… | |
… | |
17 | #include "perl.h" |
17 | #include "perl.h" |
18 | #include "XSUB.h" |
18 | #include "XSUB.h" |
19 | |
19 | |
20 | #ifdef _WIN32 |
20 | #ifdef _WIN32 |
21 | # undef pipe |
21 | # undef pipe |
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22 | // microsoft vs. C |
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23 | # define sqrtf(x) sqrt(x) |
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24 | # define atan2f(x,y) atan2(x,y) |
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25 | # define M_PI 3.14159265f |
22 | #endif |
26 | #endif |
23 | |
27 | |
24 | #include <assert.h> |
28 | #include <assert.h> |
25 | #include <math.h> |
29 | #include <math.h> |
26 | #include <string.h> |
30 | #include <string.h> |
27 | #include <stdio.h> |
31 | #include <stdio.h> |
28 | #include <stdlib.h> |
32 | #include <stdlib.h> |
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33 | |
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34 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
29 | |
35 | |
30 | #include <SDL.h> |
36 | #include <SDL.h> |
31 | #include <SDL_thread.h> |
37 | #include <SDL_thread.h> |
32 | #include <SDL_endian.h> |
38 | #include <SDL_endian.h> |
33 | #include <SDL_image.h> |
39 | #include <SDL_image.h> |
34 | #include <SDL_mixer.h> |
40 | #include <SDL_mixer.h> |
35 | #include <SDL_opengl.h> |
41 | #include <SDL_opengl.h> |
36 | |
42 | |
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43 | /* work around os x broken headers */ |
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44 | #ifdef __MACOSX__ |
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45 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
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46 | typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); |
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47 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); |
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48 | #endif |
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49 | |
37 | #define PANGO_ENABLE_BACKEND |
50 | #define PANGO_ENABLE_BACKEND |
38 | #define G_DISABLE_CAST_CHECKS |
51 | #define G_DISABLE_CAST_CHECKS |
39 | |
52 | |
40 | #include <glib/gmacros.h> |
53 | #include <glib/gmacros.h> |
41 | |
54 | |
42 | #include <pango/pango.h> |
55 | #include <pango/pango.h> |
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56 | |
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57 | #ifndef PANGO_VERSION_CHECK |
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58 | # define PANGO_VERSION_CHECK(a,b,c) 0 |
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59 | #endif |
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60 | |
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61 | #if !PANGO_VERSION_CHECK (1, 15, 2) |
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62 | # define pango_layout_get_line_readonly pango_layout_get_line |
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63 | # define pango_layout_get_lines_readonly pango_layout_get_lines |
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64 | # define pango_layout_iter_get_line_readonly pango_layout_iter_get_line |
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65 | # define pango_layout_iter_get_run_readonly pango_layout_iter_get_run |
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66 | #endif |
43 | |
67 | |
44 | #ifndef _WIN32 |
68 | #ifndef _WIN32 |
45 | # include <sys/types.h> |
69 | # include <sys/types.h> |
46 | # include <sys/socket.h> |
70 | # include <sys/socket.h> |
47 | # include <netinet/in.h> |
71 | # include <netinet/in.h> |
48 | # include <netinet/tcp.h> |
72 | # include <netinet/tcp.h> |
49 | # include <inttypes.h> |
73 | # include <inttypes.h> |
50 | #endif |
74 | #endif |
51 | |
75 | |
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76 | #if __GNUC__ >= 4 |
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77 | # define expect(expr,value) __builtin_expect ((expr),(value)) |
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78 | #else |
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79 | # define expect(expr,value) (expr) |
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80 | #endif |
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81 | |
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82 | #define expect_false(expr) expect ((expr) != 0, 0) |
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83 | #define expect_true(expr) expect ((expr) != 0, 1) |
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84 | |
52 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
85 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
53 | |
86 | |
|
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87 | /* this is used as fow flag as well, so has to have a different value */ |
|
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88 | /* then anything that is computed by incoming darkness */ |
54 | #define FOW_DARKNESS 32 |
89 | #define FOW_DARKNESS 50 |
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90 | #define DARKNESS_ADJUST(n) (n) |
55 | |
91 | |
56 | #define MAP_EXTEND_X 32 |
92 | #define MAP_EXTEND_X 32 |
57 | #define MAP_EXTEND_Y 512 |
93 | #define MAP_EXTEND_Y 512 |
58 | |
94 | |
59 | #define MIN_FONT_HEIGHT 10 |
95 | #define MIN_FONT_HEIGHT 10 |
60 | |
96 | |
61 | #if 0 |
97 | /* mask out modifiers we are not interested in */ |
62 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
98 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
63 | #else |
99 | |
64 | # define PARACHUTE 0 |
100 | #define KMOD_LRAM 0x10000 // our extension |
65 | #endif |
101 | |
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102 | #define TEXID_SPEECH 1 |
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103 | #define TEXID_NOFACE 2 |
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104 | |
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105 | static char * |
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106 | fast_sv_grow (SV *sv, STRLEN need) |
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107 | { |
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108 | STRLEN len = SvLEN (sv); |
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109 | STRLEN want = SvCUR (sv) + need; |
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110 | |
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111 | if (expect_false (len < want)) |
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112 | { |
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113 | do |
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114 | len *= 2; |
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115 | while (len < want); |
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116 | |
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117 | sv_grow (sv, len); |
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118 | } |
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119 | |
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120 | SvCUR_set (sv, want); |
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121 | return SvEND (sv) - need; |
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122 | } |
66 | |
123 | |
67 | static AV *texture_av; |
124 | static AV *texture_av; |
68 | |
125 | |
69 | static struct |
126 | static struct |
70 | { |
127 | { |
… | |
… | |
107 | av_push (texture_av, (SV *)(size_t)name); |
164 | av_push (texture_av, (SV *)(size_t)name); |
108 | glDeleteTextures (1, &name); |
165 | glDeleteTextures (1, &name); |
109 | } |
166 | } |
110 | |
167 | |
111 | #include "texcache.c" |
168 | #include "texcache.c" |
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169 | #include "rendercache.c" |
112 | |
170 | |
113 | #include "pango-font.c" |
171 | #include "pango-font.c" |
114 | #include "pango-fontmap.c" |
172 | #include "pango-fontmap.c" |
115 | #include "pango-render.c" |
173 | #include "pango-render.c" |
116 | |
174 | |
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175 | typedef IV DC__Channel; |
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176 | typedef SDL_RWops *DC__RW; |
117 | typedef Mix_Chunk *CFPlus__MixChunk; |
177 | typedef Mix_Chunk *DC__MixChunk; |
118 | typedef Mix_Music *CFPlus__MixMusic; |
178 | typedef Mix_Music *DC__MixMusic; |
119 | |
179 | |
120 | typedef PangoFontDescription *CFPlus__Font; |
180 | typedef PangoFontDescription *DC__Font; |
121 | |
181 | |
122 | static int |
182 | static int |
123 | shape_attr_p (PangoLayoutRun *run) |
183 | shape_attr_p (PangoLayoutRun *run) |
124 | { |
184 | { |
125 | GSList *attrs = run->item->analysis.extra_attrs; |
185 | GSList *attrs = run->item->analysis.extra_attrs; |
… | |
… | |
139 | |
199 | |
140 | typedef struct cf_layout { |
200 | typedef struct cf_layout { |
141 | PangoLayout *pl; |
201 | PangoLayout *pl; |
142 | float r, g, b, a; // default color for rgba mode |
202 | float r, g, b, a; // default color for rgba mode |
143 | int base_height; |
203 | int base_height; |
144 | CFPlus__Font font; |
204 | DC__Font font; |
|
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205 | rc_t *rc; |
145 | } *CFPlus__Layout; |
206 | } *DC__Layout; |
146 | |
207 | |
147 | static CFPlus__Font default_font; |
208 | static DC__Font default_font; |
148 | static PangoContext *opengl_context; |
209 | static PangoContext *opengl_context; |
149 | static PangoFontMap *opengl_fontmap; |
210 | static PangoFontMap *opengl_fontmap; |
150 | |
211 | |
151 | static void |
212 | static void |
152 | substitute_func (FcPattern *pattern, gpointer data) |
213 | substitute_func (FcPattern *pattern, gpointer data) |
… | |
… | |
157 | #endif |
218 | #endif |
158 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
219 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
159 | } |
220 | } |
160 | |
221 | |
161 | static void |
222 | static void |
162 | layout_update_font (CFPlus__Layout self) |
223 | layout_update_font (DC__Layout self) |
163 | { |
224 | { |
164 | /* use a random scale factor to account for unknown descenders, 0.8 works |
225 | /* use a random scale factor to account for unknown descenders, 0.8 works |
165 | * reasonably well with bitstream vera |
226 | * reasonably well with dejavu/bistream fonts |
166 | */ |
227 | */ |
167 | PangoFontDescription *font = self->font ? self->font : default_font; |
228 | PangoFontDescription *font = self->font ? self->font : default_font; |
168 | |
229 | |
169 | pango_font_description_set_absolute_size (font, |
230 | pango_font_description_set_absolute_size (font, |
170 | MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); |
231 | MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); |
171 | |
232 | |
172 | pango_layout_set_font_description (self->pl, font); |
233 | pango_layout_set_font_description (self->pl, font); |
173 | } |
234 | } |
174 | |
235 | |
175 | static void |
236 | static void |
176 | layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) |
237 | layout_get_pixel_size (DC__Layout self, int *w, int *h) |
177 | { |
238 | { |
178 | PangoRectangle rect; |
239 | PangoRectangle rect; |
179 | |
240 | |
180 | // get_pixel_* wrongly rounds down |
241 | // get_pixel_* wrongly rounds down |
181 | pango_layout_get_extents (self->pl, 0, &rect); |
242 | pango_layout_get_extents (self->pl, 0, &rect); |
… | |
… | |
192 | |
253 | |
193 | typedef uint16_t tileid; |
254 | typedef uint16_t tileid; |
194 | typedef uint16_t faceid; |
255 | typedef uint16_t faceid; |
195 | |
256 | |
196 | typedef struct { |
257 | typedef struct { |
197 | int name; |
258 | GLuint name; |
198 | int w, h; |
259 | int w, h; |
199 | float s, t; |
260 | float s, t; |
200 | uint8_t r, g, b, a; |
261 | uint8_t r, g, b, a; |
201 | tileid smoothtile; |
262 | tileid smoothtile; |
202 | uint8_t smoothlevel; |
263 | uint8_t smoothlevel; |
|
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264 | uint8_t unused; /* set to zero on use */ |
203 | } maptex; |
265 | } maptex; |
204 | |
266 | |
205 | typedef struct { |
267 | typedef struct { |
206 | uint32_t player; |
268 | uint32_t player; |
207 | tileid tile[3]; |
269 | tileid tile[3]; |
… | |
… | |
220 | int faces; tileid *face2tile; // [faceid] |
282 | int faces; tileid *face2tile; // [faceid] |
221 | int texs; maptex *tex; // [tileid] |
283 | int texs; maptex *tex; // [tileid] |
222 | |
284 | |
223 | int32_t rows; |
285 | int32_t rows; |
224 | maprow *row; |
286 | maprow *row; |
225 | } *CFPlus__Map; |
287 | } *DC__Map; |
226 | |
288 | |
227 | static char * |
289 | static char * |
228 | prepend (char *ptr, int sze, int inc) |
290 | prepend (char *ptr, int sze, int inc) |
229 | { |
291 | { |
230 | char *p; |
292 | char *p; |
… | |
… | |
268 | self->texs *= 2; |
330 | self->texs *= 2; |
269 | } |
331 | } |
270 | } |
332 | } |
271 | |
333 | |
272 | static maprow * |
334 | static maprow * |
273 | map_get_row (CFPlus__Map self, int y) |
335 | map_get_row (DC__Map self, int y) |
274 | { |
336 | { |
275 | if (0 > y) |
337 | if (0 > y) |
276 | { |
338 | { |
277 | int extend = - y + MAP_EXTEND_Y; |
339 | int extend = - y + MAP_EXTEND_Y; |
278 | Prepend (maprow, self->row, self->rows, extend); |
340 | Prepend (maprow, self->row, self->rows, extend); |
… | |
… | |
316 | |
378 | |
317 | return row->col + (x - row->c0); |
379 | return row->col + (x - row->c0); |
318 | } |
380 | } |
319 | |
381 | |
320 | static mapcell * |
382 | static mapcell * |
321 | map_get_cell (CFPlus__Map self, int x, int y) |
383 | map_get_cell (DC__Map self, int x, int y) |
322 | { |
384 | { |
323 | return row_get_cell (map_get_row (self, y), x); |
385 | return row_get_cell (map_get_row (self, y), x); |
324 | } |
386 | } |
325 | |
387 | |
326 | static void |
388 | static void |
327 | map_clear (CFPlus__Map self) |
389 | map_clear (DC__Map self) |
328 | { |
390 | { |
329 | int r; |
391 | int r; |
330 | |
392 | |
331 | for (r = 0; r < self->rows; r++) |
393 | for (r = 0; r < self->rows; r++) |
332 | Safefree (self->row[r].col); |
394 | Safefree (self->row[r].col); |
… | |
… | |
339 | self->oy = 0; |
401 | self->oy = 0; |
340 | self->row = 0; |
402 | self->row = 0; |
341 | self->rows = 0; |
403 | self->rows = 0; |
342 | } |
404 | } |
343 | |
405 | |
|
|
406 | #define CELL_CLEAR(cell) \ |
|
|
407 | do { \ |
|
|
408 | if ((cell)->player) \ |
|
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409 | (cell)->tile [2] = 0; \ |
|
|
410 | (cell)->darkness = 0; \ |
|
|
411 | (cell)->stat_hp = 0; \ |
|
|
412 | (cell)->flags = 0; \ |
|
|
413 | (cell)->player = 0; \ |
|
|
414 | } while (0) |
|
|
415 | |
344 | static void |
416 | static void |
345 | map_blank (CFPlus__Map self, int x0, int y0, int w, int h) |
417 | map_blank (DC__Map self, int x0, int y0, int w, int h) |
346 | { |
418 | { |
347 | int x, y; |
419 | int x, y; |
