ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.131 by root, Thu Jul 13 01:54:18 2006 UTC vs.
Revision 1.211 by root, Sat Jul 28 00:45:28 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN 2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
4# include <malloc.h> 4# include <malloc.h>
5# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
6# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
7#endif 14#endif
8 15
9#include "EXTERN.h" 16#include "EXTERN.h"
10#include "perl.h" 17#include "perl.h"
11#include "XSUB.h" 18#include "XSUB.h"
12 19
13#ifdef _WIN32 20#ifdef _WIN32
14# undef pipe 21# undef pipe
15#endif 22#endif
16 23
24#include <assert.h>
17#include <math.h> 25#include <math.h>
18#include <string.h> 26#include <string.h>
19#include <stdio.h> 27#include <stdio.h>
20#include <stdlib.h> 28#include <stdlib.h>
21 29
22#include <SDL.h> 30#include <SDL.h>
31#include <SDL_thread.h>
23#include <SDL_endian.h> 32#include <SDL_endian.h>
24#include <SDL_image.h> 33#include <SDL_image.h>
25#include <SDL_mixer.h> 34#include <SDL_mixer.h>
26#include <SDL_opengl.h> 35#include <SDL_opengl.h>
27 36
36# include <sys/types.h> 45# include <sys/types.h>
37# include <sys/socket.h> 46# include <sys/socket.h>
38# include <netinet/in.h> 47# include <netinet/in.h>
39# include <netinet/tcp.h> 48# include <netinet/tcp.h>
40# include <inttypes.h> 49# include <inttypes.h>
41#else
42 typedef unsigned char uint8_t;
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48#endif 50#endif
49 51
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
51 53
52#define FOW_DARKNESS 32 54#define FOW_DARKNESS 32
53 55
54#define MAP_EXTEND_X 32 56#define MAP_EXTEND_X 32
55#define MAP_EXTEND_Y 512 57#define MAP_EXTEND_Y 512
60# define PARACHUTE SDL_INIT_NOPARACHUTE 62# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else 63#else
62# define PARACHUTE 0 64# define PARACHUTE 0
63#endif 65#endif
64 66
67static AV *texture_av;
68
65static struct 69static struct
66{ 70{
67#define GL_FUNC(ptr,name) ptr name; 71#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h" 72#include "glfunc.h"
69#undef GL_FUNC 73#undef GL_FUNC
70} gl; 74} gl;
71 75
76static void
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 77gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{ 78{
74 if (gl.BlendFuncSeparate) 79 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa); 80 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT) 81 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 82 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else 83 else
79 glBlendFunc (sa, da); 84 glBlendFunc (sa, da);
80} 85}
81 86
87static GLuint
88gen_texture ()
89{
90 GLuint name;
91
92 if (AvFILL (texture_av) >= 0)
93 name = (GLuint)(size_t)av_pop (texture_av);
94 else
95 glGenTextures (1, &name);
96
97 return name;
98}
99
100static void
101del_texture (GLuint name)
102{
103 /* make a half-assed attempt at returning the memory used by the texture */
104 /* textures are frequently being reused by cfplus anyway */
105 /*glBindTexture (GL_TEXTURE_2D, name);*/
106 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
107 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name);
109}
110
82#include "texcache.c" 111#include "texcache.c"
83 112
84#include "pango-font.c" 113#include "pango-font.c"
85#include "pango-fontmap.c" 114#include "pango-fontmap.c"
86#include "pango-render.c" 115#include "pango-render.c"
87 116
88typedef Mix_Chunk *CFClient__MixChunk; 117typedef Mix_Chunk *CFPlus__MixChunk;
89typedef Mix_Music *CFClient__MixMusic; 118typedef Mix_Music *CFPlus__MixMusic;
90 119
91typedef PangoFontDescription *CFClient__Font; 120typedef PangoFontDescription *CFPlus__Font;
92 121
93static int 122static int
94shape_attr_p (PangoLayoutRun *run) 123shape_attr_p (PangoLayoutRun *run)
95{ 124{
96 GSList *attrs = run->item->analysis.extra_attrs; 125 GSList *attrs = run->item->analysis.extra_attrs;
110 139
111typedef struct cf_layout { 140typedef struct cf_layout {
112 PangoLayout *pl; 141 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode 142 float r, g, b, a; // default color for rgba mode
114 int base_height; 143 int base_height;
115 CFClient__Font font; 144 CFPlus__Font font;
116} *CFClient__Layout; 145} *CFPlus__Layout;
117 146
118static CFClient__Font default_font; 147static CFPlus__Font default_font;
119static PangoContext *opengl_context; 148static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap; 149static PangoFontMap *opengl_fontmap;
121 150
122static void 151static void
123substitute_func (FcPattern *pattern, gpointer data) 152substitute_func (FcPattern *pattern, gpointer data)
128#endif 157#endif
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 158 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130} 159}
131 160
132static void 161static void
133layout_update_font (CFClient__Layout self) 162layout_update_font (CFPlus__Layout self)
134{ 163{
135 /* use a random scale factor to account for unknown descenders, 0.8 works 164 /* use a random scale factor to account for unknown descenders, 0.8 works
136 * reasonably well with bitstream vera 165 * reasonably well with bitstream vera
137 */ 166 */
138 PangoFontDescription *font = self->font ? self->font : default_font; 167 PangoFontDescription *font = self->font ? self->font : default_font;
142 171
143 pango_layout_set_font_description (self->pl, font); 172 pango_layout_set_font_description (self->pl, font);
144} 173}
145 174
146static void 175static void
147layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
148{ 177{
178 PangoRectangle rect;
179
180 // get_pixel_* wrongly rounds down
149 pango_layout_get_pixel_size (self->pl, w, h); 181 pango_layout_get_extents (self->pl, 0, &rect);
150 182
151 if (!*w) *w = 1; 183 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
152 if (!*h) *h = 1; 184 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
153 185
154 *w = (*w + 3) & ~3; 186 if (!rect.width) rect.width = 1;
155} 187 if (!rect.height) rect.height = 1;
156 188
189 *w = rect.width;
190 *h = rect.height;
191}
192
193typedef uint16_t tileid;
157typedef uint16_t mapface; 194typedef uint16_t faceid;
158 195
159typedef struct { 196typedef struct {
160 GLint name; 197 int name;
161 int w, h; 198 int w, h;
162 float s, t; 199 float s, t;
163 uint8_t r, g, b, a; 200 uint8_t r, g, b, a;
201 tileid smoothtile;
202 uint8_t smoothlevel;
164} maptex; 203} maptex;
165 204
166typedef struct { 205typedef struct {
206 uint32_t player;
207 tileid tile[3];
167 int16_t darkness; 208 uint16_t darkness;
168 mapface face[3]; 209 uint8_t stat_width, stat_hp, flags, smoothmax;
169} mapcell; 210} mapcell;
170 211
171typedef struct { 212typedef struct {
172 int32_t c0, c1; 213 int32_t c0, c1;
173 mapcell *col; 214 mapcell *col;
174} maprow; 215} maprow;
175 216
176typedef struct map { 217typedef struct map {
177 int x, y, w, h; 218 int x, y, w, h;
178 int ox, oy; /* offset to virtual global coordinate system */ 219 int ox, oy; /* offset to virtual global coordinate system */
179 int faces; 220 int faces; tileid *face2tile; // [faceid]
180 mapface *face; 221 int texs; maptex *tex; // [tileid]
181
182 int texs;
183 maptex *tex;
184 222
185 int32_t rows; 223 int32_t rows;
186 maprow *row; 224 maprow *row;
187} *CFClient__Map; 225} *CFPlus__Map;
188 226
189static char * 227static char *
190prepend (char *ptr, int sze, int inc) 228prepend (char *ptr, int sze, int inc)
191{ 229{
192 char *p; 230 char *p;
209} 247}
210 248
211#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 249#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
212#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 250#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
213 251
252static void
253need_facenum (struct map *self, faceid face)
254{
255 while (self->faces <= face)
256 {
257 Append (tileid, self->face2tile, self->faces, self->faces);
258 self->faces *= 2;
259 }
260}
261
262static void
263need_texid (struct map *self, int texid)
264{
265 while (self->texs <= texid)
266 {
267 Append (maptex, self->tex, self->texs, self->texs);
268 self->texs *= 2;
269 }
270}
271
214static maprow * 272static maprow *
215map_get_row (CFClient__Map self, int y) 273map_get_row (CFPlus__Map self, int y)
216{ 274{
217 if (0 > y) 275 if (0 > y)
218 { 276 {
219 int extend = - y + MAP_EXTEND_Y; 277 int extend = - y + MAP_EXTEND_Y;
220 Prepend (maprow, self->row, self->rows, extend); 278 Prepend (maprow, self->row, self->rows, extend);
258 316
259 return row->col + (x - row->c0); 317 return row->col + (x - row->c0);
260} 318}
261 319
262static mapcell * 320static mapcell *
263map_get_cell (CFClient__Map self, int x, int y) 321map_get_cell (CFPlus__Map self, int x, int y)
264{ 322{
265 return row_get_cell (map_get_row (self, y), x); 323 return row_get_cell (map_get_row (self, y), x);
266} 324}
267 325
268static void 326static void
269map_clear (CFClient__Map self) 327map_clear (CFPlus__Map self)
270{ 328{
271 int r; 329 int r;
272 330
273 for (r = 0; r < self->rows; r++) 331 for (r = 0; r < self->rows; r++)
274 Safefree (self->row[r].col); 332 Safefree (self->row[r].col);
282 self->row = 0; 340 self->row = 0;
283 self->rows = 0; 341 self->rows = 0;
284} 342}
285 343
286static void 344static void
287map_blank (CFClient__Map self, int x0, int y0, int w, int h) 345map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
288{ 346{
289 int x, y; 347 int x, y;
290 maprow *row; 348 maprow *row;
349 mapcell *cell;
291 350
292 for (y = y0; y < y0 + h; y++) 351 for (y = y0; y < y0 + h; y++)
293 if (y >= 0) 352 if (y >= 0)
294 { 353 {
295 if (y >= self->rows) 354 if (y >= self->rows)
301 if (x >= row->c0) 360 if (x >= row->c0)
302 { 361 {
303 if (x >= row->c1) 362 if (x >= row->c1)
304 break; 363 break;
305 364
306 row->col[x - row->c0].darkness = -1; 365 cell = row->col + x - row->c0;
366
367 cell->darkness = 0;
368 cell->stat_hp = 0;
369 cell->flags = 0;
370 cell->player = 0;
307 } 371 }
308 } 372 }
373}
374
375typedef struct {
376 tileid tile;
377 uint8_t x, y, level;
