0; y < sh1; y++) 2354 for (y = 0; y < sh1; y++)
2036 if (0 <= y + my && y + my < self->rows) 2355 if (0 <= y + my && y + my < self->rows)
2037 { 2356 {
2038 maprow *row = self->row + (y + my); 2357 maprow *row = self->row + (y + my);
2091 PUSHs (sv_2mortal (newSViv (sh3))); 2410 PUSHs (sv_2mortal (newSViv (sh3)));
2092 PUSHs (darkness3_sv); 2411 PUSHs (darkness3_sv);
2093} 2412}
2094 2413
2095SV * 2414SV *
2096get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2415get_rect (DC::Map self, int x0, int y0, int w, int h)
2097 CODE: 2416 CODE:
2098{ 2417{
2099 int x, y, x1, y1; 2418 int x, y, x1, y1;
2100 SV *data_sv = newSV (w * h * 7 + 5); 2419 SV *data_sv = newSV (w * h * 7 + 5);
2101 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2420 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2158 else 2477 else
2159 *data++ = 0; 2478 *data++ = 0;
2160 } 2479 }
2161 } 2480 }
2162 2481
2482 /* if size is w*h + 5 then no data has been found */
2483 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2484 {
2163 SvPOK_only (data_sv); 2485 SvPOK_only (data_sv);
2164 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2486 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2487 }
2488
2165 RETVAL = data_sv; 2489 RETVAL = data_sv;
2166} 2490}
2167 OUTPUT: 2491 OUTPUT:
2168 RETVAL 2492 RETVAL
2169 2493
2170void 2494void
2171set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2495set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2172 PPCODE: 2496 PPCODE:
2173{ 2497{
2174 int x, y, z; 2498 int x, y, z;
2175 int w, h; 2499 int w, h;
2176 int x1, y1; 2500 int x1, y1;
2501 STRLEN len;
2502 uint8_t *data, *end;
2503
2504 len = SvLEN (data_sv);
2505 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2506 data = SvPVbyte_nolen (data_sv);
2507 end = data + len + 8;
2508
2509 if (len < 5)
2510 XSRETURN_EMPTY;
2177 2511
2178 if (*data++ != 0) 2512 if (*data++ != 0)
2179 return; /* version mismatch */ 2513 XSRETURN_EMPTY; /* version mismatch */
2180 2514
2181 w = *data++ << 8; w |= *data++; 2515 w = *data++ << 8; w |= *data++;
2182 h = *data++ << 8; h |= *data++; 2516 h = *data++ << 8; h |= *data++;
2183 2517
2184 // we need to do this 'cause we don't keep an absolute coord system for rows 2518 // we need to do this 'cause we don't keep an absolute coord system for rows
2196 { 2530 {
2197 maprow *row = map_get_row (self, y); 2531 maprow *row = map_get_row (self, y);
2198 2532
2199 for (x = x0; x < x1; x++) 2533 for (x = x0; x < x1; x++)
2200 { 2534 {
2535 uint8_t flags;
2536
2537 if (data + 7 >= end)
2538 XSRETURN_EMPTY;
2539
2201 uint8_t flags = *data++; 2540 flags = *data++;
2202 2541
2203 if (flags) 2542 if (flags)
2204 { 2543 {
2205 mapcell *cell = row_get_cell (row, x); 2544 mapcell *cell = row_get_cell (row, x);
2206 tileid tile[3] = { 0, 0, 0 }; 2545 tileid tile[3] = { 0, 0, 0 };
2209 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2548 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2210 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2549 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2211 2550
2212 if (cell->darkness == 0) 2551 if (cell->darkness == 0)
2213 { 2552 {
2214 cell->darkness = 0; 2553 /*cell->darkness = 0;*/
2554 EXTEND (SP, 3);
2215 2555
2216 for (z = 0; z <= 2; z++) 2556 for (z = 0; z <= 2; z++)
2217 { 2557 {
2218 tileid t = tile [z]; 2558 tileid t = tile [z];
