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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.203 by root, Thu Jul 19 13:45:16 2007 UTC vs.
Revision 1.211 by root, Sat Jul 28 00:45:28 2007 UTC

432} 432}
433 433
434/* SDL should provide this, really. */ 434/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 435#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 436#define SDLK_MODIFIER_MAX 314
437
438/******************************************************************************/
439
440static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
441static GV *hover_gv;
442
443static int
444within_widget (SV *widget, NV x, NV y)
445{
446 HV *self;
447 SV **svp;
448 NV wx, ww, wy, wh;
449
450 if (!SvROK (widget))
451 return 0;
452
453 self = (HV *)SvRV (widget);
454
455 if (SvTYPE (self) != SVt_PVHV)
456 return 0;
457
458 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
459 if (y < wy)
460 return 0;
461
462 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
463 if (y >= wy + wh)
464 return 0;
465
466 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
467 if (x < wx)
468 return 0;
469
470 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
471 if (x >= wx + ww)
472 return 0;
473
474 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
475 if (!svp || !SvTRUE (*svp))
476 return 0;
477
478 return 1;
479}
437 480
438MODULE = CFPlus PACKAGE = CFPlus 481MODULE = CFPlus PACKAGE = CFPlus
439 482
440PROTOTYPES: ENABLE 483PROTOTYPES: ENABLE
441 484
757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 800 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
758 } 801 }
759} 802}
760 803
761int 804int
762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 805Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
763 POSTCALL: 806 POSTCALL:
764 Mix_HookMusicFinished (music_finished); 807 Mix_HookMusicFinished (music_finished);
765 Mix_ChannelFinished (channel_finished); 808 Mix_ChannelFinished (channel_finished);
766 809
767void 810void
933#endif 976#endif
934} 977}
935 978
936MODULE = CFPlus PACKAGE = CFPlus::Font 979MODULE = CFPlus PACKAGE = CFPlus::Font
937 980
981PROTOTYPES: DISABLE
982
938CFPlus::Font 983CFPlus::Font
939new_from_file (SV *class, char *path, int id = 0) 984new_from_file (SV *class, char *path, int id = 0)
940 CODE: 985 CODE:
941{ 986{
942 int count; 987 int count;
952 CODE: 997 CODE:
953 pango_font_description_free (self); 998 pango_font_description_free (self);
954 999
955void 1000void
956make_default (CFPlus::Font self) 1001make_default (CFPlus::Font self)
1002 PROTOTYPE: $
957 CODE: 1003 CODE:
958 default_font = self; 1004 default_font = self;
959 1005
960MODULE = CFPlus PACKAGE = CFPlus::Layout 1006MODULE = CFPlus PACKAGE = CFPlus::Layout
961 1007
1008PROTOTYPES: DISABLE
1009
962void 1010void
963reset_glyph_cache () 1011reset_glyph_cache ()
1012 PROTOTYPE:
964 CODE: 1013 CODE:
965 tc_clear (); 1014 tc_clear ();
966 1015
967CFPlus::Layout 1016CFPlus::Layout
968new (SV *class) 1017new (SV *class)
1255 flags 1304 flags
1256 ); 1305 );
1257 1306
1258MODULE = CFPlus PACKAGE = CFPlus::Texture 1307MODULE = CFPlus PACKAGE = CFPlus::Texture
1259 1308
1309PROTOTYPES: ENABLE
1310
1260int minpot (int n) 1311int minpot (int n)
1261 1312
1262void 1313void
1263pad (SV *data_, int ow, int oh, int nw, int nh) 1314pad (SV *data_, int ow, int oh, int nw, int nh)
1264 CODE: 1315 CODE:
1340} 1391}
1341 OUTPUT: 1392 OUTPUT:
1342 RETVAL 1393 RETVAL
1343 1394
