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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.125 by root, Tue Jul 4 23:44:23 2006 UTC vs.
Revision 1.211 by root, Sat Jul 28 00:45:28 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
12#include <math.h> 25#include <math.h>
13#include <string.h> 26#include <string.h>
14#include <stdio.h> 27#include <stdio.h>
15#include <stdlib.h> 28#include <stdlib.h>
16 29
17#include <SDL.h> 30#include <SDL.h>
31#include <SDL_thread.h>
18#include <SDL_endian.h> 32#include <SDL_endian.h>
19#include <SDL_image.h> 33#include <SDL_image.h>
20#include <SDL_mixer.h> 34#include <SDL_mixer.h>
21#include <SDL_opengl.h> 35#include <SDL_opengl.h>
22 36
31# include <sys/types.h> 45# include <sys/types.h>
32# include <sys/socket.h> 46# include <sys/socket.h>
33# include <netinet/in.h> 47# include <netinet/in.h>
34# include <netinet/tcp.h> 48# include <netinet/tcp.h>
35# include <inttypes.h> 49# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 50#endif
44 51
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 53
49#define FOW_DARKNESS 32 54#define FOW_DARKNESS 32
50 55
51#define MAP_EXTEND_X 32 56#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 57#define MAP_EXTEND_Y 512
53 58
54#define MIN_FONT_HEIGHT 10 59#define MIN_FONT_HEIGHT 10
55 60
56#if 1 61#if 0
57# define PARACHUTE SDL_INIT_NOPARACHUTE 62# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else 63#else
59# define PARACHUTE 0 64# define PARACHUTE 0
60#endif 65#endif
61 66
67static AV *texture_av;
68
62static struct 69static struct
63{ 70{
64#define GL_FUNC(ptr,name) ptr name; 71#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h" 72#include "glfunc.h"
66#undef GL_FUNC 73#undef GL_FUNC
67} gl; 74} gl;
68 75
76static void
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 77gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{ 78{
71 if (gl.BlendFuncSeparate) 79 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa); 80 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT) 81 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 82 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else 83 else
76 glBlendFunc (sa, da); 84 glBlendFunc (sa, da);
77} 85}
78 86
87static GLuint
88gen_texture ()
89{
90 GLuint name;
91
92 if (AvFILL (texture_av) >= 0)
93 name = (GLuint)(size_t)av_pop (texture_av);
94 else
95 glGenTextures (1, &name);
96
97 return name;
98}
99
100static void
101del_texture (GLuint name)
102{
103 /* make a half-assed attempt at returning the memory used by the texture */
104 /* textures are frequently being reused by cfplus anyway */
105 /*glBindTexture (GL_TEXTURE_2D, name);*/
106 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
107 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name);
109}
110
79#include "texcache.c" 111#include "texcache.c"
80 112
81#include "pango-font.c" 113#include "pango-font.c"
82#include "pango-fontmap.c" 114#include "pango-fontmap.c"
83#include "pango-render.c" 115#include "pango-render.c"
84 116
85typedef Mix_Chunk *CFClient__MixChunk; 117typedef Mix_Chunk *CFPlus__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 118typedef Mix_Music *CFPlus__MixMusic;
87 119
88typedef PangoFontDescription *CFClient__Font; 120typedef PangoFontDescription *CFPlus__Font;
89 121
90static int 122static int
91shape_attr_p (PangoLayoutRun *run) 123shape_attr_p (PangoLayoutRun *run)
92{ 124{
93 GSList *attrs = run->item->analysis.extra_attrs; 125 GSList *attrs = run->item->analysis.extra_attrs;
107 139
108typedef struct cf_layout { 140typedef struct cf_layout {
109 PangoLayout *pl; 141 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 142 float r, g, b, a; // default color for rgba mode
111 int base_height; 143 int base_height;
112 CFClient__Font font; 144 CFPlus__Font font;
113} *CFClient__Layout; 145} *CFPlus__Layout;
114 146
115static CFClient__Font default_font; 147static CFPlus__Font default_font;
116static PangoContext *opengl_context; 148static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 149static PangoFontMap *opengl_fontmap;
118 150
119static void 151static void
120substitute_func (FcPattern *pattern, gpointer data) 152substitute_func (FcPattern *pattern, gpointer data)
125#endif 157#endif
126 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 158 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
127} 159}
128 160
129static void 161static void
130layout_update_font (CFClient__Layout self) 162layout_update_font (CFPlus__Layout self)
131{ 163{
132 /* use a random scale factor to account for unknown descenders, 0.8 works 164 /* use a random scale factor to account for unknown descenders, 0.8 works
133 * reasonably well with bitstream vera 165 * reasonably well with bitstream vera
134 */ 166 */
135 PangoFontDescription *font = self->font ? self->font : default_font; 167 PangoFontDescription *font = self->font ? self->font : default_font;
139 171
140 pango_layout_set_font_description (self->pl, font); 172 pango_layout_set_font_description (self->pl, font);
141} 173}
142 174
143static void 175static void
144layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
145{ 177{
178 PangoRectangle rect;
179
180 // get_pixel_* wrongly rounds down
146 pango_layout_get_pixel_size (self->pl, w, h); 181 pango_layout_get_extents (self->pl, 0, &rect);
147 182
148 if (!*w) *w = 1; 183 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
149 if (!*h) *h = 1; 184 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
150 185
151 *w = (*w + 3) & ~3; 186 if (!rect.width) rect.width = 1;
152} 187 if (!rect.height) rect.height = 1;
153 188
189 *w = rect.width;
190 *h = rect.height;
191}
192
193typedef uint16_t tileid;
154typedef uint16_t mapface; 194typedef uint16_t faceid;
155 195
156typedef struct { 196typedef struct {
157 GLint name; 197 int name;
158 int w, h; 198 int w, h;
159 float s, t; 199 float s, t;
160 uint8_t r, g, b, a; 200 uint8_t r, g, b, a;
201 tileid smoothtile;
202 uint8_t smoothlevel;
161} maptex; 203} maptex;
162 204
163typedef struct { 205typedef struct {
206 uint32_t player;
207 tileid tile[3];
164 int16_t darkness; 208 uint16_t darkness;
165 mapface face[3]; 209 uint8_t stat_width, stat_hp, flags, smoothmax;
166} mapcell; 210} mapcell;
167 211
168typedef struct { 212typedef struct {
169 int32_t c0, c1; 213 int32_t c0, c1;
170 mapcell *col; 214 mapcell *col;
171} maprow; 215} maprow;
172 216
173typedef struct map { 217typedef struct map {
174 int x, y, w, h; 218 int x, y, w, h;
175 int ox, oy; /* offset to virtual global coordinate system */ 219 int ox, oy; /* offset to virtual global coordinate system */
176 int faces; 220 int faces; tileid *face2tile; // [faceid]
177 mapface *face; 221 int texs; maptex *tex; // [tileid]
178
179 int texs;
180 maptex *tex;
181 222
182 int32_t rows; 223 int32_t rows;
183 maprow *row; 224 maprow *row;
184} *CFClient__Map; 225} *CFPlus__Map;
185 226
186static char * 227static char *
187prepend (char *ptr, int sze, int inc) 228prepend (char *ptr, int sze, int inc)
188{ 229{
189 char *p; 230 char *p;
206} 247}
207 248
208#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 249#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
209#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 250#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
210 251
252static void
253need_facenum (struct map *self, faceid face)
254{
255 while (self->faces <= face)
256 {
257 Append (tileid, self->face2tile, self->faces, self->faces);
258 self->faces *= 2;
259 }
260}
261
262static void
263need_texid (struct map *self, int texid)
264{
265 while (self->texs <= texid)
266 {
267 Append (maptex, self->tex, self->texs, self->texs);
268 self->texs *= 2;
269 }
270}
271
211static maprow * 272static maprow *
212map_get_row (CFClient__Map self, int y) 273map_get_row (CFPlus__Map self, int y)
213{ 274{
214 if (0 > y) 275 if (0 > y)
215 { 276 {
216 int extend = - y + MAP_EXTEND_Y; 277 int extend = - y + MAP_EXTEND_Y;
217 Prepend (maprow, self->row, self->rows, extend); 278 Prepend (maprow, self->row, self->rows, extend);
255 316
256 return row->col + (x - row->c0); 317 return row->col + (x - row->c0);
257} 318}
258 319
259static mapcell * 320static mapcell *
260map_get_cell (CFClient__Map self, int x, int y) 321map_get_cell (CFPlus__Map self, int x, int y)
261{ 322{
262 return row_get_cell (map_get_row (self, y), x); 323 return row_get_cell (map_get_row (self, y), x);
263} 324}
264 325
265static void 326static void
266map_clear (CFClient__Map self) 327map_clear (CFPlus__Map self)
267{ 328{
268 int r; 329 int r;
269 330
270 for (r = 0; r < self->rows; r++) 331 for (r = 0; r < self->rows; r++)
271 Safefree (self->row[r].col); 332 Safefree (self->row[r].col);
279 self->row = 0; 340 self->row = 0;
280 self->rows = 0; 341 self->rows = 0;
281} 342}
282 343
283static void 344static void
284map_blank (CFClient__Map self, int x0, int y0, int w, int h) 345map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
285{ 346{
286 int x, y; 347 int x, y;
287 maprow *row; 348 maprow *row;
349 mapcell *cell;
288 350
289 for (y = y0; y < y0 + h; y++) 351 for (y = y0; y < y0 + h; y++)
290 if (y >= 0) 352 if (y >= 0)
291 { 353 {
292 if (y >= self->rows) 354 if (y >= self->rows)
298 if (x >= row->c0) 360 if (x >= row->c0)
299 { 361 {
300 if (x >= row->c1) 362 if (x >= row->c1)
301 break; 363 break;
302 364
303 row->col[x - row->c0].darkness = -1; 365 cell = row->col + x - row->c0;
366
367 cell->darkness = 0;
368 cell->stat_hp = 0;
369 cell->flags = 0;
370 cell->player = 0;
304 } 371 }
305 } 372 }
373}
374
375typedef struct {
376 tileid tile;
377 uint8_t x, y, level;
378} smooth_key;
379
380static void
381smooth_or_bits (HV *hv, smooth_key *key, IV bits)
382{
383 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
384
385 if (SvIOK (*sv))
386 SvIV_set (*sv, SvIVX (*sv) | bits);
387 else
388 sv_setiv (*sv, bits);
306} 389}
307 390
308static void 391static void
309music_finished (void) 392music_finished (void)
310{ 393{
346 n |= n >> 16; 429 n |= n >> 16;
347 430
348 return n + 1; 431 return n + 1;
349} 432}
350 433
434/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314
437
438/******************************************************************************/
439
440static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
441static GV *hover_gv;
442
443static int
444within_widget (SV *widget, NV x, NV y)
445{
446 HV *self;
447 SV **svp;
448 NV wx, ww, wy, wh;
449
450 if (!SvROK (widget))
