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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.209 by root, Sat Jul 21 22:54:52 2007 UTC vs.
Revision 1.256 by root, Mon Mar 24 00:24:46 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
38#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
39 46
40#include <glib/gmacros.h> 47#include <glib/gmacros.h>
41 48
42#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
43 61
44#ifndef _WIN32 62#ifndef _WIN32
45# include <sys/types.h> 63# include <sys/types.h>
46# include <sys/socket.h> 64# include <sys/socket.h>
47# include <netinet/in.h> 65# include <netinet/in.h>
56#define MAP_EXTEND_X 32 74#define MAP_EXTEND_X 32
57#define MAP_EXTEND_Y 512 75#define MAP_EXTEND_Y 512
58 76
59#define MIN_FONT_HEIGHT 10 77#define MIN_FONT_HEIGHT 10
60 78
79/* mask out modifiers we are not interested in */
80#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
81
61#if 0 82#if 0
62# define PARACHUTE SDL_INIT_NOPARACHUTE 83# define PARACHUTE SDL_INIT_NOPARACHUTE
63#else 84#else
64# define PARACHUTE 0 85# define PARACHUTE 0
65#endif 86#endif
107 av_push (texture_av, (SV *)(size_t)name); 128 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 129 glDeleteTextures (1, &name);
109} 130}
110 131
111#include "texcache.c" 132#include "texcache.c"
133#include "rendercache.c"
112 134
113#include "pango-font.c" 135#include "pango-font.c"
114#include "pango-fontmap.c" 136#include "pango-fontmap.c"
115#include "pango-render.c" 137#include "pango-render.c"
116 138
139typedef IV DC__Channel;
140typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 141typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 142typedef Mix_Music *DC__MixMusic;
119 143
120typedef PangoFontDescription *CFPlus__Font; 144typedef PangoFontDescription *DC__Font;
121 145
122static int 146static int
123shape_attr_p (PangoLayoutRun *run) 147shape_attr_p (PangoLayoutRun *run)
124{ 148{
125 GSList *attrs = run->item->analysis.extra_attrs; 149 GSList *attrs = run->item->analysis.extra_attrs;
139 163
140typedef struct cf_layout { 164typedef struct cf_layout {
141 PangoLayout *pl; 165 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 166 float r, g, b, a; // default color for rgba mode
143 int base_height; 167 int base_height;
144 CFPlus__Font font; 168 DC__Font font;
169 rc_t *rc;
145} *CFPlus__Layout; 170} *DC__Layout;
146 171
147static CFPlus__Font default_font; 172static DC__Font default_font;
148static PangoContext *opengl_context; 173static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 174static PangoFontMap *opengl_fontmap;
150 175
151static void 176static void
152substitute_func (FcPattern *pattern, gpointer data) 177substitute_func (FcPattern *pattern, gpointer data)
157#endif 182#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 183 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 184}
160 185
161static void 186static void
162layout_update_font (CFPlus__Layout self) 187layout_update_font (DC__Layout self)
163{ 188{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 189 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 190 * reasonably well with bitstream vera
166 */ 191 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 192 PangoFontDescription *font = self->font ? self->font : default_font;
171 196
172 pango_layout_set_font_description (self->pl, font); 197 pango_layout_set_font_description (self->pl, font);
173} 198}
174 199
175static void 200static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 201layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 202{
178 PangoRectangle rect; 203 PangoRectangle rect;
179 204
180 // get_pixel_* wrongly rounds down 205 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 206 pango_layout_get_extents (self->pl, 0, &rect);
192 217
193typedef uint16_t tileid; 218typedef uint16_t tileid;
194typedef uint16_t faceid; 219typedef uint16_t faceid;
195 220
196typedef struct { 221typedef struct {
197 int name; 222 GLuint name;
198 int w, h; 223 int w, h;
199 float s, t; 224 float s, t;
200 uint8_t r, g, b, a; 225 uint8_t r, g, b, a;
201 tileid smoothtile; 226 tileid smoothtile;
202 uint8_t smoothlevel; 227 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 245 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 246 int texs; maptex *tex; // [tileid]
222 247
223 int32_t rows; 248 int32_t rows;
224 maprow *row; 249 maprow *row;
225} *CFPlus__Map; 250} *DC__Map;
226 251
227static char * 252static char *
228prepend (char *ptr, int sze, int inc) 253prepend (char *ptr, int sze, int inc)
229{ 254{
230 char *p; 255 char *p;
268 self->texs *= 2; 293 self->texs *= 2;
269 } 294 }
270} 295}
271 296
272static maprow * 297static maprow *
273map_get_row (CFPlus__Map self, int y) 298map_get_row (DC__Map self, int y)
274{ 299{
275 if (0 > y) 300 if (0 > y)
276 { 301 {
277 int extend = - y + MAP_EXTEND_Y; 302 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 303 Prepend (maprow, self->row, self->rows, extend);
316 341
317 return row->col + (x - row->c0); 342 return row->col + (x - row->c0);
318} 343}
319 344
320static mapcell * 345static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 346map_get_cell (DC__Map self, int x, int y)
322{ 347{
323 return row_get_cell (map_get_row (self, y), x); 348 return row_get_cell (map_get_row (self, y), x);
324} 349}
325 350
326static void 351static void
327map_clear (CFPlus__Map self) 352map_clear (DC__Map self)
328{ 353{
329 int r; 354 int r;
330 355
331 for (r = 0; r < self->rows; r++) 356 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 357 Safefree (self->row[r].col);
340 self->row = 0; 365 self->row = 0;
341 self->rows = 0; 366 self->rows = 0;
342} 367}
343 368
344static void 369static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 370map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 371{
347 int x, y; 372 int x, y;
348 maprow *row; 373 maprow *row;
349 mapcell *cell; 374 mapcell *cell;
350 375
429 n |= n >> 16; 454 n |= n >> 16;
430 455
431 return n + 1; 456 return n + 1;
432} 457}
433 458
459static unsigned int
460popcount (unsigned int n)
461{
462 n -= (n >> 1) & 0x55555555U;
463 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
464 n = ((n >> 4) + n) & 0x0f0f0f0fU;
465 n *= 0x01010101U;
466
467 return n >> 24;
468}
469
434/* SDL should provide this, really. */ 470/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 471#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 472#define SDLK_MODIFIER_MAX 314
437 473
438/******************************************************************************/ 474/******************************************************************************/
476 return 0; 512 return 0;
477 513
478 return 1; 514 return 1;
479} 515}
480 516
481MODULE = CFPlus PACKAGE = CFPlus 517MODULE = Deliantra::Client PACKAGE = DC
482 518
483PROTOTYPES: ENABLE 519PROTOTYPES: ENABLE
484 520
485BOOT: 521BOOT:
486{ 522{
487 HV *stash = gv_stashpv ("CFPlus", 1); 523 HV *stash = gv_stashpv ("DC", 1);
488 static const struct { 524 static const struct {
489 const char *name; 525 const char *name;
490 IV iv; 526 IV iv;
491 } *civ, const_iv[] = { 527 } *civ, const_iv[] = {
492# define const_iv(name) { # name, (IV)name } 528# define const_iv(name) { # name, (IV)name }
514 550
515 const_iv (SDL_APPINPUTFOCUS), 551 const_iv (SDL_APPINPUTFOCUS),
516 const_iv (SDL_APPMOUSEFOCUS), 552 const_iv (SDL_APPMOUSEFOCUS),
517 const_iv (SDL_APPACTIVE), 553 const_iv (SDL_APPACTIVE),
518 554
555 const_iv (SDLK_FIRST),
556 const_iv (SDLK_LAST),
519 const_iv (SDLK_KP0), 557 const_iv (SDLK_KP0),
520 const_iv (SDLK_KP1), 558 const_iv (SDLK_KP1),
521 const_iv (SDLK_KP2), 559 const_iv (SDLK_KP2),
522 const_iv (SDLK_KP3), 560 const_iv (SDLK_KP3),
523 const_iv (SDLK_KP4), 561 const_iv (SDLK_KP4),
595 const_iv (KMOD_LMETA), 633 const_iv (KMOD_LMETA),
596 const_iv (KMOD_RMETA), 634 const_iv (KMOD_RMETA),
597 const_iv (KMOD_NUM), 635 const_iv (KMOD_NUM),
598 const_iv (KMOD_CAPS), 636 const_iv (KMOD_CAPS),
599 const_iv (KMOD_MODE), 637 const_iv (KMOD_MODE),
638
639 const_iv (MIX_DEFAULT_FORMAT),
600# undef const_iv 640# undef const_iv
601 }; 641 };
602 642
603 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 643 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
