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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.50 by root, Wed Apr 19 00:47:34 2006 UTC vs.
Revision 1.208 by root, Sat Jul 21 16:07:53 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
3#endif 14#endif
4 15
5#include "EXTERN.h" 16#include "EXTERN.h"
6#include "perl.h" 17#include "perl.h"
7#include "XSUB.h" 18#include "XSUB.h"
8 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
25#include <math.h>
9#include <string.h> 26#include <string.h>
10#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h>
11 29
12#include <SDL.h> 30#include <SDL.h>
31#include <SDL_thread.h>
32#include <SDL_endian.h>
13#include <SDL_image.h> 33#include <SDL_image.h>
34#include <SDL_mixer.h>
14#include <SDL_opengl.h> 35#include <SDL_opengl.h>
15 36
37#define PANGO_ENABLE_BACKEND
38#define G_DISABLE_CAST_CHECKS
39
16#include <glib/gmacros.h> 40#include <glib/gmacros.h>
17 41
18#include <pango/pango.h> 42#include <pango/pango.h>
19#include <pango/pangofc-fontmap.h>
20#include <pango/pangoft2.h>
21 43
22#ifndef _WIN32 44#ifndef _WIN32
23# include <sys/types.h> 45# include <sys/types.h>
24# include <sys/socket.h> 46# include <sys/socket.h>
25# include <netinet/in.h> 47# include <netinet/in.h>
26# include <netinet/tcp.h> 48# include <netinet/tcp.h>
27# include <inttypes.h> 49# include <inttypes.h>
28#else
29 typedef unsigned char uint8_t;
30 typedef unsigned short uint16_t;
31 typedef unsigned int uint32_t;
32 typedef signed char int8_t;
33 typedef signed short int16_t;
34 typedef signed int int32_t;
35#endif 50#endif
51
52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
36 53
37#define FOW_DARKNESS 32 54#define FOW_DARKNESS 32
38 55
39#define MAP_EXTEND_X 32 56#define MAP_EXTEND_X 32
40#define MAP_EXTEND_Y 512 57#define MAP_EXTEND_Y 512
41 58
42static PangoContext *context; 59#define MIN_FONT_HEIGHT 10
43static PangoFontMap *fontmap; 60
61#if 0
62# define PARACHUTE SDL_INIT_NOPARACHUTE
63#else
64# define PARACHUTE 0
65#endif
66
67static AV *texture_av;
68
69static struct
70{
71#define GL_FUNC(ptr,name) ptr name;
72#include "glfunc.h"
73#undef GL_FUNC
74} gl;
75
76static void
77gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
78{
79 if (gl.BlendFuncSeparate)
80 gl.BlendFuncSeparate (sa, da, saa, daa);
81 else if (gl.BlendFuncSeparateEXT)
82 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
83 else
84 glBlendFunc (sa, da);
85}
86
87static GLuint
88gen_texture ()
89{
90 GLuint name;
91
92 if (AvFILL (texture_av) >= 0)
93 name = (GLuint)(size_t)av_pop (texture_av);
94 else
95 glGenTextures (1, &name);
96
97 return name;
98}
99
100static void
101del_texture (GLuint name)
102{
103 /* make a half-assed attempt at returning the memory used by the texture */
104 /* textures are frequently being reused by cfplus anyway */
105 /*glBindTexture (GL_TEXTURE_2D, name);*/
106 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
107 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name);
109}
110
111#include "texcache.c"
112
113#include "pango-font.c"
114#include "pango-fontmap.c"
115#include "pango-render.c"
116
117typedef Mix_Chunk *CFPlus__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic;
119
120typedef PangoFontDescription *CFPlus__Font;
121
122static int
123shape_attr_p (PangoLayoutRun *run)
124{
125 GSList *attrs = run->item->analysis.extra_attrs;
126
127 while (attrs)
128 {
129 PangoAttribute *attr = attrs->data;
130
131 if (attr->klass->type == PANGO_ATTR_SHAPE)
132 return 1;
133
134 attrs = attrs->next;
135 }
136
137 return 0;
138}
44 139
45typedef struct cf_layout { 140typedef struct cf_layout {
46 PangoLayout *pl; 141 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode
47 int base_height; 143 int base_height;
144 CFPlus__Font font;
48} *CFClient__Layout; 145} *CFPlus__Layout;
146
147static CFPlus__Font default_font;
148static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap;
49 150
50static void 151static void
51substitute_func (FcPattern *pattern, gpointer data) 152substitute_func (FcPattern *pattern, gpointer data)
52{ 153{
53 FcPatternAddBool (pattern, FC_HINTING , 1); 154 FcPatternAddBool (pattern, FC_HINTING, 1);
155#ifdef FC_HINT_STYLE
156 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
157#endif
54 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 158 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
55} 159}
56 160
57static void 161static void
58layout_update (CFClient__Layout self) 162layout_update_font (CFPlus__Layout self)
59{ 163{
60 /* use a random scale factor to account for unknown descenders, 0.8 works 164 /* use a random scale factor to account for unknown descenders, 0.8 works
61 * reasonably well with bitstream vera 165 * reasonably well with bitstream vera
62 */ 166 */
63 PangoFontDescription *font = pango_context_get_font_description (context); 167 PangoFontDescription *font = self->font ? self->font : default_font;
64 168
65 int height = self->base_height * (PANGO_SCALE * 8 / 10);
66
67 if (pango_font_description_get_size (font) != height)
68 {
69 pango_font_description_set_absolute_size (font, height); 169 pango_font_description_set_absolute_size (font,
70 pango_layout_context_changed (self->pl); 170 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
71 } 171
172 pango_layout_set_font_description (self->pl, font);
72} 173}
73 174
74static void 175static void
75layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
76{ 177{
77 layout_update (self); 178 PangoRectangle rect;
78 179
180 // get_pixel_* wrongly rounds down
79 pango_layout_get_pixel_size (self->pl, w, h); 181 pango_layout_get_extents (self->pl, 0, &rect);
80 182
81 *w = (*w + 3) & ~3; 183 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
82 if (!*w) *w = 1; 184 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
83 if (!*h) *h = 1;
84}
85 185
186 if (!rect.width) rect.width = 1;
187 if (!rect.height) rect.height = 1;
188
189 *w = rect.width;
190 *h = rect.height;
191}
192
193typedef uint16_t tileid;
86typedef uint16_t mapface; 194typedef uint16_t faceid;
87 195
88typedef struct { 196typedef struct {
89 GLint name; 197 int name;
90 int w, h; 198 int w, h;
91 float s, t; 199 float s, t;
92 uint8_t r, g, b, a; 200 uint8_t r, g, b, a;
201 tileid smoothtile;
202 uint8_t smoothlevel;
93} maptex; 203} maptex;
94 204
95typedef struct { 205typedef struct {
206 uint32_t player;
207 tileid tile[3];
96 int16_t darkness; 208 uint16_t darkness;
97 mapface face[3]; 209 uint8_t stat_width, stat_hp, flags, smoothmax;
98} mapcell; 210} mapcell;
99 211
100typedef struct { 212typedef struct {
101 int32_t c0, c1; 213 int32_t c0, c1;
102 mapcell *col; 214 mapcell *col;
103} maprow; 215} maprow;
104 216
105typedef struct map { 217typedef struct map {
106 int x, y, w, h; 218 int x, y, w, h;
107 int ox, oy; /* offset to virtual global coordinate system */ 219 int ox, oy; /* offset to virtual global coordinate system */
108 int faces; 220 int faces; tileid *face2tile; // [faceid]
109 mapface *face; 221 int texs; maptex *tex; // [tileid]
110
111 int texs;
112 maptex *tex;
113 222
114 int32_t rows; 223 int32_t rows;
115 maprow *row; 224 maprow *row;
116} *CFClient__Map; 225} *CFPlus__Map;
117 226
118static char * 227static char *
119prepend (char *ptr, int sze, int inc) 228prepend (char *ptr, int sze, int inc)
120{ 229{
121 char *p; 230 char *p;
138} 247}
139 248
140#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 249#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
141#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 250#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
142 251
252static void
253need_facenum (struct map *self, faceid face)
254{
255 while (self->faces <= face)
256 {
257 Append (tileid, self->face2tile, self->faces, self->faces);
258 self->faces *= 2;
259 }
260}
261
262static void
263need_texid (struct map *self, int texid)
264{
265 while (self->texs <= texid)
266 {
267 Append (maptex, self->tex, self->texs, self->texs);
268 self->texs *= 2;
269 }
270}
271
143static maprow * 272static maprow *
144map_get_row (CFClient__Map self, int y) 273map_get_row (CFPlus__Map self, int y)
145{ 274{
146 if (0 > y) 275 if (0 > y)
147 { 276 {
148 int extend = - y + MAP_EXTEND_Y; 277 int extend = - y + MAP_EXTEND_Y;
149 Prepend (maprow, self->row, self->rows, extend); 278 Prepend (maprow, self->row, self->rows, extend);
187 316
188 return row->col + (x - row->c0); 317 return row->col + (x - row->c0);
189} 318}
190 319
191static mapcell * 320static mapcell *
192map_get_cell (CFClient__Map self, int x, int y) 321map_get_cell (CFPlus__Map self, int x, int y)
193{ 322{
194 return row_get_cell (map_get_row (self, y), x); 323 return row_get_cell (map_get_row (self, y), x);
195} 324}
196 325
197static void 326static void
198map_clear (CFClient__Map self) 327map_clear (CFPlus__Map self)
199{ 328{
200 int r; 329 int r;
201 330
202 for (r = 0; r < self->rows; r++) 331 for (r = 0; r < self->rows; r++)
203 Safefree (self->row[r].col); 332 Safefree (self->row[r].col);
211 self->row = 0; 340 self->row = 0;
212 self->rows = 0; 341 self->rows = 0;
