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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.121 by root, Fri Jun 23 20:28:19 2006 UTC vs.
Revision 1.212 by root, Sun Jul 29 03:58:26 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
12#include <math.h> 25#include <math.h>
13#include <string.h> 26#include <string.h>
14#include <stdio.h> 27#include <stdio.h>
15#include <stdlib.h> 28#include <stdlib.h>
16 29
30#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
31
17#include <SDL.h> 32#include <SDL.h>
33#include <SDL_thread.h>
18#include <SDL_endian.h> 34#include <SDL_endian.h>
19#include <SDL_image.h> 35#include <SDL_image.h>
20#include <SDL_mixer.h> 36#include <SDL_mixer.h>
21#include <SDL_opengl.h> 37#include <SDL_opengl.h>
22 38
39#define PANGO_ENABLE_BACKEND
40#define G_DISABLE_CAST_CHECKS
41
23#include <glib/gmacros.h> 42#include <glib/gmacros.h>
24 43
25#include <pango/pango.h> 44#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h>
27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
29 45
30#ifndef _WIN32 46#ifndef _WIN32
31# include <sys/types.h> 47# include <sys/types.h>
32# include <sys/socket.h> 48# include <sys/socket.h>
33# include <netinet/in.h> 49# include <netinet/in.h>
34# include <netinet/tcp.h> 50# include <netinet/tcp.h>
35# include <inttypes.h> 51# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 52#endif
44 53
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 54#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 55
49#define FOW_DARKNESS 32 56#define FOW_DARKNESS 32
50 57
51#define MAP_EXTEND_X 32 58#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 59#define MAP_EXTEND_Y 512
53 60
54#define MIN_FONT_HEIGHT 10 61#define MIN_FONT_HEIGHT 10
62
63#if 0
64# define PARACHUTE SDL_INIT_NOPARACHUTE
65#else
66# define PARACHUTE 0
67#endif
68
69static AV *texture_av;
55 70
56static struct 71static struct
57{ 72{
58#define GL_FUNC(ptr,name) ptr name; 73#define GL_FUNC(ptr,name) ptr name;
59#include "glfunc.h" 74#include "glfunc.h"
60#undef GL_FUNC 75#undef GL_FUNC
61} gl; 76} gl;
62 77
78static void
63static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 79gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
64{ 80{
65 if (gl.BlendFuncSeparate) 81 if (gl.BlendFuncSeparate)
66 gl.BlendFuncSeparate (sa, da, saa, daa); 82 gl.BlendFuncSeparate (sa, da, saa, daa);
67 else if (gl.BlendFuncSeparateEXT) 83 else if (gl.BlendFuncSeparateEXT)
68 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 84 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
69 else 85 else
70 glBlendFunc (sa, da); 86 glBlendFunc (sa, da);
71} 87}
72 88
89static GLuint
90gen_texture ()
91{
92 GLuint name;
93
94 if (AvFILL (texture_av) >= 0)
95 name = (GLuint)(size_t)av_pop (texture_av);
96 else
97 glGenTextures (1, &name);
98
99 return name;
100}
101
102static void
103del_texture (GLuint name)
104{
105 /* make a half-assed attempt at returning the memory used by the texture */
106 /* textures are frequently being reused by cfplus anyway */
107 /*glBindTexture (GL_TEXTURE_2D, name);*/
108 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
109 av_push (texture_av, (SV *)(size_t)name);
110 glDeleteTextures (1, &name);
111}
112
113#include "texcache.c"
114
115#include "pango-font.c"
116#include "pango-fontmap.c"
117#include "pango-render.c"
118
119typedef IV CFPlus__Channel;
120typedef SDL_RWops *CFPlus__RW;
73typedef Mix_Chunk *CFClient__MixChunk; 121typedef Mix_Chunk *CFPlus__MixChunk;
74typedef Mix_Music *CFClient__MixMusic; 122typedef Mix_Music *CFPlus__MixMusic;
75 123
76typedef PangoFontDescription *CFClient__Font; 124typedef PangoFontDescription *CFPlus__Font;
77 125
78static int 126static int
79shape_attr_p (PangoLayoutRun *run) 127shape_attr_p (PangoLayoutRun *run)
80{ 128{
81 GSList *attrs = run->item->analysis.extra_attrs; 129 GSList *attrs = run->item->analysis.extra_attrs;
92 140
93 return 0; 141 return 0;
94} 142}
95 143
96typedef struct cf_layout { 144typedef struct cf_layout {
97 PangoLayout *pl; // either derived from a cairo or ft2 context 145 PangoLayout *pl;
98 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
99 float r, g, b, a; // default color for rgba mode 146 float r, g, b, a; // default color for rgba mode
100 int base_height; 147 int base_height;
101 CFClient__Font font; 148 CFPlus__Font font;
102} *CFClient__Layout; 149} *CFPlus__Layout;
103 150
104static CFClient__Font default_font; 151static CFPlus__Font default_font;
105static PangoContext *ft2_context, *cairo_context; 152static PangoContext *opengl_context;
106static PangoFontMap *ft2_fontmap, *cairo_fontmap; 153static PangoFontMap *opengl_fontmap;
107 154
108static void 155static void
109substitute_func (FcPattern *pattern, gpointer data) 156substitute_func (FcPattern *pattern, gpointer data)
110{ 157{
111 FcPatternAddBool (pattern, FC_HINTING, 1); 158 FcPatternAddBool (pattern, FC_HINTING, 1);
112#ifdef FC_HINT_STYLE 159#ifdef FC_HINT_STYLE
113 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 160 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
114#endif 161#endif
115#ifdef _WIN32
116 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
117#else
118 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 162 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
119#endif
120} 163}
121 164
122static void 165static void
123layout_update_font (CFClient__Layout self) 166layout_update_font (CFPlus__Layout self)
124{ 167{
125 /* use a random scale factor to account for unknown descenders, 0.8 works 168 /* use a random scale factor to account for unknown descenders, 0.8 works
126 * reasonably well with bitstream vera 169 * reasonably well with bitstream vera
127 */ 170 */
128 PangoFontDescription *font = self->font ? self->font : default_font; 171 PangoFontDescription *font = self->font ? self->font : default_font;
132 175
133 pango_layout_set_font_description (self->pl, font); 176 pango_layout_set_font_description (self->pl, font);
134} 177}
135 178
136static void 179static void
137layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 180layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
138{ 181{
182 PangoRectangle rect;
183
184 // get_pixel_* wrongly rounds down
139 pango_layout_get_pixel_size (self->pl, w, h); 185 pango_layout_get_extents (self->pl, 0, &rect);
140 186
141 if (!*w) *w = 1; 187 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
142 if (!*h) *h = 1; 188 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
143 189
144 *w = (*w + 3) & ~3; 190 if (!rect.width) rect.width = 1;
145} 191 if (!rect.height) rect.height = 1;
146 192
193 *w = rect.width;
194 *h = rect.height;
195}
196
197typedef uint16_t tileid;
147typedef uint16_t mapface; 198typedef uint16_t faceid;
148 199
149typedef struct { 200typedef struct {
150 GLint name; 201 int name;
151 int w, h; 202 int w, h;
152 float s, t; 203 float s, t;
153 uint8_t r, g, b, a; 204 uint8_t r, g, b, a;
205 tileid smoothtile;
206 uint8_t smoothlevel;
154} maptex; 207} maptex;
155 208
156typedef struct { 209typedef struct {
210 uint32_t player;
211 tileid tile[3];
157 int16_t darkness; 212 uint16_t darkness;
158 mapface face[3]; 213 uint8_t stat_width, stat_hp, flags, smoothmax;
159} mapcell; 214} mapcell;
160 215
161typedef struct { 216typedef struct {
162 int32_t c0, c1; 217 int32_t c0, c1;
163 mapcell *col; 218 mapcell *col;
164} maprow; 219} maprow;
165 220
166typedef struct map { 221typedef struct map {
167 int x, y, w, h; 222 int x, y, w, h;
168 int ox, oy; /* offset to virtual global coordinate system */ 223 int ox, oy; /* offset to virtual global coordinate system */
169 int faces; 224 int faces; tileid *face2tile; // [faceid]
170 mapface *face; 225 int texs; maptex *tex; // [tileid]
171
172 int texs;
173 maptex *tex;
174 226
175 int32_t rows; 227 int32_t rows;
176 maprow *row; 228 maprow *row;
177} *CFClient__Map; 229} *CFPlus__Map;
178 230
179static char * 231static char *
180prepend (char *ptr, int sze, int inc) 232prepend (char *ptr, int sze, int inc)
181{ 233{
182 char *p; 234 char *p;
199} 251}
200 252
201#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 253#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
202#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 254#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
203 255
256static void
257need_facenum (struct map *self, faceid face)
258{
259 while (self->faces <= face)
260 {
261 Append (tileid, self->face2tile, self->faces, self->faces);
262 self->faces *= 2;
263 }
264}
265
266static void
267need_texid (struct map *self, int texid)
268{
269 while (self->texs <= texid)
270 {
271 Append (maptex, self->tex, self->texs, self->texs);
272 self->texs *= 2;
273 }
274}
275
204static maprow * 276static maprow *
205map_get_row (CFClient__Map self, int y) 277map_get_row (CFPlus__Map self, int y)
206{ 278{
207 if (0 > y) 279 if (0 > y)
208 { 280 {
209 int extend = - y + MAP_EXTEND_Y; 281 int extend = - y + MAP_EXTEND_Y;
210 Prepend (maprow, self->row, self->rows, extend); 282 Prepend (maprow, self->row, self->rows, extend);
248 320
249 return row->col + (x - row->c0); 321 return row->col + (x - row->c0);
250} 322}
251 323
252static mapcell * 324static mapcell *
253map_get_cell (CFClient__Map self, int x, int y) 325map_get_cell (CFPlus__Map self, int x, int y)
254{ 326{
255 return row_get_cell (map_get_row (self, y), x); 327 return row_get_cell (map_get_row (self, y), x);
256} 328}
257 329
258static void 330static void
259map_clear (CFClient__Map self) 331map_clear (CFPlus__Map self)
260{ 332{
261 int r; 333 int r;
262 334
263 for (r = 0; r < self->rows; r++) 335 for (r = 0; r < self->rows; r++)
264 Safefree (self->row[r].col); 336 Safefree (self->row[r].col);
272 self->row = 0; 344 self->row = 0;
273 self->rows = 0; 345 self->rows = 0;
274} 346}
275 347
276static void 348static void
277map_blank (CFClient__Map self, int x0, int y0, int w, int h) 349map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
278{ 350{
279 int x, y; 351 int x, y;
280 maprow *row; 352 maprow *row;
353 mapcell *cell;
281 354
282 for (y = y0; y < y0 + h; y++) 355 for (y = y0; y < y0 + h; y++)
283 if (y >= 0) 356 if (y >= 0)
284 { 357 {
285 if (y >= self->rows) 358 if (y >= self->rows)
291 if (x >= row->c0) 364 if (x >= row->c0)
292 { 365 {
293 if (x >= row->c1) 366 if (x >= row->c1)
294 break; 367 break;
295 368
296 row->col[x - row->c0].darkness = -1; 369 cell = row->col + x - row->c0;
370
371 cell->darkness = 0;
372 cell->stat_hp = 0;
373 cell->flags = 0;
374 cell->player = 0;
297 } 375 }
298 } 376 }
377}
378
379typedef struct {
380 tileid tile;
381 uint8_t x, y, level;
382} smooth_key;
383
384static void
385smooth_or_bits (HV *hv, smooth_key *key, IV bits)
386{
387 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
388
389 if (SvIOK (*sv))
390 SvIV_set (*sv, SvIVX (*sv) | bits);
391 else
392 sv_setiv (*sv, bits);
299} 393}
300 394
301static void 395static void
302music_finished (void) 396music_finished (void)
303{ 397{
339 n |= n >> 16; 433 n |= n >> 16;
340 434
341 return n + 1; 435 return n + 1;
342} 436}
343 437
438/* SDL should provide this, really. */
439#define SDLK_MODIFIER_MIN 300
440#define SDLK_MODIFIER_MAX 314
441
442/******************************************************************************/
443
444static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
445static GV *hover_gv;
446
447static int
448within_widget (SV *widget, NV x, NV y)
449{
450 HV *self;
451 SV **svp;
452 NV wx, ww, wy, wh;
453
454 if (!SvROK (widget))
455 return 0;
456
457 self = (HV *)SvRV (widget);
458
459 if (SvTYPE (self) != SVt_PVHV)
460 return 0;
461
462 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
463 if (y < wy)
464 return 0;
465
466 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
467 if (y >= wy + wh)
468 return 0;
469
470 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
471 if (x < wx)
472 return 0;
473
474 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
