ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.103 by root, Sun Jun 4 23:05:05 2006 UTC vs.
Revision 1.213 by root, Sun Jul 29 04:14:45 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
12#include <math.h> 25#include <math.h>
13#include <string.h> 26#include <string.h>
14#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h>
29
30#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
15 31
16#include <SDL.h> 32#include <SDL.h>
33#include <SDL_thread.h>
17#include <SDL_endian.h> 34#include <SDL_endian.h>
18#include <SDL_image.h> 35#include <SDL_image.h>
19#include <SDL_mixer.h> 36#include <SDL_mixer.h>
20#include <SDL_opengl.h> 37#include <SDL_opengl.h>
21 38
39#define PANGO_ENABLE_BACKEND
40#define G_DISABLE_CAST_CHECKS
41
22#include <glib/gmacros.h> 42#include <glib/gmacros.h>
23 43
24#include <pango/pango.h> 44#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 45
29#ifndef _WIN32 46#ifndef _WIN32
30# include <sys/types.h> 47# include <sys/types.h>
31# include <sys/socket.h> 48# include <sys/socket.h>
32# include <netinet/in.h> 49# include <netinet/in.h>
33# include <netinet/tcp.h> 50# include <netinet/tcp.h>
34# include <inttypes.h> 51# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 52#endif
43 53
44#include "glext.h" 54#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 55
46#define FOW_DARKNESS 32 56#define FOW_DARKNESS 32
47 57
48#define MAP_EXTEND_X 32 58#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 59#define MAP_EXTEND_Y 512
50 60
51#define MIN_FONT_HEIGHT 10 61#define MIN_FONT_HEIGHT 10
62
63#if 0
64# define PARACHUTE SDL_INIT_NOPARACHUTE
65#else
66# define PARACHUTE 0
67#endif
68
69static AV *texture_av;
52 70
53static struct 71static struct
54{ 72{
55#define GL_FUNC(ptr,name) ptr name; 73#define GL_FUNC(ptr,name) ptr name;
56#include "glfunc.h" 74#include "glfunc.h"
57#undef GL_FUNC 75#undef GL_FUNC
58} gl; 76} gl;
59 77
78static void
60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 79gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61{ 80{
62 if (gl.BlendFuncSeparate) 81 if (gl.BlendFuncSeparate)
63 gl.BlendFuncSeparate (sa, da, saa, daa); 82 gl.BlendFuncSeparate (sa, da, saa, daa);
64 else if (gl.BlendFuncSeparateEXT) 83 else if (gl.BlendFuncSeparateEXT)
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 84 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else 85 else
67 glBlendFunc (sa, da); 86 glBlendFunc (sa, da);
68} 87}
69 88
89static GLuint
90gen_texture ()
91{
92 GLuint name;
93
94 if (AvFILL (texture_av) >= 0)
95 name = (GLuint)(size_t)av_pop (texture_av);
96 else
97 glGenTextures (1, &name);
98
99 return name;
100}
101
102static void
103del_texture (GLuint name)
104{
105 /* make a half-assed attempt at returning the memory used by the texture */
106 /* textures are frequently being reused by cfplus anyway */
107 /*glBindTexture (GL_TEXTURE_2D, name);*/
108 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
109 av_push (texture_av, (SV *)(size_t)name);
110 glDeleteTextures (1, &name);
111}
112
113#include "texcache.c"
114
115#include "pango-font.c"
116#include "pango-fontmap.c"
117#include "pango-render.c"
118
119typedef IV CFPlus__Channel;
120typedef SDL_RWops *CFPlus__RW;
70typedef Mix_Chunk *CFClient__MixChunk; 121typedef Mix_Chunk *CFPlus__MixChunk;
71typedef Mix_Music *CFClient__MixMusic; 122typedef Mix_Music *CFPlus__MixMusic;
72 123
73typedef PangoFontDescription *CFClient__Font; 124typedef PangoFontDescription *CFPlus__Font;
125
126static int
127shape_attr_p (PangoLayoutRun *run)
128{
129 GSList *attrs = run->item->analysis.extra_attrs;
130
131 while (attrs)
132 {
133 PangoAttribute *attr = attrs->data;
134
135 if (attr->klass->type == PANGO_ATTR_SHAPE)
136 return 1;
137
138 attrs = attrs->next;
139 }
140
141 return 0;
142}
74 143
75typedef struct cf_layout { 144typedef struct cf_layout {
76 PangoLayout *pl; // either derived from a cairo or ft2 context 145 PangoLayout *pl;
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode 146 float r, g, b, a; // default color for rgba mode
79 int base_height; 147 int base_height;
80 CFClient__Font font; 148 CFPlus__Font font;
81} *CFClient__Layout; 149} *CFPlus__Layout;
82 150
83static CFClient__Font default_font; 151static CFPlus__Font default_font;
84static PangoContext *ft2_context, *cairo_context; 152static PangoContext *opengl_context;
85static PangoFontMap *ft2_fontmap, *cairo_fontmap; 153static PangoFontMap *opengl_fontmap;
86 154
87static void 155static void
88substitute_func (FcPattern *pattern, gpointer data) 156substitute_func (FcPattern *pattern, gpointer data)
89{ 157{
90 FcPatternAddBool (pattern, FC_HINTING , 1); 158 FcPatternAddBool (pattern, FC_HINTING, 1);
91#ifdef _WIN32 159#ifdef FC_HINT_STYLE
92 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 160 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
93#else 161#endif
94 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 162 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
95#endif
96} 163}
97 164
98static void 165static void
99layout_update_font (CFClient__Layout self) 166layout_update_font (CFPlus__Layout self)
100{ 167{
101 /* use a random scale factor to account for unknown descenders, 0.8 works 168 /* use a random scale factor to account for unknown descenders, 0.8 works
102 * reasonably well with bitstream vera 169 * reasonably well with bitstream vera
103 */ 170 */
104 PangoFontDescription *font = self->font ? self->font : default_font; 171 PangoFontDescription *font = self->font ? self->font : default_font;
108 175
109 pango_layout_set_font_description (self->pl, font); 176 pango_layout_set_font_description (self->pl, font);
110} 177}
111 178
112static void 179static void
113layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 180layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
114{ 181{
182 PangoRectangle rect;
183
184 // get_pixel_* wrongly rounds down
115 pango_layout_get_pixel_size (self->pl, w, h); 185 pango_layout_get_extents (self->pl, 0, &rect);
116 186
117 if (!*w) *w = 1; 187 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
118 if (!*h) *h = 1; 188 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
119 189
120 *w = (*w + 3) & ~3; 190 if (!rect.width) rect.width = 1;
121} 191 if (!rect.height) rect.height = 1;
122 192
193 *w = rect.width;
194 *h = rect.height;
195}
196
197typedef uint16_t tileid;
123typedef uint16_t mapface; 198typedef uint16_t faceid;
124 199
125typedef struct { 200typedef struct {
126 GLint name; 201 int name;
127 int w, h; 202 int w, h;
128 float s, t; 203 float s, t;
129 uint8_t r, g, b, a; 204 uint8_t r, g, b, a;
205 tileid smoothtile;
206 uint8_t smoothlevel;
130} maptex; 207} maptex;
131 208
132typedef struct { 209typedef struct {
210 uint32_t player;
211 tileid tile[3];
133 int16_t darkness; 212 uint16_t darkness;
134 mapface face[3]; 213 uint8_t stat_width, stat_hp, flags, smoothmax;
135} mapcell; 214} mapcell;
136 215
137typedef struct { 216typedef struct {
138 int32_t c0, c1; 217 int32_t c0, c1;
139 mapcell *col; 218 mapcell *col;
140} maprow; 219} maprow;
141 220
142typedef struct map { 221typedef struct map {
143 int x, y, w, h; 222 int x, y, w, h;
144 int ox, oy; /* offset to virtual global coordinate system */ 223 int ox, oy; /* offset to virtual global coordinate system */
145 int faces; 224 int faces; tileid *face2tile; // [faceid]
146 mapface *face; 225 int texs; maptex *tex; // [tileid]
147
148 int texs;
149 maptex *tex;
150 226
151 int32_t rows; 227 int32_t rows;
152 maprow *row; 228 maprow *row;
153} *CFClient__Map; 229} *CFPlus__Map;
154 230
155static char * 231static char *
156prepend (char *ptr, int sze, int inc) 232prepend (char *ptr, int sze, int inc)
157{ 233{
158 char *p; 234 char *p;
175} 251}
176 252
177#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 253#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
178#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 254#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
179 255
256static void
257need_facenum (struct map *self, faceid face)
258{
259 while (self->faces <= face)
260 {
261 Append (tileid, self->face2tile, self->faces, self->faces);
262 self->faces *= 2;
263 }
264}
265
266static void
267need_texid (struct map *self, int texid)
268{
269 while (self->texs <= texid)
270 {
271 Append (maptex, self->tex, self->texs, self->texs);
272 self->texs *= 2;
273 }
274}
275
180static maprow * 276static maprow *
181map_get_row (CFClient__Map self, int y) 277map_get_row (CFPlus__Map self, int y)
182{ 278{
183 if (0 > y) 279 if (0 > y)
184 { 280 {
185 int extend = - y + MAP_EXTEND_Y; 281 int extend = - y + MAP_EXTEND_Y;
186 Prepend (maprow, self->row, self->rows, extend); 282 Prepend (maprow, self->row, self->rows, extend);
224 320
225 return row->col + (x - row->c0); 321 return row->col + (x - row->c0);
226} 322}
227 323
228static mapcell * 324static mapcell *
229map_get_cell (CFClient__Map self, int x, int y) 325map_get_cell (CFPlus__Map self, int x, int y)
230{ 326{
231 return row_get_cell (map_get_row (self, y), x); 327 return row_get_cell (map_get_row (self, y), x);
232} 328}
233 329
234static void 330static void
235map_clear (CFClient__Map self) 331map_clear (CFPlus__Map self)
236{ 332{
237 int r; 333 int r;
238 334
239 for (r = 0; r < self->rows; r++) 335 for (r = 0; r < self->rows; r++)
240 Safefree (self->row[r].col); 336 Safefree (self->row[r].col);
248 self->row = 0; 344 self->row = 0;
249 self->rows = 0; 345 self->rows = 0;
250} 346}
251 347
252static void 348static void
253map_blank (CFClient__Map self, int x0, int y0, int w, int h) 349map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
254{ 350{
255 int x, y; 351 int x, y;
256 maprow *row; 352 maprow *row;
353 mapcell *cell;
257 354
258 for (y = y0; y < y0 + h; y++) 355 for (y = y0; y < y0 + h; y++)
259 if (y >= 0) 356 if (y >= 0)
260 { 357 {
261 if (y >= self->rows) 358 if (y >= self->rows)
267 if (x >= row->c0) 364 if (x >= row->c0)
268 { 365 {
269 if (x >= row->c1) 366 if (x >= row->c1)
270 break; 367 break;
271 368
272 row->col[x - row->c0].darkness = -1; 369 cell = row->col + x - row->c0;
370
371 cell->darkness = 0;
372 cell->stat_hp = 0;
373 cell->flags = 0;
374 cell->player = 0;
273 } 375 }
274 } 376 }
377}
378
379typedef struct {
380 tileid tile;
381 uint8_t x, y, level;
382} smooth_key;
383
384static void
385smooth_or_bits (HV *hv, smooth_key *key, IV bits)
386{
387 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
388
389 if (SvIOK (*sv))
390 SvIV_set (*sv, SvIVX (*sv) | bits);
391 else
392 sv_setiv (*sv, bits);
275} 393}
276 394
277static void 395static void
278music_finished (void) 396music_finished (void)
279{ 397{
298 ev.data2 = 0; 416 ev.data2 = 0;
299 417
300 SDL_PushEvent ((SDL_Event *)&ev); 418 SDL_PushEvent ((SDL_Event *)&ev);
301} 419}
302 420
421static unsigned int
422minpot (unsigned int n)
423{
424 if (!n)
425 return 0;
426
427 --n;
428
429 n |= n >> 1;
430 n |= n >> 2;
431 n |= n >> 4;
432 n |= n >> 8;
433 n |= n >> 16;
434
435 return n + 1;
436}
437
438/* SDL should provide this, really. */
439#define SDLK_MODIFIER_MIN 300
440#define SDLK_MODIFIER_MAX 314
441
442/******************************************************************************/
443
444static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
445static GV *hover_gv;
446
447static int
448within_widget (SV *widget, NV x, NV y)
449{
450 HV *self;
451 SV **svp;
452 NV wx, ww, wy, wh;
453
454 if (!SvROK (widget))
455 return 0;
456
