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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.192 by root, Fri Apr 27 21:27:51 2007 UTC vs.
Revision 1.212 by root, Sun Jul 29 03:58:26 2007 UTC

6# include <wininet.h> 6# include <wininet.h>
7# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761) 8# pragma warning(disable:4761)
9#endif 9#endif
10 10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
14#endif
15
11#include "EXTERN.h" 16#include "EXTERN.h"
12#include "perl.h" 17#include "perl.h"
13#include "XSUB.h" 18#include "XSUB.h"
14 19
15#ifdef _WIN32 20#ifdef _WIN32
20#include <math.h> 25#include <math.h>
21#include <string.h> 26#include <string.h>
22#include <stdio.h> 27#include <stdio.h>
23#include <stdlib.h> 28#include <stdlib.h>
24 29
30#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
31
25#include <SDL.h> 32#include <SDL.h>
33#include <SDL_thread.h>
26#include <SDL_endian.h> 34#include <SDL_endian.h>
27#include <SDL_image.h> 35#include <SDL_image.h>
28#include <SDL_mixer.h> 36#include <SDL_mixer.h>
29#include <SDL_opengl.h> 37#include <SDL_opengl.h>
30 38
106 114
107#include "pango-font.c" 115#include "pango-font.c"
108#include "pango-fontmap.c" 116#include "pango-fontmap.c"
109#include "pango-render.c" 117#include "pango-render.c"
110 118
119typedef IV CFPlus__Channel;
120typedef SDL_RWops *CFPlus__RW;
111typedef Mix_Chunk *CFPlus__MixChunk; 121typedef Mix_Chunk *CFPlus__MixChunk;
112typedef Mix_Music *CFPlus__MixMusic; 122typedef Mix_Music *CFPlus__MixMusic;
113 123
114typedef PangoFontDescription *CFPlus__Font; 124typedef PangoFontDescription *CFPlus__Font;
115 125
426} 436}
427 437
428/* SDL should provide this, really. */ 438/* SDL should provide this, really. */
429#define SDLK_MODIFIER_MIN 300 439#define SDLK_MODIFIER_MIN 300
430#define SDLK_MODIFIER_MAX 314 440#define SDLK_MODIFIER_MAX 314
441
442/******************************************************************************/
443
444static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
445static GV *hover_gv;
446
447static int
448within_widget (SV *widget, NV x, NV y)
449{
450 HV *self;
451 SV **svp;
452 NV wx, ww, wy, wh;
453
454 if (!SvROK (widget))
455 return 0;
456
457 self = (HV *)SvRV (widget);
458
459 if (SvTYPE (self) != SVt_PVHV)
460 return 0;
461
462 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
463 if (y < wy)
464 return 0;
465
466 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
467 if (y >= wy + wh)
468 return 0;
469
470 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
471 if (x < wx)
472 return 0;
473
474 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
475 if (x >= wx + ww)
476 return 0;
477
478 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
479 if (!svp || !SvTRUE (*svp))
480 return 0;
481
482 return 1;
483}
431 484
432MODULE = CFPlus PACKAGE = CFPlus 485MODULE = CFPlus PACKAGE = CFPlus
433 486
434PROTOTYPES: ENABLE 487PROTOTYPES: ENABLE
435 488
582 opengl_fontmap = pango_opengl_font_map_new (); 635 opengl_fontmap = pango_opengl_font_map_new ();
583 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 636 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
584 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 637 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
585} 638}
586 639
640char *
641SDL_GetError ()
642
587int 643int
588SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 644SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
589 645
590void 646void
591SDL_Quit () 647SDL_Quit ()
592 648
593void 649void
594SDL_ListModes () 650SDL_ListModes (int rgb, int alpha)
595 PPCODE: 651 PPCODE:
596{ 652{
597 SDL_Rect **m; 653 SDL_Rect **m;
598 654
599 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 655 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
600 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 656 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
601 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 657 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