604 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 644 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
622 662
623NV floor (NV x) 663NV floor (NV x)
624 664
625NV ceil (NV x) 665NV ceil (NV x)
626 666
667IV minpot (UV n)
668
669IV popcount (UV n)
670
627void 671void
628pango_init () 672pango_init ()
629 CODE: 673 CODE:
630{ 674{
631 opengl_fontmap = pango_opengl_font_map_new (); 675 opengl_fontmap = pango_opengl_font_map_new ();
632 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 676 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
633 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 677 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
678#if PANGO_VERSION_CHECK (1, 15, 2)
679 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
680 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
681#endif
634} 682}
635 683
636char * 684char *
637SDL_GetError () 685SDL_GetError ()
638 686
670 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 718 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
671 719
672 if (m && m != (SDL_Rect **)-1) 720 if (m && m != (SDL_Rect **)-1)
673 while (*m) 721 while (*m)
674 { 722 {
675 if ((*m)->w >= 640 && (*m)->h >= 480) 723 if ((*m)->w >= 800 && (*m)->h >= 480)
676 { 724 {
677 AV *av = newAV (); 725 AV *av = newAV ();
678 av_push (av, newSViv ((*m)->w)); 726 av_push (av, newSViv ((*m)->w));
679 av_push (av, newSViv ((*m)->h)); 727 av_push (av, newSViv ((*m)->h));
680 av_push (av, newSViv (rgb)); 728 av_push (av, newSViv (rgb));
704 752
705 if (RETVAL) 753 if (RETVAL)
706 { 754 {
707 av_clear (texture_av); 755 av_clear (texture_av);
708 756
709 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 757 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
710#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 758#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
711#include "glfunc.h" 759#include "glfunc.h"
712#undef GL_FUNC 760#undef GL_FUNC
713 } 761 }
714} 762}
721char * 769char *
722SDL_GetKeyName (int sym) 770SDL_GetKeyName (int sym)
723 771
724int 772int
725SDL_GetAppState () 773SDL_GetAppState ()
774
775int
776SDL_GetModState ()
726 777
727void 778void
728poll_events () 779poll_events ()
729 PPCODE: 780 PPCODE:
730{ 781{
740 { 791 {
741 case SDL_KEYDOWN: 792 case SDL_KEYDOWN:
742 case SDL_KEYUP: 793 case SDL_KEYUP:
743 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 794 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
744 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 795 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
745 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 796 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
746 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 797 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
747 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 798 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
748 break; 799 break;
749 800
750 case SDL_ACTIVEEVENT: 801 case SDL_ACTIVEEVENT:
751 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 802 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
769 x = ev.motion.x; 820 x = ev.motion.x;
770 y = ev.motion.y; 821 y = ev.motion.y;
771 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 822 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
772 } 823 }
773 824
774 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 825 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
775 hv_store (hv, "state", 5, newSViv (state), 0); 826 hv_store (hv, "state", 5, newSViv (state), 0);
776 hv_store (hv, "x", 1, newSViv (x), 0); 827 hv_store (hv, "x", 1, newSViv (x), 0);
777 hv_store (hv, "y", 1, newSViv (y), 0); 828 hv_store (hv, "y", 1, newSViv (y), 0);
778 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 829 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
779 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 830 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
780 } 831 }
781 break; 832 break;
782 833
783 case SDL_MOUSEBUTTONDOWN: 834 case SDL_MOUSEBUTTONDOWN:
784 case SDL_MOUSEBUTTONUP: 835 case SDL_MOUSEBUTTONUP:
785 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 836 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
786 837
787 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 838 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
788 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 839 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
789 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 840 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
790 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 841 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
795 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 846 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
796 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 847 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
797 break; 848 break;
798 } 849 }
799 850
800 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 851 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
801 } 852 }
802} 853}
803 854
804int 855int
805Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 856Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
806 POSTCALL: 857 POSTCALL:
807 Mix_HookMusicFinished (music_finished); 858 Mix_HookMusicFinished (music_finished);
808 Mix_ChannelFinished (channel_finished); 859 Mix_ChannelFinished (channel_finished);
809 860
810void 861void
862Mix_QuerySpec ()
863 PPCODE:
864{
865 int freq, channels;
866 Uint16 format;
867
868 if (Mix_QuerySpec (&freq, &format, &channels))
869 {
870 EXTEND (SP, 3);
871 PUSHs (sv_2mortal (newSViv (freq)));
872 PUSHs (sv_2mortal (newSViv (format)));
873 PUSHs (sv_2mortal (newSViv (channels)));
874 }
875}
876
877void
811Mix_CloseAudio () 878Mix_CloseAudio ()
812 879
813int 880int
814Mix_AllocateChannels (int numchans = -1) 881Mix_AllocateChannels (int numchans = -1)
882
883const char *
884Mix_GetError ()
815 885
816void 886void
817lowdelay (int fd, int val = 1) 887lowdelay (int fd, int val = 1)
818 CODE: 888 CODE:
819 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 889 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
861 STRLEN image_len; 931 STRLEN image_len;
862 char *image = (char *)SvPVbyte (image_, image_len); 932 char *image = (char *)SvPVbyte (image_, image_len);
863 SDL_Surface *surface, *surface2; 933 SDL_Surface *surface, *surface2;
864 SDL_PixelFormat fmt; 934 SDL_PixelFormat fmt;
865 SDL_RWops *rw = ix 935 SDL_RWops *rw = ix
866 ? SDL_RWFromFile (image, "r") 936 ? SDL_RWFromFile (image, "rb")
867 : SDL_RWFromConstMem (image, image_len); 937 : SDL_RWFromConstMem (image, image_len);
868 938
869 if (!rw) 939 if (!rw)
870 croak ("load_image: %s", SDL_GetError ()); 940 croak ("load_image: %s", SDL_GetError ());
871 941
944void 1014void
945error (char *message) 1015error (char *message)
946 CODE: 1016 CODE:
947 fprintf (stderr, "ERROR: %s\n", message); 1017 fprintf (stderr, "ERROR: %s\n", message);
948#ifdef _WIN32 1018#ifdef _WIN32
949 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1019 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
950#endif 1020#endif
951 1021
952void 1022void
953fatal (char *message) 1023fatal (char *message)
954 CODE: 1024 CODE:
955 fprintf (stderr, "FATAL: %s\n", message); 1025 fprintf (stderr, "FATAL: %s\n", message);
956#ifdef _WIN32 1026#ifdef _WIN32
957 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1027 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
958#endif 1028#endif
959 _exit (1); 1029 _exit (1);
960 1030
961void 1031void
962_exit (int retval = 0) 1032_exit (int retval = 0)
974#if DEBUG 1044#if DEBUG
975 VALGRIND_DO_LEAK_CHECK; 1045 VALGRIND_DO_LEAK_CHECK;
976#endif 1046#endif
977} 1047}
978 1048
979MODULE = CFPlus PACKAGE = CFPlus::Font 1049MODULE = Deliantra::Client PACKAGE = DC::Font
980 1050
981PROTOTYPES: DISABLE 1051PROTOTYPES: DISABLE
982 1052
983CFPlus::Font 1053DC::Font
984new_from_file (SV *class, char *path, int id = 0) 1054new_from_file (SV *class, char *path, int id = 0)
985 CODE: 1055 CODE:
986{ 1056{
987 int count; 1057 int count;
988 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1058 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
