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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.201 by root, Tue Jul 17 17:39:06 2007 UTC vs.
Revision 1.210 by root, Tue Jul 24 18:24:03 2007 UTC

26#include <string.h> 26#include <string.h>
27#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h> 28#include <stdlib.h>
29 29
30#include <SDL.h> 30#include <SDL.h>
31#include <SDL_thread.h>
31#include <SDL_endian.h> 32#include <SDL_endian.h>
32#include <SDL_image.h> 33#include <SDL_image.h>
33#include <SDL_mixer.h> 34#include <SDL_mixer.h>
34#include <SDL_opengl.h> 35#include <SDL_opengl.h>
35 36
431} 432}
432 433
433/* SDL should provide this, really. */ 434/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 435#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 436#define SDLK_MODIFIER_MAX 314
437
438/******************************************************************************/
439
440static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
441static GV *hover_gv;
442
443static int
444within_widget (SV *widget, NV x, NV y)
445{
446 HV *self;
447 SV **svp;
448 NV wx, ww, wy, wh;
449
450 if (!SvROK (widget))
451 return 0;
452
453 self = (HV *)SvRV (widget);
454
455 if (SvTYPE (self) != SVt_PVHV)
456 return 0;
457
458 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
459 if (y < wy)
460 return 0;
461
462 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
463 if (y >= wy + wh)
464 return 0;
465
466 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
467 if (x < wx)
468 return 0;
469
470 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
471 if (x >= wx + ww)
472 return 0;
473
474 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
475 if (!svp || !SvTRUE (*svp))
476 return 0;
477
478 return 1;
479}
436 480
437MODULE = CFPlus PACKAGE = CFPlus 481MODULE = CFPlus PACKAGE = CFPlus
438 482
439PROTOTYPES: ENABLE 483PROTOTYPES: ENABLE
440 484
932#endif 976#endif
933} 977}
934 978
935MODULE = CFPlus PACKAGE = CFPlus::Font 979MODULE = CFPlus PACKAGE = CFPlus::Font
936 980
981PROTOTYPES: DISABLE
982
937CFPlus::Font 983CFPlus::Font
938new_from_file (SV *class, char *path, int id = 0) 984new_from_file (SV *class, char *path, int id = 0)
939 CODE: 985 CODE:
940{ 986{
941 int count; 987 int count;
951 CODE: 997 CODE:
952 pango_font_description_free (self); 998 pango_font_description_free (self);
953 999
954void 1000void
955make_default (CFPlus::Font self) 1001make_default (CFPlus::Font self)
1002 PROTOTYPE: $
956 CODE: 1003 CODE:
957 default_font = self; 1004 default_font = self;
958 1005
959MODULE = CFPlus PACKAGE = CFPlus::Layout 1006MODULE = CFPlus PACKAGE = CFPlus::Layout
960 1007
1008PROTOTYPES: DISABLE
1009
961void 1010void
962reset_glyph_cache () 1011reset_glyph_cache ()
1012 PROTOTYPE:
963 CODE: 1013 CODE:
964 tc_clear (); 1014 tc_clear ();
965 1015
966CFPlus::Layout 1016CFPlus::Layout
967new (SV *class) 1017new (SV *class)
1254 flags 1304 flags
1255 ); 1305 );
1256 1306
1257MODULE = CFPlus PACKAGE = CFPlus::Texture 1307MODULE = CFPlus PACKAGE = CFPlus::Texture
1258 1308
1309PROTOTYPES: ENABLE
1310
1259int minpot (int n) 1311int minpot (int n)
1260 1312
1261void 1313void
1262pad2pot (SV *data_, SV *w_, SV *h_) 1314pad (SV *data_, int ow, int oh, int nw, int nh)
1263 CODE: 1315 CODE:
1264{ 1316{
1265 int ow = SvIV (w_); 1317 if ((nw != ow || nh != oh) && SvOK (data_))
1266 int oh = SvIV (h_);
1267
1268 if (ow && oh)
1269 { 1318 {
1270 int nw = minpot (ow);
1271 int nh = minpot (oh);
1272
1273 if (nw != ow || nh != oh)
1274 {
1275 if (SvOK (data_))
1276 {
1277 STRLEN datalen; 1319 STRLEN datalen;
1278 char *data = SvPVbyte (data_, datalen); 1320 char *data = SvPVbyte (data_, datalen);
1279 int bpp = datalen / (ow * oh); 1321 int bpp = datalen / (ow * oh);
1280 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1322 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1281 1323
1282 SvPOK_only (result_); 1324 SvPOK_only (result_);
1283 SvCUR_set (result_, nw * nh * bpp); 1325 SvCUR_set (result_, nw * nh * bpp);
1284 1326
1285 memset (SvPVX (result_), 0, nw * nh * bpp); 1327 memset (SvPVX (result_), 0, nw * nh * bpp);
1286 while (oh--) 1328 while (oh--)
1287 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1329 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1288 1330
1289 sv_setsv (data_, result_); 1331 sv_setsv (data_, result_);
1290 }
1291
1292 sv_setiv (w_, nw);
1293 sv_setiv (h_, nh);
1294 }
1295 } 1332 }
1296} 1333}
1297 1334
1298void 1335void
1299draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1336draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1354} 1391}
1355 OUTPUT: 1392 OUTPUT:
1356 RETVAL 1393 RETVAL
1357 1394
1358MODULE = CFPlus PACKAGE = CFPlus::Map 1395MODULE = CFPlus PACKAGE = CFPlus::Map
1396
1397PROTOTYPES: DISABLE
1359 1398
1360CFPlus::Map 1399CFPlus::Map
1361new (SV *class) 1400new (SV *class)
1362 CODE: 1401 CODE:
1363 New (0, RETVAL, 1, struct map); 1402 New (0, RETVAL, 1, struct map);
1974 glDisable (GL_BLEND); 2013 glDisable (GL_BLEND);
1975 glDisable (GL_TEXTURE_2D); 2014 glDisable (GL_TEXTURE_2D);
1976} 2015}
1977 2016
1978void 2017void
1979fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix) 2018fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1980 PPCODE: 2019 PPCODE:
1981{ 2020{
1982 int x, y; 2021 int x, y;
2022 int sw1 = sw + 2;
2023 int sh1 = sh + 2;
2024 int sh3 = sh * 3;
1983 int sw4 = (sw + 3) & ~3; 2025 int sw34 = (sw * 3 + 3) & ~3;
2026 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1984 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2027 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1985 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2028 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1986 2029
1987 memset (darkness, 255, sw4 * sh);
1988 SvPOK_only (darkness_sv); 2030 SvPOK_only (darkness3_sv);
1989 SvCUR_set (darkness_sv, sw4 * sh); 2031 SvCUR_set (darkness3_sv, sw34 * sh3);
1990 2032
1991 mx += self->x; 2033 mx += self->x - 1;
1992 my += self->y; 2034 my += self->y - 1;
1993 2035
2036 memset (darkness1, 255, sw1 * sh1);
2037
1994 for (y = 0; y < sh; y++) 2038 for (y = 0; y < sh1; y++)
1995 if (0 <= y + my && y + my < self->rows) 2039 if (0 <= y + my && y + my < self->rows)
1996 { 2040 {
1997 maprow *row = self->row + (y + my); 2041 maprow *row = self->row + (y + my);
1998 2042
1999 for (x = 0; x < sw; x++) 2043 for (x = 0; x < sw1; x++)
2000 if (row->c0 <= x + mx && x + mx < row->c1) 2044 if (row->c0 <= x + mx && x + mx < row->c1)
2001 { 2045 {
2002 mapcell *cell = row->col + (x + mx - row->c0); 2046 mapcell *cell = row->col + (x + mx - row->c0);
2003 2047
2004 darkness[y * sw4 + x] = cell->darkness 2048 darkness1 [y * sw1 + x] = cell->darkness
2005 ? 255 - (cell->darkness - 1) 2049 ? 255 - (cell->darkness - 1)
2006 : 255 - FOW_DARKNESS; 2050 : 255 - FOW_DARKNESS;
2007 } 2051 }
2008 } 2052 }
2009 2053
2010 if (smoothing)
2011 {
2012 SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh));
2013 uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv);
2014
2015 SvPOK_only (darkness2_sv);
2016 SvCUR_set (darkness2_sv, sw4 * sh);
2017
2018 for (y = 0; y < sh; ++y) 2054 for (y = 0; y < sh; ++y)
2019 for (x = 0; x < sw4; ++x) 2055 for (x = 0; x < sw; ++x)
2020 { 2056 {
2021 float *f = (float *)matrix; 2057 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2022 int dx, dy; 2058 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2023 float sum = 0.f; 2059 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2060 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2061 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2062 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2063 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2064 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2065 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2024 2066
2025 for (dy = -1; dy <= 1; ++dy) 2067 uint8_t r11 = (d11 + d21 + d12) / 3;
2026 for (dx = -1; dx <= 1; ++dx) 2068 uint8_t r21 = d21;
2027 { 2069 uint8_t r31 = (d21 + d31 + d32) / 3;
2028 unsigned int x2 = x + dx;
2029 unsigned int y2 = y + dy;
2030 2070
2031 sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++; 2071 uint8_t r12 = d12;
2032 } 2072 uint8_t r22 = d22;
2073 uint8_t r32 = d32;
2033 2074
2034 darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum; 2075 uint8_t r13 = (d13 + d23 + d12) / 3;
2035 } 2076 uint8_t r23 = d23;
2077 uint8_t r33 = (d23 + d33 + d32) / 3;
2036 2078
2037 darkness_sv = darkness2_sv; 2079 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2080 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2081 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2082 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2083 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2084 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2085 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2086 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2087 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2038 } 2088 }
2089
2090 free (darkness1);
2039 2091
2040 EXTEND (SP, 3); 2092 EXTEND (SP, 3);
2041 PUSHs (sv_2mortal (newSViv (sw4))); 2093 PUSHs (sv_2mortal (newSViv (sw34)));
2042 PUSHs (sv_2mortal (newSViv (sh))); 2094 PUSHs (sv_2mortal (newSViv (sh3)));
2043 PUSHs (darkness_sv); 2095 PUSHs (darkness3_sv);
2044} 2096}
2045 2097
2046SV * 2098SV *
2047get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2099get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
2048 CODE: 2100 CODE:
2182 } 2234 }
2183} 2235}
2184 2236
2185MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2237MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2186 2238
2239PROTOTYPES: DISABLE
2240
2187CFPlus::MixChunk 2241CFPlus::MixChunk
2188new_from_file (SV *class, char *path) 2242new_from_file (SV *class, char *path)
2189 CODE: 2243 CODE:
2190 RETVAL = Mix_LoadWAV (path); 2244 RETVAL = Mix_LoadWAV (path);
2191 OUTPUT: 2245 OUTPUT:
2212 2266
2213MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2267MODULE = CFPlus PACKAGE = CFPlus::MixMusic
2214 2268
2215int 2269int
2216volume (int volume = -1) 2270volume (int volume = -1)
2271 PROTOTYPE: ;$
2217 CODE: 2272 CODE:
2218 RETVAL = Mix_VolumeMusic (volume); 2273 RETVAL = Mix_VolumeMusic (volume);
2219 OUTPUT: 2274 OUTPUT:
2220 RETVAL 2275 RETVAL
2221 2276
2251 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2306 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position);
2252 OUTPUT: 2307 OUTPUT:
2253 RETVAL 2308 RETVAL
2254 2309
2255MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2310MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2311
2312PROTOTYPES: ENABLE
2256 2313
2257BOOT: 2314BOOT:
2258{ 2315{
2259 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2316 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
2260 static const struct { 2317 static const struct {
2276 const_iv (GL_ALPHA_TEST), 2333 const_iv (GL_ALPHA_TEST),
2277 const_iv (GL_NORMALIZE), 2334 const_iv (GL_NORMALIZE),
2278 const_iv (GL_RESCALE_NORMAL), 2335 const_iv (GL_RESCALE_NORMAL),
2279 const_iv (GL_FRONT), 2336 const_iv (GL_FRONT),
2280 const_iv (GL_BACK), 2337 const_iv (GL_BACK),
2338 const_iv (GL_AUX0),
2281 const_iv (GL_AND), 2339 const_iv (GL_AND),
2282 const_iv (GL_ONE), 2340 const_iv (GL_ONE),
2283 const_iv (GL_ZERO), 2341 const_iv (GL_ZERO),
2284 const_iv (GL_SRC_ALPHA), 2342 const_iv (GL_SRC_ALPHA),
2285 const_iv (GL_DST_ALPHA), 2343 const_iv (GL_DST_ALPHA),
2331 const_iv (GL_COLOR_LOGIC_OP), 2389 const_iv (GL_COLOR_LOGIC_OP),
2332 const_iv (GL_SEPARABLE_2D), 2390 const_iv (GL_SEPARABLE_2D),
2333 const_iv (GL_CONVOLUTION_2D), 2391 const_iv (GL_CONVOLUTION_2D),
2334 const_iv (GL_CONVOLUTION_BORDER_MODE), 2392 const_iv (GL_CONVOLUTION_BORDER_MODE),
2335 const_iv (GL_CONSTANT_BORDER), 2393 const_iv (GL_CONSTANT_BORDER),
2394 const_iv (GL_POINTS),
2336 const_iv (GL_LINES), 2395 const_iv (GL_LINES),
2337 const_iv (GL_LINE_STRIP), 2396 const_iv (GL_LINE_STRIP),
2338 const_iv (GL_LINE_LOOP), 2397 const_iv (GL_LINE_LOOP),
2339 const_iv (GL_QUADS), 2398 const_iv (GL_QUADS),
2340 const_iv (GL_QUAD_STRIP), 2399 const_iv (GL_QUAD_STRIP),
2341 const_iv (GL_TRIANGLES), 2400 const_iv (GL_TRIANGLES),
2342 const_iv (GL_TRIANGLE_STRIP), 2401 const_iv (GL_TRIANGLE_STRIP),
2343 const_iv (GL_TRIANGLE_FAN), 2402 const_iv (GL_TRIANGLE_FAN),
2403 const_iv (GL_POLYGON),
2344 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2404 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2405 const_iv (GL_POINT_SMOOTH_HINT),
2406 const_iv (GL_LINE_SMOOTH_HINT),
2407 const_iv (GL_POLYGON_SMOOTH_HINT),
2408 const_iv (GL_GENERATE_MIPMAP_HINT),
2345 const_iv (GL_FASTEST), 2409 const_iv (GL_FASTEST),
2410 const_iv (GL_DONT_CARE),
2411 const_iv (GL_NICEST),
2346 const_iv (GL_V2F), 2412 const_iv (GL_V2F),
2347 const_iv (GL_V3F), 2413 const_iv (GL_V3F),
2348 const_iv (GL_T2F_V3F), 2414 const_iv (GL_T2F_V3F),
2349 const_iv (GL_T2F_N3F_V3F), 2415 const_iv (GL_T2F_N3F_V3F),
2350# undef const_iv 2416# undef const_iv
2437void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2503void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2438 2504
2439# near_ and far_ are due to microsofts buggy "c" compiler 2505# near_ and far_ are due to microsofts buggy "c" compiler
2440void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2506void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2441 2507
2508PROTOTYPES: DISABLE
2509
2442void glViewport (int x, int y, int width, int height) 2510void glViewport (int x, int y, int width, int height)
2443 2511
2444void glScissor (int x, int y, int width, int height) 2512void glScissor (int x, int y, int width, int height)
2445 2513
2446void glTranslate (float x, float y, float z = 0.) 2514void glTranslate (float x, float y, float z = 0.)
2453 2521
2454void glRotate (float angle, float x, float y, float z) 2522void glRotate (float angle, float x, float y, float z)
2455 CODE: 2523 CODE:
2456 glRotatef (angle, x, y, z); 2524 glRotatef (angle, x, y, z);
2457 2525
2458void glBegin (int mode)
2459
2460void glEnd ()
2461
2462void glColor (float r, float g, float b, float a = 1.0) 2526void glColor (float r, float g, float b, float a = 1.0)
2463 PROTOTYPE: @
2464 ALIAS: 2527 ALIAS:
2465 glColor_premultiply = 1 2528 glColor_premultiply = 1
2466 CODE: 2529 CODE:
2467 if (ix) 2530 if (ix)
2468 { 2531 {
2471 b *= a; 2534 b *= a;
2472 } 2535 }
2473 // microsoft visual "c" rounds instead of truncating... 2536 // microsoft visual "c" rounds instead of truncating...
2474 glColor4f (r, g, b, a); 2537 glColor4f (r, g, b, a);
2475 2538
2476void glInterleavedArrays (int format, int stride, char *data)
2477
2478void glDrawElements (int mode, int count, int type, char *indices)
2479
2480# 1.2 void glDrawRangeElements (int mode, int start, int end
2481
2482void glRasterPos (float x, float y, float z = 0.) 2539void glRasterPos (float x, float y, float z = 0.)
2483 CODE: 2540 CODE:
2484 glRasterPos3f (0, 0, z); 2541 glRasterPos3f (0, 0, z);
2485 glBitmap (0, 0, 0, 0, x, y, 0); 2542 glBitmap (0, 0, 0, 0, x, y, 0);
2486 2543
2489 glVertex3f (x, y, z); 2546 glVertex3f (x, y, z);
2490 2547
2491void glTexCoord (float s, float t) 2548void glTexCoord (float s, float t)
2492 CODE: 2549 CODE:
2493 glTexCoord2f (s, t); 2550 glTexCoord2f (s, t);
2551
2552void glRect (float x1, float y1, float x2, float y2)
2553 CODE:
2554 glRectf (x1, y1, x2, y2);
2555
2556PROTOTYPES: ENABLE
2557
2558void glBegin (int mode)
2559
2560void glEnd ()
2561
2562void glPointSize (GLfloat size)
2563
2564void glLineWidth (GLfloat width)
2565
2566void glInterleavedArrays (int format, int stride, char *data)
2567
2568void glDrawElements (int mode, int count, int type, char *indices)
2569
2570# 1.2 void glDrawRangeElements (int mode, int start, int end
2494 2571
2495void glTexEnv (int target, int pname, float param) 2572void glTexEnv (int target, int pname, float param)
2496 CODE: 2573 CODE:
2497 glTexEnvf (target, pname, param); 2574 glTexEnvf (target, pname, param);
2498 2575
2551 2628
2552void glEndList () 2629void glEndList ()
2553 2630
2554void glCallList (int list) 2631void glCallList (int list)
2555 2632
2633MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2634
2635PROTOTYPES: DISABLE
2636
2637void
2638find_widget (SV *self, NV x, NV y)
2639 PPCODE:
2640{
2641 if (within_widget (self, x, y))
2642 XPUSHs (self);
2643}
2644
2645BOOT:
2646{
2647 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2648
2649 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2650 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2651 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2652 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2653}
2654
2655void
2656draw (SV *self)
2657 CODE:
2658{
2659 HV *hv;
2660 SV **svp;
2661 NV x, y, w, h;
2662 SV *draw_x_sv = GvSV (draw_x_gv);
2663 SV *draw_y_sv = GvSV (draw_y_gv);
2664 SV *draw_w_sv = GvSV (draw_w_gv);
2665 SV *draw_h_sv = GvSV (draw_h_gv);
2666 SV *hover;
2667 double draw_x, draw_y, draw_w, draw_h;
2668
2669 if (!SvROK (self))
2670 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2671
2672 hv = (HV *)SvRV (self);
2673
2674 if (SvTYPE (hv) != SVt_PVHV)
2675 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2676
2677 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2678 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2679
2680 if (!h || !w)
2681 XSRETURN_EMPTY;
2682
2683 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2684 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2685
2686 draw_x = SvNV (draw_x_sv) + x;
2687 draw_y = SvNV (draw_y_sv) + y;
2688
2689 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2690 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2691 XSRETURN_EMPTY;
2692
2693 sv_setnv (draw_x_sv, draw_x);
2694 sv_setnv (draw_y_sv, draw_y);
2695
2696 glPushMatrix ();
2697 glTranslated (x, y, 0);
2698
2699 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2700 {
2701 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2702
2703 if (svp && SvTRUE (*svp))
2704 {
2705 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2706 glEnable (GL_BLEND);
2707 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2708 glBegin (GL_QUADS);
2709 glVertex2f (0, 0);
2710 glVertex2f (w, 0);
2711 glVertex2f (w, h);
2712 glVertex2f (0, h);
2713 glEnd ();
2714 glDisable (GL_BLEND);
2715 }
2716 }
2717#if 0
2718 if ($ENV{CFPLUS_DEBUG} & 1) {
2719 glPushMatrix;
2720 glColor 1, 1, 0, 1;
2721 glTranslate 0.375, 0.375;
2722 glBegin GL_LINE_LOOP;
2723 glVertex 0 , 0;
2724 glVertex $self->{w} - 1, 0;
2725 glVertex $self->{w} - 1, $self->{h} - 1;
2726 glVertex 0 , $self->{h} - 1;
2727 glEnd;
2728 glPopMatrix;
2729 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2730 }
2731#endif
2732 PUSHMARK (SP);
2733 XPUSHs (self);
2734 PUTBACK;
2735 call_method ("_draw", G_VOID | G_DISCARD);
2736 SPAGAIN;
2737
2738 glPopMatrix ();
2739
2740 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2741 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2742}
2743

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