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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.213 by root, Sun Jul 29 04:14:45 2007 UTC vs.
Revision 1.278 by root, Wed Sep 3 10:36:25 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
34#include <SDL_endian.h> 39#include <SDL_endian.h>
35#include <SDL_image.h> 40#include <SDL_image.h>
36#include <SDL_mixer.h> 41#include <SDL_mixer.h>
37#include <SDL_opengl.h> 42#include <SDL_opengl.h>
38 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
39#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
40#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
41 51
42#include <glib/gmacros.h> 52#include <glib/gmacros.h>
43 53
44#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
45 66
46#ifndef _WIN32 67#ifndef _WIN32
47# include <sys/types.h> 68# include <sys/types.h>
48# include <sys/socket.h> 69# include <sys/socket.h>
49# include <netinet/in.h> 70# include <netinet/in.h>
50# include <netinet/tcp.h> 71# include <netinet/tcp.h>
51# include <inttypes.h> 72# include <inttypes.h>
52#endif 73#endif
53 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
54#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
55 85
56#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
57 87
58#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
59#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
60 90
61#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
62 92
63#if 0 93/* mask out modifiers we are not interested in */
64# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
65#else 95
66# define PARACHUTE 0 96#define KMOD_LRAM 0x10000 // our extension
67#endif
68 97
69static AV *texture_av; 98static AV *texture_av;
70 99
71static struct 100static struct
72{ 101{
109 av_push (texture_av, (SV *)(size_t)name); 138 av_push (texture_av, (SV *)(size_t)name);
110 glDeleteTextures (1, &name); 139 glDeleteTextures (1, &name);
111} 140}
112 141
113#include "texcache.c" 142#include "texcache.c"
143#include "rendercache.c"
114 144
115#include "pango-font.c" 145#include "pango-font.c"
116#include "pango-fontmap.c" 146#include "pango-fontmap.c"
117#include "pango-render.c" 147#include "pango-render.c"
118 148
119typedef IV CFPlus__Channel; 149typedef IV DC__Channel;
120typedef SDL_RWops *CFPlus__RW; 150typedef SDL_RWops *DC__RW;
121typedef Mix_Chunk *CFPlus__MixChunk; 151typedef Mix_Chunk *DC__MixChunk;
122typedef Mix_Music *CFPlus__MixMusic; 152typedef Mix_Music *DC__MixMusic;
123 153
124typedef PangoFontDescription *CFPlus__Font; 154typedef PangoFontDescription *DC__Font;
125 155
126static int 156static int
127shape_attr_p (PangoLayoutRun *run) 157shape_attr_p (PangoLayoutRun *run)
128{ 158{
129 GSList *attrs = run->item->analysis.extra_attrs; 159 GSList *attrs = run->item->analysis.extra_attrs;
143 173
144typedef struct cf_layout { 174typedef struct cf_layout {
145 PangoLayout *pl; 175 PangoLayout *pl;
146 float r, g, b, a; // default color for rgba mode 176 float r, g, b, a; // default color for rgba mode
147 int base_height; 177 int base_height;
148 CFPlus__Font font; 178 DC__Font font;
179 rc_t *rc;
149} *CFPlus__Layout; 180} *DC__Layout;
150 181
151static CFPlus__Font default_font; 182static DC__Font default_font;
152static PangoContext *opengl_context; 183static PangoContext *opengl_context;
153static PangoFontMap *opengl_fontmap; 184static PangoFontMap *opengl_fontmap;
154 185
155static void 186static void
156substitute_func (FcPattern *pattern, gpointer data) 187substitute_func (FcPattern *pattern, gpointer data)
161#endif 192#endif
162 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 193 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
163} 194}
164 195
165static void 196static void
166layout_update_font (CFPlus__Layout self) 197layout_update_font (DC__Layout self)
167{ 198{
168 /* use a random scale factor to account for unknown descenders, 0.8 works 199 /* use a random scale factor to account for unknown descenders, 0.8 works
169 * reasonably well with bitstream vera 200 * reasonably well with dejavu/bistream fonts
170 */ 201 */
171 PangoFontDescription *font = self->font ? self->font : default_font; 202 PangoFontDescription *font = self->font ? self->font : default_font;
172 203
173 pango_font_description_set_absolute_size (font, 204 pango_font_description_set_absolute_size (font,
174 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 205 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
175 206
176 pango_layout_set_font_description (self->pl, font); 207 pango_layout_set_font_description (self->pl, font);
177} 208}
178 209
179static void 210static void
180layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 211layout_get_pixel_size (DC__Layout self, int *w, int *h)
181{ 212{
182 PangoRectangle rect; 213 PangoRectangle rect;
183 214
184 // get_pixel_* wrongly rounds down 215 // get_pixel_* wrongly rounds down
185 pango_layout_get_extents (self->pl, 0, &rect); 216 pango_layout_get_extents (self->pl, 0, &rect);
196 227
197typedef uint16_t tileid; 228typedef uint16_t tileid;
198typedef uint16_t faceid; 229typedef uint16_t faceid;
199 230
200typedef struct { 231typedef struct {
201 int name; 232 GLuint name;
202 int w, h; 233 int w, h;
203 float s, t; 234 float s, t;
204 uint8_t r, g, b, a; 235 uint8_t r, g, b, a;
205 tileid smoothtile; 236 tileid smoothtile;
206 uint8_t smoothlevel; 237 uint8_t smoothlevel;
224 int faces; tileid *face2tile; // [faceid] 255 int faces; tileid *face2tile; // [faceid]
225 int texs; maptex *tex; // [tileid] 256 int texs; maptex *tex; // [tileid]
226 257
227 int32_t rows; 258 int32_t rows;
228 maprow *row; 259 maprow *row;
229} *CFPlus__Map; 260} *DC__Map;
230 261
231static char * 262static char *
232prepend (char *ptr, int sze, int inc) 263prepend (char *ptr, int sze, int inc)
233{ 264{
234 char *p; 265 char *p;
272 self->texs *= 2; 303 self->texs *= 2;
273 } 304 }
274} 305}
275 306
276static maprow * 307static maprow *
277map_get_row (CFPlus__Map self, int y) 308map_get_row (DC__Map self, int y)
278{ 309{
279 if (0 > y) 310 if (0 > y)
280 { 311 {
281 int extend = - y + MAP_EXTEND_Y; 312 int extend = - y + MAP_EXTEND_Y;
282 Prepend (maprow, self->row, self->rows, extend); 313 Prepend (maprow, self->row, self->rows, extend);
320 351
321 return row->col + (x - row->c0); 352 return row->col + (x - row->c0);
322} 353}
323 354
324static mapcell * 355static mapcell *
325map_get_cell (CFPlus__Map self, int x, int y) 356map_get_cell (DC__Map self, int x, int y)
326{ 357{
327 return row_get_cell (map_get_row (self, y), x); 358 return row_get_cell (map_get_row (self, y), x);
328} 359}
329 360
330static void 361static void
331map_clear (CFPlus__Map self) 362map_clear (DC__Map self)
332{ 363{
333 int r; 364 int r;
334 365
335 for (r = 0; r < self->rows; r++) 366 for (r = 0; r < self->rows; r++)
336 Safefree (self->row[r].col); 367 Safefree (self->row[r].col);
343 self->oy = 0; 374 self->oy = 0;
344 self->row = 0; 375 self->row = 0;
345 self->rows = 0; 376 self->rows = 0;
346} 377}
347 378
379#define CELL_CLEAR(cell) \
380 do { \
381 if ((cell)->player) \
382 (cell)->tile [2] = 0; \
383 (cell)->darkness = 0; \
384 (cell)->stat_hp = 0; \
385 (cell)->flags = 0; \
386 (cell)->player = 0; \
387 } while (0)
388
348static void 389static void
349map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 390map_blank (DC__Map self, int x0, int y0, int w, int h)
350{ 391{
351 int x, y; 392 int x, y;
352 maprow *row; 393 maprow *row;
353 mapcell *cell; 394 mapcell *cell;
354 395
366 if (x >= row->c1) 407 if (x >= row->c1)
367 break; 408 break;
368 409
369 cell = row->col + x - row->c0; 410 cell = row->col + x - row->c0;
370 411
371 cell->darkness = 0; 412 CELL_CLEAR (cell);
372 cell->stat_hp = 0;
373 cell->flags = 0;
374 cell->player = 0;
375 } 413 }
376 } 414 }
377} 415}
378 416
379typedef struct { 417typedef struct {
433 n |= n >> 16; 471 n |= n >> 16;
434 472
435 return n + 1; 473 return n + 1;
436} 474}
437 475
476static unsigned int
477popcount (unsigned int n)
478{
479 n -= (n >> 1) & 0x55555555U;
480 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
481 n = ((n >> 4) + n) & 0x0f0f0f0fU;
482 n *= 0x01010101U;
483
484 return n >> 24;
485}
486
438/* SDL should provide this, really. */ 487/* SDL should provide this, really. */
439#define SDLK_MODIFIER_MIN 300 488#define SDLK_MODIFIER_MIN 300
440#define SDLK_MODIFIER_MAX 314 489#define SDLK_MODIFIER_MAX 314
441 490
442/******************************************************************************/ 491/******************************************************************************/
480 return 0; 529 return 0;
481 530
482 return 1; 531 return 1;
483} 532}
484 533
485MODULE = CFPlus PACKAGE = CFPlus 534/******************************************************************************/
535
536/* process keyboard modifiers */
537static int
538mod_munge (int mod)
539{
540 mod &= MOD_MASK;
541
542 if (mod & (KMOD_META | KMOD_ALT))
543 mod |= KMOD_LRAM;
544
545 return mod;
546}
547
548static void
549deliantra_main ()
550{
551 char *argv[] = { 0 };
552 call_argv ("::main", G_DISCARD | G_VOID, argv);
553}
554
555#ifdef __MACOSX__
556 /* to due surprising braindamage on the side of SDL design, we
557 * do some mind-boggling hack here: SDL requires a custom main()
558 * on OS X, so... we provide one and call the original main(), which,
559 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
560 * and which calls our main (== SDL_main) back.