1344MODULE = CFPlus PACKAGE = CFPlus::Map 1395MODULE = CFPlus PACKAGE = CFPlus::Map
1396
1397PROTOTYPES: DISABLE
1345 1398
1346CFPlus::Map 1399CFPlus::Map
1347new (SV *class) 1400new (SV *class)
1348 CODE: 1401 CODE:
1349 New (0, RETVAL, 1, struct map); 1402 New (0, RETVAL, 1, struct map);
1960 glDisable (GL_BLEND); 2013 glDisable (GL_BLEND);
1961 glDisable (GL_TEXTURE_2D); 2014 glDisable (GL_TEXTURE_2D);
1962} 2015}
1963 2016
1964void 2017void
1965fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix) 2018fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1966 PPCODE: 2019 PPCODE:
1967{ 2020{
1968 int x, y; 2021 int x, y;
2022 int sw1 = sw + 2;
2023 int sh1 = sh + 2;
2024 int sh3 = sh * 3;
1969 int sw4 = (sw + 3) & ~3; 2025 int sw34 = (sw * 3 + 3) & ~3;
2026 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1970 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2027 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1971 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2028 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1972 2029
1973 memset (darkness, 255, sw4 * sh);
1974 SvPOK_only (darkness_sv); 2030 SvPOK_only (darkness3_sv);
1975 SvCUR_set (darkness_sv, sw4 * sh); 2031 SvCUR_set (darkness3_sv, sw34 * sh3);
1976 2032
1977 mx += self->x; 2033 mx += self->x - 1;
1978 my += self->y; 2034 my += self->y - 1;
1979 2035
2036 memset (darkness1, 255, sw1 * sh1);
2037
1980 for (y = 0; y < sh; y++) 2038 for (y = 0; y < sh1; y++)
1981 if (0 <= y + my && y + my < self->rows) 2039 if (0 <= y + my && y + my < self->rows)
1982 { 2040 {
1983 maprow *row = self->row + (y + my); 2041 maprow *row = self->row + (y + my);
1984 2042
1985 for (x = 0; x < sw; x++) 2043 for (x = 0; x < sw1; x++)
1986 if (row->c0 <= x + mx && x + mx < row->c1) 2044 if (row->c0 <= x + mx && x + mx < row->c1)
1987 { 2045 {
1988 mapcell *cell = row->col + (x + mx - row->c0); 2046 mapcell *cell = row->col + (x + mx - row->c0);
1989 2047
1990 darkness[y * sw4 + x] = cell->darkness 2048 darkness1 [y * sw1 + x] = cell->darkness
1991 ? 255 - (cell->darkness - 1) 2049 ? 255 - (cell->darkness - 1)
1992 : 255 - FOW_DARKNESS; 2050 : 255 - FOW_DARKNESS;
1993 } 2051 }
1994 } 2052 }
1995 2053
1996 if (smoothing)
1997 {
1998 SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh));
1999 uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv);
2000
2001 SvPOK_only (darkness2_sv);
2002 SvCUR_set (darkness2_sv, sw4 * sh);
2003
2004 for (y = 0; y < sh; ++y) 2054 for (y = 0; y < sh; ++y)
2005 for (x = 0; x < sw4; ++x) 2055 for (x = 0; x < sw; ++x)
2006 { 2056 {
2007 float *f = (float *)matrix; 2057 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2008 int dx, dy; 2058 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2009 float sum = 0.f; 2059 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2060 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2061 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2062 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2063 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2064 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2065 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2010 2066
2011 for (dy = -1; dy <= 1; ++dy) 2067 uint8_t r11 = (d11 + d21 + d12) / 3;
2012 for (dx = -1; dx <= 1; ++dx) 2068 uint8_t r21 = d21;
2013 { 2069 uint8_t r31 = (d21 + d31 + d32) / 3;
2014 unsigned int x2 = x + dx;
2015 unsigned int y2 = y + dy;
2016 2070
2017 sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++; 2071 uint8_t r12 = d12;
