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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.208 by root, Sat Jul 21 16:07:53 2007 UTC vs.
Revision 1.278 by root, Wed Sep 3 10:36:25 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
34#include <SDL_mixer.h> 41#include <SDL_mixer.h>
35#include <SDL_opengl.h> 42#include <SDL_opengl.h>
36 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
37#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
38#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
39 51
40#include <glib/gmacros.h> 52#include <glib/gmacros.h>
41 53
42#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
43 66
44#ifndef _WIN32 67#ifndef _WIN32
45# include <sys/types.h> 68# include <sys/types.h>
46# include <sys/socket.h> 69# include <sys/socket.h>
47# include <netinet/in.h> 70# include <netinet/in.h>
48# include <netinet/tcp.h> 71# include <netinet/tcp.h>
49# include <inttypes.h> 72# include <inttypes.h>
50#endif 73#endif
51 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
53 85
54#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
55 87
56#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
57#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
58 90
59#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
60 92
61#if 0 93/* mask out modifiers we are not interested in */
62# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
63#else 95
64# define PARACHUTE 0 96#define KMOD_LRAM 0x10000 // our extension
65#endif
66 97
67static AV *texture_av; 98static AV *texture_av;
68 99
69static struct 100static struct
70{ 101{
107 av_push (texture_av, (SV *)(size_t)name); 138 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 139 glDeleteTextures (1, &name);
109} 140}
110 141
111#include "texcache.c" 142#include "texcache.c"
143#include "rendercache.c"
112 144
113#include "pango-font.c" 145#include "pango-font.c"
114#include "pango-fontmap.c" 146#include "pango-fontmap.c"
115#include "pango-render.c" 147#include "pango-render.c"
116 148
149typedef IV DC__Channel;
150typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 151typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 152typedef Mix_Music *DC__MixMusic;
119 153
120typedef PangoFontDescription *CFPlus__Font; 154typedef PangoFontDescription *DC__Font;
121 155
122static int 156static int
123shape_attr_p (PangoLayoutRun *run) 157shape_attr_p (PangoLayoutRun *run)
124{ 158{
125 GSList *attrs = run->item->analysis.extra_attrs; 159 GSList *attrs = run->item->analysis.extra_attrs;
139 173
140typedef struct cf_layout { 174typedef struct cf_layout {
141 PangoLayout *pl; 175 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 176 float r, g, b, a; // default color for rgba mode
143 int base_height; 177 int base_height;
144 CFPlus__Font font; 178 DC__Font font;
179 rc_t *rc;
145} *CFPlus__Layout; 180} *DC__Layout;
146 181
147static CFPlus__Font default_font; 182static DC__Font default_font;
148static PangoContext *opengl_context; 183static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 184static PangoFontMap *opengl_fontmap;
150 185
151static void 186static void
152substitute_func (FcPattern *pattern, gpointer data) 187substitute_func (FcPattern *pattern, gpointer data)
157#endif 192#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 193 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 194}
160 195
161static void 196static void
162layout_update_font (CFPlus__Layout self) 197layout_update_font (DC__Layout self)
163{ 198{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 199 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 200 * reasonably well with dejavu/bistream fonts
166 */ 201 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 202 PangoFontDescription *font = self->font ? self->font : default_font;
168 203
169 pango_font_description_set_absolute_size (font, 204 pango_font_description_set_absolute_size (font,
170 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 205 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
171 206
172 pango_layout_set_font_description (self->pl, font); 207 pango_layout_set_font_description (self->pl, font);
173} 208}
174 209
175static void 210static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 211layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 212{
178 PangoRectangle rect; 213 PangoRectangle rect;
179 214
180 // get_pixel_* wrongly rounds down 215 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 216 pango_layout_get_extents (self->pl, 0, &rect);
192 227
193typedef uint16_t tileid; 228typedef uint16_t tileid;
194typedef uint16_t faceid; 229typedef uint16_t faceid;
195 230
196typedef struct { 231typedef struct {
197 int name; 232 GLuint name;
198 int w, h; 233 int w, h;
199 float s, t; 234 float s, t;
200 uint8_t r, g, b, a; 235 uint8_t r, g, b, a;
201 tileid smoothtile; 236 tileid smoothtile;
202 uint8_t smoothlevel; 237 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 255 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 256 int texs; maptex *tex; // [tileid]
222 257
223 int32_t rows; 258 int32_t rows;
224 maprow *row; 259 maprow *row;
225} *CFPlus__Map; 260} *DC__Map;
226 261
227static char * 262static char *
228prepend (char *ptr, int sze, int inc) 263prepend (char *ptr, int sze, int inc)
229{ 264{
230 char *p; 265 char *p;
268 self->texs *= 2; 303 self->texs *= 2;
269 } 304 }
270} 305}
271 306
272static maprow * 307static maprow *
273map_get_row (CFPlus__Map self, int y) 308map_get_row (DC__Map self, int y)
274{ 309{
275 if (0 > y) 310 if (0 > y)
276 { 311 {
277 int extend = - y + MAP_EXTEND_Y; 312 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 313 Prepend (maprow, self->row, self->rows, extend);
316 351
317 return row->col + (x - row->c0); 352 return row->col + (x - row->c0);
318} 353}
319 354
320static mapcell * 355static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 356map_get_cell (DC__Map self, int x, int y)
322{ 357{
323 return row_get_cell (map_get_row (self, y), x); 358 return row_get_cell (map_get_row (self, y), x);
324} 359}
325 360
326static void 361static void
327map_clear (CFPlus__Map self) 362map_clear (DC__Map self)
328{ 363{
329 int r; 364 int r;
330 365
331 for (r = 0; r < self->rows; r++) 366 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 367 Safefree (self->row[r].col);
339 self->oy = 0; 374 self->oy = 0;
340 self->row = 0; 375 self->row = 0;
341 self->rows = 0; 376 self->rows = 0;
342} 377}
343 378
379#define CELL_CLEAR(cell) \
380 do { \
381 if ((cell)->player) \
382 (cell)->tile [2] = 0; \
383 (cell)->darkness = 0; \
384 (cell)->stat_hp = 0; \
385 (cell)->flags = 0; \
386 (cell)->player = 0; \
387 } while (0)
388
344static void 389static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 390map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 391{
347 int x, y; 392 int x, y;
348 maprow *row; 393 maprow *row;
349 mapcell *cell; 394 mapcell *cell;
350 395
362 if (x >= row->c1) 407 if (x >= row->c1)
363 break; 408 break;
364 409
365 cell = row->col + x - row->c0; 410 cell = row->col + x - row->c0;
366 411
367 cell->darkness = 0; 412 CELL_CLEAR (cell);
368 cell->stat_hp = 0;
369 cell->flags = 0;
370 cell->player = 0;
371 } 413 }
372 } 414 }
373} 415}
374 416
375typedef struct { 417typedef struct {
429 n |= n >> 16; 471 n |= n >> 16;
430 472
431 return n + 1; 473 return n + 1;
432} 474}
433 475
476static unsigned int
477popcount (unsigned int n)
478{
479 n -= (n >> 1) & 0x55555555U;
480 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
481 n = ((n >> 4) + n) & 0x0f0f0f0fU;
482 n *= 0x01010101U;
483
484 return n >> 24;
485}
486
434/* SDL should provide this, really. */ 487/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 488#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 489#define SDLK_MODIFIER_MAX 314
437 490
438/******************************************************************************/ 491/******************************************************************************/
439 492
493static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
494static GV *hover_gv;
495
440static int 496static int
441within_widget (SV *widget, NV x, NV y) 497within_widget (SV *widget, NV x, NV y)
442{ 498{
443 HV *self; 499 HV *self;
444 SV **svp; 500 SV **svp;
473 return 0; 529 return 0;
474 530
475 return 1; 531 return 1;
476} 532}
477 533
478MODULE = CFPlus PACKAGE = CFPlus 534/******************************************************************************/
535
536/* process keyboard modifiers */
537static int
538mod_munge (int mod)
539{
540 mod &= MOD_MASK;
541
542 if (mod & (KMOD_META | KMOD_ALT))
543 mod |= KMOD_LRAM;
544
545 return mod;
546}
547
548static void
549deliantra_main ()
550{
551 char *argv[] = { 0 };
552 call_argv ("::main", G_DISCARD | G_VOID, argv);
553}
554
555#ifdef __MACOSX__
556 /* to due surprising braindamage on the side of SDL design, we
557 * do some mind-boggling hack here: SDL requires a custom main()
558 * on OS X, so... we provide one and call the original main(), which,
559 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
560 * and which calls our main (== SDL_main) back.