378} smooth_key;
379
380static void
381smooth_or_bits (HV *hv, smooth_key *key, IV bits)
382{
383 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
384
385 if (SvIOK (*sv))
386 SvIV_set (*sv, SvIVX (*sv) | bits);
387 else
388 sv_setiv (*sv, bits);
309} 389}
310 390
311static void 391static void
312music_finished (void) 392music_finished (void)
313{ 393{
349 n |= n >> 16; 429 n |= n >> 16;
350 430
351 return n + 1; 431 return n + 1;
352} 432}
353 433
434/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314
437
438/******************************************************************************/
439
440static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
441static GV *hover_gv;
442
443static int
444within_widget (SV *widget, NV x, NV y)
445{
446 HV *self;
447 SV **svp;
448 NV wx, ww, wy, wh;
449
450 if (!SvROK (widget))
451 return 0;
452
453 self = (HV *)SvRV (widget);
454
455 if (SvTYPE (self) != SVt_PVHV)
456 return 0;
457
458 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
459 if (y < wy)
460 return 0;
461
462 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
463 if (y >= wy + wh)
464 return 0;
465
466 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
467 if (x < wx)
468 return 0;
469
470 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
471 if (x >= wx + ww)
472 return 0;
473
474 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
475 if (!svp || !SvTRUE (*svp))
476 return 0;
477
478 return 1;
479}
480
354MODULE = CFClient PACKAGE = CFClient 481MODULE = CFPlus PACKAGE = CFPlus
355 482
356PROTOTYPES: ENABLE 483PROTOTYPES: ENABLE
357 484
358BOOT: 485BOOT:
359{ 486{
360 HV *stash = gv_stashpv ("CFClient", 1); 487 HV *stash = gv_stashpv ("CFPlus", 1);
361 static const struct { 488 static const struct {
362 const char *name; 489 const char *name;
363 IV iv; 490 IV iv;
364 } *civ, const_iv[] = { 491 } *civ, const_iv[] = {
365# define const_iv(name) { # name, (IV)name } 492# define const_iv(name) { # name, (IV)name }
493 const_iv (SDLK_MODIFIER_MIN),
494 const_iv (SDLK_MODIFIER_MAX),
495
366 const_iv (SDL_ACTIVEEVENT), 496 const_iv (SDL_ACTIVEEVENT),
367 const_iv (SDL_KEYDOWN), 497 const_iv (SDL_KEYDOWN),
368 const_iv (SDL_KEYUP), 498 const_iv (SDL_KEYUP),
369 const_iv (SDL_MOUSEMOTION), 499 const_iv (SDL_MOUSEMOTION),
370 const_iv (SDL_MOUSEBUTTONDOWN), 500 const_iv (SDL_MOUSEBUTTONDOWN),
379 const_iv (SDL_EVENT_RESERVEDA), 509 const_iv (SDL_EVENT_RESERVEDA),
380 const_iv (SDL_EVENT_RESERVEDB), 510 const_iv (SDL_EVENT_RESERVEDB),
381 const_iv (SDL_VIDEORESIZE), 511 const_iv (SDL_VIDEORESIZE),
382 const_iv (SDL_VIDEOEXPOSE), 512 const_iv (SDL_VIDEOEXPOSE),
383 const_iv (SDL_USEREVENT), 513 const_iv (SDL_USEREVENT),
514
515 const_iv (SDL_APPINPUTFOCUS),
516 const_iv (SDL_APPMOUSEFOCUS),
517 const_iv (SDL_APPACTIVE),
518
384 const_iv (SDLK_KP0), 519 const_iv (SDLK_KP0),
385 const_iv (SDLK_KP1), 520 const_iv (SDLK_KP1),
386 const_iv (SDLK_KP2), 521 const_iv (SDLK_KP2),
387 const_iv (SDLK_KP3), 522 const_iv (SDLK_KP3),
388 const_iv (SDLK_KP4), 523 const_iv (SDLK_KP4),
443 const_iv (SDLK_BREAK), 578 const_iv (SDLK_BREAK),
444 const_iv (SDLK_MENU), 579 const_iv (SDLK_MENU),
445 const_iv (SDLK_POWER), 580 const_iv (SDLK_POWER),
446 const_iv (SDLK_EURO), 581 const_iv (SDLK_EURO),
447 const_iv (SDLK_UNDO), 582 const_iv (SDLK_UNDO),
583
448 const_iv (KMOD_NONE), 584 const_iv (KMOD_NONE),
585 const_iv (KMOD_SHIFT),
449 const_iv (KMOD_LSHIFT), 586 const_iv (KMOD_LSHIFT),
450 const_iv (KMOD_RSHIFT), 587 const_iv (KMOD_RSHIFT),
588 const_iv (KMOD_CTRL),
451 const_iv (KMOD_LCTRL), 589 const_iv (KMOD_LCTRL),
452 const_iv (KMOD_RCTRL), 590 const_iv (KMOD_RCTRL),
591 const_iv (KMOD_ALT),
453 const_iv (KMOD_LALT), 592 const_iv (KMOD_LALT),
454 const_iv (KMOD_RALT), 593 const_iv (KMOD_RALT),
594 const_iv (KMOD_META),
455 const_iv (KMOD_LMETA), 595 const_iv (KMOD_LMETA),
456 const_iv (KMOD_RMETA), 596 const_iv (KMOD_RMETA),
457 const_iv (KMOD_NUM), 597 const_iv (KMOD_NUM),
458 const_iv (KMOD_CAPS), 598 const_iv (KMOD_CAPS),
459 const_iv (KMOD_MODE), 599 const_iv (KMOD_MODE),
460 const_iv (KMOD_CTRL),
461 const_iv (KMOD_SHIFT),
462 const_iv (KMOD_ALT),
463 const_iv (KMOD_META)
464# undef const_iv 600# undef const_iv
465 }; 601 };
466 602
467 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 603 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
468 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 604 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
605
606 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
607 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
469} 608}
609
610void
611weaken (SV *rv)
612 PROTOTYPE: $
613 CODE:
614 sv_rvweaken (rv);
470 615
471int 616int
472in_destruct () 617in_destruct ()
473 CODE: 618 CODE:
474 RETVAL = PL_main_cv == Nullcv; 619 RETVAL = PL_main_cv == Nullcv;
486 opengl_fontmap = pango_opengl_font_map_new (); 631 opengl_fontmap = pango_opengl_font_map_new ();
487 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 632 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
488 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 633 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
489} 634}
490 635
636char *
637SDL_GetError ()
638
491int 639int
492SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 640SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
493 641
494void 642void
495SDL_Quit () 643SDL_Quit ()
496 644
497void 645void
498SDL_ListModes () 646SDL_ListModes (int rgb, int alpha)
499 PPCODE: 647 PPCODE:
500{ 648{
501 SDL_Rect **m; 649 SDL_Rect **m;
502 650
503 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 651 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
504 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 652 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
505 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 653 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
506 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 654 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
507 655
508 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 656 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
509 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 657 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
510 658
511 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 659 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 660 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 661 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 662 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
515 663
516 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 664 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
665#if SDL_VERSION_ATLEAST(1,2,10)
517 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 666 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
518 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 667 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
519 668#endif
520 SDL_EnableUNICODE (1);
521 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
522 669
523 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 670 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
524 671
525 if (m && m != (SDL_Rect **)-1) 672 if (m && m != (SDL_Rect **)-1)
526 while (*m) 673 while (*m)
527 { 674 {
675 if ((*m)->w >= 640 && (*m)->h >= 480)
676 {
528 AV *av = newAV (); 677 AV *av = newAV ();
529 av_push (av, newSViv ((*m)->w)); 678 av_push (av, newSViv ((*m)->w));
530 av_push (av, newSViv ((*m)->h)); 679 av_push (av, newSViv ((*m)->h));
680 av_push (av, newSViv (rgb));
681 av_push (av, newSViv (alpha));
531 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 682 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
683 }
532 684
533 ++m; 685 ++m;
534 } 686 }
535} 687}
536 688
537char *
538SDL_GetError ()
539
540int 689int
541SDL_SetVideoMode (int w, int h, int fullscreen) 690SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
542 CODE: 691 CODE:
692{
693 SDL_EnableUNICODE (1);
694 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
695
696 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
697 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
698 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
699 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
700
543 RETVAL = !!SDL_SetVideoMode ( 701 RETVAL = !!SDL_SetVideoMode (
544 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 702 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
545 ); 703 );
704
546 if (RETVAL) 705 if (RETVAL)
547 { 706 {
707 av_clear (texture_av);
708
548 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 709 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
549# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 710#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
550# include "glfunc.h" 711#include "glfunc.h"
551# undef GL_FUNC 712#undef GL_FUNC
552 } 713 }
714}
553 OUTPUT: 715 OUTPUT:
554 RETVAL 716 RETVAL
555 717
556void 718void
557SDL_GL_SwapBuffers () 719SDL_GL_SwapBuffers ()
558 720
559char * 721char *
560SDL_GetKeyName (int sym) 722SDL_GetKeyName (int sym)
561 723
724int
725SDL_GetAppState ()
726
562void 727void
563SDL_PollEvent () 728poll_events ()
564 PPCODE: 729 PPCODE:
565{ 730{
566 SDL_Event ev; 731 SDL_Event ev;
567 732
568 while (SDL_PollEvent (&ev)) 733 SDL_PumpEvents ();
734 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
569 { 735 {
570 HV *hv = newHV (); 736 HV *hv = newHV ();
571 hv_store (hv, "type", 4, newSViv (ev.type), 0); 737 hv_store (hv, "type", 4, newSViv (ev.type), 0);
572 738
573 switch (ev.type) 739 switch (ev.type)
575 case SDL_KEYDOWN: 741 case SDL_KEYDOWN:
576 case SDL_KEYUP: 742 case SDL_KEYUP:
577 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 743 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
578 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 744 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
579 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 745 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