991} 1061}
992 OUTPUT: 1062 OUTPUT:
993 RETVAL 1063 RETVAL
994 1064
995void 1065void
996DESTROY (CFPlus::Font self) 1066DESTROY (DC::Font self)
997 CODE: 1067 CODE:
998 pango_font_description_free (self); 1068 pango_font_description_free (self);
999 1069
1000void 1070void
1001make_default (CFPlus::Font self) 1071make_default (DC::Font self)
1002 PROTOTYPE: $ 1072 PROTOTYPE: $
1003 CODE: 1073 CODE:
1004 default_font = self; 1074 default_font = self;
1005 1075
1006MODULE = CFPlus PACKAGE = CFPlus::Layout 1076MODULE = Deliantra::Client PACKAGE = DC::Layout
1007 1077
1008PROTOTYPES: DISABLE 1078PROTOTYPES: DISABLE
1009 1079
1010void 1080void
1011reset_glyph_cache () 1081glyph_cache_backup ()
1012 PROTOTYPE: 1082 PROTOTYPE:
1013 CODE: 1083 CODE:
1084 tc_backup ();
1085
1086void
1087glyph_cache_restore ()
1088 PROTOTYPE:
1089 CODE:
1014 tc_clear (); 1090 tc_restore ();
1015 1091
1016CFPlus::Layout 1092DC::Layout
1017new (SV *class) 1093new (SV *class)
1018 CODE: 1094 CODE:
1019 New (0, RETVAL, 1, struct cf_layout); 1095 New (0, RETVAL, 1, struct cf_layout);
1020 1096
1021 RETVAL->pl = pango_layout_new (opengl_context); 1097 RETVAL->pl = pango_layout_new (opengl_context);
1023 RETVAL->g = 1.; 1099 RETVAL->g = 1.;
1024 RETVAL->b = 1.; 1100 RETVAL->b = 1.;
1025 RETVAL->a = 1.; 1101 RETVAL->a = 1.;
1026 RETVAL->base_height = MIN_FONT_HEIGHT; 1102 RETVAL->base_height = MIN_FONT_HEIGHT;
1027 RETVAL->font = 0; 1103 RETVAL->font = 0;
1104 RETVAL->rc = rc_alloc ();
1028 1105
1029 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1106 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1030 layout_update_font (RETVAL); 1107 layout_update_font (RETVAL);
1031 OUTPUT: 1108 OUTPUT:
1032 RETVAL 1109 RETVAL
1033 1110
1034void 1111void
1035DESTROY (CFPlus::Layout self) 1112DESTROY (DC::Layout self)
1036 CODE: 1113 CODE:
1037 g_object_unref (self->pl); 1114 g_object_unref (self->pl);
1115 rc_free (self->rc);
1038 Safefree (self); 1116 Safefree (self);
1039 1117
1040void 1118void
1041set_text (CFPlus::Layout self, SV *text_) 1119set_text (DC::Layout self, SV *text_)
1042 CODE: 1120 CODE:
1043{ 1121{
1044 STRLEN textlen; 1122 STRLEN textlen;
1045 char *text = SvPVutf8 (text_, textlen); 1123 char *text = SvPVutf8 (text_, textlen);
1046 1124
1047 pango_layout_set_text (self->pl, text, textlen); 1125 pango_layout_set_text (self->pl, text, textlen);
1048} 1126}
1049 1127
1050void 1128void
1051set_markup (CFPlus::Layout self, SV *text_) 1129set_markup (DC::Layout self, SV *text_)
1052 CODE: 1130 CODE:
1053{ 1131{
1054 STRLEN textlen; 1132 STRLEN textlen;
1055 char *text = SvPVutf8 (text_, textlen); 1133 char *text = SvPVutf8 (text_, textlen);
1056 1134
1057 pango_layout_set_markup (self->pl, text, textlen); 1135 pango_layout_set_markup (self->pl, text, textlen);
1058} 1136}
1059 1137
1060void 1138void
1061set_shapes (CFPlus::Layout self, ...) 1139set_shapes (DC::Layout self, ...)
1062 CODE: 1140 CODE:
1063{ 1141{
1064 PangoAttrList *attrs = 0; 1142 PangoAttrList *attrs = 0;
1065 const char *text = pango_layout_get_text (self->pl); 1143 const char *text = pango_layout_get_text (self->pl);
1066 const char *pos = text; 1144 const char *pos = text;
1101 if (attrs) 1179 if (attrs)
1102 pango_layout_set_attributes (self->pl, attrs); 1180 pango_layout_set_attributes (self->pl, attrs);
1103} 1181}
1104 1182
1105void 1183void
1106get_shapes (CFPlus::Layout self) 1184get_shapes (DC::Layout self)
1107 PPCODE: 1185 PPCODE:
1108{ 1186{
1109 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1187 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1110 1188
1111 do 1189 do
1112 { 1190 {
1113 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1191 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1114 1192
1115 if (run && shape_attr_p (run)) 1193 if (run && shape_attr_p (run))
1116 { 1194 {
1117 PangoRectangle extents; 1195 PangoRectangle extents;
1118 pango_layout_iter_get_run_extents (iter, 0, &extents); 1196 pango_layout_iter_get_run_extents (iter, 0, &extents);
1126 1204
1127 pango_layout_iter_free (iter); 1205 pango_layout_iter_free (iter);
1128} 1206}
1129 1207
1130int 1208int
1131has_wrapped (CFPlus::Layout self) 1209has_wrapped (DC::Layout self)
1132 CODE: 1210 CODE:
1133{ 1211{
1134 int lines = 1; 1212 int lines = 1;
1135 const char *text = pango_layout_get_text (self->pl); 1213 const char *text = pango_layout_get_text (self->pl);
1136 1214
1141} 1219}
1142 OUTPUT: 1220 OUTPUT:
1143 RETVAL 1221 RETVAL
1144 1222
1145SV * 1223SV *
1146get_text (CFPlus::Layout self) 1224get_text (DC::Layout self)
1147 CODE: 1225 CODE:
1148 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1226 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1149 sv_utf8_decode (RETVAL); 1227 sv_utf8_decode (RETVAL);
1150 OUTPUT: 1228 OUTPUT:
1151 RETVAL 1229 RETVAL
1152 1230
1153void 1231void
1154set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1232set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1155 CODE: 1233 CODE:
1156 self->r = r; 1234 self->r = r;
1157 self->g = g; 1235 self->g = g;
1158 self->b = b; 1236 self->b = b;
1159 self->a = a; 1237 self->a = a;
1160 1238
1161void 1239void
1162set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1240set_font (DC::Layout self, DC::Font font = 0)
1163 CODE: 1241 CODE:
1164 if (self->font != font) 1242 if (self->font != font)
1165 { 1243 {
1166 self->font = font; 1244 self->font = font;
1167 layout_update_font (self); 1245 layout_update_font (self);
1168 } 1246 }
1169 1247
1170void 1248void
1171set_height (CFPlus::Layout self, int base_height) 1249set_height (DC::Layout self, int base_height)
1172 CODE: 1250 CODE:
1173 if (self->base_height != base_height) 1251 if (self->base_height != base_height)
1174 { 1252 {
1175 self->base_height = base_height; 1253 self->base_height = base_height;
1176 layout_update_font (self); 1254 layout_update_font (self);
1177 } 1255 }
1178 1256
1179void 1257void
1180set_width (CFPlus::Layout self, int max_width = -1) 1258set_width (DC::Layout self, int max_width = -1)
1181 CODE: 1259 CODE:
1182 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1260 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1183 1261
1184void 1262void
1185set_indent (CFPlus::Layout self, int indent) 1263set_indent (DC::Layout self, int indent)
1186 CODE: 1264 CODE:
1187 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1265 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1188 1266
1189void 1267void
1190set_spacing (CFPlus::Layout self, int spacing) 1268set_spacing (DC::Layout self, int spacing)
1191 CODE: 1269 CODE:
1192 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1270 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1193 1271
1194void 1272void
1195set_ellipsise (CFPlus::Layout self, int ellipsise) 1273set_ellipsise (DC::Layout self, int ellipsise)
1196 CODE: 1274 CODE:
1197 pango_layout_set_ellipsize (self->pl, 1275 pango_layout_set_ellipsize (self->pl,
1198 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1276 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1199 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1277 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1200 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1278 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1201 : PANGO_ELLIPSIZE_NONE 1279 : PANGO_ELLIPSIZE_NONE
1202 ); 1280 );
1203 1281
1204void 1282void
1205set_single_paragraph_mode (CFPlus::Layout self, int spm) 1283set_single_paragraph_mode (DC::Layout self, int spm)
1206 CODE: 1284 CODE:
1207 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1285 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1208 1286
1209void 1287void
1210size (CFPlus::Layout self) 1288size (DC::Layout self)
1211 PPCODE: 1289 PPCODE:
1212{ 1290{
1213 int w, h; 1291 int w, h;
1214 1292
1215 layout_get_pixel_size (self, &w, &h); 1293 layout_get_pixel_size (self, &w, &h);
1218 PUSHs (sv_2mortal (newSViv (w))); 1296 PUSHs (sv_2mortal (newSViv (w)));
1219 PUSHs (sv_2mortal (newSViv (h))); 1297 PUSHs (sv_2mortal (newSViv (h)));
1220} 1298}
1221 1299
1222int 1300int
1223descent (CFPlus::Layout self) 1301descent (DC::Layout self)
1224 CODE: 1302 CODE:
1225{ 1303{