561 */
562 extern C_LINKAGE int
563 main (int argc, char *argv[])
564 {
565 deliantra_main ();
566 }
567
568 #undef main
569
570 extern C_LINKAGE int main (int argc, char *argv[]);
571
572 static void
573 SDL_braino (void)
574 {
575 char *argv[] = { "deliantra client", 0 };
576 (main) (1, argv);
577 }
578#else
579 static void
580 SDL_braino (void)
581 {
582 deliantra_main ();
583 }
584#endif
585
586MODULE = Deliantra::Client PACKAGE = DC
479 587
480PROTOTYPES: ENABLE 588PROTOTYPES: ENABLE
481 589
482BOOT: 590BOOT:
483{ 591{
484 HV *stash = gv_stashpv ("CFPlus", 1); 592 HV *stash = gv_stashpv ("DC", 1);
485 static const struct { 593 static const struct {
486 const char *name; 594 const char *name;
487 IV iv; 595 IV iv;
488 } *civ, const_iv[] = { 596 } *civ, const_iv[] = {
489# define const_iv(name) { # name, (IV)name } 597# define const_iv(name) { # name, (IV)name }
511 619
512 const_iv (SDL_APPINPUTFOCUS), 620 const_iv (SDL_APPINPUTFOCUS),
513 const_iv (SDL_APPMOUSEFOCUS), 621 const_iv (SDL_APPMOUSEFOCUS),
514 const_iv (SDL_APPACTIVE), 622 const_iv (SDL_APPACTIVE),
515 623
624
625 const_iv (SDLK_UNKNOWN),
626 const_iv (SDLK_FIRST),
627 const_iv (SDLK_BACKSPACE),
628 const_iv (SDLK_TAB),
629 const_iv (SDLK_CLEAR),
630 const_iv (SDLK_RETURN),
631 const_iv (SDLK_PAUSE),
632 const_iv (SDLK_ESCAPE),
633 const_iv (SDLK_SPACE),
634 const_iv (SDLK_EXCLAIM),
635 const_iv (SDLK_QUOTEDBL),
636 const_iv (SDLK_HASH),
637 const_iv (SDLK_DOLLAR),
638 const_iv (SDLK_AMPERSAND),
639 const_iv (SDLK_QUOTE),
640 const_iv (SDLK_LEFTPAREN),
641 const_iv (SDLK_RIGHTPAREN),
642 const_iv (SDLK_ASTERISK),
643 const_iv (SDLK_PLUS),
644 const_iv (SDLK_COMMA),
645 const_iv (SDLK_MINUS),
646 const_iv (SDLK_PERIOD),
647 const_iv (SDLK_SLASH),
648 const_iv (SDLK_0),
649 const_iv (SDLK_1),
650 const_iv (SDLK_2),
651 const_iv (SDLK_3),
652 const_iv (SDLK_4),
653 const_iv (SDLK_5),
654 const_iv (SDLK_6),
655 const_iv (SDLK_7),
656 const_iv (SDLK_8),
657 const_iv (SDLK_9),
658 const_iv (SDLK_COLON),
659 const_iv (SDLK_SEMICOLON),
660 const_iv (SDLK_LESS),
661 const_iv (SDLK_EQUALS),
662 const_iv (SDLK_GREATER),
663 const_iv (SDLK_QUESTION),
664 const_iv (SDLK_AT),
665
666 const_iv (SDLK_LEFTBRACKET),
667 const_iv (SDLK_BACKSLASH),
668 const_iv (SDLK_RIGHTBRACKET),
669 const_iv (SDLK_CARET),
670 const_iv (SDLK_UNDERSCORE),
671 const_iv (SDLK_BACKQUOTE),
672 const_iv (SDLK_DELETE),
673
674 const_iv (SDLK_FIRST),
675 const_iv (SDLK_LAST),
516 const_iv (SDLK_KP0), 676 const_iv (SDLK_KP0),
517 const_iv (SDLK_KP1), 677 const_iv (SDLK_KP1),
518 const_iv (SDLK_KP2), 678 const_iv (SDLK_KP2),
519 const_iv (SDLK_KP3), 679 const_iv (SDLK_KP3),
520 const_iv (SDLK_KP4), 680 const_iv (SDLK_KP4),
592 const_iv (KMOD_LMETA), 752 const_iv (KMOD_LMETA),
593 const_iv (KMOD_RMETA), 753 const_iv (KMOD_RMETA),
594 const_iv (KMOD_NUM), 754 const_iv (KMOD_NUM),
595 const_iv (KMOD_CAPS), 755 const_iv (KMOD_CAPS),
596 const_iv (KMOD_MODE), 756 const_iv (KMOD_MODE),
757
758 const_iv (KMOD_LRAM),
759
760 const_iv (MIX_DEFAULT_FORMAT),
761
762 const_iv (SDL_INIT_TIMER),
763 const_iv (SDL_INIT_AUDIO),
764 const_iv (SDL_INIT_VIDEO),
765 const_iv (SDL_INIT_CDROM),
766 const_iv (SDL_INIT_JOYSTICK),
767 const_iv (SDL_INIT_EVERYTHING),
768 const_iv (SDL_INIT_NOPARACHUTE),
769 const_iv (SDL_INIT_EVENTTHREAD),
770
771 const_iv (SDL_GL_RED_SIZE),
772 const_iv (SDL_GL_GREEN_SIZE),
773 const_iv (SDL_GL_BLUE_SIZE),
774 const_iv (SDL_GL_ALPHA_SIZE),
775 const_iv (SDL_GL_DOUBLEBUFFER),
776 const_iv (SDL_GL_BUFFER_SIZE),
777 const_iv (SDL_GL_DEPTH_SIZE),
778 const_iv (SDL_GL_STENCIL_SIZE),
779 const_iv (SDL_GL_ACCUM_RED_SIZE),
780 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
781 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
782 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
783 const_iv (SDL_GL_STEREO),
784 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
785 const_iv (SDL_GL_MULTISAMPLESAMPLES),
786 const_iv (SDL_GL_ACCELERATED_VISUAL),
787 const_iv (SDL_GL_SWAP_CONTROL),
788
789 const_iv (FOW_DARKNESS)
597# undef const_iv 790# undef const_iv
598 }; 791 };
599 792
600 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 793 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
601 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 794 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
619 812
620NV floor (NV x) 813NV floor (NV x)
621 814
622NV ceil (NV x) 815NV ceil (NV x)
623 816
817IV minpot (UV n)
818
819IV popcount (UV n)
820
624void 821void
625pango_init () 822pango_init ()
626 CODE: 823 CODE:
627{ 824{
628 opengl_fontmap = pango_opengl_font_map_new (); 825 opengl_fontmap = pango_opengl_font_map_new ();
629 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 826 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
630 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 827 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
828 /*pango_context_set_font_description (opengl_context, default_font);*/
829#if PANGO_VERSION_CHECK (1, 15, 2)
830 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
831 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
832#endif
631} 833}
632 834
633char *
634SDL_GetError () 835char *SDL_GetError ()
635 836
636int 837void SDL_braino ()
637SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
638 838
639void 839int SDL_Init (U32 flags)
840
841int SDL_InitSubSystem (U32 flags)
842
843void SDL_QuitSubSystem (U32 flags)
844
640SDL_Quit () 845void SDL_Quit ()
846
847int SDL_GL_SetAttribute (int attr, int value)
848
849int SDL_GL_GetAttribute (int attr)
850 CODE:
851 if (SDL_GL_GetAttribute (attr, &RETVAL))
852 XSRETURN_UNDEF;
853 OUTPUT:
854 RETVAL
641 855
642void 856void
643SDL_ListModes (int rgb, int alpha) 857SDL_ListModes (int rgb, int alpha)
644 PPCODE: 858 PPCODE:
645{ 859{
657 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 871 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
658 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 872 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
659 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 873 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
660 874
661 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 875 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
662#if SDL_VERSION_ATLEAST(1,2,10)
663 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
664 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 876 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
665#endif
666 877
667 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 878 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
668 879
669 if (m && m != (SDL_Rect **)-1) 880 if (m && m != (SDL_Rect **)-1)
670 while (*m) 881 while (*m)
671 { 882 {
672 if ((*m)->w >= 640 && (*m)->h >= 480) 883 if ((*m)->w >= 400 && (*m)->h >= 300)
673 { 884 {
674 AV *av = newAV (); 885 AV *av = newAV ();
675 av_push (av, newSViv ((*m)->w)); 886 av_push (av, newSViv ((*m)->w));
676 av_push (av, newSViv ((*m)->h)); 887 av_push (av, newSViv ((*m)->h));
677 av_push (av, newSViv (rgb)); 888 av_push (av, newSViv (rgb));
701 912
702 if (RETVAL) 913 if (RETVAL)
703 { 914 {
704 av_clear (texture_av); 915 av_clear (texture_av);
705 916
706 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 917 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
707#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 918#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
708#include "glfunc.h" 919#include "glfunc.h"
709#undef GL_FUNC 920#undef GL_FUNC
710 } 921 }
711} 922}
718char * 929char *
719SDL_GetKeyName (int sym) 930SDL_GetKeyName (int sym)
720 931
721int 932int
722SDL_GetAppState () 933SDL_GetAppState ()
934
935int
936SDL_GetModState ()
723 937
724void 938void
725poll_events () 939poll_events ()
726 PPCODE: 940 PPCODE:
727{ 941{
737 { 951 {
738 case SDL_KEYDOWN: 952 case SDL_KEYDOWN:
739 case SDL_KEYUP: 953 case SDL_KEYUP:
740 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 954 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
741 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 955 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
742 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 956 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
743 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 957 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
744 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 958 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
745 break; 959 break;
746 960
747 case SDL_ACTIVEEVENT: 961 case SDL_ACTIVEEVENT:
748 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 962 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