746 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
580 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 747 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
581 break; 748 break;
582 749
583 case SDL_ACTIVEEVENT: 750 case SDL_ACTIVEEVENT:
584 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 751 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
585 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 752 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
586 break; 753 break;
587 754
588 case SDL_MOUSEMOTION: 755 case SDL_MOUSEMOTION:
756 {
757 int state = ev.motion.state;
758 int x = ev.motion.x;
759 int y = ev.motion.y;
760 int xrel = ev.motion.xrel;
761 int yrel = ev.motion.yrel;
762
763 /* do simplistic event compression */
764 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
765 && state == ev.motion.state)
766 {
767 xrel += ev.motion.xrel;
768 yrel += ev.motion.yrel;
769 x = ev.motion.x;
770 y = ev.motion.y;
771 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
772 }
773
589 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 774 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
590
591 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 775 hv_store (hv, "state", 5, newSViv (state), 0);
592 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 776 hv_store (hv, "x", 1, newSViv (x), 0);
593 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 777 hv_store (hv, "y", 1, newSViv (y), 0);
594 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 778 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
595 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 779 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
780 }
596 break; 781 break;
597 782
598 case SDL_MOUSEBUTTONDOWN: 783 case SDL_MOUSEBUTTONDOWN:
599 case SDL_MOUSEBUTTONUP: 784 case SDL_MOUSEBUTTONUP:
600 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 785 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
610 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 795 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
611 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 796 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
612 break; 797 break;
613 } 798 }
614 799
615 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 800 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
616 } 801 }
617} 802}
618 803
619int 804int
620Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 805Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
621 POSTCALL: 806 POSTCALL:
622 Mix_HookMusicFinished (music_finished); 807 Mix_HookMusicFinished (music_finished);
623 Mix_ChannelFinished (channel_finished); 808 Mix_ChannelFinished (channel_finished);
624 809
625void 810void
629Mix_AllocateChannels (int numchans = -1) 814Mix_AllocateChannels (int numchans = -1)
630 815
631void 816void
632lowdelay (int fd, int val = 1) 817lowdelay (int fd, int val = 1)
633 CODE: 818 CODE:
819 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
820
821void
822win32_proxy_info ()
823 PPCODE:
824{
634#ifndef _WIN32 825#ifdef _WIN32
635 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 826 char buffer[2048];
827 DWORD buflen;
828
829 EXTEND (SP, 3);
830
831 buflen = sizeof (buffer);
832 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
833 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
834 {
835 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
836
837 buflen = sizeof (buffer);
838 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
839 {
840 PUSHs (newSVpv (buffer, 0));
841
842 buflen = sizeof (buffer);
843 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
844 PUSHs (newSVpv (buffer, 0));
845 }
846 }
636#endif 847#endif
848}
637 849
638void 850void
639add_font (char *file) 851add_font (char *file)
640 CODE: 852 CODE:
641 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 853 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
745 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 957 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
746#endif 958#endif
747 _exit (1); 959 _exit (1);
748 960
749void 961void
750_exit (int retval) 962_exit (int retval = 0)
751 CODE: 963 CODE:
964#ifdef WIN32
965 ExitThread (retval); // unclean, please beam me up
966#else
752 _exit (retval); 967 _exit (retval);
968#endif
753 969
970void
971debug ()
972 CODE:
973{
974#if DEBUG
975 VALGRIND_DO_LEAK_CHECK;
976#endif
977}
978
754MODULE = CFClient PACKAGE = CFClient::Font 979MODULE = CFPlus PACKAGE = CFPlus::Font
755 980
756CFClient::Font 981PROTOTYPES: DISABLE
982
983CFPlus::Font
757new_from_file (SV *class, char *path, int id = 0) 984new_from_file (SV *class, char *path, int id = 0)
758 CODE: 985 CODE:
759{ 986{
760 int count; 987 int count;
761 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 988 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
764} 991}
765 OUTPUT: 992 OUTPUT:
766 RETVAL 993 RETVAL
767 994
768void 995void
769DESTROY (CFClient::Font self) 996DESTROY (CFPlus::Font self)
770 CODE: 997 CODE:
771 pango_font_description_free (self); 998 pango_font_description_free (self);
772 999
773void 1000void
774make_default (CFClient::Font self) 1001make_default (CFPlus::Font self)
1002 PROTOTYPE: $
775 CODE: 1003 CODE:
776 default_font = self; 1004 default_font = self;
777 1005
778MODULE = CFClient PACKAGE = CFClient::Layout 1006MODULE = CFPlus PACKAGE = CFPlus::Layout
1007
1008PROTOTYPES: DISABLE
779 1009
780void 1010void
781reset_glyph_cache () 1011reset_glyph_cache ()
1012 PROTOTYPE:
782 CODE: 1013 CODE:
783 tc_clear (); 1014 tc_clear ();
784 1015
785CFClient::Layout 1016CFPlus::Layout
786new (SV *class) 1017new (SV *class)
787 CODE: 1018 CODE:
788 New (0, RETVAL, 1, struct cf_layout); 1019 New (0, RETVAL, 1, struct cf_layout);
789 1020
790 RETVAL->pl = pango_layout_new (opengl_context); 1021 RETVAL->pl = pango_layout_new (opengl_context);
799 layout_update_font (RETVAL); 1030 layout_update_font (RETVAL);
800 OUTPUT: 1031 OUTPUT:
801 RETVAL 1032 RETVAL
802 1033
803void 1034void
804DESTROY (CFClient::Layout self) 1035DESTROY (CFPlus::Layout self)
805 CODE: 1036 CODE:
806 g_object_unref (self->pl); 1037 g_object_unref (self->pl);
807 Safefree (self); 1038 Safefree (self);
808 1039
809void 1040void
810set_text (CFClient::Layout self, SV *text_) 1041set_text (CFPlus::Layout self, SV *text_)
811 CODE: 1042 CODE:
812{ 1043{
813 STRLEN textlen; 1044 STRLEN textlen;
814 char *text = SvPVutf8 (text_, textlen); 1045 char *text = SvPVutf8 (text_, textlen);
815 1046
816 pango_layout_set_text (self->pl, text, textlen); 1047 pango_layout_set_text (self->pl, text, textlen);
817} 1048}
818 1049
819void 1050void
820set_markup (CFClient::Layout self, SV *text_) 1051set_markup (CFPlus::Layout self, SV *text_)
821 CODE: 1052 CODE:
822{ 1053{
823 STRLEN textlen; 1054 STRLEN textlen;
824 char *text = SvPVutf8 (text_, textlen); 1055 char *text = SvPVutf8 (text_, textlen);
825 1056
826 pango_layout_set_markup (self->pl, text, textlen); 1057 pango_layout_set_markup (self->pl, text, textlen);
827} 1058}
828 1059
829void 1060void
830set_shapes (CFClient::Layout self, ...) 1061set_shapes (CFPlus::Layout self, ...)
831 CODE: 1062 CODE:
832{ 1063{
833 PangoAttrList *attrs = 0; 1064 PangoAttrList *attrs = 0;
834 const char *text = pango_layout_get_text (self->pl); 1065 const char *text = pango_layout_get_text (self->pl);
835 const char *pos = text; 1066 const char *pos = text;
870 if (attrs) 1101 if (attrs)
871 pango_layout_set_attributes (self->pl, attrs); 1102 pango_layout_set_attributes (self->pl, attrs);
872} 1103}
873 1104
874void 1105void
875get_shapes (CFClient::Layout self) 1106get_shapes (CFPlus::Layout self)
876 PPCODE: 1107 PPCODE:
877{ 1108{
878 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1109 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
879 1110
880 do 1111 do
895 1126
896 pango_layout_iter_free (iter); 1127 pango_layout_iter_free (iter);
897} 1128}
898 1129
899int 1130int
900has_wrapped (CFClient::Layout self) 1131has_wrapped (CFPlus::Layout self)
901 CODE: 1132 CODE:
902{ 1133{
903 int lines = 1; 1134 int lines = 1;
904 const char *text = pango_layout_get_text (self->pl); 1135 const char *text = pango_layout_get_text (self->pl);
905 1136
910} 1141}
911 OUTPUT: 1142 OUTPUT:
912 RETVAL 1143 RETVAL
913 1144
914SV * 1145SV *
915get_text (CFClient::Layout self) 1146get_text (CFPlus::Layout self)
916 CODE: 1147 CODE:
917 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1148 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
918 sv_utf8_decode (RETVAL); 1149 sv_utf8_decode (RETVAL);
919 OUTPUT: 1150 OUTPUT:
920 RETVAL 1151 RETVAL
921 1152
922void 1153void
923set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1154set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
924 CODE: 1155 CODE:
925 self->r = r; 1156 self->r = r;
926 self->g = g; 1157 self->g = g;
927 self->b = b; 1158 self->b = b;
928 self->a = a; 1159 self->a = a;
929 1160
930void 1161void
931set_font (CFClient::Layout self, CFClient::Font font = 0) 1162set_font (CFPlus::Layout self, CFPlus::Font font = 0)
932 CODE: 1163 CODE:
933 if (self->font != font) 1164 if (self->font != font)
934 { 1165 {
935 self->font = font; 1166 self->font = font;
936 layout_update_font (self); 1167 layout_update_font (self);
937 } 1168 }
938 1169
939void 1170void
940set_height (CFClient::Layout self, int base_height) 1171set_height (CFPlus::Layout self, int base_height)
941 CODE: 1172 CODE:
942 if (self->base_height != base_height) 1173 if (self->base_height != base_height)
943 { 1174 {
944 self->base_height = base_height; 1175 self->base_height = base_height;
945 layout_update_font (self); 1176 layout_update_font (self);
946 } 1177 }
947 1178
948void 1179void
949set_width (CFClient::Layout self, int max_width = -1) 1180set_width (CFPlus::Layout self, int max_width = -1)
950 CODE: 1181 CODE:
951 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1182 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
952 1183
953void 1184void