602 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 658 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
603 659
604 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 660 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
605 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 661 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
606 662
607 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 663 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
608 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 664 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
609 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 665 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
610 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 666 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
611 667
612 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 668 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
613#if SDL_VERSION_ATLEAST(1,2,10) 669#if SDL_VERSION_ATLEAST(1,2,10)
614 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 670 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
615 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 671 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
616#endif 672#endif
617 673
618 SDL_EnableUNICODE (1);
619 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
620
621 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 674 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
622 675
623 if (m && m != (SDL_Rect **)-1) 676 if (m && m != (SDL_Rect **)-1)
624 while (*m) 677 while (*m)
625 { 678 {
679 if ((*m)->w >= 640 && (*m)->h >= 480)
680 {
626 AV *av = newAV (); 681 AV *av = newAV ();
627 av_push (av, newSViv ((*m)->w)); 682 av_push (av, newSViv ((*m)->w));
628 av_push (av, newSViv ((*m)->h)); 683 av_push (av, newSViv ((*m)->h));
684 av_push (av, newSViv (rgb));
685 av_push (av, newSViv (alpha));
629 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 686 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
687 }
630 688
631 ++m; 689 ++m;
632 } 690 }
633} 691}
634 692
635char *
636SDL_GetError ()
637
638int 693int
639SDL_SetVideoMode (int w, int h, int fullscreen) 694SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
640 CODE: 695 CODE:
696{
697 SDL_EnableUNICODE (1);
698 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
699
700 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
701 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
702 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
703 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
704
641 RETVAL = !!SDL_SetVideoMode ( 705 RETVAL = !!SDL_SetVideoMode (
642 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 706 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
643 ); 707 );
708
644 if (RETVAL) 709 if (RETVAL)
645 { 710 {
646 av_clear (texture_av); 711 av_clear (texture_av);
647 712
648 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 713 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
649# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 714#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
650# include "glfunc.h" 715#include "glfunc.h"
651# undef GL_FUNC 716#undef GL_FUNC
652
653 } 717 }
718}
654 OUTPUT: 719 OUTPUT:
655 RETVAL 720 RETVAL
656 721
657void 722void
658SDL_GL_SwapBuffers () 723SDL_GL_SwapBuffers ()
659 724
660char * 725char *
661SDL_GetKeyName (int sym) 726SDL_GetKeyName (int sym)
662 727
728int
729SDL_GetAppState ()
730
663void 731void
664SDL_PollEvent () 732poll_events ()
665 PPCODE: 733 PPCODE:
666{ 734{
667 SDL_Event ev; 735 SDL_Event ev;
668 736
669 while (SDL_PollEvent (&ev)) 737 SDL_PumpEvents ();
738 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
670 { 739 {
671 HV *hv = newHV (); 740 HV *hv = newHV ();
672 hv_store (hv, "type", 4, newSViv (ev.type), 0); 741 hv_store (hv, "type", 4, newSViv (ev.type), 0);
673 742
674 switch (ev.type) 743 switch (ev.type)
686 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 755 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