457 self = (HV *)SvRV (widget);
458
459 if (SvTYPE (self) != SVt_PVHV)
460 return 0;
461
462 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
463 if (y < wy)
464 return 0;
465
466 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
467 if (y >= wy + wh)
468 return 0;
469
470 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
471 if (x < wx)
472 return 0;
473
474 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
475 if (x >= wx + ww)
476 return 0;
477
478 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
479 if (!svp || !SvTRUE (*svp))
480 return 0;
481
482 return 1;
483}
484
303MODULE = CFClient PACKAGE = CFClient 485MODULE = CFPlus PACKAGE = CFPlus
304 486
305PROTOTYPES: ENABLE 487PROTOTYPES: ENABLE
306 488
307BOOT: 489BOOT:
308{ 490{
309 HV *stash = gv_stashpv ("CFClient", 1); 491 HV *stash = gv_stashpv ("CFPlus", 1);
310 static const struct { 492 static const struct {
311 const char *name; 493 const char *name;
312 IV iv; 494 IV iv;
313 } *civ, const_iv[] = { 495 } *civ, const_iv[] = {
314# define const_iv(name) { # name, (IV)name } 496# define const_iv(name) { # name, (IV)name }
497 const_iv (SDLK_MODIFIER_MIN),
498 const_iv (SDLK_MODIFIER_MAX),
499
315 const_iv (SDL_ACTIVEEVENT), 500 const_iv (SDL_ACTIVEEVENT),
316 const_iv (SDL_KEYDOWN), 501 const_iv (SDL_KEYDOWN),
317 const_iv (SDL_KEYUP), 502 const_iv (SDL_KEYUP),
318 const_iv (SDL_MOUSEMOTION), 503 const_iv (SDL_MOUSEMOTION),
319 const_iv (SDL_MOUSEBUTTONDOWN), 504 const_iv (SDL_MOUSEBUTTONDOWN),
328 const_iv (SDL_EVENT_RESERVEDA), 513 const_iv (SDL_EVENT_RESERVEDA),
329 const_iv (SDL_EVENT_RESERVEDB), 514 const_iv (SDL_EVENT_RESERVEDB),
330 const_iv (SDL_VIDEORESIZE), 515 const_iv (SDL_VIDEORESIZE),
331 const_iv (SDL_VIDEOEXPOSE), 516 const_iv (SDL_VIDEOEXPOSE),
332 const_iv (SDL_USEREVENT), 517 const_iv (SDL_USEREVENT),
518
519 const_iv (SDL_APPINPUTFOCUS),
520 const_iv (SDL_APPMOUSEFOCUS),
521 const_iv (SDL_APPACTIVE),
522
333 const_iv (SDLK_KP0), 523 const_iv (SDLK_KP0),
334 const_iv (SDLK_KP1), 524 const_iv (SDLK_KP1),
335 const_iv (SDLK_KP2), 525 const_iv (SDLK_KP2),
336 const_iv (SDLK_KP3), 526 const_iv (SDLK_KP3),
337 const_iv (SDLK_KP4), 527 const_iv (SDLK_KP4),
392 const_iv (SDLK_BREAK), 582 const_iv (SDLK_BREAK),
393 const_iv (SDLK_MENU), 583 const_iv (SDLK_MENU),
394 const_iv (SDLK_POWER), 584 const_iv (SDLK_POWER),
395 const_iv (SDLK_EURO), 585 const_iv (SDLK_EURO),
396 const_iv (SDLK_UNDO), 586 const_iv (SDLK_UNDO),
587
397 const_iv (KMOD_NONE), 588 const_iv (KMOD_NONE),
589 const_iv (KMOD_SHIFT),
398 const_iv (KMOD_LSHIFT), 590 const_iv (KMOD_LSHIFT),
399 const_iv (KMOD_RSHIFT), 591 const_iv (KMOD_RSHIFT),
592 const_iv (KMOD_CTRL),
400 const_iv (KMOD_LCTRL), 593 const_iv (KMOD_LCTRL),
401 const_iv (KMOD_RCTRL), 594 const_iv (KMOD_RCTRL),
595 const_iv (KMOD_ALT),
402 const_iv (KMOD_LALT), 596 const_iv (KMOD_LALT),
403 const_iv (KMOD_RALT), 597 const_iv (KMOD_RALT),
598 const_iv (KMOD_META),
404 const_iv (KMOD_LMETA), 599 const_iv (KMOD_LMETA),
405 const_iv (KMOD_RMETA), 600 const_iv (KMOD_RMETA),
406 const_iv (KMOD_NUM), 601 const_iv (KMOD_NUM),
407 const_iv (KMOD_CAPS), 602 const_iv (KMOD_CAPS),
408 const_iv (KMOD_MODE), 603 const_iv (KMOD_MODE),
409 const_iv (KMOD_CTRL),
410 const_iv (KMOD_SHIFT),
411 const_iv (KMOD_ALT),
412 const_iv (KMOD_META)
413# undef const_iv 604# undef const_iv
414 }; 605 };
415 606
416 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 607 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
417 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 608 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
609
610 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
611 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
418} 612}
613
614void
615weaken (SV *rv)
616 PROTOTYPE: $
617 CODE:
618 sv_rvweaken (rv);
619
620int
621in_destruct ()
622 CODE:
623 RETVAL = PL_main_cv == Nullcv;
624 OUTPUT:
625 RETVAL
626
627NV floor (NV x)
628
629NV ceil (NV x)
419 630
420void 631void
421pango_init () 632pango_init ()
422 CODE: 633 CODE:
423{ 634{
424 // delayed, so it can pick up new fonts added by AddFontResourceEx
425 ft2_fontmap = pango_ft2_font_map_new (); 635 opengl_fontmap = pango_opengl_font_map_new ();
426 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 636 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
427 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 637 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
428
429 cairo_fontmap = pango_cairo_font_map_get_default ();
430 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
431} 638}
639
640char *
641SDL_GetError ()
432 642
433int 643int
434SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 644SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
435 645
436void 646void
437SDL_Quit () 647SDL_Quit ()
438 648
439void 649void
440SDL_ListModes () 650SDL_ListModes (int rgb, int alpha)
441 PPCODE: 651 PPCODE:
442{ 652{
443 SDL_Rect **m; 653 SDL_Rect **m;
444 654
445 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 655 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
446 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 656 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
447 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 657 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
448 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 658 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
449 659
450 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 660 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
451 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 661 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
452 662
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 663 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 664 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
455 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 665 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
456 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 666 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
457 667
458 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 668 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
459 669#if SDL_VERSION_ATLEAST(1,2,10)
460 SDL_EnableUNICODE (1); 670 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
461 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 671 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
672#endif
462 673
463 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 674 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
464 675
465 if (m && m != (SDL_Rect **)-1) 676 if (m && m != (SDL_Rect **)-1)
466 while (*m) 677 while (*m)
467 { 678 {
679 if ((*m)->w >= 640 && (*m)->h >= 480)
680 {
468 AV *av = newAV (); 681 AV *av = newAV ();
469 av_push (av, newSViv ((*m)->w)); 682 av_push (av, newSViv ((*m)->w));
470 av_push (av, newSViv ((*m)->h)); 683 av_push (av, newSViv ((*m)->h));
684 av_push (av, newSViv (rgb));
685 av_push (av, newSViv (alpha));
471 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 686 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
687 }
472 688
473 ++m; 689 ++m;
474 } 690 }
475} 691}
476 692
477char *
478SDL_GetError ()
479
480int 693int
481SDL_SetVideoMode (int w, int h, int fullscreen) 694SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
482 CODE: 695 CODE:
696{
697 SDL_EnableUNICODE (1);
698 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
699
700 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
701 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
702 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
703 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
704
483 RETVAL = !!SDL_SetVideoMode ( 705 RETVAL = !!SDL_SetVideoMode (
484 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 706 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
485 ); 707 );
708
486 if (RETVAL) 709 if (RETVAL)
487 { 710 {
711 av_clear (texture_av);
712
488 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 713 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
489# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 714#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
490# include "glfunc.h" 715#include "glfunc.h"
491# undef GL_FUNC 716#undef GL_FUNC
492 } 717 }
718}
493 OUTPUT: 719 OUTPUT:
494 RETVAL 720 RETVAL
495 721
496void 722void
497SDL_GL_SwapBuffers () 723SDL_GL_SwapBuffers ()
498 724
499char * 725char *
500SDL_GetKeyName (int sym) 726SDL_GetKeyName (int sym)
501 727
728int
729SDL_GetAppState ()
730
502void 731void
503SDL_PollEvent () 732poll_events ()
504 PPCODE: 733 PPCODE:
505{ 734{
506 SDL_Event ev; 735 SDL_Event ev;
507 736
508 while (SDL_PollEvent (&ev)) 737 SDL_PumpEvents ();
738 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
509 { 739 {
510 HV *hv = newHV (); 740 HV *hv = newHV ();
511 hv_store (hv, "type", 4, newSViv (ev.type), 0); 741 hv_store (hv, "type", 4, newSViv (ev.type), 0);
512 742
513 switch (ev.type) 743 switch (ev.type)
515 case SDL_KEYDOWN: 745 case SDL_KEYDOWN:
516 case SDL_KEYUP: 746 case SDL_KEYUP:
517 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 747 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
518 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 748 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
519 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 749 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
750 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
520 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 751 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
521 break; 752 break;
522 753
523 case SDL_ACTIVEEVENT: 754 case SDL_ACTIVEEVENT:
524 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 755 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
525 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 756 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
526 break; 757 break;
527 758
528 case SDL_MOUSEMOTION: 759 case SDL_MOUSEMOTION:
760 {
761 int state = ev.motion.state;
762 int x = ev.motion.x;
763 int y = ev.motion.y;
764 int xrel = ev.motion.xrel;
765 int yrel = ev.motion.yrel;
766
767 /* do simplistic event compression */
768 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
769 && state == ev.motion.state)
770 {
771 xrel += ev.motion.xrel;
772 yrel += ev.motion.yrel;
773 x = ev.motion.x;
774 y = ev.motion.y;
775 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
776 }
777
529 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 778 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
530
531 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 779 hv_store (hv, "state", 5, newSViv (state), 0);
532 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 780 hv_store (hv, "x", 1, newSViv (x), 0);
533 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 781 hv_store (hv, "y", 1, newSViv (y), 0);
534 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 782 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
535 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 783 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
784 }
536 break; 785 break;
537 786
538 case SDL_MOUSEBUTTONDOWN: 787 case SDL_MOUSEBUTTONDOWN:
539 case SDL_MOUSEBUTTONUP: 788 case SDL_MOUSEBUTTONUP:
540 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 789 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
550 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 799 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
