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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.56 by root, Thu Apr 20 09:13:31 2006 UTC vs.
Revision 1.217 by root, Wed Aug 1 12:43:31 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
3#endif 14#endif
4 15
5#include "EXTERN.h" 16#include "EXTERN.h"
6#include "perl.h" 17#include "perl.h"
7#include "XSUB.h" 18#include "XSUB.h"
8 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
25#include <math.h>
9#include <string.h> 26#include <string.h>
10#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h>
29
30#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
11 31
12#include <SDL.h> 32#include <SDL.h>
33#include <SDL_thread.h>
34#include <SDL_endian.h>
13#include <SDL_image.h> 35#include <SDL_image.h>
14#include <SDL_mixer.h> 36#include <SDL_mixer.h>
15#include <SDL_opengl.h> 37#include <SDL_opengl.h>
16 38
39#define PANGO_ENABLE_BACKEND
40#define G_DISABLE_CAST_CHECKS
41
17#include <glib/gmacros.h> 42#include <glib/gmacros.h>
18 43
19#include <pango/pango.h> 44#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 45
23#ifndef _WIN32 46#ifndef _WIN32
24# include <sys/types.h> 47# include <sys/types.h>
25# include <sys/socket.h> 48# include <sys/socket.h>
26# include <netinet/in.h> 49# include <netinet/in.h>
27# include <netinet/tcp.h> 50# include <netinet/tcp.h>
28# include <inttypes.h> 51# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif 52#endif
53
54#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
37 55
38#define FOW_DARKNESS 32 56#define FOW_DARKNESS 32
39 57
40#define MAP_EXTEND_X 32 58#define MAP_EXTEND_X 32
41#define MAP_EXTEND_Y 512 59#define MAP_EXTEND_Y 512
42 60
61#define MIN_FONT_HEIGHT 10
62
63#if 0
64# define PARACHUTE SDL_INIT_NOPARACHUTE
65#else
66# define PARACHUTE 0
67#endif
68
69static AV *texture_av;
70
71static struct
72{
73#define GL_FUNC(ptr,name) ptr name;
74#include "glfunc.h"
75#undef GL_FUNC
76} gl;
77
78static void
79gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
80{
81 if (gl.BlendFuncSeparate)
82 gl.BlendFuncSeparate (sa, da, saa, daa);
83 else if (gl.BlendFuncSeparateEXT)
84 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
85 else
86 glBlendFunc (sa, da);
87}
88
89static GLuint
90gen_texture ()
91{
92 GLuint name;
93
94 if (AvFILL (texture_av) >= 0)
95 name = (GLuint)(size_t)av_pop (texture_av);
96 else
97 glGenTextures (1, &name);
98
99 return name;
100}
101
102static void
103del_texture (GLuint name)
104{
105 /* make a half-assed attempt at returning the memory used by the texture */
106 /* textures are frequently being reused by cfplus anyway */
107 /*glBindTexture (GL_TEXTURE_2D, name);*/
108 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
109 av_push (texture_av, (SV *)(size_t)name);
110 glDeleteTextures (1, &name);
111}
112
113#include "texcache.c"
114
115#include "pango-font.c"
116#include "pango-fontmap.c"
117#include "pango-render.c"
118
119typedef IV CFPlus__Channel;
120typedef SDL_RWops *CFPlus__RW;
43typedef Mix_Chunk *CFClient__MixChunk; 121typedef Mix_Chunk *CFPlus__MixChunk;
44typedef Mix_Music *CFClient__MixMusic; 122typedef Mix_Music *CFPlus__MixMusic;
45 123
46static PangoContext *context; 124typedef PangoFontDescription *CFPlus__Font;
47static PangoFontMap *fontmap; 125
126static int
127shape_attr_p (PangoLayoutRun *run)
128{
129 GSList *attrs = run->item->analysis.extra_attrs;
130
131 while (attrs)
132 {
133 PangoAttribute *attr = attrs->data;
134
135 if (attr->klass->type == PANGO_ATTR_SHAPE)
136 return 1;
137
138 attrs = attrs->next;
139 }
140
141 return 0;
142}
48 143
49typedef struct cf_layout { 144typedef struct cf_layout {
50 PangoLayout *pl; 145 PangoLayout *pl;
146 float r, g, b, a; // default color for rgba mode
51 int base_height; 147 int base_height;
148 CFPlus__Font font;
52} *CFClient__Layout; 149} *CFPlus__Layout;
150
151static CFPlus__Font default_font;
152static PangoContext *opengl_context;
153static PangoFontMap *opengl_fontmap;
53 154
54static void 155static void
55substitute_func (FcPattern *pattern, gpointer data) 156substitute_func (FcPattern *pattern, gpointer data)
56{ 157{
57 FcPatternAddBool (pattern, FC_HINTING , 1); 158 FcPatternAddBool (pattern, FC_HINTING, 1);
159#ifdef FC_HINT_STYLE
160 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
161#endif
58 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 162 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
59} 163}
60 164
61static void 165static void
62layout_update (CFClient__Layout self) 166layout_update_font (CFPlus__Layout self)
63{ 167{
64 /* use a random scale factor to account for unknown descenders, 0.8 works 168 /* use a random scale factor to account for unknown descenders, 0.8 works
65 * reasonably well with bitstream vera 169 * reasonably well with bitstream vera
66 */ 170 */
67 PangoFontDescription *font = pango_context_get_font_description (context); 171 PangoFontDescription *font = self->font ? self->font : default_font;
68 172
69 int height = self->base_height * (PANGO_SCALE * 8 / 10);
70
71 if (pango_font_description_get_size (font) != height)
72 {
73 pango_font_description_set_absolute_size (font, height); 173 pango_font_description_set_absolute_size (font,
74 pango_layout_context_changed (self->pl); 174 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
75 } 175
176 pango_layout_set_font_description (self->pl, font);
76} 177}
77 178
78static void 179static void
79layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 180layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
80{ 181{
81 layout_update (self); 182 PangoRectangle rect;
82 183
184 // get_pixel_* wrongly rounds down
83 pango_layout_get_pixel_size (self->pl, w, h); 185 pango_layout_get_extents (self->pl, 0, &rect);
84 186
85 *w = (*w + 3) & ~3; 187 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
86 if (!*w) *w = 1; 188 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
87 if (!*h) *h = 1;
88}
89 189
190 if (!rect.width) rect.width = 1;
191 if (!rect.height) rect.height = 1;
192
193 *w = rect.width;
194 *h = rect.height;
195}
196
197typedef uint16_t tileid;
90typedef uint16_t mapface; 198typedef uint16_t faceid;
91 199
92typedef struct { 200typedef struct {
93 GLint name; 201 int name;
94 int w, h; 202 int w, h;
95 float s, t; 203 float s, t;
96 uint8_t r, g, b, a; 204 uint8_t r, g, b, a;
205 tileid smoothtile;
206 uint8_t smoothlevel;
97} maptex; 207} maptex;
98 208
99typedef struct { 209typedef struct {
210 uint32_t player;
211 tileid tile[3];
100 int16_t darkness; 212 uint16_t darkness;
101 mapface face[3]; 213 uint8_t stat_width, stat_hp, flags, smoothmax;
102} mapcell; 214} mapcell;
103 215
104typedef struct { 216typedef struct {
105 int32_t c0, c1; 217 int32_t c0, c1;
106 mapcell *col; 218 mapcell *col;
107} maprow; 219} maprow;
108 220
109typedef struct map { 221typedef struct map {
110 int x, y, w, h; 222 int x, y, w, h;
111 int ox, oy; /* offset to virtual global coordinate system */ 223 int ox, oy; /* offset to virtual global coordinate system */
112 int faces; 224 int faces; tileid *face2tile; // [faceid]
113 mapface *face; 225 int texs; maptex *tex; // [tileid]
114
115 int texs;
116 maptex *tex;
117 226
118 int32_t rows; 227 int32_t rows;
119 maprow *row; 228 maprow *row;
120} *CFClient__Map; 229} *CFPlus__Map;
121 230
122static char * 231static char *
123prepend (char *ptr, int sze, int inc) 232prepend (char *ptr, int sze, int inc)
124{ 233{
125 char *p; 234 char *p;
142} 251}
143 252
144#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 253#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
145#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 254#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
146 255
256static void
257need_facenum (struct map *self, faceid face)
258{
259 while (self->faces <= face)
260 {
261 Append (tileid, self->face2tile, self->faces, self->faces);
262 self->faces *= 2;
263 }
264}
265
266static void
267need_texid (struct map *self, int texid)
268{
269 while (self->texs <= texid)
270 {
271 Append (maptex, self->tex, self->texs, self->texs);
272 self->texs *= 2;
273 }
274}
275
147static maprow * 276static maprow *
148map_get_row (CFClient__Map self, int y) 277map_get_row (CFPlus__Map self, int y)
149{ 278{
150 if (0 > y) 279 if (0 > y)
151 { 280 {
152 int extend = - y + MAP_EXTEND_Y; 281 int extend = - y + MAP_EXTEND_Y;
153 Prepend (maprow, self->row, self->rows, extend); 282 Prepend (maprow, self->row, self->rows, extend);
191 320
192 return row->col + (x - row->c0); 321 return row->col + (x - row->c0);
193} 322}
194 323
195static mapcell * 324static mapcell *
196map_get_cell (CFClient__Map self, int x, int y) 325map_get_cell (CFPlus__Map self, int x, int y)
197{ 326{
198 return row_get_cell (map_get_row (self, y), x); 327 return row_get_cell (map_get_row (self, y), x);
199} 328}
200 329
201static void 330static void
202map_clear (CFClient__Map self) 331map_clear (CFPlus__Map self)
203{ 332{
204 int r; 333 int r;
205 334
206 for (r = 0; r < self->rows; r++) 335 for (r = 0; r < self->rows; r++)
207 Safefree (self->row[r].col); 336 Safefree (self->row[r].col);
215 self->row = 0; 344 self->row = 0;
216 self->rows = 0; 345 self->rows = 0;
217} 346}
218 347
219static void 348static void
220map_blank (CFClient__Map self, int x0, int y0, int w, int h) 349map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
221{ 350{
222 int x, y; 351 int x, y;
223 maprow *row; 352 maprow *row;
353 mapcell *cell;
224 354
225 for (y = y0; y < y0 + h; y++) 355 for (y = y0; y < y0 + h; y++)
226 if (y >= 0) 356 if (y >= 0)
227 { 357 {
228 if (y >= self->rows) 358 if (y >= self->rows)
234 if (x >= row->c0) 364 if (x >= row->c0)
235 { 365 {
236 if (x >= row->c1) 366 if (x >= row->c1)
237 break; 367 break;
238 368
239 row->col[x - row->c0].darkness = -1; 369 cell = row->col + x - row->c0;
370
371 cell->darkness = 0;
372 cell->stat_hp = 0;
373 cell->flags = 0;
374 cell->player = 0;
240 } 375 }
241 } 376 }
242} 377}
243 378
379typedef struct {
380 tileid tile;
381 uint8_t x, y, level;
382} smooth_key;
383
244static void 384static void
385smooth_or_bits (HV *hv, smooth_key *key, IV bits)
386{
387 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
388
389 if (SvIOK (*sv))
390 SvIV_set (*sv, SvIVX (*sv) | bits);
391 else
392 sv_setiv (*sv, bits);
393}
394
395static void
245music_finished () 396music_finished (void)
246{ 397{
247 SDL_UserEvent ev; 398 SDL_UserEvent ev;
248 399
249 ev.type = SDL_USEREVENT; 400 ev.type = SDL_USEREVENT;
250 ev.code = 0; 401 ev.code = 0;
251 ev.data1 = 0; 402 ev.data1 = 0;
252 ev.data2 = 0; 403 ev.data2 = 0;
253 404
405 SDL_PushEvent ((SDL_Event *)&ev);
406}
407
408static void
409channel_finished (int channel)
410{
254 SDL_PushEvent (&ev); 411 SDL_UserEvent ev;
255}
256 412
413 ev.type = SDL_USEREVENT;
414 ev.code = 1;
415 ev.data1 = (void *)(long)channel;
416 ev.data2 = 0;
417
418 SDL_PushEvent ((SDL_Event *)&ev);
419}
420
421static unsigned int
422minpot (unsigned int n)
423{
424 if (!n)
425 return 0;
426
427 --n;
428
429 n |= n >> 1;
430 n |= n >> 2;
431 n |= n >> 4;
432 n |= n >> 8;
433 n |= n >> 16;
434
435 return n + 1;
436}
437
438/* SDL should provide this, really. */
439#define SDLK_MODIFIER_MIN 300
440#define SDLK_MODIFIER_MAX 314
441
442/******************************************************************************/
443
444static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
445static GV *hover_gv;
446
447static int
448within_widget (SV *widget, NV x, NV y)
449{
450 HV *self;
451 SV **svp;
452 NV wx, ww, wy, wh;
453
454 if (!SvROK (widget))
455 return 0;
456
457 self = (HV *)SvRV (widget);
458
459 if (SvTYPE (self) != SVt_PVHV)
460 return 0;
461
462 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
463 if (y < wy)
464 return 0;
465
466 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
467 if (y >= wy + wh)
468 return 0;
469
470 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
471 if (x < wx)
472 return 0;
473
474 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
475 if (x >= wx + ww)
476 return 0;
477
478 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
479 if (!svp || !SvTRUE (*svp))
480 return 0;
481
482 return 1;
483}
484
257MODULE = CFClient PACKAGE = CFClient 485MODULE = CFPlus PACKAGE = CFPlus
258 486
259PROTOTYPES: ENABLE 487PROTOTYPES: ENABLE
260 488
261BOOT: 489BOOT:
262{ 490{
263 HV *stash = gv_stashpv ("CFClient", 1); 491 HV *stash = gv_stashpv ("CFPlus", 1);
264 static const struct { 492 static const struct {
265 const char *name; 493 const char *name;
266 IV iv; 494 IV iv;
267 } *civ, const_iv[] = { 495 } *civ, const_iv[] = {
268# define const_iv(name) { # name, (IV)name } 496# define const_iv(name) { # name, (IV)name }
497 const_iv (SDLK_MODIFIER_MIN),
498 const_iv (SDLK_MODIFIER_MAX),
499
269 const_iv (SDL_ACTIVEEVENT), 500 const_iv (SDL_ACTIVEEVENT),
270 const_iv (SDL_KEYDOWN), 501 const_iv (SDL_KEYDOWN),
271 const_iv (SDL_KEYUP), 502 const_iv (SDL_KEYUP),
272 const_iv (SDL_MOUSEMOTION), 503 const_iv (SDL_MOUSEMOTION),
273 const_iv (SDL_MOUSEBUTTONDOWN), 504 const_iv (SDL_MOUSEBUTTONDOWN),
282 const_iv (SDL_EVENT_RESERVEDA), 513 const_iv (SDL_EVENT_RESERVEDA),
283 const_iv (SDL_EVENT_RESERVEDB), 514 const_iv (SDL_EVENT_RESERVEDB),
284 const_iv (SDL_VIDEORESIZE), 515 const_iv (SDL_VIDEORESIZE),
285 const_iv (SDL_VIDEOEXPOSE), 516 const_iv (SDL_VIDEOEXPOSE),
286 const_iv (SDL_USEREVENT), 517 const_iv (SDL_USEREVENT),
518
519 const_iv (SDL_APPINPUTFOCUS),
520 const_iv (SDL_APPMOUSEFOCUS),
521 const_iv (SDL_APPACTIVE),
522
287 const_iv (SDLK_KP0), 523 const_iv (SDLK_KP0),
288 const_iv (SDLK_KP1), 524 const_iv (SDLK_KP1),
289 const_iv (SDLK_KP2), 525 const_iv (SDLK_KP2),
290 const_iv (SDLK_KP3), 526 const_iv (SDLK_KP3),
291 const_iv (SDLK_KP4), 527 const_iv (SDLK_KP4),
346 const_iv (SDLK_BREAK), 582 const_iv (SDLK_BREAK),
347 const_iv (SDLK_MENU), 583 const_iv (SDLK_MENU),
348 const_iv (SDLK_POWER), 584 const_iv (SDLK_POWER),
349 const_iv (SDLK_EURO), 585 const_iv (SDLK_EURO),
350 const_iv (SDLK_UNDO), 586 const_iv (SDLK_UNDO),
587
351 const_iv (KMOD_NONE), 588 const_iv (KMOD_NONE),
589 const_iv (KMOD_SHIFT),
352 const_iv (KMOD_LSHIFT), 590 const_iv (KMOD_LSHIFT),
353 const_iv (KMOD_RSHIFT), 591 const_iv (KMOD_RSHIFT),
592 const_iv (KMOD_CTRL),
354 const_iv (KMOD_LCTRL), 593 const_iv (KMOD_LCTRL),
355 const_iv (KMOD_RCTRL), 594 const_iv (KMOD_RCTRL),
595 const_iv (KMOD_ALT),
356 const_iv (KMOD_LALT), 596 const_iv (KMOD_LALT),
357 const_iv (KMOD_RALT), 597 const_iv (KMOD_RALT),
598 const_iv (KMOD_META),
358 const_iv (KMOD_LMETA), 599 const_iv (KMOD_LMETA),
359 const_iv (KMOD_RMETA), 600 const_iv (KMOD_RMETA),
360 const_iv (KMOD_NUM), 601 const_iv (KMOD_NUM),
361 const_iv (KMOD_CAPS), 602 const_iv (KMOD_CAPS),
362 const_iv (KMOD_MODE), 603 const_iv (KMOD_MODE),
363 const_iv (KMOD_CTRL),
364 const_iv (KMOD_SHIFT),
365 const_iv (KMOD_ALT),
366 const_iv (KMOD_META)
367# undef const_iv 604# undef const_iv
368 }; 605 };
369 606
370 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 607 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
371 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 608 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
372 609
373 fontmap = pango_ft2_font_map_new (); 610 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
374 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 611 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
375 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
376} 612}
613
614void
615weaken (SV *rv)
616 PROTOTYPE: $
617 CODE:
618 sv_rvweaken (rv);
377 619
378int 620int
621in_destruct ()
622 CODE:
623 RETVAL = PL_main_cv == Nullcv;
624 OUTPUT:
625 RETVAL
626
627NV floor (NV x)
628
629NV ceil (NV x)
630
631void
632pango_init ()
633 CODE:
634{
635 opengl_fontmap = pango_opengl_font_map_new ();
636 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
637 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
638}
639
640char *
641SDL_GetError ()
642
643int
379SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 644SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
380 645
381void 646void
382SDL_Quit () 647SDL_Quit ()
383 648
384void 649void
385SDL_ListModes () 650SDL_ListModes (int rgb, int alpha)
386 PPCODE: 651 PPCODE:
387{ 652{
388 SDL_Rect **m; 653 SDL_Rect **m;
389 654
390 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 655 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
391 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 656 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
392 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 657 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
393 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 658 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
394 659
660 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
661 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
662
395 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 663 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
396 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 664 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
397 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 665 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
398 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 666 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
399 667
400 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 668 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
669#if SDL_VERSION_ATLEAST(1,2,10)
401 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 670 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
402 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 671 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
403 672#endif
404 SDL_EnableUNICODE (1);
405 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
406 673
407 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 674 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
408 675
409 if (m && m != (SDL_Rect **)-1) 676 if (m && m != (SDL_Rect **)-1)
410 while (*m) 677 while (*m)
411 { 678 {
679 if ((*m)->w >= 640 && (*m)->h >= 480)
680 {
412 AV *av = newAV (); 681 AV *av = newAV ();
413 av_push (av, newSViv ((*m)->w)); 682 av_push (av, newSViv ((*m)->w));
414 av_push (av, newSViv ((*m)->h)); 683 av_push (av, newSViv ((*m)->h));
684 av_push (av, newSViv (rgb));
685 av_push (av, newSViv (alpha));
415 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 686 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
687 }
416 688
417 ++m; 689 ++m;
418 } 690 }
419} 691}
420 692
421int 693int
422SDL_SetVideoMode (int w, int h, int fullscreen) 694SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
423 CODE: 695 CODE:
696{
697 SDL_EnableUNICODE (1);
698 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
699
700 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
701 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
702 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
703 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
704
424 RETVAL = !!SDL_SetVideoMode ( 705 RETVAL = !!SDL_SetVideoMode (
425 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 706 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
426 ); 707 );
708
709 if (RETVAL)
710 {
711 av_clear (texture_av);
712
427 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 713 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
714#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
715#include "glfunc.h"
716#undef GL_FUNC
717 }
718}
428 OUTPUT: 719 OUTPUT:
429 RETVAL 720 RETVAL
430 721
431void 722void
432SDL_GL_SwapBuffers () 723SDL_GL_SwapBuffers ()
433 724
725char *
726SDL_GetKeyName (int sym)
727
728int
729SDL_GetAppState ()
730
434void 731void
435SDL_PollEvent () 732poll_events ()
436 PPCODE: 733 PPCODE:
437{ 734{
438 SDL_Event ev; 735 SDL_Event ev;
439 736
440 while (SDL_PollEvent (&ev)) 737 SDL_PumpEvents ();
738 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
441 { 739 {
442 HV *hv = newHV (); 740 HV *hv = newHV ();
443 hv_store (hv, "type", 4, newSViv (ev.type), 0); 741 hv_store (hv, "type", 4, newSViv (ev.type), 0);
742
444 switch (ev.type) 743 switch (ev.type)
445 { 744 {
446 case SDL_KEYDOWN: 745 case SDL_KEYDOWN:
447 case SDL_KEYUP: 746 case SDL_KEYUP:
448 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 747 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
449 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 748 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
450 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 749 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
750 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
451 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 751 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
452 break; 752 break;
453 753
454 case SDL_ACTIVEEVENT: 754 case SDL_ACTIVEEVENT:
455 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 755 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
456 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 756 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
457 break; 757 break;
458 758
459 case SDL_MOUSEMOTION: 759 case SDL_MOUSEMOTION:
760 {
761 int state = ev.motion.state;
762 int x = ev.motion.x;
763 int y = ev.motion.y;
764 int xrel = ev.motion.xrel;
765 int yrel = ev.motion.yrel;
766
767 /* do simplistic event compression */
768 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
769 && state == ev.motion.state)
770 {
771 xrel += ev.motion.xrel;
772 yrel += ev.motion.yrel;
773 x = ev.motion.x;
774 y = ev.motion.y;
775 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
776 }
777
778 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
460 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 779 hv_store (hv, "state", 5, newSViv (state), 0);
461 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 780 hv_store (hv, "x", 1, newSViv (x), 0);
462 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 781 hv_store (hv, "y", 1, newSViv (y), 0);
463 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 782 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
464 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 783 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
784 }
465 break; 785 break;
466 786
467 case SDL_MOUSEBUTTONDOWN: 787 case SDL_MOUSEBUTTONDOWN:
468 case SDL_MOUSEBUTTONUP: 788 case SDL_MOUSEBUTTONUP:
789 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
790
469 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 791 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
470 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 792 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
471 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 793 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
472 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 794 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
795 break;
796
797 case SDL_USEREVENT:
798 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
799 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
800 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
801 break;
473 } 802 }
474 803
475 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
476 } 805 }
477} 806}
478 807
479int 808int
480Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
481 POSTCALL: 810 POSTCALL:
482 Mix_HookMusicFinished (music_finished); 811 Mix_HookMusicFinished (music_finished);
812 Mix_ChannelFinished (channel_finished);
483 813
484void 814void
485Mix_CloseAudio () 815Mix_CloseAudio ()
486 816
487int 817int
488Mix_AllocateChannels (int numchans = -1) 818Mix_AllocateChannels (int numchans = -1)
489 819
820const char *
821Mix_GetError ()
822
490void 823void
491lowdelay (int fd, int val = 1) 824lowdelay (int fd, int val = 1)
492 CODE: 825 CODE:
826 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
827
828void
829win32_proxy_info ()
830 PPCODE:
831{
493#ifndef _WIN32 832#ifdef _WIN32
494 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 833 char buffer[2048];
834 DWORD buflen;
835
836 EXTEND (SP, 3);
837
838 buflen = sizeof (buffer);
839 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
840 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
841 {
842 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
843
844 buflen = sizeof (buffer);
845 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
846 {
847 PUSHs (newSVpv (buffer, 0));
848
849 buflen = sizeof (buffer);
850 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
851 PUSHs (newSVpv (buffer, 0));
852 }
853 }
495#endif 854#endif
496 855}
497char *
498gl_version ()
499 CODE:
500 RETVAL = (char *)glGetString (GL_VERSION);
501 OUTPUT:
502 RETVAL
503
504char *
505gl_extensions ()
506 CODE:
507 RETVAL = (char *)glGetString (GL_EXTENSIONS);
508 OUTPUT:
509 RETVAL
510 856
511void 857void
512add_font (char *file) 858add_font (char *file)
513 CODE: 859 CODE:
514 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 860 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
515
516void
517set_font (char *file)
518 CODE:
519{
520 int count;
521 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
522 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
523 FcPatternDestroy (pattern);
524 pango_context_set_font_description (context, font);
525}
526 861
527void 862void
528load_image_inline (SV *image_) 863load_image_inline (SV *image_)
529 ALIAS: 864 ALIAS:
530 load_image_file = 1 865 load_image_file = 1
533 STRLEN image_len; 868 STRLEN image_len;
534 char *image = (char *)SvPVbyte (image_, image_len); 869 char *image = (char *)SvPVbyte (image_, image_len);
535 SDL_Surface *surface, *surface2; 870 SDL_Surface *surface, *surface2;
536 SDL_PixelFormat fmt; 871 SDL_PixelFormat fmt;
537 SDL_RWops *rw = ix 872 SDL_RWops *rw = ix
538 ? SDL_RWFromFile (image, "r") 873 ? SDL_RWFromFile (image, "rb")
539 : SDL_RWFromConstMem (image, image_len); 874 : SDL_RWFromConstMem (image, image_len);
540 875
541 if (!rw) 876 if (!rw)
542 croak ("load_image: %s", SDL_GetError ()); 877 croak ("load_image: %s", SDL_GetError ());
543 878
572 907
573 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 908 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
574 909
575 assert (surface2->pitch == surface2->w * 4); 910 assert (surface2->pitch == surface2->w * 4);
576 911
912 SDL_LockSurface (surface2);
577 EXTEND (SP, 5); 913 EXTEND (SP, 6);
578 PUSHs (sv_2mortal (newSViv (surface2->w))); 914 PUSHs (sv_2mortal (newSViv (surface2->w)));
579 PUSHs (sv_2mortal (newSViv (surface2->h))); 915 PUSHs (sv_2mortal (newSViv (surface2->h)));
580 SDL_LockSurface (surface2);
581 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 916 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
582 SDL_UnlockSurface (surface2);
583 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 917 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
584 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 918 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
585 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 919 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
920 SDL_UnlockSurface (surface2);
586 921
587 SDL_FreeSurface (surface); 922 SDL_FreeSurface (surface);
588 SDL_FreeSurface (surface2); 923 SDL_FreeSurface (surface2);
589} 924}
590 925
612 PUSHs (sv_2mortal (newSViv (b / y))); 947 PUSHs (sv_2mortal (newSViv (b / y)));
613 PUSHs (sv_2mortal (newSViv (a / y))); 948 PUSHs (sv_2mortal (newSViv (a / y)));
614} 949}
615 950
616void 951void
952error (char *message)
953 CODE:
954 fprintf (stderr, "ERROR: %s\n", message);
955#ifdef _WIN32
956 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
957#endif
958
959void
617fatal (char *message) 960fatal (char *message)
618 CODE: 961 CODE:
962 fprintf (stderr, "FATAL: %s\n", message);
619#ifdef _WIN32 963#ifdef _WIN32
620 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 964 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
965#endif
966 _exit (1);
967
968void
969_exit (int retval = 0)
970 CODE:
971#ifdef WIN32
972 ExitThread (retval); // unclean, please beam me up
621#else 973#else
622 fprintf (stderr, "FATAL: %s\n", message); 974 _exit (retval);
623#endif 975#endif
624 exit (1);
625 976
977void
978debug ()
979 CODE:
980{
981#if DEBUG
982 VALGRIND_DO_LEAK_CHECK;
983#endif
984}
985
986MODULE = CFPlus PACKAGE = CFPlus::Font
987
988PROTOTYPES: DISABLE
989
990CFPlus::Font
991new_from_file (SV *class, char *path, int id = 0)
992 CODE:
993{
994 int count;
995 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
996 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
997 FcPatternDestroy (pattern);
998}
999 OUTPUT:
1000 RETVAL
1001
1002void
1003DESTROY (CFPlus::Font self)
1004 CODE:
1005 pango_font_description_free (self);
1006
1007void
1008make_default (CFPlus::Font self)
1009 PROTOTYPE: $
1010 CODE:
1011 default_font = self;
1012
626MODULE = CFClient PACKAGE = CFClient::Layout 1013MODULE = CFPlus PACKAGE = CFPlus::Layout
627 1014
628CFClient::Layout 1015PROTOTYPES: DISABLE
629new (SV *class, int base_height = 10) 1016
1017void
1018reset_glyph_cache ()
1019 PROTOTYPE:
1020 CODE:
1021 tc_clear ();
1022
1023CFPlus::Layout
1024new (SV *class)
630 CODE: 1025 CODE:
631 New (0, RETVAL, 1, struct cf_layout); 1026 New (0, RETVAL, 1, struct cf_layout);
632 RETVAL->base_height = base_height; 1027
633 RETVAL->pl = pango_layout_new (context); 1028 RETVAL->pl = pango_layout_new (opengl_context);
1029 RETVAL->r = 1.;
1030 RETVAL->g = 1.;
1031 RETVAL->b = 1.;
1032 RETVAL->a = 1.;
1033 RETVAL->base_height = MIN_FONT_HEIGHT;
1034 RETVAL->font = 0;
1035
634 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1036 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1037 layout_update_font (RETVAL);
635 OUTPUT: 1038 OUTPUT:
636 RETVAL 1039 RETVAL
637 1040
638void 1041void
639DESTROY (CFClient::Layout self) 1042DESTROY (CFPlus::Layout self)
640 CODE: 1043 CODE:
641 g_object_unref (self->pl); 1044 g_object_unref (self->pl);
642 Safefree (self); 1045 Safefree (self);
643 1046
644void 1047void
645set_text (CFClient::Layout self, SV *text_) 1048set_text (CFPlus::Layout self, SV *text_)
646 CODE: 1049 CODE:
647{ 1050{
648 STRLEN textlen; 1051 STRLEN textlen;
649 char *text = SvPVutf8 (text_, textlen); 1052 char *text = SvPVutf8 (text_, textlen);
650 1053
651 pango_layout_set_text (self->pl, text, textlen); 1054 pango_layout_set_text (self->pl, text, textlen);
652} 1055}
653 1056
654void 1057void
655set_markup (CFClient::Layout self, SV *text_) 1058set_markup (CFPlus::Layout self, SV *text_)
656 CODE: 1059 CODE:
657{ 1060{
658 STRLEN textlen; 1061 STRLEN textlen;
659 char *text = SvPVutf8 (text_, textlen); 1062 char *text = SvPVutf8 (text_, textlen);
660 1063
661 pango_layout_set_markup (self->pl, text, textlen); 1064 pango_layout_set_markup (self->pl, text, textlen);
662} 1065}
663 1066
1067void
1068set_shapes (CFPlus::Layout self, ...)
1069 CODE:
1070{
1071 PangoAttrList *attrs = 0;
1072 const char *text = pango_layout_get_text (self->pl);
1073 const char *pos = text;
1074 int arg = 4;
1075
1076 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1077 {
1078 PangoRectangle inkrect, rect;
1079 PangoAttribute *attr;
1080
1081 int x = SvIV (ST (arg - 3));
1082 int y = SvIV (ST (arg - 2));
1083 int w = SvIV (ST (arg - 1));
1084 int h = SvIV (ST (arg ));
1085
1086 inkrect.x = 0;
1087 inkrect.y = 0;
1088 inkrect.width = 0;
1089 inkrect.height = 0;
1090
1091 rect.x = x * PANGO_SCALE;
1092 rect.y = y * PANGO_SCALE;
1093 rect.width = w * PANGO_SCALE;
1094 rect.height = h * PANGO_SCALE;
1095
1096 if (!attrs)
1097 attrs = pango_layout_get_attributes (self->pl);
1098
1099 attr = pango_attr_shape_new (&inkrect, &rect);
1100 attr->start_index = pos - text;
1101 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1102 pango_attr_list_insert (attrs, attr);
1103
1104 arg += 4;
1105 pos += sizeof (OBJ_STR) - 1;
1106 }
1107
1108 if (attrs)
1109 pango_layout_set_attributes (self->pl, attrs);
1110}
1111
1112void
1113get_shapes (CFPlus::Layout self)
1114 PPCODE:
1115{
1116 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1117
1118 do
1119 {
1120 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1121
1122 if (run && shape_attr_p (run))
1123 {
1124 PangoRectangle extents;
1125 pango_layout_iter_get_run_extents (iter, 0, &extents);
1126
1127 EXTEND (SP, 2);
1128 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1129 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1130 }
1131 }
1132 while (pango_layout_iter_next_run (iter));
1133
1134 pango_layout_iter_free (iter);
1135}
1136
1137int
1138has_wrapped (CFPlus::Layout self)
1139 CODE:
1140{
1141 int lines = 1;
1142 const char *text = pango_layout_get_text (self->pl);
1143
1144 while (*text)
1145 lines += *text++ == '\n';
1146
1147 RETVAL = lines < pango_layout_get_line_count (self->pl);
1148}
1149 OUTPUT:
1150 RETVAL
1151
664SV * 1152SV *
665get_text (CFClient::Layout self) 1153get_text (CFPlus::Layout self)
666 CODE: 1154 CODE:
667 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1155 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
668 SvUTF8_on (RETVAL); 1156 sv_utf8_decode (RETVAL);
669 OUTPUT: 1157 OUTPUT:
670 RETVAL 1158 RETVAL
671 1159
672void 1160void
1161set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
1162 CODE:
1163 self->r = r;
1164 self->g = g;
1165 self->b = b;
1166 self->a = a;
1167
1168void
1169set_font (CFPlus::Layout self, CFPlus::Font font = 0)
1170 CODE:
1171 if (self->font != font)
1172 {
1173 self->font = font;
1174 layout_update_font (self);
1175 }
1176
1177void
673set_height (CFClient::Layout self, int base_height) 1178set_height (CFPlus::Layout self, int base_height)
674 CODE: 1179 CODE:
1180 if (self->base_height != base_height)
1181 {
675 self->base_height = base_height; 1182 self->base_height = base_height;
1183 layout_update_font (self);
1184 }
676 1185
677void 1186void
678set_width (CFClient::Layout self, int max_width = -1) 1187set_width (CFPlus::Layout self, int max_width = -1)
679 CODE: 1188 CODE:
680 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1189 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
681 1190
682void 1191void
1192set_indent (CFPlus::Layout self, int indent)
1193 CODE:
1194 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1195
1196void
1197set_spacing (CFPlus::Layout self, int spacing)
1198 CODE:
1199 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1200
1201void
1202set_ellipsise (CFPlus::Layout self, int ellipsise)
1203 CODE:
1204 pango_layout_set_ellipsize (self->pl,
1205 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1206 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1207 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1208 : PANGO_ELLIPSIZE_NONE
1209 );
1210
1211void
1212set_single_paragraph_mode (CFPlus::Layout self, int spm)
1213 CODE:
1214 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1215
1216void
683size (CFClient::Layout self) 1217size (CFPlus::Layout self)
684 PPCODE: 1218 PPCODE:
685{ 1219{
686 int w, h; 1220 int w, h;
687 1221
688 layout_update (self);
689 layout_get_pixel_size (self, &w, &h); 1222 layout_get_pixel_size (self, &w, &h);
690 1223
691 EXTEND (SP, 2); 1224 EXTEND (SP, 2);
692 PUSHs (sv_2mortal (newSViv (w))); 1225 PUSHs (sv_2mortal (newSViv (w)));
693 PUSHs (sv_2mortal (newSViv (h))); 1226 PUSHs (sv_2mortal (newSViv (h)));
694} 1227}
695 1228
696int 1229int
1230descent (CFPlus::Layout self)
1231 CODE:
1232{
1233 PangoRectangle rect;
1234 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1235 pango_layout_line_get_pixel_extents (line, 0, &rect);
1236 RETVAL = PANGO_DESCENT (rect);
1237}
1238 OUTPUT:
1239 RETVAL
1240
1241int
697xy_to_index (CFClient::Layout self, int x, int y) 1242xy_to_index (CFPlus::Layout self, int x, int y)
698 CODE: 1243 CODE:
699{ 1244{
700 int index, trailing; 1245 int index, trailing;
701
702 layout_update (self);
703 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1246 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
704
705 RETVAL = index; 1247 RETVAL = index + trailing;
706} 1248}
707 OUTPUT: 1249 OUTPUT:
708 RETVAL 1250 RETVAL
709 1251
710void 1252void
711cursor_pos (CFClient::Layout self, int index) 1253cursor_pos (CFPlus::Layout self, int index)
712 PPCODE: 1254 PPCODE:
713{ 1255{
714 PangoRectangle strong_pos; 1256 PangoRectangle strong_pos;
715 layout_update (self);
716 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1257 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
717 1258
718 EXTEND (SP, 3); 1259 EXTEND (SP, 3);
719 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1260 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
720 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1261 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
721 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1262 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
722} 1263}
723 1264
724void 1265void
725render (CFClient::Layout self) 1266index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
726 PPCODE: 1267 PPCODE:
727{ 1268{
728 SV *retval; 1269 int line, x;
729 int w, h;
730 FT_Bitmap bitmap;
731 1270
732 layout_update (self); 1271 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
733 layout_get_pixel_size (self, &w, &h); 1272 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
734 1273
735 retval = newSV (w * h);
736 SvPOK_only (retval);
737 SvCUR_set (retval, w * h);
738
739 bitmap.rows = h;
740 bitmap.width = w;
741 bitmap.pitch = w;
742 bitmap.buffer = (unsigned char*)SvPVX (retval);
743 bitmap.num_grays = 256;
744 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
745
746 memset (bitmap.buffer, 0, w * h);
747
748 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
749
750 EXTEND (SP, 3); 1274 EXTEND (SP, 2);
751 PUSHs (sv_2mortal (newSViv (w))); 1275 PUSHs (sv_2mortal (newSViv (line - 1)));
1276 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1277}
1278
1279void
1280line_x_to_index (CFPlus::Layout self, int line, int x)
1281 PPCODE:
1282{
1283 PangoLayoutLine *lp;
1284 int index, trailing;
1285
1286 if (line < 0)
1287 XSRETURN_EMPTY;
1288
1289 if (!(lp = pango_layout_get_line (self->pl, line)))
1290 XSRETURN_EMPTY; /* do better */
1291
1292 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1293
1294 EXTEND (SP, 2);
1295 if (GIMME_V == G_SCALAR)
1296 PUSHs (sv_2mortal (newSViv (index + trailing)));
1297 else
1298 {
752 PUSHs (sv_2mortal (newSViv (h))); 1299 PUSHs (sv_2mortal (newSViv (index)));
753 PUSHs (sv_2mortal (retval)); 1300 PUSHs (sv_2mortal (newSViv (trailing)));
1301 }
754} 1302}
755 1303
1304void
1305render (CFPlus::Layout self, float x, float y, int flags = 0)
1306 PPCODE:
1307 pango_opengl_render_layout_subpixel (
1308 self->pl,
1309 x * PANGO_SCALE, y * PANGO_SCALE,
1310 self->r, self->g, self->b, self->a,
1311 flags
1312 );
1313
756MODULE = CFClient PACKAGE = CFClient::Texture 1314MODULE = CFPlus PACKAGE = CFPlus::Texture
757 1315
1316PROTOTYPES: ENABLE
1317
1318int minpot (int n)
1319
758void 1320void
1321pad (SV *data_, int ow, int oh, int nw, int nh)
1322 CODE:
1323{
1324 if ((nw != ow || nh != oh) && SvOK (data_))
1325 {
1326 STRLEN datalen;
1327 char *data = SvPVbyte (data_, datalen);
1328 int bpp = datalen / (ow * oh);
1329 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1330
1331 SvPOK_only (result_);
1332 SvCUR_set (result_, nw * nh * bpp);
1333
1334 memset (SvPVX (result_), 0, nw * nh * bpp);
1335 while (oh--)
1336 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1337
1338 sv_setsv (data_, result_);
1339 }
1340}
1341
1342void
759draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1343draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
760 PROTOTYPE: $$$;$$ 1344 PROTOTYPE: $$$;$$
1345 ALIAS:
1346 draw_quad_alpha = 1
1347 draw_quad_alpha_premultiplied = 2
761 CODE: 1348 CODE:
762{ 1349{
763 HV *hv = (HV *)SvRV (self); 1350 HV *hv = (HV *)SvRV (self);
764 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1351 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
765 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1352 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
766 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1353 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
767 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
768 1354
769 if (items < 5) 1355 if (items < 5)
770 { 1356 {
771 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1357 w = SvNV (*hv_fetch (hv, "w", 1, 1));
772 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1358 h = SvNV (*hv_fetch (hv, "h", 1, 1));
773 } 1359 }
774 1360
1361 if (ix)
1362 {
1363 glEnable (GL_BLEND);
1364
1365 if (ix == 2)
1366 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1367 else
1368 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1369 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1370
1371 glEnable (GL_ALPHA_TEST);
1372 glAlphaFunc (GL_GREATER, 0.01f);
1373 }
1374
775 glBindTexture (GL_TEXTURE_2D, name); 1375 glBindTexture (GL_TEXTURE_2D, name);
776 if (wrap_mode) { 1376
777 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
778 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
779 }
780 glBegin (GL_QUADS); 1377 glBegin (GL_QUADS);
781 glTexCoord2f (0, 0); glVertex2f (x , y ); 1378 glTexCoord2f (0, 0); glVertex2f (x , y );
782 glTexCoord2f (0, t); glVertex2f (x , y + h); 1379 glTexCoord2f (0, t); glVertex2f (x , y + h);
783 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1380 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
784 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1381 glTexCoord2f (s, 0); glVertex2f (x + w, y );
785 glEnd (); 1382 glEnd ();
786}
787 1383
1384 if (ix)
1385 {
1386 glDisable (GL_ALPHA_TEST);
1387 glDisable (GL_BLEND);
1388 }
1389}
1390
1391IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1392 CODE:
1393{
1394 GLint width;
1395 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1396 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1397 RETVAL = width > 0;
1398}
1399 OUTPUT:
1400 RETVAL
1401
788MODULE = CFClient PACKAGE = CFClient::Map 1402MODULE = CFPlus PACKAGE = CFPlus::Map
789 1403
790CFClient::Map 1404PROTOTYPES: DISABLE
791new (SV *class, int map_width, int map_height) 1405
1406CFPlus::Map
1407new (SV *class)
792 CODE: 1408 CODE:
793 New (0, RETVAL, 1, struct map); 1409 New (0, RETVAL, 1, struct map);
794 RETVAL->x = 0; 1410 RETVAL->x = 0;
795 RETVAL->y = 0; 1411 RETVAL->y = 0;
796 RETVAL->w = map_width; 1412 RETVAL->w = 0;
797 RETVAL->h = map_height; 1413 RETVAL->h = 0;
798 RETVAL->ox = 0; 1414 RETVAL->ox = 0;
799 RETVAL->oy = 0; 1415 RETVAL->oy = 0;
800 RETVAL->faces = 8192; 1416 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
801 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1417 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
802 RETVAL->texs = 8192;
803 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
804 RETVAL->rows = 0; 1418 RETVAL->rows = 0;
805 RETVAL->row = 0; 1419 RETVAL->row = 0;
806 OUTPUT: 1420 OUTPUT:
807 RETVAL 1421 RETVAL
808 1422
809void 1423void
810DESTROY (CFClient::Map self) 1424DESTROY (CFPlus::Map self)
811 CODE: 1425 CODE:
812{ 1426{
813 map_clear (self); 1427 map_clear (self);
814 Safefree (self->face); 1428 Safefree (self->face2tile);
1429 Safefree (self->tex);
815 Safefree (self); 1430 Safefree (self);
816} 1431}
817 1432
818void 1433void
1434resize (CFPlus::Map self, int map_width, int map_height)
1435 CODE:
1436 self->w = map_width;
1437 self->h = map_height;
1438
1439void
819clear (CFClient::Map self) 1440clear (CFPlus::Map self)
820 CODE: 1441 CODE:
821 map_clear (self); 1442 map_clear (self);
822 1443
823void 1444void
824set_face (CFClient::Map self, int face, int texid) 1445set_tileid (CFPlus::Map self, int face, int tile)
825 CODE: 1446 CODE:
826{ 1447{
827 while (self->faces <= face) 1448 need_facenum (self, face); self->face2tile [face] = tile;
828 { 1449 need_texid (self, tile);
829 Append (mapface, self->face, self->faces, self->faces);
830 self->faces *= 2;
831 }
832
833 self->face [face] = texid;
834} 1450}
835 1451
836void 1452void
1453set_smooth (CFPlus::Map self, int face, int smooth, int level)
1454 CODE:
1455{
1456 tileid texid;
1457 maptex *tex;
1458
1459 if (face < 0 || face >= self->faces)
1460 return;
1461
1462 if (smooth < 0 || smooth >= self->faces)
1463 return;
1464
1465 texid = self->face2tile [face];
1466
1467 if (!texid)
1468 return;
1469
1470 tex = self->tex + texid;
1471 tex->smoothtile = self->face2tile [smooth];
1472 tex->smoothlevel = level;
1473}
1474
1475void
837set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1476set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
838 CODE: 1477 CODE:
839{ 1478{
840 while (self->texs <= texid) 1479 need_texid (self, texid);
841 {
842 Append (maptex, self->tex, self->texs, self->texs);
843 self->texs *= 2;
844 }
845 1480
846 { 1481 {
847 maptex *tex = self->tex + texid; 1482 maptex *tex = self->tex + texid;
848 1483
849 tex->name = name; 1484 tex->name = name;
854 tex->r = r; 1489 tex->r = r;
855 tex->g = g; 1490 tex->g = g;
856 tex->b = b; 1491 tex->b = b;
857 tex->a = a; 1492 tex->a = a;
858 } 1493 }
1494
1495 // somewhat hackish, but for textures that require it, it really
1496 // improves the look, and most others don't suffer.
1497 glBindTexture (GL_TEXTURE_2D, name);
1498 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1499 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1500 // use uglier nearest interpolation because linear suffers
1501 // from transparent color bleeding and ugly wrapping effects.
1502 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
859} 1503}
860 1504
861int 1505int
862ox (CFClient::Map self) 1506ox (CFPlus::Map self)
863 ALIAS: 1507 ALIAS:
864 oy = 1 1508 oy = 1
1509 x = 2
1510 y = 3
1511 w = 4
1512 h = 5
865 CODE: 1513 CODE:
866 switch (ix) 1514 switch (ix)
867 { 1515 {
868 case 0: RETVAL = self->ox; break; 1516 case 0: RETVAL = self->ox; break;
869 case 1: RETVAL = self->oy; break; 1517 case 1: RETVAL = self->oy; break;
1518 case 2: RETVAL = self->x; break;
1519 case 3: RETVAL = self->y; break;
1520 case 4: RETVAL = self->w; break;
1521 case 5: RETVAL = self->h; break;
870 } 1522 }
871 OUTPUT: 1523 OUTPUT:
872 RETVAL 1524 RETVAL
873 1525
874void 1526void
875scroll (CFClient::Map self, int dx, int dy) 1527scroll (CFPlus::Map self, int dx, int dy)
876 CODE: 1528 CODE:
877{ 1529{
878 if (dx > 0) 1530 if (dx > 0)
879 map_blank (self, self->x, self->y, dx - 1, self->h); 1531 map_blank (self, self->x, self->y, dx, self->h);
880 else if (dx < 0) 1532 else if (dx < 0)
881 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1533 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
882 1534
883 if (dy > 0) 1535 if (dy > 0)
884 map_blank (self, self->x, self->y, self->w, dy - 1); 1536 map_blank (self, self->x, self->y, self->w, dy);
885 else if (dy < 0) 1537 else if (dy < 0)
886 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1538 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
887 1539
888 self->ox += dx; self->x += dx; 1540 self->ox += dx; self->x += dx;
889 self->oy += dy; self->y += dy; 1541 self->oy += dy; self->y += dy;
890 1542
891 while (self->y < 0) 1543 while (self->y < 0)
896 self->y += MAP_EXTEND_Y; 1548 self->y += MAP_EXTEND_Y;
897 } 1549 }
898} 1550}
899 1551
900void 1552void
901map1a_update (CFClient::Map self, SV *data_) 1553map1a_update (CFPlus::Map self, SV *data_, int extmap)
902 CODE: 1554 CODE:
903{ 1555{
904 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1556 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
905 uint8_t *data_end = (uint8_t *)SvEND (data_); 1557 uint8_t *data_end = (uint8_t *)SvEND (data_);
906 mapcell *cell; 1558 mapcell *cell;
907 int x, y, flags; 1559 int x, y, flags;
908 1560
909 while (data < data_end) 1561 while (data < data_end - 1)
910 { 1562 {
911 flags = (data [0] << 8) + data [1]; data += 2; 1563 flags = (data [0] << 8) + data [1]; data += 2;
912 1564
913 x = ((flags >> 10) & 63) + self->x; 1565 x = self->x + ((flags >> 10) & 63);
914 y = ((flags >> 4) & 63) + self->y; 1566 y = self->y + ((flags >> 4) & 63);
915 1567
916 cell = map_get_cell (self, x, y); 1568 cell = map_get_cell (self, x, y);
917 1569
918 if (flags & 15) 1570 if (flags & 15)
919 { 1571 {
920 if (cell->darkness < 0) 1572 if (!cell->darkness)
921 { 1573 {
1574 memset (cell, 0, sizeof (*cell));
922 cell->darkness = 0; 1575 cell->darkness = 256;
923 cell->face [0] = 0;
924 cell->face [1] = 0;
925 cell->face [2] = 0;
926 } 1576 }
927 1577
928 cell->darkness = flags & 8 ? *data++ : 255;
929
930 //TODO: don't trust server data to be in-range(!) 1578 //TODO: don't trust server data to be in-range(!)
1579
1580 if (flags & 8)
1581 {
1582 if (extmap)
1583 {
1584 uint8_t ext, cmd;
1585
1586 do
1587 {
1588 ext = *data++;
1589 cmd = ext & 0x3f;
1590
1591 if (cmd < 4)
1592 cell->darkness = 255 - ext * 64 + 1;
1593 else if (cmd == 5) // health
1594 {
1595 cell->stat_width = 1;
1596 cell->stat_hp = *data++;
1597 }
1598 else if (cmd == 6) // monster width
1599 cell->stat_width = *data++ + 1;
1600 else if (cmd == 0x47)
1601 {
1602 if (*data == 4)
1603 ; // decode player count
1604
1605 data += *data + 1;
1606 }
1607 else if (cmd == 8) // cell flags
1608 cell->flags = *data++;
1609 else if (ext & 0x40) // unknown, multibyte => skip
1610 data += *data + 1;
1611 else
1612 data++;
1613 }
1614 while (ext & 0x80);
1615 }
1616 else
1617 cell->darkness = *data++ + 1;
1618 }
931 1619
932 if (flags & 4) 1620 if (flags & 4)
933 { 1621 {
934 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1622 faceid face = (data [0] << 8) + data [1]; data += 2;
1623 need_facenum (self, face);
1624 cell->tile [0] = self->face2tile [face];
935 } 1625 }
936 1626
937 if (flags & 2) 1627 if (flags & 2)
938 { 1628 {
939 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1629 faceid face = (data [0] << 8) + data [1]; data += 2;
1630 need_facenum (self, face);
1631 cell->tile [1] = self->face2tile [face];
940 } 1632 }
941 1633
942 if (flags & 1) 1634 if (flags & 1)
943 { 1635 {
944 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1636 faceid face = (data [0] << 8) + data [1]; data += 2;
1637 need_facenum (self, face);
1638 cell->tile [2] = self->face2tile [face];
945 } 1639 }
946 } 1640 }
947 else 1641 else
948 cell->darkness = -1; 1642 cell->darkness = 0;
949 } 1643 }
950} 1644}
951 1645
952SV * 1646SV *
953mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1647mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
954 CODE: 1648 CODE:
955{ 1649{
956 int x1, x; 1650 int x1, x;
957 int y1, y; 1651 int y1, y;
958 int z; 1652 int z;
979 { 1673 {
980 mapcell *cell = row->col + (x - row->c0); 1674 mapcell *cell = row->col + (x - row->c0);
981 1675
982 for (z = 0; z <= 0; z++) 1676 for (z = 0; z <= 0; z++)
983 { 1677 {
984 mapface face = cell->face [z];
985
986 if (face)
987 {
988 maptex tex = self->tex [face]; 1678 maptex tex = self->tex [cell->tile [z]];
989 int a0 = 255 - tex.a; 1679 int a0 = 255 - tex.a;
990 int a1 = tex.a; 1680 int a1 = tex.a;
991 1681
992 r = (r * a0 + tex.r * a1) / 255; 1682 r = (r * a0 + tex.r * a1) / 255;
993 g = (g * a0 + tex.g * a1) / 255; 1683 g = (g * a0 + tex.g * a1) / 255;
994 b = (b * a0 + tex.b * a1) / 255; 1684 b = (b * a0 + tex.b * a1) / 255;
995 a = (a * a0 + tex.a * a1) / 255; 1685 a = (a * a0 + tex.a * a1) / 255;
996 }
997 } 1686 }
998 } 1687 }
999 1688
1000 *map++ = (r ) 1689 *map++ = (r )
1001 | (g << 8) 1690 | (g << 8)
1008} 1697}
1009 OUTPUT: 1698 OUTPUT:
1010 RETVAL 1699 RETVAL
1011 1700
1012void 1701void
1013draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1702draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1014 PPCODE: 1703 CODE:
1015{ 1704{
1016 int vx, vy; 1705 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1706 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1707 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1708 smooth_key skey;
1017 int x, y, z; 1709 int x, y, z;
1018 int last_name; 1710 int last_name;
1019 mapface face;
1020 int sw4 = (sw + 3) & ~3;
1021 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1022 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1023 1711
1024 memset (darkness, 255, sw4 * sh); 1712 // thats current max. sorry.
1025 SvPOK_only (darkness_sv); 1713 if (sw > 255) sw = 255;
1026 SvCUR_set (darkness_sv, sw4 * sh); 1714 if (sh > 255) sh = 255;
1027 1715
1028 vx = self->x + (self->w - sw) / 2 - shift_x; 1716 // clear key, in case of extra padding
1029 vy = self->y + (self->h - sh) / 2 - shift_y; 1717 memset (&skey, 0, sizeof (skey));
1030
1031 /*
1032 int vx = self->vx = self->w >= sw
1033 ? self->x + (self->w - sw) / 2
1034 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1035
1036 int vy = self->vy = self->h >= sh
1037 ? self->y + (self->h - sh) / 2
1038 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1039 */
1040 1718
1041 glColor4ub (255, 255, 255, 255); 1719 glColor4ub (255, 255, 255, 255);
1042 1720
1721 glEnable (GL_BLEND);
1043 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1722 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1044 glEnable (GL_BLEND);
1045 glEnable (GL_TEXTURE_2D); 1723 glEnable (GL_TEXTURE_2D);
1046 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1724 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1047 1725
1048 glBegin (GL_QUADS); 1726 glBegin (GL_QUADS);
1049 1727
1050 last_name = 0; 1728 last_name = 0;
1051 1729
1730 mx += self->x;
1731 my += self->y;
1732
1733 // first pass: determine smooth_max
1734 // rather ugly, if you ask me
1735 // could also be stored inside mapcell and updated on change
1736 memset (smooth_max, 0, sizeof (smooth_max));
1737
1738 for (y = 0; y < sh; y++)
1739 if (0 <= y + my && y + my < self->rows)
1740 {
1741 maprow *row = self->row + (y + my);
1742
1743 for (x = 0; x < sw; x++)
1744 if (row->c0 <= x + mx && x + mx < row->c1)
1745 {
1746 mapcell *cell = row->col + (x + mx - row->c0);
1747
1748 smooth_max[x + 1][y + 1] =
1749 MAX (self->tex [cell->tile [0]].smoothlevel,
1750 MAX (self->tex [cell->tile [1]].smoothlevel,
1751 self->tex [cell->tile [2]].smoothlevel));
1752 }
1753 }
1754
1052 for (z = 0; z < 3; z++) 1755 for (z = 0; z <= 2; z++)
1756 {
1757 memset (smooth_level, 0, sizeof (smooth_level));
1758
1053 for (y = 0; y < sh; y++) 1759 for (y = 0; y < sh; y++)
1054 if (0 <= y + vy && y + vy < self->rows) 1760 if (0 <= y + my && y + my < self->rows)
1055 { 1761 {
1056 maprow *row = self->row + (y + vy); 1762 maprow *row = self->row + (y + my);
1057 1763
1058 for (x = 0; x < sw; x++) 1764 for (x = 0; x < sw; x++)
1059 if (row->c0 <= x + vx && x + vx < row->c1) 1765 if (row->c0 <= x + mx && x + mx < row->c1)
1060 { 1766 {
1061 mapcell *cell = row->col + (x + vx - row->c0); 1767 mapcell *cell = row->col + (x + mx - row->c0);
1062
1063 darkness[y * sw4 + x] = cell->darkness < 0
1064 ? 255 - FOW_DARKNESS
1065 : 255 - cell->darkness;
1066
1067 face = cell->face [z]; 1768 tileid tile = cell->tile [z];
1068 1769
1069 if (face) 1770 if (tile)
1771 {
1772 maptex tex = self->tex [tile];
1773 int px = (x + 1) * T - tex.w;
1774 int py = (y + 1) * T - tex.h;
1775
1776 // suppressing texture state switches here
1777 // is only moderately effective, but worth the extra effort
1778 if (last_name != tex.name)
1779 {
1780 if (!tex.name)
1781 tex = self->tex [2]; /* missing, replace by noface */
1782
1783 glEnd ();
1784 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1785 glBegin (GL_QUADS);
1786 }
1787
1788 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1789 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1790 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1791 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1792
1793 if (cell->flags && z == 2)
1794 {
1795 if (cell->flags & 1)
1796 {
1797 maptex tex = self->tex [1];
1798 int px = x * T + T * 2 / 32;
1799 int py = y * T - T * 6 / 32;
1800
1801 glEnd ();
1802 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1803 glBegin (GL_QUADS);
1804
1805 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1806 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1807 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1808 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1809 }
1810 }
1811
1812 // update smooth hash
1813 if (tex.smoothtile)
1814 {
1815 skey.tile = tex.smoothtile;
1816 skey.level = tex.smoothlevel;
1817
1818 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1819
1820 // add bits to current tile and all neighbours. skey.x|y is
1821 // shifted +1|+1 so we always stay positive.
1822
1823 // bits is ___n cccc CCCC bbbb
1824 // n do not draw borders&corners
1825 // c draw these corners, but...
1826 // C ... not these
1827 // b draw these borders
1828
1829 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1830 // ┃· ·· ·┃ ━━
1831
1832 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1833 // ·· ·· ·┏ ┓·
1834
1835 // full tile
1836 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1837
1838 // borders
1839 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1840 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1841 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1842 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1843
1844 // corners
1845 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1846 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1847 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1848 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1849 }
1850 }
1851 }
1852 }
1853
1854 // go through all smoothlevels, lowest to highest, then draw.
1855 // this is basically counting sort
1856 {
1857 int w, b;
1858
1859 for (w = 0; w < 256 / 32; ++w)
1860 {
1861 uint32_t smask = smooth_level [w];
1862 if (smask)
1863 for (b = 0; b < 32; ++b)
1864 if (smask & (((uint32_t)1) << b))
1070 { 1865 {
1071 maptex tex = self->tex [face]; 1866 int level = (w << 5) | b;
1867 HE *he;
1072 1868
1073 int px = (x + 1) * 32 - tex.w; 1869 hv_iterinit (smooth);
1074 int py = (y + 1) * 32 - tex.h; 1870 while ((he = hv_iternext (smooth)))
1075
1076 if (last_name != tex.name)
1077 { 1871 {
1872 smooth_key *skey = (smooth_key *)HeKEY (he);
1873 IV bits = SvIVX (HeVAL (he));
1874
1875 if (!(bits & 0x1000)
1876 && skey->level == level
1877 && level > smooth_max [skey->x][skey->y])
1878 {
1879 maptex tex = self->tex [skey->tile];
1880 int px = (((int)skey->x) - 1) * T;
1881 int py = (((int)skey->y) - 1) * T;
1882 int border = bits & 15;
1883 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1884 float dx = tex.s * .0625f; // 16 images/row
1885 float dy = tex.t * .5f ; // 2 images/column
1886
1887 // this time naively avoiding texture state changes
1888 // save gobs of state changes.
1889 if (last_name != tex.name)
1890 {
1891 if (!tex.name)
1892 continue; // smoothing not yet available
1893
1078 glEnd (); 1894 glEnd ();
1079 last_name = tex.name;
1080 glBindTexture (GL_TEXTURE_2D, last_name); 1895 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1081 glBegin (GL_QUADS); 1896 glBegin (GL_QUADS);
1897 }
1898
1899 if (border)
1900 {
1901 float ox = border * dx;
1902
1903 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1904 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1905 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1906 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1907 }
1908
1909 if (corner)
1910 {
1911 float ox = corner * dx;
1912
1913 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1914 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1915 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1916 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1917 }
1918 }
1082 } 1919 }
1083
1084 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1085 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1086 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1087 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1088 } 1920 }
1089 }
1090 } 1921 }
1922 }
1923
1924 hv_clear (smooth);
1925 }
1091 1926
1092 glEnd (); 1927 glEnd ();
1093 1928
1094 glDisable (GL_TEXTURE_2D); 1929 glDisable (GL_TEXTURE_2D);
1095 glDisable (GL_BLEND); 1930 glDisable (GL_BLEND);
1096 1931
1932 // top layer: overlays such as the health bar
1933 for (y = 0; y < sh; y++)
1934 if (0 <= y + my && y + my < self->rows)
1935 {
1936 maprow *row = self->row + (y + my);
1937
1938 for (x = 0; x < sw; x++)
1939 if (row->c0 <= x + mx && x + mx < row->c1)
1940 {
1941 mapcell *cell = row->col + (x + mx - row->c0);
1942
1943 int px = x * T;
1944 int py = y * T;
1945
1946 if (cell->stat_hp)
1947 {
1948 int width = cell->stat_width * T;
1949 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1950
1951 glColor3ub (0, 0, 0);
1952 glRectf (px + 1, py - thick - 2,
1953 px + width - 1, py);
1954
1955 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1956 glRectf (px + 2,
1957 py - thick - 1,
1958 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1959 }
1960 }
1961 }
1962}
1963
1964void
1965draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1966 CODE:
1967{
1968 static float color[16][3] = {
1969 { 0.00F, 0.00F, 0.00F },
1970 { 1.00F, 1.00F, 1.00F },
1971 { 0.00F, 0.00F, 0.55F },
1972 { 1.00F, 0.00F, 0.00F },
1973
1974 { 1.00F, 0.54F, 0.00F },
1975 { 0.11F, 0.56F, 1.00F },
1976 { 0.93F, 0.46F, 0.00F },
1977 { 0.18F, 0.54F, 0.34F },
1978
1979 { 0.56F, 0.73F, 0.56F },
1980 { 0.80F, 0.80F, 0.80F },
1981 { 0.55F, 0.41F, 0.13F },
1982 { 0.99F, 0.77F, 0.26F },
1983
1984 { 0.74F, 0.65F, 0.41F },
1985
1986 { 0.00F, 1.00F, 1.00F },
1987 { 1.00F, 0.00F, 1.00F },
1988 { 1.00F, 1.00F, 0.00F },
1989 };
1990
1991 int x, y;
1992
1993 glEnable (GL_TEXTURE_2D);
1994 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1995 glEnable (GL_BLEND);
1996 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1997 glBegin (GL_QUADS);
1998
1999 for (y = 0; y < h; y++)
2000 for (x = 0; x < w; x++)
2001 {
2002 unsigned char m = data [x + y * w];
2003
2004 if (m)
2005 {
2006 float *c = color [m & 15];
2007
2008 float tx1 = m & 0x40 ? 0.5 : 0.;
2009 float tx2 = tx1 + 0.5;
2010
2011 glColor4f (c[0], c[1], c[2], 0.75);
2012 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2013 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2014 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2015 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2016 }
2017 }
2018
2019 glEnd ();
2020 glDisable (GL_BLEND);
2021 glDisable (GL_TEXTURE_2D);
2022}
2023
2024void
2025fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
2026 PPCODE:
2027{
2028 int x, y;
2029 int sw1 = sw + 2;
2030 int sh1 = sh + 2;
2031 int sh3 = sh * 3;
2032 int sw34 = (sw * 3 + 3) & ~3;
2033 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
2034 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
2035 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2036
2037 SvPOK_only (darkness3_sv);
2038 SvCUR_set (darkness3_sv, sw34 * sh3);
2039
2040 mx += self->x - 1;
2041 my += self->y - 1;
2042
2043 memset (darkness1, 255, sw1 * sh1);
2044
2045 for (y = 0; y < sh1; y++)
2046 if (0 <= y + my && y + my < self->rows)
2047 {
2048 maprow *row = self->row + (y + my);
2049
2050 for (x = 0; x < sw1; x++)
2051 if (row->c0 <= x + mx && x + mx < row->c1)
2052 {
2053 mapcell *cell = row->col + (x + mx - row->c0);
2054
2055 darkness1 [y * sw1 + x] = cell->darkness
2056 ? 255 - (cell->darkness - 1)
2057 : 255 - FOW_DARKNESS;
2058 }
2059 }
2060
2061 for (y = 0; y < sh; ++y)
2062 for (x = 0; x < sw; ++x)
2063 {
2064 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2065 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2066 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2067 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2068 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2069 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2070 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2071 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2072 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2073
2074 uint8_t r11 = (d11 + d21 + d12) / 3;
2075 uint8_t r21 = d21;
2076 uint8_t r31 = (d21 + d31 + d32) / 3;
2077
2078 uint8_t r12 = d12;
2079 uint8_t r22 = d22;
2080 uint8_t r32 = d32;
2081
2082 uint8_t r13 = (d13 + d23 + d12) / 3;
2083 uint8_t r23 = d23;
2084 uint8_t r33 = (d23 + d33 + d32) / 3;
2085
2086 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2087 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2088 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2089 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2090 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2091 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2092 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2093 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2094 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2095 }
2096
2097 free (darkness1);
2098
1097 EXTEND (SP, 3); 2099 EXTEND (SP, 3);
1098 PUSHs (sv_2mortal (newSViv (sw4))); 2100 PUSHs (sv_2mortal (newSViv (sw34)));
1099 PUSHs (sv_2mortal (newSViv (sh))); 2101 PUSHs (sv_2mortal (newSViv (sh3)));
1100 PUSHs (darkness_sv); 2102 PUSHs (darkness3_sv);
1101} 2103}
1102 2104
1103SV * 2105SV *
1104get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2106get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1105 CODE: 2107 CODE:
1106{ 2108{
1107 int x, y, x1, y1; 2109 int x, y, x1, y1;
1108 SV *data_sv = newSV (w * h * 7 + 5); 2110 SV *data_sv = newSV (w * h * 7 + 5);
1109 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2111 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1134 if (row && row->c0 <= x && x < row->c1) 2136 if (row && row->c0 <= x && x < row->c1)
1135 { 2137 {
1136 mapcell *cell = row->col + (x - row->c0); 2138 mapcell *cell = row->col + (x - row->c0);
1137 uint8_t flags = 0; 2139 uint8_t flags = 0;
1138 2140
1139 if (cell->face [0]) flags |= 1; 2141 if (cell->tile [0]) flags |= 1;
1140 if (cell->face [1]) flags |= 2; 2142 if (cell->tile [1]) flags |= 2;
1141 if (cell->face [2]) flags |= 4; 2143 if (cell->tile [2]) flags |= 4;
1142 2144
1143 *data++ = flags; 2145 *data++ = flags;
1144 2146
1145 if (flags & 1) 2147 if (flags & 1)
1146 { 2148 {
2149 tileid tile = cell->tile [0];
1147 *data++ = cell->face [0] >> 8; 2150 *data++ = tile >> 8;
1148 *data++ = cell->face [0]; 2151 *data++ = tile;
1149 } 2152 }
1150 2153
1151 if (flags & 2) 2154 if (flags & 2)
1152 { 2155 {
2156 tileid tile = cell->tile [1];
1153 *data++ = cell->face [1] >> 8; 2157 *data++ = tile >> 8;
1154 *data++ = cell->face [1]; 2158 *data++ = tile;
1155 } 2159 }
1156 2160
1157 if (flags & 4) 2161 if (flags & 4)
1158 { 2162 {
2163 tileid tile = cell->tile [2];
1159 *data++ = cell->face [2] >> 8; 2164 *data++ = tile >> 8;
1160 *data++ = cell->face [2]; 2165 *data++ = tile;
1161 } 2166 }
1162 } 2167 }
1163 else 2168 else
1164 *data++ = 0; 2169 *data++ = 0;
1165 } 2170 }
1171} 2176}
1172 OUTPUT: 2177 OUTPUT:
1173 RETVAL 2178 RETVAL
1174 2179
1175void 2180void
1176set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2181set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1177 PPCODE: 2182 PPCODE:
1178{ 2183{
1179 int x, y, z; 2184 int x, y, z;
1180 int w, h; 2185 int w, h;
1181 int x1, y1; 2186 int x1, y1;
1205 { 2210 {
1206 uint8_t flags = *data++; 2211 uint8_t flags = *data++;
1207 2212
1208 if (flags) 2213 if (flags)
1209 { 2214 {
1210 mapface face[3] = { 0, 0, 0 };
1211
1212 mapcell *cell = row_get_cell (row, x); 2215 mapcell *cell = row_get_cell (row, x);
2216 tileid tile[3] = { 0, 0, 0 };
1213 2217
1214 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2218 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1215 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2219 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1216 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2220 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1217 2221
1218 if (cell->darkness <= 0) 2222 if (cell->darkness == 0)
1219 { 2223 {
1220 cell->darkness = -1; 2224 cell->darkness = 0;
1221 2225
1222 for (z = 0; z <= 2; z++) 2226 for (z = 0; z <= 2; z++)
1223 { 2227 {
1224 cell->face[z] = face[z]; 2228 tileid t = tile [z];
1225 2229
1226 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2230 if (t >= self->texs || (t && !self->tex [t].name))
2231 {
1227 XPUSHs (sv_2mortal (newSViv (face[z]))); 2232 XPUSHs (sv_2mortal (newSViv (t)));
2233 need_texid (self, t);
2234 }
2235
2236 cell->tile [z] = t;
1228 } 2237 }
1229 } 2238 }
1230 } 2239 }
1231 } 2240 }
1232 } 2241 }
1233} 2242}
1234 2243
1235MODULE = CFClient PACKAGE = CFClient::MixChunk 2244MODULE = CFPlus PACKAGE = CFPlus::RW
1236 2245
1237CFClient::MixChunk 2246CFPlus::RW
1238new_from_file (SV *class, char *path) 2247new (SV *class, SV *data_sv)
1239 CODE: 2248 CODE:
1240 RETVAL = Mix_LoadWAV (path); 2249{
2250 STRLEN datalen;
2251 char *data = SvPVbyte (data_sv, datalen);
2252
2253 RETVAL = SDL_RWFromConstMem (data, datalen);
2254}
1241 OUTPUT: 2255 OUTPUT:
1242 RETVAL 2256 RETVAL
1243 2257
2258CFPlus::RW
2259new_from_file (SV *class, const char *path, const char *mode = "rb")
2260 CODE:
2261 RETVAL = SDL_RWFromFile (path, mode);
2262 OUTPUT:
2263 RETVAL
2264
1244void 2265void
2266close (CFPlus::RW self)
2267 CODE:
2268 SDL_RWclose (self);
2269
2270MODULE = CFPlus PACKAGE = CFPlus::Channel
2271
2272PROTOTYPES: DISABLE
2273
2274CFPlus::Channel
2275find ()
2276 CODE:
2277{
2278 RETVAL = Mix_GroupAvailable (-1);
2279
2280 if (RETVAL < 0)
2281 {
2282 RETVAL = Mix_GroupOldest (-1);
2283
2284 if (RETVAL < 0)
2285 XSRETURN_UNDEF;
2286
2287 Mix_HaltChannel (RETVAL);
2288 }
2289
2290 Mix_UnregisterAllEffects (RETVAL);
2291 Mix_Volume (RETVAL, 128);
2292}
2293 OUTPUT:
2294 RETVAL
2295
2296void
2297halt (CFPlus::Channel self)
2298 CODE:
2299 Mix_HaltChannel (self);
2300
2301void
2302expire (CFPlus::Channel self, int ticks = -1)
2303 CODE:
2304 Mix_ExpireChannel (self, ticks);
2305
2306void
2307fade_out (CFPlus::Channel self, int ticks = -1)
2308 CODE:
2309 Mix_FadeOutChannel (self, ticks);
2310
2311int
2312volume (CFPlus::Channel self, int volume)
2313 CODE:
2314 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2315 OUTPUT:
2316 RETVAL
2317
2318void
2319unregister_all_effects (CFPlus::Channel self)
2320 CODE:
2321 Mix_UnregisterAllEffects (self);
2322
2323void
2324set_panning (CFPlus::Channel self, int left, int right)
2325 CODE:
2326 left = CLAMP (left , 0, 255);
2327 right = CLAMP (right, 0, 255);
2328 Mix_SetPanning (self, left, right);
2329
2330void
2331set_distance (CFPlus::Channel self, int distance)
2332 CODE:
2333 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2334
2335void
2336set_position (CFPlus::Channel self, int angle, int distance)
2337 CODE:
2338 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2339
2340void
2341set_reverse_stereo (CFPlus::Channel self, int flip)
2342 CODE:
2343 Mix_SetReverseStereo (self, flip);
2344
2345MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2346
2347PROTOTYPES: DISABLE
2348
2349CFPlus::MixChunk
2350new (SV *class, CFPlus::RW rwops)
2351 CODE:
2352 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2353 OUTPUT:
2354 RETVAL
2355
2356void
1245DESTROY (CFClient::MixChunk self) 2357DESTROY (CFPlus::MixChunk self)
1246 CODE: 2358 CODE:
1247 Mix_FreeChunk (self); 2359 Mix_FreeChunk (self);
1248 2360
1249int 2361int
1250volume (CFClient::MixChunk self, int volume = -1) 2362volume (CFPlus::MixChunk self, int volume = -1)
1251 CODE: 2363 CODE:
2364 if (items > 1)
2365 volume = CLAMP (volume, 0, 128);
1252 RETVAL = Mix_VolumeChunk (self, volume); 2366 RETVAL = Mix_VolumeChunk (self, volume);
1253 OUTPUT: 2367 OUTPUT:
1254 RETVAL 2368 RETVAL
1255 2369
1256int 2370CFPlus::Channel
1257play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2371play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1258 CODE: 2372 CODE:
2373{
1259 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2374 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2375
2376 if (RETVAL < 0)
2377 XSRETURN_UNDEF;
2378
2379 if (channel < 0)
2380 {
2381 Mix_UnregisterAllEffects (RETVAL);
2382 Mix_Volume (RETVAL, 128);
2383 }
2384}
1260 OUTPUT: 2385 OUTPUT:
1261 RETVAL 2386 RETVAL
1262 2387
1263MODULE = CFClient PACKAGE = CFClient::MixMusic 2388MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1264 2389
1265int 2390int
1266volume (int volume = -1) 2391volume (int volume = -1)
2392 PROTOTYPE: ;$
1267 CODE: 2393 CODE:
2394 if (items > 0)
2395 volume = CLAMP (volume, 0, 128);
1268 RETVAL = Mix_VolumeMusic (volume); 2396 RETVAL = Mix_VolumeMusic (volume);
1269 OUTPUT: 2397 OUTPUT:
1270 RETVAL 2398 RETVAL
1271 2399
2400void
2401fade_out (int ms)
2402 CODE:
2403 Mix_FadeOutMusic (ms);
2404
2405void
2406halt ()
2407 CODE:
2408 Mix_HaltMusic ();
2409
1272CFClient::MixMusic 2410CFPlus::MixMusic
1273new_from_file (SV *class, char *path) 2411new (SV *class, CFPlus::RW rwops)
1274 CODE: 2412 CODE:
1275 RETVAL = Mix_LoadMUS (path); 2413 RETVAL = Mix_LoadMUS_RW (rwops);
1276 OUTPUT: 2414 OUTPUT:
1277 RETVAL 2415 RETVAL
1278 2416
1279void 2417void
1280DESTROY (CFClient::MixMusic self) 2418DESTROY (CFPlus::MixMusic self)
1281 CODE: 2419 CODE:
1282 Mix_FreeMusic (self); 2420 Mix_FreeMusic (self);
1283 2421
1284int 2422int
1285play (CFClient::MixMusic self, int loops = -1) 2423play (CFPlus::MixMusic self, int loops = -1)
1286 CODE: 2424 CODE:
1287 RETVAL = Mix_PlayMusic (self, loops); 2425 RETVAL = Mix_PlayMusic (self, loops);
1288 OUTPUT: 2426 OUTPUT:
1289 RETVAL 2427 RETVAL
1290 2428
2429void
2430fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2431 CODE:
2432 Mix_FadeInMusicPos (self, loops, ms, position);
2433
1291MODULE = CFClient PACKAGE = CFClient::OpenGL 2434MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2435
2436PROTOTYPES: ENABLE
1292 2437
1293BOOT: 2438BOOT:
1294{ 2439{
1295 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2440 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1296 static const struct { 2441 static const struct {
1297 const char *name; 2442 const char *name;
1298 IV iv; 2443 IV iv;
1299 } *civ, const_iv[] = { 2444 } *civ, const_iv[] = {
1300# define const_iv(name) { # name, (IV)name } 2445# define const_iv(name) { # name, (IV)name }
2446 const_iv (GL_VENDOR),
2447 const_iv (GL_VERSION),
2448 const_iv (GL_EXTENSIONS),
1301 const_iv (GL_COLOR_MATERIAL), 2449 const_iv (GL_COLOR_MATERIAL),
1302 const_iv (GL_SMOOTH), 2450 const_iv (GL_SMOOTH),
1303 const_iv (GL_FLAT), 2451 const_iv (GL_FLAT),
2452 const_iv (GL_DITHER),
1304 const_iv (GL_BLEND), 2453 const_iv (GL_BLEND),
2454 const_iv (GL_CULL_FACE),
2455 const_iv (GL_SCISSOR_TEST),
2456 const_iv (GL_DEPTH_TEST),
2457 const_iv (GL_ALPHA_TEST),
2458 const_iv (GL_NORMALIZE),
2459 const_iv (GL_RESCALE_NORMAL),
2460 const_iv (GL_FRONT),
2461 const_iv (GL_BACK),
2462 const_iv (GL_AUX0),
1305 const_iv (GL_AND), 2463 const_iv (GL_AND),
2464 const_iv (GL_ONE),
2465 const_iv (GL_ZERO),
1306 const_iv (GL_SRC_ALPHA), 2466 const_iv (GL_SRC_ALPHA),
2467 const_iv (GL_DST_ALPHA),
1307 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2468 const_iv (GL_ONE_MINUS_SRC_ALPHA),
2469 const_iv (GL_ONE_MINUS_DST_ALPHA),
2470 const_iv (GL_SRC_ALPHA_SATURATE),
1308 const_iv (GL_RGB), 2471 const_iv (GL_RGB),
1309 const_iv (GL_RGBA), 2472 const_iv (GL_RGBA),
2473 const_iv (GL_RGBA4),
2474 const_iv (GL_RGBA8),
2475 const_iv (GL_RGB5_A1),
1310 const_iv (GL_UNSIGNED_BYTE), 2476 const_iv (GL_UNSIGNED_BYTE),
1311 const_iv (GL_ALPHA4), 2477 const_iv (GL_UNSIGNED_SHORT),
2478 const_iv (GL_UNSIGNED_INT),
1312 const_iv (GL_ALPHA), 2479 const_iv (GL_ALPHA),
2480 const_iv (GL_INTENSITY),
2481 const_iv (GL_LUMINANCE),
2482 const_iv (GL_LUMINANCE_ALPHA),
1313 const_iv (GL_FLOAT), 2483 const_iv (GL_FLOAT),
1314 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2484 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1315 const_iv (GL_COMPILE), 2485 const_iv (GL_COMPILE),
2486 const_iv (GL_PROXY_TEXTURE_1D),
2487 const_iv (GL_PROXY_TEXTURE_2D),
1316 const_iv (GL_TEXTURE_1D), 2488 const_iv (GL_TEXTURE_1D),
1317 const_iv (GL_TEXTURE_2D), 2489 const_iv (GL_TEXTURE_2D),
1318 const_iv (GL_TEXTURE_ENV), 2490 const_iv (GL_TEXTURE_ENV),
1319 const_iv (GL_TEXTURE_MAG_FILTER), 2491 const_iv (GL_TEXTURE_MAG_FILTER),
1320 const_iv (GL_TEXTURE_MIN_FILTER), 2492 const_iv (GL_TEXTURE_MIN_FILTER),
1321 const_iv (GL_TEXTURE_ENV_MODE), 2493 const_iv (GL_TEXTURE_ENV_MODE),
1322 const_iv (GL_TEXTURE_WRAP_S), 2494 const_iv (GL_TEXTURE_WRAP_S),
1323 const_iv (GL_TEXTURE_WRAP_T), 2495 const_iv (GL_TEXTURE_WRAP_T),
2496 const_iv (GL_REPEAT),
1324 const_iv (GL_CLAMP), 2497 const_iv (GL_CLAMP),
1325 const_iv (GL_REPEAT), 2498 const_iv (GL_CLAMP_TO_EDGE),
1326 const_iv (GL_NEAREST), 2499 const_iv (GL_NEAREST),
1327 const_iv (GL_LINEAR), 2500 const_iv (GL_LINEAR),
2501 const_iv (GL_NEAREST_MIPMAP_NEAREST),
2502 const_iv (GL_LINEAR_MIPMAP_NEAREST),
2503 const_iv (GL_NEAREST_MIPMAP_LINEAR),
2504 const_iv (GL_LINEAR_MIPMAP_LINEAR),
2505 const_iv (GL_GENERATE_MIPMAP),
1328 const_iv (GL_MODULATE), 2506 const_iv (GL_MODULATE),
2507 const_iv (GL_DECAL),
1329 const_iv (GL_REPLACE), 2508 const_iv (GL_REPLACE),
2509 const_iv (GL_DEPTH_BUFFER_BIT),
1330 const_iv (GL_COLOR_BUFFER_BIT), 2510 const_iv (GL_COLOR_BUFFER_BIT),
1331 const_iv (GL_PROJECTION), 2511 const_iv (GL_PROJECTION),
1332 const_iv (GL_MODELVIEW), 2512 const_iv (GL_MODELVIEW),
1333 const_iv (GL_COLOR_LOGIC_OP), 2513 const_iv (GL_COLOR_LOGIC_OP),
2514 const_iv (GL_SEPARABLE_2D),
1334 const_iv (GL_CONVOLUTION_2D), 2515 const_iv (GL_CONVOLUTION_2D),
1335 const_iv (GL_CONVOLUTION_BORDER_MODE), 2516 const_iv (GL_CONVOLUTION_BORDER_MODE),
1336 const_iv (GL_CONSTANT_BORDER), 2517 const_iv (GL_CONSTANT_BORDER),
2518 const_iv (GL_POINTS),
1337 const_iv (GL_LINES), 2519 const_iv (GL_LINES),
2520 const_iv (GL_LINE_STRIP),
2521 const_iv (GL_LINE_LOOP),
1338 const_iv (GL_QUADS), 2522 const_iv (GL_QUADS),
2523 const_iv (GL_QUAD_STRIP),
2524 const_iv (GL_TRIANGLES),
2525 const_iv (GL_TRIANGLE_STRIP),
2526 const_iv (GL_TRIANGLE_FAN),
1339 const_iv (GL_LINE_LOOP), 2527 const_iv (GL_POLYGON),
1340 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2528 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2529 const_iv (GL_POINT_SMOOTH_HINT),
2530 const_iv (GL_LINE_SMOOTH_HINT),
2531 const_iv (GL_POLYGON_SMOOTH_HINT),
2532 const_iv (GL_GENERATE_MIPMAP_HINT),
1341 const_iv (GL_FASTEST), 2533 const_iv (GL_FASTEST),
2534 const_iv (GL_DONT_CARE),
2535 const_iv (GL_NICEST),
2536 const_iv (GL_V2F),
2537 const_iv (GL_V3F),
2538 const_iv (GL_T2F_V3F),
2539 const_iv (GL_T2F_N3F_V3F),
1342# undef const_iv 2540# undef const_iv
1343 }; 2541 };
1344 2542
1345 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2543 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1346 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2544 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2545
2546 texture_av = newAV ();
2547 AvREAL_off (texture_av);
1347} 2548}
2549
2550char *
2551gl_vendor ()
2552 CODE:
2553 RETVAL = (char *)glGetString (GL_VENDOR);
2554 OUTPUT:
2555 RETVAL
2556
2557char *
2558gl_version ()
2559 CODE:
2560 RETVAL = (char *)glGetString (GL_VERSION);
2561 OUTPUT:
2562 RETVAL
2563
2564char *
2565gl_extensions ()
2566 CODE:
2567 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2568 OUTPUT:
2569 RETVAL
2570
2571const char *glGetString (GLenum pname)
2572
2573GLint glGetInteger (GLenum pname)
2574 CODE:
2575 glGetIntegerv (pname, &RETVAL);
2576 OUTPUT:
2577 RETVAL
2578
2579GLdouble glGetDouble (GLenum pname)
2580 CODE:
2581 glGetDoublev (pname, &RETVAL);
2582 OUTPUT:
2583 RETVAL
1348 2584
1349int glGetError () 2585int glGetError ()
2586
2587void glFinish ()
1350 2588
1351void glClear (int mask) 2589void glClear (int mask)
1352 2590
1353void glClearColor (float r, float g, float b, float a = 1.0) 2591void glClearColor (float r, float g, float b, float a = 1.0)
1354 PROTOTYPE: @ 2592 PROTOTYPE: @
1361 2599
1362void glHint (int target, int mode) 2600void glHint (int target, int mode)
1363 2601
1364void glBlendFunc (int sfactor, int dfactor) 2602void glBlendFunc (int sfactor, int dfactor)
1365 2603
2604void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2605 CODE:
2606 gl_BlendFuncSeparate (sa, da, saa, daa);
2607
2608void glDepthMask (int flag)
2609
1366void glLogicOp (int opcode) 2610void glLogicOp (int opcode)
1367 2611
2612void glColorMask (int red, int green, int blue, int alpha)
2613
1368void glMatrixMode (int mode) 2614void glMatrixMode (int mode)
1369 2615
1370void glPushMatrix () 2616void glPushMatrix ()
1371 2617
1372void glPopMatrix () 2618void glPopMatrix ()
1373 2619
1374void glLoadIdentity () 2620void glLoadIdentity ()
1375 2621
2622void glDrawBuffer (int buffer)
2623
2624void glReadBuffer (int buffer)
2625
2626# near_ and far_ are due to microsofts buggy "c" compiler
2627void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2628
2629# near_ and far_ are due to microsofts buggy "c" compiler
1376void glOrtho (double left, double right, double bottom, double top, double near, double far) 2630void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2631
2632PROTOTYPES: DISABLE
1377 2633
1378void glViewport (int x, int y, int width, int height) 2634void glViewport (int x, int y, int width, int height)
2635
2636void glScissor (int x, int y, int width, int height)
1379 2637
1380void glTranslate (float x, float y, float z = 0.) 2638void glTranslate (float x, float y, float z = 0.)
1381 CODE: 2639 CODE:
1382 glTranslatef (x, y, z); 2640 glTranslatef (x, y, z);
1383 2641
1384void glScale (float x, float y, float z) 2642void glScale (float x, float y, float z = 1.)
1385 CODE: 2643 CODE:
1386 glScalef (x, y, z); 2644 glScalef (x, y, z);
1387 2645
1388void glRotate (float angle, float x, float y, float z) 2646void glRotate (float angle, float x, float y, float z)
1389 CODE: 2647 CODE:
1390 glRotatef (angle, x, y, z); 2648 glRotatef (angle, x, y, z);
1391 2649
1392void glBegin (int mode)
1393
1394void glEnd ()
1395
1396void glColor (float r, float g, float b, float a = 1.0) 2650void glColor (float r, float g, float b, float a = 1.0)
1397 PROTOTYPE: @ 2651 ALIAS:
2652 glColor_premultiply = 1
1398 CODE: 2653 CODE:
2654 if (ix)
2655 {
2656 r *= a;
2657 g *= a;
2658 b *= a;
2659 }
2660 // microsoft visual "c" rounds instead of truncating...
1399 glColor4f (r, g, b, a); 2661 glColor4f (r, g, b, a);
2662
2663void glRasterPos (float x, float y, float z = 0.)
2664 CODE:
2665 glRasterPos3f (0, 0, z);
2666 glBitmap (0, 0, 0, 0, x, y, 0);
1400 2667
1401void glVertex (float x, float y, float z = 0.) 2668void glVertex (float x, float y, float z = 0.)
1402 CODE: 2669 CODE:
1403 glVertex3f (x, y, z); 2670 glVertex3f (x, y, z);
1404 2671
1405void glTexCoord (float s, float t) 2672void glTexCoord (float s, float t)
1406 CODE: 2673 CODE:
1407 glTexCoord2f (s, t); 2674 glTexCoord2f (s, t);
1408 2675
2676void glRect (float x1, float y1, float x2, float y2)
2677 CODE:
2678 glRectf (x1, y1, x2, y2);
2679
2680PROTOTYPES: ENABLE
2681
2682void glBegin (int mode)
2683
2684void glEnd ()
2685
2686void glPointSize (GLfloat size)
2687
2688void glLineWidth (GLfloat width)
2689
2690void glInterleavedArrays (int format, int stride, char *data)
2691
2692void glDrawElements (int mode, int count, int type, char *indices)
2693
2694# 1.2 void glDrawRangeElements (int mode, int start, int end
2695
1409void glTexEnv (int target, int pname, float param) 2696void glTexEnv (int target, int pname, float param)
1410 CODE: 2697 CODE:
1411 glTexEnvf (target, pname, param); 2698 glTexEnvf (target, pname, param);
1412 2699
1413void glTexParameter (int target, int pname, float param) 2700void glTexParameter (int target, int pname, float param)
1416 2703
1417void glBindTexture (int target, int name) 2704void glBindTexture (int target, int name)
1418 2705
1419void glConvolutionParameter (int target, int pname, float params) 2706void glConvolutionParameter (int target, int pname, float params)
1420 CODE: 2707 CODE:
2708 if (gl.ConvolutionParameterf)
1421 glConvolutionParameterf (target, pname, params); 2709 gl.ConvolutionParameterf (target, pname, params);
1422 2710
1423void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2711void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2712 CODE:
2713 if (gl.ConvolutionFilter2D)
2714 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2715
2716void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2717 CODE:
2718 if (gl.SeparableFilter2D)
2719 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1424 2720
1425void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2721void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1426 2722
1427void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2723void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2724
2725void glDrawPixels (int width, int height, int format, int type, char *pixels)
2726
2727void glPixelZoom (float x, float y)
2728
2729void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1428 2730
1429int glGenTexture () 2731int glGenTexture ()
1430 CODE: 2732 CODE:
1431{ 2733 RETVAL = gen_texture ();
1432 GLuint name;
1433 glGenTextures (1, &name);
1434 RETVAL = name;
1435}
1436 OUTPUT: 2734 OUTPUT:
1437 RETVAL 2735 RETVAL
1438 2736
1439void glDeleteTexture (int name) 2737void glDeleteTexture (int name)
1440 CODE: 2738 CODE:
1441{
1442 GLuint name_ = name;
1443 glDeleteTextures (1, &name_); 2739 del_texture (name);
1444} 2740
1445
1446int glGenList () 2741int glGenList ()
1447 CODE: 2742 CODE:
1448 RETVAL = glGenLists (1); 2743 RETVAL = glGenLists (1);
1449 OUTPUT: 2744 OUTPUT:
1450 RETVAL 2745 RETVAL
1457 2752
1458void glEndList () 2753void glEndList ()
1459 2754
1460void glCallList (int list) 2755void glCallList (int list)
1461 2756
2757MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2758
2759PROTOTYPES: DISABLE
2760
2761void
2762find_widget (SV *self, NV x, NV y)
2763 PPCODE:
2764{
2765 if (within_widget (self, x, y))
2766 XPUSHs (self);
2767}
2768
2769BOOT:
2770{
2771 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2772
2773 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2774 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2775 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2776 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2777}
2778
2779void
2780draw (SV *self)
2781 CODE:
2782{
2783 HV *hv;
2784 SV **svp;
2785 NV x, y, w, h;
2786 SV *draw_x_sv = GvSV (draw_x_gv);
2787 SV *draw_y_sv = GvSV (draw_y_gv);
2788 SV *draw_w_sv = GvSV (draw_w_gv);
2789 SV *draw_h_sv = GvSV (draw_h_gv);
2790 SV *hover;
2791 double draw_x, draw_y, draw_w, draw_h;
2792
2793 if (!SvROK (self))
2794 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2795
2796 hv = (HV *)SvRV (self);
2797
2798 if (SvTYPE (hv) != SVt_PVHV)
2799 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2800
2801 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2802 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2803
2804 if (!h || !w)
2805 XSRETURN_EMPTY;
2806
2807 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2808 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2809
2810 draw_x = SvNV (draw_x_sv) + x;
2811 draw_y = SvNV (draw_y_sv) + y;
2812
2813 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2814 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2815 XSRETURN_EMPTY;
2816
2817 sv_setnv (draw_x_sv, draw_x);
2818 sv_setnv (draw_y_sv, draw_y);
2819
2820 glPushMatrix ();
2821 glTranslated (x, y, 0);
2822
2823 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2824 {
2825 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2826
2827 if (svp && SvTRUE (*svp))
2828 {
2829 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2830 glEnable (GL_BLEND);
2831 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2832 glBegin (GL_QUADS);
2833 glVertex2f (0, 0);
2834 glVertex2f (w, 0);
2835 glVertex2f (w, h);
2836 glVertex2f (0, h);
2837 glEnd ();
2838 glDisable (GL_BLEND);
2839 }
2840 }
2841#if 0
2842 if ($ENV{CFPLUS_DEBUG} & 1) {
2843 glPushMatrix;
2844 glColor 1, 1, 0, 1;
2845 glTranslate 0.375, 0.375;
2846 glBegin GL_LINE_LOOP;
2847 glVertex 0 , 0;
2848 glVertex $self->{w} - 1, 0;
2849 glVertex $self->{w} - 1, $self->{h} - 1;
2850 glVertex 0 , $self->{h} - 1;
2851 glEnd;
2852 glPopMatrix;
2853 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2854 }
2855#endif
2856 PUSHMARK (SP);
2857 XPUSHs (self);
2858 PUTBACK;
2859 call_method ("_draw", G_VOID | G_DISCARD);
2860 SPAGAIN;
2861
2862 glPopMatrix ();
2863
2864 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2865 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2866}
2867

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