475 if (x >= wx + ww)
476 return 0;
477
478 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
479 if (!svp || !SvTRUE (*svp))
480 return 0;
481
482 return 1;
483}
484
344MODULE = CFClient PACKAGE = CFClient 485MODULE = CFPlus PACKAGE = CFPlus
345 486
346PROTOTYPES: ENABLE 487PROTOTYPES: ENABLE
347 488
348BOOT: 489BOOT:
349{ 490{
350 HV *stash = gv_stashpv ("CFClient", 1); 491 HV *stash = gv_stashpv ("CFPlus", 1);
351 static const struct { 492 static const struct {
352 const char *name; 493 const char *name;
353 IV iv; 494 IV iv;
354 } *civ, const_iv[] = { 495 } *civ, const_iv[] = {
355# define const_iv(name) { # name, (IV)name } 496# define const_iv(name) { # name, (IV)name }
497 const_iv (SDLK_MODIFIER_MIN),
498 const_iv (SDLK_MODIFIER_MAX),
499
356 const_iv (SDL_ACTIVEEVENT), 500 const_iv (SDL_ACTIVEEVENT),
357 const_iv (SDL_KEYDOWN), 501 const_iv (SDL_KEYDOWN),
358 const_iv (SDL_KEYUP), 502 const_iv (SDL_KEYUP),
359 const_iv (SDL_MOUSEMOTION), 503 const_iv (SDL_MOUSEMOTION),
360 const_iv (SDL_MOUSEBUTTONDOWN), 504 const_iv (SDL_MOUSEBUTTONDOWN),
369 const_iv (SDL_EVENT_RESERVEDA), 513 const_iv (SDL_EVENT_RESERVEDA),
370 const_iv (SDL_EVENT_RESERVEDB), 514 const_iv (SDL_EVENT_RESERVEDB),
371 const_iv (SDL_VIDEORESIZE), 515 const_iv (SDL_VIDEORESIZE),
372 const_iv (SDL_VIDEOEXPOSE), 516 const_iv (SDL_VIDEOEXPOSE),
373 const_iv (SDL_USEREVENT), 517 const_iv (SDL_USEREVENT),
518
519 const_iv (SDL_APPINPUTFOCUS),
520 const_iv (SDL_APPMOUSEFOCUS),
521 const_iv (SDL_APPACTIVE),
522
374 const_iv (SDLK_KP0), 523 const_iv (SDLK_KP0),
375 const_iv (SDLK_KP1), 524 const_iv (SDLK_KP1),
376 const_iv (SDLK_KP2), 525 const_iv (SDLK_KP2),
377 const_iv (SDLK_KP3), 526 const_iv (SDLK_KP3),
378 const_iv (SDLK_KP4), 527 const_iv (SDLK_KP4),
433 const_iv (SDLK_BREAK), 582 const_iv (SDLK_BREAK),
434 const_iv (SDLK_MENU), 583 const_iv (SDLK_MENU),
435 const_iv (SDLK_POWER), 584 const_iv (SDLK_POWER),
436 const_iv (SDLK_EURO), 585 const_iv (SDLK_EURO),
437 const_iv (SDLK_UNDO), 586 const_iv (SDLK_UNDO),
587
438 const_iv (KMOD_NONE), 588 const_iv (KMOD_NONE),
589 const_iv (KMOD_SHIFT),
439 const_iv (KMOD_LSHIFT), 590 const_iv (KMOD_LSHIFT),
440 const_iv (KMOD_RSHIFT), 591 const_iv (KMOD_RSHIFT),
592 const_iv (KMOD_CTRL),
441 const_iv (KMOD_LCTRL), 593 const_iv (KMOD_LCTRL),
442 const_iv (KMOD_RCTRL), 594 const_iv (KMOD_RCTRL),
595 const_iv (KMOD_ALT),
443 const_iv (KMOD_LALT), 596 const_iv (KMOD_LALT),
444 const_iv (KMOD_RALT), 597 const_iv (KMOD_RALT),
598 const_iv (KMOD_META),
445 const_iv (KMOD_LMETA), 599 const_iv (KMOD_LMETA),
446 const_iv (KMOD_RMETA), 600 const_iv (KMOD_RMETA),
447 const_iv (KMOD_NUM), 601 const_iv (KMOD_NUM),
448 const_iv (KMOD_CAPS), 602 const_iv (KMOD_CAPS),
449 const_iv (KMOD_MODE), 603 const_iv (KMOD_MODE),
450 const_iv (KMOD_CTRL),
451 const_iv (KMOD_SHIFT),
452 const_iv (KMOD_ALT),
453 const_iv (KMOD_META)
454# undef const_iv 604# undef const_iv
455 }; 605 };
456 606
457 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 607 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
458 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 608 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
609
610 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
611 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
459} 612}
613
614void
615weaken (SV *rv)
616 PROTOTYPE: $
617 CODE:
618 sv_rvweaken (rv);
619
620int
621in_destruct ()
622 CODE:
623 RETVAL = PL_main_cv == Nullcv;
624 OUTPUT:
625 RETVAL
460 626
461NV floor (NV x) 627NV floor (NV x)
462 628
463NV ceil (NV x) 629NV ceil (NV x)
464 630
465void 631void
466pango_init () 632pango_init ()
467 CODE: 633 CODE:
468 // delayed, so it can pick up new fonts added by AddFontResourceEx
469{ 634{
470 {
471 ft2_fontmap = pango_ft2_font_map_new (); 635 opengl_fontmap = pango_opengl_font_map_new ();
472 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 636 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
473 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 637 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
474 }
475 {
476 cairo_font_options_t *fopt = cairo_font_options_create ();
477 cairo_fontmap = pango_cairo_font_map_get_default ();
478 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
479#ifdef _WIN32
480 // cairo looks like shit eaten twice on windows
481 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
482#else
483 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
484#endif
485 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
486 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
487 pango_cairo_context_set_font_options (cairo_context, fopt);
488 cairo_font_options_destroy (fopt);
489 }
490} 638}
639
640char *
641SDL_GetError ()
491 642
492int 643int
493SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 644SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
494 645
495void 646void
496SDL_Quit () 647SDL_Quit ()
497 648
498void 649void
499SDL_ListModes () 650SDL_ListModes (int rgb, int alpha)
500 PPCODE: 651 PPCODE:
501{ 652{
502 SDL_Rect **m; 653 SDL_Rect **m;
503 654
504 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 655 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
505 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 656 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
506 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 657 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
507 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 658 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
508 659
509 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 660 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
510 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 661 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
511 662
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 663 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 664 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 665 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
515 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 666 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
516 667
517 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 668 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
518 669#if SDL_VERSION_ATLEAST(1,2,10)
519 SDL_EnableUNICODE (1); 670 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
520 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 671 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
672#endif
521 673
522 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 674 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
523 675
524 if (m && m != (SDL_Rect **)-1) 676 if (m && m != (SDL_Rect **)-1)
525 while (*m) 677 while (*m)
526 { 678 {
679 if ((*m)->w >= 640 && (*m)->h >= 480)
680 {
527 AV *av = newAV (); 681 AV *av = newAV ();
528 av_push (av, newSViv ((*m)->w)); 682 av_push (av, newSViv ((*m)->w));
529 av_push (av, newSViv ((*m)->h)); 683 av_push (av, newSViv ((*m)->h));
684 av_push (av, newSViv (rgb));
685 av_push (av, newSViv (alpha));
530 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 686 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
687 }
531 688
532 ++m; 689 ++m;
533 } 690 }
534} 691}
535 692
536char *
537SDL_GetError ()
538
539int 693int
540SDL_SetVideoMode (int w, int h, int fullscreen) 694SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
541 CODE: 695 CODE:
696{
697 SDL_EnableUNICODE (1);
698 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
699
700 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
701 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
702 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
703 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
704
542 RETVAL = !!SDL_SetVideoMode ( 705 RETVAL = !!SDL_SetVideoMode (
543 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 706 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
544 ); 707 );
708
545 if (RETVAL) 709 if (RETVAL)
546 { 710 {
711 av_clear (texture_av);
712
547 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 713 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
548# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 714#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
549# include "glfunc.h" 715#include "glfunc.h"
550# undef GL_FUNC 716#undef GL_FUNC
551 } 717 }
718}
552 OUTPUT: 719 OUTPUT:
553 RETVAL 720 RETVAL
554 721
555void 722void
556SDL_GL_SwapBuffers () 723SDL_GL_SwapBuffers ()
557 724
558char * 725char *
559SDL_GetKeyName (int sym) 726SDL_GetKeyName (int sym)
560 727
728int
729SDL_GetAppState ()
730
561void 731void
562SDL_PollEvent () 732poll_events ()
563 PPCODE: 733 PPCODE:
564{ 734{
565 SDL_Event ev; 735 SDL_Event ev;
566 736
567 while (SDL_PollEvent (&ev)) 737 SDL_PumpEvents ();
738 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
568 { 739 {
569 HV *hv = newHV (); 740 HV *hv = newHV ();
570 hv_store (hv, "type", 4, newSViv (ev.type), 0); 741 hv_store (hv, "type", 4, newSViv (ev.type), 0);
571 742
572 switch (ev.type) 743 switch (ev.type)
574 case SDL_KEYDOWN: 745 case SDL_KEYDOWN:
575 case SDL_KEYUP: 746 case SDL_KEYUP:
576 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 747 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
577 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 748 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
578 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 749 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
750 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
579 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 751 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
580 break; 752 break;
581 753
582 case SDL_ACTIVEEVENT: 754 case SDL_ACTIVEEVENT:
583 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 755 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
584 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 756 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
585 break; 757 break;
586 758
587 case SDL_MOUSEMOTION: 759 case SDL_MOUSEMOTION:
760 {
761 int state = ev.motion.state;
762 int x = ev.motion.x;
763 int y = ev.motion.y;
764 int xrel = ev.motion.xrel;
765 int yrel = ev.motion.yrel;
766
767 /* do simplistic event compression */
768 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
769 && state == ev.motion.state)
770 {
771 xrel += ev.motion.xrel;
772 yrel += ev.motion.yrel;
773 x = ev.motion.x;
774 y = ev.motion.y;
775 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
776 }
777
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 778 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
589
590 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 779 hv_store (hv, "state", 5, newSViv (state), 0);
591 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 780 hv_store (hv, "x", 1, newSViv (x), 0);
592 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 781 hv_store (hv, "y", 1, newSViv (y), 0);
593 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 782 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
594 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 783 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
784 }
595 break; 785 break;
596 786
597 case SDL_MOUSEBUTTONDOWN: 787 case SDL_MOUSEBUTTONDOWN:
598 case SDL_MOUSEBUTTONUP: 788 case SDL_MOUSEBUTTONUP:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 789 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
609 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 799 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
610 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 800 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
611 break; 801 break;
612 } 802 }
613 803
614 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
615 } 805 }
616} 806}
617 807
618int 808int
619Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
620 POSTCALL: 810 POSTCALL:
621 Mix_HookMusicFinished (music_finished); 811 Mix_HookMusicFinished (music_finished);
622 Mix_ChannelFinished (channel_finished); 812 Mix_ChannelFinished (channel_finished);
623 813
624void 814void
628Mix_AllocateChannels (int numchans = -1) 818Mix_AllocateChannels (int numchans = -1)
629 819
630void 820void
631lowdelay (int fd, int val = 1) 821lowdelay (int fd, int val = 1)
632 CODE: 822 CODE:
823 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
824
825void
826win32_proxy_info ()
827 PPCODE:
828{
633#ifndef _WIN32 829#ifdef _WIN32
634 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 830 char buffer[2048];
831 DWORD buflen;
832
833 EXTEND (SP, 3);
834
835 buflen = sizeof (buffer);
836 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
837 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
838 {
839 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
840
841 buflen = sizeof (buffer);
842 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
843 {
844 PUSHs (newSVpv (buffer, 0));
845
846 buflen = sizeof (buffer);
847 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
848 PUSHs (newSVpv (buffer, 0));
849 }
850 }
635#endif 851#endif
852}
636 853
637void 854void
638add_font (char *file) 855add_font (char *file)
639 CODE: 856 CODE:
640 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 857 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
641#ifdef _WIN32
642 // cairo... sigh... requires win2000
643 AddFontResourceEx (file, FR_PRIVATE, 0);
644#endif
645 858
646void 859void
647load_image_inline (SV *image_) 860load_image_inline (SV *image_)
648 ALIAS: 861 ALIAS:
649 load_image_file = 1 862 load_image_file = 1
652 STRLEN image_len; 865 STRLEN image_len;
653 char *image = (char *)SvPVbyte (image_, image_len); 866 char *image = (char *)SvPVbyte (image_, image_len);
654 SDL_Surface *surface, *surface2; 867 SDL_Surface *surface, *surface2;
655 SDL_PixelFormat fmt; 868 SDL_PixelFormat fmt;
656 SDL_RWops *rw = ix 869 SDL_RWops *rw = ix
657 ? SDL_RWFromFile (image, "r") 870 ? SDL_RWFromFile (image, "rb")
658 : SDL_RWFromConstMem (image, image_len); 871 : SDL_RWFromConstMem (image, image_len);
659 872
660 if (!rw) 873 if (!rw)
661 croak ("load_image: %s", SDL_GetError ()); 874 croak ("load_image: %s", SDL_GetError ());
662 875
691 904
692 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 905 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
693 906
694 assert (surface2->pitch == surface2->w * 4); 907 assert (surface2->pitch == surface2->w * 4);
695 908
909 SDL_LockSurface (surface2);
696 EXTEND (SP, 5); 910 EXTEND (SP, 6);
697 PUSHs (sv_2mortal (newSViv (surface2->w))); 911 PUSHs (sv_2mortal (newSViv (surface2->w)));
698 PUSHs (sv_2mortal (newSViv (surface2->h))); 912 PUSHs (sv_2mortal (newSViv (surface2->h)));
699 SDL_LockSurface (surface2);
700 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 913 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
701 SDL_UnlockSurface (surface2);
702 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 914 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
703 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 915 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
704 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 916 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
917 SDL_UnlockSurface (surface2);
705 918
706 SDL_FreeSurface (surface); 919 SDL_FreeSurface (surface);
707 SDL_FreeSurface (surface2); 920 SDL_FreeSurface (surface2);
708} 921}
709 922
748 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 961 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
749#endif 962#endif
750 _exit (1); 963 _exit (1);
751 964
752void 965void
753_exit (int retval) 966_exit (int retval = 0)
754 CODE: 967 CODE:
968#ifdef WIN32
969 ExitThread (retval); // unclean, please beam me up
970#else
755 _exit (retval); 971 _exit (retval);
972#endif
756 973
974void
975debug ()
976 CODE:
977{
978#if DEBUG
979 VALGRIND_DO_LEAK_CHECK;
980#endif
981}
982
757MODULE = CFClient PACKAGE = CFClient::Font 983MODULE = CFPlus PACKAGE = CFPlus::Font
758 984
759CFClient::Font 985PROTOTYPES: DISABLE
986
987CFPlus::Font
760new_from_file (SV *class, char *path, int id = 0) 988new_from_file (SV *class, char *path, int id = 0)
761 CODE: 989 CODE:
762{ 990{
763 int count; 991 int count;
764 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 992 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
767} 995}
768 OUTPUT: 996 OUTPUT:
769 RETVAL 997 RETVAL
770 998
771void 999void
772DESTROY (CFClient::Font self) 1000DESTROY (CFPlus::Font self)
773 CODE: 1001 CODE:
774 pango_font_description_free (self); 1002 pango_font_description_free (self);
775 1003
776void 1004void
777make_default (CFClient::Font self) 1005make_default (CFPlus::Font self)
1006 PROTOTYPE: $
778 CODE: 1007 CODE:
779 default_font = self; 1008 default_font = self;
780 1009
781MODULE = CFClient PACKAGE = CFClient::Layout 1010MODULE = CFPlus PACKAGE = CFPlus::Layout
782 1011
783CFClient::Layout 1012PROTOTYPES: DISABLE
784new (SV *class, int rgba = 0) 1013
1014void
1015reset_glyph_cache ()
1016 PROTOTYPE:
1017 CODE:
1018 tc_clear ();
1019
1020CFPlus::Layout
1021new (SV *class)
785 CODE: 1022 CODE:
786 New (0, RETVAL, 1, struct cf_layout); 1023 New (0, RETVAL, 1, struct cf_layout);
787 1024
788 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1025 RETVAL->pl = pango_layout_new (opengl_context);
789 RETVAL->rgba = rgba;
790 RETVAL->r = 1.; 1026 RETVAL->r = 1.;
791 RETVAL->g = 1.; 1027 RETVAL->g = 1.;
792 RETVAL->b = 1.; 1028 RETVAL->b = 1.;
793 RETVAL->a = 1.; 1029 RETVAL->a = 1.;
794 RETVAL->base_height = MIN_FONT_HEIGHT; 1030 RETVAL->base_height = MIN_FONT_HEIGHT;
798 layout_update_font (RETVAL); 1034 layout_update_font (RETVAL);
799 OUTPUT: 1035 OUTPUT:
800 RETVAL 1036 RETVAL
801 1037
802void 1038void
803DESTROY (CFClient::Layout self) 1039DESTROY (CFPlus::Layout self)
804 CODE: 1040 CODE:
805 g_object_unref (self->pl); 1041 g_object_unref (self->pl);
806 Safefree (self); 1042 Safefree (self);
807 1043
808int
809is_rgba (CFClient::Layout self)
810 CODE:
811 RETVAL = self->rgba;
812 OUTPUT:
813 RETVAL
814
815void 1044void
816set_text (CFClient::Layout self, SV *text_) 1045set_text (CFPlus::Layout self, SV *text_)
817 CODE: 1046 CODE:
818{ 1047{
819 STRLEN textlen; 1048 STRLEN textlen;
820 char *text = SvPVutf8 (text_, textlen); 1049 char *text = SvPVutf8 (text_, textlen);
821 1050
822 pango_layout_set_text (self->pl, text, textlen); 1051 pango_layout_set_text (self->pl, text, textlen);
823} 1052}
824 1053
825void 1054void
826set_markup (CFClient::Layout self, SV *text_) 1055set_markup (CFPlus::Layout self, SV *text_)
827 CODE: 1056 CODE:
828{ 1057{
829 STRLEN textlen; 1058 STRLEN textlen;
830 char *text = SvPVutf8 (text_, textlen); 1059 char *text = SvPVutf8 (text_, textlen);
831 1060
832 pango_layout_set_markup (self->pl, text, textlen); 1061 pango_layout_set_markup (self->pl, text, textlen);
833} 1062}
834 1063
835void 1064void
836set_shapes (CFClient::Layout self, ...) 1065set_shapes (CFPlus::Layout self, ...)
837 CODE: 1066 CODE:
838{ 1067{
839 PangoAttrList *attrs = 0; 1068 PangoAttrList *attrs = 0;
840 const char *text = pango_layout_get_text (self->pl); 1069 const char *text = pango_layout_get_text (self->pl);
841 const char *pos = text; 1070 const char *pos = text;
842 int arg = 2; 1071 int arg = 4;
843 1072
844 while (arg < items && (pos = strstr (pos, OBJ_STR))) 1073 while (arg < items && (pos = strstr (pos, OBJ_STR)))
845 { 1074 {
846 PangoRectangle rect; 1075 PangoRectangle inkrect, rect;
847 PangoAttribute *attr; 1076 PangoAttribute *attr;
848 1077
1078 int x = SvIV (ST (arg - 3));
1079 int y = SvIV (ST (arg - 2));
849 int w = SvIV (ST (arg - 1)); 1080 int w = SvIV (ST (arg - 1));
850 int h = SvIV (ST (arg)); 1081 int h = SvIV (ST (arg ));
851 1082
852 arg += 2;
853
854 rect.x = 0; 1083 inkrect.x = 0;
1084 inkrect.y = 0;
1085 inkrect.width = 0;
1086 inkrect.height = 0;
1087
1088 rect.x = x * PANGO_SCALE;
855 rect.y = -h * PANGO_SCALE; 1089 rect.y = y * PANGO_SCALE;
856 rect.width = w * PANGO_SCALE; 1090 rect.width = w * PANGO_SCALE;
857 rect.height = h * PANGO_SCALE; 1091 rect.height = h * PANGO_SCALE;
858 1092
859 if (!attrs) 1093 if (!attrs)
860 attrs = pango_layout_get_attributes (self->pl); 1094 attrs = pango_layout_get_attributes (self->pl);
861 1095
862 attr = pango_attr_shape_new (&rect, &rect); 1096 attr = pango_attr_shape_new (&inkrect, &rect);
863 attr->start_index = pos - text; 1097 attr->start_index = pos - text;
864 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1; 1098 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
865 pango_attr_list_insert (attrs, attr); 1099 pango_attr_list_insert (attrs, attr);
866 1100
1101 arg += 4;
867 pos += sizeof (OBJ_STR) - 1; 1102 pos += sizeof (OBJ_STR) - 1;
868 } 1103 }
869 1104
870 if (attrs) 1105 if (attrs)
871 pango_layout_set_attributes (self->pl, attrs); 1106 pango_layout_set_attributes (self->pl, attrs);
872} 1107}
873 1108
874void 1109void
875get_shapes (CFClient::Layout self) 1110get_shapes (CFPlus::Layout self)
876 PPCODE: 1111 PPCODE:
877{ 1112{
878 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1113 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
879 1114
880 do 1115 do
884 if (run && shape_attr_p (run)) 1119 if (run && shape_attr_p (run))
885 { 1120 {
886 PangoRectangle extents; 1121 PangoRectangle extents;
887 pango_layout_iter_get_run_extents (iter, 0, &extents); 1122 pango_layout_iter_get_run_extents (iter, 0, &extents);
888 1123
1124 EXTEND (SP, 2);
889 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1125 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
890 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1126 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
891 } 1127 }
892 } 1128 }
893 while (pango_layout_iter_next_run (iter)); 1129 while (pango_layout_iter_next_run (iter));
894 1130
895 pango_layout_iter_free (iter); 1131 pango_layout_iter_free (iter);
896} 1132}
897 1133
898int 1134int
899has_wrapped (CFClient::Layout self) 1135has_wrapped (CFPlus::Layout self)
900 CODE: 1136 CODE:
901{ 1137{
902 int lines = 1; 1138 int lines = 1;
903 const char *text = pango_layout_get_text (self->pl); 1139 const char *text = pango_layout_get_text (self->pl);
904 1140
909} 1145}
910 OUTPUT: 1146 OUTPUT:
911 RETVAL 1147 RETVAL
912 1148
913SV * 1149SV *
914get_text (CFClient::Layout self) 1150get_text (CFPlus::Layout self)
915 CODE: 1151 CODE:
916 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1152 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
917 sv_utf8_decode (RETVAL); 1153 sv_utf8_decode (RETVAL);
918 OUTPUT: 1154 OUTPUT:
919 RETVAL 1155 RETVAL
920 1156
921void 1157void
922set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1158set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
923 CODE: 1159 CODE:
924 self->r = r; 1160 self->r = r;
925 self->g = g; 1161 self->g = g;
926 self->b = b; 1162 self->b = b;
927 self->a = a; 1163 self->a = a;
928 1164
929void 1165void
930set_font (CFClient::Layout self, CFClient::Font font = 0) 1166set_font (CFPlus::Layout self, CFPlus::Font font = 0)
931 CODE: 1167 CODE:
932 if (self->font != font) 1168 if (self->font != font)
933 { 1169 {
934 self->font = font; 1170 self->font = font;
935 layout_update_font (self); 1171 layout_update_font (self);
936 } 1172 }
937 1173
938void 1174void
939set_height (CFClient::Layout self, int base_height) 1175set_height (CFPlus::Layout self, int base_height)
940 CODE: 1176 CODE:
941 if (self->base_height != base_height) 1177 if (self->base_height != base_height)
942 { 1178 {
943 self->base_height = base_height; 1179 self->base_height = base_height;
944 layout_update_font (self); 1180 layout_update_font (self);
945 } 1181 }
946 1182
947void 1183void
948set_width (CFClient::Layout self, int max_width = -1) 1184set_width (CFPlus::Layout self, int max_width = -1)
949 CODE: 1185 CODE:
950 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1186 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
951 1187
952void 1188void
953set_indent (CFClient::Layout self, int indent) 1189set_indent (CFPlus::Layout self, int indent)
954 CODE: 1190 CODE:
955 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1191 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
956 1192
957void 1193void
958set_spacing (CFClient::Layout self, int spacing) 1194set_spacing (CFPlus::Layout self, int spacing)
959 CODE: 1195 CODE:
960 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1196 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
961 1197
962void 1198void
963set_ellipsise (CFClient::Layout self, int ellipsise) 1199set_ellipsise (CFPlus::Layout self, int ellipsise)
964 CODE: 1200 CODE:
965 pango_layout_set_ellipsize (self->pl, 1201 pango_layout_set_ellipsize (self->pl,
966 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1202 ellipsise == 1 ? PANGO_ELLIPSIZE_START
967 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1203 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
968 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1204 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
969 : PANGO_ELLIPSIZE_NONE 1205 : PANGO_ELLIPSIZE_NONE
970 ); 1206 );
971 1207
972void 1208void
973set_single_paragraph_mode (CFClient::Layout self, int spm) 1209set_single_paragraph_mode (CFPlus::Layout self, int spm)
974 CODE: 1210 CODE:
975 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1211 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
976 1212
977void 1213void
978size (CFClient::Layout self) 1214size (CFPlus::Layout self)
979 PPCODE: 1215 PPCODE:
980{ 1216{
981 int w, h; 1217 int w, h;
982 1218
983 layout_get_pixel_size (self, &w, &h); 1219 layout_get_pixel_size (self, &w, &h);
986 PUSHs (sv_2mortal (newSViv (w))); 1222 PUSHs (sv_2mortal (newSViv (w)));
987 PUSHs (sv_2mortal (newSViv (h))); 1223 PUSHs (sv_2mortal (newSViv (h)));
988} 1224}
989 1225
990int 1226int
1227descent (CFPlus::Layout self)
1228 CODE:
1229{
1230 PangoRectangle rect;
1231 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1232 pango_layout_line_get_pixel_extents (line, 0, &rect);
1233 RETVAL = PANGO_DESCENT (rect);
1234}
1235 OUTPUT:
1236 RETVAL
1237
1238int
991xy_to_index (CFClient::Layout self, int x, int y) 1239xy_to_index (CFPlus::Layout self, int x, int y)
992 CODE: 1240 CODE:
993{ 1241{
994 int index, trailing; 1242 int index, trailing;
995 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1243 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
996 RETVAL = index; 1244 RETVAL = index + trailing;
997} 1245}
998 OUTPUT: 1246 OUTPUT:
999 RETVAL 1247 RETVAL
1000 1248
1001void 1249void
1002cursor_pos (CFClient::Layout self, int index) 1250cursor_pos (CFPlus::Layout self, int index)
1003 PPCODE: 1251 PPCODE:
1004{ 1252{
1005 PangoRectangle strong_pos; 1253 PangoRectangle strong_pos;
1006 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1254 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1007 1255
1010 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1258 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1011 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1259 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1012} 1260}
1013 1261
1014void 1262void
1015render (CFClient::Layout self) 1263index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
1016 PPCODE: 1264 PPCODE:
1017{ 1265{
1018 SV *retval; 1266 int line, x;
1019 int w, h;
1020 1267
1021 layout_get_pixel_size (self, &w, &h); 1268 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1269 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1022 1270
1023 if (self->rgba)
1024 {
1025 cairo_surface_t *surface;
1026 cairo_t *cairo;
1027
1028 retval = newSV (w * h * 4);
1029 SvPOK_only (retval);
1030 SvCUR_set (retval, w * h * 4);
1031
1032 memset (SvPVX (retval), 0, w * h * 4);
1033
1034 surface = cairo_image_surface_create_for_data (
1035 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
1036 cairo = cairo_create (surface);
1037 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
1038
1039 pango_cairo_show_layout (cairo, self->pl);
1040
1041 cairo_destroy (cairo);
1042 cairo_surface_destroy (surface);
1043
1044 // what a mess, and its premultiplied, too :(
1045 {
1046 uint32_t *p = (uint32_t *)SvPVX (retval);
1047 uint32_t *e = p + w * h;
1048
1049 while (p < e)
1050 {
1051 uint32_t rgba = *p;
1052 rgba = (rgba >> 24) | (rgba << 8);
1053#if 0
1054#ifdef _WIN32
1055 {//D
1056 uint8_t r = rgba >> 24;
1057 uint8_t g = rgba >> 16;
1058 uint8_t b = rgba >> 8;
1059 uint8_t a = rgba >> 0;
1060
1061 rgba = (rgba & 0xffffff00) | a;
1062 }
1063#endif
1064#endif
1065 rgba = SDL_SwapBE32 (rgba);
1066 *p++ = rgba;
1067 }
1068 }
1069
1070 EXTEND (SP, 5); 1271 EXTEND (SP, 2);
1071 PUSHs (sv_2mortal (newSViv (w))); 1272 PUSHs (sv_2mortal (newSViv (line - 1)));
1273 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1274}
1275
1276void
1277line_x_to_index (CFPlus::Layout self, int line, int x)
1278 PPCODE:
1279{
1280 PangoLayoutLine *lp;
1281 int index, trailing;
1282
1283 if (line < 0)
1284 XSRETURN_EMPTY;
1285
1286 if (!(lp = pango_layout_get_line (self->pl, line)))
1287 XSRETURN_EMPTY; /* do better */
1288
1289 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1290
1291 EXTEND (SP, 2);
1292 if (GIMME_V == G_SCALAR)
1072 PUSHs (sv_2mortal (newSViv (h))); 1293 PUSHs (sv_2mortal (newSViv (index + trailing)));
1073 PUSHs (sv_2mortal (retval));
1074 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1075 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1076 }
1077 else 1294 else
1078 { 1295 {
1079 FT_Bitmap bitmap;
1080
1081 retval = newSV (w * h);
1082 SvPOK_only (retval);
1083 SvCUR_set (retval, w * h);
1084
1085 bitmap.rows = h;
1086 bitmap.width = w;
1087 bitmap.pitch = w;
1088 bitmap.buffer = (unsigned char*)SvPVX (retval);
1089 bitmap.num_grays = 256;
1090 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
1091
1092 memset (bitmap.buffer, 0, w * h);
1093
1094 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
1095
1096 EXTEND (SP, 5);
1097 PUSHs (sv_2mortal (newSViv (w))); 1296 PUSHs (sv_2mortal (newSViv (index)));
1098 PUSHs (sv_2mortal (newSViv (h))); 1297 PUSHs (sv_2mortal (newSViv (trailing)));
1099 PUSHs (sv_2mortal (retval));
1100 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1101 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1102 } 1298 }
1103} 1299}
1104 1300
1105MODULE = CFClient PACKAGE = CFClient::Texture
1106
1107void 1301void
1108pad2pot (SV *data_, SV *w_, SV *h_) 1302render (CFPlus::Layout self, float x, float y, int flags = 0)
1109 CODE: 1303 PPCODE:
1110{ 1304 pango_opengl_render_layout_subpixel (
1111 int ow = SvIV (w_); 1305 self->pl,
1112 int oh = SvIV (h_); 1306 x * PANGO_SCALE, y * PANGO_SCALE,
1307 self->r, self->g, self->b, self->a,
1308 flags
1309 );
1113 1310
1114 if (ow && oh) 1311MODULE = CFPlus PACKAGE = CFPlus::Texture
1312
1313PROTOTYPES: ENABLE
1314
1315int minpot (int n)
1316
1317void
1318pad (SV *data_, int ow, int oh, int nw, int nh)
1319 CODE:
1320{
1321 if ((nw != ow || nh != oh) && SvOK (data_))
1115 { 1322 {
1116 int nw = minpot (ow);
1117 int nh = minpot (oh);
1118
1119 if (nw != ow || nh != oh)
1120 {
1121 if (SvOK (data_))
1122 {
1123 STRLEN datalen; 1323 STRLEN datalen;
1124 char *data = SvPVbyte (data_, datalen); 1324 char *data = SvPVbyte (data_, datalen);
1125 int bpp = datalen / (ow * oh); 1325 int bpp = datalen / (ow * oh);
1126 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1326 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1127 1327
1128 SvPOK_only (result_); 1328 SvPOK_only (result_);
1129 SvCUR_set (result_, nw * nh * bpp); 1329 SvCUR_set (result_, nw * nh * bpp);
1130 1330
1131 memset (SvPVX (result_), 0, nw * nh * bpp); 1331 memset (SvPVX (result_), 0, nw * nh * bpp);
1132 while (oh--) 1332 while (oh--)
1133 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1333 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1134 1334
1135 sv_setsv (data_, result_); 1335 sv_setsv (data_, result_);
1136 }
1137
1138 sv_setiv (w_, nw);
1139 sv_setiv (h_, nh);
1140 }
1141 } 1336 }
1142} 1337}
1143 1338
1144void 1339void
1145draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1340draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1188 glDisable (GL_ALPHA_TEST); 1383 glDisable (GL_ALPHA_TEST);
1189 glDisable (GL_BLEND); 1384 glDisable (GL_BLEND);
1190 } 1385 }
1191} 1386}
1192 1387
1388IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1389 CODE:
1390{
1391 GLint width;
1392 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1393 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1394 RETVAL = width > 0;
1395}
1396 OUTPUT:
1397 RETVAL
1398
1193MODULE = CFClient PACKAGE = CFClient::Map 1399MODULE = CFPlus PACKAGE = CFPlus::Map
1194 1400
1195CFClient::Map 1401PROTOTYPES: DISABLE
1196new (SV *class, int map_width, int map_height) 1402
1403CFPlus::Map
1404new (SV *class)
1197 CODE: 1405 CODE:
1198 New (0, RETVAL, 1, struct map); 1406 New (0, RETVAL, 1, struct map);
1199 RETVAL->x = 0; 1407 RETVAL->x = 0;
1200 RETVAL->y = 0; 1408 RETVAL->y = 0;
1201 RETVAL->w = map_width; 1409 RETVAL->w = 0;
1202 RETVAL->h = map_height; 1410 RETVAL->h = 0;
1203 RETVAL->ox = 0; 1411 RETVAL->ox = 0;
1204 RETVAL->oy = 0; 1412 RETVAL->oy = 0;
1205 RETVAL->faces = 8192; 1413 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1206 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1414 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1207 RETVAL->texs = 8192;
1208 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1209 RETVAL->rows = 0; 1415 RETVAL->rows = 0;
1210 RETVAL->row = 0; 1416 RETVAL->row = 0;
1211 OUTPUT: 1417 OUTPUT:
1212 RETVAL 1418 RETVAL
1213 1419
1214void 1420void
1215DESTROY (CFClient::Map self) 1421DESTROY (CFPlus::Map self)
1216 CODE: 1422 CODE:
1217{ 1423{
1218 map_clear (self); 1424 map_clear (self);
1219 Safefree (self->face); 1425 Safefree (self->face2tile);
1220 Safefree (self->tex); 1426 Safefree (self->tex);
1221 Safefree (self); 1427 Safefree (self);
1222} 1428}
1223 1429
1224void 1430void
1431resize (CFPlus::Map self, int map_width, int map_height)
1432 CODE:
1433 self->w = map_width;
1434 self->h = map_height;
1435
1436void
1225clear (CFClient::Map self) 1437clear (CFPlus::Map self)
1226 CODE: 1438 CODE:
1227 map_clear (self); 1439 map_clear (self);
1228 1440
1229void 1441void
1230set_face (CFClient::Map self, int face, int texid) 1442set_tileid (CFPlus::Map self, int face, int tile)
1231 CODE: 1443 CODE:
1232{ 1444{
1233 while (self->faces <= face) 1445 need_facenum (self, face); self->face2tile [face] = tile;
1234 { 1446 need_texid (self, tile);
1235 Append (mapface, self->face, self->faces, self->faces);
1236 self->faces *= 2;
1237 }
1238
1239 self->face [face] = texid;
1240} 1447}
1241 1448
1242void 1449void
1450set_smooth (CFPlus::Map self, int face, int smooth, int level)
1451 CODE:
1452{
1453 tileid texid;
1454 maptex *tex;
1455
1456 if (face < 0 || face >= self->faces)
1457 return;
1458
1459 if (smooth < 0 || smooth >= self->faces)
1460 return;
1461
1462 texid = self->face2tile [face];
1463
1464 if (!texid)
1465 return;
1466
1467 tex = self->tex + texid;
1468 tex->smoothtile = self->face2tile [smooth];
1469 tex->smoothlevel = level;
1470}
1471
1472void
1243set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1473set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1244 CODE: 1474 CODE:
1245{ 1475{
1246 while (self->texs <= texid) 1476 need_texid (self, texid);
1247 {
1248 Append (maptex, self->tex, self->texs, self->texs);
1249 self->texs *= 2;
1250 }
1251 1477
1252 { 1478 {
1253 maptex *tex = self->tex + texid; 1479 maptex *tex = self->tex + texid;
1254 1480
1255 tex->name = name; 1481 tex->name = name;
1272 // from transparent color bleeding and ugly wrapping effects. 1498 // from transparent color bleeding and ugly wrapping effects.
