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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.71 by root, Fri May 5 19:05:47 2006 UTC vs.
Revision 1.214 by root, Sun Jul 29 18:56:02 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
3#endif 14#endif
4 15
5#include "EXTERN.h" 16#include "EXTERN.h"
6#include "perl.h" 17#include "perl.h"
7#include "XSUB.h" 18#include "XSUB.h"
8 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
25#include <math.h>
9#include <string.h> 26#include <string.h>
10#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h>
29
30#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
11 31
12#include <SDL.h> 32#include <SDL.h>
33#include <SDL_thread.h>
34#include <SDL_endian.h>
13#include <SDL_image.h> 35#include <SDL_image.h>
14#include <SDL_mixer.h> 36#include <SDL_mixer.h>
15#include <SDL_opengl.h> 37#include <SDL_opengl.h>
16 38
39#define PANGO_ENABLE_BACKEND
40#define G_DISABLE_CAST_CHECKS
41
17#include <glib/gmacros.h> 42#include <glib/gmacros.h>
18 43
19#include <pango/pango.h> 44#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 45
23#ifndef _WIN32 46#ifndef _WIN32
24# include <sys/types.h> 47# include <sys/types.h>
25# include <sys/socket.h> 48# include <sys/socket.h>
26# include <netinet/in.h> 49# include <netinet/in.h>
27# include <netinet/tcp.h> 50# include <netinet/tcp.h>
28# include <inttypes.h> 51# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif 52#endif
37 53
38#include "glext.h" 54#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
39 55
40#define FOW_DARKNESS 32 56#define FOW_DARKNESS 32
41 57
42#define MAP_EXTEND_X 32 58#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 59#define MAP_EXTEND_Y 512
44 60
45#define MIN_FONT_HEIGHT 10 61#define MIN_FONT_HEIGHT 10
46 62
47#define GL_CALL(type,func,args) \ 63#if 0
48 { \ 64# define PARACHUTE SDL_INIT_NOPARACHUTE
49 static int init_; \ 65#else
50 static type fptr_; \ 66# define PARACHUTE 0
51 \ 67#endif
52 if (!init_) \
53 { \
54 init_ = 1; \
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
56 } \
57 \
58 if (fptr_) \
59 fptr_ args; \
60 }
61 68
69static AV *texture_av;
70
71static struct
72{
73#define GL_FUNC(ptr,name) ptr name;
74#include "glfunc.h"
75#undef GL_FUNC
76} gl;
77
78static void
79gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
80{
81 if (gl.BlendFuncSeparate)
82 gl.BlendFuncSeparate (sa, da, saa, daa);
83 else if (gl.BlendFuncSeparateEXT)
84 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
85 else
86 glBlendFunc (sa, da);
87}
88
89static GLuint
90gen_texture ()
91{
92 GLuint name;
93
94 if (AvFILL (texture_av) >= 0)
95 name = (GLuint)(size_t)av_pop (texture_av);
96 else
97 glGenTextures (1, &name);
98
99 return name;
100}
101
102static void
103del_texture (GLuint name)
104{
105 /* make a half-assed attempt at returning the memory used by the texture */
106 /* textures are frequently being reused by cfplus anyway */
107 /*glBindTexture (GL_TEXTURE_2D, name);*/
108 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
109 av_push (texture_av, (SV *)(size_t)name);
110 glDeleteTextures (1, &name);
111}
112
113#include "texcache.c"
114
115#include "pango-font.c"
116#include "pango-fontmap.c"
117#include "pango-render.c"
118
119typedef IV CFPlus__Channel;
120typedef SDL_RWops *CFPlus__RW;
62typedef Mix_Chunk *CFClient__MixChunk; 121typedef Mix_Chunk *CFPlus__MixChunk;
63typedef Mix_Music *CFClient__MixMusic; 122typedef Mix_Music *CFPlus__MixMusic;
64 123
65typedef PangoFontDescription *CFClient__Font; 124typedef PangoFontDescription *CFPlus__Font;
125
126static int
127shape_attr_p (PangoLayoutRun *run)
128{
129 GSList *attrs = run->item->analysis.extra_attrs;
130
131 while (attrs)
132 {
133 PangoAttribute *attr = attrs->data;
134
135 if (attr->klass->type == PANGO_ATTR_SHAPE)
136 return 1;
137
138 attrs = attrs->next;
139 }
140
141 return 0;
142}
66 143
67typedef struct cf_layout { 144typedef struct cf_layout {
68 PangoLayout *pl; 145 PangoLayout *pl;
146 float r, g, b, a; // default color for rgba mode
69 int base_height; 147 int base_height;
70 CFClient__Font font; 148 CFPlus__Font font;
71} *CFClient__Layout; 149} *CFPlus__Layout;
72 150
73static CFClient__Font default_font; 151static CFPlus__Font default_font;
74static PangoContext *context; 152static PangoContext *opengl_context;
75static PangoFontMap *fontmap; 153static PangoFontMap *opengl_fontmap;
76 154
77static void 155static void
78substitute_func (FcPattern *pattern, gpointer data) 156substitute_func (FcPattern *pattern, gpointer data)
79{ 157{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 158 FcPatternAddBool (pattern, FC_HINTING, 1);
159#ifdef FC_HINT_STYLE
160 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
161#endif
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 162 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
82} 163}
83 164
84static void 165static void
85layout_update_font (CFClient__Layout self) 166layout_update_font (CFPlus__Layout self)
86{ 167{
87 /* use a random scale factor to account for unknown descenders, 0.8 works 168 /* use a random scale factor to account for unknown descenders, 0.8 works
88 * reasonably well with bitstream vera 169 * reasonably well with bitstream vera
89 */ 170 */
90 PangoFontDescription *font = self->font ? self->font : default_font; 171 PangoFontDescription *font = self->font ? self->font : default_font;
94 175
95 pango_layout_set_font_description (self->pl, font); 176 pango_layout_set_font_description (self->pl, font);
96} 177}
97 178
98static void 179static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 180layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
100{ 181{
182 PangoRectangle rect;
183
184 // get_pixel_* wrongly rounds down
101 pango_layout_get_pixel_size (self->pl, w, h); 185 pango_layout_get_extents (self->pl, 0, &rect);
102 186
103 *w = (*w + 3) & ~3; 187 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
104 if (!*w) *w = 1; 188 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
105 if (!*h) *h = 1;
106}
107 189
190 if (!rect.width) rect.width = 1;
191 if (!rect.height) rect.height = 1;
192
193 *w = rect.width;
194 *h = rect.height;
195}
196
197typedef uint16_t tileid;
108typedef uint16_t mapface; 198typedef uint16_t faceid;
109 199
110typedef struct { 200typedef struct {
111 GLint name; 201 int name;
112 int w, h; 202 int w, h;
113 float s, t; 203 float s, t;
114 uint8_t r, g, b, a; 204 uint8_t r, g, b, a;
205 tileid smoothtile;
206 uint8_t smoothlevel;
115} maptex; 207} maptex;
116 208
117typedef struct { 209typedef struct {
210 uint32_t player;
211 tileid tile[3];
118 int16_t darkness; 212 uint16_t darkness;
119 mapface face[3]; 213 uint8_t stat_width, stat_hp, flags, smoothmax;
120} mapcell; 214} mapcell;
121 215
122typedef struct { 216typedef struct {
123 int32_t c0, c1; 217 int32_t c0, c1;
124 mapcell *col; 218 mapcell *col;
125} maprow; 219} maprow;
126 220
127typedef struct map { 221typedef struct map {
128 int x, y, w, h; 222 int x, y, w, h;
129 int ox, oy; /* offset to virtual global coordinate system */ 223 int ox, oy; /* offset to virtual global coordinate system */
130 int faces; 224 int faces; tileid *face2tile; // [faceid]
131 mapface *face; 225 int texs; maptex *tex; // [tileid]
132
133 int texs;
134 maptex *tex;
135 226
136 int32_t rows; 227 int32_t rows;
137 maprow *row; 228 maprow *row;
138} *CFClient__Map; 229} *CFPlus__Map;
139 230
140static char * 231static char *
141prepend (char *ptr, int sze, int inc) 232prepend (char *ptr, int sze, int inc)
142{ 233{
143 char *p; 234 char *p;
160} 251}
161 252
162#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 253#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
163#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 254#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
164 255
256static void
257need_facenum (struct map *self, faceid face)
258{
259 while (self->faces <= face)
260 {
261 Append (tileid, self->face2tile, self->faces, self->faces);
262 self->faces *= 2;
263 }
264}
265
266static void
267need_texid (struct map *self, int texid)
268{
269 while (self->texs <= texid)
270 {
271 Append (maptex, self->tex, self->texs, self->texs);
272 self->texs *= 2;
273 }
274}
275
165static maprow * 276static maprow *
166map_get_row (CFClient__Map self, int y) 277map_get_row (CFPlus__Map self, int y)
167{ 278{
168 if (0 > y) 279 if (0 > y)
169 { 280 {
170 int extend = - y + MAP_EXTEND_Y; 281 int extend = - y + MAP_EXTEND_Y;
171 Prepend (maprow, self->row, self->rows, extend); 282 Prepend (maprow, self->row, self->rows, extend);
209 320
210 return row->col + (x - row->c0); 321 return row->col + (x - row->c0);
211} 322}
212 323
213static mapcell * 324static mapcell *
214map_get_cell (CFClient__Map self, int x, int y) 325map_get_cell (CFPlus__Map self, int x, int y)
215{ 326{
216 return row_get_cell (map_get_row (self, y), x); 327 return row_get_cell (map_get_row (self, y), x);
217} 328}
218 329
219static void 330static void
220map_clear (CFClient__Map self) 331map_clear (CFPlus__Map self)
221{ 332{
222 int r; 333 int r;
223 334
224 for (r = 0; r < self->rows; r++) 335 for (r = 0; r < self->rows; r++)
225 Safefree (self->row[r].col); 336 Safefree (self->row[r].col);
233 self->row = 0; 344 self->row = 0;
234 self->rows = 0; 345 self->rows = 0;
235} 346}
236 347
237static void 348static void
238map_blank (CFClient__Map self, int x0, int y0, int w, int h) 349map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
239{ 350{
240 int x, y; 351 int x, y;
241 maprow *row; 352 maprow *row;
353 mapcell *cell;
242 354
243 for (y = y0; y < y0 + h; y++) 355 for (y = y0; y < y0 + h; y++)
244 if (y >= 0) 356 if (y >= 0)
245 { 357 {
246 if (y >= self->rows) 358 if (y >= self->rows)
252 if (x >= row->c0) 364 if (x >= row->c0)
253 { 365 {
254 if (x >= row->c1) 366 if (x >= row->c1)
255 break; 367 break;
256 368
257 row->col[x - row->c0].darkness = -1; 369 cell = row->col + x - row->c0;
370
371 cell->darkness = 0;
372 cell->stat_hp = 0;
373 cell->flags = 0;
374 cell->player = 0;
258 } 375 }
259 } 376 }
260} 377}
261 378
379typedef struct {
380 tileid tile;
381 uint8_t x, y, level;
382} smooth_key;
383
262static void 384static void
385smooth_or_bits (HV *hv, smooth_key *key, IV bits)
386{
387 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
388
389 if (SvIOK (*sv))
390 SvIV_set (*sv, SvIVX (*sv) | bits);
391 else
392 sv_setiv (*sv, bits);
393}
394
395static void
263music_finished () 396music_finished (void)
264{ 397{
265 SDL_UserEvent ev; 398 SDL_UserEvent ev;
266 399
267 ev.type = SDL_USEREVENT; 400 ev.type = SDL_USEREVENT;
268 ev.code = 0; 401 ev.code = 0;
277{ 410{
278 SDL_UserEvent ev; 411 SDL_UserEvent ev;
279 412
280 ev.type = SDL_USEREVENT; 413 ev.type = SDL_USEREVENT;
281 ev.code = 1; 414 ev.code = 1;
282 ev.data1 = channel; 415 ev.data1 = (void *)(long)channel;
283 ev.data2 = 0; 416 ev.data2 = 0;
284 417
285 SDL_PushEvent ((SDL_Event *)&ev); 418 SDL_PushEvent ((SDL_Event *)&ev);
286} 419}
287 420
421static unsigned int
422minpot (unsigned int n)
423{
424 if (!n)
425 return 0;
426
427 --n;
428
429 n |= n >> 1;
430 n |= n >> 2;
431 n |= n >> 4;
432 n |= n >> 8;
433 n |= n >> 16;
434
435 return n + 1;
436}
437
438/* SDL should provide this, really. */
439#define SDLK_MODIFIER_MIN 300
440#define SDLK_MODIFIER_MAX 314
441
442/******************************************************************************/
443
444static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
445static GV *hover_gv;
446
447static int
448within_widget (SV *widget, NV x, NV y)
449{
450 HV *self;
451 SV **svp;
452 NV wx, ww, wy, wh;
453
454 if (!SvROK (widget))
455 return 0;
456
457 self = (HV *)SvRV (widget);
458
459 if (SvTYPE (self) != SVt_PVHV)
460 return 0;
461
462 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
463 if (y < wy)
464 return 0;
465
466 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
467 if (y >= wy + wh)
468 return 0;
469
470 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
471 if (x < wx)
472 return 0;
473
474 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
475 if (x >= wx + ww)
476 return 0;
477
478 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
479 if (!svp || !SvTRUE (*svp))
480 return 0;
481
482 return 1;
483}
484
288MODULE = CFClient PACKAGE = CFClient 485MODULE = CFPlus PACKAGE = CFPlus
289 486
290PROTOTYPES: ENABLE 487PROTOTYPES: ENABLE
291 488
292BOOT: 489BOOT:
293{ 490{
294 HV *stash = gv_stashpv ("CFClient", 1); 491 HV *stash = gv_stashpv ("CFPlus", 1);
295 static const struct { 492 static const struct {
296 const char *name; 493 const char *name;
297 IV iv; 494 IV iv;
298 } *civ, const_iv[] = { 495 } *civ, const_iv[] = {
299# define const_iv(name) { # name, (IV)name } 496# define const_iv(name) { # name, (IV)name }
497 const_iv (SDLK_MODIFIER_MIN),
498 const_iv (SDLK_MODIFIER_MAX),
499
300 const_iv (SDL_ACTIVEEVENT), 500 const_iv (SDL_ACTIVEEVENT),
301 const_iv (SDL_KEYDOWN), 501 const_iv (SDL_KEYDOWN),
302 const_iv (SDL_KEYUP), 502 const_iv (SDL_KEYUP),
303 const_iv (SDL_MOUSEMOTION), 503 const_iv (SDL_MOUSEMOTION),
304 const_iv (SDL_MOUSEBUTTONDOWN), 504 const_iv (SDL_MOUSEBUTTONDOWN),
313 const_iv (SDL_EVENT_RESERVEDA), 513 const_iv (SDL_EVENT_RESERVEDA),
314 const_iv (SDL_EVENT_RESERVEDB), 514 const_iv (SDL_EVENT_RESERVEDB),
315 const_iv (SDL_VIDEORESIZE), 515 const_iv (SDL_VIDEORESIZE),
316 const_iv (SDL_VIDEOEXPOSE), 516 const_iv (SDL_VIDEOEXPOSE),
317 const_iv (SDL_USEREVENT), 517 const_iv (SDL_USEREVENT),
518
519 const_iv (SDL_APPINPUTFOCUS),
520 const_iv (SDL_APPMOUSEFOCUS),
521 const_iv (SDL_APPACTIVE),
522
318 const_iv (SDLK_KP0), 523 const_iv (SDLK_KP0),
319 const_iv (SDLK_KP1), 524 const_iv (SDLK_KP1),
320 const_iv (SDLK_KP2), 525 const_iv (SDLK_KP2),
321 const_iv (SDLK_KP3), 526 const_iv (SDLK_KP3),
322 const_iv (SDLK_KP4), 527 const_iv (SDLK_KP4),
377 const_iv (SDLK_BREAK), 582 const_iv (SDLK_BREAK),
378 const_iv (SDLK_MENU), 583 const_iv (SDLK_MENU),
379 const_iv (SDLK_POWER), 584 const_iv (SDLK_POWER),
380 const_iv (SDLK_EURO), 585 const_iv (SDLK_EURO),
381 const_iv (SDLK_UNDO), 586 const_iv (SDLK_UNDO),
587
382 const_iv (KMOD_NONE), 588 const_iv (KMOD_NONE),
589 const_iv (KMOD_SHIFT),
383 const_iv (KMOD_LSHIFT), 590 const_iv (KMOD_LSHIFT),
384 const_iv (KMOD_RSHIFT), 591 const_iv (KMOD_RSHIFT),
592 const_iv (KMOD_CTRL),
385 const_iv (KMOD_LCTRL), 593 const_iv (KMOD_LCTRL),
386 const_iv (KMOD_RCTRL), 594 const_iv (KMOD_RCTRL),
595 const_iv (KMOD_ALT),
387 const_iv (KMOD_LALT), 596 const_iv (KMOD_LALT),
388 const_iv (KMOD_RALT), 597 const_iv (KMOD_RALT),
598 const_iv (KMOD_META),
389 const_iv (KMOD_LMETA), 599 const_iv (KMOD_LMETA),
390 const_iv (KMOD_RMETA), 600 const_iv (KMOD_RMETA),
391 const_iv (KMOD_NUM), 601 const_iv (KMOD_NUM),
392 const_iv (KMOD_CAPS), 602 const_iv (KMOD_CAPS),
393 const_iv (KMOD_MODE), 603 const_iv (KMOD_MODE),
394 const_iv (KMOD_CTRL),
395 const_iv (KMOD_SHIFT),
396 const_iv (KMOD_ALT),
397 const_iv (KMOD_META)
398# undef const_iv 604# undef const_iv
399 }; 605 };
400 606
401 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 607 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
402 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 608 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
403 609
404 fontmap = pango_ft2_font_map_new (); 610 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
405 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 611 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
406 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
407} 612}
613
614void
615weaken (SV *rv)
616 PROTOTYPE: $
617 CODE:
618 sv_rvweaken (rv);
408 619
409int 620int
621in_destruct ()
622 CODE:
623 RETVAL = PL_main_cv == Nullcv;
624 OUTPUT:
625 RETVAL
626
627NV floor (NV x)
628
629NV ceil (NV x)
630
631void
632pango_init ()
633 CODE:
634{
635 opengl_fontmap = pango_opengl_font_map_new ();
636 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
637 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
638}
639
640char *
641SDL_GetError ()
642
643int
410SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 644SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
411 645
412void 646void
413SDL_Quit () 647SDL_Quit ()
414 648
415void 649void
416SDL_ListModes () 650SDL_ListModes (int rgb, int alpha)
417 PPCODE: 651 PPCODE:
418{ 652{
419 SDL_Rect **m; 653 SDL_Rect **m;
420 654
421 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 655 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
422 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 656 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
423 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 657 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
424 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 658 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
425 659
660 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
661 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
662
426 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 663 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
427 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 664 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
428 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 665 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
429 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 666 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
430 667
431 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 668 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
669#if SDL_VERSION_ATLEAST(1,2,10)
432 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 670 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
433 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 671 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
434 672#endif
435 SDL_EnableUNICODE (1);
436 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
437 673
438 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 674 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
439 675
440 if (m && m != (SDL_Rect **)-1) 676 if (m && m != (SDL_Rect **)-1)
441 while (*m) 677 while (*m)
442 { 678 {
679 if ((*m)->w >= 640 && (*m)->h >= 480)
680 {
443 AV *av = newAV (); 681 AV *av = newAV ();
444 av_push (av, newSViv ((*m)->w)); 682 av_push (av, newSViv ((*m)->w));
445 av_push (av, newSViv ((*m)->h)); 683 av_push (av, newSViv ((*m)->h));
684 av_push (av, newSViv (rgb));
685 av_push (av, newSViv (alpha));
446 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 686 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
687 }
447 688
448 ++m; 689 ++m;
449 } 690 }
450} 691}
451 692
452int 693int
453SDL_SetVideoMode (int w, int h, int fullscreen) 694SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
454 CODE: 695 CODE:
696{
697 SDL_EnableUNICODE (1);
698 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
699
700 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
701 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
702 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
703 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
704
455 RETVAL = !!SDL_SetVideoMode ( 705 RETVAL = !!SDL_SetVideoMode (
456 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 706 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
457 ); 707 );
708
709 if (RETVAL)
710 {
711 av_clear (texture_av);
712
458 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 713 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
714#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
715#include "glfunc.h"
716#undef GL_FUNC
717 }
718}
459 OUTPUT: 719 OUTPUT:
460 RETVAL 720 RETVAL
461 721
462void 722void
463SDL_GL_SwapBuffers () 723SDL_GL_SwapBuffers ()
464 724
725char *
726SDL_GetKeyName (int sym)
727
728int
729SDL_GetAppState ()
730
465void 731void
466SDL_PollEvent () 732poll_events ()
467 PPCODE: 733 PPCODE:
468{ 734{
469 SDL_Event ev; 735 SDL_Event ev;
470 736
471 while (SDL_PollEvent (&ev)) 737 SDL_PumpEvents ();
738 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
472 { 739 {
473 HV *hv = newHV (); 740 HV *hv = newHV ();
474 hv_store (hv, "type", 4, newSViv (ev.type), 0); 741 hv_store (hv, "type", 4, newSViv (ev.type), 0);
475 742
476 switch (ev.type) 743 switch (ev.type)
478 case SDL_KEYDOWN: 745 case SDL_KEYDOWN:
479 case SDL_KEYUP: 746 case SDL_KEYUP:
480 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 747 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
481 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 748 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
482 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 749 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
750 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
483 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 751 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
484 break; 752 break;
485 753
486 case SDL_ACTIVEEVENT: 754 case SDL_ACTIVEEVENT:
487 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 755 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
488 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 756 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
489 break; 757 break;
490 758
491 case SDL_MOUSEMOTION: 759 case SDL_MOUSEMOTION:
760 {
761 int state = ev.motion.state;
762 int x = ev.motion.x;
763 int y = ev.motion.y;
764 int xrel = ev.motion.xrel;
765 int yrel = ev.motion.yrel;
766
767 /* do simplistic event compression */
768 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
769 && state == ev.motion.state)
770 {
771 xrel += ev.motion.xrel;
772 yrel += ev.motion.yrel;
773 x = ev.motion.x;
774 y = ev.motion.y;
775 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
776 }
777
778 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
492 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 779 hv_store (hv, "state", 5, newSViv (state), 0);
493 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 780 hv_store (hv, "x", 1, newSViv (x), 0);
494 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 781 hv_store (hv, "y", 1, newSViv (y), 0);
495 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 782 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
496 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 783 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
784 }
497 break; 785 break;
498 786
499 case SDL_MOUSEBUTTONDOWN: 787 case SDL_MOUSEBUTTONDOWN:
500 case SDL_MOUSEBUTTONUP: 788 case SDL_MOUSEBUTTONUP:
789 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
790
501 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 791 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
502 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 792 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
503 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 793 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
504 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 794 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
505 break; 795 break;
796
797 case SDL_USEREVENT:
798 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
799 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
800 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
801 break;
506 } 802 }
507 803
508 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
509 } 805 }
510} 806}
511 807
512int 808int
513Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
514 POSTCALL: 810 POSTCALL:
515 Mix_HookMusicFinished (music_finished); 811 Mix_HookMusicFinished (music_finished);
516 Mix_ChannelFinished (channel_finished); 812 Mix_ChannelFinished (channel_finished);
517 813
518void 814void
519Mix_CloseAudio () 815Mix_CloseAudio ()
520 816
521int 817int
522Mix_AllocateChannels (int numchans = -1) 818Mix_AllocateChannels (int numchans = -1)
523 819
820const char *
821Mix_GetError ()
822
524void 823void
525lowdelay (int fd, int val = 1) 824lowdelay (int fd, int val = 1)
526 CODE: 825 CODE:
826 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
827
828void
829win32_proxy_info ()
830 PPCODE:
831{
527#ifndef _WIN32 832#ifdef _WIN32
528 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 833 char buffer[2048];
834 DWORD buflen;
835
836 EXTEND (SP, 3);
837
838 buflen = sizeof (buffer);
839 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
840 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
841 {
842 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
843
844 buflen = sizeof (buffer);
845 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
846 {
847 PUSHs (newSVpv (buffer, 0));
848
849 buflen = sizeof (buffer);
850 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
851 PUSHs (newSVpv (buffer, 0));
852 }
853 }
529#endif 854#endif
530 855}
531char *
532gl_version ()
533 CODE:
534 RETVAL = (char *)glGetString (GL_VERSION);
535 OUTPUT:
536 RETVAL
537
538char *
539gl_extensions ()
540 CODE:
541 RETVAL = (char *)glGetString (GL_EXTENSIONS);
542 OUTPUT:
543 RETVAL
544 856
545void 857void
546add_font (char *file) 858add_font (char *file)
547 CODE: 859 CODE:
548 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 860 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
549 861
550void 862void
551load_image_inline (SV *image_) 863load_image_inline (SV *image_)
552 ALIAS: 864 ALIAS:
553 load_image_file = 1 865 load_image_file = 1
556 STRLEN image_len; 868 STRLEN image_len;
557 char *image = (char *)SvPVbyte (image_, image_len); 869 char *image = (char *)SvPVbyte (image_, image_len);
558 SDL_Surface *surface, *surface2; 870 SDL_Surface *surface, *surface2;
559 SDL_PixelFormat fmt; 871 SDL_PixelFormat fmt;
560 SDL_RWops *rw = ix 872 SDL_RWops *rw = ix
561 ? SDL_RWFromFile (image, "r") 873 ? SDL_RWFromFile (image, "rb")
562 : SDL_RWFromConstMem (image, image_len); 874 : SDL_RWFromConstMem (image, image_len);
563 875
564 if (!rw) 876 if (!rw)
565 croak ("load_image: %s", SDL_GetError ()); 877 croak ("load_image: %s", SDL_GetError ());
566 878
595 907
596 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 908 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
597 909
598 assert (surface2->pitch == surface2->w * 4); 910 assert (surface2->pitch == surface2->w * 4);
599 911
912 SDL_LockSurface (surface2);
600 EXTEND (SP, 5); 913 EXTEND (SP, 6);
601 PUSHs (sv_2mortal (newSViv (surface2->w))); 914 PUSHs (sv_2mortal (newSViv (surface2->w)));
602 PUSHs (sv_2mortal (newSViv (surface2->h))); 915 PUSHs (sv_2mortal (newSViv (surface2->h)));
603 SDL_LockSurface (surface2);
604 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 916 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
605 SDL_UnlockSurface (surface2);
606 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 917 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
607 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 918 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
608 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 919 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
920 SDL_UnlockSurface (surface2);
609 921
610 SDL_FreeSurface (surface); 922 SDL_FreeSurface (surface);
611 SDL_FreeSurface (surface2); 923 SDL_FreeSurface (surface2);
612} 924}
613 925
637} 949}
638 950
639void 951void
640error (char *message) 952error (char *message)
641 CODE: 953 CODE:
954 fprintf (stderr, "ERROR: %s\n", message);
642#ifdef _WIN32 955#ifdef _WIN32
643 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 956 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
957#endif
958
959void
960fatal (char *message)
961 CODE:
962 fprintf (stderr, "FATAL: %s\n", message);
963#ifdef _WIN32
964 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
965#endif
966 _exit (1);
967
968void
969_exit (int retval = 0)
970 CODE:
971#ifdef WIN32
972 ExitThread (retval); // unclean, please beam me up
644#else 973#else
645 fprintf (stderr, "ERROR: %s\n", message); 974 _exit (retval);
646#endif 975#endif
647 976
648void 977void
649fatal (char *message) 978debug ()
650 CODE: 979 CODE:
651#ifdef _WIN32 980{
652 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 981#if DEBUG
653#else 982 VALGRIND_DO_LEAK_CHECK;
654 fprintf (stderr, "FATAL: %s\n", message);
655#endif 983#endif
656 exit (1); 984}
657 985
658MODULE = CFClient PACKAGE = CFClient::Font 986MODULE = CFPlus PACKAGE = CFPlus::Font
659 987
660CFClient::Font 988PROTOTYPES: DISABLE
989
990CFPlus::Font
661new_from_file (SV *class, char *path, int id = 0) 991new_from_file (SV *class, char *path, int id = 0)
662 CODE: 992 CODE:
663{ 993{
664 int count; 994 int count;
665 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 995 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
668} 998}
669 OUTPUT: 999 OUTPUT:
670 RETVAL 1000 RETVAL
671 1001
672void 1002void
673DESTROY (CFClient::Font self) 1003DESTROY (CFPlus::Font self)
674 CODE: 1004 CODE:
675 pango_font_description_free (self); 1005 pango_font_description_free (self);
676 1006
677void 1007void
678make_default (CFClient::Font self) 1008make_default (CFPlus::Font self)
1009 PROTOTYPE: $
679 CODE: 1010 CODE:
680 default_font = self; 1011 default_font = self;
681 1012
682MODULE = CFClient PACKAGE = CFClient::Layout 1013MODULE = CFPlus PACKAGE = CFPlus::Layout
683 1014
684CFClient::Layout 1015PROTOTYPES: DISABLE
685new (SV *class, int base_height = MIN_FONT_HEIGHT) 1016
1017void
1018reset_glyph_cache ()
1019 PROTOTYPE:
1020 CODE:
1021 tc_clear ();
1022
1023CFPlus::Layout
1024new (SV *class)
686 CODE: 1025 CODE:
687 New (0, RETVAL, 1, struct cf_layout); 1026 New (0, RETVAL, 1, struct cf_layout);
1027
688 RETVAL->pl = pango_layout_new (context); 1028 RETVAL->pl = pango_layout_new (opengl_context);
689 RETVAL->base_height = base_height; 1029 RETVAL->r = 1.;
1030 RETVAL->g = 1.;
1031 RETVAL->b = 1.;
1032 RETVAL->a = 1.;
1033 RETVAL->base_height = MIN_FONT_HEIGHT;
690 RETVAL->font = 0; 1034 RETVAL->font = 0;
1035
691 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1036 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
692 pango_layout_set_font_description (RETVAL->pl, default_font); 1037 layout_update_font (RETVAL);
693 OUTPUT: 1038 OUTPUT:
694 RETVAL 1039 RETVAL
695 1040
696void 1041void
697DESTROY (CFClient::Layout self) 1042DESTROY (CFPlus::Layout self)
698 CODE: 1043 CODE:
699 g_object_unref (self->pl); 1044 g_object_unref (self->pl);
700 Safefree (self); 1045 Safefree (self);
701 1046
702void 1047void
703set_text (CFClient::Layout self, SV *text_) 1048set_text (CFPlus::Layout self, SV *text_)
704 CODE: 1049 CODE:
705{ 1050{
706 STRLEN textlen; 1051 STRLEN textlen;
707 char *text = SvPVutf8 (text_, textlen); 1052 char *text = SvPVutf8 (text_, textlen);
708 1053
709 pango_layout_set_text (self->pl, text, textlen); 1054 pango_layout_set_text (self->pl, text, textlen);
710} 1055}
711 1056
712void 1057void
713set_markup (CFClient::Layout self, SV *text_) 1058set_markup (CFPlus::Layout self, SV *text_)
714 CODE: 1059 CODE:
715{ 1060{
716 STRLEN textlen; 1061 STRLEN textlen;
717 char *text = SvPVutf8 (text_, textlen); 1062 char *text = SvPVutf8 (text_, textlen);
718 1063
719 pango_layout_set_markup (self->pl, text, textlen); 1064 pango_layout_set_markup (self->pl, text, textlen);
720} 1065}
721 1066
722SV * 1067void
1068set_shapes (CFPlus::Layout self, ...)
1069 CODE:
1070{
1071 PangoAttrList *attrs = 0;
1072 const char *text = pango_layout_get_text (self->pl);
1073 const char *pos = text;
1074 int arg = 4;
1075
1076 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1077 {
1078 PangoRectangle inkrect, rect;
1079 PangoAttribute *attr;
1080
1081 int x = SvIV (ST (arg - 3));
1082 int y = SvIV (ST (arg - 2));
1083 int w = SvIV (ST (arg - 1));
1084 int h = SvIV (ST (arg ));
1085
1086 inkrect.x = 0;
1087 inkrect.y = 0;
1088 inkrect.width = 0;
1089 inkrect.height = 0;
1090
1091 rect.x = x * PANGO_SCALE;
1092 rect.y = y * PANGO_SCALE;
1093 rect.width = w * PANGO_SCALE;
1094 rect.height = h * PANGO_SCALE;
1095
1096 if (!attrs)
1097 attrs = pango_layout_get_attributes (self->pl);
1098
1099 attr = pango_attr_shape_new (&inkrect, &rect);
1100 attr->start_index = pos - text;
1101 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1102 pango_attr_list_insert (attrs, attr);
1103
1104 arg += 4;
1105 pos += sizeof (OBJ_STR) - 1;
1106 }
1107
1108 if (attrs)
1109 pango_layout_set_attributes (self->pl, attrs);
1110}
1111
1112void
723get_text (CFClient::Layout self) 1113get_shapes (CFPlus::Layout self)
724 CODE: 1114 PPCODE:
1115{
1116 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1117
1118 do
1119 {
1120 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1121
1122 if (run && shape_attr_p (run))
1123 {
1124 PangoRectangle extents;
1125 pango_layout_iter_get_run_extents (iter, 0, &extents);
1126
1127 EXTEND (SP, 2);
1128 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1129 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1130 }
1131 }
1132 while (pango_layout_iter_next_run (iter));
1133
1134 pango_layout_iter_free (iter);
1135}
1136
1137int
1138has_wrapped (CFPlus::Layout self)
1139 CODE:
1140{
1141 int lines = 1;
1142 const char *text = pango_layout_get_text (self->pl);
1143
1144 while (*text)
1145 lines += *text++ == '\n';
1146
725 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1147 RETVAL = lines < pango_layout_get_line_count (self->pl);
726 SvUTF8_on (RETVAL); 1148}
727 OUTPUT: 1149 OUTPUT:
728 RETVAL 1150 RETVAL
729 1151
1152SV *
1153get_text (CFPlus::Layout self)
1154 CODE:
1155 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1156 sv_utf8_decode (RETVAL);
1157 OUTPUT:
1158 RETVAL
1159
730void 1160void
1161set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
1162 CODE:
1163 self->r = r;
1164 self->g = g;
1165 self->b = b;
1166 self->a = a;
1167
1168void
731set_font (CFClient::Layout self, CFClient::Font font = 0) 1169set_font (CFPlus::Layout self, CFPlus::Font font = 0)
732 CODE: 1170 CODE:
733 if (self->font != font) 1171 if (self->font != font)
734 { 1172 {
735 self->font = font; 1173 self->font = font;
736 layout_update_font (self); 1174 layout_update_font (self);
737 } 1175 }
738 1176
739void 1177void
740set_height (CFClient::Layout self, int base_height) 1178set_height (CFPlus::Layout self, int base_height)
741 CODE: 1179 CODE:
742 if (self->base_height != base_height) 1180 if (self->base_height != base_height)
743 { 1181 {
744 self->base_height = base_height; 1182 self->base_height = base_height;
745 layout_update_font (self); 1183 layout_update_font (self);
746 } 1184 }
747 1185
748void 1186void
749set_width (CFClient::Layout self, int max_width = -1) 1187set_width (CFPlus::Layout self, int max_width = -1)
750 CODE: 1188 CODE:
751 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1189 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
752 1190
753void 1191void
1192set_indent (CFPlus::Layout self, int indent)
1193 CODE:
1194 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1195
1196void
1197set_spacing (CFPlus::Layout self, int spacing)
1198 CODE:
1199 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1200
1201void
1202set_ellipsise (CFPlus::Layout self, int ellipsise)
1203 CODE:
1204 pango_layout_set_ellipsize (self->pl,
1205 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1206 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1207 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1208 : PANGO_ELLIPSIZE_NONE
1209 );
1210
1211void
1212set_single_paragraph_mode (CFPlus::Layout self, int spm)
1213 CODE:
1214 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1215
1216void
754size (CFClient::Layout self) 1217size (CFPlus::Layout self)
755 PPCODE: 1218 PPCODE:
756{ 1219{
757 int w, h; 1220 int w, h;
758 1221
759 layout_get_pixel_size (self, &w, &h); 1222 layout_get_pixel_size (self, &w, &h);
762 PUSHs (sv_2mortal (newSViv (w))); 1225 PUSHs (sv_2mortal (newSViv (w)));
763 PUSHs (sv_2mortal (newSViv (h))); 1226 PUSHs (sv_2mortal (newSViv (h)));
764} 1227}
765 1228
766int 1229int
1230descent (CFPlus::Layout self)
1231 CODE:
1232{
1233 PangoRectangle rect;
1234 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1235 pango_layout_line_get_pixel_extents (line, 0, &rect);
1236 RETVAL = PANGO_DESCENT (rect);
1237}
1238 OUTPUT:
1239 RETVAL
1240
1241int
767xy_to_index (CFClient::Layout self, int x, int y) 1242xy_to_index (CFPlus::Layout self, int x, int y)
768 CODE: 1243 CODE:
769{ 1244{
770 int index, trailing; 1245 int index, trailing;
771 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1246 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
772 RETVAL = index; 1247 RETVAL = index + trailing;
773} 1248}
774 OUTPUT: 1249 OUTPUT:
775 RETVAL 1250 RETVAL
776 1251
777void 1252void
778cursor_pos (CFClient::Layout self, int index) 1253cursor_pos (CFPlus::Layout self, int index)
779 PPCODE: 1254 PPCODE:
780{ 1255{
781 PangoRectangle strong_pos; 1256 PangoRectangle strong_pos;
782 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1257 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
783 1258
786 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1261 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
787 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1262 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
788} 1263}
789 1264
790void 1265void
791render (CFClient::Layout self) 1266index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
792 PPCODE: 1267 PPCODE:
793{ 1268{
794 SV *retval; 1269 int line, x;
795 int w, h;
796 FT_Bitmap bitmap;
797 1270
798 layout_get_pixel_size (self, &w, &h); 1271 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1272 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
799 1273
800 retval = newSV (w * h);
801 SvPOK_only (retval);
802 SvCUR_set (retval, w * h);
803
804 bitmap.rows = h;
805 bitmap.width = w;
806 bitmap.pitch = w;
807 bitmap.buffer = (unsigned char*)SvPVX (retval);
808 bitmap.num_grays = 256;
809 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
810
811 memset (bitmap.buffer, 0, w * h);
812
813 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
814
815 EXTEND (SP, 3); 1274 EXTEND (SP, 2);
816 PUSHs (sv_2mortal (newSViv (w))); 1275 PUSHs (sv_2mortal (newSViv (line - 1)));
1276 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1277}
1278
1279void
1280line_x_to_index (CFPlus::Layout self, int line, int x)
1281 PPCODE:
1282{
1283 PangoLayoutLine *lp;
1284 int index, trailing;
1285
1286 if (line < 0)
1287 XSRETURN_EMPTY;
1288
1289 if (!(lp = pango_layout_get_line (self->pl, line)))
1290 XSRETURN_EMPTY; /* do better */
1291
1292 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1293
1294 EXTEND (SP, 2);
1295 if (GIMME_V == G_SCALAR)
1296 PUSHs (sv_2mortal (newSViv (index + trailing)));
1297 else
1298 {
817 PUSHs (sv_2mortal (newSViv (h))); 1299 PUSHs (sv_2mortal (newSViv (index)));
818 PUSHs (sv_2mortal (retval)); 1300 PUSHs (sv_2mortal (newSViv (trailing)));
1301 }
819} 1302}
820 1303
1304void
1305render (CFPlus::Layout self, float x, float y, int flags = 0)
1306 PPCODE:
1307 pango_opengl_render_layout_subpixel (
1308 self->pl,
1309 x * PANGO_SCALE, y * PANGO_SCALE,
1310 self->r, self->g, self->b, self->a,
1311 flags
1312 );
1313
821MODULE = CFClient PACKAGE = CFClient::Texture 1314MODULE = CFPlus PACKAGE = CFPlus::Texture
822 1315
1316PROTOTYPES: ENABLE
1317
1318int minpot (int n)
1319
823void 1320void
1321pad (SV *data_, int ow, int oh, int nw, int nh)
1322 CODE:
1323{
1324 if ((nw != ow || nh != oh) && SvOK (data_))
1325 {
1326 STRLEN datalen;
1327 char *data = SvPVbyte (data_, datalen);
1328 int bpp = datalen / (ow * oh);
1329 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1330
1331 SvPOK_only (result_);
1332 SvCUR_set (result_, nw * nh * bpp);
1333
1334 memset (SvPVX (result_), 0, nw * nh * bpp);
1335 while (oh--)
1336 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1337
1338 sv_setsv (data_, result_);
1339 }
1340}
1341
1342void
824draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1343draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
825 PROTOTYPE: $$$;$$ 1344 PROTOTYPE: $$$;$$
1345 ALIAS:
1346 draw_quad_alpha = 1
1347 draw_quad_alpha_premultiplied = 2
826 CODE: 1348 CODE:
827{ 1349{
828 HV *hv = (HV *)SvRV (self); 1350 HV *hv = (HV *)SvRV (self);
829 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1351 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
830 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1352 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
831 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1353 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
832 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
833 1354
834 if (items < 5) 1355 if (items < 5)
835 { 1356 {
836 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1357 w = SvNV (*hv_fetch (hv, "w", 1, 1));
837 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1358 h = SvNV (*hv_fetch (hv, "h", 1, 1));
838 } 1359 }
839 1360
1361 if (ix)
1362 {
1363 glEnable (GL_BLEND);
1364
1365 if (ix == 2)
1366 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1367 else
1368 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1369 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1370
1371 glEnable (GL_ALPHA_TEST);
1372 glAlphaFunc (GL_GREATER, 0.01f);
1373 }
1374
840 glBindTexture (GL_TEXTURE_2D, name); 1375 glBindTexture (GL_TEXTURE_2D, name);
841 if (wrap_mode) { 1376
842 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
843 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
844 }
845 glBegin (GL_QUADS); 1377 glBegin (GL_QUADS);
846 glTexCoord2f (0, 0); glVertex2f (x , y ); 1378 glTexCoord2f (0, 0); glVertex2f (x , y );
847 glTexCoord2f (0, t); glVertex2f (x , y + h); 1379 glTexCoord2f (0, t); glVertex2f (x , y + h);
848 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1380 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
849 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1381 glTexCoord2f (s, 0); glVertex2f (x + w, y );
850 glEnd (); 1382 glEnd ();
851}
852 1383
1384 if (ix)
1385 {
1386 glDisable (GL_ALPHA_TEST);
1387 glDisable (GL_BLEND);
1388 }
1389}
1390
1391IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1392 CODE:
1393{
1394 GLint width;
1395 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1396 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1397 RETVAL = width > 0;
1398}
1399 OUTPUT:
1400 RETVAL
1401
853MODULE = CFClient PACKAGE = CFClient::Map 1402MODULE = CFPlus PACKAGE = CFPlus::Map
854 1403
855CFClient::Map 1404PROTOTYPES: DISABLE
856new (SV *class, int map_width, int map_height) 1405
1406CFPlus::Map
1407new (SV *class)
857 CODE: 1408 CODE:
858 New (0, RETVAL, 1, struct map); 1409 New (0, RETVAL, 1, struct map);
859 RETVAL->x = 0; 1410 RETVAL->x = 0;
860 RETVAL->y = 0; 1411 RETVAL->y = 0;
861 RETVAL->w = map_width; 1412 RETVAL->w = 0;
862 RETVAL->h = map_height; 1413 RETVAL->h = 0;
863 RETVAL->ox = 0; 1414 RETVAL->ox = 0;
864 RETVAL->oy = 0; 1415 RETVAL->oy = 0;
865 RETVAL->faces = 8192; 1416 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
866 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1417 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
867 RETVAL->texs = 8192;
868 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
869 RETVAL->rows = 0; 1418 RETVAL->rows = 0;
870 RETVAL->row = 0; 1419 RETVAL->row = 0;
871 OUTPUT: 1420 OUTPUT:
872 RETVAL 1421 RETVAL
873 1422
874void 1423void
875DESTROY (CFClient::Map self) 1424DESTROY (CFPlus::Map self)
876 CODE: 1425 CODE:
877{ 1426{
878 map_clear (self); 1427 map_clear (self);
879 Safefree (self->face); 1428 Safefree (self->face2tile);
1429 Safefree (self->tex);
880 Safefree (self); 1430 Safefree (self);
881} 1431}
882 1432
883void 1433void
1434resize (CFPlus::Map self, int map_width, int map_height)
1435 CODE:
1436 self->w = map_width;
1437 self->h = map_height;
1438
1439void
884clear (CFClient::Map self) 1440clear (CFPlus::Map self)
885 CODE: 1441 CODE:
886 map_clear (self); 1442 map_clear (self);
887 1443
888void 1444void
889set_face (CFClient::Map self, int face, int texid) 1445set_tileid (CFPlus::Map self, int face, int tile)
890 CODE: 1446 CODE:
891{ 1447{
892 while (self->faces <= face) 1448 need_facenum (self, face); self->face2tile [face] = tile;
893 { 1449 need_texid (self, tile);
894 Append (mapface, self->face, self->faces, self->faces);
895 self->faces *= 2;
896 }
897
898 self->face [face] = texid;
899} 1450}
900 1451
901void 1452void
1453set_smooth (CFPlus::Map self, int face, int smooth, int level)
1454 CODE:
1455{
1456 tileid texid;
1457 maptex *tex;
1458
1459 if (face < 0 || face >= self->faces)
1460 return;
1461
1462 if (smooth < 0 || smooth >= self->faces)
1463 return;
1464
1465 texid = self->face2tile [face];
1466
1467 if (!texid)
1468 return;
1469
1470 tex = self->tex + texid;
1471 tex->smoothtile = self->face2tile [smooth];
1472 tex->smoothlevel = level;
1473}
1474
1475void
902set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1476set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
903 CODE: 1477 CODE:
904{ 1478{
905 while (self->texs <= texid) 1479 need_texid (self, texid);
906 {
907 Append (maptex, self->tex, self->texs, self->texs);
908 self->texs *= 2;
909 }
910 1480
911 { 1481 {
912 maptex *tex = self->tex + texid; 1482 maptex *tex = self->tex + texid;
913 1483
914 tex->name = name; 1484 tex->name = name;
919 tex->r = r; 1489 tex->r = r;
920 tex->g = g; 1490 tex->g = g;
921 tex->b = b; 1491 tex->b = b;
922 tex->a = a; 1492 tex->a = a;
923 } 1493 }
1494
1495 // somewhat hackish, but for textures that require it, it really
1496 // improves the look, and most others don't suffer.
1497 glBindTexture (GL_TEXTURE_2D, name);
1498 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1499 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1500 // use uglier nearest interpolation because linear suffers
1501 // from transparent color bleeding and ugly wrapping effects.
1502 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
924} 1503}
925 1504
926int 1505int
927ox (CFClient::Map self) 1506ox (CFPlus::Map self)
928 ALIAS: 1507 ALIAS:
929 oy = 1 1508 oy = 1
1509 x = 2
1510 y = 3
1511 w = 4
1512 h = 5
930 CODE: 1513 CODE:
931 switch (ix) 1514 switch (ix)
932 { 1515 {
933 case 0: RETVAL = self->ox; break; 1516 case 0: RETVAL = self->ox; break;
934 case 1: RETVAL = self->oy; break; 1517 case 1: RETVAL = self->oy; break;
1518 case 2: RETVAL = self->x; break;
1519 case 3: RETVAL = self->y; break;
1520 case 4: RETVAL = self->w; break;
1521 case 5: RETVAL = self->h; break;
935 } 1522 }
936 OUTPUT: 1523 OUTPUT:
937 RETVAL 1524 RETVAL
938 1525
939void 1526void
940scroll (CFClient::Map self, int dx, int dy) 1527scroll (CFPlus::Map self, int dx, int dy)
941 CODE: 1528 CODE:
942{ 1529{
943 if (dx > 0) 1530 if (dx > 0)
944 map_blank (self, self->x, self->y, dx - 1, self->h); 1531 map_blank (self, self->x, self->y, dx, self->h);
945 else if (dx < 0) 1532 else if (dx < 0)
946 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1533 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
947 1534
948 if (dy > 0) 1535 if (dy > 0)
949 map_blank (self, self->x, self->y, self->w, dy - 1); 1536 map_blank (self, self->x, self->y, self->w, dy);
950 else if (dy < 0) 1537 else if (dy < 0)
951 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1538 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
952 1539
953 self->ox += dx; self->x += dx; 1540 self->ox += dx; self->x += dx;
954 self->oy += dy; self->y += dy; 1541 self->oy += dy; self->y += dy;
955 1542
956 while (self->y < 0) 1543 while (self->y < 0)
961 self->y += MAP_EXTEND_Y; 1548 self->y += MAP_EXTEND_Y;
962 } 1549 }
963} 1550}
964 1551
965void 1552void
966map1a_update (CFClient::Map self, SV *data_) 1553map1a_update (CFPlus::Map self, SV *data_, int extmap)
967 CODE: 1554 CODE:
968{ 1555{
969 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1556 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
970 uint8_t *data_end = (uint8_t *)SvEND (data_); 1557 uint8_t *data_end = (uint8_t *)SvEND (data_);
971 mapcell *cell; 1558 mapcell *cell;
972 int x, y, flags; 1559 int x, y, flags;
973 1560
974 while (data < data_end) 1561 while (data < data_end - 1)
975 { 1562 {
976 flags = (data [0] << 8) + data [1]; data += 2; 1563 flags = (data [0] << 8) + data [1]; data += 2;
977 1564
978 x = ((flags >> 10) & 63) + self->x; 1565 x = self->x + ((flags >> 10) & 63);
979 y = ((flags >> 4) & 63) + self->y; 1566 y = self->y + ((flags >> 4) & 63);
980 1567
981 cell = map_get_cell (self, x, y); 1568 cell = map_get_cell (self, x, y);
982 1569
983 if (flags & 15) 1570 if (flags & 15)
984 { 1571 {
985 if (cell->darkness < 0) 1572 if (!cell->darkness)
986 { 1573 {
1574 memset (cell, 0, sizeof (*cell));
987 cell->darkness = 0; 1575 cell->darkness = 256;
988 cell->face [0] = 0;
989 cell->face [1] = 0;
990 cell->face [2] = 0;
991 } 1576 }
992 1577
993 cell->darkness = flags & 8 ? *data++ : 255;
994
995 //TODO: don't trust server data to be in-range(!) 1578 //TODO: don't trust server data to be in-range(!)
1579
1580 if (flags & 8)
1581 {
1582 if (extmap)
1583 {
1584 uint8_t ext, cmd;
1585
1586 do
1587 {
1588 ext = *data++;
1589 cmd = ext & 0x3f;
1590
1591 if (cmd < 4)
1592 cell->darkness = 255 - ext * 64 + 1;
1593 else if (cmd == 5) // health
1594 {
1595 cell->stat_width = 1;
1596 cell->stat_hp = *data++;
1597 }
1598 else if (cmd == 6) // monster width
1599 cell->stat_width = *data++ + 1;
1600 else if (cmd == 0x47)
1601 {
1602 if (*data == 4)
1603 ; // decode player count
1604
1605 data += *data + 1;
1606 }
1607 else if (cmd == 8) // cell flags
1608 cell->flags = *data++;
1609 else if (ext & 0x40) // unknown, multibyte => skip
1610 data += *data + 1;
1611 else
1612 data++;
1613 }
1614 while (ext & 0x80);
1615 }
1616 else
1617 cell->darkness = *data++ + 1;
1618 }
996 1619
997 if (flags & 4) 1620 if (flags & 4)
998 { 1621 {
999 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1622 faceid face = (data [0] << 8) + data [1]; data += 2;
1623 need_facenum (self, face);
1624 cell->tile [0] = self->face2tile [face];
1000 } 1625 }
1001 1626
1002 if (flags & 2) 1627 if (flags & 2)
1003 { 1628 {
1004 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1629 faceid face = (data [0] << 8) + data [1]; data += 2;
1630 need_facenum (self, face);
1631 cell->tile [1] = self->face2tile [face];
1005 } 1632 }
1006 1633
1007 if (flags & 1) 1634 if (flags & 1)
1008 { 1635 {
1009 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1636 faceid face = (data [0] << 8) + data [1]; data += 2;
1637 need_facenum (self, face);
1638 cell->tile [2] = self->face2tile [face];
1010 } 1639 }
1011 } 1640 }
1012 else 1641 else
1013 cell->darkness = -1; 1642 cell->darkness = 0;
1014 } 1643 }
1015} 1644}
1016 1645
1017SV * 1646SV *
1018mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1647mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1019 CODE: 1648 CODE:
1020{ 1649{
1021 int x1, x; 1650 int x1, x;
1022 int y1, y; 1651 int y1, y;
1023 int z; 1652 int z;
1044 { 1673 {
1045 mapcell *cell = row->col + (x - row->c0); 1674 mapcell *cell = row->col + (x - row->c0);
1046 1675
1047 for (z = 0; z <= 0; z++) 1676 for (z = 0; z <= 0; z++)
1048 { 1677 {
1049 mapface face = cell->face [z];
1050
1051 if (face)
1052 {
1053 maptex tex = self->tex [face]; 1678 maptex tex = self->tex [cell->tile [z]];
1054 int a0 = 255 - tex.a; 1679 int a0 = 255 - tex.a;
1055 int a1 = tex.a; 1680 int a1 = tex.a;
1056 1681
1057 r = (r * a0 + tex.r * a1) / 255; 1682 r = (r * a0 + tex.r * a1) / 255;
1058 g = (g * a0 + tex.g * a1) / 255; 1683 g = (g * a0 + tex.g * a1) / 255;
1059 b = (b * a0 + tex.b * a1) / 255; 1684 b = (b * a0 + tex.b * a1) / 255;
1060 a = (a * a0 + tex.a * a1) / 255; 1685 a = (a * a0 + tex.a * a1) / 255;
1061 }
1062 } 1686 }
1063 } 1687 }
1064 1688
1065 *map++ = (r ) 1689 *map++ = (r )
1066 | (g << 8) 1690 | (g << 8)
1073} 1697}
1074 OUTPUT: 1698 OUTPUT:
1075 RETVAL 1699 RETVAL
1076 1700
1077void 1701void
1078draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1702draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1079 PPCODE: 1703 CODE:
1080{ 1704{
1081 int vx, vy; 1705 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1706 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1707 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1708 smooth_key skey;
1082 int x, y, z; 1709 int x, y, z;
1083 int last_name; 1710 int last_name;
1084 mapface face;
1085 int sw4 = (sw + 3) & ~3;
1086 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1087 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1088 1711
1089 memset (darkness, 255, sw4 * sh); 1712 // thats current max. sorry.
1090 SvPOK_only (darkness_sv); 1713 if (sw > 255) sw = 255;
1091 SvCUR_set (darkness_sv, sw4 * sh); 1714 if (sh > 255) sh = 255;
1092 1715
1093 vx = self->x + (self->w - sw) / 2 - shift_x; 1716 // clear key, in case of extra padding
1094 vy = self->y + (self->h - sh) / 2 - shift_y; 1717 memset (&skey, 0, sizeof (skey));
1095
1096 /*
1097 int vx = self->vx = self->w >= sw
1098 ? self->x + (self->w - sw) / 2
1099 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1100
1101 int vy = self->vy = self->h >= sh
1102 ? self->y + (self->h - sh) / 2
1103 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1104 */
1105 1718
1106 glColor4ub (255, 255, 255, 255); 1719 glColor4ub (255, 255, 255, 255);
1107 1720
1721 glEnable (GL_BLEND);
1108 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1722 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1109 glEnable (GL_BLEND);
1110 glEnable (GL_TEXTURE_2D); 1723 glEnable (GL_TEXTURE_2D);
1111 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1724 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1112 1725
1113 glBegin (GL_QUADS); 1726 glBegin (GL_QUADS);
1114 1727
1115 last_name = 0; 1728 last_name = 0;
1116 1729
1730 mx += self->x;
1731 my += self->y;
1732
1733 // first pass: determine smooth_max
1734 // rather ugly, if you ask me
1735 // could also be stored inside mapcell and updated on change
1736 memset (smooth_max, 0, sizeof (smooth_max));
1737
1738 for (y = 0; y < sh; y++)
1739 if (0 <= y + my && y + my < self->rows)
1740 {
1741 maprow *row = self->row + (y + my);
1742
1743 for (x = 0; x < sw; x++)
1744 if (row->c0 <= x + mx && x + mx < row->c1)
1745 {
1746 mapcell *cell = row->col + (x + mx - row->c0);
1747
1748 smooth_max[x + 1][y + 1] =
1749 MAX (self->tex [cell->tile [0]].smoothlevel,
1750 MAX (self->tex [cell->tile [1]].smoothlevel,
1751 self->tex [cell->tile [2]].smoothlevel));
1752 }
1753 }
1754
1117 for (z = 0; z < 3; z++) 1755 for (z = 0; z <= 2; z++)
1756 {
1757 memset (smooth_level, 0, sizeof (smooth_level));
1758
1118 for (y = 0; y < sh; y++) 1759 for (y = 0; y < sh; y++)
1119 if (0 <= y + vy && y + vy < self->rows) 1760 if (0 <= y + my && y + my < self->rows)
1120 { 1761 {
1121 maprow *row = self->row + (y + vy); 1762 maprow *row = self->row + (y + my);
1122 1763
1123 for (x = 0; x < sw; x++) 1764 for (x = 0; x < sw; x++)
1124 if (row->c0 <= x + vx && x + vx < row->c1) 1765 if (row->c0 <= x + mx && x + mx < row->c1)
1125 { 1766 {
1126 mapcell *cell = row->col + (x + vx - row->c0); 1767 mapcell *cell = row->col + (x + mx - row->c0);
1127
1128 darkness[y * sw4 + x] = cell->darkness < 0
1129 ? 255 - FOW_DARKNESS
1130 : 255 - cell->darkness;
1131
1132 face = cell->face [z]; 1768 tileid tile = cell->tile [z];
1133 1769
1134 if (face) 1770 if (tile)
1771 {
1772 maptex tex = self->tex [tile];
1773 int px = (x + 1) * T - tex.w;
1774 int py = (y + 1) * T - tex.h;
1775
1776 // suppressing texture state switches here
1777 // is only moderately effective, but worth the extra effort
1778 if (last_name != tex.name)
1779 {
1780 if (!tex.name)
1781 tex = self->tex [2]; /* missing, replace by noface */
1782
1783 glEnd ();
1784 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1785 glBegin (GL_QUADS);
1786 }
1787
1788 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1789 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1790 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1791 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1792
1793 if (cell->flags && z == 2)
1794 {
1795 if (cell->flags & 1)
1796 {
1797 maptex tex = self->tex [1];
1798 int px = x * T + T * 2 / 32;
1799 int py = y * T - T * 6 / 32;
1800
1801 glEnd ();
1802 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1803 glBegin (GL_QUADS);
1804
1805 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1806 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1807 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1808 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1809 }
1810 }
1811
1812 // update smooth hash
1813 if (tex.smoothtile)
1814 {
1815 skey.tile = tex.smoothtile;
1816 skey.level = tex.smoothlevel;
1817
1818 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1819
1820 // add bits to current tile and all neighbours. skey.x|y is
1821 // shifted +1|+1 so we always stay positive.
1822
1823 // bits is ___n cccc CCCC bbbb
1824 // n do not draw borders&corners
1825 // c draw these corners, but...
1826 // C ... not these
1827 // b draw these borders
1828
1829 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1830 // ┃· ·· ·┃ ━━
1831
1832 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1833 // ·· ·· ·┏ ┓·
1834
1835 // full tile
1836 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1837
1838 // borders
1839 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1840 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1841 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1842 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1843
1844 // corners
1845 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1846 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1847 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1848 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1849 }
1850 }
1851 }
1852 }
1853
1854 // go through all smoothlevels, lowest to highest, then draw.
1855 // this is basically counting sort
1856 {
1857 int w, b;
1858
1859 for (w = 0; w < 256 / 32; ++w)
1860 {
1861 uint32_t smask = smooth_level [w];
1862 if (smask)
1863 for (b = 0; b < 32; ++b)
1864 if (smask & (((uint32_t)1) << b))
1135 { 1865 {
1136 maptex tex = self->tex [face]; 1866 int level = (w << 5) | b;
1867 HE *he;
1137 1868
1138 int px = (x + 1) * 32 - tex.w; 1869 hv_iterinit (smooth);
1139 int py = (y + 1) * 32 - tex.h; 1870 while ((he = hv_iternext (smooth)))
1140
1141 if (last_name != tex.name)
1142 { 1871 {
1872 smooth_key *skey = (smooth_key *)HeKEY (he);
1873 IV bits = SvIVX (HeVAL (he));
1874
1875 if (!(bits & 0x1000)
1876 && skey->level == level
1877 && level > smooth_max [skey->x][skey->y])
1878 {
1879 maptex tex = self->tex [skey->tile];
1880 int px = (((int)skey->x) - 1) * T;
1881 int py = (((int)skey->y) - 1) * T;
1882 int border = bits & 15;
1883 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1884 float dx = tex.s * .0625f; // 16 images/row
1885 float dy = tex.t * .5f ; // 2 images/column
1886
1887 // this time naively avoiding texture state changes
1888 // save gobs of state changes.
1889 if (last_name != tex.name)
1890 {
1891 if (!tex.name)
1892 continue; // smoothing not yet available
1893
1143 glEnd (); 1894 glEnd ();
1144 last_name = tex.name;
1145 glBindTexture (GL_TEXTURE_2D, last_name); 1895 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1146 glBegin (GL_QUADS); 1896 glBegin (GL_QUADS);
1897 }
1898
1899 if (border)
1900 {
1901 float ox = border * dx;
1902
1903 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1904 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1905 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1906 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1907 }
1908
1909 if (corner)
1910 {
1911 float ox = corner * dx;
1912
1913 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1914 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1915 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1916 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1917 }
1918 }
1147 } 1919 }
1148
1149 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1150 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1151 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1152 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1153 } 1920 }
1154 }
1155 } 1921 }
1922 }
1923
1924 hv_clear (smooth);
1925 }
1156 1926
1157 glEnd (); 1927 glEnd ();
1158 1928
1159 glDisable (GL_TEXTURE_2D); 1929 glDisable (GL_TEXTURE_2D);
1160 glDisable (GL_BLEND); 1930 glDisable (GL_BLEND);
1161 1931
1932 // top layer: overlays such as the health bar
1933 for (y = 0; y < sh; y++)
1934 if (0 <= y + my && y + my < self->rows)
1935 {
1936 maprow *row = self->row + (y + my);
1937
1938 for (x = 0; x < sw; x++)
1939 if (row->c0 <= x + mx && x + mx < row->c1)
1940 {
1941 mapcell *cell = row->col + (x + mx - row->c0);
1942
1943 int px = x * T;
1944 int py = y * T;
1945
1946 if (cell->stat_hp)
1947 {
1948 int width = cell->stat_width * T;
1949 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1950
1951 glColor3ub (0, 0, 0);
1952 glRectf (px + 1, py - thick - 2,
1953 px + width - 1, py);
1954
1955 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1956 glRectf (px + 2,
1957 py - thick - 1,
1958 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1959 }
1960 }
1961 }
1962}
1963
1964void
1965draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1966 CODE:
1967{
1968 static float color[16][3] = {
1969 { 0.00F, 0.00F, 0.00F },
1970 { 1.00F, 1.00F, 1.00F },
1971 { 0.00F, 0.00F, 0.55F },
1972 { 1.00F, 0.00F, 0.00F },
1973
1974 { 1.00F, 0.54F, 0.00F },
1975 { 0.11F, 0.56F, 1.00F },
1976 { 0.93F, 0.46F, 0.00F },
1977 { 0.18F, 0.54F, 0.34F },
1978
1979 { 0.56F, 0.73F, 0.56F },
1980 { 0.80F, 0.80F, 0.80F },
1981 { 0.55F, 0.41F, 0.13F },
1982 { 0.99F, 0.77F, 0.26F },
1983
1984 { 0.74F, 0.65F, 0.41F },
1985
1986 { 0.00F, 1.00F, 1.00F },
1987 { 1.00F, 0.00F, 1.00F },
1988 { 1.00F, 1.00F, 0.00F },
1989 };
1990
1991 int x, y;
1992
1993 glEnable (GL_TEXTURE_2D);
1994 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1995 glEnable (GL_BLEND);
1996 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1997 glBegin (GL_QUADS);
1998
1999 for (y = 0; y < h; y++)
2000 for (x = 0; x < w; x++)
2001 {
2002 unsigned char m = data [x + y * w];
2003
2004 if (m)
2005 {
2006 float *c = color [m & 15];
2007
2008 float tx1 = m & 0x40 ? 0.5 : 0.;
2009 float tx2 = tx1 + 0.5;
2010
2011 glColor4f (c[0], c[1], c[2], 0.75);
2012 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2013 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2014 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2015 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2016 }
2017 }
2018
2019 glEnd ();
2020 glDisable (GL_BLEND);
2021 glDisable (GL_TEXTURE_2D);
2022}
2023
2024void
2025fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
2026 PPCODE:
2027{
2028 int x, y;
2029 int sw1 = sw + 2;
2030 int sh1 = sh + 2;
2031 int sh3 = sh * 3;
2032 int sw34 = (sw * 3 + 3) & ~3;
2033 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
2034 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
2035 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2036
2037 SvPOK_only (darkness3_sv);
2038 SvCUR_set (darkness3_sv, sw34 * sh3);
2039
2040 mx += self->x - 1;
2041 my += self->y - 1;
2042
2043 memset (darkness1, 255, sw1 * sh1);
2044
2045 for (y = 0; y < sh1; y++)
2046 if (0 <= y + my && y + my < self->rows)
2047 {
2048 maprow *row = self->row + (y + my);
2049
2050 for (x = 0; x < sw1; x++)
2051 if (row->c0 <= x + mx && x + mx < row->c1)
2052 {
2053 mapcell *cell = row->col + (x + mx - row->c0);
2054
2055 darkness1 [y * sw1 + x] = cell->darkness
2056 ? 255 - (cell->darkness - 1)
2057 : 255 - FOW_DARKNESS;
2058 }
2059 }
2060
2061 for (y = 0; y < sh; ++y)
2062 for (x = 0; x < sw; ++x)
2063 {
2064 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2065 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2066 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2067 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2068 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2069 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2070 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2071 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2072 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2073
2074 uint8_t r11 = (d11 + d21 + d12) / 3;
2075 uint8_t r21 = d21;
2076 uint8_t r31 = (d21 + d31 + d32) / 3;
2077
2078 uint8_t r12 = d12;
2079 uint8_t r22 = d22;
2080 uint8_t r32 = d32;
2081
2082 uint8_t r13 = (d13 + d23 + d12) / 3;
2083 uint8_t r23 = d23;
2084 uint8_t r33 = (d23 + d33 + d32) / 3;
2085
2086 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2087 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2088 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2089 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2090 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2091 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2092 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2093 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2094 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2095 }
2096
2097 free (darkness1);
2098
1162 EXTEND (SP, 3); 2099 EXTEND (SP, 3);
1163 PUSHs (sv_2mortal (newSViv (sw4))); 2100 PUSHs (sv_2mortal (newSViv (sw34)));
1164 PUSHs (sv_2mortal (newSViv (sh))); 2101 PUSHs (sv_2mortal (newSViv (sh3)));
1165 PUSHs (darkness_sv); 2102 PUSHs (darkness3_sv);
1166} 2103}
1167 2104
1168SV * 2105SV *
1169get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2106get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1170 CODE: 2107 CODE:
1171{ 2108{
1172 int x, y, x1, y1; 2109 int x, y, x1, y1;
1173 SV *data_sv = newSV (w * h * 7 + 5); 2110 SV *data_sv = newSV (w * h * 7 + 5);
1174 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2111 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1199 if (row && row->c0 <= x && x < row->c1) 2136 if (row && row->c0 <= x && x < row->c1)
1200 { 2137 {
1201 mapcell *cell = row->col + (x - row->c0); 2138 mapcell *cell = row->col + (x - row->c0);
1202 uint8_t flags = 0; 2139 uint8_t flags = 0;
1203 2140
1204 if (cell->face [0]) flags |= 1; 2141 if (cell->tile [0]) flags |= 1;
1205 if (cell->face [1]) flags |= 2; 2142 if (cell->tile [1]) flags |= 2;
1206 if (cell->face [2]) flags |= 4; 2143 if (cell->tile [2]) flags |= 4;
1207 2144
1208 *data++ = flags; 2145 *data++ = flags;
1209 2146
1210 if (flags & 1) 2147 if (flags & 1)
1211 { 2148 {
2149 tileid tile = cell->tile [0];
1212 *data++ = cell->face [0] >> 8; 2150 *data++ = tile >> 8;
1213 *data++ = cell->face [0]; 2151 *data++ = tile;
1214 } 2152 }
1215 2153
1216 if (flags & 2) 2154 if (flags & 2)
1217 { 2155 {
2156 tileid tile = cell->tile [1];
1218 *data++ = cell->face [1] >> 8; 2157 *data++ = tile >> 8;
1219 *data++ = cell->face [1]; 2158 *data++ = tile;
1220 } 2159 }
1221 2160
1222 if (flags & 4) 2161 if (flags & 4)
1223 { 2162 {
2163 tileid tile = cell->tile [2];
1224 *data++ = cell->face [2] >> 8; 2164 *data++ = tile >> 8;
1225 *data++ = cell->face [2]; 2165 *data++ = tile;
1226 } 2166 }
1227 } 2167 }
1228 else 2168 else
1229 *data++ = 0; 2169 *data++ = 0;
1230 } 2170 }
1236} 2176}
1237 OUTPUT: 2177 OUTPUT:
1238 RETVAL 2178 RETVAL
1239 2179
1240void 2180void
1241set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2181set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1242 PPCODE: 2182 PPCODE:
1243{ 2183{
1244 int x, y, z; 2184 int x, y, z;
1245 int w, h; 2185 int w, h;
1246 int x1, y1; 2186 int x1, y1;
1270 { 2210 {
1271 uint8_t flags = *data++; 2211 uint8_t flags = *data++;
1272 2212
1273 if (flags) 2213 if (flags)
1274 { 2214 {
1275 mapface face[3] = { 0, 0, 0 };
1276
1277 mapcell *cell = row_get_cell (row, x); 2215 mapcell *cell = row_get_cell (row, x);
2216 tileid tile[3] = { 0, 0, 0 };
1278 2217
1279 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2218 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1280 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2219 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1281 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2220 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1282 2221
1283 if (cell->darkness <= 0) 2222 if (cell->darkness == 0)
1284 { 2223 {
1285 cell->darkness = -1; 2224 cell->darkness = 0;
1286 2225
1287 for (z = 0; z <= 2; z++) 2226 for (z = 0; z <= 2; z++)
1288 { 2227 {
1289 cell->face[z] = face[z]; 2228 tileid t = tile [z];
1290 2229
1291 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2230 if (t >= self->texs || (t && !self->tex [t].name))
2231 {
1292 XPUSHs (sv_2mortal (newSViv (face[z]))); 2232 XPUSHs (sv_2mortal (newSViv (t)));
2233 need_texid (self, t);
2234 }
2235
2236 cell->tile [z] = t;
1293 } 2237 }
1294 } 2238 }
1295 } 2239 }
1296 } 2240 }
1297 } 2241 }
1298} 2242}
1299 2243
1300MODULE = CFClient PACKAGE = CFClient::MixChunk 2244MODULE = CFPlus PACKAGE = CFPlus::RW
1301 2245
1302CFClient::MixChunk 2246CFPlus::RW
1303new_from_file (SV *class, char *path) 2247new (SV *class, SV *data_sv)
1304 CODE: 2248 CODE:
1305 RETVAL = Mix_LoadWAV (path); 2249{
2250 STRLEN datalen;
2251 char *data = SvPVbyte (data_sv, datalen);
2252
2253 RETVAL = SDL_RWFromConstMem (data, datalen);
2254}
1306 OUTPUT: 2255 OUTPUT:
1307 RETVAL 2256 RETVAL
1308 2257
2258CFPlus::RW
2259new_from_file (SV *class, const char *path, const char *mode = "rb")
2260 CODE:
2261 RETVAL = SDL_RWFromFile (path, mode);
2262 OUTPUT:
2263 RETVAL
2264
1309void 2265void
2266close (CFPlus::RW self)
2267 CODE:
2268 SDL_RWclose (self);
2269
2270MODULE = CFPlus PACKAGE = CFPlus::Channel
2271
2272PROTOTYPES: DISABLE
2273
2274void
2275halt (CFPlus::Channel self)
2276 CODE:
2277 Mix_HaltChannel (self);
2278
2279void
2280expire (CFPlus::Channel self, int ticks = -1)
2281 CODE:
2282 Mix_ExpireChannel (self, ticks);
2283
2284void
2285fade_out (CFPlus::Channel self, int ticks = -1)
2286 CODE:
2287 Mix_FadeOutChannel (self, ticks);
2288
2289int
2290volume (CFPlus::Channel self, int volume)
2291 CODE:
2292 RETVAL = Mix_Volume (self, volume);
2293 OUTPUT:
2294 RETVAL
2295
2296void
2297unregister_all_effects (CFPlus::Channel self)
2298 CODE:
2299 Mix_UnregisterAllEffects (self);
2300
2301void
2302set_panning (CFPlus::Channel self, int left, int right)
2303 CODE:
2304 Mix_SetPanning (self, left, right);
2305
2306void
2307set_distance (CFPlus::Channel self, int distance)
2308 CODE:
2309 Mix_SetDistance (self, distance);
2310
2311void
2312set_position (CFPlus::Channel self, int angle, int distance)
2313 CODE:
2314 Mix_SetPosition (self, angle, distance);
2315
2316void
2317set_reverse_stereo (CFPlus::Channel self, int flip)
2318 CODE:
2319 Mix_SetReverseStereo (self, flip);
2320
2321MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2322
2323PROTOTYPES: DISABLE
2324
2325CFPlus::MixChunk
2326new (SV *class, CFPlus::RW rwops)
2327 CODE:
2328 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2329 OUTPUT:
2330 RETVAL
2331
2332void
1310DESTROY (CFClient::MixChunk self) 2333DESTROY (CFPlus::MixChunk self)
1311 CODE: 2334 CODE:
1312 Mix_FreeChunk (self); 2335 Mix_FreeChunk (self);
1313 2336
1314int 2337int
1315volume (CFClient::MixChunk self, int volume = -1) 2338volume (CFPlus::MixChunk self, int volume = -1)
1316 CODE: 2339 CODE:
1317 RETVAL = Mix_VolumeChunk (self, volume); 2340 RETVAL = Mix_VolumeChunk (self, volume);
1318 OUTPUT: 2341 OUTPUT:
1319 RETVAL 2342 RETVAL
1320 2343
1321int 2344CFPlus::Channel
1322play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2345play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1323 CODE: 2346 CODE:
1324 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2347 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2348 Mix_UnregisterAllEffects (RETVAL);
1325 OUTPUT: 2349 OUTPUT:
1326 RETVAL 2350 RETVAL
1327 2351
1328MODULE = CFClient PACKAGE = CFClient::MixMusic 2352MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1329 2353
1330int 2354int
1331volume (int volume = -1) 2355volume (int volume = -1)
2356 PROTOTYPE: ;$
1332 CODE: 2357 CODE:
1333 RETVAL = Mix_VolumeMusic (volume); 2358 RETVAL = Mix_VolumeMusic (volume);
1334 OUTPUT: 2359 OUTPUT:
1335 RETVAL 2360 RETVAL
1336 2361
2362void
2363fade_out (int ms)
2364 CODE:
2365 Mix_FadeOutMusic (ms);
2366
2367void
2368halt ()
2369 CODE:
2370 Mix_HaltMusic ();
2371
1337CFClient::MixMusic 2372CFPlus::MixMusic
1338new_from_file (SV *class, char *path) 2373new (SV *class, CFPlus::RW rwops)
1339 CODE: 2374 CODE:
1340 RETVAL = Mix_LoadMUS (path); 2375 RETVAL = Mix_LoadMUS_RW (rwops);
1341 OUTPUT: 2376 OUTPUT:
1342 RETVAL 2377 RETVAL
1343 2378
1344void 2379void
1345DESTROY (CFClient::MixMusic self) 2380DESTROY (CFPlus::MixMusic self)
1346 CODE: 2381 CODE:
1347 Mix_FreeMusic (self); 2382 Mix_FreeMusic (self);
1348 2383
1349int 2384int
1350play (CFClient::MixMusic self, int loops = -1) 2385play (CFPlus::MixMusic self, int loops = -1)
1351 CODE: 2386 CODE:
1352 RETVAL = Mix_PlayMusic (self, loops); 2387 RETVAL = Mix_PlayMusic (self, loops);
1353 OUTPUT: 2388 OUTPUT:
1354 RETVAL 2389 RETVAL
1355 2390
2391void
2392fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2393 CODE:
2394 Mix_FadeInMusicPos (self, loops, ms, position);
2395
1356MODULE = CFClient PACKAGE = CFClient::OpenGL 2396MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2397
2398PROTOTYPES: ENABLE
1357 2399
1358BOOT: 2400BOOT:
1359{ 2401{
1360 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2402 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1361 static const struct { 2403 static const struct {
1362 const char *name; 2404 const char *name;
1363 IV iv; 2405 IV iv;
1364 } *civ, const_iv[] = { 2406 } *civ, const_iv[] = {
1365# define const_iv(name) { # name, (IV)name } 2407# define const_iv(name) { # name, (IV)name }
2408 const_iv (GL_VENDOR),
2409 const_iv (GL_VERSION),
2410 const_iv (GL_EXTENSIONS),
1366 const_iv (GL_COLOR_MATERIAL), 2411 const_iv (GL_COLOR_MATERIAL),
1367 const_iv (GL_SMOOTH), 2412 const_iv (GL_SMOOTH),
1368 const_iv (GL_FLAT), 2413 const_iv (GL_FLAT),
1369 const_iv (GL_DITHER), 2414 const_iv (GL_DITHER),
1370 const_iv (GL_BLEND), 2415 const_iv (GL_BLEND),
2416 const_iv (GL_CULL_FACE),
1371 const_iv (GL_SCISSOR_TEST), 2417 const_iv (GL_SCISSOR_TEST),
2418 const_iv (GL_DEPTH_TEST),
2419 const_iv (GL_ALPHA_TEST),
2420 const_iv (GL_NORMALIZE),
2421 const_iv (GL_RESCALE_NORMAL),
2422 const_iv (GL_FRONT),
2423 const_iv (GL_BACK),
2424 const_iv (GL_AUX0),
1372 const_iv (GL_AND), 2425 const_iv (GL_AND),
1373 const_iv (GL_ONE), 2426 const_iv (GL_ONE),
1374 const_iv (GL_ZERO), 2427 const_iv (GL_ZERO),
1375 const_iv (GL_SRC_ALPHA), 2428 const_iv (GL_SRC_ALPHA),
1376 const_iv (GL_SRC_ALPHA_SATURATE), 2429 const_iv (GL_DST_ALPHA),
1377 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2430 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1378 const_iv (GL_ONE_MINUS_DST_ALPHA), 2431 const_iv (GL_ONE_MINUS_DST_ALPHA),
2432 const_iv (GL_SRC_ALPHA_SATURATE),
1379 const_iv (GL_RGB), 2433 const_iv (GL_RGB),
1380 const_iv (GL_RGBA), 2434 const_iv (GL_RGBA),
2435 const_iv (GL_RGBA4),
2436 const_iv (GL_RGBA8),
2437 const_iv (GL_RGB5_A1),
1381 const_iv (GL_UNSIGNED_BYTE), 2438 const_iv (GL_UNSIGNED_BYTE),
2439 const_iv (GL_UNSIGNED_SHORT),
2440 const_iv (GL_UNSIGNED_INT),
1382 const_iv (GL_ALPHA), 2441 const_iv (GL_ALPHA),
2442 const_iv (GL_INTENSITY),
2443 const_iv (GL_LUMINANCE),
2444 const_iv (GL_LUMINANCE_ALPHA),
1383 const_iv (GL_FLOAT), 2445 const_iv (GL_FLOAT),
1384 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2446 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1385 const_iv (GL_COMPILE), 2447 const_iv (GL_COMPILE),
2448 const_iv (GL_PROXY_TEXTURE_1D),
2449 const_iv (GL_PROXY_TEXTURE_2D),
1386 const_iv (GL_TEXTURE_1D), 2450 const_iv (GL_TEXTURE_1D),
1387 const_iv (GL_TEXTURE_2D), 2451 const_iv (GL_TEXTURE_2D),
1388 const_iv (GL_TEXTURE_ENV), 2452 const_iv (GL_TEXTURE_ENV),
1389 const_iv (GL_TEXTURE_MAG_FILTER), 2453 const_iv (GL_TEXTURE_MAG_FILTER),
1390 const_iv (GL_TEXTURE_MIN_FILTER), 2454 const_iv (GL_TEXTURE_MIN_FILTER),
1391 const_iv (GL_TEXTURE_ENV_MODE), 2455 const_iv (GL_TEXTURE_ENV_MODE),
1392 const_iv (GL_TEXTURE_WRAP_S), 2456 const_iv (GL_TEXTURE_WRAP_S),
1393 const_iv (GL_TEXTURE_WRAP_T), 2457 const_iv (GL_TEXTURE_WRAP_T),
2458 const_iv (GL_REPEAT),
1394 const_iv (GL_CLAMP), 2459 const_iv (GL_CLAMP),
1395 const_iv (GL_REPEAT), 2460 const_iv (GL_CLAMP_TO_EDGE),
1396 const_iv (GL_NEAREST), 2461 const_iv (GL_NEAREST),
1397 const_iv (GL_LINEAR), 2462 const_iv (GL_LINEAR),
1398 const_iv (GL_NEAREST_MIPMAP_NEAREST), 2463 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1399 const_iv (GL_LINEAR_MIPMAP_NEAREST), 2464 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1400 const_iv (GL_NEAREST_MIPMAP_LINEAR), 2465 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1401 const_iv (GL_LINEAR_MIPMAP_LINEAR), 2466 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1402 const_iv (GL_GENERATE_MIPMAP), 2467 const_iv (GL_GENERATE_MIPMAP),
1403 const_iv (GL_MODULATE), 2468 const_iv (GL_MODULATE),
1404 const_iv (GL_DECAL), 2469 const_iv (GL_DECAL),
1405 const_iv (GL_REPLACE), 2470 const_iv (GL_REPLACE),
2471 const_iv (GL_DEPTH_BUFFER_BIT),
1406 const_iv (GL_COLOR_BUFFER_BIT), 2472 const_iv (GL_COLOR_BUFFER_BIT),
1407 const_iv (GL_PROJECTION), 2473 const_iv (GL_PROJECTION),
1408 const_iv (GL_MODELVIEW), 2474 const_iv (GL_MODELVIEW),
1409 const_iv (GL_COLOR_LOGIC_OP), 2475 const_iv (GL_COLOR_LOGIC_OP),
1410 const_iv (GL_SEPARABLE_2D), 2476 const_iv (GL_SEPARABLE_2D),
1411 const_iv (GL_CONVOLUTION_2D), 2477 const_iv (GL_CONVOLUTION_2D),
1412 const_iv (GL_CONVOLUTION_BORDER_MODE), 2478 const_iv (GL_CONVOLUTION_BORDER_MODE),
1413 const_iv (GL_CONSTANT_BORDER), 2479 const_iv (GL_CONSTANT_BORDER),
2480 const_iv (GL_POINTS),
1414 const_iv (GL_LINES), 2481 const_iv (GL_LINES),
2482 const_iv (GL_LINE_STRIP),
2483 const_iv (GL_LINE_LOOP),
1415 const_iv (GL_QUADS), 2484 const_iv (GL_QUADS),
2485 const_iv (GL_QUAD_STRIP),
2486 const_iv (GL_TRIANGLES),
2487 const_iv (GL_TRIANGLE_STRIP),
2488 const_iv (GL_TRIANGLE_FAN),
1416 const_iv (GL_LINE_LOOP), 2489 const_iv (GL_POLYGON),
1417 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2490 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2491 const_iv (GL_POINT_SMOOTH_HINT),
2492 const_iv (GL_LINE_SMOOTH_HINT),
2493 const_iv (GL_POLYGON_SMOOTH_HINT),
2494 const_iv (GL_GENERATE_MIPMAP_HINT),
1418 const_iv (GL_FASTEST), 2495 const_iv (GL_FASTEST),
2496 const_iv (GL_DONT_CARE),
2497 const_iv (GL_NICEST),
2498 const_iv (GL_V2F),
2499 const_iv (GL_V3F),
2500 const_iv (GL_T2F_V3F),
2501 const_iv (GL_T2F_N3F_V3F),
1419# undef const_iv 2502# undef const_iv
1420 }; 2503 };
1421 2504
1422 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2505 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1423 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2506 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2507
2508 texture_av = newAV ();
2509 AvREAL_off (texture_av);
1424} 2510}
2511
2512char *
2513gl_vendor ()
2514 CODE:
2515 RETVAL = (char *)glGetString (GL_VENDOR);
2516 OUTPUT:
2517 RETVAL
2518
2519char *
2520gl_version ()
2521 CODE:
2522 RETVAL = (char *)glGetString (GL_VERSION);
2523 OUTPUT:
2524 RETVAL
2525
2526char *
2527gl_extensions ()
2528 CODE:
2529 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2530 OUTPUT:
2531 RETVAL
2532
2533const char *glGetString (GLenum pname)
2534
2535GLint glGetInteger (GLenum pname)
2536 CODE:
2537 glGetIntegerv (pname, &RETVAL);
2538 OUTPUT:
2539 RETVAL
2540
2541GLdouble glGetDouble (GLenum pname)
2542 CODE:
2543 glGetDoublev (pname, &RETVAL);
2544 OUTPUT:
2545 RETVAL
1425 2546
1426int glGetError () 2547int glGetError ()
2548
2549void glFinish ()
1427 2550
1428void glClear (int mask) 2551void glClear (int mask)
1429 2552
1430void glClearColor (float r, float g, float b, float a = 1.0) 2553void glClearColor (float r, float g, float b, float a = 1.0)
1431 PROTOTYPE: @ 2554 PROTOTYPE: @
1438 2561
1439void glHint (int target, int mode) 2562void glHint (int target, int mode)
1440 2563
1441void glBlendFunc (int sfactor, int dfactor) 2564void glBlendFunc (int sfactor, int dfactor)
1442 2565
2566void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2567 CODE:
2568 gl_BlendFuncSeparate (sa, da, saa, daa);
2569
2570void glDepthMask (int flag)
2571
1443void glLogicOp (int opcode) 2572void glLogicOp (int opcode)
1444 2573
1445void glColorMask (int red, int green, int blue, int alpha) 2574void glColorMask (int red, int green, int blue, int alpha)
1446 2575
1447void glMatrixMode (int mode) 2576void glMatrixMode (int mode)
1450 2579
1451void glPopMatrix () 2580void glPopMatrix ()
1452 2581
1453void glLoadIdentity () 2582void glLoadIdentity ()
1454 2583
2584void glDrawBuffer (int buffer)
2585
2586void glReadBuffer (int buffer)
2587
1455# near and far are due to microsofts buggy c compiler 2588# near_ and far_ are due to microsofts buggy "c" compiler
2589void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2590
2591# near_ and far_ are due to microsofts buggy "c" compiler
1456void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2592void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2593
2594PROTOTYPES: DISABLE
1457 2595
1458void glViewport (int x, int y, int width, int height) 2596void glViewport (int x, int y, int width, int height)
1459 2597
1460void glScissor (int x, int y, int width, int height) 2598void glScissor (int x, int y, int width, int height)
1461 2599
1469 2607
1470void glRotate (float angle, float x, float y, float z) 2608void glRotate (float angle, float x, float y, float z)
1471 CODE: 2609 CODE:
1472 glRotatef (angle, x, y, z); 2610 glRotatef (angle, x, y, z);
1473 2611
1474void glBegin (int mode)
1475
1476void glEnd ()
1477
1478void glColor (float r, float g, float b, float a = 1.0) 2612void glColor (float r, float g, float b, float a = 1.0)
1479 PROTOTYPE: @ 2613 ALIAS:
2614 glColor_premultiply = 1
1480 CODE: 2615 CODE:
1481 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 2616 if (ix)
2617 {
2618 r *= a;
2619 g *= a;
2620 b *= a;
2621 }
2622 // microsoft visual "c" rounds instead of truncating...
2623 glColor4f (r, g, b, a);
2624
2625void glRasterPos (float x, float y, float z = 0.)
2626 CODE:
2627 glRasterPos3f (0, 0, z);
2628 glBitmap (0, 0, 0, 0, x, y, 0);
1482 2629
1483void glVertex (float x, float y, float z = 0.) 2630void glVertex (float x, float y, float z = 0.)
1484 CODE: 2631 CODE:
1485 glVertex3f (x, y, z); 2632 glVertex3f (x, y, z);
1486 2633
1487void glTexCoord (float s, float t) 2634void glTexCoord (float s, float t)
1488 CODE: 2635 CODE:
1489 glTexCoord2f (s, t); 2636 glTexCoord2f (s, t);
1490 2637
2638void glRect (float x1, float y1, float x2, float y2)
2639 CODE:
2640 glRectf (x1, y1, x2, y2);
2641
2642PROTOTYPES: ENABLE
2643
2644void glBegin (int mode)
2645
2646void glEnd ()
2647
2648void glPointSize (GLfloat size)
2649
2650void glLineWidth (GLfloat width)
2651
2652void glInterleavedArrays (int format, int stride, char *data)
2653
2654void glDrawElements (int mode, int count, int type, char *indices)
2655
2656# 1.2 void glDrawRangeElements (int mode, int start, int end
2657
1491void glTexEnv (int target, int pname, float param) 2658void glTexEnv (int target, int pname, float param)
1492 CODE: 2659 CODE:
1493 glTexEnvf (target, pname, param); 2660 glTexEnvf (target, pname, param);
1494 2661
1495void glTexParameter (int target, int pname, float param) 2662void glTexParameter (int target, int pname, float param)
1498 2665
1499void glBindTexture (int target, int name) 2666void glBindTexture (int target, int name)
1500 2667
1501void glConvolutionParameter (int target, int pname, float params) 2668void glConvolutionParameter (int target, int pname, float params)
1502 CODE: 2669 CODE:
1503 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2670 if (gl.ConvolutionParameterf)
2671 gl.ConvolutionParameterf (target, pname, params);
1504 2672
1505void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2673void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1506 CODE: 2674 CODE:
1507 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2675 if (gl.ConvolutionFilter2D)
1508 (target, internalformat, width, height, format, type, data)); 2676 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1509 2677
1510void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2678void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1511 CODE: 2679 CODE:
1512 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2680 if (gl.SeparableFilter2D)
1513 (target, internalformat, width, height, format, type, row, column)); 2681 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1514 2682
1515void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2683void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1516 2684
1517void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2685void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1518 2686
1519void glRasterPos (int x, int y) 2687void glDrawPixels (int width, int height, int format, int type, char *pixels)
1520 CODE: 2688
1521 glRasterPos2i (x, y); 2689void glPixelZoom (float x, float y)
1522 2690
1523void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2691void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1524 2692
1525int glGenTexture () 2693int glGenTexture ()
1526 CODE: 2694 CODE:
1527{ 2695 RETVAL = gen_texture ();
1528 GLuint name;
1529 glGenTextures (1, &name);
1530 RETVAL = name;
1531}
1532 OUTPUT: 2696 OUTPUT:
1533 RETVAL 2697 RETVAL
1534 2698
1535void glDeleteTexture (int name) 2699void glDeleteTexture (int name)
1536 CODE: 2700 CODE:
1537{
1538 GLuint name_ = name;
1539 glDeleteTextures (1, &name_); 2701 del_texture (name);
1540} 2702
1541
1542int glGenList () 2703int glGenList ()
1543 CODE: 2704 CODE:
1544 RETVAL = glGenLists (1); 2705 RETVAL = glGenLists (1);
1545 OUTPUT: 2706 OUTPUT:
1546 RETVAL 2707 RETVAL
1553 2714
1554void glEndList () 2715void glEndList ()
1555 2716
1556void glCallList (int list) 2717void glCallList (int list)
1557 2718
2719MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2720
2721PROTOTYPES: DISABLE
2722
2723void
2724find_widget (SV *self, NV x, NV y)
2725 PPCODE:
2726{
2727 if (within_widget (self, x, y))
2728 XPUSHs (self);
2729}
2730
2731BOOT:
2732{
2733 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2734
2735 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2736 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2737 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2738 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2739}
2740
2741void
2742draw (SV *self)
2743 CODE:
2744{
2745 HV *hv;
2746 SV **svp;
2747 NV x, y, w, h;
2748 SV *draw_x_sv = GvSV (draw_x_gv);
2749 SV *draw_y_sv = GvSV (draw_y_gv);
2750 SV *draw_w_sv = GvSV (draw_w_gv);
2751 SV *draw_h_sv = GvSV (draw_h_gv);
2752 SV *hover;
2753 double draw_x, draw_y, draw_w, draw_h;
2754
2755 if (!SvROK (self))
2756 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2757
2758 hv = (HV *)SvRV (self);
2759
2760 if (SvTYPE (hv) != SVt_PVHV)
2761 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2762
2763 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2764 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2765
2766 if (!h || !w)
2767 XSRETURN_EMPTY;
2768
2769 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2770 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2771
2772 draw_x = SvNV (draw_x_sv) + x;
2773 draw_y = SvNV (draw_y_sv) + y;
2774
2775 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2776 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2777 XSRETURN_EMPTY;
2778
2779 sv_setnv (draw_x_sv, draw_x);
2780 sv_setnv (draw_y_sv, draw_y);
2781
2782 glPushMatrix ();
2783 glTranslated (x, y, 0);
2784
2785 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2786 {
2787 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2788
2789 if (svp && SvTRUE (*svp))
2790 {
2791 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2792 glEnable (GL_BLEND);
2793 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2794 glBegin (GL_QUADS);
2795 glVertex2f (0, 0);
2796 glVertex2f (w, 0);
2797 glVertex2f (w, h);
2798 glVertex2f (0, h);
2799 glEnd ();
2800 glDisable (GL_BLEND);
2801 }
2802 }
2803#if 0
2804 if ($ENV{CFPLUS_DEBUG} & 1) {
2805 glPushMatrix;
2806 glColor 1, 1, 0, 1;
2807 glTranslate 0.375, 0.375;
2808 glBegin GL_LINE_LOOP;
2809 glVertex 0 , 0;
2810 glVertex $self->{w} - 1, 0;
2811 glVertex $self->{w} - 1, $self->{h} - 1;
2812 glVertex 0 , $self->{h} - 1;
2813 glEnd;
2814 glPopMatrix;
2815 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2816 }
2817#endif
2818 PUSHMARK (SP);
2819 XPUSHs (self);
2820 PUTBACK;
2821 call_method ("_draw", G_VOID | G_DISCARD);
2822 SPAGAIN;
2823
2824 glPopMatrix ();
2825
2826 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2827 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2828}
2829

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