213} 342}
214 343
215static void 344static void
216map_blank (CFClient__Map self, int x0, int y0, int w, int h) 345map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
217{ 346{
218 int x, y; 347 int x, y;
219 maprow *row; 348 maprow *row;
349 mapcell *cell;
220 350
221 for (y = y0; y < y0 + h; y++) 351 for (y = y0; y < y0 + h; y++)
222 if (y >= 0) 352 if (y >= 0)
223 { 353 {
224 if (y >= self->rows) 354 if (y >= self->rows)
230 if (x >= row->c0) 360 if (x >= row->c0)
231 { 361 {
232 if (x >= row->c1) 362 if (x >= row->c1)
233 break; 363 break;
234 364
235 row->col[x - row->c0].darkness = -1; 365 cell = row->col + x - row->c0;
366
367 cell->darkness = 0;
368 cell->stat_hp = 0;
369 cell->flags = 0;
370 cell->player = 0;
236 } 371 }
237 } 372 }
238} 373}
239 374
375typedef struct {
376 tileid tile;
377 uint8_t x, y, level;
378} smooth_key;
379
380static void
381smooth_or_bits (HV *hv, smooth_key *key, IV bits)
382{
383 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
384
385 if (SvIOK (*sv))
386 SvIV_set (*sv, SvIVX (*sv) | bits);
387 else
388 sv_setiv (*sv, bits);
389}
390
391static void
392music_finished (void)
393{
394 SDL_UserEvent ev;
395
396 ev.type = SDL_USEREVENT;
397 ev.code = 0;
398 ev.data1 = 0;
399 ev.data2 = 0;
400
401 SDL_PushEvent ((SDL_Event *)&ev);
402}
403
404static void
405channel_finished (int channel)
406{
407 SDL_UserEvent ev;
408
409 ev.type = SDL_USEREVENT;
410 ev.code = 1;
411 ev.data1 = (void *)(long)channel;
412 ev.data2 = 0;
413
414 SDL_PushEvent ((SDL_Event *)&ev);
415}
416
417static unsigned int
418minpot (unsigned int n)
419{
420 if (!n)
421 return 0;
422
423 --n;
424
425 n |= n >> 1;
426 n |= n >> 2;
427 n |= n >> 4;
428 n |= n >> 8;
429 n |= n >> 16;
430
431 return n + 1;
432}
433
434/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314
437
438/******************************************************************************/
439
440static int
441within_widget (SV *widget, NV x, NV y)
442{
443 HV *self;
444 SV **svp;
445 NV wx, ww, wy, wh;
446
447 if (!SvROK (widget))
448 return 0;
449
450 self = (HV *)SvRV (widget);
451
452 if (SvTYPE (self) != SVt_PVHV)
453 return 0;
454
455 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
456 if (y < wy)
457 return 0;
458
459 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
460 if (y >= wy + wh)
461 return 0;
462
463 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
464 if (x < wx)
465 return 0;
466
467 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
468 if (x >= wx + ww)
469 return 0;
470
471 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
472 if (!svp || !SvTRUE (*svp))
473 return 0;
474
475 return 1;
476}
477
240MODULE = CFClient PACKAGE = CFClient 478MODULE = CFPlus PACKAGE = CFPlus
241 479
242PROTOTYPES: ENABLE 480PROTOTYPES: ENABLE
243 481
244BOOT: 482BOOT:
245{ 483{
246 fontmap = pango_ft2_font_map_new (); 484 HV *stash = gv_stashpv ("CFPlus", 1);
485 static const struct {
486 const char *name;
487 IV iv;
488 } *civ, const_iv[] = {
489# define const_iv(name) { # name, (IV)name }
490 const_iv (SDLK_MODIFIER_MIN),
491 const_iv (SDLK_MODIFIER_MAX),
492
493 const_iv (SDL_ACTIVEEVENT),
494 const_iv (SDL_KEYDOWN),
495 const_iv (SDL_KEYUP),
496 const_iv (SDL_MOUSEMOTION),
497 const_iv (SDL_MOUSEBUTTONDOWN),
498 const_iv (SDL_MOUSEBUTTONUP),
499 const_iv (SDL_JOYAXISMOTION),
500 const_iv (SDL_JOYBALLMOTION),
501 const_iv (SDL_JOYHATMOTION),
502 const_iv (SDL_JOYBUTTONDOWN),
503 const_iv (SDL_JOYBUTTONUP),
504 const_iv (SDL_QUIT),
505 const_iv (SDL_SYSWMEVENT),
506 const_iv (SDL_EVENT_RESERVEDA),
507 const_iv (SDL_EVENT_RESERVEDB),
508 const_iv (SDL_VIDEORESIZE),
509 const_iv (SDL_VIDEOEXPOSE),
510 const_iv (SDL_USEREVENT),
511
512 const_iv (SDL_APPINPUTFOCUS),
513 const_iv (SDL_APPMOUSEFOCUS),
514 const_iv (SDL_APPACTIVE),
515
516 const_iv (SDLK_KP0),
517 const_iv (SDLK_KP1),
518 const_iv (SDLK_KP2),
519 const_iv (SDLK_KP3),
520 const_iv (SDLK_KP4),
521 const_iv (SDLK_KP5),
522 const_iv (SDLK_KP6),
523 const_iv (SDLK_KP7),
524 const_iv (SDLK_KP8),
525 const_iv (SDLK_KP9),
526 const_iv (SDLK_KP_PERIOD),
527 const_iv (SDLK_KP_DIVIDE),
528 const_iv (SDLK_KP_MULTIPLY),
529 const_iv (SDLK_KP_MINUS),
530 const_iv (SDLK_KP_PLUS),
531 const_iv (SDLK_KP_ENTER),
532 const_iv (SDLK_KP_EQUALS),
533 const_iv (SDLK_UP),
534 const_iv (SDLK_DOWN),
535 const_iv (SDLK_RIGHT),
536 const_iv (SDLK_LEFT),
537 const_iv (SDLK_INSERT),
538 const_iv (SDLK_HOME),
539 const_iv (SDLK_END),
540 const_iv (SDLK_PAGEUP),
541 const_iv (SDLK_PAGEDOWN),
542 const_iv (SDLK_F1),
543 const_iv (SDLK_F2),
544 const_iv (SDLK_F3),
545 const_iv (SDLK_F4),
546 const_iv (SDLK_F5),
547 const_iv (SDLK_F6),
548 const_iv (SDLK_F7),
549 const_iv (SDLK_F8),
550 const_iv (SDLK_F9),
551 const_iv (SDLK_F10),
552 const_iv (SDLK_F11),
553 const_iv (SDLK_F12),
554 const_iv (SDLK_F13),
555 const_iv (SDLK_F14),
556 const_iv (SDLK_F15),
557 const_iv (SDLK_NUMLOCK),
558 const_iv (SDLK_CAPSLOCK),
559 const_iv (SDLK_SCROLLOCK),
560 const_iv (SDLK_RSHIFT),
561 const_iv (SDLK_LSHIFT),
562 const_iv (SDLK_RCTRL),
563 const_iv (SDLK_LCTRL),
564 const_iv (SDLK_RALT),
565 const_iv (SDLK_LALT),
566 const_iv (SDLK_RMETA),
567 const_iv (SDLK_LMETA),
568 const_iv (SDLK_LSUPER),
569 const_iv (SDLK_RSUPER),
570 const_iv (SDLK_MODE),
571 const_iv (SDLK_COMPOSE),
572 const_iv (SDLK_HELP),
573 const_iv (SDLK_PRINT),
574 const_iv (SDLK_SYSREQ),
575 const_iv (SDLK_BREAK),
576 const_iv (SDLK_MENU),
577 const_iv (SDLK_POWER),
578 const_iv (SDLK_EURO),
579 const_iv (SDLK_UNDO),
580
581 const_iv (KMOD_NONE),
582 const_iv (KMOD_SHIFT),
583 const_iv (KMOD_LSHIFT),
584 const_iv (KMOD_RSHIFT),
585 const_iv (KMOD_CTRL),
586 const_iv (KMOD_LCTRL),
587 const_iv (KMOD_RCTRL),
588 const_iv (KMOD_ALT),
589 const_iv (KMOD_LALT),
590 const_iv (KMOD_RALT),
591 const_iv (KMOD_META),
592 const_iv (KMOD_LMETA),
593 const_iv (KMOD_RMETA),
594 const_iv (KMOD_NUM),
595 const_iv (KMOD_CAPS),
596 const_iv (KMOD_MODE),
597# undef const_iv
598 };
599
600 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
601 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
602
603 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
604 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
605}
606
607void
608weaken (SV *rv)
609 PROTOTYPE: $
610 CODE:
611 sv_rvweaken (rv);
612
613int
614in_destruct ()
615 CODE:
616 RETVAL = PL_main_cv == Nullcv;
617 OUTPUT:
618 RETVAL
619
620NV floor (NV x)
621
622NV ceil (NV x)
623
624void
625pango_init ()
626 CODE:
627{
628 opengl_fontmap = pango_opengl_font_map_new ();
247 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 629 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
248 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 630 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
249} 631}
632
633char *
634SDL_GetError ()
635
636int
637SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
638
639void
640SDL_Quit ()
641
642void
643SDL_ListModes (int rgb, int alpha)
644 PPCODE:
645{
646 SDL_Rect **m;
647
648 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
649 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
650 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
651 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
652
653 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
654 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
655
656 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
657 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
658 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
659 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
660
661 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
662#if SDL_VERSION_ATLEAST(1,2,10)
663 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
664 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
665#endif
666
667 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
668
669 if (m && m != (SDL_Rect **)-1)
670 while (*m)
671 {
672 if ((*m)->w >= 640 && (*m)->h >= 480)
673 {
674 AV *av = newAV ();
675 av_push (av, newSViv ((*m)->w));
676 av_push (av, newSViv ((*m)->h));
677 av_push (av, newSViv (rgb));
678 av_push (av, newSViv (alpha));
679 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
680 }
681
682 ++m;
683 }
684}
685
686int
687SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
688 CODE:
689{
690 SDL_EnableUNICODE (1);
691 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
692
693 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
694 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
695 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
696 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
697
698 RETVAL = !!SDL_SetVideoMode (
699 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
700 );
701
702 if (RETVAL)
703 {
704 av_clear (texture_av);
705
706 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
707#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
708#include "glfunc.h"
709#undef GL_FUNC
710 }
711}
712 OUTPUT:
713 RETVAL
714
715void
716SDL_GL_SwapBuffers ()
717
718char *
719SDL_GetKeyName (int sym)
720
721int
722SDL_GetAppState ()
