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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.123 by root, Wed Jun 28 23:41:11 2006 UTC vs.
Revision 1.211 by root, Sat Jul 28 00:45:28 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
12#include <math.h> 25#include <math.h>
13#include <string.h> 26#include <string.h>
14#include <stdio.h> 27#include <stdio.h>
15#include <stdlib.h> 28#include <stdlib.h>
16 29
17#include <SDL.h> 30#include <SDL.h>
31#include <SDL_thread.h>
18#include <SDL_endian.h> 32#include <SDL_endian.h>
19#include <SDL_image.h> 33#include <SDL_image.h>
20#include <SDL_mixer.h> 34#include <SDL_mixer.h>
21#include <SDL_opengl.h> 35#include <SDL_opengl.h>
22 36
37#define PANGO_ENABLE_BACKEND
38#define G_DISABLE_CAST_CHECKS
39
23#include <glib/gmacros.h> 40#include <glib/gmacros.h>
24 41
25#include <pango/pango.h> 42#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h>
27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
29 43
30#ifndef _WIN32 44#ifndef _WIN32
31# include <sys/types.h> 45# include <sys/types.h>
32# include <sys/socket.h> 46# include <sys/socket.h>
33# include <netinet/in.h> 47# include <netinet/in.h>
34# include <netinet/tcp.h> 48# include <netinet/tcp.h>
35# include <inttypes.h> 49# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 50#endif
44 51
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 53
49#define FOW_DARKNESS 32 54#define FOW_DARKNESS 32
50 55
51#define MAP_EXTEND_X 32 56#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 57#define MAP_EXTEND_Y 512
53 58
54#define MIN_FONT_HEIGHT 10 59#define MIN_FONT_HEIGHT 10
60
61#if 0
62# define PARACHUTE SDL_INIT_NOPARACHUTE
63#else
64# define PARACHUTE 0
65#endif
66
67static AV *texture_av;
55 68
56static struct 69static struct
57{ 70{
58#define GL_FUNC(ptr,name) ptr name; 71#define GL_FUNC(ptr,name) ptr name;
59#include "glfunc.h" 72#include "glfunc.h"
60#undef GL_FUNC 73#undef GL_FUNC
61} gl; 74} gl;
62 75
76static void
63static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 77gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
64{ 78{
65 if (gl.BlendFuncSeparate) 79 if (gl.BlendFuncSeparate)
66 gl.BlendFuncSeparate (sa, da, saa, daa); 80 gl.BlendFuncSeparate (sa, da, saa, daa);
67 else if (gl.BlendFuncSeparateEXT) 81 else if (gl.BlendFuncSeparateEXT)
68 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 82 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
69 else 83 else
70 glBlendFunc (sa, da); 84 glBlendFunc (sa, da);
71} 85}
72 86
87static GLuint
88gen_texture ()
89{
90 GLuint name;
91
92 if (AvFILL (texture_av) >= 0)
93 name = (GLuint)(size_t)av_pop (texture_av);
94 else
95 glGenTextures (1, &name);
96
97 return name;
98}
99
100static void
101del_texture (GLuint name)
102{
103 /* make a half-assed attempt at returning the memory used by the texture */
104 /* textures are frequently being reused by cfplus anyway */
105 /*glBindTexture (GL_TEXTURE_2D, name);*/
106 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
107 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name);
109}
110
111#include "texcache.c"
112
113#include "pango-font.c"
114#include "pango-fontmap.c"
115#include "pango-render.c"
116
73typedef Mix_Chunk *CFClient__MixChunk; 117typedef Mix_Chunk *CFPlus__MixChunk;
74typedef Mix_Music *CFClient__MixMusic; 118typedef Mix_Music *CFPlus__MixMusic;
75 119
76typedef PangoFontDescription *CFClient__Font; 120typedef PangoFontDescription *CFPlus__Font;
77 121
78static int 122static int
79shape_attr_p (PangoLayoutRun *run) 123shape_attr_p (PangoLayoutRun *run)
80{ 124{
81 GSList *attrs = run->item->analysis.extra_attrs; 125 GSList *attrs = run->item->analysis.extra_attrs;
92 136
93 return 0; 137 return 0;
94} 138}
95 139
96typedef struct cf_layout { 140typedef struct cf_layout {
97 PangoLayout *pl; // either derived from a cairo or ft2 context 141 PangoLayout *pl;
98 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
99 float r, g, b, a; // default color for rgba mode 142 float r, g, b, a; // default color for rgba mode
100 int base_height; 143 int base_height;
101 CFClient__Font font; 144 CFPlus__Font font;
102} *CFClient__Layout; 145} *CFPlus__Layout;
103 146
104static CFClient__Font default_font; 147static CFPlus__Font default_font;
105static PangoContext *ft2_context, *cairo_context; 148static PangoContext *opengl_context;
106static PangoFontMap *ft2_fontmap, *cairo_fontmap; 149static PangoFontMap *opengl_fontmap;
107 150
108static void 151static void
109substitute_func (FcPattern *pattern, gpointer data) 152substitute_func (FcPattern *pattern, gpointer data)
110{ 153{
111 FcPatternAddBool (pattern, FC_HINTING, 1); 154 FcPatternAddBool (pattern, FC_HINTING, 1);
112#ifdef FC_HINT_STYLE 155#ifdef FC_HINT_STYLE
113 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 156 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
114#endif 157#endif
115#ifdef _WIN32
116 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
117#else
118 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 158 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
119#endif
120} 159}
121 160
122static void 161static void
123layout_update_font (CFClient__Layout self) 162layout_update_font (CFPlus__Layout self)
124{ 163{
125 /* use a random scale factor to account for unknown descenders, 0.8 works 164 /* use a random scale factor to account for unknown descenders, 0.8 works
126 * reasonably well with bitstream vera 165 * reasonably well with bitstream vera
127 */ 166 */
128 PangoFontDescription *font = self->font ? self->font : default_font; 167 PangoFontDescription *font = self->font ? self->font : default_font;
132 171
133 pango_layout_set_font_description (self->pl, font); 172 pango_layout_set_font_description (self->pl, font);
134} 173}
135 174
136static void 175static void
137layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
138{ 177{
178 PangoRectangle rect;
179
180 // get_pixel_* wrongly rounds down
139 pango_layout_get_pixel_size (self->pl, w, h); 181 pango_layout_get_extents (self->pl, 0, &rect);
140 182
141 if (!*w) *w = 1; 183 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
142 if (!*h) *h = 1; 184 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
143 185
144 *w = (*w + 3) & ~3; 186 if (!rect.width) rect.width = 1;
145} 187 if (!rect.height) rect.height = 1;
146 188
189 *w = rect.width;
190 *h = rect.height;
191}
192
193typedef uint16_t tileid;
147typedef uint16_t mapface; 194typedef uint16_t faceid;
148 195
149typedef struct { 196typedef struct {
150 GLint name; 197 int name;
151 int w, h; 198 int w, h;
152 float s, t; 199 float s, t;
153 uint8_t r, g, b, a; 200 uint8_t r, g, b, a;
201 tileid smoothtile;
202 uint8_t smoothlevel;
154} maptex; 203} maptex;
155 204
156typedef struct { 205typedef struct {
206 uint32_t player;
207 tileid tile[3];
157 int16_t darkness; 208 uint16_t darkness;
158 mapface face[3]; 209 uint8_t stat_width, stat_hp, flags, smoothmax;
159} mapcell; 210} mapcell;
160 211
161typedef struct { 212typedef struct {
162 int32_t c0, c1; 213 int32_t c0, c1;
163 mapcell *col; 214 mapcell *col;
164} maprow; 215} maprow;
165 216
166typedef struct map { 217typedef struct map {
167 int x, y, w, h; 218 int x, y, w, h;
168 int ox, oy; /* offset to virtual global coordinate system */ 219 int ox, oy; /* offset to virtual global coordinate system */
169 int faces; 220 int faces; tileid *face2tile; // [faceid]
170 mapface *face; 221 int texs; maptex *tex; // [tileid]
171
172 int texs;
173 maptex *tex;
174 222
175 int32_t rows; 223 int32_t rows;
176 maprow *row; 224 maprow *row;
177} *CFClient__Map; 225} *CFPlus__Map;
178 226
179static char * 227static char *
180prepend (char *ptr, int sze, int inc) 228prepend (char *ptr, int sze, int inc)
181{ 229{
182 char *p; 230 char *p;
199} 247}
200 248
201#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 249#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
202#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 250#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
203 251
252static void
253need_facenum (struct map *self, faceid face)
254{
255 while (self->faces <= face)
256 {
257 Append (tileid, self->face2tile, self->faces, self->faces);
258 self->faces *= 2;
259 }
260}
261
262static void
263need_texid (struct map *self, int texid)
264{
265 while (self->texs <= texid)
266 {
267 Append (maptex, self->tex, self->texs, self->texs);
268 self->texs *= 2;
269 }
270}
271
204static maprow * 272static maprow *
205map_get_row (CFClient__Map self, int y) 273map_get_row (CFPlus__Map self, int y)
206{ 274{
207 if (0 > y) 275 if (0 > y)
208 { 276 {
209 int extend = - y + MAP_EXTEND_Y; 277 int extend = - y + MAP_EXTEND_Y;
210 Prepend (maprow, self->row, self->rows, extend); 278 Prepend (maprow, self->row, self->rows, extend);
248 316
249 return row->col + (x - row->c0); 317 return row->col + (x - row->c0);
250} 318}
251 319
252static mapcell * 320static mapcell *
253map_get_cell (CFClient__Map self, int x, int y) 321map_get_cell (CFPlus__Map self, int x, int y)
254{ 322{
255 return row_get_cell (map_get_row (self, y), x); 323 return row_get_cell (map_get_row (self, y), x);
256} 324}
257 325
258static void 326static void
259map_clear (CFClient__Map self) 327map_clear (CFPlus__Map self)
260{ 328{
261 int r; 329 int r;
262 330
263 for (r = 0; r < self->rows; r++) 331 for (r = 0; r < self->rows; r++)
264 Safefree (self->row[r].col); 332 Safefree (self->row[r].col);
272 self->row = 0; 340 self->row = 0;
273 self->rows = 0; 341 self->rows = 0;
274} 342}
275 343
276static void 344static void
277map_blank (CFClient__Map self, int x0, int y0, int w, int h) 345map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
278{ 346{
279 int x, y; 347 int x, y;
280 maprow *row; 348 maprow *row;
349 mapcell *cell;
281 350
282 for (y = y0; y < y0 + h; y++) 351 for (y = y0; y < y0 + h; y++)
283 if (y >= 0) 352 if (y >= 0)
284 { 353 {
285 if (y >= self->rows) 354 if (y >= self->rows)
291 if (x >= row->c0) 360 if (x >= row->c0)
292 { 361 {