2219 2559
2220 if (t >= self->texs || (t && !self->tex [t].name)) 2560 if (t >= self->texs || (t && !self->tex [t].name))
2221 { 2561 {
2222 XPUSHs (sv_2mortal (newSViv (t))); 2562 PUSHs (sv_2mortal (newSViv (t)));
2223 need_texid (self, t); 2563 need_texid (self, t);
2224 } 2564 }
2225 2565
2226 cell->tile [z] = t; 2566 cell->tile [z] = t;
2227 } 2567 }
2229 } 2569 }
2230 } 2570 }
2231 } 2571 }
2232} 2572}
2233 2573
2234MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2574MODULE = Deliantra::Client PACKAGE = DC::RW
2235 2575
2236PROTOTYPES: DISABLE 2576DC::RW
2237 2577new (SV *class, SV *data_sv)
2238CFPlus::MixChunk
2239new_from_file (SV *class, char *path)
2240 CODE: 2578 CODE:
2241 RETVAL = Mix_LoadWAV (path); 2579{
2580 STRLEN datalen;
2581 char *data = SvPVbyte (data_sv, datalen);
2582
2583 RETVAL = SDL_RWFromConstMem (data, datalen);
2584}
2242 OUTPUT: 2585 OUTPUT:
2243 RETVAL 2586 RETVAL
2244 2587
2588DC::RW
2589new_from_file (SV *class, const char *path, const char *mode = "rb")
2590 CODE:
2591 RETVAL = SDL_RWFromFile (path, mode);
2592 OUTPUT:
2593 RETVAL
2594
2595# fails on win32:
2596# dc.xs(2268) : error C2059: syntax error : '('
2245void 2597#void
2598#close (DC::RW self)
2599# CODE:
2600# (self->(close)) (self);
2601
2602MODULE = Deliantra::Client PACKAGE = DC::Channel
2603
2604PROTOTYPES: DISABLE
2605
2606DC::Channel
2607find ()
2608 CODE:
2609{
2610 RETVAL = Mix_GroupAvailable (-1);
2611
2612 if (RETVAL < 0)
2613 {
2614 RETVAL = Mix_GroupOldest (-1);
2615
2616 if (RETVAL < 0)
2617 XSRETURN_UNDEF;
2618
2619 Mix_HaltChannel (RETVAL);
2620 }
2621
2622 Mix_UnregisterAllEffects (RETVAL);
2623 Mix_Volume (RETVAL, 128);
2624}
2625 OUTPUT:
2626 RETVAL
2627
2628void
2629halt (DC::Channel self)
2630 CODE:
2631 Mix_HaltChannel (self);
2632
2633void
2634expire (DC::Channel self, int ticks = -1)
2635 CODE:
2636 Mix_ExpireChannel (self, ticks);
2637
2638void
2639fade_out (DC::Channel self, int ticks = -1)
2640 CODE:
2641 Mix_FadeOutChannel (self, ticks);
2642
2643int
2644volume (DC::Channel self, int volume)
2645 CODE:
2646 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2647 OUTPUT:
2648 RETVAL
2649
2650void
2651unregister_all_effects (DC::Channel self)
2652 CODE:
2653 Mix_UnregisterAllEffects (self);
2654
2655void
2656set_panning (DC::Channel self, int left, int right)
2657 CODE:
2658 left = CLAMP (left , 0, 255);
2659 right = CLAMP (right, 0, 255);
2660 Mix_SetPanning (self, left, right);
2661
2662void
2663set_distance (DC::Channel self, int distance)
2664 CODE:
2665 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2666
2667void
2668set_position (DC::Channel self, int angle, int distance)
2669 CODE:
2670
2671void
2672set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2673 CODE:
2674{
2675 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2676 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2677 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2678}
2679
2680void
2681set_reverse_stereo (DC::Channel self, int flip)
2682 CODE:
2683 Mix_SetReverseStereo (self, flip);
2684
2685MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2686
2687PROTOTYPES: DISABLE
2688
2689DC::MixChunk
2690new (SV *class, DC::RW rwops)
2691 CODE:
2692 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2693 OUTPUT:
2694 RETVAL
2695
2696void
2246DESTROY (CFPlus::MixChunk self) 2697DESTROY (DC::MixChunk self)