723
724void
725poll_events ()
726 PPCODE:
727{
728 SDL_Event ev;
729
730 SDL_PumpEvents ();
731 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
732 {
733 HV *hv = newHV ();
734 hv_store (hv, "type", 4, newSViv (ev.type), 0);
735
736 switch (ev.type)
737 {
738 case SDL_KEYDOWN:
739 case SDL_KEYUP:
740 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
741 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
742 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
743 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
744 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
745 break;
746
747 case SDL_ACTIVEEVENT:
748 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
749 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
750 break;
751
752 case SDL_MOUSEMOTION:
753 {
754 int state = ev.motion.state;
755 int x = ev.motion.x;
756 int y = ev.motion.y;
757 int xrel = ev.motion.xrel;
758 int yrel = ev.motion.yrel;
759
760 /* do simplistic event compression */
761 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
762 && state == ev.motion.state)
763 {
764 xrel += ev.motion.xrel;
765 yrel += ev.motion.yrel;
766 x = ev.motion.x;
767 y = ev.motion.y;
768 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
769 }
770
771 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
772 hv_store (hv, "state", 5, newSViv (state), 0);
773 hv_store (hv, "x", 1, newSViv (x), 0);
774 hv_store (hv, "y", 1, newSViv (y), 0);
775 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
776 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
777 }
778 break;
779
780 case SDL_MOUSEBUTTONDOWN:
781 case SDL_MOUSEBUTTONUP:
782 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
783
784 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
785 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
786 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
787 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
788 break;
789
790 case SDL_USEREVENT:
791 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
792 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
793 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
794 break;
795 }
796
797 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
798 }
799}
800
801int
802Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
803 POSTCALL:
804 Mix_HookMusicFinished (music_finished);
805 Mix_ChannelFinished (channel_finished);
806
807void
808Mix_CloseAudio ()
809
810int
811Mix_AllocateChannels (int numchans = -1)
250 812
251void 813void
252lowdelay (int fd, int val = 1) 814lowdelay (int fd, int val = 1)
253 CODE: 815 CODE:
816 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
817
818void
819win32_proxy_info ()
820 PPCODE:
821{
254#ifndef _WIN32 822#ifdef _WIN32
255 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 823 char buffer[2048];
824 DWORD buflen;
825
826 EXTEND (SP, 3);
827
828 buflen = sizeof (buffer);
829 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
830 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
831 {
832 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
833
834 buflen = sizeof (buffer);
835 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
836 {
837 PUSHs (newSVpv (buffer, 0));
838
839 buflen = sizeof (buffer);
840 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
841 PUSHs (newSVpv (buffer, 0));
842 }
843 }
256#endif 844#endif
257 845}
258char *
259gl_version ()
260 CODE:
261 RETVAL = (char *)glGetString (GL_VERSION);
262 OUTPUT:
263 RETVAL
264
265char *
266gl_extensions ()
267 CODE:
268 RETVAL = (char *)glGetString (GL_EXTENSIONS);
269 OUTPUT:
270 RETVAL
271 846
272void 847void
273add_font (char *file) 848add_font (char *file)
274 CODE: 849 CODE:
275 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 850 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
276
277void
278set_font (char *file)
279 CODE:
280{
281 int count;
282 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
283 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
284 FcPatternDestroy (pattern);
285 pango_context_set_font_description (context, font);
286}
287 851
288void 852void
289load_image_inline (SV *image_) 853load_image_inline (SV *image_)
290 ALIAS: 854 ALIAS:
291 load_image_file = 1 855 load_image_file = 1
333 897
334 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 898 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
335 899
336 assert (surface2->pitch == surface2->w * 4); 900 assert (surface2->pitch == surface2->w * 4);
337 901
902 SDL_LockSurface (surface2);
338 EXTEND (SP, 5); 903 EXTEND (SP, 6);
339 PUSHs (sv_2mortal (newSViv (surface2->w))); 904 PUSHs (sv_2mortal (newSViv (surface2->w)));
340 PUSHs (sv_2mortal (newSViv (surface2->h))); 905 PUSHs (sv_2mortal (newSViv (surface2->h)));
341 SDL_LockSurface (surface2);
342 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 906 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
343 SDL_UnlockSurface (surface2);
344 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 907 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
345 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 908 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
346 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 909 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
910 SDL_UnlockSurface (surface2);
347 911
348 SDL_FreeSurface (surface); 912 SDL_FreeSurface (surface);
349 SDL_FreeSurface (surface2); 913 SDL_FreeSurface (surface2);
350} 914}
351 915
373 PUSHs (sv_2mortal (newSViv (b / y))); 937 PUSHs (sv_2mortal (newSViv (b / y)));
374 PUSHs (sv_2mortal (newSViv (a / y))); 938 PUSHs (sv_2mortal (newSViv (a / y)));
375} 939}
376 940
377void 941void
942error (char *message)
943 CODE:
944 fprintf (stderr, "ERROR: %s\n", message);
945#ifdef _WIN32
946 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
947#endif
948
949void
378fatal (char *message) 950fatal (char *message)
379 CODE: 951 CODE:
952 fprintf (stderr, "FATAL: %s\n", message);
380#ifdef _WIN32 953#ifdef _WIN32
381 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 954 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
955#endif
956 _exit (1);
957
958void
959_exit (int retval = 0)
960 CODE:
961#ifdef WIN32
962 ExitThread (retval); // unclean, please beam me up
382#else 963#else
383 fprintf (stderr, "FATAL: %s\n", message); 964 _exit (retval);
384#endif 965#endif
385 exit (1);
386 966
967void
968debug ()
969 CODE:
970{
971#if DEBUG
972 VALGRIND_DO_LEAK_CHECK;
973#endif
974}
975
976MODULE = CFPlus PACKAGE = CFPlus::Font
977
978PROTOTYPES: DISABLE
979
980CFPlus::Font
981new_from_file (SV *class, char *path, int id = 0)
982 CODE:
983{
984 int count;
985 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
986 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
987 FcPatternDestroy (pattern);
988}
989 OUTPUT:
990 RETVAL
991
992void
993DESTROY (CFPlus::Font self)
994 CODE:
995 pango_font_description_free (self);
996
997void
998make_default (CFPlus::Font self)
999 PROTOTYPE: $
1000 CODE:
1001 default_font = self;
1002
387MODULE = CFClient PACKAGE = CFClient::Layout 1003MODULE = CFPlus PACKAGE = CFPlus::Layout
388 1004
389CFClient::Layout 1005PROTOTYPES: DISABLE
390new (SV *class, int base_height = 10) 1006
1007void
1008reset_glyph_cache ()
1009 PROTOTYPE:
1010 CODE:
1011 tc_clear ();
1012
1013CFPlus::Layout
1014new (SV *class)
391 CODE: 1015 CODE:
392 New (0, RETVAL, 1, struct cf_layout); 1016 New (0, RETVAL, 1, struct cf_layout);
393 RETVAL->base_height = base_height; 1017
394 RETVAL->pl = pango_layout_new (context); 1018 RETVAL->pl = pango_layout_new (opengl_context);
1019 RETVAL->r = 1.;
1020 RETVAL->g = 1.;
1021 RETVAL->b = 1.;
1022 RETVAL->a = 1.;
1023 RETVAL->base_height = MIN_FONT_HEIGHT;
1024 RETVAL->font = 0;
1025
395 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1026 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1027 layout_update_font (RETVAL);
396 OUTPUT: 1028 OUTPUT:
397 RETVAL 1029 RETVAL
398 1030
399void 1031void
400DESTROY (CFClient::Layout self) 1032DESTROY (CFPlus::Layout self)
401 CODE: 1033 CODE:
402 g_object_unref (self->pl); 1034 g_object_unref (self->pl);
403 Safefree (self); 1035 Safefree (self);
404 1036
405void 1037void
406set_text (CFClient::Layout self, SV *text_) 1038set_text (CFPlus::Layout self, SV *text_)
407 CODE: 1039 CODE:
408{ 1040{
409 STRLEN textlen; 1041 STRLEN textlen;
410 char *text = SvPVutf8 (text_, textlen); 1042 char *text = SvPVutf8 (text_, textlen);
411 1043
412 pango_layout_set_text (self->pl, text, textlen); 1044 pango_layout_set_text (self->pl, text, textlen);
413} 1045}
414 1046
415void 1047void
416set_markup (CFClient::Layout self, SV *text_) 1048set_markup (CFPlus::Layout self, SV *text_)
417 CODE: 1049 CODE:
418{ 1050{
419 STRLEN textlen; 1051 STRLEN textlen;
420 char *text = SvPVutf8 (text_, textlen); 1052 char *text = SvPVutf8 (text_, textlen);
421 1053
422 pango_layout_set_markup (self->pl, text, textlen); 1054 pango_layout_set_markup (self->pl, text, textlen);
423} 1055}
424 1056
1057void
1058set_shapes (CFPlus::Layout self, ...)