954set_indent (CFClient::Layout self, int indent) 1185set_indent (CFPlus::Layout self, int indent)
955 CODE: 1186 CODE:
956 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1187 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
957 1188
958void 1189void
959set_spacing (CFClient::Layout self, int spacing) 1190set_spacing (CFPlus::Layout self, int spacing)
960 CODE: 1191 CODE:
961 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1192 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
962 1193
963void 1194void
964set_ellipsise (CFClient::Layout self, int ellipsise) 1195set_ellipsise (CFPlus::Layout self, int ellipsise)
965 CODE: 1196 CODE:
966 pango_layout_set_ellipsize (self->pl, 1197 pango_layout_set_ellipsize (self->pl,
967 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1198 ellipsise == 1 ? PANGO_ELLIPSIZE_START
968 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1199 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
969 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1200 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
970 : PANGO_ELLIPSIZE_NONE 1201 : PANGO_ELLIPSIZE_NONE
971 ); 1202 );
972 1203
973void 1204void
974set_single_paragraph_mode (CFClient::Layout self, int spm) 1205set_single_paragraph_mode (CFPlus::Layout self, int spm)
975 CODE: 1206 CODE:
976 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1207 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
977 1208
978void 1209void
979size (CFClient::Layout self) 1210size (CFPlus::Layout self)
980 PPCODE: 1211 PPCODE:
981{ 1212{
982 int w, h; 1213 int w, h;
983 1214
984 layout_get_pixel_size (self, &w, &h); 1215 layout_get_pixel_size (self, &w, &h);
987 PUSHs (sv_2mortal (newSViv (w))); 1218 PUSHs (sv_2mortal (newSViv (w)));
988 PUSHs (sv_2mortal (newSViv (h))); 1219 PUSHs (sv_2mortal (newSViv (h)));
989} 1220}
990 1221
991int 1222int
992descent (CFClient::Layout self) 1223descent (CFPlus::Layout self)
993 CODE: 1224 CODE:
994{ 1225{
995 PangoRectangle rect; 1226 PangoRectangle rect;
996 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1227 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
997 pango_layout_line_get_pixel_extents (line, 0, &rect); 1228 pango_layout_line_get_pixel_extents (line, 0, &rect);
999} 1230}
1000 OUTPUT: 1231 OUTPUT:
1001 RETVAL 1232 RETVAL
1002 1233
1003int 1234int
1004xy_to_index (CFClient::Layout self, int x, int y) 1235xy_to_index (CFPlus::Layout self, int x, int y)
1005 CODE: 1236 CODE:
1006{ 1237{
1007 int index, trailing; 1238 int index, trailing;
1008 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1239 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1009 RETVAL = index; 1240 RETVAL = index + trailing;
1010} 1241}
1011 OUTPUT: 1242 OUTPUT:
1012 RETVAL 1243 RETVAL
1013 1244
1014void 1245void
1015cursor_pos (CFClient::Layout self, int index) 1246cursor_pos (CFPlus::Layout self, int index)
1016 PPCODE: 1247 PPCODE:
1017{ 1248{
1018 PangoRectangle strong_pos; 1249 PangoRectangle strong_pos;
1019 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1250 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1020 1251
1023 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1254 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1024 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1255 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1025} 1256}
1026 1257
1027void 1258void
1259index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
1260 PPCODE:
1261{
1262 int line, x;
1263
1264 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1265 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1266
1267 EXTEND (SP, 2);
1268 PUSHs (sv_2mortal (newSViv (line - 1)));
1269 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1270}
1271
1272void
1273line_x_to_index (CFPlus::Layout self, int line, int x)
1274 PPCODE:
1275{
1276 PangoLayoutLine *lp;
1277 int index, trailing;
1278
1279 if (line < 0)
1280 XSRETURN_EMPTY;
1281
1282 if (!(lp = pango_layout_get_line (self->pl, line)))
1283 XSRETURN_EMPTY; /* do better */
1284
1285 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1286
1287 EXTEND (SP, 2);
1288 if (GIMME_V == G_SCALAR)
1289 PUSHs (sv_2mortal (newSViv (index + trailing)));
1290 else
1291 {
1292 PUSHs (sv_2mortal (newSViv (index)));
1293 PUSHs (sv_2mortal (newSViv (trailing)));
1294 }
1295}
1296
1297void
1028render (CFClient::Layout self, float x, float y) 1298render (CFPlus::Layout self, float x, float y, int flags = 0)
1029 PPCODE: 1299 PPCODE:
1030 pango_opengl_render_layout_subpixel ( 1300 pango_opengl_render_layout_subpixel (
1031 self->pl, 1301 self->pl,
1032 x * PANGO_SCALE, y * PANGO_SCALE, 1302 x * PANGO_SCALE, y * PANGO_SCALE,
1033 self->r, self->g, self->b, self->a 1303 self->r, self->g, self->b, self->a,
1304 flags
1034 ); 1305 );
1035 1306
1036MODULE = CFClient PACKAGE = CFClient::Texture 1307MODULE = CFPlus PACKAGE = CFPlus::Texture
1037 1308
1038void 1309PROTOTYPES: ENABLE
1039pad2pot (SV *data_, SV *w_, SV *h_)
1040 CODE:
1041{
1042 int ow = SvIV (w_);
1043 int oh = SvIV (h_);
1044 1310
1045 if (ow && oh) 1311int minpot (int n)
1312
1313void
1314pad (SV *data_, int ow, int oh, int nw, int nh)
1315 CODE:
1316{
1317 if ((nw != ow || nh != oh) && SvOK (data_))
1046 { 1318 {
1047 int nw = minpot (ow);
1048 int nh = minpot (oh);
1049
1050 if (nw != ow || nh != oh)
1051 {
1052 if (SvOK (data_))
1053 {
1054 STRLEN datalen; 1319 STRLEN datalen;
1055 char *data = SvPVbyte (data_, datalen); 1320 char *data = SvPVbyte (data_, datalen);
1056 int bpp = datalen / (ow * oh); 1321 int bpp = datalen / (ow * oh);
1057 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1322 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1058 1323
1059 SvPOK_only (result_); 1324 SvPOK_only (result_);
1060 SvCUR_set (result_, nw * nh * bpp); 1325 SvCUR_set (result_, nw * nh * bpp);
1061 1326
1062 memset (SvPVX (result_), 0, nw * nh * bpp); 1327 memset (SvPVX (result_), 0, nw * nh * bpp);
1063 while (oh--) 1328 while (oh--)
1064 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1329 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1065 1330
1066 sv_setsv (data_, result_); 1331 sv_setsv (data_, result_);
1067 }
1068
1069 sv_setiv (w_, nw);
1070 sv_setiv (h_, nh);
1071 }
1072 } 1332 }
1073} 1333}
1074 1334
1075void 1335void
1076draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1336draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1119 glDisable (GL_ALPHA_TEST); 1379 glDisable (GL_ALPHA_TEST);
1120 glDisable (GL_BLEND); 1380 glDisable (GL_BLEND);
1121 } 1381 }
1122} 1382}
1123 1383
1384IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1385 CODE:
1386{
1387 GLint width;
1388 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1389 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1390 RETVAL = width > 0;
1391}
1392 OUTPUT:
1393 RETVAL
1394
1124MODULE = CFClient PACKAGE = CFClient::Map 1395MODULE = CFPlus PACKAGE = CFPlus::Map
1125 1396
1126CFClient::Map 1397PROTOTYPES: DISABLE
1127new (SV *class, int map_width, int map_height) 1398
1399CFPlus::Map
1400new (SV *class)
1128 CODE: 1401 CODE:
1129 New (0, RETVAL, 1, struct map); 1402 New (0, RETVAL, 1, struct map);
1130 RETVAL->x = 0; 1403 RETVAL->x = 0;
1131 RETVAL->y = 0; 1404 RETVAL->y = 0;
1132 RETVAL->w = map_width; 1405 RETVAL->w = 0;
1133 RETVAL->h = map_height; 1406 RETVAL->h = 0;
1134 RETVAL->ox = 0; 1407 RETVAL->ox = 0;
1135 RETVAL->oy = 0; 1408 RETVAL->oy = 0;
1136 RETVAL->faces = 8192; 1409 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1137 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1410 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1138 RETVAL->texs = 8192;
1139 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1140 RETVAL->rows = 0; 1411 RETVAL->rows = 0;
1141 RETVAL->row = 0; 1412 RETVAL->row = 0;
1142 OUTPUT: 1413 OUTPUT:
1143 RETVAL 1414 RETVAL
1144 1415
1145void 1416void
1146DESTROY (CFClient::Map self) 1417DESTROY (CFPlus::Map self)
1147 CODE: 1418 CODE:
1148{ 1419{
1149 map_clear (self); 1420 map_clear (self);
1150 Safefree (self->face); 1421 Safefree (self->face2tile);
1151 Safefree (self->tex); 1422 Safefree (self->tex);
1152 Safefree (self); 1423 Safefree (self);
1153} 1424}
1154 1425
1155void 1426void
1427resize (CFPlus::Map self, int map_width, int map_height)
1428 CODE:
1429 self->w = map_width;
1430 self->h = map_height;
1431
1432void
1156clear (CFClient::Map self) 1433clear (CFPlus::Map self)
1157 CODE: 1434 CODE:
1158 map_clear (self); 1435 map_clear (self);
1159 1436
1160void 1437void
1161set_face (CFClient::Map self, int face, int texid) 1438set_tileid (CFPlus::Map self, int face, int tile)
1162 CODE: 1439 CODE:
1163{ 1440{
1164 while (self->faces <= face) 1441 need_facenum (self, face); self->face2tile [face] = tile;
1165 { 1442 need_texid (self, tile);
1166 Append (mapface, self->face, self->faces, self->faces);
1167 self->faces *= 2;
1168 }
1169
1170 self->face [face] = texid;
1171} 1443}
1172 1444
1173void 1445void
1446set_smooth (CFPlus::Map self, int face, int smooth, int level)
1447 CODE:
1448{
1449 tileid texid;
1450 maptex *tex;
1451
1452 if (face < 0 || face >= self->faces)
1453 return;
1454
1455 if (smooth < 0 || smooth >= self->faces)
1456 return;
1457
1458 texid = self->face2tile [face];
1459
1460 if (!texid)
1461 return;
1462
1463 tex = self->tex + texid;
1464 tex->smoothtile = self->face2tile [smooth];
1465 tex->smoothlevel = level;
1466}
1467
1468void
1174set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1469set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1175 CODE: 1470 CODE:
1176{ 1471{
1177 while (self->texs <= texid) 1472 need_texid (self, texid);
1178 {
1179 Append (maptex, self->tex, self->texs, self->texs);
1180 self->texs *= 2;
1181 }
1182 1473
1183 { 1474 {
1184 maptex *tex = self->tex + texid; 1475 maptex *tex = self->tex + texid;
1185 1476
1186 tex->name = name; 1477 tex->name = name;
1203 // from transparent color bleeding and ugly wrapping effects. 1494 // from transparent color bleeding and ugly wrapping effects.