687 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 756 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
688 break; 757 break;
689 758
690 case SDL_MOUSEMOTION: 759 case SDL_MOUSEMOTION:
760 {
761 int state = ev.motion.state;
762 int x = ev.motion.x;
763 int y = ev.motion.y;
764 int xrel = ev.motion.xrel;
765 int yrel = ev.motion.yrel;
766
767 /* do simplistic event compression */
768 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
769 && state == ev.motion.state)
770 {
771 xrel += ev.motion.xrel;
772 yrel += ev.motion.yrel;
773 x = ev.motion.x;
774 y = ev.motion.y;
775 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
776 }
777
691 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 778 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
692
693 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 779 hv_store (hv, "state", 5, newSViv (state), 0);
694 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 780 hv_store (hv, "x", 1, newSViv (x), 0);
695 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 781 hv_store (hv, "y", 1, newSViv (y), 0);
696 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 782 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
697 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 783 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
784 }
698 break; 785 break;
699 786
700 case SDL_MOUSEBUTTONDOWN: 787 case SDL_MOUSEBUTTONDOWN:
701 case SDL_MOUSEBUTTONUP: 788 case SDL_MOUSEBUTTONUP:
702 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 789 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
717 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
718 } 805 }
719} 806}
720 807
721int 808int
722Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
723 POSTCALL: 810 POSTCALL:
724 Mix_HookMusicFinished (music_finished); 811 Mix_HookMusicFinished (music_finished);
725 Mix_ChannelFinished (channel_finished); 812 Mix_ChannelFinished (channel_finished);
726 813
727void 814void
778 STRLEN image_len; 865 STRLEN image_len;
779 char *image = (char *)SvPVbyte (image_, image_len); 866 char *image = (char *)SvPVbyte (image_, image_len);
780 SDL_Surface *surface, *surface2; 867 SDL_Surface *surface, *surface2;
781 SDL_PixelFormat fmt; 868 SDL_PixelFormat fmt;
782 SDL_RWops *rw = ix 869 SDL_RWops *rw = ix
783 ? SDL_RWFromFile (image, "r") 870 ? SDL_RWFromFile (image, "rb")
784 : SDL_RWFromConstMem (image, image_len); 871 : SDL_RWFromConstMem (image, image_len);
785 872
786 if (!rw) 873 if (!rw)
787 croak ("load_image: %s", SDL_GetError ()); 874 croak ("load_image: %s", SDL_GetError ());
788 875
882 ExitThread (retval); // unclean, please beam me up 969 ExitThread (retval); // unclean, please beam me up
883#else 970#else
884 _exit (retval); 971 _exit (retval);
885#endif 972#endif
886 973
974void
975debug ()
976 CODE:
977{
978#if DEBUG
979 VALGRIND_DO_LEAK_CHECK;
980#endif
981}
982
887MODULE = CFPlus PACKAGE = CFPlus::Font 983MODULE = CFPlus PACKAGE = CFPlus::Font
984
985PROTOTYPES: DISABLE
888 986
889CFPlus::Font 987CFPlus::Font
890new_from_file (SV *class, char *path, int id = 0) 988new_from_file (SV *class, char *path, int id = 0)
891 CODE: 989 CODE:
892{ 990{
903 CODE: 1001 CODE:
904 pango_font_description_free (self); 1002 pango_font_description_free (self);
905 1003
906void 1004void
907make_default (CFPlus::Font self) 1005make_default (CFPlus::Font self)
1006 PROTOTYPE: $
908 CODE: 1007 CODE:
909 default_font = self; 1008 default_font = self;
910 1009
911MODULE = CFPlus PACKAGE = CFPlus::Layout 1010MODULE = CFPlus PACKAGE = CFPlus::Layout
912 1011
1012PROTOTYPES: DISABLE
1013
913void 1014void
914reset_glyph_cache () 1015reset_glyph_cache ()
1016 PROTOTYPE:
915 CODE: 1017 CODE:
916 tc_clear (); 1018 tc_clear ();
917 1019
918CFPlus::Layout 1020CFPlus::Layout
919new (SV *class) 1021new (SV *class)
1206 flags 1308 flags
1207 ); 1309 );
1208 1310
1209MODULE = CFPlus PACKAGE = CFPlus::Texture 1311MODULE = CFPlus PACKAGE = CFPlus::Texture
1210 1312
1211void 1313PROTOTYPES: ENABLE
1212pad2pot (SV *data_, SV *w_, SV *h_)
1213 CODE:
1214{
1215 int ow = SvIV (w_);
1216 int oh = SvIV (h_);
1217 1314
1218 if (ow && oh) 1315int minpot (int n)
1316
1317void
1318pad (SV *data_, int ow, int oh, int nw, int nh)
1319 CODE:
1320{
1321 if ((nw != ow || nh != oh) && SvOK (data_))
1219 { 1322 {
1220 int nw = minpot (ow);
1221 int nh = minpot (oh);
1222
1223 if (nw != ow || nh != oh)
1224 {
1225 if (SvOK (data_))
1226 {
1227 STRLEN datalen; 1323 STRLEN datalen;
1228 char *data = SvPVbyte (data_, datalen); 1324 char *data = SvPVbyte (data_, datalen);
1229 int bpp = datalen / (ow * oh); 1325 int bpp = datalen / (ow * oh);
1230 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1326 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1231 1327
1232 SvPOK_only (result_); 1328 SvPOK_only (result_);
1233 SvCUR_set (result_, nw * nh * bpp); 1329 SvCUR_set (result_, nw * nh * bpp);
1234 1330
1235 memset (SvPVX (result_), 0, nw * nh * bpp); 1331 memset (SvPVX (result_), 0, nw * nh * bpp);
1236 while (oh--) 1332 while (oh--)
1237 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1333 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1238 1334
1239 sv_setsv (data_, result_); 1335 sv_setsv (data_, result_);
1240 }
1241
1242 sv_setiv (w_, nw);
1243 sv_setiv (h_, nh);
1244 }
1245 } 1336 }
1246} 1337}
1247 1338
1248void 1339void
1249draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1340draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1292 glDisable (GL_ALPHA_TEST); 1383 glDisable (GL_ALPHA_TEST);
1293 glDisable (GL_BLEND); 1384 glDisable (GL_BLEND);
1294 } 1385 }
1295} 1386}
1296 1387
1388IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1389 CODE:
1390{
1391 GLint width;
1392 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1393 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1394 RETVAL = width > 0;
1395}
1396 OUTPUT:
1397 RETVAL
1398
1297MODULE = CFPlus PACKAGE = CFPlus::Map 1399MODULE = CFPlus PACKAGE = CFPlus::Map
1400
1401PROTOTYPES: DISABLE
1298 1402
1299CFPlus::Map 1403CFPlus::Map
1300new (SV *class) 1404new (SV *class)
1301 CODE: 1405 CODE:
1302 New (0, RETVAL, 1, struct map); 1406 New (0, RETVAL, 1, struct map);
1917void 2021void
1918fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2022fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1919 PPCODE: 2023 PPCODE:
1920{ 2024{
1921 int x, y; 2025 int x, y;
2026 int sw1 = sw + 2;
2027 int sh1 = sh + 2;
2028 int sh3 = sh * 3;
1922 int sw4 = (sw + 3) & ~3; 2029 int sw34 = (sw * 3 + 3) & ~3;
2030 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1923 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2031 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1924 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2032 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1925 2033
1926 memset (darkness, 255, sw4 * sh);
1927 SvPOK_only (darkness_sv); 2034 SvPOK_only (darkness3_sv);
1928 SvCUR_set (darkness_sv, sw4 * sh); 2035 SvCUR_set (darkness3_sv, sw34 * sh3);
1929 2036
1930 mx += self->x; 2037 mx += self->x - 1;
1931 my += self->y; 2038 my += self->y - 1;
1932 2039
2040 memset (darkness1, 255, sw1 * sh1);
2041
1933 for (y = 0; y < sh; y++) 2042 for (y = 0; y < sh1; y++)
1934 if (0 <= y + my && y + my < self->rows) 2043 if (0 <= y + my && y + my < self->rows)
1935 { 2044 {
1936 maprow *row = self->row + (y + my); 2045 maprow *row = self->row + (y + my);
1937 2046
1938 for (x = 0; x < sw; x++) 2047 for (x = 0; x < sw1; x++)
1939 if (row->c0 <= x + mx && x + mx < row->c1) 2048 if (row->c0 <= x + mx && x + mx < row->c1)
1940 { 2049 {
1941 mapcell *cell = row->col + (x + mx - row->c0); 2050 mapcell *cell = row->col + (x + mx - row->c0);
1942 2051
1943 darkness[y * sw4 + x] = cell->darkness 2052 darkness1 [y * sw1 + x] = cell->darkness
1944 ? 255 - (cell->darkness - 1) 2053 ? 255 - (cell->darkness - 1)
1945 : 255 - FOW_DARKNESS; 2054 : 255 - FOW_DARKNESS;
1946 } 2055 }
1947 } 2056 }
1948 2057
2058 for (y = 0; y < sh; ++y)
2059 for (x = 0; x < sw; ++x)
2060 {
