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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.126 by root, Tue Jul 4 23:56:34 2006 UTC vs.
Revision 1.209 by root, Sat Jul 21 22:54:52 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
12#include <math.h> 25#include <math.h>
13#include <string.h> 26#include <string.h>
14#include <stdio.h> 27#include <stdio.h>
15#include <stdlib.h> 28#include <stdlib.h>
16 29
17#include <SDL.h> 30#include <SDL.h>
31#include <SDL_thread.h>
18#include <SDL_endian.h> 32#include <SDL_endian.h>
19#include <SDL_image.h> 33#include <SDL_image.h>
20#include <SDL_mixer.h> 34#include <SDL_mixer.h>
21#include <SDL_opengl.h> 35#include <SDL_opengl.h>
22 36
31# include <sys/types.h> 45# include <sys/types.h>
32# include <sys/socket.h> 46# include <sys/socket.h>
33# include <netinet/in.h> 47# include <netinet/in.h>
34# include <netinet/tcp.h> 48# include <netinet/tcp.h>
35# include <inttypes.h> 49# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 50#endif
44 51
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 53
49#define FOW_DARKNESS 32 54#define FOW_DARKNESS 32
50 55
51#define MAP_EXTEND_X 32 56#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 57#define MAP_EXTEND_Y 512
53 58
54#define MIN_FONT_HEIGHT 10 59#define MIN_FONT_HEIGHT 10
55 60
56#if 1 61#if 0
57# define PARACHUTE SDL_INIT_NOPARACHUTE 62# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else 63#else
59# define PARACHUTE 0 64# define PARACHUTE 0
60#endif 65#endif
61 66
67static AV *texture_av;
68
62static struct 69static struct
63{ 70{
64#define GL_FUNC(ptr,name) ptr name; 71#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h" 72#include "glfunc.h"
66#undef GL_FUNC 73#undef GL_FUNC
67} gl; 74} gl;
68 75
76static void
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 77gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{ 78{
71 if (gl.BlendFuncSeparate) 79 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa); 80 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT) 81 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 82 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else 83 else
76 glBlendFunc (sa, da); 84 glBlendFunc (sa, da);
77} 85}
78 86
87static GLuint
88gen_texture ()
89{
90 GLuint name;
91
92 if (AvFILL (texture_av) >= 0)
93 name = (GLuint)(size_t)av_pop (texture_av);
94 else
95 glGenTextures (1, &name);
96
97 return name;
98}
99
100static void
101del_texture (GLuint name)
102{
103 /* make a half-assed attempt at returning the memory used by the texture */
104 /* textures are frequently being reused by cfplus anyway */
105 /*glBindTexture (GL_TEXTURE_2D, name);*/
106 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
107 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name);
109}
110
79#include "texcache.c" 111#include "texcache.c"
80 112
81#include "pango-font.c" 113#include "pango-font.c"
82#include "pango-fontmap.c" 114#include "pango-fontmap.c"
83#include "pango-render.c" 115#include "pango-render.c"
84 116
85typedef Mix_Chunk *CFClient__MixChunk; 117typedef Mix_Chunk *CFPlus__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 118typedef Mix_Music *CFPlus__MixMusic;
87 119
88typedef PangoFontDescription *CFClient__Font; 120typedef PangoFontDescription *CFPlus__Font;
89 121
90static int 122static int
91shape_attr_p (PangoLayoutRun *run) 123shape_attr_p (PangoLayoutRun *run)
92{ 124{
93 GSList *attrs = run->item->analysis.extra_attrs; 125 GSList *attrs = run->item->analysis.extra_attrs;
107 139
108typedef struct cf_layout { 140typedef struct cf_layout {
109 PangoLayout *pl; 141 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 142 float r, g, b, a; // default color for rgba mode
111 int base_height; 143 int base_height;
112 CFClient__Font font; 144 CFPlus__Font font;
113} *CFClient__Layout; 145} *CFPlus__Layout;
114 146
115static CFClient__Font default_font; 147static CFPlus__Font default_font;
116static PangoContext *opengl_context; 148static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 149static PangoFontMap *opengl_fontmap;
118 150
119static void 151static void
120substitute_func (FcPattern *pattern, gpointer data) 152substitute_func (FcPattern *pattern, gpointer data)
125#endif 157#endif
126 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 158 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
127} 159}
128 160
129static void 161static void
130layout_update_font (CFClient__Layout self) 162layout_update_font (CFPlus__Layout self)
131{ 163{
132 /* use a random scale factor to account for unknown descenders, 0.8 works 164 /* use a random scale factor to account for unknown descenders, 0.8 works
133 * reasonably well with bitstream vera 165 * reasonably well with bitstream vera
134 */ 166 */
135 PangoFontDescription *font = self->font ? self->font : default_font; 167 PangoFontDescription *font = self->font ? self->font : default_font;
139 171
140 pango_layout_set_font_description (self->pl, font); 172 pango_layout_set_font_description (self->pl, font);
141} 173}
142 174
143static void 175static void
144layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
145{ 177{
178 PangoRectangle rect;
179
180 // get_pixel_* wrongly rounds down
146 pango_layout_get_pixel_size (self->pl, w, h); 181 pango_layout_get_extents (self->pl, 0, &rect);
147 182
148 if (!*w) *w = 1; 183 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
149 if (!*h) *h = 1; 184 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
150 185
151 *w = (*w + 3) & ~3; 186 if (!rect.width) rect.width = 1;
152} 187 if (!rect.height) rect.height = 1;
153 188
189 *w = rect.width;
190 *h = rect.height;
191}
192
193typedef uint16_t tileid;
154typedef uint16_t mapface; 194typedef uint16_t faceid;
155 195
156typedef struct { 196typedef struct {
157 GLint name; 197 int name;
158 int w, h; 198 int w, h;
159 float s, t; 199 float s, t;
160 uint8_t r, g, b, a; 200 uint8_t r, g, b, a;
201 tileid smoothtile;
202 uint8_t smoothlevel;
161} maptex; 203} maptex;
162 204
163typedef struct { 205typedef struct {
206 uint32_t player;
207 tileid tile[3];
164 int16_t darkness; 208 uint16_t darkness;
165 mapface face[3]; 209 uint8_t stat_width, stat_hp, flags, smoothmax;
166} mapcell; 210} mapcell;
167 211
168typedef struct { 212typedef struct {
169 int32_t c0, c1; 213 int32_t c0, c1;
170 mapcell *col; 214 mapcell *col;
171} maprow; 215} maprow;
172 216
173typedef struct map { 217typedef struct map {
174 int x, y, w, h; 218 int x, y, w, h;
175 int ox, oy; /* offset to virtual global coordinate system */ 219 int ox, oy; /* offset to virtual global coordinate system */
176 int faces; 220 int faces; tileid *face2tile; // [faceid]
177 mapface *face; 221 int texs; maptex *tex; // [tileid]
178
179 int texs;
180 maptex *tex;
181 222
182 int32_t rows; 223 int32_t rows;
183 maprow *row; 224 maprow *row;
184} *CFClient__Map; 225} *CFPlus__Map;
185 226
186static char * 227static char *
187prepend (char *ptr, int sze, int inc) 228prepend (char *ptr, int sze, int inc)
188{ 229{
189 char *p; 230 char *p;
206} 247}
207 248
208#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 249#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
209#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 250#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
210 251
252static void
253need_facenum (struct map *self, faceid face)
254{
255 while (self->faces <= face)
256 {
257 Append (tileid, self->face2tile, self->faces, self->faces);
258 self->faces *= 2;
259 }
260}
261
262static void
263need_texid (struct map *self, int texid)
264{
265 while (self->texs <= texid)
266 {
267 Append (maptex, self->tex, self->texs, self->texs);
268 self->texs *= 2;
269 }
270}
271
211static maprow * 272static maprow *
212map_get_row (CFClient__Map self, int y) 273map_get_row (CFPlus__Map self, int y)
213{ 274{
214 if (0 > y) 275 if (0 > y)
215 { 276 {
216 int extend = - y + MAP_EXTEND_Y; 277 int extend = - y + MAP_EXTEND_Y;
217 Prepend (maprow, self->row, self->rows, extend); 278 Prepend (maprow, self->row, self->rows, extend);
255 316
256 return row->col + (x - row->c0); 317 return row->col + (x - row->c0);
257} 318}
258 319
259static mapcell * 320static mapcell *
260map_get_cell (CFClient__Map self, int x, int y) 321map_get_cell (CFPlus__Map self, int x, int y)
261{ 322{
262 return row_get_cell (map_get_row (self, y), x); 323 return row_get_cell (map_get_row (self, y), x);
263} 324}
264 325
265static void 326static void
266map_clear (CFClient__Map self) 327map_clear (CFPlus__Map self)
267{ 328{
268 int r; 329 int r;
269 330
270 for (r = 0; r < self->rows; r++) 331 for (r = 0; r < self->rows; r++)
271 Safefree (self->row[r].col); 332 Safefree (self->row[r].col);
279 self->row = 0; 340 self->row = 0;
280 self->rows = 0; 341 self->rows = 0;
281} 342}
282 343
283static void 344static void
284map_blank (CFClient__Map self, int x0, int y0, int w, int h) 345map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
285{ 346{
286 int x, y; 347 int x, y;
287 maprow *row; 348 maprow *row;
349 mapcell *cell;
288 350
289 for (y = y0; y < y0 + h; y++) 351 for (y = y0; y < y0 + h; y++)
290 if (y >= 0) 352 if (y >= 0)
291 { 353 {
292 if (y >= self->rows) 354 if (y >= self->rows)
298 if (x >= row->c0) 360 if (x >= row->c0)
299 { 361 {
300 if (x >= row->c1) 362 if (x >= row->c1)
301 break; 363 break;
302 364
303 row->col[x - row->c0].darkness = -1; 365 cell = row->col + x - row->c0;
366
367 cell->darkness = 0;
368 cell->stat_hp = 0;
369 cell->flags = 0;
370 cell->player = 0;
304 } 371 }
305 } 372 }
373}
374
375typedef struct {
376 tileid tile;
377 uint8_t x, y, level;
378} smooth_key;
379
380static void
381smooth_or_bits (HV *hv, smooth_key *key, IV bits)
382{
383 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
384
385 if (SvIOK (*sv))
386 SvIV_set (*sv, SvIVX (*sv) | bits);
387 else
388 sv_setiv (*sv, bits);
306} 389}
307 390
308static void 391static void
309music_finished (void) 392music_finished (void)
310{ 393{
346 n |= n >> 16; 429 n |= n >> 16;
347 430
348 return n + 1; 431 return n + 1;
349} 432}
350 433
434/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314
437
438/******************************************************************************/
439
440static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
441static GV *hover_gv;
442
443static int
444within_widget (SV *widget, NV x, NV y)
445{
446 HV *self;