1273 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1499 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1274} 1500}
1275 1501
1276int 1502int
1277ox (CFClient::Map self) 1503ox (CFPlus::Map self)
1278 ALIAS: 1504 ALIAS:
1279 oy = 1 1505 oy = 1
1280 x = 2 1506 x = 2
1281 y = 3 1507 y = 3
1282 w = 4 1508 w = 4
1293 } 1519 }
1294 OUTPUT: 1520 OUTPUT:
1295 RETVAL 1521 RETVAL
1296 1522
1297void 1523void
1298scroll (CFClient::Map self, int dx, int dy) 1524scroll (CFPlus::Map self, int dx, int dy)
1299 CODE: 1525 CODE:
1300{ 1526{
1301 if (dx > 0) 1527 if (dx > 0)
1302 map_blank (self, self->x, self->y, dx - 1, self->h); 1528 map_blank (self, self->x, self->y, dx, self->h);
1303 else if (dx < 0) 1529 else if (dx < 0)
1304 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1530 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1305 1531
1306 if (dy > 0) 1532 if (dy > 0)
1307 map_blank (self, self->x, self->y, self->w, dy - 1); 1533 map_blank (self, self->x, self->y, self->w, dy);
1308 else if (dy < 0) 1534 else if (dy < 0)
1309 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1535 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1310 1536
1311 self->ox += dx; self->x += dx; 1537 self->ox += dx; self->x += dx;
1312 self->oy += dy; self->y += dy; 1538 self->oy += dy; self->y += dy;
1313 1539
1314 while (self->y < 0) 1540 while (self->y < 0)
1319 self->y += MAP_EXTEND_Y; 1545 self->y += MAP_EXTEND_Y;
1320 } 1546 }
1321} 1547}
1322 1548
1323void 1549void
1324map1a_update (CFClient::Map self, SV *data_) 1550map1a_update (CFPlus::Map self, SV *data_, int extmap)
1325 CODE: 1551 CODE:
1326{ 1552{
1327 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1553 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1328 uint8_t *data_end = (uint8_t *)SvEND (data_); 1554 uint8_t *data_end = (uint8_t *)SvEND (data_);
1329 mapcell *cell; 1555 mapcell *cell;
1330 int x, y, flags; 1556 int x, y, flags;
1331 1557
1332 while (data < data_end) 1558 while (data < data_end - 1)
1333 { 1559 {
1334 flags = (data [0] << 8) + data [1]; data += 2; 1560 flags = (data [0] << 8) + data [1]; data += 2;
1335 1561
1336 x = self->x + ((flags >> 10) & 63); 1562 x = self->x + ((flags >> 10) & 63);
1337 y = self->y + ((flags >> 4) & 63); 1563 y = self->y + ((flags >> 4) & 63);
1338 1564
1339 cell = map_get_cell (self, x, y); 1565 cell = map_get_cell (self, x, y);
1340 1566
1341 if (flags & 15) 1567 if (flags & 15)
1342 { 1568 {
1343 if (cell->darkness < 0) 1569 if (!cell->darkness)
1344 { 1570 {
1571 memset (cell, 0, sizeof (*cell));
1345 cell->darkness = 0; 1572 cell->darkness = 256;
1346 cell->face [0] = 0;
1347 cell->face [1] = 0;
1348 cell->face [2] = 0;
1349 } 1573 }
1350 1574
1351 cell->darkness = flags & 8 ? *data++ : 255;
1352
1353 //TODO: don't trust server data to be in-range(!) 1575 //TODO: don't trust server data to be in-range(!)
1576
1577 if (flags & 8)
1578 {
1579 if (extmap)
1580 {
1581 uint8_t ext, cmd;
1582
1583 do
1584 {
1585 ext = *data++;
1586 cmd = ext & 0x3f;
1587
1588 if (cmd < 4)
1589 cell->darkness = 255 - ext * 64 + 1;
1590 else if (cmd == 5) // health
1591 {
1592 cell->stat_width = 1;
1593 cell->stat_hp = *data++;
1594 }
1595 else if (cmd == 6) // monster width
1596 cell->stat_width = *data++ + 1;
1597 else if (cmd == 0x47)
1598 {
1599 if (*data == 4)
1600 ; // decode player count
1601
1602 data += *data + 1;
1603 }
1604 else if (cmd == 8) // cell flags
1605 cell->flags = *data++;
1606 else if (ext & 0x40) // unknown, multibyte => skip
1607 data += *data + 1;
1608 else
1609 data++;
1610 }
1611 while (ext & 0x80);
1612 }
1613 else
1614 cell->darkness = *data++ + 1;
1615 }
1354 1616
1355 if (flags & 4) 1617 if (flags & 4)
1356 { 1618 {
1357 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1619 faceid face = (data [0] << 8) + data [1]; data += 2;
1620 need_facenum (self, face);
1621 cell->tile [0] = self->face2tile [face];
1358 } 1622 }
1359 1623
1360 if (flags & 2) 1624 if (flags & 2)
1361 { 1625 {
1362 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1626 faceid face = (data [0] << 8) + data [1]; data += 2;
1627 need_facenum (self, face);
1628 cell->tile [1] = self->face2tile [face];
1363 } 1629 }
1364 1630
1365 if (flags & 1) 1631 if (flags & 1)
1366 { 1632 {
1367 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1633 faceid face = (data [0] << 8) + data [1]; data += 2;
1634 need_facenum (self, face);
1635 cell->tile [2] = self->face2tile [face];
1368 } 1636 }
1369 } 1637 }
1370 else 1638 else
1371 cell->darkness = -1; 1639 cell->darkness = 0;
1372 } 1640 }
1373} 1641}
1374 1642
1375SV * 1643SV *
1376mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1644mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1377 CODE: 1645 CODE:
1378{ 1646{
1379 int x1, x; 1647 int x1, x;
1380 int y1, y; 1648 int y1, y;
1381 int z; 1649 int z;
1402 { 1670 {
1403 mapcell *cell = row->col + (x - row->c0); 1671 mapcell *cell = row->col + (x - row->c0);
1404 1672
1405 for (z = 0; z <= 0; z++) 1673 for (z = 0; z <= 0; z++)
1406 { 1674 {
1407 mapface face = cell->face [z];
1408
1409 if (face)
1410 {
1411 maptex tex = self->tex [face]; 1675 maptex tex = self->tex [cell->tile [z]];
1412 int a0 = 255 - tex.a; 1676 int a0 = 255 - tex.a;
1413 int a1 = tex.a; 1677 int a1 = tex.a;
1414 1678
1415 r = (r * a0 + tex.r * a1) / 255; 1679 r = (r * a0 + tex.r * a1) / 255;
1416 g = (g * a0 + tex.g * a1) / 255; 1680 g = (g * a0 + tex.g * a1) / 255;
1417 b = (b * a0 + tex.b * a1) / 255; 1681 b = (b * a0 + tex.b * a1) / 255;
1418 a = (a * a0 + tex.a * a1) / 255; 1682 a = (a * a0 + tex.a * a1) / 255;
1419 }
1420 } 1683 }
1421 } 1684 }
1422 1685
1423 *map++ = (r ) 1686 *map++ = (r )
1424 | (g << 8) 1687 | (g << 8)
1431} 1694}
1432 OUTPUT: 1695 OUTPUT:
1433 RETVAL 1696 RETVAL
1434 1697
1435void 1698void
1436draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1699draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1437 CODE: 1700 CODE:
1438{ 1701{
1439 int vx, vy; 1702 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1703 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1704 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1705 smooth_key skey;
1440 int x, y, z; 1706 int x, y, z;
1441 int last_name; 1707 int last_name;
1442 mapface face;
1443 1708
1444 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1709 // thats current max. sorry.
1445 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1710 if (sw > 255) sw = 255;
1711 if (sh > 255) sh = 255;
1446 1712
1447 /* 1713 // clear key, in case of extra padding
1448 int vx = self->vx = self->w >= sw 1714 memset (&skey, 0, sizeof (skey));
1449 ? self->x + (self->w - sw) / 2
1450 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1451
1452 int vy = self->vy = self->h >= sh
1453 ? self->y + (self->h - sh) / 2
1454 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1455 */
1456 1715
1457 glColor4ub (255, 255, 255, 255); 1716 glColor4ub (255, 255, 255, 255);
1458 1717
1459 glEnable (GL_BLEND); 1718 glEnable (GL_BLEND);
1460 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1719 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1463 1722
1464 glBegin (GL_QUADS); 1723 glBegin (GL_QUADS);
1465 1724
1466 last_name = 0; 1725 last_name = 0;
1467 1726
1727 mx += self->x;
1728 my += self->y;
1729
1730 // first pass: determine smooth_max
1731 // rather ugly, if you ask me
1732 // could also be stored inside mapcell and updated on change
1733 memset (smooth_max, 0, sizeof (smooth_max));
1734
1735 for (y = 0; y < sh; y++)
1736 if (0 <= y + my && y + my < self->rows)
1737 {
1738 maprow *row = self->row + (y + my);
1739
1740 for (x = 0; x < sw; x++)
1741 if (row->c0 <= x + mx && x + mx < row->c1)
1742 {
1743 mapcell *cell = row->col + (x + mx - row->c0);
1744
1745 smooth_max[x + 1][y + 1] =
1746 MAX (self->tex [cell->tile [0]].smoothlevel,
1747 MAX (self->tex [cell->tile [1]].smoothlevel,
1748 self->tex [cell->tile [2]].smoothlevel));
1749 }
1750 }
1751
1468 for (z = 0; z < 3; z++) 1752 for (z = 0; z <= 2; z++)
1753 {
1754 memset (smooth_level, 0, sizeof (smooth_level));
1755
1469 for (y = 0; y < sh; y++) 1756 for (y = 0; y < sh; y++)
1470 if (0 <= y + vy && y + vy < self->rows) 1757 if (0 <= y + my && y + my < self->rows)
1471 { 1758 {
1472 maprow *row = self->row + (y + vy); 1759 maprow *row = self->row + (y + my);
1473 1760
1474 for (x = 0; x < sw; x++) 1761 for (x = 0; x < sw; x++)
1475 if (row->c0 <= x + vx && x + vx < row->c1) 1762 if (row->c0 <= x + mx && x + mx < row->c1)
1476 { 1763 {
1477 mapcell *cell = row->col + (x + vx - row->c0); 1764 mapcell *cell = row->col + (x + mx - row->c0);
1478
1479 face = cell->face [z]; 1765 tileid tile = cell->tile [z];
1480 1766
1481 if (face) 1767 if (tile)
1768 {
1769 maptex tex = self->tex [tile];
1770 int px = (x + 1) * T - tex.w;
1771 int py = (y + 1) * T - tex.h;
1772
1773 // suppressing texture state switches here
1774 // is only moderately effective, but worth the extra effort
1775 if (last_name != tex.name)
1776 {
1777 if (!tex.name)
1778 tex = self->tex [2]; /* missing, replace by noface */
1779
1780 glEnd ();
1781 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1782 glBegin (GL_QUADS);
1783 }
1784
1785 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1786 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1787 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1788 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1789
1790 if (cell->flags && z == 2)
1791 {
1792 if (cell->flags & 1)
1793 {
1794 maptex tex = self->tex [1];
1795 int px = x * T + T * 2 / 32;
1796 int py = y * T - T * 6 / 32;
1797
1798 glEnd ();
1799 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1800 glBegin (GL_QUADS);
1801
1802 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1803 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1804 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1805 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1806 }
1807 }
1808
1809 // update smooth hash
1810 if (tex.smoothtile)
1811 {
1812 skey.tile = tex.smoothtile;
1813 skey.level = tex.smoothlevel;
1814
1815 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1816
1817 // add bits to current tile and all neighbours. skey.x|y is
1818 // shifted +1|+1 so we always stay positive.