1059 CODE:
1060{
1061 PangoAttrList *attrs = 0;
1062 const char *text = pango_layout_get_text (self->pl);
1063 const char *pos = text;
1064 int arg = 4;
1065
1066 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1067 {
1068 PangoRectangle inkrect, rect;
1069 PangoAttribute *attr;
1070
1071 int x = SvIV (ST (arg - 3));
1072 int y = SvIV (ST (arg - 2));
1073 int w = SvIV (ST (arg - 1));
1074 int h = SvIV (ST (arg ));
1075
1076 inkrect.x = 0;
1077 inkrect.y = 0;
1078 inkrect.width = 0;
1079 inkrect.height = 0;
1080
1081 rect.x = x * PANGO_SCALE;
1082 rect.y = y * PANGO_SCALE;
1083 rect.width = w * PANGO_SCALE;
1084 rect.height = h * PANGO_SCALE;
1085
1086 if (!attrs)
1087 attrs = pango_layout_get_attributes (self->pl);
1088
1089 attr = pango_attr_shape_new (&inkrect, &rect);
1090 attr->start_index = pos - text;
1091 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1092 pango_attr_list_insert (attrs, attr);
1093
1094 arg += 4;
1095 pos += sizeof (OBJ_STR) - 1;
1096 }
1097
1098 if (attrs)
1099 pango_layout_set_attributes (self->pl, attrs);
1100}
1101
1102void
1103get_shapes (CFPlus::Layout self)
1104 PPCODE:
1105{
1106 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1107
1108 do
1109 {
1110 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1111
1112 if (run && shape_attr_p (run))
1113 {
1114 PangoRectangle extents;
1115 pango_layout_iter_get_run_extents (iter, 0, &extents);
1116
1117 EXTEND (SP, 2);
1118 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1119 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1120 }
1121 }
1122 while (pango_layout_iter_next_run (iter));
1123
1124 pango_layout_iter_free (iter);
1125}
1126
1127int
1128has_wrapped (CFPlus::Layout self)
1129 CODE:
1130{
1131 int lines = 1;
1132 const char *text = pango_layout_get_text (self->pl);
1133
1134 while (*text)
1135 lines += *text++ == '\n';
1136
1137 RETVAL = lines < pango_layout_get_line_count (self->pl);
1138}
1139 OUTPUT:
1140 RETVAL
1141
425SV * 1142SV *
426get_text (CFClient::Layout self) 1143get_text (CFPlus::Layout self)
427 CODE: 1144 CODE:
428 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1145 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
429 SvUTF8_on (RETVAL); 1146 sv_utf8_decode (RETVAL);
430 OUTPUT: 1147 OUTPUT:
431 RETVAL 1148 RETVAL
432 1149
433void 1150void
1151set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
1152 CODE:
1153 self->r = r;
1154 self->g = g;
1155 self->b = b;
1156 self->a = a;
1157
1158void
1159set_font (CFPlus::Layout self, CFPlus::Font font = 0)
1160 CODE:
1161 if (self->font != font)
1162 {
1163 self->font = font;
1164 layout_update_font (self);
1165 }
1166
1167void
434set_height (CFClient::Layout self, int base_height) 1168set_height (CFPlus::Layout self, int base_height)
435 CODE: 1169 CODE:
1170 if (self->base_height != base_height)
1171 {
436 self->base_height = base_height; 1172 self->base_height = base_height;
1173 layout_update_font (self);
1174 }
437 1175
438void 1176void
439set_width (CFClient::Layout self, int max_width = -1) 1177set_width (CFPlus::Layout self, int max_width = -1)
440 CODE: 1178 CODE:
441 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1179 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
442 1180
443void 1181void
1182set_indent (CFPlus::Layout self, int indent)
1183 CODE:
1184 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1185
1186void
1187set_spacing (CFPlus::Layout self, int spacing)
1188 CODE:
1189 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1190
1191void
1192set_ellipsise (CFPlus::Layout self, int ellipsise)
1193 CODE:
1194 pango_layout_set_ellipsize (self->pl,
1195 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1196 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1197 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1198 : PANGO_ELLIPSIZE_NONE
1199 );
1200
1201void
1202set_single_paragraph_mode (CFPlus::Layout self, int spm)
1203 CODE:
1204 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1205
1206void
444size (CFClient::Layout self) 1207size (CFPlus::Layout self)
445 PPCODE: 1208 PPCODE:
446{ 1209{
447 int w, h; 1210 int w, h;
448 1211
449 layout_update (self);
450 layout_get_pixel_size (self, &w, &h); 1212 layout_get_pixel_size (self, &w, &h);
451 1213
452 EXTEND (SP, 2); 1214 EXTEND (SP, 2);
453 PUSHs (sv_2mortal (newSViv (w))); 1215 PUSHs (sv_2mortal (newSViv (w)));
454 PUSHs (sv_2mortal (newSViv (h))); 1216 PUSHs (sv_2mortal (newSViv (h)));
455} 1217}
456 1218
457int 1219int
1220descent (CFPlus::Layout self)
1221 CODE:
1222{
1223 PangoRectangle rect;
1224 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1225 pango_layout_line_get_pixel_extents (line, 0, &rect);
1226 RETVAL = PANGO_DESCENT (rect);
1227}
1228 OUTPUT:
1229 RETVAL
1230
1231int
458xy_to_index (CFClient::Layout self, int x, int y) 1232xy_to_index (CFPlus::Layout self, int x, int y)
459 CODE: 1233 CODE:
460{ 1234{
461 int index, trailing; 1235 int index, trailing;
462
463 layout_update (self);
464 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1236 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
465
466 RETVAL = index; 1237 RETVAL = index + trailing;
467} 1238}
468 OUTPUT: 1239 OUTPUT:
469 RETVAL 1240 RETVAL
470 1241
471void 1242void
472cursor_pos (CFClient::Layout self, int index) 1243cursor_pos (CFPlus::Layout self, int index)
473 PPCODE: 1244 PPCODE:
474{ 1245{
475 PangoRectangle strong_pos; 1246 PangoRectangle strong_pos;
476 layout_update (self);
477 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1247 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
478 1248
479 EXTEND (SP, 3); 1249 EXTEND (SP, 3);
480 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1250 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
481 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1251 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
482 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1252 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
483} 1253}
484 1254
485void 1255void
486render (CFClient::Layout self) 1256index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
487 PPCODE: 1257 PPCODE:
488{ 1258{
489 SV *retval; 1259 int line, x;
490 int w, h;
491 FT_Bitmap bitmap;
492 1260
493 layout_update (self); 1261 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
494 layout_get_pixel_size (self, &w, &h); 1262 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
495 1263
496 retval = newSV (w * h);
497 SvPOK_only (retval);
498 SvCUR_set (retval, w * h);
499
500 bitmap.rows = h;
501 bitmap.width = w;
502 bitmap.pitch = w;
503 bitmap.buffer = (unsigned char*)SvPVX (retval);
504 bitmap.num_grays = 256;
505 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
506
507 memset (bitmap.buffer, 0, w * h);
508
509 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
510
511 EXTEND (SP, 3); 1264 EXTEND (SP, 2);
512 PUSHs (sv_2mortal (newSViv (w))); 1265 PUSHs (sv_2mortal (newSViv (line - 1)));
1266 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1267}
1268
1269void
1270line_x_to_index (CFPlus::Layout self, int line, int x)
1271 PPCODE:
1272{
1273 PangoLayoutLine *lp;
1274 int index, trailing;
1275
1276 if (line < 0)
1277 XSRETURN_EMPTY;
1278
1279 if (!(lp = pango_layout_get_line (self->pl, line)))
1280 XSRETURN_EMPTY; /* do better */
1281
1282 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1283
1284 EXTEND (SP, 2);
1285 if (GIMME_V == G_SCALAR)
1286 PUSHs (sv_2mortal (newSViv (index + trailing)));
1287 else
1288 {
513 PUSHs (sv_2mortal (newSViv (h))); 1289 PUSHs (sv_2mortal (newSViv (index)));
514 PUSHs (sv_2mortal (retval)); 1290 PUSHs (sv_2mortal (newSViv (trailing)));
1291 }
515} 1292}
516 1293
1294void
1295render (CFPlus::Layout self, float x, float y, int flags = 0)
1296 PPCODE:
1297 pango_opengl_render_layout_subpixel (
1298 self->pl,
1299 x * PANGO_SCALE, y * PANGO_SCALE,
1300 self->r, self->g, self->b, self->a,
1301 flags
1302 );
1303
517MODULE = CFClient PACKAGE = CFClient::Texture 1304MODULE = CFPlus PACKAGE = CFPlus::Texture
518 1305
1306PROTOTYPES: ENABLE
1307
1308int minpot (int n)
1309
519void 1310void
1311pad (SV *data_, int ow, int oh, int nw, int nh)
1312 CODE:
1313{
1314 if ((nw != ow || nh != oh) && SvOK (data_))
1315 {
1316 STRLEN datalen;
1317 char *data = SvPVbyte (data_, datalen);
1318 int bpp = datalen / (ow * oh);
1319 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1320
1321 SvPOK_only (result_);
1322 SvCUR_set (result_, nw * nh * bpp);
1323
1324 memset (SvPVX (result_), 0, nw * nh * bpp);
1325 while (oh--)
1326 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1327
1328 sv_setsv (data_, result_);
1329 }
1330}
1331
1332void
520draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1333draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
521 PROTOTYPE: $$$;$$ 1334 PROTOTYPE: $$$;$$
1335 ALIAS:
1336 draw_quad_alpha = 1
1337 draw_quad_alpha_premultiplied = 2
522 CODE: 1338 CODE:
523{ 1339{
524 HV *hv = (HV *)SvRV (self); 1340 HV *hv = (HV *)SvRV (self);
525 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1341 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
526 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1342 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
527 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1343 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
528 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
529 1344
530 if (items < 5) 1345 if (items < 5)
531 { 1346 {
532 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1347 w = SvNV (*hv_fetch (hv, "w", 1, 1));
533 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1348 h = SvNV (*hv_fetch (hv, "h", 1, 1));
534 } 1349 }
535 1350
1351 if (ix)
1352 {
1353 glEnable (GL_BLEND);
1354
1355 if (ix == 2)
1356 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1357 else
1358 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1359 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1360
1361 glEnable (GL_ALPHA_TEST);
1362 glAlphaFunc (GL_GREATER, 0.01f);
1363 }
1364
536 glBindTexture (GL_TEXTURE_2D, name); 1365 glBindTexture (GL_TEXTURE_2D, name);
537 if (wrap_mode) { 1366
538 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
539 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
540 }
541 glBegin (GL_QUADS); 1367 glBegin (GL_QUADS);
542 glTexCoord2f (0, 0); glVertex2f (x , y ); 1368 glTexCoord2f (0, 0); glVertex2f (x , y );
543 glTexCoord2f (0, t); glVertex2f (x , y + h); 1369 glTexCoord2f (0, t); glVertex2f (x , y + h);
544 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1370 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
545 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1371 glTexCoord2f (s, 0); glVertex2f (x + w, y );
546 glEnd (); 1372 glEnd ();
547}
548 1373
1374 if (ix)
1375 {
1376 glDisable (GL_ALPHA_TEST);
1377 glDisable (GL_BLEND);
1378 }
1379}
1380
1381IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1382 CODE:
1383{
1384 GLint width;
1385 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1386 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1387 RETVAL = width > 0;
1388}
1389 OUTPUT:
1390 RETVAL
1391
549MODULE = CFClient PACKAGE = CFClient::Map 1392MODULE = CFPlus PACKAGE = CFPlus::Map
550 1393
551CFClient::Map 1394PROTOTYPES: DISABLE
552new (SV *class, int map_width, int map_height) 1395
1396CFPlus::Map
1397new (SV *class)
553 CODE: 1398 CODE:
554 New (0, RETVAL, 1, struct map); 1399 New (0, RETVAL, 1, struct map);
555 RETVAL->x = 0; 1400 RETVAL->x = 0;
556 RETVAL->y = 0; 1401 RETVAL->y = 0;
557 RETVAL->w = map_width; 1402 RETVAL->w = 0;
558 RETVAL->h = map_height; 1403 RETVAL->h = 0;
559 RETVAL->ox = 0; 1404 RETVAL->ox = 0;
560 RETVAL->oy = 0; 1405 RETVAL->oy = 0;
561 RETVAL->faces = 8192; 1406 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
562 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1407 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
563 RETVAL->texs = 8192;
564 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
565 RETVAL->rows = 0; 1408 RETVAL->rows = 0;
566 RETVAL->row = 0; 1409 RETVAL->row = 0;
567 OUTPUT: 1410 OUTPUT:
568 RETVAL 1411 RETVAL
569 1412
570void 1413void
571DESTROY (CFClient::Map self) 1414DESTROY (CFPlus::Map self)
572 CODE: 1415 CODE:
573{ 1416{
574 map_clear (self); 1417 map_clear (self);
575 Safefree (self->face); 1418 Safefree (self->face2tile);
1419 Safefree (self->tex);
576 Safefree (self); 1420 Safefree (self);
577} 1421}
578 1422
579void 1423void
1424resize (CFPlus::Map self, int map_width, int map_height)
1425 CODE:
1426 self->w = map_width;
1427 self->h = map_height;
1428
1429void
580clear (CFClient::Map self) 1430clear (CFPlus::Map self)
581 CODE: 1431 CODE:
582 map_clear (self); 1432 map_clear (self);
583 1433
584void 1434void
585set_face (CFClient::Map self, int face, int texid) 1435set_tileid (CFPlus::Map self, int face, int tile)
586 CODE: 1436 CODE:
587{ 1437{
588 while (self->faces <= face) 1438 need_facenum (self, face); self->face2tile [face] = tile;
589 { 1439 need_texid (self, tile);
590 Append (mapface, self->face, self->faces, self->faces);
591 self->faces *= 2;
592 }
593
594 self->face [face] = texid;
595} 1440}
596 1441
597void 1442void
1443set_smooth (CFPlus::Map self, int face, int smooth, int level)
1444 CODE:
1445{
1446 tileid texid;
1447 maptex *tex;
1448
1449 if (face < 0 || face >= self->faces)
1450 return;
1451
1452 if (smooth < 0 || smooth >= self->faces)
1453 return;
1454
1455 texid = self->face2tile [face];
1456
1457 if (!texid)
1458 return;
1459
1460 tex = self->tex + texid;
1461 tex->smoothtile = self->face2tile [smooth];
1462 tex->smoothlevel = level;
1463}
1464
1465void
598set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1466set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
599 CODE: 1467 CODE:
600{ 1468{
601 while (self->texs <= texid) 1469 need_texid (self, texid);
602 {
603 Append (maptex, self->tex, self->texs, self->texs);
604 self->texs *= 2;
605 }
606 1470
607 { 1471 {
608 maptex *tex = self->tex + texid; 1472 maptex *tex = self->tex + texid;
609 1473
610 tex->name = name; 1474 tex->name = name;
615 tex->r = r; 1479 tex->r = r;
616 tex->g = g; 1480 tex->g = g;
617 tex->b = b; 1481 tex->b = b;
618 tex->a = a; 1482 tex->a = a;
619 } 1483 }
1484
1485 // somewhat hackish, but for textures that require it, it really
1486 // improves the look, and most others don't suffer.