2018 } 2072 uint8_t r22 = d22;
2073 uint8_t r32 = d32;
2019 2074
2020 darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum; 2075 uint8_t r13 = (d13 + d23 + d12) / 3;
2021 } 2076 uint8_t r23 = d23;
2077 uint8_t r33 = (d23 + d33 + d32) / 3;
2022 2078
2023 darkness_sv = darkness2_sv; 2079 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2080 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2081 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2082 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2083 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2084 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2085 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2086 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2087 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2024 } 2088 }
2089
2090 free (darkness1);
2025 2091
2026 EXTEND (SP, 3); 2092 EXTEND (SP, 3);
2027 PUSHs (sv_2mortal (newSViv (sw4))); 2093 PUSHs (sv_2mortal (newSViv (sw34)));
2028 PUSHs (sv_2mortal (newSViv (sh))); 2094 PUSHs (sv_2mortal (newSViv (sh3)));
2029 PUSHs (darkness_sv); 2095 PUSHs (darkness3_sv);
2030} 2096}
2031 2097
2032SV * 2098SV *
2033get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2099get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
2034 CODE: 2100 CODE:
2168 } 2234 }
2169} 2235}
2170 2236
2171MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2237MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2172 2238
2239PROTOTYPES: DISABLE
2240
2241CFPlus::MixChunk
2242new (SV *class, SV *data_sv)
2243 CODE:
2244{
2245 STRLEN datalen;
2246 char *data = SvPVbyte (data_sv, datalen);
2247
2248 RETVAL = Mix_LoadWAV_RW (SDL_RWFromConstMem (data, datalen), 1);
2249}
2250 OUTPUT:
2251 RETVAL
2252
2173CFPlus::MixChunk 2253CFPlus::MixChunk
2174new_from_file (SV *class, char *path) 2254new_from_file (SV *class, char *path)
2175 CODE: 2255 CODE:
2176 RETVAL = Mix_LoadWAV (path); 2256 RETVAL = Mix_LoadWAV (path);
2177 OUTPUT: 2257 OUTPUT:
2198 2278
2199MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2279MODULE = CFPlus PACKAGE = CFPlus::MixMusic
2200 2280
2201int 2281int
2202volume (int volume = -1) 2282volume (int volume = -1)
2283 PROTOTYPE: ;$
2203 CODE: 2284 CODE:
2204 RETVAL = Mix_VolumeMusic (volume); 2285 RETVAL = Mix_VolumeMusic (volume);
2205 OUTPUT: 2286 OUTPUT:
2206 RETVAL 2287 RETVAL
2207 2288
2237 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2318 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position);
2238 OUTPUT: 2319 OUTPUT:
2239 RETVAL 2320 RETVAL
2240 2321
2241MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2322MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2323
2324PROTOTYPES: ENABLE
2242 2325
2243BOOT: 2326BOOT:
2244{ 2327{
2245 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2328 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
2246 static const struct { 2329 static const struct {
2262 const_iv (GL_ALPHA_TEST), 2345 const_iv (GL_ALPHA_TEST),
2263 const_iv (GL_NORMALIZE), 2346 const_iv (GL_NORMALIZE),
2264 const_iv (GL_RESCALE_NORMAL), 2347 const_iv (GL_RESCALE_NORMAL),
2265 const_iv (GL_FRONT), 2348 const_iv (GL_FRONT),
2266 const_iv (GL_BACK), 2349 const_iv (GL_BACK),
2350 const_iv (GL_AUX0),
2267 const_iv (GL_AND), 2351 const_iv (GL_AND),
2268 const_iv (GL_ONE), 2352 const_iv (GL_ONE),
2269 const_iv (GL_ZERO), 2353 const_iv (GL_ZERO),
2270 const_iv (GL_SRC_ALPHA), 2354 const_iv (GL_SRC_ALPHA),