1226 PangoRectangle rect; 1304 PangoRectangle rect;
1227 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1305 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1228 pango_layout_line_get_pixel_extents (line, 0, &rect); 1306 pango_layout_line_get_pixel_extents (line, 0, &rect);
1229 RETVAL = PANGO_DESCENT (rect); 1307 RETVAL = PANGO_DESCENT (rect);
1230} 1308}
1231 OUTPUT: 1309 OUTPUT:
1232 RETVAL 1310 RETVAL
1233 1311
1234int 1312int
1235xy_to_index (CFPlus::Layout self, int x, int y) 1313xy_to_index (DC::Layout self, int x, int y)
1236 CODE: 1314 CODE:
1237{ 1315{
1238 int index, trailing; 1316 int index, trailing;
1239 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1317 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1240 RETVAL = index + trailing; 1318 RETVAL = index + trailing;
1241} 1319}
1242 OUTPUT: 1320 OUTPUT:
1243 RETVAL 1321 RETVAL
1244 1322
1245void 1323void
1246cursor_pos (CFPlus::Layout self, int index) 1324cursor_pos (DC::Layout self, int index)
1247 PPCODE: 1325 PPCODE:
1248{ 1326{
1249 PangoRectangle strong_pos; 1327 PangoRectangle pos;
1250 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1328 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1251 1329
1252 EXTEND (SP, 3); 1330 EXTEND (SP, 3);
1253 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1331 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1254 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1332 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1255 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1333 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1256} 1334}
1257 1335
1258void 1336void
1259index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1337index_to_line_x (DC::Layout self, int index, int trailing = 0)
1260 PPCODE: 1338 PPCODE:
1261{ 1339{
1262 int line, x; 1340 int line, x;
1263 1341
1264 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1342 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1343#if !PANGO_VERSION_CHECK (1, 17, 3)
1265 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1344 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1266 1345 --line;
1346#endif
1267 EXTEND (SP, 2); 1347 EXTEND (SP, 2);
1268 PUSHs (sv_2mortal (newSViv (line - 1))); 1348 PUSHs (sv_2mortal (newSViv (line)));
1269 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1349 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1270} 1350}
1271 1351
1272void 1352void
1273line_x_to_index (CFPlus::Layout self, int line, int x) 1353line_x_to_index (DC::Layout self, int line, int x)
1274 PPCODE: 1354 PPCODE:
1275{ 1355{
1276 PangoLayoutLine *lp; 1356 PangoLayoutLine *lp;
1277 int index, trailing; 1357 int index, trailing;
1278 1358
1279 if (line < 0) 1359 if (line < 0)
1280 XSRETURN_EMPTY; 1360 XSRETURN_EMPTY;
1281 1361
1282 if (!(lp = pango_layout_get_line (self->pl, line))) 1362 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1283 XSRETURN_EMPTY; /* do better */ 1363 XSRETURN_EMPTY; /* do better */
1284 1364
1285 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1365 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1286 1366
1287 EXTEND (SP, 2); 1367 EXTEND (SP, 2);
1293 PUSHs (sv_2mortal (newSViv (trailing))); 1373 PUSHs (sv_2mortal (newSViv (trailing)));
1294 } 1374 }
1295} 1375}
1296 1376
1297void 1377void
1298render (CFPlus::Layout self, float x, float y, int flags = 0) 1378render (DC::Layout self, float x, float y, int flags = 0)
1299 PPCODE: 1379 CODE:
1380 rc_clear (self->rc);
1300 pango_opengl_render_layout_subpixel ( 1381 pango_opengl_render_layout_subpixel (
1301 self->pl, 1382 self->pl,
1383 self->rc,
1302 x * PANGO_SCALE, y * PANGO_SCALE, 1384 x * PANGO_SCALE, y * PANGO_SCALE,
1303 self->r, self->g, self->b, self->a, 1385 self->r, self->g, self->b, self->a,
1304 flags 1386 flags
1305 ); 1387 );
1388 // we assume that context_change actually clears/frees stuff
1389 // and does not do any recomputation...
1390 pango_layout_context_changed (self->pl);
1306 1391
1307MODULE = CFPlus PACKAGE = CFPlus::Texture 1392void
1393draw (DC::Layout self)
1394 CODE:
1395{
1396 glEnable (GL_TEXTURE_2D);
1397 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1398 glEnable (GL_BLEND);
1399 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1400 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1401 glEnable (GL_ALPHA_TEST);
1402 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1403
1404 rc_draw (self->rc);
1405
1406 glDisable (GL_ALPHA_TEST);
1407 glDisable (GL_BLEND);
1408 glDisable (GL_TEXTURE_2D);
1409}
1410
1411MODULE = Deliantra::Client PACKAGE = DC::Texture
1308 1412
1309PROTOTYPES: ENABLE 1413PROTOTYPES: ENABLE
1310
1311int minpot (int n)
1312 1414
1313void 1415void
1314pad (SV *data_, int ow, int oh, int nw, int nh) 1416pad (SV *data_, int ow, int oh, int nw, int nh)
1315 CODE: 1417 CODE:
1316{ 1418{
1343 HV *hv = (HV *)SvRV (self); 1445 HV *hv = (HV *)SvRV (self);
1344 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1446 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1345 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1447 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1346 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1448 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1347 1449
1450 if (name <= 0)
1451 XSRETURN_EMPTY;
1452
1348 if (items < 5) 1453 if (items < 5)
1349 { 1454 {
1350 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1455 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1351 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1456 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1352 } 1457 }
1390 RETVAL = width > 0; 1495 RETVAL = width > 0;
1391} 1496}
1392 OUTPUT: 1497 OUTPUT:
1393 RETVAL 1498 RETVAL
1394 1499
1395MODULE = CFPlus PACKAGE = CFPlus::Map 1500MODULE = Deliantra::Client PACKAGE = DC::Map
1396 1501
1397PROTOTYPES: DISABLE 1502PROTOTYPES: DISABLE
1398 1503
1399CFPlus::Map 1504DC::Map
1400new (SV *class) 1505new (SV *class)
1401 CODE: 1506 CODE:
1402 New (0, RETVAL, 1, struct map); 1507 New (0, RETVAL, 1, struct map);
1403 RETVAL->x = 0; 1508 RETVAL->x = 0;
1404 RETVAL->y = 0; 1509 RETVAL->y = 0;
1412 RETVAL->row = 0; 1517 RETVAL->row = 0;
1413 OUTPUT: 1518 OUTPUT:
1414 RETVAL 1519 RETVAL
1415 1520
1416void 1521void
1417DESTROY (CFPlus::Map self) 1522DESTROY (DC::Map self)
1418 CODE: 1523 CODE:
1419{ 1524{
1420 map_clear (self); 1525 map_clear (self);
1421 Safefree (self->face2tile); 1526 Safefree (self->face2tile);
1422 Safefree (self->tex); 1527 Safefree (self->tex);
1423 Safefree (self); 1528 Safefree (self);
1424} 1529}
1425 1530
1426void 1531void
1427resize (CFPlus::Map self, int map_width, int map_height) 1532resize (DC::Map self, int map_width, int map_height)
1428 CODE: 1533 CODE:
1429 self->w = map_width; 1534 self->w = map_width;
1430 self->h = map_height; 1535 self->h = map_height;
1431 1536
1432void 1537void
1433clear (CFPlus::Map self) 1538clear (DC::Map self)
1434 CODE: 1539 CODE:
1435 map_clear (self); 1540 map_clear (self);
1436 1541
1437void 1542void
1438set_tileid (CFPlus::Map self, int face, int tile) 1543set_tileid (DC::Map self, int face, int tile)
1439 CODE: 1544 CODE:
1440{ 1545{
1441 need_facenum (self, face); self->face2tile [face] = tile; 1546 need_facenum (self, face); self->face2tile [face] = tile;
1442 need_texid (self, tile); 1547 need_texid (self, tile);
1443} 1548}
1444 1549
1445void 1550void
1446set_smooth (CFPlus::Map self, int face, int smooth, int level) 1551set_smooth (DC::Map self, int face, int smooth, int level)
1447 CODE: 1552 CODE:
1448{ 1553{
1449 tileid texid; 1554 tileid texid;
1450 maptex *tex; 1555 maptex *tex;
1451 1556
1464 tex->smoothtile = self->face2tile [smooth]; 1569 tex->smoothtile = self->face2tile [smooth];
1465 tex->smoothlevel = level; 1570 tex->smoothlevel = level;
1466} 1571}
1467 1572
1468void 1573void
1469set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1574set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1470 CODE: 1575 CODE:
1471{ 1576{
1472 need_texid (self, texid); 1577 need_texid (self, texid);
1473 1578
1474 { 1579 {
1494 // from transparent color bleeding and ugly wrapping effects. 1599 // from transparent color bleeding and ugly wrapping effects.