293 if (x >= row->c1) 362 if (x >= row->c1)
294 break; 363 break;
295 364
296 row->col[x - row->c0].darkness = -1; 365 cell = row->col + x - row->c0;
366
367 cell->darkness = 0;
368 cell->stat_hp = 0;
369 cell->flags = 0;
370 cell->player = 0;
297 } 371 }
298 } 372 }
373}
374
375typedef struct {
376 tileid tile;
377 uint8_t x, y, level;
378} smooth_key;
379
380static void
381smooth_or_bits (HV *hv, smooth_key *key, IV bits)
382{
383 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
384
385 if (SvIOK (*sv))
386 SvIV_set (*sv, SvIVX (*sv) | bits);
387 else
388 sv_setiv (*sv, bits);
299} 389}
300 390
301static void 391static void
302music_finished (void) 392music_finished (void)
303{ 393{
339 n |= n >> 16; 429 n |= n >> 16;
340 430
341 return n + 1; 431 return n + 1;
342} 432}
343 433
434/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314
437
438/******************************************************************************/
439
440static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
441static GV *hover_gv;
442
443static int
444within_widget (SV *widget, NV x, NV y)
445{
446 HV *self;
447 SV **svp;
448 NV wx, ww, wy, wh;
449
450 if (!SvROK (widget))
451 return 0;
452
453 self = (HV *)SvRV (widget);
454
455 if (SvTYPE (self) != SVt_PVHV)
456 return 0;
457
458 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
459 if (y < wy)
460 return 0;
461
462 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
463 if (y >= wy + wh)
464 return 0;
465
466 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
467 if (x < wx)
468 return 0;
469
470 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
471 if (x >= wx + ww)
472 return 0;
473
474 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
475 if (!svp || !SvTRUE (*svp))
476 return 0;
477
478 return 1;
479}
480
344MODULE = CFClient PACKAGE = CFClient 481MODULE = CFPlus PACKAGE = CFPlus
345 482
346PROTOTYPES: ENABLE 483PROTOTYPES: ENABLE
347 484
348BOOT: 485BOOT:
349{ 486{
350 HV *stash = gv_stashpv ("CFClient", 1); 487 HV *stash = gv_stashpv ("CFPlus", 1);
351 static const struct { 488 static const struct {
352 const char *name; 489 const char *name;
353 IV iv; 490 IV iv;
354 } *civ, const_iv[] = { 491 } *civ, const_iv[] = {
355# define const_iv(name) { # name, (IV)name } 492# define const_iv(name) { # name, (IV)name }
493 const_iv (SDLK_MODIFIER_MIN),
494 const_iv (SDLK_MODIFIER_MAX),
495
356 const_iv (SDL_ACTIVEEVENT), 496 const_iv (SDL_ACTIVEEVENT),
357 const_iv (SDL_KEYDOWN), 497 const_iv (SDL_KEYDOWN),
358 const_iv (SDL_KEYUP), 498 const_iv (SDL_KEYUP),
359 const_iv (SDL_MOUSEMOTION), 499 const_iv (SDL_MOUSEMOTION),
360 const_iv (SDL_MOUSEBUTTONDOWN), 500 const_iv (SDL_MOUSEBUTTONDOWN),
369 const_iv (SDL_EVENT_RESERVEDA), 509 const_iv (SDL_EVENT_RESERVEDA),
370 const_iv (SDL_EVENT_RESERVEDB), 510 const_iv (SDL_EVENT_RESERVEDB),
371 const_iv (SDL_VIDEORESIZE), 511 const_iv (SDL_VIDEORESIZE),
372 const_iv (SDL_VIDEOEXPOSE), 512 const_iv (SDL_VIDEOEXPOSE),
373 const_iv (SDL_USEREVENT), 513 const_iv (SDL_USEREVENT),
514
515 const_iv (SDL_APPINPUTFOCUS),
516 const_iv (SDL_APPMOUSEFOCUS),
517 const_iv (SDL_APPACTIVE),
518
374 const_iv (SDLK_KP0), 519 const_iv (SDLK_KP0),
375 const_iv (SDLK_KP1), 520 const_iv (SDLK_KP1),
376 const_iv (SDLK_KP2), 521 const_iv (SDLK_KP2),
377 const_iv (SDLK_KP3), 522 const_iv (SDLK_KP3),
378 const_iv (SDLK_KP4), 523 const_iv (SDLK_KP4),
433 const_iv (SDLK_BREAK), 578 const_iv (SDLK_BREAK),
434 const_iv (SDLK_MENU), 579 const_iv (SDLK_MENU),
435 const_iv (SDLK_POWER), 580 const_iv (SDLK_POWER),
436 const_iv (SDLK_EURO), 581 const_iv (SDLK_EURO),
437 const_iv (SDLK_UNDO), 582 const_iv (SDLK_UNDO),
583
438 const_iv (KMOD_NONE), 584 const_iv (KMOD_NONE),
585 const_iv (KMOD_SHIFT),
439 const_iv (KMOD_LSHIFT), 586 const_iv (KMOD_LSHIFT),
440 const_iv (KMOD_RSHIFT), 587 const_iv (KMOD_RSHIFT),
588 const_iv (KMOD_CTRL),
441 const_iv (KMOD_LCTRL), 589 const_iv (KMOD_LCTRL),
442 const_iv (KMOD_RCTRL), 590 const_iv (KMOD_RCTRL),
591 const_iv (KMOD_ALT),
443 const_iv (KMOD_LALT), 592 const_iv (KMOD_LALT),
444 const_iv (KMOD_RALT), 593 const_iv (KMOD_RALT),
594 const_iv (KMOD_META),
445 const_iv (KMOD_LMETA), 595 const_iv (KMOD_LMETA),
446 const_iv (KMOD_RMETA), 596 const_iv (KMOD_RMETA),
447 const_iv (KMOD_NUM), 597 const_iv (KMOD_NUM),
448 const_iv (KMOD_CAPS), 598 const_iv (KMOD_CAPS),
449 const_iv (KMOD_MODE), 599 const_iv (KMOD_MODE),
450 const_iv (KMOD_CTRL),
451 const_iv (KMOD_SHIFT),
452 const_iv (KMOD_ALT),
453 const_iv (KMOD_META)
454# undef const_iv 600# undef const_iv
455 }; 601 };
456 602
457 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 603 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
458 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 604 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
605
606 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
607 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
459} 608}
609
610void
611weaken (SV *rv)
612 PROTOTYPE: $
613 CODE:
614 sv_rvweaken (rv);
615
616int
617in_destruct ()
618 CODE:
619 RETVAL = PL_main_cv == Nullcv;
620 OUTPUT:
621 RETVAL
460 622
461NV floor (NV x) 623NV floor (NV x)
462 624
463NV ceil (NV x) 625NV ceil (NV x)
464 626
465void 627void
466pango_init () 628pango_init ()
467 CODE: 629 CODE:
468 // delayed, so it can pick up new fonts added by AddFontResourceEx
469{ 630{
470 {
471 ft2_fontmap = pango_ft2_font_map_new (); 631 opengl_fontmap = pango_opengl_font_map_new ();
472 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 632 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
473 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 633 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
474 }
475 {
476 cairo_font_options_t *fopt = cairo_font_options_create ();
477 cairo_fontmap = pango_cairo_font_map_get_default ();
478 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
479#ifdef _WIN32
480 // cairo looks like shit eaten twice on windows
481 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
482#else
483 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
484#endif
485 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
486 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
487 pango_cairo_context_set_font_options (cairo_context, fopt);
488 cairo_font_options_destroy (fopt);
489 }
490} 634}
635
636char *
637SDL_GetError ()
491 638
492int 639int
493SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 640SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
494 641
495void 642void
496SDL_Quit () 643SDL_Quit ()
497 644
498void 645void
499SDL_ListModes () 646SDL_ListModes (int rgb, int alpha)
500 PPCODE: 647 PPCODE:
501{ 648{
502 SDL_Rect **m; 649 SDL_Rect **m;
503 650
504 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 651 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
505 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 652 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
506 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 653 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
507 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 654 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
508 655
509 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 656 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
510 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 657 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
511 658
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 659 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 660 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 661 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
515 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 662 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
516 663
517 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 664 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
518 665#if SDL_VERSION_ATLEAST(1,2,10)
519 SDL_EnableUNICODE (1); 666 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
520 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 667 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
668#endif
521 669
522 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 670 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
523 671
524 if (m && m != (SDL_Rect **)-1) 672 if (m && m != (SDL_Rect **)-1)
525 while (*m) 673 while (*m)
526 { 674 {
675 if ((*m)->w >= 640 && (*m)->h >= 480)
676 {
527 AV *av = newAV (); 677 AV *av = newAV ();
528 av_push (av, newSViv ((*m)->w)); 678 av_push (av, newSViv ((*m)->w));
529 av_push (av, newSViv ((*m)->h)); 679 av_push (av, newSViv ((*m)->h));
680 av_push (av, newSViv (rgb));
681 av_push (av, newSViv (alpha));
530 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 682 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
683 }
531 684
532 ++m; 685 ++m;
533 } 686 }
534} 687}
535 688
536char *
537SDL_GetError ()
538
539int 689int
540SDL_SetVideoMode (int w, int h, int fullscreen) 690SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
541 CODE: 691 CODE:
692{
693 SDL_EnableUNICODE (1);
694 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
695
696 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
697 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
698 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
699 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
700
542 RETVAL = !!SDL_SetVideoMode ( 701 RETVAL = !!SDL_SetVideoMode (
543 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 702 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
544 ); 703 );
704
545 if (RETVAL) 705 if (RETVAL)
546 { 706 {
707 av_clear (texture_av);
708
547 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 709 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
548# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 710#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
549# include "glfunc.h" 711#include "glfunc.h"
550# undef GL_FUNC 712#undef GL_FUNC
551 } 713 }
714}
552 OUTPUT: 715 OUTPUT:
553 RETVAL 716 RETVAL
554 717
555void 718void