1819
1820 // bits is ___n cccc CCCC bbbb
1821 // n do not draw borders&corners
1822 // c draw these corners, but...
1823 // C ... not these
1824 // b draw these borders
1825
1826 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1827 // ┃· ·· ·┃ ━━
1828
1829 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1830 // ·· ·· ·┏ ┓·
1831
1832 // full tile
1833 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1834
1835 // borders
1836 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1837 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1838 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1839 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1840
1841 // corners
1842 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1843 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1844 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1845 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1846 }
1847 }
1848 }
1849 }
1850
1851 // go through all smoothlevels, lowest to highest, then draw.
1852 // this is basically counting sort
1853 {
1854 int w, b;
1855
1856 for (w = 0; w < 256 / 32; ++w)
1857 {
1858 uint32_t smask = smooth_level [w];
1859 if (smask)
1860 for (b = 0; b < 32; ++b)
1861 if (smask & (((uint32_t)1) << b))
1482 { 1862 {
1483 maptex tex = self->tex [face]; 1863 int level = (w << 5) | b;
1864 HE *he;
1484 1865
1485 int px = (x + 1) * 32 - tex.w; 1866 hv_iterinit (smooth);
1486 int py = (y + 1) * 32 - tex.h; 1867 while ((he = hv_iternext (smooth)))
1487
1488 if (last_name != tex.name)
1489 { 1868 {
1869 smooth_key *skey = (smooth_key *)HeKEY (he);
1870 IV bits = SvIVX (HeVAL (he));
1871
1872 if (!(bits & 0x1000)
1873 && skey->level == level
1874 && level > smooth_max [skey->x][skey->y])
1875 {
1876 maptex tex = self->tex [skey->tile];
1877 int px = (((int)skey->x) - 1) * T;
1878 int py = (((int)skey->y) - 1) * T;
1879 int border = bits & 15;
1880 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1881 float dx = tex.s * .0625f; // 16 images/row
1882 float dy = tex.t * .5f ; // 2 images/column
1883
1884 // this time naively avoiding texture state changes
1885 // save gobs of state changes.
1886 if (last_name != tex.name)
1887 {
1888 if (!tex.name)
1889 continue; // smoothing not yet available
1890
1490 glEnd (); 1891 glEnd ();
1491 last_name = tex.name;
1492 glBindTexture (GL_TEXTURE_2D, last_name); 1892 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1493 glBegin (GL_QUADS); 1893 glBegin (GL_QUADS);
1894 }
1895
1896 if (border)
1897 {
1898 float ox = border * dx;
1899
1900 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1901 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1902 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1903 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1904 }
1905
1906 if (corner)
1907 {
1908 float ox = corner * dx;
1909
1910 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1911 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1912 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1913 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1914 }
1915 }
1494 } 1916 }
1495
1496 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1497 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1498 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1499 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1500 } 1917 }
1501 }
1502 } 1918 }
1919 }
1920
1921 hv_clear (smooth);
1922 }
1503 1923
1504 glEnd (); 1924 glEnd ();
1505 1925
1506 glDisable (GL_TEXTURE_2D); 1926 glDisable (GL_TEXTURE_2D);
1507 glDisable (GL_BLEND); 1927 glDisable (GL_BLEND);
1508}
1509 1928
1929 // top layer: overlays such as the health bar
1930 for (y = 0; y < sh; y++)
1931 if (0 <= y + my && y + my < self->rows)
1932 {
1933 maprow *row = self->row + (y + my);
1934
1935 for (x = 0; x < sw; x++)
1936 if (row->c0 <= x + mx && x + mx < row->c1)
1937 {
1938 mapcell *cell = row->col + (x + mx - row->c0);
1939
1940 int px = x * T;
1941 int py = y * T;
1942
1943 if (cell->stat_hp)
1944 {
1945 int width = cell->stat_width * T;
1946 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1947
1948 glColor3ub (0, 0, 0);
1949 glRectf (px + 1, py - thick - 2,
1950 px + width - 1, py);
1951
1952 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1953 glRectf (px + 2,
1954 py - thick - 1,
1955 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1956 }
1957 }
1958 }
1959}
1960
1510void 1961void
1511draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 1962draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1512 CODE: 1963 CODE:
1513{ 1964{
1514 static float color[16][3] = { 1965 static float color[16][3] = {
1515 { 0.00, 0.00, 0.00 }, 1966 { 0.00F, 0.00F, 0.00F },
1516 { 1.00, 1.00, 1.00 }, 1967 { 1.00F, 1.00F, 1.00F },
1517 { 0.00, 0.00, 0.55 }, 1968 { 0.00F, 0.00F, 0.55F },
1518 { 1.00, 0.00, 0.00 }, 1969 { 1.00F, 0.00F, 0.00F },
1519 1970
1520 { 1.00, 0.54, 0.00 }, 1971 { 1.00F, 0.54F, 0.00F },
1521 { 0.11, 0.56, 1.00 }, 1972 { 0.11F, 0.56F, 1.00F },
1522 { 0.93, 0.46, 0.00 }, 1973 { 0.93F, 0.46F, 0.00F },
1523 { 0.18, 0.54, 0.34 }, 1974 { 0.18F, 0.54F, 0.34F },
1524 1975
1525 { 0.56, 0.73, 0.56 }, 1976 { 0.56F, 0.73F, 0.56F },
1526 { 0.80, 0.80, 0.80 }, 1977 { 0.80F, 0.80F, 0.80F },
1527 { 0.55, 0.41, 0.13 }, 1978 { 0.55F, 0.41F, 0.13F },
1528 { 0.99, 0.77, 0.26 }, 1979 { 0.99F, 0.77F, 0.26F },
1529 1980
1530 { 0.74, 0.65, 0.41 }, 1981 { 0.74F, 0.65F, 0.41F },
1531 1982
1532 { 0.00, 1.00, 1.00 }, 1983 { 0.00F, 1.00F, 1.00F },
1533 { 1.00, 0.00, 1.00 }, 1984 { 1.00F, 0.00F, 1.00F },
1534 { 1.00, 1.00, 0.00 }, 1985 { 1.00F, 1.00F, 0.00F },
1535 }; 1986 };
1536 1987
1537 int x, y; 1988 int x, y;
1538 1989
1539 glEnable (GL_TEXTURE_2D); 1990 glEnable (GL_TEXTURE_2D);
1566 glDisable (GL_BLEND); 2017 glDisable (GL_BLEND);
1567 glDisable (GL_TEXTURE_2D); 2018 glDisable (GL_TEXTURE_2D);
1568} 2019}
1569 2020
1570void 2021void
1571fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2022fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1572 PPCODE: 2023 PPCODE:
1573{ 2024{
1574 int vx, vy;
1575 int x, y; 2025 int x, y;
2026 int sw1 = sw + 2;
2027 int sh1 = sh + 2;
2028 int sh3 = sh * 3;
1576 int sw4 = (sw + 3) & ~3; 2029 int sw34 = (sw * 3 + 3) & ~3;
2030 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1577 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2031 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1578 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2032 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1579 2033
1580 memset (darkness, 255, sw4 * sh);
1581 SvPOK_only (darkness_sv); 2034 SvPOK_only (darkness3_sv);
1582 SvCUR_set (darkness_sv, sw4 * sh); 2035 SvCUR_set (darkness3_sv, sw34 * sh3);
1583 2036
1584 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2037 mx += self->x - 1;
1585 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2038 my += self->y - 1;
1586 2039
2040 memset (darkness1, 255, sw1 * sh1);
2041
1587 for (y = 0; y < sh; y++) 2042 for (y = 0; y < sh1; y++)
1588 if (0 <= y + vy && y + vy < self->rows) 2043 if (0 <= y + my && y + my < self->rows)
1589 { 2044 {
1590 maprow *row = self->row + (y + vy); 2045 maprow *row = self->row + (y + my);
1591 2046
1592 for (x = 0; x < sw; x++) 2047 for (x = 0; x < sw1; x++)
1593 if (row->c0 <= x + vx && x + vx < row->c1) 2048 if (row->c0 <= x + mx && x + mx < row->c1)
1594 { 2049 {
1595 mapcell *cell = row->col + (x + vx - row->c0); 2050 mapcell *cell = row->col + (x + mx - row->c0);
1596 2051
1597 darkness[y * sw4 + x] = cell->darkness < 0 2052 darkness1 [y * sw1 + x] = cell->darkness
2053 ? 255 - (cell->darkness - 1)
1598 ? 255 - FOW_DARKNESS 2054 : 255 - FOW_DARKNESS;
1599 : 255 - cell->darkness;
1600 } 2055 }
1601 } 2056 }
1602 2057
2058 for (y = 0; y < sh; ++y)
2059 for (x = 0; x < sw; ++x)
2060 {
2061 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2062 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2063 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2064 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2065 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2066 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2067 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2068 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2069 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2070
2071 uint8_t r11 = (d11 + d21 + d12) / 3;
2072 uint8_t r21 = d21;
2073 uint8_t r31 = (d21 + d31 + d32) / 3;
2074
2075 uint8_t r12 = d12;
2076 uint8_t r22 = d22;
2077 uint8_t r32 = d32;
2078
2079 uint8_t r13 = (d13 + d23 + d12) / 3;
2080 uint8_t r23 = d23;
2081 uint8_t r33 = (d23 + d33 + d32) / 3;
2082
2083 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2084 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2085 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2086 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2087 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2088 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2089 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2090 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2091 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2092 }
2093
2094 free (darkness1);
2095
1603 EXTEND (SP, 3); 2096 EXTEND (SP, 3);
1604 PUSHs (sv_2mortal (newSViv (sw4))); 2097 PUSHs (sv_2mortal (newSViv (sw34)));
1605 PUSHs (sv_2mortal (newSViv (sh))); 2098 PUSHs (sv_2mortal (newSViv (sh3)));
1606 PUSHs (darkness_sv); 2099 PUSHs (darkness3_sv);
1607} 2100}
1608 2101
1609SV * 2102SV *
1610get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2103get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1611 CODE: 2104 CODE:
1612{ 2105{
1613 int x, y, x1, y1; 2106 int x, y, x1, y1;
1614 SV *data_sv = newSV (w * h * 7 + 5); 2107 SV *data_sv = newSV (w * h * 7 + 5);
