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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.131 by root, Thu Jul 13 01:54:18 2006 UTC vs.
Revision 1.215 by root, Tue Jul 31 00:50:04 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN 2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
4# include <malloc.h> 4# include <malloc.h>
5# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
6# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
7#endif 14#endif
8 15
9#include "EXTERN.h" 16#include "EXTERN.h"
10#include "perl.h" 17#include "perl.h"
11#include "XSUB.h" 18#include "XSUB.h"
12 19
13#ifdef _WIN32 20#ifdef _WIN32
14# undef pipe 21# undef pipe
15#endif 22#endif
16 23
24#include <assert.h>
17#include <math.h> 25#include <math.h>
18#include <string.h> 26#include <string.h>
19#include <stdio.h> 27#include <stdio.h>
20#include <stdlib.h> 28#include <stdlib.h>
21 29
30#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
31
22#include <SDL.h> 32#include <SDL.h>
33#include <SDL_thread.h>
23#include <SDL_endian.h> 34#include <SDL_endian.h>
24#include <SDL_image.h> 35#include <SDL_image.h>
25#include <SDL_mixer.h> 36#include <SDL_mixer.h>
26#include <SDL_opengl.h> 37#include <SDL_opengl.h>
27 38
36# include <sys/types.h> 47# include <sys/types.h>
37# include <sys/socket.h> 48# include <sys/socket.h>
38# include <netinet/in.h> 49# include <netinet/in.h>
39# include <netinet/tcp.h> 50# include <netinet/tcp.h>
40# include <inttypes.h> 51# include <inttypes.h>
41#else
42 typedef unsigned char uint8_t;
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48#endif 52#endif
49 53
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 54#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
51 55
52#define FOW_DARKNESS 32 56#define FOW_DARKNESS 32
53 57
54#define MAP_EXTEND_X 32 58#define MAP_EXTEND_X 32
55#define MAP_EXTEND_Y 512 59#define MAP_EXTEND_Y 512
60# define PARACHUTE SDL_INIT_NOPARACHUTE 64# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else 65#else
62# define PARACHUTE 0 66# define PARACHUTE 0
63#endif 67#endif
64 68
69static AV *texture_av;
70
65static struct 71static struct
66{ 72{
67#define GL_FUNC(ptr,name) ptr name; 73#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h" 74#include "glfunc.h"
69#undef GL_FUNC 75#undef GL_FUNC
70} gl; 76} gl;
71 77
78static void
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 79gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{ 80{
74 if (gl.BlendFuncSeparate) 81 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa); 82 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT) 83 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 84 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else 85 else
79 glBlendFunc (sa, da); 86 glBlendFunc (sa, da);
80} 87}
81 88
89static GLuint
90gen_texture ()
91{
92 GLuint name;
93
94 if (AvFILL (texture_av) >= 0)
95 name = (GLuint)(size_t)av_pop (texture_av);
96 else
97 glGenTextures (1, &name);
98
99 return name;
100}
101
102static void
103del_texture (GLuint name)
104{
105 /* make a half-assed attempt at returning the memory used by the texture */
106 /* textures are frequently being reused by cfplus anyway */
107 /*glBindTexture (GL_TEXTURE_2D, name);*/
108 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
109 av_push (texture_av, (SV *)(size_t)name);
110 glDeleteTextures (1, &name);
111}
112
82#include "texcache.c" 113#include "texcache.c"
83 114
84#include "pango-font.c" 115#include "pango-font.c"
85#include "pango-fontmap.c" 116#include "pango-fontmap.c"
86#include "pango-render.c" 117#include "pango-render.c"
87 118
119typedef IV CFPlus__Channel;
120typedef SDL_RWops *CFPlus__RW;
88typedef Mix_Chunk *CFClient__MixChunk; 121typedef Mix_Chunk *CFPlus__MixChunk;
89typedef Mix_Music *CFClient__MixMusic; 122typedef Mix_Music *CFPlus__MixMusic;
90 123
91typedef PangoFontDescription *CFClient__Font; 124typedef PangoFontDescription *CFPlus__Font;
92 125
93static int 126static int
94shape_attr_p (PangoLayoutRun *run) 127shape_attr_p (PangoLayoutRun *run)
95{ 128{
96 GSList *attrs = run->item->analysis.extra_attrs; 129 GSList *attrs = run->item->analysis.extra_attrs;
110 143
111typedef struct cf_layout { 144typedef struct cf_layout {
112 PangoLayout *pl; 145 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode 146 float r, g, b, a; // default color for rgba mode
114 int base_height; 147 int base_height;
115 CFClient__Font font; 148 CFPlus__Font font;
116} *CFClient__Layout; 149} *CFPlus__Layout;
117 150
118static CFClient__Font default_font; 151static CFPlus__Font default_font;
119static PangoContext *opengl_context; 152static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap; 153static PangoFontMap *opengl_fontmap;
121 154
122static void 155static void
123substitute_func (FcPattern *pattern, gpointer data) 156substitute_func (FcPattern *pattern, gpointer data)
128#endif 161#endif
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 162 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130} 163}
131 164
132static void 165static void
133layout_update_font (CFClient__Layout self) 166layout_update_font (CFPlus__Layout self)
134{ 167{
135 /* use a random scale factor to account for unknown descenders, 0.8 works 168 /* use a random scale factor to account for unknown descenders, 0.8 works
136 * reasonably well with bitstream vera 169 * reasonably well with bitstream vera
137 */ 170 */
138 PangoFontDescription *font = self->font ? self->font : default_font; 171 PangoFontDescription *font = self->font ? self->font : default_font;
142 175
143 pango_layout_set_font_description (self->pl, font); 176 pango_layout_set_font_description (self->pl, font);
144} 177}
145 178
146static void 179static void
147layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 180layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
148{ 181{
182 PangoRectangle rect;
183
184 // get_pixel_* wrongly rounds down
149 pango_layout_get_pixel_size (self->pl, w, h); 185 pango_layout_get_extents (self->pl, 0, &rect);
150 186
151 if (!*w) *w = 1; 187 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
152 if (!*h) *h = 1; 188 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
153 189
154 *w = (*w + 3) & ~3; 190 if (!rect.width) rect.width = 1;
155} 191 if (!rect.height) rect.height = 1;
156 192
193 *w = rect.width;
194 *h = rect.height;
195}
196
197typedef uint16_t tileid;
157typedef uint16_t mapface; 198typedef uint16_t faceid;
158 199
159typedef struct { 200typedef struct {
160 GLint name; 201 int name;
161 int w, h; 202 int w, h;
162 float s, t; 203 float s, t;
163 uint8_t r, g, b, a; 204 uint8_t r, g, b, a;
205 tileid smoothtile;
206 uint8_t smoothlevel;
164} maptex; 207} maptex;
165 208
166typedef struct { 209typedef struct {
210 uint32_t player;
211 tileid tile[3];
167 int16_t darkness; 212 uint16_t darkness;
168 mapface face[3]; 213 uint8_t stat_width, stat_hp, flags, smoothmax;
169} mapcell; 214} mapcell;
170 215
171typedef struct { 216typedef struct {
172 int32_t c0, c1; 217 int32_t c0, c1;
173 mapcell *col; 218 mapcell *col;
174} maprow; 219} maprow;
175 220
176typedef struct map { 221typedef struct map {
177 int x, y, w, h; 222 int x, y, w, h;
178 int ox, oy; /* offset to virtual global coordinate system */ 223 int ox, oy; /* offset to virtual global coordinate system */
179 int faces; 224 int faces; tileid *face2tile; // [faceid]
180 mapface *face; 225 int texs; maptex *tex; // [tileid]
181
182 int texs;
183 maptex *tex;
184 226
185 int32_t rows; 227 int32_t rows;
186 maprow *row; 228 maprow *row;
187} *CFClient__Map; 229} *CFPlus__Map;
188 230
189static char * 231static char *
190prepend (char *ptr, int sze, int inc) 232prepend (char *ptr, int sze, int inc)
191{ 233{
192 char *p; 234 char *p;
209} 251}
210 252
211#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 253#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
212#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 254#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
213 255
256static void
257need_facenum (struct map *self, faceid face)
258{
259 while (self->faces <= face)
260 {
261 Append (tileid, self->face2tile, self->faces, self->faces);
262 self->faces *= 2;
263 }
264}
265
266static void
267need_texid (struct map *self, int texid)
268{
269 while (self->texs <= texid)
270 {
271 Append (maptex, self->tex, self->texs, self->texs);
272 self->texs *= 2;
273 }
274}
275
214static maprow * 276static maprow *
215map_get_row (CFClient__Map self, int y) 277map_get_row (CFPlus__Map self, int y)
216{ 278{
217 if (0 > y) 279 if (0 > y)
218 { 280 {
219 int extend = - y + MAP_EXTEND_Y; 281 int extend = - y + MAP_EXTEND_Y;
220 Prepend (maprow, self->row, self->rows, extend); 282 Prepend (maprow, self->row, self->rows, extend);
258 320
259 return row->col + (x - row->c0); 321 return row->col + (x - row->c0);
260} 322}
261 323
262static mapcell * 324static mapcell *
263map_get_cell (CFClient__Map self, int x, int y) 325map_get_cell (CFPlus__Map self, int x, int y)
264{ 326{
265 return row_get_cell (map_get_row (self, y), x); 327 return row_get_cell (map_get_row (self, y), x);
266} 328}
267 329
268static void 330static void
269map_clear (CFClient__Map self) 331map_clear (CFPlus__Map self)
270{ 332{
271 int r; 333 int r;
272 334
273 for (r = 0; r < self->rows; r++) 335 for (r = 0; r < self->rows; r++)
274 Safefree (self->row[r].col); 336 Safefree (self->row[r].col);
282 self->row = 0; 344 self->row = 0;
283 self->rows = 0; 345 self->rows = 0;
284} 346}
285 347
286static void 348static void
287map_blank (CFClient__Map self, int x0, int y0, int w, int h) 349map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
288{ 350{
289 int x, y; 351 int x, y;
290 maprow *row; 352 maprow *row;
353 mapcell *cell;
291 354
292 for (y = y0; y < y0 + h; y++) 355 for (y = y0; y < y0 + h; y++)
293 if (y >= 0) 356 if (y >= 0)
294 { 357 {
295 if (y >= self->rows) 358 if (y >= self->rows)
301 if (x >= row->c0) 364 if (x >= row->c0)
302 { 365 {
303 if (x >= row->c1) 366 if (x >= row->c1)
304 break; 367 break;
305 368
306 row->col[x - row->c0].darkness = -1; 369 cell = row->col + x - row->c0;
370
371 cell->darkness = 0;
372 cell->stat_hp = 0;
373 cell->flags = 0;
374 cell->player = 0;
307 } 375 }
308 } 376 }
377}
378
379typedef struct {
380 tileid tile;
381 uint8_t x, y, level;
382} smooth_key;
383
384static void
385smooth_or_bits (HV *hv, smooth_key *key, IV bits)
386{
387 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
388
389 if (SvIOK (*sv))
390 SvIV_set (*sv, SvIVX (*sv) | bits);
391 else
392 sv_setiv (*sv, bits);
309} 393}
310 394
311static void 395static void
312music_finished (void) 396music_finished (void)
313{ 397{
349 n |= n >> 16; 433 n |= n >> 16;
350 434
351 return n + 1; 435 return n + 1;
352} 436}
353 437
438/* SDL should provide this, really. */
439#define SDLK_MODIFIER_MIN 300
440#define SDLK_MODIFIER_MAX 314
441
442/******************************************************************************/
443
444static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
445static GV *hover_gv;
446
447static int
448within_widget (SV *widget, NV x, NV y)
449{
450 HV *self;
451 SV **svp;
452 NV wx, ww, wy, wh;
453
454 if (!SvROK (widget))
455 return 0;
456
457 self = (HV *)SvRV (widget);
458
459 if (SvTYPE (self) != SVt_PVHV)
460 return 0;
461
462 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
463 if (y < wy)
464 return 0;
465
466 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
467 if (y >= wy + wh)
468 return 0;
469
470 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
471 if (x < wx)
472 return 0;
473
474 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
475 if (x >= wx + ww)
476 return 0;
477
478 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
479 if (!svp || !SvTRUE (*svp))
480 return 0;
481
482 return 1;
483}
484
354MODULE = CFClient PACKAGE = CFClient 485MODULE = CFPlus PACKAGE = CFPlus
355 486
356PROTOTYPES: ENABLE 487PROTOTYPES: ENABLE
357 488
358BOOT: 489BOOT:
359{ 490{
360 HV *stash = gv_stashpv ("CFClient", 1); 491 HV *stash = gv_stashpv ("CFPlus", 1);
361 static const struct { 492 static const struct {
362 const char *name; 493 const char *name;
363 IV iv; 494 IV iv;
364 } *civ, const_iv[] = { 495 } *civ, const_iv[] = {
365# define const_iv(name) { # name, (IV)name } 496# define const_iv(name) { # name, (IV)name }
497 const_iv (SDLK_MODIFIER_MIN),
498 const_iv (SDLK_MODIFIER_MAX),
499
366 const_iv (SDL_ACTIVEEVENT), 500 const_iv (SDL_ACTIVEEVENT),
367 const_iv (SDL_KEYDOWN), 501 const_iv (SDL_KEYDOWN),
368 const_iv (SDL_KEYUP), 502 const_iv (SDL_KEYUP),
369 const_iv (SDL_MOUSEMOTION), 503 const_iv (SDL_MOUSEMOTION),
370 const_iv (SDL_MOUSEBUTTONDOWN), 504 const_iv (SDL_MOUSEBUTTONDOWN),
379 const_iv (SDL_EVENT_RESERVEDA), 513 const_iv (SDL_EVENT_RESERVEDA),
380 const_iv (SDL_EVENT_RESERVEDB), 514 const_iv (SDL_EVENT_RESERVEDB),
381 const_iv (SDL_VIDEORESIZE), 515 const_iv (SDL_VIDEORESIZE),
382 const_iv (SDL_VIDEOEXPOSE), 516 const_iv (SDL_VIDEOEXPOSE),
383 const_iv (SDL_USEREVENT), 517 const_iv (SDL_USEREVENT),
518
519 const_iv (SDL_APPINPUTFOCUS),
520 const_iv (SDL_APPMOUSEFOCUS),
521 const_iv (SDL_APPACTIVE),
522
384 const_iv (SDLK_KP0), 523 const_iv (SDLK_KP0),
385 const_iv (SDLK_KP1), 524 const_iv (SDLK_KP1),
386 const_iv (SDLK_KP2), 525 const_iv (SDLK_KP2),
387 const_iv (SDLK_KP3), 526 const_iv (SDLK_KP3),
388 const_iv (SDLK_KP4), 527 const_iv (SDLK_KP4),
443 const_iv (SDLK_BREAK), 582 const_iv (SDLK_BREAK),
444 const_iv (SDLK_MENU), 583 const_iv (SDLK_MENU),
445 const_iv (SDLK_POWER), 584 const_iv (SDLK_POWER),
446 const_iv (SDLK_EURO), 585 const_iv (SDLK_EURO),
447 const_iv (SDLK_UNDO), 586 const_iv (SDLK_UNDO),
587
448 const_iv (KMOD_NONE), 588 const_iv (KMOD_NONE),
589 const_iv (KMOD_SHIFT),
449 const_iv (KMOD_LSHIFT), 590 const_iv (KMOD_LSHIFT),
450 const_iv (KMOD_RSHIFT), 591 const_iv (KMOD_RSHIFT),
592 const_iv (KMOD_CTRL),
451 const_iv (KMOD_LCTRL), 593 const_iv (KMOD_LCTRL),
452 const_iv (KMOD_RCTRL), 594 const_iv (KMOD_RCTRL),
595 const_iv (KMOD_ALT),
453 const_iv (KMOD_LALT), 596 const_iv (KMOD_LALT),
454 const_iv (KMOD_RALT), 597 const_iv (KMOD_RALT),
598 const_iv (KMOD_META),
455 const_iv (KMOD_LMETA), 599 const_iv (KMOD_LMETA),
456 const_iv (KMOD_RMETA), 600 const_iv (KMOD_RMETA),
457 const_iv (KMOD_NUM), 601 const_iv (KMOD_NUM),
458 const_iv (KMOD_CAPS), 602 const_iv (KMOD_CAPS),
459 const_iv (KMOD_MODE), 603 const_iv (KMOD_MODE),
460 const_iv (KMOD_CTRL),
461 const_iv (KMOD_SHIFT),
462 const_iv (KMOD_ALT),
463 const_iv (KMOD_META)
464# undef const_iv 604# undef const_iv
465 }; 605 };
466 606
467 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 607 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
468 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 608 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
609
610 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
611 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
469} 612}
613
614void
615weaken (SV *rv)
616 PROTOTYPE: $
617 CODE:
618 sv_rvweaken (rv);
470 619
471int 620int
472in_destruct () 621in_destruct ()
473 CODE: 622 CODE:
474 RETVAL = PL_main_cv == Nullcv; 623 RETVAL = PL_main_cv == Nullcv;
486 opengl_fontmap = pango_opengl_font_map_new (); 635 opengl_fontmap = pango_opengl_font_map_new ();
487 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 636 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
488 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 637 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
489} 638}
490 639
640char *
641SDL_GetError ()
642
491int 643int
492SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 644SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
493 645
494void 646void
495SDL_Quit () 647SDL_Quit ()
496 648
497void 649void
498SDL_ListModes () 650SDL_ListModes (int rgb, int alpha)
499 PPCODE: 651 PPCODE:
500{ 652{
501 SDL_Rect **m; 653 SDL_Rect **m;
502 654
503 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 655 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
504 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 656 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
505 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 657 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
506 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 658 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
507 659
508 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 660 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
509 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 661 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
510 662
511 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 663 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 664 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 665 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 666 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
515 667
516 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 668 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
669#if SDL_VERSION_ATLEAST(1,2,10)
517 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 670 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
518 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 671 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
519 672#endif
520 SDL_EnableUNICODE (1);
521 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
522 673
523 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 674 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
524 675
525 if (m && m != (SDL_Rect **)-1) 676 if (m && m != (SDL_Rect **)-1)
526 while (*m) 677 while (*m)
527 { 678 {
679 if ((*m)->w >= 640 && (*m)->h >= 480)
680 {
528 AV *av = newAV (); 681 AV *av = newAV ();
529 av_push (av, newSViv ((*m)->w)); 682 av_push (av, newSViv ((*m)->w));
530 av_push (av, newSViv ((*m)->h)); 683 av_push (av, newSViv ((*m)->h));
684 av_push (av, newSViv (rgb));
685 av_push (av, newSViv (alpha));
531 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 686 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
687 }
532 688
533 ++m; 689 ++m;
534 } 690 }
535} 691}
536 692
537char *
538SDL_GetError ()
539
540int 693int
541SDL_SetVideoMode (int w, int h, int fullscreen) 694SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
542 CODE: 695 CODE:
696{
697 SDL_EnableUNICODE (1);
698 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
699
700 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
701 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
702 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
703 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
704
543 RETVAL = !!SDL_SetVideoMode ( 705 RETVAL = !!SDL_SetVideoMode (
544 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 706 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
545 ); 707 );
708
546 if (RETVAL) 709 if (RETVAL)
547 { 710 {
711 av_clear (texture_av);
712
548 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 713 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
549# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 714#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
550# include "glfunc.h" 715#include "glfunc.h"
551# undef GL_FUNC 716#undef GL_FUNC
552 } 717 }
718}
553 OUTPUT: 719 OUTPUT:
554 RETVAL 720 RETVAL
555 721
556void 722void
557SDL_GL_SwapBuffers () 723SDL_GL_SwapBuffers ()
558 724
559char * 725char *
560SDL_GetKeyName (int sym) 726SDL_GetKeyName (int sym)
561 727
728int
729SDL_GetAppState ()
730
562void 731void
563SDL_PollEvent () 732poll_events ()
564 PPCODE: 733 PPCODE:
565{ 734{
566 SDL_Event ev; 735 SDL_Event ev;
567 736
568 while (SDL_PollEvent (&ev)) 737 SDL_PumpEvents ();
738 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
569 { 739 {
570 HV *hv = newHV (); 740 HV *hv = newHV ();
571 hv_store (hv, "type", 4, newSViv (ev.type), 0); 741 hv_store (hv, "type", 4, newSViv (ev.type), 0);
572 742
573 switch (ev.type) 743 switch (ev.type)
575 case SDL_KEYDOWN: 745 case SDL_KEYDOWN:
576 case SDL_KEYUP: 746 case SDL_KEYUP:
577 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 747 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
578 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 748 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
579 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 749 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
750 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
580 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 751 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
581 break; 752 break;
582 753
583 case SDL_ACTIVEEVENT: 754 case SDL_ACTIVEEVENT:
584 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 755 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
585 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 756 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
586 break; 757 break;
587 758
588 case SDL_MOUSEMOTION: 759 case SDL_MOUSEMOTION:
760 {
761 int state = ev.motion.state;
762 int x = ev.motion.x;
763 int y = ev.motion.y;
764 int xrel = ev.motion.xrel;
765 int yrel = ev.motion.yrel;
766
767 /* do simplistic event compression */
768 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
769 && state == ev.motion.state)
770 {
771 xrel += ev.motion.xrel;
772 yrel += ev.motion.yrel;
773 x = ev.motion.x;
774 y = ev.motion.y;
775 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
776 }
777
589 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 778 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
590
591 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 779 hv_store (hv, "state", 5, newSViv (state), 0);
592 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 780 hv_store (hv, "x", 1, newSViv (x), 0);
593 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 781 hv_store (hv, "y", 1, newSViv (y), 0);
594 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 782 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
595 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 783 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
784 }
596 break; 785 break;
597 786
598 case SDL_MOUSEBUTTONDOWN: 787 case SDL_MOUSEBUTTONDOWN:
599 case SDL_MOUSEBUTTONUP: 788 case SDL_MOUSEBUTTONUP:
600 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 789 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
610 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 799 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
611 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 800 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
612 break; 801 break;
613 } 802 }
614 803
615 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
616 } 805 }
617} 806}
618 807
619int 808int
620Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
621 POSTCALL: 810 POSTCALL:
622 Mix_HookMusicFinished (music_finished); 811 Mix_HookMusicFinished (music_finished);
623 Mix_ChannelFinished (channel_finished); 812 Mix_ChannelFinished (channel_finished);
624 813
625void 814void
626Mix_CloseAudio () 815Mix_CloseAudio ()
627 816
628int 817int
629Mix_AllocateChannels (int numchans = -1) 818Mix_AllocateChannels (int numchans = -1)
630 819
820const char *
821Mix_GetError ()
822
631void 823void
632lowdelay (int fd, int val = 1) 824lowdelay (int fd, int val = 1)
633 CODE: 825 CODE:
826 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
827
828void
829win32_proxy_info ()
830 PPCODE:
831{
634#ifndef _WIN32 832#ifdef _WIN32
635 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 833 char buffer[2048];
834 DWORD buflen;
835
836 EXTEND (SP, 3);
837
838 buflen = sizeof (buffer);
839 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
840 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
841 {
842 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
843
844 buflen = sizeof (buffer);
845 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
846 {
847 PUSHs (newSVpv (buffer, 0));
848
849 buflen = sizeof (buffer);
850 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
851 PUSHs (newSVpv (buffer, 0));
852 }
853 }
636#endif 854#endif
855}
637 856
638void 857void
639add_font (char *file) 858add_font (char *file)
640 CODE: 859 CODE:
641 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 860 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
649 STRLEN image_len; 868 STRLEN image_len;
650 char *image = (char *)SvPVbyte (image_, image_len); 869 char *image = (char *)SvPVbyte (image_, image_len);
651 SDL_Surface *surface, *surface2; 870 SDL_Surface *surface, *surface2;
652 SDL_PixelFormat fmt; 871 SDL_PixelFormat fmt;
653 SDL_RWops *rw = ix 872 SDL_RWops *rw = ix
654 ? SDL_RWFromFile (image, "r") 873 ? SDL_RWFromFile (image, "rb")
655 : SDL_RWFromConstMem (image, image_len); 874 : SDL_RWFromConstMem (image, image_len);
656 875
657 if (!rw) 876 if (!rw)
658 croak ("load_image: %s", SDL_GetError ()); 877 croak ("load_image: %s", SDL_GetError ());
659 878
745 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 964 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
746#endif 965#endif
747 _exit (1); 966 _exit (1);
748 967
749void 968void
750_exit (int retval) 969_exit (int retval = 0)
751 CODE: 970 CODE:
971#ifdef WIN32
972 ExitThread (retval); // unclean, please beam me up
973#else
752 _exit (retval); 974 _exit (retval);
975#endif
753 976
977void
978debug ()
979 CODE:
980{
981#if DEBUG
982 VALGRIND_DO_LEAK_CHECK;
983#endif
984}
985
754MODULE = CFClient PACKAGE = CFClient::Font 986MODULE = CFPlus PACKAGE = CFPlus::Font
755 987
756CFClient::Font 988PROTOTYPES: DISABLE
989
990CFPlus::Font
757new_from_file (SV *class, char *path, int id = 0) 991new_from_file (SV *class, char *path, int id = 0)
758 CODE: 992 CODE:
759{ 993{
760 int count; 994 int count;
761 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 995 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
764} 998}
765 OUTPUT: 999 OUTPUT:
766 RETVAL 1000 RETVAL
767 1001
768void 1002void
769DESTROY (CFClient::Font self) 1003DESTROY (CFPlus::Font self)
770 CODE: 1004 CODE:
771 pango_font_description_free (self); 1005 pango_font_description_free (self);
772 1006
773void 1007void
774make_default (CFClient::Font self) 1008make_default (CFPlus::Font self)
1009 PROTOTYPE: $
775 CODE: 1010 CODE:
776 default_font = self; 1011 default_font = self;
777 1012
778MODULE = CFClient PACKAGE = CFClient::Layout 1013MODULE = CFPlus PACKAGE = CFPlus::Layout
1014
1015PROTOTYPES: DISABLE
779 1016
780void 1017void
781reset_glyph_cache () 1018reset_glyph_cache ()
1019 PROTOTYPE:
782 CODE: 1020 CODE:
783 tc_clear (); 1021 tc_clear ();
784 1022
785CFClient::Layout 1023CFPlus::Layout
786new (SV *class) 1024new (SV *class)
787 CODE: 1025 CODE:
788 New (0, RETVAL, 1, struct cf_layout); 1026 New (0, RETVAL, 1, struct cf_layout);
789 1027
790 RETVAL->pl = pango_layout_new (opengl_context); 1028 RETVAL->pl = pango_layout_new (opengl_context);
799 layout_update_font (RETVAL); 1037 layout_update_font (RETVAL);
800 OUTPUT: 1038 OUTPUT:
801 RETVAL 1039 RETVAL
802 1040
803void 1041void
804DESTROY (CFClient::Layout self) 1042DESTROY (CFPlus::Layout self)
805 CODE: 1043 CODE:
806 g_object_unref (self->pl); 1044 g_object_unref (self->pl);
807 Safefree (self); 1045 Safefree (self);
808 1046
809void 1047void
810set_text (CFClient::Layout self, SV *text_) 1048set_text (CFPlus::Layout self, SV *text_)
811 CODE: 1049 CODE:
812{ 1050{
813 STRLEN textlen; 1051 STRLEN textlen;
814 char *text = SvPVutf8 (text_, textlen); 1052 char *text = SvPVutf8 (text_, textlen);
815 1053
816 pango_layout_set_text (self->pl, text, textlen); 1054 pango_layout_set_text (self->pl, text, textlen);
817} 1055}
818 1056
819void 1057void
820set_markup (CFClient::Layout self, SV *text_) 1058set_markup (CFPlus::Layout self, SV *text_)
821 CODE: 1059 CODE:
822{ 1060{
823 STRLEN textlen; 1061 STRLEN textlen;
824 char *text = SvPVutf8 (text_, textlen); 1062 char *text = SvPVutf8 (text_, textlen);
825 1063
826 pango_layout_set_markup (self->pl, text, textlen); 1064 pango_layout_set_markup (self->pl, text, textlen);
827} 1065}
828 1066
829void 1067void
830set_shapes (CFClient::Layout self, ...) 1068set_shapes (CFPlus::Layout self, ...)
831 CODE: 1069 CODE:
832{ 1070{
833 PangoAttrList *attrs = 0; 1071 PangoAttrList *attrs = 0;
834 const char *text = pango_layout_get_text (self->pl); 1072 const char *text = pango_layout_get_text (self->pl);
835 const char *pos = text; 1073 const char *pos = text;
870 if (attrs) 1108 if (attrs)
871 pango_layout_set_attributes (self->pl, attrs); 1109 pango_layout_set_attributes (self->pl, attrs);
872} 1110}
873 1111
874void 1112void
875get_shapes (CFClient::Layout self) 1113get_shapes (CFPlus::Layout self)
876 PPCODE: 1114 PPCODE:
877{ 1115{
878 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1116 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
879 1117
880 do 1118 do
895 1133
896 pango_layout_iter_free (iter); 1134 pango_layout_iter_free (iter);
897} 1135}
898 1136
899int 1137int
900has_wrapped (CFClient::Layout self) 1138has_wrapped (CFPlus::Layout self)
901 CODE: 1139 CODE:
902{ 1140{
903 int lines = 1; 1141 int lines = 1;
904 const char *text = pango_layout_get_text (self->pl); 1142 const char *text = pango_layout_get_text (self->pl);
905 1143
910} 1148}
911 OUTPUT: 1149 OUTPUT:
912 RETVAL 1150 RETVAL
913 1151
914SV * 1152SV *
915get_text (CFClient::Layout self) 1153get_text (CFPlus::Layout self)
916 CODE: 1154 CODE:
917 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1155 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
918 sv_utf8_decode (RETVAL); 1156 sv_utf8_decode (RETVAL);
919 OUTPUT: 1157 OUTPUT:
920 RETVAL 1158 RETVAL
921 1159
922void 1160void
923set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1161set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
924 CODE: 1162 CODE:
925 self->r = r; 1163 self->r = r;
926 self->g = g; 1164 self->g = g;
927 self->b = b; 1165 self->b = b;
928 self->a = a; 1166 self->a = a;
929 1167
930void 1168void
931set_font (CFClient::Layout self, CFClient::Font font = 0) 1169set_font (CFPlus::Layout self, CFPlus::Font font = 0)
932 CODE: 1170 CODE:
933 if (self->font != font) 1171 if (self->font != font)
934 { 1172 {
935 self->font = font; 1173 self->font = font;
936 layout_update_font (self); 1174 layout_update_font (self);
937 } 1175 }
938 1176
939void 1177void
940set_height (CFClient::Layout self, int base_height) 1178set_height (CFPlus::Layout self, int base_height)
941 CODE: 1179 CODE:
942 if (self->base_height != base_height) 1180 if (self->base_height != base_height)
943 { 1181 {
944 self->base_height = base_height; 1182 self->base_height = base_height;
945 layout_update_font (self); 1183 layout_update_font (self);
946 } 1184 }
947 1185
948void 1186void
949set_width (CFClient::Layout self, int max_width = -1) 1187set_width (CFPlus::Layout self, int max_width = -1)
950 CODE: 1188 CODE:
951 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1189 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
952 1190
953void 1191void
954set_indent (CFClient::Layout self, int indent) 1192set_indent (CFPlus::Layout self, int indent)
955 CODE: 1193 CODE:
956 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1194 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
957 1195
958void 1196void
959set_spacing (CFClient::Layout self, int spacing) 1197set_spacing (CFPlus::Layout self, int spacing)
960 CODE: 1198 CODE:
961 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1199 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
962 1200
963void 1201void
964set_ellipsise (CFClient::Layout self, int ellipsise) 1202set_ellipsise (CFPlus::Layout self, int ellipsise)
965 CODE: 1203 CODE:
966 pango_layout_set_ellipsize (self->pl, 1204 pango_layout_set_ellipsize (self->pl,
967 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1205 ellipsise == 1 ? PANGO_ELLIPSIZE_START
968 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1206 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
969 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1207 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
970 : PANGO_ELLIPSIZE_NONE 1208 : PANGO_ELLIPSIZE_NONE
971 ); 1209 );
972 1210
973void 1211void
974set_single_paragraph_mode (CFClient::Layout self, int spm) 1212set_single_paragraph_mode (CFPlus::Layout self, int spm)
975 CODE: 1213 CODE:
976 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1214 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
977 1215
978void 1216void
979size (CFClient::Layout self) 1217size (CFPlus::Layout self)
980 PPCODE: 1218 PPCODE:
981{ 1219{
982 int w, h; 1220 int w, h;
983 1221
984 layout_get_pixel_size (self, &w, &h); 1222 layout_get_pixel_size (self, &w, &h);
987 PUSHs (sv_2mortal (newSViv (w))); 1225 PUSHs (sv_2mortal (newSViv (w)));
988 PUSHs (sv_2mortal (newSViv (h))); 1226 PUSHs (sv_2mortal (newSViv (h)));
989} 1227}
990 1228
991int 1229int
992descent (CFClient::Layout self) 1230descent (CFPlus::Layout self)
993 CODE: 1231 CODE:
994{ 1232{
995 PangoRectangle rect; 1233 PangoRectangle rect;
996 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1234 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
997 pango_layout_line_get_pixel_extents (line, 0, &rect); 1235 pango_layout_line_get_pixel_extents (line, 0, &rect);
999} 1237}
1000 OUTPUT: 1238 OUTPUT:
1001 RETVAL 1239 RETVAL
1002 1240
1003int 1241int
1004xy_to_index (CFClient::Layout self, int x, int y) 1242xy_to_index (CFPlus::Layout self, int x, int y)
1005 CODE: 1243 CODE:
1006{ 1244{
1007 int index, trailing; 1245 int index, trailing;
1008 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1246 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1009 RETVAL = index; 1247 RETVAL = index + trailing;
1010} 1248}
1011 OUTPUT: 1249 OUTPUT:
1012 RETVAL 1250 RETVAL
1013 1251
1014void 1252void
1015cursor_pos (CFClient::Layout self, int index) 1253cursor_pos (CFPlus::Layout self, int index)
1016 PPCODE: 1254 PPCODE:
1017{ 1255{
1018 PangoRectangle strong_pos; 1256 PangoRectangle strong_pos;
1019 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1257 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1020 1258
1023 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1261 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1024 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1262 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1025} 1263}
1026 1264
1027void 1265void
1266index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
1267 PPCODE:
1268{
1269 int line, x;
1270
1271 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1272 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1273
1274 EXTEND (SP, 2);
1275 PUSHs (sv_2mortal (newSViv (line - 1)));
1276 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1277}
1278
1279void
1280line_x_to_index (CFPlus::Layout self, int line, int x)
1281 PPCODE:
1282{
1283 PangoLayoutLine *lp;
1284 int index, trailing;
1285
1286 if (line < 0)
1287 XSRETURN_EMPTY;
1288
1289 if (!(lp = pango_layout_get_line (self->pl, line)))
1290 XSRETURN_EMPTY; /* do better */
1291
1292 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1293
1294 EXTEND (SP, 2);
1295 if (GIMME_V == G_SCALAR)
1296 PUSHs (sv_2mortal (newSViv (index + trailing)));
1297 else
1298 {
1299 PUSHs (sv_2mortal (newSViv (index)));
1300 PUSHs (sv_2mortal (newSViv (trailing)));
1301 }
1302}
1303
1304void
1028render (CFClient::Layout self, float x, float y) 1305render (CFPlus::Layout self, float x, float y, int flags = 0)
1029 PPCODE: 1306 PPCODE:
1030 pango_opengl_render_layout_subpixel ( 1307 pango_opengl_render_layout_subpixel (
1031 self->pl, 1308 self->pl,
1032 x * PANGO_SCALE, y * PANGO_SCALE, 1309 x * PANGO_SCALE, y * PANGO_SCALE,
1033 self->r, self->g, self->b, self->a 1310 self->r, self->g, self->b, self->a,
1311 flags
1034 ); 1312 );
1035 1313
1036MODULE = CFClient PACKAGE = CFClient::Texture 1314MODULE = CFPlus PACKAGE = CFPlus::Texture
1037 1315
1038void 1316PROTOTYPES: ENABLE
1039pad2pot (SV *data_, SV *w_, SV *h_)
1040 CODE:
1041{
1042 int ow = SvIV (w_);
1043 int oh = SvIV (h_);
1044 1317
1045 if (ow && oh) 1318int minpot (int n)
1319
1320void
1321pad (SV *data_, int ow, int oh, int nw, int nh)
1322 CODE:
1323{
1324 if ((nw != ow || nh != oh) && SvOK (data_))
1046 { 1325 {
1047 int nw = minpot (ow);
1048 int nh = minpot (oh);
1049
1050 if (nw != ow || nh != oh)
1051 {
1052 if (SvOK (data_))
1053 {
1054 STRLEN datalen; 1326 STRLEN datalen;
1055 char *data = SvPVbyte (data_, datalen); 1327 char *data = SvPVbyte (data_, datalen);
1056 int bpp = datalen / (ow * oh); 1328 int bpp = datalen / (ow * oh);
1057 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1329 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1058 1330
1059 SvPOK_only (result_); 1331 SvPOK_only (result_);
1060 SvCUR_set (result_, nw * nh * bpp); 1332 SvCUR_set (result_, nw * nh * bpp);
1061 1333
1062 memset (SvPVX (result_), 0, nw * nh * bpp); 1334 memset (SvPVX (result_), 0, nw * nh * bpp);
1063 while (oh--) 1335 while (oh--)
1064 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1336 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1065 1337
1066 sv_setsv (data_, result_); 1338 sv_setsv (data_, result_);
1067 }
1068
1069 sv_setiv (w_, nw);
1070 sv_setiv (h_, nh);
1071 }
1072 } 1339 }
1073} 1340}
1074 1341
1075void 1342void
1076draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1343draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1119 glDisable (GL_ALPHA_TEST); 1386 glDisable (GL_ALPHA_TEST);
1120 glDisable (GL_BLEND); 1387 glDisable (GL_BLEND);
1121 } 1388 }
1122} 1389}
1123 1390
1391IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1392 CODE:
1393{
1394 GLint width;
1395 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1396 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1397 RETVAL = width > 0;
1398}
1399 OUTPUT:
1400 RETVAL
1401
1124MODULE = CFClient PACKAGE = CFClient::Map 1402MODULE = CFPlus PACKAGE = CFPlus::Map
1125 1403
1126CFClient::Map 1404PROTOTYPES: DISABLE
1127new (SV *class, int map_width, int map_height) 1405
1406CFPlus::Map
1407new (SV *class)
1128 CODE: 1408 CODE:
1129 New (0, RETVAL, 1, struct map); 1409 New (0, RETVAL, 1, struct map);
1130 RETVAL->x = 0; 1410 RETVAL->x = 0;
1131 RETVAL->y = 0; 1411 RETVAL->y = 0;
1132 RETVAL->w = map_width; 1412 RETVAL->w = 0;
1133 RETVAL->h = map_height; 1413 RETVAL->h = 0;
1134 RETVAL->ox = 0; 1414 RETVAL->ox = 0;
1135 RETVAL->oy = 0; 1415 RETVAL->oy = 0;
1136 RETVAL->faces = 8192; 1416 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1137 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1417 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1138 RETVAL->texs = 8192;
1139 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1140 RETVAL->rows = 0; 1418 RETVAL->rows = 0;
1141 RETVAL->row = 0; 1419 RETVAL->row = 0;
1142 OUTPUT: 1420 OUTPUT:
1143 RETVAL 1421 RETVAL
1144 1422
1145void 1423void
1146DESTROY (CFClient::Map self) 1424DESTROY (CFPlus::Map self)
1147 CODE: 1425 CODE:
1148{ 1426{
1149 map_clear (self); 1427 map_clear (self);
1150 Safefree (self->face); 1428 Safefree (self->face2tile);
1151 Safefree (self->tex); 1429 Safefree (self->tex);
1152 Safefree (self); 1430 Safefree (self);
1153} 1431}
1154 1432
1155void 1433void
1434resize (CFPlus::Map self, int map_width, int map_height)
1435 CODE:
1436 self->w = map_width;
1437 self->h = map_height;
1438
1439void
1156clear (CFClient::Map self) 1440clear (CFPlus::Map self)
1157 CODE: 1441 CODE:
1158 map_clear (self); 1442 map_clear (self);
1159 1443
1160void 1444void
1161set_face (CFClient::Map self, int face, int texid) 1445set_tileid (CFPlus::Map self, int face, int tile)
1162 CODE: 1446 CODE:
1163{ 1447{
1164 while (self->faces <= face) 1448 need_facenum (self, face); self->face2tile [face] = tile;
1165 { 1449 need_texid (self, tile);
1166 Append (mapface, self->face, self->faces, self->faces);
1167 self->faces *= 2;
1168 }
1169
1170 self->face [face] = texid;
1171} 1450}
1172 1451
1173void 1452void
1453set_smooth (CFPlus::Map self, int face, int smooth, int level)
1454 CODE:
1455{
1456 tileid texid;
1457 maptex *tex;
1458
1459 if (face < 0 || face >= self->faces)
1460 return;
1461
1462 if (smooth < 0 || smooth >= self->faces)
1463 return;
1464
1465 texid = self->face2tile [face];
1466
1467 if (!texid)
1468 return;
1469
1470 tex = self->tex + texid;
1471 tex->smoothtile = self->face2tile [smooth];
1472 tex->smoothlevel = level;
1473}
1474
1475void
1174set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1476set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1175 CODE: 1477 CODE:
1176{ 1478{
1177 while (self->texs <= texid) 1479 need_texid (self, texid);
1178 {
1179 Append (maptex, self->tex, self->texs, self->texs);
1180 self->texs *= 2;
1181 }
1182 1480
1183 { 1481 {
1184 maptex *tex = self->tex + texid; 1482 maptex *tex = self->tex + texid;
1185 1483
1186 tex->name = name; 1484 tex->name = name;
1203 // from transparent color bleeding and ugly wrapping effects. 1501 // from transparent color bleeding and ugly wrapping effects.
1204 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1502 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1205} 1503}
1206 1504
1207int 1505int
1208ox (CFClient::Map self) 1506ox (CFPlus::Map self)
1209 ALIAS: 1507 ALIAS:
1210 oy = 1 1508 oy = 1
1211 x = 2 1509 x = 2
1212 y = 3 1510 y = 3
1213 w = 4 1511 w = 4
1224 } 1522 }
1225 OUTPUT: 1523 OUTPUT:
1226 RETVAL 1524 RETVAL
1227 1525
1228void 1526void
1229scroll (CFClient::Map self, int dx, int dy) 1527scroll (CFPlus::Map self, int dx, int dy)
1230 CODE: 1528 CODE:
1231{ 1529{
1232 if (dx > 0) 1530 if (dx > 0)
1233 map_blank (self, self->x, self->y, dx - 1, self->h); 1531 map_blank (self, self->x, self->y, dx, self->h);
1234 else if (dx < 0) 1532 else if (dx < 0)
1235 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1533 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1236 1534
1237 if (dy > 0) 1535 if (dy > 0)
1238 map_blank (self, self->x, self->y, self->w, dy - 1); 1536 map_blank (self, self->x, self->y, self->w, dy);
1239 else if (dy < 0) 1537 else if (dy < 0)
1240 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1538 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1241 1539
1242 self->ox += dx; self->x += dx; 1540 self->ox += dx; self->x += dx;
1243 self->oy += dy; self->y += dy; 1541 self->oy += dy; self->y += dy;
1244 1542
1245 while (self->y < 0) 1543 while (self->y < 0)
1250 self->y += MAP_EXTEND_Y; 1548 self->y += MAP_EXTEND_Y;
1251 } 1549 }
1252} 1550}
1253 1551
1254void 1552void
1255map1a_update (CFClient::Map self, SV *data_) 1553map1a_update (CFPlus::Map self, SV *data_, int extmap)
1256 CODE: 1554 CODE:
1257{ 1555{
1258 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1556 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1259 uint8_t *data_end = (uint8_t *)SvEND (data_); 1557 uint8_t *data_end = (uint8_t *)SvEND (data_);
1260 mapcell *cell; 1558 mapcell *cell;
1261 int x, y, flags; 1559 int x, y, flags;
1262 1560
1263 while (data < data_end) 1561 while (data < data_end - 1)
1264 { 1562 {
1265 flags = (data [0] << 8) + data [1]; data += 2; 1563 flags = (data [0] << 8) + data [1]; data += 2;
1266 1564
1267 x = self->x + ((flags >> 10) & 63); 1565 x = self->x + ((flags >> 10) & 63);
1268 y = self->y + ((flags >> 4) & 63); 1566 y = self->y + ((flags >> 4) & 63);
1269 1567
1270 cell = map_get_cell (self, x, y); 1568 cell = map_get_cell (self, x, y);
1271 1569
1272 if (flags & 15) 1570 if (flags & 15)
1273 { 1571 {
1274 if (cell->darkness < 0) 1572 if (!cell->darkness)
1275 { 1573 {
1574 memset (cell, 0, sizeof (*cell));
1276 cell->darkness = 0; 1575 cell->darkness = 256;
1277 cell->face [0] = 0;
1278 cell->face [1] = 0;
1279 cell->face [2] = 0;
1280 } 1576 }
1281 1577
1282 cell->darkness = flags & 8 ? *data++ : 255;
1283
1284 //TODO: don't trust server data to be in-range(!) 1578 //TODO: don't trust server data to be in-range(!)
1579
1580 if (flags & 8)
1581 {
1582 if (extmap)
1583 {
1584 uint8_t ext, cmd;
1585
1586 do
1587 {
1588 ext = *data++;
1589 cmd = ext & 0x3f;
1590
1591 if (cmd < 4)
1592 cell->darkness = 255 - ext * 64 + 1;
1593 else if (cmd == 5) // health
1594 {
1595 cell->stat_width = 1;
1596 cell->stat_hp = *data++;
1597 }
1598 else if (cmd == 6) // monster width
1599 cell->stat_width = *data++ + 1;
1600 else if (cmd == 0x47)
1601 {
1602 if (*data == 4)
1603 ; // decode player count
1604
1605 data += *data + 1;
1606 }
1607 else if (cmd == 8) // cell flags
1608 cell->flags = *data++;
1609 else if (ext & 0x40) // unknown, multibyte => skip
1610 data += *data + 1;
1611 else
1612 data++;
1613 }
1614 while (ext & 0x80);
1615 }
1616 else
1617 cell->darkness = *data++ + 1;
1618 }
1285 1619
1286 if (flags & 4) 1620 if (flags & 4)
1287 { 1621 {
1288 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1622 faceid face = (data [0] << 8) + data [1]; data += 2;
1623 need_facenum (self, face);
1624 cell->tile [0] = self->face2tile [face];
1289 } 1625 }
1290 1626
1291 if (flags & 2) 1627 if (flags & 2)
1292 { 1628 {
1293 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1629 faceid face = (data [0] << 8) + data [1]; data += 2;
1630 need_facenum (self, face);
1631 cell->tile [1] = self->face2tile [face];
1294 } 1632 }
1295 1633
1296 if (flags & 1) 1634 if (flags & 1)
1297 { 1635 {
1298 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1636 faceid face = (data [0] << 8) + data [1]; data += 2;
1637 need_facenum (self, face);
1638 cell->tile [2] = self->face2tile [face];
1299 } 1639 }
1300 } 1640 }
1301 else 1641 else
1302 cell->darkness = -1; 1642 cell->darkness = 0;
1303 } 1643 }
1304} 1644}
1305 1645
1306SV * 1646SV *
1307mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1647mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1308 CODE: 1648 CODE:
1309{ 1649{
1310 int x1, x; 1650 int x1, x;
1311 int y1, y; 1651 int y1, y;
1312 int z; 1652 int z;
1333 { 1673 {
1334 mapcell *cell = row->col + (x - row->c0); 1674 mapcell *cell = row->col + (x - row->c0);
1335 1675
1336 for (z = 0; z <= 0; z++) 1676 for (z = 0; z <= 0; z++)
1337 { 1677 {
1338 mapface face = cell->face [z];
1339
1340 if (face)
1341 {
1342 maptex tex = self->tex [face]; 1678 maptex tex = self->tex [cell->tile [z]];
1343 int a0 = 255 - tex.a; 1679 int a0 = 255 - tex.a;
1344 int a1 = tex.a; 1680 int a1 = tex.a;
1345 1681
1346 r = (r * a0 + tex.r * a1) / 255; 1682 r = (r * a0 + tex.r * a1) / 255;
1347 g = (g * a0 + tex.g * a1) / 255; 1683 g = (g * a0 + tex.g * a1) / 255;
1348 b = (b * a0 + tex.b * a1) / 255; 1684 b = (b * a0 + tex.b * a1) / 255;
1349 a = (a * a0 + tex.a * a1) / 255; 1685 a = (a * a0 + tex.a * a1) / 255;
1350 }
1351 } 1686 }
1352 } 1687 }
1353 1688
1354 *map++ = (r ) 1689 *map++ = (r )
1355 | (g << 8) 1690 | (g << 8)
1362} 1697}
1363 OUTPUT: 1698 OUTPUT:
1364 RETVAL 1699 RETVAL
1365 1700
1366void 1701void
1367draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1702draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1368 CODE: 1703 CODE:
1369{ 1704{
1370 int vx, vy; 1705 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1706 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1707 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1708 smooth_key skey;
1371 int x, y, z; 1709 int x, y, z;
1372 int last_name; 1710 int last_name;
1373 mapface face;
1374 1711
1375 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1712 // thats current max. sorry.
1376 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1713 if (sw > 255) sw = 255;
1714 if (sh > 255) sh = 255;
1377 1715
1378 /* 1716 // clear key, in case of extra padding
1379 int vx = self->vx = self->w >= sw 1717 memset (&skey, 0, sizeof (skey));
1380 ? self->x + (self->w - sw) / 2
1381 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1382
1383 int vy = self->vy = self->h >= sh
1384 ? self->y + (self->h - sh) / 2
1385 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1386 */
1387 1718
1388 glColor4ub (255, 255, 255, 255); 1719 glColor4ub (255, 255, 255, 255);
1389 1720
1390 glEnable (GL_BLEND); 1721 glEnable (GL_BLEND);
1391 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1722 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1394 1725
1395 glBegin (GL_QUADS); 1726 glBegin (GL_QUADS);
1396 1727
1397 last_name = 0; 1728 last_name = 0;
1398 1729
1730 mx += self->x;
1731 my += self->y;
1732
1733 // first pass: determine smooth_max
1734 // rather ugly, if you ask me
1735 // could also be stored inside mapcell and updated on change
1736 memset (smooth_max, 0, sizeof (smooth_max));
1737
1738 for (y = 0; y < sh; y++)
1739 if (0 <= y + my && y + my < self->rows)
1740 {
1741 maprow *row = self->row + (y + my);
1742
1743 for (x = 0; x < sw; x++)
1744 if (row->c0 <= x + mx && x + mx < row->c1)
1745 {
1746 mapcell *cell = row->col + (x + mx - row->c0);
1747
1748 smooth_max[x + 1][y + 1] =
1749 MAX (self->tex [cell->tile [0]].smoothlevel,
1750 MAX (self->tex [cell->tile [1]].smoothlevel,
1751 self->tex [cell->tile [2]].smoothlevel));
1752 }
1753 }
1754
1399 for (z = 0; z < 3; z++) 1755 for (z = 0; z <= 2; z++)
1756 {
1757 memset (smooth_level, 0, sizeof (smooth_level));
1758
1400 for (y = 0; y < sh; y++) 1759 for (y = 0; y < sh; y++)
1401 if (0 <= y + vy && y + vy < self->rows) 1760 if (0 <= y + my && y + my < self->rows)
1402 { 1761 {
1403 maprow *row = self->row + (y + vy); 1762 maprow *row = self->row + (y + my);
1404 1763
1405 for (x = 0; x < sw; x++) 1764 for (x = 0; x < sw; x++)
1406 if (row->c0 <= x + vx && x + vx < row->c1) 1765 if (row->c0 <= x + mx && x + mx < row->c1)
1407 { 1766 {
1408 mapcell *cell = row->col + (x + vx - row->c0); 1767 mapcell *cell = row->col + (x + mx - row->c0);
1409
1410 face = cell->face [z]; 1768 tileid tile = cell->tile [z];
1411 1769
1412 if (face) 1770 if (tile)
1771 {
1772 maptex tex = self->tex [tile];
1773 int px = (x + 1) * T - tex.w;
1774 int py = (y + 1) * T - tex.h;
1775
1776 // suppressing texture state switches here
1777 // is only moderately effective, but worth the extra effort
1778 if (last_name != tex.name)
1779 {
1780 if (!tex.name)
1781 tex = self->tex [2]; /* missing, replace by noface */
1782
1783 glEnd ();
1784 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1785 glBegin (GL_QUADS);
1786 }
1787
1788 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1789 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1790 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1791 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1792
1793 if (cell->flags && z == 2)
1794 {
1795 if (cell->flags & 1)
1796 {
1797 maptex tex = self->tex [1];
1798 int px = x * T + T * 2 / 32;
1799 int py = y * T - T * 6 / 32;
1800
1801 glEnd ();
1802 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1803 glBegin (GL_QUADS);
1804
1805 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1806 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1807 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1808 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1809 }
1810 }
1811
1812 // update smooth hash
1813 if (tex.smoothtile)
1814 {
1815 skey.tile = tex.smoothtile;
1816 skey.level = tex.smoothlevel;
1817
1818 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1819
1820 // add bits to current tile and all neighbours. skey.x|y is
1821 // shifted +1|+1 so we always stay positive.
1822
1823 // bits is ___n cccc CCCC bbbb
1824 // n do not draw borders&corners
1825 // c draw these corners, but...
1826 // C ... not these
1827 // b draw these borders
1828
1829 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1830 // ┃· ·· ·┃ ━━
1831
1832 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1833 // ·· ·· ·┏ ┓·
1834
1835 // full tile
1836 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1837
1838 // borders
1839 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1840 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1841 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1842 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1843
1844 // corners
1845 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1846 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1847 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1848 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1849 }
1850 }
1851 }
1852 }
1853
1854 // go through all smoothlevels, lowest to highest, then draw.
1855 // this is basically counting sort
1856 {
1857 int w, b;
1858
1859 for (w = 0; w < 256 / 32; ++w)
1860 {
1861 uint32_t smask = smooth_level [w];
1862 if (smask)
1863 for (b = 0; b < 32; ++b)
1864 if (smask & (((uint32_t)1) << b))
1413 { 1865 {
1414 maptex tex = self->tex [face]; 1866 int level = (w << 5) | b;
1867 HE *he;
1415 1868
1416 int px = (x + 1) * 32 - tex.w; 1869 hv_iterinit (smooth);
1417 int py = (y + 1) * 32 - tex.h; 1870 while ((he = hv_iternext (smooth)))
1418
1419 if (last_name != tex.name)
1420 { 1871 {
1872 smooth_key *skey = (smooth_key *)HeKEY (he);
1873 IV bits = SvIVX (HeVAL (he));
1874
1875 if (!(bits & 0x1000)
1876 && skey->level == level
1877 && level > smooth_max [skey->x][skey->y])
1878 {
1879 maptex tex = self->tex [skey->tile];
1880 int px = (((int)skey->x) - 1) * T;
1881 int py = (((int)skey->y) - 1) * T;
1882 int border = bits & 15;
1883 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1884 float dx = tex.s * .0625f; // 16 images/row
1885 float dy = tex.t * .5f ; // 2 images/column
1886
1887 // this time naively avoiding texture state changes
1888 // save gobs of state changes.
1889 if (last_name != tex.name)
1890 {
1891 if (!tex.name)
1892 continue; // smoothing not yet available
1893
1421 glEnd (); 1894 glEnd ();
1422 last_name = tex.name;
1423 glBindTexture (GL_TEXTURE_2D, last_name); 1895 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1424 glBegin (GL_QUADS); 1896 glBegin (GL_QUADS);
1897 }
1898
1899 if (border)
1900 {
1901 float ox = border * dx;
1902
1903 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1904 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1905 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1906 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1907 }
1908
1909 if (corner)
1910 {
1911 float ox = corner * dx;
1912
1913 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1914 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1915 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1916 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1917 }
1918 }
1425 } 1919 }
1426
1427 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1428 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1429 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1430 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1431 } 1920 }
1432 }
1433 } 1921 }
1922 }
1923
1924 hv_clear (smooth);
1925 }
1434 1926
1435 glEnd (); 1927 glEnd ();
1436 1928
1437 glDisable (GL_TEXTURE_2D); 1929 glDisable (GL_TEXTURE_2D);
1438 glDisable (GL_BLEND); 1930 glDisable (GL_BLEND);
1439}
1440 1931
1932 // top layer: overlays such as the health bar
1933 for (y = 0; y < sh; y++)
1934 if (0 <= y + my && y + my < self->rows)
1935 {
1936 maprow *row = self->row + (y + my);
1937
1938 for (x = 0; x < sw; x++)
1939 if (row->c0 <= x + mx && x + mx < row->c1)
1940 {
1941 mapcell *cell = row->col + (x + mx - row->c0);
1942
1943 int px = x * T;
1944 int py = y * T;
1945
1946 if (cell->stat_hp)
1947 {
1948 int width = cell->stat_width * T;
1949 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1950
1951 glColor3ub (0, 0, 0);
1952 glRectf (px + 1, py - thick - 2,
1953 px + width - 1, py);
1954
1955 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1956 glRectf (px + 2,
1957 py - thick - 1,
1958 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1959 }
1960 }
1961 }
1962}
1963
1441void 1964void
1442draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 1965draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1443 CODE: 1966 CODE:
1444{ 1967{
1445 static float color[16][3] = { 1968 static float color[16][3] = {
1446 { 0.00F, 0.00F, 0.00F }, 1969 { 0.00F, 0.00F, 0.00F },
1447 { 1.00F, 1.00F, 1.00F }, 1970 { 1.00F, 1.00F, 1.00F },
1497 glDisable (GL_BLEND); 2020 glDisable (GL_BLEND);
1498 glDisable (GL_TEXTURE_2D); 2021 glDisable (GL_TEXTURE_2D);
1499} 2022}
1500 2023
1501void 2024void
1502fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2025fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1503 PPCODE: 2026 PPCODE:
1504{ 2027{
1505 int vx, vy;
1506 int x, y; 2028 int x, y;
2029 int sw1 = sw + 2;
2030 int sh1 = sh + 2;
2031 int sh3 = sh * 3;
1507 int sw4 = (sw + 3) & ~3; 2032 int sw34 = (sw * 3 + 3) & ~3;
2033 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1508 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2034 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1509 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2035 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1510 2036
1511 memset (darkness, 255, sw4 * sh);
1512 SvPOK_only (darkness_sv); 2037 SvPOK_only (darkness3_sv);
1513 SvCUR_set (darkness_sv, sw4 * sh); 2038 SvCUR_set (darkness3_sv, sw34 * sh3);
1514 2039
1515 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2040 mx += self->x - 1;
1516 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2041 my += self->y - 1;
1517 2042
2043 memset (darkness1, 255, sw1 * sh1);
2044
1518 for (y = 0; y < sh; y++) 2045 for (y = 0; y < sh1; y++)
1519 if (0 <= y + vy && y + vy < self->rows) 2046 if (0 <= y + my && y + my < self->rows)
1520 { 2047 {
1521 maprow *row = self->row + (y + vy); 2048 maprow *row = self->row + (y + my);
1522 2049
1523 for (x = 0; x < sw; x++) 2050 for (x = 0; x < sw1; x++)
1524 if (row->c0 <= x + vx && x + vx < row->c1) 2051 if (row->c0 <= x + mx && x + mx < row->c1)
1525 { 2052 {
1526 mapcell *cell = row->col + (x + vx - row->c0); 2053 mapcell *cell = row->col + (x + mx - row->c0);
1527 2054
1528 darkness[y * sw4 + x] = cell->darkness < 0 2055 darkness1 [y * sw1 + x] = cell->darkness
2056 ? 255 - (cell->darkness - 1)
1529 ? 255 - FOW_DARKNESS 2057 : 255 - FOW_DARKNESS;
1530 : 255 - cell->darkness;
1531 } 2058 }
1532 } 2059 }
1533 2060
2061 for (y = 0; y < sh; ++y)
2062 for (x = 0; x < sw; ++x)
2063 {
2064 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2065 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2066 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2067 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2068 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2069 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2070 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2071 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2072 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2073
2074 uint8_t r11 = (d11 + d21 + d12) / 3;
2075 uint8_t r21 = d21;
2076 uint8_t r31 = (d21 + d31 + d32) / 3;
2077
2078 uint8_t r12 = d12;
2079 uint8_t r22 = d22;
2080 uint8_t r32 = d32;
2081
2082 uint8_t r13 = (d13 + d23 + d12) / 3;
2083 uint8_t r23 = d23;
2084 uint8_t r33 = (d23 + d33 + d32) / 3;
2085
2086 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2087 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2088 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2089 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2090 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2091 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2092 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2093 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2094 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2095 }
2096
2097 free (darkness1);
2098
1534 EXTEND (SP, 3); 2099 EXTEND (SP, 3);
1535 PUSHs (sv_2mortal (newSViv (sw4))); 2100 PUSHs (sv_2mortal (newSViv (sw34)));
1536 PUSHs (sv_2mortal (newSViv (sh))); 2101 PUSHs (sv_2mortal (newSViv (sh3)));
1537 PUSHs (darkness_sv); 2102 PUSHs (darkness3_sv);
1538} 2103}
1539 2104
1540SV * 2105SV *
1541get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2106get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1542 CODE: 2107 CODE:
1543{ 2108{
1544 int x, y, x1, y1; 2109 int x, y, x1, y1;
1545 SV *data_sv = newSV (w * h * 7 + 5); 2110 SV *data_sv = newSV (w * h * 7 + 5);
1546 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2111 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1571 if (row && row->c0 <= x && x < row->c1) 2136 if (row && row->c0 <= x && x < row->c1)
1572 { 2137 {
1573 mapcell *cell = row->col + (x - row->c0); 2138 mapcell *cell = row->col + (x - row->c0);
1574 uint8_t flags = 0; 2139 uint8_t flags = 0;
1575 2140
1576 if (cell->face [0]) flags |= 1; 2141 if (cell->tile [0]) flags |= 1;
1577 if (cell->face [1]) flags |= 2; 2142 if (cell->tile [1]) flags |= 2;
1578 if (cell->face [2]) flags |= 4; 2143 if (cell->tile [2]) flags |= 4;
1579 2144
1580 *data++ = flags; 2145 *data++ = flags;
1581 2146
1582 if (flags & 1) 2147 if (flags & 1)
1583 { 2148 {
2149 tileid tile = cell->tile [0];
1584 *data++ = cell->face [0] >> 8; 2150 *data++ = tile >> 8;
1585 *data++ = cell->face [0]; 2151 *data++ = tile;
1586 } 2152 }
1587 2153
1588 if (flags & 2) 2154 if (flags & 2)
1589 { 2155 {
2156 tileid tile = cell->tile [1];
1590 *data++ = cell->face [1] >> 8; 2157 *data++ = tile >> 8;
1591 *data++ = cell->face [1]; 2158 *data++ = tile;
1592 } 2159 }
1593 2160
1594 if (flags & 4) 2161 if (flags & 4)
1595 { 2162 {
2163 tileid tile = cell->tile [2];
1596 *data++ = cell->face [2] >> 8; 2164 *data++ = tile >> 8;
1597 *data++ = cell->face [2]; 2165 *data++ = tile;
1598 } 2166 }
1599 } 2167 }
1600 else 2168 else
1601 *data++ = 0; 2169 *data++ = 0;
1602 } 2170 }
1608} 2176}
1609 OUTPUT: 2177 OUTPUT:
1610 RETVAL 2178 RETVAL
1611 2179
1612void 2180void
1613set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2181set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1614 PPCODE: 2182 PPCODE:
1615{ 2183{
1616 int x, y, z; 2184 int x, y, z;
1617 int w, h; 2185 int w, h;
1618 int x1, y1; 2186 int x1, y1;
1642 { 2210 {
1643 uint8_t flags = *data++; 2211 uint8_t flags = *data++;
1644 2212
1645 if (flags) 2213 if (flags)
1646 { 2214 {
1647 mapface face[3] = { 0, 0, 0 };
1648
1649 mapcell *cell = row_get_cell (row, x); 2215 mapcell *cell = row_get_cell (row, x);
2216 tileid tile[3] = { 0, 0, 0 };
1650 2217
1651 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2218 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1652 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2219 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1653 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2220 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1654 2221
1655 if (cell->darkness <= 0) 2222 if (cell->darkness == 0)
1656 { 2223 {
1657 cell->darkness = -1; 2224 cell->darkness = 0;
1658 2225
1659 for (z = 0; z <= 2; z++) 2226 for (z = 0; z <= 2; z++)
1660 { 2227 {
1661 cell->face[z] = face[z]; 2228 tileid t = tile [z];
1662 2229
1663 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2230 if (t >= self->texs || (t && !self->tex [t].name))
2231 {
1664 XPUSHs (sv_2mortal (newSViv (face[z]))); 2232 XPUSHs (sv_2mortal (newSViv (t)));
2233 need_texid (self, t);
2234 }
2235
2236 cell->tile [z] = t;
1665 } 2237 }
1666 } 2238 }
1667 } 2239 }
1668 } 2240 }
1669 } 2241 }
1670} 2242}
1671 2243
1672MODULE = CFClient PACKAGE = CFClient::MixChunk 2244MODULE = CFPlus PACKAGE = CFPlus::RW
1673 2245
1674CFClient::MixChunk 2246CFPlus::RW
1675new_from_file (SV *class, char *path) 2247new (SV *class, SV *data_sv)
1676 CODE: 2248 CODE:
1677 RETVAL = Mix_LoadWAV (path); 2249{
2250 STRLEN datalen;
2251 char *data = SvPVbyte (data_sv, datalen);
2252
2253 RETVAL = SDL_RWFromConstMem (data, datalen);
2254}
1678 OUTPUT: 2255 OUTPUT:
1679 RETVAL 2256 RETVAL
1680 2257
2258CFPlus::RW
2259new_from_file (SV *class, const char *path, const char *mode = "rb")
2260 CODE:
2261 RETVAL = SDL_RWFromFile (path, mode);
2262 OUTPUT:
2263 RETVAL
2264
1681void 2265void
2266close (CFPlus::RW self)
2267 CODE:
2268 SDL_RWclose (self);
2269
2270MODULE = CFPlus PACKAGE = CFPlus::Channel
2271
2272PROTOTYPES: DISABLE
2273
2274CFPlus::Channel
2275find ()
2276 CODE:
2277{
2278 RETVAL = Mix_GroupAvailable (-1);
2279
2280 if (RETVAL < 0)
2281 {
2282 RETVAL = Mix_GroupOldest (-1);
2283
2284 if (RETVAL < 0)
2285 XSRETURN_UNDEF;
2286
2287 Mix_HaltChannel (RETVAL);
2288 }
2289
2290 Mix_UnregisterAllEffects (RETVAL);
2291 Mix_Volume (RETVAL, 128);
2292}
2293 OUTPUT:
2294 RETVAL
2295
2296void
2297halt (CFPlus::Channel self)
2298 CODE:
2299 Mix_HaltChannel (self);
2300
2301void
2302expire (CFPlus::Channel self, int ticks = -1)
2303 CODE:
2304 Mix_ExpireChannel (self, ticks);
2305
2306void
2307fade_out (CFPlus::Channel self, int ticks = -1)
2308 CODE:
2309 Mix_FadeOutChannel (self, ticks);
2310
2311int
2312volume (CFPlus::Channel self, int volume)
2313 CODE:
2314 RETVAL = Mix_Volume (self, volume);
2315 OUTPUT:
2316 RETVAL
2317
2318void
2319unregister_all_effects (CFPlus::Channel self)
2320 CODE:
2321 Mix_UnregisterAllEffects (self);
2322
2323void
2324set_panning (CFPlus::Channel self, int left, int right)
2325 CODE:
2326 Mix_SetPanning (self, left, right);
2327
2328void
2329set_distance (CFPlus::Channel self, int distance)
2330 CODE:
2331 Mix_SetDistance (self, distance);
2332
2333void
2334set_position (CFPlus::Channel self, int angle, int distance)
2335 CODE:
2336 Mix_SetPosition (self, angle, distance);
2337
2338void
2339set_reverse_stereo (CFPlus::Channel self, int flip)
2340 CODE:
2341 Mix_SetReverseStereo (self, flip);
2342
2343MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2344
2345PROTOTYPES: DISABLE
2346
2347CFPlus::MixChunk
2348new (SV *class, CFPlus::RW rwops)
2349 CODE:
2350 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2351 OUTPUT:
2352 RETVAL
2353
2354void
1682DESTROY (CFClient::MixChunk self) 2355DESTROY (CFPlus::MixChunk self)
1683 CODE: 2356 CODE:
1684 Mix_FreeChunk (self); 2357 Mix_FreeChunk (self);
1685 2358
1686int 2359int
1687volume (CFClient::MixChunk self, int volume = -1) 2360volume (CFPlus::MixChunk self, int volume = -1)
1688 CODE: 2361 CODE:
1689 RETVAL = Mix_VolumeChunk (self, volume); 2362 RETVAL = Mix_VolumeChunk (self, volume);
1690 OUTPUT: 2363 OUTPUT:
1691 RETVAL 2364 RETVAL
1692 2365
1693int 2366CFPlus::Channel
1694play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2367play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1695 CODE: 2368 CODE:
2369{
1696 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2370 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2371
2372 if (RETVAL < 0)
2373 XSRETURN_UNDEF;
2374
2375 if (channel < 0)
2376 {
2377 Mix_UnregisterAllEffects (RETVAL);
2378 Mix_Volume (RETVAL, 128);
2379 }
2380}
1697 OUTPUT: 2381 OUTPUT:
1698 RETVAL 2382 RETVAL
1699 2383
1700MODULE = CFClient PACKAGE = CFClient::MixMusic 2384MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1701 2385
1702int 2386int
1703volume (int volume = -1) 2387volume (int volume = -1)
2388 PROTOTYPE: ;$
1704 CODE: 2389 CODE:
1705 RETVAL = Mix_VolumeMusic (volume); 2390 RETVAL = Mix_VolumeMusic (volume);
1706 OUTPUT: 2391 OUTPUT:
1707 RETVAL 2392 RETVAL
1708 2393
2394void
2395fade_out (int ms)
2396 CODE:
2397 Mix_FadeOutMusic (ms);
2398
2399void
2400halt ()
2401 CODE:
2402 Mix_HaltMusic ();
2403
1709CFClient::MixMusic 2404CFPlus::MixMusic
1710new_from_file (SV *class, char *path) 2405new (SV *class, CFPlus::RW rwops)
1711 CODE: 2406 CODE:
1712 RETVAL = Mix_LoadMUS (path); 2407 RETVAL = Mix_LoadMUS_RW (rwops);
1713 OUTPUT: 2408 OUTPUT:
1714 RETVAL 2409 RETVAL
1715 2410
1716void 2411void
1717DESTROY (CFClient::MixMusic self) 2412DESTROY (CFPlus::MixMusic self)
1718 CODE: 2413 CODE:
1719 Mix_FreeMusic (self); 2414 Mix_FreeMusic (self);
1720 2415
1721int 2416int
1722play (CFClient::MixMusic self, int loops = -1) 2417play (CFPlus::MixMusic self, int loops = -1)
1723 CODE: 2418 CODE:
1724 RETVAL = Mix_PlayMusic (self, loops); 2419 RETVAL = Mix_PlayMusic (self, loops);
1725 OUTPUT: 2420 OUTPUT:
1726 RETVAL 2421 RETVAL
1727 2422
2423void
2424fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2425 CODE:
2426 Mix_FadeInMusicPos (self, loops, ms, position);
2427
1728MODULE = CFClient PACKAGE = CFClient::OpenGL 2428MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2429
2430PROTOTYPES: ENABLE
1729 2431
1730BOOT: 2432BOOT:
1731{ 2433{
1732 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2434 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1733 static const struct { 2435 static const struct {
1734 const char *name; 2436 const char *name;
1735 IV iv; 2437 IV iv;
1736 } *civ, const_iv[] = { 2438 } *civ, const_iv[] = {
1737# define const_iv(name) { # name, (IV)name } 2439# define const_iv(name) { # name, (IV)name }
2440 const_iv (GL_VENDOR),
2441 const_iv (GL_VERSION),
2442 const_iv (GL_EXTENSIONS),
1738 const_iv (GL_COLOR_MATERIAL), 2443 const_iv (GL_COLOR_MATERIAL),
1739 const_iv (GL_SMOOTH), 2444 const_iv (GL_SMOOTH),
1740 const_iv (GL_FLAT), 2445 const_iv (GL_FLAT),
1741 const_iv (GL_DITHER), 2446 const_iv (GL_DITHER),
1742 const_iv (GL_BLEND), 2447 const_iv (GL_BLEND),
1746 const_iv (GL_ALPHA_TEST), 2451 const_iv (GL_ALPHA_TEST),
1747 const_iv (GL_NORMALIZE), 2452 const_iv (GL_NORMALIZE),
1748 const_iv (GL_RESCALE_NORMAL), 2453 const_iv (GL_RESCALE_NORMAL),
1749 const_iv (GL_FRONT), 2454 const_iv (GL_FRONT),
1750 const_iv (GL_BACK), 2455 const_iv (GL_BACK),
2456 const_iv (GL_AUX0),
1751 const_iv (GL_AND), 2457 const_iv (GL_AND),
1752 const_iv (GL_ONE), 2458 const_iv (GL_ONE),
1753 const_iv (GL_ZERO), 2459 const_iv (GL_ZERO),
1754 const_iv (GL_SRC_ALPHA), 2460 const_iv (GL_SRC_ALPHA),
1755 const_iv (GL_DST_ALPHA), 2461 const_iv (GL_DST_ALPHA),
1769 const_iv (GL_LUMINANCE), 2475 const_iv (GL_LUMINANCE),
1770 const_iv (GL_LUMINANCE_ALPHA), 2476 const_iv (GL_LUMINANCE_ALPHA),
1771 const_iv (GL_FLOAT), 2477 const_iv (GL_FLOAT),
1772 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2478 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1773 const_iv (GL_COMPILE), 2479 const_iv (GL_COMPILE),
2480 const_iv (GL_PROXY_TEXTURE_1D),
2481 const_iv (GL_PROXY_TEXTURE_2D),
1774 const_iv (GL_TEXTURE_1D), 2482 const_iv (GL_TEXTURE_1D),
1775 const_iv (GL_TEXTURE_2D), 2483 const_iv (GL_TEXTURE_2D),
1776 const_iv (GL_TEXTURE_ENV), 2484 const_iv (GL_TEXTURE_ENV),
1777 const_iv (GL_TEXTURE_MAG_FILTER), 2485 const_iv (GL_TEXTURE_MAG_FILTER),
1778 const_iv (GL_TEXTURE_MIN_FILTER), 2486 const_iv (GL_TEXTURE_MIN_FILTER),
1799 const_iv (GL_COLOR_LOGIC_OP), 2507 const_iv (GL_COLOR_LOGIC_OP),
1800 const_iv (GL_SEPARABLE_2D), 2508 const_iv (GL_SEPARABLE_2D),
1801 const_iv (GL_CONVOLUTION_2D), 2509 const_iv (GL_CONVOLUTION_2D),
1802 const_iv (GL_CONVOLUTION_BORDER_MODE), 2510 const_iv (GL_CONVOLUTION_BORDER_MODE),
1803 const_iv (GL_CONSTANT_BORDER), 2511 const_iv (GL_CONSTANT_BORDER),
2512 const_iv (GL_POINTS),
1804 const_iv (GL_LINES), 2513 const_iv (GL_LINES),
2514 const_iv (GL_LINE_STRIP),
1805 const_iv (GL_LINE_LOOP), 2515 const_iv (GL_LINE_LOOP),
1806 const_iv (GL_QUADS), 2516 const_iv (GL_QUADS),
1807 const_iv (GL_QUAD_STRIP), 2517 const_iv (GL_QUAD_STRIP),
1808 const_iv (GL_TRIANGLES), 2518 const_iv (GL_TRIANGLES),
1809 const_iv (GL_TRIANGLE_STRIP), 2519 const_iv (GL_TRIANGLE_STRIP),
1810 const_iv (GL_TRIANGLE_FAN), 2520 const_iv (GL_TRIANGLE_FAN),
2521 const_iv (GL_POLYGON),
1811 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2522 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2523 const_iv (GL_POINT_SMOOTH_HINT),
2524 const_iv (GL_LINE_SMOOTH_HINT),
2525 const_iv (GL_POLYGON_SMOOTH_HINT),
2526 const_iv (GL_GENERATE_MIPMAP_HINT),
1812 const_iv (GL_FASTEST), 2527 const_iv (GL_FASTEST),
2528 const_iv (GL_DONT_CARE),
2529 const_iv (GL_NICEST),
1813 const_iv (GL_V2F), 2530 const_iv (GL_V2F),
1814 const_iv (GL_V3F), 2531 const_iv (GL_V3F),
1815 const_iv (GL_T2F_V3F), 2532 const_iv (GL_T2F_V3F),
1816 const_iv (GL_T2F_N3F_V3F), 2533 const_iv (GL_T2F_N3F_V3F),
1817# undef const_iv 2534# undef const_iv
1818 }; 2535 };
1819 2536
1820 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2537 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1821 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2538 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2539
2540 texture_av = newAV ();
2541 AvREAL_off (texture_av);
1822} 2542}
1823 2543
1824char * 2544char *
1825gl_vendor () 2545gl_vendor ()
1826 CODE: 2546 CODE:
1840 CODE: 2560 CODE:
1841 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2561 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1842 OUTPUT: 2562 OUTPUT:
1843 RETVAL 2563 RETVAL
1844 2564
2565const char *glGetString (GLenum pname)
2566
2567GLint glGetInteger (GLenum pname)
2568 CODE:
2569 glGetIntegerv (pname, &RETVAL);
2570 OUTPUT:
2571 RETVAL
2572
2573GLdouble glGetDouble (GLenum pname)
2574 CODE:
2575 glGetDoublev (pname, &RETVAL);
2576 OUTPUT:
2577 RETVAL
2578
1845int glGetError () 2579int glGetError ()
1846 2580
1847void glFinish () 2581void glFinish ()
1848 2582
1849void glClear (int mask) 2583void glClear (int mask)
1886# near_ and far_ are due to microsofts buggy "c" compiler 2620# near_ and far_ are due to microsofts buggy "c" compiler
1887void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2621void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1888 2622
1889# near_ and far_ are due to microsofts buggy "c" compiler 2623# near_ and far_ are due to microsofts buggy "c" compiler
1890void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2624void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2625
2626PROTOTYPES: DISABLE
1891 2627
1892void glViewport (int x, int y, int width, int height) 2628void glViewport (int x, int y, int width, int height)
1893 2629
1894void glScissor (int x, int y, int width, int height) 2630void glScissor (int x, int y, int width, int height)
1895 2631
1903 2639
1904void glRotate (float angle, float x, float y, float z) 2640void glRotate (float angle, float x, float y, float z)
1905 CODE: 2641 CODE:
1906 glRotatef (angle, x, y, z); 2642 glRotatef (angle, x, y, z);
1907 2643
1908void glBegin (int mode)
1909
1910void glEnd ()
1911
1912void glColor (float r, float g, float b, float a = 1.0) 2644void glColor (float r, float g, float b, float a = 1.0)
1913 PROTOTYPE: @
1914 ALIAS: 2645 ALIAS:
1915 glColor_premultiply = 1 2646 glColor_premultiply = 1
1916 CODE: 2647 CODE:
1917 if (ix) 2648 if (ix)
1918 { 2649 {
1921 b *= a; 2652 b *= a;
1922 } 2653 }
1923 // microsoft visual "c" rounds instead of truncating... 2654 // microsoft visual "c" rounds instead of truncating...
1924 glColor4f (r, g, b, a); 2655 glColor4f (r, g, b, a);
1925 2656
1926void glInterleavedArrays (int format, int stride, char *data)
1927
1928void glDrawElements (int mode, int count, int type, char *indices)
1929
1930# 1.2 void glDrawRangeElements (int mode, int start, int end
1931
1932void glRasterPos (float x, float y, float z = 0.) 2657void glRasterPos (float x, float y, float z = 0.)
1933 CODE: 2658 CODE:
1934 glRasterPos3f (0, 0, z); 2659 glRasterPos3f (0, 0, z);
1935 glBitmap (0, 0, 0, 0, x, y, 0); 2660 glBitmap (0, 0, 0, 0, x, y, 0);
1936 2661
1940 2665
1941void glTexCoord (float s, float t) 2666void glTexCoord (float s, float t)
1942 CODE: 2667 CODE:
1943 glTexCoord2f (s, t); 2668 glTexCoord2f (s, t);
1944 2669
2670void glRect (float x1, float y1, float x2, float y2)
2671 CODE:
2672 glRectf (x1, y1, x2, y2);
2673
2674PROTOTYPES: ENABLE
2675
2676void glBegin (int mode)
2677
2678void glEnd ()
2679
2680void glPointSize (GLfloat size)
2681
2682void glLineWidth (GLfloat width)
2683
2684void glInterleavedArrays (int format, int stride, char *data)
2685
2686void glDrawElements (int mode, int count, int type, char *indices)
2687
2688# 1.2 void glDrawRangeElements (int mode, int start, int end
2689
1945void glTexEnv (int target, int pname, float param) 2690void glTexEnv (int target, int pname, float param)
1946 CODE: 2691 CODE:
1947 glTexEnvf (target, pname, param); 2692 glTexEnvf (target, pname, param);
1948 2693
1949void glTexParameter (int target, int pname, float param) 2694void glTexParameter (int target, int pname, float param)
1971 2716
1972void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2717void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1973 2718
1974void glDrawPixels (int width, int height, int format, int type, char *pixels) 2719void glDrawPixels (int width, int height, int format, int type, char *pixels)
1975 2720
2721void glPixelZoom (float x, float y)
2722
1976void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2723void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1977 2724
1978int glGenTexture () 2725int glGenTexture ()
1979 CODE: 2726 CODE:
1980{ 2727 RETVAL = gen_texture ();
1981 GLuint name;
1982 glGenTextures (1, &name);
1983 RETVAL = name;
1984}
1985 OUTPUT: 2728 OUTPUT:
1986 RETVAL 2729 RETVAL
1987 2730
1988void glDeleteTexture (int name) 2731void glDeleteTexture (int name)
1989 CODE: 2732 CODE:
1990{
1991 GLuint name_ = name;
1992 glDeleteTextures (1, &name_); 2733 del_texture (name);
1993} 2734
1994
1995int glGenList () 2735int glGenList ()
1996 CODE: 2736 CODE:
1997 RETVAL = glGenLists (1); 2737 RETVAL = glGenLists (1);
1998 OUTPUT: 2738 OUTPUT:
1999 RETVAL 2739 RETVAL
2006 2746
2007void glEndList () 2747void glEndList ()
2008 2748
2009void glCallList (int list) 2749void glCallList (int list)
2010 2750
2751MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2011 2752
2753PROTOTYPES: DISABLE
2754
2755void
2756find_widget (SV *self, NV x, NV y)
2757 PPCODE:
2758{
2759 if (within_widget (self, x, y))
2760 XPUSHs (self);
2761}
2762
2763BOOT:
2764{
2765 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2766
2767 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2768 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2769 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2770 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2771}
2772
2773void
2774draw (SV *self)
2775 CODE:
2776{
2777 HV *hv;
2778 SV **svp;
2779 NV x, y, w, h;
2780 SV *draw_x_sv = GvSV (draw_x_gv);
2781 SV *draw_y_sv = GvSV (draw_y_gv);
2782 SV *draw_w_sv = GvSV (draw_w_gv);
2783 SV *draw_h_sv = GvSV (draw_h_gv);
2784 SV *hover;
2785 double draw_x, draw_y, draw_w, draw_h;
2786
2787 if (!SvROK (self))
2788 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2789
2790 hv = (HV *)SvRV (self);
2791
2792 if (SvTYPE (hv) != SVt_PVHV)
2793 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2794
2795 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2796 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2797
2798 if (!h || !w)
2799 XSRETURN_EMPTY;
2800
2801 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2802 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2803
2804 draw_x = SvNV (draw_x_sv) + x;
2805 draw_y = SvNV (draw_y_sv) + y;
2806
2807 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2808 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2809 XSRETURN_EMPTY;
2810
2811 sv_setnv (draw_x_sv, draw_x);
2812 sv_setnv (draw_y_sv, draw_y);
2813
2814 glPushMatrix ();
2815 glTranslated (x, y, 0);
2816
2817 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2818 {
2819 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2820
2821 if (svp && SvTRUE (*svp))
2822 {
2823 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2824 glEnable (GL_BLEND);
2825 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2826 glBegin (GL_QUADS);
2827 glVertex2f (0, 0);
2828 glVertex2f (w, 0);
2829 glVertex2f (w, h);
2830 glVertex2f (0, h);
2831 glEnd ();
2832 glDisable (GL_BLEND);
2833 }
2834 }
2835#if 0
2836 if ($ENV{CFPLUS_DEBUG} & 1) {
2837 glPushMatrix;
2838 glColor 1, 1, 0, 1;
2839 glTranslate 0.375, 0.375;
2840 glBegin GL_LINE_LOOP;
2841 glVertex 0 , 0;
2842 glVertex $self->{w} - 1, 0;
2843 glVertex $self->{w} - 1, $self->{h} - 1;
2844 glVertex 0 , $self->{h} - 1;
2845 glEnd;
2846 glPopMatrix;
2847 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2848 }
2849#endif
2850 PUSHMARK (SP);
2851 XPUSHs (self);
2852 PUTBACK;
2853 call_method ("_draw", G_VOID | G_DISCARD);
2854 SPAGAIN;
2855
2856 glPopMatrix ();
2857
2858 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2859 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2860}
2861

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