556SDL_GL_SwapBuffers () 719SDL_GL_SwapBuffers ()
557 720
558char * 721char *
559SDL_GetKeyName (int sym) 722SDL_GetKeyName (int sym)
560 723
724int
725SDL_GetAppState ()
726
561void 727void
562SDL_PollEvent () 728poll_events ()
563 PPCODE: 729 PPCODE:
564{ 730{
565 SDL_Event ev; 731 SDL_Event ev;
566 732
567 while (SDL_PollEvent (&ev)) 733 SDL_PumpEvents ();
734 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
568 { 735 {
569 HV *hv = newHV (); 736 HV *hv = newHV ();
570 hv_store (hv, "type", 4, newSViv (ev.type), 0); 737 hv_store (hv, "type", 4, newSViv (ev.type), 0);
571 738
572 switch (ev.type) 739 switch (ev.type)
574 case SDL_KEYDOWN: 741 case SDL_KEYDOWN:
575 case SDL_KEYUP: 742 case SDL_KEYUP:
576 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 743 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
577 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 744 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
578 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 745 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
746 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
579 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 747 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
580 break; 748 break;
581 749
582 case SDL_ACTIVEEVENT: 750 case SDL_ACTIVEEVENT:
583 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 751 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
584 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 752 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
585 break; 753 break;
586 754
587 case SDL_MOUSEMOTION: 755 case SDL_MOUSEMOTION:
756 {
757 int state = ev.motion.state;
758 int x = ev.motion.x;
759 int y = ev.motion.y;
760 int xrel = ev.motion.xrel;
761 int yrel = ev.motion.yrel;
762
763 /* do simplistic event compression */
764 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
765 && state == ev.motion.state)
766 {
767 xrel += ev.motion.xrel;
768 yrel += ev.motion.yrel;
769 x = ev.motion.x;
770 y = ev.motion.y;
771 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
772 }
773
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 774 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
589
590 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 775 hv_store (hv, "state", 5, newSViv (state), 0);
591 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 776 hv_store (hv, "x", 1, newSViv (x), 0);
592 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 777 hv_store (hv, "y", 1, newSViv (y), 0);
593 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 778 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
594 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 779 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
780 }
595 break; 781 break;
596 782
597 case SDL_MOUSEBUTTONDOWN: 783 case SDL_MOUSEBUTTONDOWN:
598 case SDL_MOUSEBUTTONUP: 784 case SDL_MOUSEBUTTONUP:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 785 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
609 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 795 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
610 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 796 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
611 break; 797 break;
612 } 798 }
613 799
614 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 800 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
615 } 801 }
616} 802}
617 803
618int 804int
619Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 805Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
620 POSTCALL: 806 POSTCALL:
621 Mix_HookMusicFinished (music_finished); 807 Mix_HookMusicFinished (music_finished);
622 Mix_ChannelFinished (channel_finished); 808 Mix_ChannelFinished (channel_finished);
623 809
624void 810void
628Mix_AllocateChannels (int numchans = -1) 814Mix_AllocateChannels (int numchans = -1)
629 815
630void 816void
631lowdelay (int fd, int val = 1) 817lowdelay (int fd, int val = 1)
632 CODE: 818 CODE:
819 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
820
821void
822win32_proxy_info ()
823 PPCODE:
824{
633#ifndef _WIN32 825#ifdef _WIN32
634 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 826 char buffer[2048];
827 DWORD buflen;
828
829 EXTEND (SP, 3);
830
831 buflen = sizeof (buffer);
832 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
833 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
834 {
835 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
836
837 buflen = sizeof (buffer);
838 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
839 {
840 PUSHs (newSVpv (buffer, 0));
841
842 buflen = sizeof (buffer);
843 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
844 PUSHs (newSVpv (buffer, 0));
845 }
846 }
635#endif 847#endif
848}
636 849
637void 850void
638add_font (char *file) 851add_font (char *file)
639 CODE: 852 CODE:
640 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 853 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
641#ifdef _WIN32
642 // cairo... sigh... requires win2000
643 AddFontResourceEx (file, FR_PRIVATE, 0);
644#endif
645 854
646void 855void
647load_image_inline (SV *image_) 856load_image_inline (SV *image_)
648 ALIAS: 857 ALIAS:
649 load_image_file = 1 858 load_image_file = 1
691 900
692 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 901 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
693 902
694 assert (surface2->pitch == surface2->w * 4); 903 assert (surface2->pitch == surface2->w * 4);
695 904
905 SDL_LockSurface (surface2);
696 EXTEND (SP, 5); 906 EXTEND (SP, 6);
697 PUSHs (sv_2mortal (newSViv (surface2->w))); 907 PUSHs (sv_2mortal (newSViv (surface2->w)));
698 PUSHs (sv_2mortal (newSViv (surface2->h))); 908 PUSHs (sv_2mortal (newSViv (surface2->h)));
699 SDL_LockSurface (surface2);
700 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 909 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
701 SDL_UnlockSurface (surface2);
702 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 910 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
703 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 911 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
704 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 912 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
913 SDL_UnlockSurface (surface2);
705 914
706 SDL_FreeSurface (surface); 915 SDL_FreeSurface (surface);
707 SDL_FreeSurface (surface2); 916 SDL_FreeSurface (surface2);
708} 917}
709 918
748 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 957 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
749#endif 958#endif
750 _exit (1); 959 _exit (1);
751 960
752void 961void
753_exit (int retval) 962_exit (int retval = 0)
754 CODE: 963 CODE:
964#ifdef WIN32
965 ExitThread (retval); // unclean, please beam me up
966#else
755 _exit (retval); 967 _exit (retval);
968#endif
756 969
970void
971debug ()
972 CODE:
973{
974#if DEBUG
975 VALGRIND_DO_LEAK_CHECK;
976#endif
977}
978
757MODULE = CFClient PACKAGE = CFClient::Font 979MODULE = CFPlus PACKAGE = CFPlus::Font
758 980
759CFClient::Font 981PROTOTYPES: DISABLE
982
983CFPlus::Font
760new_from_file (SV *class, char *path, int id = 0) 984new_from_file (SV *class, char *path, int id = 0)
761 CODE: 985 CODE:
762{ 986{
763 int count; 987 int count;
764 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 988 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
767} 991}
768 OUTPUT: 992 OUTPUT:
769 RETVAL 993 RETVAL
770 994
771void 995void
772DESTROY (CFClient::Font self) 996DESTROY (CFPlus::Font self)
773 CODE: 997 CODE:
774 pango_font_description_free (self); 998 pango_font_description_free (self);
775 999
776void 1000void
777make_default (CFClient::Font self) 1001make_default (CFPlus::Font self)
1002 PROTOTYPE: $
778 CODE: 1003 CODE:
779 default_font = self; 1004 default_font = self;
780 1005
781MODULE = CFClient PACKAGE = CFClient::Layout 1006MODULE = CFPlus PACKAGE = CFPlus::Layout
782 1007
783CFClient::Layout 1008PROTOTYPES: DISABLE
784new (SV *class, int rgba = 0) 1009
1010void
1011reset_glyph_cache ()
1012 PROTOTYPE:
1013 CODE:
1014 tc_clear ();
1015
1016CFPlus::Layout
1017new (SV *class)
785 CODE: 1018 CODE:
786 New (0, RETVAL, 1, struct cf_layout); 1019 New (0, RETVAL, 1, struct cf_layout);
787 1020
788 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1021 RETVAL->pl = pango_layout_new (opengl_context);
789 RETVAL->rgba = rgba;
790 RETVAL->r = 1.; 1022 RETVAL->r = 1.;
791 RETVAL->g = 1.; 1023 RETVAL->g = 1.;
792 RETVAL->b = 1.; 1024 RETVAL->b = 1.;
793 RETVAL->a = 1.; 1025 RETVAL->a = 1.;
794 RETVAL->base_height = MIN_FONT_HEIGHT; 1026 RETVAL->base_height = MIN_FONT_HEIGHT;
798 layout_update_font (RETVAL); 1030 layout_update_font (RETVAL);
799 OUTPUT: 1031 OUTPUT:
800 RETVAL 1032 RETVAL
801 1033
802void 1034void
803DESTROY (CFClient::Layout self) 1035DESTROY (CFPlus::Layout self)
804 CODE: 1036 CODE:
805 g_object_unref (self->pl); 1037 g_object_unref (self->pl);
806 Safefree (self); 1038 Safefree (self);
807 1039
808int
809is_rgba (CFClient::Layout self)
810 CODE:
811 RETVAL = self->rgba;
812 OUTPUT:
813 RETVAL
814
815void 1040void
816set_text (CFClient::Layout self, SV *text_) 1041set_text (CFPlus::Layout self, SV *text_)
817 CODE: 1042 CODE:
818{ 1043{
819 STRLEN textlen; 1044 STRLEN textlen;
820 char *text = SvPVutf8 (text_, textlen); 1045 char *text = SvPVutf8 (text_, textlen);
821 1046
822 pango_layout_set_text (self->pl, text, textlen); 1047 pango_layout_set_text (self->pl, text, textlen);
823} 1048}
824 1049
825void 1050void
826set_markup (CFClient::Layout self, SV *text_) 1051set_markup (CFPlus::Layout self, SV *text_)
827 CODE: 1052 CODE:
828{ 1053{
829 STRLEN textlen; 1054 STRLEN textlen;
830 char *text = SvPVutf8 (text_, textlen); 1055 char *text = SvPVutf8 (text_, textlen);
831 1056
832 pango_layout_set_markup (self->pl, text, textlen); 1057 pango_layout_set_markup (self->pl, text, textlen);
833} 1058}
834 1059
835void 1060void
836set_shapes (CFClient::Layout self, ...) 1061set_shapes (CFPlus::Layout self, ...)