1204 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1495 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1205} 1496}
1206 1497
1207int 1498int
1208ox (CFClient::Map self) 1499ox (CFPlus::Map self)
1209 ALIAS: 1500 ALIAS:
1210 oy = 1 1501 oy = 1
1211 x = 2 1502 x = 2
1212 y = 3 1503 y = 3
1213 w = 4 1504 w = 4
1224 } 1515 }
1225 OUTPUT: 1516 OUTPUT:
1226 RETVAL 1517 RETVAL
1227 1518
1228void 1519void
1229scroll (CFClient::Map self, int dx, int dy) 1520scroll (CFPlus::Map self, int dx, int dy)
1230 CODE: 1521 CODE:
1231{ 1522{
1232 if (dx > 0) 1523 if (dx > 0)
1233 map_blank (self, self->x, self->y, dx - 1, self->h); 1524 map_blank (self, self->x, self->y, dx, self->h);
1234 else if (dx < 0) 1525 else if (dx < 0)
1235 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1526 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1236 1527
1237 if (dy > 0) 1528 if (dy > 0)
1238 map_blank (self, self->x, self->y, self->w, dy - 1); 1529 map_blank (self, self->x, self->y, self->w, dy);
1239 else if (dy < 0) 1530 else if (dy < 0)
1240 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1531 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1241 1532
1242 self->ox += dx; self->x += dx; 1533 self->ox += dx; self->x += dx;
1243 self->oy += dy; self->y += dy; 1534 self->oy += dy; self->y += dy;
1244 1535
1245 while (self->y < 0) 1536 while (self->y < 0)
1250 self->y += MAP_EXTEND_Y; 1541 self->y += MAP_EXTEND_Y;
1251 } 1542 }
1252} 1543}
1253 1544
1254void 1545void
1255map1a_update (CFClient::Map self, SV *data_) 1546map1a_update (CFPlus::Map self, SV *data_, int extmap)
1256 CODE: 1547 CODE:
1257{ 1548{
1258 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1549 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1259 uint8_t *data_end = (uint8_t *)SvEND (data_); 1550 uint8_t *data_end = (uint8_t *)SvEND (data_);
1260 mapcell *cell; 1551 mapcell *cell;
1261 int x, y, flags; 1552 int x, y, flags;
1262 1553
1263 while (data < data_end) 1554 while (data < data_end - 1)
1264 { 1555 {
1265 flags = (data [0] << 8) + data [1]; data += 2; 1556 flags = (data [0] << 8) + data [1]; data += 2;
1266 1557
1267 x = self->x + ((flags >> 10) & 63); 1558 x = self->x + ((flags >> 10) & 63);
1268 y = self->y + ((flags >> 4) & 63); 1559 y = self->y + ((flags >> 4) & 63);
1269 1560
1270 cell = map_get_cell (self, x, y); 1561 cell = map_get_cell (self, x, y);
1271 1562
1272 if (flags & 15) 1563 if (flags & 15)
1273 { 1564 {
1274 if (cell->darkness < 0) 1565 if (!cell->darkness)
1275 { 1566 {
1567 memset (cell, 0, sizeof (*cell));
1276 cell->darkness = 0; 1568 cell->darkness = 256;
1277 cell->face [0] = 0;
1278 cell->face [1] = 0;
1279 cell->face [2] = 0;
1280 } 1569 }
1281 1570
1282 cell->darkness = flags & 8 ? *data++ : 255;
1283
1284 //TODO: don't trust server data to be in-range(!) 1571 //TODO: don't trust server data to be in-range(!)
1572
1573 if (flags & 8)
1574 {
1575 if (extmap)
1576 {
1577 uint8_t ext, cmd;
1578
1579 do
1580 {
1581 ext = *data++;
1582 cmd = ext & 0x3f;
1583
1584 if (cmd < 4)
1585 cell->darkness = 255 - ext * 64 + 1;
1586 else if (cmd == 5) // health
1587 {
1588 cell->stat_width = 1;
1589 cell->stat_hp = *data++;
1590 }
1591 else if (cmd == 6) // monster width
1592 cell->stat_width = *data++ + 1;
1593 else if (cmd == 0x47)
1594 {
1595 if (*data == 4)
1596 ; // decode player count
1597
1598 data += *data + 1;
1599 }
1600 else if (cmd == 8) // cell flags
1601 cell->flags = *data++;
1602 else if (ext & 0x40) // unknown, multibyte => skip
1603 data += *data + 1;
1604 else
1605 data++;
1606 }
1607 while (ext & 0x80);
1608 }
1609 else
1610 cell->darkness = *data++ + 1;
1611 }
1285 1612
1286 if (flags & 4) 1613 if (flags & 4)
1287 { 1614 {
1288 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1615 faceid face = (data [0] << 8) + data [1]; data += 2;
1616 need_facenum (self, face);
1617 cell->tile [0] = self->face2tile [face];
1289 } 1618 }
1290 1619
1291 if (flags & 2) 1620 if (flags & 2)
1292 { 1621 {
1293 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1622 faceid face = (data [0] << 8) + data [1]; data += 2;
1623 need_facenum (self, face);
1624 cell->tile [1] = self->face2tile [face];
1294 } 1625 }
1295 1626
1296 if (flags & 1) 1627 if (flags & 1)
1297 { 1628 {
1298 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1629 faceid face = (data [0] << 8) + data [1]; data += 2;
1630 need_facenum (self, face);
1631 cell->tile [2] = self->face2tile [face];
1299 } 1632 }
1300 } 1633 }
1301 else 1634 else
1302 cell->darkness = -1; 1635 cell->darkness = 0;
1303 } 1636 }
1304} 1637}
1305 1638
1306SV * 1639SV *
1307mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1640mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1308 CODE: 1641 CODE:
1309{ 1642{
1310 int x1, x; 1643 int x1, x;
1311 int y1, y; 1644 int y1, y;
1312 int z; 1645 int z;
1333 { 1666 {
1334 mapcell *cell = row->col + (x - row->c0); 1667 mapcell *cell = row->col + (x - row->c0);
1335 1668
1336 for (z = 0; z <= 0; z++) 1669 for (z = 0; z <= 0; z++)
1337 { 1670 {
1338 mapface face = cell->face [z];
1339
1340 if (face)
1341 {
1342 maptex tex = self->tex [face]; 1671 maptex tex = self->tex [cell->tile [z]];
1343 int a0 = 255 - tex.a; 1672 int a0 = 255 - tex.a;
1344 int a1 = tex.a; 1673 int a1 = tex.a;
1345 1674
1346 r = (r * a0 + tex.r * a1) / 255; 1675 r = (r * a0 + tex.r * a1) / 255;
1347 g = (g * a0 + tex.g * a1) / 255; 1676 g = (g * a0 + tex.g * a1) / 255;
1348 b = (b * a0 + tex.b * a1) / 255; 1677 b = (b * a0 + tex.b * a1) / 255;
1349 a = (a * a0 + tex.a * a1) / 255; 1678 a = (a * a0 + tex.a * a1) / 255;
1350 }
1351 } 1679 }
1352 } 1680 }
1353 1681
1354 *map++ = (r ) 1682 *map++ = (r )
1355 | (g << 8) 1683 | (g << 8)
1362} 1690}
1363 OUTPUT: 1691 OUTPUT:
1364 RETVAL 1692 RETVAL
1365 1693
1366void 1694void
1367draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1695draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1368 CODE: 1696 CODE:
1369{ 1697{
1370 int vx, vy; 1698 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1699 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1700 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1701 smooth_key skey;
1371 int x, y, z; 1702 int x, y, z;
1372 int last_name; 1703 int last_name;
1373 mapface face;
1374 1704
1375 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1705 // thats current max. sorry.
1376 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1706 if (sw > 255) sw = 255;
1707 if (sh > 255) sh = 255;
1377 1708
1378 /* 1709 // clear key, in case of extra padding
1379 int vx = self->vx = self->w >= sw 1710 memset (&skey, 0, sizeof (skey));
1380 ? self->x + (self->w - sw) / 2
1381 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1382
1383 int vy = self->vy = self->h >= sh
1384 ? self->y + (self->h - sh) / 2
1385 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1386 */
1387 1711
1388 glColor4ub (255, 255, 255, 255); 1712 glColor4ub (255, 255, 255, 255);
1389 1713
1390 glEnable (GL_BLEND); 1714 glEnable (GL_BLEND);
1391 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1715 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1394 1718
1395 glBegin (GL_QUADS); 1719 glBegin (GL_QUADS);
1396 1720
1397 last_name = 0; 1721 last_name = 0;
1398 1722
1723 mx += self->x;
1724 my += self->y;
1725
1726 // first pass: determine smooth_max
1727 // rather ugly, if you ask me
1728 // could also be stored inside mapcell and updated on change
1729 memset (smooth_max, 0, sizeof (smooth_max));
1730
1731 for (y = 0; y < sh; y++)
1732 if (0 <= y + my && y + my < self->rows)
1733 {
1734 maprow *row = self->row + (y + my);
1735
1736 for (x = 0; x < sw; x++)
1737 if (row->c0 <= x + mx && x + mx < row->c1)
1738 {
1739 mapcell *cell = row->col + (x + mx - row->c0);
1740
1741 smooth_max[x + 1][y + 1] =
1742 MAX (self->tex [cell->tile [0]].smoothlevel,
1743 MAX (self->tex [cell->tile [1]].smoothlevel,
1744 self->tex [cell->tile [2]].smoothlevel));
1745 }
1746 }
1747
1399 for (z = 0; z < 3; z++) 1748 for (z = 0; z <= 2; z++)
1749 {
1750 memset (smooth_level, 0, sizeof (smooth_level));
1751
1400 for (y = 0; y < sh; y++) 1752 for (y = 0; y < sh; y++)
1401 if (0 <= y + vy && y + vy < self->rows) 1753 if (0 <= y + my && y + my < self->rows)
1402 { 1754 {
1403 maprow *row = self->row + (y + vy); 1755 maprow *row = self->row + (y + my);
1404 1756
1405 for (x = 0; x < sw; x++) 1757 for (x = 0; x < sw; x++)
1406 if (row->c0 <= x + vx && x + vx < row->c1) 1758 if (row->c0 <= x + mx && x + mx < row->c1)
1407 { 1759 {
1408 mapcell *cell = row->col + (x + vx - row->c0); 1760 mapcell *cell = row->col + (x + mx - row->c0);
1409
1410 face = cell->face [z]; 1761 tileid tile = cell->tile [z];
1411 1762
1412 if (face) 1763 if (tile)
1764 {
1765 maptex tex = self->tex [tile];
1766 int px = (x + 1) * T - tex.w;
1767 int py = (y + 1) * T - tex.h;
1768
1769 // suppressing texture state switches here
1770 // is only moderately effective, but worth the extra effort
1771 if (last_name != tex.name)
1772 {
1773 if (!tex.name)
1774 tex = self->tex [2]; /* missing, replace by noface */
1775
1776 glEnd ();
1777 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1778 glBegin (GL_QUADS);
1779 }
1780
1781 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1782 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1783 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1784 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1785
1786 if (cell->flags && z == 2)
1787 {
1788 if (cell->flags & 1)
1789 {
1790 maptex tex = self->tex [1];
1791 int px = x * T + T * 2 / 32;
1792 int py = y * T - T * 6 / 32;
1793
1794 glEnd ();
1795 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1796 glBegin (GL_QUADS);
1797
1798 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1799 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1800 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1801 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1802 }
1803 }
1804
1805 // update smooth hash
1806 if (tex.smoothtile)
1807 {
1808 skey.tile = tex.smoothtile;
1809 skey.level = tex.smoothlevel;
1810
1811 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1812
1813 // add bits to current tile and all neighbours. skey.x|y is
1814 // shifted +1|+1 so we always stay positive.