766 x = ev.motion.x; 980 x = ev.motion.x;
767 y = ev.motion.y; 981 y = ev.motion.y;
768 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 982 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
769 } 983 }
770 984
771 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 985 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
772 hv_store (hv, "state", 5, newSViv (state), 0); 986 hv_store (hv, "state", 5, newSViv (state), 0);
773 hv_store (hv, "x", 1, newSViv (x), 0); 987 hv_store (hv, "x", 1, newSViv (x), 0);
774 hv_store (hv, "y", 1, newSViv (y), 0); 988 hv_store (hv, "y", 1, newSViv (y), 0);
775 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 989 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
776 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 990 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
777 } 991 }
778 break; 992 break;
779 993
780 case SDL_MOUSEBUTTONDOWN: 994 case SDL_MOUSEBUTTONDOWN:
781 case SDL_MOUSEBUTTONUP: 995 case SDL_MOUSEBUTTONUP:
782 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 996 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
783 997
784 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 998 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
785 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 999 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
786 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1000 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
787 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1001 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
792 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1006 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
793 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1007 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
794 break; 1008 break;
795 } 1009 }
796 1010
797 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 1011 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
798 } 1012 }
799} 1013}
800 1014
801int 1015int
802Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 1016Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
803 POSTCALL: 1017 POSTCALL:
804 Mix_HookMusicFinished (music_finished); 1018 Mix_HookMusicFinished (music_finished);
805 Mix_ChannelFinished (channel_finished); 1019 Mix_ChannelFinished (channel_finished);
806 1020
807void 1021void
1022Mix_QuerySpec ()
1023 PPCODE:
1024{
1025 int freq, channels;
1026 Uint16 format;
1027
1028 if (Mix_QuerySpec (&freq, &format, &channels))
1029 {
1030 EXTEND (SP, 3);
1031 PUSHs (sv_2mortal (newSViv (freq)));
1032 PUSHs (sv_2mortal (newSViv (format)));
1033 PUSHs (sv_2mortal (newSViv (channels)));
1034 }
1035}
1036
1037void
808Mix_CloseAudio () 1038Mix_CloseAudio ()
809 1039
810int 1040int
811Mix_AllocateChannels (int numchans = -1) 1041Mix_AllocateChannels (int numchans = -1)
1042
1043const char *
1044Mix_GetError ()
812 1045
813void 1046void
814lowdelay (int fd, int val = 1) 1047lowdelay (int fd, int val = 1)
815 CODE: 1048 CODE:
816 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 1049 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
842 } 1075 }
843 } 1076 }
844#endif 1077#endif
845} 1078}
846 1079
847void 1080int
848add_font (char *file) 1081add_font (char *file)
849 CODE: 1082 CODE:
850 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1083 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1084 OUTPUT:
1085 RETVAL
851 1086
852void 1087void
853load_image_inline (SV *image_) 1088load_image_inline (SV *image_)
854 ALIAS: 1089 ALIAS:
855 load_image_file = 1 1090 load_image_file = 1
858 STRLEN image_len; 1093 STRLEN image_len;
859 char *image = (char *)SvPVbyte (image_, image_len); 1094 char *image = (char *)SvPVbyte (image_, image_len);
860 SDL_Surface *surface, *surface2; 1095 SDL_Surface *surface, *surface2;
861 SDL_PixelFormat fmt; 1096 SDL_PixelFormat fmt;
862 SDL_RWops *rw = ix 1097 SDL_RWops *rw = ix
863 ? SDL_RWFromFile (image, "r") 1098 ? SDL_RWFromFile (image, "rb")
864 : SDL_RWFromConstMem (image, image_len); 1099 : SDL_RWFromConstMem (image, image_len);
865 1100
866 if (!rw) 1101 if (!rw)
867 croak ("load_image: %s", SDL_GetError ()); 1102 croak ("load_image: %s", SDL_GetError ());
868 1103
941void 1176void
942error (char *message) 1177error (char *message)
943 CODE: 1178 CODE:
944 fprintf (stderr, "ERROR: %s\n", message); 1179 fprintf (stderr, "ERROR: %s\n", message);
945#ifdef _WIN32 1180#ifdef _WIN32
946 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1181 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
947#endif 1182#endif
948 1183
949void 1184void
950fatal (char *message) 1185fatal (char *message)
951 CODE: 1186 CODE:
952 fprintf (stderr, "FATAL: %s\n", message); 1187 fprintf (stderr, "FATAL: %s\n", message);
953#ifdef _WIN32 1188#ifdef _WIN32
954 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1189 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
955#endif 1190#endif
956 _exit (1); 1191 _exit (1);
957 1192
958void 1193void
959_exit (int retval = 0) 1194_exit (int retval = 0)
971#if DEBUG 1206#if DEBUG
972 VALGRIND_DO_LEAK_CHECK; 1207 VALGRIND_DO_LEAK_CHECK;
973#endif 1208#endif
974} 1209}
975 1210
976MODULE = CFPlus PACKAGE = CFPlus::Font 1211MODULE = Deliantra::Client PACKAGE = DC::Font
977 1212
978PROTOTYPES: DISABLE 1213PROTOTYPES: DISABLE
979 1214
980CFPlus::Font 1215DC::Font
981new_from_file (SV *class, char *path, int id = 0) 1216new_from_file (SV *class, char *path, int id = 0)
982 CODE: 1217 CODE:
983{ 1218{
984 int count; 1219 int count;
985 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1220 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
988} 1223}
989 OUTPUT: 1224 OUTPUT:
990 RETVAL 1225 RETVAL
991 1226
992void 1227void
993DESTROY (CFPlus::Font self) 1228DESTROY (DC::Font self)
994 CODE: 1229 CODE:
995 pango_font_description_free (self); 1230 pango_font_description_free (self);
996 1231
997void 1232void
998make_default (CFPlus::Font self) 1233make_default (DC::Font self)
999 PROTOTYPE: $ 1234 PROTOTYPE: $
1000 CODE: 1235 CODE:
1001 default_font = self; 1236 default_font = self;
1002 1237
1003MODULE = CFPlus PACKAGE = CFPlus::Layout 1238MODULE = Deliantra::Client PACKAGE = DC::Layout
1004 1239
1005PROTOTYPES: DISABLE 1240PROTOTYPES: DISABLE
1006 1241
1007void 1242void
1008reset_glyph_cache () 1243glyph_cache_backup ()
1009 PROTOTYPE: 1244 PROTOTYPE:
1010 CODE: 1245 CODE:
1246 tc_backup ();
1247
1248void
1249glyph_cache_restore ()
1250 PROTOTYPE:
1251 CODE:
1011 tc_clear (); 1252 tc_restore ();
1012 1253
1013CFPlus::Layout 1254DC::Layout
1014new (SV *class) 1255new (SV *class)
1015 CODE: 1256 CODE:
1016 New (0, RETVAL, 1, struct cf_layout); 1257 New (0, RETVAL, 1, struct cf_layout);
1017 1258
1018 RETVAL->pl = pango_layout_new (opengl_context); 1259 RETVAL->pl = pango_layout_new (opengl_context);
1020 RETVAL->g = 1.; 1261 RETVAL->g = 1.;
1021 RETVAL->b = 1.; 1262 RETVAL->b = 1.;
1022 RETVAL->a = 1.; 1263 RETVAL->a = 1.;
1023 RETVAL->base_height = MIN_FONT_HEIGHT; 1264 RETVAL->base_height = MIN_FONT_HEIGHT;
1024 RETVAL->font = 0; 1265 RETVAL->font = 0;
1266 RETVAL->rc = rc_alloc ();
1025 1267
1026 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1268 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1027 layout_update_font (RETVAL); 1269 layout_update_font (RETVAL);
1028 OUTPUT: 1270 OUTPUT:
1029 RETVAL 1271 RETVAL
1030 1272
1031void 1273void
1032DESTROY (CFPlus::Layout self) 1274DESTROY (DC::Layout self)
1033 CODE: 1275 CODE:
1034 g_object_unref (self->pl); 1276 g_object_unref (self->pl);
1277 rc_free (self->rc);
1035 Safefree (self); 1278 Safefree (self);
1036 1279
1037void 1280void
1038set_text (CFPlus::Layout self, SV *text_) 1281set_text (DC::Layout self, SV *text_)
1039 CODE: 1282 CODE:
1040{ 1283{
1041 STRLEN textlen; 1284 STRLEN textlen;
1042 char *text = SvPVutf8 (text_, textlen); 1285 char *text = SvPVutf8 (text_, textlen);
1043 1286
1044 pango_layout_set_text (self->pl, text, textlen); 1287 pango_layout_set_text (self->pl, text, textlen);
1045} 1288}
1046 1289
1047void 1290void
1048set_markup (CFPlus::Layout self, SV *text_) 1291set_markup (DC::Layout self, SV *text_)
1049 CODE: 1292 CODE:
1050{ 1293{
1051 STRLEN textlen; 1294 STRLEN textlen;
1052 char *text = SvPVutf8 (text_, textlen); 1295 char *text = SvPVutf8 (text_, textlen);
1053 1296
1054 pango_layout_set_markup (self->pl, text, textlen); 1297 pango_layout_set_markup (self->pl, text, textlen);
1055} 1298}
1056 1299
1057void 1300void
1058set_shapes (CFPlus::Layout self, ...) 1301set_shapes (DC::Layout self, ...)