837 CODE: 1062 CODE:
838{ 1063{
839 PangoAttrList *attrs = 0; 1064 PangoAttrList *attrs = 0;
840 const char *text = pango_layout_get_text (self->pl); 1065 const char *text = pango_layout_get_text (self->pl);
841 const char *pos = text; 1066 const char *pos = text;
876 if (attrs) 1101 if (attrs)
877 pango_layout_set_attributes (self->pl, attrs); 1102 pango_layout_set_attributes (self->pl, attrs);
878} 1103}
879 1104
880void 1105void
881get_shapes (CFClient::Layout self) 1106get_shapes (CFPlus::Layout self)
882 PPCODE: 1107 PPCODE:
883{ 1108{
884 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1109 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
885 1110
886 do 1111 do
890 if (run && shape_attr_p (run)) 1115 if (run && shape_attr_p (run))
891 { 1116 {
892 PangoRectangle extents; 1117 PangoRectangle extents;
893 pango_layout_iter_get_run_extents (iter, 0, &extents); 1118 pango_layout_iter_get_run_extents (iter, 0, &extents);
894 1119
1120 EXTEND (SP, 2);
895 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1121 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
896 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1122 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
897 } 1123 }
898 } 1124 }
899 while (pango_layout_iter_next_run (iter)); 1125 while (pango_layout_iter_next_run (iter));
900 1126
901 pango_layout_iter_free (iter); 1127 pango_layout_iter_free (iter);
902} 1128}
903 1129
904int 1130int
905has_wrapped (CFClient::Layout self) 1131has_wrapped (CFPlus::Layout self)
906 CODE: 1132 CODE:
907{ 1133{
908 int lines = 1; 1134 int lines = 1;
909 const char *text = pango_layout_get_text (self->pl); 1135 const char *text = pango_layout_get_text (self->pl);
910 1136
915} 1141}
916 OUTPUT: 1142 OUTPUT:
917 RETVAL 1143 RETVAL
918 1144
919SV * 1145SV *
920get_text (CFClient::Layout self) 1146get_text (CFPlus::Layout self)
921 CODE: 1147 CODE:
922 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1148 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
923 sv_utf8_decode (RETVAL); 1149 sv_utf8_decode (RETVAL);
924 OUTPUT: 1150 OUTPUT:
925 RETVAL 1151 RETVAL
926 1152
927void 1153void
928set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1154set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
929 CODE: 1155 CODE:
930 self->r = r; 1156 self->r = r;
931 self->g = g; 1157 self->g = g;
932 self->b = b; 1158 self->b = b;
933 self->a = a; 1159 self->a = a;
934 1160
935void 1161void
936set_font (CFClient::Layout self, CFClient::Font font = 0) 1162set_font (CFPlus::Layout self, CFPlus::Font font = 0)
937 CODE: 1163 CODE:
938 if (self->font != font) 1164 if (self->font != font)
939 { 1165 {
940 self->font = font; 1166 self->font = font;
941 layout_update_font (self); 1167 layout_update_font (self);
942 } 1168 }
943 1169
944void 1170void
945set_height (CFClient::Layout self, int base_height) 1171set_height (CFPlus::Layout self, int base_height)
946 CODE: 1172 CODE:
947 if (self->base_height != base_height) 1173 if (self->base_height != base_height)
948 { 1174 {
949 self->base_height = base_height; 1175 self->base_height = base_height;
950 layout_update_font (self); 1176 layout_update_font (self);
951 } 1177 }
952 1178
953void 1179void
954set_width (CFClient::Layout self, int max_width = -1) 1180set_width (CFPlus::Layout self, int max_width = -1)
955 CODE: 1181 CODE:
956 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1182 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
957 1183
958void 1184void
959set_indent (CFClient::Layout self, int indent) 1185set_indent (CFPlus::Layout self, int indent)
960 CODE: 1186 CODE:
961 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1187 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
962 1188
963void 1189void
964set_spacing (CFClient::Layout self, int spacing) 1190set_spacing (CFPlus::Layout self, int spacing)
965 CODE: 1191 CODE:
966 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1192 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
967 1193
968void 1194void
969set_ellipsise (CFClient::Layout self, int ellipsise) 1195set_ellipsise (CFPlus::Layout self, int ellipsise)
970 CODE: 1196 CODE:
971 pango_layout_set_ellipsize (self->pl, 1197 pango_layout_set_ellipsize (self->pl,
972 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1198 ellipsise == 1 ? PANGO_ELLIPSIZE_START
973 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1199 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
974 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1200 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
975 : PANGO_ELLIPSIZE_NONE 1201 : PANGO_ELLIPSIZE_NONE
976 ); 1202 );
977 1203
978void 1204void
979set_single_paragraph_mode (CFClient::Layout self, int spm) 1205set_single_paragraph_mode (CFPlus::Layout self, int spm)
980 CODE: 1206 CODE:
981 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1207 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
982 1208
983void 1209void
984size (CFClient::Layout self) 1210size (CFPlus::Layout self)
985 PPCODE: 1211 PPCODE:
986{ 1212{
987 int w, h; 1213 int w, h;
988 1214
989 layout_get_pixel_size (self, &w, &h); 1215 layout_get_pixel_size (self, &w, &h);
992 PUSHs (sv_2mortal (newSViv (w))); 1218 PUSHs (sv_2mortal (newSViv (w)));
993 PUSHs (sv_2mortal (newSViv (h))); 1219 PUSHs (sv_2mortal (newSViv (h)));
994} 1220}
995 1221
996int 1222int
997descent (CFClient::Layout self) 1223descent (CFPlus::Layout self)
998 CODE: 1224 CODE:
999{ 1225{
1000 PangoRectangle rect; 1226 PangoRectangle rect;
1001 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1227 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1002 pango_layout_line_get_pixel_extents (line, 0, &rect); 1228 pango_layout_line_get_pixel_extents (line, 0, &rect);
1004} 1230}
1005 OUTPUT: 1231 OUTPUT:
1006 RETVAL 1232 RETVAL
1007 1233
1008int 1234int
1009xy_to_index (CFClient::Layout self, int x, int y) 1235xy_to_index (CFPlus::Layout self, int x, int y)
1010 CODE: 1236 CODE:
1011{ 1237{
1012 int index, trailing; 1238 int index, trailing;
1013 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1239 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1014 RETVAL = index; 1240 RETVAL = index + trailing;
1015} 1241}
1016 OUTPUT: 1242 OUTPUT:
1017 RETVAL 1243 RETVAL
1018 1244
1019void 1245void
1020cursor_pos (CFClient::Layout self, int index) 1246cursor_pos (CFPlus::Layout self, int index)
1021 PPCODE: 1247 PPCODE:
1022{ 1248{
1023 PangoRectangle strong_pos; 1249 PangoRectangle strong_pos;
1024 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1250 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1025 1251
1028 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1254 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1029 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1255 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1030} 1256}
1031 1257
1032void 1258void
1033render (CFClient::Layout self) 1259index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
1034 PPCODE: 1260 PPCODE:
1035{ 1261{
1036 SV *retval; 1262 int line, x;
1037 int w, h;
1038 1263
1039 layout_get_pixel_size (self, &w, &h); 1264 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1265 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1040 1266
1041 if (self->rgba)
1042 {
1043 cairo_surface_t *surface;
1044 cairo_t *cairo;
1045
1046 retval = newSV (w * h * 4);
1047 SvPOK_only (retval);
1048 SvCUR_set (retval, w * h * 4);
1049
1050 memset (SvPVX (retval), 0, w * h * 4);
1051
1052 surface = cairo_image_surface_create_for_data (
1053 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
1054 cairo = cairo_create (surface);
1055 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
1056
1057 pango_cairo_show_layout (cairo, self->pl);
1058
1059 cairo_destroy (cairo);
1060 cairo_surface_destroy (surface);
1061
1062 // what a mess, and its premultiplied, too :(
1063 {
1064 uint32_t *p = (uint32_t *)SvPVX (retval);
1065 uint32_t *e = p + w * h;
1066
1067 while (p < e)
1068 {
1069 uint32_t rgba = *p;
1070 rgba = (rgba >> 24) | (rgba << 8);
1071#if 0
1072#ifdef _WIN32
1073 {//D
1074 uint8_t r = rgba >> 24;
1075 uint8_t g = rgba >> 16;
1076 uint8_t b = rgba >> 8;
1077 uint8_t a = rgba >> 0;
1078
1079 rgba = (rgba & 0xffffff00) | a;
1080 }
1081#endif
1082#endif
1083 rgba = SDL_SwapBE32 (rgba);
1084 *p++ = rgba;
1085 }
1086 }
1087
1088 EXTEND (SP, 5); 1267 EXTEND (SP, 2);
1089 PUSHs (sv_2mortal (newSViv (w))); 1268 PUSHs (sv_2mortal (newSViv (line - 1)));
1269 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1270}
1271
1272void
1273line_x_to_index (CFPlus::Layout self, int line, int x)
1274 PPCODE:
1275{
1276 PangoLayoutLine *lp;
1277 int index, trailing;
1278
1279 if (line < 0)
1280 XSRETURN_EMPTY;
1281
1282 if (!(lp = pango_layout_get_line (self->pl, line)))
1283 XSRETURN_EMPTY; /* do better */
1284
1285 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1286
1287 EXTEND (SP, 2);
1288 if (GIMME_V == G_SCALAR)
1090 PUSHs (sv_2mortal (newSViv (h))); 1289 PUSHs (sv_2mortal (newSViv (index + trailing)));
1091 PUSHs (sv_2mortal (retval));
1092 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1093 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1094 }
1095 else 1290 else
1096 { 1291 {
1097 FT_Bitmap bitmap;
1098
1099 retval = newSV (w * h);
1100 SvPOK_only (retval);
1101 SvCUR_set (retval, w * h);
1102
1103 bitmap.rows = h;
1104 bitmap.width = w;
1105 bitmap.pitch = w;
1106 bitmap.buffer = (unsigned char*)SvPVX (retval);
1107 bitmap.num_grays = 256;
1108 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
1109
1110 memset (bitmap.buffer, 0, w * h);
1111
1112 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
1113
1114 EXTEND (SP, 5);
1115 PUSHs (sv_2mortal (newSViv (w))); 1292 PUSHs (sv_2mortal (newSViv (index)));
1116 PUSHs (sv_2mortal (newSViv (h))); 1293 PUSHs (sv_2mortal (newSViv (trailing)));
1117 PUSHs (sv_2mortal (retval));
1118 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1119 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1120 } 1294 }
1121} 1295}
1122 1296
1123MODULE = CFClient PACKAGE = CFClient::Texture
1124
1125void 1297void
1126pad2pot (SV *data_, SV *w_, SV *h_) 1298render (CFPlus::Layout self, float x, float y, int flags = 0)
1127 CODE: 1299 PPCODE:
1128{ 1300 pango_opengl_render_layout_subpixel (
1129 int ow = SvIV (w_); 1301 self->pl,
1130 int oh = SvIV (h_); 1302 x * PANGO_SCALE, y * PANGO_SCALE,
1303 self->r, self->g, self->b, self->a,
1304 flags
1305 );
1131 1306
1132 if (ow && oh) 1307MODULE = CFPlus PACKAGE = CFPlus::Texture
1308
1309PROTOTYPES: ENABLE
1310
1311int minpot (int n)
1312
1313void
1314pad (SV *data_, int ow, int oh, int nw, int nh)
1315 CODE:
1316{
1317 if ((nw != ow || nh != oh) && SvOK (data_))
1133 { 1318 {
1134 int nw = minpot (ow);
1135 int nh = minpot (oh);
1136
1137 if (nw != ow || nh != oh)
1138 {
1139 if (SvOK (data_))
1140 {
1141 STRLEN datalen; 1319 STRLEN datalen;
1142 char *data = SvPVbyte (data_, datalen); 1320 char *data = SvPVbyte (data_, datalen);
1143 int bpp = datalen / (ow * oh); 1321 int bpp = datalen / (ow * oh);
1144 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1322 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1145 1323
1146 SvPOK_only (result_); 1324 SvPOK_only (result_);
1147 SvCUR_set (result_, nw * nh * bpp); 1325 SvCUR_set (result_, nw * nh * bpp);
1148 1326
1149 memset (SvPVX (result_), 0, nw * nh * bpp); 1327 memset (SvPVX (result_), 0, nw * nh * bpp);
1150 while (oh--) 1328 while (oh--)
1151 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1329 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1152 1330
1153 sv_setsv (data_, result_); 1331 sv_setsv (data_, result_);
1154 }
1155
1156 sv_setiv (w_, nw);
1157 sv_setiv (h_, nh);
1158 }
1159 } 1332 }
1160} 1333}
1161 1334
1162void 1335void
1163draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1336draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1206 glDisable (GL_ALPHA_TEST); 1379 glDisable (GL_ALPHA_TEST);
1207 glDisable (GL_BLEND); 1380 glDisable (GL_BLEND);
1208 } 1381 }
1209} 1382}
1210 1383
1384IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1385 CODE:
1386{
1387 GLint width;
1388 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1389 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1390 RETVAL = width > 0;
1391}
1392 OUTPUT:
1393 RETVAL
1394
1211MODULE = CFClient PACKAGE = CFClient::Map 1395MODULE = CFPlus PACKAGE = CFPlus::Map
1212 1396
1213CFClient::Map 1397PROTOTYPES: DISABLE
1214new (SV *class, int map_width, int map_height) 1398
1399CFPlus::Map
1400new (SV *class)
1215 CODE: 1401 CODE:
1216 New (0, RETVAL, 1, struct map); 1402 New (0, RETVAL, 1, struct map);
1217 RETVAL->x = 0; 1403 RETVAL->x = 0;
1218 RETVAL->y = 0; 1404 RETVAL->y = 0;
1219 RETVAL->w = map_width; 1405 RETVAL->w = 0;
1220 RETVAL->h = map_height; 1406 RETVAL->h = 0;
1221 RETVAL->ox = 0; 1407 RETVAL->ox = 0;
1222 RETVAL->oy = 0; 1408 RETVAL->oy = 0;
1223 RETVAL->faces = 8192; 1409 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1224 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1410 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1225 RETVAL->texs = 8192;
1226 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1227 RETVAL->rows = 0; 1411 RETVAL->rows = 0;
1228 RETVAL->row = 0; 1412 RETVAL->row = 0;
1229 OUTPUT: 1413 OUTPUT:
1230 RETVAL 1414 RETVAL
1231 1415
1232void 1416void
1233DESTROY (CFClient::Map self) 1417DESTROY (CFPlus::Map self)
1234 CODE: 1418 CODE:
1235{ 1419{
1236 map_clear (self); 1420 map_clear (self);
1237 Safefree (self->face); 1421 Safefree (self->face2tile);
1238 Safefree (self->tex); 1422 Safefree (self->tex);
1239 Safefree (self); 1423 Safefree (self);
1240} 1424}
1241 1425
1242void 1426void
1427resize (CFPlus::Map self, int map_width, int map_height)
1428 CODE:
1429 self->w = map_width;
1430 self->h = map_height;
1431
1432void
1243clear (CFClient::Map self) 1433clear (CFPlus::Map self)
1244 CODE: 1434 CODE:
1245 map_clear (self); 1435 map_clear (self);
1246 1436
1247void 1437void
1248set_face (CFClient::Map self, int face, int texid) 1438set_tileid (CFPlus::Map self, int face, int tile)
1249 CODE: 1439 CODE:
1250{ 1440{
1251 while (self->faces <= face) 1441 need_facenum (self, face); self->face2tile [face] = tile;
1252 { 1442 need_texid (self, tile);
1253 Append (mapface, self->face, self->faces, self->faces);
1254 self->faces *= 2;
1255 }
1256
1257 self->face [face] = texid;
1258} 1443}
1259 1444
1260void 1445void
1446set_smooth (CFPlus::Map self, int face, int smooth, int level)
1447 CODE:
1448{
1449 tileid texid;
1450 maptex *tex;
1451
1452 if (face < 0 || face >= self->faces)
1453 return;
1454
1455 if (smooth < 0 || smooth >= self->faces)
1456 return;
1457
1458 texid = self->face2tile [face];
1459
1460 if (!texid)
1461 return;
1462
1463 tex = self->tex + texid;
1464 tex->smoothtile = self->face2tile [smooth];
1465 tex->smoothlevel = level;
1466}
1467
1468void
1261set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1469set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1262 CODE: 1470 CODE:
1263{ 1471{
1264 while (self->texs <= texid) 1472 need_texid (self, texid);
1265 {
1266 Append (maptex, self->tex, self->texs, self->texs);
1267 self->texs *= 2;
1268 }
1269 1473
1270 { 1474 {
1271 maptex *tex = self->tex + texid; 1475 maptex *tex = self->tex + texid;
1272 1476
1273 tex->name = name; 1477 tex->name = name;
1290 // from transparent color bleeding and ugly wrapping effects. 1494 // from transparent color bleeding and ugly wrapping effects.