447 SV **svp;
448 NV wx, ww, wy, wh;
449
450 if (!SvROK (widget))
451 return 0;
452
453 self = (HV *)SvRV (widget);
454
455 if (SvTYPE (self) != SVt_PVHV)
456 return 0;
457
458 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
459 if (y < wy)
460 return 0;
461
462 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
463 if (y >= wy + wh)
464 return 0;
465
466 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
467 if (x < wx)
468 return 0;
469
470 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
471 if (x >= wx + ww)
472 return 0;
473
474 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
475 if (!svp || !SvTRUE (*svp))
476 return 0;
477
478 return 1;
479}
480
351MODULE = CFClient PACKAGE = CFClient 481MODULE = CFPlus PACKAGE = CFPlus
352 482
353PROTOTYPES: ENABLE 483PROTOTYPES: ENABLE
354 484
355BOOT: 485BOOT:
356{ 486{
357 HV *stash = gv_stashpv ("CFClient", 1); 487 HV *stash = gv_stashpv ("CFPlus", 1);
358 static const struct { 488 static const struct {
359 const char *name; 489 const char *name;
360 IV iv; 490 IV iv;
361 } *civ, const_iv[] = { 491 } *civ, const_iv[] = {
362# define const_iv(name) { # name, (IV)name } 492# define const_iv(name) { # name, (IV)name }
493 const_iv (SDLK_MODIFIER_MIN),
494 const_iv (SDLK_MODIFIER_MAX),
495
363 const_iv (SDL_ACTIVEEVENT), 496 const_iv (SDL_ACTIVEEVENT),
364 const_iv (SDL_KEYDOWN), 497 const_iv (SDL_KEYDOWN),
365 const_iv (SDL_KEYUP), 498 const_iv (SDL_KEYUP),
366 const_iv (SDL_MOUSEMOTION), 499 const_iv (SDL_MOUSEMOTION),
367 const_iv (SDL_MOUSEBUTTONDOWN), 500 const_iv (SDL_MOUSEBUTTONDOWN),
376 const_iv (SDL_EVENT_RESERVEDA), 509 const_iv (SDL_EVENT_RESERVEDA),
377 const_iv (SDL_EVENT_RESERVEDB), 510 const_iv (SDL_EVENT_RESERVEDB),
378 const_iv (SDL_VIDEORESIZE), 511 const_iv (SDL_VIDEORESIZE),
379 const_iv (SDL_VIDEOEXPOSE), 512 const_iv (SDL_VIDEOEXPOSE),
380 const_iv (SDL_USEREVENT), 513 const_iv (SDL_USEREVENT),
514
515 const_iv (SDL_APPINPUTFOCUS),
516 const_iv (SDL_APPMOUSEFOCUS),
517 const_iv (SDL_APPACTIVE),
518
381 const_iv (SDLK_KP0), 519 const_iv (SDLK_KP0),
382 const_iv (SDLK_KP1), 520 const_iv (SDLK_KP1),
383 const_iv (SDLK_KP2), 521 const_iv (SDLK_KP2),
384 const_iv (SDLK_KP3), 522 const_iv (SDLK_KP3),
385 const_iv (SDLK_KP4), 523 const_iv (SDLK_KP4),
440 const_iv (SDLK_BREAK), 578 const_iv (SDLK_BREAK),
441 const_iv (SDLK_MENU), 579 const_iv (SDLK_MENU),
442 const_iv (SDLK_POWER), 580 const_iv (SDLK_POWER),
443 const_iv (SDLK_EURO), 581 const_iv (SDLK_EURO),
444 const_iv (SDLK_UNDO), 582 const_iv (SDLK_UNDO),
583
445 const_iv (KMOD_NONE), 584 const_iv (KMOD_NONE),
585 const_iv (KMOD_SHIFT),
446 const_iv (KMOD_LSHIFT), 586 const_iv (KMOD_LSHIFT),
447 const_iv (KMOD_RSHIFT), 587 const_iv (KMOD_RSHIFT),
588 const_iv (KMOD_CTRL),
448 const_iv (KMOD_LCTRL), 589 const_iv (KMOD_LCTRL),
449 const_iv (KMOD_RCTRL), 590 const_iv (KMOD_RCTRL),
591 const_iv (KMOD_ALT),
450 const_iv (KMOD_LALT), 592 const_iv (KMOD_LALT),
451 const_iv (KMOD_RALT), 593 const_iv (KMOD_RALT),
594 const_iv (KMOD_META),
452 const_iv (KMOD_LMETA), 595 const_iv (KMOD_LMETA),
453 const_iv (KMOD_RMETA), 596 const_iv (KMOD_RMETA),
454 const_iv (KMOD_NUM), 597 const_iv (KMOD_NUM),
455 const_iv (KMOD_CAPS), 598 const_iv (KMOD_CAPS),
456 const_iv (KMOD_MODE), 599 const_iv (KMOD_MODE),
457 const_iv (KMOD_CTRL),
458 const_iv (KMOD_SHIFT),
459 const_iv (KMOD_ALT),
460 const_iv (KMOD_META)
461# undef const_iv 600# undef const_iv
462 }; 601 };
463 602
464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 603 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 604 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
605
606 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
607 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
466} 608}
609
610void
611weaken (SV *rv)
612 PROTOTYPE: $
613 CODE:
614 sv_rvweaken (rv);
615
616int
617in_destruct ()
618 CODE:
619 RETVAL = PL_main_cv == Nullcv;
620 OUTPUT:
621 RETVAL
467 622
468NV floor (NV x) 623NV floor (NV x)
469 624
470NV ceil (NV x) 625NV ceil (NV x)
471 626
476 opengl_fontmap = pango_opengl_font_map_new (); 631 opengl_fontmap = pango_opengl_font_map_new ();
477 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 632 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
478 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 633 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
479} 634}
480 635
636char *
637SDL_GetError ()
638
481int 639int
482SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 640SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
483 641
484void 642void
485SDL_Quit () 643SDL_Quit ()
486 644
487void 645void
488SDL_ListModes () 646SDL_ListModes (int rgb, int alpha)
489 PPCODE: 647 PPCODE:
490{ 648{
491 SDL_Rect **m; 649 SDL_Rect **m;
492 650
493 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 651 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
494 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 652 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
495 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 653 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
496 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 654 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
497 655
498 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 656 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
499 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 657 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
500 658
501 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 659 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
502 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 660 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
503 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 661 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
504 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 662 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
505 663
506 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 664 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
507 665#if SDL_VERSION_ATLEAST(1,2,10)
508 SDL_EnableUNICODE (1); 666 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
509 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 667 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
668#endif
510 669
511 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 670 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
512 671
513 if (m && m != (SDL_Rect **)-1) 672 if (m && m != (SDL_Rect **)-1)
514 while (*m) 673 while (*m)
515 { 674 {
675 if ((*m)->w >= 640 && (*m)->h >= 480)
676 {
516 AV *av = newAV (); 677 AV *av = newAV ();
517 av_push (av, newSViv ((*m)->w)); 678 av_push (av, newSViv ((*m)->w));
518 av_push (av, newSViv ((*m)->h)); 679 av_push (av, newSViv ((*m)->h));
680 av_push (av, newSViv (rgb));
681 av_push (av, newSViv (alpha));
519 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 682 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
683 }
520 684
521 ++m; 685 ++m;
522 } 686 }
523} 687}
524 688
525char *
526SDL_GetError ()
527
528int 689int
529SDL_SetVideoMode (int w, int h, int fullscreen) 690SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
530 CODE: 691 CODE:
692{
693 SDL_EnableUNICODE (1);
694 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
695
696 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
697 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
698 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
699 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
700
531 RETVAL = !!SDL_SetVideoMode ( 701 RETVAL = !!SDL_SetVideoMode (
532 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 702 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
533 ); 703 );
704
534 if (RETVAL) 705 if (RETVAL)
535 { 706 {
707 av_clear (texture_av);
708
536 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 709 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
537# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 710#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
538# include "glfunc.h" 711#include "glfunc.h"
539# undef GL_FUNC 712#undef GL_FUNC
540 } 713 }
714}
541 OUTPUT: 715 OUTPUT:
542 RETVAL 716 RETVAL
543 717
544void 718void
545SDL_GL_SwapBuffers () 719SDL_GL_SwapBuffers ()
546 720
547char * 721char *
548SDL_GetKeyName (int sym) 722SDL_GetKeyName (int sym)
549 723
724int
725SDL_GetAppState ()
726
550void 727void
551SDL_PollEvent () 728poll_events ()
552 PPCODE: 729 PPCODE:
553{ 730{
554 SDL_Event ev; 731 SDL_Event ev;
555 732
556 while (SDL_PollEvent (&ev)) 733 SDL_PumpEvents ();
734 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
557 { 735 {
558 HV *hv = newHV (); 736 HV *hv = newHV ();
559 hv_store (hv, "type", 4, newSViv (ev.type), 0); 737 hv_store (hv, "type", 4, newSViv (ev.type), 0);
560 738
561 switch (ev.type) 739 switch (ev.type)
563 case SDL_KEYDOWN: 741 case SDL_KEYDOWN:
564 case SDL_KEYUP: 742 case SDL_KEYUP:
565 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 743 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
566 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 744 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
567 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 745 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
746 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
568 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 747 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
569 break; 748 break;
570 749
571 case SDL_ACTIVEEVENT: 750 case SDL_ACTIVEEVENT:
572 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 751 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
573 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 752 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
574 break; 753 break;
575 754
576 case SDL_MOUSEMOTION: 755 case SDL_MOUSEMOTION:
756 {
757 int state = ev.motion.state;
758 int x = ev.motion.x;
759 int y = ev.motion.y;
760 int xrel = ev.motion.xrel;
761 int yrel = ev.motion.yrel;
762
763 /* do simplistic event compression */
764 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
765 && state == ev.motion.state)
766 {
767 xrel += ev.motion.xrel;
768 yrel += ev.motion.yrel;
769 x = ev.motion.x;
770 y = ev.motion.y;
771 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
772 }
773
577 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 774 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