2247 CODE: 2698 CODE:
2248 Mix_FreeChunk (self); 2699 Mix_FreeChunk (self);
2249 2700
2250int 2701int
2251volume (CFPlus::MixChunk self, int volume = -1) 2702volume (DC::MixChunk self, int volume = -1)
2252 CODE: 2703 CODE:
2704 if (items > 1)
2705 volume = CLAMP (volume, 0, 128);
2253 RETVAL = Mix_VolumeChunk (self, volume); 2706 RETVAL = Mix_VolumeChunk (self, volume);
2254 OUTPUT: 2707 OUTPUT:
2255 RETVAL 2708 RETVAL
2256 2709
2257int 2710DC::Channel
2258play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2711play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2259 CODE: 2712 CODE:
2713{
2260 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2714 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2715
2716 if (RETVAL < 0)
2717 XSRETURN_UNDEF;
2718
2719 if (channel < 0)
2720 {
2721 Mix_UnregisterAllEffects (RETVAL);
2722 Mix_Volume (RETVAL, 128);
2723 }
2724}
2261 OUTPUT: 2725 OUTPUT:
2262 RETVAL 2726 RETVAL
2263 2727
2264MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2728MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2265 2729
2266int 2730int
2267volume (int volume = -1) 2731volume (int volume = -1)
2268 PROTOTYPE: ;$ 2732 PROTOTYPE: ;$
2269 CODE: 2733 CODE:
2734 if (items > 0)
2735 volume = CLAMP (volume, 0, 128);
2270 RETVAL = Mix_VolumeMusic (volume); 2736 RETVAL = Mix_VolumeMusic (volume);
2271 OUTPUT: 2737 OUTPUT:
2272 RETVAL 2738 RETVAL
2273 2739
2274int 2740void
2275fade_out (int ms) 2741fade_out (int ms)
2276 CODE: 2742 CODE:
2277 RETVAL = Mix_FadeOutMusic (ms); 2743 Mix_FadeOutMusic (ms);
2744
2745void
2746halt ()
2747 CODE:
2748 Mix_HaltMusic ();
2749
2750DC::MixMusic
2751new (SV *class, DC::RW rwops)
2752 CODE:
2753 RETVAL = Mix_LoadMUS_RW (rwops);
2278 OUTPUT: 2754 OUTPUT:
2279 RETVAL 2755 RETVAL
2280 2756
2281CFPlus::MixMusic
2282new_from_file (SV *class, char *path)
2283 CODE:
2284 RETVAL = Mix_LoadMUS (path);
2285 OUTPUT:
2286 RETVAL
2287
2288void 2757void
2289DESTROY (CFPlus::MixMusic self) 2758DESTROY (DC::MixMusic self)
2290 CODE: 2759 CODE:
2291 Mix_FreeMusic (self); 2760 Mix_FreeMusic (self);
2292 2761
2293int 2762int
2294play (CFPlus::MixMusic self, int loops = -1) 2763play (DC::MixMusic self, int loops = -1)
2295 CODE: 2764 CODE:
2296 RETVAL = Mix_PlayMusic (self, loops); 2765 RETVAL = Mix_PlayMusic (self, loops);
2297 OUTPUT: 2766 OUTPUT:
2298 RETVAL 2767 RETVAL
2299 2768
2300int 2769void
2301fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2770fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2302 CODE: 2771 CODE:
2303 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2772 Mix_FadeInMusicPos (self, loops, ms, position);
2304 OUTPUT:
2305 RETVAL
2306 2773
2307MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2774MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2308 2775
2309PROTOTYPES: ENABLE 2776PROTOTYPES: ENABLE
2310 2777
2311BOOT: 2778BOOT:
2312{ 2779{
2313 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2780 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2314 static const struct { 2781 static const struct {
2315 const char *name; 2782 const char *name;
2316 IV iv; 2783 IV iv;
2317 } *civ, const_iv[] = { 2784 } *civ, const_iv[] = {
2318# define const_iv(name) { # name, (IV)name } 2785# define const_iv(name) { # name, (IV)name }
2353 const_iv (GL_INTENSITY), 2820 const_iv (GL_INTENSITY),
