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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.218 by root, Mon Aug 6 02:11:45 2007 UTC vs.
Revision 1.276 by root, Sat Aug 30 08:04:01 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
34#include <SDL_endian.h> 39#include <SDL_endian.h>
35#include <SDL_image.h> 40#include <SDL_image.h>
36#include <SDL_mixer.h> 41#include <SDL_mixer.h>
37#include <SDL_opengl.h> 42#include <SDL_opengl.h>
38 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
39#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
40#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
41 51
42#include <glib/gmacros.h> 52#include <glib/gmacros.h>
43 53
44#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
45 66
46#ifndef _WIN32 67#ifndef _WIN32
47# include <sys/types.h> 68# include <sys/types.h>
48# include <sys/socket.h> 69# include <sys/socket.h>
49# include <netinet/in.h> 70# include <netinet/in.h>
50# include <netinet/tcp.h> 71# include <netinet/tcp.h>
51# include <inttypes.h> 72# include <inttypes.h>
52#endif 73#endif
53 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
54#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
55 85
56#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
57 87
58#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
59#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
60 90
61#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
62 92
63#if 0 93/* mask out modifiers we are not interested in */
64# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
65#else 95
66# define PARACHUTE 0 96#define KMOD_LRAM 0x10000 // our extension
67#endif
68 97
69static AV *texture_av; 98static AV *texture_av;
70 99
71static struct 100static struct
72{ 101{
109 av_push (texture_av, (SV *)(size_t)name); 138 av_push (texture_av, (SV *)(size_t)name);
110 glDeleteTextures (1, &name); 139 glDeleteTextures (1, &name);
111} 140}
112 141
113#include "texcache.c" 142#include "texcache.c"
143#include "rendercache.c"
114 144
115#include "pango-font.c" 145#include "pango-font.c"
116#include "pango-fontmap.c" 146#include "pango-fontmap.c"
117#include "pango-render.c" 147#include "pango-render.c"
118 148
119typedef IV CFPlus__Channel; 149typedef IV DC__Channel;
120typedef SDL_RWops *CFPlus__RW; 150typedef SDL_RWops *DC__RW;
121typedef Mix_Chunk *CFPlus__MixChunk; 151typedef Mix_Chunk *DC__MixChunk;
122typedef Mix_Music *CFPlus__MixMusic; 152typedef Mix_Music *DC__MixMusic;
123 153
124typedef PangoFontDescription *CFPlus__Font; 154typedef PangoFontDescription *DC__Font;
125 155
126static int 156static int
127shape_attr_p (PangoLayoutRun *run) 157shape_attr_p (PangoLayoutRun *run)
128{ 158{
129 GSList *attrs = run->item->analysis.extra_attrs; 159 GSList *attrs = run->item->analysis.extra_attrs;
143 173
144typedef struct cf_layout { 174typedef struct cf_layout {
145 PangoLayout *pl; 175 PangoLayout *pl;
146 float r, g, b, a; // default color for rgba mode 176 float r, g, b, a; // default color for rgba mode
147 int base_height; 177 int base_height;
148 CFPlus__Font font; 178 DC__Font font;
179 rc_t *rc;
149} *CFPlus__Layout; 180} *DC__Layout;
150 181
151static CFPlus__Font default_font; 182static DC__Font default_font;
152static PangoContext *opengl_context; 183static PangoContext *opengl_context;
153static PangoFontMap *opengl_fontmap; 184static PangoFontMap *opengl_fontmap;
154 185
155static void 186static void
156substitute_func (FcPattern *pattern, gpointer data) 187substitute_func (FcPattern *pattern, gpointer data)
161#endif 192#endif
162 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 193 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
163} 194}
164 195
165static void 196static void
166layout_update_font (CFPlus__Layout self) 197layout_update_font (DC__Layout self)
167{ 198{
168 /* use a random scale factor to account for unknown descenders, 0.8 works 199 /* use a random scale factor to account for unknown descenders, 0.8 works
169 * reasonably well with bitstream vera 200 * reasonably well with dejavu/bistream fonts
170 */ 201 */
171 PangoFontDescription *font = self->font ? self->font : default_font; 202 PangoFontDescription *font = self->font ? self->font : default_font;
172 203
173 pango_font_description_set_absolute_size (font, 204 pango_font_description_set_absolute_size (font,
174 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 205 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
175 206
176 pango_layout_set_font_description (self->pl, font); 207 pango_layout_set_font_description (self->pl, font);
177} 208}
178 209
179static void 210static void
180layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 211layout_get_pixel_size (DC__Layout self, int *w, int *h)
181{ 212{
182 PangoRectangle rect; 213 PangoRectangle rect;
183 214
184 // get_pixel_* wrongly rounds down 215 // get_pixel_* wrongly rounds down
185 pango_layout_get_extents (self->pl, 0, &rect); 216 pango_layout_get_extents (self->pl, 0, &rect);
196 227
197typedef uint16_t tileid; 228typedef uint16_t tileid;
198typedef uint16_t faceid; 229typedef uint16_t faceid;
199 230
200typedef struct { 231typedef struct {
201 int name; 232 GLuint name;
202 int w, h; 233 int w, h;
203 float s, t; 234 float s, t;
204 uint8_t r, g, b, a; 235 uint8_t r, g, b, a;
205 tileid smoothtile; 236 tileid smoothtile;
206 uint8_t smoothlevel; 237 uint8_t smoothlevel;
224 int faces; tileid *face2tile; // [faceid] 255 int faces; tileid *face2tile; // [faceid]
225 int texs; maptex *tex; // [tileid] 256 int texs; maptex *tex; // [tileid]
226 257
227 int32_t rows; 258 int32_t rows;
228 maprow *row; 259 maprow *row;
229} *CFPlus__Map; 260} *DC__Map;
230 261
231static char * 262static char *
232prepend (char *ptr, int sze, int inc) 263prepend (char *ptr, int sze, int inc)
233{ 264{
234 char *p; 265 char *p;
272 self->texs *= 2; 303 self->texs *= 2;
273 } 304 }
274} 305}
275 306
276static maprow * 307static maprow *
277map_get_row (CFPlus__Map self, int y) 308map_get_row (DC__Map self, int y)
278{ 309{
279 if (0 > y) 310 if (0 > y)
280 { 311 {
281 int extend = - y + MAP_EXTEND_Y; 312 int extend = - y + MAP_EXTEND_Y;
282 Prepend (maprow, self->row, self->rows, extend); 313 Prepend (maprow, self->row, self->rows, extend);
320 351
321 return row->col + (x - row->c0); 352 return row->col + (x - row->c0);
322} 353}
323 354
324static mapcell * 355static mapcell *
325map_get_cell (CFPlus__Map self, int x, int y) 356map_get_cell (DC__Map self, int x, int y)
326{ 357{
327 return row_get_cell (map_get_row (self, y), x); 358 return row_get_cell (map_get_row (self, y), x);
328} 359}
329 360
330static void 361static void
331map_clear (CFPlus__Map self) 362map_clear (DC__Map self)
332{ 363{
333 int r; 364 int r;
334 365
335 for (r = 0; r < self->rows; r++) 366 for (r = 0; r < self->rows; r++)
336 Safefree (self->row[r].col); 367 Safefree (self->row[r].col);
343 self->oy = 0; 374 self->oy = 0;
344 self->row = 0; 375 self->row = 0;
345 self->rows = 0; 376 self->rows = 0;
346} 377}
347 378
379#define CELL_CLEAR(cell) \
380 do { \
381 if ((cell)->player) \
382 (cell)->tile [2] = 0; \
383 (cell)->darkness = 0; \
384 (cell)->stat_hp = 0; \
385 (cell)->flags = 0; \
386 (cell)->player = 0; \
387 } while (0)
388
348static void 389static void
349map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 390map_blank (DC__Map self, int x0, int y0, int w, int h)
350{ 391{
351 int x, y; 392 int x, y;
352 maprow *row; 393 maprow *row;
353 mapcell *cell; 394 mapcell *cell;
354 395
366 if (x >= row->c1) 407 if (x >= row->c1)
367 break; 408 break;
368 409
369 cell = row->col + x - row->c0; 410 cell = row->col + x - row->c0;
370 411
371 cell->darkness = 0; 412 CELL_CLEAR (cell);
372 cell->stat_hp = 0;
373 cell->flags = 0;
374 cell->player = 0;
375 } 413 }
376 } 414 }
377} 415}
378 416
379typedef struct { 417typedef struct {
433 n |= n >> 16; 471 n |= n >> 16;
434 472
435 return n + 1; 473 return n + 1;
436} 474}
437 475
476static unsigned int
477popcount (unsigned int n)
478{
479 n -= (n >> 1) & 0x55555555U;
480 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
481 n = ((n >> 4) + n) & 0x0f0f0f0fU;
482 n *= 0x01010101U;
483
484 return n >> 24;
485}
486
438/* SDL should provide this, really. */ 487/* SDL should provide this, really. */
439#define SDLK_MODIFIER_MIN 300 488#define SDLK_MODIFIER_MIN 300
440#define SDLK_MODIFIER_MAX 314 489#define SDLK_MODIFIER_MAX 314
441 490
442/******************************************************************************/ 491/******************************************************************************/
480 return 0; 529 return 0;
481 530
482 return 1; 531 return 1;
483} 532}
484 533
485MODULE = CFPlus PACKAGE = CFPlus 534/* process keyboard modifiers */
535static int
536mod_munge (int mod)
537{
538 mod &= MOD_MASK;
539
540 if (mod & (KMOD_META | KMOD_ALT))
541 mod |= KMOD_LRAM;
542
543 return mod;
544}
545
546static void
547deliantra_main ()
548{
549 char *argv[] = { 0 };
550 call_argv ("::main", G_DISCARD | G_VOID, argv);
551}
552
553#ifdef __MACOSX__
554 /* to due surprising braindamage on the side of SDL design, we
555 * do some mind-boggling hack here: SDL requires a custom main()
556 * on OS X, so... we provide one and call the original main(), which,
557 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
558 * and which calls our main (== SDL_main) back.
559 */
560 extern C_LINKAGE int
561 main (int argc, char *argv[])
562 {
563 deliantra_main ();
564 }
565
566 #undef main
567
568 extern C_LINKAGE int main (int argc, char *argv[]);
569
570 static void
571 SDL_braino (void)
572 {
573 char *argv[] = { "deliantra client", 0 };
574 (main) (1, argv);
575 }
576#else
577 static void
578 SDL_braino (void)
579 {
580 deliantra_main ();
581 }
582#endif
583
584MODULE = Deliantra::Client PACKAGE = DC
486 585
487PROTOTYPES: ENABLE 586PROTOTYPES: ENABLE
488 587
489BOOT: 588BOOT:
490{ 589{
491 HV *stash = gv_stashpv ("CFPlus", 1); 590 HV *stash = gv_stashpv ("DC", 1);
492 static const struct { 591 static const struct {
493 const char *name; 592 const char *name;
494 IV iv; 593 IV iv;
495 } *civ, const_iv[] = { 594 } *civ, const_iv[] = {
496# define const_iv(name) { # name, (IV)name } 595# define const_iv(name) { # name, (IV)name }
518 617
519 const_iv (SDL_APPINPUTFOCUS), 618 const_iv (SDL_APPINPUTFOCUS),
520 const_iv (SDL_APPMOUSEFOCUS), 619 const_iv (SDL_APPMOUSEFOCUS),
521 const_iv (SDL_APPACTIVE), 620 const_iv (SDL_APPACTIVE),
522 621
622
623 const_iv (SDLK_UNKNOWN),
624 const_iv (SDLK_FIRST),
625 const_iv (SDLK_BACKSPACE),
626 const_iv (SDLK_TAB),
627 const_iv (SDLK_CLEAR),
628 const_iv (SDLK_RETURN),
629 const_iv (SDLK_PAUSE),
630 const_iv (SDLK_ESCAPE),
631 const_iv (SDLK_SPACE),
632 const_iv (SDLK_EXCLAIM),
633 const_iv (SDLK_QUOTEDBL),
634 const_iv (SDLK_HASH),
635 const_iv (SDLK_DOLLAR),
636 const_iv (SDLK_AMPERSAND),
637 const_iv (SDLK_QUOTE),
638 const_iv (SDLK_LEFTPAREN),
639 const_iv (SDLK_RIGHTPAREN),
640 const_iv (SDLK_ASTERISK),
641 const_iv (SDLK_PLUS),
642 const_iv (SDLK_COMMA),
643 const_iv (SDLK_MINUS),
644 const_iv (SDLK_PERIOD),
645 const_iv (SDLK_SLASH),
646 const_iv (SDLK_0),
647 const_iv (SDLK_1),
648 const_iv (SDLK_2),
649 const_iv (SDLK_3),
650 const_iv (SDLK_4),
651 const_iv (SDLK_5),
652 const_iv (SDLK_6),
653 const_iv (SDLK_7),
654 const_iv (SDLK_8),
655 const_iv (SDLK_9),
656 const_iv (SDLK_COLON),
657 const_iv (SDLK_SEMICOLON),
658 const_iv (SDLK_LESS),
659 const_iv (SDLK_EQUALS),
660 const_iv (SDLK_GREATER),
661 const_iv (SDLK_QUESTION),
662 const_iv (SDLK_AT),
663
664 const_iv (SDLK_LEFTBRACKET),
665 const_iv (SDLK_BACKSLASH),
666 const_iv (SDLK_RIGHTBRACKET),
667 const_iv (SDLK_CARET),
668 const_iv (SDLK_UNDERSCORE),
669 const_iv (SDLK_BACKQUOTE),
670 const_iv (SDLK_DELETE),
671
672 const_iv (SDLK_FIRST),
673 const_iv (SDLK_LAST),
523 const_iv (SDLK_KP0), 674 const_iv (SDLK_KP0),
524 const_iv (SDLK_KP1), 675 const_iv (SDLK_KP1),
525 const_iv (SDLK_KP2), 676 const_iv (SDLK_KP2),
526 const_iv (SDLK_KP3), 677 const_iv (SDLK_KP3),
527 const_iv (SDLK_KP4), 678 const_iv (SDLK_KP4),
599 const_iv (KMOD_LMETA), 750 const_iv (KMOD_LMETA),
600 const_iv (KMOD_RMETA), 751 const_iv (KMOD_RMETA),
601 const_iv (KMOD_NUM), 752 const_iv (KMOD_NUM),
602 const_iv (KMOD_CAPS), 753 const_iv (KMOD_CAPS),
603 const_iv (KMOD_MODE), 754 const_iv (KMOD_MODE),
755
756 const_iv (KMOD_LRAM),
757
758 const_iv (MIX_DEFAULT_FORMAT),
759
760 const_iv (SDL_INIT_TIMER),
761 const_iv (SDL_INIT_AUDIO),
762 const_iv (SDL_INIT_VIDEO),
763 const_iv (SDL_INIT_CDROM),
764 const_iv (SDL_INIT_JOYSTICK),
765 const_iv (SDL_INIT_EVERYTHING),
766 const_iv (SDL_INIT_NOPARACHUTE),
767 const_iv (SDL_INIT_EVENTTHREAD),
768
769 const_iv (SDL_GL_RED_SIZE),
770 const_iv (SDL_GL_GREEN_SIZE),
771 const_iv (SDL_GL_BLUE_SIZE),
772 const_iv (SDL_GL_ALPHA_SIZE),
773 const_iv (SDL_GL_DOUBLEBUFFER),
774 const_iv (SDL_GL_BUFFER_SIZE),
775 const_iv (SDL_GL_DEPTH_SIZE),
776 const_iv (SDL_GL_STENCIL_SIZE),
777 const_iv (SDL_GL_ACCUM_RED_SIZE),
778 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
779 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
780 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
781 const_iv (SDL_GL_STEREO),
782 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
783 const_iv (SDL_GL_MULTISAMPLESAMPLES),
784 const_iv (SDL_GL_ACCELERATED_VISUAL),
785 const_iv (SDL_GL_SWAP_CONTROL),
786
787 const_iv (FOW_DARKNESS)
604# undef const_iv 788# undef const_iv
605 }; 789 };
606 790
607 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 791 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
608 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 792 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
626 810
627NV floor (NV x) 811NV floor (NV x)
628 812
629NV ceil (NV x) 813NV ceil (NV x)
630 814
815IV minpot (UV n)
816
817IV popcount (UV n)
818
631void 819void
632pango_init () 820pango_init ()
633 CODE: 821 CODE:
634{ 822{
635 opengl_fontmap = pango_opengl_font_map_new (); 823 opengl_fontmap = pango_opengl_font_map_new ();
636 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 824 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
637 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 825 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
826 /*pango_context_set_font_description (opengl_context, default_font);*/
827#if PANGO_VERSION_CHECK (1, 15, 2)
828 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
829 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
830#endif
638} 831}
639 832
640char *
641SDL_GetError () 833char *SDL_GetError ()
642 834
643int 835void SDL_braino ()
644SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
645 836
646void 837int SDL_Init (U32 flags)
838
839int SDL_InitSubSystem (U32 flags)
840
841void SDL_QuitSubSystem (U32 flags)
842
647SDL_Quit () 843void SDL_Quit ()
844
845int SDL_GL_SetAttribute (int attr, int value)
846
847int SDL_GL_GetAttribute (int attr)
848 CODE:
849 if (SDL_GL_GetAttribute (attr, &RETVAL))
850 XSRETURN_UNDEF;
851 OUTPUT:
852 RETVAL
648 853
649void 854void
650SDL_ListModes (int rgb, int alpha) 855SDL_ListModes (int rgb, int alpha)
651 PPCODE: 856 PPCODE:
652{ 857{
664 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 869 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
665 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 870 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
666 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 871 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
667 872
668 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 873 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
669#if SDL_VERSION_ATLEAST(1,2,10)
670 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
671 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 874 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
672#endif
673 875
674 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 876 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
675 877
676 if (m && m != (SDL_Rect **)-1) 878 if (m && m != (SDL_Rect **)-1)
677 while (*m) 879 while (*m)
678 { 880 {
679 if ((*m)->w >= 640 && (*m)->h >= 480) 881 if ((*m)->w >= 400 && (*m)->h >= 300)
680 { 882 {
681 AV *av = newAV (); 883 AV *av = newAV ();
682 av_push (av, newSViv ((*m)->w)); 884 av_push (av, newSViv ((*m)->w));
683 av_push (av, newSViv ((*m)->h)); 885 av_push (av, newSViv ((*m)->h));
684 av_push (av, newSViv (rgb)); 886 av_push (av, newSViv (rgb));
708 910
709 if (RETVAL) 911 if (RETVAL)
710 { 912 {
711 av_clear (texture_av); 913 av_clear (texture_av);
712 914
713 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 915 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
714#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 916#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
715#include "glfunc.h" 917#include "glfunc.h"
716#undef GL_FUNC 918#undef GL_FUNC
717 } 919 }
718} 920}
725char * 927char *
726SDL_GetKeyName (int sym) 928SDL_GetKeyName (int sym)
727 929
728int 930int
729SDL_GetAppState () 931SDL_GetAppState ()
932
933int
934SDL_GetModState ()
730 935
731void 936void
732poll_events () 937poll_events ()
733 PPCODE: 938 PPCODE:
734{ 939{
744 { 949 {
745 case SDL_KEYDOWN: 950 case SDL_KEYDOWN:
746 case SDL_KEYUP: 951 case SDL_KEYUP:
747 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 952 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
748 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 953 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
749 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 954 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
750 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 955 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
751 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 956 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
752 break; 957 break;
753 958
754 case SDL_ACTIVEEVENT: 959 case SDL_ACTIVEEVENT:
755 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 960 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
773 x = ev.motion.x; 978 x = ev.motion.x;
774 y = ev.motion.y; 979 y = ev.motion.y;
775 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 980 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
776 } 981 }
777 982
778 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 983 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
779 hv_store (hv, "state", 5, newSViv (state), 0); 984 hv_store (hv, "state", 5, newSViv (state), 0);
780 hv_store (hv, "x", 1, newSViv (x), 0); 985 hv_store (hv, "x", 1, newSViv (x), 0);
781 hv_store (hv, "y", 1, newSViv (y), 0); 986 hv_store (hv, "y", 1, newSViv (y), 0);
782 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 987 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
783 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 988 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
784 } 989 }
785 break; 990 break;
786 991
787 case SDL_MOUSEBUTTONDOWN: 992 case SDL_MOUSEBUTTONDOWN:
788 case SDL_MOUSEBUTTONUP: 993 case SDL_MOUSEBUTTONUP:
789 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 994 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
790 995
791 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 996 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
792 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 997 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
793 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 998 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
794 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 999 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
799 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1004 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
800 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1005 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
801 break; 1006 break;
802 } 1007 }
803 1008
804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 1009 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
805 } 1010 }
806} 1011}
807 1012
808int 1013int
809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024) 1014Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
810 POSTCALL: 1015 POSTCALL:
811 Mix_HookMusicFinished (music_finished); 1016 Mix_HookMusicFinished (music_finished);
812 Mix_ChannelFinished (channel_finished); 1017 Mix_ChannelFinished (channel_finished);
1018
1019void
1020Mix_QuerySpec ()
1021 PPCODE:
1022{
1023 int freq, channels;
1024 Uint16 format;
1025
1026 if (Mix_QuerySpec (&freq, &format, &channels))
1027 {
1028 EXTEND (SP, 3);
1029 PUSHs (sv_2mortal (newSViv (freq)));
1030 PUSHs (sv_2mortal (newSViv (format)));
1031 PUSHs (sv_2mortal (newSViv (channels)));
1032 }
1033}
813 1034
814void 1035void
815Mix_CloseAudio () 1036Mix_CloseAudio ()
816 1037
817int 1038int
852 } 1073 }
853 } 1074 }
854#endif 1075#endif
855} 1076}
856 1077
857void 1078int
858add_font (char *file) 1079add_font (char *file)
859 CODE: 1080 CODE:
860 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1081 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1082 OUTPUT:
1083 RETVAL
861 1084
862void 1085void
863load_image_inline (SV *image_) 1086load_image_inline (SV *image_)
864 ALIAS: 1087 ALIAS:
865 load_image_file = 1 1088 load_image_file = 1
951void 1174void
952error (char *message) 1175error (char *message)
953 CODE: 1176 CODE:
954 fprintf (stderr, "ERROR: %s\n", message); 1177 fprintf (stderr, "ERROR: %s\n", message);
955#ifdef _WIN32 1178#ifdef _WIN32
956 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1179 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
957#endif 1180#endif
958 1181
959void 1182void
960fatal (char *message) 1183fatal (char *message)
961 CODE: 1184 CODE:
962 fprintf (stderr, "FATAL: %s\n", message); 1185 fprintf (stderr, "FATAL: %s\n", message);
963#ifdef _WIN32 1186#ifdef _WIN32
964 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1187 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
965#endif 1188#endif
966 _exit (1); 1189 _exit (1);
967 1190
968void 1191void
969_exit (int retval = 0) 1192_exit (int retval = 0)
981#if DEBUG 1204#if DEBUG
982 VALGRIND_DO_LEAK_CHECK; 1205 VALGRIND_DO_LEAK_CHECK;
983#endif 1206#endif
984} 1207}
985 1208
986MODULE = CFPlus PACKAGE = CFPlus::Font 1209MODULE = Deliantra::Client PACKAGE = DC::Font
987 1210
988PROTOTYPES: DISABLE 1211PROTOTYPES: DISABLE
989 1212
990CFPlus::Font 1213DC::Font
991new_from_file (SV *class, char *path, int id = 0) 1214new_from_file (SV *class, char *path, int id = 0)
992 CODE: 1215 CODE:
993{ 1216{
994 int count; 1217 int count;
995 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1218 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
998} 1221}
999 OUTPUT: 1222 OUTPUT:
1000 RETVAL 1223 RETVAL
1001 1224
1002void 1225void
1003DESTROY (CFPlus::Font self) 1226DESTROY (DC::Font self)
1004 CODE: 1227 CODE:
1005 pango_font_description_free (self); 1228 pango_font_description_free (self);
1006 1229
1007void 1230void
1008make_default (CFPlus::Font self) 1231make_default (DC::Font self)
1009 PROTOTYPE: $ 1232 PROTOTYPE: $
1010 CODE: 1233 CODE:
1011 default_font = self; 1234 default_font = self;
1012 1235
1013MODULE = CFPlus PACKAGE = CFPlus::Layout 1236MODULE = Deliantra::Client PACKAGE = DC::Layout
1014 1237
1015PROTOTYPES: DISABLE 1238PROTOTYPES: DISABLE
1016 1239
1017void 1240void
1018reset_glyph_cache () 1241glyph_cache_backup ()
1019 PROTOTYPE: 1242 PROTOTYPE:
1020 CODE: 1243 CODE:
1244 tc_backup ();
1245
1246void
1247glyph_cache_restore ()
1248 PROTOTYPE:
1249 CODE:
1021 tc_clear (); 1250 tc_restore ();
1022 1251
1023CFPlus::Layout 1252DC::Layout
1024new (SV *class) 1253new (SV *class)
1025 CODE: 1254 CODE:
1026 New (0, RETVAL, 1, struct cf_layout); 1255 New (0, RETVAL, 1, struct cf_layout);
1027 1256
1028 RETVAL->pl = pango_layout_new (opengl_context); 1257 RETVAL->pl = pango_layout_new (opengl_context);
1030 RETVAL->g = 1.; 1259 RETVAL->g = 1.;
1031 RETVAL->b = 1.; 1260 RETVAL->b = 1.;
1032 RETVAL->a = 1.; 1261 RETVAL->a = 1.;
1033 RETVAL->base_height = MIN_FONT_HEIGHT; 1262 RETVAL->base_height = MIN_FONT_HEIGHT;
1034 RETVAL->font = 0; 1263 RETVAL->font = 0;
1264 RETVAL->rc = rc_alloc ();
1035 1265
1036 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1266 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1037 layout_update_font (RETVAL); 1267 layout_update_font (RETVAL);
1038 OUTPUT: 1268 OUTPUT:
1039 RETVAL 1269 RETVAL
1040 1270
1041void 1271void
1042DESTROY (CFPlus::Layout self) 1272DESTROY (DC::Layout self)
1043 CODE: 1273 CODE:
1044 g_object_unref (self->pl); 1274 g_object_unref (self->pl);
1275 rc_free (self->rc);
1045 Safefree (self); 1276 Safefree (self);
1046 1277
1047void 1278void
1048set_text (CFPlus::Layout self, SV *text_) 1279set_text (DC::Layout self, SV *text_)
1049 CODE: 1280 CODE:
1050{ 1281{
1051 STRLEN textlen; 1282 STRLEN textlen;
1052 char *text = SvPVutf8 (text_, textlen); 1283 char *text = SvPVutf8 (text_, textlen);
1053 1284
1054 pango_layout_set_text (self->pl, text, textlen); 1285 pango_layout_set_text (self->pl, text, textlen);
1055} 1286}
1056 1287
1057void 1288void
1058set_markup (CFPlus::Layout self, SV *text_) 1289set_markup (DC::Layout self, SV *text_)
1059 CODE: 1290 CODE:
1060{ 1291{
1061 STRLEN textlen; 1292 STRLEN textlen;
1062 char *text = SvPVutf8 (text_, textlen); 1293 char *text = SvPVutf8 (text_, textlen);
1063 1294
1064 pango_layout_set_markup (self->pl, text, textlen); 1295 pango_layout_set_markup (self->pl, text, textlen);
1065} 1296}
1066 1297
1067void 1298void
1068set_shapes (CFPlus::Layout self, ...) 1299set_shapes (DC::Layout self, ...)
1069 CODE: 1300 CODE:
1070{ 1301{
1071 PangoAttrList *attrs = 0; 1302 PangoAttrList *attrs = 0;
1072 const char *text = pango_layout_get_text (self->pl); 1303 const char *text = pango_layout_get_text (self->pl);
1073 const char *pos = text; 1304 const char *pos = text;
1108 if (attrs) 1339 if (attrs)
1109 pango_layout_set_attributes (self->pl, attrs); 1340 pango_layout_set_attributes (self->pl, attrs);
1110} 1341}
1111 1342
1112void 1343void
1113get_shapes (CFPlus::Layout self) 1344get_shapes (DC::Layout self)
1114 PPCODE: 1345 PPCODE:
1115{ 1346{
1116 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1347 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1117 1348
1118 do 1349 do
1119 { 1350 {
1120 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1351 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1121 1352
1122 if (run && shape_attr_p (run)) 1353 if (run && shape_attr_p (run))
1123 { 1354 {
1124 PangoRectangle extents; 1355 PangoRectangle extents;
1125 pango_layout_iter_get_run_extents (iter, 0, &extents); 1356 pango_layout_iter_get_run_extents (iter, 0, &extents);
1133 1364
1134 pango_layout_iter_free (iter); 1365 pango_layout_iter_free (iter);
1135} 1366}
1136 1367
1137int 1368int
1138has_wrapped (CFPlus::Layout self) 1369has_wrapped (DC::Layout self)
1139 CODE: 1370 CODE:
1140{ 1371{
1141 int lines = 1; 1372 int lines = 1;
1142 const char *text = pango_layout_get_text (self->pl); 1373 const char *text = pango_layout_get_text (self->pl);
1143 1374
1148} 1379}
1149 OUTPUT: 1380 OUTPUT:
1150 RETVAL 1381 RETVAL
1151 1382
1152SV * 1383SV *
1153get_text (CFPlus::Layout self) 1384get_text (DC::Layout self)
1154 CODE: 1385 CODE:
1155 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1386 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1156 sv_utf8_decode (RETVAL); 1387 sv_utf8_decode (RETVAL);
1157 OUTPUT: 1388 OUTPUT:
1158 RETVAL 1389 RETVAL
1159 1390
1160void 1391void
1161set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1392set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1162 CODE: 1393 CODE:
1163 self->r = r; 1394 self->r = r;
1164 self->g = g; 1395 self->g = g;
1165 self->b = b; 1396 self->b = b;
1166 self->a = a; 1397 self->a = a;
1167 1398
1168void 1399void
1169set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1400set_font (DC::Layout self, DC::Font font = 0)
1170 CODE: 1401 CODE:
1171 if (self->font != font) 1402 if (self->font != font)
1172 { 1403 {
1173 self->font = font; 1404 self->font = font;
1174 layout_update_font (self); 1405 layout_update_font (self);
1175 } 1406 }
1176 1407
1177void 1408void
1178set_height (CFPlus::Layout self, int base_height) 1409set_height (DC::Layout self, int base_height)
1179 CODE: 1410 CODE:
1180 if (self->base_height != base_height) 1411 if (self->base_height != base_height)
1181 { 1412 {
1182 self->base_height = base_height; 1413 self->base_height = base_height;
1183 layout_update_font (self); 1414 layout_update_font (self);
1184 } 1415 }
1185 1416
1186void 1417void
1187set_width (CFPlus::Layout self, int max_width = -1) 1418set_width (DC::Layout self, int max_width = -1)
1188 CODE: 1419 CODE:
1189 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1420 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1190 1421
1191void 1422void
1192set_indent (CFPlus::Layout self, int indent) 1423set_indent (DC::Layout self, int indent)
1193 CODE: 1424 CODE:
1194 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1425 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1195 1426
1196void 1427void
1197set_spacing (CFPlus::Layout self, int spacing) 1428set_spacing (DC::Layout self, int spacing)
1198 CODE: 1429 CODE:
1199 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1430 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1200 1431
1201void 1432void
1202set_ellipsise (CFPlus::Layout self, int ellipsise) 1433set_ellipsise (DC::Layout self, int ellipsise)
1203 CODE: 1434 CODE:
1204 pango_layout_set_ellipsize (self->pl, 1435 pango_layout_set_ellipsize (self->pl,
1205 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1436 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1206 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1437 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1207 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1438 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1208 : PANGO_ELLIPSIZE_NONE 1439 : PANGO_ELLIPSIZE_NONE
1209 ); 1440 );
1210 1441
1211void 1442void
1212set_single_paragraph_mode (CFPlus::Layout self, int spm) 1443set_single_paragraph_mode (DC::Layout self, int spm)
1213 CODE: 1444 CODE:
1214 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1445 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1215 1446
1216void 1447void
1217size (CFPlus::Layout self) 1448size (DC::Layout self)
1218 PPCODE: 1449 PPCODE:
1219{ 1450{
1220 int w, h; 1451 int w, h;
1221 1452
1222 layout_get_pixel_size (self, &w, &h); 1453 layout_get_pixel_size (self, &w, &h);
1225 PUSHs (sv_2mortal (newSViv (w))); 1456 PUSHs (sv_2mortal (newSViv (w)));
1226 PUSHs (sv_2mortal (newSViv (h))); 1457 PUSHs (sv_2mortal (newSViv (h)));
1227} 1458}
1228 1459
1229int 1460int
1230descent (CFPlus::Layout self) 1461descent (DC::Layout self)
1231 CODE: 1462 CODE:
1232{ 1463{
1233 PangoRectangle rect; 1464 PangoRectangle rect;
1234 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1465 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1235 pango_layout_line_get_pixel_extents (line, 0, &rect); 1466 pango_layout_line_get_pixel_extents (line, 0, &rect);
1236 RETVAL = PANGO_DESCENT (rect); 1467 RETVAL = PANGO_DESCENT (rect);
1237} 1468}
1238 OUTPUT: 1469 OUTPUT:
1239 RETVAL 1470 RETVAL
1240 1471
1241int 1472int
1242xy_to_index (CFPlus::Layout self, int x, int y) 1473xy_to_index (DC::Layout self, int x, int y)
1243 CODE: 1474 CODE:
1244{ 1475{
1245 int index, trailing; 1476 int index, trailing;
1246 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1477 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1247 RETVAL = index + trailing; 1478 RETVAL = index + trailing;
1248} 1479}
1249 OUTPUT: 1480 OUTPUT:
1250 RETVAL 1481 RETVAL
1251 1482
1252void 1483void
1253cursor_pos (CFPlus::Layout self, int index) 1484cursor_pos (DC::Layout self, int index)
1254 PPCODE: 1485 PPCODE:
1255{ 1486{
1256 PangoRectangle strong_pos; 1487 PangoRectangle pos;
1257 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1488 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1258 1489
1259 EXTEND (SP, 3); 1490 EXTEND (SP, 3);
1260 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1491 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1261 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1492 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1262 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1493 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1263} 1494}
1264 1495
1265void 1496void
1266index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1497index_to_line_x (DC::Layout self, int index, int trailing = 0)
1267 PPCODE: 1498 PPCODE:
1268{ 1499{
1269 int line, x; 1500 int line, x;
1270 1501
1271 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1502 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1503#if !PANGO_VERSION_CHECK (1, 17, 3)
1272 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1504 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1273 1505 --line;
1506#endif
1274 EXTEND (SP, 2); 1507 EXTEND (SP, 2);
1275 PUSHs (sv_2mortal (newSViv (line - 1))); 1508 PUSHs (sv_2mortal (newSViv (line)));
1276 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1509 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1277} 1510}
1278 1511
1279void 1512void
1280line_x_to_index (CFPlus::Layout self, int line, int x) 1513line_x_to_index (DC::Layout self, int line, int x)
1281 PPCODE: 1514 PPCODE:
1282{ 1515{
1283 PangoLayoutLine *lp; 1516 PangoLayoutLine *lp;
1284 int index, trailing; 1517 int index, trailing;
1285 1518
1286 if (line < 0) 1519 if (line < 0)
1287 XSRETURN_EMPTY; 1520 XSRETURN_EMPTY;
1288 1521
1289 if (!(lp = pango_layout_get_line (self->pl, line))) 1522 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1290 XSRETURN_EMPTY; /* do better */ 1523 XSRETURN_EMPTY; /* do better */
1291 1524
1292 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1525 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1293 1526
1294 EXTEND (SP, 2); 1527 EXTEND (SP, 2);
1300 PUSHs (sv_2mortal (newSViv (trailing))); 1533 PUSHs (sv_2mortal (newSViv (trailing)));
1301 } 1534 }
1302} 1535}
1303 1536
1304void 1537void
1305render (CFPlus::Layout self, float x, float y, int flags = 0) 1538render (DC::Layout self, float x, float y, int flags = 0)
1306 PPCODE: 1539 CODE:
1540 rc_clear (self->rc);
1307 pango_opengl_render_layout_subpixel ( 1541 pango_opengl_render_layout_subpixel (
1308 self->pl, 1542 self->pl,
1543 self->rc,
1309 x * PANGO_SCALE, y * PANGO_SCALE, 1544 x * PANGO_SCALE, y * PANGO_SCALE,
1310 self->r, self->g, self->b, self->a, 1545 self->r, self->g, self->b, self->a,
1311 flags 1546 flags
1312 ); 1547 );
1548 // we assume that context_change actually clears/frees stuff
1549 // and does not do any recomputation...
1550 pango_layout_context_changed (self->pl);
1313 1551
1314MODULE = CFPlus PACKAGE = CFPlus::Texture 1552void
1553draw (DC::Layout self)
1554 CODE:
1555{
1556 glEnable (GL_TEXTURE_2D);
1557 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1558 glEnable (GL_BLEND);
1559 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1560 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1561 glEnable (GL_ALPHA_TEST);
1562 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1563
1564 rc_draw (self->rc);
1565
1566 glDisable (GL_ALPHA_TEST);
1567 glDisable (GL_BLEND);
1568 glDisable (GL_TEXTURE_2D);
1569}
1570
1571MODULE = Deliantra::Client PACKAGE = DC::Texture
1315 1572
1316PROTOTYPES: ENABLE 1573PROTOTYPES: ENABLE
1317
1318int minpot (int n)
1319 1574
1320void 1575void
1321pad (SV *data_, int ow, int oh, int nw, int nh) 1576pad (SV *data_, int ow, int oh, int nw, int nh)
1322 CODE: 1577 CODE:
1323{ 1578{
1350 HV *hv = (HV *)SvRV (self); 1605 HV *hv = (HV *)SvRV (self);
1351 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1606 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1352 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1607 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1353 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1608 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1354 1609
1610 if (name <= 0)
1611 XSRETURN_EMPTY;
1612
1355 if (items < 5) 1613 if (items < 5)
1356 { 1614 {
1357 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1615 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1358 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1616 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1359 } 1617 }
1397 RETVAL = width > 0; 1655 RETVAL = width > 0;
1398} 1656}
1399 OUTPUT: 1657 OUTPUT:
1400 RETVAL 1658 RETVAL
1401 1659
1402MODULE = CFPlus PACKAGE = CFPlus::Map 1660MODULE = Deliantra::Client PACKAGE = DC::Map
1403 1661
1404PROTOTYPES: DISABLE 1662PROTOTYPES: DISABLE
1405 1663
1406CFPlus::Map 1664DC::Map
1407new (SV *class) 1665new (SV *class)
1408 CODE: 1666 CODE:
1409 New (0, RETVAL, 1, struct map); 1667 New (0, RETVAL, 1, struct map);
1410 RETVAL->x = 0; 1668 RETVAL->x = 0;
1411 RETVAL->y = 0; 1669 RETVAL->y = 0;
1419 RETVAL->row = 0; 1677 RETVAL->row = 0;
1420 OUTPUT: 1678 OUTPUT:
1421 RETVAL 1679 RETVAL
1422 1680
1423void 1681void
1424DESTROY (CFPlus::Map self) 1682DESTROY (DC::Map self)
1425 CODE: 1683 CODE:
1426{ 1684{
1427 map_clear (self); 1685 map_clear (self);
1428 Safefree (self->face2tile); 1686 Safefree (self->face2tile);
1429 Safefree (self->tex); 1687 Safefree (self->tex);
1430 Safefree (self); 1688 Safefree (self);
1431} 1689}
1432 1690
1433void 1691void
1434resize (CFPlus::Map self, int map_width, int map_height) 1692resize (DC::Map self, int map_width, int map_height)
1435 CODE: 1693 CODE:
1436 self->w = map_width; 1694 self->w = map_width;
1437 self->h = map_height; 1695 self->h = map_height;
1438 1696
1439void 1697void
1440clear (CFPlus::Map self) 1698clear (DC::Map self)
1441 CODE: 1699 CODE:
1442 map_clear (self); 1700 map_clear (self);
1443 1701
1444void 1702void
1445set_tileid (CFPlus::Map self, int face, int tile) 1703set_tileid (DC::Map self, int face, int tile)
1446 CODE: 1704 CODE:
1447{ 1705{
1448 need_facenum (self, face); self->face2tile [face] = tile; 1706 need_facenum (self, face); self->face2tile [face] = tile;
1449 need_texid (self, tile); 1707 need_texid (self, tile);
1450} 1708}
1451 1709
1452void 1710void
1453set_smooth (CFPlus::Map self, int face, int smooth, int level) 1711set_smooth (DC::Map self, int face, int smooth, int level)
1454 CODE: 1712 CODE:
1455{ 1713{
1456 tileid texid; 1714 tileid texid;
1457 maptex *tex; 1715 maptex *tex;
1458 1716
1471 tex->smoothtile = self->face2tile [smooth]; 1729 tex->smoothtile = self->face2tile [smooth];
1472 tex->smoothlevel = level; 1730 tex->smoothlevel = level;
1473} 1731}
1474 1732
1475void 1733void
1476set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1734set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1477 CODE: 1735 CODE:
1478{ 1736{
1479 need_texid (self, texid); 1737 need_texid (self, texid);
1480 1738
1481 { 1739 {
1501 // from transparent color bleeding and ugly wrapping effects. 1759 // from transparent color bleeding and ugly wrapping effects.
1502 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1760 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1503} 1761}
1504 1762
1505int 1763int
1506ox (CFPlus::Map self) 1764ox (DC::Map self)
1507 ALIAS: 1765 ALIAS:
1508 oy = 1 1766 oy = 1
1509 x = 2 1767 x = 2
1510 y = 3 1768 y = 3
1511 w = 4 1769 w = 4
1522 } 1780 }
1523 OUTPUT: 1781 OUTPUT:
1524 RETVAL 1782 RETVAL
1525 1783
1526void 1784void
1527scroll (CFPlus::Map self, int dx, int dy) 1785scroll (DC::Map self, int dx, int dy)
1528 CODE: 1786 CODE:
1529{ 1787{
1530 if (dx > 0) 1788 if (dx > 0)
1531 map_blank (self, self->x, self->y, dx, self->h); 1789 map_blank (self, self->x, self->y, dx, self->h);
1532 else if (dx < 0) 1790 else if (dx < 0)
1547 self->rows += MAP_EXTEND_Y; 1805 self->rows += MAP_EXTEND_Y;
1548 self->y += MAP_EXTEND_Y; 1806 self->y += MAP_EXTEND_Y;
1549 } 1807 }
1550} 1808}
1551 1809
1552void 1810SV *
1553map1a_update (CFPlus::Map self, SV *data_, int extmap) 1811map1a_update (DC::Map self, SV *data_, int extmap)
1554 CODE: 1812 CODE:
1555{ 1813{
1556 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1814 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1557 uint8_t *data_end = (uint8_t *)SvEND (data_); 1815 uint8_t *data_end = (uint8_t *)SvEND (data_);
1558 mapcell *cell; 1816 mapcell *cell;
1559 int x, y, flags; 1817 int x, y, z, flags;
1818 AV *missing = newAV ();
1819 RETVAL = newRV_noinc ((SV *)missing);
1560 1820
1561 while (data < data_end - 1) 1821 while (data < data_end - 1)
1562 { 1822 {
1563 flags = (data [0] << 8) + data [1]; data += 2; 1823 flags = (data [0] << 8) + data [1]; data += 2;
1564 1824
1584 uint8_t ext, cmd; 1844 uint8_t ext, cmd;
1585 1845
1586 do 1846 do
1587 { 1847 {
1588 ext = *data++; 1848 ext = *data++;
1589 cmd = ext & 0x3f; 1849 cmd = ext & 0x7f;
1590 1850
1591 if (cmd < 4) 1851 if (cmd < 4)
1592 cell->darkness = 255 - ext * 64 + 1; 1852 cell->darkness = 255 - ext * 64 + 1;
1593 else if (cmd == 5) // health 1853 else if (cmd == 5) // health
1594 { 1854 {
1597 } 1857 }
1598 else if (cmd == 6) // monster width 1858 else if (cmd == 6) // monster width
1599 cell->stat_width = *data++ + 1; 1859 cell->stat_width = *data++ + 1;
1600 else if (cmd == 0x47) 1860 else if (cmd == 0x47)
1601 { 1861 {
1602 if (*data == 4) 1862 if (*data == 1) cell->player = data [1];
1603 ; // decode player count 1863 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1864 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1865 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1604 1866
1605 data += *data + 1; 1867 data += *data + 1;
1606 } 1868 }
1607 else if (cmd == 8) // cell flags 1869 else if (cmd == 8) // cell flags
1608 cell->flags = *data++; 1870 cell->flags = *data++;
1615 } 1877 }
1616 else 1878 else
1617 cell->darkness = *data++ + 1; 1879 cell->darkness = *data++ + 1;
1618 } 1880 }
1619 1881
1882 for (z = 0; z <= 2; ++z)
1620 if (flags & 4) 1883 if (flags & (4 >> z))
1621 { 1884 {
1622 faceid face = (data [0] << 8) + data [1]; data += 2; 1885 faceid face = (data [0] << 8) + data [1]; data += 2;
1623 need_facenum (self, face); 1886 need_facenum (self, face);
1624 cell->tile [0] = self->face2tile [face]; 1887 cell->tile [z] = self->face2tile [face];
1888
1889 if (cell->tile [z])
1890 {
1891 maptex *tex = self->tex + cell->tile [z];
1892 if (!tex->name)
1893 av_push (missing, newSViv (cell->tile [z]));
1894
1895 if (tex->smoothtile)
1896 {
1897 maptex *smooth = self->tex + tex->smoothtile;
1898 if (!smooth->name)
1899 av_push (missing, newSViv (tex->smoothtile));
1900 }
1901 }
1625 } 1902 }
1626
1627 if (flags & 2)
1628 {
1629 faceid face = (data [0] << 8) + data [1]; data += 2;
1630 need_facenum (self, face);
1631 cell->tile [1] = self->face2tile [face];
1632 }
1633
1634 if (flags & 1)
1635 {
1636 faceid face = (data [0] << 8) + data [1]; data += 2;
1637 need_facenum (self, face);
1638 cell->tile [2] = self->face2tile [face];
1639 }
1640 } 1903 }
1641 else 1904 else
1642 cell->darkness = 0; 1905 CELL_CLEAR (cell);
1643 } 1906 }
1644} 1907}
1908 OUTPUT:
1909 RETVAL
1645 1910
1646SV * 1911SV *
1647mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1912mapmap (DC::Map self, int x0, int y0, int w, int h)
1648 CODE: 1913 CODE:
1649{ 1914{
1650 int x1, x; 1915 int x1, x;
1651 int y1, y; 1916 int y1, y;
1652 int z; 1917 int z;
1697} 1962}
1698 OUTPUT: 1963 OUTPUT:
1699 RETVAL 1964 RETVAL
1700 1965
1701void 1966void
1702draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1967draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1703 CODE: 1968 CODE:
1704{ 1969{
1970 int x, y, z;
1971
1705 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1972 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1706 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1973 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1707 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1974 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1708 smooth_key skey; 1975 smooth_key skey;
1709 int x, y, z; 1976 int pl_x, pl_y;
1710 int last_name; 1977 maptex pl_tex;
1978 rc_t *rc = rc_alloc ();
1979 rc_key_t key;
1980 rc_array_t *arr;
1981
1982 pl_tex.name = 0;
1711 1983
1712 // thats current max. sorry. 1984 // thats current max. sorry.
1713 if (sw > 255) sw = 255; 1985 if (sw > 255) sw = 255;
1714 if (sh > 255) sh = 255; 1986 if (sh > 255) sh = 255;
1715 1987
1716 // clear key, in case of extra padding 1988 // clear key, in case of extra padding
1717 memset (&skey, 0, sizeof (skey)); 1989 memset (&skey, 0, sizeof (skey));
1718 1990
1719 glColor4ub (255, 255, 255, 255); 1991 memset (&key, 0, sizeof (key));
1720 1992 key.r = 255;
1721 glEnable (GL_BLEND); 1993 key.g = 255;
1722 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1994 key.b = 255;
1723 glEnable (GL_TEXTURE_2D); 1995 key.a = 255;
1724 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1996 key.mode = GL_QUADS;
1725 1997 key.format = GL_T2F_V3F;
1726 glBegin (GL_QUADS); 1998 key.texname = -1;
1727
1728 last_name = 0;
1729 1999
1730 mx += self->x; 2000 mx += self->x;
1731 my += self->y; 2001 my += self->y;
1732 2002
1733 // first pass: determine smooth_max 2003 // first pass: determine smooth_max
1749 MAX (self->tex [cell->tile [0]].smoothlevel, 2019 MAX (self->tex [cell->tile [0]].smoothlevel,
1750 MAX (self->tex [cell->tile [1]].smoothlevel, 2020 MAX (self->tex [cell->tile [1]].smoothlevel,
1751 self->tex [cell->tile [2]].smoothlevel)); 2021 self->tex [cell->tile [2]].smoothlevel));
1752 } 2022 }
1753 } 2023 }
2024
2025 glEnable (GL_BLEND);
2026 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2027 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1754 2028
1755 for (z = 0; z <= 2; z++) 2029 for (z = 0; z <= 2; z++)
1756 { 2030 {
1757 memset (smooth_level, 0, sizeof (smooth_level)); 2031 memset (smooth_level, 0, sizeof (smooth_level));
1758 2032
1771 { 2045 {
1772 maptex tex = self->tex [tile]; 2046 maptex tex = self->tex [tile];
1773 int px = (x + 1) * T - tex.w; 2047 int px = (x + 1) * T - tex.w;
1774 int py = (y + 1) * T - tex.h; 2048 int py = (y + 1) * T - tex.h;
1775 2049
1776 // suppressing texture state switches here
1777 // is only moderately effective, but worth the extra effort
1778 if (last_name != tex.name) 2050 if (key.texname != tex.name)
1779 { 2051 {
1780 if (!tex.name) 2052 if (!tex.name)
1781 tex = self->tex [2]; /* missing, replace by noface */ 2053 tex = self->tex [2]; /* missing, replace by noface */
1782 2054
1783 glEnd (); 2055 key.texname = tex.name;
1784 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2056 arr = rc_array (rc, &key);
1785 glBegin (GL_QUADS);
1786 } 2057 }
1787 2058
1788 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 2059 if (expect_false (cell->player == player) && expect_false (z == 2))
1789 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1790 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1791 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1792
1793 if (cell->flags && z == 2)
1794 { 2060 {
2061 pl_x = px;
2062 pl_y = py;
2063 pl_tex = tex;
2064 continue;
2065 }
2066
2067 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2068 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2069 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2070 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2071
2072 if (expect_false (cell->flags) && expect_false (z == 2))
2073 {
2074 // overlays such as the speech bubble, probably more to come
1795 if (cell->flags & 1) 2075 if (cell->flags & 1)
1796 { 2076 {
1797 maptex tex = self->tex [1]; 2077 maptex tex = self->tex [1];
1798 int px = x * T + T * 2 / 32; 2078 int px = x * T + T * 2 / 32;
1799 int py = y * T - T * 6 / 32; 2079 int py = y * T - T * 6 / 32;
1800 2080
2081 if (tex.name)
1801 glEnd (); 2082 {
1802 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2083 if (key.texname != tex.name)
2084 {
2085 key.texname = tex.name;
2086 arr = rc_array (rc, &key);
2087 }
2088
2089 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2090 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2091 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2092 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1803 glBegin (GL_QUADS); 2093 }
1804
1805 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1806 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1807 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1808 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1809 } 2094 }
1810 } 2095 }
1811 2096
1812 // update smooth hash 2097 // update smooth hash
1813 if (tex.smoothtile) 2098 if (tex.smoothtile)
1849 } 2134 }
1850 } 2135 }
1851 } 2136 }
1852 } 2137 }
1853 2138
2139 rc_draw (rc);
2140 rc_clear (rc);
2141
1854 // go through all smoothlevels, lowest to highest, then draw. 2142 // go through all smoothlevels, lowest to highest, then draw.
1855 // this is basically counting sort 2143 // this is basically counting sort
1856 { 2144 {
1857 int w, b; 2145 int w, b;
1858 2146
2147 glEnable (GL_TEXTURE_2D);
2148 glBegin (GL_QUADS);
1859 for (w = 0; w < 256 / 32; ++w) 2149 for (w = 0; w < 256 / 32; ++w)
1860 { 2150 {
1861 uint32_t smask = smooth_level [w]; 2151 uint32_t smask = smooth_level [w];
1862 if (smask) 2152 if (smask)
1863 for (b = 0; b < 32; ++b) 2153 for (b = 0; b < 32; ++b)
1882 int border = bits & 15; 2172 int border = bits & 15;
1883 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2173 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1884 float dx = tex.s * .0625f; // 16 images/row 2174 float dx = tex.s * .0625f; // 16 images/row
1885 float dy = tex.t * .5f ; // 2 images/column 2175 float dy = tex.t * .5f ; // 2 images/column
1886 2176
1887 // this time naively avoiding texture state changes
1888 // save gobs of state changes.
1889 if (last_name != tex.name) 2177 if (tex.name)
1890 { 2178 {
2179 // this time avoiding texture state changes
2180 // save gobs of state changes.
1891 if (!tex.name) 2181 if (key.texname != tex.name)
1892 continue; // smoothing not yet available 2182 {
1893
1894 glEnd (); 2183 glEnd ();
1895 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2184 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1896 glBegin (GL_QUADS); 2185 glBegin (GL_QUADS);
1897 } 2186 }
1898 2187
1899 if (border) 2188 if (border)
1900 { 2189 {
1901 float ox = border * dx; 2190 float ox = border * dx;
1902 2191
1903 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2192 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1904 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2193 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1905 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2194 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1906 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2195 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1907 } 2196 }
1908 2197
1909 if (corner) 2198 if (corner)
1910 { 2199 {
1911 float ox = corner * dx; 2200 float ox = corner * dx;
1912 2201
1913 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2202 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1914 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2203 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1915 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2204 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1916 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2205 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2206 }
1917 } 2207 }
1918 } 2208 }
1919 } 2209 }
1920 } 2210 }
1921 } 2211 }
2212
2213 glEnd ();
2214 glDisable (GL_TEXTURE_2D);
2215 key.texname = -1;
1922 } 2216 }
1923 2217
1924 hv_clear (smooth); 2218 hv_clear (smooth);
1925 } 2219 }
1926 2220
1927 glEnd (); 2221 if (pl_tex.name)
2222 {
2223 maptex tex = pl_tex;
2224 int px = pl_x + sdx;
2225 int py = pl_y + sdy;
1928 2226
1929 glDisable (GL_TEXTURE_2D); 2227 key.texname = tex.name;
2228 arr = rc_array (rc, &key);
2229
2230 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2231 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2232 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2233 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2234
2235 rc_draw (rc);
2236 }
2237
1930 glDisable (GL_BLEND); 2238 glDisable (GL_BLEND);
2239 rc_free (rc);
1931 2240
1932 // top layer: overlays such as the health bar 2241 // top layer: overlays such as the health bar
1933 for (y = 0; y < sh; y++) 2242 for (y = 0; y < sh; y++)
1934 if (0 <= y + my && y + my < self->rows) 2243 if (0 <= y + my && y + my < self->rows)
1935 { 2244 {
1960 } 2269 }
1961 } 2270 }
1962} 2271}
1963 2272
1964void 2273void
1965draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2274draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1966 CODE: 2275 CODE:
1967{ 2276{
1968 static float color[16][3] = { 2277 static float color[16][3] = {
1969 { 0.00F, 0.00F, 0.00F }, 2278 { 0.00F, 0.00F, 0.00F },
1970 { 1.00F, 1.00F, 1.00F }, 2279 { 1.00F, 1.00F, 1.00F },
2020 glDisable (GL_BLEND); 2329 glDisable (GL_BLEND);
2021 glDisable (GL_TEXTURE_2D); 2330 glDisable (GL_TEXTURE_2D);
2022} 2331}
2023 2332
2024void 2333void
2025fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2334fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2026 PPCODE: 2335 PPCODE:
2027{ 2336{
2028 int x, y; 2337 int x, y;
2029 int sw1 = sw + 2; 2338 int sw1 = sw + 2;
2030 int sh1 = sh + 2; 2339 int sh1 = sh + 2;
2038 SvCUR_set (darkness3_sv, sw34 * sh3); 2347 SvCUR_set (darkness3_sv, sw34 * sh3);
2039 2348
2040 mx += self->x - 1; 2349 mx += self->x - 1;
2041 my += self->y - 1; 2350 my += self->y - 1;
2042 2351
2043 memset (darkness1, 255, sw1 * sh1); 2352 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2044 2353
2045 for (y = 0; y < sh1; y++) 2354 for (y = 0; y < sh1; y++)
2046 if (0 <= y + my && y + my < self->rows) 2355 if (0 <= y + my && y + my < self->rows)
2047 { 2356 {
2048 maprow *row = self->row + (y + my); 2357 maprow *row = self->row + (y + my);
2101 PUSHs (sv_2mortal (newSViv (sh3))); 2410 PUSHs (sv_2mortal (newSViv (sh3)));
2102 PUSHs (darkness3_sv); 2411 PUSHs (darkness3_sv);
2103} 2412}
2104 2413
2105SV * 2414SV *
2106get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2415get_rect (DC::Map self, int x0, int y0, int w, int h)
2107 CODE: 2416 CODE:
2108{ 2417{
2109 int x, y, x1, y1; 2418 int x, y, x1, y1;
2110 SV *data_sv = newSV (w * h * 7 + 5); 2419 SV *data_sv = newSV (w * h * 7 + 5);
2111 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2420 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2168 else 2477 else
2169 *data++ = 0; 2478 *data++ = 0;
2170 } 2479 }
2171 } 2480 }
2172 2481
2482 /* if size is w*h + 5 then no data has been found */
2483 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2484 {
2173 SvPOK_only (data_sv); 2485 SvPOK_only (data_sv);
2174 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2486 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2487 }
2488
2175 RETVAL = data_sv; 2489 RETVAL = data_sv;
2176} 2490}
2177 OUTPUT: 2491 OUTPUT:
2178 RETVAL 2492 RETVAL
2179 2493
2180void 2494void
2181set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2495set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2182 PPCODE: 2496 PPCODE:
2183{ 2497{
2184 int x, y, z; 2498 int x, y, z;
2185 int w, h; 2499 int w, h;
2186 int x1, y1; 2500 int x1, y1;
2501 STRLEN len;
2502 uint8_t *data, *end;
2503
2504 len = SvLEN (data_sv);
2505 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2506 data = SvPVbyte_nolen (data_sv);
2507 end = data + len + 8;
2508
2509 if (len < 5)
2510 XSRETURN_EMPTY;
2187 2511
2188 if (*data++ != 0) 2512 if (*data++ != 0)
2189 return; /* version mismatch */ 2513 XSRETURN_EMPTY; /* version mismatch */
2190 2514
2191 w = *data++ << 8; w |= *data++; 2515 w = *data++ << 8; w |= *data++;
2192 h = *data++ << 8; h |= *data++; 2516 h = *data++ << 8; h |= *data++;
2193 2517
2194 // we need to do this 'cause we don't keep an absolute coord system for rows 2518 // we need to do this 'cause we don't keep an absolute coord system for rows
2206 { 2530 {
2207 maprow *row = map_get_row (self, y); 2531 maprow *row = map_get_row (self, y);
2208 2532
2209 for (x = x0; x < x1; x++) 2533 for (x = x0; x < x1; x++)
2210 { 2534 {
2535 uint8_t flags;
2536
2537 if (data + 7 >= end)
2538 XSRETURN_EMPTY;
2539
2211 uint8_t flags = *data++; 2540 flags = *data++;
2212 2541
2213 if (flags) 2542 if (flags)
2214 { 2543 {
2215 mapcell *cell = row_get_cell (row, x); 2544 mapcell *cell = row_get_cell (row, x);
2216 tileid tile[3] = { 0, 0, 0 }; 2545 tileid tile[3] = { 0, 0, 0 };
2219 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2548 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2220 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2549 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2221 2550
2222 if (cell->darkness == 0) 2551 if (cell->darkness == 0)
2223 { 2552 {
2224 cell->darkness = 0; 2553 /*cell->darkness = 0;*/
2554 EXTEND (SP, 3);
2225 2555
2226 for (z = 0; z <= 2; z++) 2556 for (z = 0; z <= 2; z++)
2227 { 2557 {
2228 tileid t = tile [z]; 2558 tileid t = tile [z];
2229 2559
2230 if (t >= self->texs || (t && !self->tex [t].name)) 2560 if (t >= self->texs || (t && !self->tex [t].name))
2231 { 2561 {
2232 XPUSHs (sv_2mortal (newSViv (t))); 2562 PUSHs (sv_2mortal (newSViv (t)));
2233 need_texid (self, t); 2563 need_texid (self, t);
2234 } 2564 }
2235 2565
2236 cell->tile [z] = t; 2566 cell->tile [z] = t;
2237 } 2567 }
2239 } 2569 }
2240 } 2570 }
2241 } 2571 }
2242} 2572}
2243 2573
2244MODULE = CFPlus PACKAGE = CFPlus::RW 2574MODULE = Deliantra::Client PACKAGE = DC::RW
2245 2575
2246CFPlus::RW 2576DC::RW
2247new (SV *class, SV *data_sv) 2577new (SV *class, SV *data_sv)
2248 CODE: 2578 CODE:
2249{ 2579{
2250 STRLEN datalen; 2580 STRLEN datalen;
2251 char *data = SvPVbyte (data_sv, datalen); 2581 char *data = SvPVbyte (data_sv, datalen);
2253 RETVAL = SDL_RWFromConstMem (data, datalen); 2583 RETVAL = SDL_RWFromConstMem (data, datalen);
2254} 2584}
2255 OUTPUT: 2585 OUTPUT:
2256 RETVAL 2586 RETVAL
2257 2587
2258CFPlus::RW 2588DC::RW
2259new_from_file (SV *class, const char *path, const char *mode = "rb") 2589new_from_file (SV *class, const char *path, const char *mode = "rb")
2260 CODE: 2590 CODE:
2261 RETVAL = SDL_RWFromFile (path, mode); 2591 RETVAL = SDL_RWFromFile (path, mode);
2262 OUTPUT: 2592 OUTPUT:
2263 RETVAL 2593 RETVAL
2264 2594
2265# fails on win32: 2595# fails on win32:
2266# CFPlus.xs(2268) : error C2059: syntax error : '(' 2596# dc.xs(2268) : error C2059: syntax error : '('
2267#void 2597#void
2268#close (CFPlus::RW self) 2598#close (DC::RW self)
2269# CODE: 2599# CODE:
2270# (self->(close)) (self); 2600# (self->(close)) (self);
2271 2601
2272MODULE = CFPlus PACKAGE = CFPlus::Channel 2602MODULE = Deliantra::Client PACKAGE = DC::Channel
2273 2603
2274PROTOTYPES: DISABLE 2604PROTOTYPES: DISABLE
2275 2605
2276CFPlus::Channel 2606DC::Channel
2277find () 2607find ()
2278 CODE: 2608 CODE:
2279{ 2609{
2280 RETVAL = Mix_GroupAvailable (-1); 2610 RETVAL = Mix_GroupAvailable (-1);
2281 2611
2294} 2624}
2295 OUTPUT: 2625 OUTPUT:
2296 RETVAL 2626 RETVAL
2297 2627
2298void 2628void
2299halt (CFPlus::Channel self) 2629halt (DC::Channel self)
2300 CODE: 2630 CODE:
2301 Mix_HaltChannel (self); 2631 Mix_HaltChannel (self);
2302 2632
2303void 2633void
2304expire (CFPlus::Channel self, int ticks = -1) 2634expire (DC::Channel self, int ticks = -1)
2305 CODE: 2635 CODE:
2306 Mix_ExpireChannel (self, ticks); 2636 Mix_ExpireChannel (self, ticks);
2307 2637
2308void 2638void
2309fade_out (CFPlus::Channel self, int ticks = -1) 2639fade_out (DC::Channel self, int ticks = -1)
2310 CODE: 2640 CODE:
2311 Mix_FadeOutChannel (self, ticks); 2641 Mix_FadeOutChannel (self, ticks);
2312 2642
2313int 2643int
2314volume (CFPlus::Channel self, int volume) 2644volume (DC::Channel self, int volume)
2315 CODE: 2645 CODE:
2316 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); 2646 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2317 OUTPUT: 2647 OUTPUT:
2318 RETVAL 2648 RETVAL
2319 2649
2320void 2650void
2321unregister_all_effects (CFPlus::Channel self) 2651unregister_all_effects (DC::Channel self)
2322 CODE: 2652 CODE:
2323 Mix_UnregisterAllEffects (self); 2653 Mix_UnregisterAllEffects (self);
2324 2654
2325void 2655void
2326set_panning (CFPlus::Channel self, int left, int right) 2656set_panning (DC::Channel self, int left, int right)
2327 CODE: 2657 CODE:
2328 left = CLAMP (left , 0, 255); 2658 left = CLAMP (left , 0, 255);
2329 right = CLAMP (right, 0, 255); 2659 right = CLAMP (right, 0, 255);
2330 Mix_SetPanning (self, left, right); 2660 Mix_SetPanning (self, left, right);
2331 2661
2332void 2662void
2333set_distance (CFPlus::Channel self, int distance) 2663set_distance (DC::Channel self, int distance)
2334 CODE: 2664 CODE:
2335 Mix_SetDistance (self, CLAMP (distance, 0, 255)); 2665 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2336 2666
2337void 2667void
2338set_position (CFPlus::Channel self, int angle, int distance) 2668set_position (DC::Channel self, int angle, int distance)
2339 CODE: 2669 CODE:
2670
2671void
2672set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2673 CODE:
2674{
2675 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2676 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2340 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); 2677 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2678}
2341 2679
2342void 2680void
2343set_reverse_stereo (CFPlus::Channel self, int flip) 2681set_reverse_stereo (DC::Channel self, int flip)
2344 CODE: 2682 CODE:
2345 Mix_SetReverseStereo (self, flip); 2683 Mix_SetReverseStereo (self, flip);
2346 2684
2347MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2685MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2348 2686
2349PROTOTYPES: DISABLE 2687PROTOTYPES: DISABLE
2350 2688
2351CFPlus::MixChunk 2689DC::MixChunk
2352new (SV *class, CFPlus::RW rwops) 2690new (SV *class, DC::RW rwops)
2353 CODE: 2691 CODE:
2354 RETVAL = Mix_LoadWAV_RW (rwops, 1); 2692 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2355 OUTPUT: 2693 OUTPUT:
2356 RETVAL 2694 RETVAL
2357 2695
2358void 2696void
2359DESTROY (CFPlus::MixChunk self) 2697DESTROY (DC::MixChunk self)
2360 CODE: 2698 CODE:
2361 Mix_FreeChunk (self); 2699 Mix_FreeChunk (self);
2362 2700
2363int 2701int
2364volume (CFPlus::MixChunk self, int volume = -1) 2702volume (DC::MixChunk self, int volume = -1)
2365 CODE: 2703 CODE:
2366 if (items > 1) 2704 if (items > 1)
2367 volume = CLAMP (volume, 0, 128); 2705 volume = CLAMP (volume, 0, 128);
2368 RETVAL = Mix_VolumeChunk (self, volume); 2706 RETVAL = Mix_VolumeChunk (self, volume);
2369 OUTPUT: 2707 OUTPUT:
2370 RETVAL 2708 RETVAL
2371 2709
2372CFPlus::Channel 2710DC::Channel
2373play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) 2711play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2374 CODE: 2712 CODE:
2375{ 2713{
2376 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2714 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2377 2715
2378 if (RETVAL < 0) 2716 if (RETVAL < 0)
2385 } 2723 }
2386} 2724}
2387 OUTPUT: 2725 OUTPUT:
2388 RETVAL 2726 RETVAL
2389 2727
2390MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2728MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2391 2729
2392int 2730int
2393volume (int volume = -1) 2731volume (int volume = -1)
2394 PROTOTYPE: ;$ 2732 PROTOTYPE: ;$
2395 CODE: 2733 CODE:
2407void 2745void
2408halt () 2746halt ()
2409 CODE: 2747 CODE:
2410 Mix_HaltMusic (); 2748 Mix_HaltMusic ();
2411 2749
2412CFPlus::MixMusic 2750DC::MixMusic
2413new (SV *class, CFPlus::RW rwops) 2751new (SV *class, DC::RW rwops)
2414 CODE: 2752 CODE:
2415 RETVAL = Mix_LoadMUS_RW (rwops); 2753 RETVAL = Mix_LoadMUS_RW (rwops);
2416 OUTPUT: 2754 OUTPUT:
2417 RETVAL 2755 RETVAL
2418 2756
2419void 2757void
2420DESTROY (CFPlus::MixMusic self) 2758DESTROY (DC::MixMusic self)
2421 CODE: 2759 CODE:
2422 Mix_FreeMusic (self); 2760 Mix_FreeMusic (self);
2423 2761
2424int 2762int
2425play (CFPlus::MixMusic self, int loops = -1) 2763play (DC::MixMusic self, int loops = -1)
2426 CODE: 2764 CODE:
2427 RETVAL = Mix_PlayMusic (self, loops); 2765 RETVAL = Mix_PlayMusic (self, loops);
2428 OUTPUT: 2766 OUTPUT:
2429 RETVAL 2767 RETVAL
2430 2768
2431void 2769void
2432fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2770fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2433 CODE: 2771 CODE:
2434 Mix_FadeInMusicPos (self, loops, ms, position); 2772 Mix_FadeInMusicPos (self, loops, ms, position);
2435 2773
2436MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2774MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2437 2775
2438PROTOTYPES: ENABLE 2776PROTOTYPES: ENABLE
2439 2777
2440BOOT: 2778BOOT:
2441{ 2779{
2442 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2780 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2443 static const struct { 2781 static const struct {
2444 const char *name; 2782 const char *name;
2445 IV iv; 2783 IV iv;
2446 } *civ, const_iv[] = { 2784 } *civ, const_iv[] = {
2447# define const_iv(name) { # name, (IV)name } 2785# define const_iv(name) { # name, (IV)name }
2482 const_iv (GL_INTENSITY), 2820 const_iv (GL_INTENSITY),
2483 const_iv (GL_LUMINANCE), 2821 const_iv (GL_LUMINANCE),
2484 const_iv (GL_LUMINANCE_ALPHA), 2822 const_iv (GL_LUMINANCE_ALPHA),
2485 const_iv (GL_FLOAT), 2823 const_iv (GL_FLOAT),
2486 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2824 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2825 const_iv (GL_COMPRESSED_ALPHA_ARB),
2826 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2827 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2828 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2829 const_iv (GL_COMPRESSED_RGB_ARB),
2830 const_iv (GL_COMPRESSED_RGBA_ARB),
2487 const_iv (GL_COMPILE), 2831 const_iv (GL_COMPILE),
2488 const_iv (GL_PROXY_TEXTURE_1D), 2832 const_iv (GL_PROXY_TEXTURE_1D),
2489 const_iv (GL_PROXY_TEXTURE_2D), 2833 const_iv (GL_PROXY_TEXTURE_2D),
2490 const_iv (GL_TEXTURE_1D), 2834 const_iv (GL_TEXTURE_1D),
2491 const_iv (GL_TEXTURE_2D), 2835 const_iv (GL_TEXTURE_2D),
2530 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2874 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2531 const_iv (GL_POINT_SMOOTH_HINT), 2875 const_iv (GL_POINT_SMOOTH_HINT),
2532 const_iv (GL_LINE_SMOOTH_HINT), 2876 const_iv (GL_LINE_SMOOTH_HINT),
2533 const_iv (GL_POLYGON_SMOOTH_HINT), 2877 const_iv (GL_POLYGON_SMOOTH_HINT),
2534 const_iv (GL_GENERATE_MIPMAP_HINT), 2878 const_iv (GL_GENERATE_MIPMAP_HINT),
2879 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2535 const_iv (GL_FASTEST), 2880 const_iv (GL_FASTEST),
2536 const_iv (GL_DONT_CARE), 2881 const_iv (GL_DONT_CARE),
2537 const_iv (GL_NICEST), 2882 const_iv (GL_NICEST),
2538 const_iv (GL_V2F), 2883 const_iv (GL_V2F),
2539 const_iv (GL_V3F), 2884 const_iv (GL_V3F),
2547 2892
2548 texture_av = newAV (); 2893 texture_av = newAV ();
2549 AvREAL_off (texture_av); 2894 AvREAL_off (texture_av);
2550} 2895}
2551 2896
2897void
2898disable_GL_EXT_blend_func_separate ()
2899 CODE:
2900 gl.BlendFuncSeparate = 0;
2901 gl.BlendFuncSeparateEXT = 0;
2902
2552char * 2903char *
2553gl_vendor () 2904gl_vendor ()
2554 CODE: 2905 CODE:
2555 RETVAL = (char *)glGetString (GL_VENDOR); 2906 RETVAL = (char *)glGetString (GL_VENDOR);
2556 OUTPUT: 2907 OUTPUT:
2677 3028
2678void glRect (float x1, float y1, float x2, float y2) 3029void glRect (float x1, float y1, float x2, float y2)
2679 CODE: 3030 CODE:
2680 glRectf (x1, y1, x2, y2); 3031 glRectf (x1, y1, x2, y2);
2681 3032
3033void glRect_lineloop (float x1, float y1, float x2, float y2)
3034 CODE:
3035 glBegin (GL_LINE_LOOP);
3036 glVertex2f (x1, y1);
3037 glVertex2f (x2, y1);
3038 glVertex2f (x2, y2);
3039 glVertex2f (x1, y2);
3040 glEnd ();
3041
2682PROTOTYPES: ENABLE 3042PROTOTYPES: ENABLE
2683 3043
2684void glBegin (int mode) 3044void glBegin (int mode)
2685 3045
2686void glEnd () 3046void glEnd ()
2718void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3078void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2719 CODE: 3079 CODE:
2720 if (gl.SeparableFilter2D) 3080 if (gl.SeparableFilter2D)
2721 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3081 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2722 3082
2723void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3083void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2724 3084
2725void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3085void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2726 3086
2727void glDrawPixels (int width, int height, int format, int type, char *pixels) 3087void glDrawPixels (int width, int height, int format, int type, char *pixels)
2728 3088
2754 3114
2755void glEndList () 3115void glEndList ()
2756 3116
2757void glCallList (int list) 3117void glCallList (int list)
2758 3118
2759MODULE = CFPlus PACKAGE = CFPlus::UI::Base 3119MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2760 3120
2761PROTOTYPES: DISABLE 3121PROTOTYPES: DISABLE
2762 3122
2763void 3123void
2764find_widget (SV *self, NV x, NV y) 3124find_widget (SV *self, NV x, NV y)
2768 XPUSHs (self); 3128 XPUSHs (self);
2769} 3129}
2770 3130
2771BOOT: 3131BOOT:
2772{ 3132{
2773 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); 3133 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2774 3134
2775 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); 3135 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2776 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); 3136 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2777 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); 3137 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2778 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); 3138 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2779} 3139}
2780 3140
2781void 3141void
2782draw (SV *self) 3142draw (SV *self)
2783 CODE: 3143 CODE:
2787 NV x, y, w, h; 3147 NV x, y, w, h;
2788 SV *draw_x_sv = GvSV (draw_x_gv); 3148 SV *draw_x_sv = GvSV (draw_x_gv);
2789 SV *draw_y_sv = GvSV (draw_y_gv); 3149 SV *draw_y_sv = GvSV (draw_y_gv);
2790 SV *draw_w_sv = GvSV (draw_w_gv); 3150 SV *draw_w_sv = GvSV (draw_w_gv);
2791 SV *draw_h_sv = GvSV (draw_h_gv); 3151 SV *draw_h_sv = GvSV (draw_h_gv);
2792 SV *hover;
2793 double draw_x, draw_y, draw_w, draw_h; 3152 double draw_x, draw_y;
2794 3153
2795 if (!SvROK (self)) 3154 if (!SvROK (self))
2796 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); 3155 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2797 3156
2798 hv = (HV *)SvRV (self); 3157 hv = (HV *)SvRV (self);
2799 3158
2800 if (SvTYPE (hv) != SVt_PVHV) 3159 if (SvTYPE (hv) != SVt_PVHV)
2801 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); 3160 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2802 3161
2803 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; 3162 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2804 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; 3163 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2805 3164
2806 if (!h || !w) 3165 if (!h || !w)
2826 { 3185 {
2827 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); 3186 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2828 3187
2829 if (svp && SvTRUE (*svp)) 3188 if (svp && SvTRUE (*svp))
2830 { 3189 {
2831 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f); 3190 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2832 glEnable (GL_BLEND); 3191 glEnable (GL_BLEND);
2833 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 3192 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2834 glBegin (GL_QUADS); 3193 glBegin (GL_QUADS);
2835 glVertex2f (0, 0); 3194 glVertex2f (0, 0);
2836 glVertex2f (w, 0); 3195 glVertex2f (w, 0);
2839 glEnd (); 3198 glEnd ();
2840 glDisable (GL_BLEND); 3199 glDisable (GL_BLEND);
2841 } 3200 }
2842 } 3201 }
2843#if 0 3202#if 0
2844 if ($ENV{CFPLUS_DEBUG} & 1) { 3203 // draw borders, for debugging
2845 glPushMatrix; 3204 glPushMatrix ();
2846 glColor 1, 1, 0, 1; 3205 glColor4f (1., 1., 0., 1.);
2847 glTranslate 0.375, 0.375; 3206 glTranslatef (.5, .5, 0.);
2848 glBegin GL_LINE_LOOP; 3207 glBegin (GL_LINE_LOOP);
2849 glVertex 0 , 0; 3208 glVertex2f (0 , 0);
2850 glVertex $self->{w} - 1, 0; 3209 glVertex2f (w - 1, 0);
2851 glVertex $self->{w} - 1, $self->{h} - 1; 3210 glVertex2f (w - 1, h - 1);
2852 glVertex 0 , $self->{h} - 1; 3211 glVertex2f (0 , h - 1);
2853 glEnd; 3212 glEnd ();
2854 glPopMatrix; 3213 glPopMatrix ();
2855 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2856 }
2857#endif 3214#endif
2858 PUSHMARK (SP); 3215 PUSHMARK (SP);
2859 XPUSHs (self); 3216 XPUSHs (self);
2860 PUTBACK; 3217 PUTBACK;
2861 call_method ("_draw", G_VOID | G_DISCARD); 3218 call_method ("_draw", G_VOID | G_DISCARD);

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