1615 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2108 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1640 if (row && row->c0 <= x && x < row->c1) 2133 if (row && row->c0 <= x && x < row->c1)
1641 { 2134 {
1642 mapcell *cell = row->col + (x - row->c0); 2135 mapcell *cell = row->col + (x - row->c0);
1643 uint8_t flags = 0; 2136 uint8_t flags = 0;
1644 2137
1645 if (cell->face [0]) flags |= 1; 2138 if (cell->tile [0]) flags |= 1;
1646 if (cell->face [1]) flags |= 2; 2139 if (cell->tile [1]) flags |= 2;
1647 if (cell->face [2]) flags |= 4; 2140 if (cell->tile [2]) flags |= 4;
1648 2141
1649 *data++ = flags; 2142 *data++ = flags;
1650 2143
1651 if (flags & 1) 2144 if (flags & 1)
1652 { 2145 {
2146 tileid tile = cell->tile [0];
1653 *data++ = cell->face [0] >> 8; 2147 *data++ = tile >> 8;
1654 *data++ = cell->face [0]; 2148 *data++ = tile;
1655 } 2149 }
1656 2150
1657 if (flags & 2) 2151 if (flags & 2)
1658 { 2152 {
2153 tileid tile = cell->tile [1];
1659 *data++ = cell->face [1] >> 8; 2154 *data++ = tile >> 8;
1660 *data++ = cell->face [1]; 2155 *data++ = tile;
1661 } 2156 }
1662 2157
1663 if (flags & 4) 2158 if (flags & 4)
1664 { 2159 {
2160 tileid tile = cell->tile [2];
1665 *data++ = cell->face [2] >> 8; 2161 *data++ = tile >> 8;
1666 *data++ = cell->face [2]; 2162 *data++ = tile;
1667 } 2163 }
1668 } 2164 }
1669 else 2165 else
1670 *data++ = 0; 2166 *data++ = 0;
1671 } 2167 }
1677} 2173}
1678 OUTPUT: 2174 OUTPUT:
1679 RETVAL 2175 RETVAL
1680 2176
1681void 2177void
1682set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2178set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1683 PPCODE: 2179 PPCODE:
1684{ 2180{
1685 int x, y, z; 2181 int x, y, z;
1686 int w, h; 2182 int w, h;
1687 int x1, y1; 2183 int x1, y1;
1711 { 2207 {
1712 uint8_t flags = *data++; 2208 uint8_t flags = *data++;
1713 2209
1714 if (flags) 2210 if (flags)
1715 { 2211 {
1716 mapface face[3] = { 0, 0, 0 };
1717
1718 mapcell *cell = row_get_cell (row, x); 2212 mapcell *cell = row_get_cell (row, x);
2213 tileid tile[3] = { 0, 0, 0 };
1719 2214
1720 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2215 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1721 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2216 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1722 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2217 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1723 2218
1724 if (cell->darkness <= 0) 2219 if (cell->darkness == 0)
1725 { 2220 {
1726 cell->darkness = -1; 2221 cell->darkness = 0;
1727 2222
1728 for (z = 0; z <= 2; z++) 2223 for (z = 0; z <= 2; z++)
1729 { 2224 {
1730 cell->face[z] = face[z]; 2225 tileid t = tile [z];
1731 2226
1732 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2227 if (t >= self->texs || (t && !self->tex [t].name))
2228 {
1733 XPUSHs (sv_2mortal (newSViv (face[z]))); 2229 XPUSHs (sv_2mortal (newSViv (t)));
2230 need_texid (self, t);
2231 }
2232
2233 cell->tile [z] = t;
1734 } 2234 }
1735 } 2235 }
1736 } 2236 }
1737 } 2237 }
1738 } 2238 }
1739} 2239}
1740 2240
2241MODULE = CFPlus PACKAGE = CFPlus::RW
2242
2243CFPlus::RW
2244new (SV *class, SV *data_sv)
2245 CODE:
2246{
2247 STRLEN datalen;
2248 char *data = SvPVbyte (data_sv, datalen);
2249
2250 RETVAL = SDL_RWFromConstMem (data, datalen);
2251}
2252 OUTPUT:
2253 RETVAL
2254
2255CFPlus::RW
2256new_from_file (SV *class, const char *path, const char *mode = "rb")
2257 CODE:
2258 RETVAL = SDL_RWFromFile (path, mode);
2259 OUTPUT:
2260 RETVAL
2261
2262void
2263close (CFPlus::RW self)
2264 CODE:
2265 SDL_RWclose (self);
2266
2267MODULE = CFPlus PACKAGE = CFPlus::Channel
2268
2269PROTOTYPES: DISABLE
2270
2271int
2272volume (CFPlus::Channel self, int volume)
2273 CODE:
2274 RETVAL = Mix_Volume (self, volume);
2275 OUTPUT:
2276 RETVAL
2277
2278int
2279unregister_all_effects (CFPlus::Channel self)
2280 CODE:
2281 RETVAL = Mix_UnregisterAllEffects (self);
2282 OUTPUT:
2283 RETVAL
2284
2285int
2286set_panning (CFPlus::Channel self, int left, int right)
2287 CODE:
2288 RETVAL = Mix_SetPanning (self, left, right);
2289 OUTPUT:
2290 RETVAL
2291
2292int
2293set_distance (CFPlus::Channel self, int distance)
2294 CODE:
2295 RETVAL = Mix_SetDistance (self, distance);
2296 OUTPUT:
2297 RETVAL
2298
2299int
2300set_position (CFPlus::Channel self, int angle, int distance)
2301 CODE:
2302 RETVAL = Mix_SetPosition (self, angle, distance);
2303 OUTPUT:
2304 RETVAL
2305
2306int
2307set_reverse_stereo (CFPlus::Channel self, int flip)
2308 CODE:
2309 RETVAL = Mix_SetReverseStereo (self, flip);
2310 OUTPUT:
2311 RETVAL
2312
1741MODULE = CFClient PACKAGE = CFClient::MixChunk 2313MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1742 2314
2315PROTOTYPES: DISABLE
2316
1743CFClient::MixChunk 2317CFPlus::MixChunk
1744new_from_file (SV *class, char *path) 2318new (SV *class, CFPlus::RW rwops)
1745 CODE: 2319 CODE:
1746 RETVAL = Mix_LoadWAV (path); 2320 RETVAL = Mix_LoadWAV_RW (rwops, 1);
1747 OUTPUT: 2321 OUTPUT:
1748 RETVAL 2322 RETVAL
1749 2323
1750void 2324void
1751DESTROY (CFClient::MixChunk self) 2325DESTROY (CFPlus::MixChunk self)
1752 CODE: 2326 CODE:
1753 Mix_FreeChunk (self); 2327 Mix_FreeChunk (self);
1754 2328
1755int 2329int
1756volume (CFClient::MixChunk self, int volume = -1) 2330volume (CFPlus::MixChunk self, int volume = -1)
1757 CODE: 2331 CODE:
1758 RETVAL = Mix_VolumeChunk (self, volume); 2332 RETVAL = Mix_VolumeChunk (self, volume);
1759 OUTPUT: 2333 OUTPUT:
1760 RETVAL 2334 RETVAL
1761 2335
1762int 2336CFPlus::Channel
1763play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2337play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1764 CODE: 2338 CODE:
1765 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2339 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2340 Mix_UnregisterAllEffects (RETVAL);
1766 OUTPUT: 2341 OUTPUT:
1767 RETVAL 2342 RETVAL
1768 2343
1769MODULE = CFClient PACKAGE = CFClient::MixMusic 2344MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1770 2345
1771int 2346int
1772volume (int volume = -1) 2347volume (int volume = -1)
2348 PROTOTYPE: ;$
1773 CODE: 2349 CODE:
1774 RETVAL = Mix_VolumeMusic (volume); 2350 RETVAL = Mix_VolumeMusic (volume);
1775 OUTPUT: 2351 OUTPUT:
1776 RETVAL 2352 RETVAL
1777 2353
2354int
2355fade_out (int ms)
2356 CODE:
2357 RETVAL = Mix_FadeOutMusic (ms);
2358 OUTPUT:
2359 RETVAL
2360
2361void
2362halt ()
2363 CODE:
2364 Mix_HaltMusic ();
2365
1778CFClient::MixMusic 2366CFPlus::MixMusic
1779new_from_file (SV *class, char *path) 2367new (SV *class, CFPlus::RW rwops)
1780 CODE: 2368 CODE:
1781 RETVAL = Mix_LoadMUS (path); 2369 RETVAL = Mix_LoadMUS_RW (rwops);
1782 OUTPUT: 2370 OUTPUT:
1783 RETVAL 2371 RETVAL
1784 2372
1785void 2373void
1786DESTROY (CFClient::MixMusic self) 2374DESTROY (CFPlus::MixMusic self)
1787 CODE: 2375 CODE:
1788 Mix_FreeMusic (self); 2376 Mix_FreeMusic (self);
1789 2377
1790int 2378int
1791play (CFClient::MixMusic self, int loops = -1) 2379play (CFPlus::MixMusic self, int loops = -1)
1792 CODE: 2380 CODE:
1793 RETVAL = Mix_PlayMusic (self, loops); 2381 RETVAL = Mix_PlayMusic (self, loops);
1794 OUTPUT: 2382 OUTPUT:
1795 RETVAL 2383 RETVAL
1796 2384
2385int
2386fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2387 CODE:
2388 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position);
2389 OUTPUT:
2390 RETVAL
2391
1797MODULE = CFClient PACKAGE = CFClient::OpenGL 2392MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2393
2394PROTOTYPES: ENABLE
1798 2395
1799BOOT: 2396BOOT:
1800{ 2397{
1801 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2398 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1802 static const struct { 2399 static const struct {
1803 const char *name; 2400 const char *name;
1804 IV iv; 2401 IV iv;
1805 } *civ, const_iv[] = { 2402 } *civ, const_iv[] = {
1806# define const_iv(name) { # name, (IV)name } 2403# define const_iv(name) { # name, (IV)name }
2404 const_iv (GL_VENDOR),
2405 const_iv (GL_VERSION),
2406 const_iv (GL_EXTENSIONS),
1807 const_iv (GL_COLOR_MATERIAL), 2407 const_iv (GL_COLOR_MATERIAL),
1808 const_iv (GL_SMOOTH), 2408 const_iv (GL_SMOOTH),
1809 const_iv (GL_FLAT), 2409 const_iv (GL_FLAT),
1810 const_iv (GL_DITHER), 2410 const_iv (GL_DITHER),
1811 const_iv (GL_BLEND), 2411 const_iv (GL_BLEND),
1815 const_iv (GL_ALPHA_TEST), 2415 const_iv (GL_ALPHA_TEST),
1816 const_iv (GL_NORMALIZE), 2416 const_iv (GL_NORMALIZE),
1817 const_iv (GL_RESCALE_NORMAL), 2417 const_iv (GL_RESCALE_NORMAL),
1818 const_iv (GL_FRONT), 2418 const_iv (GL_FRONT),
1819 const_iv (GL_BACK), 2419 const_iv (GL_BACK),
2420 const_iv (GL_AUX0),
1820 const_iv (GL_AND), 2421 const_iv (GL_AND),
1821 const_iv (GL_ONE), 2422 const_iv (GL_ONE),
1822 const_iv (GL_ZERO), 2423 const_iv (GL_ZERO),
1823 const_iv (GL_SRC_ALPHA), 2424 const_iv (GL_SRC_ALPHA),
1824 const_iv (GL_DST_ALPHA), 2425 const_iv (GL_DST_ALPHA),
1838 const_iv (GL_LUMINANCE), 2439 const_iv (GL_LUMINANCE),
1839 const_iv (GL_LUMINANCE_ALPHA), 2440 const_iv (GL_LUMINANCE_ALPHA),
1840 const_iv (GL_FLOAT), 2441 const_iv (GL_FLOAT),
1841 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2442 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1842 const_iv (GL_COMPILE), 2443 const_iv (GL_COMPILE),
2444 const_iv (GL_PROXY_TEXTURE_1D),
2445 const_iv (GL_PROXY_TEXTURE_2D),
1843 const_iv (GL_TEXTURE_1D), 2446 const_iv (GL_TEXTURE_1D),
1844 const_iv (GL_TEXTURE_2D), 2447 const_iv (GL_TEXTURE_2D),
1845 const_iv (GL_TEXTURE_ENV), 2448 const_iv (GL_TEXTURE_ENV),
1846 const_iv (GL_TEXTURE_MAG_FILTER), 2449 const_iv (GL_TEXTURE_MAG_FILTER),
1847 const_iv (GL_TEXTURE_MIN_FILTER), 2450 const_iv (GL_TEXTURE_MIN_FILTER),
1868 const_iv (GL_COLOR_LOGIC_OP), 2471 const_iv (GL_COLOR_LOGIC_OP),
1869 const_iv (GL_SEPARABLE_2D), 2472 const_iv (GL_SEPARABLE_2D),
1870 const_iv (GL_CONVOLUTION_2D), 2473 const_iv (GL_CONVOLUTION_2D),