2354 const_iv (GL_LUMINANCE), 2821 const_iv (GL_LUMINANCE),
2355 const_iv (GL_LUMINANCE_ALPHA), 2822 const_iv (GL_LUMINANCE_ALPHA),
2356 const_iv (GL_FLOAT), 2823 const_iv (GL_FLOAT),
2357 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2824 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2825 const_iv (GL_COMPRESSED_ALPHA_ARB),
2826 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2827 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2828 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2829 const_iv (GL_COMPRESSED_RGB_ARB),
2830 const_iv (GL_COMPRESSED_RGBA_ARB),
2358 const_iv (GL_COMPILE), 2831 const_iv (GL_COMPILE),
2359 const_iv (GL_PROXY_TEXTURE_1D), 2832 const_iv (GL_PROXY_TEXTURE_1D),
2360 const_iv (GL_PROXY_TEXTURE_2D), 2833 const_iv (GL_PROXY_TEXTURE_2D),
2361 const_iv (GL_TEXTURE_1D), 2834 const_iv (GL_TEXTURE_1D),
2362 const_iv (GL_TEXTURE_2D), 2835 const_iv (GL_TEXTURE_2D),
2401 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2874 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2402 const_iv (GL_POINT_SMOOTH_HINT), 2875 const_iv (GL_POINT_SMOOTH_HINT),
2403 const_iv (GL_LINE_SMOOTH_HINT), 2876 const_iv (GL_LINE_SMOOTH_HINT),
2404 const_iv (GL_POLYGON_SMOOTH_HINT), 2877 const_iv (GL_POLYGON_SMOOTH_HINT),
2405 const_iv (GL_GENERATE_MIPMAP_HINT), 2878 const_iv (GL_GENERATE_MIPMAP_HINT),
2879 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2406 const_iv (GL_FASTEST), 2880 const_iv (GL_FASTEST),
2407 const_iv (GL_DONT_CARE), 2881 const_iv (GL_DONT_CARE),
2408 const_iv (GL_NICEST), 2882 const_iv (GL_NICEST),
2409 const_iv (GL_V2F), 2883 const_iv (GL_V2F),
2410 const_iv (GL_V3F), 2884 const_iv (GL_V3F),
2418 2892
2419 texture_av = newAV (); 2893 texture_av = newAV ();
2420 AvREAL_off (texture_av); 2894 AvREAL_off (texture_av);
2421} 2895}
2422 2896
2897void
2898disable_GL_EXT_blend_func_separate ()
2899 CODE:
2900 gl.BlendFuncSeparate = 0;
2901 gl.BlendFuncSeparateEXT = 0;
2902
2423char * 2903char *
2424gl_vendor () 2904gl_vendor ()
2425 CODE: 2905 CODE:
2426 RETVAL = (char *)glGetString (GL_VENDOR); 2906 RETVAL = (char *)glGetString (GL_VENDOR);
2427 OUTPUT: 2907 OUTPUT:
2544 3024
2545void glTexCoord (float s, float t) 3025void glTexCoord (float s, float t)
2546 CODE: 3026 CODE:
2547 glTexCoord2f (s, t); 3027 glTexCoord2f (s, t);
2548 3028
3029void glRect (float x1, float y1, float x2, float y2)
3030 CODE:
3031 glRectf (x1, y1, x2, y2);
3032
3033void glRect_lineloop (float x1, float y1, float x2, float y2)
3034 CODE:
3035 glBegin (GL_LINE_LOOP);
3036 glVertex2f (x1, y1);
3037 glVertex2f (x2, y1);
3038 glVertex2f (x2, y2);
3039 glVertex2f (x1, y2);
3040 glEnd ();
3041
2549PROTOTYPES: ENABLE 3042PROTOTYPES: ENABLE
2550 3043
2551void glBegin (int mode) 3044void glBegin (int mode)
2552 3045
2553void glEnd () 3046void glEnd ()
2585void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3078void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2586 CODE: 3079 CODE:
2587 if (gl.SeparableFilter2D) 3080 if (gl.SeparableFilter2D)
2588 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3081 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2589 3082
2590void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3083void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2591 3084
2592void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3085void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2593 3086