1059 CODE: 1302 CODE:
1060{ 1303{
1061 PangoAttrList *attrs = 0; 1304 PangoAttrList *attrs = 0;
1062 const char *text = pango_layout_get_text (self->pl); 1305 const char *text = pango_layout_get_text (self->pl);
1063 const char *pos = text; 1306 const char *pos = text;
1098 if (attrs) 1341 if (attrs)
1099 pango_layout_set_attributes (self->pl, attrs); 1342 pango_layout_set_attributes (self->pl, attrs);
1100} 1343}
1101 1344
1102void 1345void
1103get_shapes (CFPlus::Layout self) 1346get_shapes (DC::Layout self)
1104 PPCODE: 1347 PPCODE:
1105{ 1348{
1106 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1349 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1107 1350
1108 do 1351 do
1109 { 1352 {
1110 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1353 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1111 1354
1112 if (run && shape_attr_p (run)) 1355 if (run && shape_attr_p (run))
1113 { 1356 {
1114 PangoRectangle extents; 1357 PangoRectangle extents;
1115 pango_layout_iter_get_run_extents (iter, 0, &extents); 1358 pango_layout_iter_get_run_extents (iter, 0, &extents);
1123 1366
1124 pango_layout_iter_free (iter); 1367 pango_layout_iter_free (iter);
1125} 1368}
1126 1369
1127int 1370int
1128has_wrapped (CFPlus::Layout self) 1371has_wrapped (DC::Layout self)
1129 CODE: 1372 CODE:
1130{ 1373{
1131 int lines = 1; 1374 int lines = 1;
1132 const char *text = pango_layout_get_text (self->pl); 1375 const char *text = pango_layout_get_text (self->pl);
1133 1376
1138} 1381}
1139 OUTPUT: 1382 OUTPUT:
1140 RETVAL 1383 RETVAL
1141 1384
1142SV * 1385SV *
1143get_text (CFPlus::Layout self) 1386get_text (DC::Layout self)
1144 CODE: 1387 CODE:
1145 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1388 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1146 sv_utf8_decode (RETVAL); 1389 sv_utf8_decode (RETVAL);
1147 OUTPUT: 1390 OUTPUT:
1148 RETVAL 1391 RETVAL
1149 1392
1150void 1393void
1151set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1394set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1152 CODE: 1395 CODE:
1153 self->r = r; 1396 self->r = r;
1154 self->g = g; 1397 self->g = g;
1155 self->b = b; 1398 self->b = b;
1156 self->a = a; 1399 self->a = a;
1157 1400
1158void 1401void
1159set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1402set_font (DC::Layout self, DC::Font font = 0)
1160 CODE: 1403 CODE:
1161 if (self->font != font) 1404 if (self->font != font)
1162 { 1405 {
1163 self->font = font; 1406 self->font = font;
1164 layout_update_font (self); 1407 layout_update_font (self);
1165 } 1408 }
1166 1409
1167void 1410void
1168set_height (CFPlus::Layout self, int base_height) 1411set_height (DC::Layout self, int base_height)
1169 CODE: 1412 CODE:
1170 if (self->base_height != base_height) 1413 if (self->base_height != base_height)
1171 { 1414 {
1172 self->base_height = base_height; 1415 self->base_height = base_height;
1173 layout_update_font (self); 1416 layout_update_font (self);
1174 } 1417 }
1175 1418
1176void 1419void
1177set_width (CFPlus::Layout self, int max_width = -1) 1420set_width (DC::Layout self, int max_width = -1)
1178 CODE: 1421 CODE:
1179 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1422 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1180 1423
1181void 1424void
1182set_indent (CFPlus::Layout self, int indent) 1425set_indent (DC::Layout self, int indent)
1183 CODE: 1426 CODE:
1184 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1427 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1185 1428
1186void 1429void
1187set_spacing (CFPlus::Layout self, int spacing) 1430set_spacing (DC::Layout self, int spacing)
1188 CODE: 1431 CODE:
1189 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1432 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1190 1433
1191void 1434void
1192set_ellipsise (CFPlus::Layout self, int ellipsise) 1435set_ellipsise (DC::Layout self, int ellipsise)
1193 CODE: 1436 CODE:
1194 pango_layout_set_ellipsize (self->pl, 1437 pango_layout_set_ellipsize (self->pl,
1195 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1438 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1196 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1439 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1197 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1440 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1198 : PANGO_ELLIPSIZE_NONE 1441 : PANGO_ELLIPSIZE_NONE
1199 ); 1442 );
1200 1443
1201void 1444void
1202set_single_paragraph_mode (CFPlus::Layout self, int spm) 1445set_single_paragraph_mode (DC::Layout self, int spm)
1203 CODE: 1446 CODE:
1204 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1447 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1205 1448
1206void 1449void
1207size (CFPlus::Layout self) 1450size (DC::Layout self)
1208 PPCODE: 1451 PPCODE:
1209{ 1452{
1210 int w, h; 1453 int w, h;
1211 1454
1212 layout_get_pixel_size (self, &w, &h); 1455 layout_get_pixel_size (self, &w, &h);
1215 PUSHs (sv_2mortal (newSViv (w))); 1458 PUSHs (sv_2mortal (newSViv (w)));
1216 PUSHs (sv_2mortal (newSViv (h))); 1459 PUSHs (sv_2mortal (newSViv (h)));
1217} 1460}
1218 1461
1219int 1462int
1220descent (CFPlus::Layout self) 1463descent (DC::Layout self)
1221 CODE: 1464 CODE:
1222{ 1465{
1223 PangoRectangle rect; 1466 PangoRectangle rect;
1224 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1467 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1225 pango_layout_line_get_pixel_extents (line, 0, &rect); 1468 pango_layout_line_get_pixel_extents (line, 0, &rect);
1226 RETVAL = PANGO_DESCENT (rect); 1469 RETVAL = PANGO_DESCENT (rect);
1227} 1470}
1228 OUTPUT: 1471 OUTPUT:
1229 RETVAL 1472 RETVAL
1230 1473
1231int 1474int
1232xy_to_index (CFPlus::Layout self, int x, int y) 1475xy_to_index (DC::Layout self, int x, int y)
1233 CODE: 1476 CODE:
1234{ 1477{
1235 int index, trailing; 1478 int index, trailing;
1236 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1479 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1237 RETVAL = index + trailing; 1480 RETVAL = index + trailing;
1238} 1481}
1239 OUTPUT: 1482 OUTPUT:
1240 RETVAL 1483 RETVAL
1241 1484
1242void 1485void
1243cursor_pos (CFPlus::Layout self, int index) 1486cursor_pos (DC::Layout self, int index)
1244 PPCODE: 1487 PPCODE:
1245{ 1488{
1246 PangoRectangle strong_pos; 1489 PangoRectangle pos;
1247 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1490 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1248 1491
1249 EXTEND (SP, 3); 1492 EXTEND (SP, 3);
1250 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1493 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1251 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1494 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1252 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1495 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1253} 1496}
1254 1497
1255void 1498void
1256index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1499index_to_line_x (DC::Layout self, int index, int trailing = 0)
1257 PPCODE: 1500 PPCODE:
1258{ 1501{
1259 int line, x; 1502 int line, x;
1260 1503
1261 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1504 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1505#if !PANGO_VERSION_CHECK (1, 17, 3)
1262 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1506 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1263 1507 --line;
1508#endif
1264 EXTEND (SP, 2); 1509 EXTEND (SP, 2);
1265 PUSHs (sv_2mortal (newSViv (line - 1))); 1510 PUSHs (sv_2mortal (newSViv (line)));
1266 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1511 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1267} 1512}
1268 1513
1269void 1514void
1270line_x_to_index (CFPlus::Layout self, int line, int x) 1515line_x_to_index (DC::Layout self, int line, int x)
1271 PPCODE: 1516 PPCODE:
1272{ 1517{
1273 PangoLayoutLine *lp; 1518 PangoLayoutLine *lp;
1274 int index, trailing; 1519 int index, trailing;
1275 1520
1276 if (line < 0) 1521 if (line < 0)
1277 XSRETURN_EMPTY; 1522 XSRETURN_EMPTY;
1278 1523
1279 if (!(lp = pango_layout_get_line (self->pl, line))) 1524 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1280 XSRETURN_EMPTY; /* do better */ 1525 XSRETURN_EMPTY; /* do better */
1281 1526
1282 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1527 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1283 1528
1284 EXTEND (SP, 2); 1529 EXTEND (SP, 2);
1290 PUSHs (sv_2mortal (newSViv (trailing))); 1535 PUSHs (sv_2mortal (newSViv (trailing)));
1291 } 1536 }
1292} 1537}
1293 1538
1294void 1539void
1295render (CFPlus::Layout self, float x, float y, int flags = 0) 1540render (DC::Layout self, float x, float y, int flags = 0)
1296 PPCODE: 1541 CODE:
1542 rc_clear (self->rc);
1297 pango_opengl_render_layout_subpixel ( 1543 pango_opengl_render_layout_subpixel (
1298 self->pl, 1544 self->pl,
1545 self->rc,
1299 x * PANGO_SCALE, y * PANGO_SCALE, 1546 x * PANGO_SCALE, y * PANGO_SCALE,
1300 self->r, self->g, self->b, self->a, 1547 self->r, self->g, self->b, self->a,
1301 flags 1548 flags
1302 ); 1549 );
1550 // we assume that context_change actually clears/frees stuff
1551 // and does not do any recomputation...