1291 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1495 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1292} 1496}
1293 1497
1294int 1498int
1295ox (CFClient::Map self) 1499ox (CFPlus::Map self)
1296 ALIAS: 1500 ALIAS:
1297 oy = 1 1501 oy = 1
1298 x = 2 1502 x = 2
1299 y = 3 1503 y = 3
1300 w = 4 1504 w = 4
1311 } 1515 }
1312 OUTPUT: 1516 OUTPUT:
1313 RETVAL 1517 RETVAL
1314 1518
1315void 1519void
1316scroll (CFClient::Map self, int dx, int dy) 1520scroll (CFPlus::Map self, int dx, int dy)
1317 CODE: 1521 CODE:
1318{ 1522{
1319 if (dx > 0) 1523 if (dx > 0)
1320 map_blank (self, self->x, self->y, dx - 1, self->h); 1524 map_blank (self, self->x, self->y, dx, self->h);
1321 else if (dx < 0) 1525 else if (dx < 0)
1322 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1526 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1323 1527
1324 if (dy > 0) 1528 if (dy > 0)
1325 map_blank (self, self->x, self->y, self->w, dy - 1); 1529 map_blank (self, self->x, self->y, self->w, dy);
1326 else if (dy < 0) 1530 else if (dy < 0)
1327 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1531 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1328 1532
1329 self->ox += dx; self->x += dx; 1533 self->ox += dx; self->x += dx;
1330 self->oy += dy; self->y += dy; 1534 self->oy += dy; self->y += dy;
1331 1535
1332 while (self->y < 0) 1536 while (self->y < 0)
1337 self->y += MAP_EXTEND_Y; 1541 self->y += MAP_EXTEND_Y;
1338 } 1542 }
1339} 1543}
1340 1544
1341void 1545void
1342map1a_update (CFClient::Map self, SV *data_) 1546map1a_update (CFPlus::Map self, SV *data_, int extmap)
1343 CODE: 1547 CODE:
1344{ 1548{
1345 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1549 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1346 uint8_t *data_end = (uint8_t *)SvEND (data_); 1550 uint8_t *data_end = (uint8_t *)SvEND (data_);
1347 mapcell *cell; 1551 mapcell *cell;
1348 int x, y, flags; 1552 int x, y, flags;
1349 1553
1350 while (data < data_end) 1554 while (data < data_end - 1)
1351 { 1555 {
1352 flags = (data [0] << 8) + data [1]; data += 2; 1556 flags = (data [0] << 8) + data [1]; data += 2;
1353 1557
1354 x = self->x + ((flags >> 10) & 63); 1558 x = self->x + ((flags >> 10) & 63);
1355 y = self->y + ((flags >> 4) & 63); 1559 y = self->y + ((flags >> 4) & 63);
1356 1560
1357 cell = map_get_cell (self, x, y); 1561 cell = map_get_cell (self, x, y);
1358 1562
1359 if (flags & 15) 1563 if (flags & 15)
1360 { 1564 {
1361 if (cell->darkness < 0) 1565 if (!cell->darkness)
1362 { 1566 {
1567 memset (cell, 0, sizeof (*cell));
1363 cell->darkness = 0; 1568 cell->darkness = 256;
1364 cell->face [0] = 0;
1365 cell->face [1] = 0;
1366 cell->face [2] = 0;
1367 } 1569 }
1368 1570
1369 cell->darkness = flags & 8 ? *data++ : 255;
1370
1371 //TODO: don't trust server data to be in-range(!) 1571 //TODO: don't trust server data to be in-range(!)
1572
1573 if (flags & 8)
1574 {
1575 if (extmap)
1576 {
1577 uint8_t ext, cmd;
1578
1579 do
1580 {
1581 ext = *data++;
1582 cmd = ext & 0x3f;
1583
1584 if (cmd < 4)
1585 cell->darkness = 255 - ext * 64 + 1;
1586 else if (cmd == 5) // health
1587 {
1588 cell->stat_width = 1;
1589 cell->stat_hp = *data++;
1590 }
1591 else if (cmd == 6) // monster width
1592 cell->stat_width = *data++ + 1;
1593 else if (cmd == 0x47)
1594 {
1595 if (*data == 4)
1596 ; // decode player count
1597
1598 data += *data + 1;
1599 }
1600 else if (cmd == 8) // cell flags
1601 cell->flags = *data++;
1602 else if (ext & 0x40) // unknown, multibyte => skip
1603 data += *data + 1;
1604 else
1605 data++;
1606 }
1607 while (ext & 0x80);
1608 }
1609 else
1610 cell->darkness = *data++ + 1;
1611 }
1372 1612
1373 if (flags & 4) 1613 if (flags & 4)
1374 { 1614 {
1375 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1615 faceid face = (data [0] << 8) + data [1]; data += 2;
1616 need_facenum (self, face);
1617 cell->tile [0] = self->face2tile [face];
1376 } 1618 }
1377 1619
1378 if (flags & 2) 1620 if (flags & 2)
1379 { 1621 {
1380 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1622 faceid face = (data [0] << 8) + data [1]; data += 2;
1623 need_facenum (self, face);
1624 cell->tile [1] = self->face2tile [face];
1381 } 1625 }
1382 1626
1383 if (flags & 1) 1627 if (flags & 1)
1384 { 1628 {
1385 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1629 faceid face = (data [0] << 8) + data [1]; data += 2;
1630 need_facenum (self, face);
1631 cell->tile [2] = self->face2tile [face];
1386 } 1632 }
1387 } 1633 }
1388 else 1634 else
1389 cell->darkness = -1; 1635 cell->darkness = 0;
1390 } 1636 }
1391} 1637}
1392 1638
1393SV * 1639SV *
1394mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1640mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1395 CODE: 1641 CODE:
1396{ 1642{
1397 int x1, x; 1643 int x1, x;
1398 int y1, y; 1644 int y1, y;
1399 int z; 1645 int z;
1420 { 1666 {
1421 mapcell *cell = row->col + (x - row->c0); 1667 mapcell *cell = row->col + (x - row->c0);
1422 1668
1423 for (z = 0; z <= 0; z++) 1669 for (z = 0; z <= 0; z++)
1424 { 1670 {
1425 mapface face = cell->face [z];
1426
1427 if (face)
1428 {
1429 maptex tex = self->tex [face]; 1671 maptex tex = self->tex [cell->tile [z]];
1430 int a0 = 255 - tex.a; 1672 int a0 = 255 - tex.a;
1431 int a1 = tex.a; 1673 int a1 = tex.a;
1432 1674
1433 r = (r * a0 + tex.r * a1) / 255; 1675 r = (r * a0 + tex.r * a1) / 255;
1434 g = (g * a0 + tex.g * a1) / 255; 1676 g = (g * a0 + tex.g * a1) / 255;
1435 b = (b * a0 + tex.b * a1) / 255; 1677 b = (b * a0 + tex.b * a1) / 255;
1436 a = (a * a0 + tex.a * a1) / 255; 1678 a = (a * a0 + tex.a * a1) / 255;
1437 }
1438 } 1679 }
1439 } 1680 }
1440 1681
1441 *map++ = (r ) 1682 *map++ = (r )
1442 | (g << 8) 1683 | (g << 8)
1449} 1690}
1450 OUTPUT: 1691 OUTPUT:
1451 RETVAL 1692 RETVAL
1452 1693
1453void 1694void
1454draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1695draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1455 CODE: 1696 CODE:
1456{ 1697{
1457 int vx, vy; 1698 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1699 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1700 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1701 smooth_key skey;
1458 int x, y, z; 1702 int x, y, z;
1459 int last_name; 1703 int last_name;
1460 mapface face;
1461 1704
1462 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1705 // thats current max. sorry.