2594void glDrawPixels (int width, int height, int format, int type, char *pixels) 3087void glDrawPixels (int width, int height, int format, int type, char *pixels)
2595 3088
2621 3114
2622void glEndList () 3115void glEndList ()
2623 3116
2624void glCallList (int list) 3117void glCallList (int list)
2625 3118
2626MODULE = CFPlus PACKAGE = CFPlus::UI::Base 3119MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2627 3120
2628PROTOTYPES: DISABLE 3121PROTOTYPES: DISABLE
2629 3122
2630void 3123void
2631find_widget (SV *widget, NV x, NV y) 3124find_widget (SV *self, NV x, NV y)
2632 PPCODE: 3125 PPCODE:
2633{ 3126{
2634 if (within_widget (widget, x, y)) 3127 if (within_widget (self, x, y))
2635 XPUSHs (widget); 3128 XPUSHs (self);
2636} 3129}
2637 3130
3131BOOT:
3132{
3133 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3134
3135 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3136 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3137 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3138 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3139}
3140
3141void
3142draw (SV *self)
3143 CODE:
3144{
3145 HV *hv;
3146 SV **svp;
3147 NV x, y, w, h;
3148 SV *draw_x_sv = GvSV (draw_x_gv);
3149 SV *draw_y_sv = GvSV (draw_y_gv);
3150 SV *draw_w_sv = GvSV (draw_w_gv);
3151 SV *draw_h_sv = GvSV (draw_h_gv);
3152 double draw_x, draw_y;
3153
3154 if (!SvROK (self))
3155 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3156
3157 hv = (HV *)SvRV (self);
3158
3159 if (SvTYPE (hv) != SVt_PVHV)
3160 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3161
3162 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3163 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3164
3165 if (!h || !w)
3166 XSRETURN_EMPTY;
3167
3168 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3169 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3170
3171 draw_x = SvNV (draw_x_sv) + x;
3172 draw_y = SvNV (draw_y_sv) + y;
3173
3174 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3175 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3176 XSRETURN_EMPTY;
3177
3178 sv_setnv (draw_x_sv, draw_x);
3179 sv_setnv (draw_y_sv, draw_y);
3180
3181 glPushMatrix ();
3182 glTranslated (x, y, 0);
3183
3184 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3185 {
3186 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3187
3188 if (svp && SvTRUE (*svp))
3189 {
3190 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3191 glEnable (GL_BLEND);
3192 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3193 glBegin (GL_QUADS);
3194 glVertex2f (0, 0);
3195 glVertex2f (w, 0);
3196 glVertex2f (w, h);
3197 glVertex2f (0, h);
3198 glEnd ();
3199 glDisable (GL_BLEND);
3200 }
3201 }
3202#if 0
3203 // draw borders, for debugging
3204 glPushMatrix ();
3205 glColor4f (1., 1., 0., 1.);
3206 glTranslatef (.5, .5, 0.);
3207 glBegin (GL_LINE_LOOP);
3208 glVertex2f (0 , 0);
3209 glVertex2f (w - 1, 0);
3210 glVertex2f (w - 1, h - 1);
3211 glVertex2f (0 , h - 1);
3212 glEnd ();
3213 glPopMatrix ();
3214#endif
3215 PUSHMARK (SP);
3216 XPUSHs (self);
3217 PUTBACK;
3218 call_method ("_draw", G_VOID | G_DISCARD);
3219 SPAGAIN;
3220
3221 glPopMatrix ();
3222
3223 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3224 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3225}
3226

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