348 | maprow *row; |
420 | maprow *row; |
349 | mapcell *cell; |
421 | mapcell *cell; |
350 | |
422 | |
… | |
… | |
362 | if (x >= row->c1) |
434 | if (x >= row->c1) |
363 | break; |
435 | break; |
364 | |
436 | |
365 | cell = row->col + x - row->c0; |
437 | cell = row->col + x - row->c0; |
366 | |
438 | |
367 | cell->darkness = 0; |
439 | CELL_CLEAR (cell); |
368 | cell->stat_hp = 0; |
|
|
369 | cell->flags = 0; |
|
|
370 | cell->player = 0; |
|
|
371 | } |
440 | } |
372 | } |
441 | } |
373 | } |
442 | } |
374 | |
443 | |
375 | typedef struct { |
444 | typedef struct { |
… | |
… | |
410 | ev.code = 1; |
479 | ev.code = 1; |
411 | ev.data1 = (void *)(long)channel; |
480 | ev.data1 = (void *)(long)channel; |
412 | ev.data2 = 0; |
481 | ev.data2 = 0; |
413 | |
482 | |
414 | SDL_PushEvent ((SDL_Event *)&ev); |
483 | SDL_PushEvent ((SDL_Event *)&ev); |
|
|
484 | } |
|
|
485 | |
|
|
486 | static unsigned int |
|
|
487 | div255 (unsigned int n) |
|
|
488 | { |
|
|
489 | return (n + (n >> 8)) >> 8; |
415 | } |
490 | } |
416 | |
491 | |
417 | static unsigned int |
492 | static unsigned int |
418 | minpot (unsigned int n) |
493 | minpot (unsigned int n) |
419 | { |
494 | { |
… | |
… | |
429 | n |= n >> 16; |
504 | n |= n >> 16; |
430 | |
505 | |
431 | return n + 1; |
506 | return n + 1; |
432 | } |
507 | } |
433 | |
508 | |
|
|
509 | static unsigned int |
|
|
510 | popcount (unsigned int n) |
|
|
511 | { |
|
|
512 | n -= (n >> 1) & 0x55555555U; |
|
|
513 | n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U); |
|
|
514 | n = ((n >> 4) + n) & 0x0f0f0f0fU; |
|
|
515 | n *= 0x01010101U; |
|
|
516 | |
|
|
517 | return n >> 24; |
|
|
518 | } |
|
|
519 | |
434 | /* SDL should provide this, really. */ |
520 | /* SDL should provide this, really. */ |
435 | #define SDLK_MODIFIER_MIN 300 |
521 | #define SDLK_MODIFIER_MIN 300 |
436 | #define SDLK_MODIFIER_MAX 314 |
522 | #define SDLK_MODIFIER_MAX 314 |
437 | |
523 | |
438 | /******************************************************************************/ |
524 | /******************************************************************************/ |
439 | |
525 | |
|
|
526 | static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv; |
|
|
527 | static GV *hover_gv; |
|
|
528 | |
440 | static int |
529 | static int |
441 | within_widget (SV *widget, NV x, NV y) |
530 | within_widget (SV *widget, NV x, NV y) |
442 | { |
531 | { |
443 | HV *self; |
532 | HV *self; |
444 | SV **svp; |
533 | SV **svp; |
… | |
… | |
473 | return 0; |
562 | return 0; |
474 | |
563 | |
475 | return 1; |
564 | return 1; |
476 | } |
565 | } |
477 | |
566 | |
478 | MODULE = CFPlus PACKAGE = CFPlus |
567 | /******************************************************************************/ |
|
|
568 | |
|
|
569 | /* process keyboard modifiers */ |
|
|
570 | static int |
|
|
571 | mod_munge (int mod) |
|
|
572 | { |
|
|
573 | mod &= MOD_MASK; |
|
|
574 | |
|
|
575 | if (mod & (KMOD_META | KMOD_ALT)) |
|
|
576 | mod |= KMOD_LRAM; |
|
|
577 | |
|
|
578 | return mod; |
|
|
579 | } |
|
|
580 | |
|
|
581 | static void |
|
|
582 | deliantra_main () |
|
|
583 | { |
|
|
584 | char *argv[] = { 0 }; |
|
|
585 | call_argv ("DC::Main::main", G_DISCARD | G_VOID, argv); |
|
|
586 | } |
|
|
587 | |
|
|
588 | #ifdef __MACOSX__ |
|
|
589 | /* to due surprising braindamage on the side of SDL design, we |
|
|
590 | * do some mind-boggling hack here: SDL requires a custom main() |
|
|
591 | * on OS X, so... we provide one and call the original main(), which, |
|
|
592 | * due to shared library magic, calls -lSDLmain's main, not perl's main, |
|
|
593 | * and which calls our main (== SDL_main) back. |
|
|
594 | */ |
|
|
595 | extern C_LINKAGE int |
|
|
596 | main (int argc, char *argv[]) |
|
|
597 | { |
|
|
598 | deliantra_main (); |
|
|
599 | } |
|
|
600 | |
|
|
601 | #undef main |
|
|
602 | |
|
|
603 | extern C_LINKAGE int main (int argc, char *argv[]); |
|
|
604 | |
|
|
605 | static void |
|
|
606 | SDL_braino (void) |
|
|
607 | { |
|
|
608 | char *argv[] = { "deliantra client", 0 }; |
|
|
609 | (main) (1, argv); |
|
|
610 | } |
|
|
611 | #else |
|
|
612 | static void |
|
|
613 | SDL_braino (void) |
|
|
614 | { |
|
|
615 | deliantra_main (); |
|
|
616 | } |
|
|
617 | #endif |
|
|
618 | |
|
|
619 | MODULE = Deliantra::Client PACKAGE = DC |
479 | |
620 | |
480 | PROTOTYPES: ENABLE |
621 | PROTOTYPES: ENABLE |
481 | |
622 | |
482 | BOOT: |
623 | BOOT: |
483 | { |
624 | { |
484 | HV *stash = gv_stashpv ("CFPlus", 1); |
625 | HV *stash = gv_stashpv ("DC", 1); |
485 | static const struct { |
626 | static const struct { |
486 | const char *name; |
627 | const char *name; |
487 | IV iv; |
628 | IV iv; |
488 | } *civ, const_iv[] = { |
629 | } *civ, const_iv[] = { |
489 | # define const_iv(name) { # name, (IV)name } |
630 | # define const_iv(name) { # name, (IV)name } |
… | |
… | |
511 | |
652 | |
512 | const_iv (SDL_APPINPUTFOCUS), |
653 | const_iv (SDL_APPINPUTFOCUS), |
513 | const_iv (SDL_APPMOUSEFOCUS), |
654 | const_iv (SDL_APPMOUSEFOCUS), |
514 | const_iv (SDL_APPACTIVE), |
655 | const_iv (SDL_APPACTIVE), |
515 | |
656 | |
|
|
657 | |
|
|
658 | const_iv (SDLK_UNKNOWN), |
|
|
659 | const_iv (SDLK_FIRST), |
|
|
660 | const_iv (SDLK_BACKSPACE), |
|
|
661 | const_iv (SDLK_TAB), |
|
|
662 | const_iv (SDLK_CLEAR), |
|
|
663 | const_iv (SDLK_RETURN), |
|
|
664 | const_iv (SDLK_PAUSE), |
|
|
665 | const_iv (SDLK_ESCAPE), |
|
|
666 | const_iv (SDLK_SPACE), |
|
|
667 | const_iv (SDLK_EXCLAIM), |
|
|
668 | const_iv (SDLK_QUOTEDBL), |
|
|
669 | const_iv (SDLK_HASH), |
|
|
670 | const_iv (SDLK_DOLLAR), |
|
|
671 | const_iv (SDLK_AMPERSAND), |
|
|
672 | const_iv (SDLK_QUOTE), |
|
|
673 | const_iv (SDLK_LEFTPAREN), |
|
|
674 | const_iv (SDLK_RIGHTPAREN), |
|
|
675 | const_iv (SDLK_ASTERISK), |
|
|
676 | const_iv (SDLK_PLUS), |
|
|
677 | const_iv (SDLK_COMMA), |
|
|
678 | const_iv (SDLK_MINUS), |
|
|
679 | const_iv (SDLK_PERIOD), |
|
|
680 | const_iv (SDLK_SLASH), |
|
|
681 | const_iv (SDLK_0), |
|
|
682 | const_iv (SDLK_1), |
|
|
683 | const_iv (SDLK_2), |
|
|
684 | const_iv (SDLK_3), |
|
|
685 | const_iv (SDLK_4), |
|
|
686 | const_iv (SDLK_5), |
|
|
687 | const_iv (SDLK_6), |
|
|
688 | const_iv (SDLK_7), |
|
|
689 | const_iv (SDLK_8), |
|
|
690 | const_iv (SDLK_9), |
|
|
691 | const_iv (SDLK_COLON), |
|
|
692 | const_iv (SDLK_SEMICOLON), |
|
|
693 | const_iv (SDLK_LESS), |
|
|
694 | const_iv (SDLK_EQUALS), |
|
|
695 | const_iv (SDLK_GREATER), |
|
|
696 | const_iv (SDLK_QUESTION), |
|
|
697 | const_iv (SDLK_AT), |
|
|
698 | |
|
|
699 | const_iv (SDLK_LEFTBRACKET), |
|
|
700 | const_iv (SDLK_BACKSLASH), |
|
|
701 | const_iv (SDLK_RIGHTBRACKET), |
|
|
702 | const_iv (SDLK_CARET), |
|
|
703 | const_iv (SDLK_UNDERSCORE), |
|
|
704 | const_iv (SDLK_BACKQUOTE), |
|
|
705 | const_iv (SDLK_DELETE), |
|
|
706 | |
|
|
707 | const_iv (SDLK_FIRST), |
|
|
708 | const_iv (SDLK_LAST), |
516 | const_iv (SDLK_KP0), |
709 | const_iv (SDLK_KP0), |
517 | const_iv (SDLK_KP1), |
710 | const_iv (SDLK_KP1), |
518 | const_iv (SDLK_KP2), |
711 | const_iv (SDLK_KP2), |
519 | const_iv (SDLK_KP3), |
712 | const_iv (SDLK_KP3), |
520 | const_iv (SDLK_KP4), |
713 | const_iv (SDLK_KP4), |
… | |
… | |
592 | const_iv (KMOD_LMETA), |
785 | const_iv (KMOD_LMETA), |
593 | const_iv (KMOD_RMETA), |
786 | const_iv (KMOD_RMETA), |
594 | const_iv (KMOD_NUM), |
787 | const_iv (KMOD_NUM), |
595 | const_iv (KMOD_CAPS), |
788 | const_iv (KMOD_CAPS), |
596 | const_iv (KMOD_MODE), |
789 | const_iv (KMOD_MODE), |
|
|
790 | |
|
|
791 | const_iv (KMOD_LRAM), |
|
|
792 | |
|
|
793 | const_iv (MIX_DEFAULT_FORMAT), |
|
|
794 | |
|
|
795 | const_iv (SDL_INIT_TIMER), |
|
|
796 | const_iv (SDL_INIT_AUDIO), |
|
|
797 | const_iv (SDL_INIT_VIDEO), |
|
|
798 | const_iv (SDL_INIT_CDROM), |
|
|
799 | const_iv (SDL_INIT_JOYSTICK), |
|
|
800 | const_iv (SDL_INIT_EVERYTHING), |
|
|
801 | const_iv (SDL_INIT_NOPARACHUTE), |
|
|
802 | const_iv (SDL_INIT_EVENTTHREAD), |
|
|
803 | |
|
|
804 | const_iv (SDL_GL_RED_SIZE), |
|
|
805 | const_iv (SDL_GL_GREEN_SIZE), |
|
|
806 | const_iv (SDL_GL_BLUE_SIZE), |
|
|
807 | const_iv (SDL_GL_ALPHA_SIZE), |
|
|
808 | const_iv (SDL_GL_DOUBLEBUFFER), |
|
|
809 | const_iv (SDL_GL_BUFFER_SIZE), |
|
|
810 | const_iv (SDL_GL_DEPTH_SIZE), |
|
|
811 | const_iv (SDL_GL_STENCIL_SIZE), |
|
|
812 | const_iv (SDL_GL_ACCUM_RED_SIZE), |
|
|
813 | const_iv (SDL_GL_ACCUM_GREEN_SIZE), |
|
|
814 | const_iv (SDL_GL_ACCUM_BLUE_SIZE), |
|
|
815 | const_iv (SDL_GL_ACCUM_ALPHA_SIZE), |
|
|
816 | const_iv (SDL_GL_STEREO), |
|
|
817 | const_iv (SDL_GL_MULTISAMPLEBUFFERS), |
|
|
818 | const_iv (SDL_GL_MULTISAMPLESAMPLES), |
|
|
819 | const_iv (SDL_GL_ACCELERATED_VISUAL), |
|
|
820 | const_iv (SDL_GL_SWAP_CONTROL), |
|
|
821 | |
|
|
822 | const_iv (FOW_DARKNESS) |
597 | # undef const_iv |
823 | # undef const_iv |
598 | }; |
824 | }; |
599 | |
825 | |
600 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
826 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--) |
601 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
827 | newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv)); |
602 | |
828 | |
603 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
829 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
604 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
830 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
605 | } |
831 | } |
606 | |
832 | |
… | |
… | |
619 | |
845 | |
620 | NV floor (NV x) |
846 | NV floor (NV x) |
621 | |
847 | |
622 | NV ceil (NV x) |
848 | NV ceil (NV x) |
623 | |
849 | |
|
|
850 | IV minpot (UV n) |
|
|
851 | |
|
|
852 | IV popcount (UV n) |
|
|
853 | |
|
|
854 | NV distance (NV dx, NV dy) |
|
|
855 | CODE: |
|
|
856 | RETVAL = pow (dx * dx + dy * dy, 0.5); |
|
|
857 | OUTPUT: |
|
|
858 | RETVAL |
|
|
859 | |
624 | void |
860 | void |
625 | pango_init () |
861 | pango_init () |
626 | CODE: |
862 | CODE: |
627 | { |
863 | { |
628 | opengl_fontmap = pango_opengl_font_map_new (); |
864 | opengl_fontmap = pango_opengl_font_map_new (); |
629 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
865 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
630 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
866 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
|
|
867 | /*pango_context_set_font_description (opengl_context, default_font);*/ |
|
|
868 | #if PANGO_VERSION_CHECK (1, 15, 2) |
|
|
869 | pango_context_set_language (opengl_context, pango_language_from_string ("en")); |
|
|
870 | /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/ |
|
|
871 | #endif |
631 | } |
872 | } |
632 | |
873 | |
633 | char * |
|
|
634 | SDL_GetError () |
874 | char *SDL_GetError () |
635 | |
875 | |
636 | int |
876 | void SDL_braino () |
637 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
|
|
638 | |
877 | |
639 | void |
878 | int SDL_Init (U32 flags) |
|
|
879 | |
|
|
880 | int SDL_InitSubSystem (U32 flags) |
|
|
881 | |
|
|
882 | void SDL_QuitSubSystem (U32 flags) |
|
|
883 | |
640 | SDL_Quit () |
884 | void SDL_Quit () |
|
|
885 | |
|
|
886 | int SDL_GL_SetAttribute (int attr, int value) |
|
|
887 | |
|
|
888 | int SDL_GL_GetAttribute (int attr) |
|
|
889 | CODE: |
|
|
890 | if (SDL_GL_GetAttribute (attr, &RETVAL)) |
|
|
891 | XSRETURN_UNDEF; |
|
|
892 | OUTPUT: |
|
|
893 | RETVAL |
641 | |
894 | |
642 | void |
895 | void |
643 | SDL_ListModes (int rgb, int alpha) |
896 | SDL_ListModes (int rgb, int alpha) |
644 | PPCODE: |
897 | PPCODE: |
645 | { |
898 | { |
… | |
… | |
657 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
910 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
658 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
911 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
659 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
912 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
660 | |
913 | |
661 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
914 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
662 | #if SDL_VERSION_ATLEAST(1,2,10) |
|
|
663 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
|
|
664 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
915 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
665 | #endif |
|
|
666 | |
916 | |
667 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
917 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
668 | |
918 | |
669 | if (m && m != (SDL_Rect **)-1) |
919 | if (m && m != (SDL_Rect **)-1) |
670 | while (*m) |
920 | while (*m) |
671 | { |
921 | { |
672 | if ((*m)->w >= 640 && (*m)->h >= 480) |
922 | if ((*m)->w >= 400 && (*m)->h >= 300) |
673 | { |
923 | { |
674 | AV *av = newAV (); |
924 | AV *av = newAV (); |
675 | av_push (av, newSViv ((*m)->w)); |
925 | av_push (av, newSViv ((*m)->w)); |
676 | av_push (av, newSViv ((*m)->h)); |
926 | av_push (av, newSViv ((*m)->h)); |
677 | av_push (av, newSViv (rgb)); |
927 | av_push (av, newSViv (rgb)); |
… | |
… | |
701 | |
951 | |
702 | if (RETVAL) |
952 | if (RETVAL) |
703 | { |
953 | { |
704 | av_clear (texture_av); |
954 | av_clear (texture_av); |
705 | |
955 | |
706 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
956 | SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra"); |
707 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
957 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
708 | #include "glfunc.h" |
958 | #include "glfunc.h" |
709 | #undef GL_FUNC |
959 | #undef GL_FUNC |
|
|
960 | |
|
|
961 | if (!gl.ActiveTexture ) gl.ActiveTexture = gl.ActiveTextureARB; |
|
|
962 | if (!gl.MultiTexCoord2f) gl.MultiTexCoord2f = gl.MultiTexCoord2fARB; |
710 | } |
963 | } |
711 | } |
964 | } |
712 | OUTPUT: |
965 | OUTPUT: |
713 | RETVAL |
966 | RETVAL |
714 | |
967 | |
… | |
… | |
719 | SDL_GetKeyName (int sym) |
972 | SDL_GetKeyName (int sym) |
720 | |
973 | |
721 | int |
974 | int |
722 | SDL_GetAppState () |
975 | SDL_GetAppState () |
723 | |
976 | |
|
|
977 | int |
|
|
978 | SDL_GetModState () |
|
|
979 | |
|
|
980 | int |
|
|
981 | SDL_WaitEvent () |
|
|
982 | C_ARGS: 0 |
|
|
983 | |
724 | void |
984 | void |
|
|
985 | SDL_PumpEvents () |
|
|
986 | |
|
|
987 | void |
725 | poll_events () |
988 | peep_events () |
726 | PPCODE: |
989 | PPCODE: |
727 | { |
990 | { |
728 | SDL_Event ev; |
991 | SDL_Event ev; |
729 | |
992 | |
730 | SDL_PumpEvents (); |
993 | SDL_PumpEvents (); |
… | |
… | |
737 | { |
1000 | { |
738 | case SDL_KEYDOWN: |
1001 | case SDL_KEYDOWN: |
739 | case SDL_KEYUP: |
1002 | case SDL_KEYUP: |
740 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
1003 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
741 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
1004 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
742 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); |
1005 | hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0); |
743 | hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ |
1006 | hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */ |
744 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
1007 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
745 | break; |
1008 | break; |
746 | |
1009 | |
747 | case SDL_ACTIVEEVENT: |
1010 | case SDL_ACTIVEEVENT: |
748 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
1011 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
… | |
… | |
766 | x = ev.motion.x; |
1029 | x = ev.motion.x; |
767 | y = ev.motion.y; |
1030 | y = ev.motion.y; |
768 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
1031 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
769 | } |
1032 | } |
770 | |
1033 | |
771 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
1034 | hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0); |
772 | hv_store (hv, "state", 5, newSViv (state), 0); |
1035 | hv_store (hv, "state", 5, newSViv (state), 0); |
773 | hv_store (hv, "x", 1, newSViv (x), 0); |
1036 | hv_store (hv, "x", 1, newSViv (x), 0); |
774 | hv_store (hv, "y", 1, newSViv (y), 0); |
1037 | hv_store (hv, "y", 1, newSViv (y), 0); |
775 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
1038 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
776 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
1039 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
777 | } |
1040 | } |
778 | break; |
1041 | break; |
779 | |
1042 | |
780 | case SDL_MOUSEBUTTONDOWN: |
1043 | case SDL_MOUSEBUTTONDOWN: |
781 | case SDL_MOUSEBUTTONUP: |
1044 | case SDL_MOUSEBUTTONUP: |
782 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
1045 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0); |
783 | |
1046 | |
784 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
1047 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
785 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
1048 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
786 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
1049 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
787 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
1050 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
… | |
… | |
792 | hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); |
1055 | hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); |
793 | hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); |
1056 | hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); |
794 | break; |
1057 | break; |
795 | } |
1058 | } |
796 | |
1059 | |
797 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); |
1060 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1)))); |
798 | } |
1061 | } |
799 | } |
1062 | } |
800 | |
1063 | |
|
|
1064 | char * |
|
|
1065 | SDL_AudioDriverName () |
|
|
1066 | CODE: |
|
|
1067 | { |
|
|
1068 | char buf [256]; |
|
|
1069 | if (!SDL_AudioDriverName (buf, sizeof (buf))) |
|
|
1070 | XSRETURN_UNDEF; |
|
|
1071 | |
|
|
1072 | RETVAL = buf; |
|
|
1073 | } |
|
|
1074 | OUTPUT: |
|
|
1075 | RETVAL |
|
|
1076 | |
801 | int |
1077 | int |
802 | Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) |
1078 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
803 | POSTCALL: |
1079 | POSTCALL: |
804 | Mix_HookMusicFinished (music_finished); |
1080 | Mix_HookMusicFinished (music_finished); |
805 | Mix_ChannelFinished (channel_finished); |
1081 | Mix_ChannelFinished (channel_finished); |
806 | |
1082 | |
807 | void |
1083 | void |
|
|
1084 | Mix_QuerySpec () |
|
|
1085 | PPCODE: |
|
|
1086 | { |
|
|
1087 | int freq, channels; |
|
|
1088 | Uint16 format; |
|
|
1089 | |
|
|
1090 | if (Mix_QuerySpec (&freq, &format, &channels)) |
|
|
1091 | { |
|
|
1092 | EXTEND (SP, 3); |
|
|
1093 | PUSHs (sv_2mortal (newSViv (freq))); |
|
|
1094 | PUSHs (sv_2mortal (newSViv (format))); |
|
|
1095 | PUSHs (sv_2mortal (newSViv (channels))); |
|
|
1096 | } |
|
|
1097 | } |
|
|
1098 | |
|
|
1099 | void |
808 | Mix_CloseAudio () |
1100 | Mix_CloseAudio () |
809 | |
1101 | |
810 | int |
1102 | int |
811 | Mix_AllocateChannels (int numchans = -1) |
1103 | Mix_AllocateChannels (int numchans = -1) |
|
|
1104 | |
|
|
1105 | const char * |
|
|
1106 | Mix_GetError () |
812 | |
1107 | |
813 | void |
1108 | void |
814 | lowdelay (int fd, int val = 1) |
1109 | lowdelay (int fd, int val = 1) |
815 | CODE: |
1110 | CODE: |
816 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); |
1111 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); |
… | |
… | |
842 | } |
1137 | } |
843 | } |
1138 | } |
844 | #endif |
1139 | #endif |
845 | } |
1140 | } |
846 | |
1141 | |
847 | void |
1142 | int |
848 | add_font (char *file) |
1143 | add_font (char *file) |
849 | CODE: |
1144 | CODE: |
850 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
1145 | RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
|
|
1146 | OUTPUT: |
|
|
1147 | RETVAL |
|
|
1148 | |
|
|
1149 | void |
|
|
1150 | IMG_Init (int flags = IMG_INIT_JPG | IMG_INIT_PNG) |
|
|
1151 | |
|
|
1152 | void |
|
|
1153 | Mix_Init (int flags = MIX_INIT_MOD | MIX_INIT_MP3 | MIX_INIT_OGG) |
851 | |
1154 | |
852 | void |
1155 | void |
853 | load_image_inline (SV *image_) |
1156 | load_image_inline (SV *image_) |
854 | ALIAS: |
1157 | ALIAS: |
855 | load_image_file = 1 |
1158 | load_image_file = 1 |
… | |
… | |
858 | STRLEN image_len; |
1161 | STRLEN image_len; |
859 | char *image = (char *)SvPVbyte (image_, image_len); |
1162 | char *image = (char *)SvPVbyte (image_, image_len); |
860 | SDL_Surface *surface, *surface2; |
1163 | SDL_Surface *surface, *surface2; |
861 | SDL_PixelFormat fmt; |
1164 | SDL_PixelFormat fmt; |
862 | SDL_RWops *rw = ix |
1165 | SDL_RWops *rw = ix |
863 | ? SDL_RWFromFile (image, "r") |
1166 | ? SDL_RWFromFile (image, "rb") |
864 | : SDL_RWFromConstMem (image, image_len); |
1167 | : SDL_RWFromConstMem (image, image_len); |
865 | |
1168 | |
866 | if (!rw) |
1169 | if (!rw) |
867 | croak ("load_image: %s", SDL_GetError ()); |
1170 | croak ("load_image: %s", SDL_GetError ()); |
868 | |
1171 | |
… | |
… | |
941 | void |
1244 | void |
942 | error (char *message) |
1245 | error (char *message) |
943 | CODE: |
1246 | CODE: |
944 | fprintf (stderr, "ERROR: %s\n", message); |
1247 | fprintf (stderr, "ERROR: %s\n", message); |
945 | #ifdef _WIN32 |
1248 | #ifdef _WIN32 |
946 | MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); |
1249 | MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR); |
947 | #endif |
1250 | #endif |
948 | |
1251 | |
949 | void |
1252 | void |
950 | fatal (char *message) |
1253 | fatal (char *message) |
951 | CODE: |
1254 | CODE: |
952 | fprintf (stderr, "FATAL: %s\n", message); |
1255 | fprintf (stderr, "FATAL: %s\n", message); |
953 | #ifdef _WIN32 |
1256 | #ifdef _WIN32 |
954 | MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); |
1257 | MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR); |
955 | #endif |
1258 | #endif |
956 | _exit (1); |
1259 | _exit (1); |
957 | |
1260 | |
958 | void |
1261 | void |
959 | _exit (int retval = 0) |
1262 | _exit (int retval = 0) |
… | |
… | |
971 | #if DEBUG |
1274 | #if DEBUG |
972 | VALGRIND_DO_LEAK_CHECK; |
1275 | VALGRIND_DO_LEAK_CHECK; |
973 | #endif |
1276 | #endif |
974 | } |
1277 | } |
975 | |
1278 | |
976 | MODULE = CFPlus PACKAGE = CFPlus::Font |
1279 | int |
|
|
1280 | SvREFCNT (SV *sv) |
|
|
1281 | CODE: |
|
|
1282 | RETVAL = SvREFCNT (sv); |
|
|
1283 | OUTPUT: |
|
|
1284 | RETVAL |
|
|
1285 | |
|
|
1286 | MODULE = Deliantra::Client PACKAGE = DC::Font |
977 | |
1287 | |
978 | PROTOTYPES: DISABLE |
1288 | PROTOTYPES: DISABLE |
979 | |
1289 | |
980 | CFPlus::Font |
1290 | DC::Font |
981 | new_from_file (SV *class, char *path, int id = 0) |
1291 | new_from_file (SV *class, char *path, int id = 0) |
982 | CODE: |
1292 | CODE: |
983 | { |
1293 | { |
984 | int count; |
1294 | int count; |
985 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
1295 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
… | |
… | |
988 | } |
1298 | } |
989 | OUTPUT: |
1299 | OUTPUT: |
990 | RETVAL |
1300 | RETVAL |
991 | |
1301 | |
992 | void |
1302 | void |
993 | DESTROY (CFPlus::Font self) |
1303 | DESTROY (DC::Font self) |
994 | CODE: |
1304 | CODE: |
995 | pango_font_description_free (self); |
1305 | pango_font_description_free (self); |
996 | |
1306 | |
997 | void |
1307 | void |
998 | make_default (CFPlus::Font self) |
1308 | make_default (DC::Font self) |
999 | PROTOTYPE: $ |
1309 | PROTOTYPE: $ |
1000 | CODE: |
1310 | CODE: |
1001 | default_font = self; |
1311 | default_font = self; |
1002 | |
1312 | |
1003 | MODULE = CFPlus PACKAGE = CFPlus::Layout |
1313 | MODULE = Deliantra::Client PACKAGE = DC::Layout |
1004 | |
1314 | |
1005 | PROTOTYPES: DISABLE |
1315 | PROTOTYPES: DISABLE |
1006 | |
1316 | |
1007 | void |
1317 | void |
1008 | reset_glyph_cache () |
1318 | glyph_cache_backup () |
1009 | PROTOTYPE: |
1319 | PROTOTYPE: |
1010 | CODE: |
1320 | CODE: |
|
|
1321 | tc_backup (); |
|
|
1322 | |
|
|
1323 | void |
|
|
1324 | glyph_cache_restore () |
|
|
1325 | PROTOTYPE: |
|
|
1326 | CODE: |
1011 | tc_clear (); |
1327 | tc_restore (); |
1012 | |
1328 | |
1013 | CFPlus::Layout |
1329 | DC::Layout |
1014 | new (SV *class) |
1330 | new (SV *class) |
1015 | CODE: |
1331 | CODE: |
1016 | New (0, RETVAL, 1, struct cf_layout); |
1332 | New (0, RETVAL, 1, struct cf_layout); |
1017 | |
1333 | |
1018 | RETVAL->pl = pango_layout_new (opengl_context); |
1334 | RETVAL->pl = pango_layout_new (opengl_context); |
… | |
… | |
1020 | RETVAL->g = 1.; |
1336 | RETVAL->g = 1.; |
1021 | RETVAL->b = 1.; |
1337 | RETVAL->b = 1.; |
1022 | RETVAL->a = 1.; |
1338 | RETVAL->a = 1.; |
1023 | RETVAL->base_height = MIN_FONT_HEIGHT; |
1339 | RETVAL->base_height = MIN_FONT_HEIGHT; |
1024 | RETVAL->font = 0; |
1340 | RETVAL->font = 0; |
|
|
1341 | RETVAL->rc = rc_alloc (); |
1025 | |
1342 | |
1026 | pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
1343 | pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
1027 | layout_update_font (RETVAL); |
1344 | layout_update_font (RETVAL); |
1028 | OUTPUT: |
1345 | OUTPUT: |
1029 | RETVAL |
1346 | RETVAL |
1030 | |
1347 | |
1031 | void |
1348 | void |
1032 | DESTROY (CFPlus::Layout self) |
1349 | DESTROY (DC::Layout self) |
1033 | CODE: |
1350 | CODE: |
1034 | g_object_unref (self->pl); |
1351 | g_object_unref (self->pl); |
|
|
1352 | rc_free (self->rc); |
1035 | Safefree (self); |
1353 | Safefree (self); |
1036 | |
1354 | |
1037 | void |
1355 | void |
1038 | set_text (CFPlus::Layout self, SV *text_) |
1356 | set_text (DC::Layout self, SV *text_) |
1039 | CODE: |
1357 | CODE: |
1040 | { |
1358 | { |
1041 | STRLEN textlen; |
1359 | STRLEN textlen; |
1042 | char *text = SvPVutf8 (text_, textlen); |
1360 | char *text = SvPVutf8 (text_, textlen); |
1043 | |
1361 | |
1044 | pango_layout_set_text (self->pl, text, textlen); |
1362 | pango_layout_set_text (self->pl, text, textlen); |
1045 | } |
1363 | } |
1046 | |
1364 | |
1047 | void |
1365 | void |
1048 | set_markup (CFPlus::Layout self, SV *text_) |
1366 | set_markup (DC::Layout self, SV *text_) |
1049 | CODE: |
1367 | CODE: |
1050 | { |
1368 | { |
1051 | STRLEN textlen; |
1369 | STRLEN textlen; |
1052 | char *text = SvPVutf8 (text_, textlen); |
1370 | char *text = SvPVutf8 (text_, textlen); |
1053 | |
1371 | |
1054 | pango_layout_set_markup (self->pl, text, textlen); |
1372 | pango_layout_set_markup (self->pl, text, textlen); |
1055 | } |
1373 | } |
1056 | |
1374 | |
1057 | void |
1375 | void |
1058 | set_shapes (CFPlus::Layout self, ...) |
1376 | set_shapes (DC::Layout self, ...) |
1059 | CODE: |
1377 | CODE: |
1060 | { |
1378 | { |
1061 | PangoAttrList *attrs = 0; |
1379 | PangoAttrList *attrs = 0; |
1062 | const char *text = pango_layout_get_text (self->pl); |
1380 | const char *text = pango_layout_get_text (self->pl); |
1063 | const char *pos = text; |
1381 | const char *pos = text; |
… | |
… | |
1098 | if (attrs) |
1416 | if (attrs) |
1099 | pango_layout_set_attributes (self->pl, attrs); |
1417 | pango_layout_set_attributes (self->pl, attrs); |
1100 | } |
1418 | } |
1101 | |
1419 | |
1102 | void |
1420 | void |
1103 | get_shapes (CFPlus::Layout self) |
1421 | get_shapes (DC::Layout self) |
1104 | PPCODE: |
1422 | PPCODE: |
1105 | { |
1423 | { |
1106 | PangoLayoutIter *iter = pango_layout_get_iter (self->pl); |
1424 | PangoLayoutIter *iter = pango_layout_get_iter (self->pl); |
1107 | |
1425 | |
1108 | do |
1426 | do |
1109 | { |
1427 | { |
1110 | PangoLayoutRun *run = pango_layout_iter_get_run (iter); |
1428 | PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter); |
1111 | |
1429 | |
1112 | if (run && shape_attr_p (run)) |
1430 | if (run && shape_attr_p (run)) |
1113 | { |
1431 | { |
1114 | PangoRectangle extents; |
1432 | PangoRectangle extents; |
1115 | pango_layout_iter_get_run_extents (iter, 0, &extents); |
1433 | pango_layout_iter_get_run_extents (iter, 0, &extents); |
… | |
… | |
1123 | |
1441 | |
1124 | pango_layout_iter_free (iter); |
1442 | pango_layout_iter_free (iter); |
1125 | } |
1443 | } |
1126 | |
1444 | |
1127 | int |
1445 | int |
1128 | has_wrapped (CFPlus::Layout self) |
1446 | has_wrapped (DC::Layout self) |
1129 | CODE: |
1447 | CODE: |
1130 | { |
1448 | { |
1131 | int lines = 1; |
1449 | int lines = 1; |
1132 | const char *text = pango_layout_get_text (self->pl); |
1450 | const char *text = pango_layout_get_text (self->pl); |
1133 | |
1451 | |
… | |
… | |
1138 | } |
1456 | } |
1139 | OUTPUT: |
1457 | OUTPUT: |
1140 | RETVAL |
1458 | RETVAL |
1141 | |
1459 | |
1142 | SV * |
1460 | SV * |
1143 | get_text (CFPlus::Layout self) |
1461 | get_text (DC::Layout self) |
1144 | CODE: |
1462 | CODE: |
1145 | RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); |
1463 | RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); |
1146 | sv_utf8_decode (RETVAL); |
1464 | sv_utf8_decode (RETVAL); |
1147 | OUTPUT: |
1465 | OUTPUT: |
1148 | RETVAL |
1466 | RETVAL |
1149 | |
1467 | |
1150 | void |
1468 | void |
1151 | set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) |
1469 | set_foreground (DC::Layout self, float r, float g, float b, float a = 1.) |
1152 | CODE: |
1470 | CODE: |
1153 | self->r = r; |
1471 | self->r = r; |
1154 | self->g = g; |
1472 | self->g = g; |
1155 | self->b = b; |
1473 | self->b = b; |
1156 | self->a = a; |
1474 | self->a = a; |
1157 | |
1475 | |
1158 | void |
1476 | void |
1159 | set_font (CFPlus::Layout self, CFPlus::Font font = 0) |
1477 | set_font (DC::Layout self, DC::Font font = 0) |
1160 | CODE: |
1478 | CODE: |
1161 | if (self->font != font) |
1479 | if (self->font != font) |
1162 | { |
1480 | { |
1163 | self->font = font; |
1481 | self->font = font; |
1164 | layout_update_font (self); |
1482 | layout_update_font (self); |
1165 | } |
1483 | } |
1166 | |
1484 | |
1167 | void |
1485 | void |
1168 | set_height (CFPlus::Layout self, int base_height) |