551 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 800 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
552 break; 801 break;
553 } 802 }
554 803
555 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
556 } 805 }
557} 806}
558 807
559int 808int
560Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
561 POSTCALL: 810 POSTCALL:
562 Mix_HookMusicFinished (music_finished); 811 Mix_HookMusicFinished (music_finished);
563 Mix_ChannelFinished (channel_finished); 812 Mix_ChannelFinished (channel_finished);
564 813
565void 814void
569Mix_AllocateChannels (int numchans = -1) 818Mix_AllocateChannels (int numchans = -1)
570 819
571void 820void
572lowdelay (int fd, int val = 1) 821lowdelay (int fd, int val = 1)
573 CODE: 822 CODE:
823 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
824
825void
826win32_proxy_info ()
827 PPCODE:
828{
574#ifndef _WIN32 829#ifdef _WIN32
575 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 830 char buffer[2048];
831 DWORD buflen;
832
833 EXTEND (SP, 3);
834
835 buflen = sizeof (buffer);
836 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
837 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
838 {
839 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
840
841 buflen = sizeof (buffer);
842 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
843 {
844 PUSHs (newSVpv (buffer, 0));
845
846 buflen = sizeof (buffer);
847 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
848 PUSHs (newSVpv (buffer, 0));
849 }
850 }
576#endif 851#endif
852}
577 853
578void 854void
579add_font (char *file) 855add_font (char *file)
580 CODE: 856 CODE:
581 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 857 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
582#ifdef _WIN32
583 // cairo... sigh... requires win2000
584 AddFontResourceEx (file, FR_PRIVATE, 0);
585#endif
586 858
587void 859void
588load_image_inline (SV *image_) 860load_image_inline (SV *image_)
589 ALIAS: 861 ALIAS:
590 load_image_file = 1 862 load_image_file = 1
593 STRLEN image_len; 865 STRLEN image_len;
594 char *image = (char *)SvPVbyte (image_, image_len); 866 char *image = (char *)SvPVbyte (image_, image_len);
595 SDL_Surface *surface, *surface2; 867 SDL_Surface *surface, *surface2;
596 SDL_PixelFormat fmt; 868 SDL_PixelFormat fmt;
597 SDL_RWops *rw = ix 869 SDL_RWops *rw = ix
598 ? SDL_RWFromFile (image, "r") 870 ? SDL_RWFromFile (image, "rb")
599 : SDL_RWFromConstMem (image, image_len); 871 : SDL_RWFromConstMem (image, image_len);
600 872
601 if (!rw) 873 if (!rw)
602 croak ("load_image: %s", SDL_GetError ()); 874 croak ("load_image: %s", SDL_GetError ());
603 875
632 904
633 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 905 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
634 906
635 assert (surface2->pitch == surface2->w * 4); 907 assert (surface2->pitch == surface2->w * 4);
636 908
909 SDL_LockSurface (surface2);
637 EXTEND (SP, 5); 910 EXTEND (SP, 6);
638 PUSHs (sv_2mortal (newSViv (surface2->w))); 911 PUSHs (sv_2mortal (newSViv (surface2->w)));
639 PUSHs (sv_2mortal (newSViv (surface2->h))); 912 PUSHs (sv_2mortal (newSViv (surface2->h)));
640 SDL_LockSurface (surface2);
641 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 913 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
642 SDL_UnlockSurface (surface2);
643 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 914 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
644 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 915 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
645 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 916 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
917 SDL_UnlockSurface (surface2);
646 918
647 SDL_FreeSurface (surface); 919 SDL_FreeSurface (surface);
648 SDL_FreeSurface (surface2); 920 SDL_FreeSurface (surface2);
649} 921}
650 922
686 CODE: 958 CODE:
687 fprintf (stderr, "FATAL: %s\n", message); 959 fprintf (stderr, "FATAL: %s\n", message);
688#ifdef _WIN32 960#ifdef _WIN32
689 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 961 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
690#endif 962#endif
691 exit (1); 963 _exit (1);
692 964
965void
966_exit (int retval = 0)
967 CODE:
968#ifdef WIN32
969 ExitThread (retval); // unclean, please beam me up
970#else
971 _exit (retval);
972#endif
973
974void
975debug ()
976 CODE:
977{
978#if DEBUG
979 VALGRIND_DO_LEAK_CHECK;
980#endif
981}
982
693MODULE = CFClient PACKAGE = CFClient::Font 983MODULE = CFPlus PACKAGE = CFPlus::Font
694 984
695CFClient::Font 985PROTOTYPES: DISABLE
986
987CFPlus::Font
696new_from_file (SV *class, char *path, int id = 0) 988new_from_file (SV *class, char *path, int id = 0)
697 CODE: 989 CODE:
698{ 990{
699 int count; 991 int count;
700 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 992 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
703} 995}
704 OUTPUT: 996 OUTPUT:
705 RETVAL 997 RETVAL
706 998
707void 999void
708DESTROY (CFClient::Font self) 1000DESTROY (CFPlus::Font self)
709 CODE: 1001 CODE:
710 pango_font_description_free (self); 1002 pango_font_description_free (self);
711 1003
712void 1004void
713make_default (CFClient::Font self) 1005make_default (CFPlus::Font self)
1006 PROTOTYPE: $
714 CODE: 1007 CODE:
715 default_font = self; 1008 default_font = self;
716 1009
717MODULE = CFClient PACKAGE = CFClient::Layout 1010MODULE = CFPlus PACKAGE = CFPlus::Layout
718 1011
719CFClient::Layout 1012PROTOTYPES: DISABLE
720new (SV *class, int rgba = 0) 1013
1014void
1015reset_glyph_cache ()
1016 PROTOTYPE:
721 CODE: 1017 CODE:
722#if _WIN32 1018 tc_clear ();
723 //rgba = 0;//D makes text nicer, breaks TextView 1019
724#endif 1020CFPlus::Layout
1021new (SV *class)
1022 CODE:
725 New (0, RETVAL, 1, struct cf_layout); 1023 New (0, RETVAL, 1, struct cf_layout);
726 1024
727 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1025 RETVAL->pl = pango_layout_new (opengl_context);
728 RETVAL->rgba = rgba;
729 RETVAL->r = 1.; 1026 RETVAL->r = 1.;
730 RETVAL->g = 1.; 1027 RETVAL->g = 1.;
731 RETVAL->b = 1.; 1028 RETVAL->b = 1.;
732 RETVAL->a = 1.; 1029 RETVAL->a = 1.;
733 RETVAL->base_height = MIN_FONT_HEIGHT; 1030 RETVAL->base_height = MIN_FONT_HEIGHT;
737 layout_update_font (RETVAL); 1034 layout_update_font (RETVAL);
738 OUTPUT: 1035 OUTPUT:
739 RETVAL 1036 RETVAL
740 1037
741void 1038void
742DESTROY (CFClient::Layout self) 1039DESTROY (CFPlus::Layout self)
743 CODE: 1040 CODE:
744 g_object_unref (self->pl); 1041 g_object_unref (self->pl);
745 Safefree (self); 1042 Safefree (self);
746 1043
1044void
1045set_text (CFPlus::Layout self, SV *text_)
1046 CODE:
1047{
1048 STRLEN textlen;
1049 char *text = SvPVutf8 (text_, textlen);
1050
1051 pango_layout_set_text (self->pl, text, textlen);
1052}
1053
1054void
1055set_markup (CFPlus::Layout self, SV *text_)
1056 CODE:
1057{
1058 STRLEN textlen;
1059 char *text = SvPVutf8 (text_, textlen);
1060
1061 pango_layout_set_markup (self->pl, text, textlen);
1062}
1063
1064void
1065set_shapes (CFPlus::Layout self, ...)
1066 CODE:
1067{
1068 PangoAttrList *attrs = 0;
1069 const char *text = pango_layout_get_text (self->pl);
1070 const char *pos = text;
1071 int arg = 4;
1072
1073 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1074 {
1075 PangoRectangle inkrect, rect;
1076 PangoAttribute *attr;
1077
1078 int x = SvIV (ST (arg - 3));
1079 int y = SvIV (ST (arg - 2));
1080 int w = SvIV (ST (arg - 1));
1081 int h = SvIV (ST (arg ));
1082
1083 inkrect.x = 0;
1084 inkrect.y = 0;
1085 inkrect.width = 0;
1086 inkrect.height = 0;
1087
1088 rect.x = x * PANGO_SCALE;
1089 rect.y = y * PANGO_SCALE;
1090 rect.width = w * PANGO_SCALE;
1091 rect.height = h * PANGO_SCALE;
1092
1093 if (!attrs)
1094 attrs = pango_layout_get_attributes (self->pl);
1095
1096 attr = pango_attr_shape_new (&inkrect, &rect);
1097 attr->start_index = pos - text;
1098 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1099 pango_attr_list_insert (attrs, attr);
1100
1101 arg += 4;
1102 pos += sizeof (OBJ_STR) - 1;
1103 }
1104
1105 if (attrs)
1106 pango_layout_set_attributes (self->pl, attrs);
1107}
1108
1109void
1110get_shapes (CFPlus::Layout self)
1111 PPCODE:
1112{
1113 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1114
1115 do
1116 {
1117 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1118
1119 if (run && shape_attr_p (run))
1120 {
1121 PangoRectangle extents;
1122 pango_layout_iter_get_run_extents (iter, 0, &extents);
1123
1124 EXTEND (SP, 2);
1125 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1126 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1127 }
1128 }
1129 while (pango_layout_iter_next_run (iter));
1130
1131 pango_layout_iter_free (iter);
1132}
1133
747int 1134int
748is_rgba (CFClient::Layout self) 1135has_wrapped (CFPlus::Layout self)
749 CODE: 1136 CODE:
750 RETVAL = self->rgba; 1137{
1138 int lines = 1;
1139 const char *text = pango_layout_get_text (self->pl);
1140
1141 while (*text)
1142 lines += *text++ == '\n';
1143
1144 RETVAL = lines < pango_layout_get_line_count (self->pl);
1145}
751 OUTPUT: 1146 OUTPUT:
752 RETVAL 1147 RETVAL
753 1148
754void
755set_text (CFClient::Layout self, SV *text_)
756 CODE:
757{
758 STRLEN textlen;
759 char *text = SvPVutf8 (text_, textlen);
760
761 pango_layout_set_text (self->pl, text, textlen);
762}
763
764void
765set_markup (CFClient::Layout self, SV *text_)
766 CODE:
767{
768 STRLEN textlen;
769 char *text = SvPVutf8 (text_, textlen);
770
771 pango_layout_set_markup (self->pl, text, textlen);
772}
773
774SV * 1149SV *
775get_text (CFClient::Layout self) 1150get_text (CFPlus::Layout self)
776 CODE: 1151 CODE:
777 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1152 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
778 SvUTF8_on (RETVAL); 1153 sv_utf8_decode (RETVAL);
779 OUTPUT: 1154 OUTPUT:
780 RETVAL 1155 RETVAL
781 1156
782void 1157void
783set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1158set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
784 CODE: 1159 CODE:
785 self->r = r; 1160 self->r = r;
786 self->g = g; 1161 self->g = g;
787 self->b = b; 1162 self->b = b;
788 self->a = a; 1163 self->a = a;
789 1164
790void 1165void
791set_font (CFClient::Layout self, CFClient::Font font = 0) 1166set_font (CFPlus::Layout self, CFPlus::Font font = 0)
792 CODE: 1167 CODE:
793 if (self->font != font) 1168 if (self->font != font)
794 { 1169 {
795 self->font = font; 1170 self->font = font;
796 layout_update_font (self); 1171 layout_update_font (self);
797 } 1172 }
798 1173
799void 1174void
800set_height (CFClient::Layout self, int base_height) 1175set_height (CFPlus::Layout self, int base_height)
801 CODE: 1176 CODE:
802 if (self->base_height != base_height) 1177 if (self->base_height != base_height)
803 { 1178 {
804 self->base_height = base_height; 1179 self->base_height = base_height;
805 layout_update_font (self); 1180 layout_update_font (self);
806 } 1181 }
807 1182
808void 1183void
809set_width (CFClient::Layout self, int max_width = -1) 1184set_width (CFPlus::Layout self, int max_width = -1)
810 CODE: 1185 CODE:
811 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1186 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
812 1187
813void 1188void
814set_indent (CFClient::Layout self, int indent) 1189set_indent (CFPlus::Layout self, int indent)
815 CODE: 1190 CODE:
816 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1191 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
817 1192