578
579 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 775 hv_store (hv, "state", 5, newSViv (state), 0);
580 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 776 hv_store (hv, "x", 1, newSViv (x), 0);
581 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 777 hv_store (hv, "y", 1, newSViv (y), 0);
582 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 778 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
583 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 779 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
780 }
584 break; 781 break;
585 782
586 case SDL_MOUSEBUTTONDOWN: 783 case SDL_MOUSEBUTTONDOWN:
587 case SDL_MOUSEBUTTONUP: 784 case SDL_MOUSEBUTTONUP:
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 785 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
598 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 795 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
599 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 796 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
600 break; 797 break;
601 } 798 }
602 799
603 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 800 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
604 } 801 }
605} 802}
606 803
607int 804int
608Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 805Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
617Mix_AllocateChannels (int numchans = -1) 814Mix_AllocateChannels (int numchans = -1)
618 815
619void 816void
620lowdelay (int fd, int val = 1) 817lowdelay (int fd, int val = 1)
621 CODE: 818 CODE:
819 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
820
821void
822win32_proxy_info ()
823 PPCODE:
824{
622#ifndef _WIN32 825#ifdef _WIN32
623 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 826 char buffer[2048];
827 DWORD buflen;
828
829 EXTEND (SP, 3);
830
831 buflen = sizeof (buffer);
832 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
833 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
834 {
835 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
836
837 buflen = sizeof (buffer);
838 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
839 {
840 PUSHs (newSVpv (buffer, 0));
841
842 buflen = sizeof (buffer);
843 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
844 PUSHs (newSVpv (buffer, 0));
845 }
846 }
624#endif 847#endif
848}
625 849
626void 850void
627add_font (char *file) 851add_font (char *file)
628 CODE: 852 CODE:
629 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 853 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
630 854
631void 855void
632load_image_inline (SV *image_) 856load_image_inline (SV *image_)
633 ALIAS: 857 ALIAS:
634 load_image_file = 1 858 load_image_file = 1
676 900
677 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 901 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
678 902
679 assert (surface2->pitch == surface2->w * 4); 903 assert (surface2->pitch == surface2->w * 4);
680 904
905 SDL_LockSurface (surface2);
681 EXTEND (SP, 5); 906 EXTEND (SP, 6);
682 PUSHs (sv_2mortal (newSViv (surface2->w))); 907 PUSHs (sv_2mortal (newSViv (surface2->w)));
683 PUSHs (sv_2mortal (newSViv (surface2->h))); 908 PUSHs (sv_2mortal (newSViv (surface2->h)));
684 SDL_LockSurface (surface2);
685 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 909 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
686 SDL_UnlockSurface (surface2);
687 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 910 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
688 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 911 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
689 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 912 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
913 SDL_UnlockSurface (surface2);
690 914
691 SDL_FreeSurface (surface); 915 SDL_FreeSurface (surface);
692 SDL_FreeSurface (surface2); 916 SDL_FreeSurface (surface2);
693} 917}
694 918
733 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 957 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
734#endif 958#endif
735 _exit (1); 959 _exit (1);
736 960
737void 961void
738_exit (int retval) 962_exit (int retval = 0)
739 CODE: 963 CODE:
964#ifdef WIN32
965 ExitThread (retval); // unclean, please beam me up
966#else
740 _exit (retval); 967 _exit (retval);
968#endif
741 969
970void
971debug ()
972 CODE:
973{
974#if DEBUG
975 VALGRIND_DO_LEAK_CHECK;
976#endif
977}
978
742MODULE = CFClient PACKAGE = CFClient::Font 979MODULE = CFPlus PACKAGE = CFPlus::Font
743 980
744CFClient::Font 981PROTOTYPES: DISABLE
982
983CFPlus::Font
745new_from_file (SV *class, char *path, int id = 0) 984new_from_file (SV *class, char *path, int id = 0)
746 CODE: 985 CODE:
747{ 986{
748 int count; 987 int count;
749 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 988 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
752} 991}
753 OUTPUT: 992 OUTPUT:
754 RETVAL 993 RETVAL
755 994
756void 995void
757DESTROY (CFClient::Font self) 996DESTROY (CFPlus::Font self)
758 CODE: 997 CODE:
759 pango_font_description_free (self); 998 pango_font_description_free (self);
760 999
761void 1000void
762make_default (CFClient::Font self) 1001make_default (CFPlus::Font self)
1002 PROTOTYPE: $
763 CODE: 1003 CODE:
764 default_font = self; 1004 default_font = self;
765 1005
766MODULE = CFClient PACKAGE = CFClient::Layout 1006MODULE = CFPlus PACKAGE = CFPlus::Layout
767 1007
1008PROTOTYPES: DISABLE
1009
768void 1010void
769clear_font_cache () 1011reset_glyph_cache ()
1012 PROTOTYPE:
770 CODE: 1013 CODE:
771 tc_clear (); 1014 tc_clear ();
772 1015
773CFClient::Layout 1016CFPlus::Layout
774new (SV *class, int type = 0) 1017new (SV *class)
775 CODE: 1018 CODE:
776 New (0, RETVAL, 1, struct cf_layout); 1019 New (0, RETVAL, 1, struct cf_layout);
777 1020
778 RETVAL->pl = pango_layout_new (opengl_context); 1021 RETVAL->pl = pango_layout_new (opengl_context);
779 RETVAL->r = 1.; 1022 RETVAL->r = 1.;
787 layout_update_font (RETVAL); 1030 layout_update_font (RETVAL);
788 OUTPUT: 1031 OUTPUT:
789 RETVAL 1032 RETVAL
790 1033
791void 1034void
792DESTROY (CFClient::Layout self) 1035DESTROY (CFPlus::Layout self)
793 CODE: 1036 CODE:
794 g_object_unref (self->pl); 1037 g_object_unref (self->pl);
795 Safefree (self); 1038 Safefree (self);
796 1039
797void 1040void
798set_text (CFClient::Layout self, SV *text_) 1041set_text (CFPlus::Layout self, SV *text_)
799 CODE: 1042 CODE:
800{ 1043{
801 STRLEN textlen; 1044 STRLEN textlen;
802 char *text = SvPVutf8 (text_, textlen); 1045 char *text = SvPVutf8 (text_, textlen);
803 1046
804 pango_layout_set_text (self->pl, text, textlen); 1047 pango_layout_set_text (self->pl, text, textlen);
805} 1048}
806 1049
807void 1050void
808set_markup (CFClient::Layout self, SV *text_) 1051set_markup (CFPlus::Layout self, SV *text_)
809 CODE: 1052 CODE:
810{ 1053{
811 STRLEN textlen; 1054 STRLEN textlen;
812 char *text = SvPVutf8 (text_, textlen); 1055 char *text = SvPVutf8 (text_, textlen);
813 1056
814 pango_layout_set_markup (self->pl, text, textlen); 1057 pango_layout_set_markup (self->pl, text, textlen);
815} 1058}
816 1059
817void 1060void
818set_shapes (CFClient::Layout self, ...) 1061set_shapes (CFPlus::Layout self, ...)
819 CODE: 1062 CODE:
820{ 1063{
821 PangoAttrList *attrs = 0; 1064 PangoAttrList *attrs = 0;
822 const char *text = pango_layout_get_text (self->pl); 1065 const char *text = pango_layout_get_text (self->pl);
823 const char *pos = text; 1066 const char *pos = text;
858 if (attrs) 1101 if (attrs)
859 pango_layout_set_attributes (self->pl, attrs); 1102 pango_layout_set_attributes (self->pl, attrs);
860} 1103}
861 1104
862void 1105void
863get_shapes (CFClient::Layout self) 1106get_shapes (CFPlus::Layout self)
864 PPCODE: 1107 PPCODE:
865{ 1108{
866 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1109 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
867 1110
868 do 1111 do
872 if (run && shape_attr_p (run)) 1115 if (run && shape_attr_p (run))
873 { 1116 {
874 PangoRectangle extents; 1117 PangoRectangle extents;
875 pango_layout_iter_get_run_extents (iter, 0, &extents); 1118 pango_layout_iter_get_run_extents (iter, 0, &extents);
876 1119
1120 EXTEND (SP, 2);
877 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1121 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
878 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1122 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
879 } 1123 }
880 } 1124 }
881 while (pango_layout_iter_next_run (iter)); 1125 while (pango_layout_iter_next_run (iter));
882 1126
883 pango_layout_iter_free (iter); 1127 pango_layout_iter_free (iter);
884} 1128}
885 1129
886int 1130int
887has_wrapped (CFClient::Layout self) 1131has_wrapped (CFPlus::Layout self)
888 CODE: 1132 CODE:
889{ 1133{
890 int lines = 1; 1134 int lines = 1;
891 const char *text = pango_layout_get_text (self->pl); 1135 const char *text = pango_layout_get_text (self->pl);
892 1136
897} 1141}
898 OUTPUT: 1142 OUTPUT:
899 RETVAL 1143 RETVAL
900 1144
901SV * 1145SV *
902get_text (CFClient::Layout self) 1146get_text (CFPlus::Layout self)
903 CODE: 1147 CODE:
904 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1148 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
905 sv_utf8_decode (RETVAL); 1149 sv_utf8_decode (RETVAL);
906 OUTPUT: 1150 OUTPUT:
907 RETVAL 1151 RETVAL
908 1152
909void 1153void
910set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1154set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
911 CODE: 1155 CODE:
912 self->r = r; 1156 self->r = r;
913 self->g = g; 1157 self->g = g;
914 self->b = b; 1158 self->b = b;
915 self->a = a; 1159 self->a = a;
916 1160
917void 1161void
918set_font (CFClient::Layout self, CFClient::Font font = 0) 1162set_font (CFPlus::Layout self, CFPlus::Font font = 0)
919 CODE: 1163 CODE:
920 if (self->font != font) 1164 if (self->font != font)
921 { 1165 {
922 self->font = font; 1166 self->font = font;
923 layout_update_font (self); 1167 layout_update_font (self);
924 } 1168 }
925 1169
926void 1170void
927set_height (CFClient::Layout self, int base_height) 1171set_height (CFPlus::Layout self, int base_height)
928 CODE: 1172 CODE:
929 if (self->base_height != base_height) 1173 if (self->base_height != base_height)
930 { 1174 {
931 self->base_height = base_height; 1175 self->base_height = base_height;