1552 pango_layout_context_changed (self->pl);
1303 1553
1304MODULE = CFPlus PACKAGE = CFPlus::Texture 1554void
1555draw (DC::Layout self)
1556 CODE:
1557{
1558 glEnable (GL_TEXTURE_2D);
1559 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1560 glEnable (GL_BLEND);
1561 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1562 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1563 glEnable (GL_ALPHA_TEST);
1564 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1565
1566 rc_draw (self->rc);
1567
1568 glDisable (GL_ALPHA_TEST);
1569 glDisable (GL_BLEND);
1570 glDisable (GL_TEXTURE_2D);
1571}
1572
1573MODULE = Deliantra::Client PACKAGE = DC::Texture
1305 1574
1306PROTOTYPES: ENABLE 1575PROTOTYPES: ENABLE
1307
1308int minpot (int n)
1309 1576
1310void 1577void
1311pad (SV *data_, int ow, int oh, int nw, int nh) 1578pad (SV *data_, int ow, int oh, int nw, int nh)
1312 CODE: 1579 CODE:
1313{ 1580{
1340 HV *hv = (HV *)SvRV (self); 1607 HV *hv = (HV *)SvRV (self);
1341 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1608 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1342 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1609 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1343 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1610 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1344 1611
1612 if (name <= 0)
1613 XSRETURN_EMPTY;
1614
1345 if (items < 5) 1615 if (items < 5)
1346 { 1616 {
1347 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1617 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1348 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1618 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1349 } 1619 }
1387 RETVAL = width > 0; 1657 RETVAL = width > 0;
1388} 1658}
1389 OUTPUT: 1659 OUTPUT:
1390 RETVAL 1660 RETVAL
1391 1661
1392MODULE = CFPlus PACKAGE = CFPlus::Map 1662MODULE = Deliantra::Client PACKAGE = DC::Map
1393 1663
1394PROTOTYPES: DISABLE 1664PROTOTYPES: DISABLE
1395 1665
1396CFPlus::Map 1666DC::Map
1397new (SV *class) 1667new (SV *class)
1398 CODE: 1668 CODE:
1399 New (0, RETVAL, 1, struct map); 1669 New (0, RETVAL, 1, struct map);
1400 RETVAL->x = 0; 1670 RETVAL->x = 0;
1401 RETVAL->y = 0; 1671 RETVAL->y = 0;
1409 RETVAL->row = 0; 1679 RETVAL->row = 0;
1410 OUTPUT: 1680 OUTPUT:
1411 RETVAL 1681 RETVAL
1412 1682
1413void 1683void
1414DESTROY (CFPlus::Map self) 1684DESTROY (DC::Map self)
1415 CODE: 1685 CODE:
1416{ 1686{
1417 map_clear (self); 1687 map_clear (self);
1418 Safefree (self->face2tile); 1688 Safefree (self->face2tile);
1419 Safefree (self->tex); 1689 Safefree (self->tex);
1420 Safefree (self); 1690 Safefree (self);
1421} 1691}
1422 1692
1423void 1693void
1424resize (CFPlus::Map self, int map_width, int map_height) 1694resize (DC::Map self, int map_width, int map_height)
1425 CODE: 1695 CODE:
1426 self->w = map_width; 1696 self->w = map_width;
1427 self->h = map_height; 1697 self->h = map_height;
1428 1698
1429void 1699void
1430clear (CFPlus::Map self) 1700clear (DC::Map self)
1431 CODE: 1701 CODE:
1432 map_clear (self); 1702 map_clear (self);
1433 1703
1434void 1704void
1435set_tileid (CFPlus::Map self, int face, int tile) 1705set_tileid (DC::Map self, int face, int tile)
1436 CODE: 1706 CODE:
1437{ 1707{
1438 need_facenum (self, face); self->face2tile [face] = tile; 1708 need_facenum (self, face); self->face2tile [face] = tile;
1439 need_texid (self, tile); 1709 need_texid (self, tile);
1440} 1710}
1441 1711
1442void 1712void
1443set_smooth (CFPlus::Map self, int face, int smooth, int level) 1713set_smooth (DC::Map self, int face, int smooth, int level)
1444 CODE: 1714 CODE:
1445{ 1715{
1446 tileid texid; 1716 tileid texid;
1447 maptex *tex; 1717 maptex *tex;
1448 1718
1461 tex->smoothtile = self->face2tile [smooth]; 1731 tex->smoothtile = self->face2tile [smooth];
1462 tex->smoothlevel = level; 1732 tex->smoothlevel = level;
1463} 1733}
1464 1734
1465void 1735void
1466set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1736set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1467 CODE: 1737 CODE:
1468{ 1738{
1469 need_texid (self, texid); 1739 need_texid (self, texid);
1470 1740
1471 { 1741 {
1491 // from transparent color bleeding and ugly wrapping effects. 1761 // from transparent color bleeding and ugly wrapping effects.
1492 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1762 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1493} 1763}
1494 1764
1495int 1765int
1496ox (CFPlus::Map self) 1766ox (DC::Map self)
1497 ALIAS: 1767 ALIAS:
1498 oy = 1 1768 oy = 1
1499 x = 2 1769 x = 2
1500 y = 3 1770 y = 3
1501 w = 4 1771 w = 4
1512 } 1782 }
1513 OUTPUT: 1783 OUTPUT:
1514 RETVAL 1784 RETVAL
1515 1785
1516void 1786void
1517scroll (CFPlus::Map self, int dx, int dy) 1787scroll (DC::Map self, int dx, int dy)
1518 CODE: 1788 CODE:
1519{ 1789{
1520 if (dx > 0) 1790 if (dx > 0)
1521 map_blank (self, self->x, self->y, dx, self->h); 1791 map_blank (self, self->x, self->y, dx, self->h);
1522 else if (dx < 0) 1792 else if (dx < 0)
1537 self->rows += MAP_EXTEND_Y; 1807 self->rows += MAP_EXTEND_Y;
1538 self->y += MAP_EXTEND_Y; 1808 self->y += MAP_EXTEND_Y;
1539 } 1809 }
1540} 1810}
1541 1811
1542void 1812SV *
1543map1a_update (CFPlus::Map self, SV *data_, int extmap) 1813map1a_update (DC::Map self, SV *data_, int extmap)
1544 CODE: 1814 CODE:
1545{ 1815{
1546 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1816 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1547 uint8_t *data_end = (uint8_t *)SvEND (data_); 1817 uint8_t *data_end = (uint8_t *)SvEND (data_);
1548 mapcell *cell; 1818 mapcell *cell;
1549 int x, y, flags; 1819 int x, y, z, flags;
1820 AV *missing = newAV ();
1821 RETVAL = newRV_noinc ((SV *)missing);
1550 1822
1551 while (data < data_end - 1) 1823 while (data < data_end - 1)
1552 { 1824 {
1553 flags = (data [0] << 8) + data [1]; data += 2; 1825 flags = (data [0] << 8) + data [1]; data += 2;
1554 1826
1574 uint8_t ext, cmd; 1846 uint8_t ext, cmd;
1575 1847
1576 do 1848 do
1577 { 1849 {
1578 ext = *data++; 1850 ext = *data++;
1579 cmd = ext & 0x3f; 1851 cmd = ext & 0x7f;
1580 1852
1581 if (cmd < 4) 1853 if (cmd < 4)
1582 cell->darkness = 255 - ext * 64 + 1; 1854 cell->darkness = 255 - ext * 64 + 1;
1583 else if (cmd == 5) // health 1855 else if (cmd == 5) // health
1584 { 1856 {
1587 } 1859 }
1588 else if (cmd == 6) // monster width 1860 else if (cmd == 6) // monster width
1589 cell->stat_width = *data++ + 1; 1861 cell->stat_width = *data++ + 1;
1590 else if (cmd == 0x47) 1862 else if (cmd == 0x47)
1591 { 1863 {
1592 if (*data == 4) 1864 if (*data == 1) cell->player = data [1];
1593 ; // decode player count 1865 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1866 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1867 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1594 1868
1595 data += *data + 1; 1869 data += *data + 1;
1596 } 1870 }
1597 else if (cmd == 8) // cell flags 1871 else if (cmd == 8) // cell flags
1598 cell->flags = *data++; 1872 cell->flags = *data++;
1605 } 1879 }
1606 else 1880 else
1607 cell->darkness = *data++ + 1; 1881 cell->darkness = *data++ + 1;
1608 } 1882 }
1609 1883
1884 for (z = 0; z <= 2; ++z)
1610 if (flags & 4) 1885 if (flags & (4 >> z))
1611 { 1886 {
1612 faceid face = (data [0] << 8) + data [1]; data += 2; 1887 faceid face = (data [0] << 8) + data [1]; data += 2;
1613 need_facenum (self, face); 1888 need_facenum (self, face);
1614 cell->tile [0] = self->face2tile [face]; 1889 cell->tile [z] = self->face2tile [face];
1890
1891 if (cell->tile [z])
1892 {
1893 maptex *tex = self->tex + cell->tile [z];
1894 if (!tex->name)
1895 av_push (missing, newSViv (cell->tile [z]));
1896
1897 if (tex->smoothtile)
1898 {
1899 maptex *smooth = self->tex + tex->smoothtile;
1900 if (!smooth->name)
1901 av_push (missing, newSViv (tex->smoothtile));
1902 }
1903 }
1615 } 1904 }
1616
1617 if (flags & 2)
1618 {
1619 faceid face = (data [0] << 8) + data [1]; data += 2;
1620 need_facenum (self, face);
1621 cell->tile [1] = self->face2tile [face];
1622 }
1623
1624 if (flags & 1)
1625 {
1626 faceid face = (data [0] << 8) + data [1]; data += 2;
1627 need_facenum (self, face);
1628 cell->tile [2] = self->face2tile [face];
1629 }
1630 } 1905 }
1631 else 1906 else
1632 cell->darkness = 0; 1907 CELL_CLEAR (cell);
1633 } 1908 }
1634} 1909}
1910 OUTPUT:
1911 RETVAL
1635 1912
1636SV * 1913SV *
1637mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1914mapmap (DC::Map self, int x0, int y0, int w, int h)
1638 CODE: 1915 CODE:
1639{ 1916{
1640 int x1, x; 1917 int x1, x;
1641 int y1, y; 1918 int y1, y;
1642 int z; 1919 int z;
1687} 1964}
1688 OUTPUT: 1965 OUTPUT:
1689 RETVAL 1966 RETVAL
1690 1967
1691void 1968void
1692draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1969draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1693 CODE: 1970 CODE:
1694{ 1971{
1972 int x, y, z;
1973
1695 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1974 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1696 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1975 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1697 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1976 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1698 smooth_key skey; 1977 smooth_key skey;
1699 int x, y, z; 1978 int pl_x, pl_y;
1700 int last_name; 1979 maptex pl_tex;
1980 rc_t *rc = rc_alloc ();
1981 rc_key_t key;
1982 rc_array_t *arr;
1983
1984 pl_tex.name = 0;
1701 1985
1702 // thats current max. sorry. 1986 // thats current max. sorry.
