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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.112 by root, Mon Jun 12 14:55:41 2006 UTC vs.
Revision 1.214 by root, Sun Jul 29 18:56:02 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
12#include <math.h> 25#include <math.h>
13#include <string.h> 26#include <string.h>
14#include <stdio.h> 27#include <stdio.h>
15#include <stdlib.h> 28#include <stdlib.h>
16 29
30#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
31
17#include <SDL.h> 32#include <SDL.h>
33#include <SDL_thread.h>
18#include <SDL_endian.h> 34#include <SDL_endian.h>
19#include <SDL_image.h> 35#include <SDL_image.h>
20#include <SDL_mixer.h> 36#include <SDL_mixer.h>
21#include <SDL_opengl.h> 37#include <SDL_opengl.h>
22 38
39#define PANGO_ENABLE_BACKEND
40#define G_DISABLE_CAST_CHECKS
41
23#include <glib/gmacros.h> 42#include <glib/gmacros.h>
24 43
25#include <pango/pango.h> 44#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h>
27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
29 45
30#ifndef _WIN32 46#ifndef _WIN32
31# include <sys/types.h> 47# include <sys/types.h>
32# include <sys/socket.h> 48# include <sys/socket.h>
33# include <netinet/in.h> 49# include <netinet/in.h>
34# include <netinet/tcp.h> 50# include <netinet/tcp.h>
35# include <inttypes.h> 51# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 52#endif
44 53
45#include "glext.h" 54#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
46 55
47#define FOW_DARKNESS 32 56#define FOW_DARKNESS 32
48 57
49#define MAP_EXTEND_X 32 58#define MAP_EXTEND_X 32
50#define MAP_EXTEND_Y 512 59#define MAP_EXTEND_Y 512
51 60
52#define MIN_FONT_HEIGHT 10 61#define MIN_FONT_HEIGHT 10
62
63#if 0
64# define PARACHUTE SDL_INIT_NOPARACHUTE
65#else
66# define PARACHUTE 0
67#endif
68
69static AV *texture_av;
53 70
54static struct 71static struct
55{ 72{
56#define GL_FUNC(ptr,name) ptr name; 73#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h" 74#include "glfunc.h"
58#undef GL_FUNC 75#undef GL_FUNC
59} gl; 76} gl;
60 77
78static void
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 79gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{ 80{
63 if (gl.BlendFuncSeparate) 81 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa); 82 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT) 83 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 84 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else 85 else
68 glBlendFunc (sa, da); 86 glBlendFunc (sa, da);
69} 87}
70 88
89static GLuint
90gen_texture ()
91{
92 GLuint name;
93
94 if (AvFILL (texture_av) >= 0)
95 name = (GLuint)(size_t)av_pop (texture_av);
96 else
97 glGenTextures (1, &name);
98
99 return name;
100}
101
102static void
103del_texture (GLuint name)
104{
105 /* make a half-assed attempt at returning the memory used by the texture */
106 /* textures are frequently being reused by cfplus anyway */
107 /*glBindTexture (GL_TEXTURE_2D, name);*/
108 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
109 av_push (texture_av, (SV *)(size_t)name);
110 glDeleteTextures (1, &name);
111}
112
113#include "texcache.c"
114
115#include "pango-font.c"
116#include "pango-fontmap.c"
117#include "pango-render.c"
118
119typedef IV CFPlus__Channel;
120typedef SDL_RWops *CFPlus__RW;
71typedef Mix_Chunk *CFClient__MixChunk; 121typedef Mix_Chunk *CFPlus__MixChunk;
72typedef Mix_Music *CFClient__MixMusic; 122typedef Mix_Music *CFPlus__MixMusic;
73 123
74typedef PangoFontDescription *CFClient__Font; 124typedef PangoFontDescription *CFPlus__Font;
125
126static int
127shape_attr_p (PangoLayoutRun *run)
128{
129 GSList *attrs = run->item->analysis.extra_attrs;
130
131 while (attrs)
132 {
133 PangoAttribute *attr = attrs->data;
134
135 if (attr->klass->type == PANGO_ATTR_SHAPE)
136 return 1;
137
138 attrs = attrs->next;
139 }
140
141 return 0;
142}
75 143
76typedef struct cf_layout { 144typedef struct cf_layout {
77 PangoLayout *pl; // either derived from a cairo or ft2 context 145 PangoLayout *pl;
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode 146 float r, g, b, a; // default color for rgba mode
80 int base_height; 147 int base_height;
81 CFClient__Font font; 148 CFPlus__Font font;
82} *CFClient__Layout; 149} *CFPlus__Layout;
83 150
84static CFClient__Font default_font; 151static CFPlus__Font default_font;
85static PangoContext *ft2_context, *cairo_context; 152static PangoContext *opengl_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap; 153static PangoFontMap *opengl_fontmap;
87 154
88static void 155static void
89substitute_func (FcPattern *pattern, gpointer data) 156substitute_func (FcPattern *pattern, gpointer data)
90{ 157{
91 FcPatternAddBool (pattern, FC_HINTING, 1); 158 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE 159#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 160 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif 161#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
98 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 162 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
100} 163}
101 164
102static void 165static void
103layout_update_font (CFClient__Layout self) 166layout_update_font (CFPlus__Layout self)
104{ 167{
105 /* use a random scale factor to account for unknown descenders, 0.8 works 168 /* use a random scale factor to account for unknown descenders, 0.8 works
106 * reasonably well with bitstream vera 169 * reasonably well with bitstream vera
107 */ 170 */
108 PangoFontDescription *font = self->font ? self->font : default_font; 171 PangoFontDescription *font = self->font ? self->font : default_font;
112 175
113 pango_layout_set_font_description (self->pl, font); 176 pango_layout_set_font_description (self->pl, font);
114} 177}
115 178
116static void 179static void
117layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 180layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
118{ 181{
182 PangoRectangle rect;
183
184 // get_pixel_* wrongly rounds down
119 pango_layout_get_pixel_size (self->pl, w, h); 185 pango_layout_get_extents (self->pl, 0, &rect);
120 186
121 if (!*w) *w = 1; 187 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
122 if (!*h) *h = 1; 188 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
123 189
124 *w = (*w + 3) & ~3; 190 if (!rect.width) rect.width = 1;
125} 191 if (!rect.height) rect.height = 1;
126 192
193 *w = rect.width;
194 *h = rect.height;
195}
196
197typedef uint16_t tileid;
127typedef uint16_t mapface; 198typedef uint16_t faceid;
128 199
129typedef struct { 200typedef struct {
130 GLint name; 201 int name;
131 int w, h; 202 int w, h;
132 float s, t; 203 float s, t;
133 uint8_t r, g, b, a; 204 uint8_t r, g, b, a;
205 tileid smoothtile;
206 uint8_t smoothlevel;
134} maptex; 207} maptex;
135 208
136typedef struct { 209typedef struct {
210 uint32_t player;
211 tileid tile[3];
137 int16_t darkness; 212 uint16_t darkness;
138 mapface face[3]; 213 uint8_t stat_width, stat_hp, flags, smoothmax;
139} mapcell; 214} mapcell;
140 215
141typedef struct { 216typedef struct {
142 int32_t c0, c1; 217 int32_t c0, c1;
143 mapcell *col; 218 mapcell *col;
144} maprow; 219} maprow;
145 220
146typedef struct map { 221typedef struct map {
147 int x, y, w, h; 222 int x, y, w, h;
148 int ox, oy; /* offset to virtual global coordinate system */ 223 int ox, oy; /* offset to virtual global coordinate system */
149 int faces; 224 int faces; tileid *face2tile; // [faceid]
150 mapface *face; 225 int texs; maptex *tex; // [tileid]
151
152 int texs;
153 maptex *tex;
154 226
155 int32_t rows; 227 int32_t rows;
156 maprow *row; 228 maprow *row;
157} *CFClient__Map; 229} *CFPlus__Map;
158 230
159static char * 231static char *
160prepend (char *ptr, int sze, int inc) 232prepend (char *ptr, int sze, int inc)
161{ 233{
162 char *p; 234 char *p;
179} 251}
180 252
181#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 253#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 254#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
183 255
256static void
257need_facenum (struct map *self, faceid face)
258{
259 while (self->faces <= face)
260 {
261 Append (tileid, self->face2tile, self->faces, self->faces);
262 self->faces *= 2;
263 }
264}
265
266static void
267need_texid (struct map *self, int texid)
268{
269 while (self->texs <= texid)
270 {
271 Append (maptex, self->tex, self->texs, self->texs);
272 self->texs *= 2;
273 }
274}
275
184static maprow * 276static maprow *
185map_get_row (CFClient__Map self, int y) 277map_get_row (CFPlus__Map self, int y)
186{ 278{
187 if (0 > y) 279 if (0 > y)
188 { 280 {
189 int extend = - y + MAP_EXTEND_Y; 281 int extend = - y + MAP_EXTEND_Y;
190 Prepend (maprow, self->row, self->rows, extend); 282 Prepend (maprow, self->row, self->rows, extend);
228 320
229 return row->col + (x - row->c0); 321 return row->col + (x - row->c0);
230} 322}
231 323
232static mapcell * 324static mapcell *
233map_get_cell (CFClient__Map self, int x, int y) 325map_get_cell (CFPlus__Map self, int x, int y)
234{ 326{
235 return row_get_cell (map_get_row (self, y), x); 327 return row_get_cell (map_get_row (self, y), x);
236} 328}
237 329
238static void 330static void
239map_clear (CFClient__Map self) 331map_clear (CFPlus__Map self)
240{ 332{
241 int r; 333 int r;
242 334
243 for (r = 0; r < self->rows; r++) 335 for (r = 0; r < self->rows; r++)
244 Safefree (self->row[r].col); 336 Safefree (self->row[r].col);
252 self->row = 0; 344 self->row = 0;
253 self->rows = 0; 345 self->rows = 0;
254} 346}
255 347
256static void 348static void
257map_blank (CFClient__Map self, int x0, int y0, int w, int h) 349map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
258{ 350{
259 int x, y; 351 int x, y;
260 maprow *row; 352 maprow *row;
353 mapcell *cell;
261 354
262 for (y = y0; y < y0 + h; y++) 355 for (y = y0; y < y0 + h; y++)
263 if (y >= 0) 356 if (y >= 0)
264 { 357 {
265 if (y >= self->rows) 358 if (y >= self->rows)
271 if (x >= row->c0) 364 if (x >= row->c0)
272 { 365 {
273 if (x >= row->c1) 366 if (x >= row->c1)
274 break; 367 break;
275 368
276 row->col[x - row->c0].darkness = -1; 369 cell = row->col + x - row->c0;
370
371 cell->darkness = 0;
372 cell->stat_hp = 0;
373 cell->flags = 0;
374 cell->player = 0;
277 } 375 }
278 } 376 }
377}
378
379typedef struct {
380 tileid tile;
381 uint8_t x, y, level;
382} smooth_key;
383
384static void
385smooth_or_bits (HV *hv, smooth_key *key, IV bits)
386{
387 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
388
389 if (SvIOK (*sv))
390 SvIV_set (*sv, SvIVX (*sv) | bits);
391 else
392 sv_setiv (*sv, bits);
279} 393}
280 394
281static void 395static void
282music_finished (void) 396music_finished (void)
283{ 397{
302 ev.data2 = 0; 416 ev.data2 = 0;
303 417
304 SDL_PushEvent ((SDL_Event *)&ev); 418 SDL_PushEvent ((SDL_Event *)&ev);
305} 419}
306 420
421static unsigned int
422minpot (unsigned int n)
423{
424 if (!n)
425 return 0;
426
427 --n;
428
429 n |= n >> 1;
430 n |= n >> 2;
431 n |= n >> 4;
432 n |= n >> 8;
433 n |= n >> 16;
434
435 return n + 1;
436}
437
438/* SDL should provide this, really. */
439#define SDLK_MODIFIER_MIN 300
440#define SDLK_MODIFIER_MAX 314
441
442/******************************************************************************/
443
444static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
445static GV *hover_gv;
446
447static int
448within_widget (SV *widget, NV x, NV y)
449{
450 HV *self;
451 SV **svp;
452 NV wx, ww, wy, wh;
453
454 if (!SvROK (widget))
455 return 0;
456
457 self = (HV *)SvRV (widget);
458
459 if (SvTYPE (self) != SVt_PVHV)
460 return 0;
461
462 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
463 if (y < wy)
464 return 0;
465
466 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
467 if (y >= wy + wh)
468 return 0;
469
470 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
471 if (x < wx)
472 return 0;
473
474 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
475 if (x >= wx + ww)
476 return 0;
477
478 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
479 if (!svp || !SvTRUE (*svp))
480 return 0;
481
482 return 1;
483}
484
307MODULE = CFClient PACKAGE = CFClient 485MODULE = CFPlus PACKAGE = CFPlus
308 486
309PROTOTYPES: ENABLE 487PROTOTYPES: ENABLE
310 488
311BOOT: 489BOOT:
312{ 490{
313 HV *stash = gv_stashpv ("CFClient", 1); 491 HV *stash = gv_stashpv ("CFPlus", 1);
314 static const struct { 492 static const struct {
315 const char *name; 493 const char *name;
316 IV iv; 494 IV iv;
317 } *civ, const_iv[] = { 495 } *civ, const_iv[] = {
318# define const_iv(name) { # name, (IV)name } 496# define const_iv(name) { # name, (IV)name }
497 const_iv (SDLK_MODIFIER_MIN),
498 const_iv (SDLK_MODIFIER_MAX),
499
319 const_iv (SDL_ACTIVEEVENT), 500 const_iv (SDL_ACTIVEEVENT),
320 const_iv (SDL_KEYDOWN), 501 const_iv (SDL_KEYDOWN),
321 const_iv (SDL_KEYUP), 502 const_iv (SDL_KEYUP),
322 const_iv (SDL_MOUSEMOTION), 503 const_iv (SDL_MOUSEMOTION),
323 const_iv (SDL_MOUSEBUTTONDOWN), 504 const_iv (SDL_MOUSEBUTTONDOWN),
332 const_iv (SDL_EVENT_RESERVEDA), 513 const_iv (SDL_EVENT_RESERVEDA),
333 const_iv (SDL_EVENT_RESERVEDB), 514 const_iv (SDL_EVENT_RESERVEDB),
334 const_iv (SDL_VIDEORESIZE), 515 const_iv (SDL_VIDEORESIZE),
335 const_iv (SDL_VIDEOEXPOSE), 516 const_iv (SDL_VIDEOEXPOSE),
336 const_iv (SDL_USEREVENT), 517 const_iv (SDL_USEREVENT),
518
519 const_iv (SDL_APPINPUTFOCUS),
520 const_iv (SDL_APPMOUSEFOCUS),
521 const_iv (SDL_APPACTIVE),
522
337 const_iv (SDLK_KP0), 523 const_iv (SDLK_KP0),
338 const_iv (SDLK_KP1), 524 const_iv (SDLK_KP1),
339 const_iv (SDLK_KP2), 525 const_iv (SDLK_KP2),
340 const_iv (SDLK_KP3), 526 const_iv (SDLK_KP3),
341 const_iv (SDLK_KP4), 527 const_iv (SDLK_KP4),
396 const_iv (SDLK_BREAK), 582 const_iv (SDLK_BREAK),
397 const_iv (SDLK_MENU), 583 const_iv (SDLK_MENU),
398 const_iv (SDLK_POWER), 584 const_iv (SDLK_POWER),
399 const_iv (SDLK_EURO), 585 const_iv (SDLK_EURO),
400 const_iv (SDLK_UNDO), 586 const_iv (SDLK_UNDO),
587
401 const_iv (KMOD_NONE), 588 const_iv (KMOD_NONE),
589 const_iv (KMOD_SHIFT),
402 const_iv (KMOD_LSHIFT), 590 const_iv (KMOD_LSHIFT),
403 const_iv (KMOD_RSHIFT), 591 const_iv (KMOD_RSHIFT),
592 const_iv (KMOD_CTRL),
404 const_iv (KMOD_LCTRL), 593 const_iv (KMOD_LCTRL),
405 const_iv (KMOD_RCTRL), 594 const_iv (KMOD_RCTRL),
595 const_iv (KMOD_ALT),
406 const_iv (KMOD_LALT), 596 const_iv (KMOD_LALT),
407 const_iv (KMOD_RALT), 597 const_iv (KMOD_RALT),
598 const_iv (KMOD_META),
408 const_iv (KMOD_LMETA), 599 const_iv (KMOD_LMETA),
409 const_iv (KMOD_RMETA), 600 const_iv (KMOD_RMETA),
410 const_iv (KMOD_NUM), 601 const_iv (KMOD_NUM),
411 const_iv (KMOD_CAPS), 602 const_iv (KMOD_CAPS),
412 const_iv (KMOD_MODE), 603 const_iv (KMOD_MODE),
413 const_iv (KMOD_CTRL),
414 const_iv (KMOD_SHIFT),
415 const_iv (KMOD_ALT),
416 const_iv (KMOD_META)
417# undef const_iv 604# undef const_iv
418 }; 605 };
419 606
420 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 607 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
421 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 608 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
609
610 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
611 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
422} 612}
613
614void
615weaken (SV *rv)
616 PROTOTYPE: $
617 CODE:
618 sv_rvweaken (rv);
619
620int
621in_destruct ()
622 CODE:
623 RETVAL = PL_main_cv == Nullcv;
624 OUTPUT:
625 RETVAL
626
627NV floor (NV x)
628
629NV ceil (NV x)
423 630
424void 631void
425pango_init () 632pango_init ()
426 CODE: 633 CODE:
427 // delayed, so it can pick up new fonts added by AddFontResourceEx
428{ 634{
429 {
430 ft2_fontmap = pango_ft2_font_map_new (); 635 opengl_fontmap = pango_opengl_font_map_new ();
431 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 636 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
432 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 637 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
433 }
434 {
435 cairo_font_options_t *fopt = cairo_font_options_create ();
436 cairo_fontmap = pango_cairo_font_map_get_default ();
437 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
438#ifdef _WIN32
439 // cairo looks like shit eaten twice on windows
440 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
441#else
442 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
443#endif
444 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
445 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
446 pango_cairo_context_set_font_options (cairo_context, fopt);
447 cairo_font_options_destroy (fopt);
448 }
449} 638}
639
640char *
641SDL_GetError ()
450 642
451int 643int
452SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 644SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
453 645
454void 646void
455SDL_Quit () 647SDL_Quit ()
456 648
457void 649void
458SDL_ListModes () 650SDL_ListModes (int rgb, int alpha)
459 PPCODE: 651 PPCODE:
460{ 652{
461 SDL_Rect **m; 653 SDL_Rect **m;
462 654
463 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 655 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
464 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 656 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
465 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 657 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
466 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 658 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
467 659
468 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 660 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
469 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 661 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
470 662
471 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 663 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
472 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 664 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
473 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 665 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
474 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 666 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
475 667
476 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 668 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
477 669#if SDL_VERSION_ATLEAST(1,2,10)
478 SDL_EnableUNICODE (1); 670 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
479 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 671 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
672#endif
480 673
481 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 674 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
482 675
483 if (m && m != (SDL_Rect **)-1) 676 if (m && m != (SDL_Rect **)-1)
484 while (*m) 677 while (*m)
485 { 678 {
679 if ((*m)->w >= 640 && (*m)->h >= 480)
680 {
486 AV *av = newAV (); 681 AV *av = newAV ();
487 av_push (av, newSViv ((*m)->w)); 682 av_push (av, newSViv ((*m)->w));
488 av_push (av, newSViv ((*m)->h)); 683 av_push (av, newSViv ((*m)->h));
684 av_push (av, newSViv (rgb));
685 av_push (av, newSViv (alpha));
489 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 686 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
687 }
490 688
491 ++m; 689 ++m;
492 } 690 }
493} 691}
494 692
495char *
496SDL_GetError ()
497
498int 693int
499SDL_SetVideoMode (int w, int h, int fullscreen) 694SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
500 CODE: 695 CODE:
696{
697 SDL_EnableUNICODE (1);
698 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
699
700 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
701 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
702 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
703 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
704
501 RETVAL = !!SDL_SetVideoMode ( 705 RETVAL = !!SDL_SetVideoMode (
502 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 706 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
503 ); 707 );
708
504 if (RETVAL) 709 if (RETVAL)
505 { 710 {
711 av_clear (texture_av);
712
506 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 713 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
507# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 714#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
508# include "glfunc.h" 715#include "glfunc.h"
509# undef GL_FUNC 716#undef GL_FUNC
510 } 717 }
718}
511 OUTPUT: 719 OUTPUT:
512 RETVAL 720 RETVAL
513 721
514void 722void
515SDL_GL_SwapBuffers () 723SDL_GL_SwapBuffers ()
516 724
517char * 725char *
518SDL_GetKeyName (int sym) 726SDL_GetKeyName (int sym)
519 727
728int
729SDL_GetAppState ()
730
520void 731void
521SDL_PollEvent () 732poll_events ()
522 PPCODE: 733 PPCODE:
523{ 734{
524 SDL_Event ev; 735 SDL_Event ev;
525 736
526 while (SDL_PollEvent (&ev)) 737 SDL_PumpEvents ();
738 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
527 { 739 {
528 HV *hv = newHV (); 740 HV *hv = newHV ();
529 hv_store (hv, "type", 4, newSViv (ev.type), 0); 741 hv_store (hv, "type", 4, newSViv (ev.type), 0);
530 742
531 switch (ev.type) 743 switch (ev.type)
533 case SDL_KEYDOWN: 745 case SDL_KEYDOWN:
534 case SDL_KEYUP: 746 case SDL_KEYUP:
535 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 747 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
536 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 748 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
537 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 749 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
750 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
538 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 751 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
539 break; 752 break;
540 753
541 case SDL_ACTIVEEVENT: 754 case SDL_ACTIVEEVENT:
542 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 755 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
543 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 756 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
544 break; 757 break;
545 758
546 case SDL_MOUSEMOTION: 759 case SDL_MOUSEMOTION:
760 {
761 int state = ev.motion.state;
762 int x = ev.motion.x;
763 int y = ev.motion.y;
764 int xrel = ev.motion.xrel;
765 int yrel = ev.motion.yrel;
766
767 /* do simplistic event compression */
768 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
769 && state == ev.motion.state)
770 {
771 xrel += ev.motion.xrel;
772 yrel += ev.motion.yrel;
773 x = ev.motion.x;
774 y = ev.motion.y;
775 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
776 }
777
547 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 778 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
548
549 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 779 hv_store (hv, "state", 5, newSViv (state), 0);
550 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 780 hv_store (hv, "x", 1, newSViv (x), 0);
551 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 781 hv_store (hv, "y", 1, newSViv (y), 0);
552 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 782 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
553 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 783 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
784 }
554 break; 785 break;
555 786
556 case SDL_MOUSEBUTTONDOWN: 787 case SDL_MOUSEBUTTONDOWN:
557 case SDL_MOUSEBUTTONUP: 788 case SDL_MOUSEBUTTONUP:
558 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 789 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
568 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 799 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
569 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 800 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
570 break; 801 break;
571 } 802 }
572 803
573 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
574 } 805 }
575} 806}
576 807
577int 808int
578Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
579 POSTCALL: 810 POSTCALL:
580 Mix_HookMusicFinished (music_finished); 811 Mix_HookMusicFinished (music_finished);
581 Mix_ChannelFinished (channel_finished); 812 Mix_ChannelFinished (channel_finished);
582 813
583void 814void
584Mix_CloseAudio () 815Mix_CloseAudio ()
585 816
586int 817int
587Mix_AllocateChannels (int numchans = -1) 818Mix_AllocateChannels (int numchans = -1)
588 819
820const char *
821Mix_GetError ()
822
589void 823void
590lowdelay (int fd, int val = 1) 824lowdelay (int fd, int val = 1)
591 CODE: 825 CODE:
826 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
827
828void
829win32_proxy_info ()
830 PPCODE:
831{
592#ifndef _WIN32 832#ifdef _WIN32
593 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 833 char buffer[2048];
834 DWORD buflen;
835
836 EXTEND (SP, 3);
837
838 buflen = sizeof (buffer);
839 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
840 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
841 {
842 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
843
844 buflen = sizeof (buffer);
845 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
846 {
847 PUSHs (newSVpv (buffer, 0));
848
849 buflen = sizeof (buffer);
850 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
851 PUSHs (newSVpv (buffer, 0));
852 }
853 }
594#endif 854#endif
855}
595 856
596void 857void
597add_font (char *file) 858add_font (char *file)
598 CODE: 859 CODE:
599 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 860 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
600#ifdef _WIN32
601 // cairo... sigh... requires win2000
602 AddFontResourceEx (file, FR_PRIVATE, 0);
603#endif
604 861
605void 862void
606load_image_inline (SV *image_) 863load_image_inline (SV *image_)
607 ALIAS: 864 ALIAS:
608 load_image_file = 1 865 load_image_file = 1
611 STRLEN image_len; 868 STRLEN image_len;
612 char *image = (char *)SvPVbyte (image_, image_len); 869 char *image = (char *)SvPVbyte (image_, image_len);
613 SDL_Surface *surface, *surface2; 870 SDL_Surface *surface, *surface2;
614 SDL_PixelFormat fmt; 871 SDL_PixelFormat fmt;
615 SDL_RWops *rw = ix 872 SDL_RWops *rw = ix
616 ? SDL_RWFromFile (image, "r") 873 ? SDL_RWFromFile (image, "rb")
617 : SDL_RWFromConstMem (image, image_len); 874 : SDL_RWFromConstMem (image, image_len);
618 875
619 if (!rw) 876 if (!rw)
620 croak ("load_image: %s", SDL_GetError ()); 877 croak ("load_image: %s", SDL_GetError ());
621 878
650 907
651 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 908 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
652 909
653 assert (surface2->pitch == surface2->w * 4); 910 assert (surface2->pitch == surface2->w * 4);
654 911
912 SDL_LockSurface (surface2);
655 EXTEND (SP, 5); 913 EXTEND (SP, 6);
656 PUSHs (sv_2mortal (newSViv (surface2->w))); 914 PUSHs (sv_2mortal (newSViv (surface2->w)));
657 PUSHs (sv_2mortal (newSViv (surface2->h))); 915 PUSHs (sv_2mortal (newSViv (surface2->h)));
658 SDL_LockSurface (surface2);
659 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 916 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
660 SDL_UnlockSurface (surface2);
661 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 917 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
662 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 918 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
663 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 919 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
920 SDL_UnlockSurface (surface2);
664 921
665 SDL_FreeSurface (surface); 922 SDL_FreeSurface (surface);
666 SDL_FreeSurface (surface2); 923 SDL_FreeSurface (surface2);
667} 924}
668 925
707 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 964 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
708#endif 965#endif
709 _exit (1); 966 _exit (1);
710 967
711void 968void
712_exit (int retval) 969_exit (int retval = 0)
713 CODE: 970 CODE:
971#ifdef WIN32
972 ExitThread (retval); // unclean, please beam me up
973#else
714 _exit (retval); 974 _exit (retval);
975#endif
715 976
977void
978debug ()
979 CODE:
980{
981#if DEBUG
982 VALGRIND_DO_LEAK_CHECK;
983#endif
984}
985
716MODULE = CFClient PACKAGE = CFClient::Font 986MODULE = CFPlus PACKAGE = CFPlus::Font
717 987
718CFClient::Font 988PROTOTYPES: DISABLE
989
990CFPlus::Font
719new_from_file (SV *class, char *path, int id = 0) 991new_from_file (SV *class, char *path, int id = 0)
720 CODE: 992 CODE:
721{ 993{
722 int count; 994 int count;
723 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 995 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
726} 998}
727 OUTPUT: 999 OUTPUT:
728 RETVAL 1000 RETVAL
729 1001
730void 1002void
731DESTROY (CFClient::Font self) 1003DESTROY (CFPlus::Font self)
732 CODE: 1004 CODE:
733 pango_font_description_free (self); 1005 pango_font_description_free (self);
734 1006
735void 1007void
736make_default (CFClient::Font self) 1008make_default (CFPlus::Font self)
1009 PROTOTYPE: $
737 CODE: 1010 CODE:
738 default_font = self; 1011 default_font = self;
739 1012
740MODULE = CFClient PACKAGE = CFClient::Layout 1013MODULE = CFPlus PACKAGE = CFPlus::Layout
741 1014
742CFClient::Layout 1015PROTOTYPES: DISABLE
743new (SV *class, int rgba = 0) 1016
1017void
1018reset_glyph_cache ()
1019 PROTOTYPE:
1020 CODE:
1021 tc_clear ();
1022
1023CFPlus::Layout
1024new (SV *class)
744 CODE: 1025 CODE:
745 New (0, RETVAL, 1, struct cf_layout); 1026 New (0, RETVAL, 1, struct cf_layout);
746 1027
747 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1028 RETVAL->pl = pango_layout_new (opengl_context);
748 RETVAL->rgba = rgba;
749 RETVAL->r = 1.; 1029 RETVAL->r = 1.;
750 RETVAL->g = 1.; 1030 RETVAL->g = 1.;
751 RETVAL->b = 1.; 1031 RETVAL->b = 1.;
752 RETVAL->a = 1.; 1032 RETVAL->a = 1.;
753 RETVAL->base_height = MIN_FONT_HEIGHT; 1033 RETVAL->base_height = MIN_FONT_HEIGHT;
757 layout_update_font (RETVAL); 1037 layout_update_font (RETVAL);
758 OUTPUT: 1038 OUTPUT:
759 RETVAL 1039 RETVAL
760 1040
761void 1041void
762DESTROY (CFClient::Layout self) 1042DESTROY (CFPlus::Layout self)
763 CODE: 1043 CODE:
764 g_object_unref (self->pl); 1044 g_object_unref (self->pl);
765 Safefree (self); 1045 Safefree (self);
766 1046
1047void
1048set_text (CFPlus::Layout self, SV *text_)
1049 CODE:
1050{
1051 STRLEN textlen;
1052 char *text = SvPVutf8 (text_, textlen);
1053
1054 pango_layout_set_text (self->pl, text, textlen);
1055}
1056
1057void
1058set_markup (CFPlus::Layout self, SV *text_)
1059 CODE:
1060{
1061 STRLEN textlen;
1062 char *text = SvPVutf8 (text_, textlen);
1063
1064 pango_layout_set_markup (self->pl, text, textlen);
1065}
1066
1067void
1068set_shapes (CFPlus::Layout self, ...)
1069 CODE:
1070{
1071 PangoAttrList *attrs = 0;
1072 const char *text = pango_layout_get_text (self->pl);
1073 const char *pos = text;
1074 int arg = 4;
1075
1076 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1077 {
1078 PangoRectangle inkrect, rect;
1079 PangoAttribute *attr;
1080
1081 int x = SvIV (ST (arg - 3));
1082 int y = SvIV (ST (arg - 2));
1083 int w = SvIV (ST (arg - 1));
1084 int h = SvIV (ST (arg ));
1085
1086 inkrect.x = 0;
1087 inkrect.y = 0;
1088 inkrect.width = 0;
1089 inkrect.height = 0;
1090
1091 rect.x = x * PANGO_SCALE;
1092 rect.y = y * PANGO_SCALE;
1093 rect.width = w * PANGO_SCALE;
1094 rect.height = h * PANGO_SCALE;
1095
1096 if (!attrs)
1097 attrs = pango_layout_get_attributes (self->pl);
1098
1099 attr = pango_attr_shape_new (&inkrect, &rect);
1100 attr->start_index = pos - text;
1101 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1102 pango_attr_list_insert (attrs, attr);
1103
1104 arg += 4;
1105 pos += sizeof (OBJ_STR) - 1;
1106 }
1107
1108 if (attrs)
1109 pango_layout_set_attributes (self->pl, attrs);
1110}
1111
1112void
1113get_shapes (CFPlus::Layout self)
1114 PPCODE:
1115{
1116 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1117
1118 do
1119 {
1120 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1121
1122 if (run && shape_attr_p (run))
1123 {
1124 PangoRectangle extents;
1125 pango_layout_iter_get_run_extents (iter, 0, &extents);
1126
1127 EXTEND (SP, 2);
1128 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1129 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1130 }
1131 }
1132 while (pango_layout_iter_next_run (iter));
1133
1134 pango_layout_iter_free (iter);
1135}
1136
767int 1137int
768is_rgba (CFClient::Layout self) 1138has_wrapped (CFPlus::Layout self)
769 CODE: 1139 CODE:
770 RETVAL = self->rgba; 1140{
1141 int lines = 1;
1142 const char *text = pango_layout_get_text (self->pl);
1143
1144 while (*text)
1145 lines += *text++ == '\n';
1146
1147 RETVAL = lines < pango_layout_get_line_count (self->pl);
1148}
771 OUTPUT: 1149 OUTPUT:
772 RETVAL 1150 RETVAL
773 1151
774void
775set_text (CFClient::Layout self, SV *text_)
776 CODE:
777{
778 STRLEN textlen;
779 char *text = SvPVutf8 (text_, textlen);
780
781 pango_layout_set_text (self->pl, text, textlen);
782}
783
784void
785set_markup (CFClient::Layout self, SV *text_)
786 CODE:
787{
788 STRLEN textlen;
789 char *text = SvPVutf8 (text_, textlen);
790
791 pango_layout_set_markup (self->pl, text, textlen);
792}
793
794SV * 1152SV *
795get_text (CFClient::Layout self) 1153get_text (CFPlus::Layout self)
796 CODE: 1154 CODE:
797 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1155 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
798 sv_utf8_decode (RETVAL); 1156 sv_utf8_decode (RETVAL);
799 OUTPUT: 1157 OUTPUT:
800 RETVAL 1158 RETVAL
801 1159
802void 1160void
803set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1161set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
804 CODE: 1162 CODE:
805 self->r = r; 1163 self->r = r;
806 self->g = g; 1164 self->g = g;
807 self->b = b; 1165 self->b = b;
808 self->a = a; 1166 self->a = a;
809 1167
810void 1168void
811set_font (CFClient::Layout self, CFClient::Font font = 0) 1169set_font (CFPlus::Layout self, CFPlus::Font font = 0)
812 CODE: 1170 CODE:
813 if (self->font != font) 1171 if (self->font != font)
814 { 1172 {
815 self->font = font; 1173 self->font = font;
816 layout_update_font (self); 1174 layout_update_font (self);
817 } 1175 }
818 1176
819void 1177void
820set_height (CFClient::Layout self, int base_height) 1178set_height (CFPlus::Layout self, int base_height)
821 CODE: 1179 CODE:
822 if (self->base_height != base_height) 1180 if (self->base_height != base_height)
823 { 1181 {
824 self->base_height = base_height; 1182 self->base_height = base_height;
825 layout_update_font (self); 1183 layout_update_font (self);
826 } 1184 }
827 1185
828void 1186void
829set_width (CFClient::Layout self, int max_width = -1) 1187set_width (CFPlus::Layout self, int max_width = -1)
830 CODE: 1188 CODE:
831 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1189 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
832 1190
833void 1191void
834set_indent (CFClient::Layout self, int indent) 1192set_indent (CFPlus::Layout self, int indent)
835 CODE: 1193 CODE:
836 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1194 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
837 1195
838void 1196void
839set_spacing (CFClient::Layout self, int spacing) 1197set_spacing (CFPlus::Layout self, int spacing)
840 CODE: 1198 CODE:
841 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1199 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
842 1200
843void 1201void
844set_ellipsise (CFClient::Layout self, int ellipsise) 1202set_ellipsise (CFPlus::Layout self, int ellipsise)
845 CODE: 1203 CODE:
846 pango_layout_set_ellipsize (self->pl, 1204 pango_layout_set_ellipsize (self->pl,
847 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1205 ellipsise == 1 ? PANGO_ELLIPSIZE_START
848 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1206 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
849 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1207 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
850 : PANGO_ELLIPSIZE_NONE 1208 : PANGO_ELLIPSIZE_NONE
851 ); 1209 );
852 1210
853void 1211void
854set_single_paragraph_mode (CFClient::Layout self, int spm) 1212set_single_paragraph_mode (CFPlus::Layout self, int spm)
855 CODE: 1213 CODE:
856 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1214 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
857 1215
858void 1216void
859size (CFClient::Layout self) 1217size (CFPlus::Layout self)
860 PPCODE: 1218 PPCODE:
861{ 1219{
862 int w, h; 1220 int w, h;
863 1221
864 layout_get_pixel_size (self, &w, &h); 1222 layout_get_pixel_size (self, &w, &h);
867 PUSHs (sv_2mortal (newSViv (w))); 1225 PUSHs (sv_2mortal (newSViv (w)));
868 PUSHs (sv_2mortal (newSViv (h))); 1226 PUSHs (sv_2mortal (newSViv (h)));
869} 1227}
870 1228
871int 1229int
1230descent (CFPlus::Layout self)
1231 CODE:
1232{
1233 PangoRectangle rect;
1234 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1235 pango_layout_line_get_pixel_extents (line, 0, &rect);
1236 RETVAL = PANGO_DESCENT (rect);
1237}
1238 OUTPUT:
1239 RETVAL
1240
1241int
872xy_to_index (CFClient::Layout self, int x, int y) 1242xy_to_index (CFPlus::Layout self, int x, int y)
873 CODE: 1243 CODE:
874{ 1244{
875 int index, trailing; 1245 int index, trailing;
876 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1246 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
877 RETVAL = index; 1247 RETVAL = index + trailing;
878} 1248}
879 OUTPUT: 1249 OUTPUT:
880 RETVAL 1250 RETVAL
881 1251
882void 1252void
883cursor_pos (CFClient::Layout self, int index) 1253cursor_pos (CFPlus::Layout self, int index)
884 PPCODE: 1254 PPCODE:
885{ 1255{
886 PangoRectangle strong_pos; 1256 PangoRectangle strong_pos;
887 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1257 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
888 1258
891 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1261 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
892 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1262 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
893} 1263}
894 1264
895void 1265void
896render (CFClient::Layout self) 1266index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
897 PPCODE: 1267 PPCODE:
898{ 1268{
899 SV *retval; 1269 int line, x;
900 int w, h;
901 1270
902 layout_get_pixel_size (self, &w, &h); 1271 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1272 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
903 1273
904 if (self->rgba)
905 {
906 cairo_surface_t *surface;
907 cairo_t *cairo;
908
909 retval = newSV (w * h * 4);
910 SvPOK_only (retval);
911 SvCUR_set (retval, w * h * 4);
912
913 memset (SvPVX (retval), 0, w * h * 4);
914
915 surface = cairo_image_surface_create_for_data (
916 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
917 cairo = cairo_create (surface);
918 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
919
920 pango_cairo_show_layout (cairo, self->pl);
921
922 cairo_destroy (cairo);
923 cairo_surface_destroy (surface);
924
925 // what a mess, and its premultiplied, too :(
926 {
927 uint32_t *p = (uint32_t *)SvPVX (retval);
928 uint32_t *e = p + w * h;
929
930 while (p < e)
931 {
932 uint32_t rgba = *p;
933 rgba = (rgba >> 24) | (rgba << 8);
934#if 0
935#ifdef _WIN32
936 {//D
937 uint8_t r = rgba >> 24;
938 uint8_t g = rgba >> 16;
939 uint8_t b = rgba >> 8;
940 uint8_t a = rgba >> 0;
941
942 rgba = (rgba & 0xffffff00) | a;
943 }
944#endif
945#endif
946 rgba = SDL_SwapBE32 (rgba);
947 *p++ = rgba;
948 }
949 }
950
951 EXTEND (SP, 5); 1274 EXTEND (SP, 2);
952 PUSHs (sv_2mortal (newSViv (w))); 1275 PUSHs (sv_2mortal (newSViv (line - 1)));
1276 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1277}
1278
1279void
1280line_x_to_index (CFPlus::Layout self, int line, int x)
1281 PPCODE:
1282{
1283 PangoLayoutLine *lp;
1284 int index, trailing;
1285
1286 if (line < 0)
1287 XSRETURN_EMPTY;
1288
1289 if (!(lp = pango_layout_get_line (self->pl, line)))
1290 XSRETURN_EMPTY; /* do better */
1291
1292 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1293
1294 EXTEND (SP, 2);
1295 if (GIMME_V == G_SCALAR)
953 PUSHs (sv_2mortal (newSViv (h))); 1296 PUSHs (sv_2mortal (newSViv (index + trailing)));
954 PUSHs (sv_2mortal (retval));
955 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
956 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
957 }
958 else 1297 else
959 { 1298 {
960 FT_Bitmap bitmap;
961
962 retval = newSV (w * h);
963 SvPOK_only (retval);
964 SvCUR_set (retval, w * h);
965
966 bitmap.rows = h;
967 bitmap.width = w;
968 bitmap.pitch = w;
969 bitmap.buffer = (unsigned char*)SvPVX (retval);
970 bitmap.num_grays = 256;
971 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
972
973 memset (bitmap.buffer, 0, w * h);
974
975 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
976
977 EXTEND (SP, 5);
978 PUSHs (sv_2mortal (newSViv (w))); 1299 PUSHs (sv_2mortal (newSViv (index)));
979 PUSHs (sv_2mortal (newSViv (h))); 1300 PUSHs (sv_2mortal (newSViv (trailing)));
980 PUSHs (sv_2mortal (retval));
981 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
982 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
983 } 1301 }
984} 1302}
985 1303
1304void
1305render (CFPlus::Layout self, float x, float y, int flags = 0)
1306 PPCODE:
1307 pango_opengl_render_layout_subpixel (
1308 self->pl,
1309 x * PANGO_SCALE, y * PANGO_SCALE,
1310 self->r, self->g, self->b, self->a,
1311 flags
1312 );
1313
986MODULE = CFClient PACKAGE = CFClient::Texture 1314MODULE = CFPlus PACKAGE = CFPlus::Texture
987 1315
1316PROTOTYPES: ENABLE
1317
1318int minpot (int n)
1319
988void 1320void
1321pad (SV *data_, int ow, int oh, int nw, int nh)
1322 CODE:
1323{
1324 if ((nw != ow || nh != oh) && SvOK (data_))
1325 {
1326 STRLEN datalen;
1327 char *data = SvPVbyte (data_, datalen);
1328 int bpp = datalen / (ow * oh);
1329 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1330
1331 SvPOK_only (result_);
1332 SvCUR_set (result_, nw * nh * bpp);
1333
1334 memset (SvPVX (result_), 0, nw * nh * bpp);
1335 while (oh--)
1336 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1337
1338 sv_setsv (data_, result_);
1339 }
1340}
1341
1342void
989draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1343draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
990 PROTOTYPE: $$$;$$ 1344 PROTOTYPE: $$$;$$
991 ALIAS: 1345 ALIAS:
992 draw_quad_alpha = 1 1346 draw_quad_alpha = 1
993 draw_quad_alpha_premultiplied = 2 1347 draw_quad_alpha_premultiplied = 2
994 CODE: 1348 CODE:
1032 glDisable (GL_ALPHA_TEST); 1386 glDisable (GL_ALPHA_TEST);
1033 glDisable (GL_BLEND); 1387 glDisable (GL_BLEND);
1034 } 1388 }
1035} 1389}
1036 1390
1391IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1392 CODE:
1393{
1394 GLint width;
1395 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1396 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1397 RETVAL = width > 0;
1398}
1399 OUTPUT:
1400 RETVAL
1401
1037MODULE = CFClient PACKAGE = CFClient::Map 1402MODULE = CFPlus PACKAGE = CFPlus::Map
1038 1403
1039CFClient::Map 1404PROTOTYPES: DISABLE
1040new (SV *class, int map_width, int map_height) 1405
1406CFPlus::Map
1407new (SV *class)
1041 CODE: 1408 CODE:
1042 New (0, RETVAL, 1, struct map); 1409 New (0, RETVAL, 1, struct map);
1043 RETVAL->x = 0; 1410 RETVAL->x = 0;
1044 RETVAL->y = 0; 1411 RETVAL->y = 0;
1045 RETVAL->w = map_width; 1412 RETVAL->w = 0;
1046 RETVAL->h = map_height; 1413 RETVAL->h = 0;
1047 RETVAL->ox = 0; 1414 RETVAL->ox = 0;
1048 RETVAL->oy = 0; 1415 RETVAL->oy = 0;
1049 RETVAL->faces = 8192; 1416 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1050 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1417 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1051 RETVAL->texs = 8192;
1052 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1053 RETVAL->rows = 0; 1418 RETVAL->rows = 0;
1054 RETVAL->row = 0; 1419 RETVAL->row = 0;
1055 OUTPUT: 1420 OUTPUT:
1056 RETVAL 1421 RETVAL
1057 1422
1058void 1423void
1059DESTROY (CFClient::Map self) 1424DESTROY (CFPlus::Map self)
1060 CODE: 1425 CODE:
1061{ 1426{
1062 map_clear (self); 1427 map_clear (self);
1063 Safefree (self->face); 1428 Safefree (self->face2tile);
1064 Safefree (self->tex); 1429 Safefree (self->tex);
1065 Safefree (self); 1430 Safefree (self);
1066} 1431}
1067 1432
1068void 1433void
1434resize (CFPlus::Map self, int map_width, int map_height)
1435 CODE:
1436 self->w = map_width;
1437 self->h = map_height;
1438
1439void
1069clear (CFClient::Map self) 1440clear (CFPlus::Map self)
1070 CODE: 1441 CODE:
1071 map_clear (self); 1442 map_clear (self);
1072 1443
1073void 1444void
1074set_face (CFClient::Map self, int face, int texid) 1445set_tileid (CFPlus::Map self, int face, int tile)
1075 CODE: 1446 CODE:
1076{ 1447{
1077 while (self->faces <= face) 1448 need_facenum (self, face); self->face2tile [face] = tile;
1078 { 1449 need_texid (self, tile);
1079 Append (mapface, self->face, self->faces, self->faces);
1080 self->faces *= 2;
1081 }
1082
1083 self->face [face] = texid;
1084} 1450}
1085 1451
1086void 1452void
1453set_smooth (CFPlus::Map self, int face, int smooth, int level)
1454 CODE:
1455{
1456 tileid texid;
1457 maptex *tex;
1458
1459 if (face < 0 || face >= self->faces)
1460 return;
1461
1462 if (smooth < 0 || smooth >= self->faces)
1463 return;
1464
1465 texid = self->face2tile [face];
1466
1467 if (!texid)
1468 return;
1469
1470 tex = self->tex + texid;
1471 tex->smoothtile = self->face2tile [smooth];
1472 tex->smoothlevel = level;
1473}
1474
1475void
1087set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1476set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1088 CODE: 1477 CODE:
1089{ 1478{
1090 while (self->texs <= texid) 1479 need_texid (self, texid);
1091 {
1092 Append (maptex, self->tex, self->texs, self->texs);
1093 self->texs *= 2;
1094 }
1095 1480
1096 { 1481 {
1097 maptex *tex = self->tex + texid; 1482 maptex *tex = self->tex + texid;
1098 1483
1099 tex->name = name; 1484 tex->name = name;
1116 // from transparent color bleeding and ugly wrapping effects. 1501 // from transparent color bleeding and ugly wrapping effects.
1117 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1502 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1118} 1503}
1119 1504
1120int 1505int
1121ox (CFClient::Map self) 1506ox (CFPlus::Map self)
1122 ALIAS: 1507 ALIAS:
1123 oy = 1 1508 oy = 1
1124 x = 2 1509 x = 2
1125 y = 3 1510 y = 3
1126 w = 4 1511 w = 4
1137 } 1522 }
1138 OUTPUT: 1523 OUTPUT:
1139 RETVAL 1524 RETVAL
1140 1525
1141void 1526void
1142scroll (CFClient::Map self, int dx, int dy) 1527scroll (CFPlus::Map self, int dx, int dy)
1143 CODE: 1528 CODE:
1144{ 1529{
1145 if (dx > 0) 1530 if (dx > 0)
1146 map_blank (self, self->x, self->y, dx - 1, self->h); 1531 map_blank (self, self->x, self->y, dx, self->h);
1147 else if (dx < 0) 1532 else if (dx < 0)
1148 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1533 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1149 1534
1150 if (dy > 0) 1535 if (dy > 0)
1151 map_blank (self, self->x, self->y, self->w, dy - 1); 1536 map_blank (self, self->x, self->y, self->w, dy);
1152 else if (dy < 0) 1537 else if (dy < 0)
1153 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1538 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1154 1539
1155 self->ox += dx; self->x += dx; 1540 self->ox += dx; self->x += dx;
1156 self->oy += dy; self->y += dy; 1541 self->oy += dy; self->y += dy;
1157 1542
1158 while (self->y < 0) 1543 while (self->y < 0)
1163 self->y += MAP_EXTEND_Y; 1548 self->y += MAP_EXTEND_Y;
1164 } 1549 }
1165} 1550}
1166 1551
1167void 1552void
1168map1a_update (CFClient::Map self, SV *data_) 1553map1a_update (CFPlus::Map self, SV *data_, int extmap)
1169 CODE: 1554 CODE:
1170{ 1555{
1171 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1556 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1172 uint8_t *data_end = (uint8_t *)SvEND (data_); 1557 uint8_t *data_end = (uint8_t *)SvEND (data_);
1173 mapcell *cell; 1558 mapcell *cell;
1174 int x, y, flags; 1559 int x, y, flags;
1175 1560
1176 while (data < data_end) 1561 while (data < data_end - 1)
1177 { 1562 {
1178 flags = (data [0] << 8) + data [1]; data += 2; 1563 flags = (data [0] << 8) + data [1]; data += 2;
1179 1564
1180 x = ((flags >> 10) & 63) + self->x; 1565 x = self->x + ((flags >> 10) & 63);
1181 y = ((flags >> 4) & 63) + self->y; 1566 y = self->y + ((flags >> 4) & 63);
1182 1567
1183 cell = map_get_cell (self, x, y); 1568 cell = map_get_cell (self, x, y);
1184 1569
1185 if (flags & 15) 1570 if (flags & 15)
1186 { 1571 {
1187 if (cell->darkness < 0) 1572 if (!cell->darkness)
1188 { 1573 {
1574 memset (cell, 0, sizeof (*cell));
1189 cell->darkness = 0; 1575 cell->darkness = 256;
1190 cell->face [0] = 0;
1191 cell->face [1] = 0;
1192 cell->face [2] = 0;
1193 } 1576 }
1194 1577
1195 cell->darkness = flags & 8 ? *data++ : 255;
1196
1197 //TODO: don't trust server data to be in-range(!) 1578 //TODO: don't trust server data to be in-range(!)
1579
1580 if (flags & 8)
1581 {
1582 if (extmap)
1583 {
1584 uint8_t ext, cmd;
1585
1586 do
1587 {
1588 ext = *data++;
1589 cmd = ext & 0x3f;
1590
1591 if (cmd < 4)
1592 cell->darkness = 255 - ext * 64 + 1;
1593 else if (cmd == 5) // health
1594 {
1595 cell->stat_width = 1;
1596 cell->stat_hp = *data++;
1597 }
1598 else if (cmd == 6) // monster width
1599 cell->stat_width = *data++ + 1;
1600 else if (cmd == 0x47)
1601 {
1602 if (*data == 4)
1603 ; // decode player count
1604
1605 data += *data + 1;
1606 }
1607 else if (cmd == 8) // cell flags
1608 cell->flags = *data++;
1609 else if (ext & 0x40) // unknown, multibyte => skip
1610 data += *data + 1;
1611 else
1612 data++;
1613 }
1614 while (ext & 0x80);
1615 }
1616 else
1617 cell->darkness = *data++ + 1;
1618 }
1198 1619
1199 if (flags & 4) 1620 if (flags & 4)
1200 { 1621 {
1201 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1622 faceid face = (data [0] << 8) + data [1]; data += 2;
1623 need_facenum (self, face);
1624 cell->tile [0] = self->face2tile [face];
1202 } 1625 }
1203 1626
1204 if (flags & 2) 1627 if (flags & 2)
1205 { 1628 {
1206 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1629 faceid face = (data [0] << 8) + data [1]; data += 2;
1630 need_facenum (self, face);
1631 cell->tile [1] = self->face2tile [face];
1207 } 1632 }
1208 1633
1209 if (flags & 1) 1634 if (flags & 1)
1210 { 1635 {
1211 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1636 faceid face = (data [0] << 8) + data [1]; data += 2;
1637 need_facenum (self, face);
1638 cell->tile [2] = self->face2tile [face];
1212 } 1639 }
1213 } 1640 }
1214 else 1641 else
1215 cell->darkness = -1; 1642 cell->darkness = 0;
1216 } 1643 }
1217} 1644}
1218 1645
1219SV * 1646SV *
1220mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1647mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1221 CODE: 1648 CODE:
1222{ 1649{
1223 int x1, x; 1650 int x1, x;
1224 int y1, y; 1651 int y1, y;
1225 int z; 1652 int z;
1246 { 1673 {
1247 mapcell *cell = row->col + (x - row->c0); 1674 mapcell *cell = row->col + (x - row->c0);
1248 1675
1249 for (z = 0; z <= 0; z++) 1676 for (z = 0; z <= 0; z++)
1250 { 1677 {
1251 mapface face = cell->face [z];
1252
1253 if (face)
1254 {
1255 maptex tex = self->tex [face]; 1678 maptex tex = self->tex [cell->tile [z]];
1256 int a0 = 255 - tex.a; 1679 int a0 = 255 - tex.a;
1257 int a1 = tex.a; 1680 int a1 = tex.a;
1258 1681
1259 r = (r * a0 + tex.r * a1) / 255; 1682 r = (r * a0 + tex.r * a1) / 255;
1260 g = (g * a0 + tex.g * a1) / 255; 1683 g = (g * a0 + tex.g * a1) / 255;
1261 b = (b * a0 + tex.b * a1) / 255; 1684 b = (b * a0 + tex.b * a1) / 255;
1262 a = (a * a0 + tex.a * a1) / 255; 1685 a = (a * a0 + tex.a * a1) / 255;
1263 }
1264 } 1686 }
1265 } 1687 }
1266 1688
1267 *map++ = (r ) 1689 *map++ = (r )
1268 | (g << 8) 1690 | (g << 8)
1275} 1697}
1276 OUTPUT: 1698 OUTPUT:
1277 RETVAL 1699 RETVAL
1278 1700
1279void 1701void
1280draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1702draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1281 PPCODE: 1703 CODE:
1282{ 1704{
1283 int vx, vy; 1705 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1706 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1707 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1708 smooth_key skey;
1284 int x, y, z; 1709 int x, y, z;
1285 int last_name; 1710 int last_name;
1286 mapface face;
1287 int sw4 = (sw + 3) & ~3;
1288 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1289 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1290 1711
1291 memset (darkness, 255, sw4 * sh); 1712 // thats current max. sorry.
1292 SvPOK_only (darkness_sv); 1713 if (sw > 255) sw = 255;
1293 SvCUR_set (darkness_sv, sw4 * sh); 1714 if (sh > 255) sh = 255;
1294 1715
1295 vx = self->x + (self->w - sw) / 2 - shift_x; 1716 // clear key, in case of extra padding
1296 vy = self->y + (self->h - sh) / 2 - shift_y; 1717 memset (&skey, 0, sizeof (skey));
1297
1298 /*
1299 int vx = self->vx = self->w >= sw
1300 ? self->x + (self->w - sw) / 2
1301 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1302
1303 int vy = self->vy = self->h >= sh
1304 ? self->y + (self->h - sh) / 2
1305 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1306 */
1307 1718
1308 glColor4ub (255, 255, 255, 255); 1719 glColor4ub (255, 255, 255, 255);
1309 1720
1721 glEnable (GL_BLEND);
1310 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1722 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1311 glEnable (GL_BLEND);
1312 glEnable (GL_TEXTURE_2D); 1723 glEnable (GL_TEXTURE_2D);
1313 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1724 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1314 1725
1315 glBegin (GL_QUADS); 1726 glBegin (GL_QUADS);
1316 1727
1317 last_name = 0; 1728 last_name = 0;
1318 1729
1730 mx += self->x;
1731 my += self->y;
1732
1733 // first pass: determine smooth_max
1734 // rather ugly, if you ask me
1735 // could also be stored inside mapcell and updated on change
1736 memset (smooth_max, 0, sizeof (smooth_max));
1737
1738 for (y = 0; y < sh; y++)
1739 if (0 <= y + my && y + my < self->rows)
1740 {
1741 maprow *row = self->row + (y + my);
1742
1743 for (x = 0; x < sw; x++)
1744 if (row->c0 <= x + mx && x + mx < row->c1)
1745 {
1746 mapcell *cell = row->col + (x + mx - row->c0);
1747
1748 smooth_max[x + 1][y + 1] =
1749 MAX (self->tex [cell->tile [0]].smoothlevel,
1750 MAX (self->tex [cell->tile [1]].smoothlevel,
1751 self->tex [cell->tile [2]].smoothlevel));
1752 }
1753 }
1754
1319 for (z = 0; z < 3; z++) 1755 for (z = 0; z <= 2; z++)
1756 {
1757 memset (smooth_level, 0, sizeof (smooth_level));
1758
1320 for (y = 0; y < sh; y++) 1759 for (y = 0; y < sh; y++)
1321 if (0 <= y + vy && y + vy < self->rows) 1760 if (0 <= y + my && y + my < self->rows)
1322 { 1761 {
1323 maprow *row = self->row + (y + vy); 1762 maprow *row = self->row + (y + my);
1324 1763
1325 for (x = 0; x < sw; x++) 1764 for (x = 0; x < sw; x++)
1326 if (row->c0 <= x + vx && x + vx < row->c1) 1765 if (row->c0 <= x + mx && x + mx < row->c1)
1327 { 1766 {
1328 mapcell *cell = row->col + (x + vx - row->c0); 1767 mapcell *cell = row->col + (x + mx - row->c0);
1329
1330 darkness[y * sw4 + x] = cell->darkness < 0
1331 ? 255 - FOW_DARKNESS
1332 : 255 - cell->darkness;
1333
1334 face = cell->face [z]; 1768 tileid tile = cell->tile [z];
1335 1769
1336 if (face) 1770 if (tile)
1771 {
1772 maptex tex = self->tex [tile];
1773 int px = (x + 1) * T - tex.w;
1774 int py = (y + 1) * T - tex.h;
1775
1776 // suppressing texture state switches here
1777 // is only moderately effective, but worth the extra effort
1778 if (last_name != tex.name)
1779 {
1780 if (!tex.name)
1781 tex = self->tex [2]; /* missing, replace by noface */
1782
1783 glEnd ();
1784 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1785 glBegin (GL_QUADS);
1786 }
1787
1788 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1789 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1790 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1791 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1792
1793 if (cell->flags && z == 2)
1794 {
1795 if (cell->flags & 1)
1796 {
1797 maptex tex = self->tex [1];
1798 int px = x * T + T * 2 / 32;
1799 int py = y * T - T * 6 / 32;
1800
1801 glEnd ();
1802 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1803 glBegin (GL_QUADS);
1804
1805 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1806 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1807 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1808 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1809 }
1810 }
1811
1812 // update smooth hash
1813 if (tex.smoothtile)
1814 {
1815 skey.tile = tex.smoothtile;
1816 skey.level = tex.smoothlevel;
1817
1818 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1819
1820 // add bits to current tile and all neighbours. skey.x|y is
1821 // shifted +1|+1 so we always stay positive.
1822
1823 // bits is ___n cccc CCCC bbbb
1824 // n do not draw borders&corners
1825 // c draw these corners, but...
1826 // C ... not these
1827 // b draw these borders
1828
1829 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1830 // ┃· ·· ·┃ ━━
1831
1832 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1833 // ·· ·· ·┏ ┓·
1834
1835 // full tile
1836 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1837
1838 // borders
1839 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1840 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1841 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1842 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1843
1844 // corners
1845 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1846 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1847 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1848 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1849 }
1850 }
1851 }
1852 }
1853
1854 // go through all smoothlevels, lowest to highest, then draw.
1855 // this is basically counting sort
1856 {
1857 int w, b;
1858
1859 for (w = 0; w < 256 / 32; ++w)
1860 {
1861 uint32_t smask = smooth_level [w];
1862 if (smask)
1863 for (b = 0; b < 32; ++b)
1864 if (smask & (((uint32_t)1) << b))
1337 { 1865 {
1338 maptex tex = self->tex [face]; 1866 int level = (w << 5) | b;
1867 HE *he;
1339 1868
1340 int px = (x + 1) * 32 - tex.w; 1869 hv_iterinit (smooth);
1341 int py = (y + 1) * 32 - tex.h; 1870 while ((he = hv_iternext (smooth)))
1342
1343 if (last_name != tex.name)
1344 { 1871 {
1872 smooth_key *skey = (smooth_key *)HeKEY (he);
1873 IV bits = SvIVX (HeVAL (he));
1874
1875 if (!(bits & 0x1000)
1876 && skey->level == level
1877 && level > smooth_max [skey->x][skey->y])
1878 {
1879 maptex tex = self->tex [skey->tile];
1880 int px = (((int)skey->x) - 1) * T;
1881 int py = (((int)skey->y) - 1) * T;
1882 int border = bits & 15;
1883 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1884 float dx = tex.s * .0625f; // 16 images/row
1885 float dy = tex.t * .5f ; // 2 images/column
1886
1887 // this time naively avoiding texture state changes
1888 // save gobs of state changes.
1889 if (last_name != tex.name)
1890 {
1891 if (!tex.name)
1892 continue; // smoothing not yet available
1893
1345 glEnd (); 1894 glEnd ();
1346 last_name = tex.name;
1347 glBindTexture (GL_TEXTURE_2D, last_name); 1895 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1348 glBegin (GL_QUADS); 1896 glBegin (GL_QUADS);
1897 }
1898
1899 if (border)
1900 {
1901 float ox = border * dx;
1902
1903 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1904 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1905 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1906 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1907 }
1908
1909 if (corner)
1910 {
1911 float ox = corner * dx;
1912
1913 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1914 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1915 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1916 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1917 }
1918 }
1349 } 1919 }
1350
1351 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1352 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1353 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1354 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1355 } 1920 }
1356 }
1357 } 1921 }
1922 }
1923
1924 hv_clear (smooth);
1925 }
1358 1926
1359 glEnd (); 1927 glEnd ();
1360 1928
1361 glDisable (GL_TEXTURE_2D); 1929 glDisable (GL_TEXTURE_2D);
1362 glDisable (GL_BLEND); 1930 glDisable (GL_BLEND);
1363 1931
1932 // top layer: overlays such as the health bar
1933 for (y = 0; y < sh; y++)
1934 if (0 <= y + my && y + my < self->rows)
1935 {
1936 maprow *row = self->row + (y + my);
1937
1938 for (x = 0; x < sw; x++)
1939 if (row->c0 <= x + mx && x + mx < row->c1)
1940 {
1941 mapcell *cell = row->col + (x + mx - row->c0);
1942
1943 int px = x * T;
1944 int py = y * T;
1945
1946 if (cell->stat_hp)
1947 {
1948 int width = cell->stat_width * T;
1949 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1950
1951 glColor3ub (0, 0, 0);
1952 glRectf (px + 1, py - thick - 2,
1953 px + width - 1, py);
1954
1955 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1956 glRectf (px + 2,
1957 py - thick - 1,
1958 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1959 }
1960 }
1961 }
1962}
1963
1964void
1965draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1966 CODE:
1967{
1968 static float color[16][3] = {
1969 { 0.00F, 0.00F, 0.00F },
1970 { 1.00F, 1.00F, 1.00F },
1971 { 0.00F, 0.00F, 0.55F },
1972 { 1.00F, 0.00F, 0.00F },
1973
1974 { 1.00F, 0.54F, 0.00F },
1975 { 0.11F, 0.56F, 1.00F },
1976 { 0.93F, 0.46F, 0.00F },
1977 { 0.18F, 0.54F, 0.34F },
1978
1979 { 0.56F, 0.73F, 0.56F },
1980 { 0.80F, 0.80F, 0.80F },
1981 { 0.55F, 0.41F, 0.13F },
1982 { 0.99F, 0.77F, 0.26F },
1983
1984 { 0.74F, 0.65F, 0.41F },
1985
1986 { 0.00F, 1.00F, 1.00F },
1987 { 1.00F, 0.00F, 1.00F },
1988 { 1.00F, 1.00F, 0.00F },
1989 };
1990
1991 int x, y;
1992
1993 glEnable (GL_TEXTURE_2D);
1994 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1995 glEnable (GL_BLEND);
1996 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1997 glBegin (GL_QUADS);
1998
1999 for (y = 0; y < h; y++)
2000 for (x = 0; x < w; x++)
2001 {
2002 unsigned char m = data [x + y * w];
2003
2004 if (m)
2005 {
2006 float *c = color [m & 15];
2007
2008 float tx1 = m & 0x40 ? 0.5 : 0.;
2009 float tx2 = tx1 + 0.5;
2010
2011 glColor4f (c[0], c[1], c[2], 0.75);
2012 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2013 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2014 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2015 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2016 }
2017 }
2018
2019 glEnd ();
2020 glDisable (GL_BLEND);
2021 glDisable (GL_TEXTURE_2D);
2022}
2023
2024void
2025fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
2026 PPCODE:
2027{
2028 int x, y;
2029 int sw1 = sw + 2;
2030 int sh1 = sh + 2;
2031 int sh3 = sh * 3;
2032 int sw34 = (sw * 3 + 3) & ~3;
2033 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
2034 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
2035 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2036
2037 SvPOK_only (darkness3_sv);
2038 SvCUR_set (darkness3_sv, sw34 * sh3);
2039
2040 mx += self->x - 1;
2041 my += self->y - 1;
2042
2043 memset (darkness1, 255, sw1 * sh1);
2044
2045 for (y = 0; y < sh1; y++)
2046 if (0 <= y + my && y + my < self->rows)
2047 {
2048 maprow *row = self->row + (y + my);
2049
2050 for (x = 0; x < sw1; x++)
2051 if (row->c0 <= x + mx && x + mx < row->c1)
2052 {
2053 mapcell *cell = row->col + (x + mx - row->c0);
2054
2055 darkness1 [y * sw1 + x] = cell->darkness
2056 ? 255 - (cell->darkness - 1)
2057 : 255 - FOW_DARKNESS;
2058 }
2059 }
2060
2061 for (y = 0; y < sh; ++y)
2062 for (x = 0; x < sw; ++x)
2063 {
2064 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2065 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2066 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2067 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2068 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2069 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2070 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2071 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2072 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2073
2074 uint8_t r11 = (d11 + d21 + d12) / 3;
2075 uint8_t r21 = d21;
2076 uint8_t r31 = (d21 + d31 + d32) / 3;
2077
2078 uint8_t r12 = d12;
2079 uint8_t r22 = d22;
2080 uint8_t r32 = d32;
2081
2082 uint8_t r13 = (d13 + d23 + d12) / 3;
2083 uint8_t r23 = d23;
2084 uint8_t r33 = (d23 + d33 + d32) / 3;
2085
2086 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2087 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2088 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2089 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2090 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2091 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2092 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2093 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2094 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2095 }
2096
2097 free (darkness1);
2098
1364 EXTEND (SP, 3); 2099 EXTEND (SP, 3);
1365 PUSHs (sv_2mortal (newSViv (sw4))); 2100 PUSHs (sv_2mortal (newSViv (sw34)));
1366 PUSHs (sv_2mortal (newSViv (sh))); 2101 PUSHs (sv_2mortal (newSViv (sh3)));
1367 PUSHs (darkness_sv); 2102 PUSHs (darkness3_sv);
1368} 2103}
1369 2104
1370SV * 2105SV *
1371get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2106get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1372 CODE: 2107 CODE:
1373{ 2108{
1374 int x, y, x1, y1; 2109 int x, y, x1, y1;
1375 SV *data_sv = newSV (w * h * 7 + 5); 2110 SV *data_sv = newSV (w * h * 7 + 5);
1376 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2111 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1401 if (row && row->c0 <= x && x < row->c1) 2136 if (row && row->c0 <= x && x < row->c1)
1402 { 2137 {
1403 mapcell *cell = row->col + (x - row->c0); 2138 mapcell *cell = row->col + (x - row->c0);
1404 uint8_t flags = 0; 2139 uint8_t flags = 0;
1405 2140
1406 if (cell->face [0]) flags |= 1; 2141 if (cell->tile [0]) flags |= 1;
1407 if (cell->face [1]) flags |= 2; 2142 if (cell->tile [1]) flags |= 2;
1408 if (cell->face [2]) flags |= 4; 2143 if (cell->tile [2]) flags |= 4;
1409 2144
1410 *data++ = flags; 2145 *data++ = flags;
1411 2146
1412 if (flags & 1) 2147 if (flags & 1)
1413 { 2148 {
2149 tileid tile = cell->tile [0];
1414 *data++ = cell->face [0] >> 8; 2150 *data++ = tile >> 8;
1415 *data++ = cell->face [0]; 2151 *data++ = tile;
1416 } 2152 }
1417 2153
1418 if (flags & 2) 2154 if (flags & 2)
1419 { 2155 {
2156 tileid tile = cell->tile [1];
1420 *data++ = cell->face [1] >> 8; 2157 *data++ = tile >> 8;
1421 *data++ = cell->face [1]; 2158 *data++ = tile;
1422 } 2159 }
1423 2160
1424 if (flags & 4) 2161 if (flags & 4)
1425 { 2162 {
2163 tileid tile = cell->tile [2];
1426 *data++ = cell->face [2] >> 8; 2164 *data++ = tile >> 8;
1427 *data++ = cell->face [2]; 2165 *data++ = tile;
1428 } 2166 }
1429 } 2167 }
1430 else 2168 else
1431 *data++ = 0; 2169 *data++ = 0;
1432 } 2170 }
1438} 2176}
1439 OUTPUT: 2177 OUTPUT:
1440 RETVAL 2178 RETVAL
1441 2179
1442void 2180void
1443set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2181set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1444 PPCODE: 2182 PPCODE:
1445{ 2183{
1446 int x, y, z; 2184 int x, y, z;
1447 int w, h; 2185 int w, h;
1448 int x1, y1; 2186 int x1, y1;
1472 { 2210 {
1473 uint8_t flags = *data++; 2211 uint8_t flags = *data++;
1474 2212
1475 if (flags) 2213 if (flags)
1476 { 2214 {
1477 mapface face[3] = { 0, 0, 0 };
1478
1479 mapcell *cell = row_get_cell (row, x); 2215 mapcell *cell = row_get_cell (row, x);
2216 tileid tile[3] = { 0, 0, 0 };
1480 2217
1481 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2218 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1482 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2219 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1483 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2220 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1484 2221
1485 if (cell->darkness <= 0) 2222 if (cell->darkness == 0)
1486 { 2223 {
1487 cell->darkness = -1; 2224 cell->darkness = 0;
1488 2225
1489 for (z = 0; z <= 2; z++) 2226 for (z = 0; z <= 2; z++)
1490 { 2227 {
1491 cell->face[z] = face[z]; 2228 tileid t = tile [z];
1492 2229
1493 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2230 if (t >= self->texs || (t && !self->tex [t].name))
2231 {
1494 XPUSHs (sv_2mortal (newSViv (face[z]))); 2232 XPUSHs (sv_2mortal (newSViv (t)));
2233 need_texid (self, t);
2234 }
2235
2236 cell->tile [z] = t;
1495 } 2237 }
1496 } 2238 }
1497 } 2239 }
1498 } 2240 }
1499 } 2241 }
1500} 2242}
1501 2243
1502MODULE = CFClient PACKAGE = CFClient::MixChunk 2244MODULE = CFPlus PACKAGE = CFPlus::RW
1503 2245
1504CFClient::MixChunk 2246CFPlus::RW
1505new_from_file (SV *class, char *path) 2247new (SV *class, SV *data_sv)
1506 CODE: 2248 CODE:
1507 RETVAL = Mix_LoadWAV (path); 2249{
2250 STRLEN datalen;
2251 char *data = SvPVbyte (data_sv, datalen);
2252
2253 RETVAL = SDL_RWFromConstMem (data, datalen);
2254}
1508 OUTPUT: 2255 OUTPUT:
1509 RETVAL 2256 RETVAL
1510 2257
2258CFPlus::RW
2259new_from_file (SV *class, const char *path, const char *mode = "rb")
2260 CODE:
2261 RETVAL = SDL_RWFromFile (path, mode);
2262 OUTPUT:
2263 RETVAL
2264
1511void 2265void
2266close (CFPlus::RW self)
2267 CODE:
2268 SDL_RWclose (self);
2269
2270MODULE = CFPlus PACKAGE = CFPlus::Channel
2271
2272PROTOTYPES: DISABLE
2273
2274void
2275halt (CFPlus::Channel self)
2276 CODE:
2277 Mix_HaltChannel (self);
2278
2279void
2280expire (CFPlus::Channel self, int ticks = -1)
2281 CODE:
2282 Mix_ExpireChannel (self, ticks);
2283
2284void
2285fade_out (CFPlus::Channel self, int ticks = -1)
2286 CODE:
2287 Mix_FadeOutChannel (self, ticks);
2288
2289int
2290volume (CFPlus::Channel self, int volume)
2291 CODE:
2292 RETVAL = Mix_Volume (self, volume);
2293 OUTPUT:
2294 RETVAL
2295
2296void
2297unregister_all_effects (CFPlus::Channel self)
2298 CODE:
2299 Mix_UnregisterAllEffects (self);
2300
2301void
2302set_panning (CFPlus::Channel self, int left, int right)
2303 CODE:
2304 Mix_SetPanning (self, left, right);
2305
2306void
2307set_distance (CFPlus::Channel self, int distance)
2308 CODE:
2309 Mix_SetDistance (self, distance);
2310
2311void
2312set_position (CFPlus::Channel self, int angle, int distance)
2313 CODE:
2314 Mix_SetPosition (self, angle, distance);
2315
2316void
2317set_reverse_stereo (CFPlus::Channel self, int flip)
2318 CODE:
2319 Mix_SetReverseStereo (self, flip);
2320
2321MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2322
2323PROTOTYPES: DISABLE
2324
2325CFPlus::MixChunk
2326new (SV *class, CFPlus::RW rwops)
2327 CODE:
2328 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2329 OUTPUT:
2330 RETVAL
2331
2332void
1512DESTROY (CFClient::MixChunk self) 2333DESTROY (CFPlus::MixChunk self)
1513 CODE: 2334 CODE:
1514 Mix_FreeChunk (self); 2335 Mix_FreeChunk (self);
1515 2336
1516int 2337int
1517volume (CFClient::MixChunk self, int volume = -1) 2338volume (CFPlus::MixChunk self, int volume = -1)
1518 CODE: 2339 CODE:
1519 RETVAL = Mix_VolumeChunk (self, volume); 2340 RETVAL = Mix_VolumeChunk (self, volume);
1520 OUTPUT: 2341 OUTPUT:
1521 RETVAL 2342 RETVAL
1522 2343
1523int 2344CFPlus::Channel
1524play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2345play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1525 CODE: 2346 CODE:
1526 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2347 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2348 Mix_UnregisterAllEffects (RETVAL);
1527 OUTPUT: 2349 OUTPUT:
1528 RETVAL 2350 RETVAL
1529 2351
1530MODULE = CFClient PACKAGE = CFClient::MixMusic 2352MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1531 2353
1532int 2354int
1533volume (int volume = -1) 2355volume (int volume = -1)
2356 PROTOTYPE: ;$
1534 CODE: 2357 CODE:
1535 RETVAL = Mix_VolumeMusic (volume); 2358 RETVAL = Mix_VolumeMusic (volume);
1536 OUTPUT: 2359 OUTPUT:
1537 RETVAL 2360 RETVAL
1538 2361
2362void
2363fade_out (int ms)
2364 CODE:
2365 Mix_FadeOutMusic (ms);
2366
2367void
2368halt ()
2369 CODE:
2370 Mix_HaltMusic ();
2371
1539CFClient::MixMusic 2372CFPlus::MixMusic
1540new_from_file (SV *class, char *path) 2373new (SV *class, CFPlus::RW rwops)
1541 CODE: 2374 CODE:
1542 RETVAL = Mix_LoadMUS (path); 2375 RETVAL = Mix_LoadMUS_RW (rwops);
1543 OUTPUT: 2376 OUTPUT:
1544 RETVAL 2377 RETVAL
1545 2378
1546void 2379void
1547DESTROY (CFClient::MixMusic self) 2380DESTROY (CFPlus::MixMusic self)
1548 CODE: 2381 CODE:
1549 Mix_FreeMusic (self); 2382 Mix_FreeMusic (self);
1550 2383
1551int 2384int
1552play (CFClient::MixMusic self, int loops = -1) 2385play (CFPlus::MixMusic self, int loops = -1)
1553 CODE: 2386 CODE:
1554 RETVAL = Mix_PlayMusic (self, loops); 2387 RETVAL = Mix_PlayMusic (self, loops);
1555 OUTPUT: 2388 OUTPUT:
1556 RETVAL 2389 RETVAL
1557 2390
2391void
2392fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2393 CODE:
2394 Mix_FadeInMusicPos (self, loops, ms, position);
2395
1558MODULE = CFClient PACKAGE = CFClient::OpenGL 2396MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2397
2398PROTOTYPES: ENABLE
1559 2399
1560BOOT: 2400BOOT:
1561{ 2401{
1562 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2402 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1563 static const struct { 2403 static const struct {
1564 const char *name; 2404 const char *name;
1565 IV iv; 2405 IV iv;
1566 } *civ, const_iv[] = { 2406 } *civ, const_iv[] = {
1567# define const_iv(name) { # name, (IV)name } 2407# define const_iv(name) { # name, (IV)name }
2408 const_iv (GL_VENDOR),
2409 const_iv (GL_VERSION),
2410 const_iv (GL_EXTENSIONS),
1568 const_iv (GL_COLOR_MATERIAL), 2411 const_iv (GL_COLOR_MATERIAL),
1569 const_iv (GL_SMOOTH), 2412 const_iv (GL_SMOOTH),
1570 const_iv (GL_FLAT), 2413 const_iv (GL_FLAT),
1571 const_iv (GL_DITHER), 2414 const_iv (GL_DITHER),
1572 const_iv (GL_BLEND), 2415 const_iv (GL_BLEND),
1574 const_iv (GL_SCISSOR_TEST), 2417 const_iv (GL_SCISSOR_TEST),
1575 const_iv (GL_DEPTH_TEST), 2418 const_iv (GL_DEPTH_TEST),
1576 const_iv (GL_ALPHA_TEST), 2419 const_iv (GL_ALPHA_TEST),
1577 const_iv (GL_NORMALIZE), 2420 const_iv (GL_NORMALIZE),
1578 const_iv (GL_RESCALE_NORMAL), 2421 const_iv (GL_RESCALE_NORMAL),
2422 const_iv (GL_FRONT),
2423 const_iv (GL_BACK),
2424 const_iv (GL_AUX0),
1579 const_iv (GL_AND), 2425 const_iv (GL_AND),
1580 const_iv (GL_ONE), 2426 const_iv (GL_ONE),
1581 const_iv (GL_ZERO), 2427 const_iv (GL_ZERO),
1582 const_iv (GL_SRC_ALPHA), 2428 const_iv (GL_SRC_ALPHA),
1583 const_iv (GL_DST_ALPHA), 2429 const_iv (GL_DST_ALPHA),
1584 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2430 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1585 const_iv (GL_ONE_MINUS_DST_ALPHA), 2431 const_iv (GL_ONE_MINUS_DST_ALPHA),
1586 const_iv (GL_SRC_ALPHA_SATURATE), 2432 const_iv (GL_SRC_ALPHA_SATURATE),
1587 const_iv (GL_RGB), 2433 const_iv (GL_RGB),
1588 const_iv (GL_RGBA), 2434 const_iv (GL_RGBA),
2435 const_iv (GL_RGBA4),
2436 const_iv (GL_RGBA8),
2437 const_iv (GL_RGB5_A1),
1589 const_iv (GL_UNSIGNED_BYTE), 2438 const_iv (GL_UNSIGNED_BYTE),
1590 const_iv (GL_UNSIGNED_SHORT), 2439 const_iv (GL_UNSIGNED_SHORT),
1591 const_iv (GL_UNSIGNED_INT), 2440 const_iv (GL_UNSIGNED_INT),
1592 const_iv (GL_ALPHA), 2441 const_iv (GL_ALPHA),
1593 const_iv (GL_INTENSITY), 2442 const_iv (GL_INTENSITY),
1594 const_iv (GL_LUMINANCE), 2443 const_iv (GL_LUMINANCE),
1595 const_iv (GL_LUMINANCE_ALPHA), 2444 const_iv (GL_LUMINANCE_ALPHA),
1596 const_iv (GL_FLOAT), 2445 const_iv (GL_FLOAT),
1597 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2446 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1598 const_iv (GL_COMPILE), 2447 const_iv (GL_COMPILE),
2448 const_iv (GL_PROXY_TEXTURE_1D),
2449 const_iv (GL_PROXY_TEXTURE_2D),
1599 const_iv (GL_TEXTURE_1D), 2450 const_iv (GL_TEXTURE_1D),
1600 const_iv (GL_TEXTURE_2D), 2451 const_iv (GL_TEXTURE_2D),
1601 const_iv (GL_TEXTURE_ENV), 2452 const_iv (GL_TEXTURE_ENV),
1602 const_iv (GL_TEXTURE_MAG_FILTER), 2453 const_iv (GL_TEXTURE_MAG_FILTER),
1603 const_iv (GL_TEXTURE_MIN_FILTER), 2454 const_iv (GL_TEXTURE_MIN_FILTER),
1624 const_iv (GL_COLOR_LOGIC_OP), 2475 const_iv (GL_COLOR_LOGIC_OP),
1625 const_iv (GL_SEPARABLE_2D), 2476 const_iv (GL_SEPARABLE_2D),
1626 const_iv (GL_CONVOLUTION_2D), 2477 const_iv (GL_CONVOLUTION_2D),
1627 const_iv (GL_CONVOLUTION_BORDER_MODE), 2478 const_iv (GL_CONVOLUTION_BORDER_MODE),
1628 const_iv (GL_CONSTANT_BORDER), 2479 const_iv (GL_CONSTANT_BORDER),
2480 const_iv (GL_POINTS),
1629 const_iv (GL_LINES), 2481 const_iv (GL_LINES),
2482 const_iv (GL_LINE_STRIP),
1630 const_iv (GL_LINE_LOOP), 2483 const_iv (GL_LINE_LOOP),
1631 const_iv (GL_QUADS), 2484 const_iv (GL_QUADS),
1632 const_iv (GL_QUAD_STRIP), 2485 const_iv (GL_QUAD_STRIP),
1633 const_iv (GL_TRIANGLES), 2486 const_iv (GL_TRIANGLES),
1634 const_iv (GL_TRIANGLE_STRIP), 2487 const_iv (GL_TRIANGLE_STRIP),
1635 const_iv (GL_TRIANGLE_FAN), 2488 const_iv (GL_TRIANGLE_FAN),
2489 const_iv (GL_POLYGON),
1636 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2490 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2491 const_iv (GL_POINT_SMOOTH_HINT),
2492 const_iv (GL_LINE_SMOOTH_HINT),
2493 const_iv (GL_POLYGON_SMOOTH_HINT),
2494 const_iv (GL_GENERATE_MIPMAP_HINT),
1637 const_iv (GL_FASTEST), 2495 const_iv (GL_FASTEST),
2496 const_iv (GL_DONT_CARE),
2497 const_iv (GL_NICEST),
1638 const_iv (GL_V2F), 2498 const_iv (GL_V2F),
1639 const_iv (GL_V3F), 2499 const_iv (GL_V3F),
1640 const_iv (GL_T2F_V3F), 2500 const_iv (GL_T2F_V3F),
1641 const_iv (GL_T2F_N3F_V3F), 2501 const_iv (GL_T2F_N3F_V3F),
1642# undef const_iv 2502# undef const_iv
1643 }; 2503 };
1644 2504
1645 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2505 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1646 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2506 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2507
2508 texture_av = newAV ();
2509 AvREAL_off (texture_av);
1647} 2510}
1648 2511
1649char * 2512char *
1650gl_vendor () 2513gl_vendor ()
1651 CODE: 2514 CODE:
1665 CODE: 2528 CODE:
1666 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2529 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1667 OUTPUT: 2530 OUTPUT:
1668 RETVAL 2531 RETVAL
1669 2532
2533const char *glGetString (GLenum pname)
2534
2535GLint glGetInteger (GLenum pname)
2536 CODE:
2537 glGetIntegerv (pname, &RETVAL);
2538 OUTPUT:
2539 RETVAL
2540
2541GLdouble glGetDouble (GLenum pname)
2542 CODE:
2543 glGetDoublev (pname, &RETVAL);
2544 OUTPUT:
2545 RETVAL
2546
1670int glGetError () 2547int glGetError ()
2548
2549void glFinish ()
1671 2550
1672void glClear (int mask) 2551void glClear (int mask)
1673 2552
1674void glClearColor (float r, float g, float b, float a = 1.0) 2553void glClearColor (float r, float g, float b, float a = 1.0)
1675 PROTOTYPE: @ 2554 PROTOTYPE: @
1700 2579
1701void glPopMatrix () 2580void glPopMatrix ()
1702 2581
1703void glLoadIdentity () 2582void glLoadIdentity ()
1704 2583
2584void glDrawBuffer (int buffer)
2585
2586void glReadBuffer (int buffer)
2587
1705# near_ and far_ are due to microsofts buggy "c" compiler 2588# near_ and far_ are due to microsofts buggy "c" compiler
1706void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2589void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1707 2590
1708# near_ and far_ are due to microsofts buggy "c" compiler 2591# near_ and far_ are due to microsofts buggy "c" compiler
1709void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2592void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2593
2594PROTOTYPES: DISABLE
1710 2595
1711void glViewport (int x, int y, int width, int height) 2596void glViewport (int x, int y, int width, int height)
1712 2597
1713void glScissor (int x, int y, int width, int height) 2598void glScissor (int x, int y, int width, int height)
1714 2599
1722 2607
1723void glRotate (float angle, float x, float y, float z) 2608void glRotate (float angle, float x, float y, float z)
1724 CODE: 2609 CODE:
1725 glRotatef (angle, x, y, z); 2610 glRotatef (angle, x, y, z);
1726 2611
1727void glBegin (int mode)
1728
1729void glEnd ()
1730
1731void glColor (float r, float g, float b, float a = 1.0) 2612void glColor (float r, float g, float b, float a = 1.0)
1732 PROTOTYPE: @
1733 ALIAS: 2613 ALIAS:
1734 glColor_premultiply = 1 2614 glColor_premultiply = 1
1735 CODE: 2615 CODE:
1736 if (ix) 2616 if (ix)
1737 { 2617 {
1738 r *= a; 2618 r *= a;
1739 g *= a; 2619 g *= a;
1740 b *= a; 2620 b *= a;
1741 } 2621 }
1742 // microsoft visual "c" rounds instead of truncating... 2622 // microsoft visual "c" rounds instead of truncating...
1743 glColor4ub (MIN ((int)(r * 256.f), 255), 2623 glColor4f (r, g, b, a);
1744 MIN ((int)(g * 256.f), 255),
1745 MIN ((int)(b * 256.f), 255),
1746 MIN ((int)(a * 256.f), 255));
1747
1748void glInterleavedArrays (int format, int stride, char *data)
1749
1750void glDrawElements (int mode, int count, int type, char *indices)
1751
1752# 1.2 void glDrawRangeElements (int mode, int start, int end
1753 2624
1754void glRasterPos (float x, float y, float z = 0.) 2625void glRasterPos (float x, float y, float z = 0.)
1755 CODE: 2626 CODE:
1756 glRasterPos3f (0, 0, z); 2627 glRasterPos3f (0, 0, z);
1757 glBitmap (0, 0, 0, 0, x, y, 0); 2628 glBitmap (0, 0, 0, 0, x, y, 0);
1762 2633
1763void glTexCoord (float s, float t) 2634void glTexCoord (float s, float t)
1764 CODE: 2635 CODE:
1765 glTexCoord2f (s, t); 2636 glTexCoord2f (s, t);
1766 2637
2638void glRect (float x1, float y1, float x2, float y2)
2639 CODE:
2640 glRectf (x1, y1, x2, y2);
2641
2642PROTOTYPES: ENABLE
2643
2644void glBegin (int mode)
2645
2646void glEnd ()
2647
2648void glPointSize (GLfloat size)
2649
2650void glLineWidth (GLfloat width)
2651
2652void glInterleavedArrays (int format, int stride, char *data)
2653
2654void glDrawElements (int mode, int count, int type, char *indices)
2655
2656# 1.2 void glDrawRangeElements (int mode, int start, int end
2657
1767void glTexEnv (int target, int pname, float param) 2658void glTexEnv (int target, int pname, float param)
1768 CODE: 2659 CODE:
1769 glTexEnvf (target, pname, param); 2660 glTexEnvf (target, pname, param);
1770 2661
1771void glTexParameter (int target, int pname, float param) 2662void glTexParameter (int target, int pname, float param)
1793 2684
1794void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2685void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1795 2686
1796void glDrawPixels (int width, int height, int format, int type, char *pixels) 2687void glDrawPixels (int width, int height, int format, int type, char *pixels)
1797 2688
2689void glPixelZoom (float x, float y)
2690
1798void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2691void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1799 2692
1800int glGenTexture () 2693int glGenTexture ()
1801 CODE: 2694 CODE:
1802{ 2695 RETVAL = gen_texture ();
1803 GLuint name;
1804 glGenTextures (1, &name);
1805 RETVAL = name;
1806}
1807 OUTPUT: 2696 OUTPUT:
1808 RETVAL 2697 RETVAL
1809 2698
1810void glDeleteTexture (int name) 2699void glDeleteTexture (int name)
1811 CODE: 2700 CODE:
1812{
1813 GLuint name_ = name;
1814 glDeleteTextures (1, &name_); 2701 del_texture (name);
1815} 2702
1816
1817int glGenList () 2703int glGenList ()
1818 CODE: 2704 CODE:
1819 RETVAL = glGenLists (1); 2705 RETVAL = glGenLists (1);
1820 OUTPUT: 2706 OUTPUT:
1821 RETVAL 2707 RETVAL
1828 2714
1829void glEndList () 2715void glEndList ()
1830 2716
1831void glCallList (int list) 2717void glCallList (int list)
1832 2718
2719MODULE = CFPlus PACKAGE = CFPlus::UI::Base
1833 2720
2721PROTOTYPES: DISABLE
2722
2723void
2724find_widget (SV *self, NV x, NV y)
2725 PPCODE:
2726{
2727 if (within_widget (self, x, y))
2728 XPUSHs (self);
2729}
2730
2731BOOT:
2732{
2733 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2734
2735 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2736 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2737 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2738 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2739}
2740
2741void
2742draw (SV *self)
2743 CODE:
2744{
2745 HV *hv;
2746 SV **svp;
2747 NV x, y, w, h;
2748 SV *draw_x_sv = GvSV (draw_x_gv);
2749 SV *draw_y_sv = GvSV (draw_y_gv);
2750 SV *draw_w_sv = GvSV (draw_w_gv);
2751 SV *draw_h_sv = GvSV (draw_h_gv);
2752 SV *hover;
2753 double draw_x, draw_y, draw_w, draw_h;
2754
2755 if (!SvROK (self))
2756 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2757
2758 hv = (HV *)SvRV (self);
2759
2760 if (SvTYPE (hv) != SVt_PVHV)
2761 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2762
2763 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2764 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2765
2766 if (!h || !w)
2767 XSRETURN_EMPTY;
2768
2769 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2770 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2771
2772 draw_x = SvNV (draw_x_sv) + x;
2773 draw_y = SvNV (draw_y_sv) + y;
2774
2775 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2776 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2777 XSRETURN_EMPTY;
2778
2779 sv_setnv (draw_x_sv, draw_x);
2780 sv_setnv (draw_y_sv, draw_y);
2781
2782 glPushMatrix ();
2783 glTranslated (x, y, 0);
2784
2785 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2786 {
2787 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2788
2789 if (svp && SvTRUE (*svp))
2790 {
2791 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2792 glEnable (GL_BLEND);
2793 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2794 glBegin (GL_QUADS);
2795 glVertex2f (0, 0);
2796 glVertex2f (w, 0);
2797 glVertex2f (w, h);
2798 glVertex2f (0, h);
2799 glEnd ();
2800 glDisable (GL_BLEND);
2801 }
2802 }
2803#if 0
2804 if ($ENV{CFPLUS_DEBUG} & 1) {
2805 glPushMatrix;
2806 glColor 1, 1, 0, 1;
2807 glTranslate 0.375, 0.375;
2808 glBegin GL_LINE_LOOP;
2809 glVertex 0 , 0;
2810 glVertex $self->{w} - 1, 0;
2811 glVertex $self->{w} - 1, $self->{h} - 1;
2812 glVertex 0 , $self->{h} - 1;
2813 glEnd;
2814 glPopMatrix;
2815 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2816 }
2817#endif
2818 PUSHMARK (SP);
2819 XPUSHs (self);
2820 PUTBACK;
2821 call_method ("_draw", G_VOID | G_DISCARD);
2822 SPAGAIN;
2823
2824 glPopMatrix ();
2825
2826 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2827 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2828}
2829

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