932 layout_update_font (self); 1176 layout_update_font (self);
933 } 1177 }
934 1178
935void 1179void
936set_width (CFClient::Layout self, int max_width = -1) 1180set_width (CFPlus::Layout self, int max_width = -1)
937 CODE: 1181 CODE:
938 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1182 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
939 1183
940void 1184void
941set_indent (CFClient::Layout self, int indent) 1185set_indent (CFPlus::Layout self, int indent)
942 CODE: 1186 CODE:
943 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1187 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
944 1188
945void 1189void
946set_spacing (CFClient::Layout self, int spacing) 1190set_spacing (CFPlus::Layout self, int spacing)
947 CODE: 1191 CODE:
948 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1192 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
949 1193
950void 1194void
951set_ellipsise (CFClient::Layout self, int ellipsise) 1195set_ellipsise (CFPlus::Layout self, int ellipsise)
952 CODE: 1196 CODE:
953 pango_layout_set_ellipsize (self->pl, 1197 pango_layout_set_ellipsize (self->pl,
954 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1198 ellipsise == 1 ? PANGO_ELLIPSIZE_START
955 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1199 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
956 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1200 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
957 : PANGO_ELLIPSIZE_NONE 1201 : PANGO_ELLIPSIZE_NONE
958 ); 1202 );
959 1203
960void 1204void
961set_single_paragraph_mode (CFClient::Layout self, int spm) 1205set_single_paragraph_mode (CFPlus::Layout self, int spm)
962 CODE: 1206 CODE:
963 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1207 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
964 1208
965void 1209void
966size (CFClient::Layout self) 1210size (CFPlus::Layout self)
967 PPCODE: 1211 PPCODE:
968{ 1212{
969 int w, h; 1213 int w, h;
970 1214
971 layout_get_pixel_size (self, &w, &h); 1215 layout_get_pixel_size (self, &w, &h);
974 PUSHs (sv_2mortal (newSViv (w))); 1218 PUSHs (sv_2mortal (newSViv (w)));
975 PUSHs (sv_2mortal (newSViv (h))); 1219 PUSHs (sv_2mortal (newSViv (h)));
976} 1220}
977 1221
978int 1222int
979descent (CFClient::Layout self) 1223descent (CFPlus::Layout self)
980 CODE: 1224 CODE:
981{ 1225{
982 PangoRectangle rect; 1226 PangoRectangle rect;
983 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1227 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
984 pango_layout_line_get_pixel_extents (line, 0, &rect); 1228 pango_layout_line_get_pixel_extents (line, 0, &rect);
986} 1230}
987 OUTPUT: 1231 OUTPUT:
988 RETVAL 1232 RETVAL
989 1233
990int 1234int
991xy_to_index (CFClient::Layout self, int x, int y) 1235xy_to_index (CFPlus::Layout self, int x, int y)
992 CODE: 1236 CODE:
993{ 1237{
994 int index, trailing; 1238 int index, trailing;
995 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1239 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
996 RETVAL = index; 1240 RETVAL = index + trailing;
997} 1241}
998 OUTPUT: 1242 OUTPUT:
999 RETVAL 1243 RETVAL
1000 1244
1001void 1245void
1002cursor_pos (CFClient::Layout self, int index) 1246cursor_pos (CFPlus::Layout self, int index)
1003 PPCODE: 1247 PPCODE:
1004{ 1248{
1005 PangoRectangle strong_pos; 1249 PangoRectangle strong_pos;
1006 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1250 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1007 1251
1010 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1254 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1011 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1255 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1012} 1256}
1013 1257
1014void 1258void
1259index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
1260 PPCODE:
1261{
1262 int line, x;
1263
1264 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1265 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1266
1267 EXTEND (SP, 2);
1268 PUSHs (sv_2mortal (newSViv (line - 1)));
1269 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1270}
1271
1272void
1273line_x_to_index (CFPlus::Layout self, int line, int x)
1274 PPCODE:
1275{
1276 PangoLayoutLine *lp;
1277 int index, trailing;
1278
1279 if (line < 0)
1280 XSRETURN_EMPTY;
1281
1282 if (!(lp = pango_layout_get_line (self->pl, line)))
1283 XSRETURN_EMPTY; /* do better */
1284
1285 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1286
1287 EXTEND (SP, 2);
1288 if (GIMME_V == G_SCALAR)
1289 PUSHs (sv_2mortal (newSViv (index + trailing)));
1290 else
1291 {
1292 PUSHs (sv_2mortal (newSViv (index)));
1293 PUSHs (sv_2mortal (newSViv (trailing)));
1294 }
1295}
1296
1297void
1015render (CFClient::Layout self, float x, float y) 1298render (CFPlus::Layout self, float x, float y, int flags = 0)
1016 PPCODE: 1299 PPCODE:
1017 pango_opengl_render_layout_subpixel ( 1300 pango_opengl_render_layout_subpixel (
1018 self->pl, 1301 self->pl,
1019 x * PANGO_SCALE, y * PANGO_SCALE, 1302 x * PANGO_SCALE, y * PANGO_SCALE,
1020 self->r, self->g, self->b, self->a 1303 self->r, self->g, self->b, self->a,
1304 flags
1021 ); 1305 );
1022 1306
1023MODULE = CFClient PACKAGE = CFClient::Texture 1307MODULE = CFPlus PACKAGE = CFPlus::Texture
1024 1308
1025void 1309PROTOTYPES: ENABLE
1026pad2pot (SV *data_, SV *w_, SV *h_)
1027 CODE:
1028{
1029 int ow = SvIV (w_);
1030 int oh = SvIV (h_);
1031 1310
1032 if (ow && oh) 1311int minpot (int n)
1312
1313void
1314pad (SV *data_, int ow, int oh, int nw, int nh)
1315 CODE:
1316{
1317 if ((nw != ow || nh != oh) && SvOK (data_))
1033 { 1318 {
1034 int nw = minpot (ow);
1035 int nh = minpot (oh);
1036
1037 if (nw != ow || nh != oh)
1038 {
1039 if (SvOK (data_))
1040 {
1041 STRLEN datalen; 1319 STRLEN datalen;
1042 char *data = SvPVbyte (data_, datalen); 1320 char *data = SvPVbyte (data_, datalen);
1043 int bpp = datalen / (ow * oh); 1321 int bpp = datalen / (ow * oh);
1044 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1322 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1045 1323
1046 SvPOK_only (result_); 1324 SvPOK_only (result_);
1047 SvCUR_set (result_, nw * nh * bpp); 1325 SvCUR_set (result_, nw * nh * bpp);
1048 1326
1049 memset (SvPVX (result_), 0, nw * nh * bpp); 1327 memset (SvPVX (result_), 0, nw * nh * bpp);
1050 while (oh--) 1328 while (oh--)
1051 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1329 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1052 1330
1053 sv_setsv (data_, result_); 1331 sv_setsv (data_, result_);
1054 }
1055
1056 sv_setiv (w_, nw);
1057 sv_setiv (h_, nh);
1058 }
1059 } 1332 }
1060} 1333}
1061 1334
1062void 1335void
1063draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1336draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1106 glDisable (GL_ALPHA_TEST); 1379 glDisable (GL_ALPHA_TEST);
1107 glDisable (GL_BLEND); 1380 glDisable (GL_BLEND);
1108 } 1381 }
1109} 1382}
1110 1383
1384IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1385 CODE:
1386{
1387 GLint width;
1388 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1389 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1390 RETVAL = width > 0;
1391}
1392 OUTPUT:
1393 RETVAL
1394
1111MODULE = CFClient PACKAGE = CFClient::Map 1395MODULE = CFPlus PACKAGE = CFPlus::Map
1112 1396
1113CFClient::Map 1397PROTOTYPES: DISABLE
1114new (SV *class, int map_width, int map_height) 1398
1399CFPlus::Map
1400new (SV *class)
1115 CODE: 1401 CODE:
1116 New (0, RETVAL, 1, struct map); 1402 New (0, RETVAL, 1, struct map);
1117 RETVAL->x = 0; 1403 RETVAL->x = 0;
1118 RETVAL->y = 0; 1404 RETVAL->y = 0;
1119 RETVAL->w = map_width; 1405 RETVAL->w = 0;
1120 RETVAL->h = map_height; 1406 RETVAL->h = 0;
1121 RETVAL->ox = 0; 1407 RETVAL->ox = 0;
1122 RETVAL->oy = 0; 1408 RETVAL->oy = 0;
1123 RETVAL->faces = 8192; 1409 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1124 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1410 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1125 RETVAL->texs = 8192;
1126 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1127 RETVAL->rows = 0; 1411 RETVAL->rows = 0;
1128 RETVAL->row = 0; 1412 RETVAL->row = 0;
1129 OUTPUT: 1413 OUTPUT:
1130 RETVAL 1414 RETVAL
1131 1415
1132void 1416void
1133DESTROY (CFClient::Map self) 1417DESTROY (CFPlus::Map self)
1134 CODE: 1418 CODE:
1135{ 1419{
1136 map_clear (self); 1420 map_clear (self);
1137 Safefree (self->face); 1421 Safefree (self->face2tile);
1138 Safefree (self->tex); 1422 Safefree (self->tex);
1139 Safefree (self); 1423 Safefree (self);
1140} 1424}
1141 1425
1142void 1426void
1427resize (CFPlus::Map self, int map_width, int map_height)
1428 CODE:
1429 self->w = map_width;
1430 self->h = map_height;
1431
1432void
1143clear (CFClient::Map self) 1433clear (CFPlus::Map self)
1144 CODE: 1434 CODE:
1145 map_clear (self); 1435 map_clear (self);
1146 1436
1147void 1437void
1148set_face (CFClient::Map self, int face, int texid) 1438set_tileid (CFPlus::Map self, int face, int tile)
1149 CODE: 1439 CODE:
1150{ 1440{
1151 while (self->faces <= face) 1441 need_facenum (self, face); self->face2tile [face] = tile;
1152 { 1442 need_texid (self, tile);
1153 Append (mapface, self->face, self->faces, self->faces);
1154 self->faces *= 2;
1155 }
1156
1157 self->face [face] = texid;
1158} 1443}
1159 1444
1160void 1445void
1446set_smooth (CFPlus::Map self, int face, int smooth, int level)
1447 CODE:
1448{
1449 tileid texid;
1450 maptex *tex;
1451
1452 if (face < 0 || face >= self->faces)
1453 return;
1454
1455 if (smooth < 0 || smooth >= self->faces)
1456 return;
1457
1458 texid = self->face2tile [face];
1459
1460 if (!texid)
1461 return;
1462
1463 tex = self->tex + texid;
1464 tex->smoothtile = self->face2tile [smooth];
1465 tex->smoothlevel = level;
1466}
1467
1468void
1161set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1469set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1162 CODE: 1470 CODE:
1163{ 1471{
1164 while (self->texs <= texid) 1472 need_texid (self, texid);
1165 {
1166 Append (maptex, self->tex, self->texs, self->texs);
1167 self->texs *= 2;
1168 }
1169 1473
1170 { 1474 {
1171 maptex *tex = self->tex + texid; 1475 maptex *tex = self->tex + texid;
1172 1476
1173 tex->name = name; 1477 tex->name = name;
1190 // from transparent color bleeding and ugly wrapping effects. 1494 // from transparent color bleeding and ugly wrapping effects.
1191 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1495 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1192} 1496}
1193 1497
1194int 1498int
1195ox (CFClient::Map self) 1499ox (CFPlus::Map self)
1196 ALIAS: 1500 ALIAS:
1197 oy = 1 1501 oy = 1
1198 x = 2 1502 x = 2
1199 y = 3 1503 y = 3
1200 w = 4 1504 w = 4
1211 } 1515 }
1212 OUTPUT: 1516 OUTPUT:
1213 RETVAL 1517 RETVAL
1214 1518
1215void 1519void
1216scroll (CFClient::Map self, int dx, int dy) 1520scroll (CFPlus::Map self, int dx, int dy)
1217 CODE: 1521 CODE:
1218{ 1522{
1219 if (dx > 0) 1523 if (dx > 0)
1220 map_blank (self, self->x, self->y, dx - 1, self->h); 1524 map_blank (self, self->x, self->y, dx, self->h);
1221 else if (dx < 0) 1525 else if (dx < 0)
1222 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1526 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1223 1527
1224 if (dy > 0) 1528 if (dy > 0)
1225 map_blank (self, self->x, self->y, self->w, dy - 1); 1529 map_blank (self, self->x, self->y, self->w, dy);
1226 else if (dy < 0) 1530 else if (dy < 0)
1227 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1531 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1228 1532
1229 self->ox += dx; self->x += dx; 1533 self->ox += dx; self->x += dx;
1230 self->oy += dy; self->y += dy; 1534 self->oy += dy; self->y += dy;
1231 1535
1232 while (self->y < 0) 1536 while (self->y < 0)
1237 self->y += MAP_EXTEND_Y; 1541 self->y += MAP_EXTEND_Y;
1238 } 1542 }
1239} 1543}
1240 1544
1241void 1545void
1242map1a_update (CFClient::Map self, SV *data_) 1546map1a_update (CFPlus::Map self, SV *data_, int extmap)
1243 CODE: 1547 CODE:
1244{ 1548{
1245 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1549 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1246 uint8_t *data_end = (uint8_t *)SvEND (data_); 1550 uint8_t *data_end = (uint8_t *)SvEND (data_);
1247 mapcell *cell; 1551 mapcell *cell;
1248 int x, y, flags; 1552 int x, y, flags;
1249 1553
1250 while (data < data_end) 1554 while (data < data_end - 1)
1251 { 1555 {
1252 flags = (data [0] << 8) + data [1]; data += 2; 1556 flags = (data [0] << 8) + data [1]; data += 2;
1253 1557
1254 x = self->x + ((flags >> 10) & 63); 1558 x = self->x + ((flags >> 10) & 63);
1255 y = self->y + ((flags >> 4) & 63); 1559 y = self->y + ((flags >> 4) & 63);
1256 1560
1257 cell = map_get_cell (self, x, y); 1561 cell = map_get_cell (self, x, y);
1258 1562
1259 if (flags & 15) 1563 if (flags & 15)
1260 { 1564 {
1261 if (cell->darkness < 0) 1565 if (!cell->darkness)
1262 { 1566 {
1567 memset (cell, 0, sizeof (*cell));
1263 cell->darkness = 0; 1568 cell->darkness = 256;
1264 cell->face [0] = 0;
1265 cell->face [1] = 0;
1266 cell->face [2] = 0;
1267 } 1569 }
1268 1570
1269 cell->darkness = flags & 8 ? *data++ : 255;
1270
1271 //TODO: don't trust server data to be in-range(!) 1571 //TODO: don't trust server data to be in-range(!)
1572
1573 if (flags & 8)
1574 {
1575 if (extmap)
1576 {
1577 uint8_t ext, cmd;
1578
1579 do
1580 {
1581 ext = *data++;
1582 cmd = ext & 0x3f;
1583
1584 if (cmd < 4)
1585 cell->darkness = 255 - ext * 64 + 1;
1586 else if (cmd == 5) // health
1587 {
1588 cell->stat_width = 1;
1589 cell->stat_hp = *data++;
1590 }
1591 else if (cmd == 6) // monster width
1592 cell->stat_width = *data++ + 1;
1593 else if (cmd == 0x47)
1594 {
1595 if (*data == 4)
1596 ; // decode player count
1597
1598 data += *data + 1;
1599 }
1600 else if (cmd == 8) // cell flags
1601 cell->flags = *data++;
1602 else if (ext & 0x40) // unknown, multibyte => skip
1603 data += *data + 1;
1604 else
1605 data++;
1606 }
1607 while (ext & 0x80);
1608 }
1609 else
1610 cell->darkness = *data++ + 1;
1611 }
1272 1612
1273 if (flags & 4) 1613 if (flags & 4)
1274 { 1614 {
1275 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1615 faceid face = (data [0] << 8) + data [1]; data += 2;
1616 need_facenum (self, face);
1617 cell->tile [0] = self->face2tile [face];
1276 } 1618 }
1277 1619
1278 if (flags & 2) 1620 if (flags & 2)
1279 { 1621 {
1280 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1622 faceid face = (data [0] << 8) + data [1]; data += 2;
1623 need_facenum (self, face);
1624 cell->tile [1] = self->face2tile [face];
1281 } 1625 }
1282 1626
1283 if (flags & 1) 1627 if (flags & 1)
1284 { 1628 {
1285 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1629 faceid face = (data [0] << 8) + data [1]; data += 2;
1630 need_facenum (self, face);
1631 cell->tile [2] = self->face2tile [face];
1286 } 1632 }
1287 } 1633 }
1288 else 1634 else
1289 cell->darkness = -1; 1635 cell->darkness = 0;
1290 } 1636 }
1291} 1637}
1292 1638
1293SV * 1639SV *
1294mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1640mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1295 CODE: 1641 CODE:
1296{ 1642{
1297 int x1, x; 1643 int x1, x;
1298 int y1, y; 1644 int y1, y;
1299 int z; 1645 int z;
1320 { 1666 {
1321 mapcell *cell = row->col + (x - row->c0); 1667 mapcell *cell = row->col + (x - row->c0);
1322 1668
1323 for (z = 0; z <= 0; z++) 1669 for (z = 0; z <= 0; z++)
1324 { 1670 {
1325 mapface face = cell->face [z];
1326
1327 if (face)
1328 {
1329 maptex tex = self->tex [face]; 1671 maptex tex = self->tex [cell->tile [z]];
1330 int a0 = 255 - tex.a; 1672 int a0 = 255 - tex.a;
1331 int a1 = tex.a; 1673 int a1 = tex.a;
1332 1674
1333 r = (r * a0 + tex.r * a1) / 255; 1675 r = (r * a0 + tex.r * a1) / 255;
1334 g = (g * a0 + tex.g * a1) / 255; 1676 g = (g * a0 + tex.g * a1) / 255;
1335 b = (b * a0 + tex.b * a1) / 255; 1677 b = (b * a0 + tex.b * a1) / 255;
1336 a = (a * a0 + tex.a * a1) / 255; 1678 a = (a * a0 + tex.a * a1) / 255;
1337 }
1338 } 1679 }
1339 } 1680 }
1340 1681
1341 *map++ = (r ) 1682 *map++ = (r )
1342 | (g << 8) 1683 | (g << 8)
1349} 1690}
1350 OUTPUT: 1691 OUTPUT:
1351 RETVAL 1692 RETVAL
1352 1693
1353void 1694void
1354draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1695draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1355 CODE: 1696 CODE:
1356{ 1697{
1357 int vx, vy; 1698 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1699 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1700 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1701 smooth_key skey;
1358 int x, y, z; 1702 int x, y, z;
1359 int last_name; 1703 int last_name;
1360 mapface face;
1361 1704
1362 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1705 // thats current max. sorry.
1363 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1706 if (sw > 255) sw = 255;
1707 if (sh > 255) sh = 255;
1364 1708
1365 /* 1709 // clear key, in case of extra padding
1366 int vx = self->vx = self->w >= sw 1710 memset (&skey, 0, sizeof (skey));
1367 ? self->x + (self->w - sw) / 2
1368 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1369
1370 int vy = self->vy = self->h >= sh
1371 ? self->y + (self->h - sh) / 2
1372 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1373 */
1374 1711
1375 glColor4ub (255, 255, 255, 255); 1712 glColor4ub (255, 255, 255, 255);
1376 1713
1377 glEnable (GL_BLEND); 1714 glEnable (GL_BLEND);
1378 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1715 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1381 1718
1382 glBegin (GL_QUADS); 1719 glBegin (GL_QUADS);
1383 1720
1384 last_name = 0; 1721 last_name = 0;
1385 1722
1723 mx += self->x;
1724 my += self->y;
1725
1726 // first pass: determine smooth_max
1727 // rather ugly, if you ask me
1728 // could also be stored inside mapcell and updated on change
1729 memset (smooth_max, 0, sizeof (smooth_max));
1730
1731 for (y = 0; y < sh; y++)
1732 if (0 <= y + my && y + my < self->rows)
1733 {
1734 maprow *row = self->row + (y + my);
1735
1736 for (x = 0; x < sw; x++)
1737 if (row->c0 <= x + mx && x + mx < row->c1)
1738 {
1739 mapcell *cell = row->col + (x + mx - row->c0);
1740
1741 smooth_max[x + 1][y + 1] =
1742 MAX (self->tex [cell->tile [0]].smoothlevel,
1743 MAX (self->tex [cell->tile [1]].smoothlevel,
1744 self->tex [cell->tile [2]].smoothlevel));
1745 }
1746 }
1747
1386 for (z = 0; z < 3; z++) 1748 for (z = 0; z <= 2; z++)
1749 {
1750 memset (smooth_level, 0, sizeof (smooth_level));
1751
1387 for (y = 0; y < sh; y++) 1752 for (y = 0; y < sh; y++)
1388 if (0 <= y + vy && y + vy < self->rows) 1753 if (0 <= y + my && y + my < self->rows)
1389 { 1754 {
1390 maprow *row = self->row + (y + vy); 1755 maprow *row = self->row + (y + my);
1391 1756
1392 for (x = 0; x < sw; x++) 1757 for (x = 0; x < sw; x++)
1393 if (row->c0 <= x + vx && x + vx < row->c1) 1758 if (row->c0 <= x + mx && x + mx < row->c1)
1394 { 1759 {
1395 mapcell *cell = row->col + (x + vx - row->c0); 1760 mapcell *cell = row->col + (x + mx - row->c0);
1396
1397 face = cell->face [z]; 1761 tileid tile = cell->tile [z];
1398 1762
1399 if (face) 1763 if (tile)
1764 {
1765 maptex tex = self->tex [tile];
1766 int px = (x + 1) * T - tex.w;
1767 int py = (y + 1) * T - tex.h;
1768
1769 // suppressing texture state switches here
1770 // is only moderately effective, but worth the extra effort
1771 if (last_name != tex.name)
1772 {
1773 if (!tex.name)
1774 tex = self->tex [2]; /* missing, replace by noface */
1775
1776 glEnd ();
1777 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1778 glBegin (GL_QUADS);
1779 }
1780
1781 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1782 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1783 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1784 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1785
1786 if (cell->flags && z == 2)
1787 {
1788 if (cell->flags & 1)
1789 {
1790 maptex tex = self->tex [1];
1791 int px = x * T + T * 2 / 32;
1792 int py = y * T - T * 6 / 32;
1793
1794 glEnd ();
1795 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1796 glBegin (GL_QUADS);
1797
1798 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1799 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1800 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1801 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1802 }
1803 }
1804
1805 // update smooth hash
1806 if (tex.smoothtile)
1807 {
1808 skey.tile = tex.smoothtile;
1809 skey.level = tex.smoothlevel;
1810
1811 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1812
1813 // add bits to current tile and all neighbours. skey.x|y is
1814 // shifted +1|+1 so we always stay positive.