1486 | set_height (DC::Layout self, int base_height) |
1169 | CODE: |
1487 | CODE: |
1170 | if (self->base_height != base_height) |
1488 | if (self->base_height != base_height) |
1171 | { |
1489 | { |
1172 | self->base_height = base_height; |
1490 | self->base_height = base_height; |
1173 | layout_update_font (self); |
1491 | layout_update_font (self); |
1174 | } |
1492 | } |
1175 | |
1493 | |
1176 | void |
1494 | void |
1177 | set_width (CFPlus::Layout self, int max_width = -1) |
1495 | set_width (DC::Layout self, int max_width = -1) |
1178 | CODE: |
1496 | CODE: |
1179 | pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); |
1497 | pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); |
1180 | |
1498 | |
1181 | void |
1499 | void |
1182 | set_indent (CFPlus::Layout self, int indent) |
1500 | set_indent (DC::Layout self, int indent) |
1183 | CODE: |
1501 | CODE: |
1184 | pango_layout_set_indent (self->pl, indent * PANGO_SCALE); |
1502 | pango_layout_set_indent (self->pl, indent * PANGO_SCALE); |
1185 | |
1503 | |
1186 | void |
1504 | void |
1187 | set_spacing (CFPlus::Layout self, int spacing) |
1505 | set_spacing (DC::Layout self, int spacing) |
1188 | CODE: |
1506 | CODE: |
1189 | pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); |
1507 | pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); |
1190 | |
1508 | |
1191 | void |
1509 | void |
1192 | set_ellipsise (CFPlus::Layout self, int ellipsise) |
1510 | set_ellipsise (DC::Layout self, int ellipsise) |
1193 | CODE: |
1511 | CODE: |
1194 | pango_layout_set_ellipsize (self->pl, |
1512 | pango_layout_set_ellipsize (self->pl, |
1195 | ellipsise == 1 ? PANGO_ELLIPSIZE_START |
1513 | ellipsise == 1 ? PANGO_ELLIPSIZE_START |
1196 | : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE |
1514 | : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE |
1197 | : ellipsise == 3 ? PANGO_ELLIPSIZE_END |
1515 | : ellipsise == 3 ? PANGO_ELLIPSIZE_END |
1198 | : PANGO_ELLIPSIZE_NONE |
1516 | : PANGO_ELLIPSIZE_NONE |
1199 | ); |
1517 | ); |
1200 | |
1518 | |
1201 | void |
1519 | void |
1202 | set_single_paragraph_mode (CFPlus::Layout self, int spm) |
1520 | set_single_paragraph_mode (DC::Layout self, int spm) |
1203 | CODE: |
1521 | CODE: |
1204 | pango_layout_set_single_paragraph_mode (self->pl, !!spm); |
1522 | pango_layout_set_single_paragraph_mode (self->pl, !!spm); |
1205 | |
1523 | |
1206 | void |
1524 | void |
1207 | size (CFPlus::Layout self) |
1525 | size (DC::Layout self) |
1208 | PPCODE: |
1526 | PPCODE: |
1209 | { |
1527 | { |
1210 | int w, h; |
1528 | int w, h; |
1211 | |
1529 | |
1212 | layout_get_pixel_size (self, &w, &h); |
1530 | layout_get_pixel_size (self, &w, &h); |
… | |
… | |
1215 | PUSHs (sv_2mortal (newSViv (w))); |
1533 | PUSHs (sv_2mortal (newSViv (w))); |
1216 | PUSHs (sv_2mortal (newSViv (h))); |
1534 | PUSHs (sv_2mortal (newSViv (h))); |
1217 | } |
1535 | } |
1218 | |
1536 | |
1219 | int |
1537 | int |
1220 | descent (CFPlus::Layout self) |
1538 | descent (DC::Layout self) |
1221 | CODE: |
1539 | CODE: |
1222 | { |
1540 | { |
1223 | PangoRectangle rect; |
1541 | PangoRectangle rect; |
1224 | PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); |
1542 | PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0); |
1225 | pango_layout_line_get_pixel_extents (line, 0, &rect); |
1543 | pango_layout_line_get_pixel_extents (line, 0, &rect); |
1226 | RETVAL = PANGO_DESCENT (rect); |
1544 | RETVAL = PANGO_DESCENT (rect); |
1227 | } |
1545 | } |
1228 | OUTPUT: |
1546 | OUTPUT: |
1229 | RETVAL |
1547 | RETVAL |
1230 | |
1548 | |
1231 | int |
1549 | int |
1232 | xy_to_index (CFPlus::Layout self, int x, int y) |
1550 | xy_to_index (DC::Layout self, int x, int y) |
1233 | CODE: |
1551 | CODE: |
1234 | { |
1552 | { |
1235 | int index, trailing; |
1553 | int index, trailing; |
1236 | pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); |
1554 | pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); |
1237 | RETVAL = index + trailing; |
1555 | RETVAL = index + trailing; |
1238 | } |
1556 | } |
1239 | OUTPUT: |
1557 | OUTPUT: |
1240 | RETVAL |
1558 | RETVAL |
1241 | |
1559 | |
1242 | void |
1560 | void |
1243 | cursor_pos (CFPlus::Layout self, int index) |
1561 | cursor_pos (DC::Layout self, int index) |
1244 | PPCODE: |
1562 | PPCODE: |
1245 | { |
1563 | { |
1246 | PangoRectangle strong_pos; |
1564 | PangoRectangle pos; |
1247 | pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); |
1565 | pango_layout_get_cursor_pos (self->pl, index, &pos, 0); |
1248 | |
1566 | |
1249 | EXTEND (SP, 3); |
1567 | EXTEND (SP, 3); |
1250 | PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); |
1568 | PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE))); |
1251 | PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); |
1569 | PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE))); |
1252 | PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); |
1570 | PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE))); |
1253 | } |
1571 | } |
1254 | |
1572 | |
1255 | void |
1573 | void |
1256 | index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) |
1574 | index_to_line_x (DC::Layout self, int index, int trailing = 0) |
1257 | PPCODE: |
1575 | PPCODE: |
1258 | { |
1576 | { |
1259 | int line, x; |
1577 | int line, x; |
1260 | |
1578 | |
1261 | pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); |
1579 | pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); |
|
|
1580 | #if !PANGO_VERSION_CHECK (1, 17, 3) |
1262 | /* pango bug: line is between 1..numlines, not 0..numlines-1 */ |
1581 | /* pango bug: line is between 1..numlines, not 0..numlines-1 */ |
1263 | |
1582 | --line; |
|
|
1583 | #endif |
1264 | EXTEND (SP, 2); |
1584 | EXTEND (SP, 2); |
1265 | PUSHs (sv_2mortal (newSViv (line - 1))); |
1585 | PUSHs (sv_2mortal (newSViv (line))); |
1266 | PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); |
1586 | PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); |
1267 | } |
1587 | } |
1268 | |
1588 | |
1269 | void |
1589 | void |
1270 | line_x_to_index (CFPlus::Layout self, int line, int x) |
1590 | line_x_to_index (DC::Layout self, int line, int x) |
1271 | PPCODE: |
1591 | PPCODE: |
1272 | { |
1592 | { |
1273 | PangoLayoutLine *lp; |
1593 | PangoLayoutLine *lp; |
1274 | int index, trailing; |
1594 | int index, trailing; |
1275 | |
1595 | |
1276 | if (line < 0) |
1596 | if (line < 0) |
1277 | XSRETURN_EMPTY; |
1597 | XSRETURN_EMPTY; |
1278 | |
1598 | |
1279 | if (!(lp = pango_layout_get_line (self->pl, line))) |
1599 | if (!(lp = pango_layout_get_line_readonly (self->pl, line))) |
1280 | XSRETURN_EMPTY; /* do better */ |
1600 | XSRETURN_EMPTY; /* do better */ |
1281 | |
1601 | |
1282 | pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); |
1602 | pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); |
1283 | |
1603 | |
1284 | EXTEND (SP, 2); |
1604 | EXTEND (SP, 2); |
… | |
… | |
1290 | PUSHs (sv_2mortal (newSViv (trailing))); |
1610 | PUSHs (sv_2mortal (newSViv (trailing))); |
1291 | } |
1611 | } |
1292 | } |
1612 | } |
1293 | |
1613 | |
1294 | void |
1614 | void |
1295 | render (CFPlus::Layout self, float x, float y, int flags = 0) |
1615 | render (DC::Layout self, float x, float y, int flags = 0) |
1296 | PPCODE: |
1616 | CODE: |
|
|
1617 | rc_clear (self->rc); |
1297 | pango_opengl_render_layout_subpixel ( |
1618 | pango_opengl_render_layout_subpixel ( |
1298 | self->pl, |
1619 | self->pl, |
|
|
1620 | self->rc, |
1299 | x * PANGO_SCALE, y * PANGO_SCALE, |
1621 | x * PANGO_SCALE, y * PANGO_SCALE, |
1300 | self->r, self->g, self->b, self->a, |
1622 | self->r, self->g, self->b, self->a, |
1301 | flags |
1623 | flags |
1302 | ); |
1624 | ); |
|
|
1625 | // we assume that context_change actually clears/frees stuff |
|
|
1626 | // and does not do any recomputation... |
|
|
1627 | pango_layout_context_changed (self->pl); |
1303 | |
1628 | |
1304 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1629 | void |
|
|
1630 | draw (DC::Layout self) |
|
|
1631 | CODE: |
|
|
1632 | { |
|
|
1633 | glEnable (GL_TEXTURE_2D); |
|
|
1634 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
|
|
1635 | glEnable (GL_BLEND); |
|
|
1636 | gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
|
|
1637 | GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
|
|
1638 | glEnable (GL_ALPHA_TEST); |
|
|
1639 | glAlphaFunc (GL_GREATER, 7.f / 255.f); |
|
|
1640 | |
|
|
1641 | rc_draw (self->rc); |
|
|
1642 | |
|
|
1643 | glDisable (GL_ALPHA_TEST); |
|
|
1644 | glDisable (GL_BLEND); |
|
|
1645 | glDisable (GL_TEXTURE_2D); |
|
|
1646 | } |
|
|
1647 | |
|
|
1648 | MODULE = Deliantra::Client PACKAGE = DC::Texture |
1305 | |
1649 | |
1306 | PROTOTYPES: ENABLE |
1650 | PROTOTYPES: ENABLE |
1307 | |
|
|
1308 | int minpot (int n) |
|
|
1309 | |
1651 | |
1310 | void |
1652 | void |
1311 | pad (SV *data_, int ow, int oh, int nw, int nh) |
1653 | pad (SV *data_, int ow, int oh, int nw, int nh) |
1312 | CODE: |
1654 | CODE: |
1313 | { |
1655 | { |
… | |
… | |
1340 | HV *hv = (HV *)SvRV (self); |
1682 | HV *hv = (HV *)SvRV (self); |
1341 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1683 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1342 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1684 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1343 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
1685 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
1344 | |
1686 | |
|
|
1687 | if (name <= 0) |
|
|
1688 | XSRETURN_EMPTY; |
|
|
1689 | |
1345 | if (items < 5) |
1690 | if (items < 5) |
1346 | { |
1691 | { |
1347 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1692 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1348 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
1693 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
1349 | } |
1694 | } |
… | |
… | |
1376 | glDisable (GL_ALPHA_TEST); |
1721 | glDisable (GL_ALPHA_TEST); |
1377 | glDisable (GL_BLEND); |
1722 | glDisable (GL_BLEND); |
1378 | } |
1723 | } |
1379 | } |
1724 | } |
1380 | |
1725 | |
|
|
1726 | void |
|
|
1727 | draw_fow_texture (float intensity, int hidden_tex, int name1, uint8_t *data1, float s, float t, int w, int h, float blend = 0.f, int dx = 0, int dy = 0, int name2 = 0, uint8_t *data2 = data1) |
|
|
1728 | PROTOTYPE: @ |
|
|
1729 | CODE: |
|
|
1730 | { |
|
|
1731 | glEnable (GL_BLEND); |
|
|
1732 | glBlendFunc (intensity ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1733 | glEnable (GL_TEXTURE_2D); |
|
|
1734 | glBindTexture (GL_TEXTURE_2D, name1); |
|
|
1735 | |
|
|
1736 | glColor3f (intensity, intensity, intensity); |
|
|
1737 | glPushMatrix (); |
|
|
1738 | glScalef (1./3, 1./3, 1.); |
|
|
1739 | |
|
|
1740 | if (blend > 0.f) |
|
|
1741 | { |
|
|
1742 | float dx3 = dx * -3.f / w; |
|
|
1743 | float dy3 = dy * -3.f / h; |
|
|
1744 | GLfloat env_color[4] = { 0., 0., 0., blend }; |
|
|
1745 | |
|
|
1746 | /* interpolate the two shadow textures */ |
|
|
1747 | /* stage 0 == rgb(glcolor) + alpha(t0) */ |
|
|
1748 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1749 | |
|
|
1750 | /* stage 1 == rgb(glcolor) + alpha(interpolate t0, t1, texenv) */ |
|
|
1751 | gl.ActiveTexture (GL_TEXTURE1); |
|
|
1752 | glEnable (GL_TEXTURE_2D); |
|
|
1753 | glBindTexture (GL_TEXTURE_2D, name2); |
|
|
1754 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE); |
|
|
1755 | |
|
|
1756 | /* rgb == rgb(glcolor) */ |
|
|
1757 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE); |
|
|
1758 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PRIMARY_COLOR); |
|
|
1759 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR); |
|
|
1760 | |
|
|
1761 | /* alpha = interpolate t0, t1 by env_alpha */ |
|
|
1762 | glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color); |
|
|
1763 | |
|
|
1764 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_INTERPOLATE); |
|
|
1765 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, GL_TEXTURE); |
|
|
1766 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA); |
|
|
1767 | |
|
|
1768 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE1_ALPHA, GL_PREVIOUS); |
|
|
1769 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA); |
|
|
1770 | |
|
|
1771 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE2_ALPHA, GL_CONSTANT); |
|
|
1772 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND2_ALPHA, GL_SRC_ALPHA); |
|
|
1773 | |
|
|
1774 | glBegin (GL_QUADS); |
|
|
1775 | gl.MultiTexCoord2f (GL_TEXTURE0, 0, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 ); glVertex2i (0, 0); |
|
|
1776 | gl.MultiTexCoord2f (GL_TEXTURE0, 0, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 + t); glVertex2i (0, h); |
|
|
1777 | gl.MultiTexCoord2f (GL_TEXTURE0, s, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 + t); glVertex2i (w, h); |
|
|
1778 | gl.MultiTexCoord2f (GL_TEXTURE0, s, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 ); glVertex2i (w, 0); |
|
|
1779 | glEnd (); |
|
|
1780 | |
|
|
1781 | glDisable (GL_TEXTURE_2D); |
|
|
1782 | gl.ActiveTexture (GL_TEXTURE0); |
|
|
1783 | } |
|
|
1784 | else |
|
|
1785 | { |
|
|
1786 | /* simple blending of one texture, also opengl <1.3 path */ |
|
|
1787 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1788 | |
|
|
1789 | glBegin (GL_QUADS); |
|
|
1790 | glTexCoord2f (0, 0); glVertex2f (0, 0); |
|
|
1791 | glTexCoord2f (0, t); glVertex2f (0, h); |
|
|
1792 | glTexCoord2f (s, t); glVertex2f (w, h); |
|
|
1793 | glTexCoord2f (s, 0); glVertex2f (w, 0); |
|
|
1794 | glEnd (); |
|
|
1795 | } |
|
|
1796 | |
|
|
1797 | /* draw ?-marks or equivalent, this is very clumsy code :/ */ |
|
|
1798 | { |
|
|
1799 | int x, y; |
|
|
1800 | int dx3 = dx * 3; |
|
|
1801 | int dy3 = dy * 3; |
|
|
1802 | |
|
|
1803 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
|
|
1804 | glBindTexture (GL_TEXTURE_2D, hidden_tex); |
|
|
1805 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1806 | glTranslatef (-1., -1., 0); |
|
|
1807 | glBegin (GL_QUADS); |
|
|
1808 | |
|
|
1809 | for (y = 1; y < h; y += 3) |
|
|
1810 | { |
|
|
1811 | int y1 = y - dy3; |
|
|
1812 | int y1valid = y1 >= 0 && y1 < h; |
|
|
1813 | |
|
|
1814 | for (x = 1; x < w; x += 3) |
|
|
1815 | { |
|
|
1816 | int x1 = x - dx3; |
|
|
1817 | uint8_t h1 = data1 [x + y * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS); |
|
|
1818 | uint8_t h2; |
|
|
1819 | |
|
|
1820 | if (y1valid && x1 >= 0 && x1 < w) |
|
|
1821 | h2 = data2 [x1 + y1 * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS); |
|
|
1822 | else |
|
|
1823 | h2 = 1; /* out of range == invisible */ |
|
|
1824 | |
|
|
1825 | if (h1 || h2) |
|
|
1826 | { |
|
|
1827 | float alpha = h1 == h2 ? 1.f : h1 ? 1.f - blend : blend; |
|
|
1828 | glColor4f (1., 1., 1., alpha); |
|
|
1829 | |
|
|
1830 | glTexCoord2f (0, 0.); glVertex2i (x , y ); |
|
|
