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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.196 by root, Sun Jul 15 21:02:20 2007 UTC vs.
Revision 1.219 by root, Mon Aug 6 05:06:32 2007 UTC

25#include <math.h> 25#include <math.h>
26#include <string.h> 26#include <string.h>
27#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h> 28#include <stdlib.h>
29 29
30#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
31
30#include <SDL.h> 32#include <SDL.h>
33#include <SDL_thread.h>
31#include <SDL_endian.h> 34#include <SDL_endian.h>
32#include <SDL_image.h> 35#include <SDL_image.h>
33#include <SDL_mixer.h> 36#include <SDL_mixer.h>
34#include <SDL_opengl.h> 37#include <SDL_opengl.h>
35 38
111 114
112#include "pango-font.c" 115#include "pango-font.c"
113#include "pango-fontmap.c" 116#include "pango-fontmap.c"
114#include "pango-render.c" 117#include "pango-render.c"
115 118
119typedef IV CFPlus__Channel;
120typedef SDL_RWops *CFPlus__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 121typedef Mix_Chunk *CFPlus__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 122typedef Mix_Music *CFPlus__MixMusic;
118 123
119typedef PangoFontDescription *CFPlus__Font; 124typedef PangoFontDescription *CFPlus__Font;
120 125
431} 436}
432 437
433/* SDL should provide this, really. */ 438/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 439#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 440#define SDLK_MODIFIER_MAX 314
441
442/******************************************************************************/
443
444static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
445static GV *hover_gv;
446
447static int
448within_widget (SV *widget, NV x, NV y)
449{
450 HV *self;
451 SV **svp;
452 NV wx, ww, wy, wh;
453
454 if (!SvROK (widget))
455 return 0;
456
457 self = (HV *)SvRV (widget);
458
459 if (SvTYPE (self) != SVt_PVHV)
460 return 0;
461
462 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
463 if (y < wy)
464 return 0;
465
466 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
467 if (y >= wy + wh)
468 return 0;
469
470 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
471 if (x < wx)
472 return 0;
473
474 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
475 if (x >= wx + ww)
476 return 0;
477
478 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
479 if (!svp || !SvTRUE (*svp))
480 return 0;
481
482 return 1;
483}
436 484
437MODULE = CFPlus PACKAGE = CFPlus 485MODULE = CFPlus PACKAGE = CFPlus
438 486
439PROTOTYPES: ENABLE 487PROTOTYPES: ENABLE
440 488
587 opengl_fontmap = pango_opengl_font_map_new (); 635 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 636 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 637 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
590} 638}
591 639
640char *
641SDL_GetError ()
642
592int 643int
593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 644SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
594 645
595void 646void
596SDL_Quit () 647SDL_Quit ()
597 648
598void 649void
599SDL_ListModes () 650SDL_ListModes (int rgb, int alpha)
600 PPCODE: 651 PPCODE:
601{ 652{
602 SDL_Rect **m; 653 SDL_Rect **m;
603 654
604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 655 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 656 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 657 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 658 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
608 659
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 660 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 661 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
611 662
612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 663 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 664 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 665 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 666 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
616 667
617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 668 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10) 669#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 670 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 671 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif 672#endif
622 673
623 SDL_EnableUNICODE (1);
624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
625
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 674 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 675
628 if (m && m != (SDL_Rect **)-1) 676 if (m && m != (SDL_Rect **)-1)
629 while (*m) 677 while (*m)
630 { 678 {
679 if ((*m)->w >= 640 && (*m)->h >= 480)
680 {
631 AV *av = newAV (); 681 AV *av = newAV ();
632 av_push (av, newSViv ((*m)->w)); 682 av_push (av, newSViv ((*m)->w));
633 av_push (av, newSViv ((*m)->h)); 683 av_push (av, newSViv ((*m)->h));
684 av_push (av, newSViv (rgb));
685 av_push (av, newSViv (alpha));
634 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 686 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
687 }
635 688
636 ++m; 689 ++m;
637 } 690 }
638} 691}
639 692
640char *
641SDL_GetError ()
642
643int 693int
644SDL_SetVideoMode (int w, int h, int fullscreen) 694SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
645 CODE: 695 CODE:
696{
697 SDL_EnableUNICODE (1);
698 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
699
700 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
701 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
702 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
703 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
704
646 RETVAL = !!SDL_SetVideoMode ( 705 RETVAL = !!SDL_SetVideoMode (
647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 706 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
648 ); 707 );
708
649 if (RETVAL) 709 if (RETVAL)
650 { 710 {
651 av_clear (texture_av); 711 av_clear (texture_av);
652 712
653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 713 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 714#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h" 715#include "glfunc.h"
656# undef GL_FUNC 716#undef GL_FUNC
657
658 } 717 }
718}
659 OUTPUT: 719 OUTPUT:
660 RETVAL 720 RETVAL
661 721
662void 722void
663SDL_GL_SwapBuffers () 723SDL_GL_SwapBuffers ()
664 724
665char * 725char *
666SDL_GetKeyName (int sym) 726SDL_GetKeyName (int sym)
667 727
728int
729SDL_GetAppState ()
730
668void 731void
669SDL_PollEvent () 732poll_events ()
670 PPCODE: 733 PPCODE:
671{ 734{
672 SDL_Event ev; 735 SDL_Event ev;
673 736
674 while (SDL_PollEvent (&ev)) 737 SDL_PumpEvents ();
738 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
675 { 739 {
676 HV *hv = newHV (); 740 HV *hv = newHV ();
677 hv_store (hv, "type", 4, newSViv (ev.type), 0); 741 hv_store (hv, "type", 4, newSViv (ev.type), 0);
678 742
679 switch (ev.type) 743 switch (ev.type)
740 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
741 } 805 }
742} 806}
743 807
744int 808int
745Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
746 POSTCALL: 810 POSTCALL:
747 Mix_HookMusicFinished (music_finished); 811 Mix_HookMusicFinished (music_finished);
748 Mix_ChannelFinished (channel_finished); 812 Mix_ChannelFinished (channel_finished);
749 813
750void 814void
751Mix_CloseAudio () 815Mix_CloseAudio ()
752 816
753int 817int
754Mix_AllocateChannels (int numchans = -1) 818Mix_AllocateChannels (int numchans = -1)
819
820const char *
821Mix_GetError ()
755 822
756void 823void
757lowdelay (int fd, int val = 1) 824lowdelay (int fd, int val = 1)
758 CODE: 825 CODE:
759 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 826 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
801 STRLEN image_len; 868 STRLEN image_len;
802 char *image = (char *)SvPVbyte (image_, image_len); 869 char *image = (char *)SvPVbyte (image_, image_len);
803 SDL_Surface *surface, *surface2; 870 SDL_Surface *surface, *surface2;
804 SDL_PixelFormat fmt; 871 SDL_PixelFormat fmt;
805 SDL_RWops *rw = ix 872 SDL_RWops *rw = ix
806 ? SDL_RWFromFile (image, "r") 873 ? SDL_RWFromFile (image, "rb")
807 : SDL_RWFromConstMem (image, image_len); 874 : SDL_RWFromConstMem (image, image_len);
808 875
809 if (!rw) 876 if (!rw)
810 croak ("load_image: %s", SDL_GetError ()); 877 croak ("load_image: %s", SDL_GetError ());
811 878
916#endif 983#endif
917} 984}
918 985
919MODULE = CFPlus PACKAGE = CFPlus::Font 986MODULE = CFPlus PACKAGE = CFPlus::Font
920 987
988PROTOTYPES: DISABLE
989
921CFPlus::Font 990CFPlus::Font
922new_from_file (SV *class, char *path, int id = 0) 991new_from_file (SV *class, char *path, int id = 0)
923 CODE: 992 CODE:
924{ 993{
925 int count; 994 int count;
935 CODE: 1004 CODE:
936 pango_font_description_free (self); 1005 pango_font_description_free (self);
937 1006
938void 1007void
939make_default (CFPlus::Font self) 1008make_default (CFPlus::Font self)
1009 PROTOTYPE: $
940 CODE: 1010 CODE:
941 default_font = self; 1011 default_font = self;
942 1012
943MODULE = CFPlus PACKAGE = CFPlus::Layout 1013MODULE = CFPlus PACKAGE = CFPlus::Layout
944 1014
1015PROTOTYPES: DISABLE
1016
945void 1017void
946reset_glyph_cache () 1018reset_glyph_cache ()
1019 PROTOTYPE:
947 CODE: 1020 CODE:
948 tc_clear (); 1021 tc_clear ();
949 1022
950CFPlus::Layout 1023CFPlus::Layout
951new (SV *class) 1024new (SV *class)
1238 flags 1311 flags
1239 ); 1312 );
1240 1313
1241MODULE = CFPlus PACKAGE = CFPlus::Texture 1314MODULE = CFPlus PACKAGE = CFPlus::Texture
1242 1315
1243void 1316PROTOTYPES: ENABLE
1244pad2pot (SV *data_, SV *w_, SV *h_)
1245 CODE:
1246{
1247 int ow = SvIV (w_);
1248 int oh = SvIV (h_);
1249 1317
1250 if (ow && oh) 1318int minpot (int n)
1319
1320void
1321pad (SV *data_, int ow, int oh, int nw, int nh)
1322 CODE:
1323{
1324 if ((nw != ow || nh != oh) && SvOK (data_))
1251 { 1325 {
1252 int nw = minpot (ow);
1253 int nh = minpot (oh);
1254
1255 if (nw != ow || nh != oh)
1256 {
1257 if (SvOK (data_))
1258 {
1259 STRLEN datalen; 1326 STRLEN datalen;
1260 char *data = SvPVbyte (data_, datalen); 1327 char *data = SvPVbyte (data_, datalen);
1261 int bpp = datalen / (ow * oh); 1328 int bpp = datalen / (ow * oh);
1262 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1329 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1263 1330
1264 SvPOK_only (result_); 1331 SvPOK_only (result_);
1265 SvCUR_set (result_, nw * nh * bpp); 1332 SvCUR_set (result_, nw * nh * bpp);
1266 1333
1267 memset (SvPVX (result_), 0, nw * nh * bpp); 1334 memset (SvPVX (result_), 0, nw * nh * bpp);
1268 while (oh--) 1335 while (oh--)
1269 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1336 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1270 1337
1271 sv_setsv (data_, result_); 1338 sv_setsv (data_, result_);
1272 }
1273
1274 sv_setiv (w_, nw);
1275 sv_setiv (h_, nh);
1276 }
1277 } 1339 }
1278} 1340}
1279 1341
1280void 1342void
1281draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1343draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1287{ 1349{
1288 HV *hv = (HV *)SvRV (self); 1350 HV *hv = (HV *)SvRV (self);
1289 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1351 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1290 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1352 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1291 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1353 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1354
1355 if (name <= 0)
1356 XSRETURN_EMPTY;
1292 1357
1293 if (items < 5) 1358 if (items < 5)
1294 { 1359 {
1295 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1360 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1296 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1361 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1324 glDisable (GL_ALPHA_TEST); 1389 glDisable (GL_ALPHA_TEST);
1325 glDisable (GL_BLEND); 1390 glDisable (GL_BLEND);
1326 } 1391 }
1327} 1392}
1328 1393
1394IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1395 CODE:
1396{
1397 GLint width;
1398 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1399 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1400 RETVAL = width > 0;
1401}
1402 OUTPUT:
1403 RETVAL
1404
1329MODULE = CFPlus PACKAGE = CFPlus::Map 1405MODULE = CFPlus PACKAGE = CFPlus::Map
1406
1407PROTOTYPES: DISABLE
1330 1408
1331CFPlus::Map 1409CFPlus::Map
1332new (SV *class) 1410new (SV *class)
1333 CODE: 1411 CODE:
1334 New (0, RETVAL, 1, struct map); 1412 New (0, RETVAL, 1, struct map);
1621 RETVAL = map_sv; 1699 RETVAL = map_sv;
1622} 1700}
1623 OUTPUT: 1701 OUTPUT:
1624 RETVAL 1702 RETVAL
1625 1703
1626void 1704SV *
1627draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1705draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1628 CODE: 1706 CODE:
1629{ 1707{
1630 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1708 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1631 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1709 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1632 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1710 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1633 smooth_key skey; 1711 smooth_key skey;
1634 int x, y, z; 1712 int x, y, z;
1635 int last_name; 1713 int last_name;
1714 AV *missing = newAV ();
1715 RETVAL = newRV_noinc ((SV *)missing);
1636 1716
1637 // thats current max. sorry. 1717 // thats current max. sorry.
1638 if (sw > 255) sw = 255; 1718 if (sw > 255) sw = 255;
1639 if (sh > 255) sh = 255; 1719 if (sh > 255) sh = 255;
1640 1720
1648 glEnable (GL_TEXTURE_2D); 1728 glEnable (GL_TEXTURE_2D);
1649 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1729 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1650 1730
1651 glBegin (GL_QUADS); 1731 glBegin (GL_QUADS);
1652 1732
1653 last_name = 0; 1733 last_name = -1;
1654 1734
1655 mx += self->x; 1735 mx += self->x;
1656 my += self->y; 1736 my += self->y;
1657 1737
1658 // first pass: determine smooth_max 1738 // first pass: determine smooth_max
1693 tileid tile = cell->tile [z]; 1773 tileid tile = cell->tile [z];
1694 1774
1695 if (tile) 1775 if (tile)
1696 { 1776 {
1697 maptex tex = self->tex [tile]; 1777 maptex tex = self->tex [tile];
1698 int px = (x + 1) * T - tex.w; 1778 int px, py;
1699 int py = (y + 1) * T - tex.h;
1700 1779
1701 // suppressing texture state switches here 1780 // suppressing texture state switches here
1702 // is only moderately effective, but worth the extra effort 1781 // is only moderately effective, but worth the extra effort
1703 if (last_name != tex.name) 1782 if (last_name != tex.name)
1704 { 1783 {
1705 if (!tex.name) 1784 if (!tex.name)
1785 {
1786 av_push (missing, newSViv (tile));
1706 tex = self->tex [2]; /* missing, replace by noface */ 1787 tex = self->tex [2]; /* missing, replace by noface */
1788 }
1707 1789
1708 glEnd (); 1790 glEnd ();
1709 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1791 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1710 glBegin (GL_QUADS); 1792 glBegin (GL_QUADS);
1711 } 1793 }
1794
1795 px = (x + 1) * T - tex.w;
1796 py = (y + 1) * T - tex.h;
1712 1797
1713 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1798 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1714 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1799 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1715 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1800 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1716 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1801 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1812 // this time naively avoiding texture state changes 1897 // this time naively avoiding texture state changes
1813 // save gobs of state changes. 1898 // save gobs of state changes.
1814 if (last_name != tex.name) 1899 if (last_name != tex.name)
1815 { 1900 {
1816 if (!tex.name) 1901 if (!tex.name)
1902 {
1903 av_push (missing, newSViv (skey->tile));
1817 continue; // smoothing not yet available 1904 continue; // smoothing not yet available
1905 }
1818 1906
1819 glEnd (); 1907 glEnd ();
1820 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1908 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1821 glBegin (GL_QUADS); 1909 glBegin (GL_QUADS);
1822 } 1910 }
1883 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1); 1971 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1884 } 1972 }
1885 } 1973 }
1886 } 1974 }
1887} 1975}
1976 OUTPUT:
1977 RETVAL
1888 1978
1889void 1979void
1890draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 1980draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1891 CODE: 1981 CODE:
1892{ 1982{
1949void 2039void
1950fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2040fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1951 PPCODE: 2041 PPCODE:
1952{ 2042{
1953 int x, y; 2043 int x, y;
2044 int sw1 = sw + 2;
2045 int sh1 = sh + 2;
2046 int sh3 = sh * 3;
1954 int sw4 = (sw + 3) & ~3; 2047 int sw34 = (sw * 3 + 3) & ~3;
2048 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1955 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2049 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1956 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2050 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1957 2051
1958 memset (darkness, 255, sw4 * sh);
1959 SvPOK_only (darkness_sv); 2052 SvPOK_only (darkness3_sv);
1960 SvCUR_set (darkness_sv, sw4 * sh); 2053 SvCUR_set (darkness3_sv, sw34 * sh3);
1961 2054
1962 mx += self->x; 2055 mx += self->x - 1;
1963 my += self->y; 2056 my += self->y - 1;
1964 2057
2058 memset (darkness1, 255, sw1 * sh1);
2059
1965 for (y = 0; y < sh; y++) 2060 for (y = 0; y < sh1; y++)
1966 if (0 <= y + my && y + my < self->rows) 2061 if (0 <= y + my && y + my < self->rows)
1967 { 2062 {
1968 maprow *row = self->row + (y + my); 2063 maprow *row = self->row + (y + my);
1969 2064
1970 for (x = 0; x < sw; x++) 2065 for (x = 0; x < sw1; x++)
1971 if (row->c0 <= x + mx && x + mx < row->c1) 2066 if (row->c0 <= x + mx && x + mx < row->c1)
1972 { 2067 {
1973 mapcell *cell = row->col + (x + mx - row->c0); 2068 mapcell *cell = row->col + (x + mx - row->c0);
1974 2069
1975 darkness[y * sw4 + x] = cell->darkness 2070 darkness1 [y * sw1 + x] = cell->darkness
1976 ? 255 - (cell->darkness - 1) 2071 ? 255 - (cell->darkness - 1)
1977 : 255 - FOW_DARKNESS; 2072 : 255 - FOW_DARKNESS;
1978 } 2073 }
1979 } 2074 }
1980 2075
2076 for (y = 0; y < sh; ++y)
2077 for (x = 0; x < sw; ++x)
2078 {
2079 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2080 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2081 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2082 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2083 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2084 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2085 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2086 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2087 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2088
2089 uint8_t r11 = (d11 + d21 + d12) / 3;
2090 uint8_t r21 = d21;
2091 uint8_t r31 = (d21 + d31 + d32) / 3;
2092
2093 uint8_t r12 = d12;
2094 uint8_t r22 = d22;
2095 uint8_t r32 = d32;
2096
2097 uint8_t r13 = (d13 + d23 + d12) / 3;
2098 uint8_t r23 = d23;
2099 uint8_t r33 = (d23 + d33 + d32) / 3;
2100
2101 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2102 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2103 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2104 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2105 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2106 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2107 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2108 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2109 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2110 }
2111
2112 free (darkness1);
2113
1981 EXTEND (SP, 3); 2114 EXTEND (SP, 3);
1982 PUSHs (sv_2mortal (newSViv (sw4))); 2115 PUSHs (sv_2mortal (newSViv (sw34)));
1983 PUSHs (sv_2mortal (newSViv (sh))); 2116 PUSHs (sv_2mortal (newSViv (sh3)));
1984 PUSHs (darkness_sv); 2117 PUSHs (darkness3_sv);
1985} 2118}
1986 2119
1987SV * 2120SV *
1988get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2121get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1989 CODE: 2122 CODE:
2121 } 2254 }
2122 } 2255 }
2123 } 2256 }
2124} 2257}
2125 2258
2259MODULE = CFPlus PACKAGE = CFPlus::RW
2260
2261CFPlus::RW
2262new (SV *class, SV *data_sv)
2263 CODE:
2264{
2265 STRLEN datalen;
2266 char *data = SvPVbyte (data_sv, datalen);
2267
2268 RETVAL = SDL_RWFromConstMem (data, datalen);
2269}
2270 OUTPUT:
2271 RETVAL
2272
2273CFPlus::RW
2274new_from_file (SV *class, const char *path, const char *mode = "rb")
2275 CODE:
2276 RETVAL = SDL_RWFromFile (path, mode);
2277 OUTPUT:
2278 RETVAL
2279
2280# fails on win32:
2281# CFPlus.xs(2268) : error C2059: syntax error : '('
2282#void
2283#close (CFPlus::RW self)
2284# CODE:
2285# (self->(close)) (self);
2286
2287MODULE = CFPlus PACKAGE = CFPlus::Channel
2288
2289PROTOTYPES: DISABLE
2290
2291CFPlus::Channel
2292find ()
2293 CODE:
2294{
2295 RETVAL = Mix_GroupAvailable (-1);
2296
2297 if (RETVAL < 0)
2298 {
2299 RETVAL = Mix_GroupOldest (-1);
2300
2301 if (RETVAL < 0)
2302 XSRETURN_UNDEF;
2303
2304 Mix_HaltChannel (RETVAL);
2305 }
2306
2307 Mix_UnregisterAllEffects (RETVAL);
2308 Mix_Volume (RETVAL, 128);
2309}
2310 OUTPUT:
2311 RETVAL
2312
2313void
2314halt (CFPlus::Channel self)
2315 CODE:
2316 Mix_HaltChannel (self);
2317
2318void
2319expire (CFPlus::Channel self, int ticks = -1)
2320 CODE:
2321 Mix_ExpireChannel (self, ticks);
2322
2323void
2324fade_out (CFPlus::Channel self, int ticks = -1)
2325 CODE:
2326 Mix_FadeOutChannel (self, ticks);
2327
2328int
2329volume (CFPlus::Channel self, int volume)
2330 CODE:
2331 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2332 OUTPUT:
2333 RETVAL
2334
2335void
2336unregister_all_effects (CFPlus::Channel self)
2337 CODE:
2338 Mix_UnregisterAllEffects (self);
2339
2340void
2341set_panning (CFPlus::Channel self, int left, int right)
2342 CODE:
2343 left = CLAMP (left , 0, 255);
2344 right = CLAMP (right, 0, 255);
2345 Mix_SetPanning (self, left, right);
2346
2347void
2348set_distance (CFPlus::Channel self, int distance)
2349 CODE:
2350 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2351
2352void
2353set_position (CFPlus::Channel self, int angle, int distance)
2354 CODE:
2355 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2356
2357void
2358set_reverse_stereo (CFPlus::Channel self, int flip)
2359 CODE:
2360 Mix_SetReverseStereo (self, flip);
2361
2126MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2362MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2127 2363
2364PROTOTYPES: DISABLE
2365
2128CFPlus::MixChunk 2366CFPlus::MixChunk
2129new_from_file (SV *class, char *path) 2367new (SV *class, CFPlus::RW rwops)
2130 CODE: 2368 CODE:
2131 RETVAL = Mix_LoadWAV (path); 2369 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2132 OUTPUT: 2370 OUTPUT:
2133 RETVAL 2371 RETVAL
2134 2372
2135void 2373void
2136DESTROY (CFPlus::MixChunk self) 2374DESTROY (CFPlus::MixChunk self)
2138 Mix_FreeChunk (self); 2376 Mix_FreeChunk (self);
2139 2377
2140int 2378int
2141volume (CFPlus::MixChunk self, int volume = -1) 2379volume (CFPlus::MixChunk self, int volume = -1)
2142 CODE: 2380 CODE:
2381 if (items > 1)
2382 volume = CLAMP (volume, 0, 128);
2143 RETVAL = Mix_VolumeChunk (self, volume); 2383 RETVAL = Mix_VolumeChunk (self, volume);
2144 OUTPUT: 2384 OUTPUT:
2145 RETVAL 2385 RETVAL
2146 2386
2147int 2387CFPlus::Channel
2148play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2388play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
2149 CODE: 2389 CODE:
2390{
2150 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2391 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2392
2393 if (RETVAL < 0)
2394 XSRETURN_UNDEF;
2395
2396 if (channel < 0)
2397 {
2398 Mix_UnregisterAllEffects (RETVAL);
2399 Mix_Volume (RETVAL, 128);
2400 }
2401}
2151 OUTPUT: 2402 OUTPUT:
2152 RETVAL 2403 RETVAL
2153 2404
2154MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2405MODULE = CFPlus PACKAGE = CFPlus::MixMusic
2155 2406
2156int 2407int
2157volume (int volume = -1) 2408volume (int volume = -1)
2409 PROTOTYPE: ;$
2158 CODE: 2410 CODE:
2411 if (items > 0)
2412 volume = CLAMP (volume, 0, 128);
2159 RETVAL = Mix_VolumeMusic (volume); 2413 RETVAL = Mix_VolumeMusic (volume);
2160 OUTPUT: 2414 OUTPUT:
2161 RETVAL 2415 RETVAL
2162 2416
2163int 2417void
2164fade_out (int ms) 2418fade_out (int ms)
2165 CODE: 2419 CODE:
2166 RETVAL = Mix_FadeOutMusic (ms); 2420 Mix_FadeOutMusic (ms);
2167 OUTPUT: 2421
2168 RETVAL 2422void
2423halt ()
2424 CODE:
2425 Mix_HaltMusic ();
2169 2426
2170CFPlus::MixMusic 2427CFPlus::MixMusic
2171new_from_file (SV *class, char *path) 2428new (SV *class, CFPlus::RW rwops)
2172 CODE: 2429 CODE:
2173 RETVAL = Mix_LoadMUS (path); 2430 RETVAL = Mix_LoadMUS_RW (rwops);
2174 OUTPUT: 2431 OUTPUT:
2175 RETVAL 2432 RETVAL
2176 2433
2177void 2434void
2178DESTROY (CFPlus::MixMusic self) 2435DESTROY (CFPlus::MixMusic self)
2184 CODE: 2441 CODE:
2185 RETVAL = Mix_PlayMusic (self, loops); 2442 RETVAL = Mix_PlayMusic (self, loops);
2186 OUTPUT: 2443 OUTPUT:
2187 RETVAL 2444 RETVAL
2188 2445
2189int 2446void
2190fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2447fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2191 CODE: 2448 CODE:
2192 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2449 Mix_FadeInMusicPos (self, loops, ms, position);
2193 OUTPUT:
2194 RETVAL
2195 2450
2196MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2451MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2452
2453PROTOTYPES: ENABLE
2197 2454
2198BOOT: 2455BOOT:
2199{ 2456{
2200 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2457 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
2201 static const struct { 2458 static const struct {
2202 const char *name; 2459 const char *name;
2203 IV iv; 2460 IV iv;
2204 } *civ, const_iv[] = { 2461 } *civ, const_iv[] = {
2205# define const_iv(name) { # name, (IV)name } 2462# define const_iv(name) { # name, (IV)name }
2463 const_iv (GL_VENDOR),
2464 const_iv (GL_VERSION),
2465 const_iv (GL_EXTENSIONS),
2206 const_iv (GL_COLOR_MATERIAL), 2466 const_iv (GL_COLOR_MATERIAL),
2207 const_iv (GL_SMOOTH), 2467 const_iv (GL_SMOOTH),
2208 const_iv (GL_FLAT), 2468 const_iv (GL_FLAT),
2209 const_iv (GL_DITHER), 2469 const_iv (GL_DITHER),
2210 const_iv (GL_BLEND), 2470 const_iv (GL_BLEND),
2214 const_iv (GL_ALPHA_TEST), 2474 const_iv (GL_ALPHA_TEST),
2215 const_iv (GL_NORMALIZE), 2475 const_iv (GL_NORMALIZE),
2216 const_iv (GL_RESCALE_NORMAL), 2476 const_iv (GL_RESCALE_NORMAL),
2217 const_iv (GL_FRONT), 2477 const_iv (GL_FRONT),
2218 const_iv (GL_BACK), 2478 const_iv (GL_BACK),
2479 const_iv (GL_AUX0),
2219 const_iv (GL_AND), 2480 const_iv (GL_AND),
2220 const_iv (GL_ONE), 2481 const_iv (GL_ONE),
2221 const_iv (GL_ZERO), 2482 const_iv (GL_ZERO),
2222 const_iv (GL_SRC_ALPHA), 2483 const_iv (GL_SRC_ALPHA),
2223 const_iv (GL_DST_ALPHA), 2484 const_iv (GL_DST_ALPHA),
2237 const_iv (GL_LUMINANCE), 2498 const_iv (GL_LUMINANCE),
2238 const_iv (GL_LUMINANCE_ALPHA), 2499 const_iv (GL_LUMINANCE_ALPHA),
2239 const_iv (GL_FLOAT), 2500 const_iv (GL_FLOAT),
2240 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2501 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2241 const_iv (GL_COMPILE), 2502 const_iv (GL_COMPILE),
2503 const_iv (GL_PROXY_TEXTURE_1D),
2504 const_iv (GL_PROXY_TEXTURE_2D),
2242 const_iv (GL_TEXTURE_1D), 2505 const_iv (GL_TEXTURE_1D),
2243 const_iv (GL_TEXTURE_2D), 2506 const_iv (GL_TEXTURE_2D),
2244 const_iv (GL_TEXTURE_ENV), 2507 const_iv (GL_TEXTURE_ENV),
2245 const_iv (GL_TEXTURE_MAG_FILTER), 2508 const_iv (GL_TEXTURE_MAG_FILTER),
2246 const_iv (GL_TEXTURE_MIN_FILTER), 2509 const_iv (GL_TEXTURE_MIN_FILTER),
2267 const_iv (GL_COLOR_LOGIC_OP), 2530 const_iv (GL_COLOR_LOGIC_OP),
2268 const_iv (GL_SEPARABLE_2D), 2531 const_iv (GL_SEPARABLE_2D),
2269 const_iv (GL_CONVOLUTION_2D), 2532 const_iv (GL_CONVOLUTION_2D),
2270 const_iv (GL_CONVOLUTION_BORDER_MODE), 2533 const_iv (GL_CONVOLUTION_BORDER_MODE),
2271 const_iv (GL_CONSTANT_BORDER), 2534 const_iv (GL_CONSTANT_BORDER),
2535 const_iv (GL_POINTS),
2272 const_iv (GL_LINES), 2536 const_iv (GL_LINES),
2273 const_iv (GL_LINE_STRIP), 2537 const_iv (GL_LINE_STRIP),
2274 const_iv (GL_LINE_LOOP), 2538 const_iv (GL_LINE_LOOP),
2275 const_iv (GL_QUADS), 2539 const_iv (GL_QUADS),
2276 const_iv (GL_QUAD_STRIP), 2540 const_iv (GL_QUAD_STRIP),
2277 const_iv (GL_TRIANGLES), 2541 const_iv (GL_TRIANGLES),
2278 const_iv (GL_TRIANGLE_STRIP), 2542 const_iv (GL_TRIANGLE_STRIP),
2279 const_iv (GL_TRIANGLE_FAN), 2543 const_iv (GL_TRIANGLE_FAN),
2544 const_iv (GL_POLYGON),
2280 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2545 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2546 const_iv (GL_POINT_SMOOTH_HINT),
2547 const_iv (GL_LINE_SMOOTH_HINT),
2548 const_iv (GL_POLYGON_SMOOTH_HINT),
2549 const_iv (GL_GENERATE_MIPMAP_HINT),
2281 const_iv (GL_FASTEST), 2550 const_iv (GL_FASTEST),
2551 const_iv (GL_DONT_CARE),
2552 const_iv (GL_NICEST),
2282 const_iv (GL_V2F), 2553 const_iv (GL_V2F),
2283 const_iv (GL_V3F), 2554 const_iv (GL_V3F),
2284 const_iv (GL_T2F_V3F), 2555 const_iv (GL_T2F_V3F),
2285 const_iv (GL_T2F_N3F_V3F), 2556 const_iv (GL_T2F_N3F_V3F),
2286# undef const_iv 2557# undef const_iv
2312 CODE: 2583 CODE:
2313 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2584 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2314 OUTPUT: 2585 OUTPUT:
2315 RETVAL 2586 RETVAL
2316 2587
2588const char *glGetString (GLenum pname)
2589
2590GLint glGetInteger (GLenum pname)
2591 CODE:
2592 glGetIntegerv (pname, &RETVAL);
2593 OUTPUT:
2594 RETVAL
2595
2596GLdouble glGetDouble (GLenum pname)
2597 CODE:
2598 glGetDoublev (pname, &RETVAL);
2599 OUTPUT:
2600 RETVAL
2601
2317int glGetError () 2602int glGetError ()
2318 2603
2319void glFinish () 2604void glFinish ()
2320 2605
2321void glClear (int mask) 2606void glClear (int mask)
2358# near_ and far_ are due to microsofts buggy "c" compiler 2643# near_ and far_ are due to microsofts buggy "c" compiler
2359void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2644void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2360 2645
2361# near_ and far_ are due to microsofts buggy "c" compiler 2646# near_ and far_ are due to microsofts buggy "c" compiler
2362void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2647void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2648
2649PROTOTYPES: DISABLE
2363 2650
2364void glViewport (int x, int y, int width, int height) 2651void glViewport (int x, int y, int width, int height)
2365 2652
2366void glScissor (int x, int y, int width, int height) 2653void glScissor (int x, int y, int width, int height)
2367 2654
2375 2662
2376void glRotate (float angle, float x, float y, float z) 2663void glRotate (float angle, float x, float y, float z)
2377 CODE: 2664 CODE:
2378 glRotatef (angle, x, y, z); 2665 glRotatef (angle, x, y, z);
2379 2666
2380void glBegin (int mode)
2381
2382void glEnd ()
2383
2384void glColor (float r, float g, float b, float a = 1.0) 2667void glColor (float r, float g, float b, float a = 1.0)
2385 PROTOTYPE: @
2386 ALIAS: 2668 ALIAS:
2387 glColor_premultiply = 1 2669 glColor_premultiply = 1
2388 CODE: 2670 CODE:
2389 if (ix) 2671 if (ix)
2390 { 2672 {
2393 b *= a; 2675 b *= a;
2394 } 2676 }
2395 // microsoft visual "c" rounds instead of truncating... 2677 // microsoft visual "c" rounds instead of truncating...
2396 glColor4f (r, g, b, a); 2678 glColor4f (r, g, b, a);
2397 2679
2398void glInterleavedArrays (int format, int stride, char *data)
2399
2400void glDrawElements (int mode, int count, int type, char *indices)
2401
2402# 1.2 void glDrawRangeElements (int mode, int start, int end
2403
2404void glRasterPos (float x, float y, float z = 0.) 2680void glRasterPos (float x, float y, float z = 0.)
2405 CODE: 2681 CODE:
2406 glRasterPos3f (0, 0, z); 2682 glRasterPos3f (0, 0, z);
2407 glBitmap (0, 0, 0, 0, x, y, 0); 2683 glBitmap (0, 0, 0, 0, x, y, 0);
2408 2684
2412 2688
2413void glTexCoord (float s, float t) 2689void glTexCoord (float s, float t)
2414 CODE: 2690 CODE:
2415 glTexCoord2f (s, t); 2691 glTexCoord2f (s, t);
2416 2692
2693void glRect (float x1, float y1, float x2, float y2)
2694 CODE:
2695 glRectf (x1, y1, x2, y2);
2696
2697PROTOTYPES: ENABLE
2698
2699void glBegin (int mode)
2700
2701void glEnd ()
2702
2703void glPointSize (GLfloat size)
2704
2705void glLineWidth (GLfloat width)
2706
2707void glInterleavedArrays (int format, int stride, char *data)
2708
2709void glDrawElements (int mode, int count, int type, char *indices)
2710
2711# 1.2 void glDrawRangeElements (int mode, int start, int end
2712
2417void glTexEnv (int target, int pname, float param) 2713void glTexEnv (int target, int pname, float param)
2418 CODE: 2714 CODE:
2419 glTexEnvf (target, pname, param); 2715 glTexEnvf (target, pname, param);
2420 2716
2421void glTexParameter (int target, int pname, float param) 2717void glTexParameter (int target, int pname, float param)
2443 2739
2444void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2740void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2445 2741
2446void glDrawPixels (int width, int height, int format, int type, char *pixels) 2742void glDrawPixels (int width, int height, int format, int type, char *pixels)
2447 2743
2744void glPixelZoom (float x, float y)
2745
2448void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2746void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2449 2747
2450int glGenTexture () 2748int glGenTexture ()
2451 CODE: 2749 CODE:
2452 RETVAL = gen_texture (); 2750 RETVAL = gen_texture ();
2471 2769
2472void glEndList () 2770void glEndList ()
2473 2771
2474void glCallList (int list) 2772void glCallList (int list)
2475 2773
2774MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2775
2776PROTOTYPES: DISABLE
2777
2778void
2779find_widget (SV *self, NV x, NV y)
2780 PPCODE:
2781{
2782 if (within_widget (self, x, y))
2783 XPUSHs (self);
2784}
2785
2786BOOT:
2787{
2788 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2789
2790 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2791 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2792 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2793 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2794}
2795
2796void
2797draw (SV *self)
2798 CODE:
2799{
2800 HV *hv;
2801 SV **svp;
2802 NV x, y, w, h;
2803 SV *draw_x_sv = GvSV (draw_x_gv);
2804 SV *draw_y_sv = GvSV (draw_y_gv);
2805 SV *draw_w_sv = GvSV (draw_w_gv);
2806 SV *draw_h_sv = GvSV (draw_h_gv);
2807 SV *hover;
2808 double draw_x, draw_y, draw_w, draw_h;
2809
2810 if (!SvROK (self))
2811 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2812
2813 hv = (HV *)SvRV (self);
2814
2815 if (SvTYPE (hv) != SVt_PVHV)
2816 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2817
2818 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2819 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2820
2821 if (!h || !w)
2822 XSRETURN_EMPTY;
2823
2824 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2825 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2826
2827 draw_x = SvNV (draw_x_sv) + x;
2828 draw_y = SvNV (draw_y_sv) + y;
2829
2830 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2831 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2832 XSRETURN_EMPTY;
2833
2834 sv_setnv (draw_x_sv, draw_x);
2835 sv_setnv (draw_y_sv, draw_y);
2836
2837 glPushMatrix ();
2838 glTranslated (x, y, 0);
2839
2840 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2841 {
2842 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2843
2844 if (svp && SvTRUE (*svp))
2845 {
2846 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2847 glEnable (GL_BLEND);
2848 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2849 glBegin (GL_QUADS);
2850 glVertex2f (0, 0);
2851 glVertex2f (w, 0);
2852 glVertex2f (w, h);
2853 glVertex2f (0, h);
2854 glEnd ();
2855 glDisable (GL_BLEND);
2856 }
2857 }
2858#if 0
2859 if ($ENV{CFPLUS_DEBUG} & 1) {
2860 glPushMatrix;
2861 glColor 1, 1, 0, 1;
2862 glTranslate 0.375, 0.375;
2863 glBegin GL_LINE_LOOP;
2864 glVertex 0 , 0;
2865 glVertex $self->{w} - 1, 0;
2866 glVertex $self->{w} - 1, $self->{h} - 1;
2867 glVertex 0 , $self->{h} - 1;
2868 glEnd;
2869 glPopMatrix;
2870 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2871 }
2872#endif
2873 PUSHMARK (SP);
2874 XPUSHs (self);
2875 PUTBACK;
2876 call_method ("_draw", G_VOID | G_DISCARD);
2877 SPAGAIN;
2878
2879 glPopMatrix ();
2880
2881 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2882 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2883}
2884

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