818void 1193void
819set_spacing (CFClient::Layout self, int spacing) 1194set_spacing (CFPlus::Layout self, int spacing)
820 CODE: 1195 CODE:
821 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1196 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
822 1197
823void 1198void
824set_ellipsise (CFClient::Layout self, int ellipsise) 1199set_ellipsise (CFPlus::Layout self, int ellipsise)
825 CODE: 1200 CODE:
826 pango_layout_set_ellipsize (self->pl, 1201 pango_layout_set_ellipsize (self->pl,
827 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1202 ellipsise == 1 ? PANGO_ELLIPSIZE_START
828 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1203 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
829 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1204 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
830 : PANGO_ELLIPSIZE_NONE 1205 : PANGO_ELLIPSIZE_NONE
831 ); 1206 );
832 1207
833void 1208void
834set_single_paragraph_mode (CFClient::Layout self, int spm) 1209set_single_paragraph_mode (CFPlus::Layout self, int spm)
835 CODE: 1210 CODE:
836 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1211 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
837 1212
838void 1213void
839size (CFClient::Layout self) 1214size (CFPlus::Layout self)
840 PPCODE: 1215 PPCODE:
841{ 1216{
842 int w, h; 1217 int w, h;
843 1218
844 layout_get_pixel_size (self, &w, &h); 1219 layout_get_pixel_size (self, &w, &h);
847 PUSHs (sv_2mortal (newSViv (w))); 1222 PUSHs (sv_2mortal (newSViv (w)));
848 PUSHs (sv_2mortal (newSViv (h))); 1223 PUSHs (sv_2mortal (newSViv (h)));
849} 1224}
850 1225
851int 1226int
1227descent (CFPlus::Layout self)
1228 CODE:
1229{
1230 PangoRectangle rect;
1231 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1232 pango_layout_line_get_pixel_extents (line, 0, &rect);
1233 RETVAL = PANGO_DESCENT (rect);
1234}
1235 OUTPUT:
1236 RETVAL
1237
1238int
852xy_to_index (CFClient::Layout self, int x, int y) 1239xy_to_index (CFPlus::Layout self, int x, int y)
853 CODE: 1240 CODE:
854{ 1241{
855 int index, trailing; 1242 int index, trailing;
856 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1243 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
857 RETVAL = index; 1244 RETVAL = index + trailing;
858} 1245}
859 OUTPUT: 1246 OUTPUT:
860 RETVAL 1247 RETVAL
861 1248
862void 1249void
863cursor_pos (CFClient::Layout self, int index) 1250cursor_pos (CFPlus::Layout self, int index)
864 PPCODE: 1251 PPCODE:
865{ 1252{
866 PangoRectangle strong_pos; 1253 PangoRectangle strong_pos;
867 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1254 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
868 1255
871 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1258 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
872 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1259 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
873} 1260}
874 1261
875void 1262void
876render (CFClient::Layout self) 1263index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
877 PPCODE: 1264 PPCODE:
878{ 1265{
879 SV *retval; 1266 int line, x;
880 int w, h;
881 1267
882 layout_get_pixel_size (self, &w, &h); 1268 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1269 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
883 1270
884 if (self->rgba)
885 {
886 cairo_surface_t *surface;
887 cairo_t *cairo;
888
889 retval = newSV (w * h * 4);
890 SvPOK_only (retval);
891 SvCUR_set (retval, w * h * 4);
892
893 memset (SvPVX (retval), 0, w * h * 4);
894
895 surface = cairo_image_surface_create_for_data (
896 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
897 cairo = cairo_create (surface);
898 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
899
900 pango_cairo_show_layout (cairo, self->pl);
901
902 cairo_destroy (cairo);
903 cairo_surface_destroy (surface);
904
905 // what a mess, and its premultiplied, too :(
906 {
907 uint32_t *p = (uint32_t *)SvPVX (retval);
908 uint32_t *e = p + w * h;
909
910 while (p < e)
911 {
912 uint32_t rgba = *p;
913 rgba = (rgba >> 24) | (rgba << 8);
914#if 0
915#ifdef _WIN32
916 {//D
917 uint8_t r = rgba >> 24;
918 uint8_t g = rgba >> 16;
919 uint8_t b = rgba >> 8;
920 uint8_t a = rgba >> 0;
921
922 rgba = (rgba & 0xffffff00) | a;
923 }
924#endif
925#endif
926 rgba = SDL_SwapBE32 (rgba);
927 *p++ = rgba;
928 }
929 }
930
931 EXTEND (SP, 5); 1271 EXTEND (SP, 2);
932 PUSHs (sv_2mortal (newSViv (w))); 1272 PUSHs (sv_2mortal (newSViv (line - 1)));
1273 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1274}
1275
1276void
1277line_x_to_index (CFPlus::Layout self, int line, int x)
1278 PPCODE:
1279{
1280 PangoLayoutLine *lp;
1281 int index, trailing;
1282
1283 if (line < 0)
1284 XSRETURN_EMPTY;
1285
1286 if (!(lp = pango_layout_get_line (self->pl, line)))
1287 XSRETURN_EMPTY; /* do better */
1288
1289 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1290
1291 EXTEND (SP, 2);
1292 if (GIMME_V == G_SCALAR)
933 PUSHs (sv_2mortal (newSViv (h))); 1293 PUSHs (sv_2mortal (newSViv (index + trailing)));
934 PUSHs (sv_2mortal (retval));
935 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
936 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
937 }
938 else 1294 else
939 { 1295 {
940 FT_Bitmap bitmap;
941
942 retval = newSV (w * h);
943 SvPOK_only (retval);
944 SvCUR_set (retval, w * h);
945
946 bitmap.rows = h;
947 bitmap.width = w;
948 bitmap.pitch = w;
949 bitmap.buffer = (unsigned char*)SvPVX (retval);
950 bitmap.num_grays = 256;
951 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
952
953 memset (bitmap.buffer, 0, w * h);
954
955 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
956
957 EXTEND (SP, 5);
958 PUSHs (sv_2mortal (newSViv (w))); 1296 PUSHs (sv_2mortal (newSViv (index)));
959 PUSHs (sv_2mortal (newSViv (h))); 1297 PUSHs (sv_2mortal (newSViv (trailing)));
960 PUSHs (sv_2mortal (retval));
961 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
962 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
963 } 1298 }
964} 1299}
965 1300
1301void
1302render (CFPlus::Layout self, float x, float y, int flags = 0)
1303 PPCODE:
1304 pango_opengl_render_layout_subpixel (
1305 self->pl,
1306 x * PANGO_SCALE, y * PANGO_SCALE,
1307 self->r, self->g, self->b, self->a,
1308 flags
1309 );
1310
966MODULE = CFClient PACKAGE = CFClient::Texture 1311MODULE = CFPlus PACKAGE = CFPlus::Texture
967 1312
1313PROTOTYPES: ENABLE
1314
1315int minpot (int n)
1316
968void 1317void
1318pad (SV *data_, int ow, int oh, int nw, int nh)
1319 CODE:
1320{
1321 if ((nw != ow || nh != oh) && SvOK (data_))
1322 {
1323 STRLEN datalen;
1324 char *data = SvPVbyte (data_, datalen);
1325 int bpp = datalen / (ow * oh);
1326 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1327
1328 SvPOK_only (result_);
1329 SvCUR_set (result_, nw * nh * bpp);
1330
1331 memset (SvPVX (result_), 0, nw * nh * bpp);
1332 while (oh--)
1333 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1334
1335 sv_setsv (data_, result_);
1336 }
1337}
1338
1339void
969draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1340draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
970 PROTOTYPE: $$$;$$ 1341 PROTOTYPE: $$$;$$
971 ALIAS: 1342 ALIAS:
972 draw_quad_alpha = 1 1343 draw_quad_alpha = 1
973 draw_quad_alpha_premultiplied = 2 1344 draw_quad_alpha_premultiplied = 2
974 CODE: 1345 CODE:
990 1361
991 if (ix == 2) 1362 if (ix == 2)
992 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1363 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
993 else 1364 else
994 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, 1365 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
995 GL_ONE_MINUS_DST_ALPHA, GL_ONE); 1366 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
996 1367
997 glEnable (GL_ALPHA_TEST); 1368 glEnable (GL_ALPHA_TEST);
998 glAlphaFunc (GL_GREATER, 0.01f); 1369 glAlphaFunc (GL_GREATER, 0.01f);
999 } 1370 }
1000 1371
1012 glDisable (GL_ALPHA_TEST); 1383 glDisable (GL_ALPHA_TEST);
1013 glDisable (GL_BLEND); 1384 glDisable (GL_BLEND);
1014 } 1385 }
1015} 1386}
1016 1387
1388IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1389 CODE:
1390{
1391 GLint width;
1392 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1393 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1394 RETVAL = width > 0;
1395}
1396 OUTPUT:
1397 RETVAL
1398
1017MODULE = CFClient PACKAGE = CFClient::Map 1399MODULE = CFPlus PACKAGE = CFPlus::Map
1018 1400
1019CFClient::Map 1401PROTOTYPES: DISABLE
1020new (SV *class, int map_width, int map_height) 1402
1403CFPlus::Map
1404new (SV *class)
1021 CODE: 1405 CODE:
1022 New (0, RETVAL, 1, struct map); 1406 New (0, RETVAL, 1, struct map);
1023 RETVAL->x = 0; 1407 RETVAL->x = 0;
1024 RETVAL->y = 0; 1408 RETVAL->y = 0;
1025 RETVAL->w = map_width; 1409 RETVAL->w = 0;
1026 RETVAL->h = map_height; 1410 RETVAL->h = 0;
1027 RETVAL->ox = 0; 1411 RETVAL->ox = 0;
1028 RETVAL->oy = 0; 1412 RETVAL->oy = 0;
1029 RETVAL->faces = 8192; 1413 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1030 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1414 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1031 RETVAL->texs = 8192;
1032 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1033 RETVAL->rows = 0; 1415 RETVAL->rows = 0;
1034 RETVAL->row = 0; 1416 RETVAL->row = 0;
1035 OUTPUT: 1417 OUTPUT:
1036 RETVAL 1418 RETVAL
1037 1419
1038void 1420void
1039DESTROY (CFClient::Map self) 1421DESTROY (CFPlus::Map self)
1040 CODE: 1422 CODE:
1041{ 1423{
1042 map_clear (self); 1424 map_clear (self);
1043 Safefree (self->face); 1425 Safefree (self->face2tile);
1426 Safefree (self->tex);
1044 Safefree (self); 1427 Safefree (self);
1045} 1428}
1046 1429
1047void 1430void
1431resize (CFPlus::Map self, int map_width, int map_height)
1432 CODE:
1433 self->w = map_width;
1434 self->h = map_height;
1435
1436void
1048clear (CFClient::Map self) 1437clear (CFPlus::Map self)
1049 CODE: 1438 CODE:
1050 map_clear (self); 1439 map_clear (self);
1051 1440
1052void 1441void
1053set_face (CFClient::Map self, int face, int texid) 1442set_tileid (CFPlus::Map self, int face, int tile)
1054 CODE: 1443 CODE:
1055{ 1444{
1056 while (self->faces <= face) 1445 need_facenum (self, face); self->face2tile [face] = tile;
1057 { 1446 need_texid (self, tile);
1058 Append (mapface, self->face, self->faces, self->faces);
1059 self->faces *= 2;
1060 }
1061
1062 self->face [face] = texid;
1063} 1447}
1064 1448
1065void 1449void
1450set_smooth (CFPlus::Map self, int face, int smooth, int level)
1451 CODE:
1452{
1453 tileid texid;
1454 maptex *tex;
1455
1456 if (face < 0 || face >= self->faces)
1457 return;
1458
1459 if (smooth < 0 || smooth >= self->faces)
1460 return;
1461
1462 texid = self->face2tile [face];
1463
1464 if (!texid)
1465 return;
1466
1467 tex = self->tex + texid;
1468 tex->smoothtile = self->face2tile [smooth];
1469 tex->smoothlevel = level;
1470}
1471
1472void
1066set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1473set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1067 CODE: 1474 CODE:
1068{ 1475{
1069 while (self->texs <= texid) 1476 need_texid (self, texid);
1070 {
1071 Append (maptex, self->tex, self->texs, self->texs);
1072 self->texs *= 2;
1073 }
1074 1477
1075 { 1478 {
1076 maptex *tex = self->tex + texid; 1479 maptex *tex = self->tex + texid;
1077 1480
1078 tex->name = name; 1481 tex->name = name;
1095 // from transparent color bleeding and ugly wrapping effects. 1498 // from transparent color bleeding and ugly wrapping effects.