1831 | glTexCoord2f (0, 1.); glVertex2i (x , y + 3); |
|
|
1832 | glTexCoord2f (1, 1.); glVertex2i (x + 3, y + 3); |
|
|
1833 | glTexCoord2f (1, 0.); glVertex2i (x + 3, y ); |
|
|
1834 | } |
|
|
1835 | } |
|
|
1836 | } |
|
|
1837 | } |
|
|
1838 | |
|
|
1839 | glEnd (); |
|
|
1840 | |
|
|
1841 | glPopMatrix (); |
|
|
1842 | |
|
|
1843 | glDisable (GL_TEXTURE_2D); |
|
|
1844 | glDisable (GL_BLEND); |
|
|
1845 | } |
|
|
1846 | |
1381 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
1847 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
1382 | CODE: |
1848 | CODE: |
1383 | { |
1849 | { |
1384 | GLint width; |
1850 | GLint width; |
1385 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
1851 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
… | |
… | |
1387 | RETVAL = width > 0; |
1853 | RETVAL = width > 0; |
1388 | } |
1854 | } |
1389 | OUTPUT: |
1855 | OUTPUT: |
1390 | RETVAL |
1856 | RETVAL |
1391 | |
1857 | |
1392 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1858 | MODULE = Deliantra::Client PACKAGE = DC::Map |
1393 | |
1859 | |
1394 | PROTOTYPES: DISABLE |
1860 | PROTOTYPES: DISABLE |
1395 | |
1861 | |
1396 | CFPlus::Map |
1862 | DC::Map |
1397 | new (SV *class) |
1863 | new (SV *class) |
1398 | CODE: |
1864 | CODE: |
1399 | New (0, RETVAL, 1, struct map); |
1865 | New (0, RETVAL, 1, struct map); |
1400 | RETVAL->x = 0; |
1866 | RETVAL->x = 0; |
1401 | RETVAL->y = 0; |
1867 | RETVAL->y = 0; |
… | |
… | |
1409 | RETVAL->row = 0; |
1875 | RETVAL->row = 0; |
1410 | OUTPUT: |
1876 | OUTPUT: |
1411 | RETVAL |
1877 | RETVAL |
1412 | |
1878 | |
1413 | void |
1879 | void |
1414 | DESTROY (CFPlus::Map self) |
1880 | DESTROY (DC::Map self) |
1415 | CODE: |
1881 | CODE: |
1416 | { |
1882 | { |
1417 | map_clear (self); |
1883 | map_clear (self); |
1418 | Safefree (self->face2tile); |
1884 | Safefree (self->face2tile); |
1419 | Safefree (self->tex); |
1885 | Safefree (self->tex); |
1420 | Safefree (self); |
1886 | Safefree (self); |
1421 | } |
1887 | } |
1422 | |
1888 | |
1423 | void |
1889 | void |
1424 | resize (CFPlus::Map self, int map_width, int map_height) |
1890 | resize (DC::Map self, int map_width, int map_height) |
1425 | CODE: |
1891 | CODE: |
1426 | self->w = map_width; |
1892 | self->w = map_width; |
1427 | self->h = map_height; |
1893 | self->h = map_height; |
1428 | |
1894 | |
1429 | void |
1895 | void |
1430 | clear (CFPlus::Map self) |
1896 | clear (DC::Map self) |
1431 | CODE: |
1897 | CODE: |
1432 | map_clear (self); |
1898 | map_clear (self); |
1433 | |
1899 | |
1434 | void |
1900 | void |
1435 | set_tileid (CFPlus::Map self, int face, int tile) |
1901 | set_tileid (DC::Map self, int face, int tile) |
1436 | CODE: |
1902 | CODE: |
1437 | { |
1903 | { |
1438 | need_facenum (self, face); self->face2tile [face] = tile; |
1904 | need_facenum (self, face); self->face2tile [face] = tile; |
1439 | need_texid (self, tile); |
1905 | need_texid (self, tile); |
1440 | } |
1906 | } |
1441 | |
1907 | |
1442 | void |
1908 | void |
1443 | set_smooth (CFPlus::Map self, int face, int smooth, int level) |
1909 | set_smooth (DC::Map self, int face, int smooth, int level) |
1444 | CODE: |
1910 | CODE: |
1445 | { |
1911 | { |
1446 | tileid texid; |
1912 | tileid texid; |
1447 | maptex *tex; |
1913 | maptex *tex; |
1448 | |
1914 | |
… | |
… | |
1461 | tex->smoothtile = self->face2tile [smooth]; |
1927 | tex->smoothtile = self->face2tile [smooth]; |
1462 | tex->smoothlevel = level; |
1928 | tex->smoothlevel = level; |
1463 | } |
1929 | } |
1464 | |
1930 | |
1465 | void |
1931 | void |
1466 | set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1932 | set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1467 | CODE: |
1933 | CODE: |
1468 | { |
1934 | { |
1469 | need_texid (self, texid); |
1935 | need_texid (self, texid); |
1470 | |
1936 | |
1471 | { |
1937 | { |
… | |
… | |
1490 | // use uglier nearest interpolation because linear suffers |
1956 | // use uglier nearest interpolation because linear suffers |
1491 | // from transparent color bleeding and ugly wrapping effects. |
1957 | // from transparent color bleeding and ugly wrapping effects. |
1492 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1958 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1493 | } |
1959 | } |
1494 | |
1960 | |
|
|
1961 | void |
|
|
1962 | expire_textures (DC::Map self, int texid, int count) |
|
|
1963 | PPCODE: |
|
|
1964 | for (; texid < self->texs && count; ++texid, --count) |
|
|
1965 | { |
|
|
1966 | maptex *tex = self->tex + texid; |
|
|
1967 | |
|
|
1968 | if (tex->name) |
|
|
1969 | { |
|
|
1970 | if (tex->unused) |
|
|
1971 | { |
|
|
1972 | tex->name = 0; |
|
|
1973 | tex->unused = 0; |
|
|
1974 | XPUSHs (sv_2mortal (newSViv (texid))); |
|
|
1975 | } |
|
|
1976 | else |
|
|
1977 | tex->unused = 1; |
|
|
1978 | } |
|
|
1979 | } |
|
|
1980 | |
1495 | int |
1981 | int |
1496 | ox (CFPlus::Map self) |
1982 | ox (DC::Map self) |
1497 | ALIAS: |
1983 | ALIAS: |
1498 | oy = 1 |
1984 | oy = 1 |
1499 | x = 2 |
1985 | x = 2 |
1500 | y = 3 |
1986 | y = 3 |
1501 | w = 4 |
1987 | w = 4 |
… | |
… | |
1512 | } |
1998 | } |
1513 | OUTPUT: |
1999 | OUTPUT: |
1514 | RETVAL |
2000 | RETVAL |
1515 | |
2001 | |
1516 | void |
2002 | void |
1517 | scroll (CFPlus::Map self, int dx, int dy) |
2003 | scroll (DC::Map self, int dx, int dy) |
1518 | CODE: |
2004 | CODE: |
1519 | { |
2005 | { |
1520 | if (dx > 0) |
2006 | if (dx > 0) |
1521 | map_blank (self, self->x, self->y, dx, self->h); |
2007 | map_blank (self, self->x, self->y, dx, self->h); |
1522 | else if (dx < 0) |
2008 | else if (dx < 0) |
… | |
… | |
1537 | self->rows += MAP_EXTEND_Y; |
2023 | self->rows += MAP_EXTEND_Y; |
1538 | self->y += MAP_EXTEND_Y; |
2024 | self->y += MAP_EXTEND_Y; |
1539 | } |
2025 | } |
1540 | } |
2026 | } |
1541 | |
2027 | |
1542 | void |
2028 | SV * |
1543 | map1a_update (CFPlus::Map self, SV *data_, int extmap) |
2029 | map1a_update (DC::Map self, SV *data_, int extmap) |
1544 | CODE: |
2030 | CODE: |
1545 | { |
2031 | { |
1546 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
2032 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1547 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
2033 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1548 | mapcell *cell; |
2034 | mapcell *cell; |
1549 | int x, y, flags; |
2035 | int x, y, z, flags; |
|
|
2036 | AV *missing = newAV (); |
|
|
2037 | RETVAL = newRV_noinc ((SV *)missing); |
1550 | |
2038 | |
1551 | while (data < data_end - 1) |
2039 | while (data < data_end - 1) |
1552 | { |
2040 | { |
1553 | flags = (data [0] << 8) + data [1]; data += 2; |
2041 | flags = (data [0] << 8) + data [1]; data += 2; |
1554 | |
2042 | |
… | |
… | |
1574 | uint8_t ext, cmd; |
2062 | uint8_t ext, cmd; |
1575 | |
2063 | |
1576 | do |
2064 | do |
1577 | { |
2065 | { |
1578 | ext = *data++; |
2066 | ext = *data++; |
1579 | cmd = ext & 0x3f; |
2067 | cmd = ext & 0x7f; |
1580 | |
2068 | |
1581 | if (cmd < 4) |
2069 | if (cmd < 4) |
1582 | cell->darkness = 255 - ext * 64 + 1; |
2070 | cell->darkness = 255 - ext * 64 + 1; /* make sure this doesn't collide with FOW_DARKNESS */ |
1583 | else if (cmd == 5) // health |
2071 | else if (cmd == 5) // health |
1584 | { |
2072 | { |
1585 | cell->stat_width = 1; |
2073 | cell->stat_width = 1; |
1586 | cell->stat_hp = *data++; |
2074 | cell->stat_hp = *data++; |
1587 | } |
2075 | } |
1588 | else if (cmd == 6) // monster width |
2076 | else if (cmd == 6) // monster width |
1589 | cell->stat_width = *data++ + 1; |
2077 | cell->stat_width = *data++ + 1; |
1590 | else if (cmd == 0x47) |
2078 | else if (cmd == 0x47) |
1591 | { |
2079 | { |
1592 | if (*data == 4) |
2080 | if (*data == 1) cell->player = data [1]; |
1593 | ; // decode player count |
2081 | else if (*data == 2) cell->player = data [2] + (data [1] << 8); |
|
|
2082 | else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16); |
|
|
2083 | else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24); |
1594 | |
2084 | |
1595 | data += *data + 1; |
2085 | data += *data + 1; |
1596 | } |
2086 | } |
1597 | else if (cmd == 8) // cell flags |
2087 | else if (cmd == 8) // cell flags |
1598 | cell->flags = *data++; |
2088 | cell->flags = *data++; |
… | |
… | |
1605 | } |
2095 | } |
1606 | else |
2096 | else |
1607 | cell->darkness = *data++ + 1; |
2097 | cell->darkness = *data++ + 1; |
1608 | } |
2098 | } |
1609 | |
2099 | |
|
|
2100 | for (z = 0; z <= 2; ++z) |
1610 | if (flags & 4) |
2101 | if (flags & (4 >> z)) |
1611 | { |
2102 | { |
1612 | faceid face = (data [0] << 8) + data [1]; data += 2; |
2103 | faceid face = (data [0] << 8) + data [1]; data += 2; |
1613 | need_facenum (self, face); |
2104 | need_facenum (self, face); |
1614 | cell->tile [0] = self->face2tile [face]; |
2105 | cell->tile [z] = self->face2tile [face]; |
|
|
2106 | |
|
|
2107 | if (cell->tile [z]) |
|
|
2108 | { |
|
|
2109 | maptex *tex = self->tex + cell->tile [z]; |
|
|
2110 | tex->unused = 0; |
|
|
2111 | if (!tex->name) |
|
|
2112 | av_push (missing, newSViv (cell->tile [z])); |
|
|
2113 | |
|
|
2114 | if (tex->smoothtile) |
|
|
2115 | { |
|
|
2116 | maptex *smooth = self->tex + tex->smoothtile; |
|
|
2117 | smooth->unused = 0; |
|
|
2118 | if (!smooth->name) |
|
|
2119 | av_push (missing, newSViv (tex->smoothtile)); |
|
|
2120 | } |
|
|
2121 | } |
1615 | } |
2122 | } |
1616 | |
|
|
1617 | if (flags & 2) |
|
|
1618 | { |
|
|
1619 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
1620 | need_facenum (self, face); |
|
|
1621 | cell->tile [1] = self->face2tile [face]; |
|
|
1622 | } |
|
|
1623 | |
|
|
1624 | if (flags & 1) |
|
|
1625 | { |
|
|
1626 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
1627 | need_facenum (self, face); |
|
|
1628 | cell->tile [2] = self->face2tile [face]; |
|
|
1629 | } |
|
|
1630 | } |
2123 | } |
1631 | else |
2124 | else |
1632 | cell->darkness = 0; |
2125 | CELL_CLEAR (cell); |
1633 | } |
2126 | } |
1634 | } |
2127 | } |
|
|
2128 | OUTPUT: |
|
|
2129 | RETVAL |
1635 | |
2130 | |
1636 | SV * |
2131 | SV * |
1637 | mapmap (CFPlus::Map self, int x0, int y0, int w, int h) |
2132 | mapmap (DC::Map self, int x0, int y0, int w, int h) |
1638 | CODE: |
2133 | CODE: |
1639 | { |
2134 | { |
1640 | int x1, x; |
2135 | int x1, x; |
1641 | int y1, y; |
2136 | int y1, y; |
1642 | int z; |
2137 | int z; |
… | |
… | |
1655 | ? self->row + y |
2150 | ? self->row + y |
1656 | : 0; |
2151 | : 0; |
1657 | |
2152 | |
1658 | for (x = x0; x < x1; x++) |
2153 | for (x = x0; x < x1; x++) |
1659 | { |
2154 | { |
1660 | int r = 32, g = 32, b = 32, a = 192; |
2155 | unsigned int r = 32, g = 32, b = 32, a = 192; |
1661 | |
2156 | |
1662 | if (row && row->c0 <= x && x < row->c1) |
2157 | if (row && row->c0 <= x && x < row->c1) |
1663 | { |
2158 | { |
1664 | mapcell *cell = row->col + (x - row->c0); |
2159 | mapcell *cell = row->col + (x - row->c0); |
1665 | |
2160 | |
… | |
… | |
1667 | { |
2162 | { |
1668 | maptex tex = self->tex [cell->tile [z]]; |
2163 | maptex tex = self->tex [cell->tile [z]]; |
1669 | int a0 = 255 - tex.a; |
2164 | int a0 = 255 - tex.a; |
1670 | int a1 = tex.a; |
2165 | int a1 = tex.a; |
1671 | |
2166 | |
1672 | r = (r * a0 + tex.r * a1) / 255; |
2167 | r = div255 (r * a0 + tex.r * a1); |
1673 | g = (g * a0 + tex.g * a1) / 255; |
2168 | g = div255 (g * a0 + tex.g * a1); |
1674 | b = (b * a0 + tex.b * a1) / 255; |
2169 | b = div255 (b * a0 + tex.b * a1); |
1675 | a = (a * a0 + tex.a * a1) / 255; |
2170 | a = div255 (a * a0 + tex.a * a1); |
1676 | } |
2171 | } |
1677 | } |
2172 | } |
1678 | |
2173 | |
1679 | *map++ = (r ) |
2174 | *map++ = (r ) |
1680 | | (g << 8) |
2175 | | (g << 8) |
… | |
… | |
1687 | } |
2182 | } |
1688 | OUTPUT: |
2183 | OUTPUT: |
1689 | RETVAL |
2184 | RETVAL |
1690 | |
2185 | |
1691 | void |
2186 | void |
1692 | draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) |
2187 | draw (DC::Map self, int mx, int my, int sw, int sh, int Tw, int Th, U32 player = 0xffffffff, int sdx = 0, int sdy = 0) |
1693 | CODE: |
2188 | CODE: |
1694 | { |
2189 | { |
|
|
2190 | int x, y, z; |
|
|
2191 | |
1695 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
2192 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
1696 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
2193 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
1697 | static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) |
2194 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
1698 | smooth_key skey; |
2195 | smooth_key skey; |
1699 | int x, y, z; |
2196 | int pl_x, pl_y; |
1700 | int last_name; |
2197 | maptex pl_tex; |
|
|
2198 | rc_t *rc = rc_alloc (); |
|
|
2199 | rc_t *rc_ov = rc_alloc (); |
|
|
2200 | rc_key_t key; |
|
|
2201 | rc_array_t *arr; |
1701 | |
2202 | |
|
|
2203 | pl_tex.name = 0; |
|
|
2204 | |
1702 | // thats current max. sorry. |
2205 | // that's current max. sorry. |
1703 | if (sw > 255) sw = 255; |
2206 | if (sw > 255) sw = 255; |
1704 | if (sh > 255) sh = 255; |
2207 | if (sh > 255) sh = 255; |
1705 | |
2208 | |
1706 | // clear key, in case of extra padding |
2209 | // clear key, in case of extra padding |
1707 | memset (&skey, 0, sizeof (skey)); |
2210 | memset (&skey, 0, sizeof (skey)); |
1708 | |
2211 | |
1709 | glColor4ub (255, 255, 255, 255); |
2212 | memset (&key, 0, sizeof (key)); |
1710 | |
2213 | key.r = 255; |
1711 | glEnable (GL_BLEND); |
2214 | key.g = 255; |
1712 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2215 | key.b = 255; |
1713 | glEnable (GL_TEXTURE_2D); |
2216 | key.a = 255; |
1714 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2217 | key.mode = GL_QUADS; |
1715 | |
2218 | key.format = GL_T2F_V3F; |
1716 | glBegin (GL_QUADS); |
|
|
1717 | |
|
|
1718 | last_name = 0; |
|
|
1719 | |
2219 | |
1720 | mx += self->x; |
2220 | mx += self->x; |
1721 | my += self->y; |
2221 | my += self->y; |
1722 | |
2222 | |
1723 | // first pass: determine smooth_max |
2223 | // first pass: determine smooth_max |
… | |
… | |
1740 | MAX (self->tex [cell->tile [1]].smoothlevel, |
2240 | MAX (self->tex [cell->tile [1]].smoothlevel, |
1741 | self->tex [cell->tile [2]].smoothlevel)); |
2241 | self->tex [cell->tile [2]].smoothlevel)); |
1742 | } |
2242 | } |
1743 | } |
2243 | } |
1744 | |
2244 | |
|
|
2245 | glEnable (GL_BLEND); |
|
|
2246 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|
|
2247 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
2248 | |
1745 | for (z = 0; z <= 2; z++) |
2249 | for (z = 0; z <= 2; z++) |
1746 | { |
2250 | { |
1747 | memset (smooth_level, 0, sizeof (smooth_level)); |
2251 | memset (smooth_level, 0, sizeof (smooth_level)); |
|
|
2252 | key.texname = -1; |
1748 | |
2253 | |
1749 | for (y = 0; y < sh; y++) |
2254 | for (y = 0; y < sh; y++) |
1750 | if (0 <= y + my && y + my < self->rows) |
2255 | if (0 <= y + my && y + my < self->rows) |
1751 | { |
2256 | { |
1752 | maprow *row = self->row + (y + my); |