2271 const_iv (GL_DST_ALPHA), 2355 const_iv (GL_DST_ALPHA),
2317 const_iv (GL_COLOR_LOGIC_OP), 2401 const_iv (GL_COLOR_LOGIC_OP),
2318 const_iv (GL_SEPARABLE_2D), 2402 const_iv (GL_SEPARABLE_2D),
2319 const_iv (GL_CONVOLUTION_2D), 2403 const_iv (GL_CONVOLUTION_2D),
2320 const_iv (GL_CONVOLUTION_BORDER_MODE), 2404 const_iv (GL_CONVOLUTION_BORDER_MODE),
2321 const_iv (GL_CONSTANT_BORDER), 2405 const_iv (GL_CONSTANT_BORDER),
2406 const_iv (GL_POINTS),
2322 const_iv (GL_LINES), 2407 const_iv (GL_LINES),
2323 const_iv (GL_LINE_STRIP), 2408 const_iv (GL_LINE_STRIP),
2324 const_iv (GL_LINE_LOOP), 2409 const_iv (GL_LINE_LOOP),
2325 const_iv (GL_QUADS), 2410 const_iv (GL_QUADS),
2326 const_iv (GL_QUAD_STRIP), 2411 const_iv (GL_QUAD_STRIP),
2327 const_iv (GL_TRIANGLES), 2412 const_iv (GL_TRIANGLES),
2328 const_iv (GL_TRIANGLE_STRIP), 2413 const_iv (GL_TRIANGLE_STRIP),
2329 const_iv (GL_TRIANGLE_FAN), 2414 const_iv (GL_TRIANGLE_FAN),
2415 const_iv (GL_POLYGON),
2330 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2416 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2417 const_iv (GL_POINT_SMOOTH_HINT),
2418 const_iv (GL_LINE_SMOOTH_HINT),
2419 const_iv (GL_POLYGON_SMOOTH_HINT),
2420 const_iv (GL_GENERATE_MIPMAP_HINT),
2331 const_iv (GL_FASTEST), 2421 const_iv (GL_FASTEST),
2422 const_iv (GL_DONT_CARE),
2423 const_iv (GL_NICEST),
2332 const_iv (GL_V2F), 2424 const_iv (GL_V2F),
2333 const_iv (GL_V3F), 2425 const_iv (GL_V3F),
2334 const_iv (GL_T2F_V3F), 2426 const_iv (GL_T2F_V3F),
2335 const_iv (GL_T2F_N3F_V3F), 2427 const_iv (GL_T2F_N3F_V3F),
2336# undef const_iv 2428# undef const_iv
2423void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2515void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2424 2516
2425# near_ and far_ are due to microsofts buggy "c" compiler 2517# near_ and far_ are due to microsofts buggy "c" compiler
2426void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2518void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2427 2519
2520PROTOTYPES: DISABLE
2521
2428void glViewport (int x, int y, int width, int height) 2522void glViewport (int x, int y, int width, int height)
2429 2523
2430void glScissor (int x, int y, int width, int height) 2524void glScissor (int x, int y, int width, int height)
2431 2525
2432void glTranslate (float x, float y, float z = 0.) 2526void glTranslate (float x, float y, float z = 0.)
2439 2533
2440void glRotate (float angle, float x, float y, float z) 2534void glRotate (float angle, float x, float y, float z)
2441 CODE: 2535 CODE:
2442 glRotatef (angle, x, y, z); 2536 glRotatef (angle, x, y, z);
2443 2537
2444void glBegin (int mode)
2445
2446void glEnd ()
2447
2448void glColor (float r, float g, float b, float a = 1.0) 2538void glColor (float r, float g, float b, float a = 1.0)
2449 PROTOTYPE: @
2450 ALIAS: 2539 ALIAS:
2451 glColor_premultiply = 1 2540 glColor_premultiply = 1
2452 CODE: 2541 CODE:
2453 if (ix) 2542 if (ix)
2454 { 2543 {
2457 b *= a; 2546 b *= a;
2458 } 2547 }
2459 // microsoft visual "c" rounds instead of truncating... 2548 // microsoft visual "c" rounds instead of truncating...
2460 glColor4f (r, g, b, a); 2549 glColor4f (r, g, b, a);
2461 2550
2462void glInterleavedArrays (int format, int stride, char *data)
2463
2464void glDrawElements (int mode, int count, int type, char *indices)
2465
2466# 1.2 void glDrawRangeElements (int mode, int start, int end
2467
2468void glRasterPos (float x, float y, float z = 0.) 2551void glRasterPos (float x, float y, float z = 0.)
