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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.203 by root, Thu Jul 19 13:45:16 2007 UTC vs.
Revision 1.214 by root, Sun Jul 29 18:56:02 2007 UTC

25#include <math.h> 25#include <math.h>
26#include <string.h> 26#include <string.h>
27#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h> 28#include <stdlib.h>
29 29
30#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
31
30#include <SDL.h> 32#include <SDL.h>
31#include <SDL_thread.h> 33#include <SDL_thread.h>
32#include <SDL_endian.h> 34#include <SDL_endian.h>
33#include <SDL_image.h> 35#include <SDL_image.h>
34#include <SDL_mixer.h> 36#include <SDL_mixer.h>
112 114
113#include "pango-font.c" 115#include "pango-font.c"
114#include "pango-fontmap.c" 116#include "pango-fontmap.c"
115#include "pango-render.c" 117#include "pango-render.c"
116 118
119typedef IV CFPlus__Channel;
120typedef SDL_RWops *CFPlus__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 121typedef Mix_Chunk *CFPlus__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 122typedef Mix_Music *CFPlus__MixMusic;
119 123
120typedef PangoFontDescription *CFPlus__Font; 124typedef PangoFontDescription *CFPlus__Font;
121 125
432} 436}
433 437
434/* SDL should provide this, really. */ 438/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 439#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 440#define SDLK_MODIFIER_MAX 314
441
442/******************************************************************************/
443
444static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
445static GV *hover_gv;
446
447static int
448within_widget (SV *widget, NV x, NV y)
449{
450 HV *self;
451 SV **svp;
452 NV wx, ww, wy, wh;
453
454 if (!SvROK (widget))
455 return 0;
456
457 self = (HV *)SvRV (widget);
458
459 if (SvTYPE (self) != SVt_PVHV)
460 return 0;
461
462 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
463 if (y < wy)
464 return 0;
465
466 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
467 if (y >= wy + wh)
468 return 0;
469
470 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
471 if (x < wx)
472 return 0;
473
474 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
475 if (x >= wx + ww)
476 return 0;
477
478 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
479 if (!svp || !SvTRUE (*svp))
480 return 0;
481
482 return 1;
483}
437 484
438MODULE = CFPlus PACKAGE = CFPlus 485MODULE = CFPlus PACKAGE = CFPlus
439 486
440PROTOTYPES: ENABLE 487PROTOTYPES: ENABLE
441 488
757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
758 } 805 }
759} 806}
760 807
761int 808int
762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
763 POSTCALL: 810 POSTCALL:
764 Mix_HookMusicFinished (music_finished); 811 Mix_HookMusicFinished (music_finished);
765 Mix_ChannelFinished (channel_finished); 812 Mix_ChannelFinished (channel_finished);
766 813
767void 814void
768Mix_CloseAudio () 815Mix_CloseAudio ()
769 816
770int 817int
771Mix_AllocateChannels (int numchans = -1) 818Mix_AllocateChannels (int numchans = -1)
819
820const char *
821Mix_GetError ()
772 822
773void 823void
774lowdelay (int fd, int val = 1) 824lowdelay (int fd, int val = 1)
775 CODE: 825 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 826 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
818 STRLEN image_len; 868 STRLEN image_len;
819 char *image = (char *)SvPVbyte (image_, image_len); 869 char *image = (char *)SvPVbyte (image_, image_len);
820 SDL_Surface *surface, *surface2; 870 SDL_Surface *surface, *surface2;
821 SDL_PixelFormat fmt; 871 SDL_PixelFormat fmt;
822 SDL_RWops *rw = ix 872 SDL_RWops *rw = ix
823 ? SDL_RWFromFile (image, "r") 873 ? SDL_RWFromFile (image, "rb")
824 : SDL_RWFromConstMem (image, image_len); 874 : SDL_RWFromConstMem (image, image_len);
825 875
826 if (!rw) 876 if (!rw)
827 croak ("load_image: %s", SDL_GetError ()); 877 croak ("load_image: %s", SDL_GetError ());
828 878
933#endif 983#endif
934} 984}
935 985
936MODULE = CFPlus PACKAGE = CFPlus::Font 986MODULE = CFPlus PACKAGE = CFPlus::Font
937 987
988PROTOTYPES: DISABLE
989
938CFPlus::Font 990CFPlus::Font
939new_from_file (SV *class, char *path, int id = 0) 991new_from_file (SV *class, char *path, int id = 0)
940 CODE: 992 CODE:
941{ 993{
942 int count; 994 int count;
952 CODE: 1004 CODE:
953 pango_font_description_free (self); 1005 pango_font_description_free (self);
954 1006
955void 1007void
956make_default (CFPlus::Font self) 1008make_default (CFPlus::Font self)
1009 PROTOTYPE: $
957 CODE: 1010 CODE:
958 default_font = self; 1011 default_font = self;
959 1012
960MODULE = CFPlus PACKAGE = CFPlus::Layout 1013MODULE = CFPlus PACKAGE = CFPlus::Layout
961 1014
1015PROTOTYPES: DISABLE
1016
962void 1017void
963reset_glyph_cache () 1018reset_glyph_cache ()
1019 PROTOTYPE:
964 CODE: 1020 CODE:
965 tc_clear (); 1021 tc_clear ();
966 1022
967CFPlus::Layout 1023CFPlus::Layout
968new (SV *class) 1024new (SV *class)
1255 flags 1311 flags
1256 ); 1312 );
1257 1313
1258MODULE = CFPlus PACKAGE = CFPlus::Texture 1314MODULE = CFPlus PACKAGE = CFPlus::Texture
1259 1315
1316PROTOTYPES: ENABLE
1317
1260int minpot (int n) 1318int minpot (int n)
1261 1319
1262void 1320void
1263pad (SV *data_, int ow, int oh, int nw, int nh) 1321pad (SV *data_, int ow, int oh, int nw, int nh)
1264 CODE: 1322 CODE:
1340} 1398}
1341 OUTPUT: 1399 OUTPUT:
1342 RETVAL 1400 RETVAL
1343 1401
1344MODULE = CFPlus PACKAGE = CFPlus::Map 1402MODULE = CFPlus PACKAGE = CFPlus::Map
1403
1404PROTOTYPES: DISABLE
1345 1405
1346CFPlus::Map 1406CFPlus::Map
1347new (SV *class) 1407new (SV *class)
1348 CODE: 1408 CODE:
1349 New (0, RETVAL, 1, struct map); 1409 New (0, RETVAL, 1, struct map);
1960 glDisable (GL_BLEND); 2020 glDisable (GL_BLEND);
1961 glDisable (GL_TEXTURE_2D); 2021 glDisable (GL_TEXTURE_2D);
1962} 2022}
1963 2023
1964void 2024void
1965fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix) 2025fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1966 PPCODE: 2026 PPCODE:
1967{ 2027{
1968 int x, y; 2028 int x, y;
2029 int sw1 = sw + 2;
2030 int sh1 = sh + 2;
2031 int sh3 = sh * 3;
1969 int sw4 = (sw + 3) & ~3; 2032 int sw34 = (sw * 3 + 3) & ~3;
2033 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1970 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2034 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1971 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2035 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1972 2036
1973 memset (darkness, 255, sw4 * sh);
1974 SvPOK_only (darkness_sv); 2037 SvPOK_only (darkness3_sv);
1975 SvCUR_set (darkness_sv, sw4 * sh); 2038 SvCUR_set (darkness3_sv, sw34 * sh3);
1976 2039
1977 mx += self->x; 2040 mx += self->x - 1;
1978 my += self->y; 2041 my += self->y - 1;
1979 2042
2043 memset (darkness1, 255, sw1 * sh1);
2044
1980 for (y = 0; y < sh; y++) 2045 for (y = 0; y < sh1; y++)
1981 if (0 <= y + my && y + my < self->rows) 2046 if (0 <= y + my && y + my < self->rows)
1982 { 2047 {
1983 maprow *row = self->row + (y + my); 2048 maprow *row = self->row + (y + my);
1984 2049
1985 for (x = 0; x < sw; x++) 2050 for (x = 0; x < sw1; x++)
1986 if (row->c0 <= x + mx && x + mx < row->c1) 2051 if (row->c0 <= x + mx && x + mx < row->c1)
1987 { 2052 {
1988 mapcell *cell = row->col + (x + mx - row->c0); 2053 mapcell *cell = row->col + (x + mx - row->c0);
1989 2054
1990 darkness[y * sw4 + x] = cell->darkness 2055 darkness1 [y * sw1 + x] = cell->darkness
1991 ? 255 - (cell->darkness - 1) 2056 ? 255 - (cell->darkness - 1)
1992 : 255 - FOW_DARKNESS; 2057 : 255 - FOW_DARKNESS;
1993 } 2058 }
1994 } 2059 }
1995 2060
1996 if (smoothing)
1997 {
1998 SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh));
1999 uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv);
2000
2001 SvPOK_only (darkness2_sv);
2002 SvCUR_set (darkness2_sv, sw4 * sh);
2003
2004 for (y = 0; y < sh; ++y) 2061 for (y = 0; y < sh; ++y)
2005 for (x = 0; x < sw4; ++x) 2062 for (x = 0; x < sw; ++x)
2006 { 2063 {
2007 float *f = (float *)matrix; 2064 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2008 int dx, dy; 2065 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2009 float sum = 0.f; 2066 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2067 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2068 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2069 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2070 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2071 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2072 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2010 2073
2011 for (dy = -1; dy <= 1; ++dy) 2074 uint8_t r11 = (d11 + d21 + d12) / 3;
2012 for (dx = -1; dx <= 1; ++dx) 2075 uint8_t r21 = d21;
2013 { 2076 uint8_t r31 = (d21 + d31 + d32) / 3;
2014 unsigned int x2 = x + dx;
2015 unsigned int y2 = y + dy;
2016 2077
2017 sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++; 2078 uint8_t r12 = d12;
2018 } 2079 uint8_t r22 = d22;
2080 uint8_t r32 = d32;
2019 2081
2020 darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum; 2082 uint8_t r13 = (d13 + d23 + d12) / 3;
2021 } 2083 uint8_t r23 = d23;
2084 uint8_t r33 = (d23 + d33 + d32) / 3;
2022 2085
2023 darkness_sv = darkness2_sv; 2086 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2087 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2088 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2089 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2090 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2091 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2092 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2093 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2094 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2024 } 2095 }
2096
2097 free (darkness1);
2025 2098
2026 EXTEND (SP, 3); 2099 EXTEND (SP, 3);
2027 PUSHs (sv_2mortal (newSViv (sw4))); 2100 PUSHs (sv_2mortal (newSViv (sw34)));
2028 PUSHs (sv_2mortal (newSViv (sh))); 2101 PUSHs (sv_2mortal (newSViv (sh3)));
2029 PUSHs (darkness_sv); 2102 PUSHs (darkness3_sv);
2030} 2103}
2031 2104
2032SV * 2105SV *
2033get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2106get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
2034 CODE: 2107 CODE:
2166 } 2239 }
2167 } 2240 }
2168 } 2241 }
2169} 2242}
2170 2243
2244MODULE = CFPlus PACKAGE = CFPlus::RW
2245
2246CFPlus::RW
2247new (SV *class, SV *data_sv)
2248 CODE:
2249{
2250 STRLEN datalen;
2251 char *data = SvPVbyte (data_sv, datalen);
2252
2253 RETVAL = SDL_RWFromConstMem (data, datalen);
2254}
2255 OUTPUT:
2256 RETVAL
2257
2258CFPlus::RW
2259new_from_file (SV *class, const char *path, const char *mode = "rb")
2260 CODE:
2261 RETVAL = SDL_RWFromFile (path, mode);
2262 OUTPUT:
2263 RETVAL
2264
2265void
2266close (CFPlus::RW self)
2267 CODE:
2268 SDL_RWclose (self);
2269
2270MODULE = CFPlus PACKAGE = CFPlus::Channel
2271
2272PROTOTYPES: DISABLE
2273
2274void
2275halt (CFPlus::Channel self)
2276 CODE:
2277 Mix_HaltChannel (self);
2278
2279void
2280expire (CFPlus::Channel self, int ticks = -1)
2281 CODE:
2282 Mix_ExpireChannel (self, ticks);
2283
2284void
2285fade_out (CFPlus::Channel self, int ticks = -1)
2286 CODE:
2287 Mix_FadeOutChannel (self, ticks);
2288
2289int
2290volume (CFPlus::Channel self, int volume)
2291 CODE:
2292 RETVAL = Mix_Volume (self, volume);
2293 OUTPUT:
2294 RETVAL
2295
2296void
2297unregister_all_effects (CFPlus::Channel self)
2298 CODE:
2299 Mix_UnregisterAllEffects (self);
2300
2301void
2302set_panning (CFPlus::Channel self, int left, int right)
2303 CODE:
2304 Mix_SetPanning (self, left, right);
2305
2306void
2307set_distance (CFPlus::Channel self, int distance)
2308 CODE:
2309 Mix_SetDistance (self, distance);
2310
2311void
2312set_position (CFPlus::Channel self, int angle, int distance)
2313 CODE:
2314 Mix_SetPosition (self, angle, distance);
2315
2316void
2317set_reverse_stereo (CFPlus::Channel self, int flip)
2318 CODE:
2319 Mix_SetReverseStereo (self, flip);
2320
2171MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2321MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2172 2322
2323PROTOTYPES: DISABLE
2324
2173CFPlus::MixChunk 2325CFPlus::MixChunk
2174new_from_file (SV *class, char *path) 2326new (SV *class, CFPlus::RW rwops)
2175 CODE: 2327 CODE:
2176 RETVAL = Mix_LoadWAV (path); 2328 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2177 OUTPUT: 2329 OUTPUT:
2178 RETVAL 2330 RETVAL
2179 2331
2180void 2332void
2181DESTROY (CFPlus::MixChunk self) 2333DESTROY (CFPlus::MixChunk self)
2187 CODE: 2339 CODE:
2188 RETVAL = Mix_VolumeChunk (self, volume); 2340 RETVAL = Mix_VolumeChunk (self, volume);
2189 OUTPUT: 2341 OUTPUT:
2190 RETVAL 2342 RETVAL
2191 2343
2192int 2344CFPlus::Channel
2193play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2345play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
2194 CODE: 2346 CODE:
2195 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2347 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2348 Mix_UnregisterAllEffects (RETVAL);
2196 OUTPUT: 2349 OUTPUT:
2197 RETVAL 2350 RETVAL
2198 2351
2199MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2352MODULE = CFPlus PACKAGE = CFPlus::MixMusic
2200 2353
2201int 2354int
2202volume (int volume = -1) 2355volume (int volume = -1)
2356 PROTOTYPE: ;$
2203 CODE: 2357 CODE:
2204 RETVAL = Mix_VolumeMusic (volume); 2358 RETVAL = Mix_VolumeMusic (volume);
2205 OUTPUT: 2359 OUTPUT:
2206 RETVAL 2360 RETVAL
2207 2361
2208int 2362void
2209fade_out (int ms) 2363fade_out (int ms)
2210 CODE: 2364 CODE:
2211 RETVAL = Mix_FadeOutMusic (ms); 2365 Mix_FadeOutMusic (ms);
2212 OUTPUT: 2366
2213 RETVAL 2367void
2368halt ()
2369 CODE:
2370 Mix_HaltMusic ();
2214 2371
2215CFPlus::MixMusic 2372CFPlus::MixMusic
2216new_from_file (SV *class, char *path) 2373new (SV *class, CFPlus::RW rwops)
2217 CODE: 2374 CODE:
2218 RETVAL = Mix_LoadMUS (path); 2375 RETVAL = Mix_LoadMUS_RW (rwops);
2219 OUTPUT: 2376 OUTPUT:
2220 RETVAL 2377 RETVAL
2221 2378
2222void 2379void
2223DESTROY (CFPlus::MixMusic self) 2380DESTROY (CFPlus::MixMusic self)
2229 CODE: 2386 CODE:
2230 RETVAL = Mix_PlayMusic (self, loops); 2387 RETVAL = Mix_PlayMusic (self, loops);
2231 OUTPUT: 2388 OUTPUT:
2232 RETVAL 2389 RETVAL
2233 2390
2234int 2391void
2235fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2392fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2236 CODE: 2393 CODE:
2237 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2394 Mix_FadeInMusicPos (self, loops, ms, position);
2238 OUTPUT:
2239 RETVAL
2240 2395
2241MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2396MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2397
2398PROTOTYPES: ENABLE
2242 2399
2243BOOT: 2400BOOT:
2244{ 2401{
2245 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2402 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
2246 static const struct { 2403 static const struct {
2262 const_iv (GL_ALPHA_TEST), 2419 const_iv (GL_ALPHA_TEST),
2263 const_iv (GL_NORMALIZE), 2420 const_iv (GL_NORMALIZE),
2264 const_iv (GL_RESCALE_NORMAL), 2421 const_iv (GL_RESCALE_NORMAL),
2265 const_iv (GL_FRONT), 2422 const_iv (GL_FRONT),
2266 const_iv (GL_BACK), 2423 const_iv (GL_BACK),
2424 const_iv (GL_AUX0),
2267 const_iv (GL_AND), 2425 const_iv (GL_AND),
2268 const_iv (GL_ONE), 2426 const_iv (GL_ONE),
2269 const_iv (GL_ZERO), 2427 const_iv (GL_ZERO),
2270 const_iv (GL_SRC_ALPHA), 2428 const_iv (GL_SRC_ALPHA),
2271 const_iv (GL_DST_ALPHA), 2429 const_iv (GL_DST_ALPHA),
2317 const_iv (GL_COLOR_LOGIC_OP), 2475 const_iv (GL_COLOR_LOGIC_OP),
2318 const_iv (GL_SEPARABLE_2D), 2476 const_iv (GL_SEPARABLE_2D),
2319 const_iv (GL_CONVOLUTION_2D), 2477 const_iv (GL_CONVOLUTION_2D),
2320 const_iv (GL_CONVOLUTION_BORDER_MODE), 2478 const_iv (GL_CONVOLUTION_BORDER_MODE),
2321 const_iv (GL_CONSTANT_BORDER), 2479 const_iv (GL_CONSTANT_BORDER),
2480 const_iv (GL_POINTS),
2322 const_iv (GL_LINES), 2481 const_iv (GL_LINES),
2323 const_iv (GL_LINE_STRIP), 2482 const_iv (GL_LINE_STRIP),
2324 const_iv (GL_LINE_LOOP), 2483 const_iv (GL_LINE_LOOP),
2325 const_iv (GL_QUADS), 2484 const_iv (GL_QUADS),
2326 const_iv (GL_QUAD_STRIP), 2485 const_iv (GL_QUAD_STRIP),
2327 const_iv (GL_TRIANGLES), 2486 const_iv (GL_TRIANGLES),
2328 const_iv (GL_TRIANGLE_STRIP), 2487 const_iv (GL_TRIANGLE_STRIP),
2329 const_iv (GL_TRIANGLE_FAN), 2488 const_iv (GL_TRIANGLE_FAN),
2489 const_iv (GL_POLYGON),
2330 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2490 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2491 const_iv (GL_POINT_SMOOTH_HINT),
2492 const_iv (GL_LINE_SMOOTH_HINT),
2493 const_iv (GL_POLYGON_SMOOTH_HINT),
2494 const_iv (GL_GENERATE_MIPMAP_HINT),
2331 const_iv (GL_FASTEST), 2495 const_iv (GL_FASTEST),
2496 const_iv (GL_DONT_CARE),
2497 const_iv (GL_NICEST),
2332 const_iv (GL_V2F), 2498 const_iv (GL_V2F),
2333 const_iv (GL_V3F), 2499 const_iv (GL_V3F),
2334 const_iv (GL_T2F_V3F), 2500 const_iv (GL_T2F_V3F),
2335 const_iv (GL_T2F_N3F_V3F), 2501 const_iv (GL_T2F_N3F_V3F),
2336# undef const_iv 2502# undef const_iv
2423void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2589void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2424 2590
2425# near_ and far_ are due to microsofts buggy "c" compiler 2591# near_ and far_ are due to microsofts buggy "c" compiler
2426void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2592void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2427 2593
2594PROTOTYPES: DISABLE
2595
2428void glViewport (int x, int y, int width, int height) 2596void glViewport (int x, int y, int width, int height)
2429 2597
2430void glScissor (int x, int y, int width, int height) 2598void glScissor (int x, int y, int width, int height)
2431 2599
2432void glTranslate (float x, float y, float z = 0.) 2600void glTranslate (float x, float y, float z = 0.)
2439 2607
2440void glRotate (float angle, float x, float y, float z) 2608void glRotate (float angle, float x, float y, float z)
2441 CODE: 2609 CODE:
2442 glRotatef (angle, x, y, z); 2610 glRotatef (angle, x, y, z);
2443 2611
2444void glBegin (int mode)
2445
2446void glEnd ()
2447
2448void glColor (float r, float g, float b, float a = 1.0) 2612void glColor (float r, float g, float b, float a = 1.0)
2449 PROTOTYPE: @
2450 ALIAS: 2613 ALIAS:
2451 glColor_premultiply = 1 2614 glColor_premultiply = 1
2452 CODE: 2615 CODE:
2453 if (ix) 2616 if (ix)
2454 { 2617 {
2457 b *= a; 2620 b *= a;
2458 } 2621 }
2459 // microsoft visual "c" rounds instead of truncating... 2622 // microsoft visual "c" rounds instead of truncating...
2460 glColor4f (r, g, b, a); 2623 glColor4f (r, g, b, a);
2461 2624
2462void glInterleavedArrays (int format, int stride, char *data)
2463
2464void glDrawElements (int mode, int count, int type, char *indices)
2465
2466# 1.2 void glDrawRangeElements (int mode, int start, int end
2467
2468void glRasterPos (float x, float y, float z = 0.) 2625void glRasterPos (float x, float y, float z = 0.)
2469 CODE: 2626 CODE:
2470 glRasterPos3f (0, 0, z); 2627 glRasterPos3f (0, 0, z);
2471 glBitmap (0, 0, 0, 0, x, y, 0); 2628 glBitmap (0, 0, 0, 0, x, y, 0);
2472 2629
2475 glVertex3f (x, y, z); 2632 glVertex3f (x, y, z);
2476 2633
2477void glTexCoord (float s, float t) 2634void glTexCoord (float s, float t)
2478 CODE: 2635 CODE:
2479 glTexCoord2f (s, t); 2636 glTexCoord2f (s, t);
2637
2638void glRect (float x1, float y1, float x2, float y2)
2639 CODE:
2640 glRectf (x1, y1, x2, y2);
2641
2642PROTOTYPES: ENABLE
2643
2644void glBegin (int mode)
2645
2646void glEnd ()
2647
2648void glPointSize (GLfloat size)
2649
2650void glLineWidth (GLfloat width)
2651
2652void glInterleavedArrays (int format, int stride, char *data)
2653
2654void glDrawElements (int mode, int count, int type, char *indices)
2655
2656# 1.2 void glDrawRangeElements (int mode, int start, int end
2480 2657
2481void glTexEnv (int target, int pname, float param) 2658void glTexEnv (int target, int pname, float param)
2482 CODE: 2659 CODE:
2483 glTexEnvf (target, pname, param); 2660 glTexEnvf (target, pname, param);
2484 2661
2537 2714
2538void glEndList () 2715void glEndList ()
2539 2716
2540void glCallList (int list) 2717void glCallList (int list)
2541 2718
2719MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2720
2721PROTOTYPES: DISABLE
2722
2723void
2724find_widget (SV *self, NV x, NV y)
2725 PPCODE:
2726{
2727 if (within_widget (self, x, y))
2728 XPUSHs (self);
2729}
2730
2731BOOT:
2732{
2733 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2734
2735 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2736 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2737 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2738 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2739}
2740
2741void
2742draw (SV *self)
2743 CODE:
2744{
2745 HV *hv;
2746 SV **svp;
2747 NV x, y, w, h;
2748 SV *draw_x_sv = GvSV (draw_x_gv);
2749 SV *draw_y_sv = GvSV (draw_y_gv);
2750 SV *draw_w_sv = GvSV (draw_w_gv);
2751 SV *draw_h_sv = GvSV (draw_h_gv);
2752 SV *hover;
2753 double draw_x, draw_y, draw_w, draw_h;
2754
2755 if (!SvROK (self))
2756 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2757
2758 hv = (HV *)SvRV (self);
2759
2760 if (SvTYPE (hv) != SVt_PVHV)
2761 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2762
2763 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2764 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2765
2766 if (!h || !w)
2767 XSRETURN_EMPTY;
2768
2769 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2770 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2771
2772 draw_x = SvNV (draw_x_sv) + x;
2773 draw_y = SvNV (draw_y_sv) + y;
2774
2775 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2776 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2777 XSRETURN_EMPTY;
2778
2779 sv_setnv (draw_x_sv, draw_x);
2780 sv_setnv (draw_y_sv, draw_y);
2781
2782 glPushMatrix ();
2783 glTranslated (x, y, 0);
2784
2785 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2786 {
2787 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2788
2789 if (svp && SvTRUE (*svp))
2790 {
2791 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2792 glEnable (GL_BLEND);
2793 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2794 glBegin (GL_QUADS);
2795 glVertex2f (0, 0);
2796 glVertex2f (w, 0);
2797 glVertex2f (w, h);
2798 glVertex2f (0, h);
2799 glEnd ();
2800 glDisable (GL_BLEND);
2801 }
2802 }
2803#if 0
2804 if ($ENV{CFPLUS_DEBUG} & 1) {
2805 glPushMatrix;
2806 glColor 1, 1, 0, 1;
2807 glTranslate 0.375, 0.375;
2808 glBegin GL_LINE_LOOP;
2809 glVertex 0 , 0;
2810 glVertex $self->{w} - 1, 0;
2811 glVertex $self->{w} - 1, $self->{h} - 1;
2812 glVertex 0 , $self->{h} - 1;
2813 glEnd;
2814 glPopMatrix;
2815 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2816 }
2817#endif
2818 PUSHMARK (SP);
2819 XPUSHs (self);
2820 PUTBACK;
2821 call_method ("_draw", G_VOID | G_DISCARD);
2822 SPAGAIN;
2823
2824 glPopMatrix ();
2825
2826 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2827 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2828}
2829

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