2257 | maprow *row = self->row + (y + my); |
… | |
… | |
1758 | tileid tile = cell->tile [z]; |
2263 | tileid tile = cell->tile [z]; |
1759 | |
2264 | |
1760 | if (tile) |
2265 | if (tile) |
1761 | { |
2266 | { |
1762 | maptex tex = self->tex [tile]; |
2267 | maptex tex = self->tex [tile]; |
1763 | int px = (x + 1) * T - tex.w; |
2268 | int px, py; |
1764 | int py = (y + 1) * T - tex.h; |
|
|
1765 | |
2269 | |
1766 | // suppressing texture state switches here |
|
|
1767 | // is only moderately effective, but worth the extra effort |
|
|
1768 | if (last_name != tex.name) |
2270 | if (key.texname != tex.name) |
1769 | { |
2271 | { |
|
|
2272 | self->tex [tile].unused = 0; |
|
|
2273 | |
1770 | if (!tex.name) |
2274 | if (!tex.name) |
1771 | tex = self->tex [2]; /* missing, replace by noface */ |
2275 | tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */ |
1772 | |
2276 | |
1773 | glEnd (); |
2277 | key.texname = tex.name; |
1774 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
2278 | arr = rc_array (rc, &key); |
1775 | glBegin (GL_QUADS); |
|
|
1776 | } |
2279 | } |
1777 | |
2280 | |
1778 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
2281 | px = (x + 1) * Th - tex.w; |
1779 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
2282 | py = (y + 1) * Tw - tex.h; |
1780 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
|
|
1781 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
|
|
1782 | |
2283 | |
1783 | if (cell->flags && z == 2) |
2284 | if (expect_false (cell->player == player) && expect_false (z == 2)) |
1784 | { |
2285 | { |
1785 | if (cell->flags & 1) |
2286 | pl_x = px; |
|
|
2287 | pl_y = py; |
|
|
2288 | pl_tex = tex; |
1786 | { |
2289 | continue; |
1787 | maptex tex = self->tex [1]; |
|
|
1788 | int px = x * T + T * 2 / 32; |
|
|
1789 | int py = y * T - T * 6 / 32; |
|
|
1790 | |
|
|
1791 | glEnd (); |
|
|
1792 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
|
|
1793 | glBegin (GL_QUADS); |
|
|
1794 | |
|
|
1795 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1796 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + T); |
|
|
1797 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T); |
|
|
1798 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py ); |
|
|
1799 | } |
|
|
1800 | } |
2290 | } |
|
|
2291 | |
|
|
2292 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2293 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
|
|
2294 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
2295 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
1801 | |
2296 | |
1802 | // update smooth hash |
2297 | // update smooth hash |
1803 | if (tex.smoothtile) |
2298 | if (tex.smoothtile) |
1804 | { |
2299 | { |
1805 | skey.tile = tex.smoothtile; |
2300 | skey.tile = tex.smoothtile; |
… | |
… | |
1836 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
2331 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
1837 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
2332 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
1838 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
2333 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
1839 | } |
2334 | } |
1840 | } |
2335 | } |
|
|
2336 | |
|
|
2337 | if (expect_false (z == 2) && expect_false (cell->flags)) |
|
|
2338 | { |
|
|
2339 | // overlays such as the speech bubble, probably more to come |
|
|
2340 | if (cell->flags & 1) |
|
|
2341 | { |
|
|
2342 | rc_key_t key_ov = key; |
|
|
2343 | maptex tex = self->tex [TEXID_SPEECH]; |
|
|
2344 | rc_array_t *arr; |
|
|
2345 | int px = x * Tw + Tw * 2 / 32; |
|
|
2346 | int py = y * Th - Th * 6 / 32; |
|
|
2347 | |
|
|
2348 | key_ov.texname = tex.name; |
|
|
2349 | arr = rc_array (rc_ov, &key_ov); |
|
|
2350 | |
|
|
2351 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2352 | rc_t2f_v3f (arr, 0 , tex.t, px , py + Th, 0); |
|
|
2353 | rc_t2f_v3f (arr, tex.s, tex.t, px + Tw, py + Th, 0); |
|
|
2354 | rc_t2f_v3f (arr, tex.s, 0 , px + Tw, py , 0); |
|
|
2355 | } |
|
|
2356 | } |
1841 | } |
2357 | } |
1842 | } |
2358 | } |
|
|
2359 | |
|
|
2360 | rc_draw (rc); |
|
|
2361 | rc_clear (rc); |
1843 | |
2362 | |
1844 | // go through all smoothlevels, lowest to highest, then draw. |
2363 | // go through all smoothlevels, lowest to highest, then draw. |
1845 | // this is basically counting sort |
2364 | // this is basically counting sort |
1846 | { |
2365 | { |
1847 | int w, b; |
2366 | int w, b; |
1848 | |
2367 | |
|
|
2368 | glEnable (GL_TEXTURE_2D); |
|
|
2369 | glBegin (GL_QUADS); |
1849 | for (w = 0; w < 256 / 32; ++w) |
2370 | for (w = 0; w < 256 / 32; ++w) |
1850 | { |
2371 | { |
1851 | uint32_t smask = smooth_level [w]; |
2372 | uint32_t smask = smooth_level [w]; |
1852 | if (smask) |
2373 | if (smask) |
1853 | for (b = 0; b < 32; ++b) |
2374 | for (b = 0; b < 32; ++b) |
… | |
… | |
1865 | if (!(bits & 0x1000) |
2386 | if (!(bits & 0x1000) |
1866 | && skey->level == level |
2387 | && skey->level == level |
1867 | && level > smooth_max [skey->x][skey->y]) |
2388 | && level > smooth_max [skey->x][skey->y]) |
1868 | { |
2389 | { |
1869 | maptex tex = self->tex [skey->tile]; |
2390 | maptex tex = self->tex [skey->tile]; |
1870 | int px = (((int)skey->x) - 1) * T; |
2391 | int px = (((int)skey->x) - 1) * Tw; |
1871 | int py = (((int)skey->y) - 1) * T; |
2392 | int py = (((int)skey->y) - 1) * Th; |
1872 | int border = bits & 15; |
2393 | int border = bits & 15; |
1873 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
2394 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
1874 | float dx = tex.s * .0625f; // 16 images/row |
2395 | float dx = tex.s * .0625f; // 16 images/row |
1875 | float dy = tex.t * .5f ; // 2 images/column |
2396 | float dy = tex.t * .5f ; // 2 images/column |
1876 | |
2397 | |
1877 | // this time naively avoiding texture state changes |
|
|
1878 | // save gobs of state changes. |
|
|
1879 | if (last_name != tex.name) |
2398 | if (tex.name) |
1880 | { |
2399 | { |
|
|
2400 | // this time avoiding texture state changes |
|
|
2401 | // save gobs of state changes. |
1881 | if (!tex.name) |
2402 | if (key.texname != tex.name) |
1882 | continue; // smoothing not yet available |
2403 | { |
|
|
2404 | self->tex [skey->tile].unused = 0; |
1883 | |
2405 | |
1884 | glEnd (); |
2406 | glEnd (); |
1885 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
2407 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
1886 | glBegin (GL_QUADS); |
2408 | glBegin (GL_QUADS); |
1887 | } |
2409 | } |
1888 | |
2410 | |
1889 | if (border) |
2411 | if (border) |
1890 | { |
2412 | { |
1891 | float ox = border * dx; |
2413 | float ox = border * dx; |
1892 | |
2414 | |
1893 | glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); |
2415 | glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); |
1894 | glTexCoord2f (ox , dy ); glVertex2f (px , py + T); |
2416 | glTexCoord2f (ox , dy ); glVertex2i (px , py + Th); |
1895 | glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); |
2417 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py + Th); |
1896 | glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); |
2418 | glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + Tw, py ); |
1897 | } |
2419 | } |
1898 | |
2420 | |
1899 | if (corner) |
2421 | if (corner) |
1900 | { |
2422 | { |
1901 | float ox = corner * dx; |
2423 | float ox = corner * dx; |
1902 | |
2424 | |
1903 | glTexCoord2f (ox , dy ); glVertex2f (px , py ); |
2425 | glTexCoord2f (ox , dy ); glVertex2i (px , py ); |
1904 | glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); |
2426 | glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + Th); |
1905 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); |
2427 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + Tw, py + Th); |
1906 | glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); |
2428 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py ); |
|
|
2429 | } |
1907 | } |
2430 | } |
1908 | } |
2431 | } |
1909 | } |
2432 | } |
1910 | } |
2433 | } |
1911 | } |
2434 | } |
|
|
2435 | |
|
|
2436 | glEnd (); |
|
|
2437 | glDisable (GL_TEXTURE_2D); |
|
|
2438 | key.texname = -1; |
1912 | } |
2439 | } |
1913 | |
2440 | |
1914 | hv_clear (smooth); |
2441 | hv_clear (smooth); |
1915 | } |
2442 | } |
1916 | |
2443 | |
1917 | glEnd (); |
2444 | if (pl_tex.name) |
|
|
2445 | { |
|
|
2446 | maptex tex = pl_tex; |
|
|
2447 | int px = pl_x + sdx; |
|
|
2448 | int py = pl_y + sdy; |
1918 | |
2449 | |
1919 | glDisable (GL_TEXTURE_2D); |
2450 | key.texname = tex.name; |
|
|
2451 | arr = rc_array (rc, &key); |
|
|
2452 | |
|
|
2453 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2454 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
|
|
2455 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
2456 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
|
|
2457 | |
|
|
2458 | rc_draw (rc); |
|
|
2459 | } |
|
|
2460 | |
|
|
2461 | rc_draw (rc_ov); |
|
|
2462 | rc_clear (rc_ov); |
|
|
2463 | |
1920 | glDisable (GL_BLEND); |
2464 | glDisable (GL_BLEND); |
|
|
2465 | rc_free (rc); |
|
|
2466 | rc_free (rc_ov); |
1921 | |
2467 | |
1922 | // top layer: overlays such as the health bar |
2468 | // top layer: overlays such as the health bar |
1923 | for (y = 0; y < sh; y++) |
2469 | for (y = 0; y < sh; y++) |
1924 | if (0 <= y + my && y + my < self->rows) |
2470 | if (0 <= y + my && y + my < self->rows) |
1925 | { |
2471 | { |
… | |
… | |
1928 | for (x = 0; x < sw; x++) |
2474 | for (x = 0; x < sw; x++) |
1929 | if (row->c0 <= x + mx && x + mx < row->c1) |
2475 | if (row->c0 <= x + mx && x + mx < row->c1) |
1930 | { |
2476 | { |
1931 | mapcell *cell = row->col + (x + mx - row->c0); |
2477 | mapcell *cell = row->col + (x + mx - row->c0); |
1932 | |
2478 | |
1933 | int px = x * T; |
2479 | int px = x * Tw; |
1934 | int py = y * T; |
2480 | int py = y * Th; |
|
|
2481 | |
|
|
2482 | if (expect_false (cell->player == player)) |
|
|
2483 | { |
|
|
2484 | px += sdx; |
|
|
2485 | py += sdy; |
|
|
2486 | } |
1935 | |
2487 | |
1936 | if (cell->stat_hp) |
2488 | if (cell->stat_hp) |
1937 | { |
2489 | { |
1938 | int width = cell->stat_width * T; |
2490 | int width = cell->stat_width * Tw; |
1939 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
2491 | int thick = (sh * Th / 32 + 27) / 28 + 1 + cell->stat_width; |
1940 | |
2492 | |
1941 | glColor3ub (0, 0, 0); |
2493 | glColor3ub (0, 0, 0); |
1942 | glRectf (px + 1, py - thick - 2, |
2494 | glRectf (px + 1, py - thick - 2, |
1943 | px + width - 1, py); |
2495 | px + width - 1, py); |
1944 | |
2496 | |
… | |
… | |
1950 | } |
2502 | } |
1951 | } |
2503 | } |
1952 | } |
2504 | } |
1953 | |
2505 | |
1954 | void |
2506 | void |
1955 | draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) |
2507 | draw_magicmap (DC::Map self, int w, int h, unsigned char *data) |
1956 | CODE: |
2508 | CODE: |
1957 | { |
2509 | { |
1958 | static float color[16][3] = { |
2510 | static float color[16][3] = { |
1959 | { 0.00F, 0.00F, 0.00F }, |
2511 | { 0.00f, 0.00f, 0.00f }, |
1960 | { 1.00F, 1.00F, 1.00F }, |
2512 | { 1.00f, 1.00f, 1.00f }, |
1961 | { 0.00F, 0.00F, 0.55F }, |
2513 | { 0.00f, 0.00f, 0.55f }, |
1962 | { 1.00F, 0.00F, 0.00F }, |
2514 | { 1.00f, 0.00f, 0.00f }, |
1963 | |
2515 | |
1964 | { 1.00F, 0.54F, 0.00F }, |
2516 | { 1.00f, 0.54f, 0.00f }, |
1965 | { 0.11F, 0.56F, 1.00F }, |
2517 | { 0.11f, 0.56f, 1.00f }, |
1966 | { 0.93F, 0.46F, 0.00F }, |
2518 | { 0.93f, 0.46f, 0.00f }, |
1967 | { 0.18F, 0.54F, 0.34F }, |
2519 | { 0.18f, 0.54f, 0.34f }, |
1968 | |
2520 | |
1969 | { 0.56F, 0.73F, 0.56F }, |
2521 | { 0.56f, 0.73f, 0.56f }, |
1970 | { 0.80F, 0.80F, 0.80F }, |
2522 | { 0.80f, 0.80f, 0.80f }, |
1971 | { 0.55F, 0.41F, 0.13F }, |
2523 | { 0.55f, 0.41f, 0.13f }, |
1972 | { 0.99F, 0.77F, 0.26F }, |
2524 | { 0.99f, 0.77f, 0.26f }, |
1973 | |
2525 | |
1974 | { 0.74F, 0.65F, 0.41F }, |
2526 | { 0.74f, 0.65f, 0.41f }, |
1975 | |
2527 | |
1976 | { 0.00F, 1.00F, 1.00F }, |
2528 | { 0.00f, 1.00f, 1.00f }, |
1977 | { 1.00F, 0.00F, 1.00F }, |
2529 | { 1.00f, 0.00f, 1.00f }, |
1978 | { 1.00F, 1.00F, 0.00F }, |
2530 | { 1.00f, 1.00f, 0.00f }, |
1979 | }; |
2531 | }; |
1980 | |
2532 | |
1981 | int x, y; |
2533 | int x, y; |
1982 | |
2534 | |
1983 | glEnable (GL_TEXTURE_2D); |
2535 | glEnable (GL_TEXTURE_2D); |
|
|
2536 | /* GL_REPLACE would be correct, as we don't need to modulate alpha, |
|
|
2537 | * but the nvidia driver (185.18.14) mishandles alpha textures |
|
|
2538 | * and takes the colour from god knows where instead of using |
|
|
2539 | * Cp. MODULATE results in the same colour, but slightly different |
|
|
2540 | * alpha, but atcually gives us the correct colour with nvidia. |
|
|
2541 | */ |
1984 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2542 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
1985 | glEnable (GL_BLEND); |
2543 | glEnable (GL_BLEND); |
1986 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2544 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1987 | glBegin (GL_QUADS); |
2545 | glBegin (GL_QUADS); |
1988 | |
2546 | |
1989 | for (y = 0; y < h; y++) |
2547 | for (y = 0; y < h; y++) |
… | |
… | |
1993 | |
2551 | |
1994 | if (m) |
2552 | if (m) |
1995 | { |
2553 | { |
1996 | float *c = color [m & 15]; |
2554 | float *c = color [m & 15]; |
1997 | |
2555 | |
1998 | float tx1 = m & 0x40 ? 0.5 : 0.; |
2556 | float tx1 = m & 0x40 ? 0.5f : 0.f; |
1999 | float tx2 = tx1 + 0.5; |
2557 | float tx2 = tx1 + 0.5f; |
2000 | |
2558 | |
2001 | glColor4f (c[0], c[1], c[2], 0.75); |
2559 | glColor4f (c[0], c[1], c[2], 1); |
2002 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
2560 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
2003 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
2561 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
2004 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
2562 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
2005 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
2563 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
2006 | } |
2564 | } |
… | |
… | |
2010 | glDisable (GL_BLEND); |
2568 | glDisable (GL_BLEND); |
2011 | glDisable (GL_TEXTURE_2D); |
2569 | glDisable (GL_TEXTURE_2D); |
2012 | } |
2570 | } |
2013 | |
2571 | |
2014 | void |
2572 | void |
2015 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
2573 | fow_texture (DC::Map self, int mx, int my, int sw, int sh) |
2016 | PPCODE: |
2574 | PPCODE: |
2017 | { |
2575 | { |
2018 | int x, y; |
2576 | int x, y; |
2019 | int sw1 = sw + 2; |
2577 | int sw1 = sw + 2; |
2020 | int sh1 = sh + 2; |
2578 | int sh1 = sh + 2; |
2021 | int sh3 = sh * 3; |
2579 | int sh3 = sh * 3; |
2022 | int sw34 = (sw * 3 + 3) & ~3; |
2580 | int sw3 = sw * 3; |
|
|
2581 | SV *darkness3_sv = sv_2mortal (newSV (sw3 * sh3)); |
|
|
2582 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