1096 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1499 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1097} 1500}
1098 1501
1099int 1502int
1100ox (CFClient::Map self) 1503ox (CFPlus::Map self)
1101 ALIAS: 1504 ALIAS:
1102 oy = 1 1505 oy = 1
1103 x = 2 1506 x = 2
1104 y = 3 1507 y = 3
1105 w = 4 1508 w = 4
1116 } 1519 }
1117 OUTPUT: 1520 OUTPUT:
1118 RETVAL 1521 RETVAL
1119 1522
1120void 1523void
1121scroll (CFClient::Map self, int dx, int dy) 1524scroll (CFPlus::Map self, int dx, int dy)
1122 CODE: 1525 CODE:
1123{ 1526{
1124 if (dx > 0) 1527 if (dx > 0)
1125 map_blank (self, self->x, self->y, dx - 1, self->h); 1528 map_blank (self, self->x, self->y, dx, self->h);
1126 else if (dx < 0) 1529 else if (dx < 0)
1127 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1530 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1128 1531
1129 if (dy > 0) 1532 if (dy > 0)
1130 map_blank (self, self->x, self->y, self->w, dy - 1); 1533 map_blank (self, self->x, self->y, self->w, dy);
1131 else if (dy < 0) 1534 else if (dy < 0)
1132 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1535 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1133 1536
1134 self->ox += dx; self->x += dx; 1537 self->ox += dx; self->x += dx;
1135 self->oy += dy; self->y += dy; 1538 self->oy += dy; self->y += dy;
1136 1539
1137 while (self->y < 0) 1540 while (self->y < 0)
1142 self->y += MAP_EXTEND_Y; 1545 self->y += MAP_EXTEND_Y;
1143 } 1546 }
1144} 1547}
1145 1548
1146void 1549void
1147map1a_update (CFClient::Map self, SV *data_) 1550map1a_update (CFPlus::Map self, SV *data_, int extmap)
1148 CODE: 1551 CODE:
1149{ 1552{
1150 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1553 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1151 uint8_t *data_end = (uint8_t *)SvEND (data_); 1554 uint8_t *data_end = (uint8_t *)SvEND (data_);
1152 mapcell *cell; 1555 mapcell *cell;
1153 int x, y, flags; 1556 int x, y, flags;
1154 1557
1155 while (data < data_end) 1558 while (data < data_end - 1)
1156 { 1559 {
1157 flags = (data [0] << 8) + data [1]; data += 2; 1560 flags = (data [0] << 8) + data [1]; data += 2;
1158 1561
1159 x = ((flags >> 10) & 63) + self->x; 1562 x = self->x + ((flags >> 10) & 63);
1160 y = ((flags >> 4) & 63) + self->y; 1563 y = self->y + ((flags >> 4) & 63);
1161 1564
1162 cell = map_get_cell (self, x, y); 1565 cell = map_get_cell (self, x, y);
1163 1566
1164 if (flags & 15) 1567 if (flags & 15)
1165 { 1568 {
1166 if (cell->darkness < 0) 1569 if (!cell->darkness)
1167 { 1570 {
1571 memset (cell, 0, sizeof (*cell));
1168 cell->darkness = 0; 1572 cell->darkness = 256;
1169 cell->face [0] = 0;
1170 cell->face [1] = 0;
1171 cell->face [2] = 0;
1172 } 1573 }
1173 1574
1174 cell->darkness = flags & 8 ? *data++ : 255;
1175
1176 //TODO: don't trust server data to be in-range(!) 1575 //TODO: don't trust server data to be in-range(!)
1576
1577 if (flags & 8)
1578 {
1579 if (extmap)
1580 {
1581 uint8_t ext, cmd;
1582
1583 do
1584 {
1585 ext = *data++;
1586 cmd = ext & 0x3f;
1587
1588 if (cmd < 4)
1589 cell->darkness = 255 - ext * 64 + 1;
1590 else if (cmd == 5) // health
1591 {
1592 cell->stat_width = 1;
1593 cell->stat_hp = *data++;
1594 }
1595 else if (cmd == 6) // monster width
1596 cell->stat_width = *data++ + 1;
1597 else if (cmd == 0x47)
1598 {
1599 if (*data == 4)
1600 ; // decode player count
1601
1602 data += *data + 1;
1603 }
1604 else if (cmd == 8) // cell flags
1605 cell->flags = *data++;
1606 else if (ext & 0x40) // unknown, multibyte => skip
1607 data += *data + 1;
1608 else
1609 data++;
1610 }
1611 while (ext & 0x80);
1612 }
1613 else
1614 cell->darkness = *data++ + 1;
1615 }
1177 1616
1178 if (flags & 4) 1617 if (flags & 4)
1179 { 1618 {
1180 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1619 faceid face = (data [0] << 8) + data [1]; data += 2;
1620 need_facenum (self, face);
1621 cell->tile [0] = self->face2tile [face];
1181 } 1622 }
1182 1623
1183 if (flags & 2) 1624 if (flags & 2)
1184 { 1625 {
1185 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1626 faceid face = (data [0] << 8) + data [1]; data += 2;
1627 need_facenum (self, face);
1628 cell->tile [1] = self->face2tile [face];
1186 } 1629 }
1187 1630
1188 if (flags & 1) 1631 if (flags & 1)
1189 { 1632 {
1190 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1633 faceid face = (data [0] << 8) + data [1]; data += 2;
1634 need_facenum (self, face);
1635 cell->tile [2] = self->face2tile [face];
1191 } 1636 }
1192 } 1637 }
1193 else 1638 else
1194 cell->darkness = -1; 1639 cell->darkness = 0;
1195 } 1640 }
1196} 1641}
1197 1642
1198SV * 1643SV *
1199mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1644mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1200 CODE: 1645 CODE:
1201{ 1646{
1202 int x1, x; 1647 int x1, x;
1203 int y1, y; 1648 int y1, y;
1204 int z; 1649 int z;
1225 { 1670 {
1226 mapcell *cell = row->col + (x - row->c0); 1671 mapcell *cell = row->col + (x - row->c0);
1227 1672
1228 for (z = 0; z <= 0; z++) 1673 for (z = 0; z <= 0; z++)
1229 { 1674 {
1230 mapface face = cell->face [z];
1231
1232 if (face)
1233 {
1234 maptex tex = self->tex [face]; 1675 maptex tex = self->tex [cell->tile [z]];
1235 int a0 = 255 - tex.a; 1676 int a0 = 255 - tex.a;
1236 int a1 = tex.a; 1677 int a1 = tex.a;
1237 1678
1238 r = (r * a0 + tex.r * a1) / 255; 1679 r = (r * a0 + tex.r * a1) / 255;
1239 g = (g * a0 + tex.g * a1) / 255; 1680 g = (g * a0 + tex.g * a1) / 255;
1240 b = (b * a0 + tex.b * a1) / 255; 1681 b = (b * a0 + tex.b * a1) / 255;
1241 a = (a * a0 + tex.a * a1) / 255; 1682 a = (a * a0 + tex.a * a1) / 255;
1242 }
1243 } 1683 }
1244 } 1684 }
1245 1685
1246 *map++ = (r ) 1686 *map++ = (r )
1247 | (g << 8) 1687 | (g << 8)
1254} 1694}
1255 OUTPUT: 1695 OUTPUT:
1256 RETVAL 1696 RETVAL
1257 1697
1258void 1698void
1259draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1699draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1260 PPCODE: 1700 CODE:
1261{ 1701{
1262 int vx, vy; 1702 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1703 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1704 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1705 smooth_key skey;
1263 int x, y, z; 1706 int x, y, z;
1264 int last_name; 1707 int last_name;
1265 mapface face;
1266 int sw4 = (sw + 3) & ~3;
1267 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1268 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1269 1708
1270 memset (darkness, 255, sw4 * sh); 1709 // thats current max. sorry.
1271 SvPOK_only (darkness_sv); 1710 if (sw > 255) sw = 255;
1272 SvCUR_set (darkness_sv, sw4 * sh); 1711 if (sh > 255) sh = 255;
1273 1712
1274 vx = self->x + (self->w - sw) / 2 - shift_x; 1713 // clear key, in case of extra padding
1275 vy = self->y + (self->h - sh) / 2 - shift_y; 1714 memset (&skey, 0, sizeof (skey));
1276
1277 /*
1278 int vx = self->vx = self->w >= sw
1279 ? self->x + (self->w - sw) / 2
1280 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1281
1282 int vy = self->vy = self->h >= sh
1283 ? self->y + (self->h - sh) / 2
1284 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1285 */
1286 1715
1287 glColor4ub (255, 255, 255, 255); 1716 glColor4ub (255, 255, 255, 255);
1288 1717
1718 glEnable (GL_BLEND);
1289 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1719 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1290 glEnable (GL_BLEND);
1291 glEnable (GL_TEXTURE_2D); 1720 glEnable (GL_TEXTURE_2D);
1292 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1721 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1293 1722
1294 glBegin (GL_QUADS); 1723 glBegin (GL_QUADS);
1295 1724
1296 last_name = 0; 1725 last_name = 0;
1297 1726
1727 mx += self->x;
1728 my += self->y;
1729
1730 // first pass: determine smooth_max
1731 // rather ugly, if you ask me
1732 // could also be stored inside mapcell and updated on change
1733 memset (smooth_max, 0, sizeof (smooth_max));
1734
1735 for (y = 0; y < sh; y++)
1736 if (0 <= y + my && y + my < self->rows)
1737 {
1738 maprow *row = self->row + (y + my);
1739
1740 for (x = 0; x < sw; x++)
1741 if (row->c0 <= x + mx && x + mx < row->c1)
1742 {
1743 mapcell *cell = row->col + (x + mx - row->c0);
1744
1745 smooth_max[x + 1][y + 1] =
1746 MAX (self->tex [cell->tile [0]].smoothlevel,
1747 MAX (self->tex [cell->tile [1]].smoothlevel,
1748 self->tex [cell->tile [2]].smoothlevel));
1749 }
1750 }
1751
1298 for (z = 0; z < 3; z++) 1752 for (z = 0; z <= 2; z++)
1753 {
1754 memset (smooth_level, 0, sizeof (smooth_level));
1755
1299 for (y = 0; y < sh; y++) 1756 for (y = 0; y < sh; y++)
1300 if (0 <= y + vy && y + vy < self->rows) 1757 if (0 <= y + my && y + my < self->rows)
1301 { 1758 {
1302 maprow *row = self->row + (y + vy); 1759 maprow *row = self->row + (y + my);
1303 1760
1304 for (x = 0; x < sw; x++) 1761 for (x = 0; x < sw; x++)
1305 if (row->c0 <= x + vx && x + vx < row->c1) 1762 if (row->c0 <= x + mx && x + mx < row->c1)
1306 { 1763 {
1307 mapcell *cell = row->col + (x + vx - row->c0); 1764 mapcell *cell = row->col + (x + mx - row->c0);
1308
1309 darkness[y * sw4 + x] = cell->darkness < 0
1310 ? 255 - FOW_DARKNESS
1311 : 255 - cell->darkness;
1312
1313 face = cell->face [z]; 1765 tileid tile = cell->tile [z];
1314 1766
1315 if (face) 1767 if (tile)
1768 {
1769 maptex tex = self->tex [tile];
1770 int px = (x + 1) * T - tex.w;
1771 int py = (y + 1) * T - tex.h;
1772
1773 // suppressing texture state switches here
1774 // is only moderately effective, but worth the extra effort
1775 if (last_name != tex.name)
1776 {
1777 if (!tex.name)
1778 tex = self->tex [2]; /* missing, replace by noface */
1779
1780 glEnd ();
1781 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1782 glBegin (GL_QUADS);
1783 }
1784
1785 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1786 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1787 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1788 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1789
1790 if (cell->flags && z == 2)
1791 {
1792 if (cell->flags & 1)
1793 {
1794 maptex tex = self->tex [1];
1795 int px = x * T + T * 2 / 32;
1796 int py = y * T - T * 6 / 32;
1797
1798 glEnd ();
1799 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1800 glBegin (GL_QUADS);
1801
1802 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1803 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1804 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1805 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1806 }
1807 }
1808
1809 // update smooth hash
1810 if (tex.smoothtile)
1811 {
1812 skey.tile = tex.smoothtile;
1813 skey.level = tex.smoothlevel;
1814
1815 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1816
1817 // add bits to current tile and all neighbours. skey.x|y is
1818 // shifted +1|+1 so we always stay positive.