1487 glBindTexture (GL_TEXTURE_2D, name);
1488 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1489 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1490 // use uglier nearest interpolation because linear suffers
1491 // from transparent color bleeding and ugly wrapping effects.
1492 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
620} 1493}
621 1494
622int 1495int
623ox (CFClient::Map self) 1496ox (CFPlus::Map self)
624 ALIAS: 1497 ALIAS:
625 oy = 1 1498 oy = 1
1499 x = 2
1500 y = 3
1501 w = 4
1502 h = 5
626 CODE: 1503 CODE:
627 switch (ix) 1504 switch (ix)
628 { 1505 {
629 case 0: RETVAL = self->ox; break; 1506 case 0: RETVAL = self->ox; break;
630 case 1: RETVAL = self->oy; break; 1507 case 1: RETVAL = self->oy; break;
1508 case 2: RETVAL = self->x; break;
1509 case 3: RETVAL = self->y; break;
1510 case 4: RETVAL = self->w; break;
1511 case 5: RETVAL = self->h; break;
631 } 1512 }
632 OUTPUT: 1513 OUTPUT:
633 RETVAL 1514 RETVAL
634 1515
635void 1516void
636scroll (CFClient::Map self, int dx, int dy) 1517scroll (CFPlus::Map self, int dx, int dy)
637 CODE: 1518 CODE:
638{ 1519{
639 if (dx > 0) 1520 if (dx > 0)
640 map_blank (self, self->x, self->y, dx - 1, self->h); 1521 map_blank (self, self->x, self->y, dx, self->h);
641 else if (dx < 0) 1522 else if (dx < 0)
642 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1523 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
643 1524
644 if (dy > 0) 1525 if (dy > 0)
645 map_blank (self, self->x, self->y, self->w, dy - 1); 1526 map_blank (self, self->x, self->y, self->w, dy);
646 else if (dy < 0) 1527 else if (dy < 0)
647 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1528 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
648 1529
649 self->ox += dx; self->x += dx; 1530 self->ox += dx; self->x += dx;
650 self->oy += dy; self->y += dy; 1531 self->oy += dy; self->y += dy;
651 1532
652 while (self->y < 0) 1533 while (self->y < 0)
657 self->y += MAP_EXTEND_Y; 1538 self->y += MAP_EXTEND_Y;
658 } 1539 }
659} 1540}
660 1541
661void 1542void
662map1a_update (CFClient::Map self, SV *data_) 1543map1a_update (CFPlus::Map self, SV *data_, int extmap)
663 CODE: 1544 CODE:
664{ 1545{
665 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1546 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
666 uint8_t *data_end = (uint8_t *)SvEND (data_); 1547 uint8_t *data_end = (uint8_t *)SvEND (data_);
667 mapcell *cell; 1548 mapcell *cell;
668 int x, y, flags; 1549 int x, y, flags;
669 1550
670 while (data < data_end) 1551 while (data < data_end - 1)
671 { 1552 {
672 flags = (data [0] << 8) + data [1]; data += 2; 1553 flags = (data [0] << 8) + data [1]; data += 2;
673 1554
674 x = ((flags >> 10) & 63) + self->x; 1555 x = self->x + ((flags >> 10) & 63);
675 y = ((flags >> 4) & 63) + self->y; 1556 y = self->y + ((flags >> 4) & 63);
676 1557
677 cell = map_get_cell (self, x, y); 1558 cell = map_get_cell (self, x, y);
678 1559
679 if (flags & 15) 1560 if (flags & 15)
680 { 1561 {
681 if (cell->darkness < 0) 1562 if (!cell->darkness)
682 { 1563 {
1564 memset (cell, 0, sizeof (*cell));
683 cell->darkness = 0; 1565 cell->darkness = 256;
684 cell->face [0] = 0;
685 cell->face [1] = 0;
686 cell->face [2] = 0;
687 } 1566 }
688 1567
689 cell->darkness = flags & 8 ? *data++ : 255;
690
691 //TODO: don't trust server data to be in-range(!) 1568 //TODO: don't trust server data to be in-range(!)
1569
1570 if (flags & 8)
1571 {
1572 if (extmap)
1573 {
1574 uint8_t ext, cmd;
1575
1576 do
1577 {
1578 ext = *data++;
1579 cmd = ext & 0x3f;
1580
1581 if (cmd < 4)
1582 cell->darkness = 255 - ext * 64 + 1;
1583 else if (cmd == 5) // health
1584 {
1585 cell->stat_width = 1;
1586 cell->stat_hp = *data++;
1587 }
1588 else if (cmd == 6) // monster width
1589 cell->stat_width = *data++ + 1;
1590 else if (cmd == 0x47)
1591 {
1592 if (*data == 4)
1593 ; // decode player count
1594
1595 data += *data + 1;
1596 }
1597 else if (cmd == 8) // cell flags
1598 cell->flags = *data++;
1599 else if (ext & 0x40) // unknown, multibyte => skip
1600 data += *data + 1;
1601 else
1602 data++;
1603 }
1604 while (ext & 0x80);
1605 }
1606 else
1607 cell->darkness = *data++ + 1;
1608 }
692 1609
693 if (flags & 4) 1610 if (flags & 4)
694 { 1611 {
695 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1612 faceid face = (data [0] << 8) + data [1]; data += 2;
1613 need_facenum (self, face);
1614 cell->tile [0] = self->face2tile [face];
696 } 1615 }
697 1616
698 if (flags & 2) 1617 if (flags & 2)
699 { 1618 {
700 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1619 faceid face = (data [0] << 8) + data [1]; data += 2;
1620 need_facenum (self, face);
1621 cell->tile [1] = self->face2tile [face];
701 } 1622 }
702 1623
703 if (flags & 1) 1624 if (flags & 1)
704 { 1625 {
705 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1626 faceid face = (data [0] << 8) + data [1]; data += 2;
1627 need_facenum (self, face);
1628 cell->tile [2] = self->face2tile [face];
706 } 1629 }
707 } 1630 }
708 else 1631 else
709 cell->darkness = -1; 1632 cell->darkness = 0;
710 } 1633 }
711} 1634}
712 1635
713SV * 1636SV *
714mapmap (CFClient::Map self, int w, int h) 1637mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
715 CODE: 1638 CODE:
716{ 1639{
717 int x0, x1, x; 1640 int x1, x;
718 int y0, y1, y; 1641 int y1, y;
719 int z; 1642 int z;
720 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1643 SV *map_sv = newSV (w * h * sizeof (uint32_t));
721 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1644 uint32_t *map = (uint32_t *)SvPVX (map_sv);
722 1645
723 SvPOK_only (map_sv); 1646 SvPOK_only (map_sv);
724 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1647 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
725 1648
726 x0 = self->x - w / 2; x1 = x0 + w; 1649 x0 += self->x; x1 = x0 + w;
727 y0 = self->y - h / 2; y1 = y0 + h; 1650 y0 += self->y; y1 = y0 + h;
728 1651
729 for (y = y0; y < y1; y++) 1652 for (y = y0; y < y1; y++)
730 { 1653 {
731 maprow *row = 0 <= y && y < self->rows 1654 maprow *row = 0 <= y && y < self->rows
732 ? self->row + y 1655 ? self->row + y
740 { 1663 {
741 mapcell *cell = row->col + (x - row->c0); 1664 mapcell *cell = row->col + (x - row->c0);
742 1665
743 for (z = 0; z <= 0; z++) 1666 for (z = 0; z <= 0; z++)
744 { 1667 {
745 mapface face = cell->face [z];
746
747 if (face)
748 {
749 maptex tex = self->tex [face]; 1668 maptex tex = self->tex [cell->tile [z]];
750 int a0 = 255 - tex.a; 1669 int a0 = 255 - tex.a;
751 int a1 = tex.a; 1670 int a1 = tex.a;
752 1671
753 r = (r * a0 + tex.r * a1) / 255; 1672 r = (r * a0 + tex.r * a1) / 255;
754 g = (g * a0 + tex.g * a1) / 255; 1673 g = (g * a0 + tex.g * a1) / 255;
755 b = (b * a0 + tex.b * a1) / 255; 1674 b = (b * a0 + tex.b * a1) / 255;
756 a = (a * a0 + tex.a * a1) / 255; 1675 a = (a * a0 + tex.a * a1) / 255;
757 }
758 } 1676 }
759 } 1677 }
760 1678
761 *map++ = (r ) 1679 *map++ = (r )
762 | (g << 8) 1680 | (g << 8)
769} 1687}
770 OUTPUT: 1688 OUTPUT:
771 RETVAL 1689 RETVAL
772 1690
773void 1691void
774draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1692draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
775 PPCODE: 1693 CODE:
776{ 1694{
777 int vx, vy; 1695 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1696 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1697 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1698 smooth_key skey;
778 int x, y, z; 1699 int x, y, z;
779 int last_name; 1700 int last_name;
780 mapface face;
781 int sw4 = (sw + 3) & ~3;
782 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
783 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
784 1701
785 memset (darkness, 255, sw4 * sh); 1702 // thats current max. sorry.