2023 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
2583 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
2024 | SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); |
2584 | memset (darkness1, 0, sw1*sh1); |
2025 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
|
|
2026 | |
2585 | |
2027 | SvPOK_only (darkness3_sv); |
2586 | SvPOK_only (darkness3_sv); |
2028 | SvCUR_set (darkness3_sv, sw34 * sh3); |
2587 | SvCUR_set (darkness3_sv, sw3 * sh3); |
2029 | |
2588 | |
2030 | mx += self->x - 1; |
2589 | mx += self->x - 1; |
2031 | my += self->y - 1; |
2590 | my += self->y - 1; |
2032 | |
|
|
2033 | memset (darkness1, 255, sw1 * sh1); |
|
|
2034 | |
2591 | |
2035 | for (y = 0; y < sh1; y++) |
2592 | for (y = 0; y < sh1; y++) |
2036 | if (0 <= y + my && y + my < self->rows) |
2593 | if (0 <= y + my && y + my < self->rows) |
2037 | { |
2594 | { |
2038 | maprow *row = self->row + (y + my); |
2595 | maprow *row = self->row + (y + my); |
… | |
… | |
2041 | if (row->c0 <= x + mx && x + mx < row->c1) |
2598 | if (row->c0 <= x + mx && x + mx < row->c1) |
2042 | { |
2599 | { |
2043 | mapcell *cell = row->col + (x + mx - row->c0); |
2600 | mapcell *cell = row->col + (x + mx - row->c0); |
2044 | |
2601 | |
2045 | darkness1 [y * sw1 + x] = cell->darkness |
2602 | darkness1 [y * sw1 + x] = cell->darkness |
2046 | ? 255 - (cell->darkness - 1) |
2603 | ? DARKNESS_ADJUST (255 - (cell->darkness - 1)) |
2047 | : 255 - FOW_DARKNESS; |
2604 | : DARKNESS_ADJUST (255 - FOW_DARKNESS); |
2048 | } |
2605 | } |
2049 | } |
2606 | } |
2050 | |
2607 | |
2051 | for (y = 0; y < sh; ++y) |
2608 | for (y = 0; y < sh; ++y) |
2052 | for (x = 0; x < sw; ++x) |
2609 | for (x = 0; x < sw; ++x) |
… | |
… | |
2071 | |
2628 | |
2072 | uint8_t r13 = (d13 + d23 + d12) / 3; |
2629 | uint8_t r13 = (d13 + d23 + d12) / 3; |
2073 | uint8_t r23 = d23; |
2630 | uint8_t r23 = d23; |
2074 | uint8_t r33 = (d23 + d33 + d32) / 3; |
2631 | uint8_t r33 = (d23 + d33 + d32) / 3; |
2075 | |
2632 | |
2076 | darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); |
2633 | darkness3 [(y * 3 ) * sw3 + (x * 3 )] = MAX (d22, r11); |
2077 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); |
2634 | darkness3 [(y * 3 ) * sw3 + (x * 3 + 1)] = MAX (d22, r21); |
2078 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); |
2635 | darkness3 [(y * 3 ) * sw3 + (x * 3 + 2)] = MAX (d22, r31); |
2079 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); |
2636 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 )] = MAX (d22, r12); |
2080 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); |
2637 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 1)] = MAX (d22, r22); /* this MUST be == d22 */ |
2081 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); |
2638 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 2)] = MAX (d22, r32); |
2082 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); |
2639 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 )] = MAX (d22, r13); |
2083 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); |
2640 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 1)] = MAX (d22, r23); |
2084 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); |
2641 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 2)] = MAX (d22, r33); |
2085 | } |
2642 | } |
2086 | |
2643 | |
2087 | free (darkness1); |
2644 | free (darkness1); |
2088 | |
2645 | |
2089 | EXTEND (SP, 3); |
2646 | EXTEND (SP, 3); |
2090 | PUSHs (sv_2mortal (newSViv (sw34))); |
2647 | PUSHs (sv_2mortal (newSViv (sw3))); |
2091 | PUSHs (sv_2mortal (newSViv (sh3))); |
2648 | PUSHs (sv_2mortal (newSViv (sh3))); |
2092 | PUSHs (darkness3_sv); |
2649 | PUSHs (darkness3_sv); |
2093 | } |
2650 | } |
2094 | |
2651 | |
2095 | SV * |
2652 | SV * |
2096 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
2653 | get_rect (DC::Map self, int x0, int y0, int w, int h) |
2097 | CODE: |
2654 | CODE: |
2098 | { |
2655 | { |
2099 | int x, y, x1, y1; |
2656 | int x, y, x1, y1; |
2100 | SV *data_sv = newSV (w * h * 7 + 5); |
2657 | SV *data_sv = newSV (w * h * 7 + 5); |
2101 | uint8_t *data = (uint8_t *)SvPVX (data_sv); |
2658 | uint8_t *data = (uint8_t *)SvPVX (data_sv); |
… | |
… | |
2158 | else |
2715 | else |
2159 | *data++ = 0; |
2716 | *data++ = 0; |
2160 | } |
2717 | } |
2161 | } |
2718 | } |
2162 | |
2719 | |
|
|
2720 | /* if size is w*h + 5 then no data has been found */ |
|
|
2721 | if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5) |
|
|
2722 | { |
2163 | SvPOK_only (data_sv); |
2723 | SvPOK_only (data_sv); |
2164 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
2724 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
|
|
2725 | } |
|
|
2726 | |
2165 | RETVAL = data_sv; |
2727 | RETVAL = data_sv; |
2166 | } |
2728 | } |
2167 | OUTPUT: |
2729 | OUTPUT: |
2168 | RETVAL |
2730 | RETVAL |
2169 | |
2731 | |
2170 | void |
2732 | void |
2171 | set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) |
2733 | set_rect (DC::Map self, int x0, int y0, SV *data_sv) |
2172 | PPCODE: |
2734 | PPCODE: |
2173 | { |
2735 | { |
2174 | int x, y, z; |
2736 | int x, y, z; |
2175 | int w, h; |
2737 | int w, h; |
2176 | int x1, y1; |
2738 | int x1, y1; |
|
|
2739 | STRLEN len; |
|
|
2740 | uint8_t *data, *end; |
|
|
2741 | |
|
|
2742 | len = SvLEN (data_sv); |
|
|
2743 | SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more |
|
|
2744 | data = SvPVbyte_nolen (data_sv); |
|
|
2745 | end = data + len + 8; |
|
|
2746 | |
|
|
2747 | if (len < 5) |
|
|
2748 | XSRETURN_EMPTY; |
2177 | |
2749 | |
2178 | if (*data++ != 0) |
2750 | if (*data++ != 0) |
2179 | return; /* version mismatch */ |
2751 | XSRETURN_EMPTY; /* version mismatch */ |
2180 | |
2752 | |
2181 | w = *data++ << 8; w |= *data++; |
2753 | w = *data++ << 8; w |= *data++; |
2182 | h = *data++ << 8; h |= *data++; |
2754 | h = *data++ << 8; h |= *data++; |
2183 | |
2755 | |
2184 | // we need to do this 'cause we don't keep an absolute coord system for rows |
2756 | // we need to do this 'cause we don't keep an absolute coord system for rows |
… | |
… | |
2196 | { |
2768 | { |
2197 | maprow *row = map_get_row (self, y); |
2769 | maprow *row = map_get_row (self, y); |
2198 | |
2770 | |
2199 | for (x = x0; x < x1; x++) |
2771 | for (x = x0; x < x1; x++) |
2200 | { |
2772 | { |
|
|
2773 | uint8_t flags; |
|
|
2774 | |
|
|
2775 | if (data + 7 >= end) |
|
|
2776 | XSRETURN_EMPTY; |
|
|
2777 | |
2201 | uint8_t flags = *data++; |
2778 | flags = *data++; |
2202 | |
2779 | |
2203 | if (flags) |
2780 | if (flags) |
2204 | { |
2781 | { |
2205 | mapcell *cell = row_get_cell (row, x); |
2782 | mapcell *cell = row_get_cell (row, x); |
2206 | tileid tile[3] = { 0, 0, 0 }; |
2783 | tileid tile[3] = { 0, 0, 0 }; |
… | |
… | |
2209 | if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
2786 | if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
2210 | if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
2787 | if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
2211 | |
2788 | |
2212 | if (cell->darkness == 0) |
2789 | if (cell->darkness == 0) |
2213 | { |
2790 | { |
2214 | cell->darkness = 0; |
2791 | /*cell->darkness = 0;*/ |
|
|
2792 | EXTEND (SP, 3); |
2215 | |
2793 | |
2216 | for (z = 0; z <= 2; z++) |
2794 | for (z = 0; z <= 2; z++) |
2217 | { |
2795 | { |
2218 | tileid t = tile [z]; |
2796 | tileid t = tile [z]; |
2219 | |
2797 | |
2220 | if (t >= self->texs || (t && !self->tex [t].name)) |
2798 | if (t >= self->texs || (t && !self->tex [t].name)) |
2221 | { |
2799 | { |
2222 | XPUSHs (sv_2mortal (newSViv (t))); |
2800 | PUSHs (sv_2mortal (newSViv (t))); |
2223 | need_texid (self, t); |
2801 | need_texid (self, t); |
2224 | } |
2802 | } |
2225 | |
2803 | |
2226 | cell->tile [z] = t; |
2804 | cell->tile [z] = t; |
2227 | } |
2805 | } |
… | |
… | |
2229 | } |
2807 | } |
2230 | } |
2808 | } |
2231 | } |
2809 | } |
2232 | } |
2810 | } |
2233 | |
2811 | |
2234 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
2812 | MODULE = Deliantra::Client PACKAGE = DC::RW |
2235 | |
2813 | |
2236 | PROTOTYPES: DISABLE |
2814 | DC::RW |
2237 | |
2815 | new (SV *class, SV *data_sv) |
2238 | CFPlus::MixChunk |
|
|
2239 | new_from_file (SV *class, char *path) |
|
|
2240 | CODE: |
2816 | CODE: |
2241 | RETVAL = Mix_LoadWAV (path); |
2817 | { |
|
|
2818 | STRLEN datalen; |
|
|
2819 | char *data = SvPVbyte (data_sv, datalen); |
|
|
2820 | |
|
|
2821 | RETVAL = SDL_RWFromConstMem (data, datalen); |
|
|
2822 | } |
2242 | OUTPUT: |
2823 | OUTPUT: |
2243 | RETVAL |
2824 | RETVAL |
2244 | |
2825 | |
|
|
2826 | DC::RW |
|
|
2827 | new_from_file (SV *class, const char *path, const char *mode = "rb") |
|
|
2828 | CODE: |
|
|
2829 | RETVAL = SDL_RWFromFile (path, mode); |
|
|
2830 | OUTPUT: |
|
|
2831 | RETVAL |
|
|
2832 | |
|
|
2833 | # fails on win32: |
|
|
2834 | # dc.xs(2268) : error C2059: syntax error : '(' |
2245 | void |
2835 | #void |
|
|
2836 | #close (DC::RW self) |
|
|
2837 | # CODE: |
|
|
2838 | # (self->(close)) (self); |
|
|
2839 | |
|
|
2840 | MODULE = Deliantra::Client PACKAGE = DC::Channel |
|
|
2841 | |
|
|
2842 | PROTOTYPES: DISABLE |
|
|
2843 | |
|
|
2844 | DC::Channel |
|
|
2845 | find () |
|
|
2846 | CODE: |
|
|
2847 | { |
|
|
2848 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2849 | |
|
|
2850 | if (RETVAL < 0) |
|
|
2851 | { |
|
|
2852 | RETVAL = Mix_GroupOldest (-1); |
|
|
2853 | |
|
|
2854 | if (RETVAL < 0) |
|
|
2855 | { |
|
|
2856 | // happens sometimes, maybe it just stopped playing(?) |
|
|
2857 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2858 | |
|
|
2859 | if (RETVAL < 0) |
|
|
2860 | XSRETURN_UNDEF; |
|
|
2861 | } |
|
|
2862 | else |
|
|
2863 | Mix_HaltChannel (RETVAL); |
|
|
2864 | } |
|
|
2865 | |
|
|
2866 | Mix_UnregisterAllEffects (RETVAL); |
|
|
2867 | Mix_Volume (RETVAL, 128); |
|
|
2868 | } |
|
|
2869 | OUTPUT: |
|
|
2870 | RETVAL |
|
|
2871 | |
|
|
2872 | void |
|
|
2873 | halt (DC::Channel self) |
|
|
2874 | CODE: |
|
|
2875 | Mix_HaltChannel (self); |
|
|
2876 | |
|
|
2877 | void |
|
|
2878 | expire (DC::Channel self, int ticks = -1) |
|
|
2879 | CODE: |
|
|
2880 | Mix_ExpireChannel (self, ticks); |
|
|
2881 | |
|
|
2882 | void |
|
|
2883 | fade_out (DC::Channel self, int ticks = -1) |
|
|
2884 | CODE: |
|
|
2885 | Mix_FadeOutChannel (self, ticks); |
|
|
2886 | |
|
|
2887 | int |
|
|
2888 | volume (DC::Channel self, int volume) |
|
|
2889 | CODE: |
|
|
2890 | RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); |
|
|
2891 | OUTPUT: |
|
|
2892 | RETVAL |
|
|
2893 | |
|
|
2894 | void |
|
|
2895 | unregister_all_effects (DC::Channel self) |
|
|
2896 | CODE: |
|
|
2897 | Mix_UnregisterAllEffects (self); |
|
|
2898 | |
|
|
2899 | void |
|
|
2900 | set_panning (DC::Channel self, int left, int right) |
|
|
2901 | CODE: |
|
|
2902 | left = CLAMP (left , 0, 255); |
|
|
2903 | right = CLAMP (right, 0, 255); |
|
|
2904 | Mix_SetPanning (self, left, right); |
|
|
2905 | |
|
|
2906 | void |
|
|
2907 | set_distance (DC::Channel self, int distance) |
|
|
2908 | CODE: |
|
|
2909 | Mix_SetDistance (self, CLAMP (distance, 0, 255)); |
|
|
2910 | |
|
|
2911 | void |
|
|
2912 | set_position (DC::Channel self, int angle, int distance) |
|
|
2913 | CODE: |
|
|
2914 | |
|
|
2915 | void |
|
|
2916 | set_position_r (DC::Channel self, int dx, int dy, int maxdistance) |
|
|
2917 | CODE: |
|
|
2918 | { |
|
|
2919 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
|
|
2920 | int angle = atan2f (dx, -dy) * 180.f / (float)M_PI + 360.f; |
|
|
2921 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
|
|
2922 | } |
|
|
2923 | |
|
|
2924 | void |
|
|
2925 | set_reverse_stereo (DC::Channel self, int flip) |
|
|
2926 | CODE: |
|
|
2927 | Mix_SetReverseStereo (self, flip); |
|
|
2928 | |
|
|
2929 | MODULE = Deliantra::Client PACKAGE = DC::MixChunk |
|
|
2930 | |
|
|
2931 | PROTOTYPES: DISABLE |
|
|
2932 | |
|
|
2933 | void |
|
|
2934 | decoders () |
|
|
2935 | PPCODE: |
|
|
2936 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
2937 | int i, num = Mix_GetNumChunkDecoders (); |
|
|
2938 | EXTEND (SP, num); |
|
|
2939 | for (i = 0; i < num; ++i) |
|
|
2940 | PUSHs (sv_2mortal (newSVpv (Mix_GetChunkDecoder (i), 0))); |
|
|
2941 | #else |
|
|
2942 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
2943 | #endif |
|
|
2944 | |
|
|
2945 | DC::MixChunk |
|
|
2946 | new (SV *class, DC::RW rwops) |
|
|
2947 | CODE: |
|
|
2948 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
|
|
2949 | OUTPUT: |
|
|
2950 | RETVAL |
|
|
2951 | |
|
|
2952 | void |
2246 | DESTROY (CFPlus::MixChunk self) |
2953 | DESTROY (DC::MixChunk self) |
2247 | CODE: |
2954 | CODE: |
2248 | Mix_FreeChunk (self); |
2955 | Mix_FreeChunk (self); |
2249 | |
2956 | |
2250 | int |
2957 | int |
2251 | volume (CFPlus::MixChunk self, int volume = -1) |
2958 | volume (DC::MixChunk self, int volume = -1) |
2252 | CODE: |
2959 | CODE: |
|
|
2960 | if (items > 1) |
|
|
2961 | volume = CLAMP (volume, 0, 128); |
2253 | RETVAL = Mix_VolumeChunk (self, volume); |
2962 | RETVAL = Mix_VolumeChunk (self, volume); |
2254 | OUTPUT: |
2963 | OUTPUT: |
2255 | RETVAL |
2964 | RETVAL |
2256 | |
2965 | |
2257 | int |
2966 | DC::Channel |
2258 | play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) |
2967 | play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1) |
2259 | CODE: |
2968 | CODE: |
|
|
2969 | { |
2260 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
2970 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
|
|
2971 | |
|
|
2972 | if (RETVAL < 0) |
|
|
2973 | XSRETURN_UNDEF; |
|
|
2974 | |
|
|
2975 | if (channel < 0) |
|
|
2976 | { |
|
|
2977 | Mix_UnregisterAllEffects (RETVAL); |
|
|
2978 | Mix_Volume (RETVAL, 128); |
|
|
2979 | } |
|
|
2980 | } |
2261 | OUTPUT: |
2981 | OUTPUT: |
2262 | RETVAL |
2982 | RETVAL |
2263 | |
2983 | |
2264 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
2984 | MODULE = Deliantra::Client PACKAGE = DC::MixMusic |
|
|
2985 | |
|
|
2986 | void |
|
|
2987 | decoders () |
|
|
2988 | PPCODE: |
|
|
2989 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
2990 | int i, num = Mix_GetNumMusicDecoders (); |
|
|
2991 | EXTEND (SP, num); |
|
|
2992 | for (i = 0; i < num; ++i) |
|
|
2993 | PUSHs (sv_2mortal (newSVpv (Mix_GetMusicDecoder (i), 0))); |
|
|
2994 | #else |
|
|
2995 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
2996 | #endif |
2265 | |
2997 | |
2266 | int |
2998 | int |
2267 | volume (int volume = -1) |
2999 | volume (int volume = -1) |
2268 | PROTOTYPE: ;$ |
3000 | PROTOTYPE: ;$ |
2269 | CODE: |
3001 | CODE: |
|
|
3002 | if (items > 0) |
|
|
3003 | volume = CLAMP (volume, 0, 128); |
2270 | RETVAL = Mix_VolumeMusic (volume); |
3004 | RETVAL = Mix_VolumeMusic (volume); |
2271 | OUTPUT: |
3005 | OUTPUT: |
2272 | RETVAL |
3006 | RETVAL |
2273 | |
3007 | |
|
|
3008 | void |
|
|
3009 | fade_out (int ms) |
|
|
3010 | CODE: |
|
|
