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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.214 by root, Sun Jul 29 18:56:02 2007 UTC vs.
Revision 1.243 by root, Thu Dec 27 06:54:36 2007 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
109 av_push (texture_av, (SV *)(size_t)name); 114 av_push (texture_av, (SV *)(size_t)name);
110 glDeleteTextures (1, &name); 115 glDeleteTextures (1, &name);
111} 116}
112 117
113#include "texcache.c" 118#include "texcache.c"
119#include "rendercache.c"
114 120
115#include "pango-font.c" 121#include "pango-font.c"
116#include "pango-fontmap.c" 122#include "pango-fontmap.c"
117#include "pango-render.c" 123#include "pango-render.c"
118 124
119typedef IV CFPlus__Channel; 125typedef IV DC__Channel;
120typedef SDL_RWops *CFPlus__RW; 126typedef SDL_RWops *DC__RW;
121typedef Mix_Chunk *CFPlus__MixChunk; 127typedef Mix_Chunk *DC__MixChunk;
122typedef Mix_Music *CFPlus__MixMusic; 128typedef Mix_Music *DC__MixMusic;
123 129
124typedef PangoFontDescription *CFPlus__Font; 130typedef PangoFontDescription *DC__Font;
125 131
126static int 132static int
127shape_attr_p (PangoLayoutRun *run) 133shape_attr_p (PangoLayoutRun *run)
128{ 134{
129 GSList *attrs = run->item->analysis.extra_attrs; 135 GSList *attrs = run->item->analysis.extra_attrs;
143 149
144typedef struct cf_layout { 150typedef struct cf_layout {
145 PangoLayout *pl; 151 PangoLayout *pl;
146 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
147 int base_height; 153 int base_height;
148 CFPlus__Font font; 154 DC__Font font;
155 rc_t *rc;
149} *CFPlus__Layout; 156} *DC__Layout;
150 157
151static CFPlus__Font default_font; 158static DC__Font default_font;
152static PangoContext *opengl_context; 159static PangoContext *opengl_context;
153static PangoFontMap *opengl_fontmap; 160static PangoFontMap *opengl_fontmap;
154 161
155static void 162static void
156substitute_func (FcPattern *pattern, gpointer data) 163substitute_func (FcPattern *pattern, gpointer data)
161#endif 168#endif
162 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 169 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
163} 170}
164 171
165static void 172static void
166layout_update_font (CFPlus__Layout self) 173layout_update_font (DC__Layout self)
167{ 174{
168 /* use a random scale factor to account for unknown descenders, 0.8 works 175 /* use a random scale factor to account for unknown descenders, 0.8 works
169 * reasonably well with bitstream vera 176 * reasonably well with bitstream vera
170 */ 177 */
171 PangoFontDescription *font = self->font ? self->font : default_font; 178 PangoFontDescription *font = self->font ? self->font : default_font;
175 182
176 pango_layout_set_font_description (self->pl, font); 183 pango_layout_set_font_description (self->pl, font);
177} 184}
178 185
179static void 186static void
180layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 187layout_get_pixel_size (DC__Layout self, int *w, int *h)
181{ 188{
182 PangoRectangle rect; 189 PangoRectangle rect;
183 190
184 // get_pixel_* wrongly rounds down 191 // get_pixel_* wrongly rounds down
185 pango_layout_get_extents (self->pl, 0, &rect); 192 pango_layout_get_extents (self->pl, 0, &rect);
196 203
197typedef uint16_t tileid; 204typedef uint16_t tileid;
198typedef uint16_t faceid; 205typedef uint16_t faceid;
199 206
200typedef struct { 207typedef struct {
201 int name; 208 GLuint name;
202 int w, h; 209 int w, h;
203 float s, t; 210 float s, t;
204 uint8_t r, g, b, a; 211 uint8_t r, g, b, a;
205 tileid smoothtile; 212 tileid smoothtile;
206 uint8_t smoothlevel; 213 uint8_t smoothlevel;
224 int faces; tileid *face2tile; // [faceid] 231 int faces; tileid *face2tile; // [faceid]
225 int texs; maptex *tex; // [tileid] 232 int texs; maptex *tex; // [tileid]
226 233
227 int32_t rows; 234 int32_t rows;
228 maprow *row; 235 maprow *row;
229} *CFPlus__Map; 236} *DC__Map;
230 237
231static char * 238static char *
232prepend (char *ptr, int sze, int inc) 239prepend (char *ptr, int sze, int inc)
233{ 240{
234 char *p; 241 char *p;
272 self->texs *= 2; 279 self->texs *= 2;
273 } 280 }
274} 281}
275 282
276static maprow * 283static maprow *
277map_get_row (CFPlus__Map self, int y) 284map_get_row (DC__Map self, int y)
278{ 285{
279 if (0 > y) 286 if (0 > y)
280 { 287 {
281 int extend = - y + MAP_EXTEND_Y; 288 int extend = - y + MAP_EXTEND_Y;
282 Prepend (maprow, self->row, self->rows, extend); 289 Prepend (maprow, self->row, self->rows, extend);
320 327
321 return row->col + (x - row->c0); 328 return row->col + (x - row->c0);
322} 329}
323 330
324static mapcell * 331static mapcell *
325map_get_cell (CFPlus__Map self, int x, int y) 332map_get_cell (DC__Map self, int x, int y)
326{ 333{
327 return row_get_cell (map_get_row (self, y), x); 334 return row_get_cell (map_get_row (self, y), x);
328} 335}
329 336
330static void 337static void
331map_clear (CFPlus__Map self) 338map_clear (DC__Map self)
332{ 339{
333 int r; 340 int r;
334 341
335 for (r = 0; r < self->rows; r++) 342 for (r = 0; r < self->rows; r++)
336 Safefree (self->row[r].col); 343 Safefree (self->row[r].col);
344 self->row = 0; 351 self->row = 0;
345 self->rows = 0; 352 self->rows = 0;
346} 353}
347 354
348static void 355static void
349map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 356map_blank (DC__Map self, int x0, int y0, int w, int h)
350{ 357{
351 int x, y; 358 int x, y;
352 maprow *row; 359 maprow *row;
353 mapcell *cell; 360 mapcell *cell;
354 361
433 n |= n >> 16; 440 n |= n >> 16;
434 441
435 return n + 1; 442 return n + 1;
436} 443}
437 444
445static unsigned int
446popcount (unsigned int n)
447{
448 n -= (n >> 1) & 0x55555555U;
449 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
450 n = ((n >> 4) + n) & 0x0f0f0f0fU;
451 n *= 0x01010101U;
452
453 return n >> 24;
454}
455
438/* SDL should provide this, really. */ 456/* SDL should provide this, really. */
439#define SDLK_MODIFIER_MIN 300 457#define SDLK_MODIFIER_MIN 300
440#define SDLK_MODIFIER_MAX 314 458#define SDLK_MODIFIER_MAX 314
441 459
442/******************************************************************************/ 460/******************************************************************************/
480 return 0; 498 return 0;
481 499
482 return 1; 500 return 1;
483} 501}
484 502
485MODULE = CFPlus PACKAGE = CFPlus 503MODULE = Deliantra::Client PACKAGE = DC
486 504
487PROTOTYPES: ENABLE 505PROTOTYPES: ENABLE
488 506
489BOOT: 507BOOT:
490{ 508{
491 HV *stash = gv_stashpv ("CFPlus", 1); 509 HV *stash = gv_stashpv ("DC", 1);
492 static const struct { 510 static const struct {
493 const char *name; 511 const char *name;
494 IV iv; 512 IV iv;
495 } *civ, const_iv[] = { 513 } *civ, const_iv[] = {
496# define const_iv(name) { # name, (IV)name } 514# define const_iv(name) { # name, (IV)name }
518 536
519 const_iv (SDL_APPINPUTFOCUS), 537 const_iv (SDL_APPINPUTFOCUS),
520 const_iv (SDL_APPMOUSEFOCUS), 538 const_iv (SDL_APPMOUSEFOCUS),
521 const_iv (SDL_APPACTIVE), 539 const_iv (SDL_APPACTIVE),
522 540
541 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST),
523 const_iv (SDLK_KP0), 543 const_iv (SDLK_KP0),
524 const_iv (SDLK_KP1), 544 const_iv (SDLK_KP1),
525 const_iv (SDLK_KP2), 545 const_iv (SDLK_KP2),
526 const_iv (SDLK_KP3), 546 const_iv (SDLK_KP3),
527 const_iv (SDLK_KP4), 547 const_iv (SDLK_KP4),
599 const_iv (KMOD_LMETA), 619 const_iv (KMOD_LMETA),
600 const_iv (KMOD_RMETA), 620 const_iv (KMOD_RMETA),
601 const_iv (KMOD_NUM), 621 const_iv (KMOD_NUM),
602 const_iv (KMOD_CAPS), 622 const_iv (KMOD_CAPS),
603 const_iv (KMOD_MODE), 623 const_iv (KMOD_MODE),
624
625 const_iv (MIX_DEFAULT_FORMAT),
604# undef const_iv 626# undef const_iv
605 }; 627 };
606 628
607 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 629 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
608 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 630 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
625 RETVAL 647 RETVAL
626 648
627NV floor (NV x) 649NV floor (NV x)
628 650
629NV ceil (NV x) 651NV ceil (NV x)
652
653IV minpot (UV n)
654
655IV popcount (UV n)
630 656
631void 657void
632pango_init () 658pango_init ()
633 CODE: 659 CODE:
634{ 660{
674 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 700 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
675 701
676 if (m && m != (SDL_Rect **)-1) 702 if (m && m != (SDL_Rect **)-1)
677 while (*m) 703 while (*m)
678 { 704 {
679 if ((*m)->w >= 640 && (*m)->h >= 480) 705 if ((*m)->w >= 800 && (*m)->h >= 480)
680 { 706 {
681 AV *av = newAV (); 707 AV *av = newAV ();
682 av_push (av, newSViv ((*m)->w)); 708 av_push (av, newSViv ((*m)->w));
683 av_push (av, newSViv ((*m)->h)); 709 av_push (av, newSViv ((*m)->h));
684 av_push (av, newSViv (rgb)); 710 av_push (av, newSViv (rgb));
708 734
709 if (RETVAL) 735 if (RETVAL)
710 { 736 {
711 av_clear (texture_av); 737 av_clear (texture_av);
712 738
713 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 739 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
714#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 740#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
715#include "glfunc.h" 741#include "glfunc.h"
716#undef GL_FUNC 742#undef GL_FUNC
717 } 743 }
718} 744}
799 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 825 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
800 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 826 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
801 break; 827 break;
802 } 828 }
803 829
804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 830 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
805 } 831 }
806} 832}
807 833
808int 834int
809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) 835Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
810 POSTCALL: 836 POSTCALL:
811 Mix_HookMusicFinished (music_finished); 837 Mix_HookMusicFinished (music_finished);
812 Mix_ChannelFinished (channel_finished); 838 Mix_ChannelFinished (channel_finished);
839
840void
841Mix_QuerySpec ()
842 PPCODE:
843{
844 int freq, channels;
845 Uint16 format;
846
847 if (Mix_QuerySpec (&freq, &format, &channels))
848 {
849 EXTEND (SP, 3);
850 PUSHs (sv_2mortal (newSViv (freq)));
851 PUSHs (sv_2mortal (newSViv (format)));
852 PUSHs (sv_2mortal (newSViv (channels)));
853 }
854}
813 855
814void 856void
815Mix_CloseAudio () 857Mix_CloseAudio ()
816 858
817int 859int
951void 993void
952error (char *message) 994error (char *message)
953 CODE: 995 CODE:
954 fprintf (stderr, "ERROR: %s\n", message); 996 fprintf (stderr, "ERROR: %s\n", message);
955#ifdef _WIN32 997#ifdef _WIN32
956 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 998 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
957#endif 999#endif
958 1000
959void 1001void
960fatal (char *message) 1002fatal (char *message)
961 CODE: 1003 CODE:
962 fprintf (stderr, "FATAL: %s\n", message); 1004 fprintf (stderr, "FATAL: %s\n", message);
963#ifdef _WIN32 1005#ifdef _WIN32
964 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1006 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
965#endif 1007#endif
966 _exit (1); 1008 _exit (1);
967 1009
968void 1010void
969_exit (int retval = 0) 1011_exit (int retval = 0)
981#if DEBUG 1023#if DEBUG
982 VALGRIND_DO_LEAK_CHECK; 1024 VALGRIND_DO_LEAK_CHECK;
983#endif 1025#endif
984} 1026}
985 1027
986MODULE = CFPlus PACKAGE = CFPlus::Font 1028MODULE = Deliantra::Client PACKAGE = DC::Font
987 1029
988PROTOTYPES: DISABLE 1030PROTOTYPES: DISABLE
989 1031
990CFPlus::Font 1032DC::Font
991new_from_file (SV *class, char *path, int id = 0) 1033new_from_file (SV *class, char *path, int id = 0)
992 CODE: 1034 CODE:
993{ 1035{
994 int count; 1036 int count;
995 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1037 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
998} 1040}
999 OUTPUT: 1041 OUTPUT:
1000 RETVAL 1042 RETVAL
1001 1043
1002void 1044void
1003DESTROY (CFPlus::Font self) 1045DESTROY (DC::Font self)
1004 CODE: 1046 CODE:
1005 pango_font_description_free (self); 1047 pango_font_description_free (self);
1006 1048
1007void 1049void
1008make_default (CFPlus::Font self) 1050make_default (DC::Font self)
1009 PROTOTYPE: $ 1051 PROTOTYPE: $
1010 CODE: 1052 CODE:
1011 default_font = self; 1053 default_font = self;
1012 1054
1013MODULE = CFPlus PACKAGE = CFPlus::Layout 1055MODULE = Deliantra::Client PACKAGE = DC::Layout
1014 1056
1015PROTOTYPES: DISABLE 1057PROTOTYPES: DISABLE
1016 1058
1017void 1059void
1018reset_glyph_cache () 1060glyph_cache_backup ()
1019 PROTOTYPE: 1061 PROTOTYPE:
1020 CODE: 1062 CODE:
1063 tc_backup ();
1064
1065void
1066glyph_cache_restore ()
1067 PROTOTYPE:
1068 CODE:
1021 tc_clear (); 1069 tc_restore ();
1022 1070
1023CFPlus::Layout 1071DC::Layout
1024new (SV *class) 1072new (SV *class)
1025 CODE: 1073 CODE:
1026 New (0, RETVAL, 1, struct cf_layout); 1074 New (0, RETVAL, 1, struct cf_layout);
1027 1075
1028 RETVAL->pl = pango_layout_new (opengl_context); 1076 RETVAL->pl = pango_layout_new (opengl_context);
1030 RETVAL->g = 1.; 1078 RETVAL->g = 1.;
1031 RETVAL->b = 1.; 1079 RETVAL->b = 1.;
1032 RETVAL->a = 1.; 1080 RETVAL->a = 1.;
1033 RETVAL->base_height = MIN_FONT_HEIGHT; 1081 RETVAL->base_height = MIN_FONT_HEIGHT;
1034 RETVAL->font = 0; 1082 RETVAL->font = 0;
1083 RETVAL->rc = rc_alloc ();
1035 1084
1036 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1085 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1037 layout_update_font (RETVAL); 1086 layout_update_font (RETVAL);
1038 OUTPUT: 1087 OUTPUT:
1039 RETVAL 1088 RETVAL
1040 1089
1041void 1090void
1042DESTROY (CFPlus::Layout self) 1091DESTROY (DC::Layout self)
1043 CODE: 1092 CODE:
1044 g_object_unref (self->pl); 1093 g_object_unref (self->pl);
1094 rc_free (self->rc);
1045 Safefree (self); 1095 Safefree (self);
1046 1096
1047void 1097void
1048set_text (CFPlus::Layout self, SV *text_) 1098set_text (DC::Layout self, SV *text_)
1049 CODE: 1099 CODE:
1050{ 1100{
1051 STRLEN textlen; 1101 STRLEN textlen;
1052 char *text = SvPVutf8 (text_, textlen); 1102 char *text = SvPVutf8 (text_, textlen);
1053 1103
1054 pango_layout_set_text (self->pl, text, textlen); 1104 pango_layout_set_text (self->pl, text, textlen);
1055} 1105}
1056 1106
1057void 1107void
1058set_markup (CFPlus::Layout self, SV *text_) 1108set_markup (DC::Layout self, SV *text_)
1059 CODE: 1109 CODE:
1060{ 1110{
1061 STRLEN textlen; 1111 STRLEN textlen;
1062 char *text = SvPVutf8 (text_, textlen); 1112 char *text = SvPVutf8 (text_, textlen);
1063 1113
1064 pango_layout_set_markup (self->pl, text, textlen); 1114 pango_layout_set_markup (self->pl, text, textlen);
1065} 1115}
1066 1116
1067void 1117void
1068set_shapes (CFPlus::Layout self, ...) 1118set_shapes (DC::Layout self, ...)
1069 CODE: 1119 CODE:
1070{ 1120{
1071 PangoAttrList *attrs = 0; 1121 PangoAttrList *attrs = 0;
1072 const char *text = pango_layout_get_text (self->pl); 1122 const char *text = pango_layout_get_text (self->pl);
1073 const char *pos = text; 1123 const char *pos = text;
1108 if (attrs) 1158 if (attrs)
1109 pango_layout_set_attributes (self->pl, attrs); 1159 pango_layout_set_attributes (self->pl, attrs);
1110} 1160}
1111 1161
1112void 1162void
1113get_shapes (CFPlus::Layout self) 1163get_shapes (DC::Layout self)
1114 PPCODE: 1164 PPCODE:
1115{ 1165{
1116 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1166 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1117 1167
1118 do 1168 do
1133 1183
1134 pango_layout_iter_free (iter); 1184 pango_layout_iter_free (iter);
1135} 1185}
1136 1186
1137int 1187int
1138has_wrapped (CFPlus::Layout self) 1188has_wrapped (DC::Layout self)
1139 CODE: 1189 CODE:
1140{ 1190{
1141 int lines = 1; 1191 int lines = 1;
1142 const char *text = pango_layout_get_text (self->pl); 1192 const char *text = pango_layout_get_text (self->pl);
1143 1193
1148} 1198}
1149 OUTPUT: 1199 OUTPUT:
1150 RETVAL 1200 RETVAL
1151 1201
1152SV * 1202SV *
1153get_text (CFPlus::Layout self) 1203get_text (DC::Layout self)
1154 CODE: 1204 CODE:
1155 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1205 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1156 sv_utf8_decode (RETVAL); 1206 sv_utf8_decode (RETVAL);
1157 OUTPUT: 1207 OUTPUT:
1158 RETVAL 1208 RETVAL
1159 1209
1160void 1210void
1161set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1211set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1162 CODE: 1212 CODE:
1163 self->r = r; 1213 self->r = r;
1164 self->g = g; 1214 self->g = g;
1165 self->b = b; 1215 self->b = b;
1166 self->a = a; 1216 self->a = a;
1167 1217
1168void 1218void
1169set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1219set_font (DC::Layout self, DC::Font font = 0)
1170 CODE: 1220 CODE:
1171 if (self->font != font) 1221 if (self->font != font)
1172 { 1222 {
1173 self->font = font; 1223 self->font = font;
1174 layout_update_font (self); 1224 layout_update_font (self);
1175 } 1225 }
1176 1226
1177void 1227void
1178set_height (CFPlus::Layout self, int base_height) 1228set_height (DC::Layout self, int base_height)
1179 CODE: 1229 CODE:
1180 if (self->base_height != base_height) 1230 if (self->base_height != base_height)
1181 { 1231 {
1182 self->base_height = base_height; 1232 self->base_height = base_height;
1183 layout_update_font (self); 1233 layout_update_font (self);
1184 } 1234 }
1185 1235
1186void 1236void
1187set_width (CFPlus::Layout self, int max_width = -1) 1237set_width (DC::Layout self, int max_width = -1)
1188 CODE: 1238 CODE:
1189 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1239 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1190 1240
1191void 1241void
1192set_indent (CFPlus::Layout self, int indent) 1242set_indent (DC::Layout self, int indent)
1193 CODE: 1243 CODE:
1194 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1244 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1195 1245
1196void 1246void
1197set_spacing (CFPlus::Layout self, int spacing) 1247set_spacing (DC::Layout self, int spacing)
1198 CODE: 1248 CODE:
1199 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1249 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1200 1250
1201void 1251void
1202set_ellipsise (CFPlus::Layout self, int ellipsise) 1252set_ellipsise (DC::Layout self, int ellipsise)
1203 CODE: 1253 CODE:
1204 pango_layout_set_ellipsize (self->pl, 1254 pango_layout_set_ellipsize (self->pl,
1205 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1255 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1206 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1256 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1207 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1257 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1208 : PANGO_ELLIPSIZE_NONE 1258 : PANGO_ELLIPSIZE_NONE
1209 ); 1259 );
1210 1260
1211void 1261void
1212set_single_paragraph_mode (CFPlus::Layout self, int spm) 1262set_single_paragraph_mode (DC::Layout self, int spm)
1213 CODE: 1263 CODE:
1214 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1264 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1215 1265
1216void 1266void
1217size (CFPlus::Layout self) 1267size (DC::Layout self)
1218 PPCODE: 1268 PPCODE:
1219{ 1269{
1220 int w, h; 1270 int w, h;
1221 1271
1222 layout_get_pixel_size (self, &w, &h); 1272 layout_get_pixel_size (self, &w, &h);
1225 PUSHs (sv_2mortal (newSViv (w))); 1275 PUSHs (sv_2mortal (newSViv (w)));
1226 PUSHs (sv_2mortal (newSViv (h))); 1276 PUSHs (sv_2mortal (newSViv (h)));
1227} 1277}
1228 1278
1229int 1279int
1230descent (CFPlus::Layout self) 1280descent (DC::Layout self)
1231 CODE: 1281 CODE:
1232{ 1282{
1233 PangoRectangle rect; 1283 PangoRectangle rect;
1234 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1284 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1235 pango_layout_line_get_pixel_extents (line, 0, &rect); 1285 pango_layout_line_get_pixel_extents (line, 0, &rect);
1237} 1287}
1238 OUTPUT: 1288 OUTPUT:
1239 RETVAL 1289 RETVAL
1240 1290
1241int 1291int
1242xy_to_index (CFPlus::Layout self, int x, int y) 1292xy_to_index (DC::Layout self, int x, int y)
1243 CODE: 1293 CODE:
1244{ 1294{
1245 int index, trailing; 1295 int index, trailing;
1246 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1296 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1247 RETVAL = index + trailing; 1297 RETVAL = index + trailing;
1248} 1298}
1249 OUTPUT: 1299 OUTPUT:
1250 RETVAL 1300 RETVAL
1251 1301
1252void 1302void
1253cursor_pos (CFPlus::Layout self, int index) 1303cursor_pos (DC::Layout self, int index)
1254 PPCODE: 1304 PPCODE:
1255{ 1305{
1256 PangoRectangle strong_pos; 1306 PangoRectangle strong_pos;
1257 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1307 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1258 1308
1261 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1311 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1262 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1312 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1263} 1313}
1264 1314
1265void 1315void
1266index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1316index_to_line_x (DC::Layout self, int index, int trailing = 0)
1267 PPCODE: 1317 PPCODE:
1268{ 1318{
1269 int line, x; 1319 int line, x;
1270 1320
1271 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1321 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1275 PUSHs (sv_2mortal (newSViv (line - 1))); 1325 PUSHs (sv_2mortal (newSViv (line - 1)));
1276 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1326 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1277} 1327}
1278 1328
1279void 1329void
1280line_x_to_index (CFPlus::Layout self, int line, int x) 1330line_x_to_index (DC::Layout self, int line, int x)
1281 PPCODE: 1331 PPCODE:
1282{ 1332{
1283 PangoLayoutLine *lp; 1333 PangoLayoutLine *lp;
1284 int index, trailing; 1334 int index, trailing;
1285 1335
1300 PUSHs (sv_2mortal (newSViv (trailing))); 1350 PUSHs (sv_2mortal (newSViv (trailing)));
1301 } 1351 }
1302} 1352}
1303 1353
1304void 1354void
1305render (CFPlus::Layout self, float x, float y, int flags = 0) 1355render (DC::Layout self, float x, float y, int flags = 0)
1306 PPCODE: 1356 CODE:
1357 rc_clear (self->rc);
1307 pango_opengl_render_layout_subpixel ( 1358 pango_opengl_render_layout_subpixel (
1308 self->pl, 1359 self->pl,
1360 self->rc,
1309 x * PANGO_SCALE, y * PANGO_SCALE, 1361 x * PANGO_SCALE, y * PANGO_SCALE,
1310 self->r, self->g, self->b, self->a, 1362 self->r, self->g, self->b, self->a,
1311 flags 1363 flags
1312 ); 1364 );
1365 // we assume that context_change actually clears/frees stuff
1366 // and does not do any recomputation...
1367 pango_layout_context_changed (self->pl);
1313 1368
1314MODULE = CFPlus PACKAGE = CFPlus::Texture 1369void
1370draw (DC::Layout self)
1371 CODE:
1372{
1373 glEnable (GL_TEXTURE_2D);
1374 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1375 glEnable (GL_BLEND);
1376 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1377 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1378 glEnable (GL_ALPHA_TEST);
1379 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1380
1381 rc_draw (self->rc);
1382
1383 glDisable (GL_ALPHA_TEST);
1384 glDisable (GL_BLEND);
1385 glDisable (GL_TEXTURE_2D);
1386}
1387
1388MODULE = Deliantra::Client PACKAGE = DC::Texture
1315 1389
1316PROTOTYPES: ENABLE 1390PROTOTYPES: ENABLE
1317
1318int minpot (int n)
1319 1391
1320void 1392void
1321pad (SV *data_, int ow, int oh, int nw, int nh) 1393pad (SV *data_, int ow, int oh, int nw, int nh)
1322 CODE: 1394 CODE:
1323{ 1395{
1350 HV *hv = (HV *)SvRV (self); 1422 HV *hv = (HV *)SvRV (self);
1351 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1423 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1352 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1424 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1353 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1425 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1354 1426
1427 if (name <= 0)
1428 XSRETURN_EMPTY;
1429
1355 if (items < 5) 1430 if (items < 5)
1356 { 1431 {
1357 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1432 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1358 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1433 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1359 } 1434 }
1397 RETVAL = width > 0; 1472 RETVAL = width > 0;
1398} 1473}
1399 OUTPUT: 1474 OUTPUT:
1400 RETVAL 1475 RETVAL
1401 1476
1402MODULE = CFPlus PACKAGE = CFPlus::Map 1477MODULE = Deliantra::Client PACKAGE = DC::Map
1403 1478
1404PROTOTYPES: DISABLE 1479PROTOTYPES: DISABLE
1405 1480
1406CFPlus::Map 1481DC::Map
1407new (SV *class) 1482new (SV *class)
1408 CODE: 1483 CODE:
1409 New (0, RETVAL, 1, struct map); 1484 New (0, RETVAL, 1, struct map);
1410 RETVAL->x = 0; 1485 RETVAL->x = 0;
1411 RETVAL->y = 0; 1486 RETVAL->y = 0;
1419 RETVAL->row = 0; 1494 RETVAL->row = 0;
1420 OUTPUT: 1495 OUTPUT:
1421 RETVAL 1496 RETVAL
1422 1497
1423void 1498void
1424DESTROY (CFPlus::Map self) 1499DESTROY (DC::Map self)
1425 CODE: 1500 CODE:
1426{ 1501{
1427 map_clear (self); 1502 map_clear (self);
1428 Safefree (self->face2tile); 1503 Safefree (self->face2tile);
1429 Safefree (self->tex); 1504 Safefree (self->tex);
1430 Safefree (self); 1505 Safefree (self);
1431} 1506}
1432 1507
1433void 1508void
1434resize (CFPlus::Map self, int map_width, int map_height) 1509resize (DC::Map self, int map_width, int map_height)
1435 CODE: 1510 CODE:
1436 self->w = map_width; 1511 self->w = map_width;
1437 self->h = map_height; 1512 self->h = map_height;
1438 1513
1439void 1514void
1440clear (CFPlus::Map self) 1515clear (DC::Map self)
1441 CODE: 1516 CODE:
1442 map_clear (self); 1517 map_clear (self);
1443 1518
1444void 1519void
1445set_tileid (CFPlus::Map self, int face, int tile) 1520set_tileid (DC::Map self, int face, int tile)
1446 CODE: 1521 CODE:
1447{ 1522{
1448 need_facenum (self, face); self->face2tile [face] = tile; 1523 need_facenum (self, face); self->face2tile [face] = tile;
1449 need_texid (self, tile); 1524 need_texid (self, tile);
1450} 1525}
1451 1526
1452void 1527void
1453set_smooth (CFPlus::Map self, int face, int smooth, int level) 1528set_smooth (DC::Map self, int face, int smooth, int level)
1454 CODE: 1529 CODE:
1455{ 1530{
1456 tileid texid; 1531 tileid texid;
1457 maptex *tex; 1532 maptex *tex;
1458 1533
1471 tex->smoothtile = self->face2tile [smooth]; 1546 tex->smoothtile = self->face2tile [smooth];
1472 tex->smoothlevel = level; 1547 tex->smoothlevel = level;
1473} 1548}
1474 1549
1475void 1550void
1476set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1551set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1477 CODE: 1552 CODE:
1478{ 1553{
1479 need_texid (self, texid); 1554 need_texid (self, texid);
1480 1555
1481 { 1556 {
1501 // from transparent color bleeding and ugly wrapping effects. 1576 // from transparent color bleeding and ugly wrapping effects.
1502 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1577 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1503} 1578}
1504 1579
1505int 1580int
1506ox (CFPlus::Map self) 1581ox (DC::Map self)
1507 ALIAS: 1582 ALIAS:
1508 oy = 1 1583 oy = 1
1509 x = 2 1584 x = 2
1510 y = 3 1585 y = 3
1511 w = 4 1586 w = 4
1522 } 1597 }
1523 OUTPUT: 1598 OUTPUT:
1524 RETVAL 1599 RETVAL
1525 1600
1526void 1601void
1527scroll (CFPlus::Map self, int dx, int dy) 1602scroll (DC::Map self, int dx, int dy)
1528 CODE: 1603 CODE:
1529{ 1604{
1530 if (dx > 0) 1605 if (dx > 0)
1531 map_blank (self, self->x, self->y, dx, self->h); 1606 map_blank (self, self->x, self->y, dx, self->h);
1532 else if (dx < 0) 1607 else if (dx < 0)
1547 self->rows += MAP_EXTEND_Y; 1622 self->rows += MAP_EXTEND_Y;
1548 self->y += MAP_EXTEND_Y; 1623 self->y += MAP_EXTEND_Y;
1549 } 1624 }
1550} 1625}
1551 1626
1552void 1627SV *
1553map1a_update (CFPlus::Map self, SV *data_, int extmap) 1628map1a_update (DC::Map self, SV *data_, int extmap)
1554 CODE: 1629 CODE:
1555{ 1630{
1556 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1631 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1557 uint8_t *data_end = (uint8_t *)SvEND (data_); 1632 uint8_t *data_end = (uint8_t *)SvEND (data_);
1558 mapcell *cell; 1633 mapcell *cell;
1559 int x, y, flags; 1634 int x, y, z, flags;
1635 AV *missing = newAV ();
1636 RETVAL = newRV_noinc ((SV *)missing);
1560 1637
1561 while (data < data_end - 1) 1638 while (data < data_end - 1)
1562 { 1639 {
1563 flags = (data [0] << 8) + data [1]; data += 2; 1640 flags = (data [0] << 8) + data [1]; data += 2;
1564 1641
1615 } 1692 }
1616 else 1693 else
1617 cell->darkness = *data++ + 1; 1694 cell->darkness = *data++ + 1;
1618 } 1695 }
1619 1696
1697 for (z = 0; z <= 2; ++z)
1620 if (flags & 4) 1698 if (flags & (4 >> z))
1621 { 1699 {
1622 faceid face = (data [0] << 8) + data [1]; data += 2; 1700 faceid face = (data [0] << 8) + data [1]; data += 2;
1623 need_facenum (self, face); 1701 need_facenum (self, face);
1624 cell->tile [0] = self->face2tile [face]; 1702 cell->tile [z] = self->face2tile [face];
1703
1704 if (cell->tile [z])
1705 {
1706 maptex *tex = self->tex + cell->tile [z];
1707 if (!tex->name)
1708 av_push (missing, newSViv (cell->tile [z]));
1709
1710 if (tex->smoothtile)
1711 {
1712 maptex *smooth = self->tex + tex->smoothtile;
1713 if (!smooth->name)
1714 av_push (missing, newSViv (tex->smoothtile));
1715 }
1716 }
1625 } 1717 }
1626
1627 if (flags & 2)
1628 {
1629 faceid face = (data [0] << 8) + data [1]; data += 2;
1630 need_facenum (self, face);
1631 cell->tile [1] = self->face2tile [face];
1632 }
1633
1634 if (flags & 1)
1635 {
1636 faceid face = (data [0] << 8) + data [1]; data += 2;
1637 need_facenum (self, face);
1638 cell->tile [2] = self->face2tile [face];
1639 }
1640 } 1718 }
1641 else 1719 else
1642 cell->darkness = 0; 1720 cell->darkness = 0;
1643 } 1721 }
1644} 1722}
1723 OUTPUT:
1724 RETVAL
1645 1725
1646SV * 1726SV *
1647mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1727mapmap (DC::Map self, int x0, int y0, int w, int h)
1648 CODE: 1728 CODE:
1649{ 1729{
1650 int x1, x; 1730 int x1, x;
1651 int y1, y; 1731 int y1, y;
1652 int z; 1732 int z;
1697} 1777}
1698 OUTPUT: 1778 OUTPUT:
1699 RETVAL 1779 RETVAL
1700 1780
1701void 1781void
1702draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1782draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1703 CODE: 1783 CODE:
1704{ 1784{
1785 int x, y, z;
1786
1705 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1787 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1706 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1788 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1707 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1789 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1708 smooth_key skey; 1790 smooth_key skey;
1709 int x, y, z; 1791
1710 int last_name; 1792 rc_t *rc = rc_alloc ();
1793 rc_key_t key;
1794 rc_array_t *arr;
1711 1795
1712 // thats current max. sorry. 1796 // thats current max. sorry.
1713 if (sw > 255) sw = 255; 1797 if (sw > 255) sw = 255;
1714 if (sh > 255) sh = 255; 1798 if (sh > 255) sh = 255;
1715 1799
1716 // clear key, in case of extra padding 1800 // clear key, in case of extra padding
1717 memset (&skey, 0, sizeof (skey)); 1801 memset (&skey, 0, sizeof (skey));
1718 1802
1719 glColor4ub (255, 255, 255, 255); 1803 memset (&key, 0, sizeof (key));
1720 1804 key.r = 255;
1721 glEnable (GL_BLEND); 1805 key.g = 255;
1722 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1806 key.b = 255;
1723 glEnable (GL_TEXTURE_2D); 1807 key.a = 255;
1724 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1808 key.mode = GL_QUADS;
1725 1809 key.format = GL_T2F_V3F;
1726 glBegin (GL_QUADS); 1810 key.texname = -1;
1727
1728 last_name = 0;
1729 1811
1730 mx += self->x; 1812 mx += self->x;
1731 my += self->y; 1813 my += self->y;
1732 1814
1733 // first pass: determine smooth_max 1815 // first pass: determine smooth_max
1749 MAX (self->tex [cell->tile [0]].smoothlevel, 1831 MAX (self->tex [cell->tile [0]].smoothlevel,
1750 MAX (self->tex [cell->tile [1]].smoothlevel, 1832 MAX (self->tex [cell->tile [1]].smoothlevel,
1751 self->tex [cell->tile [2]].smoothlevel)); 1833 self->tex [cell->tile [2]].smoothlevel));
1752 } 1834 }
1753 } 1835 }
1836
1837 glEnable (GL_BLEND);
1838 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1839 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1754 1840
1755 for (z = 0; z <= 2; z++) 1841 for (z = 0; z <= 2; z++)
1756 { 1842 {
1757 memset (smooth_level, 0, sizeof (smooth_level)); 1843 memset (smooth_level, 0, sizeof (smooth_level));
1758 1844
1768 tileid tile = cell->tile [z]; 1854 tileid tile = cell->tile [z];
1769 1855
1770 if (tile) 1856 if (tile)
1771 { 1857 {
1772 maptex tex = self->tex [tile]; 1858 maptex tex = self->tex [tile];
1773 int px = (x + 1) * T - tex.w; 1859 int px, py;
1774 int py = (y + 1) * T - tex.h;
1775 1860
1776 // suppressing texture state switches here
1777 // is only moderately effective, but worth the extra effort
1778 if (last_name != tex.name) 1861 if (key.texname != tex.name)
1779 { 1862 {
1780 if (!tex.name) 1863 if (!tex.name)
1781 tex = self->tex [2]; /* missing, replace by noface */ 1864 tex = self->tex [2]; /* missing, replace by noface */
1782 1865
1783 glEnd (); 1866 key.texname = tex.name;
1784 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1867 arr = rc_array (rc, &key);
1785 glBegin (GL_QUADS);
1786 } 1868 }
1787 1869
1788 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1870 px = (x + 1) * T - tex.w;
1871 py = (y + 1) * T - tex.h;
1872
1873 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1789 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1874 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1790 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1875 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1791 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1876 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1792 1877
1793 if (cell->flags && z == 2) 1878 if (cell->flags && z == 2)
1794 { 1879 {
1880 // overlays such as the speech bubble, probably more to come
1795 if (cell->flags & 1) 1881 if (cell->flags & 1)
1796 { 1882 {
1797 maptex tex = self->tex [1]; 1883 maptex tex = self->tex [1];
1798 int px = x * T + T * 2 / 32; 1884 int px = x * T + T * 2 / 32;
1799 int py = y * T - T * 6 / 32; 1885 int py = y * T - T * 6 / 32;
1800 1886
1887 if (tex.name)
1801 glEnd (); 1888 {
1802 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1889 if (key.texname != tex.name)
1890 {
1891 key.texname = tex.name;
1892 arr = rc_array (rc, &key);
1893 }
1894
1895 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1896 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1897 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1898 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1803 glBegin (GL_QUADS); 1899 }
1804
1805 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1806 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1807 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1808 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1809 } 1900 }
1810 } 1901 }
1811 1902
1812 // update smooth hash 1903 // update smooth hash
1813 if (tex.smoothtile) 1904 if (tex.smoothtile)
1849 } 1940 }
1850 } 1941 }
1851 } 1942 }
1852 } 1943 }
1853 1944
1945 rc_draw (rc);
1946 rc_clear (rc);
1947
1854 // go through all smoothlevels, lowest to highest, then draw. 1948 // go through all smoothlevels, lowest to highest, then draw.
1855 // this is basically counting sort 1949 // this is basically counting sort
1856 { 1950 {
1857 int w, b; 1951 int w, b;
1858 1952
1953 glEnable (GL_TEXTURE_2D);
1954 glBegin (GL_QUADS);
1859 for (w = 0; w < 256 / 32; ++w) 1955 for (w = 0; w < 256 / 32; ++w)
1860 { 1956 {
1861 uint32_t smask = smooth_level [w]; 1957 uint32_t smask = smooth_level [w];
1862 if (smask) 1958 if (smask)
1863 for (b = 0; b < 32; ++b) 1959 for (b = 0; b < 32; ++b)
1882 int border = bits & 15; 1978 int border = bits & 15;
1883 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1979 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1884 float dx = tex.s * .0625f; // 16 images/row 1980 float dx = tex.s * .0625f; // 16 images/row
1885 float dy = tex.t * .5f ; // 2 images/column 1981 float dy = tex.t * .5f ; // 2 images/column
1886 1982
1887 // this time naively avoiding texture state changes
1888 // save gobs of state changes.
1889 if (last_name != tex.name) 1983 if (tex.name)
1890 { 1984 {
1985 // this time avoiding texture state changes
1986 // save gobs of state changes.
1891 if (!tex.name) 1987 if (key.texname != tex.name)
1892 continue; // smoothing not yet available 1988 {
1893
1894 glEnd (); 1989 glEnd ();
1895 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1990 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1896 glBegin (GL_QUADS); 1991 glBegin (GL_QUADS);
1897 } 1992 }
1898 1993
1899 if (border) 1994 if (border)
1900 { 1995 {
1901 float ox = border * dx; 1996 float ox = border * dx;
1902 1997
1903 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 1998 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1904 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 1999 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1905 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2000 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1906 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2001 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1907 } 2002 }
1908 2003
1909 if (corner) 2004 if (corner)
1910 { 2005 {
1911 float ox = corner * dx; 2006 float ox = corner * dx;
1912 2007
1913 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2008 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1914 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2009 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1915 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2010 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1916 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2011 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2012 }
1917 } 2013 }
1918 } 2014 }
1919 } 2015 }
1920 } 2016 }
1921 } 2017 }
2018
2019 glEnd ();
2020 glDisable (GL_TEXTURE_2D);
2021 key.texname = -1;
1922 } 2022 }
1923 2023
1924 hv_clear (smooth); 2024 hv_clear (smooth);
1925 } 2025 }
1926 2026
1927 glEnd ();
1928
1929 glDisable (GL_TEXTURE_2D);
1930 glDisable (GL_BLEND); 2027 glDisable (GL_BLEND);
2028 rc_free (rc);
1931 2029
1932 // top layer: overlays such as the health bar 2030 // top layer: overlays such as the health bar
1933 for (y = 0; y < sh; y++) 2031 for (y = 0; y < sh; y++)
1934 if (0 <= y + my && y + my < self->rows) 2032 if (0 <= y + my && y + my < self->rows)
1935 { 2033 {
1960 } 2058 }
1961 } 2059 }
1962} 2060}
1963 2061
1964void 2062void
1965draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2063draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1966 CODE: 2064 CODE:
1967{ 2065{
1968 static float color[16][3] = { 2066 static float color[16][3] = {
1969 { 0.00F, 0.00F, 0.00F }, 2067 { 0.00F, 0.00F, 0.00F },
1970 { 1.00F, 1.00F, 1.00F }, 2068 { 1.00F, 1.00F, 1.00F },
2020 glDisable (GL_BLEND); 2118 glDisable (GL_BLEND);
2021 glDisable (GL_TEXTURE_2D); 2119 glDisable (GL_TEXTURE_2D);
2022} 2120}
2023 2121
2024void 2122void
2025fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2123fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2026 PPCODE: 2124 PPCODE:
2027{ 2125{
2028 int x, y; 2126 int x, y;
2029 int sw1 = sw + 2; 2127 int sw1 = sw + 2;
2030 int sh1 = sh + 2; 2128 int sh1 = sh + 2;
2101 PUSHs (sv_2mortal (newSViv (sh3))); 2199 PUSHs (sv_2mortal (newSViv (sh3)));
2102 PUSHs (darkness3_sv); 2200 PUSHs (darkness3_sv);
2103} 2201}
2104 2202
2105SV * 2203SV *
2106get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2204get_rect (DC::Map self, int x0, int y0, int w, int h)
2107 CODE: 2205 CODE:
2108{ 2206{
2109 int x, y, x1, y1; 2207 int x, y, x1, y1;
2110 SV *data_sv = newSV (w * h * 7 + 5); 2208 SV *data_sv = newSV (w * h * 7 + 5);
2111 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2209 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2176} 2274}
2177 OUTPUT: 2275 OUTPUT:
2178 RETVAL 2276 RETVAL
2179 2277
2180void 2278void
2181set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2279set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2182 PPCODE: 2280 PPCODE:
2183{ 2281{
2184 int x, y, z; 2282 int x, y, z;
2185 int w, h; 2283 int w, h;
2186 int x1, y1; 2284 int x1, y1;
2187 2285
2188 if (*data++ != 0) 2286 if (*data++ != 0)
2189 return; /* version mismatch */ 2287 XSRETURN_EMPTY; /* version mismatch */
2190 2288
2191 w = *data++ << 8; w |= *data++; 2289 w = *data++ << 8; w |= *data++;
2192 h = *data++ << 8; h |= *data++; 2290 h = *data++ << 8; h |= *data++;
2193 2291
2194 // we need to do this 'cause we don't keep an absolute coord system for rows 2292 // we need to do this 'cause we don't keep an absolute coord system for rows
2239 } 2337 }
2240 } 2338 }
2241 } 2339 }
2242} 2340}
2243 2341
2244MODULE = CFPlus PACKAGE = CFPlus::RW 2342MODULE = Deliantra::Client PACKAGE = DC::RW
2245 2343
2246CFPlus::RW 2344DC::RW
2247new (SV *class, SV *data_sv) 2345new (SV *class, SV *data_sv)
2248 CODE: 2346 CODE:
2249{ 2347{
2250 STRLEN datalen; 2348 STRLEN datalen;
2251 char *data = SvPVbyte (data_sv, datalen); 2349 char *data = SvPVbyte (data_sv, datalen);
2253 RETVAL = SDL_RWFromConstMem (data, datalen); 2351 RETVAL = SDL_RWFromConstMem (data, datalen);
2254} 2352}
2255 OUTPUT: 2353 OUTPUT:
2256 RETVAL 2354 RETVAL
2257 2355
2258CFPlus::RW 2356DC::RW
2259new_from_file (SV *class, const char *path, const char *mode = "rb") 2357new_from_file (SV *class, const char *path, const char *mode = "rb")
2260 CODE: 2358 CODE:
2261 RETVAL = SDL_RWFromFile (path, mode); 2359 RETVAL = SDL_RWFromFile (path, mode);
2262 OUTPUT: 2360 OUTPUT:
2263 RETVAL 2361 RETVAL
2264 2362
2363# fails on win32:
2364# dc.xs(2268) : error C2059: syntax error : '('
2265void 2365#void
2266close (CFPlus::RW self) 2366#close (DC::RW self)
2267 CODE: 2367# CODE:
2268 SDL_RWclose (self); 2368# (self->(close)) (self);
2269 2369
2270MODULE = CFPlus PACKAGE = CFPlus::Channel 2370MODULE = Deliantra::Client PACKAGE = DC::Channel
2271 2371
2272PROTOTYPES: DISABLE 2372PROTOTYPES: DISABLE
2273 2373
2374DC::Channel
2375find ()
2376 CODE:
2377{
2378 RETVAL = Mix_GroupAvailable (-1);
2379
2380 if (RETVAL < 0)
2381 {
2382 RETVAL = Mix_GroupOldest (-1);
2383
2384 if (RETVAL < 0)
2385 XSRETURN_UNDEF;
2386
2387 Mix_HaltChannel (RETVAL);
2388 }
2389
2390 Mix_UnregisterAllEffects (RETVAL);
2391 Mix_Volume (RETVAL, 128);
2392}
2393 OUTPUT:
2394 RETVAL
2395
2274void 2396void
2275halt (CFPlus::Channel self) 2397halt (DC::Channel self)
2276 CODE: 2398 CODE:
2277 Mix_HaltChannel (self); 2399 Mix_HaltChannel (self);
2278 2400
2279void 2401void
2280expire (CFPlus::Channel self, int ticks = -1) 2402expire (DC::Channel self, int ticks = -1)
2281 CODE: 2403 CODE:
2282 Mix_ExpireChannel (self, ticks); 2404 Mix_ExpireChannel (self, ticks);
2283 2405
2284void 2406void
2285fade_out (CFPlus::Channel self, int ticks = -1) 2407fade_out (DC::Channel self, int ticks = -1)
2286 CODE: 2408 CODE:
2287 Mix_FadeOutChannel (self, ticks); 2409 Mix_FadeOutChannel (self, ticks);
2288 2410
2289int 2411int
2290volume (CFPlus::Channel self, int volume) 2412volume (DC::Channel self, int volume)
2291 CODE: 2413 CODE:
2292 RETVAL = Mix_Volume (self, volume); 2414 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2293 OUTPUT: 2415 OUTPUT:
2294 RETVAL 2416 RETVAL
2295 2417
2296void 2418void
2297unregister_all_effects (CFPlus::Channel self) 2419unregister_all_effects (DC::Channel self)
2298 CODE: 2420 CODE:
2299 Mix_UnregisterAllEffects (self); 2421 Mix_UnregisterAllEffects (self);
2300 2422
2301void 2423void
2302set_panning (CFPlus::Channel self, int left, int right) 2424set_panning (DC::Channel self, int left, int right)
2303 CODE: 2425 CODE:
2426 left = CLAMP (left , 0, 255);
2427 right = CLAMP (right, 0, 255);
2304 Mix_SetPanning (self, left, right); 2428 Mix_SetPanning (self, left, right);
2305 2429
2306void 2430void
2307set_distance (CFPlus::Channel self, int distance) 2431set_distance (DC::Channel self, int distance)
2308 CODE: 2432 CODE:
2309 Mix_SetDistance (self, distance); 2433 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2310 2434
2311void 2435void
2312set_position (CFPlus::Channel self, int angle, int distance) 2436set_position (DC::Channel self, int angle, int distance)
2313 CODE: 2437 CODE:
2438
2439void
2440set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2441 CODE:
2442{
2443 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2444 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2314 Mix_SetPosition (self, angle, distance); 2445 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2446}
2315 2447
2316void 2448void
2317set_reverse_stereo (CFPlus::Channel self, int flip) 2449set_reverse_stereo (DC::Channel self, int flip)
2318 CODE: 2450 CODE:
2319 Mix_SetReverseStereo (self, flip); 2451 Mix_SetReverseStereo (self, flip);
2320 2452
2321MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2453MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2322 2454
2323PROTOTYPES: DISABLE 2455PROTOTYPES: DISABLE
2324 2456
2325CFPlus::MixChunk 2457DC::MixChunk
2326new (SV *class, CFPlus::RW rwops) 2458new (SV *class, DC::RW rwops)
2327 CODE: 2459 CODE:
2328 RETVAL = Mix_LoadWAV_RW (rwops, 1); 2460 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2329 OUTPUT: 2461 OUTPUT:
2330 RETVAL 2462 RETVAL
2331 2463
2332void 2464void
2333DESTROY (CFPlus::MixChunk self) 2465DESTROY (DC::MixChunk self)
2334 CODE: 2466 CODE:
2335 Mix_FreeChunk (self); 2467 Mix_FreeChunk (self);
2336 2468
2337int 2469int
2338volume (CFPlus::MixChunk self, int volume = -1) 2470volume (DC::MixChunk self, int volume = -1)
2339 CODE: 2471 CODE:
2472 if (items > 1)
2473 volume = CLAMP (volume, 0, 128);
2340 RETVAL = Mix_VolumeChunk (self, volume); 2474 RETVAL = Mix_VolumeChunk (self, volume);
2341 OUTPUT: 2475 OUTPUT:
2342 RETVAL 2476 RETVAL
2343 2477
2344CFPlus::Channel 2478DC::Channel
2345play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2479play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2346 CODE: 2480 CODE:
2481{
2347 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2482 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2483
2484 if (RETVAL < 0)
2485 XSRETURN_UNDEF;
2486
2487 if (channel < 0)
2488 {
2348 Mix_UnregisterAllEffects (RETVAL); 2489 Mix_UnregisterAllEffects (RETVAL);
2490 Mix_Volume (RETVAL, 128);
2491 }
2492}
2349 OUTPUT: 2493 OUTPUT:
2350 RETVAL 2494 RETVAL
2351 2495
2352MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2496MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2353 2497
2354int 2498int
2355volume (int volume = -1) 2499volume (int volume = -1)
2356 PROTOTYPE: ;$ 2500 PROTOTYPE: ;$
2357 CODE: 2501 CODE:
2502 if (items > 0)
2503 volume = CLAMP (volume, 0, 128);
2358 RETVAL = Mix_VolumeMusic (volume); 2504 RETVAL = Mix_VolumeMusic (volume);
2359 OUTPUT: 2505 OUTPUT:
2360 RETVAL 2506 RETVAL
2361 2507
2362void 2508void
2367void 2513void
2368halt () 2514halt ()
2369 CODE: 2515 CODE:
2370 Mix_HaltMusic (); 2516 Mix_HaltMusic ();
2371 2517
2372CFPlus::MixMusic 2518DC::MixMusic
2373new (SV *class, CFPlus::RW rwops) 2519new (SV *class, DC::RW rwops)
2374 CODE: 2520 CODE:
2375 RETVAL = Mix_LoadMUS_RW (rwops); 2521 RETVAL = Mix_LoadMUS_RW (rwops);
2376 OUTPUT: 2522 OUTPUT:
2377 RETVAL 2523 RETVAL
2378 2524
2379void 2525void
2380DESTROY (CFPlus::MixMusic self) 2526DESTROY (DC::MixMusic self)
2381 CODE: 2527 CODE:
2382 Mix_FreeMusic (self); 2528 Mix_FreeMusic (self);
2383 2529
2384int 2530int
2385play (CFPlus::MixMusic self, int loops = -1) 2531play (DC::MixMusic self, int loops = -1)
2386 CODE: 2532 CODE:
2387 RETVAL = Mix_PlayMusic (self, loops); 2533 RETVAL = Mix_PlayMusic (self, loops);
2388 OUTPUT: 2534 OUTPUT:
2389 RETVAL 2535 RETVAL
2390 2536
2391void 2537void
2392fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2538fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2393 CODE: 2539 CODE:
2394 Mix_FadeInMusicPos (self, loops, ms, position); 2540 Mix_FadeInMusicPos (self, loops, ms, position);
2395 2541
2396MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2542MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2397 2543
2398PROTOTYPES: ENABLE 2544PROTOTYPES: ENABLE
2399 2545
2400BOOT: 2546BOOT:
2401{ 2547{
2402 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2548 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2403 static const struct { 2549 static const struct {
2404 const char *name; 2550 const char *name;
2405 IV iv; 2551 IV iv;
2406 } *civ, const_iv[] = { 2552 } *civ, const_iv[] = {
2407# define const_iv(name) { # name, (IV)name } 2553# define const_iv(name) { # name, (IV)name }
2442 const_iv (GL_INTENSITY), 2588 const_iv (GL_INTENSITY),
2443 const_iv (GL_LUMINANCE), 2589 const_iv (GL_LUMINANCE),
2444 const_iv (GL_LUMINANCE_ALPHA), 2590 const_iv (GL_LUMINANCE_ALPHA),
2445 const_iv (GL_FLOAT), 2591 const_iv (GL_FLOAT),
2446 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2592 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2593 const_iv (GL_COMPRESSED_ALPHA_ARB),
2594 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2595 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2596 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2597 const_iv (GL_COMPRESSED_RGB_ARB),
2598 const_iv (GL_COMPRESSED_RGBA_ARB),
2447 const_iv (GL_COMPILE), 2599 const_iv (GL_COMPILE),
2448 const_iv (GL_PROXY_TEXTURE_1D), 2600 const_iv (GL_PROXY_TEXTURE_1D),
2449 const_iv (GL_PROXY_TEXTURE_2D), 2601 const_iv (GL_PROXY_TEXTURE_2D),
2450 const_iv (GL_TEXTURE_1D), 2602 const_iv (GL_TEXTURE_1D),
2451 const_iv (GL_TEXTURE_2D), 2603 const_iv (GL_TEXTURE_2D),
2490 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2642 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2491 const_iv (GL_POINT_SMOOTH_HINT), 2643 const_iv (GL_POINT_SMOOTH_HINT),
2492 const_iv (GL_LINE_SMOOTH_HINT), 2644 const_iv (GL_LINE_SMOOTH_HINT),
2493 const_iv (GL_POLYGON_SMOOTH_HINT), 2645 const_iv (GL_POLYGON_SMOOTH_HINT),
2494 const_iv (GL_GENERATE_MIPMAP_HINT), 2646 const_iv (GL_GENERATE_MIPMAP_HINT),
2647 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2495 const_iv (GL_FASTEST), 2648 const_iv (GL_FASTEST),
2496 const_iv (GL_DONT_CARE), 2649 const_iv (GL_DONT_CARE),
2497 const_iv (GL_NICEST), 2650 const_iv (GL_NICEST),
2498 const_iv (GL_V2F), 2651 const_iv (GL_V2F),
2499 const_iv (GL_V3F), 2652 const_iv (GL_V3F),
2507 2660
2508 texture_av = newAV (); 2661 texture_av = newAV ();
2509 AvREAL_off (texture_av); 2662 AvREAL_off (texture_av);
2510} 2663}
2511 2664
2665void
2666disable_GL_EXT_blend_func_separate ()
2667 CODE:
2668 gl.BlendFuncSeparate = 0;
2669 gl.BlendFuncSeparateEXT = 0;
2670
2512char * 2671char *
2513gl_vendor () 2672gl_vendor ()
2514 CODE: 2673 CODE:
2515 RETVAL = (char *)glGetString (GL_VENDOR); 2674 RETVAL = (char *)glGetString (GL_VENDOR);
2516 OUTPUT: 2675 OUTPUT:
2637 2796
2638void glRect (float x1, float y1, float x2, float y2) 2797void glRect (float x1, float y1, float x2, float y2)
2639 CODE: 2798 CODE:
2640 glRectf (x1, y1, x2, y2); 2799 glRectf (x1, y1, x2, y2);
2641 2800
2801void glRect_lineloop (float x1, float y1, float x2, float y2)
2802 CODE:
2803 glBegin (GL_LINE_LOOP);
2804 glVertex2f (x1, y1);
2805 glVertex2f (x2, y1);
2806 glVertex2f (x2, y2);
2807 glVertex2f (x1, y2);
2808 glEnd ();
2809
2642PROTOTYPES: ENABLE 2810PROTOTYPES: ENABLE
2643 2811
2644void glBegin (int mode) 2812void glBegin (int mode)
2645 2813
2646void glEnd () 2814void glEnd ()
2714 2882
2715void glEndList () 2883void glEndList ()
2716 2884
2717void glCallList (int list) 2885void glCallList (int list)
2718 2886
2719MODULE = CFPlus PACKAGE = CFPlus::UI::Base 2887MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2720 2888
2721PROTOTYPES: DISABLE 2889PROTOTYPES: DISABLE
2722 2890
2723void 2891void
2724find_widget (SV *self, NV x, NV y) 2892find_widget (SV *self, NV x, NV y)
2728 XPUSHs (self); 2896 XPUSHs (self);
2729} 2897}
2730 2898
2731BOOT: 2899BOOT:
2732{ 2900{
2733 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); 2901 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2734 2902
2735 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); 2903 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2736 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); 2904 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2737 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); 2905 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2738 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); 2906 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2739} 2907}
2740 2908
2741void 2909void
2742draw (SV *self) 2910draw (SV *self)
2743 CODE: 2911 CODE:
2747 NV x, y, w, h; 2915 NV x, y, w, h;
2748 SV *draw_x_sv = GvSV (draw_x_gv); 2916 SV *draw_x_sv = GvSV (draw_x_gv);
2749 SV *draw_y_sv = GvSV (draw_y_gv); 2917 SV *draw_y_sv = GvSV (draw_y_gv);
2750 SV *draw_w_sv = GvSV (draw_w_gv); 2918 SV *draw_w_sv = GvSV (draw_w_gv);
2751 SV *draw_h_sv = GvSV (draw_h_gv); 2919 SV *draw_h_sv = GvSV (draw_h_gv);
2752 SV *hover;
2753 double draw_x, draw_y, draw_w, draw_h; 2920 double draw_x, draw_y;
2754 2921
2755 if (!SvROK (self)) 2922 if (!SvROK (self))
2756 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); 2923 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2757 2924
2758 hv = (HV *)SvRV (self); 2925 hv = (HV *)SvRV (self);
2759 2926
2760 if (SvTYPE (hv) != SVt_PVHV) 2927 if (SvTYPE (hv) != SVt_PVHV)
2761 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); 2928 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2762 2929
2763 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; 2930 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2764 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; 2931 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2765 2932
2766 if (!h || !w) 2933 if (!h || !w)
2786 { 2953 {
2787 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); 2954 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2788 2955
2789 if (svp && SvTRUE (*svp)) 2956 if (svp && SvTRUE (*svp))
2790 { 2957 {
2791 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f); 2958 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2792 glEnable (GL_BLEND); 2959 glEnable (GL_BLEND);
2793 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 2960 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2794 glBegin (GL_QUADS); 2961 glBegin (GL_QUADS);
2795 glVertex2f (0, 0); 2962 glVertex2f (0, 0);
2796 glVertex2f (w, 0); 2963 glVertex2f (w, 0);
2799 glEnd (); 2966 glEnd ();
2800 glDisable (GL_BLEND); 2967 glDisable (GL_BLEND);
2801 } 2968 }
2802 } 2969 }
2803#if 0 2970#if 0
2804 if ($ENV{CFPLUS_DEBUG} & 1) { 2971 // draw borders, for debugging
2805 glPushMatrix; 2972 glPushMatrix ();
2806 glColor 1, 1, 0, 1; 2973 glColor4f (1., 1., 0., 1.);
2807 glTranslate 0.375, 0.375; 2974 glTranslatef (.5, .5, 0.);
2808 glBegin GL_LINE_LOOP; 2975 glBegin (GL_LINE_LOOP);
2809 glVertex 0 , 0; 2976 glVertex2f (0 , 0);
2810 glVertex $self->{w} - 1, 0; 2977 glVertex2f (w - 1, 0);
2811 glVertex $self->{w} - 1, $self->{h} - 1; 2978 glVertex2f (w - 1, h - 1);
2812 glVertex 0 , $self->{h} - 1; 2979 glVertex2f (0 , h - 1);
2813 glEnd; 2980 glEnd ();
2814 glPopMatrix; 2981 glPopMatrix ();
2815 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2816 }
2817#endif 2982#endif
2818 PUSHMARK (SP); 2983 PUSHMARK (SP);
2819 XPUSHs (self); 2984 XPUSHs (self);
2820 PUTBACK; 2985 PUTBACK;
2821 call_method ("_draw", G_VOID | G_DISCARD); 2986 call_method ("_draw", G_VOID | G_DISCARD);

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