786 SvPOK_only (darkness_sv); 1703 if (sw > 255) sw = 255;
787 SvCUR_set (darkness_sv, sw4 * sh); 1704 if (sh > 255) sh = 255;
788 1705
789 vx = self->x + (self->w - sw) / 2 - shift_x; 1706 // clear key, in case of extra padding
790 vy = self->y + (self->h - sh) / 2 - shift_y; 1707 memset (&skey, 0, sizeof (skey));
791
792 /*
793 int vx = self->vx = self->w >= sw
794 ? self->x + (self->w - sw) / 2
795 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
796
797 int vy = self->vy = self->h >= sh
798 ? self->y + (self->h - sh) / 2
799 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
800 */
801 1708
802 glColor4ub (255, 255, 255, 255); 1709 glColor4ub (255, 255, 255, 255);
803 1710
1711 glEnable (GL_BLEND);
804 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1712 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
805 glEnable (GL_BLEND);
806 glEnable (GL_TEXTURE_2D); 1713 glEnable (GL_TEXTURE_2D);
807 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1714 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
808 1715
809 glBegin (GL_QUADS); 1716 glBegin (GL_QUADS);
810 1717
811 last_name = 0; 1718 last_name = 0;
812 1719
1720 mx += self->x;
1721 my += self->y;
1722
1723 // first pass: determine smooth_max
1724 // rather ugly, if you ask me
1725 // could also be stored inside mapcell and updated on change
1726 memset (smooth_max, 0, sizeof (smooth_max));
1727
1728 for (y = 0; y < sh; y++)
1729 if (0 <= y + my && y + my < self->rows)
1730 {
1731 maprow *row = self->row + (y + my);
1732
1733 for (x = 0; x < sw; x++)
1734 if (row->c0 <= x + mx && x + mx < row->c1)
1735 {
1736 mapcell *cell = row->col + (x + mx - row->c0);
1737
1738 smooth_max[x + 1][y + 1] =
1739 MAX (self->tex [cell->tile [0]].smoothlevel,
1740 MAX (self->tex [cell->tile [1]].smoothlevel,
1741 self->tex [cell->tile [2]].smoothlevel));
1742 }
1743 }
1744
813 for (z = 0; z < 3; z++) 1745 for (z = 0; z <= 2; z++)
1746 {
1747 memset (smooth_level, 0, sizeof (smooth_level));
1748
814 for (y = 0; y < sh; y++) 1749 for (y = 0; y < sh; y++)
815 if (0 <= y + vy && y + vy < self->rows) 1750 if (0 <= y + my && y + my < self->rows)
816 { 1751 {
817 maprow *row = self->row + (y + vy); 1752 maprow *row = self->row + (y + my);
818 1753
819 for (x = 0; x < sw; x++) 1754 for (x = 0; x < sw; x++)
820 if (row->c0 <= x + vx && x + vx < row->c1) 1755 if (row->c0 <= x + mx && x + mx < row->c1)
821 { 1756 {
822 mapcell *cell = row->col + (x + vx - row->c0); 1757 mapcell *cell = row->col + (x + mx - row->c0);
823
824 darkness[y * sw4 + x] = cell->darkness < 0
825 ? 255 - FOW_DARKNESS
826 : 255 - cell->darkness;
827
828 face = cell->face [z]; 1758 tileid tile = cell->tile [z];
829 1759
830 if (face) 1760 if (tile)
1761 {
1762 maptex tex = self->tex [tile];
1763 int px = (x + 1) * T - tex.w;
1764 int py = (y + 1) * T - tex.h;
1765
1766 // suppressing texture state switches here
1767 // is only moderately effective, but worth the extra effort
1768 if (last_name != tex.name)
1769 {
1770 if (!tex.name)
1771 tex = self->tex [2]; /* missing, replace by noface */
1772
1773 glEnd ();
1774 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1775 glBegin (GL_QUADS);
1776 }
1777
1778 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1779 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1780 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1781 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1782
1783 if (cell->flags && z == 2)
1784 {
1785 if (cell->flags & 1)
1786 {
1787 maptex tex = self->tex [1];
1788 int px = x * T + T * 2 / 32;
1789 int py = y * T - T * 6 / 32;
1790
1791 glEnd ();
1792 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1793 glBegin (GL_QUADS);
1794
1795 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1796 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1797 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1798 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1799 }
1800 }
1801
1802 // update smooth hash
1803 if (tex.smoothtile)
1804 {
1805 skey.tile = tex.smoothtile;
1806 skey.level = tex.smoothlevel;
1807
1808 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1809
1810 // add bits to current tile and all neighbours. skey.x|y is
1811 // shifted +1|+1 so we always stay positive.
1812
1813 // bits is ___n cccc CCCC bbbb
1814 // n do not draw borders&corners
1815 // c draw these corners, but...
1816 // C ... not these
1817 // b draw these borders
1818
1819 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1820 // ┃· ·· ·┃ ━━
1821
1822 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1823 // ·· ·· ·┏ ┓·
1824
1825 // full tile
1826 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1827
1828 // borders
1829 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1830 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1831 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1832 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1833
1834 // corners
1835 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1836 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1837 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1838 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1839 }
1840 }
1841 }
1842 }
1843
1844 // go through all smoothlevels, lowest to highest, then draw.
1845 // this is basically counting sort
1846 {
1847 int w, b;
1848
1849 for (w = 0; w < 256 / 32; ++w)
1850 {
1851 uint32_t smask = smooth_level [w];
1852 if (smask)
1853 for (b = 0; b < 32; ++b)
1854 if (smask & (((uint32_t)1) << b))
831 { 1855 {
832 maptex tex = self->tex [face]; 1856 int level = (w << 5) | b;
1857 HE *he;
833 1858
834 int px = (x + 1) * 32 - tex.w; 1859 hv_iterinit (smooth);
835 int py = (y + 1) * 32 - tex.h; 1860 while ((he = hv_iternext (smooth)))
836
837 if (last_name != tex.name)
838 { 1861 {
1862 smooth_key *skey = (smooth_key *)HeKEY (he);
1863 IV bits = SvIVX (HeVAL (he));
1864
1865 if (!(bits & 0x1000)
1866 && skey->level == level
1867 && level > smooth_max [skey->x][skey->y])
1868 {
1869 maptex tex = self->tex [skey->tile];
1870 int px = (((int)skey->x) - 1) * T;
1871 int py = (((int)skey->y) - 1) * T;
1872 int border = bits & 15;
1873 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1874 float dx = tex.s * .0625f; // 16 images/row
1875 float dy = tex.t * .5f ; // 2 images/column
1876
1877 // this time naively avoiding texture state changes
1878 // save gobs of state changes.
1879 if (last_name != tex.name)
1880 {
1881 if (!tex.name)
1882 continue; // smoothing not yet available
1883
839 glEnd (); 1884 glEnd ();
840 last_name = tex.name;
841 glBindTexture (GL_TEXTURE_2D, last_name); 1885 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
842 glBegin (GL_QUADS); 1886 glBegin (GL_QUADS);
1887 }
1888
1889 if (border)
1890 {
1891 float ox = border * dx;
1892
1893 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1894 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1895 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1896 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1897 }
1898
1899 if (corner)
1900 {
1901 float ox = corner * dx;
1902
1903 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1904 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1905 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1906 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1907 }
1908 }
843 } 1909 }
844
845 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
846 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
847 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
848 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
849 } 1910 }
850 }
851 } 1911 }
1912 }
1913
1914 hv_clear (smooth);
1915 }
852 1916
853 glEnd (); 1917 glEnd ();
854 1918
855 glDisable (GL_TEXTURE_2D); 1919 glDisable (GL_TEXTURE_2D);
856 glDisable (GL_BLEND); 1920 glDisable (GL_BLEND);
857 1921
1922 // top layer: overlays such as the health bar
1923 for (y = 0; y < sh; y++)
1924 if (0 <= y + my && y + my < self->rows)
1925 {
1926 maprow *row = self->row + (y + my);
1927
1928 for (x = 0; x < sw; x++)
1929 if (row->c0 <= x + mx && x + mx < row->c1)
1930 {
1931 mapcell *cell = row->col + (x + mx - row->c0);
1932
1933 int px = x * T;
1934 int py = y * T;
1935
1936 if (cell->stat_hp)
1937 {
1938 int width = cell->stat_width * T;
1939 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1940
1941 glColor3ub (0, 0, 0);
1942 glRectf (px + 1, py - thick - 2,
1943 px + width - 1, py);
1944
1945 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1946 glRectf (px + 2,
1947 py - thick - 1,
1948 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1949 }
1950 }
1951 }
1952}
1953
1954void
1955draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1956 CODE:
1957{
1958 static float color[16][3] = {
1959 { 0.00F, 0.00F, 0.00F },
1960 { 1.00F, 1.00F, 1.00F },
1961 { 0.00F, 0.00F, 0.55F },
1962 { 1.00F, 0.00F, 0.00F },
1963
1964 { 1.00F, 0.54F, 0.00F },
1965 { 0.11F, 0.56F, 1.00F },
1966 { 0.93F, 0.46F, 0.00F },
1967 { 0.18F, 0.54F, 0.34F },
1968
1969 { 0.56F, 0.73F, 0.56F },
1970 { 0.80F, 0.80F, 0.80F },
1971 { 0.55F, 0.41F, 0.13F },
1972 { 0.99F, 0.77F, 0.26F },
1973
1974 { 0.74F, 0.65F, 0.41F },
1975
1976 { 0.00F, 1.00F, 1.00F },
1977 { 1.00F, 0.00F, 1.00F },
1978 { 1.00F, 1.00F, 0.00F },