3011 | Mix_FadeOutMusic (ms); |
|
|
3012 | |
|
|
3013 | void |
|
|
3014 | halt () |
|
|
3015 | CODE: |
|
|
3016 | Mix_HaltMusic (); |
|
|
3017 | |
2274 | int |
3018 | int |
2275 | fade_out (int ms) |
3019 | playing () |
2276 | CODE: |
3020 | CODE: |
2277 | RETVAL = Mix_FadeOutMusic (ms); |
3021 | RETVAL = Mix_PlayingMusic (); |
2278 | OUTPUT: |
3022 | OUTPUT: |
2279 | RETVAL |
3023 | RETVAL |
2280 | |
3024 | |
2281 | CFPlus::MixMusic |
3025 | DC::MixMusic |
2282 | new_from_file (SV *class, char *path) |
3026 | new (SV *class, DC::RW rwops) |
2283 | CODE: |
3027 | CODE: |
2284 | RETVAL = Mix_LoadMUS (path); |
3028 | RETVAL = Mix_LoadMUS_RW (rwops); |
2285 | OUTPUT: |
3029 | OUTPUT: |
2286 | RETVAL |
3030 | RETVAL |
2287 | |
3031 | |
2288 | void |
3032 | void |
2289 | DESTROY (CFPlus::MixMusic self) |
3033 | DESTROY (DC::MixMusic self) |
2290 | CODE: |
3034 | CODE: |
2291 | Mix_FreeMusic (self); |
3035 | Mix_FreeMusic (self); |
2292 | |
3036 | |
2293 | int |
3037 | int |
2294 | play (CFPlus::MixMusic self, int loops = -1) |
3038 | play (DC::MixMusic self, int loops = -1) |
2295 | CODE: |
3039 | CODE: |
2296 | RETVAL = Mix_PlayMusic (self, loops); |
3040 | RETVAL = Mix_PlayMusic (self, loops); |
2297 | OUTPUT: |
3041 | OUTPUT: |
2298 | RETVAL |
3042 | RETVAL |
2299 | |
3043 | |
2300 | int |
3044 | void |
2301 | fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) |
3045 | fade_in_pos (DC::MixMusic self, int loops, int ms, double position) |
2302 | CODE: |
3046 | CODE: |
2303 | RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); |
3047 | Mix_FadeInMusicPos (self, loops, ms, position); |
2304 | OUTPUT: |
|
|
2305 | RETVAL |
|
|
2306 | |
3048 | |
2307 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
3049 | MODULE = Deliantra::Client PACKAGE = DC::OpenGL |
2308 | |
3050 | |
2309 | PROTOTYPES: ENABLE |
3051 | PROTOTYPES: ENABLE |
2310 | |
3052 | |
2311 | BOOT: |
3053 | BOOT: |
2312 | { |
3054 | { |
2313 | HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
3055 | HV *stash = gv_stashpv ("DC::OpenGL", 1); |
2314 | static const struct { |
3056 | static const struct { |
2315 | const char *name; |
3057 | const char *name; |
2316 | IV iv; |
3058 | IV iv; |
2317 | } *civ, const_iv[] = { |
3059 | } *civ, const_iv[] = { |
2318 | # define const_iv(name) { # name, (IV)name } |
3060 | # define const_iv(name) { # name, (IV)name } |
2319 | const_iv (GL_VENDOR), |
3061 | const_iv (GL_VENDOR), |
2320 | const_iv (GL_VERSION), |
3062 | const_iv (GL_VERSION), |
2321 | const_iv (GL_EXTENSIONS), |
3063 | const_iv (GL_EXTENSIONS), |
|
|
3064 | const_iv (GL_MAX_TEXTURE_UNITS), |
2322 | const_iv (GL_COLOR_MATERIAL), |
3065 | const_iv (GL_COLOR_MATERIAL), |
2323 | const_iv (GL_SMOOTH), |
3066 | const_iv (GL_SMOOTH), |
2324 | const_iv (GL_FLAT), |
3067 | const_iv (GL_FLAT), |
2325 | const_iv (GL_DITHER), |
3068 | const_iv (GL_DITHER), |
2326 | const_iv (GL_BLEND), |
3069 | const_iv (GL_BLEND), |
… | |
… | |
2338 | const_iv (GL_ZERO), |
3081 | const_iv (GL_ZERO), |
2339 | const_iv (GL_SRC_ALPHA), |
3082 | const_iv (GL_SRC_ALPHA), |
2340 | const_iv (GL_DST_ALPHA), |
3083 | const_iv (GL_DST_ALPHA), |
2341 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
3084 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
2342 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
3085 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
|
|
3086 | const_iv (GL_SRC_COLOR), |
|
|
3087 | const_iv (GL_DST_COLOR), |
|
|
3088 | const_iv (GL_ONE_MINUS_SRC_COLOR), |
|
|
3089 | const_iv (GL_ONE_MINUS_DST_COLOR), |
2343 | const_iv (GL_SRC_ALPHA_SATURATE), |
3090 | const_iv (GL_SRC_ALPHA_SATURATE), |
2344 | const_iv (GL_RGB), |
3091 | const_iv (GL_RGB), |
2345 | const_iv (GL_RGBA), |
3092 | const_iv (GL_RGBA), |
2346 | const_iv (GL_RGBA4), |
3093 | const_iv (GL_RGBA4), |
2347 | const_iv (GL_RGBA8), |
3094 | const_iv (GL_RGBA8), |
… | |
… | |
2353 | const_iv (GL_INTENSITY), |
3100 | const_iv (GL_INTENSITY), |
2354 | const_iv (GL_LUMINANCE), |
3101 | const_iv (GL_LUMINANCE), |
2355 | const_iv (GL_LUMINANCE_ALPHA), |
3102 | const_iv (GL_LUMINANCE_ALPHA), |
2356 | const_iv (GL_FLOAT), |
3103 | const_iv (GL_FLOAT), |
2357 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
3104 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
|
|
3105 | const_iv (GL_COMPRESSED_ALPHA_ARB), |
|
|
3106 | const_iv (GL_COMPRESSED_LUMINANCE_ARB), |
|
|
3107 | const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB), |
|
|
3108 | const_iv (GL_COMPRESSED_INTENSITY_ARB), |
|
|
3109 | const_iv (GL_COMPRESSED_RGB_ARB), |
|
|
3110 | const_iv (GL_COMPRESSED_RGBA_ARB), |
2358 | const_iv (GL_COMPILE), |
3111 | const_iv (GL_COMPILE), |
2359 | const_iv (GL_PROXY_TEXTURE_1D), |
3112 | const_iv (GL_PROXY_TEXTURE_1D), |
2360 | const_iv (GL_PROXY_TEXTURE_2D), |
3113 | const_iv (GL_PROXY_TEXTURE_2D), |
2361 | const_iv (GL_TEXTURE_1D), |
3114 | const_iv (GL_TEXTURE_1D), |
2362 | const_iv (GL_TEXTURE_2D), |
3115 | const_iv (GL_TEXTURE_2D), |
… | |
… | |
2401 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
3154 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
2402 | const_iv (GL_POINT_SMOOTH_HINT), |
3155 | const_iv (GL_POINT_SMOOTH_HINT), |
2403 | const_iv (GL_LINE_SMOOTH_HINT), |
3156 | const_iv (GL_LINE_SMOOTH_HINT), |
2404 | const_iv (GL_POLYGON_SMOOTH_HINT), |
3157 | const_iv (GL_POLYGON_SMOOTH_HINT), |
2405 | const_iv (GL_GENERATE_MIPMAP_HINT), |
3158 | const_iv (GL_GENERATE_MIPMAP_HINT), |
|
|
3159 | const_iv (GL_TEXTURE_COMPRESSION_HINT), |
2406 | const_iv (GL_FASTEST), |
3160 | const_iv (GL_FASTEST), |
2407 | const_iv (GL_DONT_CARE), |
3161 | const_iv (GL_DONT_CARE), |
2408 | const_iv (GL_NICEST), |
3162 | const_iv (GL_NICEST), |
2409 | const_iv (GL_V2F), |
3163 | const_iv (GL_V2F), |
2410 | const_iv (GL_V3F), |
3164 | const_iv (GL_V3F), |
2411 | const_iv (GL_T2F_V3F), |
3165 | const_iv (GL_T2F_V3F), |
2412 | const_iv (GL_T2F_N3F_V3F), |
3166 | const_iv (GL_T2F_N3F_V3F), |
|
|
3167 | const_iv (GL_FUNC_ADD), |
|
|
3168 | const_iv (GL_FUNC_SUBTRACT), |
|
|
3169 | const_iv (GL_FUNC_REVERSE_SUBTRACT), |
2413 | # undef const_iv |
3170 | # undef const_iv |
2414 | }; |
3171 | }; |
2415 | |
3172 | |
2416 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
3173 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--) |
2417 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
3174 | newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv)); |
2418 | |
3175 | |
2419 | texture_av = newAV (); |
3176 | texture_av = newAV (); |
2420 | AvREAL_off (texture_av); |
3177 | AvREAL_off (texture_av); |
2421 | } |
3178 | } |
|
|
3179 | |
|
|
3180 | void |
|
|
3181 | disable_GL_EXT_blend_func_separate () |
|
|
3182 | CODE: |
|
|
3183 | gl.BlendFuncSeparate = 0; |
|
|
3184 | gl.BlendFuncSeparateEXT = 0; |
|
|
3185 | |
|
|
3186 | void |
|
|
3187 | apple_nvidia_bug (int enable) |
2422 | |
3188 | |
2423 | char * |
3189 | char * |
2424 | gl_vendor () |
3190 | gl_vendor () |
2425 | CODE: |
3191 | CODE: |
2426 | RETVAL = (char *)glGetString (GL_VENDOR); |
3192 | RETVAL = (char *)glGetString (GL_VENDOR); |
… | |
… | |
2457 | |
3223 | |
2458 | int glGetError () |
3224 | int glGetError () |
2459 | |
3225 | |
2460 | void glFinish () |
3226 | void glFinish () |
2461 | |
3227 | |
|
|
3228 | void glFlush () |
|
|
3229 | |
2462 | void glClear (int mask) |
3230 | void glClear (int mask) |
2463 | |
3231 | |
2464 | void glClearColor (float r, float g, float b, float a = 1.0) |
3232 | void glClearColor (float r, float g, float b, float a = 1.0) |
2465 | PROTOTYPE: @ |
3233 | PROTOTYPE: @ |
2466 | |
3234 | |
… | |
… | |
2475 | void glBlendFunc (int sfactor, int dfactor) |
3243 | void glBlendFunc (int sfactor, int dfactor) |
2476 | |
3244 | |
2477 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
3245 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
2478 | CODE: |
3246 | CODE: |
2479 | gl_BlendFuncSeparate (sa, da, saa, daa); |
3247 | gl_BlendFuncSeparate (sa, da, saa, daa); |
|
|
3248 | |
|
|
3249 | # void glBlendEquation (int se) |
2480 | |
3250 | |
2481 | void glDepthMask (int flag) |
3251 | void glDepthMask (int flag) |
2482 | |
3252 | |
2483 | void glLogicOp (int opcode) |
3253 | void glLogicOp (int opcode) |
2484 | |
3254 | |
… | |
… | |
2519 | void glRotate (float angle, float x, float y, float z) |
3289 | void glRotate (float angle, float x, float y, float z) |
2520 | CODE: |
3290 | CODE: |
2521 | glRotatef (angle, x, y, z); |
3291 | glRotatef (angle, x, y, z); |
2522 | |
3292 | |
2523 | void glColor (float r, float g, float b, float a = 1.0) |
3293 | void glColor (float r, float g, float b, float a = 1.0) |
|
|
3294 | PROTOTYPE: @ |
2524 | ALIAS: |
3295 | ALIAS: |
2525 | glColor_premultiply = 1 |
3296 | glColor_premultiply = 1 |
2526 | CODE: |
3297 | CODE: |
2527 | if (ix) |
3298 | if (ix) |
2528 | { |
3299 | { |
… | |
… | |
2544 | |
3315 | |
2545 | void glTexCoord (float s, float t) |
3316 | void glTexCoord (float s, float t) |
2546 | CODE: |
3317 | CODE: |
2547 | glTexCoord2f (s, t); |
3318 | glTexCoord2f (s, t); |
2548 | |
3319 | |
|
|
3320 | void glRect (float x1, float y1, float x2, float y2) |
|
|
3321 | CODE: |
|
|
3322 | glRectf (x1, y1, x2, y2); |
|
|
3323 | |
|
|
3324 | void glRect_lineloop (float x1, float y1, float x2, float y2) |
|
|
3325 | CODE: |
|
|
3326 | glBegin (GL_LINE_LOOP); |
|
|
3327 | glVertex2f (x1, y1); |
|
|
3328 | glVertex2f (x2, y1); |
|
|
3329 | glVertex2f (x2, y2); |
|
|
3330 | glVertex2f (x1, y2); |
|
|
3331 | glEnd (); |
|
|
3332 | |
2549 | PROTOTYPES: ENABLE |
3333 | PROTOTYPES: ENABLE |
2550 | |
3334 | |
2551 | void glBegin (int mode) |
3335 | void glBegin (int mode) |
2552 | |
3336 | |
2553 | void glEnd () |
3337 | void glEnd () |
… | |
… | |
2585 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
3369 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
2586 | CODE: |
3370 | CODE: |
2587 | if (gl.SeparableFilter2D) |
3371 | if (gl.SeparableFilter2D) |
2588 | gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); |
3372 | gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); |
2589 | |
3373 | |
2590 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
3374 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0) |
2591 | |
3375 | |
2592 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
3376 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2593 | |
3377 | |
2594 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
3378 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2595 | |
3379 | |
… | |
… | |
2621 | |
3405 | |
2622 | void glEndList () |
3406 | void glEndList () |
2623 | |
3407 | |
2624 | void glCallList (int list) |
3408 | void glCallList (int list) |
2625 | |
3409 | |
2626 | MODULE = CFPlus PACKAGE = CFPlus::UI::Base |
3410 | void c_init () |
|
|
3411 | CODE: |
|
|
3412 | glPixelStorei (GL_PACK_ALIGNMENT , 1); |
|
|
3413 | glPixelStorei (GL_UNPACK_ALIGNMENT, 1); |
|
|
3414 | |
|
|
3415 | MODULE = Deliantra::Client PACKAGE = DC::UI::Base |
2627 | |
3416 | |
2628 | PROTOTYPES: DISABLE |
3417 | PROTOTYPES: DISABLE |
2629 | |
3418 | |
2630 | void |
3419 | void |
2631 | find_widget (SV *widget, NV x, NV y) |
3420 | find_widget (SV *self, NV x, NV y) |
2632 | PPCODE: |
3421 | PPCODE: |
2633 | { |
3422 | { |
2634 | if (within_widget (widget, x, y)) |
3423 | if (within_widget (self, x, y)) |
2635 | XPUSHs (widget); |
3424 | XPUSHs (self); |
2636 | } |
3425 | } |
2637 | |
3426 | |
|
|
3427 | BOOT: |
|
|
3428 | { |
|
|
3429 | hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV); |
|
|
3430 | |
|
|
3431 | draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV); |
|
|
3432 | draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV); |
|
|
3433 | draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV); |
|
|
3434 | draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV); |
|
|
3435 | } |
|
|
3436 | |
|
|
3437 | void |
|
|
3438 | draw (SV *self) |
|
|
3439 | CODE: |
|
|
3440 | { |
|
|
3441 | HV *hv; |
|
|
3442 | SV **svp; |
|
|
3443 | NV x, y, w, h; |
|
|
3444 | SV *draw_x_sv = GvSV (draw_x_gv); |
|
|
3445 | SV *draw_y_sv = GvSV (draw_y_gv); |
|
|
3446 | SV *draw_w_sv = GvSV (draw_w_gv); |
|
|
3447 | SV *draw_h_sv = GvSV (draw_h_gv); |
|
|
3448 | double draw_x, draw_y; |
|
|
3449 | |
|
|
3450 | if (!SvROK (self)) |
|
|
3451 | croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self)); |
|
|
3452 | |
|
|
3453 | hv = (HV *)SvRV (self); |
|
|
3454 | |
|
|
3455 | if (SvTYPE (hv) != SVt_PVHV) |
|
|
3456 | croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self)); |
|
|
3457 | |
|
|
3458 | svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; |
|
|
3459 | svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; |
|
|
3460 | |
|
|
3461 | if (!h || !w) |
|
|
3462 | XSRETURN_EMPTY; |
|
|
3463 | |
|
|
3464 | svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.; |
|
|
3465 | svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.; |
|
|
3466 | |
|
|
3467 | draw_x = SvNV (draw_x_sv) + x; |
|
|
3468 | draw_y = SvNV (draw_y_sv) + y; |
|
|
3469 | |
|
|
3470 | if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv) |
|
|
3471 | || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv)) |
|
|
3472 | XSRETURN_EMPTY; |
|
|
3473 | |
|
|
3474 | sv_setnv (draw_x_sv, draw_x); |
|
|
3475 | sv_setnv (draw_y_sv, draw_y); |
|
|
3476 | |
|
|
3477 | glPushMatrix (); |
|
|
3478 | glTranslated (x, y, 0); |
|
|
3479 | |
|
|
3480 | if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv) |
|
|
3481 | { |
|
|
3482 | svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); |
|
|
3483 | |
|
|
3484 | if (svp && SvTRUE (*svp)) |
|
|
3485 | { |
|
|
3486 | glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f); |
|
|
3487 | glEnable (GL_BLEND); |
|
|
3488 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
3489 | glBegin (GL_QUADS); |
|
|
3490 | glVertex2f (0, 0); |
|
|
3491 | glVertex2f (w, 0); |
|
|
3492 | glVertex2f (w, h); |
|
|
3493 | glVertex2f (0, h); |
|
|
3494 | glEnd (); |
|
|
3495 | glDisable (GL_BLEND); |
|
|
3496 | } |
|
|
3497 | } |
|
|
3498 | #if 0 |
|
|
3499 | // draw borders, for debugging |
|
|
3500 | glPushMatrix (); |
|
|
3501 | glColor4f (1., 1., 0., 1.); |
|
|
3502 | glTranslatef (.5, .5, 0.); |
|
|
3503 | glBegin (GL_LINE_LOOP); |
|
|
3504 | glVertex2f (0 , 0); |
|
|
3505 | glVertex2f (w - 1, 0); |
|
|
3506 | glVertex2f (w - 1, h - 1); |
|
|
3507 | glVertex2f (0 , h - 1); |
|
|
3508 | glEnd (); |
|
|
3509 | glPopMatrix (); |
|
|
3510 | #endif |
|
|
3511 | PUSHMARK (SP); |
|
|
3512 | XPUSHs (self); |
|
|
3513 | PUTBACK; |
|
|
3514 | call_method ("_draw", G_VOID | G_DISCARD); |
|
|
3515 | SPAGAIN; |
|
|
3516 | |
|
|
3517 | glPopMatrix (); |
|
|
3518 | |
|
|
3519 | draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x); |
|
|
3520 | draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y); |
|
|
3521 | } |
|
|
3522 | |