1463 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1706 if (sw > 255) sw = 255;
1707 if (sh > 255) sh = 255;
1464 1708
1465 /* 1709 // clear key, in case of extra padding
1466 int vx = self->vx = self->w >= sw 1710 memset (&skey, 0, sizeof (skey));
1467 ? self->x + (self->w - sw) / 2
1468 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1469
1470 int vy = self->vy = self->h >= sh
1471 ? self->y + (self->h - sh) / 2
1472 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1473 */
1474 1711
1475 glColor4ub (255, 255, 255, 255); 1712 glColor4ub (255, 255, 255, 255);
1476 1713
1477 glEnable (GL_BLEND); 1714 glEnable (GL_BLEND);
1478 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1715 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1481 1718
1482 glBegin (GL_QUADS); 1719 glBegin (GL_QUADS);
1483 1720
1484 last_name = 0; 1721 last_name = 0;
1485 1722
1723 mx += self->x;
1724 my += self->y;
1725
1726 // first pass: determine smooth_max
1727 // rather ugly, if you ask me
1728 // could also be stored inside mapcell and updated on change
1729 memset (smooth_max, 0, sizeof (smooth_max));
1730
1731 for (y = 0; y < sh; y++)
1732 if (0 <= y + my && y + my < self->rows)
1733 {
1734 maprow *row = self->row + (y + my);
1735
1736 for (x = 0; x < sw; x++)
1737 if (row->c0 <= x + mx && x + mx < row->c1)
1738 {
1739 mapcell *cell = row->col + (x + mx - row->c0);
1740
1741 smooth_max[x + 1][y + 1] =
1742 MAX (self->tex [cell->tile [0]].smoothlevel,
1743 MAX (self->tex [cell->tile [1]].smoothlevel,
1744 self->tex [cell->tile [2]].smoothlevel));
1745 }
1746 }
1747
1486 for (z = 0; z < 3; z++) 1748 for (z = 0; z <= 2; z++)
1749 {
1750 memset (smooth_level, 0, sizeof (smooth_level));
1751
1487 for (y = 0; y < sh; y++) 1752 for (y = 0; y < sh; y++)
1488 if (0 <= y + vy && y + vy < self->rows) 1753 if (0 <= y + my && y + my < self->rows)
1489 { 1754 {
1490 maprow *row = self->row + (y + vy); 1755 maprow *row = self->row + (y + my);
1491 1756
1492 for (x = 0; x < sw; x++) 1757 for (x = 0; x < sw; x++)
1493 if (row->c0 <= x + vx && x + vx < row->c1) 1758 if (row->c0 <= x + mx && x + mx < row->c1)
1494 { 1759 {
1495 mapcell *cell = row->col + (x + vx - row->c0); 1760 mapcell *cell = row->col + (x + mx - row->c0);
1496
1497 face = cell->face [z]; 1761 tileid tile = cell->tile [z];
1498 1762
1499 if (face) 1763 if (tile)
1764 {
1765 maptex tex = self->tex [tile];
1766 int px = (x + 1) * T - tex.w;
1767 int py = (y + 1) * T - tex.h;
1768
1769 // suppressing texture state switches here
1770 // is only moderately effective, but worth the extra effort
1771 if (last_name != tex.name)
1772 {
1773 if (!tex.name)
1774 tex = self->tex [2]; /* missing, replace by noface */
1775
1776 glEnd ();
1777 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1778 glBegin (GL_QUADS);
1779 }
1780
1781 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1782 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1783 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1784 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1785
1786 if (cell->flags && z == 2)
1787 {
1788 if (cell->flags & 1)
1789 {
1790 maptex tex = self->tex [1];
1791 int px = x * T + T * 2 / 32;
1792 int py = y * T - T * 6 / 32;
1793
1794 glEnd ();
1795 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1796 glBegin (GL_QUADS);
1797
1798 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1799 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1800 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1801 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1802 }
1803 }
1804
1805 // update smooth hash
1806 if (tex.smoothtile)
1807 {
1808 skey.tile = tex.smoothtile;
1809 skey.level = tex.smoothlevel;
1810
1811 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1812
1813 // add bits to current tile and all neighbours. skey.x|y is
1814 // shifted +1|+1 so we always stay positive.
1815
1816 // bits is ___n cccc CCCC bbbb
1817 // n do not draw borders&corners
1818 // c draw these corners, but...
1819 // C ... not these
1820 // b draw these borders
1821
1822 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1823 // ┃· ·· ·┃ ━━
1824
1825 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1826 // ·· ·· ·┏ ┓·
1827
1828 // full tile
1829 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1830
1831 // borders
1832 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1833 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1834 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1835 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1836
1837 // corners
1838 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1839 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1840 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1841 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1842 }
1843 }
1844 }
1845 }
1846
1847 // go through all smoothlevels, lowest to highest, then draw.
1848 // this is basically counting sort
1849 {
1850 int w, b;
1851
1852 for (w = 0; w < 256 / 32; ++w)
1853 {
1854 uint32_t smask = smooth_level [w];
1855 if (smask)
1856 for (b = 0; b < 32; ++b)
1857 if (smask & (((uint32_t)1) << b))
1500 { 1858 {
1501 maptex tex = self->tex [face]; 1859 int level = (w << 5) | b;
1860 HE *he;
1502 1861
1503 int px = (x + 1) * 32 - tex.w; 1862 hv_iterinit (smooth);
1504 int py = (y + 1) * 32 - tex.h; 1863 while ((he = hv_iternext (smooth)))
1505
1506 if (last_name != tex.name)
1507 { 1864 {
1865 smooth_key *skey = (smooth_key *)HeKEY (he);
1866 IV bits = SvIVX (HeVAL (he));
1867
1868 if (!(bits & 0x1000)
1869 && skey->level == level
1870 && level > smooth_max [skey->x][skey->y])
1871 {
1872 maptex tex = self->tex [skey->tile];
1873 int px = (((int)skey->x) - 1) * T;
1874 int py = (((int)skey->y) - 1) * T;
1875 int border = bits & 15;
1876 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1877 float dx = tex.s * .0625f; // 16 images/row
1878 float dy = tex.t * .5f ; // 2 images/column
1879
1880 // this time naively avoiding texture state changes
1881 // save gobs of state changes.
1882 if (last_name != tex.name)
1883 {
1884 if (!tex.name)
1885 continue; // smoothing not yet available
1886
1508 glEnd (); 1887 glEnd ();
1509 last_name = tex.name;
1510 glBindTexture (GL_TEXTURE_2D, last_name); 1888 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1511 glBegin (GL_QUADS); 1889 glBegin (GL_QUADS);
1890 }
1891
1892 if (border)
1893 {
1894 float ox = border * dx;
1895
1896 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1897 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1898 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1899 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1900 }
1901
1902 if (corner)
1903 {
1904 float ox = corner * dx;
1905
1906 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1907 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1908 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1909 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1910 }
1911 }
1512 } 1912 }
1513
1514 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1515 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1516 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1517 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1518 } 1913 }
1519 }
1520 } 1914 }
1915 }
1916
1917 hv_clear (smooth);
1918 }
1521 1919
1522 glEnd (); 1920 glEnd ();
1523 1921
1524 glDisable (GL_TEXTURE_2D); 1922 glDisable (GL_TEXTURE_2D);
1525 glDisable (GL_BLEND); 1923 glDisable (GL_BLEND);
1526}
1527 1924
1925 // top layer: overlays such as the health bar
1926 for (y = 0; y < sh; y++)
1927 if (0 <= y + my && y + my < self->rows)
1928 {
1929 maprow *row = self->row + (y + my);
1930
1931 for (x = 0; x < sw; x++)
1932 if (row->c0 <= x + mx && x + mx < row->c1)
1933 {
1934 mapcell *cell = row->col + (x + mx - row->c0);
1935
1936 int px = x * T;
1937 int py = y * T;
1938
1939 if (cell->stat_hp)
1940 {
1941 int width = cell->stat_width * T;
1942 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1943
1944 glColor3ub (0, 0, 0);
1945 glRectf (px + 1, py - thick - 2,
1946 px + width - 1, py);
1947
1948 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1949 glRectf (px + 2,
1950 py - thick - 1,
1951 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1952 }
1953 }
1954 }
1955}
1956
1528void 1957void
1529draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 1958draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1530 CODE: 1959 CODE:
1531{ 1960{
1532 static float color[16][3] = { 1961 static float color[16][3] = {
1533 { 0.00F, 0.00F, 0.00F }, 1962 { 0.00F, 0.00F, 0.00F },
1534 { 1.00F, 1.00F, 1.00F }, 1963 { 1.00F, 1.00F, 1.00F },
1584 glDisable (GL_BLEND); 2013 glDisable (GL_BLEND);
1585 glDisable (GL_TEXTURE_2D); 2014 glDisable (GL_TEXTURE_2D);
1586} 2015}
1587 2016
1588void 2017void
1589fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2018fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1590 PPCODE: 2019 PPCODE:
1591{ 2020{
1592 int vx, vy;
1593 int x, y; 2021 int x, y;
2022 int sw1 = sw + 2;
2023 int sh1 = sh + 2;
2024 int sh3 = sh * 3;
1594 int sw4 = (sw + 3) & ~3; 2025 int sw34 = (sw * 3 + 3) & ~3;
2026 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1595 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2027 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1596 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2028 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1597 2029
1598 memset (darkness, 255, sw4 * sh);
1599 SvPOK_only (darkness_sv); 2030 SvPOK_only (darkness3_sv);
1600 SvCUR_set (darkness_sv, sw4 * sh); 2031 SvCUR_set (darkness3_sv, sw34 * sh3);
1601 2032
1602 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2033 mx += self->x - 1;
1603 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2034 my += self->y - 1;
1604 2035
2036 memset (darkness1, 255, sw1 * sh1);
2037
1605 for (y = 0; y < sh; y++) 2038 for (y = 0; y < sh1; y++)
1606 if (0 <= y + vy && y + vy < self->rows) 2039 if (0 <= y + my && y + my < self->rows)
1607 { 2040 {
1608 maprow *row = self->row + (y + vy); 2041 maprow *row = self->row + (y + my);
1609 2042
1610 for (x = 0; x < sw; x++) 2043 for (x = 0; x < sw1; x++)
1611 if (row->c0 <= x + vx && x + vx < row->c1) 2044 if (row->c0 <= x + mx && x + mx < row->c1)
1612 { 2045 {