1979 };
1980
1981 int x, y;
1982
1983 glEnable (GL_TEXTURE_2D);
1984 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1985 glEnable (GL_BLEND);
1986 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1987 glBegin (GL_QUADS);
1988
1989 for (y = 0; y < h; y++)
1990 for (x = 0; x < w; x++)
1991 {
1992 unsigned char m = data [x + y * w];
1993
1994 if (m)
1995 {
1996 float *c = color [m & 15];
1997
1998 float tx1 = m & 0x40 ? 0.5 : 0.;
1999 float tx2 = tx1 + 0.5;
2000
2001 glColor4f (c[0], c[1], c[2], 0.75);
2002 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2003 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2004 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2005 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2006 }
2007 }
2008
2009 glEnd ();
2010 glDisable (GL_BLEND);
2011 glDisable (GL_TEXTURE_2D);
2012}
2013
2014void
2015fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
2016 PPCODE:
2017{
2018 int x, y;
2019 int sw1 = sw + 2;
2020 int sh1 = sh + 2;
2021 int sh3 = sh * 3;
2022 int sw34 = (sw * 3 + 3) & ~3;
2023 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
2024 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
2025 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2026
2027 SvPOK_only (darkness3_sv);
2028 SvCUR_set (darkness3_sv, sw34 * sh3);
2029
2030 mx += self->x - 1;
2031 my += self->y - 1;
2032
2033 memset (darkness1, 255, sw1 * sh1);
2034
2035 for (y = 0; y < sh1; y++)
2036 if (0 <= y + my && y + my < self->rows)
2037 {
2038 maprow *row = self->row + (y + my);
2039
2040 for (x = 0; x < sw1; x++)
2041 if (row->c0 <= x + mx && x + mx < row->c1)
2042 {
2043 mapcell *cell = row->col + (x + mx - row->c0);
2044
2045 darkness1 [y * sw1 + x] = cell->darkness
2046 ? 255 - (cell->darkness - 1)
2047 : 255 - FOW_DARKNESS;
2048 }
2049 }
2050
2051 for (y = 0; y < sh; ++y)
2052 for (x = 0; x < sw; ++x)
2053 {
2054 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2055 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2056 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2057 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2058 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2059 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2060 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2061 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2062 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2063
2064 uint8_t r11 = (d11 + d21 + d12) / 3;
2065 uint8_t r21 = d21;
2066 uint8_t r31 = (d21 + d31 + d32) / 3;
2067
2068 uint8_t r12 = d12;
2069 uint8_t r22 = d22;
2070 uint8_t r32 = d32;
2071
2072 uint8_t r13 = (d13 + d23 + d12) / 3;
2073 uint8_t r23 = d23;
2074 uint8_t r33 = (d23 + d33 + d32) / 3;
2075
2076 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2077 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2078 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2079 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2080 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2081 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2082 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2083 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2084 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2085 }
2086
2087 free (darkness1);
2088
858 EXTEND (SP, 3); 2089 EXTEND (SP, 3);
859 PUSHs (sv_2mortal (newSViv (sw4))); 2090 PUSHs (sv_2mortal (newSViv (sw34)));
860 PUSHs (sv_2mortal (newSViv (sh))); 2091 PUSHs (sv_2mortal (newSViv (sh3)));
861 PUSHs (darkness_sv); 2092 PUSHs (darkness3_sv);
862} 2093}
863 2094
864SV * 2095SV *
865get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2096get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
866 CODE: 2097 CODE:
867{ 2098{
868 int x, y, x1, y1; 2099 int x, y, x1, y1;
869 SV *data_sv = newSV (w * h * 7 + 5); 2100 SV *data_sv = newSV (w * h * 7 + 5);
870 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2101 uint8_t *data = (uint8_t *)SvPVX (data_sv);
872 *data++ = 0; /* version 0 format */ 2103 *data++ = 0; /* version 0 format */
873 *data++ = w >> 8; *data++ = w; 2104 *data++ = w >> 8; *data++ = w;
874 *data++ = h >> 8; *data++ = h; 2105 *data++ = h >> 8; *data++ = h;
875 2106
876 // we need to do this 'cause we don't keep an absolute coord system for rows 2107 // we need to do this 'cause we don't keep an absolute coord system for rows
877 // TODO: treat rows as we treat 2108 // TODO: treat rows as we treat columns
878 map_get_row (self, y0 + self->y - self->oy);//D 2109 map_get_row (self, y0 + self->y - self->oy);//D
879 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 2110 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
880 2111
881 x0 += self->x - self->ox; 2112 x0 += self->x - self->ox;
882 y0 += self->y - self->oy; 2113 y0 += self->y - self->oy;
895 if (row && row->c0 <= x && x < row->c1) 2126 if (row && row->c0 <= x && x < row->c1)
896 { 2127 {
897 mapcell *cell = row->col + (x - row->c0); 2128 mapcell *cell = row->col + (x - row->c0);
898 uint8_t flags = 0; 2129 uint8_t flags = 0;
899 2130
900 if (cell->face [0]) flags |= 1; 2131 if (cell->tile [0]) flags |= 1;
901 if (cell->face [1]) flags |= 2; 2132 if (cell->tile [1]) flags |= 2;
902 if (cell->face [2]) flags |= 4; 2133 if (cell->tile [2]) flags |= 4;
903 2134
904 *data++ = flags; 2135 *data++ = flags;
905 2136
906 if (flags & 1) 2137 if (flags & 1)
907 { 2138 {
2139 tileid tile = cell->tile [0];
908 *data++ = cell->face [0] >> 8; 2140 *data++ = tile >> 8;
909 *data++ = cell->face [0]; 2141 *data++ = tile;
910 } 2142 }
911 2143
912 if (flags & 2) 2144 if (flags & 2)
913 { 2145 {
2146 tileid tile = cell->tile [1];
914 *data++ = cell->face [1] >> 8; 2147 *data++ = tile >> 8;
915 *data++ = cell->face [1]; 2148 *data++ = tile;
916 } 2149 }
917 2150
918 if (flags & 4) 2151 if (flags & 4)
919 { 2152 {
2153 tileid tile = cell->tile [2];
920 *data++ = cell->face [2] >> 8; 2154 *data++ = tile >> 8;
921 *data++ = cell->face [2]; 2155 *data++ = tile;
922 } 2156 }
923 } 2157 }
924 else 2158 else
925 *data++ = 0; 2159 *data++ = 0;
926 } 2160 }
932} 2166}
933 OUTPUT: 2167 OUTPUT:
934 RETVAL 2168 RETVAL
935 2169
936void 2170void
937set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2171set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
938 PPCODE: 2172 PPCODE:
939{ 2173{
940 int x, y, z; 2174 int x, y, z;
941 int w, h; 2175 int w, h;
942 int x1, y1; 2176 int x1, y1;
946 2180
947 w = *data++ << 8; w |= *data++; 2181 w = *data++ << 8; w |= *data++;
948 h = *data++ << 8; h |= *data++; 2182 h = *data++ << 8; h |= *data++;
949 2183
950 // we need to do this 'cause we don't keep an absolute coord system for rows 2184 // we need to do this 'cause we don't keep an absolute coord system for rows
951 // TODO: treat rows as we treat 2185 // TODO: treat rows as we treat columns
952 map_get_row (self, y0 + self->y - self->oy);//D 2186 map_get_row (self, y0 + self->y - self->oy);//D
953 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 2187 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
954 2188
955 x0 += self->x - self->ox; 2189 x0 += self->x - self->ox;
956 y0 += self->y - self->oy; 2190 y0 += self->y - self->oy;
966 { 2200 {
967 uint8_t flags = *data++; 2201 uint8_t flags = *data++;
968 2202
969 if (flags) 2203 if (flags)
970 { 2204 {
971 mapface face[3] = { 0, 0, 0 };
972
973 mapcell *cell = row_get_cell (row, x); 2205 mapcell *cell = row_get_cell (row, x);
2206 tileid tile[3] = { 0, 0, 0 };
974 2207
975 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2208 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
976 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2209 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
977 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2210 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
978 2211
979 if (cell->darkness <= 0) 2212 if (cell->darkness == 0)
980 { 2213 {
981 cell->darkness = -1; 2214 cell->darkness = 0;
982 2215
983 for (z = 0; z <= 2; z++) 2216 for (z = 0; z <= 2; z++)
984 { 2217 {
985 cell->face[z] = face[z]; 2218 tileid t = tile [z];
986 2219
987 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2220 if (t >= self->texs || (t && !self->tex [t].name))
2221 {
988 XPUSHs (sv_2mortal (newSViv (face[z]))); 2222 XPUSHs (sv_2mortal (newSViv (t)));
2223 need_texid (self, t);
2224 }
2225
2226 cell->tile [z] = t;
989 } 2227 }
990 } 2228 }
991 } 2229 }
992 } 2230 }
993 } 2231 }
994} 2232}
995 2233
2234MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2235
2236PROTOTYPES: DISABLE
2237
2238CFPlus::MixChunk
2239new_from_file (SV *class, char *path)
2240 CODE:
2241 RETVAL = Mix_LoadWAV (path);
2242 OUTPUT:
2243 RETVAL
2244
2245void
2246DESTROY (CFPlus::MixChunk self)
2247 CODE:
2248 Mix_FreeChunk (self);
2249
2250int
2251volume (CFPlus::MixChunk self, int volume = -1)
2252 CODE:
2253 RETVAL = Mix_VolumeChunk (self, volume);
2254 OUTPUT:
2255 RETVAL
2256
2257int
2258play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
2259 CODE:
2260 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2261 OUTPUT:
2262 RETVAL
2263
2264MODULE = CFPlus PACKAGE = CFPlus::MixMusic
2265
2266int
2267volume (int volume = -1)
2268 PROTOTYPE: ;$
2269 CODE:
2270 RETVAL = Mix_VolumeMusic (volume);
2271 OUTPUT:
2272 RETVAL