1871 const_iv (GL_CONVOLUTION_BORDER_MODE), 2474 const_iv (GL_CONVOLUTION_BORDER_MODE),
1872 const_iv (GL_CONSTANT_BORDER), 2475 const_iv (GL_CONSTANT_BORDER),
2476 const_iv (GL_POINTS),
1873 const_iv (GL_LINES), 2477 const_iv (GL_LINES),
2478 const_iv (GL_LINE_STRIP),
1874 const_iv (GL_LINE_LOOP), 2479 const_iv (GL_LINE_LOOP),
1875 const_iv (GL_QUADS), 2480 const_iv (GL_QUADS),
1876 const_iv (GL_QUAD_STRIP), 2481 const_iv (GL_QUAD_STRIP),
1877 const_iv (GL_TRIANGLES), 2482 const_iv (GL_TRIANGLES),
1878 const_iv (GL_TRIANGLE_STRIP), 2483 const_iv (GL_TRIANGLE_STRIP),
1879 const_iv (GL_TRIANGLE_FAN), 2484 const_iv (GL_TRIANGLE_FAN),
2485 const_iv (GL_POLYGON),
1880 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2486 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2487 const_iv (GL_POINT_SMOOTH_HINT),
2488 const_iv (GL_LINE_SMOOTH_HINT),
2489 const_iv (GL_POLYGON_SMOOTH_HINT),
2490 const_iv (GL_GENERATE_MIPMAP_HINT),
1881 const_iv (GL_FASTEST), 2491 const_iv (GL_FASTEST),
2492 const_iv (GL_DONT_CARE),
2493 const_iv (GL_NICEST),
1882 const_iv (GL_V2F), 2494 const_iv (GL_V2F),
1883 const_iv (GL_V3F), 2495 const_iv (GL_V3F),
1884 const_iv (GL_T2F_V3F), 2496 const_iv (GL_T2F_V3F),
1885 const_iv (GL_T2F_N3F_V3F), 2497 const_iv (GL_T2F_N3F_V3F),
1886# undef const_iv 2498# undef const_iv
1887 }; 2499 };
1888 2500
1889 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2501 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1890 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2502 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2503
2504 texture_av = newAV ();
2505 AvREAL_off (texture_av);
1891} 2506}
1892 2507
1893char * 2508char *
1894gl_vendor () 2509gl_vendor ()
1895 CODE: 2510 CODE:
1909 CODE: 2524 CODE:
1910 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2525 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1911 OUTPUT: 2526 OUTPUT:
1912 RETVAL 2527 RETVAL
1913 2528
2529const char *glGetString (GLenum pname)
2530
2531GLint glGetInteger (GLenum pname)
2532 CODE:
2533 glGetIntegerv (pname, &RETVAL);
2534 OUTPUT:
2535 RETVAL
2536
2537GLdouble glGetDouble (GLenum pname)
2538 CODE:
2539 glGetDoublev (pname, &RETVAL);
2540 OUTPUT:
2541 RETVAL
2542
1914int glGetError () 2543int glGetError ()
1915 2544
1916void glFinish () 2545void glFinish ()
1917 2546
1918void glClear (int mask) 2547void glClear (int mask)
1955# near_ and far_ are due to microsofts buggy "c" compiler 2584# near_ and far_ are due to microsofts buggy "c" compiler
1956void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2585void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1957 2586
1958# near_ and far_ are due to microsofts buggy "c" compiler 2587# near_ and far_ are due to microsofts buggy "c" compiler
1959void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2588void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2589
2590PROTOTYPES: DISABLE
1960 2591
1961void glViewport (int x, int y, int width, int height) 2592void glViewport (int x, int y, int width, int height)
1962 2593
1963void glScissor (int x, int y, int width, int height) 2594void glScissor (int x, int y, int width, int height)
1964 2595
1972 2603
1973void glRotate (float angle, float x, float y, float z) 2604void glRotate (float angle, float x, float y, float z)
1974 CODE: 2605 CODE:
1975 glRotatef (angle, x, y, z); 2606 glRotatef (angle, x, y, z);
1976 2607
1977void glBegin (int mode)
1978
1979void glEnd ()
1980
1981void glColor (float r, float g, float b, float a = 1.0) 2608void glColor (float r, float g, float b, float a = 1.0)
1982 PROTOTYPE: @
1983 ALIAS: 2609 ALIAS:
1984 glColor_premultiply = 1 2610 glColor_premultiply = 1
1985 CODE: 2611 CODE:
1986 if (ix) 2612 if (ix)
1987 { 2613 {
1988 r *= a; 2614 r *= a;
1989 g *= a; 2615 g *= a;
1990 b *= a; 2616 b *= a;
1991 } 2617 }
1992 // microsoft visual "c" rounds instead of truncating... 2618 // microsoft visual "c" rounds instead of truncating...
1993 glColor4ub (MIN ((int)(r * 256.f), 255), 2619 glColor4f (r, g, b, a);
1994 MIN ((int)(g * 256.f), 255),
1995 MIN ((int)(b * 256.f), 255),
1996 MIN ((int)(a * 256.f), 255));
1997
1998void glInterleavedArrays (int format, int stride, char *data)
1999
2000void glDrawElements (int mode, int count, int type, char *indices)
2001
2002# 1.2 void glDrawRangeElements (int mode, int start, int end
2003 2620
2004void glRasterPos (float x, float y, float z = 0.) 2621void glRasterPos (float x, float y, float z = 0.)
2005 CODE: 2622 CODE:
2006 glRasterPos3f (0, 0, z); 2623 glRasterPos3f (0, 0, z);
2007 glBitmap (0, 0, 0, 0, x, y, 0); 2624 glBitmap (0, 0, 0, 0, x, y, 0);
2012 2629
2013void glTexCoord (float s, float t) 2630void glTexCoord (float s, float t)
2014 CODE: 2631 CODE:
2015 glTexCoord2f (s, t); 2632 glTexCoord2f (s, t);
2016 2633
2634void glRect (float x1, float y1, float x2, float y2)
2635 CODE:
2636 glRectf (x1, y1, x2, y2);
2637
2638PROTOTYPES: ENABLE
2639
2640void glBegin (int mode)
2641
2642void glEnd ()
2643
2644void glPointSize (GLfloat size)
2645
2646void glLineWidth (GLfloat width)
2647
2648void glInterleavedArrays (int format, int stride, char *data)
2649
2650void glDrawElements (int mode, int count, int type, char *indices)
2651
2652# 1.2 void glDrawRangeElements (int mode, int start, int end
2653
2017void glTexEnv (int target, int pname, float param) 2654void glTexEnv (int target, int pname, float param)
2018 CODE: 2655 CODE:
2019 glTexEnvf (target, pname, param); 2656 glTexEnvf (target, pname, param);
2020 2657
2021void glTexParameter (int target, int pname, float param) 2658void glTexParameter (int target, int pname, float param)
2043 2680
2044void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2681void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2045 2682
2046void glDrawPixels (int width, int height, int format, int type, char *pixels) 2683void glDrawPixels (int width, int height, int format, int type, char *pixels)
2047 2684
2685void glPixelZoom (float x, float y)
2686
2048void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2687void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2049 2688
2050int glGenTexture () 2689int glGenTexture ()
2051 CODE: 2690 CODE:
2052{ 2691 RETVAL = gen_texture ();
2053 GLuint name;
2054 glGenTextures (1, &name);
2055 RETVAL = name;
2056}
2057 OUTPUT: 2692 OUTPUT:
2058 RETVAL 2693 RETVAL
2059 2694
2060void glDeleteTexture (int name) 2695void glDeleteTexture (int name)
2061 CODE: 2696 CODE:
2062{
2063 GLuint name_ = name;
2064 glDeleteTextures (1, &name_); 2697 del_texture (name);
2065} 2698
2066
2067int glGenList () 2699int glGenList ()
2068 CODE: 2700 CODE:
2069 RETVAL = glGenLists (1); 2701 RETVAL = glGenLists (1);
2070 OUTPUT: 2702 OUTPUT:
2071 RETVAL 2703 RETVAL
2078 2710
2079void glEndList () 2711void glEndList ()
2080 2712
2081void glCallList (int list) 2713void glCallList (int list)
2082 2714
2715MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2083 2716
2717PROTOTYPES: DISABLE
2718
2719void
2720find_widget (SV *self, NV x, NV y)
2721 PPCODE:
2722{
2723 if (within_widget (self, x, y))
2724 XPUSHs (self);
2725}
2726
2727BOOT:
2728{
2729 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2730
2731 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2732 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2733 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2734 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2735}
2736
2737void
2738draw (SV *self)
2739 CODE:
2740{
2741 HV *hv;
2742 SV **svp;
2743 NV x, y, w, h;
2744 SV *draw_x_sv = GvSV (draw_x_gv);
2745 SV *draw_y_sv = GvSV (draw_y_gv);
2746 SV *draw_w_sv = GvSV (draw_w_gv);
2747 SV *draw_h_sv = GvSV (draw_h_gv);
2748 SV *hover;
2749 double draw_x, draw_y, draw_w, draw_h;
2750
2751 if (!SvROK (self))
2752 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2753
2754 hv = (HV *)SvRV (self);
2755
2756 if (SvTYPE (hv) != SVt_PVHV)
2757 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2758
2759 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2760 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2761
2762 if (!h || !w)
2763 XSRETURN_EMPTY;
2764
2765 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2766 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2767
2768 draw_x = SvNV (draw_x_sv) + x;
2769 draw_y = SvNV (draw_y_sv) + y;
2770
2771 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2772 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2773 XSRETURN_EMPTY;
2774
2775 sv_setnv (draw_x_sv, draw_x);
2776 sv_setnv (draw_y_sv, draw_y);
2777
2778 glPushMatrix ();
2779 glTranslated (x, y, 0);
2780
2781 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2782 {
2783 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2784
2785 if (svp && SvTRUE (*svp))
2786 {
2787 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2788 glEnable (GL_BLEND);
2789 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2790 glBegin (GL_QUADS);
2791 glVertex2f (0, 0);
2792 glVertex2f (w, 0);
2793 glVertex2f (w, h);
2794 glVertex2f (0, h);
2795 glEnd ();
2796 glDisable (GL_BLEND);
2797 }
2798 }
2799#if 0
2800 if ($ENV{CFPLUS_DEBUG} & 1) {
2801 glPushMatrix;
2802 glColor 1, 1, 0, 1;
2803 glTranslate 0.375, 0.375;
2804 glBegin GL_LINE_LOOP;
2805 glVertex 0 , 0;
2806 glVertex $self->{w} - 1, 0;
2807 glVertex $self->{w} - 1, $self->{h} - 1;
2808 glVertex 0 , $self->{h} - 1;
2809 glEnd;
2810 glPopMatrix;
2811 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2812 }
2813#endif
2814 PUSHMARK (SP);
2815 XPUSHs (self);
2816 PUTBACK;
2817 call_method ("_draw", G_VOID | G_DISCARD);
2818 SPAGAIN;
2819
2820 glPopMatrix ();
2821
2822 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2823 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2824}
2825

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