1703 if (sw > 255) sw = 255; 1987 if (sw > 255) sw = 255;
1704 if (sh > 255) sh = 255; 1988 if (sh > 255) sh = 255;
1705 1989
1706 // clear key, in case of extra padding 1990 // clear key, in case of extra padding
1707 memset (&skey, 0, sizeof (skey)); 1991 memset (&skey, 0, sizeof (skey));
1708 1992
1709 glColor4ub (255, 255, 255, 255); 1993 memset (&key, 0, sizeof (key));
1710 1994 key.r = 255;
1711 glEnable (GL_BLEND); 1995 key.g = 255;
1712 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1996 key.b = 255;
1713 glEnable (GL_TEXTURE_2D); 1997 key.a = 255;
1714 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1998 key.mode = GL_QUADS;
1715 1999 key.format = GL_T2F_V3F;
1716 glBegin (GL_QUADS); 2000 key.texname = -1;
1717
1718 last_name = 0;
1719 2001
1720 mx += self->x; 2002 mx += self->x;
1721 my += self->y; 2003 my += self->y;
1722 2004
1723 // first pass: determine smooth_max 2005 // first pass: determine smooth_max
1739 MAX (self->tex [cell->tile [0]].smoothlevel, 2021 MAX (self->tex [cell->tile [0]].smoothlevel,
1740 MAX (self->tex [cell->tile [1]].smoothlevel, 2022 MAX (self->tex [cell->tile [1]].smoothlevel,
1741 self->tex [cell->tile [2]].smoothlevel)); 2023 self->tex [cell->tile [2]].smoothlevel));
1742 } 2024 }
1743 } 2025 }
2026
2027 glEnable (GL_BLEND);
2028 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2029 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1744 2030
1745 for (z = 0; z <= 2; z++) 2031 for (z = 0; z <= 2; z++)
1746 { 2032 {
1747 memset (smooth_level, 0, sizeof (smooth_level)); 2033 memset (smooth_level, 0, sizeof (smooth_level));
1748 2034
1761 { 2047 {
1762 maptex tex = self->tex [tile]; 2048 maptex tex = self->tex [tile];
1763 int px = (x + 1) * T - tex.w; 2049 int px = (x + 1) * T - tex.w;
1764 int py = (y + 1) * T - tex.h; 2050 int py = (y + 1) * T - tex.h;
1765 2051
1766 // suppressing texture state switches here
1767 // is only moderately effective, but worth the extra effort
1768 if (last_name != tex.name) 2052 if (key.texname != tex.name)
1769 { 2053 {
1770 if (!tex.name) 2054 if (!tex.name)
1771 tex = self->tex [2]; /* missing, replace by noface */ 2055 tex = self->tex [2]; /* missing, replace by noface */
1772 2056
1773 glEnd (); 2057 key.texname = tex.name;
1774 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2058 arr = rc_array (rc, &key);
1775 glBegin (GL_QUADS);
1776 } 2059 }
1777 2060
1778 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 2061 if (expect_false (cell->player == player) && expect_false (z == 2))
1779 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1780 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1781 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1782
1783 if (cell->flags && z == 2)
1784 { 2062 {
2063 pl_x = px;
2064 pl_y = py;
2065 pl_tex = tex;
2066 continue;
2067 }
2068
2069 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2070 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2071 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2072 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2073
2074 if (expect_false (cell->flags) && expect_false (z == 2))
2075 {
2076 // overlays such as the speech bubble, probably more to come
1785 if (cell->flags & 1) 2077 if (cell->flags & 1)
1786 { 2078 {
1787 maptex tex = self->tex [1]; 2079 maptex tex = self->tex [1];
1788 int px = x * T + T * 2 / 32; 2080 int px = x * T + T * 2 / 32;
1789 int py = y * T - T * 6 / 32; 2081 int py = y * T - T * 6 / 32;
1790 2082
2083 if (tex.name)
1791 glEnd (); 2084 {
1792 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2085 if (key.texname != tex.name)
2086 {
2087 key.texname = tex.name;
2088 arr = rc_array (rc, &key);
2089 }
2090
2091 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2092 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2093 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2094 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1793 glBegin (GL_QUADS); 2095 }
1794
1795 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1796 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1797 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1798 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1799 } 2096 }
1800 } 2097 }
1801 2098
1802 // update smooth hash 2099 // update smooth hash
1803 if (tex.smoothtile) 2100 if (tex.smoothtile)
1839 } 2136 }
1840 } 2137 }
1841 } 2138 }
1842 } 2139 }
1843 2140
2141 rc_draw (rc);
2142 rc_clear (rc);
2143
1844 // go through all smoothlevels, lowest to highest, then draw. 2144 // go through all smoothlevels, lowest to highest, then draw.
1845 // this is basically counting sort 2145 // this is basically counting sort
1846 { 2146 {
1847 int w, b; 2147 int w, b;
1848 2148
2149 glEnable (GL_TEXTURE_2D);
2150 glBegin (GL_QUADS);
1849 for (w = 0; w < 256 / 32; ++w) 2151 for (w = 0; w < 256 / 32; ++w)
1850 { 2152 {
1851 uint32_t smask = smooth_level [w]; 2153 uint32_t smask = smooth_level [w];
1852 if (smask) 2154 if (smask)
1853 for (b = 0; b < 32; ++b) 2155 for (b = 0; b < 32; ++b)
1872 int border = bits & 15; 2174 int border = bits & 15;
1873 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2175 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1874 float dx = tex.s * .0625f; // 16 images/row 2176 float dx = tex.s * .0625f; // 16 images/row
1875 float dy = tex.t * .5f ; // 2 images/column 2177 float dy = tex.t * .5f ; // 2 images/column
1876 2178
1877 // this time naively avoiding texture state changes
1878 // save gobs of state changes.
1879 if (last_name != tex.name) 2179 if (tex.name)
1880 { 2180 {
2181 // this time avoiding texture state changes
2182 // save gobs of state changes.
1881 if (!tex.name) 2183 if (key.texname != tex.name)
1882 continue; // smoothing not yet available 2184 {
1883
1884 glEnd (); 2185 glEnd ();
1885 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2186 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1886 glBegin (GL_QUADS); 2187 glBegin (GL_QUADS);
1887 } 2188 }
1888 2189
1889 if (border) 2190 if (border)
1890 { 2191 {
1891 float ox = border * dx; 2192 float ox = border * dx;
1892 2193
1893 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2194 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1894 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2195 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1895 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2196 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1896 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2197 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1897 } 2198 }
1898 2199
1899 if (corner) 2200 if (corner)
1900 { 2201 {
1901 float ox = corner * dx; 2202 float ox = corner * dx;
1902 2203
1903 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2204 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1904 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2205 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1905 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2206 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1906 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2207 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2208 }
1907 } 2209 }
1908 } 2210 }
1909 } 2211 }
1910 } 2212 }
1911 } 2213 }
2214
2215 glEnd ();
2216 glDisable (GL_TEXTURE_2D);
2217 key.texname = -1;
1912 } 2218 }
1913 2219
1914 hv_clear (smooth); 2220 hv_clear (smooth);
1915 } 2221 }
1916 2222
1917 glEnd (); 2223 if (pl_tex.name)
2224 {
2225 maptex tex = pl_tex;
2226 int px = pl_x + sdx;
2227 int py = pl_y + sdy;
1918 2228
1919 glDisable (GL_TEXTURE_2D); 2229 key.texname = tex.name;
2230 arr = rc_array (rc, &key);
2231
2232 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2233 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2234 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2235 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2236
2237 rc_draw (rc);
2238 }
2239
1920 glDisable (GL_BLEND); 2240 glDisable (GL_BLEND);
2241 rc_free (rc);
1921 2242
1922 // top layer: overlays such as the health bar 2243 // top layer: overlays such as the health bar
1923 for (y = 0; y < sh; y++) 2244 for (y = 0; y < sh; y++)
1924 if (0 <= y + my && y + my < self->rows) 2245 if (0 <= y + my && y + my < self->rows)
1925 { 2246 {
1950 } 2271 }
1951 } 2272 }
1952} 2273}
1953 2274
1954void 2275void
1955draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2276draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1956 CODE: 2277 CODE:
1957{ 2278{
1958 static float color[16][3] = { 2279 static float color[16][3] = {
1959 { 0.00F, 0.00F, 0.00F }, 2280 { 0.00F, 0.00F, 0.00F },
1960 { 1.00F, 1.00F, 1.00F }, 2281 { 1.00F, 1.00F, 1.00F },
2010 glDisable (GL_BLEND); 2331 glDisable (GL_BLEND);
2011 glDisable (GL_TEXTURE_2D); 2332 glDisable (GL_TEXTURE_2D);
2012} 2333}
2013 2334
2014void 2335void
2015fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2336fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2016 PPCODE: 2337 PPCODE:
2017{ 2338{
2018 int x, y; 2339 int x, y;
2019 int sw1 = sw + 2; 2340 int sw1 = sw + 2;
2020 int sh1 = sh + 2; 2341 int sh1 = sh + 2;
2028 SvCUR_set (darkness3_sv, sw34 * sh3); 2349 SvCUR_set (darkness3_sv, sw34 * sh3);
2029 2350
2030 mx += self->x - 1; 2351 mx += self->x - 1;
2031 my += self->y - 1; 2352 my += self->y - 1;
2032 2353
2033 memset (darkness1, 255, sw1 * sh1); 2354 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2034 2355
2035 for (y = 0; y < sh1; y++) 2356 for (y = 0; y < sh1; y++)
2036 if (0 <= y + my && y + my < self->rows) 2357 if (0 <= y + my && y + my < self->rows)
2037 { 2358 {
2038 maprow *row = self->row + (y + my); 2359 maprow *row = self->row + (y + my);
2091 PUSHs (sv_2mortal (newSViv (sh3))); 2412 PUSHs (sv_2mortal (newSViv (sh3)));
2092 PUSHs (darkness3_sv); 2413 PUSHs (darkness3_sv);
2093} 2414}
2094 2415
2095SV * 2416SV *
2096get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2417get_rect (DC::Map self, int x0, int y0, int w, int h)
2097 CODE: 2418 CODE:
2098{ 2419{
2099 int x, y, x1, y1; 2420 int x, y, x1, y1;
2100 SV *data_sv = newSV (w * h * 7 + 5); 2421 SV *data_sv = newSV (w * h * 7 + 5);
2101 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2422 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2158 else 2479 else
2159 *data++ = 0; 2480 *data++ = 0;
2160 } 2481 }
2161 } 2482 }
2162 2483
2484 /* if size is w*h + 5 then no data has been found */
2485 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2486 {
2163 SvPOK_only (data_sv); 2487 SvPOK_only (data_sv);
2164 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2488 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2489 }
2490
2165 RETVAL = data_sv; 2491 RETVAL = data_sv;
2166} 2492}
2167 OUTPUT: 2493 OUTPUT:
2168 RETVAL 2494 RETVAL
2169 2495
2170void 2496void
2171set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2497set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2172 PPCODE: 2498 PPCODE:
2173{ 2499{
2174 int x, y, z; 2500 int x, y, z;
2175 int w, h; 2501 int w, h;
2176 int x1, y1; 2502 int x1, y1;
2503 STRLEN len;
2504 uint8_t *data, *end;
2505
2506 len = SvLEN (data_sv);
2507 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2508 data = SvPVbyte_nolen (data_sv);
2509 end = data + len + 8;
2510
2511 if (len < 5)
2512 XSRETURN_EMPTY;
2177 2513
2178 if (*data++ != 0) 2514 if (*data++ != 0)
2179 return; /* version mismatch */ 2515 XSRETURN_EMPTY; /* version mismatch */
2180 2516
2181 w = *data++ << 8; w |= *data++; 2517 w = *data++ << 8; w |= *data++;
2182 h = *data++ << 8; h |= *data++; 2518 h = *data++ << 8; h |= *data++;
2183 2519
2184 // we need to do this 'cause we don't keep an absolute coord system for rows 2520 // we need to do this 'cause we don't keep an absolute coord system for rows
2196 { 2532 {
2197 maprow *row = map_get_row (self, y); 2533 maprow *row = map_get_row (self, y);
2198 2534
2199 for (x = x0; x < x1; x++) 2535 for (x = x0; x < x1; x++)
2200 { 2536 {
2537 uint8_t flags;
2538
2539 if (data + 7 >= end)
2540 XSRETURN_EMPTY;
2541
2201 uint8_t flags = *data++; 2542 flags = *data++;
2202 2543
2203 if (flags) 2544 if (flags)
2204 { 2545 {
2205 mapcell *cell = row_get_cell (row, x); 2546 mapcell *cell = row_get_cell (row, x);
2206 tileid tile[3] = { 0, 0, 0 }; 2547 tileid tile[3] = { 0, 0, 0 };
2209 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2550 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2210 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2551 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2211 2552
2212 if (cell->darkness == 0) 2553 if (cell->darkness == 0)
2213 { 2554 {
2214 cell->darkness = 0; 2555 /*cell->darkness = 0;*/
2556 EXTEND (SP, 3);
2215 2557
2216 for (z = 0; z <= 2; z++) 2558 for (z = 0; z <= 2; z++)
2217 { 2559 {
2218 tileid t = tile [z]; 2560 tileid t = tile [z];
2219 2561
2220 if (t >= self->texs || (t && !self->tex [t].name)) 2562 if (t >= self->texs || (t && !self->tex [t].name))
2221 { 2563 {
2222 XPUSHs (sv_2mortal (newSViv (t))); 2564 PUSHs (sv_2mortal (newSViv (t)));
2223 need_texid (self, t); 2565 need_texid (self, t);
2224 } 2566 }
2225 2567
2226 cell->tile [z] = t; 2568 cell->tile [z] = t;
2227 } 2569 }
2229 } 2571 }
2230 } 2572 }
2231 } 2573 }
2232} 2574}
2233 2575
2234MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2576MODULE = Deliantra::Client PACKAGE = DC::RW
2235 2577
2236PROTOTYPES: DISABLE 2578DC::RW
2237 2579new (SV *class, SV *data_sv)
2238CFPlus::MixChunk
2239new_from_file (SV *class, char *path)
2240 CODE: 2580 CODE:
2241 RETVAL = Mix_LoadWAV (path); 2581{
2582 STRLEN datalen;
2583 char *data = SvPVbyte (data_sv, datalen);
2584
2585 RETVAL = SDL_RWFromConstMem (data, datalen);
2586}
2242 OUTPUT: 2587 OUTPUT:
2243 RETVAL 2588 RETVAL
2244 2589
2590DC::RW
2591new_from_file (SV *class, const char *path, const char *mode = "rb")
2592 CODE:
2593 RETVAL = SDL_RWFromFile (path, mode);
2594 OUTPUT:
2595 RETVAL
2596
2597# fails on win32:
2598# dc.xs(2268) : error C2059: syntax error : '('
2245void 2599#void
2600#close (DC::RW self)
2601# CODE:
2602# (self->(close)) (self);
2603
2604MODULE = Deliantra::Client PACKAGE = DC::Channel
2605
2606PROTOTYPES: DISABLE
2607
2608DC::Channel
2609find ()
2610 CODE:
2611{
2612 RETVAL = Mix_GroupAvailable (-1);
2613
2614 if (RETVAL < 0)
2615 {
2616 RETVAL = Mix_GroupOldest (-1);
2617
2618 if (RETVAL < 0)
2619 XSRETURN_UNDEF;
2620
2621 Mix_HaltChannel (RETVAL);
2622 }
2623
2624 Mix_UnregisterAllEffects (RETVAL);
2625 Mix_Volume (RETVAL, 128);
2626}
2627 OUTPUT:
2628 RETVAL
2629
2630void
2631halt (DC::Channel self)
2632 CODE:
2633 Mix_HaltChannel (self);
2634
2635void
2636expire (DC::Channel self, int ticks = -1)
2637 CODE:
2638 Mix_ExpireChannel (self, ticks);
2639
2640void
2641fade_out (DC::Channel self, int ticks = -1)
2642 CODE:
2643 Mix_FadeOutChannel (self, ticks);
2644
2645int
2646volume (DC::Channel self, int volume)
2647 CODE:
2648 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2649 OUTPUT:
2650 RETVAL
2651
2652void
2653unregister_all_effects (DC::Channel self)
2654 CODE:
2655 Mix_UnregisterAllEffects (self);
2656
2657void
2658set_panning (DC::Channel self, int left, int right)
2659 CODE:
2660 left = CLAMP (left , 0, 255);
2661 right = CLAMP (right, 0, 255);
2662 Mix_SetPanning (self, left, right);
2663
2664void
2665set_distance (DC::Channel self, int distance)
2666 CODE:
2667 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2668
2669void
2670set_position (DC::Channel self, int angle, int distance)
2671 CODE:
2672
2673void
2674set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2675 CODE:
2676{
2677 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2678 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2679 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2680}
2681
2682void
2683set_reverse_stereo (DC::Channel self, int flip)
2684 CODE:
2685 Mix_SetReverseStereo (self, flip);
2686
2687MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2688
2689PROTOTYPES: DISABLE
2690
2691DC::MixChunk
2692new (SV *class, DC::RW rwops)
2693 CODE:
2694 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2695 OUTPUT:
2696 RETVAL
2697
2698void
2246DESTROY (CFPlus::MixChunk self) 2699DESTROY (DC::MixChunk self)
2247 CODE: 2700 CODE:
2248 Mix_FreeChunk (self); 2701 Mix_FreeChunk (self);
2249 2702
2250int 2703int
2251volume (CFPlus::MixChunk self, int volume = -1) 2704volume (DC::MixChunk self, int volume = -1)
2252 CODE: 2705 CODE:
2706 if (items > 1)
2707 volume = CLAMP (volume, 0, 128);
2253 RETVAL = Mix_VolumeChunk (self, volume); 2708 RETVAL = Mix_VolumeChunk (self, volume);
2254 OUTPUT: 2709 OUTPUT:
2255 RETVAL 2710 RETVAL
2256 2711
2257int 2712DC::Channel
2258play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2713play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2259 CODE: 2714 CODE:
2715{
2260 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2716 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2717
2718 if (RETVAL < 0)
2719 XSRETURN_UNDEF;
2720
2721 if (channel < 0)
2722 {
2723 Mix_UnregisterAllEffects (RETVAL);
2724 Mix_Volume (RETVAL, 128);
2725 }
2726}
2261 OUTPUT: 2727 OUTPUT:
2262 RETVAL 2728 RETVAL
2263 2729
2264MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2730MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2265 2731
2266int 2732int
2267volume (int volume = -1) 2733volume (int volume = -1)
2268 PROTOTYPE: ;$ 2734 PROTOTYPE: ;$
2269 CODE: 2735 CODE:
2736 if (items > 0)
2737 volume = CLAMP (volume, 0, 128);
2270 RETVAL = Mix_VolumeMusic (volume); 2738 RETVAL = Mix_VolumeMusic (volume);
2271 OUTPUT: 2739 OUTPUT:
2272 RETVAL 2740 RETVAL
2273 2741
2274int 2742void
2275fade_out (int ms) 2743fade_out (int ms)
2276 CODE: 2744 CODE:
2277 RETVAL = Mix_FadeOutMusic (ms); 2745 Mix_FadeOutMusic (ms);
2746
2747void
2748halt ()
2749 CODE:
2750 Mix_HaltMusic ();
2751
2752DC::MixMusic
2753new (SV *class, DC::RW rwops)