561 */
562 extern C_LINKAGE int
563 main (int argc, char *argv[])
564 {
565 deliantra_main ();
566 }
567
568 #undef main
569
570 extern C_LINKAGE int main (int argc, char *argv[]);
571
572 static void
573 SDL_braino (void)
574 {
575 char *argv[] = { "deliantra client", 0 };
576 (main) (1, argv);
577 }
578#else
579 static void
580 SDL_braino (void)
581 {
582 deliantra_main ();
583 }
584#endif
585
586MODULE = Deliantra::Client PACKAGE = DC
486 587
487PROTOTYPES: ENABLE 588PROTOTYPES: ENABLE
488 589
489BOOT: 590BOOT:
490{ 591{
491 HV *stash = gv_stashpv ("CFPlus", 1); 592 HV *stash = gv_stashpv ("DC", 1);
492 static const struct { 593 static const struct {
493 const char *name; 594 const char *name;
494 IV iv; 595 IV iv;
495 } *civ, const_iv[] = { 596 } *civ, const_iv[] = {
496# define const_iv(name) { # name, (IV)name } 597# define const_iv(name) { # name, (IV)name }
518 619
519 const_iv (SDL_APPINPUTFOCUS), 620 const_iv (SDL_APPINPUTFOCUS),
520 const_iv (SDL_APPMOUSEFOCUS), 621 const_iv (SDL_APPMOUSEFOCUS),
521 const_iv (SDL_APPACTIVE), 622 const_iv (SDL_APPACTIVE),
522 623
624
625 const_iv (SDLK_UNKNOWN),
626 const_iv (SDLK_FIRST),
627 const_iv (SDLK_BACKSPACE),
628 const_iv (SDLK_TAB),
629 const_iv (SDLK_CLEAR),
630 const_iv (SDLK_RETURN),
631 const_iv (SDLK_PAUSE),
632 const_iv (SDLK_ESCAPE),
633 const_iv (SDLK_SPACE),
634 const_iv (SDLK_EXCLAIM),
635 const_iv (SDLK_QUOTEDBL),
636 const_iv (SDLK_HASH),
637 const_iv (SDLK_DOLLAR),
638 const_iv (SDLK_AMPERSAND),
639 const_iv (SDLK_QUOTE),
640 const_iv (SDLK_LEFTPAREN),
641 const_iv (SDLK_RIGHTPAREN),
642 const_iv (SDLK_ASTERISK),
643 const_iv (SDLK_PLUS),
644 const_iv (SDLK_COMMA),
645 const_iv (SDLK_MINUS),
646 const_iv (SDLK_PERIOD),
647 const_iv (SDLK_SLASH),
648 const_iv (SDLK_0),
649 const_iv (SDLK_1),
650 const_iv (SDLK_2),
651 const_iv (SDLK_3),
652 const_iv (SDLK_4),
653 const_iv (SDLK_5),
654 const_iv (SDLK_6),
655 const_iv (SDLK_7),
656 const_iv (SDLK_8),
657 const_iv (SDLK_9),
658 const_iv (SDLK_COLON),
659 const_iv (SDLK_SEMICOLON),
660 const_iv (SDLK_LESS),
661 const_iv (SDLK_EQUALS),
662 const_iv (SDLK_GREATER),
663 const_iv (SDLK_QUESTION),
664 const_iv (SDLK_AT),
665
666 const_iv (SDLK_LEFTBRACKET),
667 const_iv (SDLK_BACKSLASH),
668 const_iv (SDLK_RIGHTBRACKET),
669 const_iv (SDLK_CARET),
670 const_iv (SDLK_UNDERSCORE),
671 const_iv (SDLK_BACKQUOTE),
672 const_iv (SDLK_DELETE),
673
674 const_iv (SDLK_FIRST),
675 const_iv (SDLK_LAST),
523 const_iv (SDLK_KP0), 676 const_iv (SDLK_KP0),
524 const_iv (SDLK_KP1), 677 const_iv (SDLK_KP1),
525 const_iv (SDLK_KP2), 678 const_iv (SDLK_KP2),
526 const_iv (SDLK_KP3), 679 const_iv (SDLK_KP3),
527 const_iv (SDLK_KP4), 680 const_iv (SDLK_KP4),
599 const_iv (KMOD_LMETA), 752 const_iv (KMOD_LMETA),
600 const_iv (KMOD_RMETA), 753 const_iv (KMOD_RMETA),
601 const_iv (KMOD_NUM), 754 const_iv (KMOD_NUM),
602 const_iv (KMOD_CAPS), 755 const_iv (KMOD_CAPS),
603 const_iv (KMOD_MODE), 756 const_iv (KMOD_MODE),
757
758 const_iv (KMOD_LRAM),
759
760 const_iv (MIX_DEFAULT_FORMAT),
761
762 const_iv (SDL_INIT_TIMER),
763 const_iv (SDL_INIT_AUDIO),
764 const_iv (SDL_INIT_VIDEO),
765 const_iv (SDL_INIT_CDROM),
766 const_iv (SDL_INIT_JOYSTICK),
767 const_iv (SDL_INIT_EVERYTHING),
768 const_iv (SDL_INIT_NOPARACHUTE),
769 const_iv (SDL_INIT_EVENTTHREAD),
770
771 const_iv (SDL_GL_RED_SIZE),
772 const_iv (SDL_GL_GREEN_SIZE),
773 const_iv (SDL_GL_BLUE_SIZE),
774 const_iv (SDL_GL_ALPHA_SIZE),
775 const_iv (SDL_GL_DOUBLEBUFFER),
776 const_iv (SDL_GL_BUFFER_SIZE),
777 const_iv (SDL_GL_DEPTH_SIZE),
778 const_iv (SDL_GL_STENCIL_SIZE),
779 const_iv (SDL_GL_ACCUM_RED_SIZE),
780 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
781 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
782 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
783 const_iv (SDL_GL_STEREO),
784 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
785 const_iv (SDL_GL_MULTISAMPLESAMPLES),
786 const_iv (SDL_GL_ACCELERATED_VISUAL),
787 const_iv (SDL_GL_SWAP_CONTROL),
788
789 const_iv (FOW_DARKNESS)
604# undef const_iv 790# undef const_iv
605 }; 791 };
606 792
607 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 793 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
608 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 794 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
626 812
627NV floor (NV x) 813NV floor (NV x)
628 814
629NV ceil (NV x) 815NV ceil (NV x)
630 816
817IV minpot (UV n)
818
819IV popcount (UV n)
820
631void 821void
632pango_init () 822pango_init ()
633 CODE: 823 CODE:
634{ 824{
635 opengl_fontmap = pango_opengl_font_map_new (); 825 opengl_fontmap = pango_opengl_font_map_new ();
636 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 826 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
637 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 827 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
828 /*pango_context_set_font_description (opengl_context, default_font);*/
829#if PANGO_VERSION_CHECK (1, 15, 2)
830 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
831 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
832#endif
638} 833}
639 834
640char *
641SDL_GetError () 835char *SDL_GetError ()
642 836
643int 837void SDL_braino ()
644SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
645 838
646void 839int SDL_Init (U32 flags)
840
841int SDL_InitSubSystem (U32 flags)
842
843void SDL_QuitSubSystem (U32 flags)
844
647SDL_Quit () 845void SDL_Quit ()
846
847int SDL_GL_SetAttribute (int attr, int value)
848
849int SDL_GL_GetAttribute (int attr)
850 CODE:
851 if (SDL_GL_GetAttribute (attr, &RETVAL))
852 XSRETURN_UNDEF;
853 OUTPUT:
854 RETVAL
648 855
649void 856void
650SDL_ListModes (int rgb, int alpha) 857SDL_ListModes (int rgb, int alpha)
651 PPCODE: 858 PPCODE:
652{ 859{
664 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 871 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
665 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 872 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
666 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 873 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
667 874
668 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 875 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
669#if SDL_VERSION_ATLEAST(1,2,10)
670 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
671 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 876 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
672#endif
673 877
674 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 878 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
675 879
676 if (m && m != (SDL_Rect **)-1) 880 if (m && m != (SDL_Rect **)-1)
677 while (*m) 881 while (*m)
678 { 882 {
679 if ((*m)->w >= 640 && (*m)->h >= 480) 883 if ((*m)->w >= 400 && (*m)->h >= 300)
680 { 884 {
681 AV *av = newAV (); 885 AV *av = newAV ();
682 av_push (av, newSViv ((*m)->w)); 886 av_push (av, newSViv ((*m)->w));
683 av_push (av, newSViv ((*m)->h)); 887 av_push (av, newSViv ((*m)->h));
684 av_push (av, newSViv (rgb)); 888 av_push (av, newSViv (rgb));
708 912
709 if (RETVAL) 913 if (RETVAL)
710 { 914 {
711 av_clear (texture_av); 915 av_clear (texture_av);
712 916
713 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 917 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
714#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 918#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
715#include "glfunc.h" 919#include "glfunc.h"
716#undef GL_FUNC 920#undef GL_FUNC
717 } 921 }
718} 922}
725char * 929char *
726SDL_GetKeyName (int sym) 930SDL_GetKeyName (int sym)
727 931
728int 932int
729SDL_GetAppState () 933SDL_GetAppState ()
934
935int
936SDL_GetModState ()
730 937
731void 938void
732poll_events () 939poll_events ()
733 PPCODE: 940 PPCODE:
734{ 941{
744 { 951 {
745 case SDL_KEYDOWN: 952 case SDL_KEYDOWN:
746 case SDL_KEYUP: 953 case SDL_KEYUP:
747 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 954 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
748 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 955 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
749 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 956 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
750 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 957 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
751 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 958 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
752 break; 959 break;
753 960
754 case SDL_ACTIVEEVENT: 961 case SDL_ACTIVEEVENT:
755 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 962 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
773 x = ev.motion.x; 980 x = ev.motion.x;
774 y = ev.motion.y; 981 y = ev.motion.y;
775 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 982 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
776 } 983 }
777 984
778 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 985 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
779 hv_store (hv, "state", 5, newSViv (state), 0); 986 hv_store (hv, "state", 5, newSViv (state), 0);
780 hv_store (hv, "x", 1, newSViv (x), 0); 987 hv_store (hv, "x", 1, newSViv (x), 0);
781 hv_store (hv, "y", 1, newSViv (y), 0); 988 hv_store (hv, "y", 1, newSViv (y), 0);
782 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 989 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
783 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 990 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
784 } 991 }
785 break; 992 break;
786 993
787 case SDL_MOUSEBUTTONDOWN: 994 case SDL_MOUSEBUTTONDOWN:
788 case SDL_MOUSEBUTTONUP: 995 case SDL_MOUSEBUTTONUP:
789 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 996 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
790 997
791 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 998 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
792 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 999 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
793 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1000 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
794 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1001 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
799 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1006 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
800 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1007 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
801 break; 1008 break;
802 } 1009 }
803 1010
804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 1011 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
805 } 1012 }
806} 1013}
807 1014
808int 1015int
809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) 1016Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
810 POSTCALL: 1017 POSTCALL:
811 Mix_HookMusicFinished (music_finished); 1018 Mix_HookMusicFinished (music_finished);
812 Mix_ChannelFinished (channel_finished); 1019 Mix_ChannelFinished (channel_finished);
813 1020
814void 1021void
1022Mix_QuerySpec ()
1023 PPCODE:
1024{
1025 int freq, channels;
1026 Uint16 format;
1027
1028 if (Mix_QuerySpec (&freq, &format, &channels))
1029 {
1030 EXTEND (SP, 3);
1031 PUSHs (sv_2mortal (newSViv (freq)));
1032 PUSHs (sv_2mortal (newSViv (format)));
1033 PUSHs (sv_2mortal (newSViv (channels)));
1034 }
1035}
1036
1037void
815Mix_CloseAudio () 1038Mix_CloseAudio ()
816 1039
817int 1040int
818Mix_AllocateChannels (int numchans = -1) 1041Mix_AllocateChannels (int numchans = -1)
1042
1043const char *
1044Mix_GetError ()
819 1045
820void 1046void
821lowdelay (int fd, int val = 1) 1047lowdelay (int fd, int val = 1)
822 CODE: 1048 CODE:
823 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 1049 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
849 } 1075 }
850 } 1076 }
851#endif 1077#endif
852} 1078}
853 1079
854void 1080int
855add_font (char *file) 1081add_font (char *file)
856 CODE: 1082 CODE:
857 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1083 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1084 OUTPUT:
1085 RETVAL
858 1086
859void 1087void
860load_image_inline (SV *image_) 1088load_image_inline (SV *image_)
861 ALIAS: 1089 ALIAS:
862 load_image_file = 1 1090 load_image_file = 1
948void 1176void
949error (char *message) 1177error (char *message)
950 CODE: 1178 CODE:
951 fprintf (stderr, "ERROR: %s\n", message); 1179 fprintf (stderr, "ERROR: %s\n", message);
952#ifdef _WIN32 1180#ifdef _WIN32
953 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1181 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
954#endif 1182#endif
955 1183
956void 1184void
957fatal (char *message) 1185fatal (char *message)
958 CODE: 1186 CODE:
959 fprintf (stderr, "FATAL: %s\n", message); 1187 fprintf (stderr, "FATAL: %s\n", message);
960#ifdef _WIN32 1188#ifdef _WIN32
961 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1189 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
962#endif 1190#endif
963 _exit (1); 1191 _exit (1);
964 1192
965void 1193void
966_exit (int retval = 0) 1194_exit (int retval = 0)
978#if DEBUG 1206#if DEBUG
979 VALGRIND_DO_LEAK_CHECK; 1207 VALGRIND_DO_LEAK_CHECK;
980#endif 1208#endif
981} 1209}
982 1210
983MODULE = CFPlus PACKAGE = CFPlus::Font 1211MODULE = Deliantra::Client PACKAGE = DC::Font
984 1212
985PROTOTYPES: DISABLE 1213PROTOTYPES: DISABLE
986 1214
987CFPlus::Font 1215DC::Font
988new_from_file (SV *class, char *path, int id = 0) 1216new_from_file (SV *class, char *path, int id = 0)
989 CODE: 1217 CODE:
990{ 1218{
991 int count; 1219 int count;
992 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1220 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
995} 1223}
996 OUTPUT: 1224 OUTPUT:
997 RETVAL 1225 RETVAL
998 1226
999void 1227void
1000DESTROY (CFPlus::Font self) 1228DESTROY (DC::Font self)
1001 CODE: 1229 CODE:
1002 pango_font_description_free (self); 1230 pango_font_description_free (self);
1003 1231
1004void 1232void
1005make_default (CFPlus::Font self) 1233make_default (DC::Font self)
1006 PROTOTYPE: $ 1234 PROTOTYPE: $
1007 CODE: 1235 CODE:
1008 default_font = self; 1236 default_font = self;
1009 1237
1010MODULE = CFPlus PACKAGE = CFPlus::Layout 1238MODULE = Deliantra::Client PACKAGE = DC::Layout
1011 1239
1012PROTOTYPES: DISABLE 1240PROTOTYPES: DISABLE
1013 1241
1014void 1242void
1015reset_glyph_cache () 1243glyph_cache_backup ()
1016 PROTOTYPE: 1244 PROTOTYPE:
1017 CODE: 1245 CODE:
1246 tc_backup ();
1247
1248void
1249glyph_cache_restore ()
1250 PROTOTYPE:
1251 CODE:
1018 tc_clear (); 1252 tc_restore ();
1019 1253
1020CFPlus::Layout 1254DC::Layout
1021new (SV *class) 1255new (SV *class)
1022 CODE: 1256 CODE:
1023 New (0, RETVAL, 1, struct cf_layout); 1257 New (0, RETVAL, 1, struct cf_layout);
1024 1258
1025 RETVAL->pl = pango_layout_new (opengl_context); 1259 RETVAL->pl = pango_layout_new (opengl_context);
1027 RETVAL->g = 1.; 1261 RETVAL->g = 1.;
1028 RETVAL->b = 1.; 1262 RETVAL->b = 1.;
1029 RETVAL->a = 1.; 1263 RETVAL->a = 1.;
1030 RETVAL->base_height = MIN_FONT_HEIGHT; 1264 RETVAL->base_height = MIN_FONT_HEIGHT;
1031 RETVAL->font = 0; 1265 RETVAL->font = 0;
1266 RETVAL->rc = rc_alloc ();
1032 1267
1033 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1268 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1034 layout_update_font (RETVAL); 1269 layout_update_font (RETVAL);
1035 OUTPUT: 1270 OUTPUT:
1036 RETVAL 1271 RETVAL
1037 1272
1038void 1273void
1039DESTROY (CFPlus::Layout self) 1274DESTROY (DC::Layout self)
1040 CODE: 1275 CODE:
1041 g_object_unref (self->pl); 1276 g_object_unref (self->pl);
1277 rc_free (self->rc);
1042 Safefree (self); 1278 Safefree (self);
1043 1279
1044void 1280void
1045set_text (CFPlus::Layout self, SV *text_) 1281set_text (DC::Layout self, SV *text_)
1046 CODE: 1282 CODE:
1047{ 1283{
1048 STRLEN textlen; 1284 STRLEN textlen;
1049 char *text = SvPVutf8 (text_, textlen); 1285 char *text = SvPVutf8 (text_, textlen);
1050 1286
1051 pango_layout_set_text (self->pl, text, textlen); 1287 pango_layout_set_text (self->pl, text, textlen);
1052} 1288}
1053 1289
1054void 1290void
1055set_markup (CFPlus::Layout self, SV *text_) 1291set_markup (DC::Layout self, SV *text_)
1056 CODE: 1292 CODE:
1057{ 1293{
1058 STRLEN textlen; 1294 STRLEN textlen;
1059 char *text = SvPVutf8 (text_, textlen); 1295 char *text = SvPVutf8 (text_, textlen);
1060 1296
1061 pango_layout_set_markup (self->pl, text, textlen); 1297 pango_layout_set_markup (self->pl, text, textlen);
1062} 1298}
1063 1299
1064void 1300void
1065set_shapes (CFPlus::Layout self, ...) 1301set_shapes (DC::Layout self, ...)
1066 CODE: 1302 CODE:
1067{ 1303{
1068 PangoAttrList *attrs = 0; 1304 PangoAttrList *attrs = 0;
1069 const char *text = pango_layout_get_text (self->pl); 1305 const char *text = pango_layout_get_text (self->pl);
1070 const char *pos = text; 1306 const char *pos = text;
1105 if (attrs) 1341 if (attrs)
1106 pango_layout_set_attributes (self->pl, attrs); 1342 pango_layout_set_attributes (self->pl, attrs);
1107} 1343}
1108 1344
1109void 1345void
1110get_shapes (CFPlus::Layout self) 1346get_shapes (DC::Layout self)
1111 PPCODE: 1347 PPCODE:
1112{ 1348{
1113 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1349 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1114 1350
1115 do 1351 do
1116 { 1352 {
1117 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1353 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1118 1354
1119 if (run && shape_attr_p (run)) 1355 if (run && shape_attr_p (run))
1120 { 1356 {
1121 PangoRectangle extents; 1357 PangoRectangle extents;
1122 pango_layout_iter_get_run_extents (iter, 0, &extents); 1358 pango_layout_iter_get_run_extents (iter, 0, &extents);
1130 1366
1131 pango_layout_iter_free (iter); 1367 pango_layout_iter_free (iter);
1132} 1368}
1133 1369
1134int 1370int
1135has_wrapped (CFPlus::Layout self) 1371has_wrapped (DC::Layout self)
1136 CODE: 1372 CODE:
1137{ 1373{
1138 int lines = 1; 1374 int lines = 1;
1139 const char *text = pango_layout_get_text (self->pl); 1375 const char *text = pango_layout_get_text (self->pl);
1140 1376
1145} 1381}
1146 OUTPUT: 1382 OUTPUT:
1147 RETVAL 1383 RETVAL
1148 1384
1149SV * 1385SV *
1150get_text (CFPlus::Layout self) 1386get_text (DC::Layout self)
1151 CODE: 1387 CODE:
1152 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1388 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1153 sv_utf8_decode (RETVAL); 1389 sv_utf8_decode (RETVAL);
1154 OUTPUT: 1390 OUTPUT:
1155 RETVAL 1391 RETVAL
1156 1392
1157void 1393void
1158set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1394set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1159 CODE: 1395 CODE:
1160 self->r = r; 1396 self->r = r;
1161 self->g = g; 1397 self->g = g;
1162 self->b = b; 1398 self->b = b;
1163 self->a = a; 1399 self->a = a;
1164 1400
1165void 1401void
1166set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1402set_font (DC::Layout self, DC::Font font = 0)
1167 CODE: 1403 CODE:
1168 if (self->font != font) 1404 if (self->font != font)
1169 { 1405 {
1170 self->font = font; 1406 self->font = font;
1171 layout_update_font (self); 1407 layout_update_font (self);
1172 } 1408 }
1173 1409
1174void 1410void
1175set_height (CFPlus::Layout self, int base_height) 1411set_height (DC::Layout self, int base_height)
1176 CODE: 1412 CODE:
1177 if (self->base_height != base_height) 1413 if (self->base_height != base_height)
1178 { 1414 {
1179 self->base_height = base_height; 1415 self->base_height = base_height;
1180 layout_update_font (self); 1416 layout_update_font (self);
1181 } 1417 }
1182 1418
1183void 1419void
1184set_width (CFPlus::Layout self, int max_width = -1) 1420set_width (DC::Layout self, int max_width = -1)
1185 CODE: 1421 CODE:
1186 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1422 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1187 1423
1188void 1424void
1189set_indent (CFPlus::Layout self, int indent) 1425set_indent (DC::Layout self, int indent)
1190 CODE: 1426 CODE:
1191 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1427 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1192 1428
1193void 1429void
1194set_spacing (CFPlus::Layout self, int spacing) 1430set_spacing (DC::Layout self, int spacing)
1195 CODE: 1431 CODE:
1196 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1432 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1197 1433
1198void 1434void
1199set_ellipsise (CFPlus::Layout self, int ellipsise) 1435set_ellipsise (DC::Layout self, int ellipsise)
1200 CODE: 1436 CODE:
1201 pango_layout_set_ellipsize (self->pl, 1437 pango_layout_set_ellipsize (self->pl,
1202 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1438 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1203 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1439 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1204 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1440 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1205 : PANGO_ELLIPSIZE_NONE 1441 : PANGO_ELLIPSIZE_NONE
1206 ); 1442 );
1207 1443
1208void 1444void
1209set_single_paragraph_mode (CFPlus::Layout self, int spm) 1445set_single_paragraph_mode (DC::Layout self, int spm)
1210 CODE: 1446 CODE:
1211 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1447 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1212 1448
1213void 1449void
1214size (CFPlus::Layout self) 1450size (DC::Layout self)
1215 PPCODE: 1451 PPCODE:
1216{ 1452{
1217 int w, h; 1453 int w, h;
1218 1454
1219 layout_get_pixel_size (self, &w, &h); 1455 layout_get_pixel_size (self, &w, &h);
1222 PUSHs (sv_2mortal (newSViv (w))); 1458 PUSHs (sv_2mortal (newSViv (w)));
1223 PUSHs (sv_2mortal (newSViv (h))); 1459 PUSHs (sv_2mortal (newSViv (h)));
1224} 1460}
1225 1461
1226int 1462int
1227descent (CFPlus::Layout self) 1463descent (DC::Layout self)
1228 CODE: 1464 CODE:
1229{ 1465{
1230 PangoRectangle rect; 1466 PangoRectangle rect;
1231 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1467 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1232 pango_layout_line_get_pixel_extents (line, 0, &rect); 1468 pango_layout_line_get_pixel_extents (line, 0, &rect);
1233 RETVAL = PANGO_DESCENT (rect); 1469 RETVAL = PANGO_DESCENT (rect);
1234} 1470}
1235 OUTPUT: 1471 OUTPUT:
1236 RETVAL 1472 RETVAL
1237 1473
1238int 1474int
1239xy_to_index (CFPlus::Layout self, int x, int y) 1475xy_to_index (DC::Layout self, int x, int y)
1240 CODE: 1476 CODE:
1241{ 1477{
1242 int index, trailing; 1478 int index, trailing;
1243 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1479 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1244 RETVAL = index + trailing; 1480 RETVAL = index + trailing;
1245} 1481}
1246 OUTPUT: 1482 OUTPUT:
1247 RETVAL 1483 RETVAL
1248 1484
1249void 1485void
1250cursor_pos (CFPlus::Layout self, int index) 1486cursor_pos (DC::Layout self, int index)
1251 PPCODE: 1487 PPCODE:
1252{ 1488{
1253 PangoRectangle strong_pos; 1489 PangoRectangle pos;
1254 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1490 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1255 1491
1256 EXTEND (SP, 3); 1492 EXTEND (SP, 3);
1257 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1493 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1258 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1494 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1259 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1495 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1260} 1496}
1261 1497
1262void 1498void
1263index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1499index_to_line_x (DC::Layout self, int index, int trailing = 0)
1264 PPCODE: 1500 PPCODE:
1265{ 1501{
1266 int line, x; 1502 int line, x;
1267 1503
1268 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1504 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1505#if !PANGO_VERSION_CHECK (1, 17, 3)
1269 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1506 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1270 1507 --line;
1508#endif
1271 EXTEND (SP, 2); 1509 EXTEND (SP, 2);
1272 PUSHs (sv_2mortal (newSViv (line - 1))); 1510 PUSHs (sv_2mortal (newSViv (line)));
1273 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1511 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1274} 1512}
1275 1513
1276void 1514void
1277line_x_to_index (CFPlus::Layout self, int line, int x) 1515line_x_to_index (DC::Layout self, int line, int x)
1278 PPCODE: 1516 PPCODE:
1279{ 1517{
1280 PangoLayoutLine *lp; 1518 PangoLayoutLine *lp;
1281 int index, trailing; 1519 int index, trailing;
1282 1520
1283 if (line < 0) 1521 if (line < 0)
1284 XSRETURN_EMPTY; 1522 XSRETURN_EMPTY;
1285 1523
1286 if (!(lp = pango_layout_get_line (self->pl, line))) 1524 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1287 XSRETURN_EMPTY; /* do better */ 1525 XSRETURN_EMPTY; /* do better */
1288 1526
1289 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1527 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1290 1528
1291 EXTEND (SP, 2); 1529 EXTEND (SP, 2);
1297 PUSHs (sv_2mortal (newSViv (trailing))); 1535 PUSHs (sv_2mortal (newSViv (trailing)));
1298 } 1536 }
1299} 1537}
1300 1538
1301void 1539void
1302render (CFPlus::Layout self, float x, float y, int flags = 0) 1540render (DC::Layout self, float x, float y, int flags = 0)
1303 PPCODE: 1541 CODE:
1542 rc_clear (self->rc);
1304 pango_opengl_render_layout_subpixel ( 1543 pango_opengl_render_layout_subpixel (
1305 self->pl, 1544 self->pl,
1545 self->rc,
1306 x * PANGO_SCALE, y * PANGO_SCALE, 1546 x * PANGO_SCALE, y * PANGO_SCALE,
1307 self->r, self->g, self->b, self->a, 1547 self->r, self->g, self->b, self->a,
1308 flags 1548 flags
1309 ); 1549 );
1550 // we assume that context_change actually clears/frees stuff
1551 // and does not do any recomputation...
1552 pango_layout_context_changed (self->pl);
1310 1553
1311MODULE = CFPlus PACKAGE = CFPlus::Texture 1554void
1555draw (DC::Layout self)
1556 CODE:
1557{
1558 glEnable (GL_TEXTURE_2D);
1559 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1560 glEnable (GL_BLEND);
1561 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1562 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1563 glEnable (GL_ALPHA_TEST);
1564 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1565
1566 rc_draw (self->rc);
1567
1568 glDisable (GL_ALPHA_TEST);
1569 glDisable (GL_BLEND);
1570 glDisable (GL_TEXTURE_2D);
1571}
1572
1573MODULE = Deliantra::Client PACKAGE = DC::Texture
1312 1574
1313PROTOTYPES: ENABLE 1575PROTOTYPES: ENABLE
1314
1315int minpot (int n)
1316 1576
1317void 1577void
1318pad (SV *data_, int ow, int oh, int nw, int nh) 1578pad (SV *data_, int ow, int oh, int nw, int nh)
1319 CODE: 1579 CODE:
1320{ 1580{
1347 HV *hv = (HV *)SvRV (self); 1607 HV *hv = (HV *)SvRV (self);
1348 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1608 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1349 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1609 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1350 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1610 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1351 1611
1612 if (name <= 0)
1613 XSRETURN_EMPTY;
1614
1352 if (items < 5) 1615 if (items < 5)
1353 { 1616 {
1354 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1617 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1355 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1618 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1356 } 1619 }
1394 RETVAL = width > 0; 1657 RETVAL = width > 0;
1395} 1658}
1396 OUTPUT: 1659 OUTPUT:
1397 RETVAL 1660 RETVAL
1398 1661
1399MODULE = CFPlus PACKAGE = CFPlus::Map 1662MODULE = Deliantra::Client PACKAGE = DC::Map
1400 1663
1401PROTOTYPES: DISABLE 1664PROTOTYPES: DISABLE
1402 1665
1403CFPlus::Map 1666DC::Map
1404new (SV *class) 1667new (SV *class)
1405 CODE: 1668 CODE:
1406 New (0, RETVAL, 1, struct map); 1669 New (0, RETVAL, 1, struct map);
1407 RETVAL->x = 0; 1670 RETVAL->x = 0;
1408 RETVAL->y = 0; 1671 RETVAL->y = 0;
1416 RETVAL->row = 0; 1679 RETVAL->row = 0;
1417 OUTPUT: 1680 OUTPUT:
1418 RETVAL 1681 RETVAL
1419 1682
1420void 1683void
1421DESTROY (CFPlus::Map self) 1684DESTROY (DC::Map self)
1422 CODE: 1685 CODE:
1423{ 1686{
1424 map_clear (self); 1687 map_clear (self);
1425 Safefree (self->face2tile); 1688 Safefree (self->face2tile);
1426 Safefree (self->tex); 1689 Safefree (self->tex);
1427 Safefree (self); 1690 Safefree (self);
1428} 1691}
1429 1692
1430void 1693void
1431resize (CFPlus::Map self, int map_width, int map_height) 1694resize (DC::Map self, int map_width, int map_height)
1432 CODE: 1695 CODE:
1433 self->w = map_width; 1696 self->w = map_width;
1434 self->h = map_height; 1697 self->h = map_height;
1435 1698
1436void 1699void
1437clear (CFPlus::Map self) 1700clear (DC::Map self)
1438 CODE: 1701 CODE:
1439 map_clear (self); 1702 map_clear (self);
1440 1703
1441void 1704void
1442set_tileid (CFPlus::Map self, int face, int tile) 1705set_tileid (DC::Map self, int face, int tile)
1443 CODE: 1706 CODE:
1444{ 1707{
1445 need_facenum (self, face); self->face2tile [face] = tile; 1708 need_facenum (self, face); self->face2tile [face] = tile;
1446 need_texid (self, tile); 1709 need_texid (self, tile);
1447} 1710}
1448 1711
1449void 1712void
1450set_smooth (CFPlus::Map self, int face, int smooth, int level) 1713set_smooth (DC::Map self, int face, int smooth, int level)
1451 CODE: 1714 CODE:
1452{ 1715{
1453 tileid texid; 1716 tileid texid;
1454 maptex *tex; 1717 maptex *tex;
1455 1718
1468 tex->smoothtile = self->face2tile [smooth]; 1731 tex->smoothtile = self->face2tile [smooth];
1469 tex->smoothlevel = level; 1732 tex->smoothlevel = level;
1470} 1733}
1471 1734
1472void 1735void
1473set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1736set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1474 CODE: 1737 CODE:
1475{ 1738{
1476 need_texid (self, texid); 1739 need_texid (self, texid);
1477 1740
1478 { 1741 {
1498 // from transparent color bleeding and ugly wrapping effects. 1761 // from transparent color bleeding and ugly wrapping effects.
1499 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1762 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1500} 1763}
1501 1764
1502int 1765int
1503ox (CFPlus::Map self) 1766ox (DC::Map self)
1504 ALIAS: 1767 ALIAS:
1505 oy = 1 1768 oy = 1
1506 x = 2 1769 x = 2
1507 y = 3 1770 y = 3
1508 w = 4 1771 w = 4
1519 } 1782 }
1520 OUTPUT: 1783 OUTPUT:
1521 RETVAL 1784 RETVAL
1522 1785
1523void 1786void
1524scroll (CFPlus::Map self, int dx, int dy) 1787scroll (DC::Map self, int dx, int dy)
1525 CODE: 1788 CODE:
1526{ 1789{
1527 if (dx > 0) 1790 if (dx > 0)
1528 map_blank (self, self->x, self->y, dx, self->h); 1791 map_blank (self, self->x, self->y, dx, self->h);
1529 else if (dx < 0) 1792 else if (dx < 0)
1544 self->rows += MAP_EXTEND_Y; 1807 self->rows += MAP_EXTEND_Y;
1545 self->y += MAP_EXTEND_Y; 1808 self->y += MAP_EXTEND_Y;
1546 } 1809 }
1547} 1810}
1548 1811
1549void 1812SV *
1550map1a_update (CFPlus::Map self, SV *data_, int extmap) 1813map1a_update (DC::Map self, SV *data_, int extmap)
1551 CODE: 1814 CODE:
1552{ 1815{
1553 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1816 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1554 uint8_t *data_end = (uint8_t *)SvEND (data_); 1817 uint8_t *data_end = (uint8_t *)SvEND (data_);
1555 mapcell *cell; 1818 mapcell *cell;
1556 int x, y, flags; 1819 int x, y, z, flags;
1820 AV *missing = newAV ();
1821 RETVAL = newRV_noinc ((SV *)missing);
1557 1822
1558 while (data < data_end - 1) 1823 while (data < data_end - 1)
1559 { 1824 {
1560 flags = (data [0] << 8) + data [1]; data += 2; 1825 flags = (data [0] << 8) + data [1]; data += 2;
1561 1826
1581 uint8_t ext, cmd; 1846 uint8_t ext, cmd;
1582 1847
1583 do 1848 do
1584 { 1849 {
1585 ext = *data++; 1850 ext = *data++;
1586 cmd = ext & 0x3f; 1851 cmd = ext & 0x7f;
1587 1852
1588 if (cmd < 4) 1853 if (cmd < 4)
1589 cell->darkness = 255 - ext * 64 + 1; 1854 cell->darkness = 255 - ext * 64 + 1;
1590 else if (cmd == 5) // health 1855 else if (cmd == 5) // health
1591 { 1856 {
1594 } 1859 }
1595 else if (cmd == 6) // monster width 1860 else if (cmd == 6) // monster width
1596 cell->stat_width = *data++ + 1; 1861 cell->stat_width = *data++ + 1;
1597 else if (cmd == 0x47) 1862 else if (cmd == 0x47)
1598 { 1863 {
1599 if (*data == 4) 1864 if (*data == 1) cell->player = data [1];
1600 ; // decode player count 1865 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1866 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1867 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1601 1868
1602 data += *data + 1; 1869 data += *data + 1;
1603 } 1870 }
1604 else if (cmd == 8) // cell flags 1871 else if (cmd == 8) // cell flags
1605 cell->flags = *data++; 1872 cell->flags = *data++;
1612 } 1879 }
1613 else 1880 else
1614 cell->darkness = *data++ + 1; 1881 cell->darkness = *data++ + 1;
1615 } 1882 }
1616 1883
1884 for (z = 0; z <= 2; ++z)
1617 if (flags & 4) 1885 if (flags & (4 >> z))
1618 { 1886 {
1619 faceid face = (data [0] << 8) + data [1]; data += 2; 1887 faceid face = (data [0] << 8) + data [1]; data += 2;
1620 need_facenum (self, face); 1888 need_facenum (self, face);
1621 cell->tile [0] = self->face2tile [face]; 1889 cell->tile [z] = self->face2tile [face];
1890
1891 if (cell->tile [z])
1892 {
1893 maptex *tex = self->tex + cell->tile [z];
1894 if (!tex->name)
1895 av_push (missing, newSViv (cell->tile [z]));
1896
1897 if (tex->smoothtile)
1898 {
1899 maptex *smooth = self->tex + tex->smoothtile;
1900 if (!smooth->name)
1901 av_push (missing, newSViv (tex->smoothtile));
1902 }
1903 }
1622 } 1904 }
1623
1624 if (flags & 2)
1625 {
1626 faceid face = (data [0] << 8) + data [1]; data += 2;
1627 need_facenum (self, face);
1628 cell->tile [1] = self->face2tile [face];
1629 }
1630
1631 if (flags & 1)
1632 {
1633 faceid face = (data [0] << 8) + data [1]; data += 2;
1634 need_facenum (self, face);
1635 cell->tile [2] = self->face2tile [face];
1636 }
1637 } 1905 }
1638 else 1906 else
1639 cell->darkness = 0; 1907 CELL_CLEAR (cell);
1640 } 1908 }
1641} 1909}
1910 OUTPUT:
1911 RETVAL
1642 1912
1643SV * 1913SV *
1644mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1914mapmap (DC::Map self, int x0, int y0, int w, int h)
1645 CODE: 1915 CODE:
1646{ 1916{
1647 int x1, x; 1917 int x1, x;
1648 int y1, y; 1918 int y1, y;
1649 int z; 1919 int z;
1694} 1964}
1695 OUTPUT: 1965 OUTPUT:
1696 RETVAL 1966 RETVAL
1697 1967
1698void 1968void
1699draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1969draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1700 CODE: 1970 CODE:
1701{ 1971{
1972 int x, y, z;
1973
1702 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1974 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1703 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1975 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1704 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1976 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1705 smooth_key skey; 1977 smooth_key skey;
1706 int x, y, z; 1978 int pl_x, pl_y;
1707 int last_name; 1979 maptex pl_tex;
1980 rc_t *rc = rc_alloc ();
1981 rc_key_t key;
1982 rc_array_t *arr;
1983
1984 pl_tex.name = 0;
1708 1985
1709 // thats current max. sorry. 1986 // thats current max. sorry.
1710 if (sw > 255) sw = 255; 1987 if (sw > 255) sw = 255;
1711 if (sh > 255) sh = 255; 1988 if (sh > 255) sh = 255;
1712 1989
1713 // clear key, in case of extra padding 1990 // clear key, in case of extra padding
1714 memset (&skey, 0, sizeof (skey)); 1991 memset (&skey, 0, sizeof (skey));
1715 1992
1716 glColor4ub (255, 255, 255, 255); 1993 memset (&key, 0, sizeof (key));
1717 1994 key.r = 255;
1718 glEnable (GL_BLEND); 1995 key.g = 255;
1719 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1996 key.b = 255;
1720 glEnable (GL_TEXTURE_2D); 1997 key.a = 255;
1721 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1998 key.mode = GL_QUADS;
1722 1999 key.format = GL_T2F_V3F;
1723 glBegin (GL_QUADS); 2000 key.texname = -1;
1724
1725 last_name = 0;
1726 2001
1727 mx += self->x; 2002 mx += self->x;
1728 my += self->y; 2003 my += self->y;
1729 2004
1730 // first pass: determine smooth_max 2005 // first pass: determine smooth_max
1746 MAX (self->tex [cell->tile [0]].smoothlevel, 2021 MAX (self->tex [cell->tile [0]].smoothlevel,
1747 MAX (self->tex [cell->tile [1]].smoothlevel, 2022 MAX (self->tex [cell->tile [1]].smoothlevel,
1748 self->tex [cell->tile [2]].smoothlevel)); 2023 self->tex [cell->tile [2]].smoothlevel));
1749 } 2024 }
1750 } 2025 }
2026
2027 glEnable (GL_BLEND);
2028 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2029 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1751 2030
1752 for (z = 0; z <= 2; z++) 2031 for (z = 0; z <= 2; z++)
1753 { 2032 {
1754 memset (smooth_level, 0, sizeof (smooth_level)); 2033 memset (smooth_level, 0, sizeof (smooth_level));
1755 2034
1768 { 2047 {
1769 maptex tex = self->tex [tile]; 2048 maptex tex = self->tex [tile];
1770 int px = (x + 1) * T - tex.w; 2049 int px = (x + 1) * T - tex.w;
1771 int py = (y + 1) * T - tex.h; 2050 int py = (y + 1) * T - tex.h;
1772 2051
1773 // suppressing texture state switches here
1774 // is only moderately effective, but worth the extra effort
1775 if (last_name != tex.name) 2052 if (key.texname != tex.name)
1776 { 2053 {
1777 if (!tex.name) 2054 if (!tex.name)
1778 tex = self->tex [2]; /* missing, replace by noface */ 2055 tex = self->tex [2]; /* missing, replace by noface */
1779 2056
1780 glEnd (); 2057 key.texname = tex.name;
1781 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2058 arr = rc_array (rc, &key);
1782 glBegin (GL_QUADS);
1783 } 2059 }
1784 2060
1785 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 2061 if (expect_false (cell->player == player) && expect_false (z == 2))
1786 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1787 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1788 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1789
1790 if (cell->flags && z == 2)
1791 { 2062 {
2063 pl_x = px;
2064 pl_y = py;
2065 pl_tex = tex;
2066 continue;
2067 }
2068
2069 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2070 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2071 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2072 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2073
2074 if (expect_false (cell->flags) && expect_false (z == 2))
2075 {
2076 // overlays such as the speech bubble, probably more to come
1792 if (cell->flags & 1) 2077 if (cell->flags & 1)
1793 { 2078 {
1794 maptex tex = self->tex [1]; 2079 maptex tex = self->tex [1];
1795 int px = x * T + T * 2 / 32; 2080 int px = x * T + T * 2 / 32;
1796 int py = y * T - T * 6 / 32; 2081 int py = y * T - T * 6 / 32;
1797 2082
2083 if (tex.name)
1798 glEnd (); 2084 {
1799 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2085 if (key.texname != tex.name)
2086 {
2087 key.texname = tex.name;
2088 arr = rc_array (rc, &key);
2089 }
2090
2091 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2092 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2093 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2094 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1800 glBegin (GL_QUADS); 2095 }
1801
1802 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1803 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1804 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1805 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1806 } 2096 }
1807 } 2097 }
1808 2098
1809 // update smooth hash 2099 // update smooth hash
1810 if (tex.smoothtile) 2100 if (tex.smoothtile)
1846 } 2136 }
1847 } 2137 }
1848 } 2138 }
1849 } 2139 }
1850 2140
2141 rc_draw (rc);
2142 rc_clear (rc);
2143
1851 // go through all smoothlevels, lowest to highest, then draw. 2144 // go through all smoothlevels, lowest to highest, then draw.
1852 // this is basically counting sort 2145 // this is basically counting sort
1853 { 2146 {
1854 int w, b; 2147 int w, b;
1855 2148
2149 glEnable (GL_TEXTURE_2D);
2150 glBegin (GL_QUADS);
1856 for (w = 0; w < 256 / 32; ++w) 2151 for (w = 0; w < 256 / 32; ++w)
1857 { 2152 {
1858 uint32_t smask = smooth_level [w]; 2153 uint32_t smask = smooth_level [w];
1859 if (smask) 2154 if (smask)
1860 for (b = 0; b < 32; ++b) 2155 for (b = 0; b < 32; ++b)
1879 int border = bits & 15; 2174 int border = bits & 15;
1880 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2175 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1881 float dx = tex.s * .0625f; // 16 images/row 2176 float dx = tex.s * .0625f; // 16 images/row
1882 float dy = tex.t * .5f ; // 2 images/column 2177 float dy = tex.t * .5f ; // 2 images/column
1883 2178
1884 // this time naively avoiding texture state changes
1885 // save gobs of state changes.
1886 if (last_name != tex.name) 2179 if (tex.name)
1887 { 2180 {
2181 // this time avoiding texture state changes
2182 // save gobs of state changes.
1888 if (!tex.name) 2183 if (key.texname != tex.name)
1889 continue; // smoothing not yet available 2184 {
1890
1891 glEnd (); 2185 glEnd ();
1892 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2186 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1893 glBegin (GL_QUADS); 2187 glBegin (GL_QUADS);
1894 } 2188 }
1895 2189
1896 if (border) 2190 if (border)
1897 { 2191 {
1898 float ox = border * dx; 2192 float ox = border * dx;
1899 2193
1900 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2194 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1901 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2195 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1902 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2196 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1903 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2197 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1904 } 2198 }
1905 2199
1906 if (corner) 2200 if (corner)
1907 { 2201 {
1908 float ox = corner * dx; 2202 float ox = corner * dx;
1909 2203
1910 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2204 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1911 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2205 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1912 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2206 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1913 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2207 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2208 }
1914 } 2209 }
1915 } 2210 }
1916 } 2211 }
1917 } 2212 }
1918 } 2213 }
2214
2215 glEnd ();
2216 glDisable (GL_TEXTURE_2D);
2217 key.texname = -1;
1919 } 2218 }
1920 2219
1921 hv_clear (smooth); 2220 hv_clear (smooth);
1922 } 2221 }
1923 2222
1924 glEnd (); 2223 if (pl_tex.name)
2224 {
2225 maptex tex = pl_tex;
2226 int px = pl_x + sdx;
2227 int py = pl_y + sdy;
1925 2228
1926 glDisable (GL_TEXTURE_2D); 2229 key.texname = tex.name;
2230 arr = rc_array (rc, &key);
2231
2232 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2233 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2234 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2235 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2236
2237 rc_draw (rc);
2238 }
2239
1927 glDisable (GL_BLEND); 2240 glDisable (GL_BLEND);
2241 rc_free (rc);
1928 2242
1929 // top layer: overlays such as the health bar 2243 // top layer: overlays such as the health bar
1930 for (y = 0; y < sh; y++) 2244 for (y = 0; y < sh; y++)
1931 if (0 <= y + my && y + my < self->rows) 2245 if (0 <= y + my && y + my < self->rows)
1932 { 2246 {
1957 } 2271 }
1958 } 2272 }
1959} 2273}
1960 2274
1961void 2275void
1962draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2276draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1963 CODE: 2277 CODE:
1964{ 2278{
1965 static float color[16][3] = { 2279 static float color[16][3] = {
1966 { 0.00F, 0.00F, 0.00F }, 2280 { 0.00F, 0.00F, 0.00F },
1967 { 1.00F, 1.00F, 1.00F }, 2281 { 1.00F, 1.00F, 1.00F },
2017 glDisable (GL_BLEND); 2331 glDisable (GL_BLEND);
2018 glDisable (GL_TEXTURE_2D); 2332 glDisable (GL_TEXTURE_2D);
2019} 2333}
2020 2334
2021void 2335void
2022fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2336fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2023 PPCODE: 2337 PPCODE:
2024{ 2338{
2025 int x, y; 2339 int x, y;
2026 int sw1 = sw + 2; 2340 int sw1 = sw + 2;
2027 int sh1 = sh + 2; 2341 int sh1 = sh + 2;
2035 SvCUR_set (darkness3_sv, sw34 * sh3); 2349 SvCUR_set (darkness3_sv, sw34 * sh3);
2036 2350
2037 mx += self->x - 1; 2351 mx += self->x - 1;
2038 my += self->y - 1; 2352 my += self->y - 1;
2039 2353
2040 memset (darkness1, 255, sw1 * sh1); 2354 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2041 2355
2042 for (y = 0; y < sh1; y++) 2356 for (y = 0; y < sh1; y++)
2043 if (0 <= y + my && y + my < self->rows) 2357 if (0 <= y + my && y + my < self->rows)
2044 { 2358 {
2045 maprow *row = self->row + (y + my); 2359 maprow *row = self->row + (y + my);
2098 PUSHs (sv_2mortal (newSViv (sh3))); 2412 PUSHs (sv_2mortal (newSViv (sh3)));
2099 PUSHs (darkness3_sv); 2413 PUSHs (darkness3_sv);
2100} 2414}
2101 2415
2102SV * 2416SV *
2103get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2417get_rect (DC::Map self, int x0, int y0, int w, int h)
2104 CODE: 2418 CODE:
2105{ 2419{
2106 int x, y, x1, y1; 2420 int x, y, x1, y1;
2107 SV *data_sv = newSV (w * h * 7 + 5); 2421 SV *data_sv = newSV (w * h * 7 + 5);
2108 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2422 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2165 else 2479 else
2166 *data++ = 0; 2480 *data++ = 0;
2167 } 2481 }
2168 } 2482 }
2169 2483
2484 /* if size is w*h + 5 then no data has been found */
2485 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2486 {
2170 SvPOK_only (data_sv); 2487 SvPOK_only (data_sv);
2171 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2488 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2489 }
2490
2172 RETVAL = data_sv; 2491 RETVAL = data_sv;
2173} 2492}
2174 OUTPUT: 2493 OUTPUT:
2175 RETVAL 2494 RETVAL
2176 2495
2177void 2496void
2178set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2497set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2179 PPCODE: 2498 PPCODE:
2180{ 2499{
2181 int x, y, z; 2500 int x, y, z;
2182 int w, h; 2501 int w, h;
2183 int x1, y1; 2502 int x1, y1;
2503 STRLEN len;
2504 uint8_t *data, *end;
2505
2506 len = SvLEN (data_sv);
2507 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2508 data = SvPVbyte_nolen (data_sv);
2509 end = data + len + 8;
2510
2511 if (len < 5)
2512 XSRETURN_EMPTY;
2184 2513
2185 if (*data++ != 0) 2514 if (*data++ != 0)
2186 return; /* version mismatch */ 2515 XSRETURN_EMPTY; /* version mismatch */
2187 2516
2188 w = *data++ << 8; w |= *data++; 2517 w = *data++ << 8; w |= *data++;
2189 h = *data++ << 8; h |= *data++; 2518 h = *data++ << 8; h |= *data++;
2190 2519
2191 // we need to do this 'cause we don't keep an absolute coord system for rows 2520 // we need to do this 'cause we don't keep an absolute coord system for rows
2203 { 2532 {
2204 maprow *row = map_get_row (self, y); 2533 maprow *row = map_get_row (self, y);
2205 2534
2206 for (x = x0; x < x1; x++) 2535 for (x = x0; x < x1; x++)
2207 { 2536 {
2537 uint8_t flags;
2538
2539 if (data + 7 >= end)
2540 XSRETURN_EMPTY;
2541
2208 uint8_t flags = *data++; 2542 flags = *data++;
2209 2543
2210 if (flags) 2544 if (flags)
2211 { 2545 {
2212 mapcell *cell = row_get_cell (row, x); 2546 mapcell *cell = row_get_cell (row, x);
2213 tileid tile[3] = { 0, 0, 0 }; 2547 tileid tile[3] = { 0, 0, 0 };
2216 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2550 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2217 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2551 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2218 2552
2219 if (cell->darkness == 0) 2553 if (cell->darkness == 0)
2220 { 2554 {
2221 cell->darkness = 0; 2555 /*cell->darkness = 0;*/
2556 EXTEND (SP, 3);
2222 2557
2223 for (z = 0; z <= 2; z++) 2558 for (z = 0; z <= 2; z++)
2224 { 2559 {
2225 tileid t = tile [z]; 2560 tileid t = tile [z];
2226 2561
2227 if (t >= self->texs || (t && !self->tex [t].name)) 2562 if (t >= self->texs || (t && !self->tex [t].name))
2228 { 2563 {
2229 XPUSHs (sv_2mortal (newSViv (t))); 2564 PUSHs (sv_2mortal (newSViv (t)));
2230 need_texid (self, t); 2565 need_texid (self, t);
2231 } 2566 }
2232 2567
2233 cell->tile [z] = t; 2568 cell->tile [z] = t;
2234 } 2569 }
2236 } 2571 }
2237 } 2572 }
2238 } 2573 }
2239} 2574}
2240 2575
2241MODULE = CFPlus PACKAGE = CFPlus::RW 2576MODULE = Deliantra::Client PACKAGE = DC::RW
2242 2577
2243CFPlus::RW 2578DC::RW
2244new (SV *class, SV *data_sv) 2579new (SV *class, SV *data_sv)
2245 CODE: 2580 CODE:
2246{ 2581{
2247 STRLEN datalen; 2582 STRLEN datalen;
2248 char *data = SvPVbyte (data_sv, datalen); 2583 char *data = SvPVbyte (data_sv, datalen);
2250 RETVAL = SDL_RWFromConstMem (data, datalen); 2585 RETVAL = SDL_RWFromConstMem (data, datalen);
2251} 2586}
2252 OUTPUT: 2587 OUTPUT:
2253 RETVAL 2588 RETVAL
2254 2589
2255CFPlus::RW 2590DC::RW
2256new_from_file (SV *class, const char *path, const char *mode = "rb") 2591new_from_file (SV *class, const char *path, const char *mode = "rb")
2257 CODE: 2592 CODE:
2258 RETVAL = SDL_RWFromFile (path, mode); 2593 RETVAL = SDL_RWFromFile (path, mode);
2259 OUTPUT: 2594 OUTPUT:
2260 RETVAL 2595 RETVAL
2261 2596
2597# fails on win32:
2598# dc.xs(2268) : error C2059: syntax error : '('
2262void 2599#void
2263close (CFPlus::RW self) 2600#close (DC::RW self)
2264 CODE: 2601# CODE:
2265 SDL_RWclose (self); 2602# (self->(close)) (self);
2266 2603
2267MODULE = CFPlus PACKAGE = CFPlus::Channel 2604MODULE = Deliantra::Client PACKAGE = DC::Channel
2268 2605
2269PROTOTYPES: DISABLE 2606PROTOTYPES: DISABLE
2270 2607
2271void 2608DC::Channel
2272halt (CFPlus::Channel self) 2609find ()
2273 CODE: 2610 CODE:
2611{
2612 RETVAL = Mix_GroupAvailable (-1);
2613
2614 if (RETVAL < 0)
2615 {
2616 RETVAL = Mix_GroupOldest (-1);
2617
2618 if (RETVAL < 0)
2619 XSRETURN_UNDEF;
2620
2274 Mix_HaltChannel (self); 2621 Mix_HaltChannel (RETVAL);
2622 }
2275 2623
2276void 2624 Mix_UnregisterAllEffects (RETVAL);
2277expire (CFPlus::Channel self, int ticks = -1) 2625 Mix_Volume (RETVAL, 128);
2278 CODE: 2626}
2279 Mix_ExpireChannel (self, ticks);
2280
2281void
2282fade_out (CFPlus::Channel self, int ticks = -1)
2283 CODE:
2284 Mix_FadeOutChannel (self, ticks);
2285
2286int
2287volume (CFPlus::Channel self, int volume)
2288 CODE:
2289 RETVAL = Mix_Volume (self, volume);
2290 OUTPUT: 2627 OUTPUT:
2291 RETVAL 2628 RETVAL
2292 2629
2293void 2630void
2631halt (DC::Channel self)
2632 CODE:
2633 Mix_HaltChannel (self);
2634
2635void
2636expire (DC::Channel self, int ticks = -1)
2637 CODE:
2638 Mix_ExpireChannel (self, ticks);
2639
2640void
2641fade_out (DC::Channel self, int ticks = -1)
2642 CODE:
2643 Mix_FadeOutChannel (self, ticks);
2644
2645int
2646volume (DC::Channel self, int volume)
2647 CODE:
2648 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2649 OUTPUT:
2650 RETVAL
2651
2652void
2294unregister_all_effects (CFPlus::Channel self) 2653unregister_all_effects (DC::Channel self)
2295 CODE: 2654 CODE:
2296 Mix_UnregisterAllEffects (self); 2655 Mix_UnregisterAllEffects (self);
2297 2656
2298void 2657void
2299set_panning (CFPlus::Channel self, int left, int right) 2658set_panning (DC::Channel self, int left, int right)
2300 CODE: 2659 CODE:
2660 left = CLAMP (left , 0, 255);
2661 right = CLAMP (right, 0, 255);
2301 Mix_SetPanning (self, left, right); 2662 Mix_SetPanning (self, left, right);
2302 2663
2303void 2664void
2304set_distance (CFPlus::Channel self, int distance) 2665set_distance (DC::Channel self, int distance)
2305 CODE: 2666 CODE:
2306 Mix_SetDistance (self, distance); 2667 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2307 2668
2308void 2669void
2309set_position (CFPlus::Channel self, int angle, int distance) 2670set_position (DC::Channel self, int angle, int distance)
2310 CODE: 2671 CODE:
2672
2673void
2674set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2675 CODE:
2676{
2677 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2678 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2311 Mix_SetPosition (self, angle, distance); 2679 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2680}
2312 2681
2313void 2682void
2314set_reverse_stereo (CFPlus::Channel self, int flip) 2683set_reverse_stereo (DC::Channel self, int flip)
2315 CODE: 2684 CODE:
2316 Mix_SetReverseStereo (self, flip); 2685 Mix_SetReverseStereo (self, flip);
2317 2686
2318MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2687MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2319 2688
2320PROTOTYPES: DISABLE 2689PROTOTYPES: DISABLE
2321 2690
2322CFPlus::MixChunk 2691DC::MixChunk
2323new (SV *class, CFPlus::RW rwops) 2692new (SV *class, DC::RW rwops)
2324 CODE: 2693 CODE:
2325 RETVAL = Mix_LoadWAV_RW (rwops, 1); 2694 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2326 OUTPUT: 2695 OUTPUT:
2327 RETVAL 2696 RETVAL
2328 2697
2329void 2698void
2330DESTROY (CFPlus::MixChunk self) 2699DESTROY (DC::MixChunk self)
2331 CODE: 2700 CODE:
2332 Mix_FreeChunk (self); 2701 Mix_FreeChunk (self);
2333 2702
2334int 2703int
2335volume (CFPlus::MixChunk self, int volume = -1) 2704volume (DC::MixChunk self, int volume = -1)
2336 CODE: 2705 CODE:
2706 if (items > 1)
2707 volume = CLAMP (volume, 0, 128);
2337 RETVAL = Mix_VolumeChunk (self, volume); 2708 RETVAL = Mix_VolumeChunk (self, volume);
2338 OUTPUT: 2709 OUTPUT:
2339 RETVAL 2710 RETVAL
2340 2711
2341CFPlus::Channel 2712DC::Channel
2342play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2713play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2343 CODE: 2714 CODE:
2715{
2344 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2716 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2717
2718 if (RETVAL < 0)
2719 XSRETURN_UNDEF;
2720
2721 if (channel < 0)
2722 {
2345 Mix_UnregisterAllEffects (RETVAL); 2723 Mix_UnregisterAllEffects (RETVAL);
2724 Mix_Volume (RETVAL, 128);
2725 }
2726}
2346 OUTPUT: 2727 OUTPUT:
2347 RETVAL 2728 RETVAL
2348 2729
2349MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2730MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2350 2731
2351int 2732int
2352volume (int volume = -1) 2733volume (int volume = -1)
2353 PROTOTYPE: ;$ 2734 PROTOTYPE: ;$
2354 CODE: 2735 CODE:
2736 if (items > 0)
2737 volume = CLAMP (volume, 0, 128);
2355 RETVAL = Mix_VolumeMusic (volume); 2738 RETVAL = Mix_VolumeMusic (volume);
2356 OUTPUT: 2739 OUTPUT:
2357 RETVAL 2740 RETVAL
2358 2741
2359void 2742void
2364void 2747void
2365halt () 2748halt ()
2366 CODE: 2749 CODE:
2367 Mix_HaltMusic (); 2750 Mix_HaltMusic ();
2368 2751
2369CFPlus::MixMusic 2752DC::MixMusic