1815
1816 // bits is ___n cccc CCCC bbbb
1817 // n do not draw borders&corners
1818 // c draw these corners, but...
1819 // C ... not these
1820 // b draw these borders
1821
1822 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1823 // ┃· ·· ·┃ ━━
1824
1825 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1826 // ·· ·· ·┏ ┓·
1827
1828 // full tile
1829 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1830
1831 // borders
1832 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1833 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1834 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1835 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1836
1837 // corners
1838 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1839 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1840 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1841 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1842 }
1843 }
1844 }
1845 }
1846
1847 // go through all smoothlevels, lowest to highest, then draw.
1848 // this is basically counting sort
1849 {
1850 int w, b;
1851
1852 for (w = 0; w < 256 / 32; ++w)
1853 {
1854 uint32_t smask = smooth_level [w];
1855 if (smask)
1856 for (b = 0; b < 32; ++b)
1857 if (smask & (((uint32_t)1) << b))
1413 { 1858 {
1414 maptex tex = self->tex [face]; 1859 int level = (w << 5) | b;
1860 HE *he;
1415 1861
1416 int px = (x + 1) * 32 - tex.w; 1862 hv_iterinit (smooth);
1417 int py = (y + 1) * 32 - tex.h; 1863 while ((he = hv_iternext (smooth)))
1418
1419 if (last_name != tex.name)
1420 { 1864 {
1865 smooth_key *skey = (smooth_key *)HeKEY (he);
1866 IV bits = SvIVX (HeVAL (he));
1867
1868 if (!(bits & 0x1000)
1869 && skey->level == level
1870 && level > smooth_max [skey->x][skey->y])
1871 {
1872 maptex tex = self->tex [skey->tile];
1873 int px = (((int)skey->x) - 1) * T;
1874 int py = (((int)skey->y) - 1) * T;
1875 int border = bits & 15;
1876 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1877 float dx = tex.s * .0625f; // 16 images/row
1878 float dy = tex.t * .5f ; // 2 images/column
1879
1880 // this time naively avoiding texture state changes
1881 // save gobs of state changes.
1882 if (last_name != tex.name)
1883 {
1884 if (!tex.name)
1885 continue; // smoothing not yet available
1886
1421 glEnd (); 1887 glEnd ();
1422 last_name = tex.name;
1423 glBindTexture (GL_TEXTURE_2D, last_name); 1888 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1424 glBegin (GL_QUADS); 1889 glBegin (GL_QUADS);
1890 }
1891
1892 if (border)
1893 {
1894 float ox = border * dx;
1895
1896 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1897 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1898 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1899 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1900 }
1901
1902 if (corner)
1903 {
1904 float ox = corner * dx;
1905
1906 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1907 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1908 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1909 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1910 }
1911 }
1425 } 1912 }
1426
1427 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1428 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1429 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1430 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1431 } 1913 }
1432 }
1433 } 1914 }
1915 }
1916
1917 hv_clear (smooth);
1918 }
1434 1919
1435 glEnd (); 1920 glEnd ();
1436 1921
1437 glDisable (GL_TEXTURE_2D); 1922 glDisable (GL_TEXTURE_2D);
1438 glDisable (GL_BLEND); 1923 glDisable (GL_BLEND);
1439}
1440 1924
1925 // top layer: overlays such as the health bar
1926 for (y = 0; y < sh; y++)
1927 if (0 <= y + my && y + my < self->rows)
1928 {
1929 maprow *row = self->row + (y + my);
1930
1931 for (x = 0; x < sw; x++)
1932 if (row->c0 <= x + mx && x + mx < row->c1)
1933 {
1934 mapcell *cell = row->col + (x + mx - row->c0);
1935
1936 int px = x * T;
1937 int py = y * T;
1938
1939 if (cell->stat_hp)
1940 {
1941 int width = cell->stat_width * T;
1942 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1943
1944 glColor3ub (0, 0, 0);
1945 glRectf (px + 1, py - thick - 2,
1946 px + width - 1, py);
1947
1948 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1949 glRectf (px + 2,
1950 py - thick - 1,
1951 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1952 }
1953 }
1954 }
1955}
1956
1441void 1957void
1442draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 1958draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1443 CODE: 1959 CODE:
1444{ 1960{
1445 static float color[16][3] = { 1961 static float color[16][3] = {
1446 { 0.00F, 0.00F, 0.00F }, 1962 { 0.00F, 0.00F, 0.00F },
1447 { 1.00F, 1.00F, 1.00F }, 1963 { 1.00F, 1.00F, 1.00F },
1497 glDisable (GL_BLEND); 2013 glDisable (GL_BLEND);
1498 glDisable (GL_TEXTURE_2D); 2014 glDisable (GL_TEXTURE_2D);
1499} 2015}
1500 2016
1501void 2017void
1502fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2018fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1503 PPCODE: 2019 PPCODE:
1504{ 2020{
1505 int vx, vy;
1506 int x, y; 2021 int x, y;
2022 int sw1 = sw + 2;
2023 int sh1 = sh + 2;
2024 int sh3 = sh * 3;
1507 int sw4 = (sw + 3) & ~3; 2025 int sw34 = (sw * 3 + 3) & ~3;
2026 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1508 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2027 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1509 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2028 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1510 2029
1511 memset (darkness, 255, sw4 * sh);
1512 SvPOK_only (darkness_sv); 2030 SvPOK_only (darkness3_sv);
1513 SvCUR_set (darkness_sv, sw4 * sh); 2031 SvCUR_set (darkness3_sv, sw34 * sh3);
1514 2032
1515 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2033 mx += self->x - 1;
1516 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2034 my += self->y - 1;
1517 2035
2036 memset (darkness1, 255, sw1 * sh1);
2037
1518 for (y = 0; y < sh; y++) 2038 for (y = 0; y < sh1; y++)
1519 if (0 <= y + vy && y + vy < self->rows) 2039 if (0 <= y + my && y + my < self->rows)
1520 { 2040 {
1521 maprow *row = self->row + (y + vy); 2041 maprow *row = self->row + (y + my);
1522 2042
1523 for (x = 0; x < sw; x++) 2043 for (x = 0; x < sw1; x++)
1524 if (row->c0 <= x + vx && x + vx < row->c1) 2044 if (row->c0 <= x + mx && x + mx < row->c1)
1525 { 2045 {
1526 mapcell *cell = row->col + (x + vx - row->c0); 2046 mapcell *cell = row->col + (x + mx - row->c0);
1527 2047
1528 darkness[y * sw4 + x] = cell->darkness < 0 2048 darkness1 [y * sw1 + x] = cell->darkness
2049 ? 255 - (cell->darkness - 1)
1529 ? 255 - FOW_DARKNESS 2050 : 255 - FOW_DARKNESS;
1530 : 255 - cell->darkness;
1531 } 2051 }
1532 } 2052 }
1533 2053
2054 for (y = 0; y < sh; ++y)
2055 for (x = 0; x < sw; ++x)
2056 {
2057 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2058 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2059 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2060 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2061 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2062 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2063 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2064 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2065 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2066
2067 uint8_t r11 = (d11 + d21 + d12) / 3;
2068 uint8_t r21 = d21;
2069 uint8_t r31 = (d21 + d31 + d32) / 3;
2070
2071 uint8_t r12 = d12;
2072 uint8_t r22 = d22;
2073 uint8_t r32 = d32;
2074
2075 uint8_t r13 = (d13 + d23 + d12) / 3;
2076 uint8_t r23 = d23;
2077 uint8_t r33 = (d23 + d33 + d32) / 3;
2078
2079 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2080 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2081 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2082 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2083 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2084 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2085 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2086 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2087 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2088 }
2089
2090 free (darkness1);
2091
1534 EXTEND (SP, 3); 2092 EXTEND (SP, 3);
1535 PUSHs (sv_2mortal (newSViv (sw4))); 2093 PUSHs (sv_2mortal (newSViv (sw34)));
1536 PUSHs (sv_2mortal (newSViv (sh))); 2094 PUSHs (sv_2mortal (newSViv (sh3)));
1537 PUSHs (darkness_sv); 2095 PUSHs (darkness3_sv);
1538} 2096}
1539 2097
1540SV * 2098SV *
1541get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2099get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1542 CODE: 2100 CODE:
1543{ 2101{
1544 int x, y, x1, y1; 2102 int x, y, x1, y1;
1545 SV *data_sv = newSV (w * h * 7 + 5); 2103 SV *data_sv = newSV (w * h * 7 + 5);
1546 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2104 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1571 if (row && row->c0 <= x && x < row->c1) 2129 if (row && row->c0 <= x && x < row->c1)