1815
1816 // bits is ___n cccc CCCC bbbb
1817 // n do not draw borders&corners
1818 // c draw these corners, but...
1819 // C ... not these
1820 // b draw these borders
1821
1822 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1823 // ┃· ·· ·┃ ━━
1824
1825 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1826 // ·· ·· ·┏ ┓·
1827
1828 // full tile
1829 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1830
1831 // borders
1832 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1833 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1834 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1835 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1836
1837 // corners
1838 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1839 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1840 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1841 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1842 }
1843 }
1844 }
1845 }
1846
1847 // go through all smoothlevels, lowest to highest, then draw.
1848 // this is basically counting sort
1849 {
1850 int w, b;
1851
1852 for (w = 0; w < 256 / 32; ++w)
1853 {
1854 uint32_t smask = smooth_level [w];
1855 if (smask)
1856 for (b = 0; b < 32; ++b)
1857 if (smask & (((uint32_t)1) << b))
1400 { 1858 {
1401 maptex tex = self->tex [face]; 1859 int level = (w << 5) | b;
1860 HE *he;
1402 1861
1403 int px = (x + 1) * 32 - tex.w; 1862 hv_iterinit (smooth);
1404 int py = (y + 1) * 32 - tex.h; 1863 while ((he = hv_iternext (smooth)))
1405
1406 if (last_name != tex.name)
1407 { 1864 {
1865 smooth_key *skey = (smooth_key *)HeKEY (he);
1866 IV bits = SvIVX (HeVAL (he));
1867
1868 if (!(bits & 0x1000)
1869 && skey->level == level
1870 && level > smooth_max [skey->x][skey->y])
1871 {
1872 maptex tex = self->tex [skey->tile];
1873 int px = (((int)skey->x) - 1) * T;
1874 int py = (((int)skey->y) - 1) * T;
1875 int border = bits & 15;
1876 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1877 float dx = tex.s * .0625f; // 16 images/row
1878 float dy = tex.t * .5f ; // 2 images/column
1879
1880 // this time naively avoiding texture state changes
1881 // save gobs of state changes.
1882 if (last_name != tex.name)
1883 {
1884 if (!tex.name)
1885 continue; // smoothing not yet available
1886
1408 glEnd (); 1887 glEnd ();
1409 last_name = tex.name;
1410 glBindTexture (GL_TEXTURE_2D, last_name); 1888 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1411 glBegin (GL_QUADS); 1889 glBegin (GL_QUADS);
1890 }
1891
1892 if (border)
1893 {
1894 float ox = border * dx;
1895
1896 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1897 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1898 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1899 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1900 }
1901
1902 if (corner)
1903 {
1904 float ox = corner * dx;
1905
1906 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1907 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1908 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1909 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1910 }
1911 }
1412 } 1912 }
1413
1414 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1415 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1416 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1417 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1418 } 1913 }
1419 }
1420 } 1914 }
1915 }
1916
1917 hv_clear (smooth);
1918 }
1421 1919
1422 glEnd (); 1920 glEnd ();
1423 1921
1424 glDisable (GL_TEXTURE_2D); 1922 glDisable (GL_TEXTURE_2D);
1425 glDisable (GL_BLEND); 1923 glDisable (GL_BLEND);
1426}
1427 1924
1925 // top layer: overlays such as the health bar
1926 for (y = 0; y < sh; y++)
1927 if (0 <= y + my && y + my < self->rows)
1928 {
1929 maprow *row = self->row + (y + my);
1930
1931 for (x = 0; x < sw; x++)
1932 if (row->c0 <= x + mx && x + mx < row->c1)
1933 {
1934 mapcell *cell = row->col + (x + mx - row->c0);
1935
1936 int px = x * T;
1937 int py = y * T;
1938
1939 if (cell->stat_hp)
1940 {
1941 int width = cell->stat_width * T;
1942 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1943
1944 glColor3ub (0, 0, 0);
1945 glRectf (px + 1, py - thick - 2,
1946 px + width - 1, py);
1947
1948 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1949 glRectf (px + 2,
1950 py - thick - 1,
1951 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1952 }
1953 }
1954 }
1955}
1956
1428void 1957void
1429draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 1958draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1430 CODE: 1959 CODE:
1431{ 1960{
1432 static float color[16][3] = { 1961 static float color[16][3] = {
1433 { 0.00F, 0.00F, 0.00F }, 1962 { 0.00F, 0.00F, 0.00F },
1434 { 1.00F, 1.00F, 1.00F }, 1963 { 1.00F, 1.00F, 1.00F },
1484 glDisable (GL_BLEND); 2013 glDisable (GL_BLEND);
1485 glDisable (GL_TEXTURE_2D); 2014 glDisable (GL_TEXTURE_2D);
1486} 2015}
1487 2016
1488void 2017void
1489fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2018fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1490 PPCODE: 2019 PPCODE:
1491{ 2020{
1492 int vx, vy;
1493 int x, y; 2021 int x, y;
2022 int sw1 = sw + 2;
2023 int sh1 = sh + 2;
2024 int sh3 = sh * 3;
1494 int sw4 = (sw + 3) & ~3; 2025 int sw34 = (sw * 3 + 3) & ~3;
2026 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1495 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2027 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1496 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2028 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1497 2029
1498 memset (darkness, 255, sw4 * sh);
1499 SvPOK_only (darkness_sv); 2030 SvPOK_only (darkness3_sv);
1500 SvCUR_set (darkness_sv, sw4 * sh); 2031 SvCUR_set (darkness3_sv, sw34 * sh3);
1501 2032
1502 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2033 mx += self->x - 1;
1503 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2034 my += self->y - 1;
1504 2035
2036 memset (darkness1, 255, sw1 * sh1);
2037
1505 for (y = 0; y < sh; y++) 2038 for (y = 0; y < sh1; y++)
1506 if (0 <= y + vy && y + vy < self->rows) 2039 if (0 <= y + my && y + my < self->rows)
1507 { 2040 {
1508 maprow *row = self->row + (y + vy); 2041 maprow *row = self->row + (y + my);
1509 2042
1510 for (x = 0; x < sw; x++) 2043 for (x = 0; x < sw1; x++)
1511 if (row->c0 <= x + vx && x + vx < row->c1) 2044 if (row->c0 <= x + mx && x + mx < row->c1)
1512 { 2045 {
1513 mapcell *cell = row->col + (x + vx - row->c0); 2046 mapcell *cell = row->col + (x + mx - row->c0);
1514 2047
1515 darkness[y * sw4 + x] = cell->darkness < 0 2048 darkness1 [y * sw1 + x] = cell->darkness
2049 ? 255 - (cell->darkness - 1)
1516 ? 255 - FOW_DARKNESS 2050 : 255 - FOW_DARKNESS;
1517 : 255 - cell->darkness;
1518 } 2051 }
1519 } 2052 }
1520 2053
2054 for (y = 0; y < sh; ++y)
2055 for (x = 0; x < sw; ++x)
2056 {
2057 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2058 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2059 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2060 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2061 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2062 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2063 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2064 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2065 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2066
2067 uint8_t r11 = (d11 + d21 + d12) / 3;
2068 uint8_t r21 = d21;
2069 uint8_t r31 = (d21 + d31 + d32) / 3;
2070
2071 uint8_t r12 = d12;
2072 uint8_t r22 = d22;
2073 uint8_t r32 = d32;
2074
2075 uint8_t r13 = (d13 + d23 + d12) / 3;
2076 uint8_t r23 = d23;
2077 uint8_t r33 = (d23 + d33 + d32) / 3;
2078
2079 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2080 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2081 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2082 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2083 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2084 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2085 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2086 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2087 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2088 }
2089
2090 free (darkness1);
2091
1521 EXTEND (SP, 3); 2092 EXTEND (SP, 3);
1522 PUSHs (sv_2mortal (newSViv (sw4))); 2093 PUSHs (sv_2mortal (newSViv (sw34)));
1523 PUSHs (sv_2mortal (newSViv (sh))); 2094 PUSHs (sv_2mortal (newSViv (sh3)));
1524 PUSHs (darkness_sv); 2095 PUSHs (darkness3_sv);
1525} 2096}
1526 2097
1527SV * 2098SV *
1528get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2099get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1529 CODE: 2100 CODE:
1530{ 2101{
1531 int x, y, x1, y1; 2102 int x, y, x1, y1;
1532 SV *data_sv = newSV (w * h * 7 + 5); 2103 SV *data_sv = newSV (w * h * 7 + 5);
1533 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2104 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1558 if (row && row->c0 <= x && x < row->c1) 2129 if (row && row->c0 <= x && x < row->c1)
1559 { 2130 {
1560 mapcell *cell = row->col + (x - row->c0); 2131 mapcell *cell = row->col + (x - row->c0);
1561 uint8_t flags = 0; 2132 uint8_t flags = 0;
1562 2133
1563 if (cell->face [0]) flags |= 1; 2134 if (cell->tile [0]) flags |= 1;
1564 if (cell->face [1]) flags |= 2; 2135 if (cell->tile [1]) flags |= 2;
1565 if (cell->face [2]) flags |= 4; 2136 if (cell->tile [2]) flags |= 4;
1566 2137
1567 *data++ = flags; 2138 *data++ = flags;
1568 2139
1569 if (flags & 1) 2140 if (flags & 1)
1570 { 2141 {
2142 tileid tile = cell->tile [0];
1571 *data++ = cell->face [0] >> 8; 2143 *data++ = tile >> 8;
1572 *data++ = cell->face [0]; 2144 *data++ = tile;
1573 } 2145 }
1574 2146
1575 if (flags & 2) 2147 if (flags & 2)
1576 { 2148 {
2149 tileid tile = cell->tile [1];
1577 *data++ = cell->face [1] >> 8; 2150 *data++ = tile >> 8;
1578 *data++ = cell->face [1]; 2151 *data++ = tile;
1579 } 2152 }
1580 2153
1581 if (flags & 4) 2154 if (flags & 4)
1582 { 2155 {
2156 tileid tile = cell->tile [2];
1583 *data++ = cell->face [2] >> 8; 2157 *data++ = tile >> 8;
1584 *data++ = cell->face [2]; 2158 *data++ = tile;
1585 } 2159 }
1586 } 2160 }
1587 else 2161 else
1588 *data++ = 0; 2162 *data++ = 0;
1589 } 2163 }
1595} 2169}
1596 OUTPUT: 2170 OUTPUT:
1597 RETVAL 2171 RETVAL
1598 2172
1599void 2173void
1600set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2174set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1601 PPCODE: 2175 PPCODE:
1602{ 2176{
1603 int x, y, z; 2177 int x, y, z;
1604 int w, h; 2178 int w, h;
1605 int x1, y1; 2179 int x1, y1;
1629 { 2203 {
1630 uint8_t flags = *data++; 2204 uint8_t flags = *data++;
1631 2205
1632 if (flags) 2206 if (flags)
1633 { 2207 {
1634 mapface face[3] = { 0, 0, 0 };
1635
1636 mapcell *cell = row_get_cell (row, x); 2208 mapcell *cell = row_get_cell (row, x);
2209 tileid tile[3] = { 0, 0, 0 };
1637 2210
1638 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2211 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1639 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2212 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1640 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2213 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1641 2214
1642 if (cell->darkness <= 0) 2215 if (cell->darkness == 0)
1643 { 2216 {
1644 cell->darkness = -1; 2217 cell->darkness = 0;
1645 2218
1646 for (z = 0; z <= 2; z++) 2219 for (z = 0; z <= 2; z++)
1647 { 2220 {
1648 cell->face[z] = face[z]; 2221 tileid t = tile [z];
1649 2222
1650 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2223 if (t >= self->texs || (t && !self->tex [t].name))
2224 {
1651 XPUSHs (sv_2mortal (newSViv (face[z]))); 2225 XPUSHs (sv_2mortal (newSViv (t)));
2226 need_texid (self, t);
2227 }
2228
2229 cell->tile [z] = t;
1652 } 2230 }
1653 } 2231 }
1654 } 2232 }
1655 } 2233 }
1656 } 2234 }
1657} 2235}
1658 2236
1659MODULE = CFClient PACKAGE = CFClient::MixChunk 2237MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1660 2238
2239PROTOTYPES: DISABLE
2240
1661CFClient::MixChunk 2241CFPlus::MixChunk
1662new_from_file (SV *class, char *path) 2242new_from_file (SV *class, char *path)
1663 CODE: 2243 CODE:
1664 RETVAL = Mix_LoadWAV (path); 2244 RETVAL = Mix_LoadWAV (path);
1665 OUTPUT: 2245 OUTPUT:
1666 RETVAL 2246 RETVAL
1667 2247
1668void 2248void
1669DESTROY (CFClient::MixChunk self) 2249DESTROY (CFPlus::MixChunk self)
1670 CODE: 2250 CODE:
1671 Mix_FreeChunk (self); 2251 Mix_FreeChunk (self);
1672 2252
1673int 2253int
1674volume (CFClient::MixChunk self, int volume = -1) 2254volume (CFPlus::MixChunk self, int volume = -1)
1675 CODE: 2255 CODE:
1676 RETVAL = Mix_VolumeChunk (self, volume); 2256 RETVAL = Mix_VolumeChunk (self, volume);
1677 OUTPUT: 2257 OUTPUT:
1678 RETVAL 2258 RETVAL
1679 2259
1680int 2260int
1681play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2261play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1682 CODE: 2262 CODE:
1683 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2263 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1684 OUTPUT: 2264 OUTPUT:
1685 RETVAL 2265 RETVAL
1686 2266
1687MODULE = CFClient PACKAGE = CFClient::MixMusic 2267MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1688 2268
1689int 2269int
1690volume (int volume = -1) 2270volume (int volume = -1)
2271 PROTOTYPE: ;$
1691 CODE: 2272 CODE:
1692 RETVAL = Mix_VolumeMusic (volume); 2273 RETVAL = Mix_VolumeMusic (volume);
1693 OUTPUT: 2274 OUTPUT:
1694 RETVAL 2275 RETVAL
1695 2276
2277int
2278fade_out (int ms)
2279 CODE:
2280 RETVAL = Mix_FadeOutMusic (ms);
2281 OUTPUT:
2282 RETVAL
2283
1696CFClient::MixMusic 2284CFPlus::MixMusic
1697new_from_file (SV *class, char *path) 2285new_from_file (SV *class, char *path)
1698 CODE: 2286 CODE:
1699 RETVAL = Mix_LoadMUS (path); 2287 RETVAL = Mix_LoadMUS (path);
1700 OUTPUT: 2288 OUTPUT:
1701 RETVAL 2289 RETVAL
1702 2290
1703void 2291void
1704DESTROY (CFClient::MixMusic self) 2292DESTROY (CFPlus::MixMusic self)
1705 CODE: 2293 CODE:
1706 Mix_FreeMusic (self); 2294 Mix_FreeMusic (self);
1707 2295
1708int 2296int
1709play (CFClient::MixMusic self, int loops = -1) 2297play (CFPlus::MixMusic self, int loops = -1)
1710 CODE: 2298 CODE:
1711 RETVAL = Mix_PlayMusic (self, loops); 2299 RETVAL = Mix_PlayMusic (self, loops);
1712 OUTPUT: 2300 OUTPUT:
1713 RETVAL 2301 RETVAL
1714 2302
2303int
2304fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2305 CODE:
2306 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position);
2307 OUTPUT:
2308 RETVAL
2309
1715MODULE = CFClient PACKAGE = CFClient::OpenGL 2310MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2311
2312PROTOTYPES: ENABLE
1716 2313
1717BOOT: 2314BOOT:
1718{ 2315{
1719 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2316 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1720 static const struct { 2317 static const struct {
1721 const char *name; 2318 const char *name;
1722 IV iv; 2319 IV iv;
1723 } *civ, const_iv[] = { 2320 } *civ, const_iv[] = {
1724# define const_iv(name) { # name, (IV)name } 2321# define const_iv(name) { # name, (IV)name }
2322 const_iv (GL_VENDOR),
2323 const_iv (GL_VERSION),
2324 const_iv (GL_EXTENSIONS),
1725 const_iv (GL_COLOR_MATERIAL), 2325 const_iv (GL_COLOR_MATERIAL),
1726 const_iv (GL_SMOOTH), 2326 const_iv (GL_SMOOTH),
1727 const_iv (GL_FLAT), 2327 const_iv (GL_FLAT),
1728 const_iv (GL_DITHER), 2328 const_iv (GL_DITHER),
1729 const_iv (GL_BLEND), 2329 const_iv (GL_BLEND),
1733 const_iv (GL_ALPHA_TEST), 2333 const_iv (GL_ALPHA_TEST),
1734 const_iv (GL_NORMALIZE), 2334 const_iv (GL_NORMALIZE),
1735 const_iv (GL_RESCALE_NORMAL), 2335 const_iv (GL_RESCALE_NORMAL),
1736 const_iv (GL_FRONT), 2336 const_iv (GL_FRONT),
1737 const_iv (GL_BACK), 2337 const_iv (GL_BACK),
2338 const_iv (GL_AUX0),
1738 const_iv (GL_AND), 2339 const_iv (GL_AND),
1739 const_iv (GL_ONE), 2340 const_iv (GL_ONE),
1740 const_iv (GL_ZERO), 2341 const_iv (GL_ZERO),
1741 const_iv (GL_SRC_ALPHA), 2342 const_iv (GL_SRC_ALPHA),
1742 const_iv (GL_DST_ALPHA), 2343 const_iv (GL_DST_ALPHA),
1756 const_iv (GL_LUMINANCE), 2357 const_iv (GL_LUMINANCE),
1757 const_iv (GL_LUMINANCE_ALPHA), 2358 const_iv (GL_LUMINANCE_ALPHA),
1758 const_iv (GL_FLOAT), 2359 const_iv (GL_FLOAT),
1759 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2360 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1760 const_iv (GL_COMPILE), 2361 const_iv (GL_COMPILE),
2362 const_iv (GL_PROXY_TEXTURE_1D),
2363 const_iv (GL_PROXY_TEXTURE_2D),
1761 const_iv (GL_TEXTURE_1D), 2364 const_iv (GL_TEXTURE_1D),
1762 const_iv (GL_TEXTURE_2D), 2365 const_iv (GL_TEXTURE_2D),
1763 const_iv (GL_TEXTURE_ENV), 2366 const_iv (GL_TEXTURE_ENV),
1764 const_iv (GL_TEXTURE_MAG_FILTER), 2367 const_iv (GL_TEXTURE_MAG_FILTER),
1765 const_iv (GL_TEXTURE_MIN_FILTER), 2368 const_iv (GL_TEXTURE_MIN_FILTER),
1786 const_iv (GL_COLOR_LOGIC_OP), 2389 const_iv (GL_COLOR_LOGIC_OP),
1787 const_iv (GL_SEPARABLE_2D), 2390 const_iv (GL_SEPARABLE_2D),
1788 const_iv (GL_CONVOLUTION_2D), 2391 const_iv (GL_CONVOLUTION_2D),
1789 const_iv (GL_CONVOLUTION_BORDER_MODE), 2392 const_iv (GL_CONVOLUTION_BORDER_MODE),
1790 const_iv (GL_CONSTANT_BORDER), 2393 const_iv (GL_CONSTANT_BORDER),
2394 const_iv (GL_POINTS),
1791 const_iv (GL_LINES), 2395 const_iv (GL_LINES),
2396 const_iv (GL_LINE_STRIP),
1792 const_iv (GL_LINE_LOOP), 2397 const_iv (GL_LINE_LOOP),
1793 const_iv (GL_QUADS), 2398 const_iv (GL_QUADS),
1794 const_iv (GL_QUAD_STRIP), 2399 const_iv (GL_QUAD_STRIP),
1795 const_iv (GL_TRIANGLES), 2400 const_iv (GL_TRIANGLES),
1796 const_iv (GL_TRIANGLE_STRIP), 2401 const_iv (GL_TRIANGLE_STRIP),
1797 const_iv (GL_TRIANGLE_FAN), 2402 const_iv (GL_TRIANGLE_FAN),
2403 const_iv (GL_POLYGON),
1798 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2404 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2405 const_iv (GL_POINT_SMOOTH_HINT),
2406 const_iv (GL_LINE_SMOOTH_HINT),
2407 const_iv (GL_POLYGON_SMOOTH_HINT),
2408 const_iv (GL_GENERATE_MIPMAP_HINT),
1799 const_iv (GL_FASTEST), 2409 const_iv (GL_FASTEST),
2410 const_iv (GL_DONT_CARE),
2411 const_iv (GL_NICEST),
1800 const_iv (GL_V2F), 2412 const_iv (GL_V2F),
1801 const_iv (GL_V3F), 2413 const_iv (GL_V3F),
1802 const_iv (GL_T2F_V3F), 2414 const_iv (GL_T2F_V3F),
1803 const_iv (GL_T2F_N3F_V3F), 2415 const_iv (GL_T2F_N3F_V3F),
1804# undef const_iv 2416# undef const_iv
1805 }; 2417 };
1806 2418
1807 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2419 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1808 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2420 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2421
2422 texture_av = newAV ();
2423 AvREAL_off (texture_av);
1809} 2424}
1810 2425
1811char * 2426char *
1812gl_vendor () 2427gl_vendor ()
1813 CODE: 2428 CODE:
1827 CODE: 2442 CODE:
1828 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2443 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1829 OUTPUT: 2444 OUTPUT:
1830 RETVAL 2445 RETVAL
1831 2446
2447const char *glGetString (GLenum pname)
2448
2449GLint glGetInteger (GLenum pname)
2450 CODE:
2451 glGetIntegerv (pname, &RETVAL);
2452 OUTPUT:
2453 RETVAL
2454
2455GLdouble glGetDouble (GLenum pname)
2456 CODE:
2457 glGetDoublev (pname, &RETVAL);
2458 OUTPUT:
2459 RETVAL
2460
1832int glGetError () 2461int glGetError ()
1833 2462
1834void glFinish () 2463void glFinish ()
1835 2464
1836void glClear (int mask) 2465void glClear (int mask)
1873# near_ and far_ are due to microsofts buggy "c" compiler 2502# near_ and far_ are due to microsofts buggy "c" compiler
1874void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2503void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1875 2504
1876# near_ and far_ are due to microsofts buggy "c" compiler 2505# near_ and far_ are due to microsofts buggy "c" compiler
1877void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2506void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2507
2508PROTOTYPES: DISABLE
1878 2509
1879void glViewport (int x, int y, int width, int height) 2510void glViewport (int x, int y, int width, int height)
1880 2511
1881void glScissor (int x, int y, int width, int height) 2512void glScissor (int x, int y, int width, int height)
1882 2513
1890 2521
1891void glRotate (float angle, float x, float y, float z) 2522void glRotate (float angle, float x, float y, float z)
1892 CODE: 2523 CODE:
1893 glRotatef (angle, x, y, z); 2524 glRotatef (angle, x, y, z);
1894 2525
1895void glBegin (int mode)
1896
1897void glEnd ()
1898
1899void glColor (float r, float g, float b, float a = 1.0) 2526void glColor (float r, float g, float b, float a = 1.0)
1900 PROTOTYPE: @
1901 ALIAS: 2527 ALIAS:
1902 glColor_premultiply = 1 2528 glColor_premultiply = 1
1903 CODE: 2529 CODE:
1904 if (ix) 2530 if (ix)
1905 { 2531 {
1906 r *= a; 2532 r *= a;
1907 g *= a; 2533 g *= a;
1908 b *= a; 2534 b *= a;
1909 } 2535 }
1910 // microsoft visual "c" rounds instead of truncating... 2536 // microsoft visual "c" rounds instead of truncating...
1911 glColor4ub (MIN ((int)(r * 256.f), 255), 2537 glColor4f (r, g, b, a);
1912 MIN ((int)(g * 256.f), 255),
1913 MIN ((int)(b * 256.f), 255),
1914 MIN ((int)(a * 256.f), 255));
1915
1916void glInterleavedArrays (int format, int stride, char *data)
1917
1918void glDrawElements (int mode, int count, int type, char *indices)
1919
1920# 1.2 void glDrawRangeElements (int mode, int start, int end
1921 2538
1922void glRasterPos (float x, float y, float z = 0.) 2539void glRasterPos (float x, float y, float z = 0.)
1923 CODE: 2540 CODE:
1924 glRasterPos3f (0, 0, z); 2541 glRasterPos3f (0, 0, z);
1925 glBitmap (0, 0, 0, 0, x, y, 0); 2542 glBitmap (0, 0, 0, 0, x, y, 0);
1930 2547
1931void glTexCoord (float s, float t) 2548void glTexCoord (float s, float t)
1932 CODE: 2549 CODE:
1933 glTexCoord2f (s, t); 2550 glTexCoord2f (s, t);
1934 2551
2552PROTOTYPES: ENABLE
2553
2554void glBegin (int mode)
2555
2556void glEnd ()
2557
2558void glPointSize (GLfloat size)
2559
2560void glLineWidth (GLfloat width)
2561
2562void glInterleavedArrays (int format, int stride, char *data)
2563
2564void glDrawElements (int mode, int count, int type, char *indices)
2565
2566# 1.2 void glDrawRangeElements (int mode, int start, int end
2567
1935void glTexEnv (int target, int pname, float param) 2568void glTexEnv (int target, int pname, float param)
1936 CODE: 2569 CODE:
1937 glTexEnvf (target, pname, param); 2570 glTexEnvf (target, pname, param);
1938 2571
1939void glTexParameter (int target, int pname, float param) 2572void glTexParameter (int target, int pname, float param)
1961 2594
1962void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2595void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1963 2596
1964void glDrawPixels (int width, int height, int format, int type, char *pixels) 2597void glDrawPixels (int width, int height, int format, int type, char *pixels)
1965 2598
2599void glPixelZoom (float x, float y)
2600
1966void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2601void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1967 2602
1968int glGenTexture () 2603int glGenTexture ()
1969 CODE: 2604 CODE:
1970{ 2605 RETVAL = gen_texture ();
1971 GLuint name;
1972 glGenTextures (1, &name);
1973 RETVAL = name;
1974}
1975 OUTPUT: 2606 OUTPUT:
1976 RETVAL 2607 RETVAL
1977 2608
1978void glDeleteTexture (int name) 2609void glDeleteTexture (int name)
1979 CODE: 2610 CODE:
1980{
1981 GLuint name_ = name;
1982 glDeleteTextures (1, &name_); 2611 del_texture (name);
1983} 2612
1984
1985int glGenList () 2613int glGenList ()
1986 CODE: 2614 CODE:
1987 RETVAL = glGenLists (1); 2615 RETVAL = glGenLists (1);
1988 OUTPUT: 2616 OUTPUT:
1989 RETVAL 2617 RETVAL
1996 2624
1997void glEndList () 2625void glEndList ()
1998 2626
1999void glCallList (int list) 2627void glCallList (int list)
2000 2628
2629MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2001 2630
2631PROTOTYPES: DISABLE
2632
2633void
2634find_widget (SV *self, NV x, NV y)
2635 PPCODE:
2636{
2637 if (within_widget (self, x, y))
2638 XPUSHs (self);
2639}
2640
2641BOOT:
2642{
2643 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2644
2645 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2646 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2647 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2648 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2649}
2650
2651void
2652draw (SV *self)
2653 CODE:
2654{
2655 HV *hv;
2656 SV **svp;
2657 NV x, y, w, h;
2658 SV *draw_x_sv = GvSV (draw_x_gv);
2659 SV *draw_y_sv = GvSV (draw_y_gv);
2660 SV *draw_w_sv = GvSV (draw_w_gv);
2661 SV *draw_h_sv = GvSV (draw_h_gv);
2662 SV *hover;
2663 double draw_x, draw_y, draw_w, draw_h;
2664
2665 if (!SvROK (self))
2666 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2667
2668 hv = (HV *)SvRV (self);
2669
2670 if (SvTYPE (hv) != SVt_PVHV)
2671 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2672
2673 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2674 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2675
2676 if (!h || !w)
2677 XSRETURN_EMPTY;
2678
2679 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2680 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2681
2682 draw_x = SvNV (draw_x_sv) + x;
2683 draw_y = SvNV (draw_y_sv) + y;
2684
2685 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2686 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2687 XSRETURN_EMPTY;
2688
2689 sv_setnv (draw_x_sv, draw_x);
2690 sv_setnv (draw_y_sv, draw_y);
2691
2692 glPushMatrix ();
2693 glTranslated (x, y, 0);
2694
2695 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2696 {
2697 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2698
2699 if (svp && SvTRUE (*svp))
2700 {
2701 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2702 glEnable (GL_BLEND);
2703 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2704 glBegin (GL_QUADS);
2705 glVertex2f (0, 0);
2706 glVertex2f (w, 0);
2707 glVertex2f (w, h);
2708 glVertex2f (0, h);
2709 glEnd ();
2710 glDisable (GL_BLEND);
2711 }
2712 }
2713#if 0
2714 if ($ENV{CFPLUS_DEBUG} & 1) {
2715 glPushMatrix;
2716 glColor 1, 1, 0, 1;
2717 glTranslate 0.375, 0.375;
2718 glBegin GL_LINE_LOOP;
2719 glVertex 0 , 0;
2720 glVertex $self->{w} - 1, 0;
2721 glVertex $self->{w} - 1, $self->{h} - 1;
2722 glVertex 0 , $self->{h} - 1;
2723 glEnd;
2724 glPopMatrix;
2725 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2726 }
2727#endif
2728 PUSHMARK (SP);
2729 XPUSHs (self);
2730 PUTBACK;
2731 call_method ("_draw", G_VOID | G_DISCARD);
2732 SPAGAIN;
2733
2734 glPopMatrix ();
2735
2736 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2737 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2738}
2739

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