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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.217 by root, Wed Aug 1 12:43:31 2007 UTC vs.
Revision 1.261 by root, Sun Jul 13 12:17:00 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
40#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
41 46
42#include <glib/gmacros.h> 47#include <glib/gmacros.h>
43 48
44#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
45 61
46#ifndef _WIN32 62#ifndef _WIN32
47# include <sys/types.h> 63# include <sys/types.h>
48# include <sys/socket.h> 64# include <sys/socket.h>
49# include <netinet/in.h> 65# include <netinet/in.h>
50# include <netinet/tcp.h> 66# include <netinet/tcp.h>
51# include <inttypes.h> 67# include <inttypes.h>
52#endif 68#endif
53 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
54#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
55 80
56#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
57 82
58#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
59#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
60 85
61#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
62 87
88/* mask out modifiers we are not interested in */
89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
90
63#if 0 91#if 1
64# define PARACHUTE SDL_INIT_NOPARACHUTE 92# define PARACHUTE SDL_INIT_NOPARACHUTE
65#else 93#else
66# define PARACHUTE 0 94# define PARACHUTE 0
67#endif 95#endif
68 96
109 av_push (texture_av, (SV *)(size_t)name); 137 av_push (texture_av, (SV *)(size_t)name);
110 glDeleteTextures (1, &name); 138 glDeleteTextures (1, &name);
111} 139}
112 140
113#include "texcache.c" 141#include "texcache.c"
142#include "rendercache.c"
114 143
115#include "pango-font.c" 144#include "pango-font.c"
116#include "pango-fontmap.c" 145#include "pango-fontmap.c"
117#include "pango-render.c" 146#include "pango-render.c"
118 147
119typedef IV CFPlus__Channel; 148typedef IV DC__Channel;
120typedef SDL_RWops *CFPlus__RW; 149typedef SDL_RWops *DC__RW;
121typedef Mix_Chunk *CFPlus__MixChunk; 150typedef Mix_Chunk *DC__MixChunk;
122typedef Mix_Music *CFPlus__MixMusic; 151typedef Mix_Music *DC__MixMusic;
123 152
124typedef PangoFontDescription *CFPlus__Font; 153typedef PangoFontDescription *DC__Font;
125 154
126static int 155static int
127shape_attr_p (PangoLayoutRun *run) 156shape_attr_p (PangoLayoutRun *run)
128{ 157{
129 GSList *attrs = run->item->analysis.extra_attrs; 158 GSList *attrs = run->item->analysis.extra_attrs;
143 172
144typedef struct cf_layout { 173typedef struct cf_layout {
145 PangoLayout *pl; 174 PangoLayout *pl;
146 float r, g, b, a; // default color for rgba mode 175 float r, g, b, a; // default color for rgba mode
147 int base_height; 176 int base_height;
148 CFPlus__Font font; 177 DC__Font font;
178 rc_t *rc;
149} *CFPlus__Layout; 179} *DC__Layout;
150 180
151static CFPlus__Font default_font; 181static DC__Font default_font;
152static PangoContext *opengl_context; 182static PangoContext *opengl_context;
153static PangoFontMap *opengl_fontmap; 183static PangoFontMap *opengl_fontmap;
154 184
155static void 185static void
156substitute_func (FcPattern *pattern, gpointer data) 186substitute_func (FcPattern *pattern, gpointer data)
161#endif 191#endif
162 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 192 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
163} 193}
164 194
165static void 195static void
166layout_update_font (CFPlus__Layout self) 196layout_update_font (DC__Layout self)
167{ 197{
168 /* use a random scale factor to account for unknown descenders, 0.8 works 198 /* use a random scale factor to account for unknown descenders, 0.8 works
169 * reasonably well with bitstream vera 199 * reasonably well with dejavu/bistream fonts
170 */ 200 */
171 PangoFontDescription *font = self->font ? self->font : default_font; 201 PangoFontDescription *font = self->font ? self->font : default_font;
172 202
173 pango_font_description_set_absolute_size (font, 203 pango_font_description_set_absolute_size (font,
174 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 204 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
175 205
176 pango_layout_set_font_description (self->pl, font); 206 pango_layout_set_font_description (self->pl, font);
177} 207}
178 208
179static void 209static void
180layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 210layout_get_pixel_size (DC__Layout self, int *w, int *h)
181{ 211{
182 PangoRectangle rect; 212 PangoRectangle rect;
183 213
184 // get_pixel_* wrongly rounds down 214 // get_pixel_* wrongly rounds down
185 pango_layout_get_extents (self->pl, 0, &rect); 215 pango_layout_get_extents (self->pl, 0, &rect);
196 226
197typedef uint16_t tileid; 227typedef uint16_t tileid;
198typedef uint16_t faceid; 228typedef uint16_t faceid;
199 229
200typedef struct { 230typedef struct {
201 int name; 231 GLuint name;
202 int w, h; 232 int w, h;
203 float s, t; 233 float s, t;
204 uint8_t r, g, b, a; 234 uint8_t r, g, b, a;
205 tileid smoothtile; 235 tileid smoothtile;
206 uint8_t smoothlevel; 236 uint8_t smoothlevel;
224 int faces; tileid *face2tile; // [faceid] 254 int faces; tileid *face2tile; // [faceid]
225 int texs; maptex *tex; // [tileid] 255 int texs; maptex *tex; // [tileid]
226 256
227 int32_t rows; 257 int32_t rows;
228 maprow *row; 258 maprow *row;
229} *CFPlus__Map; 259} *DC__Map;
230 260
231static char * 261static char *
232prepend (char *ptr, int sze, int inc) 262prepend (char *ptr, int sze, int inc)
233{ 263{
234 char *p; 264 char *p;
272 self->texs *= 2; 302 self->texs *= 2;
273 } 303 }
274} 304}
275 305
276static maprow * 306static maprow *
277map_get_row (CFPlus__Map self, int y) 307map_get_row (DC__Map self, int y)
278{ 308{
279 if (0 > y) 309 if (0 > y)
280 { 310 {
281 int extend = - y + MAP_EXTEND_Y; 311 int extend = - y + MAP_EXTEND_Y;
282 Prepend (maprow, self->row, self->rows, extend); 312 Prepend (maprow, self->row, self->rows, extend);
320 350
321 return row->col + (x - row->c0); 351 return row->col + (x - row->c0);
322} 352}
323 353
324static mapcell * 354static mapcell *
325map_get_cell (CFPlus__Map self, int x, int y) 355map_get_cell (DC__Map self, int x, int y)
326{ 356{
327 return row_get_cell (map_get_row (self, y), x); 357 return row_get_cell (map_get_row (self, y), x);
328} 358}
329 359
330static void 360static void
331map_clear (CFPlus__Map self) 361map_clear (DC__Map self)
332{ 362{
333 int r; 363 int r;
334 364
335 for (r = 0; r < self->rows; r++) 365 for (r = 0; r < self->rows; r++)
336 Safefree (self->row[r].col); 366 Safefree (self->row[r].col);
344 self->row = 0; 374 self->row = 0;
345 self->rows = 0; 375 self->rows = 0;
346} 376}
347 377
348static void 378static void
349map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 379map_blank (DC__Map self, int x0, int y0, int w, int h)
350{ 380{
351 int x, y; 381 int x, y;
352 maprow *row; 382 maprow *row;
353 mapcell *cell; 383 mapcell *cell;
354 384
433 n |= n >> 16; 463 n |= n >> 16;
434 464
435 return n + 1; 465 return n + 1;
436} 466}
437 467
468static unsigned int
469popcount (unsigned int n)
470{
471 n -= (n >> 1) & 0x55555555U;
472 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
473 n = ((n >> 4) + n) & 0x0f0f0f0fU;
474 n *= 0x01010101U;
475
476 return n >> 24;
477}
478
438/* SDL should provide this, really. */ 479/* SDL should provide this, really. */
439#define SDLK_MODIFIER_MIN 300 480#define SDLK_MODIFIER_MIN 300
440#define SDLK_MODIFIER_MAX 314 481#define SDLK_MODIFIER_MAX 314
441 482
442/******************************************************************************/ 483/******************************************************************************/
480 return 0; 521 return 0;
481 522
482 return 1; 523 return 1;
483} 524}
484 525
485MODULE = CFPlus PACKAGE = CFPlus 526MODULE = Deliantra::Client PACKAGE = DC
486 527
487PROTOTYPES: ENABLE 528PROTOTYPES: ENABLE
488 529
489BOOT: 530BOOT:
490{ 531{
491 HV *stash = gv_stashpv ("CFPlus", 1); 532 HV *stash = gv_stashpv ("DC", 1);
492 static const struct { 533 static const struct {
493 const char *name; 534 const char *name;
494 IV iv; 535 IV iv;
495 } *civ, const_iv[] = { 536 } *civ, const_iv[] = {
496# define const_iv(name) { # name, (IV)name } 537# define const_iv(name) { # name, (IV)name }
518 559
519 const_iv (SDL_APPINPUTFOCUS), 560 const_iv (SDL_APPINPUTFOCUS),
520 const_iv (SDL_APPMOUSEFOCUS), 561 const_iv (SDL_APPMOUSEFOCUS),
521 const_iv (SDL_APPACTIVE), 562 const_iv (SDL_APPACTIVE),
522 563
564 const_iv (SDLK_FIRST),
565 const_iv (SDLK_LAST),
523 const_iv (SDLK_KP0), 566 const_iv (SDLK_KP0),
524 const_iv (SDLK_KP1), 567 const_iv (SDLK_KP1),
525 const_iv (SDLK_KP2), 568 const_iv (SDLK_KP2),
526 const_iv (SDLK_KP3), 569 const_iv (SDLK_KP3),
527 const_iv (SDLK_KP4), 570 const_iv (SDLK_KP4),
599 const_iv (KMOD_LMETA), 642 const_iv (KMOD_LMETA),
600 const_iv (KMOD_RMETA), 643 const_iv (KMOD_RMETA),
601 const_iv (KMOD_NUM), 644 const_iv (KMOD_NUM),
602 const_iv (KMOD_CAPS), 645 const_iv (KMOD_CAPS),
603 const_iv (KMOD_MODE), 646 const_iv (KMOD_MODE),
647
648 const_iv (MIX_DEFAULT_FORMAT),
604# undef const_iv 649# undef const_iv
605 }; 650 };
606 651
607 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 652 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
608 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 653 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
626 671
627NV floor (NV x) 672NV floor (NV x)
628 673
629NV ceil (NV x) 674NV ceil (NV x)
630 675
676IV minpot (UV n)
677
678IV popcount (UV n)
679
631void 680void
632pango_init () 681pango_init ()
633 CODE: 682 CODE:
634{ 683{
635 opengl_fontmap = pango_opengl_font_map_new (); 684 opengl_fontmap = pango_opengl_font_map_new ();
636 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 685 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
637 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 686 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
687 /*pango_context_set_font_description (opengl_context, default_font);*/
688#if PANGO_VERSION_CHECK (1, 15, 2)
689 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
690 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
691#endif
638} 692}
639 693
640char * 694char *
641SDL_GetError () 695SDL_GetError ()
642 696
674 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 728 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
675 729
676 if (m && m != (SDL_Rect **)-1) 730 if (m && m != (SDL_Rect **)-1)
677 while (*m) 731 while (*m)
678 { 732 {
679 if ((*m)->w >= 640 && (*m)->h >= 480) 733 if ((*m)->w >= 800 && (*m)->h >= 480)
680 { 734 {
681 AV *av = newAV (); 735 AV *av = newAV ();
682 av_push (av, newSViv ((*m)->w)); 736 av_push (av, newSViv ((*m)->w));
683 av_push (av, newSViv ((*m)->h)); 737 av_push (av, newSViv ((*m)->h));
684 av_push (av, newSViv (rgb)); 738 av_push (av, newSViv (rgb));
708 762
709 if (RETVAL) 763 if (RETVAL)
710 { 764 {
711 av_clear (texture_av); 765 av_clear (texture_av);
712 766
713 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 767 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
714#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 768#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
715#include "glfunc.h" 769#include "glfunc.h"
716#undef GL_FUNC 770#undef GL_FUNC
717 } 771 }
718} 772}
725char * 779char *
726SDL_GetKeyName (int sym) 780SDL_GetKeyName (int sym)
727 781
728int 782int
729SDL_GetAppState () 783SDL_GetAppState ()
784
785int
786SDL_GetModState ()
730 787
731void 788void
732poll_events () 789poll_events ()
733 PPCODE: 790 PPCODE:
734{ 791{
744 { 801 {
745 case SDL_KEYDOWN: 802 case SDL_KEYDOWN:
746 case SDL_KEYUP: 803 case SDL_KEYUP:
747 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 804 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
748 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 805 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
749 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 806 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
750 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 807 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
751 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 808 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
752 break; 809 break;
753 810
754 case SDL_ACTIVEEVENT: 811 case SDL_ACTIVEEVENT:
755 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 812 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
773 x = ev.motion.x; 830 x = ev.motion.x;
774 y = ev.motion.y; 831 y = ev.motion.y;
775 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 832 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
776 } 833 }
777 834
778 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 835 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
779 hv_store (hv, "state", 5, newSViv (state), 0); 836 hv_store (hv, "state", 5, newSViv (state), 0);
780 hv_store (hv, "x", 1, newSViv (x), 0); 837 hv_store (hv, "x", 1, newSViv (x), 0);
781 hv_store (hv, "y", 1, newSViv (y), 0); 838 hv_store (hv, "y", 1, newSViv (y), 0);
782 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 839 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
783 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 840 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
784 } 841 }
785 break; 842 break;
786 843
787 case SDL_MOUSEBUTTONDOWN: 844 case SDL_MOUSEBUTTONDOWN:
788 case SDL_MOUSEBUTTONUP: 845 case SDL_MOUSEBUTTONUP:
789 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 846 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
790 847
791 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 848 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
792 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 849 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
793 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 850 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
794 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 851 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
799 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 856 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
800 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 857 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
801 break; 858 break;
802 } 859 }
803 860
804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 861 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
805 } 862 }
806} 863}
807 864
808int 865int
809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024) 866Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
810 POSTCALL: 867 POSTCALL:
811 Mix_HookMusicFinished (music_finished); 868 Mix_HookMusicFinished (music_finished);
812 Mix_ChannelFinished (channel_finished); 869 Mix_ChannelFinished (channel_finished);
870
871void
872Mix_QuerySpec ()
873 PPCODE:
874{
875 int freq, channels;
876 Uint16 format;
877
878 if (Mix_QuerySpec (&freq, &format, &channels))
879 {
880 EXTEND (SP, 3);
881 PUSHs (sv_2mortal (newSViv (freq)));
882 PUSHs (sv_2mortal (newSViv (format)));
883 PUSHs (sv_2mortal (newSViv (channels)));
884 }
885}
813 886
814void 887void
815Mix_CloseAudio () 888Mix_CloseAudio ()
816 889
817int 890int
852 } 925 }
853 } 926 }
854#endif 927#endif
855} 928}
856 929
857void 930int
858add_font (char *file) 931add_font (char *file)
859 CODE: 932 CODE:
860 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 933 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
934 OUTPUT:
935 RETVAL
861 936
862void 937void
863load_image_inline (SV *image_) 938load_image_inline (SV *image_)
864 ALIAS: 939 ALIAS:
865 load_image_file = 1 940 load_image_file = 1
951void 1026void
952error (char *message) 1027error (char *message)
953 CODE: 1028 CODE:
954 fprintf (stderr, "ERROR: %s\n", message); 1029 fprintf (stderr, "ERROR: %s\n", message);
955#ifdef _WIN32 1030#ifdef _WIN32
956 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1031 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
957#endif 1032#endif
958 1033
959void 1034void
960fatal (char *message) 1035fatal (char *message)
961 CODE: 1036 CODE:
962 fprintf (stderr, "FATAL: %s\n", message); 1037 fprintf (stderr, "FATAL: %s\n", message);
963#ifdef _WIN32 1038#ifdef _WIN32
964 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1039 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
965#endif 1040#endif
966 _exit (1); 1041 _exit (1);
967 1042
968void 1043void
969_exit (int retval = 0) 1044_exit (int retval = 0)
981#if DEBUG 1056#if DEBUG
982 VALGRIND_DO_LEAK_CHECK; 1057 VALGRIND_DO_LEAK_CHECK;
983#endif 1058#endif
984} 1059}
985 1060
986MODULE = CFPlus PACKAGE = CFPlus::Font 1061MODULE = Deliantra::Client PACKAGE = DC::Font
987 1062
988PROTOTYPES: DISABLE 1063PROTOTYPES: DISABLE
989 1064
990CFPlus::Font 1065DC::Font
991new_from_file (SV *class, char *path, int id = 0) 1066new_from_file (SV *class, char *path, int id = 0)
992 CODE: 1067 CODE:
993{ 1068{
994 int count; 1069 int count;
995 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1070 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
998} 1073}
999 OUTPUT: 1074 OUTPUT:
1000 RETVAL 1075 RETVAL
1001 1076
1002void 1077void
1003DESTROY (CFPlus::Font self) 1078DESTROY (DC::Font self)
1004 CODE: 1079 CODE:
1005 pango_font_description_free (self); 1080 pango_font_description_free (self);
1006 1081
1007void 1082void
1008make_default (CFPlus::Font self) 1083make_default (DC::Font self)
1009 PROTOTYPE: $ 1084 PROTOTYPE: $
1010 CODE: 1085 CODE:
1011 default_font = self; 1086 default_font = self;
1012 1087
1013MODULE = CFPlus PACKAGE = CFPlus::Layout 1088MODULE = Deliantra::Client PACKAGE = DC::Layout
1014 1089
1015PROTOTYPES: DISABLE 1090PROTOTYPES: DISABLE
1016 1091
1017void 1092void
1018reset_glyph_cache () 1093glyph_cache_backup ()
1019 PROTOTYPE: 1094 PROTOTYPE:
1020 CODE: 1095 CODE:
1096 tc_backup ();
1097
1098void
1099glyph_cache_restore ()
1100 PROTOTYPE:
1101 CODE:
1021 tc_clear (); 1102 tc_restore ();
1022 1103
1023CFPlus::Layout 1104DC::Layout
1024new (SV *class) 1105new (SV *class)
1025 CODE: 1106 CODE:
1026 New (0, RETVAL, 1, struct cf_layout); 1107 New (0, RETVAL, 1, struct cf_layout);
1027 1108
1028 RETVAL->pl = pango_layout_new (opengl_context); 1109 RETVAL->pl = pango_layout_new (opengl_context);
1030 RETVAL->g = 1.; 1111 RETVAL->g = 1.;
1031 RETVAL->b = 1.; 1112 RETVAL->b = 1.;
1032 RETVAL->a = 1.; 1113 RETVAL->a = 1.;
1033 RETVAL->base_height = MIN_FONT_HEIGHT; 1114 RETVAL->base_height = MIN_FONT_HEIGHT;
1034 RETVAL->font = 0; 1115 RETVAL->font = 0;
1116 RETVAL->rc = rc_alloc ();
1035 1117
1036 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1118 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1037 layout_update_font (RETVAL); 1119 layout_update_font (RETVAL);
1038 OUTPUT: 1120 OUTPUT:
1039 RETVAL 1121 RETVAL
1040 1122
1041void 1123void
1042DESTROY (CFPlus::Layout self) 1124DESTROY (DC::Layout self)
1043 CODE: 1125 CODE:
1044 g_object_unref (self->pl); 1126 g_object_unref (self->pl);
1127 rc_free (self->rc);
1045 Safefree (self); 1128 Safefree (self);
1046 1129
1047void 1130void
1048set_text (CFPlus::Layout self, SV *text_) 1131set_text (DC::Layout self, SV *text_)
1049 CODE: 1132 CODE:
1050{ 1133{
1051 STRLEN textlen; 1134 STRLEN textlen;
1052 char *text = SvPVutf8 (text_, textlen); 1135 char *text = SvPVutf8 (text_, textlen);
1053 1136
1054 pango_layout_set_text (self->pl, text, textlen); 1137 pango_layout_set_text (self->pl, text, textlen);
1055} 1138}
1056 1139
1057void 1140void
1058set_markup (CFPlus::Layout self, SV *text_) 1141set_markup (DC::Layout self, SV *text_)
1059 CODE: 1142 CODE:
1060{ 1143{
1061 STRLEN textlen; 1144 STRLEN textlen;
1062 char *text = SvPVutf8 (text_, textlen); 1145 char *text = SvPVutf8 (text_, textlen);
1063 1146
1064 pango_layout_set_markup (self->pl, text, textlen); 1147 pango_layout_set_markup (self->pl, text, textlen);
1065} 1148}
1066 1149
1067void 1150void
1068set_shapes (CFPlus::Layout self, ...) 1151set_shapes (DC::Layout self, ...)
1069 CODE: 1152 CODE:
1070{ 1153{
1071 PangoAttrList *attrs = 0; 1154 PangoAttrList *attrs = 0;
1072 const char *text = pango_layout_get_text (self->pl); 1155 const char *text = pango_layout_get_text (self->pl);
1073 const char *pos = text; 1156 const char *pos = text;
1108 if (attrs) 1191 if (attrs)
1109 pango_layout_set_attributes (self->pl, attrs); 1192 pango_layout_set_attributes (self->pl, attrs);
1110} 1193}
1111 1194
1112void 1195void
1113get_shapes (CFPlus::Layout self) 1196get_shapes (DC::Layout self)
1114 PPCODE: 1197 PPCODE:
1115{ 1198{
1116 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1199 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1117 1200
1118 do 1201 do
1119 { 1202 {
1120 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1203 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1121 1204
1122 if (run && shape_attr_p (run)) 1205 if (run && shape_attr_p (run))
1123 { 1206 {
1124 PangoRectangle extents; 1207 PangoRectangle extents;
1125 pango_layout_iter_get_run_extents (iter, 0, &extents); 1208 pango_layout_iter_get_run_extents (iter, 0, &extents);
1133 1216
1134 pango_layout_iter_free (iter); 1217 pango_layout_iter_free (iter);
1135} 1218}
1136 1219
1137int 1220int
1138has_wrapped (CFPlus::Layout self) 1221has_wrapped (DC::Layout self)
1139 CODE: 1222 CODE:
1140{ 1223{
1141 int lines = 1; 1224 int lines = 1;
1142 const char *text = pango_layout_get_text (self->pl); 1225 const char *text = pango_layout_get_text (self->pl);
1143 1226
1148} 1231}
1149 OUTPUT: 1232 OUTPUT:
1150 RETVAL 1233 RETVAL
1151 1234
1152SV * 1235SV *
1153get_text (CFPlus::Layout self) 1236get_text (DC::Layout self)
1154 CODE: 1237 CODE:
1155 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1238 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1156 sv_utf8_decode (RETVAL); 1239 sv_utf8_decode (RETVAL);
1157 OUTPUT: 1240 OUTPUT:
1158 RETVAL 1241 RETVAL
1159 1242
1160void 1243void
1161set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1244set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1162 CODE: 1245 CODE:
1163 self->r = r; 1246 self->r = r;
1164 self->g = g; 1247 self->g = g;
1165 self->b = b; 1248 self->b = b;
1166 self->a = a; 1249 self->a = a;
1167 1250
1168void 1251void
1169set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1252set_font (DC::Layout self, DC::Font font = 0)
1170 CODE: 1253 CODE:
1171 if (self->font != font) 1254 if (self->font != font)
1172 { 1255 {
1173 self->font = font; 1256 self->font = font;
1174 layout_update_font (self); 1257 layout_update_font (self);
1175 } 1258 }
1176 1259
1177void 1260void
1178set_height (CFPlus::Layout self, int base_height) 1261set_height (DC::Layout self, int base_height)
1179 CODE: 1262 CODE:
1180 if (self->base_height != base_height) 1263 if (self->base_height != base_height)
1181 { 1264 {
1182 self->base_height = base_height; 1265 self->base_height = base_height;
1183 layout_update_font (self); 1266 layout_update_font (self);
1184 } 1267 }
1185 1268
1186void 1269void
1187set_width (CFPlus::Layout self, int max_width = -1) 1270set_width (DC::Layout self, int max_width = -1)
1188 CODE: 1271 CODE:
1189 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1272 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1190 1273
1191void 1274void
1192set_indent (CFPlus::Layout self, int indent) 1275set_indent (DC::Layout self, int indent)
1193 CODE: 1276 CODE:
1194 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1277 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1195 1278
1196void 1279void
1197set_spacing (CFPlus::Layout self, int spacing) 1280set_spacing (DC::Layout self, int spacing)
1198 CODE: 1281 CODE:
1199 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1282 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1200 1283
1201void 1284void
1202set_ellipsise (CFPlus::Layout self, int ellipsise) 1285set_ellipsise (DC::Layout self, int ellipsise)
1203 CODE: 1286 CODE:
1204 pango_layout_set_ellipsize (self->pl, 1287 pango_layout_set_ellipsize (self->pl,
1205 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1288 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1206 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1289 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1207 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1290 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1208 : PANGO_ELLIPSIZE_NONE 1291 : PANGO_ELLIPSIZE_NONE
1209 ); 1292 );
1210 1293
1211void 1294void
1212set_single_paragraph_mode (CFPlus::Layout self, int spm) 1295set_single_paragraph_mode (DC::Layout self, int spm)
1213 CODE: 1296 CODE:
1214 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1297 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1215 1298
1216void 1299void
1217size (CFPlus::Layout self) 1300size (DC::Layout self)
1218 PPCODE: 1301 PPCODE:
1219{ 1302{
1220 int w, h; 1303 int w, h;
1221 1304
1222 layout_get_pixel_size (self, &w, &h); 1305 layout_get_pixel_size (self, &w, &h);
1225 PUSHs (sv_2mortal (newSViv (w))); 1308 PUSHs (sv_2mortal (newSViv (w)));
1226 PUSHs (sv_2mortal (newSViv (h))); 1309 PUSHs (sv_2mortal (newSViv (h)));
1227} 1310}
1228 1311
1229int 1312int
1230descent (CFPlus::Layout self) 1313descent (DC::Layout self)
1231 CODE: 1314 CODE:
1232{ 1315{
1233 PangoRectangle rect; 1316 PangoRectangle rect;
1234 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1317 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1235 pango_layout_line_get_pixel_extents (line, 0, &rect); 1318 pango_layout_line_get_pixel_extents (line, 0, &rect);
1236 RETVAL = PANGO_DESCENT (rect); 1319 RETVAL = PANGO_DESCENT (rect);
1237} 1320}
1238 OUTPUT: 1321 OUTPUT:
1239 RETVAL 1322 RETVAL
1240 1323
1241int 1324int
1242xy_to_index (CFPlus::Layout self, int x, int y) 1325xy_to_index (DC::Layout self, int x, int y)
1243 CODE: 1326 CODE:
1244{ 1327{
1245 int index, trailing; 1328 int index, trailing;
1246 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1329 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1247 RETVAL = index + trailing; 1330 RETVAL = index + trailing;
1248} 1331}
1249 OUTPUT: 1332 OUTPUT:
1250 RETVAL 1333 RETVAL
1251 1334
1252void 1335void
1253cursor_pos (CFPlus::Layout self, int index) 1336cursor_pos (DC::Layout self, int index)
1254 PPCODE: 1337 PPCODE:
1255{ 1338{
1256 PangoRectangle strong_pos; 1339 PangoRectangle pos;
1257 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1340 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1258 1341
1259 EXTEND (SP, 3); 1342 EXTEND (SP, 3);
1260 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1343 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1261 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1344 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1262 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1345 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1263} 1346}
1264 1347
1265void 1348void
1266index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1349index_to_line_x (DC::Layout self, int index, int trailing = 0)
1267 PPCODE: 1350 PPCODE:
1268{ 1351{
1269 int line, x; 1352 int line, x;
1270 1353
1271 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1354 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1355#if !PANGO_VERSION_CHECK (1, 17, 3)
1272 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1356 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1273 1357 --line;
1358#endif
1274 EXTEND (SP, 2); 1359 EXTEND (SP, 2);
1275 PUSHs (sv_2mortal (newSViv (line - 1))); 1360 PUSHs (sv_2mortal (newSViv (line)));
1276 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1361 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1277} 1362}
1278 1363
1279void 1364void
1280line_x_to_index (CFPlus::Layout self, int line, int x) 1365line_x_to_index (DC::Layout self, int line, int x)
1281 PPCODE: 1366 PPCODE:
1282{ 1367{
1283 PangoLayoutLine *lp; 1368 PangoLayoutLine *lp;
1284 int index, trailing; 1369 int index, trailing;
1285 1370
1286 if (line < 0) 1371 if (line < 0)
1287 XSRETURN_EMPTY; 1372 XSRETURN_EMPTY;
1288 1373
1289 if (!(lp = pango_layout_get_line (self->pl, line))) 1374 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1290 XSRETURN_EMPTY; /* do better */ 1375 XSRETURN_EMPTY; /* do better */
1291 1376
1292 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1377 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1293 1378
1294 EXTEND (SP, 2); 1379 EXTEND (SP, 2);
1300 PUSHs (sv_2mortal (newSViv (trailing))); 1385 PUSHs (sv_2mortal (newSViv (trailing)));
1301 } 1386 }
1302} 1387}
1303 1388
1304void 1389void
1305render (CFPlus::Layout self, float x, float y, int flags = 0) 1390render (DC::Layout self, float x, float y, int flags = 0)
1306 PPCODE: 1391 CODE:
1392 rc_clear (self->rc);
1307 pango_opengl_render_layout_subpixel ( 1393 pango_opengl_render_layout_subpixel (
1308 self->pl, 1394 self->pl,
1395 self->rc,
1309 x * PANGO_SCALE, y * PANGO_SCALE, 1396 x * PANGO_SCALE, y * PANGO_SCALE,
1310 self->r, self->g, self->b, self->a, 1397 self->r, self->g, self->b, self->a,
1311 flags 1398 flags
1312 ); 1399 );
1400 // we assume that context_change actually clears/frees stuff
1401 // and does not do any recomputation...
1402 pango_layout_context_changed (self->pl);
1313 1403
1314MODULE = CFPlus PACKAGE = CFPlus::Texture 1404void
1405draw (DC::Layout self)
1406 CODE:
1407{
1408 glEnable (GL_TEXTURE_2D);
1409 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1410 glEnable (GL_BLEND);
1411 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1412 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1413 glEnable (GL_ALPHA_TEST);
1414 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1415
1416 rc_draw (self->rc);
1417
1418 glDisable (GL_ALPHA_TEST);
1419 glDisable (GL_BLEND);
1420 glDisable (GL_TEXTURE_2D);
1421}
1422
1423MODULE = Deliantra::Client PACKAGE = DC::Texture
1315 1424
1316PROTOTYPES: ENABLE 1425PROTOTYPES: ENABLE
1317
1318int minpot (int n)
1319 1426
1320void 1427void
1321pad (SV *data_, int ow, int oh, int nw, int nh) 1428pad (SV *data_, int ow, int oh, int nw, int nh)
1322 CODE: 1429 CODE:
1323{ 1430{
1350 HV *hv = (HV *)SvRV (self); 1457 HV *hv = (HV *)SvRV (self);
1351 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1458 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1352 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1459 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1353 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1460 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1354 1461
1462 if (name <= 0)
1463 XSRETURN_EMPTY;
1464
1355 if (items < 5) 1465 if (items < 5)
1356 { 1466 {
1357 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1467 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1358 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1468 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1359 } 1469 }
1397 RETVAL = width > 0; 1507 RETVAL = width > 0;
1398} 1508}
1399 OUTPUT: 1509 OUTPUT:
1400 RETVAL 1510 RETVAL
1401 1511
1402MODULE = CFPlus PACKAGE = CFPlus::Map 1512MODULE = Deliantra::Client PACKAGE = DC::Map
1403 1513
1404PROTOTYPES: DISABLE 1514PROTOTYPES: DISABLE
1405 1515
1406CFPlus::Map 1516DC::Map
1407new (SV *class) 1517new (SV *class)
1408 CODE: 1518 CODE:
1409 New (0, RETVAL, 1, struct map); 1519 New (0, RETVAL, 1, struct map);
1410 RETVAL->x = 0; 1520 RETVAL->x = 0;
1411 RETVAL->y = 0; 1521 RETVAL->y = 0;
1419 RETVAL->row = 0; 1529 RETVAL->row = 0;
1420 OUTPUT: 1530 OUTPUT:
1421 RETVAL 1531 RETVAL
1422 1532
1423void 1533void
1424DESTROY (CFPlus::Map self) 1534DESTROY (DC::Map self)
1425 CODE: 1535 CODE:
1426{ 1536{
1427 map_clear (self); 1537 map_clear (self);
1428 Safefree (self->face2tile); 1538 Safefree (self->face2tile);
1429 Safefree (self->tex); 1539 Safefree (self->tex);
1430 Safefree (self); 1540 Safefree (self);
1431} 1541}
1432 1542
1433void 1543void
1434resize (CFPlus::Map self, int map_width, int map_height) 1544resize (DC::Map self, int map_width, int map_height)
1435 CODE: 1545 CODE:
1436 self->w = map_width; 1546 self->w = map_width;
1437 self->h = map_height; 1547 self->h = map_height;
1438 1548
1439void 1549void
1440clear (CFPlus::Map self) 1550clear (DC::Map self)
1441 CODE: 1551 CODE:
1442 map_clear (self); 1552 map_clear (self);
1443 1553
1444void 1554void
1445set_tileid (CFPlus::Map self, int face, int tile) 1555set_tileid (DC::Map self, int face, int tile)
1446 CODE: 1556 CODE:
1447{ 1557{
1448 need_facenum (self, face); self->face2tile [face] = tile; 1558 need_facenum (self, face); self->face2tile [face] = tile;
1449 need_texid (self, tile); 1559 need_texid (self, tile);
1450} 1560}
1451 1561
1452void 1562void
1453set_smooth (CFPlus::Map self, int face, int smooth, int level) 1563set_smooth (DC::Map self, int face, int smooth, int level)
1454 CODE: 1564 CODE:
1455{ 1565{
1456 tileid texid; 1566 tileid texid;
1457 maptex *tex; 1567 maptex *tex;
1458 1568
1471 tex->smoothtile = self->face2tile [smooth]; 1581 tex->smoothtile = self->face2tile [smooth];
1472 tex->smoothlevel = level; 1582 tex->smoothlevel = level;
1473} 1583}
1474 1584
1475void 1585void
1476set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1586set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1477 CODE: 1587 CODE:
1478{ 1588{
1479 need_texid (self, texid); 1589 need_texid (self, texid);
1480 1590
1481 { 1591 {
1501 // from transparent color bleeding and ugly wrapping effects. 1611 // from transparent color bleeding and ugly wrapping effects.
1502 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1612 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1503} 1613}
1504 1614
1505int 1615int
1506ox (CFPlus::Map self) 1616ox (DC::Map self)
1507 ALIAS: 1617 ALIAS:
1508 oy = 1 1618 oy = 1
1509 x = 2 1619 x = 2
1510 y = 3 1620 y = 3
1511 w = 4 1621 w = 4
1522 } 1632 }
1523 OUTPUT: 1633 OUTPUT:
1524 RETVAL 1634 RETVAL
1525 1635
1526void 1636void
1527scroll (CFPlus::Map self, int dx, int dy) 1637scroll (DC::Map self, int dx, int dy)
1528 CODE: 1638 CODE:
1529{ 1639{
1530 if (dx > 0) 1640 if (dx > 0)
1531 map_blank (self, self->x, self->y, dx, self->h); 1641 map_blank (self, self->x, self->y, dx, self->h);
1532 else if (dx < 0) 1642 else if (dx < 0)
1547 self->rows += MAP_EXTEND_Y; 1657 self->rows += MAP_EXTEND_Y;
1548 self->y += MAP_EXTEND_Y; 1658 self->y += MAP_EXTEND_Y;
1549 } 1659 }
1550} 1660}
1551 1661
1552void 1662SV *
1553map1a_update (CFPlus::Map self, SV *data_, int extmap) 1663map1a_update (DC::Map self, SV *data_, int extmap)
1554 CODE: 1664 CODE:
1555{ 1665{
1556 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1666 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1557 uint8_t *data_end = (uint8_t *)SvEND (data_); 1667 uint8_t *data_end = (uint8_t *)SvEND (data_);
1558 mapcell *cell; 1668 mapcell *cell;
1559 int x, y, flags; 1669 int x, y, z, flags;
1670 AV *missing = newAV ();
1671 RETVAL = newRV_noinc ((SV *)missing);
1560 1672
1561 while (data < data_end - 1) 1673 while (data < data_end - 1)
1562 { 1674 {
1563 flags = (data [0] << 8) + data [1]; data += 2; 1675 flags = (data [0] << 8) + data [1]; data += 2;
1564 1676
1584 uint8_t ext, cmd; 1696 uint8_t ext, cmd;
1585 1697
1586 do 1698 do
1587 { 1699 {
1588 ext = *data++; 1700 ext = *data++;
1589 cmd = ext & 0x3f; 1701 cmd = ext & 0x7f;
1590 1702
1591 if (cmd < 4) 1703 if (cmd < 4)
1592 cell->darkness = 255 - ext * 64 + 1; 1704 cell->darkness = 255 - ext * 64 + 1;
1593 else if (cmd == 5) // health 1705 else if (cmd == 5) // health
1594 { 1706 {
1597 } 1709 }
1598 else if (cmd == 6) // monster width 1710 else if (cmd == 6) // monster width
1599 cell->stat_width = *data++ + 1; 1711 cell->stat_width = *data++ + 1;
1600 else if (cmd == 0x47) 1712 else if (cmd == 0x47)
1601 { 1713 {
1602 if (*data == 4) 1714 if (*data == 1) cell->player = data [1];
1603 ; // decode player count 1715 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1716 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1717 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1604 1718
1605 data += *data + 1; 1719 data += *data + 1;
1606 } 1720 }
1607 else if (cmd == 8) // cell flags 1721 else if (cmd == 8) // cell flags
1608 cell->flags = *data++; 1722 cell->flags = *data++;
1615 } 1729 }
1616 else 1730 else
1617 cell->darkness = *data++ + 1; 1731 cell->darkness = *data++ + 1;
1618 } 1732 }
1619 1733
1734 for (z = 0; z <= 2; ++z)
1620 if (flags & 4) 1735 if (flags & (4 >> z))
1621 { 1736 {
1622 faceid face = (data [0] << 8) + data [1]; data += 2; 1737 faceid face = (data [0] << 8) + data [1]; data += 2;
1623 need_facenum (self, face); 1738 need_facenum (self, face);
1624 cell->tile [0] = self->face2tile [face]; 1739 cell->tile [z] = self->face2tile [face];
1740
1741 if (cell->tile [z])
1742 {
1743 maptex *tex = self->tex + cell->tile [z];
1744 if (!tex->name)
1745 av_push (missing, newSViv (cell->tile [z]));
1746
1747 if (tex->smoothtile)
1748 {
1749 maptex *smooth = self->tex + tex->smoothtile;
1750 if (!smooth->name)
1751 av_push (missing, newSViv (tex->smoothtile));
1752 }
1753 }
1625 } 1754 }
1626
1627 if (flags & 2)
1628 {
1629 faceid face = (data [0] << 8) + data [1]; data += 2;
1630 need_facenum (self, face);
1631 cell->tile [1] = self->face2tile [face];
1632 }
1633
1634 if (flags & 1)
1635 {
1636 faceid face = (data [0] << 8) + data [1]; data += 2;
1637 need_facenum (self, face);
1638 cell->tile [2] = self->face2tile [face];
1639 }
1640 } 1755 }
1641 else 1756 else
1642 cell->darkness = 0; 1757 cell->darkness = 0;
1643 } 1758 }
1644} 1759}
1760 OUTPUT:
1761 RETVAL
1645 1762
1646SV * 1763SV *
1647mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1764mapmap (DC::Map self, int x0, int y0, int w, int h)
1648 CODE: 1765 CODE:
1649{ 1766{
1650 int x1, x; 1767 int x1, x;
1651 int y1, y; 1768 int y1, y;
1652 int z; 1769 int z;
1697} 1814}
1698 OUTPUT: 1815 OUTPUT:
1699 RETVAL 1816 RETVAL
1700 1817
1701void 1818void
1702draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1819draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1703 CODE: 1820 CODE:
1704{ 1821{
1822 int x, y, z;
1823
1705 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1824 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1706 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1825 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1707 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1826 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1708 smooth_key skey; 1827 smooth_key skey;
1709 int x, y, z; 1828 int pl_x, pl_y;
1710 int last_name; 1829 maptex pl_tex;
1830
1831 pl_tex.name = 0;
1832
1833 rc_t *rc = rc_alloc ();
1834 rc_key_t key;
1835 rc_array_t *arr;
1711 1836
1712 // thats current max. sorry. 1837 // thats current max. sorry.
1713 if (sw > 255) sw = 255; 1838 if (sw > 255) sw = 255;
1714 if (sh > 255) sh = 255; 1839 if (sh > 255) sh = 255;
1715 1840
1716 // clear key, in case of extra padding 1841 // clear key, in case of extra padding
1717 memset (&skey, 0, sizeof (skey)); 1842 memset (&skey, 0, sizeof (skey));
1718 1843
1719 glColor4ub (255, 255, 255, 255); 1844 memset (&key, 0, sizeof (key));
1720 1845 key.r = 255;
1721 glEnable (GL_BLEND); 1846 key.g = 255;
1722 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1847 key.b = 255;
1723 glEnable (GL_TEXTURE_2D); 1848 key.a = 255;
1724 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1849 key.mode = GL_QUADS;
1725 1850 key.format = GL_T2F_V3F;
1726 glBegin (GL_QUADS); 1851 key.texname = -1;
1727
1728 last_name = 0;
1729 1852
1730 mx += self->x; 1853 mx += self->x;
1731 my += self->y; 1854 my += self->y;
1732 1855
1733 // first pass: determine smooth_max 1856 // first pass: determine smooth_max
1749 MAX (self->tex [cell->tile [0]].smoothlevel, 1872 MAX (self->tex [cell->tile [0]].smoothlevel,
1750 MAX (self->tex [cell->tile [1]].smoothlevel, 1873 MAX (self->tex [cell->tile [1]].smoothlevel,
1751 self->tex [cell->tile [2]].smoothlevel)); 1874 self->tex [cell->tile [2]].smoothlevel));
1752 } 1875 }
1753 } 1876 }
1877
1878 glEnable (GL_BLEND);
1879 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1880 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1754 1881
1755 for (z = 0; z <= 2; z++) 1882 for (z = 0; z <= 2; z++)
1756 { 1883 {
1757 memset (smooth_level, 0, sizeof (smooth_level)); 1884 memset (smooth_level, 0, sizeof (smooth_level));
1758 1885
1771 { 1898 {
1772 maptex tex = self->tex [tile]; 1899 maptex tex = self->tex [tile];
1773 int px = (x + 1) * T - tex.w; 1900 int px = (x + 1) * T - tex.w;
1774 int py = (y + 1) * T - tex.h; 1901 int py = (y + 1) * T - tex.h;
1775 1902
1776 // suppressing texture state switches here
1777 // is only moderately effective, but worth the extra effort
1778 if (last_name != tex.name) 1903 if (key.texname != tex.name)
1779 { 1904 {
1780 if (!tex.name) 1905 if (!tex.name)
1781 tex = self->tex [2]; /* missing, replace by noface */ 1906 tex = self->tex [2]; /* missing, replace by noface */
1782 1907
1783 glEnd (); 1908 key.texname = tex.name;
1784 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1909 arr = rc_array (rc, &key);
1785 glBegin (GL_QUADS);
1786 } 1910 }
1787 1911
1788 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1912 if (expect_false (cell->player == player) && expect_false (z == 2))
1789 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1790 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1791 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1792
1793 if (cell->flags && z == 2)
1794 { 1913 {
1914 pl_x = px;
1915 pl_y = py;
1916 pl_tex = tex;
1917 continue;
1918 }
1919
1920 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1921 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1922 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1923 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1924
1925 if (expect_false (cell->flags) && expect_false (z == 2))
1926 {
1927 // overlays such as the speech bubble, probably more to come
1795 if (cell->flags & 1) 1928 if (cell->flags & 1)
1796 { 1929 {
1797 maptex tex = self->tex [1]; 1930 maptex tex = self->tex [1];
1798 int px = x * T + T * 2 / 32; 1931 int px = x * T + T * 2 / 32;
1799 int py = y * T - T * 6 / 32; 1932 int py = y * T - T * 6 / 32;
1800 1933
1934 if (tex.name)
1801 glEnd (); 1935 {
1802 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1936 if (key.texname != tex.name)
1937 {
1938 key.texname = tex.name;
1939 arr = rc_array (rc, &key);
1940 }
1941
1942 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1943 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1944 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1945 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1803 glBegin (GL_QUADS); 1946 }
1804
1805 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1806 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1807 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1808 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1809 } 1947 }
1810 } 1948 }
1811 1949
1812 // update smooth hash 1950 // update smooth hash
1813 if (tex.smoothtile) 1951 if (tex.smoothtile)
1849 } 1987 }
1850 } 1988 }
1851 } 1989 }
1852 } 1990 }
1853 1991
1992 rc_draw (rc);
1993 rc_clear (rc);
1994
1854 // go through all smoothlevels, lowest to highest, then draw. 1995 // go through all smoothlevels, lowest to highest, then draw.
1855 // this is basically counting sort 1996 // this is basically counting sort
1856 { 1997 {
1857 int w, b; 1998 int w, b;
1858 1999
2000 glEnable (GL_TEXTURE_2D);
2001 glBegin (GL_QUADS);
1859 for (w = 0; w < 256 / 32; ++w) 2002 for (w = 0; w < 256 / 32; ++w)
1860 { 2003 {
1861 uint32_t smask = smooth_level [w]; 2004 uint32_t smask = smooth_level [w];
1862 if (smask) 2005 if (smask)
1863 for (b = 0; b < 32; ++b) 2006 for (b = 0; b < 32; ++b)
1882 int border = bits & 15; 2025 int border = bits & 15;
1883 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2026 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1884 float dx = tex.s * .0625f; // 16 images/row 2027 float dx = tex.s * .0625f; // 16 images/row
1885 float dy = tex.t * .5f ; // 2 images/column 2028 float dy = tex.t * .5f ; // 2 images/column
1886 2029
1887 // this time naively avoiding texture state changes
1888 // save gobs of state changes.
1889 if (last_name != tex.name) 2030 if (tex.name)
1890 { 2031 {
2032 // this time avoiding texture state changes
2033 // save gobs of state changes.
1891 if (!tex.name) 2034 if (key.texname != tex.name)
1892 continue; // smoothing not yet available 2035 {
1893
1894 glEnd (); 2036 glEnd ();
1895 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2037 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1896 glBegin (GL_QUADS); 2038 glBegin (GL_QUADS);
1897 } 2039 }
1898 2040
1899 if (border) 2041 if (border)
1900 { 2042 {
1901 float ox = border * dx; 2043 float ox = border * dx;
1902 2044
1903 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2045 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1904 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2046 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1905 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2047 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1906 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2048 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1907 } 2049 }
1908 2050
1909 if (corner) 2051 if (corner)
1910 { 2052 {
1911 float ox = corner * dx; 2053 float ox = corner * dx;
1912 2054
1913 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2055 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1914 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2056 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1915 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2057 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1916 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2058 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2059 }
1917 } 2060 }
1918 } 2061 }
1919 } 2062 }
1920 } 2063 }
1921 } 2064 }
2065
2066 glEnd ();
2067 glDisable (GL_TEXTURE_2D);
2068 key.texname = -1;
1922 } 2069 }
1923 2070
1924 hv_clear (smooth); 2071 hv_clear (smooth);
1925 } 2072 }
1926 2073
1927 glEnd (); 2074 if (pl_tex.name)
2075 {
2076 maptex tex = pl_tex;
2077 int px = pl_x + pdx;
2078 int py = pl_y + pdy;
1928 2079
1929 glDisable (GL_TEXTURE_2D); 2080 key.texname = tex.name;
2081 arr = rc_array (rc, &key);
2082
2083 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2084 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2085 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2086 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2087
2088 rc_draw (rc);
2089 }
2090
1930 glDisable (GL_BLEND); 2091 glDisable (GL_BLEND);
2092 rc_free (rc);
1931 2093
1932 // top layer: overlays such as the health bar 2094 // top layer: overlays such as the health bar
1933 for (y = 0; y < sh; y++) 2095 for (y = 0; y < sh; y++)
1934 if (0 <= y + my && y + my < self->rows) 2096 if (0 <= y + my && y + my < self->rows)
1935 { 2097 {
1960 } 2122 }
1961 } 2123 }
1962} 2124}
1963 2125
1964void 2126void
1965draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2127draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1966 CODE: 2128 CODE:
1967{ 2129{
1968 static float color[16][3] = { 2130 static float color[16][3] = {
1969 { 0.00F, 0.00F, 0.00F }, 2131 { 0.00F, 0.00F, 0.00F },
1970 { 1.00F, 1.00F, 1.00F }, 2132 { 1.00F, 1.00F, 1.00F },
2020 glDisable (GL_BLEND); 2182 glDisable (GL_BLEND);
2021 glDisable (GL_TEXTURE_2D); 2183 glDisable (GL_TEXTURE_2D);
2022} 2184}
2023 2185
2024void 2186void
2025fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2187fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2026 PPCODE: 2188 PPCODE:
2027{ 2189{
2028 int x, y; 2190 int x, y;
2029 int sw1 = sw + 2; 2191 int sw1 = sw + 2;
2030 int sh1 = sh + 2; 2192 int sh1 = sh + 2;
2101 PUSHs (sv_2mortal (newSViv (sh3))); 2263 PUSHs (sv_2mortal (newSViv (sh3)));
2102 PUSHs (darkness3_sv); 2264 PUSHs (darkness3_sv);
2103} 2265}
2104 2266
2105SV * 2267SV *
2106get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2268get_rect (DC::Map self, int x0, int y0, int w, int h)
2107 CODE: 2269 CODE:
2108{ 2270{
2109 int x, y, x1, y1; 2271 int x, y, x1, y1;
2110 SV *data_sv = newSV (w * h * 7 + 5); 2272 SV *data_sv = newSV (w * h * 7 + 5);
2111 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2273 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2168 else 2330 else
2169 *data++ = 0; 2331 *data++ = 0;
2170 } 2332 }
2171 } 2333 }
2172 2334
2335 /* if size is w*h + 5 then no data has been found */
2336 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2337 {
2173 SvPOK_only (data_sv); 2338 SvPOK_only (data_sv);
2174 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2339 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2340 }
2341
2175 RETVAL = data_sv; 2342 RETVAL = data_sv;
2176} 2343}
2177 OUTPUT: 2344 OUTPUT:
2178 RETVAL 2345 RETVAL
2179 2346
2180void 2347void
2181set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2348set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2182 PPCODE: 2349 PPCODE:
2183{ 2350{
2184 int x, y, z; 2351 int x, y, z;
2185 int w, h; 2352 int w, h;
2186 int x1, y1; 2353 int x1, y1;
2354 STRLEN len;
2355 uint8_t *data, *end;
2356
2357 len = SvLEN (data_sv);
2358 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2359 data = SvPVbyte_nolen (data_sv);
2360 end = data + len + 8;
2361
2362 if (len < 5)
2363 XSRETURN_EMPTY;
2187 2364
2188 if (*data++ != 0) 2365 if (*data++ != 0)
2189 return; /* version mismatch */ 2366 XSRETURN_EMPTY; /* version mismatch */
2190 2367
2191 w = *data++ << 8; w |= *data++; 2368 w = *data++ << 8; w |= *data++;
2192 h = *data++ << 8; h |= *data++; 2369 h = *data++ << 8; h |= *data++;
2193 2370
2194 // we need to do this 'cause we don't keep an absolute coord system for rows 2371 // we need to do this 'cause we don't keep an absolute coord system for rows
2206 { 2383 {
2207 maprow *row = map_get_row (self, y); 2384 maprow *row = map_get_row (self, y);
2208 2385
2209 for (x = x0; x < x1; x++) 2386 for (x = x0; x < x1; x++)
2210 { 2387 {
2388 uint8_t flags;
2389
2390 if (data + 7 >= end)
2391 XSRETURN_EMPTY;
2392
2211 uint8_t flags = *data++; 2393 flags = *data++;
2212 2394
2213 if (flags) 2395 if (flags)
2214 { 2396 {
2215 mapcell *cell = row_get_cell (row, x); 2397 mapcell *cell = row_get_cell (row, x);
2216 tileid tile[3] = { 0, 0, 0 }; 2398 tileid tile[3] = { 0, 0, 0 };
2219 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2401 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2220 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2402 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2221 2403
2222 if (cell->darkness == 0) 2404 if (cell->darkness == 0)
2223 { 2405 {
2224 cell->darkness = 0; 2406 /*cell->darkness = 0;*/
2407 EXTEND (SP, 3);
2225 2408
2226 for (z = 0; z <= 2; z++) 2409 for (z = 0; z <= 2; z++)
2227 { 2410 {
2228 tileid t = tile [z]; 2411 tileid t = tile [z];
2229 2412
2230 if (t >= self->texs || (t && !self->tex [t].name)) 2413 if (t >= self->texs || (t && !self->tex [t].name))
2231 { 2414 {
2232 XPUSHs (sv_2mortal (newSViv (t))); 2415 PUSHs (sv_2mortal (newSViv (t)));
2233 need_texid (self, t); 2416 need_texid (self, t);
2234 } 2417 }
2235 2418
2236 cell->tile [z] = t; 2419 cell->tile [z] = t;
2237 } 2420 }
2239 } 2422 }
2240 } 2423 }
2241 } 2424 }
2242} 2425}
2243 2426
2244MODULE = CFPlus PACKAGE = CFPlus::RW 2427MODULE = Deliantra::Client PACKAGE = DC::RW
2245 2428
2246CFPlus::RW 2429DC::RW
2247new (SV *class, SV *data_sv) 2430new (SV *class, SV *data_sv)
2248 CODE: 2431 CODE:
2249{ 2432{
2250 STRLEN datalen; 2433 STRLEN datalen;
2251 char *data = SvPVbyte (data_sv, datalen); 2434 char *data = SvPVbyte (data_sv, datalen);
2253 RETVAL = SDL_RWFromConstMem (data, datalen); 2436 RETVAL = SDL_RWFromConstMem (data, datalen);
2254} 2437}
2255 OUTPUT: 2438 OUTPUT:
2256 RETVAL 2439 RETVAL
2257 2440
2258CFPlus::RW 2441DC::RW
2259new_from_file (SV *class, const char *path, const char *mode = "rb") 2442new_from_file (SV *class, const char *path, const char *mode = "rb")
2260 CODE: 2443 CODE:
2261 RETVAL = SDL_RWFromFile (path, mode); 2444 RETVAL = SDL_RWFromFile (path, mode);
2262 OUTPUT: 2445 OUTPUT:
2263 RETVAL 2446 RETVAL
2264 2447
2448# fails on win32:
2449# dc.xs(2268) : error C2059: syntax error : '('
2265void 2450#void
2266close (CFPlus::RW self) 2451#close (DC::RW self)
2267 CODE: 2452# CODE:
2268 SDL_RWclose (self); 2453# (self->(close)) (self);
2269 2454
2270MODULE = CFPlus PACKAGE = CFPlus::Channel 2455MODULE = Deliantra::Client PACKAGE = DC::Channel
2271 2456
2272PROTOTYPES: DISABLE 2457PROTOTYPES: DISABLE
2273 2458
2274CFPlus::Channel 2459DC::Channel
2275find () 2460find ()
2276 CODE: 2461 CODE:
2277{ 2462{
2278 RETVAL = Mix_GroupAvailable (-1); 2463 RETVAL = Mix_GroupAvailable (-1);
2279 2464
2292} 2477}
2293 OUTPUT: 2478 OUTPUT:
2294 RETVAL 2479 RETVAL
2295 2480
2296void 2481void
2297halt (CFPlus::Channel self) 2482halt (DC::Channel self)
2298 CODE: 2483 CODE:
2299 Mix_HaltChannel (self); 2484 Mix_HaltChannel (self);
2300 2485
2301void 2486void
2302expire (CFPlus::Channel self, int ticks = -1) 2487expire (DC::Channel self, int ticks = -1)
2303 CODE: 2488 CODE:
2304 Mix_ExpireChannel (self, ticks); 2489 Mix_ExpireChannel (self, ticks);
2305 2490
2306void 2491void
2307fade_out (CFPlus::Channel self, int ticks = -1) 2492fade_out (DC::Channel self, int ticks = -1)
2308 CODE: 2493 CODE:
2309 Mix_FadeOutChannel (self, ticks); 2494 Mix_FadeOutChannel (self, ticks);
2310 2495
2311int 2496int
2312volume (CFPlus::Channel self, int volume) 2497volume (DC::Channel self, int volume)
2313 CODE: 2498 CODE:
2314 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); 2499 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2315 OUTPUT: 2500 OUTPUT:
2316 RETVAL 2501 RETVAL
2317 2502
2318void 2503void
2319unregister_all_effects (CFPlus::Channel self) 2504unregister_all_effects (DC::Channel self)
2320 CODE: 2505 CODE:
2321 Mix_UnregisterAllEffects (self); 2506 Mix_UnregisterAllEffects (self);
2322 2507
2323void 2508void
2324set_panning (CFPlus::Channel self, int left, int right) 2509set_panning (DC::Channel self, int left, int right)
2325 CODE: 2510 CODE:
2326 left = CLAMP (left , 0, 255); 2511 left = CLAMP (left , 0, 255);
2327 right = CLAMP (right, 0, 255); 2512 right = CLAMP (right, 0, 255);
2328 Mix_SetPanning (self, left, right); 2513 Mix_SetPanning (self, left, right);
2329 2514
2330void 2515void
2331set_distance (CFPlus::Channel self, int distance) 2516set_distance (DC::Channel self, int distance)
2332 CODE: 2517 CODE:
2333 Mix_SetDistance (self, CLAMP (distance, 0, 255)); 2518 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2334 2519
2335void 2520void
2336set_position (CFPlus::Channel self, int angle, int distance) 2521set_position (DC::Channel self, int angle, int distance)
2337 CODE: 2522 CODE:
2523
2524void
2525set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2526 CODE:
2527{
2528 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2529 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2338 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); 2530 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2531}
2339 2532
2340void 2533void
2341set_reverse_stereo (CFPlus::Channel self, int flip) 2534set_reverse_stereo (DC::Channel self, int flip)
2342 CODE: 2535 CODE:
2343 Mix_SetReverseStereo (self, flip); 2536 Mix_SetReverseStereo (self, flip);
2344 2537
2345MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2538MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2346 2539
2347PROTOTYPES: DISABLE 2540PROTOTYPES: DISABLE
2348 2541
2349CFPlus::MixChunk 2542DC::MixChunk
2350new (SV *class, CFPlus::RW rwops) 2543new (SV *class, DC::RW rwops)
2351 CODE: 2544 CODE:
2352 RETVAL = Mix_LoadWAV_RW (rwops, 1); 2545 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2353 OUTPUT: 2546 OUTPUT:
2354 RETVAL 2547 RETVAL
2355 2548
2356void 2549void
2357DESTROY (CFPlus::MixChunk self) 2550DESTROY (DC::MixChunk self)
2358 CODE: 2551 CODE:
2359 Mix_FreeChunk (self); 2552 Mix_FreeChunk (self);
2360 2553
2361int 2554int
2362volume (CFPlus::MixChunk self, int volume = -1) 2555volume (DC::MixChunk self, int volume = -1)
2363 CODE: 2556 CODE:
2364 if (items > 1) 2557 if (items > 1)
2365 volume = CLAMP (volume, 0, 128); 2558 volume = CLAMP (volume, 0, 128);
2366 RETVAL = Mix_VolumeChunk (self, volume); 2559 RETVAL = Mix_VolumeChunk (self, volume);
2367 OUTPUT: 2560 OUTPUT:
2368 RETVAL 2561 RETVAL
2369 2562
2370CFPlus::Channel 2563DC::Channel
2371play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) 2564play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2372 CODE: 2565 CODE:
2373{ 2566{
2374 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2567 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2375 2568
2376 if (RETVAL < 0) 2569 if (RETVAL < 0)
2383 } 2576 }
2384} 2577}
2385 OUTPUT: 2578 OUTPUT:
2386 RETVAL 2579 RETVAL
2387 2580
2388MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2581MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2389 2582
2390int 2583int
2391volume (int volume = -1) 2584volume (int volume = -1)
2392 PROTOTYPE: ;$ 2585 PROTOTYPE: ;$
2393 CODE: 2586 CODE:
2405void 2598void
2406halt () 2599halt ()
2407 CODE: 2600 CODE:
2408 Mix_HaltMusic (); 2601 Mix_HaltMusic ();
2409 2602
2410CFPlus::MixMusic 2603DC::MixMusic
2411new (SV *class, CFPlus::RW rwops) 2604new (SV *class, DC::RW rwops)
2412 CODE: 2605 CODE:
2413 RETVAL = Mix_LoadMUS_RW (rwops); 2606 RETVAL = Mix_LoadMUS_RW (rwops);
2414 OUTPUT: 2607 OUTPUT:
2415 RETVAL 2608 RETVAL
2416 2609
2417void 2610void
2418DESTROY (CFPlus::MixMusic self) 2611DESTROY (DC::MixMusic self)
2419 CODE: 2612 CODE:
2420 Mix_FreeMusic (self); 2613 Mix_FreeMusic (self);
2421 2614
2422int 2615int
2423play (CFPlus::MixMusic self, int loops = -1) 2616play (DC::MixMusic self, int loops = -1)
2424 CODE: 2617 CODE:
2425 RETVAL = Mix_PlayMusic (self, loops); 2618 RETVAL = Mix_PlayMusic (self, loops);
2426 OUTPUT: 2619 OUTPUT:
2427 RETVAL 2620 RETVAL
2428 2621
2429void 2622void
2430fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2623fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2431 CODE: 2624 CODE:
2432 Mix_FadeInMusicPos (self, loops, ms, position); 2625 Mix_FadeInMusicPos (self, loops, ms, position);
2433 2626
2434MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2627MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2435 2628
2436PROTOTYPES: ENABLE 2629PROTOTYPES: ENABLE
2437 2630
2438BOOT: 2631BOOT:
2439{ 2632{
2440 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2633 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2441 static const struct { 2634 static const struct {
2442 const char *name; 2635 const char *name;
2443 IV iv; 2636 IV iv;
2444 } *civ, const_iv[] = { 2637 } *civ, const_iv[] = {
2445# define const_iv(name) { # name, (IV)name } 2638# define const_iv(name) { # name, (IV)name }
2480 const_iv (GL_INTENSITY), 2673 const_iv (GL_INTENSITY),
2481 const_iv (GL_LUMINANCE), 2674 const_iv (GL_LUMINANCE),
2482 const_iv (GL_LUMINANCE_ALPHA), 2675 const_iv (GL_LUMINANCE_ALPHA),
2483 const_iv (GL_FLOAT), 2676 const_iv (GL_FLOAT),
2484 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2677 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2678 const_iv (GL_COMPRESSED_ALPHA_ARB),
2679 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2680 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2681 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2682 const_iv (GL_COMPRESSED_RGB_ARB),
2683 const_iv (GL_COMPRESSED_RGBA_ARB),
2485 const_iv (GL_COMPILE), 2684 const_iv (GL_COMPILE),
2486 const_iv (GL_PROXY_TEXTURE_1D), 2685 const_iv (GL_PROXY_TEXTURE_1D),
2487 const_iv (GL_PROXY_TEXTURE_2D), 2686 const_iv (GL_PROXY_TEXTURE_2D),
2488 const_iv (GL_TEXTURE_1D), 2687 const_iv (GL_TEXTURE_1D),
2489 const_iv (GL_TEXTURE_2D), 2688 const_iv (GL_TEXTURE_2D),
2528 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2727 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2529 const_iv (GL_POINT_SMOOTH_HINT), 2728 const_iv (GL_POINT_SMOOTH_HINT),
2530 const_iv (GL_LINE_SMOOTH_HINT), 2729 const_iv (GL_LINE_SMOOTH_HINT),
2531 const_iv (GL_POLYGON_SMOOTH_HINT), 2730 const_iv (GL_POLYGON_SMOOTH_HINT),
2532 const_iv (GL_GENERATE_MIPMAP_HINT), 2731 const_iv (GL_GENERATE_MIPMAP_HINT),
2732 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2533 const_iv (GL_FASTEST), 2733 const_iv (GL_FASTEST),
2534 const_iv (GL_DONT_CARE), 2734 const_iv (GL_DONT_CARE),
2535 const_iv (GL_NICEST), 2735 const_iv (GL_NICEST),
2536 const_iv (GL_V2F), 2736 const_iv (GL_V2F),
2537 const_iv (GL_V3F), 2737 const_iv (GL_V3F),
2545 2745
2546 texture_av = newAV (); 2746 texture_av = newAV ();
2547 AvREAL_off (texture_av); 2747 AvREAL_off (texture_av);
2548} 2748}
2549 2749
2750void
2751disable_GL_EXT_blend_func_separate ()
2752 CODE:
2753 gl.BlendFuncSeparate = 0;
2754 gl.BlendFuncSeparateEXT = 0;
2755
2550char * 2756char *
2551gl_vendor () 2757gl_vendor ()
2552 CODE: 2758 CODE:
2553 RETVAL = (char *)glGetString (GL_VENDOR); 2759 RETVAL = (char *)glGetString (GL_VENDOR);
2554 OUTPUT: 2760 OUTPUT:
2675 2881
2676void glRect (float x1, float y1, float x2, float y2) 2882void glRect (float x1, float y1, float x2, float y2)
2677 CODE: 2883 CODE:
2678 glRectf (x1, y1, x2, y2); 2884 glRectf (x1, y1, x2, y2);
2679 2885
2886void glRect_lineloop (float x1, float y1, float x2, float y2)
2887 CODE:
2888 glBegin (GL_LINE_LOOP);
2889 glVertex2f (x1, y1);
2890 glVertex2f (x2, y1);
2891 glVertex2f (x2, y2);
2892 glVertex2f (x1, y2);
2893 glEnd ();
2894
2680PROTOTYPES: ENABLE 2895PROTOTYPES: ENABLE
2681 2896
2682void glBegin (int mode) 2897void glBegin (int mode)
2683 2898
2684void glEnd () 2899void glEnd ()
2716void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2931void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2717 CODE: 2932 CODE:
2718 if (gl.SeparableFilter2D) 2933 if (gl.SeparableFilter2D)
2719 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2934 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2720 2935
2721void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2936void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2722 2937
2723void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2938void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2724 2939
2725void glDrawPixels (int width, int height, int format, int type, char *pixels) 2940void glDrawPixels (int width, int height, int format, int type, char *pixels)
2726 2941
2752 2967
2753void glEndList () 2968void glEndList ()
2754 2969
2755void glCallList (int list) 2970void glCallList (int list)
2756 2971
2757MODULE = CFPlus PACKAGE = CFPlus::UI::Base 2972MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2758 2973
2759PROTOTYPES: DISABLE 2974PROTOTYPES: DISABLE
2760 2975
2761void 2976void
2762find_widget (SV *self, NV x, NV y) 2977find_widget (SV *self, NV x, NV y)
2766 XPUSHs (self); 2981 XPUSHs (self);
2767} 2982}
2768 2983
2769BOOT: 2984BOOT:
2770{ 2985{
2771 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); 2986 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2772 2987
2773 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); 2988 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2774 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); 2989 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2775 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); 2990 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2776 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); 2991 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2777} 2992}
2778 2993
2779void 2994void
2780draw (SV *self) 2995draw (SV *self)
2781 CODE: 2996 CODE:
2785 NV x, y, w, h; 3000 NV x, y, w, h;
2786 SV *draw_x_sv = GvSV (draw_x_gv); 3001 SV *draw_x_sv = GvSV (draw_x_gv);
2787 SV *draw_y_sv = GvSV (draw_y_gv); 3002 SV *draw_y_sv = GvSV (draw_y_gv);
2788 SV *draw_w_sv = GvSV (draw_w_gv); 3003 SV *draw_w_sv = GvSV (draw_w_gv);
2789 SV *draw_h_sv = GvSV (draw_h_gv); 3004 SV *draw_h_sv = GvSV (draw_h_gv);
2790 SV *hover;
2791 double draw_x, draw_y, draw_w, draw_h; 3005 double draw_x, draw_y;
2792 3006
2793 if (!SvROK (self)) 3007 if (!SvROK (self))
2794 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); 3008 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2795 3009
2796 hv = (HV *)SvRV (self); 3010 hv = (HV *)SvRV (self);
2797 3011
2798 if (SvTYPE (hv) != SVt_PVHV) 3012 if (SvTYPE (hv) != SVt_PVHV)
2799 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); 3013 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2800 3014
2801 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; 3015 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2802 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; 3016 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2803 3017
2804 if (!h || !w) 3018 if (!h || !w)
2824 { 3038 {
2825 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); 3039 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2826 3040
2827 if (svp && SvTRUE (*svp)) 3041 if (svp && SvTRUE (*svp))
2828 { 3042 {
2829 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f); 3043 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2830 glEnable (GL_BLEND); 3044 glEnable (GL_BLEND);
2831 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 3045 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2832 glBegin (GL_QUADS); 3046 glBegin (GL_QUADS);
2833 glVertex2f (0, 0); 3047 glVertex2f (0, 0);
2834 glVertex2f (w, 0); 3048 glVertex2f (w, 0);
2837 glEnd (); 3051 glEnd ();
2838 glDisable (GL_BLEND); 3052 glDisable (GL_BLEND);
2839 } 3053 }
2840 } 3054 }
2841#if 0 3055#if 0
2842 if ($ENV{CFPLUS_DEBUG} & 1) { 3056 // draw borders, for debugging
2843 glPushMatrix; 3057 glPushMatrix ();
2844 glColor 1, 1, 0, 1; 3058 glColor4f (1., 1., 0., 1.);
2845 glTranslate 0.375, 0.375; 3059 glTranslatef (.5, .5, 0.);
2846 glBegin GL_LINE_LOOP; 3060 glBegin (GL_LINE_LOOP);
2847 glVertex 0 , 0; 3061 glVertex2f (0 , 0);
2848 glVertex $self->{w} - 1, 0; 3062 glVertex2f (w - 1, 0);
2849 glVertex $self->{w} - 1, $self->{h} - 1; 3063 glVertex2f (w - 1, h - 1);
2850 glVertex 0 , $self->{h} - 1; 3064 glVertex2f (0 , h - 1);
2851 glEnd; 3065 glEnd ();
2852 glPopMatrix; 3066 glPopMatrix ();
2853 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2854 }
2855#endif 3067#endif
2856 PUSHMARK (SP); 3068 PUSHMARK (SP);
2857 XPUSHs (self); 3069 XPUSHs (self);
2858 PUTBACK; 3070 PUTBACK;
2859 call_method ("_draw", G_VOID | G_DISCARD); 3071 call_method ("_draw", G_VOID | G_DISCARD);

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