1572 { 2130 {
1573 mapcell *cell = row->col + (x - row->c0); 2131 mapcell *cell = row->col + (x - row->c0);
1574 uint8_t flags = 0; 2132 uint8_t flags = 0;
1575 2133
1576 if (cell->face [0]) flags |= 1; 2134 if (cell->tile [0]) flags |= 1;
1577 if (cell->face [1]) flags |= 2; 2135 if (cell->tile [1]) flags |= 2;
1578 if (cell->face [2]) flags |= 4; 2136 if (cell->tile [2]) flags |= 4;
1579 2137
1580 *data++ = flags; 2138 *data++ = flags;
1581 2139
1582 if (flags & 1) 2140 if (flags & 1)
1583 { 2141 {
2142 tileid tile = cell->tile [0];
1584 *data++ = cell->face [0] >> 8; 2143 *data++ = tile >> 8;
1585 *data++ = cell->face [0]; 2144 *data++ = tile;
1586 } 2145 }
1587 2146
1588 if (flags & 2) 2147 if (flags & 2)
1589 { 2148 {
2149 tileid tile = cell->tile [1];
1590 *data++ = cell->face [1] >> 8; 2150 *data++ = tile >> 8;
1591 *data++ = cell->face [1]; 2151 *data++ = tile;
1592 } 2152 }
1593 2153
1594 if (flags & 4) 2154 if (flags & 4)
1595 { 2155 {
2156 tileid tile = cell->tile [2];
1596 *data++ = cell->face [2] >> 8; 2157 *data++ = tile >> 8;
1597 *data++ = cell->face [2]; 2158 *data++ = tile;
1598 } 2159 }
1599 } 2160 }
1600 else 2161 else
1601 *data++ = 0; 2162 *data++ = 0;
1602 } 2163 }
1608} 2169}
1609 OUTPUT: 2170 OUTPUT:
1610 RETVAL 2171 RETVAL
1611 2172
1612void 2173void
1613set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2174set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1614 PPCODE: 2175 PPCODE:
1615{ 2176{
1616 int x, y, z; 2177 int x, y, z;
1617 int w, h; 2178 int w, h;
1618 int x1, y1; 2179 int x1, y1;
1642 { 2203 {
1643 uint8_t flags = *data++; 2204 uint8_t flags = *data++;
1644 2205
1645 if (flags) 2206 if (flags)
1646 { 2207 {
1647 mapface face[3] = { 0, 0, 0 };
1648
1649 mapcell *cell = row_get_cell (row, x); 2208 mapcell *cell = row_get_cell (row, x);
2209 tileid tile[3] = { 0, 0, 0 };
1650 2210
1651 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2211 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1652 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2212 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1653 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2213 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1654 2214
1655 if (cell->darkness <= 0) 2215 if (cell->darkness == 0)
1656 { 2216 {
1657 cell->darkness = -1; 2217 cell->darkness = 0;
1658 2218
1659 for (z = 0; z <= 2; z++) 2219 for (z = 0; z <= 2; z++)
1660 { 2220 {
1661 cell->face[z] = face[z]; 2221 tileid t = tile [z];
1662 2222
1663 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2223 if (t >= self->texs || (t && !self->tex [t].name))
2224 {
1664 XPUSHs (sv_2mortal (newSViv (face[z]))); 2225 XPUSHs (sv_2mortal (newSViv (t)));
2226 need_texid (self, t);
2227 }
2228
2229 cell->tile [z] = t;
1665 } 2230 }
1666 } 2231 }
1667 } 2232 }
1668 } 2233 }
1669 } 2234 }
1670} 2235}
1671 2236
1672MODULE = CFClient PACKAGE = CFClient::MixChunk 2237MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1673 2238
2239PROTOTYPES: DISABLE
2240
1674CFClient::MixChunk 2241CFPlus::MixChunk
2242new (SV *class, SV *data_sv)
2243 CODE:
2244{
2245 STRLEN datalen;
2246 char *data = SvPVbyte (data_sv, datalen);
2247
2248 RETVAL = Mix_LoadWAV_RW (SDL_RWFromConstMem (data, datalen), 1);
2249}
2250 OUTPUT:
2251 RETVAL
2252
2253CFPlus::MixChunk
1675new_from_file (SV *class, char *path) 2254new_from_file (SV *class, char *path)
1676 CODE: 2255 CODE:
1677 RETVAL = Mix_LoadWAV (path); 2256 RETVAL = Mix_LoadWAV (path);
1678 OUTPUT: 2257 OUTPUT:
1679 RETVAL 2258 RETVAL
1680 2259
1681void 2260void
1682DESTROY (CFClient::MixChunk self) 2261DESTROY (CFPlus::MixChunk self)
1683 CODE: 2262 CODE:
1684 Mix_FreeChunk (self); 2263 Mix_FreeChunk (self);
1685 2264
1686int 2265int
1687volume (CFClient::MixChunk self, int volume = -1) 2266volume (CFPlus::MixChunk self, int volume = -1)
1688 CODE: 2267 CODE:
1689 RETVAL = Mix_VolumeChunk (self, volume); 2268 RETVAL = Mix_VolumeChunk (self, volume);
1690 OUTPUT: 2269 OUTPUT:
1691 RETVAL 2270 RETVAL
1692 2271
1693int 2272int
1694play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2273play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1695 CODE: 2274 CODE:
1696 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2275 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1697 OUTPUT: 2276 OUTPUT:
1698 RETVAL 2277 RETVAL
1699 2278
1700MODULE = CFClient PACKAGE = CFClient::MixMusic 2279MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1701 2280
1702int 2281int
1703volume (int volume = -1) 2282volume (int volume = -1)
2283 PROTOTYPE: ;$
1704 CODE: 2284 CODE:
1705 RETVAL = Mix_VolumeMusic (volume); 2285 RETVAL = Mix_VolumeMusic (volume);
1706 OUTPUT: 2286 OUTPUT:
1707 RETVAL 2287 RETVAL
1708 2288
2289int
2290fade_out (int ms)
2291 CODE:
2292 RETVAL = Mix_FadeOutMusic (ms);
2293 OUTPUT:
2294 RETVAL
2295
1709CFClient::MixMusic 2296CFPlus::MixMusic
1710new_from_file (SV *class, char *path) 2297new_from_file (SV *class, char *path)
1711 CODE: 2298 CODE:
1712 RETVAL = Mix_LoadMUS (path); 2299 RETVAL = Mix_LoadMUS (path);
1713 OUTPUT: 2300 OUTPUT:
1714 RETVAL 2301 RETVAL
1715 2302
1716void 2303void
1717DESTROY (CFClient::MixMusic self) 2304DESTROY (CFPlus::MixMusic self)
1718 CODE: 2305 CODE:
1719 Mix_FreeMusic (self); 2306 Mix_FreeMusic (self);
1720 2307
1721int 2308int
1722play (CFClient::MixMusic self, int loops = -1) 2309play (CFPlus::MixMusic self, int loops = -1)
1723 CODE: 2310 CODE:
1724 RETVAL = Mix_PlayMusic (self, loops); 2311 RETVAL = Mix_PlayMusic (self, loops);
1725 OUTPUT: 2312 OUTPUT:
1726 RETVAL 2313 RETVAL
1727 2314
2315int
2316fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2317 CODE:
2318 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position);
2319 OUTPUT:
2320 RETVAL
2321
1728MODULE = CFClient PACKAGE = CFClient::OpenGL 2322MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2323
2324PROTOTYPES: ENABLE
1729 2325
1730BOOT: 2326BOOT:
1731{ 2327{
1732 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2328 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1733 static const struct { 2329 static const struct {
1734 const char *name; 2330 const char *name;
1735 IV iv; 2331 IV iv;
1736 } *civ, const_iv[] = { 2332 } *civ, const_iv[] = {
1737# define const_iv(name) { # name, (IV)name } 2333# define const_iv(name) { # name, (IV)name }
2334 const_iv (GL_VENDOR),
2335 const_iv (GL_VERSION),
2336 const_iv (GL_EXTENSIONS),
1738 const_iv (GL_COLOR_MATERIAL), 2337 const_iv (GL_COLOR_MATERIAL),
1739 const_iv (GL_SMOOTH), 2338 const_iv (GL_SMOOTH),
1740 const_iv (GL_FLAT), 2339 const_iv (GL_FLAT),
1741 const_iv (GL_DITHER), 2340 const_iv (GL_DITHER),
1742 const_iv (GL_BLEND), 2341 const_iv (GL_BLEND),
1746 const_iv (GL_ALPHA_TEST), 2345 const_iv (GL_ALPHA_TEST),
1747 const_iv (GL_NORMALIZE), 2346 const_iv (GL_NORMALIZE),
1748 const_iv (GL_RESCALE_NORMAL), 2347 const_iv (GL_RESCALE_NORMAL),
1749 const_iv (GL_FRONT), 2348 const_iv (GL_FRONT),
1750 const_iv (GL_BACK), 2349 const_iv (GL_BACK),
2350 const_iv (GL_AUX0),
1751 const_iv (GL_AND), 2351 const_iv (GL_AND),
1752 const_iv (GL_ONE), 2352 const_iv (GL_ONE),
1753 const_iv (GL_ZERO), 2353 const_iv (GL_ZERO),
1754 const_iv (GL_SRC_ALPHA), 2354 const_iv (GL_SRC_ALPHA),
1755 const_iv (GL_DST_ALPHA), 2355 const_iv (GL_DST_ALPHA),
1769 const_iv (GL_LUMINANCE), 2369 const_iv (GL_LUMINANCE),
1770 const_iv (GL_LUMINANCE_ALPHA), 2370 const_iv (GL_LUMINANCE_ALPHA),
1771 const_iv (GL_FLOAT), 2371 const_iv (GL_FLOAT),
1772 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2372 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1773 const_iv (GL_COMPILE), 2373 const_iv (GL_COMPILE),
2374 const_iv (GL_PROXY_TEXTURE_1D),
2375 const_iv (GL_PROXY_TEXTURE_2D),
1774 const_iv (GL_TEXTURE_1D), 2376 const_iv (GL_TEXTURE_1D),
1775 const_iv (GL_TEXTURE_2D), 2377 const_iv (GL_TEXTURE_2D),
1776 const_iv (GL_TEXTURE_ENV), 2378 const_iv (GL_TEXTURE_ENV),
1777 const_iv (GL_TEXTURE_MAG_FILTER), 2379 const_iv (GL_TEXTURE_MAG_FILTER),
1778 const_iv (GL_TEXTURE_MIN_FILTER), 2380 const_iv (GL_TEXTURE_MIN_FILTER),
1799 const_iv (GL_COLOR_LOGIC_OP), 2401 const_iv (GL_COLOR_LOGIC_OP),
1800 const_iv (GL_SEPARABLE_2D), 2402 const_iv (GL_SEPARABLE_2D),
1801 const_iv (GL_CONVOLUTION_2D), 2403 const_iv (GL_CONVOLUTION_2D),
1802 const_iv (GL_CONVOLUTION_BORDER_MODE), 2404 const_iv (GL_CONVOLUTION_BORDER_MODE),
1803 const_iv (GL_CONSTANT_BORDER), 2405 const_iv (GL_CONSTANT_BORDER),
2406 const_iv (GL_POINTS),
1804 const_iv (GL_LINES), 2407 const_iv (GL_LINES),
2408 const_iv (GL_LINE_STRIP),
1805 const_iv (GL_LINE_LOOP), 2409 const_iv (GL_LINE_LOOP),
1806 const_iv (GL_QUADS), 2410 const_iv (GL_QUADS),
1807 const_iv (GL_QUAD_STRIP), 2411 const_iv (GL_QUAD_STRIP),
1808 const_iv (GL_TRIANGLES), 2412 const_iv (GL_TRIANGLES),
1809 const_iv (GL_TRIANGLE_STRIP), 2413 const_iv (GL_TRIANGLE_STRIP),
1810 const_iv (GL_TRIANGLE_FAN), 2414 const_iv (GL_TRIANGLE_FAN),
2415 const_iv (GL_POLYGON),