2754 CODE:
2755 RETVAL = Mix_LoadMUS_RW (rwops);
2278 OUTPUT: 2756 OUTPUT:
2279 RETVAL 2757 RETVAL
2280 2758
2281CFPlus::MixMusic
2282new_from_file (SV *class, char *path)
2283 CODE:
2284 RETVAL = Mix_LoadMUS (path);
2285 OUTPUT:
2286 RETVAL
2287
2288void 2759void
2289DESTROY (CFPlus::MixMusic self) 2760DESTROY (DC::MixMusic self)
2290 CODE: 2761 CODE:
2291 Mix_FreeMusic (self); 2762 Mix_FreeMusic (self);
2292 2763
2293int 2764int
2294play (CFPlus::MixMusic self, int loops = -1) 2765play (DC::MixMusic self, int loops = -1)
2295 CODE: 2766 CODE:
2296 RETVAL = Mix_PlayMusic (self, loops); 2767 RETVAL = Mix_PlayMusic (self, loops);
2297 OUTPUT: 2768 OUTPUT:
2298 RETVAL 2769 RETVAL
2299 2770
2300int 2771void
2301fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2772fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2302 CODE: 2773 CODE:
2303 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2774 Mix_FadeInMusicPos (self, loops, ms, position);
2304 OUTPUT:
2305 RETVAL
2306 2775
2307MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2776MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2308 2777
2309PROTOTYPES: ENABLE 2778PROTOTYPES: ENABLE
2310 2779
2311BOOT: 2780BOOT:
2312{ 2781{
2313 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2782 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2314 static const struct { 2783 static const struct {
2315 const char *name; 2784 const char *name;
2316 IV iv; 2785 IV iv;
2317 } *civ, const_iv[] = { 2786 } *civ, const_iv[] = {
2318# define const_iv(name) { # name, (IV)name } 2787# define const_iv(name) { # name, (IV)name }
2353 const_iv (GL_INTENSITY), 2822 const_iv (GL_INTENSITY),
2354 const_iv (GL_LUMINANCE), 2823 const_iv (GL_LUMINANCE),
2355 const_iv (GL_LUMINANCE_ALPHA), 2824 const_iv (GL_LUMINANCE_ALPHA),
2356 const_iv (GL_FLOAT), 2825 const_iv (GL_FLOAT),
2357 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2826 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2827 const_iv (GL_COMPRESSED_ALPHA_ARB),
2828 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2829 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2830 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2831 const_iv (GL_COMPRESSED_RGB_ARB),
2832 const_iv (GL_COMPRESSED_RGBA_ARB),
2358 const_iv (GL_COMPILE), 2833 const_iv (GL_COMPILE),
2359 const_iv (GL_PROXY_TEXTURE_1D), 2834 const_iv (GL_PROXY_TEXTURE_1D),
2360 const_iv (GL_PROXY_TEXTURE_2D), 2835 const_iv (GL_PROXY_TEXTURE_2D),
2361 const_iv (GL_TEXTURE_1D), 2836 const_iv (GL_TEXTURE_1D),
2362 const_iv (GL_TEXTURE_2D), 2837 const_iv (GL_TEXTURE_2D),
2401 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2876 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2402 const_iv (GL_POINT_SMOOTH_HINT), 2877 const_iv (GL_POINT_SMOOTH_HINT),
2403 const_iv (GL_LINE_SMOOTH_HINT), 2878 const_iv (GL_LINE_SMOOTH_HINT),
2404 const_iv (GL_POLYGON_SMOOTH_HINT), 2879 const_iv (GL_POLYGON_SMOOTH_HINT),
2405 const_iv (GL_GENERATE_MIPMAP_HINT), 2880 const_iv (GL_GENERATE_MIPMAP_HINT),
2881 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2406 const_iv (GL_FASTEST), 2882 const_iv (GL_FASTEST),
2407 const_iv (GL_DONT_CARE), 2883 const_iv (GL_DONT_CARE),
2408 const_iv (GL_NICEST), 2884 const_iv (GL_NICEST),
2409 const_iv (GL_V2F), 2885 const_iv (GL_V2F),
2410 const_iv (GL_V3F), 2886 const_iv (GL_V3F),
2418 2894
2419 texture_av = newAV (); 2895 texture_av = newAV ();
2420 AvREAL_off (texture_av); 2896 AvREAL_off (texture_av);
2421} 2897}
2422 2898
2899void
2900disable_GL_EXT_blend_func_separate ()
2901 CODE:
2902 gl.BlendFuncSeparate = 0;
2903 gl.BlendFuncSeparateEXT = 0;
2904
2423char * 2905char *
2424gl_vendor () 2906gl_vendor ()
2425 CODE: 2907 CODE:
2426 RETVAL = (char *)glGetString (GL_VENDOR); 2908 RETVAL = (char *)glGetString (GL_VENDOR);
2427 OUTPUT: 2909 OUTPUT:
2519void glRotate (float angle, float x, float y, float z) 3001void glRotate (float angle, float x, float y, float z)
2520 CODE: 3002 CODE:
2521 glRotatef (angle, x, y, z); 3003 glRotatef (angle, x, y, z);
2522 3004
2523void glColor (float r, float g, float b, float a = 1.0) 3005void glColor (float r, float g, float b, float a = 1.0)
3006 PROTOTYPE: @
2524 ALIAS: 3007 ALIAS:
2525 glColor_premultiply = 1 3008 glColor_premultiply = 1
2526 CODE: 3009 CODE:
2527 if (ix) 3010 if (ix)
2528 { 3011 {
2544 3027
2545void glTexCoord (float s, float t) 3028void glTexCoord (float s, float t)
2546 CODE: 3029 CODE:
2547 glTexCoord2f (s, t); 3030 glTexCoord2f (s, t);
2548 3031
3032void glRect (float x1, float y1, float x2, float y2)
3033 CODE:
3034 glRectf (x1, y1, x2, y2);
3035
3036void glRect_lineloop (float x1, float y1, float x2, float y2)
3037 CODE:
3038 glBegin (GL_LINE_LOOP);
3039 glVertex2f (x1, y1);
3040 glVertex2f (x2, y1);
3041 glVertex2f (x2, y2);
3042 glVertex2f (x1, y2);
3043 glEnd ();
3044
2549PROTOTYPES: ENABLE 3045PROTOTYPES: ENABLE
2550 3046
2551void glBegin (int mode) 3047void glBegin (int mode)
2552 3048
2553void glEnd () 3049void glEnd ()
2585void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3081void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2586 CODE: 3082 CODE:
2587 if (gl.SeparableFilter2D) 3083 if (gl.SeparableFilter2D)
2588 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3084 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2589 3085
2590void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3086void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2591 3087
2592void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3088void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2593 3089
2594void glDrawPixels (int width, int height, int format, int type, char *pixels) 3090void glDrawPixels (int width, int height, int format, int type, char *pixels)
2595 3091
2621 3117
2622void glEndList () 3118void glEndList ()
2623 3119
2624void glCallList (int list) 3120void glCallList (int list)
2625 3121
2626MODULE = CFPlus PACKAGE = CFPlus::UI::Base 3122MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2627 3123
2628PROTOTYPES: DISABLE 3124PROTOTYPES: DISABLE
2629 3125
2630void 3126void
2631find_widget (SV *widget, NV x, NV y) 3127find_widget (SV *self, NV x, NV y)
2632 PPCODE: 3128 PPCODE:
2633{ 3129{
2634 if (within_widget (widget, x, y)) 3130 if (within_widget (self, x, y))
2635 XPUSHs (widget); 3131 XPUSHs (self);
2636} 3132}
2637 3133
3134BOOT:
3135{
3136 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3137
3138 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3139 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3140 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3141 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3142}
3143
3144void
3145draw (SV *self)
3146 CODE:
3147{
3148 HV *hv;
3149 SV **svp;
3150 NV x, y, w, h;
3151 SV *draw_x_sv = GvSV (draw_x_gv);
3152 SV *draw_y_sv = GvSV (draw_y_gv);
3153 SV *draw_w_sv = GvSV (draw_w_gv);
3154 SV *draw_h_sv = GvSV (draw_h_gv);
3155 double draw_x, draw_y;
3156
3157 if (!SvROK (self))
3158 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3159
3160 hv = (HV *)SvRV (self);
3161
3162 if (SvTYPE (hv) != SVt_PVHV)
3163 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3164
3165 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3166 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3167
3168 if (!h || !w)
3169 XSRETURN_EMPTY;
3170
3171 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3172 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3173
3174 draw_x = SvNV (draw_x_sv) + x;
3175 draw_y = SvNV (draw_y_sv) + y;
3176
3177 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3178 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3179 XSRETURN_EMPTY;
3180
3181 sv_setnv (draw_x_sv, draw_x);
3182 sv_setnv (draw_y_sv, draw_y);
3183
3184 glPushMatrix ();
3185 glTranslated (x, y, 0);
3186
3187 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3188 {
3189 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3190
3191 if (svp && SvTRUE (*svp))
3192 {
3193 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3194 glEnable (GL_BLEND);
3195 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3196 glBegin (GL_QUADS);
3197 glVertex2f (0, 0);
3198 glVertex2f (w, 0);
3199 glVertex2f (w, h);
3200 glVertex2f (0, h);
3201 glEnd ();
3202 glDisable (GL_BLEND);
3203 }
3204 }
3205#if 0
3206 // draw borders, for debugging
3207 glPushMatrix ();
3208 glColor4f (1., 1., 0., 1.);
3209 glTranslatef (.5, .5, 0.);
3210 glBegin (GL_LINE_LOOP);
3211 glVertex2f (0 , 0);
3212 glVertex2f (w - 1, 0);
3213 glVertex2f (w - 1, h - 1);
3214 glVertex2f (0 , h - 1);
3215 glEnd ();
3216 glPopMatrix ();
3217#endif
3218 PUSHMARK (SP);
3219 XPUSHs (self);
3220 PUTBACK;
3221 call_method ("_draw", G_VOID | G_DISCARD);
3222 SPAGAIN;
3223
3224 glPopMatrix ();
3225
3226 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3227 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3228}
3229

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