451 return 0;
452
453 self = (HV *)SvRV (widget);
454
455 if (SvTYPE (self) != SVt_PVHV)
456 return 0;
457
458 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
459 if (y < wy)
460 return 0;
461
462 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
463 if (y >= wy + wh)
464 return 0;
465
466 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
467 if (x < wx)
468 return 0;
469
470 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
471 if (x >= wx + ww)
472 return 0;
473
474 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
475 if (!svp || !SvTRUE (*svp))
476 return 0;
477
478 return 1;
479}
480
351MODULE = CFClient PACKAGE = CFClient 481MODULE = CFPlus PACKAGE = CFPlus
352 482
353PROTOTYPES: ENABLE 483PROTOTYPES: ENABLE
354 484
355BOOT: 485BOOT:
356{ 486{
357 HV *stash = gv_stashpv ("CFClient", 1); 487 HV *stash = gv_stashpv ("CFPlus", 1);
358 static const struct { 488 static const struct {
359 const char *name; 489 const char *name;
360 IV iv; 490 IV iv;
361 } *civ, const_iv[] = { 491 } *civ, const_iv[] = {
362# define const_iv(name) { # name, (IV)name } 492# define const_iv(name) { # name, (IV)name }
493 const_iv (SDLK_MODIFIER_MIN),
494 const_iv (SDLK_MODIFIER_MAX),
495
363 const_iv (SDL_ACTIVEEVENT), 496 const_iv (SDL_ACTIVEEVENT),
364 const_iv (SDL_KEYDOWN), 497 const_iv (SDL_KEYDOWN),
365 const_iv (SDL_KEYUP), 498 const_iv (SDL_KEYUP),
366 const_iv (SDL_MOUSEMOTION), 499 const_iv (SDL_MOUSEMOTION),
367 const_iv (SDL_MOUSEBUTTONDOWN), 500 const_iv (SDL_MOUSEBUTTONDOWN),
376 const_iv (SDL_EVENT_RESERVEDA), 509 const_iv (SDL_EVENT_RESERVEDA),
377 const_iv (SDL_EVENT_RESERVEDB), 510 const_iv (SDL_EVENT_RESERVEDB),
378 const_iv (SDL_VIDEORESIZE), 511 const_iv (SDL_VIDEORESIZE),
379 const_iv (SDL_VIDEOEXPOSE), 512 const_iv (SDL_VIDEOEXPOSE),
380 const_iv (SDL_USEREVENT), 513 const_iv (SDL_USEREVENT),
514
515 const_iv (SDL_APPINPUTFOCUS),
516 const_iv (SDL_APPMOUSEFOCUS),
517 const_iv (SDL_APPACTIVE),
518
381 const_iv (SDLK_KP0), 519 const_iv (SDLK_KP0),
382 const_iv (SDLK_KP1), 520 const_iv (SDLK_KP1),
383 const_iv (SDLK_KP2), 521 const_iv (SDLK_KP2),
384 const_iv (SDLK_KP3), 522 const_iv (SDLK_KP3),
385 const_iv (SDLK_KP4), 523 const_iv (SDLK_KP4),
440 const_iv (SDLK_BREAK), 578 const_iv (SDLK_BREAK),
441 const_iv (SDLK_MENU), 579 const_iv (SDLK_MENU),
442 const_iv (SDLK_POWER), 580 const_iv (SDLK_POWER),
443 const_iv (SDLK_EURO), 581 const_iv (SDLK_EURO),
444 const_iv (SDLK_UNDO), 582 const_iv (SDLK_UNDO),
583
445 const_iv (KMOD_NONE), 584 const_iv (KMOD_NONE),
585 const_iv (KMOD_SHIFT),
446 const_iv (KMOD_LSHIFT), 586 const_iv (KMOD_LSHIFT),
447 const_iv (KMOD_RSHIFT), 587 const_iv (KMOD_RSHIFT),
588 const_iv (KMOD_CTRL),
448 const_iv (KMOD_LCTRL), 589 const_iv (KMOD_LCTRL),
449 const_iv (KMOD_RCTRL), 590 const_iv (KMOD_RCTRL),
591 const_iv (KMOD_ALT),
450 const_iv (KMOD_LALT), 592 const_iv (KMOD_LALT),
451 const_iv (KMOD_RALT), 593 const_iv (KMOD_RALT),
594 const_iv (KMOD_META),
452 const_iv (KMOD_LMETA), 595 const_iv (KMOD_LMETA),
453 const_iv (KMOD_RMETA), 596 const_iv (KMOD_RMETA),
454 const_iv (KMOD_NUM), 597 const_iv (KMOD_NUM),
455 const_iv (KMOD_CAPS), 598 const_iv (KMOD_CAPS),
456 const_iv (KMOD_MODE), 599 const_iv (KMOD_MODE),
457 const_iv (KMOD_CTRL),
458 const_iv (KMOD_SHIFT),
459 const_iv (KMOD_ALT),
460 const_iv (KMOD_META)
461# undef const_iv 600# undef const_iv
462 }; 601 };
463 602
464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 603 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 604 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
605
606 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
607 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
466} 608}
609
610void
611weaken (SV *rv)
612 PROTOTYPE: $
613 CODE:
614 sv_rvweaken (rv);
615
616int
617in_destruct ()
618 CODE:
619 RETVAL = PL_main_cv == Nullcv;
620 OUTPUT:
621 RETVAL
467 622
468NV floor (NV x) 623NV floor (NV x)
469 624
470NV ceil (NV x) 625NV ceil (NV x)
471 626
476 opengl_fontmap = pango_opengl_font_map_new (); 631 opengl_fontmap = pango_opengl_font_map_new ();
477 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 632 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
478 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 633 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
479} 634}
480 635
636char *
637SDL_GetError ()
638
481int 639int
482SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 640SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
483 641
484void 642void
485SDL_Quit () 643SDL_Quit ()
486 644
487void 645void
488SDL_ListModes () 646SDL_ListModes (int rgb, int alpha)
489 PPCODE: 647 PPCODE:
490{ 648{
491 SDL_Rect **m; 649 SDL_Rect **m;
492 650
493 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 651 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
494 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 652 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
495 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 653 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
496 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 654 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
497 655
498 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 656 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
499 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 657 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
500 658
501 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 659 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
502 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 660 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
503 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 661 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
504 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 662 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
505 663
506 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 664 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
507 665#if SDL_VERSION_ATLEAST(1,2,10)
508 SDL_EnableUNICODE (1); 666 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
509 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 667 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
668#endif
510 669
511 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 670 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
512 671
513 if (m && m != (SDL_Rect **)-1) 672 if (m && m != (SDL_Rect **)-1)
514 while (*m) 673 while (*m)
515 { 674 {
675 if ((*m)->w >= 640 && (*m)->h >= 480)
676 {
516 AV *av = newAV (); 677 AV *av = newAV ();
517 av_push (av, newSViv ((*m)->w)); 678 av_push (av, newSViv ((*m)->w));
518 av_push (av, newSViv ((*m)->h)); 679 av_push (av, newSViv ((*m)->h));
680 av_push (av, newSViv (rgb));
681 av_push (av, newSViv (alpha));
519 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 682 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
683 }
520 684
521 ++m; 685 ++m;
522 } 686 }
523} 687}
524 688
525char *
526SDL_GetError ()
527
528int 689int
529SDL_SetVideoMode (int w, int h, int fullscreen) 690SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
530 CODE: 691 CODE:
692{
693 SDL_EnableUNICODE (1);
694 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
695
696 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
697 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
698 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
699 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
700
531 RETVAL = !!SDL_SetVideoMode ( 701 RETVAL = !!SDL_SetVideoMode (
532 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 702 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
533 ); 703 );
704
534 if (RETVAL) 705 if (RETVAL)
535 { 706 {
707 av_clear (texture_av);
708
536 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 709 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
537# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 710#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
538# include "glfunc.h" 711#include "glfunc.h"
539# undef GL_FUNC 712#undef GL_FUNC
540 } 713 }
714}
541 OUTPUT: 715 OUTPUT:
542 RETVAL 716 RETVAL
543 717
544void 718void
545SDL_GL_SwapBuffers () 719SDL_GL_SwapBuffers ()
546 720
547char * 721char *
548SDL_GetKeyName (int sym) 722SDL_GetKeyName (int sym)
549 723
724int
725SDL_GetAppState ()
726
550void 727void
551SDL_PollEvent () 728poll_events ()
552 PPCODE: 729 PPCODE:
553{ 730{
554 SDL_Event ev; 731 SDL_Event ev;
555 732
556 while (SDL_PollEvent (&ev)) 733 SDL_PumpEvents ();
734 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
557 { 735 {
558 HV *hv = newHV (); 736 HV *hv = newHV ();
559 hv_store (hv, "type", 4, newSViv (ev.type), 0); 737 hv_store (hv, "type", 4, newSViv (ev.type), 0);
560 738
561 switch (ev.type) 739 switch (ev.type)
563 case SDL_KEYDOWN: 741 case SDL_KEYDOWN:
564 case SDL_KEYUP: 742 case SDL_KEYUP:
565 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 743 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
566 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 744 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
567 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 745 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
746 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
568 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 747 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
569 break; 748 break;
570 749
571 case SDL_ACTIVEEVENT: 750 case SDL_ACTIVEEVENT:
572 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 751 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
573 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 752 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
574 break; 753 break;
575 754
576 case SDL_MOUSEMOTION: 755 case SDL_MOUSEMOTION:
756 {
757 int state = ev.motion.state;
758 int x = ev.motion.x;
759 int y = ev.motion.y;
760 int xrel = ev.motion.xrel;
761 int yrel = ev.motion.yrel;
762
763 /* do simplistic event compression */
764 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
765 && state == ev.motion.state)
766 {
767 xrel += ev.motion.xrel;
768 yrel += ev.motion.yrel;
769 x = ev.motion.x;
770 y = ev.motion.y;
771 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
772 }
773
577 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 774 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
578
579 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 775 hv_store (hv, "state", 5, newSViv (state), 0);
580 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 776 hv_store (hv, "x", 1, newSViv (x), 0);
581 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 777 hv_store (hv, "y", 1, newSViv (y), 0);
582 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 778 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
583 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 779 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
780 }
584 break; 781 break;
585 782
586 case SDL_MOUSEBUTTONDOWN: 783 case SDL_MOUSEBUTTONDOWN:
587 case SDL_MOUSEBUTTONUP: 784 case SDL_MOUSEBUTTONUP:
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 785 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
598 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 795 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
599 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 796 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
600 break; 797 break;
601 } 798 }
602 799
603 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 800 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
604 } 801 }
605} 802}
606 803
607int 804int
608Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 805Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
609 POSTCALL: 806 POSTCALL:
610 Mix_HookMusicFinished (music_finished); 807 Mix_HookMusicFinished (music_finished);
611 Mix_ChannelFinished (channel_finished); 808 Mix_ChannelFinished (channel_finished);
612 809
613void 810void
617Mix_AllocateChannels (int numchans = -1) 814Mix_AllocateChannels (int numchans = -1)
618 815
619void 816void
620lowdelay (int fd, int val = 1) 817lowdelay (int fd, int val = 1)
621 CODE: 818 CODE:
819 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
820
821void
822win32_proxy_info ()
823 PPCODE:
824{
622#ifndef _WIN32 825#ifdef _WIN32
623 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 826 char buffer[2048];
827 DWORD buflen;
828
829 EXTEND (SP, 3);
830
831 buflen = sizeof (buffer);
832 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
833 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
834 {
835 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
836
837 buflen = sizeof (buffer);
838 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
839 {
840 PUSHs (newSVpv (buffer, 0));
841
842 buflen = sizeof (buffer);
843 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
844 PUSHs (newSVpv (buffer, 0));
845 }
846 }
624#endif 847#endif
848}
625 849
626void 850void
627add_font (char *file) 851add_font (char *file)
628 CODE: 852 CODE:
629 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 853 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
630 854
631void 855void
632load_image_inline (SV *image_) 856load_image_inline (SV *image_)
633 ALIAS: 857 ALIAS:
634 load_image_file = 1 858 load_image_file = 1
676 900
677 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 901 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
678 902
679 assert (surface2->pitch == surface2->w * 4); 903 assert (surface2->pitch == surface2->w * 4);
680 904
905 SDL_LockSurface (surface2);
681 EXTEND (SP, 5); 906 EXTEND (SP, 6);
682 PUSHs (sv_2mortal (newSViv (surface2->w))); 907 PUSHs (sv_2mortal (newSViv (surface2->w)));
683 PUSHs (sv_2mortal (newSViv (surface2->h))); 908 PUSHs (sv_2mortal (newSViv (surface2->h)));
684 SDL_LockSurface (surface2);
685 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 909 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
686 SDL_UnlockSurface (surface2);
687 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 910 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
688 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 911 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
689 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 912 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
913 SDL_UnlockSurface (surface2);
690 914
691 SDL_FreeSurface (surface); 915 SDL_FreeSurface (surface);
692 SDL_FreeSurface (surface2); 916 SDL_FreeSurface (surface2);
693} 917}
694 918
733 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 957 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
734#endif 958#endif
735 _exit (1); 959 _exit (1);
736 960
737void 961void
738_exit (int retval) 962_exit (int retval = 0)
739 CODE: 963 CODE:
964#ifdef WIN32
965 ExitThread (retval); // unclean, please beam me up
966#else
740 _exit (retval); 967 _exit (retval);
968#endif
741 969
970void
971debug ()
972 CODE:
973{
974#if DEBUG
975 VALGRIND_DO_LEAK_CHECK;
976#endif
977}
978
742MODULE = CFClient PACKAGE = CFClient::Font 979MODULE = CFPlus PACKAGE = CFPlus::Font
743 980
744CFClient::Font 981PROTOTYPES: DISABLE
982
983CFPlus::Font
745new_from_file (SV *class, char *path, int id = 0) 984new_from_file (SV *class, char *path, int id = 0)
746 CODE: 985 CODE:
747{ 986{
748 int count; 987 int count;
749 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 988 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
752} 991}
753 OUTPUT: 992 OUTPUT:
754 RETVAL 993 RETVAL
755 994
756void 995void
757DESTROY (CFClient::Font self) 996DESTROY (CFPlus::Font self)
758 CODE: 997 CODE:
759 pango_font_description_free (self); 998 pango_font_description_free (self);
760 999
761void 1000void
762make_default (CFClient::Font self) 1001make_default (CFPlus::Font self)
1002 PROTOTYPE: $
763 CODE: 1003 CODE:
764 default_font = self; 1004 default_font = self;
765 1005
766MODULE = CFClient PACKAGE = CFClient::Layout 1006MODULE = CFPlus PACKAGE = CFPlus::Layout
767 1007
1008PROTOTYPES: DISABLE
1009
768void 1010void
769clear_font_cache () 1011reset_glyph_cache ()
1012 PROTOTYPE:
770 CODE: 1013 CODE:
771 pango_fc_font_map_cache_clear ((PangoFcFontMap *)opengl_fontmap);
772 tc_clear (); 1014 tc_clear ();
773 1015
774CFClient::Layout 1016CFPlus::Layout
775new (SV *class, int type = 0) 1017new (SV *class)
776 CODE: 1018 CODE:
777 New (0, RETVAL, 1, struct cf_layout); 1019 New (0, RETVAL, 1, struct cf_layout);
778 1020
779 RETVAL->pl = pango_layout_new (opengl_context); 1021 RETVAL->pl = pango_layout_new (opengl_context);
780 RETVAL->r = 1.; 1022 RETVAL->r = 1.;
788 layout_update_font (RETVAL); 1030 layout_update_font (RETVAL);
789 OUTPUT: 1031 OUTPUT:
790 RETVAL 1032 RETVAL
791 1033
792void 1034void
793DESTROY (CFClient::Layout self) 1035DESTROY (CFPlus::Layout self)
794 CODE: 1036 CODE:
795 g_object_unref (self->pl); 1037 g_object_unref (self->pl);
796 Safefree (self); 1038 Safefree (self);
797 1039
798void 1040void
799set_text (CFClient::Layout self, SV *text_) 1041set_text (CFPlus::Layout self, SV *text_)
800 CODE: 1042 CODE:
801{ 1043{
802 STRLEN textlen; 1044 STRLEN textlen;
803 char *text = SvPVutf8 (text_, textlen); 1045 char *text = SvPVutf8 (text_, textlen);
804 1046
805 pango_layout_set_text (self->pl, text, textlen); 1047 pango_layout_set_text (self->pl, text, textlen);
806} 1048}
807 1049
808void 1050void
809set_markup (CFClient::Layout self, SV *text_) 1051set_markup (CFPlus::Layout self, SV *text_)
810 CODE: 1052 CODE:
811{ 1053{
812 STRLEN textlen; 1054 STRLEN textlen;
813 char *text = SvPVutf8 (text_, textlen); 1055 char *text = SvPVutf8 (text_, textlen);
814 1056
815 pango_layout_set_markup (self->pl, text, textlen); 1057 pango_layout_set_markup (self->pl, text, textlen);
816} 1058}
817 1059
818void 1060void
819set_shapes (CFClient::Layout self, ...) 1061set_shapes (CFPlus::Layout self, ...)
820 CODE: 1062 CODE:
821{ 1063{
822 PangoAttrList *attrs = 0; 1064 PangoAttrList *attrs = 0;
823 const char *text = pango_layout_get_text (self->pl); 1065 const char *text = pango_layout_get_text (self->pl);
824 const char *pos = text; 1066 const char *pos = text;
859 if (attrs) 1101 if (attrs)
860 pango_layout_set_attributes (self->pl, attrs); 1102 pango_layout_set_attributes (self->pl, attrs);
861} 1103}
862 1104
863void 1105void
864get_shapes (CFClient::Layout self) 1106get_shapes (CFPlus::Layout self)
865 PPCODE: 1107 PPCODE:
866{ 1108{
867 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1109 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
868 1110
869 do 1111 do
873 if (run && shape_attr_p (run)) 1115 if (run && shape_attr_p (run))
874 { 1116 {
875 PangoRectangle extents; 1117 PangoRectangle extents;
876 pango_layout_iter_get_run_extents (iter, 0, &extents); 1118 pango_layout_iter_get_run_extents (iter, 0, &extents);
877 1119
1120 EXTEND (SP, 2);
878 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1121 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
879 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1122 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
880 } 1123 }
881 } 1124 }
882 while (pango_layout_iter_next_run (iter)); 1125 while (pango_layout_iter_next_run (iter));
883 1126
884 pango_layout_iter_free (iter); 1127 pango_layout_iter_free (iter);
885} 1128}
886 1129
887int 1130int
888has_wrapped (CFClient::Layout self) 1131has_wrapped (CFPlus::Layout self)
889 CODE: 1132 CODE:
890{ 1133{
891 int lines = 1; 1134 int lines = 1;
892 const char *text = pango_layout_get_text (self->pl); 1135 const char *text = pango_layout_get_text (self->pl);
893 1136
898} 1141}
899 OUTPUT: 1142 OUTPUT:
900 RETVAL 1143 RETVAL
901 1144
902SV * 1145SV *
903get_text (CFClient::Layout self) 1146get_text (CFPlus::Layout self)
904 CODE: 1147 CODE:
905 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1148 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
906 sv_utf8_decode (RETVAL); 1149 sv_utf8_decode (RETVAL);
907 OUTPUT: 1150 OUTPUT:
908 RETVAL 1151 RETVAL
909 1152
910void 1153void
911set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1154set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
912 CODE: 1155 CODE:
913 self->r = r; 1156 self->r = r;
914 self->g = g; 1157 self->g = g;
915 self->b = b; 1158 self->b = b;
916 self->a = a; 1159 self->a = a;
917 1160
918void 1161void
919set_font (CFClient::Layout self, CFClient::Font font = 0) 1162set_font (CFPlus::Layout self, CFPlus::Font font = 0)
920 CODE: 1163 CODE:
921 if (self->font != font) 1164 if (self->font != font)
922 { 1165 {
923 self->font = font; 1166 self->font = font;
924 layout_update_font (self); 1167 layout_update_font (self);
925 } 1168 }
926 1169
927void 1170void
928set_height (CFClient::Layout self, int base_height) 1171set_height (CFPlus::Layout self, int base_height)
929 CODE: 1172 CODE:
930 if (self->base_height != base_height) 1173 if (self->base_height != base_height)
931 { 1174 {
932 self->base_height = base_height; 1175 self->base_height = base_height;
933 layout_update_font (self); 1176 layout_update_font (self);
934 } 1177 }
935 1178
936void 1179void
937set_width (CFClient::Layout self, int max_width = -1) 1180set_width (CFPlus::Layout self, int max_width = -1)
938 CODE: 1181 CODE:
939 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1182 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
940 1183
941void 1184void
942set_indent (CFClient::Layout self, int indent) 1185set_indent (CFPlus::Layout self, int indent)
943 CODE: 1186 CODE:
944 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1187 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
945 1188
946void 1189void
947set_spacing (CFClient::Layout self, int spacing) 1190set_spacing (CFPlus::Layout self, int spacing)
948 CODE: 1191 CODE:
949 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1192 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
950 1193
951void 1194void
952set_ellipsise (CFClient::Layout self, int ellipsise) 1195set_ellipsise (CFPlus::Layout self, int ellipsise)
953 CODE: 1196 CODE:
954 pango_layout_set_ellipsize (self->pl, 1197 pango_layout_set_ellipsize (self->pl,
955 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1198 ellipsise == 1 ? PANGO_ELLIPSIZE_START
956 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1199 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
957 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1200 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
958 : PANGO_ELLIPSIZE_NONE 1201 : PANGO_ELLIPSIZE_NONE
959 ); 1202 );
960 1203
961void 1204void
962set_single_paragraph_mode (CFClient::Layout self, int spm) 1205set_single_paragraph_mode (CFPlus::Layout self, int spm)
963 CODE: 1206 CODE:
964 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1207 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
965 1208
966void 1209void
967size (CFClient::Layout self) 1210size (CFPlus::Layout self)
968 PPCODE: 1211 PPCODE:
969{ 1212{
970 int w, h; 1213 int w, h;
971 1214
972 layout_get_pixel_size (self, &w, &h); 1215 layout_get_pixel_size (self, &w, &h);
975 PUSHs (sv_2mortal (newSViv (w))); 1218 PUSHs (sv_2mortal (newSViv (w)));
976 PUSHs (sv_2mortal (newSViv (h))); 1219 PUSHs (sv_2mortal (newSViv (h)));
977} 1220}
978 1221
979int 1222int
980descent (CFClient::Layout self) 1223descent (CFPlus::Layout self)
981 CODE: 1224 CODE:
982{ 1225{
983 PangoRectangle rect; 1226 PangoRectangle rect;
984 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1227 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
985 pango_layout_line_get_pixel_extents (line, 0, &rect); 1228 pango_layout_line_get_pixel_extents (line, 0, &rect);
987} 1230}
988 OUTPUT: 1231 OUTPUT:
989 RETVAL 1232 RETVAL
990 1233
991int 1234int
992xy_to_index (CFClient::Layout self, int x, int y) 1235xy_to_index (CFPlus::Layout self, int x, int y)
993 CODE: 1236 CODE:
994{ 1237{
995 int index, trailing; 1238 int index, trailing;
996 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1239 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
997 RETVAL = index; 1240 RETVAL = index + trailing;
998} 1241}
999 OUTPUT: 1242 OUTPUT:
1000 RETVAL 1243 RETVAL
1001 1244
1002void 1245void
1003cursor_pos (CFClient::Layout self, int index) 1246cursor_pos (CFPlus::Layout self, int index)
1004 PPCODE: 1247 PPCODE:
1005{ 1248{
1006 PangoRectangle strong_pos; 1249 PangoRectangle strong_pos;
1007 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1250 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1008 1251
1011 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1254 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1012 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1255 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1013} 1256}
1014 1257
1015void 1258void
1259index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
1260 PPCODE:
1261{
1262 int line, x;
1263
1264 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1265 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1266
1267 EXTEND (SP, 2);
1268 PUSHs (sv_2mortal (newSViv (line - 1)));
1269 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1270}
1271
1272void
1273line_x_to_index (CFPlus::Layout self, int line, int x)
1274 PPCODE:
1275{
1276 PangoLayoutLine *lp;
1277 int index, trailing;
1278
1279 if (line < 0)
1280 XSRETURN_EMPTY;
1281
1282 if (!(lp = pango_layout_get_line (self->pl, line)))
1283 XSRETURN_EMPTY; /* do better */
1284
1285 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1286
1287 EXTEND (SP, 2);
1288 if (GIMME_V == G_SCALAR)
1289 PUSHs (sv_2mortal (newSViv (index + trailing)));
1290 else
1291 {
1292 PUSHs (sv_2mortal (newSViv (index)));
1293 PUSHs (sv_2mortal (newSViv (trailing)));
1294 }
1295}
1296
1297void
1016render (CFClient::Layout self, float x, float y) 1298render (CFPlus::Layout self, float x, float y, int flags = 0)
1017 PPCODE: 1299 PPCODE:
1018 pango_opengl_render_layout_subpixel ( 1300 pango_opengl_render_layout_subpixel (
1019 self->pl, 1301 self->pl,
1020 x * PANGO_SCALE, y * PANGO_SCALE, 1302 x * PANGO_SCALE, y * PANGO_SCALE,
1021 self->r, self->g, self->b, self->a 1303 self->r, self->g, self->b, self->a,
1304 flags
1022 ); 1305 );
1023 1306
1024MODULE = CFClient PACKAGE = CFClient::Texture 1307MODULE = CFPlus PACKAGE = CFPlus::Texture
1025 1308
1026void 1309PROTOTYPES: ENABLE
1027pad2pot (SV *data_, SV *w_, SV *h_)
1028 CODE:
1029{
1030 int ow = SvIV (w_);
1031 int oh = SvIV (h_);
1032 1310
1033 if (ow && oh) 1311int minpot (int n)
1312
1313void
1314pad (SV *data_, int ow, int oh, int nw, int nh)
1315 CODE:
1316{
1317 if ((nw != ow || nh != oh) && SvOK (data_))
1034 { 1318 {
1035 int nw = minpot (ow);
1036 int nh = minpot (oh);
1037
1038 if (nw != ow || nh != oh)
1039 {
1040 if (SvOK (data_))
1041 {
1042 STRLEN datalen; 1319 STRLEN datalen;
1043 char *data = SvPVbyte (data_, datalen); 1320 char *data = SvPVbyte (data_, datalen);
1044 int bpp = datalen / (ow * oh); 1321 int bpp = datalen / (ow * oh);
1045 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1322 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1046 1323
1047 SvPOK_only (result_); 1324 SvPOK_only (result_);
1048 SvCUR_set (result_, nw * nh * bpp); 1325 SvCUR_set (result_, nw * nh * bpp);
1049 1326
1050 memset (SvPVX (result_), 0, nw * nh * bpp); 1327 memset (SvPVX (result_), 0, nw * nh * bpp);
1051 while (oh--) 1328 while (oh--)
1052 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1329 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1053 1330
1054 sv_setsv (data_, result_); 1331 sv_setsv (data_, result_);
1055 }
1056
1057 sv_setiv (w_, nw);
1058 sv_setiv (h_, nh);
1059 }
1060 } 1332 }
1061} 1333}
1062 1334
1063void 1335void
1064draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1336draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1107 glDisable (GL_ALPHA_TEST); 1379 glDisable (GL_ALPHA_TEST);
1108 glDisable (GL_BLEND); 1380 glDisable (GL_BLEND);
1109 } 1381 }
1110} 1382}
1111 1383
1384IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1385 CODE:
1386{
1387 GLint width;
1388 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1389 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1390 RETVAL = width > 0;
1391}
1392 OUTPUT:
1393 RETVAL
1394
1112MODULE = CFClient PACKAGE = CFClient::Map 1395MODULE = CFPlus PACKAGE = CFPlus::Map
1113 1396
1114CFClient::Map 1397PROTOTYPES: DISABLE
1115new (SV *class, int map_width, int map_height) 1398
1399CFPlus::Map
1400new (SV *class)
1116 CODE: 1401 CODE:
1117 New (0, RETVAL, 1, struct map); 1402 New (0, RETVAL, 1, struct map);
1118 RETVAL->x = 0; 1403 RETVAL->x = 0;
1119 RETVAL->y = 0; 1404 RETVAL->y = 0;
1120 RETVAL->w = map_width; 1405 RETVAL->w = 0;
1121 RETVAL->h = map_height; 1406 RETVAL->h = 0;
1122 RETVAL->ox = 0; 1407 RETVAL->ox = 0;
1123 RETVAL->oy = 0; 1408 RETVAL->oy = 0;
1124 RETVAL->faces = 8192; 1409 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1125 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1410 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1126 RETVAL->texs = 8192;
1127 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1128 RETVAL->rows = 0; 1411 RETVAL->rows = 0;
1129 RETVAL->row = 0; 1412 RETVAL->row = 0;
1130 OUTPUT: 1413 OUTPUT:
1131 RETVAL 1414 RETVAL
1132 1415
1133void 1416void
1134DESTROY (CFClient::Map self) 1417DESTROY (CFPlus::Map self)
1135 CODE: 1418 CODE:
1136{ 1419{
1137 map_clear (self); 1420 map_clear (self);
1138 Safefree (self->face); 1421 Safefree (self->face2tile);
1139 Safefree (self->tex); 1422 Safefree (self->tex);
1140 Safefree (self); 1423 Safefree (self);
1141} 1424}
1142 1425
1143void 1426void
1427resize (CFPlus::Map self, int map_width, int map_height)
1428 CODE:
1429 self->w = map_width;
1430 self->h = map_height;
1431
1432void
1144clear (CFClient::Map self) 1433clear (CFPlus::Map self)
1145 CODE: 1434 CODE:
1146 map_clear (self); 1435 map_clear (self);
1147 1436
1148void 1437void
1149set_face (CFClient::Map self, int face, int texid) 1438set_tileid (CFPlus::Map self, int face, int tile)
1150 CODE: 1439 CODE:
1151{ 1440{
1152 while (self->faces <= face) 1441 need_facenum (self, face); self->face2tile [face] = tile;
1153 { 1442 need_texid (self, tile);
1154 Append (mapface, self->face, self->faces, self->faces);
1155 self->faces *= 2;
1156 }
1157
1158 self->face [face] = texid;
1159} 1443}
1160 1444
1161void 1445void
1446set_smooth (CFPlus::Map self, int face, int smooth, int level)
1447 CODE:
1448{
1449 tileid texid;
1450 maptex *tex;
1451
1452 if (face < 0 || face >= self->faces)
1453 return;
1454
1455 if (smooth < 0 || smooth >= self->faces)
1456 return;
1457
1458 texid = self->face2tile [face];
1459
1460 if (!texid)
1461 return;
1462
1463 tex = self->tex + texid;
1464 tex->smoothtile = self->face2tile [smooth];
1465 tex->smoothlevel = level;
1466}
1467
1468void
1162set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1469set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1163 CODE: 1470 CODE:
1164{ 1471{
1165 while (self->texs <= texid) 1472 need_texid (self, texid);
1166 {
1167 Append (maptex, self->tex, self->texs, self->texs);
1168 self->texs *= 2;
1169 }
1170 1473
1171 { 1474 {
1172 maptex *tex = self->tex + texid; 1475 maptex *tex = self->tex + texid;
1173 1476
1174 tex->name = name; 1477 tex->name = name;
1191 // from transparent color bleeding and ugly wrapping effects. 1494 // from transparent color bleeding and ugly wrapping effects.