1811 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2416 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2417 const_iv (GL_POINT_SMOOTH_HINT),
2418 const_iv (GL_LINE_SMOOTH_HINT),
2419 const_iv (GL_POLYGON_SMOOTH_HINT),
2420 const_iv (GL_GENERATE_MIPMAP_HINT),
1812 const_iv (GL_FASTEST), 2421 const_iv (GL_FASTEST),
2422 const_iv (GL_DONT_CARE),
2423 const_iv (GL_NICEST),
1813 const_iv (GL_V2F), 2424 const_iv (GL_V2F),
1814 const_iv (GL_V3F), 2425 const_iv (GL_V3F),
1815 const_iv (GL_T2F_V3F), 2426 const_iv (GL_T2F_V3F),
1816 const_iv (GL_T2F_N3F_V3F), 2427 const_iv (GL_T2F_N3F_V3F),
1817# undef const_iv 2428# undef const_iv
1818 }; 2429 };
1819 2430
1820 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2431 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1821 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2432 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2433
2434 texture_av = newAV ();
2435 AvREAL_off (texture_av);
1822} 2436}
1823 2437
1824char * 2438char *
1825gl_vendor () 2439gl_vendor ()
1826 CODE: 2440 CODE:
1840 CODE: 2454 CODE:
1841 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2455 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1842 OUTPUT: 2456 OUTPUT:
1843 RETVAL 2457 RETVAL
1844 2458
2459const char *glGetString (GLenum pname)
2460
2461GLint glGetInteger (GLenum pname)
2462 CODE:
2463 glGetIntegerv (pname, &RETVAL);
2464 OUTPUT:
2465 RETVAL
2466
2467GLdouble glGetDouble (GLenum pname)
2468 CODE:
2469 glGetDoublev (pname, &RETVAL);
2470 OUTPUT:
2471 RETVAL
2472
1845int glGetError () 2473int glGetError ()
1846 2474
1847void glFinish () 2475void glFinish ()
1848 2476
1849void glClear (int mask) 2477void glClear (int mask)
1886# near_ and far_ are due to microsofts buggy "c" compiler 2514# near_ and far_ are due to microsofts buggy "c" compiler
1887void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2515void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1888 2516
1889# near_ and far_ are due to microsofts buggy "c" compiler 2517# near_ and far_ are due to microsofts buggy "c" compiler
1890void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2518void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2519
2520PROTOTYPES: DISABLE
1891 2521
1892void glViewport (int x, int y, int width, int height) 2522void glViewport (int x, int y, int width, int height)
1893 2523
1894void glScissor (int x, int y, int width, int height) 2524void glScissor (int x, int y, int width, int height)
1895 2525
1903 2533
1904void glRotate (float angle, float x, float y, float z) 2534void glRotate (float angle, float x, float y, float z)
1905 CODE: 2535 CODE:
1906 glRotatef (angle, x, y, z); 2536 glRotatef (angle, x, y, z);
1907 2537
1908void glBegin (int mode)
1909
1910void glEnd ()
1911
1912void glColor (float r, float g, float b, float a = 1.0) 2538void glColor (float r, float g, float b, float a = 1.0)
1913 PROTOTYPE: @
1914 ALIAS: 2539 ALIAS:
1915 glColor_premultiply = 1 2540 glColor_premultiply = 1
1916 CODE: 2541 CODE:
1917 if (ix) 2542 if (ix)
1918 { 2543 {
1921 b *= a; 2546 b *= a;
1922 } 2547 }
1923 // microsoft visual "c" rounds instead of truncating... 2548 // microsoft visual "c" rounds instead of truncating...
1924 glColor4f (r, g, b, a); 2549 glColor4f (r, g, b, a);
1925 2550
1926void glInterleavedArrays (int format, int stride, char *data)
1927
1928void glDrawElements (int mode, int count, int type, char *indices)
1929
1930# 1.2 void glDrawRangeElements (int mode, int start, int end
1931
1932void glRasterPos (float x, float y, float z = 0.) 2551void glRasterPos (float x, float y, float z = 0.)
1933 CODE: 2552 CODE:
1934 glRasterPos3f (0, 0, z); 2553 glRasterPos3f (0, 0, z);
1935 glBitmap (0, 0, 0, 0, x, y, 0); 2554 glBitmap (0, 0, 0, 0, x, y, 0);
1936 2555
1940 2559
1941void glTexCoord (float s, float t) 2560void glTexCoord (float s, float t)
1942 CODE: 2561 CODE:
1943 glTexCoord2f (s, t); 2562 glTexCoord2f (s, t);
1944 2563
2564void glRect (float x1, float y1, float x2, float y2)
2565 CODE:
2566 glRectf (x1, y1, x2, y2);
2567
2568PROTOTYPES: ENABLE
2569
2570void glBegin (int mode)
2571
2572void glEnd ()
2573
2574void glPointSize (GLfloat size)
2575
2576void glLineWidth (GLfloat width)
2577
2578void glInterleavedArrays (int format, int stride, char *data)
2579
2580void glDrawElements (int mode, int count, int type, char *indices)
2581
2582# 1.2 void glDrawRangeElements (int mode, int start, int end
2583
1945void glTexEnv (int target, int pname, float param) 2584void glTexEnv (int target, int pname, float param)
1946 CODE: 2585 CODE:
1947 glTexEnvf (target, pname, param); 2586 glTexEnvf (target, pname, param);
1948 2587
1949void glTexParameter (int target, int pname, float param) 2588void glTexParameter (int target, int pname, float param)
1971 2610
1972void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2611void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1973 2612
1974void glDrawPixels (int width, int height, int format, int type, char *pixels) 2613void glDrawPixels (int width, int height, int format, int type, char *pixels)
1975 2614
2615void glPixelZoom (float x, float y)
2616
1976void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2617void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1977 2618
1978int glGenTexture () 2619int glGenTexture ()
1979 CODE: 2620 CODE:
1980{ 2621 RETVAL = gen_texture ();
1981 GLuint name;
1982 glGenTextures (1, &name);
1983 RETVAL = name;
1984}
1985 OUTPUT: 2622 OUTPUT:
1986 RETVAL 2623 RETVAL
1987 2624
1988void glDeleteTexture (int name) 2625void glDeleteTexture (int name)
1989 CODE: 2626 CODE:
1990{
1991 GLuint name_ = name;
1992 glDeleteTextures (1, &name_); 2627 del_texture (name);
1993} 2628
1994
1995int glGenList () 2629int glGenList ()
1996 CODE: 2630 CODE:
1997 RETVAL = glGenLists (1); 2631 RETVAL = glGenLists (1);
1998 OUTPUT: 2632 OUTPUT:
1999 RETVAL 2633 RETVAL
2006 2640
2007void glEndList () 2641void glEndList ()
2008 2642
2009void glCallList (int list) 2643void glCallList (int list)
2010 2644
2645MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2011 2646
2647PROTOTYPES: DISABLE
2648
2649void
2650find_widget (SV *self, NV x, NV y)
2651 PPCODE:
2652{
2653 if (within_widget (self, x, y))
2654 XPUSHs (self);
2655}
2656
2657BOOT:
2658{
2659 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2660
2661 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2662 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2663 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2664 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2665}
2666
2667void
2668draw (SV *self)
2669 CODE:
2670{
2671 HV *hv;
2672 SV **svp;
2673 NV x, y, w, h;
2674 SV *draw_x_sv = GvSV (draw_x_gv);
2675 SV *draw_y_sv = GvSV (draw_y_gv);
2676 SV *draw_w_sv = GvSV (draw_w_gv);
2677 SV *draw_h_sv = GvSV (draw_h_gv);
2678 SV *hover;
2679 double draw_x, draw_y, draw_w, draw_h;
2680
2681 if (!SvROK (self))
2682 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2683
2684 hv = (HV *)SvRV (self);
2685
2686 if (SvTYPE (hv) != SVt_PVHV)
2687 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2688
2689 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2690 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2691
2692 if (!h || !w)
2693 XSRETURN_EMPTY;
2694
2695 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2696 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2697
2698 draw_x = SvNV (draw_x_sv) + x;
2699 draw_y = SvNV (draw_y_sv) + y;
2700
2701 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2702 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2703 XSRETURN_EMPTY;
2704
2705 sv_setnv (draw_x_sv, draw_x);
2706 sv_setnv (draw_y_sv, draw_y);
2707
2708 glPushMatrix ();
2709 glTranslated (x, y, 0);
2710
2711 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2712 {
2713 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2714
2715 if (svp && SvTRUE (*svp))
2716 {
2717 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2718 glEnable (GL_BLEND);
2719 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2720 glBegin (GL_QUADS);
2721 glVertex2f (0, 0);
2722 glVertex2f (w, 0);
2723 glVertex2f (w, h);
2724 glVertex2f (0, h);
2725 glEnd ();
2726 glDisable (GL_BLEND);
2727 }
2728 }
2729#if 0
2730 if ($ENV{CFPLUS_DEBUG} & 1) {
2731 glPushMatrix;
2732 glColor 1, 1, 0, 1;
2733 glTranslate 0.375, 0.375;
2734 glBegin GL_LINE_LOOP;
2735 glVertex 0 , 0;
2736 glVertex $self->{w} - 1, 0;
2737 glVertex $self->{w} - 1, $self->{h} - 1;
2738 glVertex 0 , $self->{h} - 1;
2739 glEnd;
2740 glPopMatrix;
2741 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2742 }
2743#endif
2744 PUSHMARK (SP);
2745 XPUSHs (self);
2746 PUTBACK;
2747 call_method ("_draw", G_VOID | G_DISCARD);
2748 SPAGAIN;
2749
2750 glPopMatrix ();
2751
2752 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2753 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2754}
2755

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines