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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.46 by root, Mon Apr 17 19:20:59 2006 UTC vs.
Revision 1.213 by root, Sun Jul 29 04:14:45 2007 UTC

1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
14#endif
15
1#include "EXTERN.h" 16#include "EXTERN.h"
2#include "perl.h" 17#include "perl.h"
3#include "XSUB.h" 18#include "XSUB.h"
4 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
25#include <math.h>
5#include <string.h> 26#include <string.h>
6#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h>
29
30#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
7 31
8#include <SDL.h> 32#include <SDL.h>
33#include <SDL_thread.h>
34#include <SDL_endian.h>
9#include <SDL_image.h> 35#include <SDL_image.h>
36#include <SDL_mixer.h>
10#include <SDL_opengl.h> 37#include <SDL_opengl.h>
11 38
39#define PANGO_ENABLE_BACKEND
40#define G_DISABLE_CAST_CHECKS
41
12#include <glib/gmacros.h> 42#include <glib/gmacros.h>
13 43
14#include <pango/pango.h> 44#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 45
46#ifndef _WIN32
18#include <sys/types.h> 47# include <sys/types.h>
19#include <sys/socket.h> 48# include <sys/socket.h>
20#include <netinet/in.h> 49# include <netinet/in.h>
21#include <netinet/tcp.h> 50# include <netinet/tcp.h>
22
23#include <inttypes.h> 51# include <inttypes.h>
52#endif
53
54#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
24 55
25#define FOW_DARKNESS 32 56#define FOW_DARKNESS 32
26 57
27#define MAP_EXTEND_X 32 58#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 59#define MAP_EXTEND_Y 512
29 60
30static PangoContext *context; 61#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 62
63#if 0
64# define PARACHUTE SDL_INIT_NOPARACHUTE
65#else
66# define PARACHUTE 0
67#endif
68
69static AV *texture_av;
70
71static struct
72{
73#define GL_FUNC(ptr,name) ptr name;
74#include "glfunc.h"
75#undef GL_FUNC
76} gl;
77
78static void
79gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
80{
81 if (gl.BlendFuncSeparate)
82 gl.BlendFuncSeparate (sa, da, saa, daa);
83 else if (gl.BlendFuncSeparateEXT)
84 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
85 else
86 glBlendFunc (sa, da);
87}
88
89static GLuint
90gen_texture ()
91{
92 GLuint name;
93
94 if (AvFILL (texture_av) >= 0)
95 name = (GLuint)(size_t)av_pop (texture_av);
96 else
97 glGenTextures (1, &name);
98
99 return name;
100}
101
102static void
103del_texture (GLuint name)
104{
105 /* make a half-assed attempt at returning the memory used by the texture */
106 /* textures are frequently being reused by cfplus anyway */
107 /*glBindTexture (GL_TEXTURE_2D, name);*/
108 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
109 av_push (texture_av, (SV *)(size_t)name);
110 glDeleteTextures (1, &name);
111}
112
113#include "texcache.c"
114
115#include "pango-font.c"
116#include "pango-fontmap.c"
117#include "pango-render.c"
118
119typedef IV CFPlus__Channel;
120typedef SDL_RWops *CFPlus__RW;
121typedef Mix_Chunk *CFPlus__MixChunk;
122typedef Mix_Music *CFPlus__MixMusic;
123
124typedef PangoFontDescription *CFPlus__Font;
125
126static int
127shape_attr_p (PangoLayoutRun *run)
128{
129 GSList *attrs = run->item->analysis.extra_attrs;
130
131 while (attrs)
132 {
133 PangoAttribute *attr = attrs->data;
134
135 if (attr->klass->type == PANGO_ATTR_SHAPE)
136 return 1;
137
138 attrs = attrs->next;
139 }
140
141 return 0;
142}
32 143
33typedef struct cf_layout { 144typedef struct cf_layout {
34 PangoLayout *pl; 145 PangoLayout *pl;
146 float r, g, b, a; // default color for rgba mode
35 int base_height; 147 int base_height;
148 CFPlus__Font font;
36} *CFClient__Layout; 149} *CFPlus__Layout;
150
151static CFPlus__Font default_font;
152static PangoContext *opengl_context;
153static PangoFontMap *opengl_fontmap;
37 154
38static void 155static void
39substitute_func (FcPattern *pattern, gpointer data) 156substitute_func (FcPattern *pattern, gpointer data)
40{ 157{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 158 FcPatternAddBool (pattern, FC_HINTING, 1);
159#ifdef FC_HINT_STYLE
160 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
161#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 162 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 163}
44 164
45static void 165static void
46layout_update (CFClient__Layout self) 166layout_update_font (CFPlus__Layout self)
47{ 167{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 168 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 169 * reasonably well with bitstream vera
50 */ 170 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 171 PangoFontDescription *font = self->font ? self->font : default_font;
52 172
53 int height = self->base_height * (PANGO_SCALE * 8 / 10);
54
55 if (pango_font_description_get_size (font) != height)
56 {
57 pango_font_description_set_absolute_size (font, height); 173 pango_font_description_set_absolute_size (font,
58 pango_layout_context_changed (self->pl); 174 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
59 } 175
176 pango_layout_set_font_description (self->pl, font);
60} 177}
61 178
62static void 179static void
63layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 180layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
64{ 181{
65 layout_update (self); 182 PangoRectangle rect;
66 183
184 // get_pixel_* wrongly rounds down
67 pango_layout_get_pixel_size (self->pl, w, h); 185 pango_layout_get_extents (self->pl, 0, &rect);
68 186
69 *w = (*w + 3) & ~3; 187 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
70 if (!*w) *w = 1; 188 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
71 if (!*h) *h = 1;
72}
73 189
190 if (!rect.width) rect.width = 1;
191 if (!rect.height) rect.height = 1;
192
193 *w = rect.width;
194 *h = rect.height;
195}
196
197typedef uint16_t tileid;
74typedef uint16_t mapface; 198typedef uint16_t faceid;
75 199
76typedef struct { 200typedef struct {
77 GLint name; 201 int name;
78 int w, h; 202 int w, h;
79 float s, t; 203 float s, t;
80 uint8_t r, g, b, a; 204 uint8_t r, g, b, a;
205 tileid smoothtile;
206 uint8_t smoothlevel;
81} maptex; 207} maptex;
82 208
83typedef struct { 209typedef struct {
210 uint32_t player;
211 tileid tile[3];
84 int16_t darkness; 212 uint16_t darkness;
85 mapface face[3]; 213 uint8_t stat_width, stat_hp, flags, smoothmax;
86} mapcell; 214} mapcell;
87 215
88typedef struct { 216typedef struct {
89 int32_t c0, c1; 217 int32_t c0, c1;
90 mapcell *col; 218 mapcell *col;
91} maprow; 219} maprow;
92 220
93typedef struct map { 221typedef struct map {
94 int x, y, w, h; 222 int x, y, w, h;
95 int ox, oy; /* offset to virtual global coordinate system */ 223 int ox, oy; /* offset to virtual global coordinate system */
96 int faces; 224 int faces; tileid *face2tile; // [faceid]
97 mapface *face; 225 int texs; maptex *tex; // [tileid]
98 226
99 int texs;
100 maptex *tex;
101
102 uint32_t rows; 227 int32_t rows;
103 maprow *row; 228 maprow *row;
104} *CFClient__Map; 229} *CFPlus__Map;
105 230
106static char * 231static char *
107prepend (char *ptr, int sze, int inc) 232prepend (char *ptr, int sze, int inc)
108{ 233{
109 char *p; 234 char *p;
126} 251}
127 252
128#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 253#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
129#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 254#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
130 255
256static void
257need_facenum (struct map *self, faceid face)
258{
259 while (self->faces <= face)
260 {
261 Append (tileid, self->face2tile, self->faces, self->faces);
262 self->faces *= 2;
263 }
264}
265
266static void
267need_texid (struct map *self, int texid)
268{
269 while (self->texs <= texid)
270 {
271 Append (maptex, self->tex, self->texs, self->texs);
272 self->texs *= 2;
273 }
274}
275
131static maprow * 276static maprow *
132map_get_row (CFClient__Map self, int y) 277map_get_row (CFPlus__Map self, int y)
133{ 278{
134 if (0 > y) 279 if (0 > y)
135 { 280 {
136 int extend = - y + MAP_EXTEND_Y; 281 int extend = - y + MAP_EXTEND_Y;
137 Prepend (maprow, self->row, self->rows, extend); 282 Prepend (maprow, self->row, self->rows, extend);
175 320
176 return row->col + (x - row->c0); 321 return row->col + (x - row->c0);
177} 322}
178 323
179static mapcell * 324static mapcell *
180map_get_cell (CFClient__Map self, int x, int y) 325map_get_cell (CFPlus__Map self, int x, int y)
181{ 326{
182 return row_get_cell (map_get_row (self, y), x); 327 return row_get_cell (map_get_row (self, y), x);
183} 328}
184 329
185static void 330static void
186map_clear (CFClient__Map self) 331map_clear (CFPlus__Map self)
187{ 332{
188 int r; 333 int r;
189 334
190 for (r = 0; r < self->rows; r++) 335 for (r = 0; r < self->rows; r++)
191 Safefree (self->row[r].col); 336 Safefree (self->row[r].col);
199 self->row = 0; 344 self->row = 0;
200 self->rows = 0; 345 self->rows = 0;
201} 346}
202 347
203static void 348static void
204map_blank (CFClient__Map self, int x0, int y0, int w, int h) 349map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
205{ 350{
206 int x, y; 351 int x, y;
352 maprow *row;
353 mapcell *cell;
207 354
208 for (y = y0; y < y0 + h; y++) 355 for (y = y0; y < y0 + h; y++)
209 if (y >= 0) 356 if (y >= 0)
210 { 357 {
211 if (y >= self->rows) 358 if (y >= self->rows)
212 break; 359 break;
213 360
214 maprow *row = self->row + y; 361 row = self->row + y;
215 362
216 for (x = x0; x < x0 + w; x++) 363 for (x = x0; x < x0 + w; x++)
217 if (x >= row->c0) 364 if (x >= row->c0)
218 { 365 {
219 if (x >= row->c1) 366 if (x >= row->c1)
220 break; 367 break;
221 368
222 row->col[x - row->c0].darkness = -1; 369 cell = row->col + x - row->c0;
370
371 cell->darkness = 0;
372 cell->stat_hp = 0;
373 cell->flags = 0;
374 cell->player = 0;
223 } 375 }
224 } 376 }
225} 377}
226 378
379typedef struct {
380 tileid tile;
381 uint8_t x, y, level;
382} smooth_key;
383
384static void
385smooth_or_bits (HV *hv, smooth_key *key, IV bits)
386{
387 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
388
389 if (SvIOK (*sv))
390 SvIV_set (*sv, SvIVX (*sv) | bits);
391 else
392 sv_setiv (*sv, bits);
393}
394
395static void
396music_finished (void)
397{
398 SDL_UserEvent ev;
399
400 ev.type = SDL_USEREVENT;
401 ev.code = 0;
402 ev.data1 = 0;
403 ev.data2 = 0;
404
405 SDL_PushEvent ((SDL_Event *)&ev);
406}
407
408static void
409channel_finished (int channel)
410{
411 SDL_UserEvent ev;
412
413 ev.type = SDL_USEREVENT;
414 ev.code = 1;
415 ev.data1 = (void *)(long)channel;
416 ev.data2 = 0;
417
418 SDL_PushEvent ((SDL_Event *)&ev);
419}
420
421static unsigned int
422minpot (unsigned int n)
423{
424 if (!n)
425 return 0;
426
427 --n;
428
429 n |= n >> 1;
430 n |= n >> 2;
431 n |= n >> 4;
432 n |= n >> 8;
433 n |= n >> 16;
434
435 return n + 1;
436}
437
438/* SDL should provide this, really. */
439#define SDLK_MODIFIER_MIN 300
440#define SDLK_MODIFIER_MAX 314
441
442/******************************************************************************/
443
444static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
445static GV *hover_gv;
446
447static int
448within_widget (SV *widget, NV x, NV y)
449{
450 HV *self;
451 SV **svp;
452 NV wx, ww, wy, wh;
453
454 if (!SvROK (widget))
455 return 0;
456
457 self = (HV *)SvRV (widget);
458
459 if (SvTYPE (self) != SVt_PVHV)
460 return 0;
461
462 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
463 if (y < wy)
464 return 0;
465
466 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
467 if (y >= wy + wh)
468 return 0;
469
470 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
471 if (x < wx)
472 return 0;
473
474 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
475 if (x >= wx + ww)
476 return 0;
477
478 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
479 if (!svp || !SvTRUE (*svp))
480 return 0;
481
482 return 1;
483}
484
227MODULE = CFClient PACKAGE = CFClient 485MODULE = CFPlus PACKAGE = CFPlus
228 486
229PROTOTYPES: ENABLE 487PROTOTYPES: ENABLE
230 488
231BOOT: 489BOOT:
232{ 490{
233 fontmap = pango_ft2_font_map_new (); 491 HV *stash = gv_stashpv ("CFPlus", 1);
492 static const struct {
493 const char *name;
494 IV iv;
495 } *civ, const_iv[] = {
496# define const_iv(name) { # name, (IV)name }
497 const_iv (SDLK_MODIFIER_MIN),
498 const_iv (SDLK_MODIFIER_MAX),
499
500 const_iv (SDL_ACTIVEEVENT),
501 const_iv (SDL_KEYDOWN),
502 const_iv (SDL_KEYUP),
503 const_iv (SDL_MOUSEMOTION),
504 const_iv (SDL_MOUSEBUTTONDOWN),
505 const_iv (SDL_MOUSEBUTTONUP),
506 const_iv (SDL_JOYAXISMOTION),
507 const_iv (SDL_JOYBALLMOTION),
508 const_iv (SDL_JOYHATMOTION),
509 const_iv (SDL_JOYBUTTONDOWN),
510 const_iv (SDL_JOYBUTTONUP),
511 const_iv (SDL_QUIT),
512 const_iv (SDL_SYSWMEVENT),
513 const_iv (SDL_EVENT_RESERVEDA),
514 const_iv (SDL_EVENT_RESERVEDB),
515 const_iv (SDL_VIDEORESIZE),
516 const_iv (SDL_VIDEOEXPOSE),
517 const_iv (SDL_USEREVENT),
518
519 const_iv (SDL_APPINPUTFOCUS),
520 const_iv (SDL_APPMOUSEFOCUS),
521 const_iv (SDL_APPACTIVE),
522
523 const_iv (SDLK_KP0),
524 const_iv (SDLK_KP1),
525 const_iv (SDLK_KP2),
526 const_iv (SDLK_KP3),
527 const_iv (SDLK_KP4),
528 const_iv (SDLK_KP5),
529 const_iv (SDLK_KP6),
530 const_iv (SDLK_KP7),
531 const_iv (SDLK_KP8),
532 const_iv (SDLK_KP9),
533 const_iv (SDLK_KP_PERIOD),
534 const_iv (SDLK_KP_DIVIDE),
535 const_iv (SDLK_KP_MULTIPLY),
536 const_iv (SDLK_KP_MINUS),
537 const_iv (SDLK_KP_PLUS),
538 const_iv (SDLK_KP_ENTER),
539 const_iv (SDLK_KP_EQUALS),
540 const_iv (SDLK_UP),
541 const_iv (SDLK_DOWN),
542 const_iv (SDLK_RIGHT),
543 const_iv (SDLK_LEFT),
544 const_iv (SDLK_INSERT),
545 const_iv (SDLK_HOME),
546 const_iv (SDLK_END),
547 const_iv (SDLK_PAGEUP),
548 const_iv (SDLK_PAGEDOWN),
549 const_iv (SDLK_F1),
550 const_iv (SDLK_F2),
551 const_iv (SDLK_F3),
552 const_iv (SDLK_F4),
553 const_iv (SDLK_F5),
554 const_iv (SDLK_F6),
555 const_iv (SDLK_F7),
556 const_iv (SDLK_F8),
557 const_iv (SDLK_F9),
558 const_iv (SDLK_F10),
559 const_iv (SDLK_F11),
560 const_iv (SDLK_F12),
561 const_iv (SDLK_F13),
562 const_iv (SDLK_F14),
563 const_iv (SDLK_F15),
564 const_iv (SDLK_NUMLOCK),
565 const_iv (SDLK_CAPSLOCK),
566 const_iv (SDLK_SCROLLOCK),
567 const_iv (SDLK_RSHIFT),
568 const_iv (SDLK_LSHIFT),
569 const_iv (SDLK_RCTRL),
570 const_iv (SDLK_LCTRL),
571 const_iv (SDLK_RALT),
572 const_iv (SDLK_LALT),
573 const_iv (SDLK_RMETA),
574 const_iv (SDLK_LMETA),
575 const_iv (SDLK_LSUPER),
576 const_iv (SDLK_RSUPER),
577 const_iv (SDLK_MODE),
578 const_iv (SDLK_COMPOSE),
579 const_iv (SDLK_HELP),
580 const_iv (SDLK_PRINT),
581 const_iv (SDLK_SYSREQ),
582 const_iv (SDLK_BREAK),
583 const_iv (SDLK_MENU),
584 const_iv (SDLK_POWER),
585 const_iv (SDLK_EURO),
586 const_iv (SDLK_UNDO),
587
588 const_iv (KMOD_NONE),
589 const_iv (KMOD_SHIFT),
590 const_iv (KMOD_LSHIFT),
591 const_iv (KMOD_RSHIFT),
592 const_iv (KMOD_CTRL),
593 const_iv (KMOD_LCTRL),
594 const_iv (KMOD_RCTRL),
595 const_iv (KMOD_ALT),
596 const_iv (KMOD_LALT),
597 const_iv (KMOD_RALT),
598 const_iv (KMOD_META),
599 const_iv (KMOD_LMETA),
600 const_iv (KMOD_RMETA),
601 const_iv (KMOD_NUM),
602 const_iv (KMOD_CAPS),
603 const_iv (KMOD_MODE),
604# undef const_iv
605 };
606
607 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
608 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
609
610 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
611 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
612}
613
614void
615weaken (SV *rv)
616 PROTOTYPE: $
617 CODE:
618 sv_rvweaken (rv);
619
620int
621in_destruct ()
622 CODE:
623 RETVAL = PL_main_cv == Nullcv;
624 OUTPUT:
625 RETVAL
626
627NV floor (NV x)
628
629NV ceil (NV x)
630
631void
632pango_init ()
633 CODE:
634{
635 opengl_fontmap = pango_opengl_font_map_new ();
234 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 636 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
235 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 637 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
236} 638}
237
238void
239lowdelay (int fd, int val = 1)
240 CODE:
241 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
242 639
243char * 640char *
244gl_version () 641SDL_GetError ()
642
643int
644SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
645
646void
647SDL_Quit ()
648
649void
650SDL_ListModes (int rgb, int alpha)
245 CODE: 651 PPCODE:
246 RETVAL = (char *)glGetString (GL_VERSION); 652{
653 SDL_Rect **m;
654
655 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
656 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
657 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
658 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
659
660 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
661 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
662
663 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
664 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
665 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
666 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
667
668 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
669#if SDL_VERSION_ATLEAST(1,2,10)
670 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
671 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
672#endif
673
674 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
675
676 if (m && m != (SDL_Rect **)-1)
677 while (*m)
678 {
679 if ((*m)->w >= 640 && (*m)->h >= 480)
680 {
681 AV *av = newAV ();
682 av_push (av, newSViv ((*m)->w));
683 av_push (av, newSViv ((*m)->h));
684 av_push (av, newSViv (rgb));
685 av_push (av, newSViv (alpha));
686 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
687 }
688
689 ++m;
690 }
691}
692
693int
694SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
695 CODE:
696{
697 SDL_EnableUNICODE (1);
698 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
699
700 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
701 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
702 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
703 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
704
705 RETVAL = !!SDL_SetVideoMode (
706 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
707 );
708
709 if (RETVAL)
710 {
711 av_clear (texture_av);
712
713 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
714#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
715#include "glfunc.h"
716#undef GL_FUNC
717 }
718}
247 OUTPUT: 719 OUTPUT:
248 RETVAL 720 RETVAL
249 721
722void
723SDL_GL_SwapBuffers ()
724
250char * 725char *
251gl_extensions () 726SDL_GetKeyName (int sym)
727
728int
729SDL_GetAppState ()
730
731void
732poll_events ()
252 CODE: 733 PPCODE:
253 RETVAL = (char *)glGetString (GL_EXTENSIONS); 734{
254 OUTPUT: 735 SDL_Event ev;
255 RETVAL 736
737 SDL_PumpEvents ();
738 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
739 {
740 HV *hv = newHV ();
741 hv_store (hv, "type", 4, newSViv (ev.type), 0);
742
743 switch (ev.type)
744 {
745 case SDL_KEYDOWN:
746 case SDL_KEYUP:
747 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
748 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
749 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
750 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
751 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
752 break;
753
754 case SDL_ACTIVEEVENT:
755 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
756 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
757 break;
758
759 case SDL_MOUSEMOTION:
760 {
761 int state = ev.motion.state;
762 int x = ev.motion.x;
763 int y = ev.motion.y;
764 int xrel = ev.motion.xrel;
765 int yrel = ev.motion.yrel;
766
767 /* do simplistic event compression */
768 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
769 && state == ev.motion.state)
770 {
771 xrel += ev.motion.xrel;
772 yrel += ev.motion.yrel;
773 x = ev.motion.x;
774 y = ev.motion.y;
775 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
776 }
777
778 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
779 hv_store (hv, "state", 5, newSViv (state), 0);
780 hv_store (hv, "x", 1, newSViv (x), 0);
781 hv_store (hv, "y", 1, newSViv (y), 0);
782 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
783 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
784 }
785 break;
786
787 case SDL_MOUSEBUTTONDOWN:
788 case SDL_MOUSEBUTTONUP:
789 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
790
791 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
792 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
793 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
794 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
795 break;
796
797 case SDL_USEREVENT:
798 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
799 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
800 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
801 break;
802 }
803
804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
805 }
806}
807
808int
809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
810 POSTCALL:
811 Mix_HookMusicFinished (music_finished);
812 Mix_ChannelFinished (channel_finished);
813
814void
815Mix_CloseAudio ()
816
817int
818Mix_AllocateChannels (int numchans = -1)
819
820void
821lowdelay (int fd, int val = 1)
822 CODE:
823 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
824
825void
826win32_proxy_info ()
827 PPCODE:
828{
829#ifdef _WIN32
830 char buffer[2048];
831 DWORD buflen;
832
833 EXTEND (SP, 3);
834
835 buflen = sizeof (buffer);
836 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
837 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
838 {
839 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
840
841 buflen = sizeof (buffer);
842 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
843 {
844 PUSHs (newSVpv (buffer, 0));
845
846 buflen = sizeof (buffer);
847 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
848 PUSHs (newSVpv (buffer, 0));
849 }
850 }
851#endif
852}
256 853
257void 854void
258add_font (char *file) 855add_font (char *file)
259 CODE: 856 CODE:
260 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 857 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
261
262void
263set_font (char *file)
264 CODE:
265{
266 int count;
267 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
268 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
269 FcPatternDestroy (pattern);
270 pango_context_set_font_description (context, font);
271}
272 858
273void 859void
274load_image_inline (SV *image_) 860load_image_inline (SV *image_)
275 ALIAS: 861 ALIAS:
276 load_image_file = 1 862 load_image_file = 1
279 STRLEN image_len; 865 STRLEN image_len;
280 char *image = (char *)SvPVbyte (image_, image_len); 866 char *image = (char *)SvPVbyte (image_, image_len);
281 SDL_Surface *surface, *surface2; 867 SDL_Surface *surface, *surface2;
282 SDL_PixelFormat fmt; 868 SDL_PixelFormat fmt;
283 SDL_RWops *rw = ix 869 SDL_RWops *rw = ix
284 ? SDL_RWFromFile (image, "r") 870 ? SDL_RWFromFile (image, "rb")
285 : SDL_RWFromConstMem (image, image_len); 871 : SDL_RWFromConstMem (image, image_len);
286 872
287 if (!rw) 873 if (!rw)
288 croak ("load_image: %s", SDL_GetError ()); 874 croak ("load_image: %s", SDL_GetError ());
289 875
292 croak ("load_image: %s", SDL_GetError ()); 878 croak ("load_image: %s", SDL_GetError ());
293 879
294 fmt.palette = NULL; 880 fmt.palette = NULL;
295 fmt.BitsPerPixel = 32; 881 fmt.BitsPerPixel = 32;
296 fmt.BytesPerPixel = 4; 882 fmt.BytesPerPixel = 4;
883#if SDL_BYTEORDER == SDL_LIL_ENDIAN
297 fmt.Rmask = 0x000000ff; 884 fmt.Rmask = 0x000000ff;
298 fmt.Gmask = 0x0000ff00; 885 fmt.Gmask = 0x0000ff00;
299 fmt.Bmask = 0x00ff0000; 886 fmt.Bmask = 0x00ff0000;
300 fmt.Amask = 0xff000000; 887 fmt.Amask = 0xff000000;
888#else
889 fmt.Rmask = 0xff000000;
890 fmt.Gmask = 0x00ff0000;
891 fmt.Bmask = 0x0000ff00;
892 fmt.Amask = 0x000000ff;
893#endif
301 fmt.Rloss = 0; 894 fmt.Rloss = 0;
302 fmt.Gloss = 0; 895 fmt.Gloss = 0;
303 fmt.Bloss = 0; 896 fmt.Bloss = 0;
304 fmt.Aloss = 0; 897 fmt.Aloss = 0;
305 fmt.Rshift = 0; 898 fmt.Rshift = 0;
311 904
312 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 905 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
313 906
314 assert (surface2->pitch == surface2->w * 4); 907 assert (surface2->pitch == surface2->w * 4);
315 908
909 SDL_LockSurface (surface2);
316 EXTEND (SP, 5); 910 EXTEND (SP, 6);
317 PUSHs (sv_2mortal (newSViv (surface2->w))); 911 PUSHs (sv_2mortal (newSViv (surface2->w)));
318 PUSHs (sv_2mortal (newSViv (surface2->h))); 912 PUSHs (sv_2mortal (newSViv (surface2->h)));
319 SDL_LockSurface (surface2);
320 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 913 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
321 SDL_UnlockSurface (surface2);
322 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 914 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
323 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 915 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
324 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 916 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
917 SDL_UnlockSurface (surface2);
325 918
326 SDL_FreeSurface (surface); 919 SDL_FreeSurface (surface);
327 SDL_FreeSurface (surface2); 920 SDL_FreeSurface (surface2);
328} 921}
329 922
351 PUSHs (sv_2mortal (newSViv (b / y))); 944 PUSHs (sv_2mortal (newSViv (b / y)));
352 PUSHs (sv_2mortal (newSViv (a / y))); 945 PUSHs (sv_2mortal (newSViv (a / y)));
353} 946}
354 947
355void 948void
949error (char *message)
950 CODE:
951 fprintf (stderr, "ERROR: %s\n", message);
952#ifdef _WIN32
953 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
954#endif
955
956void
356fatal (char *message) 957fatal (char *message)
357 CODE: 958 CODE:
959 fprintf (stderr, "FATAL: %s\n", message);
960#ifdef _WIN32
961 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
962#endif
963 _exit (1);
964
965void
966_exit (int retval = 0)
967 CODE:
358#ifdef WIN32 968#ifdef WIN32
359 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 969 ExitThread (retval); // unclean, please beam me up
360#else 970#else
361 fprintf (stderr, "FATAL: %s\n", message); 971 _exit (retval);
362#endif 972#endif
363 exit (1);
364 973
365MODULE = CFClient PACKAGE = CFClient::Layout 974void
366 975debug ()
367CFClient::Layout
368new (SV *class, int base_height = 10)
369 CODE: 976 CODE:
370 New (0, RETVAL, 1, struct cf_layout); 977{
371 RETVAL->base_height = base_height; 978#if DEBUG
372 RETVAL->pl = pango_layout_new (context); 979 VALGRIND_DO_LEAK_CHECK;
373 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 980#endif
981}
982
983MODULE = CFPlus PACKAGE = CFPlus::Font
984
985PROTOTYPES: DISABLE
986
987CFPlus::Font
988new_from_file (SV *class, char *path, int id = 0)
989 CODE:
990{
991 int count;
992 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
993 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
994 FcPatternDestroy (pattern);
995}
374 OUTPUT: 996 OUTPUT:
375 RETVAL 997 RETVAL
376 998
377void 999void
1000DESTROY (CFPlus::Font self)
1001 CODE:
1002 pango_font_description_free (self);
1003
1004void
1005make_default (CFPlus::Font self)
1006 PROTOTYPE: $
1007 CODE:
1008 default_font = self;
1009
1010MODULE = CFPlus PACKAGE = CFPlus::Layout
1011
1012PROTOTYPES: DISABLE
1013
1014void
1015reset_glyph_cache ()
1016 PROTOTYPE:
1017 CODE:
1018 tc_clear ();
1019
1020CFPlus::Layout
1021new (SV *class)
1022 CODE:
1023 New (0, RETVAL, 1, struct cf_layout);
1024
1025 RETVAL->pl = pango_layout_new (opengl_context);
1026 RETVAL->r = 1.;
1027 RETVAL->g = 1.;
1028 RETVAL->b = 1.;
1029 RETVAL->a = 1.;
1030 RETVAL->base_height = MIN_FONT_HEIGHT;
1031 RETVAL->font = 0;
1032
1033 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1034 layout_update_font (RETVAL);
1035 OUTPUT:
1036 RETVAL
1037
1038void
378DESTROY (CFClient::Layout self) 1039DESTROY (CFPlus::Layout self)
379 CODE: 1040 CODE:
380 g_object_unref (self->pl); 1041 g_object_unref (self->pl);
381 Safefree (self); 1042 Safefree (self);
382 1043
383void 1044void
384set_text (CFClient::Layout self, SV *text_) 1045set_text (CFPlus::Layout self, SV *text_)
385 CODE: 1046 CODE:
386{ 1047{
387 STRLEN textlen; 1048 STRLEN textlen;
388 char *text = SvPVutf8 (text_, textlen); 1049 char *text = SvPVutf8 (text_, textlen);
389 1050
390 pango_layout_set_text (self->pl, text, textlen); 1051 pango_layout_set_text (self->pl, text, textlen);
391} 1052}
392 1053
393void 1054void
394set_markup (CFClient::Layout self, SV *text_) 1055set_markup (CFPlus::Layout self, SV *text_)
395 CODE: 1056 CODE:
396{ 1057{
397 STRLEN textlen; 1058 STRLEN textlen;
398 char *text = SvPVutf8 (text_, textlen); 1059 char *text = SvPVutf8 (text_, textlen);
399 1060
400 pango_layout_set_markup (self->pl, text, textlen); 1061 pango_layout_set_markup (self->pl, text, textlen);
401} 1062}
402 1063
403SV * 1064void
1065set_shapes (CFPlus::Layout self, ...)
1066 CODE:
1067{
1068 PangoAttrList *attrs = 0;
1069 const char *text = pango_layout_get_text (self->pl);
1070 const char *pos = text;
1071 int arg = 4;
1072
1073 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1074 {
1075 PangoRectangle inkrect, rect;
1076 PangoAttribute *attr;
1077
1078 int x = SvIV (ST (arg - 3));
1079 int y = SvIV (ST (arg - 2));
1080 int w = SvIV (ST (arg - 1));
1081 int h = SvIV (ST (arg ));
1082
1083 inkrect.x = 0;
1084 inkrect.y = 0;
1085 inkrect.width = 0;
1086 inkrect.height = 0;
1087
1088 rect.x = x * PANGO_SCALE;
1089 rect.y = y * PANGO_SCALE;
1090 rect.width = w * PANGO_SCALE;
1091 rect.height = h * PANGO_SCALE;
1092
1093 if (!attrs)
1094 attrs = pango_layout_get_attributes (self->pl);
1095
1096 attr = pango_attr_shape_new (&inkrect, &rect);
1097 attr->start_index = pos - text;
1098 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1099 pango_attr_list_insert (attrs, attr);
1100
1101 arg += 4;
1102 pos += sizeof (OBJ_STR) - 1;
1103 }
1104
1105 if (attrs)
1106 pango_layout_set_attributes (self->pl, attrs);
1107}
1108
1109void
404get_text (CFClient::Layout self) 1110get_shapes (CFPlus::Layout self)
405 CODE: 1111 PPCODE:
406 RETVAL = newSVpv (pango_layout_get_text (self), 0); 1112{
407 SvUTF8_on (RETVAL); 1113 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1114
1115 do
1116 {
1117 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1118
1119 if (run && shape_attr_p (run))
1120 {
1121 PangoRectangle extents;
1122 pango_layout_iter_get_run_extents (iter, 0, &extents);
1123
1124 EXTEND (SP, 2);
1125 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1126 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1127 }
1128 }
1129 while (pango_layout_iter_next_run (iter));
1130
1131 pango_layout_iter_free (iter);
1132}
1133
1134int
1135has_wrapped (CFPlus::Layout self)
1136 CODE:
1137{
1138 int lines = 1;
1139 const char *text = pango_layout_get_text (self->pl);
1140
1141 while (*text)
1142 lines += *text++ == '\n';
1143
1144 RETVAL = lines < pango_layout_get_line_count (self->pl);
1145}
408 OUTPUT: 1146 OUTPUT:
409 RETVAL 1147 RETVAL
410 1148
1149SV *
1150get_text (CFPlus::Layout self)
1151 CODE:
1152 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1153 sv_utf8_decode (RETVAL);
1154 OUTPUT:
1155 RETVAL
1156
411void 1157void
1158set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
1159 CODE:
1160 self->r = r;
1161 self->g = g;
1162 self->b = b;
1163 self->a = a;
1164
1165void
1166set_font (CFPlus::Layout self, CFPlus::Font font = 0)
1167 CODE:
1168 if (self->font != font)
1169 {
1170 self->font = font;
1171 layout_update_font (self);
1172 }
1173
1174void
412set_height (CFClient::Layout self, int base_height) 1175set_height (CFPlus::Layout self, int base_height)
413 CODE: 1176 CODE:
1177 if (self->base_height != base_height)
1178 {
414 self->base_height = base_height; 1179 self->base_height = base_height;
1180 layout_update_font (self);
1181 }
415 1182
416void 1183void
417set_width (CFClient::Layout self, int max_width = -1) 1184set_width (CFPlus::Layout self, int max_width = -1)
418 CODE: 1185 CODE:
419 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1186 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
420 1187
421void 1188void
1189set_indent (CFPlus::Layout self, int indent)
1190 CODE:
1191 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1192
1193void
1194set_spacing (CFPlus::Layout self, int spacing)
1195 CODE:
1196 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1197
1198void
1199set_ellipsise (CFPlus::Layout self, int ellipsise)
1200 CODE:
1201 pango_layout_set_ellipsize (self->pl,
1202 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1203 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1204 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1205 : PANGO_ELLIPSIZE_NONE
1206 );
1207
1208void
1209set_single_paragraph_mode (CFPlus::Layout self, int spm)
1210 CODE:
1211 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1212
1213void
422size (CFClient::Layout self) 1214size (CFPlus::Layout self)
423 PPCODE: 1215 PPCODE:
424{ 1216{
425 int w, h; 1217 int w, h;
426 1218
427 layout_update (self);
428 layout_get_pixel_size (self, &w, &h); 1219 layout_get_pixel_size (self, &w, &h);
429 1220
430 EXTEND (SP, 2); 1221 EXTEND (SP, 2);
431 PUSHs (sv_2mortal (newSViv (w))); 1222 PUSHs (sv_2mortal (newSViv (w)));
432 PUSHs (sv_2mortal (newSViv (h))); 1223 PUSHs (sv_2mortal (newSViv (h)));
433} 1224}
434 1225
435int 1226int
436xy_to_index (CFClient::Layout self, int x, int y) 1227descent (CFPlus::Layout self)
437 CODE: 1228 CODE:
438{ 1229{
439 int index, trailing; 1230 PangoRectangle rect;
440 1231 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
441 layout_update (self); 1232 pango_layout_line_get_pixel_extents (line, 0, &rect);
442 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1233 RETVAL = PANGO_DESCENT (rect);
443
444 RETVAL = index;
445} 1234}
446 OUTPUT: 1235 OUTPUT:
447 RETVAL 1236 RETVAL
448 1237
1238int
1239xy_to_index (CFPlus::Layout self, int x, int y)
1240 CODE:
1241{
1242 int index, trailing;
1243 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1244 RETVAL = index + trailing;
1245}
1246 OUTPUT:
1247 RETVAL
1248
449void 1249void
450cursor_pos (CFClient::Layout self, int index) 1250cursor_pos (CFPlus::Layout self, int index)
451 PPCODE: 1251 PPCODE:
452{ 1252{
453 PangoRectangle strong_pos; 1253 PangoRectangle strong_pos;
454 layout_update (self);
455 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1254 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
456 1255
457 EXTEND (SP, 3); 1256 EXTEND (SP, 3);
458 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1257 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
459 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1258 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
460 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1259 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
461} 1260}
462 1261
463void 1262void
464render (CFClient::Layout self) 1263index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
465 PPCODE: 1264 PPCODE:
466{ 1265{
467 SV *retval; 1266 int line, x;
468 int w, h;
469 FT_Bitmap bitmap;
470 1267
471 layout_update (self); 1268 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
472 layout_get_pixel_size (self, &w, &h); 1269 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
473 1270
474 retval = newSV (w * h);
475 SvPOK_only (retval);
476 SvCUR_set (retval, w * h);
477
478 bitmap.rows = h;
479 bitmap.width = w;
480 bitmap.pitch = w;
481 bitmap.buffer = (unsigned char*)SvPVX (retval);
482 bitmap.num_grays = 256;
483 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
484
485 memset (bitmap.buffer, 0, w * h);
486
487 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
488
489 EXTEND (SP, 3); 1271 EXTEND (SP, 2);
490 PUSHs (sv_2mortal (newSViv (w))); 1272 PUSHs (sv_2mortal (newSViv (line - 1)));
1273 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1274}
1275
1276void
1277line_x_to_index (CFPlus::Layout self, int line, int x)
1278 PPCODE:
1279{
1280 PangoLayoutLine *lp;
1281 int index, trailing;
1282
1283 if (line < 0)
1284 XSRETURN_EMPTY;
1285
1286 if (!(lp = pango_layout_get_line (self->pl, line)))
1287 XSRETURN_EMPTY; /* do better */
1288
1289 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1290
1291 EXTEND (SP, 2);
1292 if (GIMME_V == G_SCALAR)
1293 PUSHs (sv_2mortal (newSViv (index + trailing)));
1294 else
1295 {
491 PUSHs (sv_2mortal (newSViv (h))); 1296 PUSHs (sv_2mortal (newSViv (index)));
492 PUSHs (sv_2mortal (retval)); 1297 PUSHs (sv_2mortal (newSViv (trailing)));
1298 }
493} 1299}
494 1300
1301void
1302render (CFPlus::Layout self, float x, float y, int flags = 0)
1303 PPCODE:
1304 pango_opengl_render_layout_subpixel (
1305 self->pl,
1306 x * PANGO_SCALE, y * PANGO_SCALE,
1307 self->r, self->g, self->b, self->a,
1308 flags
1309 );
1310
495MODULE = CFClient PACKAGE = CFClient::Texture 1311MODULE = CFPlus PACKAGE = CFPlus::Texture
496 1312
1313PROTOTYPES: ENABLE
1314
1315int minpot (int n)
1316
497void 1317void
1318pad (SV *data_, int ow, int oh, int nw, int nh)
1319 CODE:
1320{
1321 if ((nw != ow || nh != oh) && SvOK (data_))
1322 {
1323 STRLEN datalen;
1324 char *data = SvPVbyte (data_, datalen);
1325 int bpp = datalen / (ow * oh);
1326 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1327
1328 SvPOK_only (result_);
1329 SvCUR_set (result_, nw * nh * bpp);
1330
1331 memset (SvPVX (result_), 0, nw * nh * bpp);
1332 while (oh--)
1333 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1334
1335 sv_setsv (data_, result_);
1336 }
1337}
1338
1339void
498draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1340draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
499 PROTOTYPE: $$$;$$ 1341 PROTOTYPE: $$$;$$
1342 ALIAS:
1343 draw_quad_alpha = 1
1344 draw_quad_alpha_premultiplied = 2
500 CODE: 1345 CODE:
501{ 1346{
502 HV *hv = (HV *)SvRV (self); 1347 HV *hv = (HV *)SvRV (self);
503 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1348 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
504 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1349 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
505 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1350 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
506 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
507 1351
508 if (items < 5) 1352 if (items < 5)
509 { 1353 {
510 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1354 w = SvNV (*hv_fetch (hv, "w", 1, 1));
511 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1355 h = SvNV (*hv_fetch (hv, "h", 1, 1));
512 } 1356 }
513 1357
1358 if (ix)
1359 {
1360 glEnable (GL_BLEND);
1361
1362 if (ix == 2)
1363 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1364 else
1365 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1366 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1367
1368 glEnable (GL_ALPHA_TEST);
1369 glAlphaFunc (GL_GREATER, 0.01f);
1370 }
1371
514 glBindTexture (GL_TEXTURE_2D, name); 1372 glBindTexture (GL_TEXTURE_2D, name);
515 if (wrap_mode) { 1373
516 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
517 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
518 }
519 glBegin (GL_QUADS); 1374 glBegin (GL_QUADS);
520 glTexCoord2f (0, 0); glVertex2f (x , y ); 1375 glTexCoord2f (0, 0); glVertex2f (x , y );
521 glTexCoord2f (0, t); glVertex2f (x , y + h); 1376 glTexCoord2f (0, t); glVertex2f (x , y + h);
522 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1377 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
523 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1378 glTexCoord2f (s, 0); glVertex2f (x + w, y );
524 glEnd (); 1379 glEnd ();
525}
526 1380
1381 if (ix)
1382 {
1383 glDisable (GL_ALPHA_TEST);
1384 glDisable (GL_BLEND);
1385 }
1386}
1387
1388IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1389 CODE:
1390{
1391 GLint width;
1392 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1393 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1394 RETVAL = width > 0;
1395}
1396 OUTPUT:
1397 RETVAL
1398
527MODULE = CFClient PACKAGE = CFClient::Map 1399MODULE = CFPlus PACKAGE = CFPlus::Map
528 1400
529CFClient::Map 1401PROTOTYPES: DISABLE
530new (SV *class, int map_width, int map_height) 1402
1403CFPlus::Map
1404new (SV *class)
531 CODE: 1405 CODE:
532 New (0, RETVAL, 1, struct map); 1406 New (0, RETVAL, 1, struct map);
533 RETVAL->x = 0; 1407 RETVAL->x = 0;
534 RETVAL->y = 0; 1408 RETVAL->y = 0;
535 RETVAL->w = map_width; 1409 RETVAL->w = 0;
536 RETVAL->h = map_height; 1410 RETVAL->h = 0;
537 RETVAL->ox = 0; 1411 RETVAL->ox = 0;
538 RETVAL->oy = 0; 1412 RETVAL->oy = 0;
539 RETVAL->faces = 8192; 1413 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
540 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1414 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
541 RETVAL->texs = 8192;
542 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
543 RETVAL->rows = 0; 1415 RETVAL->rows = 0;
544 RETVAL->row = 0; 1416 RETVAL->row = 0;
545 OUTPUT: 1417 OUTPUT:
546 RETVAL 1418 RETVAL
547 1419
548void 1420void
549DESTROY (CFClient::Map self) 1421DESTROY (CFPlus::Map self)
550 CODE: 1422 CODE:
551{ 1423{
552 map_clear (self); 1424 map_clear (self);
553 Safefree (self->face); 1425 Safefree (self->face2tile);
1426 Safefree (self->tex);
554 Safefree (self); 1427 Safefree (self);
555} 1428}
556 1429
557void 1430void
1431resize (CFPlus::Map self, int map_width, int map_height)
1432 CODE:
1433 self->w = map_width;
1434 self->h = map_height;
1435
1436void
558clear (CFClient::Map self) 1437clear (CFPlus::Map self)
559 CODE: 1438 CODE:
560 map_clear (self); 1439 map_clear (self);
561 1440
562void 1441void
563set_face (CFClient::Map self, int face, int texid) 1442set_tileid (CFPlus::Map self, int face, int tile)
564 CODE: 1443 CODE:
565{ 1444{
566 while (self->faces <= face) 1445 need_facenum (self, face); self->face2tile [face] = tile;
567 { 1446 need_texid (self, tile);
568 Append (mapface, self->face, self->faces, self->faces);
569 self->faces *= 2;
570 }
571
572 self->face [face] = texid;
573} 1447}
574 1448
575void 1449void
1450set_smooth (CFPlus::Map self, int face, int smooth, int level)
1451 CODE:
1452{
1453 tileid texid;
1454 maptex *tex;
1455
1456 if (face < 0 || face >= self->faces)
1457 return;
1458
1459 if (smooth < 0 || smooth >= self->faces)
1460 return;
1461
1462 texid = self->face2tile [face];
1463
1464 if (!texid)
1465 return;
1466
1467 tex = self->tex + texid;
1468 tex->smoothtile = self->face2tile [smooth];
1469 tex->smoothlevel = level;
1470}
1471
1472void
576set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1473set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
577 CODE: 1474 CODE:
578{ 1475{
579 while (self->texs <= texid) 1476 need_texid (self, texid);
1477
580 { 1478 {
581 Append (maptex, self->tex, self->texs, self->texs);
582 self->texs *= 2;
583 }
584
585 maptex *tex = self->tex + texid; 1479 maptex *tex = self->tex + texid;
586 1480
587 tex->name = name; 1481 tex->name = name;
588 tex->w = w; 1482 tex->w = w;
589 tex->h = h; 1483 tex->h = h;
590 tex->s = s; 1484 tex->s = s;
591 tex->t = t; 1485 tex->t = t;
592 tex->r = r; 1486 tex->r = r;
593 tex->g = g; 1487 tex->g = g;
594 tex->b = b; 1488 tex->b = b;
595 tex->a = a; 1489 tex->a = a;
1490 }
1491
1492 // somewhat hackish, but for textures that require it, it really
1493 // improves the look, and most others don't suffer.
1494 glBindTexture (GL_TEXTURE_2D, name);
1495 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1496 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1497 // use uglier nearest interpolation because linear suffers
1498 // from transparent color bleeding and ugly wrapping effects.
1499 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
596} 1500}
597 1501
598int 1502int
599ox (CFClient::Map self) 1503ox (CFPlus::Map self)
600 ALIAS: 1504 ALIAS:
601 oy = 1 1505 oy = 1
1506 x = 2
1507 y = 3
1508 w = 4
1509 h = 5
602 CODE: 1510 CODE:
603 switch (ix) 1511 switch (ix)
604 { 1512 {
605 case 0: RETVAL = self->ox; break; 1513 case 0: RETVAL = self->ox; break;
606 case 1: RETVAL = self->oy; break; 1514 case 1: RETVAL = self->oy; break;
1515 case 2: RETVAL = self->x; break;
1516 case 3: RETVAL = self->y; break;
1517 case 4: RETVAL = self->w; break;
1518 case 5: RETVAL = self->h; break;
607 } 1519 }
608 OUTPUT: 1520 OUTPUT:
609 RETVAL 1521 RETVAL
610 1522
611void 1523void
612scroll (CFClient::Map self, int dx, int dy) 1524scroll (CFPlus::Map self, int dx, int dy)
613 CODE: 1525 CODE:
614{ 1526{
615 if (dx > 0) 1527 if (dx > 0)
616 map_blank (self, self->x, self->y, dx - 1, self->h); 1528 map_blank (self, self->x, self->y, dx, self->h);
617 else if (dx < 0) 1529 else if (dx < 0)
618 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1530 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
619 1531
620 if (dy > 0) 1532 if (dy > 0)
621 map_blank (self, self->x, self->y, self->w, dy - 1); 1533 map_blank (self, self->x, self->y, self->w, dy);
622 else if (dy < 0) 1534 else if (dy < 0)
623 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1535 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
624 1536
625 self->ox += dx; self->x += dx; 1537 self->ox += dx; self->x += dx;
626 self->oy += dy; self->y += dy; 1538 self->oy += dy; self->y += dy;
627 1539
628 while (self->y < 0) 1540 while (self->y < 0)
633 self->y += MAP_EXTEND_Y; 1545 self->y += MAP_EXTEND_Y;
634 } 1546 }
635} 1547}
636 1548
637void 1549void
638map1a_update (CFClient::Map self, SV *data_) 1550map1a_update (CFPlus::Map self, SV *data_, int extmap)
639 CODE: 1551 CODE:
640{ 1552{
641 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1553 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
642 uint8_t *data_end = (uint8_t *)SvEND (data_); 1554 uint8_t *data_end = (uint8_t *)SvEND (data_);
1555 mapcell *cell;
1556 int x, y, flags;
643 1557
644 while (data < data_end) 1558 while (data < data_end - 1)
645 { 1559 {
646 int flags = (data [0] << 8) + data [1]; data += 2; 1560 flags = (data [0] << 8) + data [1]; data += 2;
647 1561
648 int x = ((flags >> 10) & 63) + self->x; 1562 x = self->x + ((flags >> 10) & 63);
649 int y = ((flags >> 4) & 63) + self->y; 1563 y = self->y + ((flags >> 4) & 63);
650 1564
651 mapcell *cell = map_get_cell (self, x, y); 1565 cell = map_get_cell (self, x, y);
652 1566
653 if (flags & 15) 1567 if (flags & 15)
654 { 1568 {
655 if (cell->darkness < 0) 1569 if (!cell->darkness)
656 { 1570 {
1571 memset (cell, 0, sizeof (*cell));
657 cell->darkness = 0; 1572 cell->darkness = 256;
658 cell->face [0] = 0;
659 cell->face [1] = 0;
660 cell->face [2] = 0;
661 } 1573 }
662 1574
663 cell->darkness = flags & 8 ? *data++ : 255;
664
665 //TODO: don't trust server data to be in-range(!) 1575 //TODO: don't trust server data to be in-range(!)
1576
1577 if (flags & 8)
1578 {
1579 if (extmap)
1580 {
1581 uint8_t ext, cmd;
1582
1583 do
1584 {
1585 ext = *data++;
1586 cmd = ext & 0x3f;
1587
1588 if (cmd < 4)
1589 cell->darkness = 255 - ext * 64 + 1;
1590 else if (cmd == 5) // health
1591 {
1592 cell->stat_width = 1;
1593 cell->stat_hp = *data++;
1594 }
1595 else if (cmd == 6) // monster width
1596 cell->stat_width = *data++ + 1;
1597 else if (cmd == 0x47)
1598 {
1599 if (*data == 4)
1600 ; // decode player count
1601
1602 data += *data + 1;
1603 }
1604 else if (cmd == 8) // cell flags
1605 cell->flags = *data++;
1606 else if (ext & 0x40) // unknown, multibyte => skip
1607 data += *data + 1;
1608 else
1609 data++;
1610 }
1611 while (ext & 0x80);
1612 }
1613 else
1614 cell->darkness = *data++ + 1;
1615 }
666 1616
667 if (flags & 4) 1617 if (flags & 4)
668 { 1618 {
669 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1619 faceid face = (data [0] << 8) + data [1]; data += 2;
1620 need_facenum (self, face);
1621 cell->tile [0] = self->face2tile [face];
670 } 1622 }
671 1623
672 if (flags & 2) 1624 if (flags & 2)
673 { 1625 {
674 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1626 faceid face = (data [0] << 8) + data [1]; data += 2;
1627 need_facenum (self, face);
1628 cell->tile [1] = self->face2tile [face];
675 } 1629 }
676 1630
677 if (flags & 1) 1631 if (flags & 1)
678 { 1632 {
679 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1633 faceid face = (data [0] << 8) + data [1]; data += 2;
1634 need_facenum (self, face);
1635 cell->tile [2] = self->face2tile [face];
680 } 1636 }
681 } 1637 }
682 else 1638 else
683 cell->darkness = -1; 1639 cell->darkness = 0;
684 } 1640 }
685} 1641}
686 1642
687SV * 1643SV *
688mapmap (CFClient::Map self, int w, int h) 1644mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
689 CODE: 1645 CODE:
690{ 1646{
691 int x0, x1, x; 1647 int x1, x;
692 int y0, y1, y; 1648 int y1, y;
693 int z; 1649 int z;
694 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1650 SV *map_sv = newSV (w * h * sizeof (uint32_t));
695 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1651 uint32_t *map = (uint32_t *)SvPVX (map_sv);
696 1652
697 SvPOK_only (map_sv); 1653 SvPOK_only (map_sv);
698 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1654 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
699 1655
700 x0 = self->x - w / 2; x1 = x0 + w; 1656 x0 += self->x; x1 = x0 + w;
701 y0 = self->y - h / 2; y1 = y0 + h; 1657 y0 += self->y; y1 = y0 + h;
702 1658
703 for (y = y0; y < y1; y++) 1659 for (y = y0; y < y1; y++)
704 { 1660 {
705 maprow *row = 0 <= y && y < self->rows 1661 maprow *row = 0 <= y && y < self->rows
706 ? self->row + y 1662 ? self->row + y
714 { 1670 {
715 mapcell *cell = row->col + (x - row->c0); 1671 mapcell *cell = row->col + (x - row->c0);
716 1672
717 for (z = 0; z <= 0; z++) 1673 for (z = 0; z <= 0; z++)
718 { 1674 {
719 mapface face = cell->face [z];
720
721 if (face)
722 {
723 maptex tex = self->tex [face]; 1675 maptex tex = self->tex [cell->tile [z]];
724 int a0 = 255 - tex.a; 1676 int a0 = 255 - tex.a;
725 int a1 = tex.a; 1677 int a1 = tex.a;
726 1678
727 r = (r * a0 + tex.r * a1) / 255; 1679 r = (r * a0 + tex.r * a1) / 255;
728 g = (g * a0 + tex.g * a1) / 255; 1680 g = (g * a0 + tex.g * a1) / 255;
729 b = (b * a0 + tex.b * a1) / 255; 1681 b = (b * a0 + tex.b * a1) / 255;
730 a = (a * a0 + tex.a * a1) / 255; 1682 a = (a * a0 + tex.a * a1) / 255;
731 }
732 } 1683 }
733 } 1684 }
734 1685
735 *map++ = (r ) 1686 *map++ = (r )
736 | (g << 8) 1687 | (g << 8)
743} 1694}
744 OUTPUT: 1695 OUTPUT:
745 RETVAL 1696 RETVAL
746 1697
747void 1698void
748draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1699draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
749 PPCODE: 1700 CODE:
750{ 1701{
751 int sw4 = (sw + 3) & ~3; 1702 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
752 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1703 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
753 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1704 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
754 memset (darkness, 255, sw4 * sh); 1705 smooth_key skey;
755 SvPOK_only (darkness_sv); 1706 int x, y, z;
756 SvCUR_set (darkness_sv, sw4 * sh); 1707 int last_name;
757 1708
758 int vx = self->x + (self->w - sw) / 2 - shift_x; 1709 // thats current max. sorry.
759 int vy = self->y + (self->h - sh) / 2 - shift_y; 1710 if (sw > 255) sw = 255;
1711 if (sh > 255) sh = 255;
760 1712
761 /* 1713 // clear key, in case of extra padding
762 int vx = self->vx = self->w >= sw 1714 memset (&skey, 0, sizeof (skey));
763 ? self->x + (self->w - sw) / 2
764 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
765
766 int vy = self->vy = self->h >= sh
767 ? self->y + (self->h - sh) / 2
768 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
769 */
770 1715
771 glColor4ub (255, 255, 255, 255); 1716 glColor4ub (255, 255, 255, 255);
772 1717
1718 glEnable (GL_BLEND);
773 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1719 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
774 glEnable (GL_BLEND);
775 glEnable (GL_TEXTURE_2D); 1720 glEnable (GL_TEXTURE_2D);
776 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1721 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
777 1722
778 int x, y, z;
779
780 int last_name = 0;
781
782 glBegin (GL_QUADS); 1723 glBegin (GL_QUADS);
783 1724
1725 last_name = 0;
1726
1727 mx += self->x;
1728 my += self->y;
1729
1730 // first pass: determine smooth_max
1731 // rather ugly, if you ask me
1732 // could also be stored inside mapcell and updated on change
1733 memset (smooth_max, 0, sizeof (smooth_max));
1734
1735 for (y = 0; y < sh; y++)
1736 if (0 <= y + my && y + my < self->rows)
1737 {
1738 maprow *row = self->row + (y + my);
1739
1740 for (x = 0; x < sw; x++)
1741 if (row->c0 <= x + mx && x + mx < row->c1)
1742 {
1743 mapcell *cell = row->col + (x + mx - row->c0);
1744
1745 smooth_max[x + 1][y + 1] =
1746 MAX (self->tex [cell->tile [0]].smoothlevel,
1747 MAX (self->tex [cell->tile [1]].smoothlevel,
1748 self->tex [cell->tile [2]].smoothlevel));
1749 }
1750 }
1751
784 for (z = 0; z < 3; z++) 1752 for (z = 0; z <= 2; z++)
1753 {
1754 memset (smooth_level, 0, sizeof (smooth_level));
1755
785 for (y = 0; y < sh; y++) 1756 for (y = 0; y < sh; y++)
786 if (0 <= y + vy && y + vy < self->rows) 1757 if (0 <= y + my && y + my < self->rows)
787 { 1758 {
788 maprow *row = self->row + (y + vy); 1759 maprow *row = self->row + (y + my);
789 1760
790 for (x = 0; x < sw; x++) 1761 for (x = 0; x < sw; x++)
791 if (row->c0 <= x + vx && x + vx < row->c1) 1762 if (row->c0 <= x + mx && x + mx < row->c1)
792 { 1763 {
793 mapcell *cell = row->col + (x + vx - row->c0); 1764 mapcell *cell = row->col + (x + mx - row->c0);
794 1765 tileid tile = cell->tile [z];
795 darkness[y * sw4 + x] = cell->darkness < 0 1766
796 ? 255 - FOW_DARKNESS
797 : 255 - cell->darkness;
798
799 mapface face = cell->face [z];
800
801 if (face) 1767 if (tile)
1768 {
1769 maptex tex = self->tex [tile];
1770 int px = (x + 1) * T - tex.w;
1771 int py = (y + 1) * T - tex.h;
1772
1773 // suppressing texture state switches here
1774 // is only moderately effective, but worth the extra effort
1775 if (last_name != tex.name)
1776 {
1777 if (!tex.name)
1778 tex = self->tex [2]; /* missing, replace by noface */
1779
1780 glEnd ();
1781 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1782 glBegin (GL_QUADS);
1783 }
1784
1785 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1786 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1787 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1788 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1789
1790 if (cell->flags && z == 2)
1791 {
1792 if (cell->flags & 1)
1793 {
1794 maptex tex = self->tex [1];
1795 int px = x * T + T * 2 / 32;
1796 int py = y * T - T * 6 / 32;
1797
1798 glEnd ();
1799 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1800 glBegin (GL_QUADS);
1801
1802 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1803 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1804 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1805 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1806 }
1807 }
1808
1809 // update smooth hash
1810 if (tex.smoothtile)
1811 {
1812 skey.tile = tex.smoothtile;
1813 skey.level = tex.smoothlevel;
1814
1815 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1816
1817 // add bits to current tile and all neighbours. skey.x|y is
1818 // shifted +1|+1 so we always stay positive.
1819
1820 // bits is ___n cccc CCCC bbbb
1821 // n do not draw borders&corners
1822 // c draw these corners, but...
1823 // C ... not these
1824 // b draw these borders
1825
1826 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1827 // ┃· ·· ·┃ ━━
1828
1829 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1830 // ·· ·· ·┏ ┓·
1831
1832 // full tile
1833 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1834
1835 // borders
1836 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1837 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1838 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1839 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1840
1841 // corners
1842 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1843 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1844 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1845 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1846 }
1847 }
1848 }
1849 }
1850
1851 // go through all smoothlevels, lowest to highest, then draw.
1852 // this is basically counting sort
1853 {
1854 int w, b;
1855
1856 for (w = 0; w < 256 / 32; ++w)
1857 {
1858 uint32_t smask = smooth_level [w];
1859 if (smask)
1860 for (b = 0; b < 32; ++b)
1861 if (smask & (((uint32_t)1) << b))
802 { 1862 {
803 maptex tex = self->tex [face]; 1863 int level = (w << 5) | b;
1864 HE *he;
804 1865
805 int px = (x + 1) * 32 - tex.w; 1866 hv_iterinit (smooth);
806 int py = (y + 1) * 32 - tex.h; 1867 while ((he = hv_iternext (smooth)))
807
808 if (last_name != tex.name)
809 { 1868 {
1869 smooth_key *skey = (smooth_key *)HeKEY (he);
1870 IV bits = SvIVX (HeVAL (he));
1871
1872 if (!(bits & 0x1000)
1873 && skey->level == level
1874 && level > smooth_max [skey->x][skey->y])
1875 {
1876 maptex tex = self->tex [skey->tile];
1877 int px = (((int)skey->x) - 1) * T;
1878 int py = (((int)skey->y) - 1) * T;
1879 int border = bits & 15;
1880 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1881 float dx = tex.s * .0625f; // 16 images/row
1882 float dy = tex.t * .5f ; // 2 images/column
1883
1884 // this time naively avoiding texture state changes
1885 // save gobs of state changes.
1886 if (last_name != tex.name)
1887 {
1888 if (!tex.name)
1889 continue; // smoothing not yet available
1890
810 glEnd (); 1891 glEnd ();
811 last_name = tex.name;
812 glBindTexture (GL_TEXTURE_2D, last_name); 1892 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
813 glBegin (GL_QUADS); 1893 glBegin (GL_QUADS);
1894 }
1895
1896 if (border)
1897 {
1898 float ox = border * dx;
1899
1900 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1901 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1902 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1903 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1904 }
1905
1906 if (corner)
1907 {
1908 float ox = corner * dx;
1909
1910 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1911 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1912 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1913 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1914 }
1915 }
814 } 1916 }
815
816 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
817 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
818 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
819 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
820 } 1917 }
821 }
822 } 1918 }
1919 }
1920
1921 hv_clear (smooth);
1922 }
823 1923
824 glEnd (); 1924 glEnd ();
825 1925
826 glDisable (GL_TEXTURE_2D); 1926 glDisable (GL_TEXTURE_2D);
827 glDisable (GL_BLEND); 1927 glDisable (GL_BLEND);
828 1928
1929 // top layer: overlays such as the health bar
1930 for (y = 0; y < sh; y++)
1931 if (0 <= y + my && y + my < self->rows)
1932 {
1933 maprow *row = self->row + (y + my);
1934
1935 for (x = 0; x < sw; x++)
1936 if (row->c0 <= x + mx && x + mx < row->c1)
1937 {
1938 mapcell *cell = row->col + (x + mx - row->c0);
1939
1940 int px = x * T;
1941 int py = y * T;
1942
1943 if (cell->stat_hp)
1944 {
1945 int width = cell->stat_width * T;
1946 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1947
1948 glColor3ub (0, 0, 0);
1949 glRectf (px + 1, py - thick - 2,
1950 px + width - 1, py);
1951
1952 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1953 glRectf (px + 2,
1954 py - thick - 1,
1955 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1956 }
1957 }
1958 }
1959}
1960
1961void
1962draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1963 CODE:
1964{
1965 static float color[16][3] = {
1966 { 0.00F, 0.00F, 0.00F },
1967 { 1.00F, 1.00F, 1.00F },
1968 { 0.00F, 0.00F, 0.55F },
1969 { 1.00F, 0.00F, 0.00F },
1970
1971 { 1.00F, 0.54F, 0.00F },
1972 { 0.11F, 0.56F, 1.00F },
1973 { 0.93F, 0.46F, 0.00F },
1974 { 0.18F, 0.54F, 0.34F },
1975
1976 { 0.56F, 0.73F, 0.56F },
1977 { 0.80F, 0.80F, 0.80F },
1978 { 0.55F, 0.41F, 0.13F },
1979 { 0.99F, 0.77F, 0.26F },
1980
1981 { 0.74F, 0.65F, 0.41F },
1982
1983 { 0.00F, 1.00F, 1.00F },
1984 { 1.00F, 0.00F, 1.00F },
1985 { 1.00F, 1.00F, 0.00F },
1986 };
1987
1988 int x, y;
1989
1990 glEnable (GL_TEXTURE_2D);
1991 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1992 glEnable (GL_BLEND);
1993 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1994 glBegin (GL_QUADS);
1995
1996 for (y = 0; y < h; y++)
1997 for (x = 0; x < w; x++)
1998 {
1999 unsigned char m = data [x + y * w];
2000
2001 if (m)
2002 {
2003 float *c = color [m & 15];
2004
2005 float tx1 = m & 0x40 ? 0.5 : 0.;
2006 float tx2 = tx1 + 0.5;
2007
2008 glColor4f (c[0], c[1], c[2], 0.75);
2009 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2010 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2011 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2012 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2013 }
2014 }
2015
2016 glEnd ();
2017 glDisable (GL_BLEND);
2018 glDisable (GL_TEXTURE_2D);
2019}
2020
2021void
2022fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
2023 PPCODE:
2024{
2025 int x, y;
2026 int sw1 = sw + 2;
2027 int sh1 = sh + 2;
2028 int sh3 = sh * 3;
2029 int sw34 = (sw * 3 + 3) & ~3;
2030 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
2031 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
2032 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2033
2034 SvPOK_only (darkness3_sv);
2035 SvCUR_set (darkness3_sv, sw34 * sh3);
2036
2037 mx += self->x - 1;
2038 my += self->y - 1;
2039
2040 memset (darkness1, 255, sw1 * sh1);
2041
2042 for (y = 0; y < sh1; y++)
2043 if (0 <= y + my && y + my < self->rows)
2044 {
2045 maprow *row = self->row + (y + my);
2046
2047 for (x = 0; x < sw1; x++)
2048 if (row->c0 <= x + mx && x + mx < row->c1)
2049 {
2050 mapcell *cell = row->col + (x + mx - row->c0);
2051
2052 darkness1 [y * sw1 + x] = cell->darkness
2053 ? 255 - (cell->darkness - 1)
2054 : 255 - FOW_DARKNESS;
2055 }
2056 }
2057
2058 for (y = 0; y < sh; ++y)
2059 for (x = 0; x < sw; ++x)
2060 {
2061 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2062 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2063 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2064 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2065 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2066 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2067 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2068 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2069 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2070
2071 uint8_t r11 = (d11 + d21 + d12) / 3;
2072 uint8_t r21 = d21;
2073 uint8_t r31 = (d21 + d31 + d32) / 3;
2074
2075 uint8_t r12 = d12;
2076 uint8_t r22 = d22;
2077 uint8_t r32 = d32;
2078
2079 uint8_t r13 = (d13 + d23 + d12) / 3;
2080 uint8_t r23 = d23;
2081 uint8_t r33 = (d23 + d33 + d32) / 3;
2082
2083 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2084 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2085 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2086 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2087 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2088 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2089 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2090 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2091 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2092 }
2093
2094 free (darkness1);
2095
829 EXTEND (SP, 3); 2096 EXTEND (SP, 3);
830 PUSHs (sv_2mortal (newSViv (sw4))); 2097 PUSHs (sv_2mortal (newSViv (sw34)));
831 PUSHs (sv_2mortal (newSViv (sh))); 2098 PUSHs (sv_2mortal (newSViv (sh3)));
832 PUSHs (darkness_sv); 2099 PUSHs (darkness3_sv);
833} 2100}
834 2101
835SV * 2102SV *
836get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2103get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
837 CODE: 2104 CODE:
838{ 2105{
839 int x, y, x1, y1; 2106 int x, y, x1, y1;
840 SV *data_sv = newSV (w * h * 7 + 5); 2107 SV *data_sv = newSV (w * h * 7 + 5);
841 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2108 uint8_t *data = (uint8_t *)SvPVX (data_sv);
843 *data++ = 0; /* version 0 format */ 2110 *data++ = 0; /* version 0 format */
844 *data++ = w >> 8; *data++ = w; 2111 *data++ = w >> 8; *data++ = w;
845 *data++ = h >> 8; *data++ = h; 2112 *data++ = h >> 8; *data++ = h;
846 2113
847 // we need to do this 'cause we don't keep an absolute coord system for rows 2114 // we need to do this 'cause we don't keep an absolute coord system for rows
848 // TODO: treat rows as we treat 2115 // TODO: treat rows as we treat columns
849 map_get_row (self, y0 + self->y - self->oy);//D 2116 map_get_row (self, y0 + self->y - self->oy);//D
850 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 2117 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
851 2118
852 x0 += self->x - self->ox; 2119 x0 += self->x - self->ox;
853 y0 += self->y - self->oy; 2120 y0 += self->y - self->oy;
864 for (x = x0; x < x1; x++) 2131 for (x = x0; x < x1; x++)
865 { 2132 {
866 if (row && row->c0 <= x && x < row->c1) 2133 if (row && row->c0 <= x && x < row->c1)
867 { 2134 {
868 mapcell *cell = row->col + (x - row->c0); 2135 mapcell *cell = row->col + (x - row->c0);
869
870 uint8_t flags = 0; 2136 uint8_t flags = 0;
871 2137
872 if (cell->face [0]) flags |= 1; 2138 if (cell->tile [0]) flags |= 1;
873 if (cell->face [1]) flags |= 2; 2139 if (cell->tile [1]) flags |= 2;
874 if (cell->face [2]) flags |= 4; 2140 if (cell->tile [2]) flags |= 4;
875 2141
876 *data++ = flags; 2142 *data++ = flags;
877 2143
878 if (flags & 1) 2144 if (flags & 1)
879 { 2145 {
2146 tileid tile = cell->tile [0];
880 *data++ = cell->face [0] >> 8; 2147 *data++ = tile >> 8;
881 *data++ = cell->face [0]; 2148 *data++ = tile;
882 } 2149 }
883 2150
884 if (flags & 2) 2151 if (flags & 2)
885 { 2152 {
2153 tileid tile = cell->tile [1];
886 *data++ = cell->face [1] >> 8; 2154 *data++ = tile >> 8;
887 *data++ = cell->face [1]; 2155 *data++ = tile;
888 } 2156 }
889 2157
890 if (flags & 4) 2158 if (flags & 4)
891 { 2159 {
2160 tileid tile = cell->tile [2];
892 *data++ = cell->face [2] >> 8; 2161 *data++ = tile >> 8;
893 *data++ = cell->face [2]; 2162 *data++ = tile;
894 } 2163 }
895 } 2164 }
896 else 2165 else
897 *data++ = 0; 2166 *data++ = 0;
898 } 2167 }
904} 2173}
905 OUTPUT: 2174 OUTPUT:
906 RETVAL 2175 RETVAL
907 2176
908void 2177void
909set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2178set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
910 PPCODE: 2179 PPCODE:
911{ 2180{
912 int x, y, z; 2181 int x, y, z;
2182 int w, h;
913 int x1, y1; 2183 int x1, y1;
914 2184
915 if (*data++ != 0) 2185 if (*data++ != 0)
916 return; /* version mismatch */ 2186 return; /* version mismatch */
917 2187
918 int w = *data++ << 8; w |= *data++; 2188 w = *data++ << 8; w |= *data++;
919 int h = *data++ << 8; h |= *data++; 2189 h = *data++ << 8; h |= *data++;
920 2190
921 // we need to do this 'cause we don't keep an absolute coord system for rows 2191 // we need to do this 'cause we don't keep an absolute coord system for rows
922 // TODO: treat rows as we treat 2192 // TODO: treat rows as we treat columns
923 map_get_row (self, y0 + self->y - self->oy);//D 2193 map_get_row (self, y0 + self->y - self->oy);//D
924 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 2194 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
925 2195
926 x0 += self->x - self->ox; 2196 x0 += self->x - self->ox;
927 y0 += self->y - self->oy; 2197 y0 += self->y - self->oy;
937 { 2207 {
938 uint8_t flags = *data++; 2208 uint8_t flags = *data++;
939 2209
940 if (flags) 2210 if (flags)
941 { 2211 {
942 mapface face[3] = { 0, 0, 0 };
943
944 mapcell *cell = row_get_cell (row, x); 2212 mapcell *cell = row_get_cell (row, x);
2213 tileid tile[3] = { 0, 0, 0 };
945 2214
946 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2215 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
947 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2216 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
948 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2217 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
949 2218
950 if (cell->darkness <= 0) 2219 if (cell->darkness == 0)
951 { 2220 {
952 cell->darkness = -1; 2221 cell->darkness = 0;
953 2222
954 for (z = 0; z <= 2; z++) 2223 for (z = 0; z <= 2; z++)
955 { 2224 {
956 cell->face[z] = face[z]; 2225 tileid t = tile [z];
957 2226
958 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2227 if (t >= self->texs || (t && !self->tex [t].name))
2228 {
959 XPUSHs (sv_2mortal (newSViv (face[z]))); 2229 XPUSHs (sv_2mortal (newSViv (t)));
2230 need_texid (self, t);
2231 }
2232
2233 cell->tile [z] = t;
960 } 2234 }
961 } 2235 }
962 } 2236 }
963 } 2237 }
964 } 2238 }
965} 2239}
966 2240
2241MODULE = CFPlus PACKAGE = CFPlus::RW
2242
2243CFPlus::RW
2244new (SV *class, SV *data_sv)
2245 CODE:
2246{
2247 STRLEN datalen;
2248 char *data = SvPVbyte (data_sv, datalen);
2249
2250 RETVAL = SDL_RWFromConstMem (data, datalen);
2251}
2252 OUTPUT:
2253 RETVAL
2254
2255CFPlus::RW
2256new_from_file (SV *class, const char *path, const char *mode = "rb")
2257 CODE:
2258 RETVAL = SDL_RWFromFile (path, mode);
2259 OUTPUT:
2260 RETVAL
2261
2262void
2263close (CFPlus::RW self)
2264 CODE:
2265 SDL_RWclose (self);
2266
2267MODULE = CFPlus PACKAGE = CFPlus::Channel
2268
2269PROTOTYPES: DISABLE
2270
2271void
2272halt (CFPlus::Channel self)
2273 CODE:
2274 Mix_HaltChannel (self);
2275
2276void
2277expire (CFPlus::Channel self, int ticks = -1)
2278 CODE:
2279 Mix_ExpireChannel (self, ticks);
2280
2281void
2282fade_out (CFPlus::Channel self, int ticks = -1)
2283 CODE:
2284 Mix_FadeOutChannel (self, ticks);
2285
2286int
2287volume (CFPlus::Channel self, int volume)
2288 CODE:
2289 RETVAL = Mix_Volume (self, volume);
2290 OUTPUT:
2291 RETVAL
2292
2293void
2294unregister_all_effects (CFPlus::Channel self)
2295 CODE:
2296 Mix_UnregisterAllEffects (self);
2297
2298void
2299set_panning (CFPlus::Channel self, int left, int right)
2300 CODE:
2301 Mix_SetPanning (self, left, right);
2302
2303void
2304set_distance (CFPlus::Channel self, int distance)
2305 CODE:
2306 Mix_SetDistance (self, distance);
2307
2308void
2309set_position (CFPlus::Channel self, int angle, int distance)
2310 CODE:
2311 Mix_SetPosition (self, angle, distance);
2312
2313void
2314set_reverse_stereo (CFPlus::Channel self, int flip)
2315 CODE:
2316 Mix_SetReverseStereo (self, flip);
2317
2318MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2319
2320PROTOTYPES: DISABLE
2321
2322CFPlus::MixChunk
2323new (SV *class, CFPlus::RW rwops)
2324 CODE:
2325 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2326 OUTPUT:
2327 RETVAL
2328
2329void
2330DESTROY (CFPlus::MixChunk self)
2331 CODE:
2332 Mix_FreeChunk (self);
2333
2334int
2335volume (CFPlus::MixChunk self, int volume = -1)
2336 CODE:
2337 RETVAL = Mix_VolumeChunk (self, volume);
2338 OUTPUT:
2339 RETVAL
2340
2341CFPlus::Channel
2342play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
2343 CODE:
2344 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2345 Mix_UnregisterAllEffects (RETVAL);
2346 OUTPUT:
2347 RETVAL
2348
2349MODULE = CFPlus PACKAGE = CFPlus::MixMusic
2350
2351int
2352volume (int volume = -1)
2353 PROTOTYPE: ;$
2354 CODE:
2355 RETVAL = Mix_VolumeMusic (volume);
2356 OUTPUT:
2357 RETVAL
2358
2359void
2360fade_out (int ms)
2361 CODE:
2362 Mix_FadeOutMusic (ms);
2363
2364void
2365halt ()
2366 CODE:
2367 Mix_HaltMusic ();
2368
2369CFPlus::MixMusic
2370new (SV *class, CFPlus::RW rwops)
2371 CODE:
2372 RETVAL = Mix_LoadMUS_RW (rwops);
2373 OUTPUT:
2374 RETVAL
2375
2376void
2377DESTROY (CFPlus::MixMusic self)
2378 CODE:
2379 Mix_FreeMusic (self);
2380
2381int
2382play (CFPlus::MixMusic self, int loops = -1)
2383 CODE:
2384 RETVAL = Mix_PlayMusic (self, loops);
2385 OUTPUT:
2386 RETVAL
2387
2388void
2389fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2390 CODE:
2391 Mix_FadeInMusicPos (self, loops, ms, position);
2392
2393MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2394
2395PROTOTYPES: ENABLE
2396
2397BOOT:
2398{
2399 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
2400 static const struct {
2401 const char *name;
2402 IV iv;
2403 } *civ, const_iv[] = {
2404# define const_iv(name) { # name, (IV)name }
2405 const_iv (GL_VENDOR),
2406 const_iv (GL_VERSION),
2407 const_iv (GL_EXTENSIONS),
2408 const_iv (GL_COLOR_MATERIAL),
2409 const_iv (GL_SMOOTH),
2410 const_iv (GL_FLAT),
2411 const_iv (GL_DITHER),
2412 const_iv (GL_BLEND),
2413 const_iv (GL_CULL_FACE),
2414 const_iv (GL_SCISSOR_TEST),
2415 const_iv (GL_DEPTH_TEST),
2416 const_iv (GL_ALPHA_TEST),
2417 const_iv (GL_NORMALIZE),
2418 const_iv (GL_RESCALE_NORMAL),
2419 const_iv (GL_FRONT),
2420 const_iv (GL_BACK),
2421 const_iv (GL_AUX0),
2422 const_iv (GL_AND),
2423 const_iv (GL_ONE),
2424 const_iv (GL_ZERO),
2425 const_iv (GL_SRC_ALPHA),
2426 const_iv (GL_DST_ALPHA),
2427 const_iv (GL_ONE_MINUS_SRC_ALPHA),
2428 const_iv (GL_ONE_MINUS_DST_ALPHA),
2429 const_iv (GL_SRC_ALPHA_SATURATE),
2430 const_iv (GL_RGB),
2431 const_iv (GL_RGBA),
2432 const_iv (GL_RGBA4),
2433 const_iv (GL_RGBA8),
2434 const_iv (GL_RGB5_A1),
2435 const_iv (GL_UNSIGNED_BYTE),
2436 const_iv (GL_UNSIGNED_SHORT),
2437 const_iv (GL_UNSIGNED_INT),
2438 const_iv (GL_ALPHA),
2439 const_iv (GL_INTENSITY),
2440 const_iv (GL_LUMINANCE),
2441 const_iv (GL_LUMINANCE_ALPHA),
2442 const_iv (GL_FLOAT),
2443 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2444 const_iv (GL_COMPILE),
2445 const_iv (GL_PROXY_TEXTURE_1D),
2446 const_iv (GL_PROXY_TEXTURE_2D),
2447 const_iv (GL_TEXTURE_1D),
2448 const_iv (GL_TEXTURE_2D),
2449 const_iv (GL_TEXTURE_ENV),
2450 const_iv (GL_TEXTURE_MAG_FILTER),
2451 const_iv (GL_TEXTURE_MIN_FILTER),
2452 const_iv (GL_TEXTURE_ENV_MODE),
2453 const_iv (GL_TEXTURE_WRAP_S),
2454 const_iv (GL_TEXTURE_WRAP_T),
2455 const_iv (GL_REPEAT),
2456 const_iv (GL_CLAMP),
2457 const_iv (GL_CLAMP_TO_EDGE),
2458 const_iv (GL_NEAREST),
2459 const_iv (GL_LINEAR),
2460 const_iv (GL_NEAREST_MIPMAP_NEAREST),
2461 const_iv (GL_LINEAR_MIPMAP_NEAREST),
2462 const_iv (GL_NEAREST_MIPMAP_LINEAR),
2463 const_iv (GL_LINEAR_MIPMAP_LINEAR),
2464 const_iv (GL_GENERATE_MIPMAP),
2465 const_iv (GL_MODULATE),
2466 const_iv (GL_DECAL),
2467 const_iv (GL_REPLACE),
2468 const_iv (GL_DEPTH_BUFFER_BIT),
2469 const_iv (GL_COLOR_BUFFER_BIT),
2470 const_iv (GL_PROJECTION),
2471 const_iv (GL_MODELVIEW),
2472 const_iv (GL_COLOR_LOGIC_OP),
2473 const_iv (GL_SEPARABLE_2D),
2474 const_iv (GL_CONVOLUTION_2D),
2475 const_iv (GL_CONVOLUTION_BORDER_MODE),
2476 const_iv (GL_CONSTANT_BORDER),
2477 const_iv (GL_POINTS),
2478 const_iv (GL_LINES),
2479 const_iv (GL_LINE_STRIP),
2480 const_iv (GL_LINE_LOOP),
2481 const_iv (GL_QUADS),
2482 const_iv (GL_QUAD_STRIP),
2483 const_iv (GL_TRIANGLES),
2484 const_iv (GL_TRIANGLE_STRIP),
2485 const_iv (GL_TRIANGLE_FAN),
2486 const_iv (GL_POLYGON),
2487 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2488 const_iv (GL_POINT_SMOOTH_HINT),
2489 const_iv (GL_LINE_SMOOTH_HINT),
2490 const_iv (GL_POLYGON_SMOOTH_HINT),
2491 const_iv (GL_GENERATE_MIPMAP_HINT),
2492 const_iv (GL_FASTEST),
2493 const_iv (GL_DONT_CARE),
2494 const_iv (GL_NICEST),
2495 const_iv (GL_V2F),
2496 const_iv (GL_V3F),
2497 const_iv (GL_T2F_V3F),
2498 const_iv (GL_T2F_N3F_V3F),
2499# undef const_iv
2500 };
2501
2502 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2503 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2504
2505 texture_av = newAV ();
2506 AvREAL_off (texture_av);
2507}
2508
2509char *
2510gl_vendor ()
2511 CODE:
2512 RETVAL = (char *)glGetString (GL_VENDOR);
2513 OUTPUT:
2514 RETVAL
2515
2516char *
2517gl_version ()
2518 CODE:
2519 RETVAL = (char *)glGetString (GL_VERSION);
2520 OUTPUT:
2521 RETVAL
2522
2523char *
2524gl_extensions ()
2525 CODE:
2526 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2527 OUTPUT:
2528 RETVAL
2529
2530const char *glGetString (GLenum pname)
2531
2532GLint glGetInteger (GLenum pname)
2533 CODE:
2534 glGetIntegerv (pname, &RETVAL);
2535 OUTPUT:
2536 RETVAL
2537
2538GLdouble glGetDouble (GLenum pname)
2539 CODE:
2540 glGetDoublev (pname, &RETVAL);
2541 OUTPUT:
2542 RETVAL
2543
2544int glGetError ()
2545
2546void glFinish ()
2547
2548void glClear (int mask)
2549
2550void glClearColor (float r, float g, float b, float a = 1.0)
2551 PROTOTYPE: @
2552
2553void glEnable (int cap)
2554
2555void glDisable (int cap)
2556
2557void glShadeModel (int mode)
2558
2559void glHint (int target, int mode)
2560
2561void glBlendFunc (int sfactor, int dfactor)
2562
2563void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2564 CODE:
2565 gl_BlendFuncSeparate (sa, da, saa, daa);
2566
2567void glDepthMask (int flag)
2568
2569void glLogicOp (int opcode)
2570
2571void glColorMask (int red, int green, int blue, int alpha)
2572
2573void glMatrixMode (int mode)
2574
2575void glPushMatrix ()
2576
2577void glPopMatrix ()
2578
2579void glLoadIdentity ()
2580
2581void glDrawBuffer (int buffer)
2582
2583void glReadBuffer (int buffer)
2584
2585# near_ and far_ are due to microsofts buggy "c" compiler
2586void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2587
2588# near_ and far_ are due to microsofts buggy "c" compiler
2589void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2590
2591PROTOTYPES: DISABLE
2592
2593void glViewport (int x, int y, int width, int height)
2594
2595void glScissor (int x, int y, int width, int height)
2596
2597void glTranslate (float x, float y, float z = 0.)
2598 CODE:
2599 glTranslatef (x, y, z);
2600
2601void glScale (float x, float y, float z = 1.)
2602 CODE:
2603 glScalef (x, y, z);
2604
2605void glRotate (float angle, float x, float y, float z)
2606 CODE:
2607 glRotatef (angle, x, y, z);
2608
2609void glColor (float r, float g, float b, float a = 1.0)
2610 ALIAS:
2611 glColor_premultiply = 1
2612 CODE:
2613 if (ix)
2614 {
2615 r *= a;
2616 g *= a;
2617 b *= a;
2618 }
2619 // microsoft visual "c" rounds instead of truncating...
2620 glColor4f (r, g, b, a);
2621
2622void glRasterPos (float x, float y, float z = 0.)
2623 CODE:
2624 glRasterPos3f (0, 0, z);
2625 glBitmap (0, 0, 0, 0, x, y, 0);
2626
2627void glVertex (float x, float y, float z = 0.)
2628 CODE:
2629 glVertex3f (x, y, z);
2630
2631void glTexCoord (float s, float t)
2632 CODE:
2633 glTexCoord2f (s, t);
2634
2635void glRect (float x1, float y1, float x2, float y2)
2636 CODE:
2637 glRectf (x1, y1, x2, y2);
2638
2639PROTOTYPES: ENABLE
2640
2641void glBegin (int mode)
2642
2643void glEnd ()
2644
2645void glPointSize (GLfloat size)
2646
2647void glLineWidth (GLfloat width)
2648
2649void glInterleavedArrays (int format, int stride, char *data)
2650
2651void glDrawElements (int mode, int count, int type, char *indices)
2652
2653# 1.2 void glDrawRangeElements (int mode, int start, int end
2654
2655void glTexEnv (int target, int pname, float param)
2656 CODE:
2657 glTexEnvf (target, pname, param);
2658
2659void glTexParameter (int target, int pname, float param)
2660 CODE:
2661 glTexParameterf (target, pname, param);
2662
2663void glBindTexture (int target, int name)
2664
2665void glConvolutionParameter (int target, int pname, float params)
2666 CODE:
2667 if (gl.ConvolutionParameterf)
2668 gl.ConvolutionParameterf (target, pname, params);
2669
2670void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2671 CODE:
2672 if (gl.ConvolutionFilter2D)
2673 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2674
2675void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2676 CODE:
2677 if (gl.SeparableFilter2D)
2678 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2679
2680void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2681
2682void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2683
2684void glDrawPixels (int width, int height, int format, int type, char *pixels)
2685
2686void glPixelZoom (float x, float y)
2687
2688void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2689
2690int glGenTexture ()
2691 CODE:
2692 RETVAL = gen_texture ();
2693 OUTPUT:
2694 RETVAL
2695
2696void glDeleteTexture (int name)
2697 CODE:
2698 del_texture (name);
2699
2700int glGenList ()
2701 CODE:
2702 RETVAL = glGenLists (1);
2703 OUTPUT:
2704 RETVAL
2705
2706void glDeleteList (int list)
2707 CODE:
2708 glDeleteLists (list, 1);
2709
2710void glNewList (int list, int mode = GL_COMPILE)
2711
2712void glEndList ()
2713
2714void glCallList (int list)
2715
2716MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2717
2718PROTOTYPES: DISABLE
2719
2720void
2721find_widget (SV *self, NV x, NV y)
2722 PPCODE:
2723{
2724 if (within_widget (self, x, y))
2725 XPUSHs (self);
2726}
2727
2728BOOT:
2729{
2730 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2731
2732 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2733 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2734 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2735 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2736}
2737
2738void
2739draw (SV *self)
2740 CODE:
2741{
2742 HV *hv;
2743 SV **svp;
2744 NV x, y, w, h;
2745 SV *draw_x_sv = GvSV (draw_x_gv);
2746 SV *draw_y_sv = GvSV (draw_y_gv);
2747 SV *draw_w_sv = GvSV (draw_w_gv);
2748 SV *draw_h_sv = GvSV (draw_h_gv);
2749 SV *hover;
2750 double draw_x, draw_y, draw_w, draw_h;
2751
2752 if (!SvROK (self))
2753 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2754
2755 hv = (HV *)SvRV (self);
2756
2757 if (SvTYPE (hv) != SVt_PVHV)
2758 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2759
2760 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2761 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2762
2763 if (!h || !w)
2764 XSRETURN_EMPTY;
2765
2766 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2767 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2768
2769 draw_x = SvNV (draw_x_sv) + x;
2770 draw_y = SvNV (draw_y_sv) + y;
2771
2772 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2773 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2774 XSRETURN_EMPTY;
2775
2776 sv_setnv (draw_x_sv, draw_x);
2777 sv_setnv (draw_y_sv, draw_y);
2778
2779 glPushMatrix ();
2780 glTranslated (x, y, 0);
2781
2782 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2783 {
2784 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2785
2786 if (svp && SvTRUE (*svp))
2787 {
2788 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2789 glEnable (GL_BLEND);
2790 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2791 glBegin (GL_QUADS);
2792 glVertex2f (0, 0);
2793 glVertex2f (w, 0);
2794 glVertex2f (w, h);
2795 glVertex2f (0, h);
2796 glEnd ();
2797 glDisable (GL_BLEND);
2798 }
2799 }
2800#if 0
2801 if ($ENV{CFPLUS_DEBUG} & 1) {
2802 glPushMatrix;
2803 glColor 1, 1, 0, 1;
2804 glTranslate 0.375, 0.375;
2805 glBegin GL_LINE_LOOP;
2806 glVertex 0 , 0;
2807 glVertex $self->{w} - 1, 0;
2808 glVertex $self->{w} - 1, $self->{h} - 1;
2809 glVertex 0 , $self->{h} - 1;
2810 glEnd;
2811 glPopMatrix;
2812 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2813 }
2814#endif
2815 PUSHMARK (SP);
2816 XPUSHs (self);
2817 PUTBACK;
2818 call_method ("_draw", G_VOID | G_DISCARD);
2819 SPAGAIN;
2820
2821 glPopMatrix ();
2822
2823 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2824 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2825}
2826

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