2061 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2062 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2063 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2064 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2065 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2066 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2067 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2068 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2069 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2070
2071 uint8_t r11 = (d11 + d21 + d12) / 3;
2072 uint8_t r21 = d21;
2073 uint8_t r31 = (d21 + d31 + d32) / 3;
2074
2075 uint8_t r12 = d12;
2076 uint8_t r22 = d22;
2077 uint8_t r32 = d32;
2078
2079 uint8_t r13 = (d13 + d23 + d12) / 3;
2080 uint8_t r23 = d23;
2081 uint8_t r33 = (d23 + d33 + d32) / 3;
2082
2083 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2084 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2085 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2086 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2087 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2088 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2089 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2090 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2091 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2092 }
2093
2094 free (darkness1);
2095
1949 EXTEND (SP, 3); 2096 EXTEND (SP, 3);
1950 PUSHs (sv_2mortal (newSViv (sw4))); 2097 PUSHs (sv_2mortal (newSViv (sw34)));
1951 PUSHs (sv_2mortal (newSViv (sh))); 2098 PUSHs (sv_2mortal (newSViv (sh3)));
1952 PUSHs (darkness_sv); 2099 PUSHs (darkness3_sv);
1953} 2100}
1954 2101
1955SV * 2102SV *
1956get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2103get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1957 CODE: 2104 CODE:
2089 } 2236 }
2090 } 2237 }
2091 } 2238 }
2092} 2239}
2093 2240
2241MODULE = CFPlus PACKAGE = CFPlus::RW
2242
2243CFPlus::RW
2244new (SV *class, SV *data_sv)
2245 CODE:
2246{
2247 STRLEN datalen;
2248 char *data = SvPVbyte (data_sv, datalen);
2249
2250 RETVAL = SDL_RWFromConstMem (data, datalen);
2251}
2252 OUTPUT:
2253 RETVAL
2254
2255CFPlus::RW
2256new_from_file (SV *class, const char *path, const char *mode = "rb")
2257 CODE:
2258 RETVAL = SDL_RWFromFile (path, mode);
2259 OUTPUT:
2260 RETVAL
2261
2262void
2263close (CFPlus::RW self)
2264 CODE:
2265 SDL_RWclose (self);
2266
2267MODULE = CFPlus PACKAGE = CFPlus::Channel
2268
2269PROTOTYPES: DISABLE
2270
2271int
2272volume (CFPlus::Channel self, int volume)
2273 CODE:
2274 RETVAL = Mix_Volume (self, volume);
2275 OUTPUT:
2276 RETVAL
2277
2278int
2279unregister_all_effects (CFPlus::Channel self)
2280 CODE:
2281 RETVAL = Mix_UnregisterAllEffects (self);
2282 OUTPUT:
2283 RETVAL
2284
2285int
2286set_panning (CFPlus::Channel self, int left, int right)
2287 CODE:
2288 RETVAL = Mix_SetPanning (self, left, right);
2289 OUTPUT:
2290 RETVAL
2291
2292int
2293set_distance (CFPlus::Channel self, int distance)
2294 CODE:
2295 RETVAL = Mix_SetDistance (self, distance);
2296 OUTPUT:
2297 RETVAL
2298
2299int
2300set_position (CFPlus::Channel self, int angle, int distance)
2301 CODE:
2302 RETVAL = Mix_SetPosition (self, angle, distance);
2303 OUTPUT:
2304 RETVAL
2305
2306int
2307set_reverse_stereo (CFPlus::Channel self, int flip)
2308 CODE:
2309 RETVAL = Mix_SetReverseStereo (self, flip);
2310 OUTPUT:
2311 RETVAL
2312
2094MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2313MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2095 2314
2315PROTOTYPES: DISABLE
2316
2096CFPlus::MixChunk 2317CFPlus::MixChunk
2097new_from_file (SV *class, char *path) 2318new (SV *class, CFPlus::RW rwops)
2098 CODE: 2319 CODE:
2099 RETVAL = Mix_LoadWAV (path); 2320 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2100 OUTPUT: 2321 OUTPUT:
2101 RETVAL 2322 RETVAL
2102 2323
2103void 2324void
2104DESTROY (CFPlus::MixChunk self) 2325DESTROY (CFPlus::MixChunk self)
2110 CODE: 2331 CODE:
2111 RETVAL = Mix_VolumeChunk (self, volume); 2332 RETVAL = Mix_VolumeChunk (self, volume);
2112 OUTPUT: 2333 OUTPUT:
2113 RETVAL 2334 RETVAL
2114 2335
2115int 2336CFPlus::Channel
2116play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2337play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
2117 CODE: 2338 CODE:
2118 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2339 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2340 Mix_UnregisterAllEffects (RETVAL);
2119 OUTPUT: 2341 OUTPUT:
2120 RETVAL 2342 RETVAL
2121 2343
2122MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2344MODULE = CFPlus PACKAGE = CFPlus::MixMusic
2123 2345
2124int 2346int
2125volume (int volume = -1) 2347volume (int volume = -1)
2348 PROTOTYPE: ;$
2126 CODE: 2349 CODE:
2127 RETVAL = Mix_VolumeMusic (volume); 2350 RETVAL = Mix_VolumeMusic (volume);
2128 OUTPUT: 2351 OUTPUT:
2129 RETVAL 2352 RETVAL
2130 2353
2354int
2355fade_out (int ms)
2356 CODE:
2357 RETVAL = Mix_FadeOutMusic (ms);
2358 OUTPUT:
2359 RETVAL
2360
2361void
2362halt ()
2363 CODE:
2364 Mix_HaltMusic ();
2365
2131CFPlus::MixMusic 2366CFPlus::MixMusic
2132new_from_file (SV *class, char *path) 2367new (SV *class, CFPlus::RW rwops)
2133 CODE: 2368 CODE:
2134 RETVAL = Mix_LoadMUS (path); 2369 RETVAL = Mix_LoadMUS_RW (rwops);
2135 OUTPUT: 2370 OUTPUT:
2136 RETVAL 2371 RETVAL
2137 2372
2138void 2373void
2139DESTROY (CFPlus::MixMusic self) 2374DESTROY (CFPlus::MixMusic self)
2145 CODE: 2380 CODE:
2146 RETVAL = Mix_PlayMusic (self, loops); 2381 RETVAL = Mix_PlayMusic (self, loops);
2147 OUTPUT: 2382 OUTPUT:
2148 RETVAL 2383 RETVAL
2149 2384
2385int
2386fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2387 CODE:
2388 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position);
2389 OUTPUT:
2390 RETVAL
2391
2150MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2392MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2393
2394PROTOTYPES: ENABLE
2151 2395
2152BOOT: 2396BOOT:
2153{ 2397{
2154 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2398 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
2155 static const struct { 2399 static const struct {
2156 const char *name; 2400 const char *name;
2157 IV iv; 2401 IV iv;
2158 } *civ, const_iv[] = { 2402 } *civ, const_iv[] = {
2159# define const_iv(name) { # name, (IV)name } 2403# define const_iv(name) { # name, (IV)name }
2404 const_iv (GL_VENDOR),
2405 const_iv (GL_VERSION),
2406 const_iv (GL_EXTENSIONS),
2160 const_iv (GL_COLOR_MATERIAL), 2407 const_iv (GL_COLOR_MATERIAL),
2161 const_iv (GL_SMOOTH), 2408 const_iv (GL_SMOOTH),
2162 const_iv (GL_FLAT), 2409 const_iv (GL_FLAT),
2163 const_iv (GL_DITHER), 2410 const_iv (GL_DITHER),
2164 const_iv (GL_BLEND), 2411 const_iv (GL_BLEND),
2168 const_iv (GL_ALPHA_TEST), 2415 const_iv (GL_ALPHA_TEST),
2169 const_iv (GL_NORMALIZE), 2416 const_iv (GL_NORMALIZE),
2170 const_iv (GL_RESCALE_NORMAL), 2417 const_iv (GL_RESCALE_NORMAL),
2171 const_iv (GL_FRONT), 2418 const_iv (GL_FRONT),
2172 const_iv (GL_BACK), 2419 const_iv (GL_BACK),
2420 const_iv (GL_AUX0),
2173 const_iv (GL_AND), 2421 const_iv (GL_AND),
2174 const_iv (GL_ONE), 2422 const_iv (GL_ONE),
2175 const_iv (GL_ZERO), 2423 const_iv (GL_ZERO),
2176 const_iv (GL_SRC_ALPHA), 2424 const_iv (GL_SRC_ALPHA),
2177 const_iv (GL_DST_ALPHA), 2425 const_iv (GL_DST_ALPHA),
2191 const_iv (GL_LUMINANCE), 2439 const_iv (GL_LUMINANCE),
2192 const_iv (GL_LUMINANCE_ALPHA), 2440 const_iv (GL_LUMINANCE_ALPHA),
2193 const_iv (GL_FLOAT), 2441 const_iv (GL_FLOAT),
2194 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2442 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2195 const_iv (GL_COMPILE), 2443 const_iv (GL_COMPILE),
2444 const_iv (GL_PROXY_TEXTURE_1D),
2445 const_iv (GL_PROXY_TEXTURE_2D),
2196 const_iv (GL_TEXTURE_1D), 2446 const_iv (GL_TEXTURE_1D),
2197 const_iv (GL_TEXTURE_2D), 2447 const_iv (GL_TEXTURE_2D),
2198 const_iv (GL_TEXTURE_ENV), 2448 const_iv (GL_TEXTURE_ENV),
2199 const_iv (GL_TEXTURE_MAG_FILTER), 2449 const_iv (GL_TEXTURE_MAG_FILTER),
2200 const_iv (GL_TEXTURE_MIN_FILTER), 2450 const_iv (GL_TEXTURE_MIN_FILTER),
2221 const_iv (GL_COLOR_LOGIC_OP), 2471 const_iv (GL_COLOR_LOGIC_OP),
2222 const_iv (GL_SEPARABLE_2D), 2472 const_iv (GL_SEPARABLE_2D),
2223 const_iv (GL_CONVOLUTION_2D), 2473 const_iv (GL_CONVOLUTION_2D),
2224 const_iv (GL_CONVOLUTION_BORDER_MODE), 2474 const_iv (GL_CONVOLUTION_BORDER_MODE),
2225 const_iv (GL_CONSTANT_BORDER), 2475 const_iv (GL_CONSTANT_BORDER),
2476 const_iv (GL_POINTS),
2226 const_iv (GL_LINES), 2477 const_iv (GL_LINES),
2227 const_iv (GL_LINE_STRIP), 2478 const_iv (GL_LINE_STRIP),
2228 const_iv (GL_LINE_LOOP), 2479 const_iv (GL_LINE_LOOP),
2229 const_iv (GL_QUADS), 2480 const_iv (GL_QUADS),
2230 const_iv (GL_QUAD_STRIP), 2481 const_iv (GL_QUAD_STRIP),
2231 const_iv (GL_TRIANGLES), 2482 const_iv (GL_TRIANGLES),
2232 const_iv (GL_TRIANGLE_STRIP), 2483 const_iv (GL_TRIANGLE_STRIP),
2233 const_iv (GL_TRIANGLE_FAN), 2484 const_iv (GL_TRIANGLE_FAN),
2485 const_iv (GL_POLYGON),
2234 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2486 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2487 const_iv (GL_POINT_SMOOTH_HINT),
2488 const_iv (GL_LINE_SMOOTH_HINT),
2489 const_iv (GL_POLYGON_SMOOTH_HINT),
2490 const_iv (GL_GENERATE_MIPMAP_HINT),
2235 const_iv (GL_FASTEST), 2491 const_iv (GL_FASTEST),
2492 const_iv (GL_DONT_CARE),
2493 const_iv (GL_NICEST),
2236 const_iv (GL_V2F), 2494 const_iv (GL_V2F),
2237 const_iv (GL_V3F), 2495 const_iv (GL_V3F),
2238 const_iv (GL_T2F_V3F), 2496 const_iv (GL_T2F_V3F),
2239 const_iv (GL_T2F_N3F_V3F), 2497 const_iv (GL_T2F_N3F_V3F),
2240# undef const_iv 2498# undef const_iv
2266 CODE: 2524 CODE:
2267 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2525 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2268 OUTPUT: 2526 OUTPUT:
2269 RETVAL 2527 RETVAL
2270 2528
2529const char *glGetString (GLenum pname)
2530
2531GLint glGetInteger (GLenum pname)
2532 CODE:
2533 glGetIntegerv (pname, &RETVAL);
2534 OUTPUT:
2535 RETVAL
2536
2537GLdouble glGetDouble (GLenum pname)
2538 CODE:
2539 glGetDoublev (pname, &RETVAL);
2540 OUTPUT:
2541 RETVAL
2542
2271int glGetError () 2543int glGetError ()
2272 2544
2273void glFinish () 2545void glFinish ()
2274 2546
2275void glClear (int mask) 2547void glClear (int mask)
2312# near_ and far_ are due to microsofts buggy "c" compiler 2584# near_ and far_ are due to microsofts buggy "c" compiler
2313void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2585void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2314 2586
2315# near_ and far_ are due to microsofts buggy "c" compiler 2587# near_ and far_ are due to microsofts buggy "c" compiler
2316void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2588void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2589
2590PROTOTYPES: DISABLE
2317 2591
2318void glViewport (int x, int y, int width, int height) 2592void glViewport (int x, int y, int width, int height)
2319 2593
2320void glScissor (int x, int y, int width, int height) 2594void glScissor (int x, int y, int width, int height)
2321 2595
2329 2603
2330void glRotate (float angle, float x, float y, float z) 2604void glRotate (float angle, float x, float y, float z)
2331 CODE: 2605 CODE:
2332 glRotatef (angle, x, y, z); 2606 glRotatef (angle, x, y, z);
2333 2607
2334void glBegin (int mode)
2335
2336void glEnd ()
2337
2338void glColor (float r, float g, float b, float a = 1.0) 2608void glColor (float r, float g, float b, float a = 1.0)
2339 PROTOTYPE: @
2340 ALIAS: 2609 ALIAS:
2341 glColor_premultiply = 1 2610 glColor_premultiply = 1
2342 CODE: 2611 CODE:
2343 if (ix) 2612 if (ix)
2344 { 2613 {
2347 b *= a; 2616 b *= a;
2348 } 2617 }
2349 // microsoft visual "c" rounds instead of truncating... 2618 // microsoft visual "c" rounds instead of truncating...
2350 glColor4f (r, g, b, a); 2619 glColor4f (r, g, b, a);
2351 2620
2352void glInterleavedArrays (int format, int stride, char *data)
2353
2354void glDrawElements (int mode, int count, int type, char *indices)
2355
2356# 1.2 void glDrawRangeElements (int mode, int start, int end
2357
2358void glRasterPos (float x, float y, float z = 0.) 2621void glRasterPos (float x, float y, float z = 0.)
2359 CODE: 2622 CODE:
2360 glRasterPos3f (0, 0, z); 2623 glRasterPos3f (0, 0, z);
2361 glBitmap (0, 0, 0, 0, x, y, 0); 2624 glBitmap (0, 0, 0, 0, x, y, 0);
2362 2625
2366 2629
2367void glTexCoord (float s, float t) 2630void glTexCoord (float s, float t)
2368 CODE: 2631 CODE:
2369 glTexCoord2f (s, t); 2632 glTexCoord2f (s, t);
2370 2633
2634void glRect (float x1, float y1, float x2, float y2)
2635 CODE:
2636 glRectf (x1, y1, x2, y2);
2637
2638PROTOTYPES: ENABLE
2639
2640void glBegin (int mode)
2641
2642void glEnd ()
2643
2644void glPointSize (GLfloat size)
2645
2646void glLineWidth (GLfloat width)
2647
2648void glInterleavedArrays (int format, int stride, char *data)
2649
2650void glDrawElements (int mode, int count, int type, char *indices)
2651
2652# 1.2 void glDrawRangeElements (int mode, int start, int end
2653
2371void glTexEnv (int target, int pname, float param) 2654void glTexEnv (int target, int pname, float param)
2372 CODE: 2655 CODE:
2373 glTexEnvf (target, pname, param); 2656 glTexEnvf (target, pname, param);
2374 2657
2375void glTexParameter (int target, int pname, float param) 2658void glTexParameter (int target, int pname, float param)
2397 2680
2398void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2681void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2399 2682
2400void glDrawPixels (int width, int height, int format, int type, char *pixels) 2683void glDrawPixels (int width, int height, int format, int type, char *pixels)
2401 2684
2685void glPixelZoom (float x, float y)
2686
2402void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2687void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2403 2688
2404int glGenTexture () 2689int glGenTexture ()
2405 CODE: 2690 CODE:
2406 RETVAL = gen_texture (); 2691 RETVAL = gen_texture ();
2425 2710
2426void glEndList () 2711void glEndList ()
2427 2712
2428void glCallList (int list) 2713void glCallList (int list)
2429 2714
2715MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2716
2717PROTOTYPES: DISABLE
2718
2719void
2720find_widget (SV *self, NV x, NV y)
2721 PPCODE:
2722{
2723 if (within_widget (self, x, y))
2724 XPUSHs (self);
2725}
2726
2727BOOT:
2728{
2729 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2730
2731 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2732 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2733 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2734 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2735}
2736
2737void
2738draw (SV *self)
2739 CODE:
2740{
2741 HV *hv;
2742 SV **svp;
2743 NV x, y, w, h;
2744 SV *draw_x_sv = GvSV (draw_x_gv);
2745 SV *draw_y_sv = GvSV (draw_y_gv);
2746 SV *draw_w_sv = GvSV (draw_w_gv);
2747 SV *draw_h_sv = GvSV (draw_h_gv);
2748 SV *hover;
2749 double draw_x, draw_y, draw_w, draw_h;
2750
2751 if (!SvROK (self))
2752 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2753
2754 hv = (HV *)SvRV (self);
2755
2756 if (SvTYPE (hv) != SVt_PVHV)
2757 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2758
2759 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2760 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2761
2762 if (!h || !w)
2763 XSRETURN_EMPTY;
2764
2765 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2766 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2767
2768 draw_x = SvNV (draw_x_sv) + x;
2769 draw_y = SvNV (draw_y_sv) + y;
2770
2771 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2772 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2773 XSRETURN_EMPTY;
2774
2775 sv_setnv (draw_x_sv, draw_x);
2776 sv_setnv (draw_y_sv, draw_y);
2777
2778 glPushMatrix ();
2779 glTranslated (x, y, 0);
2780
2781 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2782 {
2783 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2784
2785 if (svp && SvTRUE (*svp))
2786 {
2787 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2788 glEnable (GL_BLEND);
2789 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2790 glBegin (GL_QUADS);
2791 glVertex2f (0, 0);
2792 glVertex2f (w, 0);
2793 glVertex2f (w, h);
2794 glVertex2f (0, h);
2795 glEnd ();
2796 glDisable (GL_BLEND);
2797 }
2798 }
2799#if 0
2800 if ($ENV{CFPLUS_DEBUG} & 1) {
2801 glPushMatrix;
2802 glColor 1, 1, 0, 1;
2803 glTranslate 0.375, 0.375;
2804 glBegin GL_LINE_LOOP;
2805 glVertex 0 , 0;
2806 glVertex $self->{w} - 1, 0;
2807 glVertex $self->{w} - 1, $self->{h} - 1;
2808 glVertex 0 , $self->{h} - 1;
2809 glEnd;
2810 glPopMatrix;
2811 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2812 }
2813#endif
2814 PUSHMARK (SP);
2815 XPUSHs (self);
2816 PUTBACK;
2817 call_method ("_draw", G_VOID | G_DISCARD);
2818 SPAGAIN;
2819
2820 glPopMatrix ();
2821
2822 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2823 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2824}
2825

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