1613 mapcell *cell = row->col + (x + vx - row->c0); 2046 mapcell *cell = row->col + (x + mx - row->c0);
1614 2047
1615 darkness[y * sw4 + x] = cell->darkness < 0 2048 darkness1 [y * sw1 + x] = cell->darkness
2049 ? 255 - (cell->darkness - 1)
1616 ? 255 - FOW_DARKNESS 2050 : 255 - FOW_DARKNESS;
1617 : 255 - cell->darkness;
1618 } 2051 }
1619 } 2052 }
1620 2053
2054 for (y = 0; y < sh; ++y)
2055 for (x = 0; x < sw; ++x)
2056 {
2057 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2058 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2059 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2060 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2061 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2062 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2063 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2064 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2065 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2066
2067 uint8_t r11 = (d11 + d21 + d12) / 3;
2068 uint8_t r21 = d21;
2069 uint8_t r31 = (d21 + d31 + d32) / 3;
2070
2071 uint8_t r12 = d12;
2072 uint8_t r22 = d22;
2073 uint8_t r32 = d32;
2074
2075 uint8_t r13 = (d13 + d23 + d12) / 3;
2076 uint8_t r23 = d23;
2077 uint8_t r33 = (d23 + d33 + d32) / 3;
2078
2079 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2080 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2081 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2082 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2083 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2084 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2085 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2086 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2087 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2088 }
2089
2090 free (darkness1);
2091
1621 EXTEND (SP, 3); 2092 EXTEND (SP, 3);
1622 PUSHs (sv_2mortal (newSViv (sw4))); 2093 PUSHs (sv_2mortal (newSViv (sw34)));
1623 PUSHs (sv_2mortal (newSViv (sh))); 2094 PUSHs (sv_2mortal (newSViv (sh3)));
1624 PUSHs (darkness_sv); 2095 PUSHs (darkness3_sv);
1625} 2096}
1626 2097
1627SV * 2098SV *
1628get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2099get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1629 CODE: 2100 CODE:
1630{ 2101{
1631 int x, y, x1, y1; 2102 int x, y, x1, y1;
1632 SV *data_sv = newSV (w * h * 7 + 5); 2103 SV *data_sv = newSV (w * h * 7 + 5);
1633 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2104 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1658 if (row && row->c0 <= x && x < row->c1) 2129 if (row && row->c0 <= x && x < row->c1)
1659 { 2130 {
1660 mapcell *cell = row->col + (x - row->c0); 2131 mapcell *cell = row->col + (x - row->c0);
1661 uint8_t flags = 0; 2132 uint8_t flags = 0;
1662 2133
1663 if (cell->face [0]) flags |= 1; 2134 if (cell->tile [0]) flags |= 1;
1664 if (cell->face [1]) flags |= 2; 2135 if (cell->tile [1]) flags |= 2;
1665 if (cell->face [2]) flags |= 4; 2136 if (cell->tile [2]) flags |= 4;
1666 2137
1667 *data++ = flags; 2138 *data++ = flags;
1668 2139
1669 if (flags & 1) 2140 if (flags & 1)
1670 { 2141 {
2142 tileid tile = cell->tile [0];
1671 *data++ = cell->face [0] >> 8; 2143 *data++ = tile >> 8;
1672 *data++ = cell->face [0]; 2144 *data++ = tile;
1673 } 2145 }
1674 2146
1675 if (flags & 2) 2147 if (flags & 2)
1676 { 2148 {
2149 tileid tile = cell->tile [1];
1677 *data++ = cell->face [1] >> 8; 2150 *data++ = tile >> 8;
1678 *data++ = cell->face [1]; 2151 *data++ = tile;
1679 } 2152 }
1680 2153
1681 if (flags & 4) 2154 if (flags & 4)
1682 { 2155 {
2156 tileid tile = cell->tile [2];
1683 *data++ = cell->face [2] >> 8; 2157 *data++ = tile >> 8;
1684 *data++ = cell->face [2]; 2158 *data++ = tile;
1685 } 2159 }
1686 } 2160 }
1687 else 2161 else
1688 *data++ = 0; 2162 *data++ = 0;
1689 } 2163 }
1695} 2169}
1696 OUTPUT: 2170 OUTPUT:
1697 RETVAL 2171 RETVAL
1698 2172
1699void 2173void
1700set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2174set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1701 PPCODE: 2175 PPCODE:
1702{ 2176{
1703 int x, y, z; 2177 int x, y, z;
1704 int w, h; 2178 int w, h;
1705 int x1, y1; 2179 int x1, y1;
1729 { 2203 {
1730 uint8_t flags = *data++; 2204 uint8_t flags = *data++;
1731 2205
1732 if (flags) 2206 if (flags)
1733 { 2207 {
1734 mapface face[3] = { 0, 0, 0 };
1735
1736 mapcell *cell = row_get_cell (row, x); 2208 mapcell *cell = row_get_cell (row, x);
2209 tileid tile[3] = { 0, 0, 0 };
1737 2210
1738 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2211 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1739 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2212 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1740 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2213 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1741 2214
1742 if (cell->darkness <= 0) 2215 if (cell->darkness == 0)
1743 { 2216 {
1744 cell->darkness = -1; 2217 cell->darkness = 0;
1745 2218
1746 for (z = 0; z <= 2; z++) 2219 for (z = 0; z <= 2; z++)
1747 { 2220 {
1748 cell->face[z] = face[z]; 2221 tileid t = tile [z];
1749 2222
1750 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2223 if (t >= self->texs || (t && !self->tex [t].name))
2224 {
1751 XPUSHs (sv_2mortal (newSViv (face[z]))); 2225 XPUSHs (sv_2mortal (newSViv (t)));
2226 need_texid (self, t);
2227 }
2228
2229 cell->tile [z] = t;
1752 } 2230 }
1753 } 2231 }
1754 } 2232 }
1755 } 2233 }
1756 } 2234 }
1757} 2235}
1758 2236
1759MODULE = CFClient PACKAGE = CFClient::MixChunk 2237MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1760 2238
2239PROTOTYPES: DISABLE
2240
1761CFClient::MixChunk 2241CFPlus::MixChunk
2242new (SV *class, SV *data_sv)
2243 CODE:
2244{
2245 STRLEN datalen;
2246 char *data = SvPVbyte (data_sv, datalen);
2247
2248 RETVAL = Mix_LoadWAV_RW (SDL_RWFromConstMem (data, datalen), 1);
2249}
2250 OUTPUT:
2251 RETVAL
2252
2253CFPlus::MixChunk
1762new_from_file (SV *class, char *path) 2254new_from_file (SV *class, char *path)
1763 CODE: 2255 CODE:
1764 RETVAL = Mix_LoadWAV (path); 2256 RETVAL = Mix_LoadWAV (path);
1765 OUTPUT: 2257 OUTPUT:
1766 RETVAL 2258 RETVAL
1767 2259
1768void 2260void
1769DESTROY (CFClient::MixChunk self) 2261DESTROY (CFPlus::MixChunk self)
1770 CODE: 2262 CODE:
1771 Mix_FreeChunk (self); 2263 Mix_FreeChunk (self);
1772 2264
1773int 2265int
1774volume (CFClient::MixChunk self, int volume = -1) 2266volume (CFPlus::MixChunk self, int volume = -1)
1775 CODE: 2267 CODE:
1776 RETVAL = Mix_VolumeChunk (self, volume); 2268 RETVAL = Mix_VolumeChunk (self, volume);
1777 OUTPUT: 2269 OUTPUT:
1778 RETVAL 2270 RETVAL
1779 2271
1780int 2272int
1781play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2273play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1782 CODE: 2274 CODE:
1783 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2275 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1784 OUTPUT: 2276 OUTPUT:
1785 RETVAL 2277 RETVAL
1786 2278
1787MODULE = CFClient PACKAGE = CFClient::MixMusic 2279MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1788 2280
1789int 2281int
1790volume (int volume = -1) 2282volume (int volume = -1)
2283 PROTOTYPE: ;$
1791 CODE: 2284 CODE:
1792 RETVAL = Mix_VolumeMusic (volume); 2285 RETVAL = Mix_VolumeMusic (volume);
1793 OUTPUT: 2286 OUTPUT:
1794 RETVAL 2287 RETVAL
1795 2288
2289int
2290fade_out (int ms)
2291 CODE:
2292 RETVAL = Mix_FadeOutMusic (ms);
2293 OUTPUT:
2294 RETVAL
2295
1796CFClient::MixMusic 2296CFPlus::MixMusic
1797new_from_file (SV *class, char *path) 2297new_from_file (SV *class, char *path)
1798 CODE: 2298 CODE:
1799 RETVAL = Mix_LoadMUS (path); 2299 RETVAL = Mix_LoadMUS (path);
1800 OUTPUT: 2300 OUTPUT:
1801 RETVAL 2301 RETVAL
1802 2302
1803void 2303void
1804DESTROY (CFClient::MixMusic self) 2304DESTROY (CFPlus::MixMusic self)
1805 CODE: 2305 CODE:
1806 Mix_FreeMusic (self); 2306 Mix_FreeMusic (self);
1807 2307
1808int 2308int
1809play (CFClient::MixMusic self, int loops = -1) 2309play (CFPlus::MixMusic self, int loops = -1)
1810 CODE: 2310 CODE:
1811 RETVAL = Mix_PlayMusic (self, loops); 2311 RETVAL = Mix_PlayMusic (self, loops);
1812 OUTPUT: 2312 OUTPUT:
1813 RETVAL 2313 RETVAL
1814 2314
2315int
2316fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2317 CODE:
2318 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position);
2319 OUTPUT:
2320 RETVAL
2321
1815MODULE = CFClient PACKAGE = CFClient::OpenGL 2322MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2323
2324PROTOTYPES: ENABLE
1816 2325
1817BOOT: 2326BOOT:
1818{ 2327{
1819 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2328 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1820 static const struct { 2329 static const struct {
1821 const char *name; 2330 const char *name;
1822 IV iv; 2331 IV iv;
1823 } *civ, const_iv[] = { 2332 } *civ, const_iv[] = {
1824# define const_iv(name) { # name, (IV)name } 2333# define const_iv(name) { # name, (IV)name }
2334 const_iv (GL_VENDOR),
2335 const_iv (GL_VERSION),
2336 const_iv (GL_EXTENSIONS),
1825 const_iv (GL_COLOR_MATERIAL), 2337 const_iv (GL_COLOR_MATERIAL),
1826 const_iv (GL_SMOOTH), 2338 const_iv (GL_SMOOTH),
1827 const_iv (GL_FLAT), 2339 const_iv (GL_FLAT),
1828 const_iv (GL_DITHER), 2340 const_iv (GL_DITHER),
1829 const_iv (GL_BLEND), 2341 const_iv (GL_BLEND),
1833 const_iv (GL_ALPHA_TEST), 2345 const_iv (GL_ALPHA_TEST),
1834 const_iv (GL_NORMALIZE), 2346 const_iv (GL_NORMALIZE),
1835 const_iv (GL_RESCALE_NORMAL), 2347 const_iv (GL_RESCALE_NORMAL),
1836 const_iv (GL_FRONT), 2348 const_iv (GL_FRONT),
1837 const_iv (GL_BACK), 2349 const_iv (GL_BACK),
2350 const_iv (GL_AUX0),
1838 const_iv (GL_AND), 2351 const_iv (GL_AND),
1839 const_iv (GL_ONE), 2352 const_iv (GL_ONE),
1840 const_iv (GL_ZERO), 2353 const_iv (GL_ZERO),
1841 const_iv (GL_SRC_ALPHA), 2354 const_iv (GL_SRC_ALPHA),
1842 const_iv (GL_DST_ALPHA), 2355 const_iv (GL_DST_ALPHA),
1856 const_iv (GL_LUMINANCE), 2369 const_iv (GL_LUMINANCE),
1857 const_iv (GL_LUMINANCE_ALPHA), 2370 const_iv (GL_LUMINANCE_ALPHA),
1858 const_iv (GL_FLOAT), 2371 const_iv (GL_FLOAT),
1859 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2372 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1860 const_iv (GL_COMPILE), 2373 const_iv (GL_COMPILE),
2374 const_iv (GL_PROXY_TEXTURE_1D),
2375 const_iv (GL_PROXY_TEXTURE_2D),
1861 const_iv (GL_TEXTURE_1D), 2376 const_iv (GL_TEXTURE_1D),
1862 const_iv (GL_TEXTURE_2D), 2377 const_iv (GL_TEXTURE_2D),
1863 const_iv (GL_TEXTURE_ENV), 2378 const_iv (GL_TEXTURE_ENV),
1864 const_iv (GL_TEXTURE_MAG_FILTER), 2379 const_iv (GL_TEXTURE_MAG_FILTER),
1865 const_iv (GL_TEXTURE_MIN_FILTER), 2380 const_iv (GL_TEXTURE_MIN_FILTER),
1886 const_iv (GL_COLOR_LOGIC_OP), 2401 const_iv (GL_COLOR_LOGIC_OP),
1887 const_iv (GL_SEPARABLE_2D), 2402 const_iv (GL_SEPARABLE_2D),
1888 const_iv (GL_CONVOLUTION_2D), 2403 const_iv (GL_CONVOLUTION_2D),
1889 const_iv (GL_CONVOLUTION_BORDER_MODE), 2404 const_iv (GL_CONVOLUTION_BORDER_MODE),
1890 const_iv (GL_CONSTANT_BORDER), 2405 const_iv (GL_CONSTANT_BORDER),
2406 const_iv (GL_POINTS),
1891 const_iv (GL_LINES), 2407 const_iv (GL_LINES),
2408 const_iv (GL_LINE_STRIP),
1892 const_iv (GL_LINE_LOOP), 2409 const_iv (GL_LINE_LOOP),
1893 const_iv (GL_QUADS), 2410 const_iv (GL_QUADS),
1894 const_iv (GL_QUAD_STRIP), 2411 const_iv (GL_QUAD_STRIP),
1895 const_iv (GL_TRIANGLES), 2412 const_iv (GL_TRIANGLES),
1896 const_iv (GL_TRIANGLE_STRIP), 2413 const_iv (GL_TRIANGLE_STRIP),
1897 const_iv (GL_TRIANGLE_FAN), 2414 const_iv (GL_TRIANGLE_FAN),
2415 const_iv (GL_POLYGON),
1898 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2416 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2417 const_iv (GL_POINT_SMOOTH_HINT),
2418 const_iv (GL_LINE_SMOOTH_HINT),
2419 const_iv (GL_POLYGON_SMOOTH_HINT),
2420 const_iv (GL_GENERATE_MIPMAP_HINT),
1899 const_iv (GL_FASTEST), 2421 const_iv (GL_FASTEST),
2422 const_iv (GL_DONT_CARE),
2423 const_iv (GL_NICEST),
1900 const_iv (GL_V2F), 2424 const_iv (GL_V2F),
1901 const_iv (GL_V3F), 2425 const_iv (GL_V3F),
1902 const_iv (GL_T2F_V3F), 2426 const_iv (GL_T2F_V3F),
1903 const_iv (GL_T2F_N3F_V3F), 2427 const_iv (GL_T2F_N3F_V3F),
1904# undef const_iv 2428# undef const_iv
1905 }; 2429 };
1906 2430
1907 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2431 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1908 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2432 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2433
2434 texture_av = newAV ();
2435 AvREAL_off (texture_av);
1909} 2436}
1910 2437
1911char * 2438char *
1912gl_vendor () 2439gl_vendor ()
1913 CODE: 2440 CODE:
1927 CODE: 2454 CODE:
1928 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2455 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1929 OUTPUT: 2456 OUTPUT:
1930 RETVAL 2457 RETVAL
1931 2458
2459const char *glGetString (GLenum pname)
2460
2461GLint glGetInteger (GLenum pname)
2462 CODE:
2463 glGetIntegerv (pname, &RETVAL);
2464 OUTPUT:
2465 RETVAL
2466
2467GLdouble glGetDouble (GLenum pname)
2468 CODE:
2469 glGetDoublev (pname, &RETVAL);
2470 OUTPUT:
2471 RETVAL
2472
1932int glGetError () 2473int glGetError ()
1933 2474
1934void glFinish () 2475void glFinish ()
1935 2476
1936void glClear (int mask) 2477void glClear (int mask)
1973# near_ and far_ are due to microsofts buggy "c" compiler 2514# near_ and far_ are due to microsofts buggy "c" compiler
1974void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2515void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1975 2516
1976# near_ and far_ are due to microsofts buggy "c" compiler 2517# near_ and far_ are due to microsofts buggy "c" compiler
1977void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2518void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2519
2520PROTOTYPES: DISABLE
1978 2521
1979void glViewport (int x, int y, int width, int height) 2522void glViewport (int x, int y, int width, int height)
1980 2523
1981void glScissor (int x, int y, int width, int height) 2524void glScissor (int x, int y, int width, int height)
1982 2525
1990 2533
1991void glRotate (float angle, float x, float y, float z) 2534void glRotate (float angle, float x, float y, float z)
1992 CODE: 2535 CODE:
1993 glRotatef (angle, x, y, z); 2536 glRotatef (angle, x, y, z);
1994 2537
1995void glBegin (int mode)
1996
1997void glEnd ()
1998
1999void glColor (float r, float g, float b, float a = 1.0) 2538void glColor (float r, float g, float b, float a = 1.0)
2000 PROTOTYPE: @
2001 ALIAS: 2539 ALIAS:
2002 glColor_premultiply = 1 2540 glColor_premultiply = 1
2003 CODE: 2541 CODE:
2004 if (ix) 2542 if (ix)
2005 { 2543 {
2006 r *= a; 2544 r *= a;
2007 g *= a; 2545 g *= a;
2008 b *= a; 2546 b *= a;
2009 } 2547 }
2010 // microsoft visual "c" rounds instead of truncating... 2548 // microsoft visual "c" rounds instead of truncating...
2011 glColor4ub (MIN ((int)(r * 256.f), 255), 2549 glColor4f (r, g, b, a);
2012 MIN ((int)(g * 256.f), 255),
2013 MIN ((int)(b * 256.f), 255),
2014 MIN ((int)(a * 256.f), 255));
2015
2016void glInterleavedArrays (int format, int stride, char *data)
2017
2018void glDrawElements (int mode, int count, int type, char *indices)
2019
2020# 1.2 void glDrawRangeElements (int mode, int start, int end
2021 2550
2022void glRasterPos (float x, float y, float z = 0.) 2551void glRasterPos (float x, float y, float z = 0.)
2023 CODE: 2552 CODE:
2024 glRasterPos3f (0, 0, z); 2553 glRasterPos3f (0, 0, z);
2025 glBitmap (0, 0, 0, 0, x, y, 0); 2554 glBitmap (0, 0, 0, 0, x, y, 0);
2030 2559
2031void glTexCoord (float s, float t) 2560void glTexCoord (float s, float t)
2032 CODE: 2561 CODE:
2033 glTexCoord2f (s, t); 2562 glTexCoord2f (s, t);
2034 2563
2564void glRect (float x1, float y1, float x2, float y2)
2565 CODE:
2566 glRectf (x1, y1, x2, y2);
2567
2568PROTOTYPES: ENABLE
2569
2570void glBegin (int mode)
2571
2572void glEnd ()
2573
2574void glPointSize (GLfloat size)
2575
2576void glLineWidth (GLfloat width)
2577
2578void glInterleavedArrays (int format, int stride, char *data)
2579
2580void glDrawElements (int mode, int count, int type, char *indices)
2581
2582# 1.2 void glDrawRangeElements (int mode, int start, int end
2583
2035void glTexEnv (int target, int pname, float param) 2584void glTexEnv (int target, int pname, float param)
2036 CODE: 2585 CODE:
2037 glTexEnvf (target, pname, param); 2586 glTexEnvf (target, pname, param);
2038 2587
2039void glTexParameter (int target, int pname, float param) 2588void glTexParameter (int target, int pname, float param)
2061 2610
2062void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2611void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2063 2612
2064void glDrawPixels (int width, int height, int format, int type, char *pixels) 2613void glDrawPixels (int width, int height, int format, int type, char *pixels)
2065 2614
2615void glPixelZoom (float x, float y)
2616
2066void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2617void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2067 2618
2068int glGenTexture () 2619int glGenTexture ()
2069 CODE: 2620 CODE:
2070{ 2621 RETVAL = gen_texture ();
2071 GLuint name;
2072 glGenTextures (1, &name);
2073 RETVAL = name;
2074}
2075 OUTPUT: 2622 OUTPUT:
2076 RETVAL 2623 RETVAL
2077 2624
2078void glDeleteTexture (int name) 2625void glDeleteTexture (int name)
2079 CODE: 2626 CODE:
2080{
2081 GLuint name_ = name;
2082 glDeleteTextures (1, &name_); 2627 del_texture (name);
2083} 2628
2084
2085int glGenList () 2629int glGenList ()
2086 CODE: 2630 CODE:
2087 RETVAL = glGenLists (1); 2631 RETVAL = glGenLists (1);
2088 OUTPUT: 2632 OUTPUT:
2089 RETVAL 2633 RETVAL
2096 2640
2097void glEndList () 2641void glEndList ()
2098 2642
2099void glCallList (int list) 2643void glCallList (int list)
2100 2644
2645MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2101 2646
2647PROTOTYPES: DISABLE
2648
2649void
2650find_widget (SV *self, NV x, NV y)
2651 PPCODE:
2652{
2653 if (within_widget (self, x, y))
2654 XPUSHs (self);
2655}
2656
2657BOOT:
2658{
2659 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2660
2661 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2662 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2663 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2664 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2665}
2666
2667void
2668draw (SV *self)
2669 CODE:
2670{
2671 HV *hv;
2672 SV **svp;
2673 NV x, y, w, h;
2674 SV *draw_x_sv = GvSV (draw_x_gv);
2675 SV *draw_y_sv = GvSV (draw_y_gv);
2676 SV *draw_w_sv = GvSV (draw_w_gv);
2677 SV *draw_h_sv = GvSV (draw_h_gv);
2678 SV *hover;
2679 double draw_x, draw_y, draw_w, draw_h;
2680
2681 if (!SvROK (self))
2682 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2683
2684 hv = (HV *)SvRV (self);
2685
2686 if (SvTYPE (hv) != SVt_PVHV)
2687 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2688
2689 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2690 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2691
2692 if (!h || !w)
2693 XSRETURN_EMPTY;
2694
2695 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2696 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2697
2698 draw_x = SvNV (draw_x_sv) + x;
2699 draw_y = SvNV (draw_y_sv) + y;
2700
2701 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2702 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2703 XSRETURN_EMPTY;
2704
2705 sv_setnv (draw_x_sv, draw_x);
2706 sv_setnv (draw_y_sv, draw_y);
2707
2708 glPushMatrix ();
2709 glTranslated (x, y, 0);
2710
2711 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2712 {
2713 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2714
2715 if (svp && SvTRUE (*svp))
2716 {
2717 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2718 glEnable (GL_BLEND);
2719 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2720 glBegin (GL_QUADS);
2721 glVertex2f (0, 0);
2722 glVertex2f (w, 0);
2723 glVertex2f (w, h);
2724 glVertex2f (0, h);
2725 glEnd ();
2726 glDisable (GL_BLEND);
2727 }
2728 }
2729#if 0
2730 if ($ENV{CFPLUS_DEBUG} & 1) {
2731 glPushMatrix;
2732 glColor 1, 1, 0, 1;
2733 glTranslate 0.375, 0.375;
2734 glBegin GL_LINE_LOOP;
2735 glVertex 0 , 0;
2736 glVertex $self->{w} - 1, 0;
2737 glVertex $self->{w} - 1, $self->{h} - 1;
2738 glVertex 0 , $self->{h} - 1;
2739 glEnd;
2740 glPopMatrix;
2741 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2742 }
2743#endif
2744 PUSHMARK (SP);
2745 XPUSHs (self);
2746 PUTBACK;
2747 call_method ("_draw", G_VOID | G_DISCARD);
2748 SPAGAIN;
2749
2750 glPopMatrix ();
2751
2752 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2753 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2754}
2755

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