1495 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1600 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1496} 1601}
1497 1602
1498int 1603int
1499ox (CFPlus::Map self) 1604ox (DC::Map self)
1500 ALIAS: 1605 ALIAS:
1501 oy = 1 1606 oy = 1
1502 x = 2 1607 x = 2
1503 y = 3 1608 y = 3
1504 w = 4 1609 w = 4
1515 } 1620 }
1516 OUTPUT: 1621 OUTPUT:
1517 RETVAL 1622 RETVAL
1518 1623
1519void 1624void
1520scroll (CFPlus::Map self, int dx, int dy) 1625scroll (DC::Map self, int dx, int dy)
1521 CODE: 1626 CODE:
1522{ 1627{
1523 if (dx > 0) 1628 if (dx > 0)
1524 map_blank (self, self->x, self->y, dx, self->h); 1629 map_blank (self, self->x, self->y, dx, self->h);
1525 else if (dx < 0) 1630 else if (dx < 0)
1540 self->rows += MAP_EXTEND_Y; 1645 self->rows += MAP_EXTEND_Y;
1541 self->y += MAP_EXTEND_Y; 1646 self->y += MAP_EXTEND_Y;
1542 } 1647 }
1543} 1648}
1544 1649
1545void 1650SV *
1546map1a_update (CFPlus::Map self, SV *data_, int extmap) 1651map1a_update (DC::Map self, SV *data_, int extmap)
1547 CODE: 1652 CODE:
1548{ 1653{
1549 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1654 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1550 uint8_t *data_end = (uint8_t *)SvEND (data_); 1655 uint8_t *data_end = (uint8_t *)SvEND (data_);
1551 mapcell *cell; 1656 mapcell *cell;
1552 int x, y, flags; 1657 int x, y, z, flags;
1658 AV *missing = newAV ();
1659 RETVAL = newRV_noinc ((SV *)missing);
1553 1660
1554 while (data < data_end - 1) 1661 while (data < data_end - 1)
1555 { 1662 {
1556 flags = (data [0] << 8) + data [1]; data += 2; 1663 flags = (data [0] << 8) + data [1]; data += 2;
1557 1664
1608 } 1715 }
1609 else 1716 else
1610 cell->darkness = *data++ + 1; 1717 cell->darkness = *data++ + 1;
1611 } 1718 }
1612 1719
1720 for (z = 0; z <= 2; ++z)
1613 if (flags & 4) 1721 if (flags & (4 >> z))
1614 { 1722 {
1615 faceid face = (data [0] << 8) + data [1]; data += 2; 1723 faceid face = (data [0] << 8) + data [1]; data += 2;
1616 need_facenum (self, face); 1724 need_facenum (self, face);
1617 cell->tile [0] = self->face2tile [face]; 1725 cell->tile [z] = self->face2tile [face];
1726
1727 if (cell->tile [z])
1728 {
1729 maptex *tex = self->tex + cell->tile [z];
1730 if (!tex->name)
1731 av_push (missing, newSViv (cell->tile [z]));
1732
1733 if (tex->smoothtile)
1734 {
1735 maptex *smooth = self->tex + tex->smoothtile;
1736 if (!smooth->name)
1737 av_push (missing, newSViv (tex->smoothtile));
1738 }
1739 }
1618 } 1740 }
1619
1620 if (flags & 2)
1621 {
1622 faceid face = (data [0] << 8) + data [1]; data += 2;
1623 need_facenum (self, face);
1624 cell->tile [1] = self->face2tile [face];
1625 }
1626
1627 if (flags & 1)
1628 {
1629 faceid face = (data [0] << 8) + data [1]; data += 2;
1630 need_facenum (self, face);
1631 cell->tile [2] = self->face2tile [face];
1632 }
1633 } 1741 }
1634 else 1742 else
1635 cell->darkness = 0; 1743 cell->darkness = 0;
1636 } 1744 }
1637} 1745}
1746 OUTPUT:
1747 RETVAL
1638 1748
1639SV * 1749SV *
1640mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1750mapmap (DC::Map self, int x0, int y0, int w, int h)
1641 CODE: 1751 CODE:
1642{ 1752{
1643 int x1, x; 1753 int x1, x;
1644 int y1, y; 1754 int y1, y;
1645 int z; 1755 int z;
1690} 1800}
1691 OUTPUT: 1801 OUTPUT:
1692 RETVAL 1802 RETVAL
1693 1803
1694void 1804void
1695draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1805draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1696 CODE: 1806 CODE:
1697{ 1807{
1808 int x, y, z;
1809
1698 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1810 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1699 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1811 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1700 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1812 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1701 smooth_key skey; 1813 smooth_key skey;
1702 int x, y, z; 1814
1703 int last_name; 1815 rc_t *rc = rc_alloc ();
1816 rc_key_t key;
1817 rc_array_t *arr;
1704 1818
1705 // thats current max. sorry. 1819 // thats current max. sorry.