2469 CODE: 2552 CODE:
2470 glRasterPos3f (0, 0, z); 2553 glRasterPos3f (0, 0, z);
2471 glBitmap (0, 0, 0, 0, x, y, 0); 2554 glBitmap (0, 0, 0, 0, x, y, 0);
2472 2555
2476 2559
2477void glTexCoord (float s, float t) 2560void glTexCoord (float s, float t)
2478 CODE: 2561 CODE:
2479 glTexCoord2f (s, t); 2562 glTexCoord2f (s, t);
2480 2563
2564void glRect (float x1, float y1, float x2, float y2)
2565 CODE:
2566 glRectf (x1, y1, x2, y2);
2567
2568PROTOTYPES: ENABLE
2569
2570void glBegin (int mode)
2571
2572void glEnd ()
2573
2574void glPointSize (GLfloat size)
2575
2576void glLineWidth (GLfloat width)
2577
2578void glInterleavedArrays (int format, int stride, char *data)
2579
2580void glDrawElements (int mode, int count, int type, char *indices)
2581
2582# 1.2 void glDrawRangeElements (int mode, int start, int end
2583
2481void glTexEnv (int target, int pname, float param) 2584void glTexEnv (int target, int pname, float param)
2482 CODE: 2585 CODE:
2483 glTexEnvf (target, pname, param); 2586 glTexEnvf (target, pname, param);
2484 2587
2485void glTexParameter (int target, int pname, float param) 2588void glTexParameter (int target, int pname, float param)
2537 2640
2538void glEndList () 2641void glEndList ()
2539 2642
2540void glCallList (int list) 2643void glCallList (int list)
2541 2644
2645MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2646
2647PROTOTYPES: DISABLE
2648
2649void
2650find_widget (SV *self, NV x, NV y)
2651 PPCODE:
2652{
2653 if (within_widget (self, x, y))
2654 XPUSHs (self);
2655}
2656
2657BOOT:
2658{
2659 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2660
2661 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2662 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2663 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2664 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2665}
2666
2667void
2668draw (SV *self)
2669 CODE:
2670{
2671 HV *hv;
2672 SV **svp;
2673 NV x, y, w, h;
2674 SV *draw_x_sv = GvSV (draw_x_gv);
2675 SV *draw_y_sv = GvSV (draw_y_gv);
2676 SV *draw_w_sv = GvSV (draw_w_gv);
2677 SV *draw_h_sv = GvSV (draw_h_gv);
2678 SV *hover;
2679 double draw_x, draw_y, draw_w, draw_h;
2680
2681 if (!SvROK (self))
2682 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2683
2684 hv = (HV *)SvRV (self);
2685
2686 if (SvTYPE (hv) != SVt_PVHV)
2687 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2688
2689 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2690 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2691
2692 if (!h || !w)
2693 XSRETURN_EMPTY;
2694
2695 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2696 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2697
2698 draw_x = SvNV (draw_x_sv) + x;
2699 draw_y = SvNV (draw_y_sv) + y;
2700
2701 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2702 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2703 XSRETURN_EMPTY;
2704
2705 sv_setnv (draw_x_sv, draw_x);
2706 sv_setnv (draw_y_sv, draw_y);
2707
2708 glPushMatrix ();
2709 glTranslated (x, y, 0);
2710
2711 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2712 {
2713 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2714
2715 if (svp && SvTRUE (*svp))
2716 {
2717 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2718 glEnable (GL_BLEND);
2719 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2720 glBegin (GL_QUADS);
2721 glVertex2f (0, 0);
2722 glVertex2f (w, 0);
2723 glVertex2f (w, h);
2724 glVertex2f (0, h);
2725 glEnd ();
2726 glDisable (GL_BLEND);
2727 }
2728 }
2729#if 0
2730 if ($ENV{CFPLUS_DEBUG} & 1) {
2731 glPushMatrix;
2732 glColor 1, 1, 0, 1;
2733 glTranslate 0.375, 0.375;
2734 glBegin GL_LINE_LOOP;
2735 glVertex 0 , 0;
2736 glVertex $self->{w} - 1, 0;
2737 glVertex $self->{w} - 1, $self->{h} - 1;
2738 glVertex 0 , $self->{h} - 1;
2739 glEnd;
2740 glPopMatrix;
2741 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2742 }
2743#endif
2744 PUSHMARK (SP);
2745 XPUSHs (self);
2746 PUTBACK;
2747 call_method ("_draw", G_VOID | G_DISCARD);
2748 SPAGAIN;
2749
2750 glPopMatrix ();
2751
2752 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2753 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2754}
2755

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