2370new (SV *class, CFPlus::RW rwops) 2753new (SV *class, DC::RW rwops)
2371 CODE: 2754 CODE:
2372 RETVAL = Mix_LoadMUS_RW (rwops); 2755 RETVAL = Mix_LoadMUS_RW (rwops);
2373 OUTPUT: 2756 OUTPUT:
2374 RETVAL 2757 RETVAL
2375 2758
2376void 2759void
2377DESTROY (CFPlus::MixMusic self) 2760DESTROY (DC::MixMusic self)
2378 CODE: 2761 CODE:
2379 Mix_FreeMusic (self); 2762 Mix_FreeMusic (self);
2380 2763
2381int 2764int
2382play (CFPlus::MixMusic self, int loops = -1) 2765play (DC::MixMusic self, int loops = -1)
2383 CODE: 2766 CODE:
2384 RETVAL = Mix_PlayMusic (self, loops); 2767 RETVAL = Mix_PlayMusic (self, loops);
2385 OUTPUT: 2768 OUTPUT:
2386 RETVAL 2769 RETVAL
2387 2770
2388void 2771void
2389fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2772fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2390 CODE: 2773 CODE:
2391 Mix_FadeInMusicPos (self, loops, ms, position); 2774 Mix_FadeInMusicPos (self, loops, ms, position);
2392 2775
2393MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2776MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2394 2777
2395PROTOTYPES: ENABLE 2778PROTOTYPES: ENABLE
2396 2779
2397BOOT: 2780BOOT:
2398{ 2781{
2399 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2782 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2400 static const struct { 2783 static const struct {
2401 const char *name; 2784 const char *name;
2402 IV iv; 2785 IV iv;
2403 } *civ, const_iv[] = { 2786 } *civ, const_iv[] = {
2404# define const_iv(name) { # name, (IV)name } 2787# define const_iv(name) { # name, (IV)name }
2439 const_iv (GL_INTENSITY), 2822 const_iv (GL_INTENSITY),
2440 const_iv (GL_LUMINANCE), 2823 const_iv (GL_LUMINANCE),
2441 const_iv (GL_LUMINANCE_ALPHA), 2824 const_iv (GL_LUMINANCE_ALPHA),
2442 const_iv (GL_FLOAT), 2825 const_iv (GL_FLOAT),
2443 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2826 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2827 const_iv (GL_COMPRESSED_ALPHA_ARB),
2828 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2829 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2830 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2831 const_iv (GL_COMPRESSED_RGB_ARB),
2832 const_iv (GL_COMPRESSED_RGBA_ARB),
2444 const_iv (GL_COMPILE), 2833 const_iv (GL_COMPILE),
2445 const_iv (GL_PROXY_TEXTURE_1D), 2834 const_iv (GL_PROXY_TEXTURE_1D),
2446 const_iv (GL_PROXY_TEXTURE_2D), 2835 const_iv (GL_PROXY_TEXTURE_2D),
2447 const_iv (GL_TEXTURE_1D), 2836 const_iv (GL_TEXTURE_1D),
2448 const_iv (GL_TEXTURE_2D), 2837 const_iv (GL_TEXTURE_2D),
2487 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2876 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2488 const_iv (GL_POINT_SMOOTH_HINT), 2877 const_iv (GL_POINT_SMOOTH_HINT),
2489 const_iv (GL_LINE_SMOOTH_HINT), 2878 const_iv (GL_LINE_SMOOTH_HINT),
2490 const_iv (GL_POLYGON_SMOOTH_HINT), 2879 const_iv (GL_POLYGON_SMOOTH_HINT),
2491 const_iv (GL_GENERATE_MIPMAP_HINT), 2880 const_iv (GL_GENERATE_MIPMAP_HINT),
2881 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2492 const_iv (GL_FASTEST), 2882 const_iv (GL_FASTEST),
2493 const_iv (GL_DONT_CARE), 2883 const_iv (GL_DONT_CARE),
2494 const_iv (GL_NICEST), 2884 const_iv (GL_NICEST),
2495 const_iv (GL_V2F), 2885 const_iv (GL_V2F),
2496 const_iv (GL_V3F), 2886 const_iv (GL_V3F),
2504 2894
2505 texture_av = newAV (); 2895 texture_av = newAV ();
2506 AvREAL_off (texture_av); 2896 AvREAL_off (texture_av);
2507} 2897}
2508 2898
2899void
2900disable_GL_EXT_blend_func_separate ()
2901 CODE:
2902 gl.BlendFuncSeparate = 0;
2903 gl.BlendFuncSeparateEXT = 0;
2904
2509char * 2905char *
2510gl_vendor () 2906gl_vendor ()
2511 CODE: 2907 CODE:
2512 RETVAL = (char *)glGetString (GL_VENDOR); 2908 RETVAL = (char *)glGetString (GL_VENDOR);
2513 OUTPUT: 2909 OUTPUT:
2605void glRotate (float angle, float x, float y, float z) 3001void glRotate (float angle, float x, float y, float z)
2606 CODE: 3002 CODE:
2607 glRotatef (angle, x, y, z); 3003 glRotatef (angle, x, y, z);
2608 3004
2609void glColor (float r, float g, float b, float a = 1.0) 3005void glColor (float r, float g, float b, float a = 1.0)
3006 PROTOTYPE: @
2610 ALIAS: 3007 ALIAS:
2611 glColor_premultiply = 1 3008 glColor_premultiply = 1
2612 CODE: 3009 CODE:
2613 if (ix) 3010 if (ix)
2614 { 3011 {
2634 3031
2635void glRect (float x1, float y1, float x2, float y2) 3032void glRect (float x1, float y1, float x2, float y2)
2636 CODE: 3033 CODE:
2637 glRectf (x1, y1, x2, y2); 3034 glRectf (x1, y1, x2, y2);
2638 3035
3036void glRect_lineloop (float x1, float y1, float x2, float y2)
3037 CODE:
3038 glBegin (GL_LINE_LOOP);
3039 glVertex2f (x1, y1);
3040 glVertex2f (x2, y1);
3041 glVertex2f (x2, y2);
3042 glVertex2f (x1, y2);
3043 glEnd ();
3044
2639PROTOTYPES: ENABLE 3045PROTOTYPES: ENABLE
2640 3046
2641void glBegin (int mode) 3047void glBegin (int mode)
2642 3048
2643void glEnd () 3049void glEnd ()
2675void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3081void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2676 CODE: 3082 CODE:
2677 if (gl.SeparableFilter2D) 3083 if (gl.SeparableFilter2D)
2678 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3084 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2679 3085
2680void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3086void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2681 3087
2682void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3088void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2683 3089
2684void glDrawPixels (int width, int height, int format, int type, char *pixels) 3090void glDrawPixels (int width, int height, int format, int type, char *pixels)
2685 3091
2711 3117
2712void glEndList () 3118void glEndList ()
2713 3119
2714void glCallList (int list) 3120void glCallList (int list)
2715 3121
2716MODULE = CFPlus PACKAGE = CFPlus::UI::Base 3122MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2717 3123
2718PROTOTYPES: DISABLE 3124PROTOTYPES: DISABLE
2719 3125
2720void 3126void
2721find_widget (SV *self, NV x, NV y) 3127find_widget (SV *self, NV x, NV y)
2725 XPUSHs (self); 3131 XPUSHs (self);
2726} 3132}
2727 3133
2728BOOT: 3134BOOT:
2729{ 3135{
2730 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); 3136 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2731 3137
2732 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); 3138 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2733 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); 3139 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2734 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); 3140 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2735 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); 3141 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2736} 3142}
2737 3143
2738void 3144void
2739draw (SV *self) 3145draw (SV *self)
2740 CODE: 3146 CODE:
2744 NV x, y, w, h; 3150 NV x, y, w, h;
2745 SV *draw_x_sv = GvSV (draw_x_gv); 3151 SV *draw_x_sv = GvSV (draw_x_gv);
2746 SV *draw_y_sv = GvSV (draw_y_gv); 3152 SV *draw_y_sv = GvSV (draw_y_gv);
2747 SV *draw_w_sv = GvSV (draw_w_gv); 3153 SV *draw_w_sv = GvSV (draw_w_gv);
2748 SV *draw_h_sv = GvSV (draw_h_gv); 3154 SV *draw_h_sv = GvSV (draw_h_gv);
2749 SV *hover;
2750 double draw_x, draw_y, draw_w, draw_h; 3155 double draw_x, draw_y;
2751 3156
2752 if (!SvROK (self)) 3157 if (!SvROK (self))
2753 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); 3158 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2754 3159
2755 hv = (HV *)SvRV (self); 3160 hv = (HV *)SvRV (self);
2756 3161
2757 if (SvTYPE (hv) != SVt_PVHV) 3162 if (SvTYPE (hv) != SVt_PVHV)
2758 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); 3163 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2759 3164
2760 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; 3165 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2761 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; 3166 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2762 3167
2763 if (!h || !w) 3168 if (!h || !w)
2783 { 3188 {
2784 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); 3189 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2785 3190
2786 if (svp && SvTRUE (*svp)) 3191 if (svp && SvTRUE (*svp))
2787 { 3192 {
2788 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f); 3193 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2789 glEnable (GL_BLEND); 3194 glEnable (GL_BLEND);
2790 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 3195 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2791 glBegin (GL_QUADS); 3196 glBegin (GL_QUADS);
2792 glVertex2f (0, 0); 3197 glVertex2f (0, 0);
2793 glVertex2f (w, 0); 3198 glVertex2f (w, 0);
2796 glEnd (); 3201 glEnd ();
2797 glDisable (GL_BLEND); 3202 glDisable (GL_BLEND);
2798 } 3203 }
2799 } 3204 }
2800#if 0 3205#if 0
2801 if ($ENV{CFPLUS_DEBUG} & 1) { 3206 // draw borders, for debugging
2802 glPushMatrix; 3207 glPushMatrix ();
2803 glColor 1, 1, 0, 1; 3208 glColor4f (1., 1., 0., 1.);
2804 glTranslate 0.375, 0.375; 3209 glTranslatef (.5, .5, 0.);
2805 glBegin GL_LINE_LOOP; 3210 glBegin (GL_LINE_LOOP);
2806 glVertex 0 , 0; 3211 glVertex2f (0 , 0);
2807 glVertex $self->{w} - 1, 0; 3212 glVertex2f (w - 1, 0);
2808 glVertex $self->{w} - 1, $self->{h} - 1; 3213 glVertex2f (w - 1, h - 1);
2809 glVertex 0 , $self->{h} - 1; 3214 glVertex2f (0 , h - 1);
2810 glEnd; 3215 glEnd ();
2811 glPopMatrix; 3216 glPopMatrix ();
2812 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2813 }
2814#endif 3217#endif
2815 PUSHMARK (SP); 3218 PUSHMARK (SP);
2816 XPUSHs (self); 3219 XPUSHs (self);
2817 PUTBACK; 3220 PUTBACK;
2818 call_method ("_draw", G_VOID | G_DISCARD); 3221 call_method ("_draw", G_VOID | G_DISCARD);

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