1192 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1495 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1193} 1496}
1194 1497
1195int 1498int
1196ox (CFClient::Map self) 1499ox (CFPlus::Map self)
1197 ALIAS: 1500 ALIAS:
1198 oy = 1 1501 oy = 1
1199 x = 2 1502 x = 2
1200 y = 3 1503 y = 3
1201 w = 4 1504 w = 4
1212 } 1515 }
1213 OUTPUT: 1516 OUTPUT:
1214 RETVAL 1517 RETVAL
1215 1518
1216void 1519void
1217scroll (CFClient::Map self, int dx, int dy) 1520scroll (CFPlus::Map self, int dx, int dy)
1218 CODE: 1521 CODE:
1219{ 1522{
1220 if (dx > 0) 1523 if (dx > 0)
1221 map_blank (self, self->x, self->y, dx - 1, self->h); 1524 map_blank (self, self->x, self->y, dx, self->h);
1222 else if (dx < 0) 1525 else if (dx < 0)
1223 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1526 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1224 1527
1225 if (dy > 0) 1528 if (dy > 0)
1226 map_blank (self, self->x, self->y, self->w, dy - 1); 1529 map_blank (self, self->x, self->y, self->w, dy);
1227 else if (dy < 0) 1530 else if (dy < 0)
1228 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1531 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1229 1532
1230 self->ox += dx; self->x += dx; 1533 self->ox += dx; self->x += dx;
1231 self->oy += dy; self->y += dy; 1534 self->oy += dy; self->y += dy;
1232 1535
1233 while (self->y < 0) 1536 while (self->y < 0)
1238 self->y += MAP_EXTEND_Y; 1541 self->y += MAP_EXTEND_Y;
1239 } 1542 }
1240} 1543}
1241 1544
1242void 1545void
1243map1a_update (CFClient::Map self, SV *data_) 1546map1a_update (CFPlus::Map self, SV *data_, int extmap)
1244 CODE: 1547 CODE:
1245{ 1548{
1246 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1549 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1247 uint8_t *data_end = (uint8_t *)SvEND (data_); 1550 uint8_t *data_end = (uint8_t *)SvEND (data_);
1248 mapcell *cell; 1551 mapcell *cell;
1249 int x, y, flags; 1552 int x, y, flags;
1250 1553
1251 while (data < data_end) 1554 while (data < data_end - 1)
1252 { 1555 {
1253 flags = (data [0] << 8) + data [1]; data += 2; 1556 flags = (data [0] << 8) + data [1]; data += 2;
1254 1557
1255 x = self->x + ((flags >> 10) & 63); 1558 x = self->x + ((flags >> 10) & 63);
1256 y = self->y + ((flags >> 4) & 63); 1559 y = self->y + ((flags >> 4) & 63);
1257 1560
1258 cell = map_get_cell (self, x, y); 1561 cell = map_get_cell (self, x, y);
1259 1562
1260 if (flags & 15) 1563 if (flags & 15)
1261 { 1564 {
1262 if (cell->darkness < 0) 1565 if (!cell->darkness)
1263 { 1566 {
1567 memset (cell, 0, sizeof (*cell));
1264 cell->darkness = 0; 1568 cell->darkness = 256;
1265 cell->face [0] = 0;
1266 cell->face [1] = 0;
1267 cell->face [2] = 0;
1268 } 1569 }
1269 1570
1270 cell->darkness = flags & 8 ? *data++ : 255;
1271
1272 //TODO: don't trust server data to be in-range(!) 1571 //TODO: don't trust server data to be in-range(!)
1572
1573 if (flags & 8)
1574 {
1575 if (extmap)
1576 {
1577 uint8_t ext, cmd;
1578
1579 do
1580 {
1581 ext = *data++;
1582 cmd = ext & 0x3f;
1583
1584 if (cmd < 4)
1585 cell->darkness = 255 - ext * 64 + 1;
1586 else if (cmd == 5) // health
1587 {
1588 cell->stat_width = 1;
1589 cell->stat_hp = *data++;
1590 }
1591 else if (cmd == 6) // monster width
1592 cell->stat_width = *data++ + 1;
1593 else if (cmd == 0x47)
1594 {
1595 if (*data == 4)
1596 ; // decode player count
1597
1598 data += *data + 1;
1599 }
1600 else if (cmd == 8) // cell flags
1601 cell->flags = *data++;
1602 else if (ext & 0x40) // unknown, multibyte => skip
1603 data += *data + 1;
1604 else
1605 data++;
1606 }
1607 while (ext & 0x80);
1608 }
1609 else
1610 cell->darkness = *data++ + 1;
1611 }
1273 1612
1274 if (flags & 4) 1613 if (flags & 4)
1275 { 1614 {
1276 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1615 faceid face = (data [0] << 8) + data [1]; data += 2;
1616 need_facenum (self, face);
1617 cell->tile [0] = self->face2tile [face];
1277 } 1618 }
1278 1619
1279 if (flags & 2) 1620 if (flags & 2)
1280 { 1621 {
1281 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1622 faceid face = (data [0] << 8) + data [1]; data += 2;
1623 need_facenum (self, face);
1624 cell->tile [1] = self->face2tile [face];
1282 } 1625 }
1283 1626
1284 if (flags & 1) 1627 if (flags & 1)
1285 { 1628 {
1286 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1629 faceid face = (data [0] << 8) + data [1]; data += 2;
1630 need_facenum (self, face);
1631 cell->tile [2] = self->face2tile [face];
1287 } 1632 }
1288 } 1633 }
1289 else 1634 else
1290 cell->darkness = -1; 1635 cell->darkness = 0;
1291 } 1636 }
1292} 1637}
1293 1638
1294SV * 1639SV *
1295mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1640mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1296 CODE: 1641 CODE:
1297{ 1642{
1298 int x1, x; 1643 int x1, x;
1299 int y1, y; 1644 int y1, y;
1300 int z; 1645 int z;
1321 { 1666 {
1322 mapcell *cell = row->col + (x - row->c0); 1667 mapcell *cell = row->col + (x - row->c0);
1323 1668
1324 for (z = 0; z <= 0; z++) 1669 for (z = 0; z <= 0; z++)
1325 { 1670 {
1326 mapface face = cell->face [z];
1327
1328 if (face)
1329 {
1330 maptex tex = self->tex [face]; 1671 maptex tex = self->tex [cell->tile [z]];
1331 int a0 = 255 - tex.a; 1672 int a0 = 255 - tex.a;
1332 int a1 = tex.a; 1673 int a1 = tex.a;
1333 1674
1334 r = (r * a0 + tex.r * a1) / 255; 1675 r = (r * a0 + tex.r * a1) / 255;
1335 g = (g * a0 + tex.g * a1) / 255; 1676 g = (g * a0 + tex.g * a1) / 255;
1336 b = (b * a0 + tex.b * a1) / 255; 1677 b = (b * a0 + tex.b * a1) / 255;
1337 a = (a * a0 + tex.a * a1) / 255; 1678 a = (a * a0 + tex.a * a1) / 255;
1338 }
1339 } 1679 }
1340 } 1680 }
1341 1681
1342 *map++ = (r ) 1682 *map++ = (r )
1343 | (g << 8) 1683 | (g << 8)
1350} 1690}
1351 OUTPUT: 1691 OUTPUT:
1352 RETVAL 1692 RETVAL
1353 1693
1354void 1694void
1355draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1695draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1356 CODE: 1696 CODE:
1357{ 1697{
1358 int vx, vy; 1698 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1699 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1700 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1701 smooth_key skey;
1359 int x, y, z; 1702 int x, y, z;
1360 int last_name; 1703 int last_name;
1361 mapface face;
1362 1704
1363 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1705 // thats current max. sorry.
1364 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1706 if (sw > 255) sw = 255;
1707 if (sh > 255) sh = 255;
1365 1708
1366 /* 1709 // clear key, in case of extra padding
1367 int vx = self->vx = self->w >= sw 1710 memset (&skey, 0, sizeof (skey));
1368 ? self->x + (self->w - sw) / 2
1369 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1370
1371 int vy = self->vy = self->h >= sh
1372 ? self->y + (self->h - sh) / 2
1373 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1374 */
1375 1711
1376 glColor4ub (255, 255, 255, 255); 1712 glColor4ub (255, 255, 255, 255);
1377 1713
1378 glEnable (GL_BLEND); 1714 glEnable (GL_BLEND);
1379 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1715 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1382 1718
1383 glBegin (GL_QUADS); 1719 glBegin (GL_QUADS);
1384 1720
1385 last_name = 0; 1721 last_name = 0;
1386 1722
1723 mx += self->x;
1724 my += self->y;
1725
1726 // first pass: determine smooth_max
1727 // rather ugly, if you ask me
1728 // could also be stored inside mapcell and updated on change
1729 memset (smooth_max, 0, sizeof (smooth_max));
1730
1731 for (y = 0; y < sh; y++)
1732 if (0 <= y + my && y + my < self->rows)
1733 {
1734 maprow *row = self->row + (y + my);
1735
1736 for (x = 0; x < sw; x++)
1737 if (row->c0 <= x + mx && x + mx < row->c1)
1738 {
1739 mapcell *cell = row->col + (x + mx - row->c0);
1740
1741 smooth_max[x + 1][y + 1] =
1742 MAX (self->tex [cell->tile [0]].smoothlevel,
1743 MAX (self->tex [cell->tile [1]].smoothlevel,
1744 self->tex [cell->tile [2]].smoothlevel));
1745 }
1746 }
1747
1387 for (z = 0; z < 3; z++) 1748 for (z = 0; z <= 2; z++)
1749 {
1750 memset (smooth_level, 0, sizeof (smooth_level));
1751
1388 for (y = 0; y < sh; y++) 1752 for (y = 0; y < sh; y++)
1389 if (0 <= y + vy && y + vy < self->rows) 1753 if (0 <= y + my && y + my < self->rows)
1390 { 1754 {
1391 maprow *row = self->row + (y + vy); 1755 maprow *row = self->row + (y + my);
1392 1756
1393 for (x = 0; x < sw; x++) 1757 for (x = 0; x < sw; x++)
1394 if (row->c0 <= x + vx && x + vx < row->c1) 1758 if (row->c0 <= x + mx && x + mx < row->c1)
1395 { 1759 {
1396 mapcell *cell = row->col + (x + vx - row->c0); 1760 mapcell *cell = row->col + (x + mx - row->c0);
1397
1398 face = cell->face [z]; 1761 tileid tile = cell->tile [z];
1399 1762
1400 if (face) 1763 if (tile)
1764 {
1765 maptex tex = self->tex [tile];
1766 int px = (x + 1) * T - tex.w;
1767 int py = (y + 1) * T - tex.h;
1768
1769 // suppressing texture state switches here
1770 // is only moderately effective, but worth the extra effort
1771 if (last_name != tex.name)
1772 {
1773 if (!tex.name)
1774 tex = self->tex [2]; /* missing, replace by noface */
1775
1776 glEnd ();
1777 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1778 glBegin (GL_QUADS);
1779 }
1780
1781 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1782 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1783 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1784 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1785
1786 if (cell->flags && z == 2)
1787 {
1788 if (cell->flags & 1)
1789 {
1790 maptex tex = self->tex [1];
1791 int px = x * T + T * 2 / 32;
1792 int py = y * T - T * 6 / 32;
1793
1794 glEnd ();
1795 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1796 glBegin (GL_QUADS);
1797
1798 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1799 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1800 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1801 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1802 }
1803 }
1804
1805 // update smooth hash
1806 if (tex.smoothtile)
1807 {
1808 skey.tile = tex.smoothtile;
1809 skey.level = tex.smoothlevel;
1810
1811 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1812
1813 // add bits to current tile and all neighbours. skey.x|y is
1814 // shifted +1|+1 so we always stay positive.
1815
1816 // bits is ___n cccc CCCC bbbb
1817 // n do not draw borders&corners
1818 // c draw these corners, but...
1819 // C ... not these
1820 // b draw these borders
1821
1822 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1823 // ┃· ·· ·┃ ━━
1824
1825 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1826 // ·· ·· ·┏ ┓·
1827
1828 // full tile
1829 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1830
1831 // borders
1832 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1833 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1834 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1835 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1836
1837 // corners
1838 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1839 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1840 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1841 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1842 }
1843 }
1844 }
1845 }
1846
1847 // go through all smoothlevels, lowest to highest, then draw.
1848 // this is basically counting sort
1849 {
1850 int w, b;
1851
1852 for (w = 0; w < 256 / 32; ++w)
1853 {
1854 uint32_t smask = smooth_level [w];
1855 if (smask)
1856 for (b = 0; b < 32; ++b)
1857 if (smask & (((uint32_t)1) << b))
1401 { 1858 {
1402 maptex tex = self->tex [face]; 1859 int level = (w << 5) | b;
1860 HE *he;
1403 1861
1404 int px = (x + 1) * 32 - tex.w; 1862 hv_iterinit (smooth);
1405 int py = (y + 1) * 32 - tex.h; 1863 while ((he = hv_iternext (smooth)))
1406
1407 if (last_name != tex.name)
1408 { 1864 {
1865 smooth_key *skey = (smooth_key *)HeKEY (he);
1866 IV bits = SvIVX (HeVAL (he));
1867
1868 if (!(bits & 0x1000)
1869 && skey->level == level
1870 && level > smooth_max [skey->x][skey->y])
1871 {
1872 maptex tex = self->tex [skey->tile];
1873 int px = (((int)skey->x) - 1) * T;
1874 int py = (((int)skey->y) - 1) * T;
1875 int border = bits & 15;
1876 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1877 float dx = tex.s * .0625f; // 16 images/row
1878 float dy = tex.t * .5f ; // 2 images/column
1879
1880 // this time naively avoiding texture state changes
1881 // save gobs of state changes.
1882 if (last_name != tex.name)
1883 {
1884 if (!tex.name)
1885 continue; // smoothing not yet available
1886
1409 glEnd (); 1887 glEnd ();
1410 last_name = tex.name;
1411 glBindTexture (GL_TEXTURE_2D, last_name); 1888 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1412 glBegin (GL_QUADS); 1889 glBegin (GL_QUADS);
1890 }
1891
1892 if (border)
1893 {
1894 float ox = border * dx;
1895
1896 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1897 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1898 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1899 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1900 }
1901
1902 if (corner)
1903 {
1904 float ox = corner * dx;
1905
1906 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1907 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1908 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1909 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1910 }
1911 }
1413 } 1912 }
1414
1415 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1416 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1417 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1418 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1419 } 1913 }
1420 }
1421 } 1914 }
1915 }
1916
1917 hv_clear (smooth);
1918 }
1422 1919
1423 glEnd (); 1920 glEnd ();
1424 1921
1425 glDisable (GL_TEXTURE_2D); 1922 glDisable (GL_TEXTURE_2D);
1426 glDisable (GL_BLEND); 1923 glDisable (GL_BLEND);
1427}
1428 1924
1925 // top layer: overlays such as the health bar
1926 for (y = 0; y < sh; y++)
1927 if (0 <= y + my && y + my < self->rows)
1928 {
1929 maprow *row = self->row + (y + my);
1930
1931 for (x = 0; x < sw; x++)
1932 if (row->c0 <= x + mx && x + mx < row->c1)
1933 {
1934 mapcell *cell = row->col + (x + mx - row->c0);
1935
1936 int px = x * T;
1937 int py = y * T;
1938
1939 if (cell->stat_hp)
1940 {
1941 int width = cell->stat_width * T;
1942 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1943
1944 glColor3ub (0, 0, 0);
1945 glRectf (px + 1, py - thick - 2,
1946 px + width - 1, py);
1947
1948 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1949 glRectf (px + 2,
1950 py - thick - 1,
1951 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1952 }
1953 }
1954 }
1955}
1956
1429void 1957void
1430draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 1958draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1431 CODE: 1959 CODE:
1432{ 1960{
1433 static float color[16][3] = { 1961 static float color[16][3] = {
1434 { 0.00F, 0.00F, 0.00F }, 1962 { 0.00F, 0.00F, 0.00F },
1435 { 1.00F, 1.00F, 1.00F }, 1963 { 1.00F, 1.00F, 1.00F },
1485 glDisable (GL_BLEND); 2013 glDisable (GL_BLEND);
1486 glDisable (GL_TEXTURE_2D); 2014 glDisable (GL_TEXTURE_2D);
1487} 2015}
1488 2016
1489void 2017void
1490fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2018fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1491 PPCODE: 2019 PPCODE:
1492{ 2020{
1493 int vx, vy;
1494 int x, y; 2021 int x, y;
2022 int sw1 = sw + 2;
2023 int sh1 = sh + 2;
2024 int sh3 = sh * 3;
1495 int sw4 = (sw + 3) & ~3; 2025 int sw34 = (sw * 3 + 3) & ~3;
2026 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1496 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2027 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1497 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2028 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1498 2029
1499 memset (darkness, 255, sw4 * sh);
1500 SvPOK_only (darkness_sv); 2030 SvPOK_only (darkness3_sv);
1501 SvCUR_set (darkness_sv, sw4 * sh); 2031 SvCUR_set (darkness3_sv, sw34 * sh3);
1502 2032
1503 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2033 mx += self->x - 1;
1504 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2034 my += self->y - 1;
1505 2035
2036 memset (darkness1, 255, sw1 * sh1);
2037
1506 for (y = 0; y < sh; y++) 2038 for (y = 0; y < sh1; y++)
1507 if (0 <= y + vy && y + vy < self->rows) 2039 if (0 <= y + my && y + my < self->rows)
1508 { 2040 {
1509 maprow *row = self->row + (y + vy); 2041 maprow *row = self->row + (y + my);
1510 2042
1511 for (x = 0; x < sw; x++) 2043 for (x = 0; x < sw1; x++)
1512 if (row->c0 <= x + vx && x + vx < row->c1) 2044 if (row->c0 <= x + mx && x + mx < row->c1)
1513 { 2045 {
1514 mapcell *cell = row->col + (x + vx - row->c0); 2046 mapcell *cell = row->col + (x + mx - row->c0);
1515 2047
1516 darkness[y * sw4 + x] = cell->darkness < 0 2048 darkness1 [y * sw1 + x] = cell->darkness
2049 ? 255 - (cell->darkness - 1)
1517 ? 255 - FOW_DARKNESS 2050 : 255 - FOW_DARKNESS;
1518 : 255 - cell->darkness;
1519 } 2051 }
1520 } 2052 }
1521 2053
2054 for (y = 0; y < sh; ++y)
2055 for (x = 0; x < sw; ++x)
2056 {
2057 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2058 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2059 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2060 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2061 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2062 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2063 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2064 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2065 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2066
2067 uint8_t r11 = (d11 + d21 + d12) / 3;
2068 uint8_t r21 = d21;
2069 uint8_t r31 = (d21 + d31 + d32) / 3;
2070
2071 uint8_t r12 = d12;
2072 uint8_t r22 = d22;
2073 uint8_t r32 = d32;
2074
2075 uint8_t r13 = (d13 + d23 + d12) / 3;
2076 uint8_t r23 = d23;
2077 uint8_t r33 = (d23 + d33 + d32) / 3;
2078
2079 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2080 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2081 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2082 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2083 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2084 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2085 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2086 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2087 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2088 }
2089
2090 free (darkness1);
2091
1522 EXTEND (SP, 3); 2092 EXTEND (SP, 3);
1523 PUSHs (sv_2mortal (newSViv (sw4))); 2093 PUSHs (sv_2mortal (newSViv (sw34)));
1524 PUSHs (sv_2mortal (newSViv (sh))); 2094 PUSHs (sv_2mortal (newSViv (sh3)));
1525 PUSHs (darkness_sv); 2095 PUSHs (darkness3_sv);
1526} 2096}
1527 2097
1528SV * 2098SV *
1529get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2099get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1530 CODE: 2100 CODE:
1531{ 2101{
1532 int x, y, x1, y1; 2102 int x, y, x1, y1;
1533 SV *data_sv = newSV (w * h * 7 + 5); 2103 SV *data_sv = newSV (w * h * 7 + 5);
1534 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2104 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1559 if (row && row->c0 <= x && x < row->c1) 2129 if (row && row->c0 <= x && x < row->c1)
1560 { 2130 {
1561 mapcell *cell = row->col + (x - row->c0); 2131 mapcell *cell = row->col + (x - row->c0);
1562 uint8_t flags = 0; 2132 uint8_t flags = 0;
1563 2133
1564 if (cell->face [0]) flags |= 1; 2134 if (cell->tile [0]) flags |= 1;
1565 if (cell->face [1]) flags |= 2; 2135 if (cell->tile [1]) flags |= 2;
1566 if (cell->face [2]) flags |= 4; 2136 if (cell->tile [2]) flags |= 4;
1567 2137
1568 *data++ = flags; 2138 *data++ = flags;
1569 2139
1570 if (flags & 1) 2140 if (flags & 1)
1571 { 2141 {
2142 tileid tile = cell->tile [0];
1572 *data++ = cell->face [0] >> 8; 2143 *data++ = tile >> 8;
1573 *data++ = cell->face [0]; 2144 *data++ = tile;
1574 } 2145 }
1575 2146
1576 if (flags & 2) 2147 if (flags & 2)
1577 { 2148 {
2149 tileid tile = cell->tile [1];
1578 *data++ = cell->face [1] >> 8; 2150 *data++ = tile >> 8;
1579 *data++ = cell->face [1]; 2151 *data++ = tile;
1580 } 2152 }
1581 2153
1582 if (flags & 4) 2154 if (flags & 4)
1583 { 2155 {
2156 tileid tile = cell->tile [2];
1584 *data++ = cell->face [2] >> 8; 2157 *data++ = tile >> 8;
1585 *data++ = cell->face [2]; 2158 *data++ = tile;
1586 } 2159 }
1587 } 2160 }
1588 else 2161 else
1589 *data++ = 0; 2162 *data++ = 0;
1590 } 2163 }
1596} 2169}
1597 OUTPUT: 2170 OUTPUT:
1598 RETVAL 2171 RETVAL
1599 2172
1600void 2173void
1601set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2174set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1602 PPCODE: 2175 PPCODE:
1603{ 2176{
1604 int x, y, z; 2177 int x, y, z;
1605 int w, h; 2178 int w, h;
1606 int x1, y1; 2179 int x1, y1;
1630 { 2203 {
1631 uint8_t flags = *data++; 2204 uint8_t flags = *data++;
1632 2205
1633 if (flags) 2206 if (flags)
1634 { 2207 {
1635 mapface face[3] = { 0, 0, 0 };
1636
1637 mapcell *cell = row_get_cell (row, x); 2208 mapcell *cell = row_get_cell (row, x);
2209 tileid tile[3] = { 0, 0, 0 };
1638 2210
1639 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2211 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1640 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2212 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1641 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2213 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1642 2214
1643 if (cell->darkness <= 0) 2215 if (cell->darkness == 0)
1644 { 2216 {
1645 cell->darkness = -1; 2217 cell->darkness = 0;
1646 2218
1647 for (z = 0; z <= 2; z++) 2219 for (z = 0; z <= 2; z++)
1648 { 2220 {
1649 cell->face[z] = face[z]; 2221 tileid t = tile [z];
1650 2222
1651 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2223 if (t >= self->texs || (t && !self->tex [t].name))
2224 {
1652 XPUSHs (sv_2mortal (newSViv (face[z]))); 2225 XPUSHs (sv_2mortal (newSViv (t)));
2226 need_texid (self, t);
2227 }
2228
2229 cell->tile [z] = t;
1653 } 2230 }
1654 } 2231 }
1655 } 2232 }
1656 } 2233 }
1657 } 2234 }
1658} 2235}
1659 2236
1660MODULE = CFClient PACKAGE = CFClient::MixChunk 2237MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1661 2238
2239PROTOTYPES: DISABLE
2240
1662CFClient::MixChunk 2241CFPlus::MixChunk
2242new (SV *class, SV *data_sv)
2243 CODE:
2244{
2245 STRLEN datalen;
2246 char *data = SvPVbyte (data_sv, datalen);
2247
2248 RETVAL = Mix_LoadWAV_RW (SDL_RWFromConstMem (data, datalen), 1);
2249}
2250 OUTPUT:
2251 RETVAL
2252
2253CFPlus::MixChunk
1663new_from_file (SV *class, char *path) 2254new_from_file (SV *class, char *path)
1664 CODE: 2255 CODE:
1665 RETVAL = Mix_LoadWAV (path); 2256 RETVAL = Mix_LoadWAV (path);
1666 OUTPUT: 2257 OUTPUT:
1667 RETVAL 2258 RETVAL
1668 2259
1669void 2260void
1670DESTROY (CFClient::MixChunk self) 2261DESTROY (CFPlus::MixChunk self)
1671 CODE: 2262 CODE:
1672 Mix_FreeChunk (self); 2263 Mix_FreeChunk (self);
1673 2264
1674int 2265int
1675volume (CFClient::MixChunk self, int volume = -1) 2266volume (CFPlus::MixChunk self, int volume = -1)
1676 CODE: 2267 CODE:
1677 RETVAL = Mix_VolumeChunk (self, volume); 2268 RETVAL = Mix_VolumeChunk (self, volume);
1678 OUTPUT: 2269 OUTPUT:
1679 RETVAL 2270 RETVAL
1680 2271
1681int 2272int
1682play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2273play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1683 CODE: 2274 CODE:
1684 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2275 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1685 OUTPUT: 2276 OUTPUT:
1686 RETVAL 2277 RETVAL
1687 2278
1688MODULE = CFClient PACKAGE = CFClient::MixMusic 2279MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1689 2280
1690int 2281int
1691volume (int volume = -1) 2282volume (int volume = -1)
2283 PROTOTYPE: ;$
1692 CODE: 2284 CODE:
1693 RETVAL = Mix_VolumeMusic (volume); 2285 RETVAL = Mix_VolumeMusic (volume);
1694 OUTPUT: 2286 OUTPUT:
1695 RETVAL 2287 RETVAL
1696 2288
2289int
2290fade_out (int ms)
2291 CODE:
2292 RETVAL = Mix_FadeOutMusic (ms);
2293 OUTPUT:
2294 RETVAL
2295
1697CFClient::MixMusic 2296CFPlus::MixMusic
1698new_from_file (SV *class, char *path) 2297new_from_file (SV *class, char *path)
1699 CODE: 2298 CODE:
1700 RETVAL = Mix_LoadMUS (path); 2299 RETVAL = Mix_LoadMUS (path);
1701 OUTPUT: 2300 OUTPUT:
1702 RETVAL 2301 RETVAL
1703 2302
1704void 2303void
1705DESTROY (CFClient::MixMusic self) 2304DESTROY (CFPlus::MixMusic self)
1706 CODE: 2305 CODE:
1707 Mix_FreeMusic (self); 2306 Mix_FreeMusic (self);
1708 2307
1709int 2308int
1710play (CFClient::MixMusic self, int loops = -1) 2309play (CFPlus::MixMusic self, int loops = -1)
1711 CODE: 2310 CODE:
1712 RETVAL = Mix_PlayMusic (self, loops); 2311 RETVAL = Mix_PlayMusic (self, loops);
1713 OUTPUT: 2312 OUTPUT:
1714 RETVAL 2313 RETVAL
1715 2314
2315int
2316fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2317 CODE:
2318 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position);
2319 OUTPUT:
2320 RETVAL
2321
1716MODULE = CFClient PACKAGE = CFClient::OpenGL 2322MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2323
2324PROTOTYPES: ENABLE
1717 2325
1718BOOT: 2326BOOT:
1719{ 2327{
1720 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2328 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1721 static const struct { 2329 static const struct {
1722 const char *name; 2330 const char *name;
1723 IV iv; 2331 IV iv;
1724 } *civ, const_iv[] = { 2332 } *civ, const_iv[] = {
1725# define const_iv(name) { # name, (IV)name } 2333# define const_iv(name) { # name, (IV)name }
2334 const_iv (GL_VENDOR),
2335 const_iv (GL_VERSION),
2336 const_iv (GL_EXTENSIONS),
1726 const_iv (GL_COLOR_MATERIAL), 2337 const_iv (GL_COLOR_MATERIAL),
1727 const_iv (GL_SMOOTH), 2338 const_iv (GL_SMOOTH),
1728 const_iv (GL_FLAT), 2339 const_iv (GL_FLAT),
1729 const_iv (GL_DITHER), 2340 const_iv (GL_DITHER),
1730 const_iv (GL_BLEND), 2341 const_iv (GL_BLEND),
1734 const_iv (GL_ALPHA_TEST), 2345 const_iv (GL_ALPHA_TEST),
1735 const_iv (GL_NORMALIZE), 2346 const_iv (GL_NORMALIZE),
1736 const_iv (GL_RESCALE_NORMAL), 2347 const_iv (GL_RESCALE_NORMAL),
1737 const_iv (GL_FRONT), 2348 const_iv (GL_FRONT),
1738 const_iv (GL_BACK), 2349 const_iv (GL_BACK),
2350 const_iv (GL_AUX0),
1739 const_iv (GL_AND), 2351 const_iv (GL_AND),
1740 const_iv (GL_ONE), 2352 const_iv (GL_ONE),
1741 const_iv (GL_ZERO), 2353 const_iv (GL_ZERO),
1742 const_iv (GL_SRC_ALPHA), 2354 const_iv (GL_SRC_ALPHA),
1743 const_iv (GL_DST_ALPHA), 2355 const_iv (GL_DST_ALPHA),
1757 const_iv (GL_LUMINANCE), 2369 const_iv (GL_LUMINANCE),
1758 const_iv (GL_LUMINANCE_ALPHA), 2370 const_iv (GL_LUMINANCE_ALPHA),
1759 const_iv (GL_FLOAT), 2371 const_iv (GL_FLOAT),
1760 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2372 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1761 const_iv (GL_COMPILE), 2373 const_iv (GL_COMPILE),
2374 const_iv (GL_PROXY_TEXTURE_1D),
2375 const_iv (GL_PROXY_TEXTURE_2D),
1762 const_iv (GL_TEXTURE_1D), 2376 const_iv (GL_TEXTURE_1D),
1763 const_iv (GL_TEXTURE_2D), 2377 const_iv (GL_TEXTURE_2D),
1764 const_iv (GL_TEXTURE_ENV), 2378 const_iv (GL_TEXTURE_ENV),
1765 const_iv (GL_TEXTURE_MAG_FILTER), 2379 const_iv (GL_TEXTURE_MAG_FILTER),
1766 const_iv (GL_TEXTURE_MIN_FILTER), 2380 const_iv (GL_TEXTURE_MIN_FILTER),
1787 const_iv (GL_COLOR_LOGIC_OP), 2401 const_iv (GL_COLOR_LOGIC_OP),
1788 const_iv (GL_SEPARABLE_2D), 2402 const_iv (GL_SEPARABLE_2D),
1789 const_iv (GL_CONVOLUTION_2D), 2403 const_iv (GL_CONVOLUTION_2D),
1790 const_iv (GL_CONVOLUTION_BORDER_MODE), 2404 const_iv (GL_CONVOLUTION_BORDER_MODE),
1791 const_iv (GL_CONSTANT_BORDER), 2405 const_iv (GL_CONSTANT_BORDER),
2406 const_iv (GL_POINTS),
1792 const_iv (GL_LINES), 2407 const_iv (GL_LINES),
2408 const_iv (GL_LINE_STRIP),
1793 const_iv (GL_LINE_LOOP), 2409 const_iv (GL_LINE_LOOP),
1794 const_iv (GL_QUADS), 2410 const_iv (GL_QUADS),
1795 const_iv (GL_QUAD_STRIP), 2411 const_iv (GL_QUAD_STRIP),
1796 const_iv (GL_TRIANGLES), 2412 const_iv (GL_TRIANGLES),
1797 const_iv (GL_TRIANGLE_STRIP), 2413 const_iv (GL_TRIANGLE_STRIP),
1798 const_iv (GL_TRIANGLE_FAN), 2414 const_iv (GL_TRIANGLE_FAN),
2415 const_iv (GL_POLYGON),
1799 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2416 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2417 const_iv (GL_POINT_SMOOTH_HINT),
2418 const_iv (GL_LINE_SMOOTH_HINT),
2419 const_iv (GL_POLYGON_SMOOTH_HINT),
2420 const_iv (GL_GENERATE_MIPMAP_HINT),
1800 const_iv (GL_FASTEST), 2421 const_iv (GL_FASTEST),
2422 const_iv (GL_DONT_CARE),
2423 const_iv (GL_NICEST),
1801 const_iv (GL_V2F), 2424 const_iv (GL_V2F),
1802 const_iv (GL_V3F), 2425 const_iv (GL_V3F),
1803 const_iv (GL_T2F_V3F), 2426 const_iv (GL_T2F_V3F),
1804 const_iv (GL_T2F_N3F_V3F), 2427 const_iv (GL_T2F_N3F_V3F),
1805# undef const_iv 2428# undef const_iv
1806 }; 2429 };
1807 2430
1808 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2431 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1809 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2432 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2433
2434 texture_av = newAV ();
2435 AvREAL_off (texture_av);
1810} 2436}
1811 2437
1812char * 2438char *
1813gl_vendor () 2439gl_vendor ()
1814 CODE: 2440 CODE:
1828 CODE: 2454 CODE:
1829 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2455 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1830 OUTPUT: 2456 OUTPUT:
1831 RETVAL 2457 RETVAL
1832 2458
2459const char *glGetString (GLenum pname)
2460
2461GLint glGetInteger (GLenum pname)
2462 CODE:
2463 glGetIntegerv (pname, &RETVAL);
2464 OUTPUT:
2465 RETVAL
2466
2467GLdouble glGetDouble (GLenum pname)
2468 CODE:
2469 glGetDoublev (pname, &RETVAL);
2470 OUTPUT:
2471 RETVAL
2472
1833int glGetError () 2473int glGetError ()
1834 2474
1835void glFinish () 2475void glFinish ()
1836 2476
1837void glClear (int mask) 2477void glClear (int mask)
1874# near_ and far_ are due to microsofts buggy "c" compiler 2514# near_ and far_ are due to microsofts buggy "c" compiler
1875void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2515void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1876 2516
1877# near_ and far_ are due to microsofts buggy "c" compiler 2517# near_ and far_ are due to microsofts buggy "c" compiler
1878void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2518void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2519
2520PROTOTYPES: DISABLE
1879 2521
1880void glViewport (int x, int y, int width, int height) 2522void glViewport (int x, int y, int width, int height)
1881 2523
1882void glScissor (int x, int y, int width, int height) 2524void glScissor (int x, int y, int width, int height)
1883 2525
1891 2533
1892void glRotate (float angle, float x, float y, float z) 2534void glRotate (float angle, float x, float y, float z)
1893 CODE: 2535 CODE:
1894 glRotatef (angle, x, y, z); 2536 glRotatef (angle, x, y, z);
1895 2537
1896void glBegin (int mode)
1897
1898void glEnd ()
1899
1900void glColor (float r, float g, float b, float a = 1.0) 2538void glColor (float r, float g, float b, float a = 1.0)
1901 PROTOTYPE: @
1902 ALIAS: 2539 ALIAS:
1903 glColor_premultiply = 1 2540 glColor_premultiply = 1
1904 CODE: 2541 CODE:
1905 if (ix) 2542 if (ix)
1906 { 2543 {
1907 r *= a; 2544 r *= a;
1908 g *= a; 2545 g *= a;
1909 b *= a; 2546 b *= a;
1910 } 2547 }
1911 // microsoft visual "c" rounds instead of truncating... 2548 // microsoft visual "c" rounds instead of truncating...
1912 glColor4ub (MIN ((int)(r * 256.f), 255), 2549 glColor4f (r, g, b, a);
1913 MIN ((int)(g * 256.f), 255),
1914 MIN ((int)(b * 256.f), 255),
1915 MIN ((int)(a * 256.f), 255));
1916
1917void glInterleavedArrays (int format, int stride, char *data)
1918
1919void glDrawElements (int mode, int count, int type, char *indices)
1920
1921# 1.2 void glDrawRangeElements (int mode, int start, int end
1922 2550
1923void glRasterPos (float x, float y, float z = 0.) 2551void glRasterPos (float x, float y, float z = 0.)
1924 CODE: 2552 CODE:
1925 glRasterPos3f (0, 0, z); 2553 glRasterPos3f (0, 0, z);
1926 glBitmap (0, 0, 0, 0, x, y, 0); 2554 glBitmap (0, 0, 0, 0, x, y, 0);
1931 2559
1932void glTexCoord (float s, float t) 2560void glTexCoord (float s, float t)
1933 CODE: 2561 CODE:
1934 glTexCoord2f (s, t); 2562 glTexCoord2f (s, t);
1935 2563
2564void glRect (float x1, float y1, float x2, float y2)
2565 CODE:
2566 glRectf (x1, y1, x2, y2);
2567
2568PROTOTYPES: ENABLE
2569
2570void glBegin (int mode)
2571
2572void glEnd ()
2573
2574void glPointSize (GLfloat size)
2575
2576void glLineWidth (GLfloat width)
2577
2578void glInterleavedArrays (int format, int stride, char *data)
2579
2580void glDrawElements (int mode, int count, int type, char *indices)
2581
2582# 1.2 void glDrawRangeElements (int mode, int start, int end
2583
1936void glTexEnv (int target, int pname, float param) 2584void glTexEnv (int target, int pname, float param)
1937 CODE: 2585 CODE:
1938 glTexEnvf (target, pname, param); 2586 glTexEnvf (target, pname, param);
1939 2587
1940void glTexParameter (int target, int pname, float param) 2588void glTexParameter (int target, int pname, float param)
1962 2610
1963void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2611void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1964 2612
1965void glDrawPixels (int width, int height, int format, int type, char *pixels) 2613void glDrawPixels (int width, int height, int format, int type, char *pixels)
1966 2614
2615void glPixelZoom (float x, float y)
2616
1967void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2617void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1968 2618
1969int glGenTexture () 2619int glGenTexture ()
1970 CODE: 2620 CODE:
1971{ 2621 RETVAL = gen_texture ();
1972 GLuint name;
1973 glGenTextures (1, &name);
1974 RETVAL = name;
1975}
1976 OUTPUT: 2622 OUTPUT:
1977 RETVAL 2623 RETVAL
1978 2624
1979void glDeleteTexture (int name) 2625void glDeleteTexture (int name)
1980 CODE: 2626 CODE:
1981{
1982 GLuint name_ = name;
1983 glDeleteTextures (1, &name_); 2627 del_texture (name);
1984} 2628
1985
1986int glGenList () 2629int glGenList ()
1987 CODE: 2630 CODE:
1988 RETVAL = glGenLists (1); 2631 RETVAL = glGenLists (1);
1989 OUTPUT: 2632 OUTPUT:
1990 RETVAL 2633 RETVAL
1997 2640
1998void glEndList () 2641void glEndList ()
1999 2642
2000void glCallList (int list) 2643void glCallList (int list)
2001 2644
2645MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2002 2646
2647PROTOTYPES: DISABLE
2648
2649void
2650find_widget (SV *self, NV x, NV y)
2651 PPCODE:
2652{
2653 if (within_widget (self, x, y))
2654 XPUSHs (self);
2655}
2656
2657BOOT:
2658{
2659 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2660
2661 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2662 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2663 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2664 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2665}
2666
2667void
2668draw (SV *self)
2669 CODE:
2670{
2671 HV *hv;
2672 SV **svp;
2673 NV x, y, w, h;
2674 SV *draw_x_sv = GvSV (draw_x_gv);
2675 SV *draw_y_sv = GvSV (draw_y_gv);
2676 SV *draw_w_sv = GvSV (draw_w_gv);
2677 SV *draw_h_sv = GvSV (draw_h_gv);
2678 SV *hover;
2679 double draw_x, draw_y, draw_w, draw_h;
2680
2681 if (!SvROK (self))
2682 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2683
2684 hv = (HV *)SvRV (self);
2685
2686 if (SvTYPE (hv) != SVt_PVHV)
2687 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2688
2689 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2690 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2691
2692 if (!h || !w)
2693 XSRETURN_EMPTY;
2694
2695 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2696 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2697
2698 draw_x = SvNV (draw_x_sv) + x;
2699 draw_y = SvNV (draw_y_sv) + y;
2700
2701 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2702 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2703 XSRETURN_EMPTY;
2704
2705 sv_setnv (draw_x_sv, draw_x);
2706 sv_setnv (draw_y_sv, draw_y);
2707
2708 glPushMatrix ();
2709 glTranslated (x, y, 0);
2710
2711 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2712 {
2713 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2714
2715 if (svp && SvTRUE (*svp))
2716 {
2717 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2718 glEnable (GL_BLEND);
2719 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2720 glBegin (GL_QUADS);
2721 glVertex2f (0, 0);
2722 glVertex2f (w, 0);
2723 glVertex2f (w, h);
2724 glVertex2f (0, h);
2725 glEnd ();
2726 glDisable (GL_BLEND);
2727 }
2728 }
2729#if 0
2730 if ($ENV{CFPLUS_DEBUG} & 1) {
2731 glPushMatrix;
2732 glColor 1, 1, 0, 1;
2733 glTranslate 0.375, 0.375;
2734 glBegin GL_LINE_LOOP;
2735 glVertex 0 , 0;
2736 glVertex $self->{w} - 1, 0;
2737 glVertex $self->{w} - 1, $self->{h} - 1;
2738 glVertex 0 , $self->{h} - 1;
2739 glEnd;
2740 glPopMatrix;
2741 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2742 }
2743#endif
2744 PUSHMARK (SP);
2745 XPUSHs (self);
2746 PUTBACK;
2747 call_method ("_draw", G_VOID | G_DISCARD);
2748 SPAGAIN;
2749
2750 glPopMatrix ();
2751
2752 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2753 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2754}
2755

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