2273
2274int
2275fade_out (int ms)
2276 CODE:
2277 RETVAL = Mix_FadeOutMusic (ms);
2278 OUTPUT:
2279 RETVAL
2280
2281CFPlus::MixMusic
2282new_from_file (SV *class, char *path)
2283 CODE:
2284 RETVAL = Mix_LoadMUS (path);
2285 OUTPUT:
2286 RETVAL
2287
2288void
2289DESTROY (CFPlus::MixMusic self)
2290 CODE:
2291 Mix_FreeMusic (self);
2292
2293int
2294play (CFPlus::MixMusic self, int loops = -1)
2295 CODE:
2296 RETVAL = Mix_PlayMusic (self, loops);
2297 OUTPUT:
2298 RETVAL
2299
2300int
2301fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2302 CODE:
2303 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position);
2304 OUTPUT:
2305 RETVAL
2306
2307MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2308
2309PROTOTYPES: ENABLE
2310
2311BOOT:
2312{
2313 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
2314 static const struct {
2315 const char *name;
2316 IV iv;
2317 } *civ, const_iv[] = {
2318# define const_iv(name) { # name, (IV)name }
2319 const_iv (GL_VENDOR),
2320 const_iv (GL_VERSION),
2321 const_iv (GL_EXTENSIONS),
2322 const_iv (GL_COLOR_MATERIAL),
2323 const_iv (GL_SMOOTH),
2324 const_iv (GL_FLAT),
2325 const_iv (GL_DITHER),
2326 const_iv (GL_BLEND),
2327 const_iv (GL_CULL_FACE),
2328 const_iv (GL_SCISSOR_TEST),
2329 const_iv (GL_DEPTH_TEST),
2330 const_iv (GL_ALPHA_TEST),
2331 const_iv (GL_NORMALIZE),
2332 const_iv (GL_RESCALE_NORMAL),
2333 const_iv (GL_FRONT),
2334 const_iv (GL_BACK),
2335 const_iv (GL_AUX0),
2336 const_iv (GL_AND),
2337 const_iv (GL_ONE),
2338 const_iv (GL_ZERO),
2339 const_iv (GL_SRC_ALPHA),
2340 const_iv (GL_DST_ALPHA),
2341 const_iv (GL_ONE_MINUS_SRC_ALPHA),
2342 const_iv (GL_ONE_MINUS_DST_ALPHA),
2343 const_iv (GL_SRC_ALPHA_SATURATE),
2344 const_iv (GL_RGB),
2345 const_iv (GL_RGBA),
2346 const_iv (GL_RGBA4),
2347 const_iv (GL_RGBA8),
2348 const_iv (GL_RGB5_A1),
2349 const_iv (GL_UNSIGNED_BYTE),
2350 const_iv (GL_UNSIGNED_SHORT),
2351 const_iv (GL_UNSIGNED_INT),
2352 const_iv (GL_ALPHA),
2353 const_iv (GL_INTENSITY),
2354 const_iv (GL_LUMINANCE),
2355 const_iv (GL_LUMINANCE_ALPHA),
2356 const_iv (GL_FLOAT),
2357 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2358 const_iv (GL_COMPILE),
2359 const_iv (GL_PROXY_TEXTURE_1D),
2360 const_iv (GL_PROXY_TEXTURE_2D),
2361 const_iv (GL_TEXTURE_1D),
2362 const_iv (GL_TEXTURE_2D),
2363 const_iv (GL_TEXTURE_ENV),
2364 const_iv (GL_TEXTURE_MAG_FILTER),
2365 const_iv (GL_TEXTURE_MIN_FILTER),
2366 const_iv (GL_TEXTURE_ENV_MODE),
2367 const_iv (GL_TEXTURE_WRAP_S),
2368 const_iv (GL_TEXTURE_WRAP_T),
2369 const_iv (GL_REPEAT),
2370 const_iv (GL_CLAMP),
2371 const_iv (GL_CLAMP_TO_EDGE),
2372 const_iv (GL_NEAREST),
2373 const_iv (GL_LINEAR),
2374 const_iv (GL_NEAREST_MIPMAP_NEAREST),
2375 const_iv (GL_LINEAR_MIPMAP_NEAREST),
2376 const_iv (GL_NEAREST_MIPMAP_LINEAR),
2377 const_iv (GL_LINEAR_MIPMAP_LINEAR),
2378 const_iv (GL_GENERATE_MIPMAP),
2379 const_iv (GL_MODULATE),
2380 const_iv (GL_DECAL),
2381 const_iv (GL_REPLACE),
2382 const_iv (GL_DEPTH_BUFFER_BIT),
2383 const_iv (GL_COLOR_BUFFER_BIT),
2384 const_iv (GL_PROJECTION),
2385 const_iv (GL_MODELVIEW),
2386 const_iv (GL_COLOR_LOGIC_OP),
2387 const_iv (GL_SEPARABLE_2D),
2388 const_iv (GL_CONVOLUTION_2D),
2389 const_iv (GL_CONVOLUTION_BORDER_MODE),
2390 const_iv (GL_CONSTANT_BORDER),
2391 const_iv (GL_POINTS),
2392 const_iv (GL_LINES),
2393 const_iv (GL_LINE_STRIP),
2394 const_iv (GL_LINE_LOOP),
2395 const_iv (GL_QUADS),
2396 const_iv (GL_QUAD_STRIP),
2397 const_iv (GL_TRIANGLES),
2398 const_iv (GL_TRIANGLE_STRIP),
2399 const_iv (GL_TRIANGLE_FAN),
2400 const_iv (GL_POLYGON),
2401 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2402 const_iv (GL_POINT_SMOOTH_HINT),
2403 const_iv (GL_LINE_SMOOTH_HINT),
2404 const_iv (GL_POLYGON_SMOOTH_HINT),
2405 const_iv (GL_GENERATE_MIPMAP_HINT),
2406 const_iv (GL_FASTEST),
2407 const_iv (GL_DONT_CARE),
2408 const_iv (GL_NICEST),
2409 const_iv (GL_V2F),
2410 const_iv (GL_V3F),
2411 const_iv (GL_T2F_V3F),
2412 const_iv (GL_T2F_N3F_V3F),
2413# undef const_iv
2414 };
2415
2416 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2417 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2418
2419 texture_av = newAV ();
2420 AvREAL_off (texture_av);
2421}
2422
2423char *
2424gl_vendor ()
2425 CODE:
2426 RETVAL = (char *)glGetString (GL_VENDOR);
2427 OUTPUT:
2428 RETVAL
2429
2430char *
2431gl_version ()
2432 CODE:
2433 RETVAL = (char *)glGetString (GL_VERSION);
2434 OUTPUT:
2435 RETVAL
2436
2437char *
2438gl_extensions ()
2439 CODE:
2440 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2441 OUTPUT:
2442 RETVAL
2443
2444const char *glGetString (GLenum pname)
2445
2446GLint glGetInteger (GLenum pname)
2447 CODE:
2448 glGetIntegerv (pname, &RETVAL);
2449 OUTPUT:
2450 RETVAL
2451
2452GLdouble glGetDouble (GLenum pname)
2453 CODE:
2454 glGetDoublev (pname, &RETVAL);
2455 OUTPUT:
2456 RETVAL
2457
2458int glGetError ()
2459
2460void glFinish ()
2461
2462void glClear (int mask)
2463
2464void glClearColor (float r, float g, float b, float a = 1.0)
2465 PROTOTYPE: @
2466
2467void glEnable (int cap)
2468
2469void glDisable (int cap)
2470
2471void glShadeModel (int mode)
2472
2473void glHint (int target, int mode)
2474
2475void glBlendFunc (int sfactor, int dfactor)
2476
2477void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2478 CODE:
2479 gl_BlendFuncSeparate (sa, da, saa, daa);
2480
2481void glDepthMask (int flag)
2482
2483void glLogicOp (int opcode)
2484
2485void glColorMask (int red, int green, int blue, int alpha)
2486
2487void glMatrixMode (int mode)
2488
2489void glPushMatrix ()
2490
2491void glPopMatrix ()
2492
2493void glLoadIdentity ()
2494
2495void glDrawBuffer (int buffer)
2496
2497void glReadBuffer (int buffer)
2498
2499# near_ and far_ are due to microsofts buggy "c" compiler
2500void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2501
2502# near_ and far_ are due to microsofts buggy "c" compiler
2503void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2504
2505PROTOTYPES: DISABLE
2506
2507void glViewport (int x, int y, int width, int height)
2508
2509void glScissor (int x, int y, int width, int height)
2510
2511void glTranslate (float x, float y, float z = 0.)
2512 CODE:
2513 glTranslatef (x, y, z);
2514
2515void glScale (float x, float y, float z = 1.)
2516 CODE:
2517 glScalef (x, y, z);
2518
2519void glRotate (float angle, float x, float y, float z)
2520 CODE:
2521 glRotatef (angle, x, y, z);
2522
2523void glColor (float r, float g, float b, float a = 1.0)
2524 ALIAS:
2525 glColor_premultiply = 1
2526 CODE:
2527 if (ix)
2528 {
2529 r *= a;
2530 g *= a;
2531 b *= a;
2532 }
2533 // microsoft visual "c" rounds instead of truncating...
2534 glColor4f (r, g, b, a);
2535
2536void glRasterPos (float x, float y, float z = 0.)
2537 CODE:
2538 glRasterPos3f (0, 0, z);
2539 glBitmap (0, 0, 0, 0, x, y, 0);
2540
2541void glVertex (float x, float y, float z = 0.)
2542 CODE:
2543 glVertex3f (x, y, z);
2544
2545void glTexCoord (float s, float t)
2546 CODE:
2547 glTexCoord2f (s, t);
2548
2549PROTOTYPES: ENABLE
2550
2551void glBegin (int mode)
2552
2553void glEnd ()
2554
2555void glPointSize (GLfloat size)
2556
2557void glLineWidth (GLfloat width)
2558
2559void glInterleavedArrays (int format, int stride, char *data)
2560
2561void glDrawElements (int mode, int count, int type, char *indices)
2562
2563# 1.2 void glDrawRangeElements (int mode, int start, int end
2564
2565void glTexEnv (int target, int pname, float param)
2566 CODE:
2567 glTexEnvf (target, pname, param);
2568
2569void glTexParameter (int target, int pname, float param)
2570 CODE:
2571 glTexParameterf (target, pname, param);
2572
2573void glBindTexture (int target, int name)
2574
2575void glConvolutionParameter (int target, int pname, float params)
2576 CODE:
2577 if (gl.ConvolutionParameterf)
2578 gl.ConvolutionParameterf (target, pname, params);
2579
2580void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2581 CODE:
2582 if (gl.ConvolutionFilter2D)
2583 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2584
2585void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2586 CODE:
2587 if (gl.SeparableFilter2D)
2588 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2589
2590void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2591
2592void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2593
2594void glDrawPixels (int width, int height, int format, int type, char *pixels)
2595
2596void glPixelZoom (float x, float y)
2597
2598void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2599
2600int glGenTexture ()
2601 CODE:
2602 RETVAL = gen_texture ();
2603 OUTPUT:
2604 RETVAL
2605
2606void glDeleteTexture (int name)
2607 CODE:
2608 del_texture (name);
2609
2610int glGenList ()
2611 CODE:
2612 RETVAL = glGenLists (1);
2613 OUTPUT:
2614 RETVAL
2615
2616void glDeleteList (int list)
2617 CODE:
2618 glDeleteLists (list, 1);
2619
2620void glNewList (int list, int mode = GL_COMPILE)
2621
2622void glEndList ()
2623
2624void glCallList (int list)
2625
2626MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2627
2628PROTOTYPES: DISABLE
2629
2630void
2631find_widget (SV *widget, NV x, NV y)
2632 PPCODE:
2633{
2634 if (within_widget (widget, x, y))
2635 XPUSHs (widget);
2636}
2637

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