1706 if (sw > 255) sw = 255; 1820 if (sw > 255) sw = 255;
1707 if (sh > 255) sh = 255; 1821 if (sh > 255) sh = 255;
1708 1822
1709 // clear key, in case of extra padding 1823 // clear key, in case of extra padding
1710 memset (&skey, 0, sizeof (skey)); 1824 memset (&skey, 0, sizeof (skey));
1711 1825
1712 glColor4ub (255, 255, 255, 255); 1826 memset (&key, 0, sizeof (key));
1713 1827 key.r = 255;
1714 glEnable (GL_BLEND); 1828 key.g = 255;
1715 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1829 key.b = 255;
1716 glEnable (GL_TEXTURE_2D); 1830 key.a = 255;
1717 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1831 key.mode = GL_QUADS;
1718 1832 key.format = GL_T2F_V3F;
1719 glBegin (GL_QUADS); 1833 key.texname = -1;
1720
1721 last_name = 0;
1722 1834
1723 mx += self->x; 1835 mx += self->x;
1724 my += self->y; 1836 my += self->y;
1725 1837
1726 // first pass: determine smooth_max 1838 // first pass: determine smooth_max
1742 MAX (self->tex [cell->tile [0]].smoothlevel, 1854 MAX (self->tex [cell->tile [0]].smoothlevel,
1743 MAX (self->tex [cell->tile [1]].smoothlevel, 1855 MAX (self->tex [cell->tile [1]].smoothlevel,
1744 self->tex [cell->tile [2]].smoothlevel)); 1856 self->tex [cell->tile [2]].smoothlevel));
1745 } 1857 }
1746 } 1858 }
1859
1860 glEnable (GL_BLEND);
1861 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1862 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1747 1863
1748 for (z = 0; z <= 2; z++) 1864 for (z = 0; z <= 2; z++)
1749 { 1865 {
1750 memset (smooth_level, 0, sizeof (smooth_level)); 1866 memset (smooth_level, 0, sizeof (smooth_level));
1751 1867
1761 tileid tile = cell->tile [z]; 1877 tileid tile = cell->tile [z];
1762 1878
1763 if (tile) 1879 if (tile)
1764 { 1880 {
1765 maptex tex = self->tex [tile]; 1881 maptex tex = self->tex [tile];
1766 int px = (x + 1) * T - tex.w; 1882 int px, py;
1767 int py = (y + 1) * T - tex.h;
1768 1883
1769 // suppressing texture state switches here
1770 // is only moderately effective, but worth the extra effort
1771 if (last_name != tex.name) 1884 if (key.texname != tex.name)
1772 { 1885 {
1773 if (!tex.name) 1886 if (!tex.name)
1774 tex = self->tex [2]; /* missing, replace by noface */ 1887 tex = self->tex [2]; /* missing, replace by noface */
1775 1888
1776 glEnd (); 1889 key.texname = tex.name;
1777 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1890 arr = rc_array (rc, &key);
1778 glBegin (GL_QUADS);
1779 } 1891 }
1780 1892
1781 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1893 px = (x + 1) * T - tex.w;
1894 py = (y + 1) * T - tex.h;
1895
1896 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1782 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1897 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1783 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1898 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1784 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1899 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1785 1900
1786 if (cell->flags && z == 2) 1901 if (cell->flags && z == 2)
1787 { 1902 {
1903 // overlays such as the speech bubble, probably more to come
1788 if (cell->flags & 1) 1904 if (cell->flags & 1)
1789 { 1905 {
1790 maptex tex = self->tex [1]; 1906 maptex tex = self->tex [1];
1791 int px = x * T + T * 2 / 32; 1907 int px = x * T + T * 2 / 32;
1792 int py = y * T - T * 6 / 32; 1908 int py = y * T - T * 6 / 32;
1793 1909
1910 if (tex.name)
1794 glEnd (); 1911 {
1795 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1912 if (key.texname != tex.name)
1913 {
1914 key.texname = tex.name;
1915 arr = rc_array (rc, &key);
1916 }
1917
1918 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1919 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1920 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1921 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1796 glBegin (GL_QUADS); 1922 }
1797
1798 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1799 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1800 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1801 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1802 } 1923 }
1803 } 1924 }
1804 1925
1805 // update smooth hash 1926 // update smooth hash
1806 if (tex.smoothtile) 1927 if (tex.smoothtile)
1842 } 1963 }
1843 } 1964 }
1844 } 1965 }
1845 } 1966 }
1846 1967
1968 rc_draw (rc);
1969 rc_clear (rc);
1970
1847 // go through all smoothlevels, lowest to highest, then draw. 1971 // go through all smoothlevels, lowest to highest, then draw.
1848 // this is basically counting sort 1972 // this is basically counting sort
1849 { 1973 {
1850 int w, b; 1974 int w, b;
1851 1975
1976 glEnable (GL_TEXTURE_2D);
1977 glBegin (GL_QUADS);
1852 for (w = 0; w < 256 / 32; ++w) 1978 for (w = 0; w < 256 / 32; ++w)
1853 { 1979 {
1854 uint32_t smask = smooth_level [w]; 1980 uint32_t smask = smooth_level [w];
1855 if (smask) 1981 if (smask)
1856 for (b = 0; b < 32; ++b) 1982 for (b = 0; b < 32; ++b)
1875 int border = bits & 15; 2001 int border = bits & 15;
1876 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2002 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1877 float dx = tex.s * .0625f; // 16 images/row 2003 float dx = tex.s * .0625f; // 16 images/row
1878 float dy = tex.t * .5f ; // 2 images/column 2004 float dy = tex.t * .5f ; // 2 images/column
1879 2005
1880 // this time naively avoiding texture state changes
1881 // save gobs of state changes.
1882 if (last_name != tex.name) 2006 if (tex.name)
1883 { 2007 {
2008 // this time avoiding texture state changes
2009 // save gobs of state changes.
1884 if (!tex.name) 2010 if (key.texname != tex.name)
1885 continue; // smoothing not yet available 2011 {
1886
1887 glEnd (); 2012 glEnd ();
1888 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2013 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1889 glBegin (GL_QUADS); 2014 glBegin (GL_QUADS);
1890 } 2015 }
1891 2016
1892 if (border) 2017 if (border)
1893 { 2018 {
1894 float ox = border * dx; 2019 float ox = border * dx;
1895 2020
1896 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2021 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1897 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2022 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1898 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2023 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1899 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2024 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1900 } 2025 }
1901 2026
1902 if (corner) 2027 if (corner)
1903 { 2028 {
1904 float ox = corner * dx; 2029 float ox = corner * dx;
1905 2030
1906 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2031 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1907 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2032 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1908 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2033 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1909 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2034 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2035 }
1910 } 2036 }
1911 } 2037 }
1912 } 2038 }
1913 } 2039 }
1914 } 2040 }
2041
2042 glEnd ();
2043 glDisable (GL_TEXTURE_2D);
2044 key.texname = -1;
1915 } 2045 }
1916 2046
1917 hv_clear (smooth); 2047 hv_clear (smooth);
1918 } 2048 }
1919 2049
1920 glEnd ();
1921
1922 glDisable (GL_TEXTURE_2D);
1923 glDisable (GL_BLEND); 2050 glDisable (GL_BLEND);
2051 rc_free (rc);
1924 2052
1925 // top layer: overlays such as the health bar 2053 // top layer: overlays such as the health bar
1926 for (y = 0; y < sh; y++) 2054 for (y = 0; y < sh; y++)
1927 if (0 <= y + my && y + my < self->rows) 2055 if (0 <= y + my && y + my < self->rows)
1928 { 2056 {
1953 } 2081 }
1954 } 2082 }
1955} 2083}
1956 2084
1957void 2085void
1958draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2086draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1959 CODE: 2087 CODE:
1960{ 2088{
1961 static float color[16][3] = { 2089 static float color[16][3] = {
1962 { 0.00F, 0.00F, 0.00F }, 2090 { 0.00F, 0.00F, 0.00F },
1963 { 1.00F, 1.00F, 1.00F }, 2091 { 1.00F, 1.00F, 1.00F },
2013 glDisable (GL_BLEND); 2141 glDisable (GL_BLEND);
2014 glDisable (GL_TEXTURE_2D); 2142 glDisable (GL_TEXTURE_2D);
2015} 2143}
2016 2144
2017void 2145void
2018fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2146fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2019 PPCODE: 2147 PPCODE:
2020{ 2148{
2021 int x, y; 2149 int x, y;
2022 int sw1 = sw + 2; 2150 int sw1 = sw + 2;
2023 int sh1 = sh + 2; 2151 int sh1 = sh + 2;
2094 PUSHs (sv_2mortal (newSViv (sh3))); 2222 PUSHs (sv_2mortal (newSViv (sh3)));
2095 PUSHs (darkness3_sv); 2223 PUSHs (darkness3_sv);
2096} 2224}
2097 2225
2098SV * 2226SV *
2099get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2227get_rect (DC::Map self, int x0, int y0, int w, int h)
2100 CODE: 2228 CODE:
2101{ 2229{
2102 int x, y, x1, y1; 2230 int x, y, x1, y1;
2103 SV *data_sv = newSV (w * h * 7 + 5); 2231 SV *data_sv = newSV (w * h * 7 + 5);
2104 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2232 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2169} 2297}
2170 OUTPUT: 2298 OUTPUT:
2171 RETVAL 2299 RETVAL
2172 2300
2173void 2301void
2174set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2302set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2175 PPCODE: 2303 PPCODE:
2176{ 2304{
2177 int x, y, z; 2305 int x, y, z;
2178 int w, h; 2306 int w, h;
2179 int x1, y1; 2307 int x1, y1;
2180 2308
2181 if (*data++ != 0) 2309 if (*data++ != 0)
2182 return; /* version mismatch */ 2310 XSRETURN_EMPTY; /* version mismatch */
2183 2311
2184 w = *data++ << 8; w |= *data++; 2312 w = *data++ << 8; w |= *data++;
2185 h = *data++ << 8; h |= *data++; 2313 h = *data++ << 8; h |= *data++;
2186 2314
2187 // we need to do this 'cause we don't keep an absolute coord system for rows 2315 // we need to do this 'cause we don't keep an absolute coord system for rows
2232 } 2360 }
2233 } 2361 }
2234 } 2362 }
2235} 2363}
2236 2364
2237MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2365MODULE = Deliantra::Client PACKAGE = DC::RW
2238 2366
2239PROTOTYPES: DISABLE 2367DC::RW
2240 2368new (SV *class, SV *data_sv)
2241CFPlus::MixChunk
2242new_from_file (SV *class, char *path)
2243 CODE: 2369 CODE:
2244 RETVAL = Mix_LoadWAV (path); 2370{
2371 STRLEN datalen;
2372 char *data = SvPVbyte (data_sv, datalen);
2373
2374 RETVAL = SDL_RWFromConstMem (data, datalen);
2375}
2245 OUTPUT: 2376 OUTPUT:
2246 RETVAL 2377 RETVAL
2247 2378
2379DC::RW
2380new_from_file (SV *class, const char *path, const char *mode = "rb")
2381 CODE:
2382 RETVAL = SDL_RWFromFile (path, mode);
2383 OUTPUT:
2384 RETVAL
2385
2386# fails on win32:
2387# dc.xs(2268) : error C2059: syntax error : '('
2248void 2388#void
2389#close (DC::RW self)
2390# CODE:
2391# (self->(close)) (self);
2392
2393MODULE = Deliantra::Client PACKAGE = DC::Channel
2394
2395PROTOTYPES: DISABLE
2396
2397DC::Channel
2398find ()
2399 CODE:
2400{
2401 RETVAL = Mix_GroupAvailable (-1);
2402
2403 if (RETVAL < 0)
2404 {
2405 RETVAL = Mix_GroupOldest (-1);
2406
2407 if (RETVAL < 0)
2408 XSRETURN_UNDEF;
2409
2410 Mix_HaltChannel (RETVAL);
2411 }
2412
2413 Mix_UnregisterAllEffects (RETVAL);
2414 Mix_Volume (RETVAL, 128);
2415}
2416 OUTPUT:
2417 RETVAL
2418
2419void
2420halt (DC::Channel self)
2421 CODE:
2422 Mix_HaltChannel (self);
2423
2424void
2425expire (DC::Channel self, int ticks = -1)
2426 CODE:
2427 Mix_ExpireChannel (self, ticks);
2428
2429void
2430fade_out (DC::Channel self, int ticks = -1)
2431 CODE:
2432 Mix_FadeOutChannel (self, ticks);
2433
2434int
2435volume (DC::Channel self, int volume)
2436 CODE:
2437 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2438 OUTPUT:
2439 RETVAL
2440
2441void
2442unregister_all_effects (DC::Channel self)
2443 CODE:
2444 Mix_UnregisterAllEffects (self);
2445
2446void
2447set_panning (DC::Channel self, int left, int right)
2448 CODE:
2449 left = CLAMP (left , 0, 255);
2450 right = CLAMP (right, 0, 255);
2451 Mix_SetPanning (self, left, right);
2452
2453void
2454set_distance (DC::Channel self, int distance)
2455 CODE:
2456 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2457
2458void
2459set_position (DC::Channel self, int angle, int distance)
2460 CODE:
2461
2462void
2463set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2464 CODE:
2465{
2466 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2467 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2468 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2469}
2470
2471void
2472set_reverse_stereo (DC::Channel self, int flip)
2473 CODE:
2474 Mix_SetReverseStereo (self, flip);
2475
2476MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2477
2478PROTOTYPES: DISABLE
2479
2480DC::MixChunk
2481new (SV *class, DC::RW rwops)
2482 CODE:
2483 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2484 OUTPUT:
2485 RETVAL
2486
2487void
2249DESTROY (CFPlus::MixChunk self) 2488DESTROY (DC::MixChunk self)
2250 CODE: 2489 CODE:
2251 Mix_FreeChunk (self); 2490 Mix_FreeChunk (self);
2252 2491
2253int 2492int
2254volume (CFPlus::MixChunk self, int volume = -1) 2493volume (DC::MixChunk self, int volume = -1)
2255 CODE: 2494 CODE:
2495 if (items > 1)
2496 volume = CLAMP (volume, 0, 128);
2256 RETVAL = Mix_VolumeChunk (self, volume); 2497 RETVAL = Mix_VolumeChunk (self, volume);
2257 OUTPUT: 2498 OUTPUT:
2258 RETVAL 2499 RETVAL
2259 2500
2260int 2501DC::Channel
2261play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2502play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2262 CODE: 2503 CODE:
2504{
2263 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2505 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2506
2507 if (RETVAL < 0)
2508 XSRETURN_UNDEF;
2509
2510 if (channel < 0)
2511 {
2512 Mix_UnregisterAllEffects (RETVAL);
2513 Mix_Volume (RETVAL, 128);
2514 }
2515}
2264 OUTPUT: 2516 OUTPUT:
2265 RETVAL 2517 RETVAL
2266 2518
2267MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2519MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2268 2520
2269int 2521int
2270volume (int volume = -1) 2522volume (int volume = -1)
2271 PROTOTYPE: ;$ 2523 PROTOTYPE: ;$
2272 CODE: 2524 CODE:
2525 if (items > 0)
2526 volume = CLAMP (volume, 0, 128);
2273 RETVAL = Mix_VolumeMusic (volume); 2527 RETVAL = Mix_VolumeMusic (volume);
2274 OUTPUT: 2528 OUTPUT:
2275 RETVAL 2529 RETVAL
2276 2530
2277int 2531void
2278fade_out (int ms) 2532fade_out (int ms)
2279 CODE: 2533 CODE:
2280 RETVAL = Mix_FadeOutMusic (ms); 2534 Mix_FadeOutMusic (ms);
2535
2536void
2537halt ()
2538 CODE:
2539 Mix_HaltMusic ();
2540
2541DC::MixMusic
2542new (SV *class, DC::RW rwops)
2543 CODE:
2544 RETVAL = Mix_LoadMUS_RW (rwops);
2281 OUTPUT: 2545 OUTPUT:
2282 RETVAL 2546 RETVAL
2283 2547
2284CFPlus::MixMusic
2285new_from_file (SV *class, char *path)
2286 CODE:
2287 RETVAL = Mix_LoadMUS (path);
2288 OUTPUT:
2289 RETVAL
2290
2291void 2548void
2292DESTROY (CFPlus::MixMusic self) 2549DESTROY (DC::MixMusic self)
2293 CODE: 2550 CODE:
2294 Mix_FreeMusic (self); 2551 Mix_FreeMusic (self);
2295 2552
2296int 2553int
2297play (CFPlus::MixMusic self, int loops = -1) 2554play (DC::MixMusic self, int loops = -1)
2298 CODE: 2555 CODE:
2299 RETVAL = Mix_PlayMusic (self, loops); 2556 RETVAL = Mix_PlayMusic (self, loops);
2300 OUTPUT: 2557 OUTPUT:
2301 RETVAL 2558 RETVAL
2302 2559
2303int 2560void
2304fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2561fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2305 CODE: 2562 CODE:
2306 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2563 Mix_FadeInMusicPos (self, loops, ms, position);
2307 OUTPUT:
2308 RETVAL
2309 2564
2310MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2565MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2311 2566
2312PROTOTYPES: ENABLE 2567PROTOTYPES: ENABLE
2313 2568
2314BOOT: 2569BOOT:
2315{ 2570{
2316 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2571 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2317 static const struct { 2572 static const struct {
2318 const char *name; 2573 const char *name;
2319 IV iv; 2574 IV iv;
2320 } *civ, const_iv[] = { 2575 } *civ, const_iv[] = {
2321# define const_iv(name) { # name, (IV)name } 2576# define const_iv(name) { # name, (IV)name }
2356 const_iv (GL_INTENSITY), 2611 const_iv (GL_INTENSITY),
2357 const_iv (GL_LUMINANCE), 2612 const_iv (GL_LUMINANCE),
2358 const_iv (GL_LUMINANCE_ALPHA), 2613 const_iv (GL_LUMINANCE_ALPHA),
2359 const_iv (GL_FLOAT), 2614 const_iv (GL_FLOAT),
2360 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2615 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2616 const_iv (GL_COMPRESSED_ALPHA_ARB),
2617 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2618 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2619 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2620 const_iv (GL_COMPRESSED_RGB_ARB),
2621 const_iv (GL_COMPRESSED_RGBA_ARB),
2361 const_iv (GL_COMPILE), 2622 const_iv (GL_COMPILE),
2362 const_iv (GL_PROXY_TEXTURE_1D), 2623 const_iv (GL_PROXY_TEXTURE_1D),
2363 const_iv (GL_PROXY_TEXTURE_2D), 2624 const_iv (GL_PROXY_TEXTURE_2D),
2364 const_iv (GL_TEXTURE_1D), 2625 const_iv (GL_TEXTURE_1D),
2365 const_iv (GL_TEXTURE_2D), 2626 const_iv (GL_TEXTURE_2D),
2404 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2665 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2405 const_iv (GL_POINT_SMOOTH_HINT), 2666 const_iv (GL_POINT_SMOOTH_HINT),
2406 const_iv (GL_LINE_SMOOTH_HINT), 2667 const_iv (GL_LINE_SMOOTH_HINT),
2407 const_iv (GL_POLYGON_SMOOTH_HINT), 2668 const_iv (GL_POLYGON_SMOOTH_HINT),
2408 const_iv (GL_GENERATE_MIPMAP_HINT), 2669 const_iv (GL_GENERATE_MIPMAP_HINT),
2670 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2409 const_iv (GL_FASTEST), 2671 const_iv (GL_FASTEST),
2410 const_iv (GL_DONT_CARE), 2672 const_iv (GL_DONT_CARE),
2411 const_iv (GL_NICEST), 2673 const_iv (GL_NICEST),
2412 const_iv (GL_V2F), 2674 const_iv (GL_V2F),
2413 const_iv (GL_V3F), 2675 const_iv (GL_V3F),
2421 2683
2422 texture_av = newAV (); 2684 texture_av = newAV ();
2423 AvREAL_off (texture_av); 2685 AvREAL_off (texture_av);
2424} 2686}
2425 2687
2688void
2689disable_GL_EXT_blend_func_separate ()
2690 CODE:
2691 gl.BlendFuncSeparate = 0;
2692 gl.BlendFuncSeparateEXT = 0;
2693
2426char * 2694char *
2427gl_vendor () 2695gl_vendor ()
2428 CODE: 2696 CODE:
2429 RETVAL = (char *)glGetString (GL_VENDOR); 2697 RETVAL = (char *)glGetString (GL_VENDOR);
2430 OUTPUT: 2698 OUTPUT:
2547 2815
2548void glTexCoord (float s, float t) 2816void glTexCoord (float s, float t)
2549 CODE: 2817 CODE:
2550 glTexCoord2f (s, t); 2818 glTexCoord2f (s, t);
2551 2819
2820void glRect (float x1, float y1, float x2, float y2)
2821 CODE:
2822 glRectf (x1, y1, x2, y2);
2823
2824void glRect_lineloop (float x1, float y1, float x2, float y2)
2825 CODE:
2826 glBegin (GL_LINE_LOOP);
2827 glVertex2f (x1, y1);
2828 glVertex2f (x2, y1);
2829 glVertex2f (x2, y2);
2830 glVertex2f (x1, y2);
2831 glEnd ();
2832
2552PROTOTYPES: ENABLE 2833PROTOTYPES: ENABLE
2553 2834
2554void glBegin (int mode) 2835void glBegin (int mode)
2555 2836
2556void glEnd () 2837void glEnd ()
2588void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2869void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2589 CODE: 2870 CODE:
2590 if (gl.SeparableFilter2D) 2871 if (gl.SeparableFilter2D)
2591 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2872 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2592 2873
2593void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2874void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2594 2875
2595void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2876void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2596 2877
2597void glDrawPixels (int width, int height, int format, int type, char *pixels) 2878void glDrawPixels (int width, int height, int format, int type, char *pixels)
2598 2879
2624 2905
2625void glEndList () 2906void glEndList ()
2626 2907
2627void glCallList (int list) 2908void glCallList (int list)
2628 2909
2629MODULE = CFPlus PACKAGE = CFPlus::UI::Base 2910MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2630 2911
2631PROTOTYPES: DISABLE 2912PROTOTYPES: DISABLE
2632 2913
2633void 2914void
2634find_widget (SV *self, NV x, NV y) 2915find_widget (SV *self, NV x, NV y)
2638 XPUSHs (self); 2919 XPUSHs (self);
2639} 2920}
2640 2921
2641BOOT: 2922BOOT:
2642{ 2923{
2643 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); 2924 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2644 2925
2645 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); 2926 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2646 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); 2927 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2647 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); 2928 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2648 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); 2929 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2649} 2930}
2650 2931
2651void 2932void
2652draw (SV *self) 2933draw (SV *self)
2653 CODE: 2934 CODE:
2657 NV x, y, w, h; 2938 NV x, y, w, h;
2658 SV *draw_x_sv = GvSV (draw_x_gv); 2939 SV *draw_x_sv = GvSV (draw_x_gv);
2659 SV *draw_y_sv = GvSV (draw_y_gv); 2940 SV *draw_y_sv = GvSV (draw_y_gv);
2660 SV *draw_w_sv = GvSV (draw_w_gv); 2941 SV *draw_w_sv = GvSV (draw_w_gv);
2661 SV *draw_h_sv = GvSV (draw_h_gv); 2942 SV *draw_h_sv = GvSV (draw_h_gv);
2662 SV *hover;
2663 double draw_x, draw_y, draw_w, draw_h; 2943 double draw_x, draw_y;
2664 2944
2665 if (!SvROK (self)) 2945 if (!SvROK (self))
2666 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); 2946 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2667 2947
2668 hv = (HV *)SvRV (self); 2948 hv = (HV *)SvRV (self);
2669 2949
2670 if (SvTYPE (hv) != SVt_PVHV) 2950 if (SvTYPE (hv) != SVt_PVHV)
2671 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); 2951 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2672 2952
2673 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; 2953 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2674 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; 2954 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2675 2955
2676 if (!h || !w) 2956 if (!h || !w)
2696 { 2976 {
2697 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); 2977 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2698 2978
2699 if (svp && SvTRUE (*svp)) 2979 if (svp && SvTRUE (*svp))
2700 { 2980 {
2701 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f); 2981 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2702 glEnable (GL_BLEND); 2982 glEnable (GL_BLEND);
2703 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 2983 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2704 glBegin (GL_QUADS); 2984 glBegin (GL_QUADS);
2705 glVertex2f (0, 0); 2985 glVertex2f (0, 0);
2706 glVertex2f (w, 0); 2986 glVertex2f (w, 0);
2709 glEnd (); 2989 glEnd ();
2710 glDisable (GL_BLEND); 2990 glDisable (GL_BLEND);
2711 } 2991 }
2712 } 2992 }
2713#if 0 2993#if 0
2714 if ($ENV{CFPLUS_DEBUG} & 1) { 2994 // draw borders, for debugging
2715 glPushMatrix; 2995 glPushMatrix ();
2716 glColor 1, 1, 0, 1; 2996 glColor4f (1., 1., 0., 1.);
2717 glTranslate 0.375, 0.375; 2997 glTranslatef (.5, .5, 0.);
2718 glBegin GL_LINE_LOOP; 2998 glBegin (GL_LINE_LOOP);
2719 glVertex 0 , 0; 2999 glVertex2f (0 , 0);
2720 glVertex $self->{w} - 1, 0; 3000 glVertex2f (w - 1, 0);
2721 glVertex $self->{w} - 1, $self->{h} - 1; 3001 glVertex2f (w - 1, h - 1);
2722 glVertex 0 , $self->{h} - 1; 3002 glVertex2f (0 , h - 1);
2723 glEnd; 3003 glEnd ();
2724 glPopMatrix; 3004 glPopMatrix ();
2725 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2726 }
2727#endif 3005#endif
2728 PUSHMARK (SP); 3006 PUSHMARK (SP);
2729 XPUSHs (self); 3007 XPUSHs (self);
2730 PUTBACK; 3008 PUTBACK;
2731 call_method ("_draw", G_VOID | G_DISCARD); 3009 call_method ("_draw", G_VOID | G_DISCARD);

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