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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.203 by root, Thu Jul 19 13:45:16 2007 UTC vs.
Revision 1.217 by root, Wed Aug 1 12:43:31 2007 UTC

25#include <math.h> 25#include <math.h>
26#include <string.h> 26#include <string.h>
27#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h> 28#include <stdlib.h>
29 29
30#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
31
30#include <SDL.h> 32#include <SDL.h>
31#include <SDL_thread.h> 33#include <SDL_thread.h>
32#include <SDL_endian.h> 34#include <SDL_endian.h>
33#include <SDL_image.h> 35#include <SDL_image.h>
34#include <SDL_mixer.h> 36#include <SDL_mixer.h>
112 114
113#include "pango-font.c" 115#include "pango-font.c"
114#include "pango-fontmap.c" 116#include "pango-fontmap.c"
115#include "pango-render.c" 117#include "pango-render.c"
116 118
119typedef IV CFPlus__Channel;
120typedef SDL_RWops *CFPlus__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 121typedef Mix_Chunk *CFPlus__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 122typedef Mix_Music *CFPlus__MixMusic;
119 123
120typedef PangoFontDescription *CFPlus__Font; 124typedef PangoFontDescription *CFPlus__Font;
121 125
432} 436}
433 437
434/* SDL should provide this, really. */ 438/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 439#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 440#define SDLK_MODIFIER_MAX 314
441
442/******************************************************************************/
443
444static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
445static GV *hover_gv;
446
447static int
448within_widget (SV *widget, NV x, NV y)
449{
450 HV *self;
451 SV **svp;
452 NV wx, ww, wy, wh;
453
454 if (!SvROK (widget))
455 return 0;
456
457 self = (HV *)SvRV (widget);
458
459 if (SvTYPE (self) != SVt_PVHV)
460 return 0;
461
462 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
463 if (y < wy)
464 return 0;
465
466 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
467 if (y >= wy + wh)
468 return 0;
469
470 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
471 if (x < wx)
472 return 0;
473
474 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
475 if (x >= wx + ww)
476 return 0;
477
478 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
479 if (!svp || !SvTRUE (*svp))
480 return 0;
481
482 return 1;
483}
437 484
438MODULE = CFPlus PACKAGE = CFPlus 485MODULE = CFPlus PACKAGE = CFPlus
439 486
440PROTOTYPES: ENABLE 487PROTOTYPES: ENABLE
441 488
757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
758 } 805 }
759} 806}
760 807
761int 808int
762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
763 POSTCALL: 810 POSTCALL:
764 Mix_HookMusicFinished (music_finished); 811 Mix_HookMusicFinished (music_finished);
765 Mix_ChannelFinished (channel_finished); 812 Mix_ChannelFinished (channel_finished);
766 813
767void 814void
768Mix_CloseAudio () 815Mix_CloseAudio ()
769 816
770int 817int
771Mix_AllocateChannels (int numchans = -1) 818Mix_AllocateChannels (int numchans = -1)
819
820const char *
821Mix_GetError ()
772 822
773void 823void
774lowdelay (int fd, int val = 1) 824lowdelay (int fd, int val = 1)
775 CODE: 825 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 826 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
818 STRLEN image_len; 868 STRLEN image_len;
819 char *image = (char *)SvPVbyte (image_, image_len); 869 char *image = (char *)SvPVbyte (image_, image_len);
820 SDL_Surface *surface, *surface2; 870 SDL_Surface *surface, *surface2;
821 SDL_PixelFormat fmt; 871 SDL_PixelFormat fmt;
822 SDL_RWops *rw = ix 872 SDL_RWops *rw = ix
823 ? SDL_RWFromFile (image, "r") 873 ? SDL_RWFromFile (image, "rb")
824 : SDL_RWFromConstMem (image, image_len); 874 : SDL_RWFromConstMem (image, image_len);
825 875
826 if (!rw) 876 if (!rw)
827 croak ("load_image: %s", SDL_GetError ()); 877 croak ("load_image: %s", SDL_GetError ());
828 878
933#endif 983#endif
934} 984}
935 985
936MODULE = CFPlus PACKAGE = CFPlus::Font 986MODULE = CFPlus PACKAGE = CFPlus::Font
937 987
988PROTOTYPES: DISABLE
989
938CFPlus::Font 990CFPlus::Font
939new_from_file (SV *class, char *path, int id = 0) 991new_from_file (SV *class, char *path, int id = 0)
940 CODE: 992 CODE:
941{ 993{
942 int count; 994 int count;
952 CODE: 1004 CODE:
953 pango_font_description_free (self); 1005 pango_font_description_free (self);
954 1006
955void 1007void
956make_default (CFPlus::Font self) 1008make_default (CFPlus::Font self)
1009 PROTOTYPE: $
957 CODE: 1010 CODE:
958 default_font = self; 1011 default_font = self;
959 1012
960MODULE = CFPlus PACKAGE = CFPlus::Layout 1013MODULE = CFPlus PACKAGE = CFPlus::Layout
961 1014
1015PROTOTYPES: DISABLE
1016
962void 1017void
963reset_glyph_cache () 1018reset_glyph_cache ()
1019 PROTOTYPE:
964 CODE: 1020 CODE:
965 tc_clear (); 1021 tc_clear ();
966 1022
967CFPlus::Layout 1023CFPlus::Layout
968new (SV *class) 1024new (SV *class)
1255 flags 1311 flags
1256 ); 1312 );
1257 1313
1258MODULE = CFPlus PACKAGE = CFPlus::Texture 1314MODULE = CFPlus PACKAGE = CFPlus::Texture
1259 1315
1316PROTOTYPES: ENABLE
1317
1260int minpot (int n) 1318int minpot (int n)
1261 1319
1262void 1320void
1263pad (SV *data_, int ow, int oh, int nw, int nh) 1321pad (SV *data_, int ow, int oh, int nw, int nh)
1264 CODE: 1322 CODE:
1340} 1398}
1341 OUTPUT: 1399 OUTPUT:
1342 RETVAL 1400 RETVAL
1343 1401
1344MODULE = CFPlus PACKAGE = CFPlus::Map 1402MODULE = CFPlus PACKAGE = CFPlus::Map
1403
1404PROTOTYPES: DISABLE
1345 1405
1346CFPlus::Map 1406CFPlus::Map
1347new (SV *class) 1407new (SV *class)
1348 CODE: 1408 CODE:
1349 New (0, RETVAL, 1, struct map); 1409 New (0, RETVAL, 1, struct map);
1960 glDisable (GL_BLEND); 2020 glDisable (GL_BLEND);
1961 glDisable (GL_TEXTURE_2D); 2021 glDisable (GL_TEXTURE_2D);
1962} 2022}
1963 2023
1964void 2024void
1965fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix) 2025fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1966 PPCODE: 2026 PPCODE:
1967{ 2027{
1968 int x, y; 2028 int x, y;
2029 int sw1 = sw + 2;
2030 int sh1 = sh + 2;
2031 int sh3 = sh * 3;
1969 int sw4 = (sw + 3) & ~3; 2032 int sw34 = (sw * 3 + 3) & ~3;
2033 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1970 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2034 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1971 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2035 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1972 2036
1973 memset (darkness, 255, sw4 * sh);
1974 SvPOK_only (darkness_sv); 2037 SvPOK_only (darkness3_sv);
1975 SvCUR_set (darkness_sv, sw4 * sh); 2038 SvCUR_set (darkness3_sv, sw34 * sh3);
1976 2039
1977 mx += self->x; 2040 mx += self->x - 1;
1978 my += self->y; 2041 my += self->y - 1;
1979 2042
2043 memset (darkness1, 255, sw1 * sh1);
2044
1980 for (y = 0; y < sh; y++) 2045 for (y = 0; y < sh1; y++)
1981 if (0 <= y + my && y + my < self->rows) 2046 if (0 <= y + my && y + my < self->rows)
1982 { 2047 {
1983 maprow *row = self->row + (y + my); 2048 maprow *row = self->row + (y + my);
1984 2049
1985 for (x = 0; x < sw; x++) 2050 for (x = 0; x < sw1; x++)
1986 if (row->c0 <= x + mx && x + mx < row->c1) 2051 if (row->c0 <= x + mx && x + mx < row->c1)
1987 { 2052 {
1988 mapcell *cell = row->col + (x + mx - row->c0); 2053 mapcell *cell = row->col + (x + mx - row->c0);
1989 2054
1990 darkness[y * sw4 + x] = cell->darkness 2055 darkness1 [y * sw1 + x] = cell->darkness
1991 ? 255 - (cell->darkness - 1) 2056 ? 255 - (cell->darkness - 1)
1992 : 255 - FOW_DARKNESS; 2057 : 255 - FOW_DARKNESS;
1993 } 2058 }
1994 } 2059 }
1995 2060
1996 if (smoothing)
1997 {
1998 SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh));
1999 uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv);
2000
2001 SvPOK_only (darkness2_sv);
2002 SvCUR_set (darkness2_sv, sw4 * sh);
2003
2004 for (y = 0; y < sh; ++y) 2061 for (y = 0; y < sh; ++y)
2005 for (x = 0; x < sw4; ++x) 2062 for (x = 0; x < sw; ++x)
2006 { 2063 {
2007 float *f = (float *)matrix; 2064 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2008 int dx, dy; 2065 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2009 float sum = 0.f; 2066 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2067 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2068 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2069 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2070 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2071 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2072 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2010 2073
2011 for (dy = -1; dy <= 1; ++dy) 2074 uint8_t r11 = (d11 + d21 + d12) / 3;
2012 for (dx = -1; dx <= 1; ++dx) 2075 uint8_t r21 = d21;
2013 { 2076 uint8_t r31 = (d21 + d31 + d32) / 3;
2014 unsigned int x2 = x + dx;
2015 unsigned int y2 = y + dy;
2016 2077
2017 sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++; 2078 uint8_t r12 = d12;
2018 } 2079 uint8_t r22 = d22;
2080 uint8_t r32 = d32;
2019 2081
2020 darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum; 2082 uint8_t r13 = (d13 + d23 + d12) / 3;
2021 } 2083 uint8_t r23 = d23;
2084 uint8_t r33 = (d23 + d33 + d32) / 3;
2022 2085
2023 darkness_sv = darkness2_sv; 2086 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2087 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2088 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2089 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2090 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2091 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2092 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2093 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2094 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2024 } 2095 }
2096
2097 free (darkness1);
2025 2098
2026 EXTEND (SP, 3); 2099 EXTEND (SP, 3);
2027 PUSHs (sv_2mortal (newSViv (sw4))); 2100 PUSHs (sv_2mortal (newSViv (sw34)));
2028 PUSHs (sv_2mortal (newSViv (sh))); 2101 PUSHs (sv_2mortal (newSViv (sh3)));
2029 PUSHs (darkness_sv); 2102 PUSHs (darkness3_sv);
2030} 2103}
2031 2104
2032SV * 2105SV *
2033get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2106get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
2034 CODE: 2107 CODE:
2166 } 2239 }
2167 } 2240 }
2168 } 2241 }
2169} 2242}
2170 2243
2244MODULE = CFPlus PACKAGE = CFPlus::RW
2245
2246CFPlus::RW
2247new (SV *class, SV *data_sv)
2248 CODE:
2249{
2250 STRLEN datalen;
2251 char *data = SvPVbyte (data_sv, datalen);
2252
2253 RETVAL = SDL_RWFromConstMem (data, datalen);
2254}
2255 OUTPUT:
2256 RETVAL
2257
2258CFPlus::RW
2259new_from_file (SV *class, const char *path, const char *mode = "rb")
2260 CODE:
2261 RETVAL = SDL_RWFromFile (path, mode);
2262 OUTPUT:
2263 RETVAL
2264
2265void
2266close (CFPlus::RW self)
2267 CODE:
2268 SDL_RWclose (self);
2269
2270MODULE = CFPlus PACKAGE = CFPlus::Channel
2271
2272PROTOTYPES: DISABLE
2273
2274CFPlus::Channel
2275find ()
2276 CODE:
2277{
2278 RETVAL = Mix_GroupAvailable (-1);
2279
2280 if (RETVAL < 0)
2281 {
2282 RETVAL = Mix_GroupOldest (-1);
2283
2284 if (RETVAL < 0)
2285 XSRETURN_UNDEF;
2286
2287 Mix_HaltChannel (RETVAL);
2288 }
2289
2290 Mix_UnregisterAllEffects (RETVAL);
2291 Mix_Volume (RETVAL, 128);
2292}
2293 OUTPUT:
2294 RETVAL
2295
2296void
2297halt (CFPlus::Channel self)
2298 CODE:
2299 Mix_HaltChannel (self);
2300
2301void
2302expire (CFPlus::Channel self, int ticks = -1)
2303 CODE:
2304 Mix_ExpireChannel (self, ticks);
2305
2306void
2307fade_out (CFPlus::Channel self, int ticks = -1)
2308 CODE:
2309 Mix_FadeOutChannel (self, ticks);
2310
2311int
2312volume (CFPlus::Channel self, int volume)
2313 CODE:
2314 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2315 OUTPUT:
2316 RETVAL
2317
2318void
2319unregister_all_effects (CFPlus::Channel self)
2320 CODE:
2321 Mix_UnregisterAllEffects (self);
2322
2323void
2324set_panning (CFPlus::Channel self, int left, int right)
2325 CODE:
2326 left = CLAMP (left , 0, 255);
2327 right = CLAMP (right, 0, 255);
2328 Mix_SetPanning (self, left, right);
2329
2330void
2331set_distance (CFPlus::Channel self, int distance)
2332 CODE:
2333 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2334
2335void
2336set_position (CFPlus::Channel self, int angle, int distance)
2337 CODE:
2338 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2339
2340void
2341set_reverse_stereo (CFPlus::Channel self, int flip)
2342 CODE:
2343 Mix_SetReverseStereo (self, flip);
2344
2171MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2345MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2172 2346
2347PROTOTYPES: DISABLE
2348
2173CFPlus::MixChunk 2349CFPlus::MixChunk
2174new_from_file (SV *class, char *path) 2350new (SV *class, CFPlus::RW rwops)
2175 CODE: 2351 CODE:
2176 RETVAL = Mix_LoadWAV (path); 2352 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2177 OUTPUT: 2353 OUTPUT:
2178 RETVAL 2354 RETVAL
2179 2355
2180void 2356void
2181DESTROY (CFPlus::MixChunk self) 2357DESTROY (CFPlus::MixChunk self)
2183 Mix_FreeChunk (self); 2359 Mix_FreeChunk (self);
2184 2360
2185int 2361int
2186volume (CFPlus::MixChunk self, int volume = -1) 2362volume (CFPlus::MixChunk self, int volume = -1)
2187 CODE: 2363 CODE:
2364 if (items > 1)
2365 volume = CLAMP (volume, 0, 128);
2188 RETVAL = Mix_VolumeChunk (self, volume); 2366 RETVAL = Mix_VolumeChunk (self, volume);
2189 OUTPUT: 2367 OUTPUT:
2190 RETVAL 2368 RETVAL
2191 2369
2192int 2370CFPlus::Channel
2193play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2371play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
2194 CODE: 2372 CODE:
2373{
2195 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2374 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2375
2376 if (RETVAL < 0)
2377 XSRETURN_UNDEF;
2378
2379 if (channel < 0)
2380 {
2381 Mix_UnregisterAllEffects (RETVAL);
2382 Mix_Volume (RETVAL, 128);
2383 }
2384}
2196 OUTPUT: 2385 OUTPUT:
2197 RETVAL 2386 RETVAL
2198 2387
2199MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2388MODULE = CFPlus PACKAGE = CFPlus::MixMusic
2200 2389
2201int 2390int
2202volume (int volume = -1) 2391volume (int volume = -1)
2392 PROTOTYPE: ;$
2203 CODE: 2393 CODE:
2394 if (items > 0)
2395 volume = CLAMP (volume, 0, 128);
2204 RETVAL = Mix_VolumeMusic (volume); 2396 RETVAL = Mix_VolumeMusic (volume);
2205 OUTPUT: 2397 OUTPUT:
2206 RETVAL 2398 RETVAL
2207 2399
2208int 2400void
2209fade_out (int ms) 2401fade_out (int ms)
2210 CODE: 2402 CODE:
2211 RETVAL = Mix_FadeOutMusic (ms); 2403 Mix_FadeOutMusic (ms);
2212 OUTPUT: 2404
2213 RETVAL 2405void
2406halt ()
2407 CODE:
2408 Mix_HaltMusic ();
2214 2409
2215CFPlus::MixMusic 2410CFPlus::MixMusic
2216new_from_file (SV *class, char *path) 2411new (SV *class, CFPlus::RW rwops)
2217 CODE: 2412 CODE:
2218 RETVAL = Mix_LoadMUS (path); 2413 RETVAL = Mix_LoadMUS_RW (rwops);
2219 OUTPUT: 2414 OUTPUT:
2220 RETVAL 2415 RETVAL
2221 2416
2222void 2417void
2223DESTROY (CFPlus::MixMusic self) 2418DESTROY (CFPlus::MixMusic self)
2229 CODE: 2424 CODE:
2230 RETVAL = Mix_PlayMusic (self, loops); 2425 RETVAL = Mix_PlayMusic (self, loops);
2231 OUTPUT: 2426 OUTPUT:
2232 RETVAL 2427 RETVAL
2233 2428
2234int 2429void
2235fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2430fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2236 CODE: 2431 CODE:
2237 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2432 Mix_FadeInMusicPos (self, loops, ms, position);
2238 OUTPUT:
2239 RETVAL
2240 2433
2241MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2434MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2435
2436PROTOTYPES: ENABLE
2242 2437
2243BOOT: 2438BOOT:
2244{ 2439{
2245 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2440 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
2246 static const struct { 2441 static const struct {
2262 const_iv (GL_ALPHA_TEST), 2457 const_iv (GL_ALPHA_TEST),
2263 const_iv (GL_NORMALIZE), 2458 const_iv (GL_NORMALIZE),
2264 const_iv (GL_RESCALE_NORMAL), 2459 const_iv (GL_RESCALE_NORMAL),
2265 const_iv (GL_FRONT), 2460 const_iv (GL_FRONT),
2266 const_iv (GL_BACK), 2461 const_iv (GL_BACK),
2462 const_iv (GL_AUX0),
2267 const_iv (GL_AND), 2463 const_iv (GL_AND),
2268 const_iv (GL_ONE), 2464 const_iv (GL_ONE),
2269 const_iv (GL_ZERO), 2465 const_iv (GL_ZERO),
2270 const_iv (GL_SRC_ALPHA), 2466 const_iv (GL_SRC_ALPHA),
2271 const_iv (GL_DST_ALPHA), 2467 const_iv (GL_DST_ALPHA),
2317 const_iv (GL_COLOR_LOGIC_OP), 2513 const_iv (GL_COLOR_LOGIC_OP),
2318 const_iv (GL_SEPARABLE_2D), 2514 const_iv (GL_SEPARABLE_2D),
2319 const_iv (GL_CONVOLUTION_2D), 2515 const_iv (GL_CONVOLUTION_2D),
2320 const_iv (GL_CONVOLUTION_BORDER_MODE), 2516 const_iv (GL_CONVOLUTION_BORDER_MODE),
2321 const_iv (GL_CONSTANT_BORDER), 2517 const_iv (GL_CONSTANT_BORDER),
2518 const_iv (GL_POINTS),
2322 const_iv (GL_LINES), 2519 const_iv (GL_LINES),
2323 const_iv (GL_LINE_STRIP), 2520 const_iv (GL_LINE_STRIP),
2324 const_iv (GL_LINE_LOOP), 2521 const_iv (GL_LINE_LOOP),
2325 const_iv (GL_QUADS), 2522 const_iv (GL_QUADS),
2326 const_iv (GL_QUAD_STRIP), 2523 const_iv (GL_QUAD_STRIP),
2327 const_iv (GL_TRIANGLES), 2524 const_iv (GL_TRIANGLES),
2328 const_iv (GL_TRIANGLE_STRIP), 2525 const_iv (GL_TRIANGLE_STRIP),
2329 const_iv (GL_TRIANGLE_FAN), 2526 const_iv (GL_TRIANGLE_FAN),
2527 const_iv (GL_POLYGON),
2330 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2528 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2529 const_iv (GL_POINT_SMOOTH_HINT),
2530 const_iv (GL_LINE_SMOOTH_HINT),
2531 const_iv (GL_POLYGON_SMOOTH_HINT),
2532 const_iv (GL_GENERATE_MIPMAP_HINT),
2331 const_iv (GL_FASTEST), 2533 const_iv (GL_FASTEST),
2534 const_iv (GL_DONT_CARE),
2535 const_iv (GL_NICEST),
2332 const_iv (GL_V2F), 2536 const_iv (GL_V2F),
2333 const_iv (GL_V3F), 2537 const_iv (GL_V3F),
2334 const_iv (GL_T2F_V3F), 2538 const_iv (GL_T2F_V3F),
2335 const_iv (GL_T2F_N3F_V3F), 2539 const_iv (GL_T2F_N3F_V3F),
2336# undef const_iv 2540# undef const_iv
2423void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2627void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2424 2628
2425# near_ and far_ are due to microsofts buggy "c" compiler 2629# near_ and far_ are due to microsofts buggy "c" compiler
2426void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2630void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2427 2631
2632PROTOTYPES: DISABLE
2633
2428void glViewport (int x, int y, int width, int height) 2634void glViewport (int x, int y, int width, int height)
2429 2635
2430void glScissor (int x, int y, int width, int height) 2636void glScissor (int x, int y, int width, int height)
2431 2637
2432void glTranslate (float x, float y, float z = 0.) 2638void glTranslate (float x, float y, float z = 0.)
2439 2645
2440void glRotate (float angle, float x, float y, float z) 2646void glRotate (float angle, float x, float y, float z)
2441 CODE: 2647 CODE:
2442 glRotatef (angle, x, y, z); 2648 glRotatef (angle, x, y, z);
2443 2649
2444void glBegin (int mode)
2445
2446void glEnd ()
2447
2448void glColor (float r, float g, float b, float a = 1.0) 2650void glColor (float r, float g, float b, float a = 1.0)
2449 PROTOTYPE: @
2450 ALIAS: 2651 ALIAS:
2451 glColor_premultiply = 1 2652 glColor_premultiply = 1
2452 CODE: 2653 CODE:
2453 if (ix) 2654 if (ix)
2454 { 2655 {
2457 b *= a; 2658 b *= a;
2458 } 2659 }
2459 // microsoft visual "c" rounds instead of truncating... 2660 // microsoft visual "c" rounds instead of truncating...
2460 glColor4f (r, g, b, a); 2661 glColor4f (r, g, b, a);
2461 2662
2462void glInterleavedArrays (int format, int stride, char *data)
2463
2464void glDrawElements (int mode, int count, int type, char *indices)
2465
2466# 1.2 void glDrawRangeElements (int mode, int start, int end
2467
2468void glRasterPos (float x, float y, float z = 0.) 2663void glRasterPos (float x, float y, float z = 0.)
2469 CODE: 2664 CODE:
2470 glRasterPos3f (0, 0, z); 2665 glRasterPos3f (0, 0, z);
2471 glBitmap (0, 0, 0, 0, x, y, 0); 2666 glBitmap (0, 0, 0, 0, x, y, 0);
2472 2667
2476 2671
2477void glTexCoord (float s, float t) 2672void glTexCoord (float s, float t)
2478 CODE: 2673 CODE:
2479 glTexCoord2f (s, t); 2674 glTexCoord2f (s, t);
2480 2675
2676void glRect (float x1, float y1, float x2, float y2)
2677 CODE:
2678 glRectf (x1, y1, x2, y2);
2679
2680PROTOTYPES: ENABLE
2681
2682void glBegin (int mode)
2683
2684void glEnd ()
2685
2686void glPointSize (GLfloat size)
2687
2688void glLineWidth (GLfloat width)
2689
2690void glInterleavedArrays (int format, int stride, char *data)
2691
2692void glDrawElements (int mode, int count, int type, char *indices)
2693
2694# 1.2 void glDrawRangeElements (int mode, int start, int end
2695
2481void glTexEnv (int target, int pname, float param) 2696void glTexEnv (int target, int pname, float param)
2482 CODE: 2697 CODE:
2483 glTexEnvf (target, pname, param); 2698 glTexEnvf (target, pname, param);
2484 2699
2485void glTexParameter (int target, int pname, float param) 2700void glTexParameter (int target, int pname, float param)
2537 2752
2538void glEndList () 2753void glEndList ()
2539 2754
2540void glCallList (int list) 2755void glCallList (int list)
2541 2756
2757MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2758
2759PROTOTYPES: DISABLE
2760
2761void
2762find_widget (SV *self, NV x, NV y)
2763 PPCODE:
2764{
2765 if (within_widget (self, x, y))
2766 XPUSHs (self);
2767}
2768
2769BOOT:
2770{
2771 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2772
2773 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2774 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2775 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2776 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2777}
2778
2779void
2780draw (SV *self)
2781 CODE:
2782{
2783 HV *hv;
2784 SV **svp;
2785 NV x, y, w, h;
2786 SV *draw_x_sv = GvSV (draw_x_gv);
2787 SV *draw_y_sv = GvSV (draw_y_gv);
2788 SV *draw_w_sv = GvSV (draw_w_gv);
2789 SV *draw_h_sv = GvSV (draw_h_gv);
2790 SV *hover;
2791 double draw_x, draw_y, draw_w, draw_h;
2792
2793 if (!SvROK (self))
2794 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2795
2796 hv = (HV *)SvRV (self);
2797
2798 if (SvTYPE (hv) != SVt_PVHV)
2799 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2800
2801 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2802 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2803
2804 if (!h || !w)
2805 XSRETURN_EMPTY;
2806
2807 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2808 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2809
2810 draw_x = SvNV (draw_x_sv) + x;
2811 draw_y = SvNV (draw_y_sv) + y;
2812
2813 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2814 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2815 XSRETURN_EMPTY;
2816
2817 sv_setnv (draw_x_sv, draw_x);
2818 sv_setnv (draw_y_sv, draw_y);
2819
2820 glPushMatrix ();
2821 glTranslated (x, y, 0);
2822
2823 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2824 {
2825 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2826
2827 if (svp && SvTRUE (*svp))
2828 {
2829 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2830 glEnable (GL_BLEND);
2831 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2832 glBegin (GL_QUADS);
2833 glVertex2f (0, 0);
2834 glVertex2f (w, 0);
2835 glVertex2f (w, h);
2836 glVertex2f (0, h);
2837 glEnd ();
2838 glDisable (GL_BLEND);
2839 }
2840 }
2841#if 0
2842 if ($ENV{CFPLUS_DEBUG} & 1) {
2843 glPushMatrix;
2844 glColor 1, 1, 0, 1;
2845 glTranslate 0.375, 0.375;
2846 glBegin GL_LINE_LOOP;
2847 glVertex 0 , 0;
2848 glVertex $self->{w} - 1, 0;
2849 glVertex $self->{w} - 1, $self->{h} - 1;
2850 glVertex 0 , $self->{h} - 1;
2851 glEnd;
2852 glPopMatrix;
2853 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2854 }
2855#endif
2856 PUSHMARK (SP);
2857 XPUSHs (self);
2858 PUTBACK;
2859 call_method ("_draw", G_VOID | G_DISCARD);
2860 SPAGAIN;
2861
2862 glPopMatrix ();
2863
2864 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2865 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2866}
2867

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