1819
1820 // bits is ___n cccc CCCC bbbb
1821 // n do not draw borders&corners
1822 // c draw these corners, but...
1823 // C ... not these
1824 // b draw these borders
1825
1826 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1827 // ┃· ·· ·┃ ━━
1828
1829 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1830 // ·· ·· ·┏ ┓·
1831
1832 // full tile
1833 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1834
1835 // borders
1836 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1837 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1838 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1839 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1840
1841 // corners
1842 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1843 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1844 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1845 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1846 }
1847 }
1848 }
1849 }
1850
1851 // go through all smoothlevels, lowest to highest, then draw.
1852 // this is basically counting sort
1853 {
1854 int w, b;
1855
1856 for (w = 0; w < 256 / 32; ++w)
1857 {
1858 uint32_t smask = smooth_level [w];
1859 if (smask)
1860 for (b = 0; b < 32; ++b)
1861 if (smask & (((uint32_t)1) << b))
1316 { 1862 {
1317 maptex tex = self->tex [face]; 1863 int level = (w << 5) | b;
1864 HE *he;
1318 1865
1319 int px = (x + 1) * 32 - tex.w; 1866 hv_iterinit (smooth);
1320 int py = (y + 1) * 32 - tex.h; 1867 while ((he = hv_iternext (smooth)))
1321
1322 if (last_name != tex.name)
1323 { 1868 {
1869 smooth_key *skey = (smooth_key *)HeKEY (he);
1870 IV bits = SvIVX (HeVAL (he));
1871
1872 if (!(bits & 0x1000)
1873 && skey->level == level
1874 && level > smooth_max [skey->x][skey->y])
1875 {
1876 maptex tex = self->tex [skey->tile];
1877 int px = (((int)skey->x) - 1) * T;
1878 int py = (((int)skey->y) - 1) * T;
1879 int border = bits & 15;
1880 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1881 float dx = tex.s * .0625f; // 16 images/row
1882 float dy = tex.t * .5f ; // 2 images/column
1883
1884 // this time naively avoiding texture state changes
1885 // save gobs of state changes.
1886 if (last_name != tex.name)
1887 {
1888 if (!tex.name)
1889 continue; // smoothing not yet available
1890
1324 glEnd (); 1891 glEnd ();
1325 last_name = tex.name;
1326 glBindTexture (GL_TEXTURE_2D, last_name); 1892 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1327 glBegin (GL_QUADS); 1893 glBegin (GL_QUADS);
1894 }
1895
1896 if (border)
1897 {
1898 float ox = border * dx;
1899
1900 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1901 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1902 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1903 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1904 }
1905
1906 if (corner)
1907 {
1908 float ox = corner * dx;
1909
1910 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1911 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1912 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1913 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1914 }
1915 }
1328 } 1916 }
1329
1330 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1331 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1332 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1333 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1334 } 1917 }
1335 }
1336 } 1918 }
1919 }
1920
1921 hv_clear (smooth);
1922 }
1337 1923
1338 glEnd (); 1924 glEnd ();
1339 1925
1340 glDisable (GL_TEXTURE_2D); 1926 glDisable (GL_TEXTURE_2D);
1341 glDisable (GL_BLEND); 1927 glDisable (GL_BLEND);
1342 1928
1929 // top layer: overlays such as the health bar
1930 for (y = 0; y < sh; y++)
1931 if (0 <= y + my && y + my < self->rows)
1932 {
1933 maprow *row = self->row + (y + my);
1934
1935 for (x = 0; x < sw; x++)
1936 if (row->c0 <= x + mx && x + mx < row->c1)
1937 {
1938 mapcell *cell = row->col + (x + mx - row->c0);
1939
1940 int px = x * T;
1941 int py = y * T;
1942
1943 if (cell->stat_hp)
1944 {
1945 int width = cell->stat_width * T;
1946 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1947
1948 glColor3ub (0, 0, 0);
1949 glRectf (px + 1, py - thick - 2,
1950 px + width - 1, py);
1951
1952 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1953 glRectf (px + 2,
1954 py - thick - 1,
1955 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1956 }
1957 }
1958 }
1959}
1960
1961void
1962draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1963 CODE:
1964{
1965 static float color[16][3] = {
1966 { 0.00F, 0.00F, 0.00F },
1967 { 1.00F, 1.00F, 1.00F },
1968 { 0.00F, 0.00F, 0.55F },
1969 { 1.00F, 0.00F, 0.00F },
1970
1971 { 1.00F, 0.54F, 0.00F },
1972 { 0.11F, 0.56F, 1.00F },
1973 { 0.93F, 0.46F, 0.00F },
1974 { 0.18F, 0.54F, 0.34F },
1975
1976 { 0.56F, 0.73F, 0.56F },
1977 { 0.80F, 0.80F, 0.80F },
1978 { 0.55F, 0.41F, 0.13F },
1979 { 0.99F, 0.77F, 0.26F },
1980
1981 { 0.74F, 0.65F, 0.41F },
1982
1983 { 0.00F, 1.00F, 1.00F },
1984 { 1.00F, 0.00F, 1.00F },
1985 { 1.00F, 1.00F, 0.00F },
1986 };
1987
1988 int x, y;
1989
1990 glEnable (GL_TEXTURE_2D);
1991 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1992 glEnable (GL_BLEND);
1993 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1994 glBegin (GL_QUADS);
1995
1996 for (y = 0; y < h; y++)
1997 for (x = 0; x < w; x++)
1998 {
1999 unsigned char m = data [x + y * w];
2000
2001 if (m)
2002 {
2003 float *c = color [m & 15];
2004
2005 float tx1 = m & 0x40 ? 0.5 : 0.;
2006 float tx2 = tx1 + 0.5;
2007
2008 glColor4f (c[0], c[1], c[2], 0.75);
2009 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2010 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2011 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2012 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2013 }
2014 }
2015
2016 glEnd ();
2017 glDisable (GL_BLEND);
2018 glDisable (GL_TEXTURE_2D);
2019}
2020
2021void
2022fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
2023 PPCODE:
2024{
2025 int x, y;
2026 int sw1 = sw + 2;
2027 int sh1 = sh + 2;
2028 int sh3 = sh * 3;
2029 int sw34 = (sw * 3 + 3) & ~3;
2030 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
2031 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
2032 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2033
2034 SvPOK_only (darkness3_sv);
2035 SvCUR_set (darkness3_sv, sw34 * sh3);
2036
2037 mx += self->x - 1;
2038 my += self->y - 1;
2039
2040 memset (darkness1, 255, sw1 * sh1);
2041
2042 for (y = 0; y < sh1; y++)
2043 if (0 <= y + my && y + my < self->rows)
2044 {
2045 maprow *row = self->row + (y + my);
2046
2047 for (x = 0; x < sw1; x++)
2048 if (row->c0 <= x + mx && x + mx < row->c1)
2049 {
2050 mapcell *cell = row->col + (x + mx - row->c0);
2051
2052 darkness1 [y * sw1 + x] = cell->darkness
2053 ? 255 - (cell->darkness - 1)
2054 : 255 - FOW_DARKNESS;
2055 }
2056 }
2057
2058 for (y = 0; y < sh; ++y)
2059 for (x = 0; x < sw; ++x)
2060 {
2061 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2062 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2063 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2064 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2065 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2066 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2067 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2068 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2069 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2070
2071 uint8_t r11 = (d11 + d21 + d12) / 3;
2072 uint8_t r21 = d21;
2073 uint8_t r31 = (d21 + d31 + d32) / 3;
2074
2075 uint8_t r12 = d12;
2076 uint8_t r22 = d22;
2077 uint8_t r32 = d32;
2078
2079 uint8_t r13 = (d13 + d23 + d12) / 3;
2080 uint8_t r23 = d23;
2081 uint8_t r33 = (d23 + d33 + d32) / 3;
2082
2083 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2084 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2085 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2086 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2087 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2088 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2089 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2090 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2091 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2092 }
2093
2094 free (darkness1);
2095
1343 EXTEND (SP, 3); 2096 EXTEND (SP, 3);
1344 PUSHs (sv_2mortal (newSViv (sw4))); 2097 PUSHs (sv_2mortal (newSViv (sw34)));
1345 PUSHs (sv_2mortal (newSViv (sh))); 2098 PUSHs (sv_2mortal (newSViv (sh3)));
1346 PUSHs (darkness_sv); 2099 PUSHs (darkness3_sv);
1347} 2100}
1348 2101
1349SV * 2102SV *
1350get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2103get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1351 CODE: 2104 CODE:
1352{ 2105{
1353 int x, y, x1, y1; 2106 int x, y, x1, y1;
1354 SV *data_sv = newSV (w * h * 7 + 5); 2107 SV *data_sv = newSV (w * h * 7 + 5);
1355 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2108 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1380 if (row && row->c0 <= x && x < row->c1) 2133 if (row && row->c0 <= x && x < row->c1)
1381 { 2134 {
1382 mapcell *cell = row->col + (x - row->c0); 2135 mapcell *cell = row->col + (x - row->c0);
1383 uint8_t flags = 0; 2136 uint8_t flags = 0;
1384 2137
1385 if (cell->face [0]) flags |= 1; 2138 if (cell->tile [0]) flags |= 1;
1386 if (cell->face [1]) flags |= 2; 2139 if (cell->tile [1]) flags |= 2;
1387 if (cell->face [2]) flags |= 4; 2140 if (cell->tile [2]) flags |= 4;
1388 2141
1389 *data++ = flags; 2142 *data++ = flags;
1390 2143
1391 if (flags & 1) 2144 if (flags & 1)
1392 { 2145 {
2146 tileid tile = cell->tile [0];
1393 *data++ = cell->face [0] >> 8; 2147 *data++ = tile >> 8;
1394 *data++ = cell->face [0]; 2148 *data++ = tile;
1395 } 2149 }
1396 2150
1397 if (flags & 2) 2151 if (flags & 2)
1398 { 2152 {
2153 tileid tile = cell->tile [1];
1399 *data++ = cell->face [1] >> 8; 2154 *data++ = tile >> 8;
1400 *data++ = cell->face [1]; 2155 *data++ = tile;
1401 } 2156 }
1402 2157
1403 if (flags & 4) 2158 if (flags & 4)
1404 { 2159 {
2160 tileid tile = cell->tile [2];
1405 *data++ = cell->face [2] >> 8; 2161 *data++ = tile >> 8;
1406 *data++ = cell->face [2]; 2162 *data++ = tile;
1407 } 2163 }
1408 } 2164 }
1409 else 2165 else
1410 *data++ = 0; 2166 *data++ = 0;
1411 } 2167 }
1417} 2173}
1418 OUTPUT: 2174 OUTPUT:
1419 RETVAL 2175 RETVAL
1420 2176
1421void 2177void
1422set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2178set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1423 PPCODE: 2179 PPCODE:
1424{ 2180{
1425 int x, y, z; 2181 int x, y, z;
1426 int w, h; 2182 int w, h;
1427 int x1, y1; 2183 int x1, y1;
1451 { 2207 {
1452 uint8_t flags = *data++; 2208 uint8_t flags = *data++;
1453 2209
1454 if (flags) 2210 if (flags)
1455 { 2211 {
1456 mapface face[3] = { 0, 0, 0 };
1457
1458 mapcell *cell = row_get_cell (row, x); 2212 mapcell *cell = row_get_cell (row, x);
2213 tileid tile[3] = { 0, 0, 0 };
1459 2214
1460 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2215 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1461 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2216 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1462 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2217 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1463 2218
1464 if (cell->darkness <= 0) 2219 if (cell->darkness == 0)
1465 { 2220 {
1466 cell->darkness = -1; 2221 cell->darkness = 0;
1467 2222
1468 for (z = 0; z <= 2; z++) 2223 for (z = 0; z <= 2; z++)
1469 { 2224 {
1470 cell->face[z] = face[z]; 2225 tileid t = tile [z];
1471 2226
1472 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2227 if (t >= self->texs || (t && !self->tex [t].name))
2228 {
1473 XPUSHs (sv_2mortal (newSViv (face[z]))); 2229 XPUSHs (sv_2mortal (newSViv (t)));
2230 need_texid (self, t);
2231 }
2232
2233 cell->tile [z] = t;
1474 } 2234 }
1475 } 2235 }
1476 } 2236 }
1477 } 2237 }
1478 } 2238 }
1479} 2239}
1480 2240
1481MODULE = CFClient PACKAGE = CFClient::MixChunk 2241MODULE = CFPlus PACKAGE = CFPlus::RW
1482 2242
1483CFClient::MixChunk 2243CFPlus::RW
1484new_from_file (SV *class, char *path) 2244new (SV *class, SV *data_sv)
1485 CODE: 2245 CODE:
1486 RETVAL = Mix_LoadWAV (path); 2246{
2247 STRLEN datalen;
2248 char *data = SvPVbyte (data_sv, datalen);
2249
2250 RETVAL = SDL_RWFromConstMem (data, datalen);
2251}
1487 OUTPUT: 2252 OUTPUT:
1488 RETVAL 2253 RETVAL
1489 2254
2255CFPlus::RW
2256new_from_file (SV *class, const char *path, const char *mode = "rb")
2257 CODE:
2258 RETVAL = SDL_RWFromFile (path, mode);
2259 OUTPUT:
2260 RETVAL
2261
1490void 2262void
2263close (CFPlus::RW self)
2264 CODE:
2265 SDL_RWclose (self);
2266
2267MODULE = CFPlus PACKAGE = CFPlus::Channel
2268
2269PROTOTYPES: DISABLE
2270
2271void
2272halt (CFPlus::Channel self)
2273 CODE:
2274 Mix_HaltChannel (self);
2275
2276void
2277expire (CFPlus::Channel self, int ticks = -1)
2278 CODE:
2279 Mix_ExpireChannel (self, ticks);
2280
2281void
2282fade_out (CFPlus::Channel self, int ticks = -1)
2283 CODE:
2284 Mix_FadeOutChannel (self, ticks);
2285
2286int
2287volume (CFPlus::Channel self, int volume)
2288 CODE:
2289 RETVAL = Mix_Volume (self, volume);
2290 OUTPUT:
2291 RETVAL
2292
2293void
2294unregister_all_effects (CFPlus::Channel self)
2295 CODE:
2296 Mix_UnregisterAllEffects (self);
2297
2298void
2299set_panning (CFPlus::Channel self, int left, int right)
2300 CODE:
2301 Mix_SetPanning (self, left, right);
2302
2303void
2304set_distance (CFPlus::Channel self, int distance)
2305 CODE:
2306 Mix_SetDistance (self, distance);
2307
2308void
2309set_position (CFPlus::Channel self, int angle, int distance)
2310 CODE:
2311 Mix_SetPosition (self, angle, distance);
2312
2313void
2314set_reverse_stereo (CFPlus::Channel self, int flip)
2315 CODE:
2316 Mix_SetReverseStereo (self, flip);
2317
2318MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2319
2320PROTOTYPES: DISABLE
2321
2322CFPlus::MixChunk
2323new (SV *class, CFPlus::RW rwops)
2324 CODE:
2325 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2326 OUTPUT:
2327 RETVAL
2328
2329void
1491DESTROY (CFClient::MixChunk self) 2330DESTROY (CFPlus::MixChunk self)
1492 CODE: 2331 CODE:
1493 Mix_FreeChunk (self); 2332 Mix_FreeChunk (self);
1494 2333
1495int 2334int
1496volume (CFClient::MixChunk self, int volume = -1) 2335volume (CFPlus::MixChunk self, int volume = -1)
1497 CODE: 2336 CODE:
1498 RETVAL = Mix_VolumeChunk (self, volume); 2337 RETVAL = Mix_VolumeChunk (self, volume);
1499 OUTPUT: 2338 OUTPUT:
1500 RETVAL 2339 RETVAL
1501 2340
1502int 2341CFPlus::Channel
1503play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2342play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1504 CODE: 2343 CODE:
1505 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2344 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2345 Mix_UnregisterAllEffects (RETVAL);
1506 OUTPUT: 2346 OUTPUT:
1507 RETVAL 2347 RETVAL
1508 2348
1509MODULE = CFClient PACKAGE = CFClient::MixMusic 2349MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1510 2350
1511int 2351int
1512volume (int volume = -1) 2352volume (int volume = -1)
2353 PROTOTYPE: ;$
1513 CODE: 2354 CODE:
1514 RETVAL = Mix_VolumeMusic (volume); 2355 RETVAL = Mix_VolumeMusic (volume);
1515 OUTPUT: 2356 OUTPUT:
1516 RETVAL 2357 RETVAL
1517 2358
2359void
2360fade_out (int ms)
2361 CODE:
2362 Mix_FadeOutMusic (ms);
2363
2364void
2365halt ()
2366 CODE:
2367 Mix_HaltMusic ();
2368
1518CFClient::MixMusic 2369CFPlus::MixMusic
1519new_from_file (SV *class, char *path) 2370new (SV *class, CFPlus::RW rwops)
1520 CODE: 2371 CODE:
1521 RETVAL = Mix_LoadMUS (path); 2372 RETVAL = Mix_LoadMUS_RW (rwops);
1522 OUTPUT: 2373 OUTPUT:
1523 RETVAL 2374 RETVAL
1524 2375
1525void 2376void
1526DESTROY (CFClient::MixMusic self) 2377DESTROY (CFPlus::MixMusic self)
1527 CODE: 2378 CODE:
1528 Mix_FreeMusic (self); 2379 Mix_FreeMusic (self);
1529 2380
1530int 2381int
1531play (CFClient::MixMusic self, int loops = -1) 2382play (CFPlus::MixMusic self, int loops = -1)
1532 CODE: 2383 CODE:
1533 RETVAL = Mix_PlayMusic (self, loops); 2384 RETVAL = Mix_PlayMusic (self, loops);
1534 OUTPUT: 2385 OUTPUT:
1535 RETVAL 2386 RETVAL
1536 2387
2388void
2389fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2390 CODE:
2391 Mix_FadeInMusicPos (self, loops, ms, position);
2392
1537MODULE = CFClient PACKAGE = CFClient::OpenGL 2393MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2394
2395PROTOTYPES: ENABLE
1538 2396
1539BOOT: 2397BOOT:
1540{ 2398{
1541 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2399 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1542 static const struct { 2400 static const struct {
1543 const char *name; 2401 const char *name;
1544 IV iv; 2402 IV iv;
1545 } *civ, const_iv[] = { 2403 } *civ, const_iv[] = {
1546# define const_iv(name) { # name, (IV)name } 2404# define const_iv(name) { # name, (IV)name }
2405 const_iv (GL_VENDOR),
2406 const_iv (GL_VERSION),
2407 const_iv (GL_EXTENSIONS),
1547 const_iv (GL_COLOR_MATERIAL), 2408 const_iv (GL_COLOR_MATERIAL),
1548 const_iv (GL_SMOOTH), 2409 const_iv (GL_SMOOTH),
1549 const_iv (GL_FLAT), 2410 const_iv (GL_FLAT),
1550 const_iv (GL_DITHER), 2411 const_iv (GL_DITHER),
1551 const_iv (GL_BLEND), 2412 const_iv (GL_BLEND),
1553 const_iv (GL_SCISSOR_TEST), 2414 const_iv (GL_SCISSOR_TEST),
1554 const_iv (GL_DEPTH_TEST), 2415 const_iv (GL_DEPTH_TEST),
1555 const_iv (GL_ALPHA_TEST), 2416 const_iv (GL_ALPHA_TEST),
1556 const_iv (GL_NORMALIZE), 2417 const_iv (GL_NORMALIZE),
1557 const_iv (GL_RESCALE_NORMAL), 2418 const_iv (GL_RESCALE_NORMAL),
2419 const_iv (GL_FRONT),
2420 const_iv (GL_BACK),
2421 const_iv (GL_AUX0),
1558 const_iv (GL_AND), 2422 const_iv (GL_AND),
1559 const_iv (GL_ONE), 2423 const_iv (GL_ONE),
1560 const_iv (GL_ZERO), 2424 const_iv (GL_ZERO),
1561 const_iv (GL_SRC_ALPHA), 2425 const_iv (GL_SRC_ALPHA),
1562 const_iv (GL_SRC_ALPHA_SATURATE), 2426 const_iv (GL_DST_ALPHA),
1563 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2427 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1564 const_iv (GL_ONE_MINUS_DST_ALPHA), 2428 const_iv (GL_ONE_MINUS_DST_ALPHA),
2429 const_iv (GL_SRC_ALPHA_SATURATE),
1565 const_iv (GL_RGB), 2430 const_iv (GL_RGB),
1566 const_iv (GL_RGBA), 2431 const_iv (GL_RGBA),
2432 const_iv (GL_RGBA4),
2433 const_iv (GL_RGBA8),
2434 const_iv (GL_RGB5_A1),
1567 const_iv (GL_UNSIGNED_BYTE), 2435 const_iv (GL_UNSIGNED_BYTE),
1568 const_iv (GL_UNSIGNED_SHORT), 2436 const_iv (GL_UNSIGNED_SHORT),
1569 const_iv (GL_UNSIGNED_INT), 2437 const_iv (GL_UNSIGNED_INT),
1570 const_iv (GL_ALPHA), 2438 const_iv (GL_ALPHA),
1571 const_iv (GL_INTENSITY), 2439 const_iv (GL_INTENSITY),
1572 const_iv (GL_LUMINANCE), 2440 const_iv (GL_LUMINANCE),
1573 const_iv (GL_LUMINANCE_ALPHA), 2441 const_iv (GL_LUMINANCE_ALPHA),
1574 const_iv (GL_FLOAT), 2442 const_iv (GL_FLOAT),
1575 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2443 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1576 const_iv (GL_COMPILE), 2444 const_iv (GL_COMPILE),
2445 const_iv (GL_PROXY_TEXTURE_1D),
2446 const_iv (GL_PROXY_TEXTURE_2D),
1577 const_iv (GL_TEXTURE_1D), 2447 const_iv (GL_TEXTURE_1D),
1578 const_iv (GL_TEXTURE_2D), 2448 const_iv (GL_TEXTURE_2D),
1579 const_iv (GL_TEXTURE_ENV), 2449 const_iv (GL_TEXTURE_ENV),
1580 const_iv (GL_TEXTURE_MAG_FILTER), 2450 const_iv (GL_TEXTURE_MAG_FILTER),
1581 const_iv (GL_TEXTURE_MIN_FILTER), 2451 const_iv (GL_TEXTURE_MIN_FILTER),
1602 const_iv (GL_COLOR_LOGIC_OP), 2472 const_iv (GL_COLOR_LOGIC_OP),
1603 const_iv (GL_SEPARABLE_2D), 2473 const_iv (GL_SEPARABLE_2D),
1604 const_iv (GL_CONVOLUTION_2D), 2474 const_iv (GL_CONVOLUTION_2D),
1605 const_iv (GL_CONVOLUTION_BORDER_MODE), 2475 const_iv (GL_CONVOLUTION_BORDER_MODE),
1606 const_iv (GL_CONSTANT_BORDER), 2476 const_iv (GL_CONSTANT_BORDER),
2477 const_iv (GL_POINTS),
1607 const_iv (GL_LINES), 2478 const_iv (GL_LINES),
2479 const_iv (GL_LINE_STRIP),
1608 const_iv (GL_LINE_LOOP), 2480 const_iv (GL_LINE_LOOP),
1609 const_iv (GL_QUADS), 2481 const_iv (GL_QUADS),
1610 const_iv (GL_QUAD_STRIP), 2482 const_iv (GL_QUAD_STRIP),
1611 const_iv (GL_TRIANGLES), 2483 const_iv (GL_TRIANGLES),
1612 const_iv (GL_TRIANGLE_STRIP), 2484 const_iv (GL_TRIANGLE_STRIP),
1613 const_iv (GL_TRIANGLE_FAN), 2485 const_iv (GL_TRIANGLE_FAN),
2486 const_iv (GL_POLYGON),
1614 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2487 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2488 const_iv (GL_POINT_SMOOTH_HINT),
2489 const_iv (GL_LINE_SMOOTH_HINT),
2490 const_iv (GL_POLYGON_SMOOTH_HINT),
2491 const_iv (GL_GENERATE_MIPMAP_HINT),
1615 const_iv (GL_FASTEST), 2492 const_iv (GL_FASTEST),
2493 const_iv (GL_DONT_CARE),
2494 const_iv (GL_NICEST),
1616 const_iv (GL_V2F), 2495 const_iv (GL_V2F),
1617 const_iv (GL_V3F), 2496 const_iv (GL_V3F),
1618 const_iv (GL_T2F_V3F), 2497 const_iv (GL_T2F_V3F),
1619 const_iv (GL_T2F_N3F_V3F), 2498 const_iv (GL_T2F_N3F_V3F),
1620# undef const_iv 2499# undef const_iv
1621 }; 2500 };
1622 2501
1623 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2502 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1624 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2503 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2504
2505 texture_av = newAV ();
2506 AvREAL_off (texture_av);
1625} 2507}
1626 2508
1627char * 2509char *
1628gl_vendor () 2510gl_vendor ()
1629 CODE: 2511 CODE:
1643 CODE: 2525 CODE:
1644 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2526 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1645 OUTPUT: 2527 OUTPUT:
1646 RETVAL 2528 RETVAL
1647 2529
2530const char *glGetString (GLenum pname)
2531
2532GLint glGetInteger (GLenum pname)
2533 CODE:
2534 glGetIntegerv (pname, &RETVAL);
2535 OUTPUT:
2536 RETVAL
2537
2538GLdouble glGetDouble (GLenum pname)
2539 CODE:
2540 glGetDoublev (pname, &RETVAL);
2541 OUTPUT:
2542 RETVAL
2543
1648int glGetError () 2544int glGetError ()
2545
2546void glFinish ()
1649 2547
1650void glClear (int mask) 2548void glClear (int mask)
1651 2549
1652void glClearColor (float r, float g, float b, float a = 1.0) 2550void glClearColor (float r, float g, float b, float a = 1.0)
1653 PROTOTYPE: @ 2551 PROTOTYPE: @
1678 2576
1679void glPopMatrix () 2577void glPopMatrix ()
1680 2578
1681void glLoadIdentity () 2579void glLoadIdentity ()
1682 2580
2581void glDrawBuffer (int buffer)
2582
2583void glReadBuffer (int buffer)
2584
1683# near_ and far_ are due to microsofts buggy "c" compiler 2585# near_ and far_ are due to microsofts buggy "c" compiler
1684void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2586void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1685 2587
1686# near_ and far_ are due to microsofts buggy "c" compiler 2588# near_ and far_ are due to microsofts buggy "c" compiler
1687void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2589void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2590
2591PROTOTYPES: DISABLE
1688 2592
1689void glViewport (int x, int y, int width, int height) 2593void glViewport (int x, int y, int width, int height)
1690 2594
1691void glScissor (int x, int y, int width, int height) 2595void glScissor (int x, int y, int width, int height)
1692 2596
1700 2604
1701void glRotate (float angle, float x, float y, float z) 2605void glRotate (float angle, float x, float y, float z)
1702 CODE: 2606 CODE:
1703 glRotatef (angle, x, y, z); 2607 glRotatef (angle, x, y, z);
1704 2608
1705void glBegin (int mode)
1706
1707void glEnd ()
1708
1709void glColor (float r, float g, float b, float a = 1.0) 2609void glColor (float r, float g, float b, float a = 1.0)
1710 PROTOTYPE: @
1711 ALIAS: 2610 ALIAS:
1712 glColor_premultiply = 1 2611 glColor_premultiply = 1
1713 CODE: 2612 CODE:
1714 if (ix) 2613 if (ix)
1715 { 2614 {
1716 r *= a; 2615 r *= a;
1717 g *= a; 2616 g *= a;
1718 b *= a; 2617 b *= a;
1719 } 2618 }
1720 // microsoft visual "c" rounds instead of truncating... 2619 // microsoft visual "c" rounds instead of truncating...
1721 glColor4ub (MIN ((int)(r * 256.f), 255), 2620 glColor4f (r, g, b, a);
1722 MIN ((int)(g * 256.f), 255),
1723 MIN ((int)(b * 256.f), 255),
1724 MIN ((int)(a * 256.f), 255));
1725
1726void glInterleavedArrays (int format, int stride, char *data)
1727
1728void glDrawElements (int mode, int count, int type, char *indices)
1729
1730# 1.2 void glDrawRangeElements (int mode, int start, int end
1731 2621
1732void glRasterPos (float x, float y, float z = 0.) 2622void glRasterPos (float x, float y, float z = 0.)
1733 CODE: 2623 CODE:
1734 glRasterPos3f (0, 0, z); 2624 glRasterPos3f (0, 0, z);
1735 glBitmap (0, 0, 0, 0, x, y, 0); 2625 glBitmap (0, 0, 0, 0, x, y, 0);
1740 2630
1741void glTexCoord (float s, float t) 2631void glTexCoord (float s, float t)
1742 CODE: 2632 CODE:
1743 glTexCoord2f (s, t); 2633 glTexCoord2f (s, t);
1744 2634
2635void glRect (float x1, float y1, float x2, float y2)
2636 CODE:
2637 glRectf (x1, y1, x2, y2);
2638
2639PROTOTYPES: ENABLE
2640
2641void glBegin (int mode)
2642
2643void glEnd ()
2644
2645void glPointSize (GLfloat size)
2646
2647void glLineWidth (GLfloat width)
2648
2649void glInterleavedArrays (int format, int stride, char *data)
2650
2651void glDrawElements (int mode, int count, int type, char *indices)
2652
2653# 1.2 void glDrawRangeElements (int mode, int start, int end
2654
1745void glTexEnv (int target, int pname, float param) 2655void glTexEnv (int target, int pname, float param)
1746 CODE: 2656 CODE:
1747 glTexEnvf (target, pname, param); 2657 glTexEnvf (target, pname, param);
1748 2658
1749void glTexParameter (int target, int pname, float param) 2659void glTexParameter (int target, int pname, float param)
1771 2681
1772void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2682void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1773 2683
1774void glDrawPixels (int width, int height, int format, int type, char *pixels) 2684void glDrawPixels (int width, int height, int format, int type, char *pixels)
1775 2685
2686void glPixelZoom (float x, float y)
2687
1776void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2688void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1777 2689
1778int glGenTexture () 2690int glGenTexture ()
1779 CODE: 2691 CODE:
1780{ 2692 RETVAL = gen_texture ();
1781 GLuint name;
1782 glGenTextures (1, &name);
1783 RETVAL = name;
1784}
1785 OUTPUT: 2693 OUTPUT:
1786 RETVAL 2694 RETVAL
1787 2695
1788void glDeleteTexture (int name) 2696void glDeleteTexture (int name)
1789 CODE: 2697 CODE:
1790{
1791 GLuint name_ = name;
1792 glDeleteTextures (1, &name_); 2698 del_texture (name);
1793} 2699
1794
1795int glGenList () 2700int glGenList ()
1796 CODE: 2701 CODE:
1797 RETVAL = glGenLists (1); 2702 RETVAL = glGenLists (1);
1798 OUTPUT: 2703 OUTPUT:
1799 RETVAL 2704 RETVAL
1806 2711
1807void glEndList () 2712void glEndList ()
1808 2713
1809void glCallList (int list) 2714void glCallList (int list)
1810 2715
2716MODULE = CFPlus PACKAGE = CFPlus::UI::Base
1811 2717
2718PROTOTYPES: DISABLE
2719
2720void
2721find_widget (SV *self, NV x, NV y)
2722 PPCODE:
2723{
2724 if (within_widget (self, x, y))
2725 XPUSHs (self);
2726}
2727
2728BOOT:
2729{
2730 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2731
2732 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2733 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2734 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2735 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2736}
2737
2738void
2739draw (SV *self)
2740 CODE:
2741{
2742 HV *hv;
2743 SV **svp;
2744 NV x, y, w, h;
2745 SV *draw_x_sv = GvSV (draw_x_gv);
2746 SV *draw_y_sv = GvSV (draw_y_gv);
2747 SV *draw_w_sv = GvSV (draw_w_gv);
2748 SV *draw_h_sv = GvSV (draw_h_gv);
2749 SV *hover;
2750 double draw_x, draw_y, draw_w, draw_h;
2751
2752 if (!SvROK (self))
2753 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2754
2755 hv = (HV *)SvRV (self);
2756
2757 if (SvTYPE (hv) != SVt_PVHV)
2758 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2759
2760 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2761 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2762
2763 if (!h || !w)
2764 XSRETURN_EMPTY;
2765
2766 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2767 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2768
2769 draw_x = SvNV (draw_x_sv) + x;
2770 draw_y = SvNV (draw_y_sv) + y;
2771
2772 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2773 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2774 XSRETURN_EMPTY;
2775
2776 sv_setnv (draw_x_sv, draw_x);
2777 sv_setnv (draw_y_sv, draw_y);
2778
2779 glPushMatrix ();
2780 glTranslated (x, y, 0);
2781
2782 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2783 {
2784 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2785
2786 if (svp && SvTRUE (*svp))
2787 {
2788 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2789 glEnable (GL_BLEND);
2790 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2791 glBegin (GL_QUADS);
2792 glVertex2f (0, 0);
2793 glVertex2f (w, 0);
2794 glVertex2f (w, h);
2795 glVertex2f (0, h);
2796 glEnd ();
2797 glDisable (GL_BLEND);
2798 }
2799 }
2800#if 0
2801 if ($ENV{CFPLUS_DEBUG} & 1) {
2802 glPushMatrix;
2803 glColor 1, 1, 0, 1;
2804 glTranslate 0.375, 0.375;
2805 glBegin GL_LINE_LOOP;
2806 glVertex 0 , 0;
2807 glVertex $self->{w} - 1, 0;
2808 glVertex $self->{w} - 1, $self->{h} - 1;
2809 glVertex 0 , $self->{h} - 1;
2810 glEnd;
2811 glPopMatrix;
2812 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2813 }
2814#endif
2815 PUSHMARK (SP);
2816 XPUSHs (self);
2817 PUTBACK;
2818 call_method ("_draw", G_VOID | G_DISCARD);
2819 SPAGAIN;
2820
2821 glPopMatrix ();
2822
2823 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2824 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2825}
2826

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines