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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.46 by root, Mon Apr 17 19:20:59 2006 UTC vs.
Revision 1.218 by root, Mon Aug 6 02:11:45 2007 UTC

1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
14#endif
15
1#include "EXTERN.h" 16#include "EXTERN.h"
2#include "perl.h" 17#include "perl.h"
3#include "XSUB.h" 18#include "XSUB.h"
4 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
25#include <math.h>
5#include <string.h> 26#include <string.h>
6#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h>
29
30#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
7 31
8#include <SDL.h> 32#include <SDL.h>
33#include <SDL_thread.h>
34#include <SDL_endian.h>
9#include <SDL_image.h> 35#include <SDL_image.h>
36#include <SDL_mixer.h>
10#include <SDL_opengl.h> 37#include <SDL_opengl.h>
11 38
39#define PANGO_ENABLE_BACKEND
40#define G_DISABLE_CAST_CHECKS
41
12#include <glib/gmacros.h> 42#include <glib/gmacros.h>
13 43
14#include <pango/pango.h> 44#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 45
46#ifndef _WIN32
18#include <sys/types.h> 47# include <sys/types.h>
19#include <sys/socket.h> 48# include <sys/socket.h>
20#include <netinet/in.h> 49# include <netinet/in.h>
21#include <netinet/tcp.h> 50# include <netinet/tcp.h>
22
23#include <inttypes.h> 51# include <inttypes.h>
52#endif
53
54#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
24 55
25#define FOW_DARKNESS 32 56#define FOW_DARKNESS 32
26 57
27#define MAP_EXTEND_X 32 58#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 59#define MAP_EXTEND_Y 512
29 60
30static PangoContext *context; 61#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 62
63#if 0
64# define PARACHUTE SDL_INIT_NOPARACHUTE
65#else
66# define PARACHUTE 0
67#endif
68
69static AV *texture_av;
70
71static struct
72{
73#define GL_FUNC(ptr,name) ptr name;
74#include "glfunc.h"
75#undef GL_FUNC
76} gl;
77
78static void
79gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
80{
81 if (gl.BlendFuncSeparate)
82 gl.BlendFuncSeparate (sa, da, saa, daa);
83 else if (gl.BlendFuncSeparateEXT)
84 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
85 else
86 glBlendFunc (sa, da);
87}
88
89static GLuint
90gen_texture ()
91{
92 GLuint name;
93
94 if (AvFILL (texture_av) >= 0)
95 name = (GLuint)(size_t)av_pop (texture_av);
96 else
97 glGenTextures (1, &name);
98
99 return name;
100}
101
102static void
103del_texture (GLuint name)
104{
105 /* make a half-assed attempt at returning the memory used by the texture */
106 /* textures are frequently being reused by cfplus anyway */
107 /*glBindTexture (GL_TEXTURE_2D, name);*/
108 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
109 av_push (texture_av, (SV *)(size_t)name);
110 glDeleteTextures (1, &name);
111}
112
113#include "texcache.c"
114
115#include "pango-font.c"
116#include "pango-fontmap.c"
117#include "pango-render.c"
118
119typedef IV CFPlus__Channel;
120typedef SDL_RWops *CFPlus__RW;
121typedef Mix_Chunk *CFPlus__MixChunk;
122typedef Mix_Music *CFPlus__MixMusic;
123
124typedef PangoFontDescription *CFPlus__Font;
125
126static int
127shape_attr_p (PangoLayoutRun *run)
128{
129 GSList *attrs = run->item->analysis.extra_attrs;
130
131 while (attrs)
132 {
133 PangoAttribute *attr = attrs->data;
134
135 if (attr->klass->type == PANGO_ATTR_SHAPE)
136 return 1;
137
138 attrs = attrs->next;
139 }
140
141 return 0;
142}
32 143
33typedef struct cf_layout { 144typedef struct cf_layout {
34 PangoLayout *pl; 145 PangoLayout *pl;
146 float r, g, b, a; // default color for rgba mode
35 int base_height; 147 int base_height;
148 CFPlus__Font font;
36} *CFClient__Layout; 149} *CFPlus__Layout;
150
151static CFPlus__Font default_font;
152static PangoContext *opengl_context;
153static PangoFontMap *opengl_fontmap;
37 154
38static void 155static void
39substitute_func (FcPattern *pattern, gpointer data) 156substitute_func (FcPattern *pattern, gpointer data)
40{ 157{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 158 FcPatternAddBool (pattern, FC_HINTING, 1);
159#ifdef FC_HINT_STYLE
160 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
161#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 162 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 163}
44 164
45static void 165static void
46layout_update (CFClient__Layout self) 166layout_update_font (CFPlus__Layout self)
47{ 167{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 168 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 169 * reasonably well with bitstream vera
50 */ 170 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 171 PangoFontDescription *font = self->font ? self->font : default_font;
52 172
53 int height = self->base_height * (PANGO_SCALE * 8 / 10);
54
55 if (pango_font_description_get_size (font) != height)
56 {
57 pango_font_description_set_absolute_size (font, height); 173 pango_font_description_set_absolute_size (font,
58 pango_layout_context_changed (self->pl); 174 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
59 } 175
176 pango_layout_set_font_description (self->pl, font);
60} 177}
61 178
62static void 179static void
63layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 180layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
64{ 181{
65 layout_update (self); 182 PangoRectangle rect;
66 183
184 // get_pixel_* wrongly rounds down
67 pango_layout_get_pixel_size (self->pl, w, h); 185 pango_layout_get_extents (self->pl, 0, &rect);
68 186
69 *w = (*w + 3) & ~3; 187 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
70 if (!*w) *w = 1; 188 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
71 if (!*h) *h = 1;
72}
73 189
190 if (!rect.width) rect.width = 1;
191 if (!rect.height) rect.height = 1;
192
193 *w = rect.width;
194 *h = rect.height;
195}
196
197typedef uint16_t tileid;
74typedef uint16_t mapface; 198typedef uint16_t faceid;
75 199
76typedef struct { 200typedef struct {
77 GLint name; 201 int name;
78 int w, h; 202 int w, h;
79 float s, t; 203 float s, t;
80 uint8_t r, g, b, a; 204 uint8_t r, g, b, a;
205 tileid smoothtile;
206 uint8_t smoothlevel;
81} maptex; 207} maptex;
82 208
83typedef struct { 209typedef struct {
210 uint32_t player;
211 tileid tile[3];
84 int16_t darkness; 212 uint16_t darkness;
85 mapface face[3]; 213 uint8_t stat_width, stat_hp, flags, smoothmax;
86} mapcell; 214} mapcell;
87 215
88typedef struct { 216typedef struct {
89 int32_t c0, c1; 217 int32_t c0, c1;
90 mapcell *col; 218 mapcell *col;
91} maprow; 219} maprow;
92 220
93typedef struct map { 221typedef struct map {
94 int x, y, w, h; 222 int x, y, w, h;
95 int ox, oy; /* offset to virtual global coordinate system */ 223 int ox, oy; /* offset to virtual global coordinate system */
96 int faces; 224 int faces; tileid *face2tile; // [faceid]
97 mapface *face; 225 int texs; maptex *tex; // [tileid]
98 226
99 int texs;
100 maptex *tex;
101
102 uint32_t rows; 227 int32_t rows;
103 maprow *row; 228 maprow *row;
104} *CFClient__Map; 229} *CFPlus__Map;
105 230
106static char * 231static char *
107prepend (char *ptr, int sze, int inc) 232prepend (char *ptr, int sze, int inc)
108{ 233{
109 char *p; 234 char *p;
126} 251}
127 252
128#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 253#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
129#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 254#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
130 255
256static void
257need_facenum (struct map *self, faceid face)
258{
259 while (self->faces <= face)
260 {
261 Append (tileid, self->face2tile, self->faces, self->faces);
262 self->faces *= 2;
263 }
264}
265
266static void
267need_texid (struct map *self, int texid)
268{
269 while (self->texs <= texid)
270 {
271 Append (maptex, self->tex, self->texs, self->texs);
272 self->texs *= 2;
273 }
274}
275
131static maprow * 276static maprow *
132map_get_row (CFClient__Map self, int y) 277map_get_row (CFPlus__Map self, int y)
133{ 278{
134 if (0 > y) 279 if (0 > y)
135 { 280 {
136 int extend = - y + MAP_EXTEND_Y; 281 int extend = - y + MAP_EXTEND_Y;
137 Prepend (maprow, self->row, self->rows, extend); 282 Prepend (maprow, self->row, self->rows, extend);
175 320
176 return row->col + (x - row->c0); 321 return row->col + (x - row->c0);
177} 322}
178 323
179static mapcell * 324static mapcell *
180map_get_cell (CFClient__Map self, int x, int y) 325map_get_cell (CFPlus__Map self, int x, int y)
181{ 326{
182 return row_get_cell (map_get_row (self, y), x); 327 return row_get_cell (map_get_row (self, y), x);
183} 328}
184 329
185static void 330static void
186map_clear (CFClient__Map self) 331map_clear (CFPlus__Map self)
187{ 332{
188 int r; 333 int r;
189 334
190 for (r = 0; r < self->rows; r++) 335 for (r = 0; r < self->rows; r++)
191 Safefree (self->row[r].col); 336 Safefree (self->row[r].col);
199 self->row = 0; 344 self->row = 0;
200 self->rows = 0; 345 self->rows = 0;
201} 346}
202 347
203static void 348static void
204map_blank (CFClient__Map self, int x0, int y0, int w, int h) 349map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
205{ 350{
206 int x, y; 351 int x, y;
352 maprow *row;
353 mapcell *cell;
207 354
208 for (y = y0; y < y0 + h; y++) 355 for (y = y0; y < y0 + h; y++)
209 if (y >= 0) 356 if (y >= 0)
210 { 357 {
211 if (y >= self->rows) 358 if (y >= self->rows)
212 break; 359 break;
213 360
214 maprow *row = self->row + y; 361 row = self->row + y;
215 362
216 for (x = x0; x < x0 + w; x++) 363 for (x = x0; x < x0 + w; x++)
217 if (x >= row->c0) 364 if (x >= row->c0)
218 { 365 {
219 if (x >= row->c1) 366 if (x >= row->c1)
220 break; 367 break;
221 368
222 row->col[x - row->c0].darkness = -1; 369 cell = row->col + x - row->c0;
370
371 cell->darkness = 0;
372 cell->stat_hp = 0;
373 cell->flags = 0;
374 cell->player = 0;
223 } 375 }
224 } 376 }
225} 377}
226 378
379typedef struct {
380 tileid tile;
381 uint8_t x, y, level;
382} smooth_key;
383
384static void
385smooth_or_bits (HV *hv, smooth_key *key, IV bits)
386{
387 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
388
389 if (SvIOK (*sv))
390 SvIV_set (*sv, SvIVX (*sv) | bits);
391 else
392 sv_setiv (*sv, bits);
393}
394
395static void
396music_finished (void)
397{
398 SDL_UserEvent ev;
399
400 ev.type = SDL_USEREVENT;
401 ev.code = 0;
402 ev.data1 = 0;
403 ev.data2 = 0;
404
405 SDL_PushEvent ((SDL_Event *)&ev);
406}
407
408static void
409channel_finished (int channel)
410{
411 SDL_UserEvent ev;
412
413 ev.type = SDL_USEREVENT;
414 ev.code = 1;
415 ev.data1 = (void *)(long)channel;
416 ev.data2 = 0;
417
418 SDL_PushEvent ((SDL_Event *)&ev);
419}
420
421static unsigned int
422minpot (unsigned int n)
423{
424 if (!n)
425 return 0;
426
427 --n;
428
429 n |= n >> 1;
430 n |= n >> 2;
431 n |= n >> 4;
432 n |= n >> 8;
433 n |= n >> 16;
434
435 return n + 1;
436}
437
438/* SDL should provide this, really. */
439#define SDLK_MODIFIER_MIN 300
440#define SDLK_MODIFIER_MAX 314
441
442/******************************************************************************/
443
444static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
445static GV *hover_gv;
446
447static int
448within_widget (SV *widget, NV x, NV y)
449{
450 HV *self;
451 SV **svp;
452 NV wx, ww, wy, wh;
453
454 if (!SvROK (widget))
455 return 0;
456
457 self = (HV *)SvRV (widget);
458
459 if (SvTYPE (self) != SVt_PVHV)
460 return 0;
461
462 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
463 if (y < wy)
464 return 0;
465
466 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
467 if (y >= wy + wh)
468 return 0;
469
470 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
471 if (x < wx)
472 return 0;
473
474 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
475 if (x >= wx + ww)
476 return 0;
477
478 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
479 if (!svp || !SvTRUE (*svp))
480 return 0;
481
482 return 1;
483}
484
227MODULE = CFClient PACKAGE = CFClient 485MODULE = CFPlus PACKAGE = CFPlus
228 486
229PROTOTYPES: ENABLE 487PROTOTYPES: ENABLE
230 488
231BOOT: 489BOOT:
232{ 490{
233 fontmap = pango_ft2_font_map_new (); 491 HV *stash = gv_stashpv ("CFPlus", 1);
492 static const struct {
493 const char *name;
494 IV iv;
495 } *civ, const_iv[] = {
496# define const_iv(name) { # name, (IV)name }
497 const_iv (SDLK_MODIFIER_MIN),
498 const_iv (SDLK_MODIFIER_MAX),
499
500 const_iv (SDL_ACTIVEEVENT),
501 const_iv (SDL_KEYDOWN),
502 const_iv (SDL_KEYUP),
503 const_iv (SDL_MOUSEMOTION),
504 const_iv (SDL_MOUSEBUTTONDOWN),
505 const_iv (SDL_MOUSEBUTTONUP),
506 const_iv (SDL_JOYAXISMOTION),
507 const_iv (SDL_JOYBALLMOTION),
508 const_iv (SDL_JOYHATMOTION),
509 const_iv (SDL_JOYBUTTONDOWN),
510 const_iv (SDL_JOYBUTTONUP),
511 const_iv (SDL_QUIT),
512 const_iv (SDL_SYSWMEVENT),
513 const_iv (SDL_EVENT_RESERVEDA),
514 const_iv (SDL_EVENT_RESERVEDB),
515 const_iv (SDL_VIDEORESIZE),
516 const_iv (SDL_VIDEOEXPOSE),
517 const_iv (SDL_USEREVENT),
518
519 const_iv (SDL_APPINPUTFOCUS),
520 const_iv (SDL_APPMOUSEFOCUS),
521 const_iv (SDL_APPACTIVE),
522
523 const_iv (SDLK_KP0),
524 const_iv (SDLK_KP1),
525 const_iv (SDLK_KP2),
526 const_iv (SDLK_KP3),
527 const_iv (SDLK_KP4),
528 const_iv (SDLK_KP5),
529 const_iv (SDLK_KP6),
530 const_iv (SDLK_KP7),
531 const_iv (SDLK_KP8),
532 const_iv (SDLK_KP9),
533 const_iv (SDLK_KP_PERIOD),
534 const_iv (SDLK_KP_DIVIDE),
535 const_iv (SDLK_KP_MULTIPLY),
536 const_iv (SDLK_KP_MINUS),
537 const_iv (SDLK_KP_PLUS),
538 const_iv (SDLK_KP_ENTER),
539 const_iv (SDLK_KP_EQUALS),
540 const_iv (SDLK_UP),
541 const_iv (SDLK_DOWN),
542 const_iv (SDLK_RIGHT),
543 const_iv (SDLK_LEFT),
544 const_iv (SDLK_INSERT),
545 const_iv (SDLK_HOME),
546 const_iv (SDLK_END),
547 const_iv (SDLK_PAGEUP),
548 const_iv (SDLK_PAGEDOWN),
549 const_iv (SDLK_F1),
550 const_iv (SDLK_F2),
551 const_iv (SDLK_F3),
552 const_iv (SDLK_F4),
553 const_iv (SDLK_F5),
554 const_iv (SDLK_F6),
555 const_iv (SDLK_F7),
556 const_iv (SDLK_F8),
557 const_iv (SDLK_F9),
558 const_iv (SDLK_F10),
559 const_iv (SDLK_F11),
560 const_iv (SDLK_F12),
561 const_iv (SDLK_F13),
562 const_iv (SDLK_F14),
563 const_iv (SDLK_F15),
564 const_iv (SDLK_NUMLOCK),
565 const_iv (SDLK_CAPSLOCK),
566 const_iv (SDLK_SCROLLOCK),
567 const_iv (SDLK_RSHIFT),
568 const_iv (SDLK_LSHIFT),
569 const_iv (SDLK_RCTRL),
570 const_iv (SDLK_LCTRL),
571 const_iv (SDLK_RALT),
572 const_iv (SDLK_LALT),
573 const_iv (SDLK_RMETA),
574 const_iv (SDLK_LMETA),
575 const_iv (SDLK_LSUPER),
576 const_iv (SDLK_RSUPER),
577 const_iv (SDLK_MODE),
578 const_iv (SDLK_COMPOSE),
579 const_iv (SDLK_HELP),
580 const_iv (SDLK_PRINT),
581 const_iv (SDLK_SYSREQ),
582 const_iv (SDLK_BREAK),
583 const_iv (SDLK_MENU),
584 const_iv (SDLK_POWER),
585 const_iv (SDLK_EURO),
586 const_iv (SDLK_UNDO),
587
588 const_iv (KMOD_NONE),
589 const_iv (KMOD_SHIFT),
590 const_iv (KMOD_LSHIFT),
591 const_iv (KMOD_RSHIFT),
592 const_iv (KMOD_CTRL),
593 const_iv (KMOD_LCTRL),
594 const_iv (KMOD_RCTRL),
595 const_iv (KMOD_ALT),
596 const_iv (KMOD_LALT),
597 const_iv (KMOD_RALT),
598 const_iv (KMOD_META),
599 const_iv (KMOD_LMETA),
600 const_iv (KMOD_RMETA),
601 const_iv (KMOD_NUM),
602 const_iv (KMOD_CAPS),
603 const_iv (KMOD_MODE),
604# undef const_iv
605 };
606
607 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
608 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
609
610 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
611 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
612}
613
614void
615weaken (SV *rv)
616 PROTOTYPE: $
617 CODE:
618 sv_rvweaken (rv);
619
620int
621in_destruct ()
622 CODE:
623 RETVAL = PL_main_cv == Nullcv;
624 OUTPUT:
625 RETVAL
626
627NV floor (NV x)
628
629NV ceil (NV x)
630
631void
632pango_init ()
633 CODE:
634{
635 opengl_fontmap = pango_opengl_font_map_new ();
234 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 636 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
235 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 637 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
236} 638}
639
640char *
641SDL_GetError ()
642
643int
644SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
645
646void
647SDL_Quit ()
648
649void
650SDL_ListModes (int rgb, int alpha)
651 PPCODE:
652{
653 SDL_Rect **m;
654
655 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
656 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
657 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
658 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
659
660 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
661 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
662
663 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
664 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
665 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
666 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
667
668 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
669#if SDL_VERSION_ATLEAST(1,2,10)
670 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
671 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
672#endif
673
674 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
675
676 if (m && m != (SDL_Rect **)-1)
677 while (*m)
678 {
679 if ((*m)->w >= 640 && (*m)->h >= 480)
680 {
681 AV *av = newAV ();
682 av_push (av, newSViv ((*m)->w));
683 av_push (av, newSViv ((*m)->h));
684 av_push (av, newSViv (rgb));
685 av_push (av, newSViv (alpha));
686 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
687 }
688
689 ++m;
690 }
691}
692
693int
694SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
695 CODE:
696{
697 SDL_EnableUNICODE (1);
698 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
699
700 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
701 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
702 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
703 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
704
705 RETVAL = !!SDL_SetVideoMode (
706 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
707 );
708
709 if (RETVAL)
710 {
711 av_clear (texture_av);
712
713 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
714#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
715#include "glfunc.h"
716#undef GL_FUNC
717 }
718}
719 OUTPUT:
720 RETVAL
721
722void
723SDL_GL_SwapBuffers ()
724
725char *
726SDL_GetKeyName (int sym)
727
728int
729SDL_GetAppState ()
730
731void
732poll_events ()
733 PPCODE:
734{
735 SDL_Event ev;
736
737 SDL_PumpEvents ();
738 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
739 {
740 HV *hv = newHV ();
741 hv_store (hv, "type", 4, newSViv (ev.type), 0);
742
743 switch (ev.type)
744 {
745 case SDL_KEYDOWN:
746 case SDL_KEYUP:
747 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
748 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
749 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
750 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
751 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
752 break;
753
754 case SDL_ACTIVEEVENT:
755 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
756 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
757 break;
758
759 case SDL_MOUSEMOTION:
760 {
761 int state = ev.motion.state;
762 int x = ev.motion.x;
763 int y = ev.motion.y;
764 int xrel = ev.motion.xrel;
765 int yrel = ev.motion.yrel;
766
767 /* do simplistic event compression */
768 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
769 && state == ev.motion.state)
770 {
771 xrel += ev.motion.xrel;
772 yrel += ev.motion.yrel;
773 x = ev.motion.x;
774 y = ev.motion.y;
775 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
776 }
777
778 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
779 hv_store (hv, "state", 5, newSViv (state), 0);
780 hv_store (hv, "x", 1, newSViv (x), 0);
781 hv_store (hv, "y", 1, newSViv (y), 0);
782 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
783 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
784 }
785 break;
786
787 case SDL_MOUSEBUTTONDOWN:
788 case SDL_MOUSEBUTTONUP:
789 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
790
791 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
792 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
793 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
794 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
795 break;
796
797 case SDL_USEREVENT:
798 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
799 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
800 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
801 break;
802 }
803
804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
805 }
806}
807
808int
809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
810 POSTCALL:
811 Mix_HookMusicFinished (music_finished);
812 Mix_ChannelFinished (channel_finished);
813
814void
815Mix_CloseAudio ()
816
817int
818Mix_AllocateChannels (int numchans = -1)
819
820const char *
821Mix_GetError ()
237 822
238void 823void
239lowdelay (int fd, int val = 1) 824lowdelay (int fd, int val = 1)
240 CODE: 825 CODE:
241 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 826 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
242 827
243char * 828void
244gl_version () 829win32_proxy_info ()
245 CODE: 830 PPCODE:
246 RETVAL = (char *)glGetString (GL_VERSION); 831{
247 OUTPUT: 832#ifdef _WIN32
248 RETVAL 833 char buffer[2048];
834 DWORD buflen;
249 835
250char * 836 EXTEND (SP, 3);
251gl_extensions () 837
252 CODE: 838 buflen = sizeof (buffer);
253 RETVAL = (char *)glGetString (GL_EXTENSIONS); 839 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
254 OUTPUT: 840 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
255 RETVAL 841 {
842 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
843
844 buflen = sizeof (buffer);
845 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
846 {
847 PUSHs (newSVpv (buffer, 0));
848
849 buflen = sizeof (buffer);
850 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
851 PUSHs (newSVpv (buffer, 0));
852 }
853 }
854#endif
855}
256 856
257void 857void
258add_font (char *file) 858add_font (char *file)
259 CODE: 859 CODE:
260 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 860 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
261
262void
263set_font (char *file)
264 CODE:
265{
266 int count;
267 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
268 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
269 FcPatternDestroy (pattern);
270 pango_context_set_font_description (context, font);
271}
272 861
273void 862void
274load_image_inline (SV *image_) 863load_image_inline (SV *image_)
275 ALIAS: 864 ALIAS:
276 load_image_file = 1 865 load_image_file = 1
279 STRLEN image_len; 868 STRLEN image_len;
280 char *image = (char *)SvPVbyte (image_, image_len); 869 char *image = (char *)SvPVbyte (image_, image_len);
281 SDL_Surface *surface, *surface2; 870 SDL_Surface *surface, *surface2;
282 SDL_PixelFormat fmt; 871 SDL_PixelFormat fmt;
283 SDL_RWops *rw = ix 872 SDL_RWops *rw = ix
284 ? SDL_RWFromFile (image, "r") 873 ? SDL_RWFromFile (image, "rb")
285 : SDL_RWFromConstMem (image, image_len); 874 : SDL_RWFromConstMem (image, image_len);
286 875
287 if (!rw) 876 if (!rw)
288 croak ("load_image: %s", SDL_GetError ()); 877 croak ("load_image: %s", SDL_GetError ());
289 878
292 croak ("load_image: %s", SDL_GetError ()); 881 croak ("load_image: %s", SDL_GetError ());
293 882
294 fmt.palette = NULL; 883 fmt.palette = NULL;
295 fmt.BitsPerPixel = 32; 884 fmt.BitsPerPixel = 32;
296 fmt.BytesPerPixel = 4; 885 fmt.BytesPerPixel = 4;
886#if SDL_BYTEORDER == SDL_LIL_ENDIAN
297 fmt.Rmask = 0x000000ff; 887 fmt.Rmask = 0x000000ff;
298 fmt.Gmask = 0x0000ff00; 888 fmt.Gmask = 0x0000ff00;
299 fmt.Bmask = 0x00ff0000; 889 fmt.Bmask = 0x00ff0000;
300 fmt.Amask = 0xff000000; 890 fmt.Amask = 0xff000000;
891#else
892 fmt.Rmask = 0xff000000;
893 fmt.Gmask = 0x00ff0000;
894 fmt.Bmask = 0x0000ff00;
895 fmt.Amask = 0x000000ff;
896#endif
301 fmt.Rloss = 0; 897 fmt.Rloss = 0;
302 fmt.Gloss = 0; 898 fmt.Gloss = 0;
303 fmt.Bloss = 0; 899 fmt.Bloss = 0;
304 fmt.Aloss = 0; 900 fmt.Aloss = 0;
305 fmt.Rshift = 0; 901 fmt.Rshift = 0;
311 907
312 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 908 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
313 909
314 assert (surface2->pitch == surface2->w * 4); 910 assert (surface2->pitch == surface2->w * 4);
315 911
912 SDL_LockSurface (surface2);
316 EXTEND (SP, 5); 913 EXTEND (SP, 6);
317 PUSHs (sv_2mortal (newSViv (surface2->w))); 914 PUSHs (sv_2mortal (newSViv (surface2->w)));
318 PUSHs (sv_2mortal (newSViv (surface2->h))); 915 PUSHs (sv_2mortal (newSViv (surface2->h)));
319 SDL_LockSurface (surface2);
320 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 916 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
321 SDL_UnlockSurface (surface2);
322 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 917 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
323 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 918 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
324 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 919 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
920 SDL_UnlockSurface (surface2);
325 921
326 SDL_FreeSurface (surface); 922 SDL_FreeSurface (surface);
327 SDL_FreeSurface (surface2); 923 SDL_FreeSurface (surface2);
328} 924}
329 925
351 PUSHs (sv_2mortal (newSViv (b / y))); 947 PUSHs (sv_2mortal (newSViv (b / y)));
352 PUSHs (sv_2mortal (newSViv (a / y))); 948 PUSHs (sv_2mortal (newSViv (a / y)));
353} 949}
354 950
355void 951void
952error (char *message)
953 CODE:
954 fprintf (stderr, "ERROR: %s\n", message);
955#ifdef _WIN32
956 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
957#endif
958
959void
356fatal (char *message) 960fatal (char *message)
357 CODE: 961 CODE:
962 fprintf (stderr, "FATAL: %s\n", message);
963#ifdef _WIN32
964 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
965#endif
966 _exit (1);
967
968void
969_exit (int retval = 0)
970 CODE:
358#ifdef WIN32 971#ifdef WIN32
359 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 972 ExitThread (retval); // unclean, please beam me up
360#else 973#else
361 fprintf (stderr, "FATAL: %s\n", message); 974 _exit (retval);
362#endif 975#endif
363 exit (1);
364 976
977void
978debug ()
979 CODE:
980{
981#if DEBUG
982 VALGRIND_DO_LEAK_CHECK;
983#endif
984}
985
986MODULE = CFPlus PACKAGE = CFPlus::Font
987
988PROTOTYPES: DISABLE
989
990CFPlus::Font
991new_from_file (SV *class, char *path, int id = 0)
992 CODE:
993{
994 int count;
995 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
996 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
997 FcPatternDestroy (pattern);
998}
999 OUTPUT:
1000 RETVAL
1001
1002void
1003DESTROY (CFPlus::Font self)
1004 CODE:
1005 pango_font_description_free (self);
1006
1007void
1008make_default (CFPlus::Font self)
1009 PROTOTYPE: $
1010 CODE:
1011 default_font = self;
1012
365MODULE = CFClient PACKAGE = CFClient::Layout 1013MODULE = CFPlus PACKAGE = CFPlus::Layout
366 1014
367CFClient::Layout 1015PROTOTYPES: DISABLE
368new (SV *class, int base_height = 10) 1016
1017void
1018reset_glyph_cache ()
1019 PROTOTYPE:
1020 CODE:
1021 tc_clear ();
1022
1023CFPlus::Layout
1024new (SV *class)
369 CODE: 1025 CODE:
370 New (0, RETVAL, 1, struct cf_layout); 1026 New (0, RETVAL, 1, struct cf_layout);
371 RETVAL->base_height = base_height; 1027
372 RETVAL->pl = pango_layout_new (context); 1028 RETVAL->pl = pango_layout_new (opengl_context);
1029 RETVAL->r = 1.;
1030 RETVAL->g = 1.;
1031 RETVAL->b = 1.;
1032 RETVAL->a = 1.;
1033 RETVAL->base_height = MIN_FONT_HEIGHT;
1034 RETVAL->font = 0;
1035
373 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1036 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1037 layout_update_font (RETVAL);
374 OUTPUT: 1038 OUTPUT:
375 RETVAL 1039 RETVAL
376 1040
377void 1041void
378DESTROY (CFClient::Layout self) 1042DESTROY (CFPlus::Layout self)
379 CODE: 1043 CODE:
380 g_object_unref (self->pl); 1044 g_object_unref (self->pl);
381 Safefree (self); 1045 Safefree (self);
382 1046
383void 1047void
384set_text (CFClient::Layout self, SV *text_) 1048set_text (CFPlus::Layout self, SV *text_)
385 CODE: 1049 CODE:
386{ 1050{
387 STRLEN textlen; 1051 STRLEN textlen;
388 char *text = SvPVutf8 (text_, textlen); 1052 char *text = SvPVutf8 (text_, textlen);
389 1053
390 pango_layout_set_text (self->pl, text, textlen); 1054 pango_layout_set_text (self->pl, text, textlen);
391} 1055}
392 1056
393void 1057void
394set_markup (CFClient::Layout self, SV *text_) 1058set_markup (CFPlus::Layout self, SV *text_)
395 CODE: 1059 CODE:
396{ 1060{
397 STRLEN textlen; 1061 STRLEN textlen;
398 char *text = SvPVutf8 (text_, textlen); 1062 char *text = SvPVutf8 (text_, textlen);
399 1063
400 pango_layout_set_markup (self->pl, text, textlen); 1064 pango_layout_set_markup (self->pl, text, textlen);
401} 1065}
402 1066
1067void
1068set_shapes (CFPlus::Layout self, ...)
1069 CODE:
1070{
1071 PangoAttrList *attrs = 0;
1072 const char *text = pango_layout_get_text (self->pl);
1073 const char *pos = text;
1074 int arg = 4;
1075
1076 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1077 {
1078 PangoRectangle inkrect, rect;
1079 PangoAttribute *attr;
1080
1081 int x = SvIV (ST (arg - 3));
1082 int y = SvIV (ST (arg - 2));
1083 int w = SvIV (ST (arg - 1));
1084 int h = SvIV (ST (arg ));
1085
1086 inkrect.x = 0;
1087 inkrect.y = 0;
1088 inkrect.width = 0;
1089 inkrect.height = 0;
1090
1091 rect.x = x * PANGO_SCALE;
1092 rect.y = y * PANGO_SCALE;
1093 rect.width = w * PANGO_SCALE;
1094 rect.height = h * PANGO_SCALE;
1095
1096 if (!attrs)
1097 attrs = pango_layout_get_attributes (self->pl);
1098
1099 attr = pango_attr_shape_new (&inkrect, &rect);
1100 attr->start_index = pos - text;
1101 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1102 pango_attr_list_insert (attrs, attr);
1103
1104 arg += 4;
1105 pos += sizeof (OBJ_STR) - 1;
1106 }
1107
1108 if (attrs)
1109 pango_layout_set_attributes (self->pl, attrs);
1110}
1111
1112void
1113get_shapes (CFPlus::Layout self)
1114 PPCODE:
1115{
1116 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1117
1118 do
1119 {
1120 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1121
1122 if (run && shape_attr_p (run))
1123 {
1124 PangoRectangle extents;
1125 pango_layout_iter_get_run_extents (iter, 0, &extents);
1126
1127 EXTEND (SP, 2);
1128 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1129 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1130 }
1131 }
1132 while (pango_layout_iter_next_run (iter));
1133
1134 pango_layout_iter_free (iter);
1135}
1136
1137int
1138has_wrapped (CFPlus::Layout self)
1139 CODE:
1140{
1141 int lines = 1;
1142 const char *text = pango_layout_get_text (self->pl);
1143
1144 while (*text)
1145 lines += *text++ == '\n';
1146
1147 RETVAL = lines < pango_layout_get_line_count (self->pl);
1148}
1149 OUTPUT:
1150 RETVAL
1151
403SV * 1152SV *
404get_text (CFClient::Layout self) 1153get_text (CFPlus::Layout self)
405 CODE: 1154 CODE:
406 RETVAL = newSVpv (pango_layout_get_text (self), 0); 1155 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
407 SvUTF8_on (RETVAL); 1156 sv_utf8_decode (RETVAL);
408 OUTPUT: 1157 OUTPUT:
409 RETVAL 1158 RETVAL
410 1159
411void 1160void
1161set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
1162 CODE:
1163 self->r = r;
1164 self->g = g;
1165 self->b = b;
1166 self->a = a;
1167
1168void
1169set_font (CFPlus::Layout self, CFPlus::Font font = 0)
1170 CODE:
1171 if (self->font != font)
1172 {
1173 self->font = font;
1174 layout_update_font (self);
1175 }
1176
1177void
412set_height (CFClient::Layout self, int base_height) 1178set_height (CFPlus::Layout self, int base_height)
413 CODE: 1179 CODE:
1180 if (self->base_height != base_height)
1181 {
414 self->base_height = base_height; 1182 self->base_height = base_height;
1183 layout_update_font (self);
1184 }
415 1185
416void 1186void
417set_width (CFClient::Layout self, int max_width = -1) 1187set_width (CFPlus::Layout self, int max_width = -1)
418 CODE: 1188 CODE:
419 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1189 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
420 1190
421void 1191void
1192set_indent (CFPlus::Layout self, int indent)
1193 CODE:
1194 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1195
1196void
1197set_spacing (CFPlus::Layout self, int spacing)
1198 CODE:
1199 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1200
1201void
1202set_ellipsise (CFPlus::Layout self, int ellipsise)
1203 CODE:
1204 pango_layout_set_ellipsize (self->pl,
1205 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1206 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1207 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1208 : PANGO_ELLIPSIZE_NONE
1209 );
1210
1211void
1212set_single_paragraph_mode (CFPlus::Layout self, int spm)
1213 CODE:
1214 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1215
1216void
422size (CFClient::Layout self) 1217size (CFPlus::Layout self)
423 PPCODE: 1218 PPCODE:
424{ 1219{
425 int w, h; 1220 int w, h;
426 1221
427 layout_update (self);
428 layout_get_pixel_size (self, &w, &h); 1222 layout_get_pixel_size (self, &w, &h);
429 1223
430 EXTEND (SP, 2); 1224 EXTEND (SP, 2);
431 PUSHs (sv_2mortal (newSViv (w))); 1225 PUSHs (sv_2mortal (newSViv (w)));
432 PUSHs (sv_2mortal (newSViv (h))); 1226 PUSHs (sv_2mortal (newSViv (h)));
433} 1227}
434 1228
435int 1229int
1230descent (CFPlus::Layout self)
1231 CODE:
1232{
1233 PangoRectangle rect;
1234 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1235 pango_layout_line_get_pixel_extents (line, 0, &rect);
1236 RETVAL = PANGO_DESCENT (rect);
1237}
1238 OUTPUT:
1239 RETVAL
1240
1241int
436xy_to_index (CFClient::Layout self, int x, int y) 1242xy_to_index (CFPlus::Layout self, int x, int y)
437 CODE: 1243 CODE:
438{ 1244{
439 int index, trailing; 1245 int index, trailing;
440
441 layout_update (self);
442 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1246 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
443
444 RETVAL = index; 1247 RETVAL = index + trailing;
445} 1248}
446 OUTPUT: 1249 OUTPUT:
447 RETVAL 1250 RETVAL
448 1251
449void 1252void
450cursor_pos (CFClient::Layout self, int index) 1253cursor_pos (CFPlus::Layout self, int index)
451 PPCODE: 1254 PPCODE:
452{ 1255{
453 PangoRectangle strong_pos; 1256 PangoRectangle strong_pos;
454 layout_update (self);
455 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1257 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
456 1258
457 EXTEND (SP, 3); 1259 EXTEND (SP, 3);
458 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1260 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
459 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1261 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
460 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1262 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
461} 1263}
462 1264
463void 1265void
464render (CFClient::Layout self) 1266index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
465 PPCODE: 1267 PPCODE:
466{ 1268{
467 SV *retval; 1269 int line, x;
468 int w, h;
469 FT_Bitmap bitmap;
470 1270
471 layout_update (self); 1271 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
472 layout_get_pixel_size (self, &w, &h); 1272 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
473 1273
474 retval = newSV (w * h);
475 SvPOK_only (retval);
476 SvCUR_set (retval, w * h);
477
478 bitmap.rows = h;
479 bitmap.width = w;
480 bitmap.pitch = w;
481 bitmap.buffer = (unsigned char*)SvPVX (retval);
482 bitmap.num_grays = 256;
483 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
484
485 memset (bitmap.buffer, 0, w * h);
486
487 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
488
489 EXTEND (SP, 3); 1274 EXTEND (SP, 2);
490 PUSHs (sv_2mortal (newSViv (w))); 1275 PUSHs (sv_2mortal (newSViv (line - 1)));
1276 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1277}
1278
1279void
1280line_x_to_index (CFPlus::Layout self, int line, int x)
1281 PPCODE:
1282{
1283 PangoLayoutLine *lp;
1284 int index, trailing;
1285
1286 if (line < 0)
1287 XSRETURN_EMPTY;
1288
1289 if (!(lp = pango_layout_get_line (self->pl, line)))
1290 XSRETURN_EMPTY; /* do better */
1291
1292 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1293
1294 EXTEND (SP, 2);
1295 if (GIMME_V == G_SCALAR)
1296 PUSHs (sv_2mortal (newSViv (index + trailing)));
1297 else
1298 {
491 PUSHs (sv_2mortal (newSViv (h))); 1299 PUSHs (sv_2mortal (newSViv (index)));
492 PUSHs (sv_2mortal (retval)); 1300 PUSHs (sv_2mortal (newSViv (trailing)));
1301 }
493} 1302}
494 1303
1304void
1305render (CFPlus::Layout self, float x, float y, int flags = 0)
1306 PPCODE:
1307 pango_opengl_render_layout_subpixel (
1308 self->pl,
1309 x * PANGO_SCALE, y * PANGO_SCALE,
1310 self->r, self->g, self->b, self->a,
1311 flags
1312 );
1313
495MODULE = CFClient PACKAGE = CFClient::Texture 1314MODULE = CFPlus PACKAGE = CFPlus::Texture
496 1315
1316PROTOTYPES: ENABLE
1317
1318int minpot (int n)
1319
497void 1320void
1321pad (SV *data_, int ow, int oh, int nw, int nh)
1322 CODE:
1323{
1324 if ((nw != ow || nh != oh) && SvOK (data_))
1325 {
1326 STRLEN datalen;
1327 char *data = SvPVbyte (data_, datalen);
1328 int bpp = datalen / (ow * oh);
1329 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1330
1331 SvPOK_only (result_);
1332 SvCUR_set (result_, nw * nh * bpp);
1333
1334 memset (SvPVX (result_), 0, nw * nh * bpp);
1335 while (oh--)
1336 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1337
1338 sv_setsv (data_, result_);
1339 }
1340}
1341
1342void
498draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1343draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
499 PROTOTYPE: $$$;$$ 1344 PROTOTYPE: $$$;$$
1345 ALIAS:
1346 draw_quad_alpha = 1
1347 draw_quad_alpha_premultiplied = 2
500 CODE: 1348 CODE:
501{ 1349{
502 HV *hv = (HV *)SvRV (self); 1350 HV *hv = (HV *)SvRV (self);
503 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1351 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
504 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1352 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
505 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1353 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
506 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
507 1354
508 if (items < 5) 1355 if (items < 5)
509 { 1356 {
510 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1357 w = SvNV (*hv_fetch (hv, "w", 1, 1));
511 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1358 h = SvNV (*hv_fetch (hv, "h", 1, 1));
512 } 1359 }
513 1360
1361 if (ix)
1362 {
1363 glEnable (GL_BLEND);
1364
1365 if (ix == 2)
1366 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1367 else
1368 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1369 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1370
1371 glEnable (GL_ALPHA_TEST);
1372 glAlphaFunc (GL_GREATER, 0.01f);
1373 }
1374
514 glBindTexture (GL_TEXTURE_2D, name); 1375 glBindTexture (GL_TEXTURE_2D, name);
515 if (wrap_mode) { 1376
516 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
517 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
518 }
519 glBegin (GL_QUADS); 1377 glBegin (GL_QUADS);
520 glTexCoord2f (0, 0); glVertex2f (x , y ); 1378 glTexCoord2f (0, 0); glVertex2f (x , y );
521 glTexCoord2f (0, t); glVertex2f (x , y + h); 1379 glTexCoord2f (0, t); glVertex2f (x , y + h);
522 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1380 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
523 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1381 glTexCoord2f (s, 0); glVertex2f (x + w, y );
524 glEnd (); 1382 glEnd ();
525}
526 1383
1384 if (ix)
1385 {
1386 glDisable (GL_ALPHA_TEST);
1387 glDisable (GL_BLEND);
1388 }
1389}
1390
1391IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1392 CODE:
1393{
1394 GLint width;
1395 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1396 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1397 RETVAL = width > 0;
1398}
1399 OUTPUT:
1400 RETVAL
1401
527MODULE = CFClient PACKAGE = CFClient::Map 1402MODULE = CFPlus PACKAGE = CFPlus::Map
528 1403
529CFClient::Map 1404PROTOTYPES: DISABLE
530new (SV *class, int map_width, int map_height) 1405
1406CFPlus::Map
1407new (SV *class)
531 CODE: 1408 CODE:
532 New (0, RETVAL, 1, struct map); 1409 New (0, RETVAL, 1, struct map);
533 RETVAL->x = 0; 1410 RETVAL->x = 0;
534 RETVAL->y = 0; 1411 RETVAL->y = 0;
535 RETVAL->w = map_width; 1412 RETVAL->w = 0;
536 RETVAL->h = map_height; 1413 RETVAL->h = 0;
537 RETVAL->ox = 0; 1414 RETVAL->ox = 0;
538 RETVAL->oy = 0; 1415 RETVAL->oy = 0;
539 RETVAL->faces = 8192; 1416 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
540 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1417 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
541 RETVAL->texs = 8192;
542 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
543 RETVAL->rows = 0; 1418 RETVAL->rows = 0;
544 RETVAL->row = 0; 1419 RETVAL->row = 0;
545 OUTPUT: 1420 OUTPUT:
546 RETVAL 1421 RETVAL
547 1422
548void 1423void
549DESTROY (CFClient::Map self) 1424DESTROY (CFPlus::Map self)
550 CODE: 1425 CODE:
551{ 1426{
552 map_clear (self); 1427 map_clear (self);
553 Safefree (self->face); 1428 Safefree (self->face2tile);
1429 Safefree (self->tex);
554 Safefree (self); 1430 Safefree (self);
555} 1431}
556 1432
557void 1433void
1434resize (CFPlus::Map self, int map_width, int map_height)
1435 CODE:
1436 self->w = map_width;
1437 self->h = map_height;
1438
1439void
558clear (CFClient::Map self) 1440clear (CFPlus::Map self)
559 CODE: 1441 CODE:
560 map_clear (self); 1442 map_clear (self);
561 1443
562void 1444void
563set_face (CFClient::Map self, int face, int texid) 1445set_tileid (CFPlus::Map self, int face, int tile)
564 CODE: 1446 CODE:
565{ 1447{
566 while (self->faces <= face) 1448 need_facenum (self, face); self->face2tile [face] = tile;
567 { 1449 need_texid (self, tile);
568 Append (mapface, self->face, self->faces, self->faces);
569 self->faces *= 2;
570 }
571
572 self->face [face] = texid;
573} 1450}
574 1451
575void 1452void
1453set_smooth (CFPlus::Map self, int face, int smooth, int level)
1454 CODE:
1455{
1456 tileid texid;
1457 maptex *tex;
1458
1459 if (face < 0 || face >= self->faces)
1460 return;
1461
1462 if (smooth < 0 || smooth >= self->faces)
1463 return;
1464
1465 texid = self->face2tile [face];
1466
1467 if (!texid)
1468 return;
1469
1470 tex = self->tex + texid;
1471 tex->smoothtile = self->face2tile [smooth];
1472 tex->smoothlevel = level;
1473}
1474
1475void
576set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1476set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
577 CODE: 1477 CODE:
578{ 1478{
579 while (self->texs <= texid) 1479 need_texid (self, texid);
1480
580 { 1481 {
581 Append (maptex, self->tex, self->texs, self->texs);
582 self->texs *= 2;
583 }
584
585 maptex *tex = self->tex + texid; 1482 maptex *tex = self->tex + texid;
586 1483
587 tex->name = name; 1484 tex->name = name;
588 tex->w = w; 1485 tex->w = w;
589 tex->h = h; 1486 tex->h = h;
590 tex->s = s; 1487 tex->s = s;
591 tex->t = t; 1488 tex->t = t;
592 tex->r = r; 1489 tex->r = r;
593 tex->g = g; 1490 tex->g = g;
594 tex->b = b; 1491 tex->b = b;
595 tex->a = a; 1492 tex->a = a;
1493 }
1494
1495 // somewhat hackish, but for textures that require it, it really
1496 // improves the look, and most others don't suffer.
1497 glBindTexture (GL_TEXTURE_2D, name);
1498 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1499 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1500 // use uglier nearest interpolation because linear suffers
1501 // from transparent color bleeding and ugly wrapping effects.
1502 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
596} 1503}
597 1504
598int 1505int
599ox (CFClient::Map self) 1506ox (CFPlus::Map self)
600 ALIAS: 1507 ALIAS:
601 oy = 1 1508 oy = 1
1509 x = 2
1510 y = 3
1511 w = 4
1512 h = 5
602 CODE: 1513 CODE:
603 switch (ix) 1514 switch (ix)
604 { 1515 {
605 case 0: RETVAL = self->ox; break; 1516 case 0: RETVAL = self->ox; break;
606 case 1: RETVAL = self->oy; break; 1517 case 1: RETVAL = self->oy; break;
1518 case 2: RETVAL = self->x; break;
1519 case 3: RETVAL = self->y; break;
1520 case 4: RETVAL = self->w; break;
1521 case 5: RETVAL = self->h; break;
607 } 1522 }
608 OUTPUT: 1523 OUTPUT:
609 RETVAL 1524 RETVAL
610 1525
611void 1526void
612scroll (CFClient::Map self, int dx, int dy) 1527scroll (CFPlus::Map self, int dx, int dy)
613 CODE: 1528 CODE:
614{ 1529{
615 if (dx > 0) 1530 if (dx > 0)
616 map_blank (self, self->x, self->y, dx - 1, self->h); 1531 map_blank (self, self->x, self->y, dx, self->h);
617 else if (dx < 0) 1532 else if (dx < 0)
618 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1533 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
619 1534
620 if (dy > 0) 1535 if (dy > 0)
621 map_blank (self, self->x, self->y, self->w, dy - 1); 1536 map_blank (self, self->x, self->y, self->w, dy);
622 else if (dy < 0) 1537 else if (dy < 0)
623 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1538 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
624 1539
625 self->ox += dx; self->x += dx; 1540 self->ox += dx; self->x += dx;
626 self->oy += dy; self->y += dy; 1541 self->oy += dy; self->y += dy;
627 1542
628 while (self->y < 0) 1543 while (self->y < 0)
633 self->y += MAP_EXTEND_Y; 1548 self->y += MAP_EXTEND_Y;
634 } 1549 }
635} 1550}
636 1551
637void 1552void
638map1a_update (CFClient::Map self, SV *data_) 1553map1a_update (CFPlus::Map self, SV *data_, int extmap)
639 CODE: 1554 CODE:
640{ 1555{
641 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1556 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
642 uint8_t *data_end = (uint8_t *)SvEND (data_); 1557 uint8_t *data_end = (uint8_t *)SvEND (data_);
1558 mapcell *cell;
1559 int x, y, flags;
643 1560
644 while (data < data_end) 1561 while (data < data_end - 1)
645 { 1562 {
646 int flags = (data [0] << 8) + data [1]; data += 2; 1563 flags = (data [0] << 8) + data [1]; data += 2;
647 1564
648 int x = ((flags >> 10) & 63) + self->x; 1565 x = self->x + ((flags >> 10) & 63);
649 int y = ((flags >> 4) & 63) + self->y; 1566 y = self->y + ((flags >> 4) & 63);
650 1567
651 mapcell *cell = map_get_cell (self, x, y); 1568 cell = map_get_cell (self, x, y);
652 1569
653 if (flags & 15) 1570 if (flags & 15)
654 { 1571 {
655 if (cell->darkness < 0) 1572 if (!cell->darkness)
656 { 1573 {
1574 memset (cell, 0, sizeof (*cell));
657 cell->darkness = 0; 1575 cell->darkness = 256;
658 cell->face [0] = 0;
659 cell->face [1] = 0;
660 cell->face [2] = 0;
661 } 1576 }
662 1577
663 cell->darkness = flags & 8 ? *data++ : 255;
664
665 //TODO: don't trust server data to be in-range(!) 1578 //TODO: don't trust server data to be in-range(!)
1579
1580 if (flags & 8)
1581 {
1582 if (extmap)
1583 {
1584 uint8_t ext, cmd;
1585
1586 do
1587 {
1588 ext = *data++;
1589 cmd = ext & 0x3f;
1590
1591 if (cmd < 4)
1592 cell->darkness = 255 - ext * 64 + 1;
1593 else if (cmd == 5) // health
1594 {
1595 cell->stat_width = 1;
1596 cell->stat_hp = *data++;
1597 }
1598 else if (cmd == 6) // monster width
1599 cell->stat_width = *data++ + 1;
1600 else if (cmd == 0x47)
1601 {
1602 if (*data == 4)
1603 ; // decode player count
1604
1605 data += *data + 1;
1606 }
1607 else if (cmd == 8) // cell flags
1608 cell->flags = *data++;
1609 else if (ext & 0x40) // unknown, multibyte => skip
1610 data += *data + 1;
1611 else
1612 data++;
1613 }
1614 while (ext & 0x80);
1615 }
1616 else
1617 cell->darkness = *data++ + 1;
1618 }
666 1619
667 if (flags & 4) 1620 if (flags & 4)
668 { 1621 {
669 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1622 faceid face = (data [0] << 8) + data [1]; data += 2;
1623 need_facenum (self, face);
1624 cell->tile [0] = self->face2tile [face];
670 } 1625 }
671 1626
672 if (flags & 2) 1627 if (flags & 2)
673 { 1628 {
674 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1629 faceid face = (data [0] << 8) + data [1]; data += 2;
1630 need_facenum (self, face);
1631 cell->tile [1] = self->face2tile [face];
675 } 1632 }
676 1633
677 if (flags & 1) 1634 if (flags & 1)
678 { 1635 {
679 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1636 faceid face = (data [0] << 8) + data [1]; data += 2;
1637 need_facenum (self, face);
1638 cell->tile [2] = self->face2tile [face];
680 } 1639 }
681 } 1640 }
682 else 1641 else
683 cell->darkness = -1; 1642 cell->darkness = 0;
684 } 1643 }
685} 1644}
686 1645
687SV * 1646SV *
688mapmap (CFClient::Map self, int w, int h) 1647mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
689 CODE: 1648 CODE:
690{ 1649{
691 int x0, x1, x; 1650 int x1, x;
692 int y0, y1, y; 1651 int y1, y;
693 int z; 1652 int z;
694 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1653 SV *map_sv = newSV (w * h * sizeof (uint32_t));
695 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1654 uint32_t *map = (uint32_t *)SvPVX (map_sv);
696 1655
697 SvPOK_only (map_sv); 1656 SvPOK_only (map_sv);
698 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1657 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
699 1658
700 x0 = self->x - w / 2; x1 = x0 + w; 1659 x0 += self->x; x1 = x0 + w;
701 y0 = self->y - h / 2; y1 = y0 + h; 1660 y0 += self->y; y1 = y0 + h;
702 1661
703 for (y = y0; y < y1; y++) 1662 for (y = y0; y < y1; y++)
704 { 1663 {
705 maprow *row = 0 <= y && y < self->rows 1664 maprow *row = 0 <= y && y < self->rows
706 ? self->row + y 1665 ? self->row + y
714 { 1673 {
715 mapcell *cell = row->col + (x - row->c0); 1674 mapcell *cell = row->col + (x - row->c0);
716 1675
717 for (z = 0; z <= 0; z++) 1676 for (z = 0; z <= 0; z++)
718 { 1677 {
719 mapface face = cell->face [z];
720
721 if (face)
722 {
723 maptex tex = self->tex [face]; 1678 maptex tex = self->tex [cell->tile [z]];
724 int a0 = 255 - tex.a; 1679 int a0 = 255 - tex.a;
725 int a1 = tex.a; 1680 int a1 = tex.a;
726 1681
727 r = (r * a0 + tex.r * a1) / 255; 1682 r = (r * a0 + tex.r * a1) / 255;
728 g = (g * a0 + tex.g * a1) / 255; 1683 g = (g * a0 + tex.g * a1) / 255;
729 b = (b * a0 + tex.b * a1) / 255; 1684 b = (b * a0 + tex.b * a1) / 255;
730 a = (a * a0 + tex.a * a1) / 255; 1685 a = (a * a0 + tex.a * a1) / 255;
731 }
732 } 1686 }
733 } 1687 }
734 1688
735 *map++ = (r ) 1689 *map++ = (r )
736 | (g << 8) 1690 | (g << 8)
743} 1697}
744 OUTPUT: 1698 OUTPUT:
745 RETVAL 1699 RETVAL
746 1700
747void 1701void
748draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1702draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
749 PPCODE: 1703 CODE:
750{ 1704{
751 int sw4 = (sw + 3) & ~3; 1705 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
752 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1706 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
753 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1707 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
754 memset (darkness, 255, sw4 * sh); 1708 smooth_key skey;
755 SvPOK_only (darkness_sv); 1709 int x, y, z;
756 SvCUR_set (darkness_sv, sw4 * sh); 1710 int last_name;
757 1711
758 int vx = self->x + (self->w - sw) / 2 - shift_x; 1712 // thats current max. sorry.
759 int vy = self->y + (self->h - sh) / 2 - shift_y; 1713 if (sw > 255) sw = 255;
1714 if (sh > 255) sh = 255;
760 1715
761 /* 1716 // clear key, in case of extra padding
762 int vx = self->vx = self->w >= sw 1717 memset (&skey, 0, sizeof (skey));
763 ? self->x + (self->w - sw) / 2
764 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
765
766 int vy = self->vy = self->h >= sh
767 ? self->y + (self->h - sh) / 2
768 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
769 */
770 1718
771 glColor4ub (255, 255, 255, 255); 1719 glColor4ub (255, 255, 255, 255);
772 1720
1721 glEnable (GL_BLEND);
773 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1722 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
774 glEnable (GL_BLEND);
775 glEnable (GL_TEXTURE_2D); 1723 glEnable (GL_TEXTURE_2D);
776 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1724 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
777 1725
778 int x, y, z;
779
780 int last_name = 0;
781
782 glBegin (GL_QUADS); 1726 glBegin (GL_QUADS);
783 1727
1728 last_name = 0;
1729
1730 mx += self->x;
1731 my += self->y;
1732
1733 // first pass: determine smooth_max
1734 // rather ugly, if you ask me
1735 // could also be stored inside mapcell and updated on change
1736 memset (smooth_max, 0, sizeof (smooth_max));
1737
1738 for (y = 0; y < sh; y++)
1739 if (0 <= y + my && y + my < self->rows)
1740 {
1741 maprow *row = self->row + (y + my);
1742
1743 for (x = 0; x < sw; x++)
1744 if (row->c0 <= x + mx && x + mx < row->c1)
1745 {
1746 mapcell *cell = row->col + (x + mx - row->c0);
1747
1748 smooth_max[x + 1][y + 1] =
1749 MAX (self->tex [cell->tile [0]].smoothlevel,
1750 MAX (self->tex [cell->tile [1]].smoothlevel,
1751 self->tex [cell->tile [2]].smoothlevel));
1752 }
1753 }
1754
784 for (z = 0; z < 3; z++) 1755 for (z = 0; z <= 2; z++)
1756 {
1757 memset (smooth_level, 0, sizeof (smooth_level));
1758
785 for (y = 0; y < sh; y++) 1759 for (y = 0; y < sh; y++)
786 if (0 <= y + vy && y + vy < self->rows) 1760 if (0 <= y + my && y + my < self->rows)
787 { 1761 {
788 maprow *row = self->row + (y + vy); 1762 maprow *row = self->row + (y + my);
789 1763
790 for (x = 0; x < sw; x++) 1764 for (x = 0; x < sw; x++)
791 if (row->c0 <= x + vx && x + vx < row->c1) 1765 if (row->c0 <= x + mx && x + mx < row->c1)
792 { 1766 {
793 mapcell *cell = row->col + (x + vx - row->c0); 1767 mapcell *cell = row->col + (x + mx - row->c0);
794 1768 tileid tile = cell->tile [z];
795 darkness[y * sw4 + x] = cell->darkness < 0 1769
796 ? 255 - FOW_DARKNESS
797 : 255 - cell->darkness;
798
799 mapface face = cell->face [z];
800
801 if (face) 1770 if (tile)
1771 {
1772 maptex tex = self->tex [tile];
1773 int px = (x + 1) * T - tex.w;
1774 int py = (y + 1) * T - tex.h;
1775
1776 // suppressing texture state switches here
1777 // is only moderately effective, but worth the extra effort
1778 if (last_name != tex.name)
1779 {
1780 if (!tex.name)
1781 tex = self->tex [2]; /* missing, replace by noface */
1782
1783 glEnd ();
1784 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1785 glBegin (GL_QUADS);
1786 }
1787
1788 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1789 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1790 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1791 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1792
1793 if (cell->flags && z == 2)
1794 {
1795 if (cell->flags & 1)
1796 {
1797 maptex tex = self->tex [1];
1798 int px = x * T + T * 2 / 32;
1799 int py = y * T - T * 6 / 32;
1800
1801 glEnd ();
1802 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1803 glBegin (GL_QUADS);
1804
1805 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1806 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1807 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1808 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1809 }
1810 }
1811
1812 // update smooth hash
1813 if (tex.smoothtile)
1814 {
1815 skey.tile = tex.smoothtile;
1816 skey.level = tex.smoothlevel;
1817
1818 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1819
1820 // add bits to current tile and all neighbours. skey.x|y is
1821 // shifted +1|+1 so we always stay positive.
1822
1823 // bits is ___n cccc CCCC bbbb
1824 // n do not draw borders&corners
1825 // c draw these corners, but...
1826 // C ... not these
1827 // b draw these borders
1828
1829 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1830 // ┃· ·· ·┃ ━━
1831
1832 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1833 // ·· ·· ·┏ ┓·
1834
1835 // full tile
1836 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1837
1838 // borders
1839 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1840 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1841 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1842 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1843
1844 // corners
1845 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1846 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1847 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1848 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1849 }
1850 }
1851 }
1852 }
1853
1854 // go through all smoothlevels, lowest to highest, then draw.
1855 // this is basically counting sort
1856 {
1857 int w, b;
1858
1859 for (w = 0; w < 256 / 32; ++w)
1860 {
1861 uint32_t smask = smooth_level [w];
1862 if (smask)
1863 for (b = 0; b < 32; ++b)
1864 if (smask & (((uint32_t)1) << b))
802 { 1865 {
803 maptex tex = self->tex [face]; 1866 int level = (w << 5) | b;
1867 HE *he;
804 1868
805 int px = (x + 1) * 32 - tex.w; 1869 hv_iterinit (smooth);
806 int py = (y + 1) * 32 - tex.h; 1870 while ((he = hv_iternext (smooth)))
807
808 if (last_name != tex.name)
809 { 1871 {
1872 smooth_key *skey = (smooth_key *)HeKEY (he);
1873 IV bits = SvIVX (HeVAL (he));
1874
1875 if (!(bits & 0x1000)
1876 && skey->level == level
1877 && level > smooth_max [skey->x][skey->y])
1878 {
1879 maptex tex = self->tex [skey->tile];
1880 int px = (((int)skey->x) - 1) * T;
1881 int py = (((int)skey->y) - 1) * T;
1882 int border = bits & 15;
1883 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1884 float dx = tex.s * .0625f; // 16 images/row
1885 float dy = tex.t * .5f ; // 2 images/column
1886
1887 // this time naively avoiding texture state changes
1888 // save gobs of state changes.
1889 if (last_name != tex.name)
1890 {
1891 if (!tex.name)
1892 continue; // smoothing not yet available
1893
810 glEnd (); 1894 glEnd ();
811 last_name = tex.name;
812 glBindTexture (GL_TEXTURE_2D, last_name); 1895 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
813 glBegin (GL_QUADS); 1896 glBegin (GL_QUADS);
1897 }
1898
1899 if (border)
1900 {
1901 float ox = border * dx;
1902
1903 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1904 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1905 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1906 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1907 }
1908
1909 if (corner)
1910 {
1911 float ox = corner * dx;
1912
1913 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1914 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1915 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1916 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1917 }
1918 }
814 } 1919 }
815
816 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
817 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
818 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
819 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
820 } 1920 }
821 }
822 } 1921 }
1922 }
1923
1924 hv_clear (smooth);
1925 }
823 1926
824 glEnd (); 1927 glEnd ();
825 1928
826 glDisable (GL_TEXTURE_2D); 1929 glDisable (GL_TEXTURE_2D);
827 glDisable (GL_BLEND); 1930 glDisable (GL_BLEND);
828 1931
1932 // top layer: overlays such as the health bar
1933 for (y = 0; y < sh; y++)
1934 if (0 <= y + my && y + my < self->rows)
1935 {
1936 maprow *row = self->row + (y + my);
1937
1938 for (x = 0; x < sw; x++)
1939 if (row->c0 <= x + mx && x + mx < row->c1)
1940 {
1941 mapcell *cell = row->col + (x + mx - row->c0);
1942
1943 int px = x * T;
1944 int py = y * T;
1945
1946 if (cell->stat_hp)
1947 {
1948 int width = cell->stat_width * T;
1949 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1950
1951 glColor3ub (0, 0, 0);
1952 glRectf (px + 1, py - thick - 2,
1953 px + width - 1, py);
1954
1955 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1956 glRectf (px + 2,
1957 py - thick - 1,
1958 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1959 }
1960 }
1961 }
1962}
1963
1964void
1965draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1966 CODE:
1967{
1968 static float color[16][3] = {
1969 { 0.00F, 0.00F, 0.00F },
1970 { 1.00F, 1.00F, 1.00F },
1971 { 0.00F, 0.00F, 0.55F },
1972 { 1.00F, 0.00F, 0.00F },
1973
1974 { 1.00F, 0.54F, 0.00F },
1975 { 0.11F, 0.56F, 1.00F },
1976 { 0.93F, 0.46F, 0.00F },
1977 { 0.18F, 0.54F, 0.34F },
1978
1979 { 0.56F, 0.73F, 0.56F },
1980 { 0.80F, 0.80F, 0.80F },
1981 { 0.55F, 0.41F, 0.13F },
1982 { 0.99F, 0.77F, 0.26F },
1983
1984 { 0.74F, 0.65F, 0.41F },
1985
1986 { 0.00F, 1.00F, 1.00F },
1987 { 1.00F, 0.00F, 1.00F },
1988 { 1.00F, 1.00F, 0.00F },
1989 };
1990
1991 int x, y;
1992
1993 glEnable (GL_TEXTURE_2D);
1994 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1995 glEnable (GL_BLEND);
1996 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1997 glBegin (GL_QUADS);
1998
1999 for (y = 0; y < h; y++)
2000 for (x = 0; x < w; x++)
2001 {
2002 unsigned char m = data [x + y * w];
2003
2004 if (m)
2005 {
2006 float *c = color [m & 15];
2007
2008 float tx1 = m & 0x40 ? 0.5 : 0.;
2009 float tx2 = tx1 + 0.5;
2010
2011 glColor4f (c[0], c[1], c[2], 0.75);
2012 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2013 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2014 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2015 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2016 }
2017 }
2018
2019 glEnd ();
2020 glDisable (GL_BLEND);
2021 glDisable (GL_TEXTURE_2D);
2022}
2023
2024void
2025fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
2026 PPCODE:
2027{
2028 int x, y;
2029 int sw1 = sw + 2;
2030 int sh1 = sh + 2;
2031 int sh3 = sh * 3;
2032 int sw34 = (sw * 3 + 3) & ~3;
2033 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
2034 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
2035 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2036
2037 SvPOK_only (darkness3_sv);
2038 SvCUR_set (darkness3_sv, sw34 * sh3);
2039
2040 mx += self->x - 1;
2041 my += self->y - 1;
2042
2043 memset (darkness1, 255, sw1 * sh1);
2044
2045 for (y = 0; y < sh1; y++)
2046 if (0 <= y + my && y + my < self->rows)
2047 {
2048 maprow *row = self->row + (y + my);
2049
2050 for (x = 0; x < sw1; x++)
2051 if (row->c0 <= x + mx && x + mx < row->c1)
2052 {
2053 mapcell *cell = row->col + (x + mx - row->c0);
2054
2055 darkness1 [y * sw1 + x] = cell->darkness
2056 ? 255 - (cell->darkness - 1)
2057 : 255 - FOW_DARKNESS;
2058 }
2059 }
2060
2061 for (y = 0; y < sh; ++y)
2062 for (x = 0; x < sw; ++x)
2063 {
2064 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2065 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2066 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2067 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2068 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2069 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2070 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2071 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2072 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2073
2074 uint8_t r11 = (d11 + d21 + d12) / 3;
2075 uint8_t r21 = d21;
2076 uint8_t r31 = (d21 + d31 + d32) / 3;
2077
2078 uint8_t r12 = d12;
2079 uint8_t r22 = d22;
2080 uint8_t r32 = d32;
2081
2082 uint8_t r13 = (d13 + d23 + d12) / 3;
2083 uint8_t r23 = d23;
2084 uint8_t r33 = (d23 + d33 + d32) / 3;
2085
2086 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2087 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2088 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2089 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2090 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2091 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2092 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2093 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2094 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2095 }
2096
2097 free (darkness1);
2098
829 EXTEND (SP, 3); 2099 EXTEND (SP, 3);
830 PUSHs (sv_2mortal (newSViv (sw4))); 2100 PUSHs (sv_2mortal (newSViv (sw34)));
831 PUSHs (sv_2mortal (newSViv (sh))); 2101 PUSHs (sv_2mortal (newSViv (sh3)));
832 PUSHs (darkness_sv); 2102 PUSHs (darkness3_sv);
833} 2103}
834 2104
835SV * 2105SV *
836get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2106get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
837 CODE: 2107 CODE:
838{ 2108{
839 int x, y, x1, y1; 2109 int x, y, x1, y1;
840 SV *data_sv = newSV (w * h * 7 + 5); 2110 SV *data_sv = newSV (w * h * 7 + 5);
841 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2111 uint8_t *data = (uint8_t *)SvPVX (data_sv);
843 *data++ = 0; /* version 0 format */ 2113 *data++ = 0; /* version 0 format */
844 *data++ = w >> 8; *data++ = w; 2114 *data++ = w >> 8; *data++ = w;
845 *data++ = h >> 8; *data++ = h; 2115 *data++ = h >> 8; *data++ = h;
846 2116
847 // we need to do this 'cause we don't keep an absolute coord system for rows 2117 // we need to do this 'cause we don't keep an absolute coord system for rows
848 // TODO: treat rows as we treat 2118 // TODO: treat rows as we treat columns
849 map_get_row (self, y0 + self->y - self->oy);//D 2119 map_get_row (self, y0 + self->y - self->oy);//D
850 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 2120 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
851 2121
852 x0 += self->x - self->ox; 2122 x0 += self->x - self->ox;
853 y0 += self->y - self->oy; 2123 y0 += self->y - self->oy;
864 for (x = x0; x < x1; x++) 2134 for (x = x0; x < x1; x++)
865 { 2135 {
866 if (row && row->c0 <= x && x < row->c1) 2136 if (row && row->c0 <= x && x < row->c1)
867 { 2137 {
868 mapcell *cell = row->col + (x - row->c0); 2138 mapcell *cell = row->col + (x - row->c0);
869
870 uint8_t flags = 0; 2139 uint8_t flags = 0;
871 2140
872 if (cell->face [0]) flags |= 1; 2141 if (cell->tile [0]) flags |= 1;
873 if (cell->face [1]) flags |= 2; 2142 if (cell->tile [1]) flags |= 2;
874 if (cell->face [2]) flags |= 4; 2143 if (cell->tile [2]) flags |= 4;
875 2144
876 *data++ = flags; 2145 *data++ = flags;
877 2146
878 if (flags & 1) 2147 if (flags & 1)
879 { 2148 {
2149 tileid tile = cell->tile [0];
880 *data++ = cell->face [0] >> 8; 2150 *data++ = tile >> 8;
881 *data++ = cell->face [0]; 2151 *data++ = tile;
882 } 2152 }
883 2153
884 if (flags & 2) 2154 if (flags & 2)
885 { 2155 {
2156 tileid tile = cell->tile [1];
886 *data++ = cell->face [1] >> 8; 2157 *data++ = tile >> 8;
887 *data++ = cell->face [1]; 2158 *data++ = tile;
888 } 2159 }
889 2160
890 if (flags & 4) 2161 if (flags & 4)
891 { 2162 {
2163 tileid tile = cell->tile [2];
892 *data++ = cell->face [2] >> 8; 2164 *data++ = tile >> 8;
893 *data++ = cell->face [2]; 2165 *data++ = tile;
894 } 2166 }
895 } 2167 }
896 else 2168 else
897 *data++ = 0; 2169 *data++ = 0;
898 } 2170 }
904} 2176}
905 OUTPUT: 2177 OUTPUT:
906 RETVAL 2178 RETVAL
907 2179
908void 2180void
909set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2181set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
910 PPCODE: 2182 PPCODE:
911{ 2183{
912 int x, y, z; 2184 int x, y, z;
2185 int w, h;
913 int x1, y1; 2186 int x1, y1;
914 2187
915 if (*data++ != 0) 2188 if (*data++ != 0)
916 return; /* version mismatch */ 2189 return; /* version mismatch */
917 2190
918 int w = *data++ << 8; w |= *data++; 2191 w = *data++ << 8; w |= *data++;
919 int h = *data++ << 8; h |= *data++; 2192 h = *data++ << 8; h |= *data++;
920 2193
921 // we need to do this 'cause we don't keep an absolute coord system for rows 2194 // we need to do this 'cause we don't keep an absolute coord system for rows
922 // TODO: treat rows as we treat 2195 // TODO: treat rows as we treat columns
923 map_get_row (self, y0 + self->y - self->oy);//D 2196 map_get_row (self, y0 + self->y - self->oy);//D
924 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 2197 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
925 2198
926 x0 += self->x - self->ox; 2199 x0 += self->x - self->ox;
927 y0 += self->y - self->oy; 2200 y0 += self->y - self->oy;
937 { 2210 {
938 uint8_t flags = *data++; 2211 uint8_t flags = *data++;
939 2212
940 if (flags) 2213 if (flags)
941 { 2214 {
942 mapface face[3] = { 0, 0, 0 };
943
944 mapcell *cell = row_get_cell (row, x); 2215 mapcell *cell = row_get_cell (row, x);
2216 tileid tile[3] = { 0, 0, 0 };
945 2217
946 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2218 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
947 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2219 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
948 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2220 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
949 2221
950 if (cell->darkness <= 0) 2222 if (cell->darkness == 0)
951 { 2223 {
952 cell->darkness = -1; 2224 cell->darkness = 0;
953 2225
954 for (z = 0; z <= 2; z++) 2226 for (z = 0; z <= 2; z++)
955 { 2227 {
956 cell->face[z] = face[z]; 2228 tileid t = tile [z];
957 2229
958 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2230 if (t >= self->texs || (t && !self->tex [t].name))
2231 {
959 XPUSHs (sv_2mortal (newSViv (face[z]))); 2232 XPUSHs (sv_2mortal (newSViv (t)));
2233 need_texid (self, t);
2234 }
2235
2236 cell->tile [z] = t;
960 } 2237 }
961 } 2238 }
962 } 2239 }
963 } 2240 }
964 } 2241 }
965} 2242}
966 2243
2244MODULE = CFPlus PACKAGE = CFPlus::RW
2245
2246CFPlus::RW
2247new (SV *class, SV *data_sv)
2248 CODE:
2249{
2250 STRLEN datalen;
2251 char *data = SvPVbyte (data_sv, datalen);
2252
2253 RETVAL = SDL_RWFromConstMem (data, datalen);
2254}
2255 OUTPUT:
2256 RETVAL
2257
2258CFPlus::RW
2259new_from_file (SV *class, const char *path, const char *mode = "rb")
2260 CODE:
2261 RETVAL = SDL_RWFromFile (path, mode);
2262 OUTPUT:
2263 RETVAL
2264
2265# fails on win32:
2266# CFPlus.xs(2268) : error C2059: syntax error : '('
2267#void
2268#close (CFPlus::RW self)
2269# CODE:
2270# (self->(close)) (self);
2271
2272MODULE = CFPlus PACKAGE = CFPlus::Channel
2273
2274PROTOTYPES: DISABLE
2275
2276CFPlus::Channel
2277find ()
2278 CODE:
2279{
2280 RETVAL = Mix_GroupAvailable (-1);
2281
2282 if (RETVAL < 0)
2283 {
2284 RETVAL = Mix_GroupOldest (-1);
2285
2286 if (RETVAL < 0)
2287 XSRETURN_UNDEF;
2288
2289 Mix_HaltChannel (RETVAL);
2290 }
2291
2292 Mix_UnregisterAllEffects (RETVAL);
2293 Mix_Volume (RETVAL, 128);
2294}
2295 OUTPUT:
2296 RETVAL
2297
2298void
2299halt (CFPlus::Channel self)
2300 CODE:
2301 Mix_HaltChannel (self);
2302
2303void
2304expire (CFPlus::Channel self, int ticks = -1)
2305 CODE:
2306 Mix_ExpireChannel (self, ticks);
2307
2308void
2309fade_out (CFPlus::Channel self, int ticks = -1)
2310 CODE:
2311 Mix_FadeOutChannel (self, ticks);
2312
2313int
2314volume (CFPlus::Channel self, int volume)
2315 CODE:
2316 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2317 OUTPUT:
2318 RETVAL
2319
2320void
2321unregister_all_effects (CFPlus::Channel self)
2322 CODE:
2323 Mix_UnregisterAllEffects (self);
2324
2325void
2326set_panning (CFPlus::Channel self, int left, int right)
2327 CODE:
2328 left = CLAMP (left , 0, 255);
2329 right = CLAMP (right, 0, 255);
2330 Mix_SetPanning (self, left, right);
2331
2332void
2333set_distance (CFPlus::Channel self, int distance)
2334 CODE:
2335 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2336
2337void
2338set_position (CFPlus::Channel self, int angle, int distance)
2339 CODE:
2340 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2341
2342void
2343set_reverse_stereo (CFPlus::Channel self, int flip)
2344 CODE:
2345 Mix_SetReverseStereo (self, flip);
2346
2347MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2348
2349PROTOTYPES: DISABLE
2350
2351CFPlus::MixChunk
2352new (SV *class, CFPlus::RW rwops)
2353 CODE:
2354 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2355 OUTPUT:
2356 RETVAL
2357
2358void
2359DESTROY (CFPlus::MixChunk self)
2360 CODE:
2361 Mix_FreeChunk (self);
2362
2363int
2364volume (CFPlus::MixChunk self, int volume = -1)
2365 CODE:
2366 if (items > 1)
2367 volume = CLAMP (volume, 0, 128);
2368 RETVAL = Mix_VolumeChunk (self, volume);
2369 OUTPUT:
2370 RETVAL
2371
2372CFPlus::Channel
2373play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
2374 CODE:
2375{
2376 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2377
2378 if (RETVAL < 0)
2379 XSRETURN_UNDEF;
2380
2381 if (channel < 0)
2382 {
2383 Mix_UnregisterAllEffects (RETVAL);
2384 Mix_Volume (RETVAL, 128);
2385 }
2386}
2387 OUTPUT:
2388 RETVAL
2389
2390MODULE = CFPlus PACKAGE = CFPlus::MixMusic
2391
2392int
2393volume (int volume = -1)
2394 PROTOTYPE: ;$
2395 CODE:
2396 if (items > 0)
2397 volume = CLAMP (volume, 0, 128);
2398 RETVAL = Mix_VolumeMusic (volume);
2399 OUTPUT:
2400 RETVAL
2401
2402void
2403fade_out (int ms)
2404 CODE:
2405 Mix_FadeOutMusic (ms);
2406
2407void
2408halt ()
2409 CODE:
2410 Mix_HaltMusic ();
2411
2412CFPlus::MixMusic
2413new (SV *class, CFPlus::RW rwops)
2414 CODE:
2415 RETVAL = Mix_LoadMUS_RW (rwops);
2416 OUTPUT:
2417 RETVAL
2418
2419void
2420DESTROY (CFPlus::MixMusic self)
2421 CODE:
2422 Mix_FreeMusic (self);
2423
2424int
2425play (CFPlus::MixMusic self, int loops = -1)
2426 CODE:
2427 RETVAL = Mix_PlayMusic (self, loops);
2428 OUTPUT:
2429 RETVAL
2430
2431void
2432fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2433 CODE:
2434 Mix_FadeInMusicPos (self, loops, ms, position);
2435
2436MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2437
2438PROTOTYPES: ENABLE
2439
2440BOOT:
2441{
2442 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
2443 static const struct {
2444 const char *name;
2445 IV iv;
2446 } *civ, const_iv[] = {
2447# define const_iv(name) { # name, (IV)name }
2448 const_iv (GL_VENDOR),
2449 const_iv (GL_VERSION),
2450 const_iv (GL_EXTENSIONS),
2451 const_iv (GL_COLOR_MATERIAL),
2452 const_iv (GL_SMOOTH),
2453 const_iv (GL_FLAT),
2454 const_iv (GL_DITHER),
2455 const_iv (GL_BLEND),
2456 const_iv (GL_CULL_FACE),
2457 const_iv (GL_SCISSOR_TEST),
2458 const_iv (GL_DEPTH_TEST),
2459 const_iv (GL_ALPHA_TEST),
2460 const_iv (GL_NORMALIZE),
2461 const_iv (GL_RESCALE_NORMAL),
2462 const_iv (GL_FRONT),
2463 const_iv (GL_BACK),
2464 const_iv (GL_AUX0),
2465 const_iv (GL_AND),
2466 const_iv (GL_ONE),
2467 const_iv (GL_ZERO),
2468 const_iv (GL_SRC_ALPHA),
2469 const_iv (GL_DST_ALPHA),
2470 const_iv (GL_ONE_MINUS_SRC_ALPHA),
2471 const_iv (GL_ONE_MINUS_DST_ALPHA),
2472 const_iv (GL_SRC_ALPHA_SATURATE),
2473 const_iv (GL_RGB),
2474 const_iv (GL_RGBA),
2475 const_iv (GL_RGBA4),
2476 const_iv (GL_RGBA8),
2477 const_iv (GL_RGB5_A1),
2478 const_iv (GL_UNSIGNED_BYTE),
2479 const_iv (GL_UNSIGNED_SHORT),
2480 const_iv (GL_UNSIGNED_INT),
2481 const_iv (GL_ALPHA),
2482 const_iv (GL_INTENSITY),
2483 const_iv (GL_LUMINANCE),
2484 const_iv (GL_LUMINANCE_ALPHA),
2485 const_iv (GL_FLOAT),
2486 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2487 const_iv (GL_COMPILE),
2488 const_iv (GL_PROXY_TEXTURE_1D),
2489 const_iv (GL_PROXY_TEXTURE_2D),
2490 const_iv (GL_TEXTURE_1D),
2491 const_iv (GL_TEXTURE_2D),
2492 const_iv (GL_TEXTURE_ENV),
2493 const_iv (GL_TEXTURE_MAG_FILTER),
2494 const_iv (GL_TEXTURE_MIN_FILTER),
2495 const_iv (GL_TEXTURE_ENV_MODE),
2496 const_iv (GL_TEXTURE_WRAP_S),
2497 const_iv (GL_TEXTURE_WRAP_T),
2498 const_iv (GL_REPEAT),
2499 const_iv (GL_CLAMP),
2500 const_iv (GL_CLAMP_TO_EDGE),
2501 const_iv (GL_NEAREST),
2502 const_iv (GL_LINEAR),
2503 const_iv (GL_NEAREST_MIPMAP_NEAREST),
2504 const_iv (GL_LINEAR_MIPMAP_NEAREST),
2505 const_iv (GL_NEAREST_MIPMAP_LINEAR),
2506 const_iv (GL_LINEAR_MIPMAP_LINEAR),
2507 const_iv (GL_GENERATE_MIPMAP),
2508 const_iv (GL_MODULATE),
2509 const_iv (GL_DECAL),
2510 const_iv (GL_REPLACE),
2511 const_iv (GL_DEPTH_BUFFER_BIT),
2512 const_iv (GL_COLOR_BUFFER_BIT),
2513 const_iv (GL_PROJECTION),
2514 const_iv (GL_MODELVIEW),
2515 const_iv (GL_COLOR_LOGIC_OP),
2516 const_iv (GL_SEPARABLE_2D),
2517 const_iv (GL_CONVOLUTION_2D),
2518 const_iv (GL_CONVOLUTION_BORDER_MODE),
2519 const_iv (GL_CONSTANT_BORDER),
2520 const_iv (GL_POINTS),
2521 const_iv (GL_LINES),
2522 const_iv (GL_LINE_STRIP),
2523 const_iv (GL_LINE_LOOP),
2524 const_iv (GL_QUADS),
2525 const_iv (GL_QUAD_STRIP),
2526 const_iv (GL_TRIANGLES),
2527 const_iv (GL_TRIANGLE_STRIP),
2528 const_iv (GL_TRIANGLE_FAN),
2529 const_iv (GL_POLYGON),
2530 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2531 const_iv (GL_POINT_SMOOTH_HINT),
2532 const_iv (GL_LINE_SMOOTH_HINT),
2533 const_iv (GL_POLYGON_SMOOTH_HINT),
2534 const_iv (GL_GENERATE_MIPMAP_HINT),
2535 const_iv (GL_FASTEST),
2536 const_iv (GL_DONT_CARE),
2537 const_iv (GL_NICEST),
2538 const_iv (GL_V2F),
2539 const_iv (GL_V3F),
2540 const_iv (GL_T2F_V3F),
2541 const_iv (GL_T2F_N3F_V3F),
2542# undef const_iv
2543 };
2544
2545 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2546 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2547
2548 texture_av = newAV ();
2549 AvREAL_off (texture_av);
2550}
2551
2552char *
2553gl_vendor ()
2554 CODE:
2555 RETVAL = (char *)glGetString (GL_VENDOR);
2556 OUTPUT:
2557 RETVAL
2558
2559char *
2560gl_version ()
2561 CODE:
2562 RETVAL = (char *)glGetString (GL_VERSION);
2563 OUTPUT:
2564 RETVAL
2565
2566char *
2567gl_extensions ()
2568 CODE:
2569 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2570 OUTPUT:
2571 RETVAL
2572
2573const char *glGetString (GLenum pname)
2574
2575GLint glGetInteger (GLenum pname)
2576 CODE:
2577 glGetIntegerv (pname, &RETVAL);
2578 OUTPUT:
2579 RETVAL
2580
2581GLdouble glGetDouble (GLenum pname)
2582 CODE:
2583 glGetDoublev (pname, &RETVAL);
2584 OUTPUT:
2585 RETVAL
2586
2587int glGetError ()
2588
2589void glFinish ()
2590
2591void glClear (int mask)
2592
2593void glClearColor (float r, float g, float b, float a = 1.0)
2594 PROTOTYPE: @
2595
2596void glEnable (int cap)
2597
2598void glDisable (int cap)
2599
2600void glShadeModel (int mode)
2601
2602void glHint (int target, int mode)
2603
2604void glBlendFunc (int sfactor, int dfactor)
2605
2606void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2607 CODE:
2608 gl_BlendFuncSeparate (sa, da, saa, daa);
2609
2610void glDepthMask (int flag)
2611
2612void glLogicOp (int opcode)
2613
2614void glColorMask (int red, int green, int blue, int alpha)
2615
2616void glMatrixMode (int mode)
2617
2618void glPushMatrix ()
2619
2620void glPopMatrix ()
2621
2622void glLoadIdentity ()
2623
2624void glDrawBuffer (int buffer)
2625
2626void glReadBuffer (int buffer)
2627
2628# near_ and far_ are due to microsofts buggy "c" compiler
2629void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2630
2631# near_ and far_ are due to microsofts buggy "c" compiler
2632void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2633
2634PROTOTYPES: DISABLE
2635
2636void glViewport (int x, int y, int width, int height)
2637
2638void glScissor (int x, int y, int width, int height)
2639
2640void glTranslate (float x, float y, float z = 0.)
2641 CODE:
2642 glTranslatef (x, y, z);
2643
2644void glScale (float x, float y, float z = 1.)
2645 CODE:
2646 glScalef (x, y, z);
2647
2648void glRotate (float angle, float x, float y, float z)
2649 CODE:
2650 glRotatef (angle, x, y, z);
2651
2652void glColor (float r, float g, float b, float a = 1.0)
2653 ALIAS:
2654 glColor_premultiply = 1
2655 CODE:
2656 if (ix)
2657 {
2658 r *= a;
2659 g *= a;
2660 b *= a;
2661 }
2662 // microsoft visual "c" rounds instead of truncating...
2663 glColor4f (r, g, b, a);
2664
2665void glRasterPos (float x, float y, float z = 0.)
2666 CODE:
2667 glRasterPos3f (0, 0, z);
2668 glBitmap (0, 0, 0, 0, x, y, 0);
2669
2670void glVertex (float x, float y, float z = 0.)
2671 CODE:
2672 glVertex3f (x, y, z);
2673
2674void glTexCoord (float s, float t)
2675 CODE:
2676 glTexCoord2f (s, t);
2677
2678void glRect (float x1, float y1, float x2, float y2)
2679 CODE:
2680 glRectf (x1, y1, x2, y2);
2681
2682PROTOTYPES: ENABLE
2683
2684void glBegin (int mode)
2685
2686void glEnd ()
2687
2688void glPointSize (GLfloat size)
2689
2690void glLineWidth (GLfloat width)
2691
2692void glInterleavedArrays (int format, int stride, char *data)
2693
2694void glDrawElements (int mode, int count, int type, char *indices)
2695
2696# 1.2 void glDrawRangeElements (int mode, int start, int end
2697
2698void glTexEnv (int target, int pname, float param)
2699 CODE:
2700 glTexEnvf (target, pname, param);
2701
2702void glTexParameter (int target, int pname, float param)
2703 CODE:
2704 glTexParameterf (target, pname, param);
2705
2706void glBindTexture (int target, int name)
2707
2708void glConvolutionParameter (int target, int pname, float params)
2709 CODE:
2710 if (gl.ConvolutionParameterf)
2711 gl.ConvolutionParameterf (target, pname, params);
2712
2713void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2714 CODE:
2715 if (gl.ConvolutionFilter2D)
2716 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2717
2718void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2719 CODE:
2720 if (gl.SeparableFilter2D)
2721 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2722
2723void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2724
2725void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2726
2727void glDrawPixels (int width, int height, int format, int type, char *pixels)
2728
2729void glPixelZoom (float x, float y)
2730
2731void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2732
2733int glGenTexture ()
2734 CODE:
2735 RETVAL = gen_texture ();
2736 OUTPUT:
2737 RETVAL
2738
2739void glDeleteTexture (int name)
2740 CODE:
2741 del_texture (name);
2742
2743int glGenList ()
2744 CODE:
2745 RETVAL = glGenLists (1);
2746 OUTPUT:
2747 RETVAL
2748
2749void glDeleteList (int list)
2750 CODE:
2751 glDeleteLists (list, 1);
2752
2753void glNewList (int list, int mode = GL_COMPILE)
2754
2755void glEndList ()
2756
2757void glCallList (int list)
2758
2759MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2760
2761PROTOTYPES: DISABLE
2762
2763void
2764find_widget (SV *self, NV x, NV y)
2765 PPCODE:
2766{
2767 if (within_widget (self, x, y))
2768 XPUSHs (self);
2769}
2770
2771BOOT:
2772{
2773 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2774
2775 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2776 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2777 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2778 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2779}
2780
2781void
2782draw (SV *self)
2783 CODE:
2784{
2785 HV *hv;
2786 SV **svp;
2787 NV x, y, w, h;
2788 SV *draw_x_sv = GvSV (draw_x_gv);
2789 SV *draw_y_sv = GvSV (draw_y_gv);
2790 SV *draw_w_sv = GvSV (draw_w_gv);
2791 SV *draw_h_sv = GvSV (draw_h_gv);
2792 SV *hover;
2793 double draw_x, draw_y, draw_w, draw_h;
2794
2795 if (!SvROK (self))
2796 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2797
2798 hv = (HV *)SvRV (self);
2799
2800 if (SvTYPE (hv) != SVt_PVHV)
2801 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2802
2803 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2804 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2805
2806 if (!h || !w)
2807 XSRETURN_EMPTY;
2808
2809 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2810 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2811
2812 draw_x = SvNV (draw_x_sv) + x;
2813 draw_y = SvNV (draw_y_sv) + y;
2814
2815 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2816 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2817 XSRETURN_EMPTY;
2818
2819 sv_setnv (draw_x_sv, draw_x);
2820 sv_setnv (draw_y_sv, draw_y);
2821
2822 glPushMatrix ();
2823 glTranslated (x, y, 0);
2824
2825 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2826 {
2827 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2828
2829 if (svp && SvTRUE (*svp))
2830 {
2831 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2832 glEnable (GL_BLEND);
2833 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2834 glBegin (GL_QUADS);
2835 glVertex2f (0, 0);
2836 glVertex2f (w, 0);
2837 glVertex2f (w, h);
2838 glVertex2f (0, h);
2839 glEnd ();
2840 glDisable (GL_BLEND);
2841 }
2842 }
2843#if 0
2844 if ($ENV{CFPLUS_DEBUG} & 1) {
2845 glPushMatrix;
2846 glColor 1, 1, 0, 1;
2847 glTranslate 0.375, 0.375;
2848 glBegin GL_LINE_LOOP;
2849 glVertex 0 , 0;
2850 glVertex $self->{w} - 1, 0;
2851 glVertex $self->{w} - 1, $self->{h} - 1;
2852 glVertex 0 , $self->{h} - 1;
2853 glEnd;
2854 glPopMatrix;
2855 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2856 }
2857#endif
2858 PUSHMARK (SP);
2859 XPUSHs (self);
2860 PUTBACK;
2861 call_method ("_draw", G_VOID | G_DISCARD);
2862 SPAGAIN;
2863
2864 glPopMatrix ();
2865
2866 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2867 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2868}
2869

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